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1@c -*-texinfo-*-
2@c This is part of the GNU Emacs Lisp Reference Manual.
fd897522 3@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999
177c0ea7 4@c Free Software Foundation, Inc.
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5@c See the file elisp.texi for copying conditions.
6@setfilename ../info/markers
7@node Markers, Text, Positions, Top
8@chapter Markers
9@cindex markers
10
11 A @dfn{marker} is a Lisp object used to specify a position in a buffer
12relative to the surrounding text. A marker changes its offset from the
13beginning of the buffer automatically whenever text is inserted or
14deleted, so that it stays with the two characters on either side of it.
15
16@menu
17* Overview of Markers:: The components of a marker, and how it relocates.
18* Predicates on Markers:: Testing whether an object is a marker.
19* Creating Markers:: Making empty markers or markers at certain places.
20* Information from Markers:: Finding the marker's buffer or character position.
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21* Marker Insertion Types:: Two ways a marker can relocate when you
22 insert where it points.
23* Moving Markers:: Moving the marker to a new buffer or position.
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24* The Mark:: How ``the mark'' is implemented with a marker.
25* The Region:: How to access ``the region''.
26@end menu
27
28@node Overview of Markers
29@section Overview of Markers
30
31 A marker specifies a buffer and a position in that buffer. The marker
32can be used to represent a position in the functions that require one,
33just as an integer could be used. @xref{Positions}, for a complete
34description of positions.
35
36 A marker has two attributes: the marker position, and the marker
29679a81 37buffer. The marker position is an integer that is equivalent (at a
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38given time) to the marker as a position in that buffer. But the
39marker's position value can change often during the life of the marker.
40Insertion and deletion of text in the buffer relocate the marker. The
41idea is that a marker positioned between two characters remains between
42those two characters despite insertion and deletion elsewhere in the
43buffer. Relocation changes the integer equivalent of the marker.
44
45@cindex marker relocation
46 Deleting text around a marker's position leaves the marker between the
47characters immediately before and after the deleted text. Inserting
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48text at the position of a marker normally leaves the marker either in
49front of or after the new text, depending on the marker's @dfn{insertion
50type} (@pxref{Marker Insertion Types})---unless the insertion is done
51with @code{insert-before-markers} (@pxref{Insertion}).
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52
53@cindex marker garbage collection
54 Insertion and deletion in a buffer must check all the markers and
55relocate them if necessary. This slows processing in a buffer with a
56large number of markers. For this reason, it is a good idea to make a
57marker point nowhere if you are sure you don't need it any more.
58Unreferenced markers are garbage collected eventually, but until then
59will continue to use time if they do point somewhere.
60
61@cindex markers as numbers
62 Because it is common to perform arithmetic operations on a marker
63position, most of the arithmetic operations (including @code{+} and
64@code{-}) accept markers as arguments. In such cases, the marker
65stands for its current position.
66
67Here are examples of creating markers, setting markers, and moving point
68to markers:
69
70@example
71@group
72;; @r{Make a new marker that initially does not point anywhere:}
73(setq m1 (make-marker))
74 @result{} #<marker in no buffer>
75@end group
76
77@group
78;; @r{Set @code{m1} to point between the 99th and 100th characters}
79;; @r{in the current buffer:}
80(set-marker m1 100)
81 @result{} #<marker at 100 in markers.texi>
82@end group
83
84@group
85;; @r{Now insert one character at the beginning of the buffer:}
86(goto-char (point-min))
87 @result{} 1
88(insert "Q")
89 @result{} nil
90@end group
91
92@group
93;; @r{@code{m1} is updated appropriately.}
94m1
95 @result{} #<marker at 101 in markers.texi>
96@end group
97
98@group
99;; @r{Two markers that point to the same position}
100;; @r{are not @code{eq}, but they are @code{equal}.}
101(setq m2 (copy-marker m1))
102 @result{} #<marker at 101 in markers.texi>
103(eq m1 m2)
104 @result{} nil
105(equal m1 m2)
106 @result{} t
107@end group
108
109@group
110;; @r{When you are finished using a marker, make it point nowhere.}
111(set-marker m1 nil)
112 @result{} #<marker in no buffer>
113@end group
114@end example
115
116@node Predicates on Markers
117@section Predicates on Markers
118
119 You can test an object to see whether it is a marker, or whether it is
120either an integer or a marker. The latter test is useful in connection
121with the arithmetic functions that work with both markers and integers.
