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[bpt/emacs.git] / lisp / play / gamegrid.el
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6e44da43 1;;; gamegrid.el --- library for implementing grid-based games on Emacs
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2
3;; Copyright (C) 1997, 1998 Free Software Foundation, Inc.
4
5;; Author: Glynn Clements <glynn@sensei.co.uk>
6;; Version: 1.02
7;; Created: 1997-08-13
8;; Keywords: games
9
10;; This file is part of GNU Emacs.
11
12;; GNU Emacs is free software; you can redistribute it and/or modify
13;; it under the terms of the GNU General Public License as published by
14;; the Free Software Foundation; either version 2, or (at your option)
15;; any later version.
16
17;; GNU Emacs is distributed in the hope that it will be useful,
18;; but WITHOUT ANY WARRANTY; without even the implied warranty of
19;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20;; GNU General Public License for more details.
21
22;; You should have received a copy of the GNU General Public License
23;; along with GNU Emacs; see the file COPYING. If not, write to the
24;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
25;; Boston, MA 02111-1307, USA.
26
27;;; Commentary:
28
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29;;; Code:
30
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31(eval-when-compile
32 (require 'cl))
33
34;; ;;;;;;;;;;;;; buffer-local variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
35
36(defvar gamegrid-use-glyphs t
37 "Non-nil means use glyphs when available.")
38
39(defvar gamegrid-use-color t
40 "Non-nil means use color when available.")
41
42(defvar gamegrid-font "-*-courier-medium-r-*-*-*-140-100-75-*-*-iso8859-*"
43 "Name of the font used in X mode.")
44
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45(defvar gamegrid-face nil
46 "Indicates the face to use as a default.")
47(make-variable-buffer-local 'gamegrid-face)
48
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49(defvar gamegrid-display-options nil)
50
51(defvar gamegrid-buffer-width 0)
52(defvar gamegrid-buffer-height 0)
53(defvar gamegrid-blank 0)
54
55(defvar gamegrid-timer nil)
56
57(defvar gamegrid-display-mode nil)
58
59(defvar gamegrid-display-table)
60
61(defvar gamegrid-face-table nil)
62
63(defvar gamegrid-buffer-start 1)
64
65(defvar gamegrid-score-file-length 50
66 "Number of high scores to keep")
67
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68(defvar gamegrid-user-score-file-directory "~/.emacs.d/games"
69 "A directory for game scores which can't be shared.
70If Emacs was built without support for shared game scores, then this
71directory will be used.")
72
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73(make-variable-buffer-local 'gamegrid-use-glyphs)
74(make-variable-buffer-local 'gamegrid-use-color)
75(make-variable-buffer-local 'gamegrid-font)
76(make-variable-buffer-local 'gamegrid-display-options)
77(make-variable-buffer-local 'gamegrid-buffer-width)
78(make-variable-buffer-local 'gamegrid-buffer-height)
79(make-variable-buffer-local 'gamegrid-blank)
80(make-variable-buffer-local 'gamegrid-timer)
81(make-variable-buffer-local 'gamegrid-display-mode)
82(make-variable-buffer-local 'gamegrid-display-table)
83(make-variable-buffer-local 'gamegrid-face-table)
84(make-variable-buffer-local 'gamegrid-buffer-start)
85(make-variable-buffer-local 'gamegrid-score-file-length)
86
87;; ;;;;;;;;;;;;; global variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
88
89(defvar gamegrid-grid-x-face nil)
90(defvar gamegrid-mono-x-face nil)
91(defvar gamegrid-mono-tty-face nil)
92
93;; ;;;;;;;;;;;;; constants ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
94
95(defconst gamegrid-glyph-height 16)
96
97(defconst gamegrid-xpm "\
98/* XPM */
99static char *noname[] = {
100/* width height ncolors chars_per_pixel */
101\"16 16 3 1\",
102/* colors */
103\"+ s col1\",
104\". s col2\",
105\"- s col3\",
106/* pixels */
107\"---------------+\",
108\"--------------++\",
109\"--............++\",
110\"--............++\",
111\"--............++\",
112\"--............++\",
113\"--............++\",
114\"--............++\",
115\"--............++\",
116\"--............++\",
117\"--............++\",
118\"--............++\",
119\"--............++\",
120\"--............++\",
121\"-+++++++++++++++\",
122\"++++++++++++++++\"
123};
124"
125 "XPM format image used for each square")
126
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127(defvar gamegrid-xbm "\
128/* gamegrid XBM */
129#define gamegrid_width 16
130#define gamegrid_height 16
131static unsigned char gamegrid_bits[] = {
132 0xff, 0xff, 0xff, 0x7f, 0xff, 0x3f, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a,
133 0x57, 0x15, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a,
134 0x57, 0x15, 0x07, 0x00, 0x03, 0x00, 0x01, 0x00 };"
135 "XBM format image used for each square.")
