Commit | Line | Data |
---|---|---|
4ed46869 | 1 | /* Header for multilingual character handler. |
4a2f9c6a | 2 | Copyright (C) 1995, 1997, 1998 Electrotechnical Laboratory, JAPAN. |
75c8c592 | 3 | Licensed to the Free Software Foundation. |
4ed46869 | 4 | |
369314dc KH |
5 | This file is part of GNU Emacs. |
6 | ||
7 | GNU Emacs is free software; you can redistribute it and/or modify | |
8 | it under the terms of the GNU General Public License as published by | |
9 | the Free Software Foundation; either version 2, or (at your option) | |
10 | any later version. | |
4ed46869 | 11 | |
369314dc KH |
12 | GNU Emacs is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
15 | GNU General Public License for more details. | |
4ed46869 | 16 | |
369314dc KH |
17 | You should have received a copy of the GNU General Public License |
18 | along with GNU Emacs; see the file COPYING. If not, write to | |
19 | the Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
20 | Boston, MA 02111-1307, USA. */ | |
4ed46869 KH |
21 | |
22 | #ifndef _CHARSET_H | |
23 | #define _CHARSET_H | |
24 | ||
25 | /*** GENERAL NOTE on CHARACTER SET (CHARSET) *** | |
26 | ||
27 | A character set ("charset" hereafter) is a meaningful collection | |
28 | (i.e. language, culture, functionality, etc) of characters. Emacs | |
29 | handles multiple charsets at once. Each charset corresponds to one | |
30 | of ISO charsets (except for a special charset for composition | |
31 | characters). Emacs identifies a charset by a unique identification | |
32 | number, whereas ISO identifies a charset by a triplet of DIMENSION, | |
33 | CHARS and FINAL-CHAR. So, hereafter, just saying "charset" means an | |
34 | identification number (integer value). | |
35 | ||
36 | The value range of charset is 0x00, 0x80..0xFE. There are four | |
37 | kinds of charset depending on DIMENSION (1 or 2) and CHARS (94 or | |
38 | 96). For instance, a charset of DIMENSION2_CHARS94 contains 94x94 | |
39 | ||
40 | ||
41 | Within Emacs Lisp, a charset is treated as a symbol which has a | |
42 | property `charset'. The property value is a vector containing | |
43 | various information about the charset. For readability of C codes, | |
44 | we use the following convention on C variable names: | |
45 | charset_symbol: Emacs Lisp symbol of a charset | |
46 | charset_id: Emacs Lisp integer of an identification number of a charset | |
47 | charset: C integer of an identification number of a charset | |
48 | ||
49 | Each charset (except for ASCII) is assigned a base leading-code | |
50 | (range 0x80..0x9D). In addition, a charset of greater than 0xA0 | |
51 | (whose base leading-code is 0x9A..0x9D) is assigned an extended | |
52 | leading-code (range 0xA0..0xFE). In this case, each base | |
53 | leading-code specify the allowable range of extended leading-code as | |
54 | shown in the table below. A leading-code is used to represent a | |
55 | character in Emacs' buffer and string. | |
56 | ||
57 | We call a charset which has extended leading-code as "private | |
58 | charset" because those are mainly for a charset which is not | |
59 | registered by ISO. On the contrary, we call a charset which does | |
60 | not have extended leading-code as "official charset". | |
61 | ||
62 | --------------------------------------------------------------------------- | |
63 | charset dimension base leading-code extended leading-code | |
64 | --------------------------------------------------------------------------- | |
65 | 0x00 official dim1 -- none -- -- none -- | |
66 | (ASCII) | |
67 | 0x01..0x7F --never used-- | |
68 | 0x80 COMPOSITION same as charset -- none -- | |
69 | 0x81..0x8F official dim1 same as charset -- none -- | |
70 | 0x90..0x99 official dim2 same as charset -- none -- | |
71 | 0x9A..0x9F --never used-- | |
72 | 0xA0..0xDF private dim1 0x9A same as charset | |
73 | of 1-column width | |
74 | 0xE0..0xEF private dim1 0x9B same as charset | |
75 | of 2-column width | |
76 | 0xF0..0xF4 private dim2 0x9C same as charset | |
77 | of 1-column width | |
78 | 0xF5..0xFE private dim2 0x9D same as charset | |
79 | of 2-column width | |
80 | 0xFF --never used-- | |
81 | --------------------------------------------------------------------------- | |
82 | ||
83 | In the table, "COMPOSITION" means a charset for a composite | |
84 | character which is a character composed from several (up to 16) | |
85 | non-composite characters (components). Although a composite | |
86 | character can contain components of many charsets, a composite | |
87 | character itself belongs to the charset CHARSET-COMPOSITION. See | |
88 | the document "GENERAL NOTE on COMPOSITE CHARACTER" below for more | |
89 | detail. | |
90 | ||
91 | */ | |
92 | ||
93 | /* Definition of special leading-codes. */ | |
94 | /* Base leading-code. */ | |
95 | /* Special leading-code followed by components of a composite character. */ | |
96 | #define LEADING_CODE_COMPOSITION 0x80 | |
