(list_fonts_func): Fix prototype.
[bpt/emacs.git] / src / syntax.h
CommitLineData
9889c728 1/* Declarations having to do with GNU Emacs syntax tables.
4a2f9c6a 2 Copyright (C) 1985, 93, 94, 97, 1998 Free Software Foundation, Inc.
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3
4This file is part of GNU Emacs.
5
6GNU Emacs is free software; you can redistribute it and/or modify
7it under the terms of the GNU General Public License as published by
7c938215 8the Free Software Foundation; either version 2, or (at your option)
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9any later version.
10
11GNU Emacs is distributed in the hope that it will be useful,
12but WITHOUT ANY WARRANTY; without even the implied warranty of
13MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14GNU General Public License for more details.
15
16You should have received a copy of the GNU General Public License
17along with GNU Emacs; see the file COPYING. If not, write to
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18the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19Boston, MA 02111-1307, USA. */
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20
21
22extern Lisp_Object Qsyntax_table_p;
4c571d09 23extern void update_syntax_table P_ ((int, int, int, Lisp_Object));
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24
25/* The standard syntax table is stored where it will automatically
26 be used in all new buffers. */
27#define Vstandard_syntax_table buffer_defaults.syntax_table
28
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29/* A syntax table is a chartable whose elements are cons cells
30 (CODE+FLAGS . MATCHING-CHAR). MATCHING-CHAR can be nil if the char
31 is not a kind of parenthesis.
9889c728 32
e46c910e 33 The low 8 bits of CODE+FLAGS is a code, as follows: */
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34
35enum syntaxcode
36 {
37 Swhitespace, /* for a whitespace character */
38 Spunct, /* for random punctuation characters */
39 Sword, /* for a word constituent */
40 Ssymbol, /* symbol constituent but not word constituent */
41 Sopen, /* for a beginning delimiter */
42 Sclose, /* for an ending delimiter */
43 Squote, /* for a prefix character like Lisp ' */
44 Sstring, /* for a string-grouping character like Lisp " */
5eea1c5a 45 Smath, /* for delimiters like $ in Tex. */
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46 Sescape, /* for a character that begins a C-style escape */
47 Scharquote, /* for a character that quotes the following character */
48 Scomment, /* for a comment-starting character */
49 Sendcomment, /* for a comment-ending character */
c8cdcb16 50 Sinherit, /* use the standard syntax table for this character */
5eea1c5a 51 Scomment_fence, /* Starts/ends comment which is delimited on the
47ab3db5 52 other side by any char with the same syntaxcode. */
5eea1c5a 53 Sstring_fence, /* Starts/ends string which is delimited on the
47ab3db5 54 other side by any char with the same syntaxcode. */
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55 Smax /* Upper bound on codes that are meaningful */
56 };
57
e0b8ff93 58/* Set the syntax entry VAL for char C in table TABLE. */
e46c910e 59
0e35bfd8 60#define SET_RAW_SYNTAX_ENTRY(table, c, val) \
9ca6ab7d 61 ((c) < CHAR_TABLE_SINGLE_BYTE_SLOTS \
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62 ? (XCHAR_TABLE (table)->contents[(unsigned char) (c)] = (val)) \
63 : Faset ((table), make_number (c), (val)))
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64
65/* Fetch the syntax entry for char C in syntax table TABLE.