136
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137;; ;;;;;;;;;;;;;;;; miscellaneous functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
138
139(defsubst gamegrid-characterp (arg)
140 (if (fboundp 'characterp)
141 (characterp arg)
142 (integerp arg)))
143
144(defsubst gamegrid-event-x (event)
145 (if (fboundp 'event-x)
146 (event-x event)
147 (car (posn-col-row (event-end event)))))
148
149(defsubst gamegrid-event-y (event)
150 (if (fboundp 'event-y)
151 (event-y event)
152 (cdr (posn-col-row (event-end event)))))
153
154;; ;;;;;;;;;;;;; display functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
155
156(defun gamegrid-color (color shade)
157 (let* ((v (floor (* shade 255)))
158 (r (* v (aref color 0)))
159 (g (* v (aref color 1)))
160 (b (* v (aref color 2))))
161 (format "#%02x%02x%02x" r g b)))
162
163(defun gamegrid-set-font (face)
164 (if gamegrid-font
165 (condition-case nil
166 (set-face-font face gamegrid-font)
279b254c 167 (error nil))))
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168
169(defun gamegrid-setup-face (face color)
170 (set-face-foreground face color)
171 (set-face-background face color)
172 (gamegrid-set-font face)
173 (condition-case nil
174 (set-face-background-pixmap face [nothing]);; XEmacs
279b254c 175 (error nil))
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176 (condition-case nil
177 (set-face-background-pixmap face nil);; Emacs
279b254c 178 (error nil)))
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179
180(defun gamegrid-make-mono-tty-face ()
181 (let ((face (make-face 'gamegrid-mono-tty-face)))
182 (condition-case nil
183 (set-face-property face 'reverse t)
279b254c 184 (error nil))
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185 face))
186
187(defun gamegrid-make-color-tty-face (color)
a5bce90d 188 (let* ((color-str (if (symbolp color) (symbol-value color) color))
c7e6cdba 189 (name (intern (format "gamegrid-color-tty-face-%s" color-str)))
3d4ae13e 190 (face (make-face name)))
c7e6cdba 191 (gamegrid-setup-face face color-str)
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192 face))
193
194(defun gamegrid-make-grid-x-face ()
195 (let ((face (make-face 'gamegrid-x-border-face)))
196 (gamegrid-set-font face)
197 face))
198
199(defun gamegrid-make-mono-x-face ()
200 (let ((face (make-face 'gamegrid-mono-x-face))
201 (color (face-foreground 'default)))
202 (if (null color)
203 (setq color
204 (cdr-safe (assq 'foreground-color (frame-parameters)))))
205 (gamegrid-setup-face face color)
206 face))
207
208(defun gamegrid-make-color-x-face (color)
209 (let* ((hex (gamegrid-color color 1.0))
210 (name (intern (format "gamegrid-color-x-face-%s" hex)))
211 (face (make-face name)))
c7e6cdba 212 (gamegrid-setup-face face hex)
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213 face))
214
215(defun gamegrid-make-face (data-spec-list color-spec-list)
216 (let ((data (gamegrid-match-spec-list data-spec-list))
217 (color (gamegrid-match-spec-list color-spec-list)))
218 (case data
219 ('color-x
220 (gamegrid-make-color-x-face color))
221 ('grid-x
222 (unless gamegrid-grid-x-face
223 (setq gamegrid-grid-x-face (gamegrid-make-grid-x-face)))
224 gamegrid-grid-x-face)
225 ('mono-x
226 (unless gamegrid-mono-x-face
227 (setq gamegrid-mono-x-face (gamegrid-make-mono-x-face)))
228 gamegrid-mono-x-face)
229 ('color-tty
230 (gamegrid-make-color-tty-face color))
231 ('mono-tty
232 (unless gamegrid-mono-tty-face
233 (setq gamegrid-mono-tty-face (gamegrid-make-mono-tty-face)))
234 gamegrid-mono-tty-face))))
235
236(defun gamegrid-colorize-glyph (color)
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237 (find-image `((:type xpm :data ,gamegrid-xpm
238 :ascent center
a1506d29 239 :color-symbols
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240 (("col1" . ,(gamegrid-color color 0.6))
241 ("col2" . ,(gamegrid-color color 0.8))
242 ("col3" . ,(gamegrid-color color 1.0))))
243 (:type xbm :data ,gamegrid-xbm
244 :ascent center
245 :foreground ,(gamegrid-color color 1.0)
246 :background ,(gamegrid-color color 0.5)))))
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247
248(defun gamegrid-match-spec (spec)
249 (let ((locale (car spec))
250 (value (cadr spec)))
251 (and (or (eq locale t)
252 (and (listp locale)
253 (memq gamegrid-display-mode locale))
254 (and (symbolp locale)
255 (eq gamegrid-display-mode locale)))
256 value)))
257
258(defun gamegrid-match-spec-list (spec-list)
259 (and spec-list
260 (or (gamegrid-match-spec (car spec-list))