97 | /* Leading-code followed by extended leading-code. */ | |
98 | #define LEADING_CODE_PRIVATE_11 0x9A /* for private DIMENSION1 of 1-column */ | |
99 | #define LEADING_CODE_PRIVATE_12 0x9B /* for private DIMENSION1 of 2-column */ | |
100 | #define LEADING_CODE_PRIVATE_21 0x9C /* for private DIMENSION2 of 1-column */ | |
5c6257e5 | 101 | #define LEADING_CODE_PRIVATE_22 0x9D /* for private DIMENSION2 of 2-column */ |
4ed46869 KH |
102 | |
103 | /* Extended leading-code. */ | |
104 | /* Start of each extended leading-codes. */ | |
105 | #define LEADING_CODE_EXT_11 0xA0 /* follows LEADING_CODE_PRIVATE_11 */ | |
106 | #define LEADING_CODE_EXT_12 0xE0 /* follows LEADING_CODE_PRIVATE_12 */ | |
107 | #define LEADING_CODE_EXT_21 0xF0 /* follows LEADING_CODE_PRIVATE_21 */ | |
108 | #define LEADING_CODE_EXT_22 0xF5 /* follows LEADING_CODE_PRIVATE_22 */ | |
109 | /* Maximum value of extended leading-codes. */ | |
110 | #define LEADING_CODE_EXT_MAX 0xFE | |
111 | ||
112 | /* Definition of minimum/maximum charset of each DIMENSION. */ | |
113 | #define MIN_CHARSET_OFFICIAL_DIMENSION1 0x81 | |
114 | #define MAX_CHARSET_OFFICIAL_DIMENSION1 0x8F | |
115 | #define MIN_CHARSET_OFFICIAL_DIMENSION2 0x90 | |
116 | #define MAX_CHARSET_OFFICIAL_DIMENSION2 0x99 | |
117 | #define MIN_CHARSET_PRIVATE_DIMENSION1 LEADING_CODE_EXT_11 | |
118 | #define MIN_CHARSET_PRIVATE_DIMENSION2 LEADING_CODE_EXT_21 | |
119 | ||
03e66c53 KH |
120 | /* Maximum value of overall charset identification number. */ |
121 | #define MAX_CHARSET 0xFE | |
122 | ||
4ed46869 KH |
123 | /* Definition of special charsets. */ |
124 | #define CHARSET_ASCII 0 | |
125 | #define CHARSET_COMPOSITION 0x80 | |
126 | ||
127 | extern int charset_ascii; /* ASCII */ | |
128 | extern int charset_composition; /* for a composite character */ | |
129 | extern int charset_latin_iso8859_1; /* ISO8859-1 (Latin-1) */ | |
130 | extern int charset_jisx0208_1978; /* JISX0208.1978 (Japanese Kanji old set) */ | |
131 | extern int charset_jisx0208; /* JISX0208.1983 (Japanese Kanji) */ | |
132 | extern int charset_katakana_jisx0201; /* JISX0201.Kana (Japanese Katakana) */ | |
133 | extern int charset_latin_jisx0201; /* JISX0201.Roman (Japanese Roman) */ | |
134 | extern int charset_big5_1; /* Big5 Level 1 (Chinese Traditional) */ | |
135 | extern int charset_big5_2; /* Big5 Level 2 (Chinese Traditional) */ | |
136 | ||
c399b461 RS |
137 | /* Check if CH is the head of multi-byte form, i.e., |
138 | an ASCII character or a base leading-code. */ | |
139 | #define CHAR_HEAD_P(ch) ((unsigned char) (ch) < 0xA0) | |
4ed46869 KH |
140 | |
141 | /*** GENERAL NOTE on CHARACTER REPRESENTATION *** | |
142 | ||
143 | At first, the term "character" or "char" is used for a multilingual | |
144 | character (of course, including ASCII character), not for a byte in | |
145 | computer memory. We use the term "code" or "byte" for the latter | |
146 | case. | |
147 | ||
148 | A character is identified by charset and one or two POSITION-CODEs. | |
149 | POSITION-CODE is the position of the character in the charset. A | |
150 | character of DIMENSION1 charset has one POSITION-CODE: POSITION-CODE-1. | |
151 | A character of DIMENSION2 charset has two POSITION-CODE: | |
152 | POSITION-CODE-1 and POSITION-CODE-2. The code range of | |
153 | POSITION-CODE is 0x20..0x7F. | |
154 | ||
155 | Emacs has two kinds of representation of a character: multi-byte | |
156 | form (for buffer and string) and single-word form (for character | |
157 | object in Emacs Lisp). The latter is called "character code" here | |
158 | after. Both representation encode the information of charset and | |
159 | POSITION-CODE but in a different way (for instance, MSB of | |
160 | POSITION-CODE is set in multi-byte form). | |
161 | ||
162 | For details of multi-byte form, see the section "2. Emacs internal | |
163 | format handlers" of `coding.c'. | |
164 | ||
165 | Emacs uses 19 bits for a character code. The bits are divided into | |
166 | 3 fields: FIELD1(5bits):FIELD2(7bits):FIELD3(7bits). | |
167 | ||
168 | A character code of DIMENSION1 character uses FIELD2 to hold charset | |
169 | and FIELD3 to hold POSITION-CODE-1. A character code of DIMENSION2 | |
170 | character uses FIELD1 to hold charset, FIELD2 and FIELD3 to hold | |
171 | POSITION-CODE-1 and POSITION-CODE-2 respectively. | |
172 | ||
173 | More precisely... | |
174 | ||
175 | FIELD2 of DIMENSION1 character (except for ASCII) is "charset - 0x70". | |
176 | This is to make all character codes except for ASCII greater than | |
177 | 256 (ASCII's FIELD2 is 0). So, the range of FIELD2 of DIMENSION1 | |
178 | character is 0 or 0x11..0x7F. | |
179 | ||
180 | FIELD1 of DIMENSION2 character is "charset - 0x8F" for official | |
181 | charset and "charset - 0xE0" for private charset. So, the range of | |
182 | FIELD1 of DIMENSION2 character is 0x01..0x1E. | |
183 | ||
184 | ----------------------------------------------------------------------- | |
