(define-charset): New args :min-code and :max-code.
[bpt/emacs.git] / src / fontset.h
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4ed46869 1/* Header for fontset handler.
1afa4408 2 Copyright (C) 1995, 1997, 2000 Electrotechnical Laboratory, JAPAN.
75c8c592 3 Licensed to the Free Software Foundation.
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4 Copyright (C) 2001, 2002
5 National Institute of Advanced Industrial Science and Technology (AIST)
6 Registration Number H13PRO009
4ed46869 7
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8This file is part of GNU Emacs.
9
10GNU Emacs is free software; you can redistribute it and/or modify
11it under the terms of the GNU General Public License as published by
12the Free Software Foundation; either version 2, or (at your option)
13any later version.
4ed46869 14
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15GNU Emacs is distributed in the hope that it will be useful,
16but WITHOUT ANY WARRANTY; without even the implied warranty of
17MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18GNU General Public License for more details.
4ed46869 19
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20You should have received a copy of the GNU General Public License
21along with GNU Emacs; see the file COPYING. If not, write to
22the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
23Boston, MA 02111-1307, USA. */
4ed46869 24
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25#ifndef EMACS_FONTSET_H
26#define EMACS_FONTSET_H
4ed46869 27
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28/* This data type is used for the font_table field of window system
29 depending data area (e.g. struct x_display_info on X window). */
30
31struct font_info
32{
33 /* Pointer to window system dependent font structure. On X window,
34 this value should be coerced to (XFontStruct *). */
35 void *font;
36
37 /* Index number of the font. */
38 int font_idx;
39
40 /* Name to be used to find the font. */
41 char *name;
42
43 /* Full name of the font given by a window system. */
44 char *full_name;
45
46 /* Charset of characters displayed by the font. */
47 int charset;
48
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49#ifdef WINDOWSNT
50 /* Codepage of characters that will be displayed by the font. */
51 int codepage;
52#endif
53
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54 /* Maximum bound width over all existing characters of the font. On
55 X window, this is same as (font->max_bounds.width) */
56 int size;
57
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58 /* Height of the font. On X window, this is the same as
59 (font->ascent + font->descent). */
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60 int height;
61
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62 /* 1 iff `vertical-centering-font-regexp' matches this font name.
63 In this case, we render characters at vartical center positions
64 of lines. */
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65 int vertical_centering;
66
5c23ffd5 67 /* Encoding type of the font. The value is one of
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68 0, 1, 2, or 3:
69 0: code points 0x20..0x7F or 0x2020..0x7F7F are used
70 1: code points 0xA0..0xFF or 0xA0A0..0xFFFF are used
71 2: code points 0x20A0..0x7FFF are used
72 3: code points 0xA020..0xFF7F are used
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73 If the member `font_encoder' is not NULL, this member is ignored.
74 */
5c23ffd5 75 unsigned char encoding_type;
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76
77 /* The baseline position of a font is normally `ascent' value of the
78 font. However, there exists many fonts which don't set `ascent'
79 an appropriate value to be used as baseline position. This is
80 typical in such ASCII fonts which are designed to be used with
81 Chinese, Japanese, Korean characters. When we use mixture of
82 such fonts and normal fonts (having correct `ascent' value), a
83 display line gets very ugly. Since we have no way to fix it
84 automatically, it is users responsibility to supply well designed
85 fonts or correct `ascent' value of fonts. But, the latter
86 requires heavy work (modifying all bitmap data in BDF files).
87 So, Emacs accepts a private font property
88 `_MULE_BASELINE_OFFSET'. If a font has this property, we
89 calculate the baseline position by subtracting the value from
90 `ascent'. In other words, the value indicates how many bits
91 higher we should draw a character of the font than normal ASCII
92 text for a better looking.
93
94 We also have to consider the fact that the concept of `baseline'
95 differs among languages to which each character belongs. For
96 instance, baseline should be at the bottom most position of all
97 glyphs for Chinese, Japanese, and Korean. But, many of existing
98 fonts for those characters doesn't have correct `ascent' values
99 because they are designed to be used with ASCII fonts. To
100 display characters of different language on the same line, the
101 best way will be to arrange them in the middle of the line. So,
102 in such a case, again, we utilize the font property
103 `_MULE_BASELINE_OFFSET'. If the value is larger than `ascent' we
104 calculate baseline so that a character is arranged in the middle
105 of a line. */
106
107 int baseline_offset;
108
109 /* Non zero means a character should be composed at a position
110 relative to the height (or depth) of previous glyphs in the
111 following cases:
112 (1) The bottom of the character is higher than this value. In
113 this case, the character is drawn above the previous glyphs.
114 (2) The top of the character is lower than 0 (i.e. baseline
115 height). In this case, the character is drawn beneath the
116 previous glyphs.
