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[bpt/emacs.git] / lisp / play / gamegrid.el
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6e44da43 1;;; gamegrid.el --- library for implementing grid-based games on Emacs
3d4ae13e 2
ba318903 3;; Copyright (C) 1997-1998, 2001-2014 Free Software Foundation, Inc.
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4
5;; Author: Glynn Clements <glynn@sensei.co.uk>
6;; Version: 1.02
7;; Created: 1997-08-13
8;; Keywords: games
9
10;; This file is part of GNU Emacs.
11
b1fc2b50 12;; GNU Emacs is free software: you can redistribute it and/or modify
3d4ae13e 13;; it under the terms of the GNU General Public License as published by
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14;; the Free Software Foundation, either version 3 of the License, or
15;; (at your option) any later version.
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16
17;; GNU Emacs is distributed in the hope that it will be useful,
18;; but WITHOUT ANY WARRANTY; without even the implied warranty of
19;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20;; GNU General Public License for more details.
21
22;; You should have received a copy of the GNU General Public License
b1fc2b50 23;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
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24
25;;; Commentary:
26
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27;;; Code:
28
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29;; ;;;;;;;;;;;;; buffer-local variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
30
31(defvar gamegrid-use-glyphs t
32 "Non-nil means use glyphs when available.")
33
34(defvar gamegrid-use-color t
35 "Non-nil means use color when available.")
36
37(defvar gamegrid-font "-*-courier-medium-r-*-*-*-140-100-75-*-*-iso8859-*"
38 "Name of the font used in X mode.")
39
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40(defvar gamegrid-face nil
41 "Indicates the face to use as a default.")
42(make-variable-buffer-local 'gamegrid-face)
43
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44(defvar gamegrid-display-options nil)
45
46(defvar gamegrid-buffer-width 0)
47(defvar gamegrid-buffer-height 0)
48(defvar gamegrid-blank 0)
49
50(defvar gamegrid-timer nil)
51
52(defvar gamegrid-display-mode nil)
53
54(defvar gamegrid-display-table)
55
56(defvar gamegrid-face-table nil)
57
58(defvar gamegrid-buffer-start 1)
59
60(defvar gamegrid-score-file-length 50
ea6c930a 61 "Number of high scores to keep.")
3d4ae13e 62
23afd1c8 63(defvar gamegrid-user-score-file-directory
d6c180c4 64 (locate-user-emacs-file "games/")
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65 "A directory for game scores which can't be shared.
66If Emacs was built without support for shared game scores, then this
67directory will be used.")
68
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69(make-variable-buffer-local 'gamegrid-use-glyphs)
70(make-variable-buffer-local 'gamegrid-use-color)
71(make-variable-buffer-local 'gamegrid-font)
72(make-variable-buffer-local 'gamegrid-display-options)
73(make-variable-buffer-local 'gamegrid-buffer-width)
74(make-variable-buffer-local 'gamegrid-buffer-height)
75(make-variable-buffer-local 'gamegrid-blank)
76(make-variable-buffer-local 'gamegrid-timer)
77(make-variable-buffer-local 'gamegrid-display-mode)
78(make-variable-buffer-local 'gamegrid-display-table)
79(make-variable-buffer-local 'gamegrid-face-table)
80(make-variable-buffer-local 'gamegrid-buffer-start)
81(make-variable-buffer-local 'gamegrid-score-file-length)
82
83;; ;;;;;;;;;;;;; global variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
84
85(defvar gamegrid-grid-x-face nil)
86(defvar gamegrid-mono-x-face nil)
87(defvar gamegrid-mono-tty-face nil)
88
89;; ;;;;;;;;;;;;; constants ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
90
91(defconst gamegrid-glyph-height 16)
92
93(defconst gamegrid-xpm "\
94/* XPM */
95static char *noname[] = {
96/* width height ncolors chars_per_pixel */
97\"16 16 3 1\",
98/* colors */
99\"+ s col1\",
100\". s col2\",
101\"- s col3\",
102/* pixels */
103\"---------------+\",
104\"--------------++\",
105\"--............++\",
106\"--............++\",
107\"--............++\",
108\"--............++\",
109\"--............++\",
110\"--............++\",
111\"--............++\",
112\"--............++\",
113\"--............++\",
114\"--............++\",
115\"--............++\",
116\"--............++\",
117\"-+++++++++++++++\",
118\"++++++++++++++++\"
119};
120"
121 "XPM format image used for each square")
122
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123(defvar gamegrid-xbm "\
124/* gamegrid XBM */
125#define gamegrid_width 16
126#define gamegrid_height 16
127static unsigned char gamegrid_bits[] = {
128 0xff, 0xff, 0xff, 0x7f, 0xff, 0x3f, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a,
129 0x57, 0x15, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a,
130 0x57, 0x15, 0x07, 0x00, 0x03, 0x00, 0x01, 0x00 };"
131 "XBM format image used for each square.")