185 | charset FIELD1 (5-bit) FIELD2 (7-bit) FIELD3 (7-bit) | |
186 | ----------------------------------------------------------------------- | |
187 | ASCII 0 0 POSITION-CODE-1 | |
188 | DIMENSION1 0 charset - 0x70 POSITION-CODE-1 | |
189 | DIMENSION2(o) charset - 0x8F POSITION-CODE-1 POSITION-CODE-2 | |
190 | DIMENSION2(p) charset - 0xE0 POSITION-CODE-1 POSITION-CODE-2 | |
191 | ----------------------------------------------------------------------- | |
192 | "(o)": official, "(p)": private | |
193 | ----------------------------------------------------------------------- | |
194 | ||
195 | */ | |
196 | ||
197 | /*** GENERAL NOTE on COMPOSITE CHARACTER *** | |
198 | ||
199 | A composite character is a character composed from several (up to | |
200 | 16) non-composite characters (components). Although each components | |
201 | can belong to any charset, a composite character itself belongs to | |
202 | the charset `charset-composition' and is assigned a special | |
203 | leading-code `LEADING_CODE_COMPOSITION' for multi-byte form. See | |
204 | the document "2. Emacs internal format handlers" in `coding.c' for | |
205 | more detail about multi-byte form. | |
206 | ||
207 | A character code of composite character has special format. In the | |
208 | above document, FIELD1 of a composite character is 0x1F. Each | |
209 | composite character is assigned a sequential number CMPCHAR-ID. | |
210 | FIELD2 and FIELD3 are combined to make 14bits field for holding | |
211 | CMPCHAR-ID, which means that Emacs can handle at most 2^14 (= 16384) | |
212 | composite characters at once. | |
213 | ||
214 | ----------------------------------------------------------------------- | |
215 | charset FIELD1 (5-bit) FIELD2&3 (14-bit) | |
216 | ----------------------------------------------------------------------- | |
217 | CHARSET-COMPOSITION 0x1F CMPCHAR-ID | |
218 | ----------------------------------------------------------------------- | |
219 | ||
220 | Emacs assigns CMPCHAR-ID to a composite character only when it | |
221 | requires the character code of the composite character (e.g. while | |
222 | displaying the composite character). | |
223 | ||
224 | */ | |
225 | ||
226 | /* Masks of each field of character code. */ | |
227 | #define CHAR_FIELD1_MASK (0x1F << 14) | |
228 | #define CHAR_FIELD2_MASK (0x7F << 7) | |
229 | #define CHAR_FIELD3_MASK 0x7F | |
230 | ||
231 | /* Macros to access each field of character C. */ | |
232 | #define CHAR_FIELD1(c) (((c) & CHAR_FIELD1_MASK) >> 14) | |
233 | #define CHAR_FIELD2(c) (((c) & CHAR_FIELD2_MASK) >> 7) | |
234 | #define CHAR_FIELD3(c) ((c) & CHAR_FIELD3_MASK) | |
235 | ||
236 | /* Minimum character code of character of each DIMENSION. */ | |
237 | #define MIN_CHAR_OFFICIAL_DIMENSION1 \ | |
238 | ((MIN_CHARSET_OFFICIAL_DIMENSION1 - 0x70) << 7) | |
239 | #define MIN_CHAR_PRIVATE_DIMENSION1 \ | |
240 | ((MIN_CHARSET_PRIVATE_DIMENSION1 - 0x70) << 7) | |
241 | #define MIN_CHAR_OFFICIAL_DIMENSION2 \ | |
242 | ((MIN_CHARSET_OFFICIAL_DIMENSION2 - 0x8F) << 14) | |
243 | #define MIN_CHAR_PRIVATE_DIMENSION2 \ | |
244 | ((MIN_CHARSET_PRIVATE_DIMENSION2 - 0xE0) << 14) | |
245 | #define MIN_CHAR_COMPOSITION \ | |
246 | (0x1F << 14) | |
c1f6608b | 247 | #define MAX_CHAR_COMPOSITION GLYPH_MASK_CHAR |
4ed46869 KH |
248 | |
249 | /* 1 if C is an ASCII character, else 0. */ | |
250 | #define SINGLE_BYTE_CHAR_P(c) ((c) < 0x100) | |
251 | /* 1 if C is an composite character, else 0. */ | |
252 | #define COMPOSITE_CHAR_P(c) ((c) >= MIN_CHAR_COMPOSITION) | |
253 | ||
7614f779 KH |
254 | /* 1 if BYTE is a character in itself, in multibyte mode. */ |
255 | #define ASCII_BYTE_P(byte) ((byte) < 0x80) | |
256 | ||
4ed46869 KH |
257 | /* A char-table containing information of each character set. |
258 | ||
259 | Unlike ordinary char-tables, this doesn't contain any nested table. | |
260 | Only the top level elements are used. Each element is a vector of | |
261 | the following information: | |
262 | CHARSET-ID, BYTES, DIMENSION, CHARS, WIDTH, DIRECTION, | |
263 | LEADING-CODE-BASE, LEADING-CODE-EXT, | |
264 | ISO-FINAL-CHAR, ISO-GRAPHIC-PLANE, | |
265 | REVERSE-CHARSET, SHORT-NAME, LONG-NAME, DESCRIPTION, | |
266 | PLIST. | |
267 | ||
268 | CHARSET-ID (integer) is the identification number of the charset. | |
269 | ||
270 | BYTE (integer) is the length of multi-byte form of a character in | |
271 | the charset: one of 1, 2, 3, and 4. | |
272 | ||
273 | DIMENSION (integer) is the number of bytes to represent a character: 1 or 2. | |
274 | ||
275 | CHARS (integer) is the number of characters in a dimension: 94 or 96. | |
276 | ||
277 | WIDTH (integer) is the number of columns a character in the charset | |
278 | occupies on the screen: one of 0, 1, and 2. | |
279 | ||
280 | DIRECTION (integer) is the rendering direction of characters in the | |
281 | charset when rendering. If 0, render from right to left, else | |