122
123@defun markerp object
124This function returns @code{t} if @var{object} is a marker, @code{nil}
125otherwise. Note that integers are not markers, even though many
126functions will accept either a marker or an integer.
127@end defun
128
129@defun integer-or-marker-p object
130This function returns @code{t} if @var{object} is an integer or a marker,
131@code{nil} otherwise.
132@end defun
133
134@defun number-or-marker-p object
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135This function returns @code{t} if @var{object} is a number (either
136integer or floating point) or a marker, @code{nil} otherwise.
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137@end defun
138
139@node Creating Markers
8241495d 140@section Functions that Create Markers
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141
142 When you create a new marker, you can make it point nowhere, or point
143to the present position of point, or to the beginning or end of the
144accessible portion of the buffer, or to the same place as another given
145marker.
146
147@defun make-marker
a9f0a989 148This function returns a newly created marker that does not point
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149anywhere.
150
151@example
152@group
153(make-marker)
154 @result{} #<marker in no buffer>
155@end group
156@end example
157@end defun
158
159@defun point-marker
160This function returns a new marker that points to the present position
161of point in the current buffer. @xref{Point}. For an example, see
162@code{copy-marker}, below.
163@end defun
164
165@defun point-min-marker
166This function returns a new marker that points to the beginning of the
167accessible portion of the buffer. This will be the beginning of the
168buffer unless narrowing is in effect. @xref{Narrowing}.
169@end defun
170
171@defun point-max-marker
172@cindex end of buffer marker
173This function returns a new marker that points to the end of the
174accessible portion of the buffer. This will be the end of the buffer
175unless narrowing is in effect. @xref{Narrowing}.
176
177Here are examples of this function and @code{point-min-marker}, shown in
178a buffer containing a version of the source file for the text of this
179chapter.
180
181@example
182@group
183(point-min-marker)
184 @result{} #<marker at 1 in markers.texi>
185(point-max-marker)
186 @result{} #<marker at 15573 in markers.texi>
187@end group
188
189@group
190(narrow-to-region 100 200)
191 @result{} nil
192@end group
193@group
194(point-min-marker)
195 @result{} #<marker at 100 in markers.texi>
196@end group
197@group
198(point-max-marker)
199 @result{} #<marker at 200 in markers.texi>
200@end group
201@end example
202@end defun
203
f9f59935 204@defun copy-marker marker-or-integer insertion-type
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205If passed a marker as its argument, @code{copy-marker} returns a
206new marker that points to the same place and the same buffer as does
207@var{marker-or-integer}. If passed an integer as its argument,
208@code{copy-marker} returns a new marker that points to position
209@var{marker-or-integer} in the current buffer.
210
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211The new marker's insertion type is specified by the argument
212@var{insertion-type}. @xref{Marker Insertion Types}.
213
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214If passed an integer argument less than 1, @code{copy-marker} returns a
215new marker that points to the beginning of the current buffer. If
216passed an integer argument greater than the length of the buffer,
217@code{copy-marker} returns a new marker that points to the end of the
218buffer.
219
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220@example
221@group
222(copy-marker 0)
223 @result{} #<marker at 1 in markers.texi>
224@end group
225
226@group
227(copy-marker 20000)
228 @result{} #<marker at 7572 in markers.texi>
229@end group
230@end example
231
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232An error is signaled if @var{marker} is neither a marker nor an
233integer.
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234@end defun
235
236 Two distinct markers are considered @code{equal} (even though not
237@code{eq}) to each other if they have the same position and buffer, or
238if they both point nowhere.
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239
240@example
241@group
242(setq p (point-marker))
243 @result{} #<marker at 2139 in markers.texi>
244@end group
245
246@group
247(setq q (copy-marker p))
248 @result{} #<marker at 2139 in markers.texi>
249@end group
250
251@group
252(eq p q)
253 @result{} nil
254@end group
255
256@group
257(equal p q)
258 @result{} t
259@end group
0abf66c5 260@end example
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261
262@node Information from Markers
263@section Information from Markers
264
265 This section describes the functions for accessing the components of a
266marker object.