132
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133;; ;;;;;;;;;;;;;;;; miscellaneous functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
134
135(defsubst gamegrid-characterp (arg)
136 (if (fboundp 'characterp)
137 (characterp arg)
138 (integerp arg)))
139
140(defsubst gamegrid-event-x (event)
141 (if (fboundp 'event-x)
142 (event-x event)
143 (car (posn-col-row (event-end event)))))
144
145(defsubst gamegrid-event-y (event)
146 (if (fboundp 'event-y)
147 (event-y event)
148 (cdr (posn-col-row (event-end event)))))
149
150;; ;;;;;;;;;;;;; display functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
151
152(defun gamegrid-color (color shade)
153 (let* ((v (floor (* shade 255)))
154 (r (* v (aref color 0)))
155 (g (* v (aref color 1)))
156 (b (* v (aref color 2))))
157 (format "#%02x%02x%02x" r g b)))
158
159(defun gamegrid-set-font (face)
160 (if gamegrid-font
161 (condition-case nil
162 (set-face-font face gamegrid-font)
279b254c 163 (error nil))))
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164
165(defun gamegrid-setup-face (face color)
166 (set-face-foreground face color)
167 (set-face-background face color)
168 (gamegrid-set-font face)
169 (condition-case nil
170 (set-face-background-pixmap face [nothing]);; XEmacs
279b254c 171 (error nil))
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172 (condition-case nil
173 (set-face-background-pixmap face nil);; Emacs
279b254c 174 (error nil)))
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175
176(defun gamegrid-make-mono-tty-face ()
177 (let ((face (make-face 'gamegrid-mono-tty-face)))
3ca2f1bf 178 (set-face-inverse-video face t)
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179 face))
180
181(defun gamegrid-make-color-tty-face (color)
a5bce90d 182 (let* ((color-str (if (symbolp color) (symbol-value color) color))
c7e6cdba 183 (name (intern (format "gamegrid-color-tty-face-%s" color-str)))
3d4ae13e 184 (face (make-face name)))
c7e6cdba 185 (gamegrid-setup-face face color-str)
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186 face))
187
188(defun gamegrid-make-grid-x-face ()
189 (let ((face (make-face 'gamegrid-x-border-face)))
190 (gamegrid-set-font face)
191 face))
192
193(defun gamegrid-make-mono-x-face ()
194 (let ((face (make-face 'gamegrid-mono-x-face))
195 (color (face-foreground 'default)))
196 (if (null color)
197 (setq color
198 (cdr-safe (assq 'foreground-color (frame-parameters)))))
199 (gamegrid-setup-face face color)
200 face))
201
202(defun gamegrid-make-color-x-face (color)
203 (let* ((hex (gamegrid-color color 1.0))
204 (name (intern (format "gamegrid-color-x-face-%s" hex)))
205 (face (make-face name)))
c7e6cdba 206 (gamegrid-setup-face face hex)
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207 face))
208
209(defun gamegrid-make-face (data-spec-list color-spec-list)
210 (let ((data (gamegrid-match-spec-list data-spec-list))
211 (color (gamegrid-match-spec-list color-spec-list)))
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212 (pcase data