117
467e7675 118 This value is taken from a private font property
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119 `_MULE_RELATIVE_COMPOSE' which is introduced by Emacs. */
120 int relative_compose;
121
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122 /* Non zero means an ascent value to be used for a character
123 registered in char-table `use-default-ascent'. */
124 int default_ascent;
125
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126 /* CCL program to calculate code points of the font. */
127 struct ccl_program *font_encoder;
128};
129
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130/* A value which may appear in the member `encoding' of struch
131 font_info indicating that a font itself doesn't tell which encoding
132 to be used. */
c2c8997e 133#define FONT_ENCODING_NOT_DECIDED 255
71c27002 134
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135enum FONT_SPEC_INDEX
136 {
137 FONT_SPEC_FAMILY_INDEX,
138 FONT_SPEC_WEIGHT_INDEX,
139 FONT_SPEC_SLANT_INDEX,
140 FONT_SPEC_SWIDTH_INDEX,
141 FONT_SPEC_ADSTYLE_INDEX,
142 FONT_SPEC_REGISTRY_INDEX,
143 FONT_SPEC_MAX_INDEX
144 };
145
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146/* Forward declaration for prototypes. */
147struct frame;
148
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149/* The following six are window system dependent functions.
150 Initialization routine of each window system should set appropriate
151 functions to these variables. For instance, in case of X window,
152 x_term_init does this. */
153
154/* Return a pointer to struct font_info of font FONT_IDX of frame F. */
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155extern struct font_info *(*get_font_info_func) P_ ((struct frame *f,
156 int font_idx));
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157
158/* Return a list of font names which matches PATTERN. See the document of
159 `x-list-fonts' for more detail. */
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160extern Lisp_Object (*list_fonts_func) P_ ((struct frame *f,
161 Lisp_Object pattern,
162 int size,
163 int maxnames));
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164
165/* Load a font named NAME for frame F and return a pointer to the
166 information of the loaded font. If loading is failed, return -1. */
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167extern struct font_info *(*load_font_func) P_ ((struct frame *f,
168 char *name, int));
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169
170/* Return a pointer to struct font_info of a font named NAME for frame F.
171 If no such font is loaded, return NULL. */
d748a3db 172extern struct font_info *(*query_font_func) P_ ((struct frame *f, char *name));
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173
174/* Additional function for setting fontset or changing fontset
175 contents of frame F. This function may change the coordinate of
176 the frame. */
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177extern void (*set_frame_fontset_func) P_ ((struct frame *f, Lisp_Object arg,
178 Lisp_Object oldval));
4ed46869 179
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180/* To find a CCL program, fs_load_font calls this function.
181 The argument is a pointer to the struct font_info.
182 This function set the memer `encoder' of the structure. */
183extern void (*find_ccl_program_func) P_ ((struct font_info *));
184
4ed46869 185/* Check if any window system is used now. */
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186extern void (*check_window_system_func) P_ ((void));
187
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188struct face;
189
874e20d3 190extern void free_face_fontset P_ ((FRAME_PTR, struct face *));
5c23ffd5 191extern Lisp_Object fontset_font_pattern P_ ((FRAME_PTR, struct face *, int));
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192extern int face_suitable_for_char_p P_ ((struct face *, int));
193extern int face_for_char P_ ((FRAME_PTR, struct face *, int));
194extern int make_fontset_for_ascii_face P_ ((FRAME_PTR, int));
5c23ffd5 195extern struct font_info *fs_load_font P_ ((struct frame *, char *));
1afa4408 196extern int fs_query_fontset P_ ((Lisp_Object, int));
c2c8997e 197EXFUN (Fquery_fontset, 2);
d748a3db 198extern Lisp_Object list_fontsets P_ ((struct frame *, Lisp_Object, int));
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199
200extern Lisp_Object Qfontset;
b65dbda3 201extern Lisp_Object Vuse_default_ascent;
32eb3f08 202extern Lisp_Object Vignore_relative_composition;
015e1bb0 203extern Lisp_Object Valternate_fontname_alist;
1afa4408 204extern Lisp_Object Vfontset_alias_alist;
21fa1afa 205extern Lisp_Object Vvertical_centering_font_regexp;
7bca5cf2 206
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207/* Load a font named FONTNAME on frame F. All fonts for frame F is
208 stored in a table pointed by FONT_TABLE. Return a pointer to the
209 struct font_info of the loaded font. If loading fails, return
210 NULL. */
1afa4408 211
5c23ffd5 212#define FS_LOAD_FONT(f, fontname) fs_load_font (f, fontname)
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213
214
215/* Return an immutable id for font_info FONT_INFO on frame F. The
216 reason for this macro is hat one cannot hold pointers to font_info
217 structures in other data structures, because the table is
218 reallocated in x_list_fonts. */
219
220#define FONT_INFO_ID(F, FONT_INFO) \
221 (FONT_INFO) - (FRAME_X_DISPLAY_INFO ((F))->font_table)
222
223/* Given a font_info id ID, return a pointer to the font_info
224 structure on frame F. If ID is invalid, return null. */
225
226#define FONT_INFO_FROM_ID(F, ID) \
227 (((ID) >= 0 && (ID) < FRAME_X_DISPLAY_INFO ((F))->font_table_size) \
228 ? (FRAME_X_DISPLAY_INFO ((F))->font_table + (ID)) \
229 : 0)
230
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231extern Lisp_Object fontset_name P_ ((int));
232extern Lisp_Object fontset_ascii P_ ((int));
233extern int fontset_height P_ ((int));
234
aef168f8 235#endif /* EMACS_FONTSET_H */