282 | render from left to right. | |
283 | ||
284 | LEADING-CODE-BASE (integer) is the base leading-code for the | |
285 | charset. | |
286 | ||
287 | LEADING-CODE-EXT (integer) is the extended leading-code for the | |
288 | charset. All charsets of less than 0xA0 has the value 0. | |
289 | ||
290 | ISO-FINAL-CHAR (character) is the final character of the | |
291 | corresponding ISO 2022 charset. | |
292 | ||
293 | ISO-GRAPHIC-PLANE (integer) is the graphic plane to be invoked | |
294 | while encoding to variants of ISO 2022 coding system, one of the | |
295 | following: 0/graphic-plane-left(GL), 1/graphic-plane-right(GR). | |
296 | ||
297 | REVERSE-CHARSET (integer) is the charset which differs only in | |
298 | LEFT-TO-RIGHT value from the charset. If there's no such a | |
299 | charset, the value is -1. | |
300 | ||
301 | SHORT-NAME (string) is the short name to refer to the charset. | |
302 | ||
303 | LONG-NAME (string) is the long name to refer to the charset. | |
304 | ||
305 | DESCRIPTION (string) is the description string of the charset. | |
306 | ||
307 | PLIST (property list) may contain any type of information a user | |
308 | want to put and get by functions `put-charset-property' and | |
309 | `get-charset-property' respectively. */ | |
310 | extern Lisp_Object Vcharset_table; | |
311 | ||
312 | /* Macros to access various information of CHARSET in Vcharset_table. | |
313 | We provide these macros for efficiency. No range check of CHARSET. */ | |
314 | ||
315 | /* Return entry of CHARSET (lisp integer) in Vcharset_table. */ | |
d6f92c04 KH |
316 | #define CHARSET_TABLE_ENTRY(charset) \ |
317 | XCHAR_TABLE (Vcharset_table)->contents[((charset) == CHARSET_ASCII \ | |
318 | ? 0 : (charset) + 128)] | |
4ed46869 KH |
319 | |
320 | /* Return information INFO-IDX of CHARSET. */ | |
321 | #define CHARSET_TABLE_INFO(charset, info_idx) \ | |
322 | XVECTOR (CHARSET_TABLE_ENTRY (charset))->contents[info_idx] | |
323 | ||
324 | #define CHARSET_ID_IDX (0) | |
325 | #define CHARSET_BYTES_IDX (1) | |
326 | #define CHARSET_DIMENSION_IDX (2) | |
327 | #define CHARSET_CHARS_IDX (3) | |
328 | #define CHARSET_WIDTH_IDX (4) | |
329 | #define CHARSET_DIRECTION_IDX (5) | |
330 | #define CHARSET_LEADING_CODE_BASE_IDX (6) | |
331 | #define CHARSET_LEADING_CODE_EXT_IDX (7) | |
332 | #define CHARSET_ISO_FINAL_CHAR_IDX (8) | |
333 | #define CHARSET_ISO_GRAPHIC_PLANE_IDX (9) | |
334 | #define CHARSET_REVERSE_CHARSET_IDX (10) | |
335 | #define CHARSET_SHORT_NAME_IDX (11) | |
336 | #define CHARSET_LONG_NAME_IDX (12) | |
337 | #define CHARSET_DESCRIPTION_IDX (13) | |
338 | #define CHARSET_PLIST_IDX (14) | |
339 | /* Size of a vector of each entry of Vcharset_table. */ | |
340 | #define CHARSET_MAX_IDX (15) | |
341 | ||
342 | /* And several more macros to be used frequently. */ | |
343 | #define CHARSET_BYTES(charset) \ | |
344 | XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_BYTES_IDX)) | |
345 | #define CHARSET_DIMENSION(charset) \ | |
346 | XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_DIMENSION_IDX)) | |
347 | #define CHARSET_CHARS(charset) \ | |
348 | XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_CHARS_IDX)) | |
349 | #define CHARSET_WIDTH(charset) \ | |
350 | XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_WIDTH_IDX)) | |
351 | #define CHARSET_DIRECTION(charset) \ | |
352 | XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_DIRECTION_IDX)) | |
353 | #define CHARSET_LEADING_CODE_BASE(charset) \ | |
354 | XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_LEADING_CODE_BASE_IDX)) | |
355 | #define CHARSET_LEADING_CODE_EXT(charset) \ | |
356 | XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_LEADING_CODE_EXT_IDX)) | |
357 | #define CHARSET_ISO_FINAL_CHAR(charset) \ | |
358 | XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_FINAL_CHAR_IDX)) | |
359 | #define CHARSET_ISO_GRAPHIC_PLANE(charset) \ | |
360 | XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_GRAPHIC_PLANE_IDX)) | |
361 | #define CHARSET_REVERSE_CHARSET(charset) \ | |
362 | XINT (CHARSET_TABLE_INFO (charset, CHARSET_REVERSE_CHARSET_IDX)) | |
363 | ||
364 | /* Macros to specify direction of a charset. */ | |
365 | #define CHARSET_DIRECTION_LEFT_TO_RIGHT 0 | |
366 | #define CHARSET_DIRECTION_RIGHT_TO_LEFT 1 | |
367 | ||
368 | /* A vector of charset symbol indexed by charset-id. This is used | |
369 | only for returning charset symbol from C functions. */ | |
370 | extern Lisp_Object Vcharset_symbol_table; | |
371 | ||
372 | /* Return symbol of CHARSET. */ | |
373 | #define CHARSET_SYMBOL(charset) \ | |
374 | XVECTOR (Vcharset_symbol_table)->contents[charset] | |
375 | ||
376 | /* 1 if CHARSET is valid, else 0. */ | |
377 | #define CHARSET_VALID_P(charset) \ | |
378 | ((charset) == 0 \ | |
379 | || ((charset) >= 0x80 && (charset) <= MAX_CHARSET_OFFICIAL_DIMENSION2) \ | |
03e66c53 | 380 | || ((charset) >= MIN_CHARSET_PRIVATE_DIMENSION1 && (charset) <= MAX_CHARSET)) |