213 (`color-x
3d4ae13e 214 (gamegrid-make-color-x-face color))
a464a6c7 215 (`grid-x
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216 (unless gamegrid-grid-x-face
217 (setq gamegrid-grid-x-face (gamegrid-make-grid-x-face)))
218 gamegrid-grid-x-face)
a464a6c7 219 (`mono-x
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220 (unless gamegrid-mono-x-face
221 (setq gamegrid-mono-x-face (gamegrid-make-mono-x-face)))
222 gamegrid-mono-x-face)
a464a6c7 223 (`color-tty
3d4ae13e 224 (gamegrid-make-color-tty-face color))
a464a6c7 225 (`mono-tty
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226 (unless gamegrid-mono-tty-face
227 (setq gamegrid-mono-tty-face (gamegrid-make-mono-tty-face)))
228 gamegrid-mono-tty-face))))
229
230(defun gamegrid-colorize-glyph (color)
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231 (find-image `((:type xpm :data ,gamegrid-xpm
232 :ascent center
a1506d29 233 :color-symbols
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234 (("col1" . ,(gamegrid-color color 0.6))
235 ("col2" . ,(gamegrid-color color 0.8))
236 ("col3" . ,(gamegrid-color color 1.0))))
237 (:type xbm :data ,gamegrid-xbm
238 :ascent center
239 :foreground ,(gamegrid-color color 1.0)
240 :background ,(gamegrid-color color 0.5)))))
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241
242(defun gamegrid-match-spec (spec)
243 (let ((locale (car spec))
244 (value (cadr spec)))
245 (and (or (eq locale t)
246 (and (listp locale)
247 (memq gamegrid-display-mode locale))
248 (and (symbolp locale)
249 (eq gamegrid-display-mode locale)))
250 value)))
251
252(defun gamegrid-match-spec-list (spec-list)
253 (and spec-list
254 (or (gamegrid-match-spec (car spec-list))
255 (gamegrid-match-spec-list (cdr spec-list)))))
256
257(defun gamegrid-make-glyph (data-spec-list color-spec-list)
258 (let ((data (gamegrid-match-spec-list data-spec-list))
259 (color (gamegrid-match-spec-list color-spec-list)))
260 (cond ((gamegrid-characterp data)
261 (vector data))
262 ((eq data 'colorize)
263 (gamegrid-colorize-glyph color))
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264 ((listp data)
265 (find-image data)) ;untested!
3d4ae13e 266 ((vectorp data)
0f7df8ac 267 (gamegrid-make-image-from-vector data)))))
3d4ae13e 268
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269(defun gamegrid-make-image-from-vector (vect)
270 "Convert an XEmacs style \"glyph\" to an image-spec."
271 (let ((l (list 'image :type)))
272 (dotimes (n (length vect))
273 (setf l (nconc l (list (aref vect n)))))
274 (nconc l (list :ascent 'center))))
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275
276(defun gamegrid-display-type ()
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277 (cond ((and gamegrid-use-glyphs
278 (display-images-p))
279 'glyph)
280 ((and gamegrid-use-color
281 (display-graphic-p)
282 (display-color-p))
283 'color-x)
284 ((display-graphic-p)
285 'mono-x)
286 ((and gamegrid-use-color
287 (display-color-p))
288 'color-tty)
289 ((display-multi-font-p) ;???