261 (gamegrid-match-spec-list (cdr spec-list)))))
262
263(defun gamegrid-make-glyph (data-spec-list color-spec-list)
264 (let ((data (gamegrid-match-spec-list data-spec-list))
265 (color (gamegrid-match-spec-list color-spec-list)))
266 (cond ((gamegrid-characterp data)
267 (vector data))
268 ((eq data 'colorize)
269 (gamegrid-colorize-glyph color))
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270 ((listp data)
271 (find-image data)) ;untested!
3d4ae13e 272 ((vectorp data)
0f7df8ac 273 (gamegrid-make-image-from-vector data)))))
3d4ae13e 274
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275(defun gamegrid-make-image-from-vector (vect)
276 "Convert an XEmacs style \"glyph\" to an image-spec."
277 (let ((l (list 'image :type)))
278 (dotimes (n (length vect))
279 (setf l (nconc l (list (aref vect n)))))
280 (nconc l (list :ascent 'center))))
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281
282(defun gamegrid-display-type ()
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283 (cond ((and gamegrid-use-glyphs
284 (display-images-p))
285 'glyph)
286 ((and gamegrid-use-color
287 (display-graphic-p)
288 (display-color-p))
289 'color-x)
290 ((display-graphic-p)
291 'mono-x)
292 ((and gamegrid-use-color
293 (display-color-p))
294 'color-tty)
295 ((display-multi-font-p) ;???
296 'mono-tty)
297 (t
298 'emacs-tty)))
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299
300(defun gamegrid-set-display-table ()
301 (if (fboundp 'specifierp)
302 (add-spec-to-specifier current-display-table
303 gamegrid-display-table
304 (current-buffer)
305 nil
306 'remove-locale)
307 (setq buffer-display-table gamegrid-display-table)))
308
3d4ae13e 309(defun gamegrid-setup-default-font ()
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310 (setq gamegrid-face
311 (copy-face 'default
312 (intern (concat "gamegrid-face-" (buffer-name)))))
313 (when (eq gamegrid-display-mode 'glyph)
314 (let ((max-height nil))
315 (loop for c from 0 to 255 do
316 (let ((glyph (aref gamegrid-display-table c)))
317 (when (and (listp glyph) (eq (car glyph) 'image))
318 (let ((height (cdr (image-size glyph))))
319 (if (or (null max-height)
320 (< max-height height))
321 (setq max-height height))))))
322 (when (and max-height (< max-height 1))
323 (set-face-attribute gamegrid-face nil :height max-height)))))
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324
325(defun gamegrid-initialize-display ()
326 (setq gamegrid-display-mode (gamegrid-display-type))
327 (setq gamegrid-display-table (make-display-table))
328 (setq gamegrid-face-table (make-vector 256 nil))
329 (loop for c from 0 to 255 do
330 (let* ((spec (aref gamegrid-display-options c))
331 (glyph (gamegrid-make-glyph (car spec) (caddr spec)))
332 (face (gamegrid-make-face (cadr spec) (caddr spec))))
333 (aset gamegrid-face-table c face)
334 (aset gamegrid-display-table c glyph)))
335 (gamegrid-setup-default-font)
336 (gamegrid-set-display-table)
0f7df8ac 337 (setq cursor-type nil))
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338
339
340(defun gamegrid-set-face (c)
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341 (if (eq gamegrid-display-mode 'glyph)
342 (add-text-properties (1- (point)) (point)
343 (list 'display (list (aref gamegrid-display-table c))))
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344 (put-text-property (1- (point))
345 (point)
346 'face
347 (aref gamegrid-face-table c))))
348
349(defun gamegrid-cell-offset (x y)
350 (+ gamegrid-buffer-start
351 (* (1+ gamegrid-buffer-width) y)
352 x))
353
354;; ;;;;;;;;;;;;;;;; grid functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
355
356(defun gamegrid-get-cell (x y)
357 (char-after (gamegrid-cell-offset x y)))
358
359(defun gamegrid-set-cell (x y c)
360 (save-excursion
361 (let ((buffer-read-only nil))
362 (goto-char (gamegrid-cell-offset x y))
363 (delete-char 1)
364 (insert-char c 1)
365 (gamegrid-set-face c))))
366
367(defun gamegrid-init-buffer (width height blank)
368 (setq gamegrid-buffer-width width
369 gamegrid-buffer-height height)
370 (let ((line (concat
371 (make-string width blank)
372 "\n"))
373 (buffer-read-only nil))
374 (erase-buffer)
375 (setq gamegrid-buffer-start (point))
376 (dotimes (i height)
8b78491a 377 (insert line))
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378 ;; Adjust the height of the default face to the height of the
379 ;; images. Unlike XEmacs, Emacs doesn't allow to make the default
380 ;; face buffer-local; so we do this with an overlay.