4ed46869 KH |
381 | |
382 | /* 1 if CHARSET is already defined, else 0. */ | |
383 | #define CHARSET_DEFINED_P(charset) \ | |
03e66c53 | 384 | (((charset) >= 0) && ((charset) <= MAX_CHARSET) \ |
4ed46869 KH |
385 | && !NILP (CHARSET_TABLE_ENTRY (charset))) |
386 | ||
387 | /* Since the information CHARSET-BYTES and CHARSET-WIDTH of | |
388 | Vcharset_table can be retrieved only from the first byte of | |
389 | multi-byte form (an ASCII code or a base leading-code), we provide | |
390 | here tables to be used by macros BYTES_BY_CHAR_HEAD and | |
391 | WIDTH_BY_CHAR_HEAD for faster information retrieval. */ | |
392 | extern int bytes_by_char_head[256]; | |
393 | extern int width_by_char_head[256]; | |
394 | ||
395 | #define BYTES_BY_CHAR_HEAD(char_head) bytes_by_char_head[char_head] | |
396 | #define WIDTH_BY_CHAR_HEAD(char_head) width_by_char_head[char_head] | |
397 | ||
398 | /* Charset of the character C. */ | |
399 | #define CHAR_CHARSET(c) \ | |
400 | (SINGLE_BYTE_CHAR_P (c) \ | |
401 | ? CHARSET_ASCII \ | |
402 | : ((c) < MIN_CHAR_OFFICIAL_DIMENSION2 \ | |
403 | ? CHAR_FIELD2 (c) + 0x70 \ | |
404 | : ((c) < MIN_CHAR_PRIVATE_DIMENSION2 \ | |
405 | ? CHAR_FIELD1 (c) + 0x8F \ | |
406 | : ((c) < MIN_CHAR_COMPOSITION \ | |
407 | ? CHAR_FIELD1 (c) + 0xE0 \ | |
c1f6608b KH |
408 | : ((c) <= MAX_CHAR_COMPOSITION \ |
409 | ? CHARSET_COMPOSITION \ | |
410 | : CHARSET_ASCII))))) | |
4ed46869 KH |
411 | |
412 | /* Return charset at the place pointed by P. */ | |
413 | #define CHARSET_AT(p) \ | |
414 | (*(p) < 0x80 \ | |
415 | ? CHARSET_ASCII \ | |
416 | : (*(p) == LEADING_CODE_COMPOSITION \ | |
417 | ? CHARSET_COMPOSITION \ | |
418 | : (*(p) < LEADING_CODE_PRIVATE_11 \ | |
419 | ? (int)*(p) \ | |
420 | : (*(p) <= LEADING_CODE_PRIVATE_22 \ | |
421 | ? (int)*((p) + 1) \ | |
422 | : -1)))) | |
423 | ||
424 | /* Same as `CHARSET_AT ()' but perhaps runs faster because of an | |
425 | additional argument C which is the code (byte) at P. */ | |
426 | #define FIRST_CHARSET_AT(p, c) \ | |
427 | ((c) < 0x80 \ | |
428 | ? CHARSET_ASCII \ | |
429 | : ((c) == LEADING_CODE_COMPOSITION \ | |
430 | ? CHARSET_COMPOSITION \ | |
431 | : ((c) < LEADING_CODE_PRIVATE_11 \ | |
432 | ? (int)(c) \ | |
433 | : ((c) <= LEADING_CODE_PRIVATE_22 \ | |
434 | ? (int)*((p) + 1) \ | |
435 | : -1)))) | |
436 | ||
437 | /* Check if two characters C1 and C2 belong to the same charset. | |
438 | Always return 0 for composite characters. */ | |
439 | #define SAME_CHARSET_P(c1, c2) \ | |
440 | (c1 < MIN_CHAR_COMPOSITION \ | |
441 | && (SINGLE_BYTE_CHAR_P (c1) \ | |
442 | ? SINGLE_BYTE_CHAR_P (c2) \ | |
443 | : (c1 < MIN_CHAR_OFFICIAL_DIMENSION2 \ | |
444 | ? (c1 & CHAR_FIELD2_MASK) == (c2 & CHAR_FIELD2_MASK) \ | |
445 | : (c1 & CHAR_FIELD1_MASK) == (c2 & CHAR_FIELD1_MASK)))) | |
446 | ||
447 | /* Return a non-ASCII character of which charset is CHARSET and | |
448 | position-codes are C1 and C2. DIMENSION1 character ignores C2. */ | |
449 | #define MAKE_NON_ASCII_CHAR(charset, c1, c2) \ | |
450 | ((charset) == CHARSET_COMPOSITION \ | |
451 | ? MAKE_COMPOSITE_CHAR (((c1) << 7) + (c2)) \ | |
452 | : (CHARSET_DIMENSION (charset) == 1 \ | |
453 | ? (((charset) - 0x70) << 7) | (c1) \ | |
454 | : ((charset) < MIN_CHARSET_PRIVATE_DIMENSION2 \ | |
455 | ? (((charset) - 0x8F) << 14) | ((c1) << 7) | (c2) \ | |
456 | : (((charset) - 0xE0) << 14) | ((c1) << 7) | (c2)))) | |
457 | ||
458 | /* Return a composite character of which CMPCHAR-ID is ID. */ | |
459 | #define MAKE_COMPOSITE_CHAR(id) (MIN_CHAR_COMPOSITION + (id)) | |
460 | ||
461 | /* Return CMPCHAR-ID of a composite character C. */ | |
462 | #define COMPOSITE_CHAR_ID(c) ((c) - MIN_CHAR_COMPOSITION) | |
463 | ||
464 | /* Return a character of which charset is CHARSET and position-codes | |
465 | are C1 and C2. DIMENSION1 character ignores C2. */ | |
466 | #define MAKE_CHAR(charset, c1, c2) \ | |
467 | ((charset) == CHARSET_ASCII \ | |
468 | ? (c1) \ | |
469 | : MAKE_NON_ASCII_CHAR ((charset), (c1) & 0x7F, (c2) & 0x7F)) | |
470 | ||
15979e9e KH |
471 | /* If GENERICP is nonzero, return nonzero iff C is a valid normal or |
472 | generic character. If GENERICP is zero, return nonzero iff C is a | |
473 | valid normal character. */ | |
474 | #define CHAR_VALID_P(c, genericp) \ | |
475 | ((c) >= 0 \ | |
476 | && (SINGLE_BYTE_CHAR_P (c) || char_valid_p (c, genericp))) | |
c6112b99 | 477 | |
54e15bb9 KH |
478 | /* This default value is used when nonascii-translate-table or |
479 | nonascii-insert-offset fail to convert unibyte character to a valid | |
480 | multibyte character. This makes a Latin-1 character. */ | |
481 | ||
482 | #define DEFAULT_NONASCII_INSERT_OFFSET 0x800 | |
483 | ||
484 | /* Check if the character C is valid as a multibyte character. */ | |
485 | ||
486 | #define VALID_MULTIBYTE_CHAR_P(c) \ | |
487 | ((c) < MIN_CHAR_OFFICIAL_DIMENSION2 \ | |
488 | ? (!NILP (XCHAR_TABLE (Vcharset_table)->contents[CHAR_FIELD2 (c) \ | |