290 'mono-tty)
291 (t
292 'emacs-tty)))
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293
294(defun gamegrid-set-display-table ()
bf7f684c 295 (if (featurep 'xemacs)
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296 (add-spec-to-specifier current-display-table
297 gamegrid-display-table
298 (current-buffer)
299 nil
300 'remove-locale)
301 (setq buffer-display-table gamegrid-display-table)))
302
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303(declare-function image-size "image.c" (spec &optional pixels frame))
304
3d4ae13e 305(defun gamegrid-setup-default-font ()
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306 (setq gamegrid-face
307 (copy-face 'default
308 (intern (concat "gamegrid-face-" (buffer-name)))))
309 (when (eq gamegrid-display-mode 'glyph)
310 (let ((max-height nil))
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311 (dotimes (c 256)
312 (let ((glyph (aref gamegrid-display-table c)))
313 (when (and (listp glyph) (eq (car glyph) 'image))
314 (let ((height (cdr (image-size glyph))))
315 (if (or (null max-height)
316 (< max-height height))
317 (setq max-height height))))))
0f7df8ac 318 (when (and max-height (< max-height 1))
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319 (let ((default-font-height (face-attribute 'default :height))
320 (resy (/ (display-pixel-height) (/ (display-mm-height) 25.4)))
321 point-size pixel-size)
322 (setq point-size (/ (* (float default-font-height) max-height) 10)
323 pixel-size (floor (* resy (/ point-size 72.27)))
324 point-size (* (/ pixel-size resy) 72.27))
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325 (face-spec-set gamegrid-face
326 `((t :height ,(floor (* point-size 10))))))))))
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327
328(defun gamegrid-initialize-display ()
329 (setq gamegrid-display-mode (gamegrid-display-type))
330 (setq gamegrid-display-table (make-display-table))
331 (setq gamegrid-face-table (make-vector 256 nil))
a464a6c7 332 (dotimes (c 256)
3d4ae13e 333 (let* ((spec (aref gamegrid-display-options c))
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334 (glyph (gamegrid-make-glyph (car spec) (nth 2 spec)))
335 (face (gamegrid-make-face (cadr spec) (nth 2 spec))))
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336 (aset gamegrid-face-table c face)
337 (aset gamegrid-display-table c glyph)))
338 (gamegrid-setup-default-font)
339 (gamegrid-set-display-table)
0f7df8ac 340 (setq cursor-type nil))
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341
342
343(defun gamegrid-set-face (c)
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344 (if (eq gamegrid-display-mode 'glyph)
345 (add-text-properties (1- (point)) (point)
346 (list 'display (list (aref gamegrid-display-table c))))
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347 (put-text-property (1- (point))
348 (point)
349 'face
350 (aref gamegrid-face-table c))))
351
352(defun gamegrid-cell-offset (x y)
353 (+ gamegrid-buffer-start
354 (* (1+ gamegrid-buffer-width) y)
355 x))
356
357;; ;;;;;;;;;;;;;;;; grid functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
358
359(defun gamegrid-get-cell (x y)
360 (char-after (gamegrid-cell-offset x y)))
361
362(defun gamegrid-set-cell (x y c)
363 (save-excursion
364 (let ((buffer-read-only nil))
365 (goto-char (gamegrid-cell-offset x y))
366 (delete-char 1)
367 (insert-char c 1)
368 (gamegrid-set-face c))))
369
370(defun gamegrid-init-buffer (width height blank)
371 (setq gamegrid-buffer-width width
372 gamegrid-buffer-height height)
373 (let ((line (concat
374 (make-string width blank)
375 "\n"))
376 (buffer-read-only nil))
377 (erase-buffer)
378 (setq gamegrid-buffer-start (point))
379 (dotimes (i height)
8b78491a 380 (insert line))
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381 ;; Adjust the height of the default face to the height of the
382 ;; images. Unlike XEmacs, Emacs doesn't allow to make the default
383 ;; face buffer-local; so we do this with an overlay.