267
268@defun marker-position marker
269This function returns the position that @var{marker} points to, or
270@code{nil} if it points nowhere.
271@end defun
272
273@defun marker-buffer marker
274This function returns the buffer that @var{marker} points into, or
275@code{nil} if it points nowhere.
276
277@example
278@group
279(setq m (make-marker))
280 @result{} #<marker in no buffer>
281@end group
282@group
283(marker-position m)
284 @result{} nil
285@end group
286@group
287(marker-buffer m)
288 @result{} nil
289@end group
290
291@group
292(set-marker m 3770 (current-buffer))
293 @result{} #<marker at 3770 in markers.texi>
294@end group
295@group
296(marker-buffer m)
297 @result{} #<buffer markers.texi>
298@end group
299@group
300(marker-position m)
301 @result{} 3770
302@end group
303@end example
304@end defun
305
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306@defun buffer-has-markers-at position
307@tindex buffer-has-markers-at
308This function returns @code{t} if one or more markers
309point at position @var{position} in the current buffer.
310@end defun
311
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312@node Marker Insertion Types
313@section Marker Insertion Types
314
315@cindex insertion type of a marker
316 When you insert text directly at the place where a marker points,
317there are two possible ways to relocate that marker: it can point before
318the inserted text, or point after it. You can specify which one a given
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319marker should do by setting its @dfn{insertion type}. Note that use of
320@code{insert-before-markers} ignores markers' insertion types, always
321relocating a marker to point after the inserted text.
f9f59935 322
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323@defun set-marker-insertion-type marker type
324This function sets the insertion type of marker @var{marker} to
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325@var{type}. If @var{type} is @code{t}, @var{marker} will advance when
326text is inserted at its position. If @var{type} is @code{nil},
327@var{marker} does not advance when text is inserted there.
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328@end defun
329
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330@defun marker-insertion-type marker
331This function reports the current insertion type of @var{marker}.
332@end defun
333
334@node Moving Markers
335@section Moving Marker Positions
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336
337 This section describes how to change the position of an existing
338marker. When you do this, be sure you know whether the marker is used
339outside of your program, and, if so, what effects will result from
340moving it---otherwise, confusing things may happen in other parts of
341Emacs.
342
343@defun set-marker marker position &optional buffer
344This function moves @var{marker} to @var{position}
345in @var{buffer}. If @var{buffer} is not provided, it defaults to
346the current buffer.
347
348If @var{position} is less than 1, @code{set-marker} moves @var{marker}
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349to the beginning of the buffer. If @var{position} is greater than the
350size of the buffer, @code{set-marker} moves marker to the end of the
351buffer. If @var{position} is @code{nil} or a marker that points
352nowhere, then @var{marker} is set to point nowhere.
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353
354The value returned is @var{marker}.
355
356@example
357@group
358(setq m (point-marker))
359 @result{} #<marker at 4714 in markers.texi>
360@end group
361@group
362(set-marker m 55)
363 @result{} #<marker at 55 in markers.texi>
364@end group
365@group
366(setq b (get-buffer "foo"))
367 @result{} #<buffer foo>
368@end group
369@group
370(set-marker m 0 b)
371 @result{} #<marker at 1 in foo>
372@end group
373@end example
374@end defun
375
376@defun move-marker marker position &optional buffer
377This is another name for @code{set-marker}.
378@end defun
379
380@node The Mark
381@section The Mark
382@cindex mark, the
383@cindex mark ring
384
385 One special marker in each buffer is designated @dfn{the mark}. It
386records a position for the user for the sake of commands such as
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387@code{kill-region} and @code{indent-rigidly}. Lisp programs should set
388the mark only to values that have a potential use to the user, and never
389for their own internal purposes. For example, the @code{replace-regexp}
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390command sets the mark to the value of point before doing any
391replacements, because this enables the user to move back there
392conveniently after the replace is finished.
393
394 Many commands are designed so that when called interactively they
395operate on the text between point and the mark. If you are writing such
396a command, don't examine the mark directly; instead, use
397@code{interactive} with the @samp{r} specification. This provides the
398values of point and the mark as arguments to the command in an
399interactive call, but permits other Lisp programs to specify arguments
400explicitly. @xref{Interactive Codes}.
401
402 Each buffer has its own value of the mark that is independent of the
403value of the mark in other buffers. When a buffer is created, the mark
404exists but does not point anywhere. We consider this state as ``the
29679a81 405absence of a mark in that buffer.''