489 | + 0xF0]) \ | |
490 | && CHAR_FIELD3 (c) >= 32) \ | |
491 | : ((c) < MIN_CHAR_PRIVATE_DIMENSION2 \ | |
492 | ? (!NILP (XCHAR_TABLE (Vcharset_table)->contents[CHAR_FIELD1 (c) \ | |
493 | + 0x10F]) \ | |
494 | && CHAR_FIELD2 (c) >= 32 && CHAR_FIELD3 (c) >= 32) \ | |
495 | : ((c) < MIN_CHAR_COMPOSITION \ | |
496 | ? (!NILP (XCHAR_TABLE (Vcharset_table)->contents[CHAR_FIELD1 (c) \ | |
497 | + 0x160]) \ | |
498 | && CHAR_FIELD2 (c) >= 32 && CHAR_FIELD3 (c) >= 32) \ | |
499 | : (c) < MIN_CHAR_COMPOSITION + n_cmpchars))) | |
500 | ||
feb453fa RS |
501 | /* The charset of non-ASCII character C is stored in CHARSET, and the |
502 | position-codes of C are stored in C1 and C2. | |
503 | We store -1 in C2 if the character is just 2 bytes. | |
504 | ||
505 | Do not use this macro for an ASCII character. */ | |
506 | ||
4ed46869 KH |
507 | #define SPLIT_NON_ASCII_CHAR(c, charset, c1, c2) \ |
508 | ((c) < MIN_CHAR_OFFICIAL_DIMENSION2 \ | |
509 | ? (charset = CHAR_FIELD2 (c) + 0x70, \ | |
510 | c1 = CHAR_FIELD3 (c), \ | |
d6f92c04 | 511 | c2 = -1) \ |
4ed46869 KH |
512 | : (charset = ((c) < MIN_CHAR_COMPOSITION \ |
513 | ? (CHAR_FIELD1 (c) \ | |
514 | + ((c) < MIN_CHAR_PRIVATE_DIMENSION2 ? 0x8F : 0xE0)) \ | |
515 | : CHARSET_COMPOSITION), \ | |
516 | c1 = CHAR_FIELD2 (c), \ | |
517 | c2 = CHAR_FIELD3 (c))) | |
518 | ||
feb453fa RS |
519 | /* The charset of character C is stored in CHARSET, and the |
520 | position-codes of C are stored in C1 and C2. | |
521 | We store -1 in C2 if the character is just 2 bytes. */ | |
522 | ||
4ed46869 KH |
523 | #define SPLIT_CHAR(c, charset, c1, c2) \ |
524 | (SINGLE_BYTE_CHAR_P (c) \ | |
d6f92c04 | 525 | ? charset = CHARSET_ASCII, c1 = (c), c2 = -1 \ |
4ed46869 KH |
526 | : SPLIT_NON_ASCII_CHAR (c, charset, c1, c2)) |
527 | ||
feb453fa RS |
528 | /* The charset of the character at STR is stored in CHARSET, and the |
529 | position-codes are stored in C1 and C2. | |
530 | We store -1 in C2 if the character is just 2 bytes. | |
531 | ||
4ed46869 KH |
532 | If the character is a composite character, the upper 7-bit and |
533 | lower 7-bit of CMPCHAR-ID are set in C1 and C2 respectively. No | |
534 | range checking. */ | |
feb453fa | 535 | |
4ed46869 KH |
536 | #define SPLIT_STRING(str, len, charset, c1, c2) \ |
537 | ((BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) < 2 \ | |
538 | || BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) > len \ | |
f6469851 | 539 | || split_non_ascii_string (str, len, &charset, &c1, &c2) < 0) \ |
4ed46869 KH |
540 | ? c1 = *(str), charset = CHARSET_ASCII \ |
541 | : charset) | |
542 | ||
4ed46869 KH |
543 | /* Mapping table from ISO2022's charset (specified by DIMENSION, |
544 | CHARS, and FINAL_CHAR) to Emacs' charset. Should be accessed by | |
545 | macro ISO_CHARSET_TABLE (DIMENSION, CHARS, FINAL_CHAR). */ | |
546 | extern int iso_charset_table[2][2][128]; | |
547 | ||
548 | #define ISO_CHARSET_TABLE(dimension, chars, final_char) \ | |
549 | iso_charset_table[XINT (dimension) - 1][XINT (chars) > 94][XINT (final_char)] | |
550 | ||
551 | #define BASE_LEADING_CODE_P(c) (BYTES_BY_CHAR_HEAD ((unsigned char) (c)) > 1) | |
552 | ||
553 | /* The following two macros CHAR_STRING and STRING_CHAR are the main | |
554 | entry points to convert between Emacs two types of character | |
555 | representations: multi-byte form and single-word form (character | |
556 | code). */ | |
557 | ||
558 | /* Set STR a pointer to the multi-byte form of the character C. If C | |
559 | is not a composite character, the multi-byte form is set in WORKBUF | |
560 | and STR points WORKBUF. The caller should allocate at least 4-byte | |
561 | area at WORKBUF in advance. Returns the length of the multi-byte | |
c6112b99 | 562 | form. If C is an invalid character code, signal an error. */ |
4ed46869 KH |
563 | |
564 | #define CHAR_STRING(c, workbuf, str) \ | |
565 | (SINGLE_BYTE_CHAR_P (c) \ | |
566 | ? *(str = workbuf) = (unsigned char)(c), 1 \ | |
567 | : non_ascii_char_to_string (c, workbuf, &str)) | |
568 | ||
569 | /* Return a character code of the character of which multi-byte form | |
570 | is at STR and the length is LEN. If STR doesn't contain valid | |
571 | multi-byte form, only the first byte in STR is returned. */ | |
572 | ||
573 | #define STRING_CHAR(str, len) \ | |
574 | ((BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) == 1 \ | |
575 | || BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) > (len)) \ | |
576 | ? (unsigned char) *(str) \ | |
577 | : string_to_non_ascii_char (str, len, 0)) | |
578 | ||
579 | /* This is like STRING_CHAR but the third arg ACTUAL_LEN is set to | |
580 | the length of the multi-byte form. Just to know the length, use | |
581 | MULTIBYTE_FORM_LENGTH. */ | |
582 | ||
583 | #define STRING_CHAR_AND_LENGTH(str, len, actual_len) \ | |
584 | ((BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) == 1 \ | |
585 | || BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) > (len)) \ | |