66 This macro is called only when C is less than CHAR_TABLE_ORDINARY_SLOTS.
67 Do inheritance. */
68
69#ifdef __GNUC__
70#define SYNTAX_ENTRY_FOLLOW_PARENT(table, c) \
71 ({ Lisp_Object tbl = table; \
72 Lisp_Object temp = XCHAR_TABLE (tbl)->contents[(c)]; \
73 while (NILP (temp)) \
74 { \
75 tbl = XCHAR_TABLE (tbl)->parent; \
76 if (NILP (tbl)) \
77 break; \
78 temp = XCHAR_TABLE (tbl)->contents[(c)]; \
79 } \
80 temp; })
c8cdcb16 81#else
e0b8ff93 82extern Lisp_Object syntax_temp;
4c571d09 83extern Lisp_Object syntax_parent_lookup P_ ((Lisp_Object, int));
e46c910e 84
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85#define SYNTAX_ENTRY_FOLLOW_PARENT(table, c) \
86 (syntax_temp = XCHAR_TABLE (table)->contents[(c)], \
87 (NILP (syntax_temp) \
88 ? syntax_parent_lookup (table, (c)) \
89 : syntax_temp))
c8cdcb16 90#endif
9889c728 91
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92/* SYNTAX_ENTRY fetches the information from the entry for character C
93 in syntax table TABLE, or from globally kept data (gl_state).
94 Does inheritance. */
95/* CURRENT_SYNTAX_TABLE gives the syntax table valid for current
96 position, it is either the buffer's syntax table, or syntax table
97 found in text properties. */
98
99#ifdef SYNTAX_ENTRY_VIA_PROPERTY
100# define SYNTAX_ENTRY(c) \
101 (gl_state.use_global ? gl_state.global_code : SYNTAX_ENTRY_INT (c))
102# define CURRENT_SYNTAX_TABLE gl_state.current_syntax_table
103#else
104# define SYNTAX_ENTRY SYNTAX_ENTRY_INT
105# define CURRENT_SYNTAX_TABLE current_buffer->syntax_table
106#endif
e0b8ff93 107
5eea1c5a 108#define SYNTAX_ENTRY_INT(c) \
9ca6ab7d 109 ((c) < CHAR_TABLE_SINGLE_BYTE_SLOTS \
5eea1c5a 110 ? SYNTAX_ENTRY_FOLLOW_PARENT (CURRENT_SYNTAX_TABLE, \
0e35bfd8 111 (unsigned char) (c)) \
5eea1c5a 112 : Faref (CURRENT_SYNTAX_TABLE, make_number ((c))))
e0b8ff93 113
e46c910e 114/* Extract the information from the entry for character C
e0b8ff93 115 in the current syntax table. */
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116
117#ifdef __GNUC__
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118#define SYNTAX(c) \
119 ({ Lisp_Object temp; \
120 temp = SYNTAX_ENTRY (c); \
121 (CONSP (temp) \
122 ? (enum syntaxcode) (XINT (XCONS (temp)->car) & 0xff) \
e0b8ff93 123 : Swhitespace); })
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124
125#define SYNTAX_WITH_FLAGS(c) \
126 ({ Lisp_Object temp; \
127 temp = SYNTAX_ENTRY (c); \
128 (CONSP (temp) \
129 ? XINT (XCONS (temp)->car) \
e0b8ff93 130 : (int) Swhitespace); })
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131
132#define SYNTAX_MATCH(c) \
133 ({ Lisp_Object temp; \
134 temp = SYNTAX_ENTRY (c); \
135 (CONSP (temp) \
2e34157c 136 ? XCONS (temp)->cdr \
e0b8ff93 137 : Qnil); })
c8cdcb16 138#else
e46c910e 139#define SYNTAX(c) \
9d40ebd2 140 (syntax_temp = SYNTAX_ENTRY ((c)), \
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141 (CONSP (syntax_temp) \
142 ? (enum syntaxcode) (XINT (XCONS (syntax_temp)->car) & 0xff) \
e0b8ff93 143 : Swhitespace))
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144
145#define SYNTAX_WITH_FLAGS(c) \
9d40ebd2 146 (syntax_temp = SYNTAX_ENTRY ((c)), \
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147 (CONSP (syntax_temp) \
148 ? XINT (XCONS (syntax_temp)->car) \
e0b8ff93 149 : (int) Swhitespace))
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150
151#define SYNTAX_MATCH(c) \
9d40ebd2 152 (syntax_temp = SYNTAX_ENTRY ((c)), \
e46c910e 153 (CONSP (syntax_temp) \
2e34157c 154 ? XCONS (syntax_temp)->cdr \
e0b8ff93 155 : Qnil))
c8cdcb16 156#endif
9889c728 157
a306d6f1 158/* Then there are six single-bit flags that have the following meanings:
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159 1. This character is the first of a two-character comment-start sequence.