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406
407 Once the mark ``exists'' in a buffer, it normally never ceases to
408exist. However, it may become @dfn{inactive}, if Transient Mark mode is
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409enabled. The variable @code{mark-active}, which is always buffer-local
410in all buffers, indicates whether the mark is active: non-@code{nil}
411means yes. A command can request deactivation of the mark upon return
412to the editor command loop by setting @code{deactivate-mark} to a
413non-@code{nil} value (but this causes deactivation only if Transient
414Mark mode is enabled).
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415
416 The main motivation for using Transient Mark mode is that this mode
417also enables highlighting of the region when the mark is active.
418@xref{Display}.
419
420 In addition to the mark, each buffer has a @dfn{mark ring} which is a
421list of markers containing previous values of the mark. When editing
422commands change the mark, they should normally save the old value of the
423mark on the mark ring. The variable @code{mark-ring-max} specifies the
424maximum number of entries in the mark ring; once the list becomes this
425long, adding a new element deletes the last element.
426
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427 There is also a separate global mark ring, but that is used only in a
428few particular user-level commands, and is not relevant to Lisp
429programming. So we do not describe it here.
430
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431@defun mark &optional force
432@cindex current buffer mark
433This function returns the current buffer's mark position as an integer.
434
435If the mark is inactive, @code{mark} normally signals an error.
436However, if @var{force} is non-@code{nil}, then @code{mark} returns the
437mark position anyway---or @code{nil}, if the mark is not yet set for
438this buffer.
439@end defun
440
441@defun mark-marker
442This function returns the current buffer's mark. This is the very marker
29679a81 443that records the mark location inside Emacs, not a copy. Therefore,
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444changing this marker's position will directly affect the position of the mark.
445Don't do it unless that is the effect you want.
446
447@example
448@group
449(setq m (mark-marker))
450 @result{} #<marker at 3420 in markers.texi>
451@end group
452@group
453(set-marker m 100)
454 @result{} #<marker at 100 in markers.texi>
455@end group
456@group
457(mark-marker)
458 @result{} #<marker at 100 in markers.texi>
459@end group
460@end example
461
462Like any marker, this marker can be set to point at any buffer you like.
463We don't recommend that you make it point at any buffer other than the
464one of which it is the mark. If you do, it will yield perfectly
465consistent, but rather odd, results.
466@end defun
467
468@ignore
469@deffn Command set-mark-command jump
470If @var{jump} is @code{nil}, this command sets the mark to the value
471of point and pushes the previous value of the mark on the mark ring. The
472message @samp{Mark set} is also displayed in the echo area.
473
474If @var{jump} is not @code{nil}, this command sets point to the value
475of the mark, and sets the mark to the previous saved mark value, which
476is popped off the mark ring.
477
478This function is @emph{only} intended for interactive use.
479@end deffn
480@end ignore
481
482@defun set-mark position
483This function sets the mark to @var{position}, and activates the mark.
484The old value of the mark is @emph{not} pushed onto the mark ring.
485
ec221d13 486@strong{Please note:} Use this function only if you want the user to
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487see that the mark has moved, and you want the previous mark position to
488be lost. Normally, when a new mark is set, the old one should go on the
489@code{mark-ring}. For this reason, most applications should use
490@code{push-mark} and @code{pop-mark}, not @code{set-mark}.
491
492Novice Emacs Lisp programmers often try to use the mark for the wrong
493purposes. The mark saves a location for the user's convenience. An
494editing command should not alter the mark unless altering the mark is
495part of the user-level functionality of the command. (And, in that
496case, this effect should be documented.) To remember a location for
497internal use in the Lisp program, store it in a Lisp variable. For
498example:
499
500@example
501@group
502(let ((beg (point)))
503 (forward-line 1)
504 (delete-region beg (point))).
505@end group
506@end example
507@end defun
508
509@c for interactive use only
510@ignore
511@deffn Command exchange-point-and-mark
512This function exchanges the positions of point and the mark.
513It is intended for interactive use.
514@end deffn
515@end ignore
516
517@defun push-mark &optional position nomsg activate
518This function sets the current buffer's mark to @var{position}, and
519pushes a copy of the previous mark onto @code{mark-ring}. If
520@var{position} is @code{nil}, then the value of point is used.