586 | ? (actual_len = 1), (unsigned char) *(str) \ | |
587 | : string_to_non_ascii_char (str, len, &actual_len)) | |
588 | ||
520afed1 RS |
589 | /* Fetch the "next" multibyte character from Lisp string STRING |
590 | at byte position BYTEIDX, character position CHARIDX. | |
591 | Store it into OUTPUT. | |
592 | ||
593 | All the args must be side-effect-free. | |
594 | BYTEIDX and CHARIDX must be lvalues; | |
595 | we increment them past the character fetched. */ | |
596 | ||
597 | #define FETCH_STRING_CHAR_ADVANCE(OUTPUT, STRING, CHARIDX, BYTEIDX) \ | |
598 | if (1) \ | |
599 | { \ | |
600 | unsigned char *fetch_string_char_ptr = &XSTRING (STRING)->data[BYTEIDX]; \ | |
601 | int fetch_string_char_space_left = XSTRING (STRING)->size_byte - BYTEIDX; \ | |
602 | int actual_len; \ | |
603 | \ | |
604 | OUTPUT \ | |
605 | = STRING_CHAR_AND_LENGTH (fetch_string_char_ptr, \ | |
606 | fetch_string_char_space_left, actual_len); \ | |
607 | \ | |
608 | BYTEIDX += actual_len; \ | |
609 | CHARIDX++; \ | |
610 | } \ | |
611 | else | |
612 | ||
4ed46869 KH |
613 | /* Return the length of the multi-byte form at string STR of length LEN. */ |
614 | ||
615 | #define MULTIBYTE_FORM_LENGTH(str, len) \ | |
616 | ((BYTES_BY_CHAR_HEAD (*(unsigned char *)(str)) == 1 \ | |
617 | || BYTES_BY_CHAR_HEAD (*(unsigned char *)(str)) > (len)) \ | |
618 | ? 1 \ | |
619 | : multibyte_form_length (str, len)) | |
620 | ||
621 | /* Set C a (possibly multibyte) character at P. P points into a | |
622 | string which is the virtual concatenation of STR1 (which ends at | |
623 | END1) or STR2 (which ends at END2). */ | |
624 | ||
625 | #define GET_CHAR_AFTER_2(c, p, str1, end1, str2, end2) \ | |
626 | do { \ | |
627 | const char *dtemp = (p) == (end1) ? (str2) : (p); \ | |
628 | const char *dlimit = ((p) >= (str1) && (p) < (end1)) ? (end1) : (end2); \ | |
629 | c = STRING_CHAR (dtemp, dlimit - dtemp); \ | |
630 | } while (0) | |
631 | ||
632 | /* Set C a (possibly multibyte) character before P. P points into a | |
633 | string which is the virtual concatenation of STR1 (which ends at | |
634 | END1) or STR2 (which ends at END2). */ | |
635 | ||
636 | #define GET_CHAR_BEFORE_2(c, p, str1, end1, str2, end2) \ | |
637 | do { \ | |
638 | const char *dtemp = (p); \ | |
639 | const char *dlimit = ((p) > (str2) && (p) <= (end2)) ? (str2) : (str1); \ | |
640 | while (dtemp-- > dlimit && (unsigned char) *dtemp >= 0xA0); \ | |
641 | c = STRING_CHAR (dtemp, p - dtemp); \ | |
642 | } while (0) | |
643 | ||
644 | #ifdef emacs | |
645 | ||
646 | /* Increase the buffer point POS of the current buffer to the next | |
647 | character boundary. This macro relies on the fact that *GPT_ADDR | |
648 | and *Z_ADDR are always accessible and the values are '\0'. No | |
649 | range checking of POS. */ | |
28a29eb0 KH |
650 | #define INC_POS(pos) \ |
651 | do { \ | |
c399b461 | 652 | unsigned char *p = BYTE_POS_ADDR (pos); \ |
28a29eb0 | 653 | pos++; \ |
bb5999ae | 654 | if (BASE_LEADING_CODE_P (*p++)) \ |
c399b461 | 655 | while (!CHAR_HEAD_P (*p)) p++, pos++; \ |
4ed46869 KH |
656 | } while (0) |
657 | ||
658 | /* Decrease the buffer point POS of the current buffer to the previous | |
659 | character boundary. No range checking of POS. */ | |
bb5999ae KH |
660 | #define DEC_POS(pos) \ |
661 | do { \ | |
662 | unsigned char *p, *p_min; \ | |
663 | \ | |
664 | pos--; \ | |
665 | if (pos < GPT_BYTE) \ | |
666 | p = BEG_ADDR + pos - 1, p_min = BEG_ADDR; \ | |
667 | else \ | |
4ed46869 | 668 | p = BEG_ADDR + GAP_SIZE + pos - 1, p_min = GAP_END_ADDR; \ |
bb5999ae KH |
669 | if (p > p_min && !CHAR_HEAD_P (*p)) \ |
670 | { \ | |
671 | int pos_saved = pos--; \ | |
672 | p--; \ | |
673 | while (p > p_min && !CHAR_HEAD_P (*p)) p--, pos--; \ | |
674 | if (!BASE_LEADING_CODE_P (*p)) pos = pos_saved; \ | |
675 | } \ | |
c399b461 RS |
676 | } while (0) |
677 | ||
678 | /* Increment both CHARPOS and BYTEPOS, each in the appropriate way. */ | |
679 | ||
d619ee06 RS |
680 | #define INC_BOTH(charpos, bytepos) \ |
681 | do \ | |
682 | { \ | |
683 | (charpos)++; \ | |
684 | if (NILP (current_buffer->enable_multibyte_characters)) \ | |
685 | (bytepos)++; \ | |
686 | else \ | |
687 | INC_POS ((bytepos)); \ | |
688 | } \ | |
c399b461 RS |
689 | while (0) |
690 | ||
691 | /* Decrement both CHARPOS and BYTEPOS, each in the appropriate way. */ | |
692 | ||
d619ee06 RS |
693 | #define DEC_BOTH(charpos, bytepos) \ |
694 | do \ | |
695 | { \ | |
696 | (charpos)--; \ | |
697 | if (NILP (current_buffer->enable_multibyte_characters)) \ | |
698 | (bytepos)--; \ | |
699 | else \ | |
700 | DEC_POS ((bytepos)); \ | |
701 | } \ | |
c399b461 RS |
702 | while (0) |
703 | ||
704 | /* Increase the buffer point POS of the current buffer to the next | |
705 | character boundary. This macro relies on the fact that *GPT_ADDR | |
706 | and *Z_ADDR are always accessible and the values are '\0'. No | |
707 | range checking of POS. */ | |