381 (when (eq gamegrid-display-mode 'glyph)
382 (overlay-put (make-overlay (point-min) (point-max))
383 'face gamegrid-face))
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384 (goto-char (point-min))))
385
386(defun gamegrid-init (options)
387 (setq buffer-read-only t
388 truncate-lines t
389 gamegrid-display-options options)
390 (buffer-disable-undo (current-buffer))
391 (gamegrid-initialize-display))
392
393;; ;;;;;;;;;;;;;;;; timer functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
394
395(defun gamegrid-start-timer (period func)
396 (setq gamegrid-timer
397 (if (featurep 'itimer)
398 (start-itimer "Gamegrid"
399 func
400 period
401 period
402 nil
403 t
404 (current-buffer))
405 (run-with-timer period
406 period
407 func
408 (current-buffer)))))
409
410(defun gamegrid-set-timer (delay)
411 (if gamegrid-timer
412 (if (featurep 'itimer)
413 (set-itimer-restart gamegrid-timer delay)
414 (timer-set-time gamegrid-timer
415 (list (aref gamegrid-timer 1)
416 (aref gamegrid-timer 2)
417 (aref gamegrid-timer 3))
418 delay))))
419
420(defun gamegrid-kill-timer ()
421 (if gamegrid-timer
422 (if (featurep 'itimer)
423 (delete-itimer gamegrid-timer)
424 (timer-set-time gamegrid-timer '(0 0 0) nil)))
425 (setq gamegrid-timer nil))
426
427;; ;;;;;;;;;;;;;;; high score functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
428
429(defun gamegrid-add-score (file score)
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430 "Add the current score to the high score file.
431
432On POSIX systems there may be a shared game directory for all users in
433which the scorefiles are kept. On such systems Emacs doesn't create
434the score file FILE in this directory, if it doesn't already exist. In
435this case Emacs searches for FILE in the directory specified by
436`gamegrid-user-score-file-directory' and creates it there, if
437necessary.
438
439To add the score file for a game to the system wide shared game
440directory, create the file with the shell command \"touch\" in this
441directory and make sure that it is owned by the correct user and
442group. You probably need special user privileges to do this.
443
444On non-POSIX systems Emacs searches for FILE in the directory
445specified by the variable `temporary-file-directory'. If necessary,
446FILE is created there."
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447 (case system-type
448 ((ms-dos windows-nt)
449 (gamegrid-add-score-insecure file score))
450 (t
451 (gamegrid-add-score-with-update-game-score file score))))
452
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453
454;; On POSIX systems there are four cases to distinguish:
455
456;; 1. FILE is an absolute filename. Then it should be a file in
457;; temporary file directory. This is the way,
458;; `gamegrid-add-score' was supposed to be used in the past and
459;; is covered here for backward-compatibility.
460;;
461;; 2. The helper program "update-game-score" is setuid and the
462;; file FILE does already exist in a system wide shared game
463;; directory. This should be the normal case on POSIX systems,
464;; if the game was installed system wide. Use
465;; "update-game-score" to add the score to the file in the
466;; shared game directory.