521@code{push-mark} returns @code{nil}.
522
523The function @code{push-mark} normally @emph{does not} activate the
524mark. To do that, specify @code{t} for the argument @var{activate}.
525
526A @samp{Mark set} message is displayed unless @var{nomsg} is
527non-@code{nil}.
528@end defun
529
530@defun pop-mark
531This function pops off the top element of @code{mark-ring} and makes
532that mark become the buffer's actual mark. This does not move point in
533the buffer, and it does nothing if @code{mark-ring} is empty. It
534deactivates the mark.
535
536The return value is not meaningful.
537@end defun
538
539@defopt transient-mark-mode
540@cindex Transient Mark mode
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541This variable if non-@code{nil} enables Transient Mark mode, in which
542every buffer-modifying primitive sets @code{deactivate-mark}. The
543consequence of this is that commands that modify the buffer normally
544make the mark inactive.
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545@end defopt
546
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547@defopt mark-even-if-inactive
548If this is non-@code{nil}, Lisp programs and the Emacs user can use the
549mark even when it is inactive. This option affects the behavior of
550Transient Mark mode. When the option is non-@code{nil}, deactivation of
551the mark turns off region highlighting, but commands that use the mark
552behave as if the mark were still active.
553@end defopt
554
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555@defvar deactivate-mark
556If an editor command sets this variable non-@code{nil}, then the editor
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557command loop deactivates the mark after the command returns (if
558Transient Mark mode is enabled). All the primitives that change the
559buffer set @code{deactivate-mark}, to deactivate the mark when the
560command is finished.
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561
562To write Lisp code that modifies the buffer without causing
563deactivation of the mark at the end of the command, bind
564@code{deactivate-mark} to @code{nil} around the code that does the
565modification. For example:
566
567@example
568(let (deactivate-mark)
569 (insert " "))
570@end example
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571@end defvar
572
29679a81 573@defun deactivate-mark
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574This function deactivates the mark, if Transient Mark mode is enabled.
575Otherwise it does nothing.
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576@end defun
577
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578@defvar mark-active
579The mark is active when this variable is non-@code{nil}. This variable
969fe9b5 580is always buffer-local in each buffer.
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581@end defvar
582
583@defvar activate-mark-hook
584@defvarx deactivate-mark-hook
585These normal hooks are run, respectively, when the mark becomes active
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586and when it becomes inactive. The hook @code{activate-mark-hook} is
587also run at the end of a command if the mark is active and it is
588possible that the region may have changed.
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589@end defvar
590
591@defvar mark-ring
592The value of this buffer-local variable is the list of saved former
593marks of the current buffer, most recent first.
594
595@example
596@group
597mark-ring
177c0ea7 598@result{} (#<marker at 11050 in markers.texi>
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599 #<marker at 10832 in markers.texi>
600 @dots{})
601@end group
602@end example
603@end defvar
604
605@defopt mark-ring-max
606The value of this variable is the maximum size of @code{mark-ring}. If
607more marks than this are pushed onto the @code{mark-ring},
608@code{push-mark} discards an old mark when it adds a new one.
609@end defopt
610
611@node The Region
612@section The Region
613@cindex region, the
614
615 The text between point and the mark is known as @dfn{the region}.
616Various functions operate on text delimited by point and the mark, but
617only those functions specifically related to the region itself are
618described here.
619
620@defun region-beginning
621This function returns the position of the beginning of the region (as
622an integer). This is the position of either point or the mark,
623whichever is smaller.
624
625If the mark does not point anywhere, an error is signaled.
626@end defun
627
628@defun region-end
629This function returns the position of the end of the region (as an
630integer). This is the position of either point or the mark, whichever is
631larger.
632
633If the mark does not point anywhere, an error is signaled.
634@end defun
635
636 Few programs need to use the @code{region-beginning} and
637@code{region-end} functions. A command designed to operate on a region
638should normally use @code{interactive} with the @samp{r} specification
639to find the beginning and end of the region. This lets other Lisp
640programs specify the bounds explicitly as arguments. (@xref{Interactive
641Codes}.)
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642
643@ignore
644 arch-tag: b1ba2e7a-a0f3-4c5e-875c-7d8e22d73299
645@end ignore