384 (when (eq gamegrid-display-mode 'glyph)
385 (overlay-put (make-overlay (point-min) (point-max))
386 'face gamegrid-face))
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387 (goto-char (point-min))))
388
389(defun gamegrid-init (options)
390 (setq buffer-read-only t
391 truncate-lines t
82dd78a8 392 line-spacing 0
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393 gamegrid-display-options options)
394 (buffer-disable-undo (current-buffer))
395 (gamegrid-initialize-display))
396
397;; ;;;;;;;;;;;;;;;; timer functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
398
399(defun gamegrid-start-timer (period func)
400 (setq gamegrid-timer
399f21c1 401 (if (featurep 'xemacs)
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402 (start-itimer "Gamegrid"
403 func
404 period
405 period
406 nil
407 t
408 (current-buffer))
409 (run-with-timer period
410 period
411 func
412 (current-buffer)))))
413
414(defun gamegrid-set-timer (delay)
415 (if gamegrid-timer
bf7f684c 416 (if (fboundp 'set-itimer-restart)
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417 (set-itimer-restart gamegrid-timer delay)
418 (timer-set-time gamegrid-timer
419 (list (aref gamegrid-timer 1)
420 (aref gamegrid-timer 2)
421 (aref gamegrid-timer 3))
422 delay))))
423
424(defun gamegrid-kill-timer ()
425 (if gamegrid-timer
399f21c1 426 (if (featurep 'xemacs)
3d4ae13e 427 (delete-itimer gamegrid-timer)
d33ca4d4 428 (cancel-timer gamegrid-timer)))
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429 (setq gamegrid-timer nil))
430
431;; ;;;;;;;;;;;;;;; high score functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
432
433(defun gamegrid-add-score (file score)
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434 "Add the current score to the high score file.
435
436On POSIX systems there may be a shared game directory for all users in
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437which the scorefiles are kept. On such systems Emacs doesn't create
438the score file FILE in this directory, if it doesn't already exist.
439In this case Emacs searches for FILE in the directory specified by
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440`gamegrid-user-score-file-directory' and creates it there, if
441necessary.
442
443To add the score file for a game to the system wide shared game
444directory, create the file with the shell command \"touch\" in this
445directory and make sure that it is owned by the correct user and
ea6c930a 446group. You probably need special user privileges to do this.
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447
448On non-POSIX systems Emacs searches for FILE in the directory
ea6c930a 449specified by the variable `temporary-file-directory'. If necessary,
f9d56d59 450FILE is created there."
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451 (pcase system-type
452 ((or `ms-dos `windows-nt)
744ee133 453 (gamegrid-add-score-insecure file score))
a464a6c7 454 (_
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455 (gamegrid-add-score-with-update-game-score file score))))
456
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457
458;; On POSIX systems there are four cases to distinguish:
459
460;; 1. FILE is an absolute filename. Then it should be a file in
461;; temporary file directory. This is the way,
462;; `gamegrid-add-score' was supposed to be used in the past and
463;; is covered here for backward-compatibility.
464;;
465;; 2. The helper program "update-game-score" is setuid and the
466;; file FILE does already exist in a system wide shared game
467;; directory. This should be the normal case on POSIX systems,
468;; if the game was installed system wide. Use
469;; "update-game-score" to add the score to the file in the
470;; shared game directory.
471;;
472;; 3. "update-game-score" is setuid, but the file FILE does *not*
473;; exist in the system wide shared game directory. Use
474;; `gamegrid-add-score-insecure' to create--if necessary--and
475;; update FILE. This is for the case that a user has installed
476;; a game on her own.
477;;
478;; 4. "update-game-score" is not setuid. Use it to create/update
479;; FILE in the user's home directory. There is presumably no
480;; shared game directory.
481
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482(defvar gamegrid-shared-game-dir)
483
744ee133 484(defun gamegrid-add-score-with-update-game-score (file score)
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485 (let ((gamegrid-shared-game-dir
486 (not (zerop (logand (file-modes
487 (expand-file-name "update-game-score"
488 exec-directory))
489 #o4000)))))
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490 (cond ((file-name-absolute-p file)
491 (gamegrid-add-score-insecure file score))
bf7f684c 492 ((and gamegrid-shared-game-dir
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493 (file-exists-p (expand-file-name file shared-game-score-directory)))
494 ;; Use the setuid "update-game-score" program to update a
495 ;; system-wide score file.
bf7f684c 496 (gamegrid-add-score-with-update-game-score-1 file
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497 (expand-file-name file shared-game-score-directory) score))
498 ;; Else: Add the score to a score file in the user's home
499 ;; directory.