bb5999ae KH |
708 | #define BUF_INC_POS(buf, pos) \ |
709 | do { \ | |
c399b461 | 710 | unsigned char *p = BUF_BYTE_ADDRESS (buf, pos); \ |
bb5999ae KH |
711 | pos++; \ |
712 | if (BASE_LEADING_CODE_P (*p++)) \ | |
713 | while (!CHAR_HEAD_P (*p)) p++, pos++; \ | |
c399b461 RS |
714 | } while (0) |
715 | ||
716 | /* Decrease the buffer point POS of the current buffer to the previous | |
717 | character boundary. No range checking of POS. */ | |
718 | #define BUF_DEC_POS(buf, pos) \ | |
719 | do { \ | |
720 | unsigned char *p, *p_min; \ | |
721 | int pos_saved = --pos; \ | |
722 | if (pos < BUF_GPT_BYTE (buf)) \ | |
723 | { \ | |
724 | p = BUF_BEG_ADDR (buf) + pos - 1; \ | |
725 | p_min = BUF_BEG_ADDR (buf); \ | |
726 | } \ | |
727 | else \ | |
728 | { \ | |
729 | p = BUF_BEG_ADDR (buf) + BUF_GAP_SIZE (buf) + pos - 1; \ | |
730 | p_min = BUF_GAP_END_ADDR (buf); \ | |
731 | } \ | |
bb5999ae KH |
732 | if (p > p_min && !CHAR_HEAD_P (*p)) \ |
733 | { \ | |
734 | int pos_saved = pos--; \ | |
735 | p--; \ | |
736 | while (p > p_min && !CHAR_HEAD_P (*p)) p--, pos--; \ | |
737 | if (!BASE_LEADING_CODE_P (*p)) pos = pos_saved; \ | |
738 | } \ | |
4ed46869 KH |
739 | } while (0) |
740 | ||
741 | #endif /* emacs */ | |
742 | ||
743 | /* Maximum counts of components in one composite character. */ | |
744 | #define MAX_COMPONENT_COUNT 16 | |
745 | ||
746 | /* Structure to hold information of a composite character. */ | |
747 | struct cmpchar_info { | |
748 | /* Byte length of the composite character. */ | |
749 | int len; | |
750 | ||
751 | /* Multi-byte form of the composite character. */ | |
752 | unsigned char *data; | |
753 | ||
754 | /* Length of glyph codes. */ | |
755 | int glyph_len; | |
756 | ||
757 | /* Width of the overall glyph of the composite character. */ | |
758 | int width; | |
759 | ||
760 | /* Pointer to an array of glyph codes of the composite character. | |
761 | This actually contains only character code, no face. */ | |
762 | GLYPH *glyph; | |
763 | ||
764 | /* Pointer to an array of composition rules. The value has the form: | |
765 | (0xA0 + ((GLOBAL-REF-POINT << 2) | NEW-REF-POINT)) | |
766 | where each XXX-REF-POINT is 0..8. */ | |
767 | unsigned char *cmp_rule; | |
768 | ||
769 | /* Pointer to an array of x-axis offset of left edge of glyphs | |
770 | relative to the left of of glyph[0] except for the first element | |
771 | which is the absolute offset from the left edge of overall glyph. | |
772 | The actual pixel offset should be calculated by multiplying each | |
773 | frame's one column width by this value: | |
774 | (i.e. FONT_WIDTH (f->output_data.x->font) * col_offset[N]). */ | |
775 | float *col_offset; | |
776 | ||
777 | /* Work slot used by `dumpglyphs' (xterm.c). */ | |
778 | int face_work; | |
779 | }; | |
780 | ||
781 | /* Table of pointers to the structure `cmpchar_info' indexed by | |
782 | CMPCHAR-ID. */ | |
783 | extern struct cmpchar_info **cmpchar_table; | |
784 | /* Number of the current composite characters. */ | |
785 | extern int n_cmpchars; | |
786 | ||
787 | /* This is the maximum length of multi-byte form. */ | |
788 | #define MAX_LENGTH_OF_MULTI_BYTE_FORM (MAX_COMPONENT_COUNT * 6) | |
789 | ||
03e66c53 KH |
790 | /* Maximum character code currently used. */ |
791 | #define MAX_CHAR (MIN_CHAR_COMPOSITION + n_cmpchars) | |
4ed46869 | 792 | |
bb5999ae KH |
793 | extern void invalid_character P_ ((int)); |
794 | ||
c04809fb AS |
795 | extern int unify_char P_ ((Lisp_Object, int, int, int, int)); |
796 | extern int split_non_ascii_string P_ ((unsigned char *, int, int *, | |
797 | unsigned char *, unsigned char *)); | |
798 | extern int string_to_non_ascii_char P_ ((unsigned char *, int, int *)); | |
799 | extern int non_ascii_char_to_string P_ ((int, unsigned char *, unsigned char **)); | |
800 | extern int multibyte_form_length P_ ((unsigned char *, int)); | |
801 | extern int str_cmpchar_id P_ ((unsigned char *, int)); | |
802 | extern int get_charset_id P_ ((Lisp_Object)); | |
803 | extern int cmpchar_component P_ ((unsigned int, unsigned int)); | |
804 | extern int find_charset_in_str P_ ((unsigned char *, int, int *, Lisp_Object)); | |
805 | extern int strwidth P_ ((unsigned char *, int)); | |
2db95897 | 806 | |
c1f6608b KH |
807 | extern Lisp_Object Vcharacter_unification_table_vector; |
808 | #define UNIFICATION_ID_TABLE(id) \ | |
809 | (XCONS(XVECTOR(Vcharacter_unification_table_vector)->contents[(id)])->cdr) | |
810 | ||
811 | /* Copy LEN bytes from FROM to TO. This macro should be used only | |
812 | when a caller knows that LEN is short and the obvious copy loop is | |
813 | faster than calling bcopy which has some overhead. */ | |
814 | ||
815 | #define BCOPY_SHORT(from, to, len) \ | |
816 | do { \ | |
817 | int i = len; \ | |
818 | unsigined char *from_p = from, *to_p = to; \ | |
819 | while (i--) *from_p++ = *to_p++; \ | |
820 | } while (0) | |
821 | ||
03e66c53 | 822 | #endif /* _CHARSET_H */ |