467;;
468;; 3. "update-game-score" is setuid, but the file FILE does *not*
469;; exist in the system wide shared game directory. Use
470;; `gamegrid-add-score-insecure' to create--if necessary--and
471;; update FILE. This is for the case that a user has installed
472;; a game on her own.
473;;
474;; 4. "update-game-score" is not setuid. Use it to create/update
475;; FILE in the user's home directory. There is presumably no
476;; shared game directory.
477
744ee133 478(defun gamegrid-add-score-with-update-game-score (file score)
f9d56d59 479 (let* ((result nil) ;; What is this good for? -- os
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480 (have-shared-game-dir
481 (not (zerop (logand (file-modes
482 (expand-file-name "update-game-score"
483 exec-directory))
f9d56d59 484 #o4000)))))
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485 (cond ((file-name-absolute-p file)
486 (gamegrid-add-score-insecure file score))
487 ((and have-shared-game-dir
488 (file-exists-p (expand-file-name file shared-game-score-directory)))
489 ;; Use the setuid "update-game-score" program to update a
490 ;; system-wide score file.
491 (gamegrid-add-score-with-update-game-score-1
492 (expand-file-name file shared-game-score-directory) score))
493 ;; Else: Add the score to a score file in the user's home
494 ;; directory.
495 (have-shared-game-dir
496 ;; If `have-shared-game-dir' is non-nil, then
497 ;; "update-gamescore" program is setuid, so don't use it.
498 (unless (file-exists-p
499 (directory-file-name gamegrid-user-score-file-directory))
500 (make-directory gamegrid-user-score-file-directory t))
501 (gamegrid-add-score-insecure file score
502 gamegrid-user-score-file-directory))
503 (t (let ((f (expand-file-name
504 gamegrid-user-score-file-directory)))
505 (when (file-writable-p f)
506 (unless (eq (car-safe (file-attributes f))
507 t)
508 (make-directory f))
509 (setq f (expand-file-name file f))
510 (unless (file-exists-p f)
511 (write-region "" nil f nil 'silent nil 'excl)))
512 (gamegrid-add-score-with-update-game-score-1 f score))))))
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513
514(defun gamegrid-add-score-with-update-game-score-1 (target score)
515 (let ((default-directory "/")
516 (errbuf (generate-new-buffer " *update-game-score loss*")))
517 (apply
518 'call-process
519 (append
520 (list
521 (expand-file-name "update-game-score" exec-directory)
522 nil errbuf nil
523 "-m" (int-to-string gamegrid-score-file-length)
524 "-d" (if have-shared-game-dir
525 (expand-file-name shared-game-score-directory)
526 (file-name-directory target))
527 file
528 (int-to-string score)
529 (concat
530 (user-full-name)
531 " <"
532 (cond ((fboundp 'user-mail-address)
533 (user-mail-address))
534 ((boundp 'user-mail-address)
535 user-mail-address)
536 (t ""))
537 "> "
538 (current-time-string)))))
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539 (if (buffer-modified-p errbuf)
540 (progn
541 (display-buffer errbuf)
542 (error "Failed to update game score file"))
543 (kill-buffer errbuf))
544 (save-excursion
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545 (let ((buf (find-buffer-visiting target)))
546 (if buf
547 (progn
548 (with-current-buffer buf
549 (revert-buffer nil t nil))
550 (display-buffer buf))
551 (find-file-read-only-other-window target))))))
552
f9d56d59 553(defun gamegrid-add-score-insecure (file score &optional directory)
744ee133 554 (save-excursion
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555 (setq file (expand-file-name file (or directory
556 temporary-file-directory)))
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557 (find-file-other-window file)
558 (setq buffer-read-only nil)
559 (goto-char (point-max))
560 (insert (format "%05d\t%s\t%s <%s>\n"
561 score
562 (current-time-string)
563 (user-full-name)
564 (cond ((fboundp 'user-mail-address)
565 (user-mail-address))
566 ((boundp 'user-mail-address)
567 user-mail-address)
568 (t ""))))
569 (sort-numeric-fields 1 (point-min) (point-max))
570 (reverse-region (point-min) (point-max))
571 (goto-line (1+ gamegrid-score-file-length))
572 (delete-region (point) (point-max))
573 (setq buffer-read-only t)
574 (save-buffer)))
575
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576
577;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
578
579(provide 'gamegrid)
6e44da43 580
ab5796a9 581;;; arch-tag: a96c2ff4-1c12-427e-bd3d-faeaf174cd46
6e44da43 582;;; gamegrid.el ends here