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500 (gamegrid-shared-game-dir
501 ;; If `gamegrid-shared-game-dir' is non-nil, then
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502 ;; "update-gamescore" program is setuid, so don't use it.
503 (unless (file-exists-p
504 (directory-file-name gamegrid-user-score-file-directory))
505 (make-directory gamegrid-user-score-file-directory t))
506 (gamegrid-add-score-insecure file score
507 gamegrid-user-score-file-directory))
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508 (t
509 (unless (file-exists-p
510 (directory-file-name gamegrid-user-score-file-directory))
511 (make-directory gamegrid-user-score-file-directory t))
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512 (let ((f (expand-file-name file
513 gamegrid-user-score-file-directory)))
514 (unless (file-exists-p f)
3505fa02 515 (write-region "" nil f nil 'silent nil 'excl))
b687d65a 516 (gamegrid-add-score-with-update-game-score-1 file f score))))))
f9d56d59 517
bf7f684c 518(defun gamegrid-add-score-with-update-game-score-1 (file target score)
f9d56d59 519 (let ((default-directory "/")
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520 (errbuf (generate-new-buffer " *update-game-score loss*"))
521 (marker-string (concat
522 (user-full-name)
523 " <"
524 (cond ((fboundp 'user-mail-address)
525 (user-mail-address))
526 ((boundp 'user-mail-address)
527 user-mail-address)
528 (t ""))
529 "> "
530 (current-time-string))))
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531 ;; This can be called from a timer, so enable local quits.
532 (with-local-quit
533 (apply
534 'call-process
535 (append
536 (list
537 (expand-file-name "update-game-score" exec-directory)
538 nil errbuf nil
539 "-m" (int-to-string gamegrid-score-file-length)
540 "-d" (if gamegrid-shared-game-dir
541 (expand-file-name shared-game-score-directory)
542 (file-name-directory target))
543 file
544 (int-to-string score)
94430ab7 545 marker-string))))
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546 (if (buffer-modified-p errbuf)
547 (progn
548 (display-buffer errbuf)
549 (error "Failed to update game score file"))
550 (kill-buffer errbuf))
d33ca4d4 551 (let ((buf (find-buffer-visiting target)))
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552 (save-excursion
553 (if buf
554 (progn
555 (switch-to-buffer buf)
556 (revert-buffer nil t nil)
557 (display-buffer buf))
558 (find-file-read-only target))
559 (goto-char (point-min))
560 (search-forward (concat (int-to-string score)
561 " " (user-login-name) " "
e45deaef 562 marker-string) nil t)
94430ab7 563 (beginning-of-line)))))
80f60ab4 564
f9d56d59 565(defun gamegrid-add-score-insecure (file score &optional directory)
744ee133 566 (save-excursion
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567 (setq file (expand-file-name file (or directory
568 temporary-file-directory)))
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569 (find-file-other-window file)
570 (setq buffer-read-only nil)
571 (goto-char (point-max))
572 (insert (format "%05d\t%s\t%s <%s>\n"
573 score
574 (current-time-string)
575 (user-full-name)
576 (cond ((fboundp 'user-mail-address)
577 (user-mail-address))
578 ((boundp 'user-mail-address)
579 user-mail-address)
580 (t ""))))
cbfbd37d 581 (sort-fields 1 (point-min) (point-max))
744ee133 582 (reverse-region (point-min) (point-max))
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GM
583 (goto-char (point-min))
584 (forward-line gamegrid-score-file-length)
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CW
585 (delete-region (point) (point-max))
586 (setq buffer-read-only t)
587 (save-buffer)))
588
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RS
589
590;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
591
592(provide 'gamegrid)
6e44da43
PJ
593
594;;; gamegrid.el ends here