160 2. This character is the second of a two-character comment-start sequence.
161 3. This character is the first of a two-character comment-end sequence.
162 4. This character is the second of a two-character comment-end sequence.
163 5. This character is a prefix, for backward-prefix-chars.
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164 Note that any two-character sequence whose first character has flag 1
165 and whose second character has flag 2 will be interpreted as a comment start.
166
167 bit 6 is used to discriminate between two different comment styles.
168 Languages such as C++ allow two orthogonal syntax start/end pairs
169 and bit 6 is used to determine whether a comment-end or Scommentend
5eea1c5a 170 ends style a or b. Comment start sequences can start style a or b.
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171 Style a is always the default.
172 */
9889c728 173
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174/* These macros extract a particular flag for a given character. */
175
e46c910e 176#define SYNTAX_COMSTART_FIRST(c) ((SYNTAX_WITH_FLAGS (c) >> 16) & 1)
c8cdcb16 177
e46c910e 178#define SYNTAX_COMSTART_SECOND(c) ((SYNTAX_WITH_FLAGS (c) >> 17) & 1)
c8cdcb16 179
e46c910e 180#define SYNTAX_COMEND_FIRST(c) ((SYNTAX_WITH_FLAGS (c) >> 18) & 1)
c8cdcb16 181
e46c910e 182#define SYNTAX_COMEND_SECOND(c) ((SYNTAX_WITH_FLAGS (c) >> 19) & 1)
c8cdcb16 183
e46c910e 184#define SYNTAX_PREFIX(c) ((SYNTAX_WITH_FLAGS (c) >> 20) & 1)
9889c728 185
e46c910e 186#define SYNTAX_COMMENT_STYLE(c) ((SYNTAX_WITH_FLAGS (c) >> 21) & 1)
a306d6f1 187
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188/* These macros extract specific flags from an integer
189 that holds the syntax code and the flags. */
190
191#define SYNTAX_FLAGS_COMSTART_FIRST(flags) (((flags) >> 16) & 1)
192
193#define SYNTAX_FLAGS_COMSTART_SECOND(flags) (((flags) >> 17) & 1)
194
195#define SYNTAX_FLAGS_COMEND_FIRST(flags) (((flags) >> 18) & 1)
196
197#define SYNTAX_FLAGS_COMEND_SECOND(flags) (((flags) >> 19) & 1)
198
199#define SYNTAX_FLAGS_PREFIX(flags) (((flags) >> 20) & 1)
200
201#define SYNTAX_FLAGS_COMMENT_STYLE(flags) (((flags) >> 21) & 1)
202
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203/* This array, indexed by a character, contains the syntax code which that
204 character signifies (as a char). For example,
5eea1c5a 205 (enum syntaxcode) syntax_spec_code['w'] is Sword. */
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206
207extern unsigned char syntax_spec_code[0400];
208
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209/* Indexed by syntax code, give the letter that describes it. */
210
211extern char syntax_code_spec[16];
212
c292db29 213/* Convert the byte offset BYTEPOS into a character position,
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214 for the object recorded in gl_state with SETUP_SYNTAX_TABLE_FOR_OBJECT.
215
216 The value is meant for use in the UPDATE_SYNTAX_TABLE... macros.
217 These macros do nothing when parse_sexp_lookup_properties is 0,
218 so we return 0 in that case, for speed. */
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219
220#define SYNTAX_TABLE_BYTE_TO_CHAR(bytepos) \
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221 (! parse_sexp_lookup_properties \
222 ? 0 \
223 : STRINGP (gl_state.object) \
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224 ? string_byte_to_char (gl_state.object, (bytepos)) \
225 : BUFFERP (gl_state.object) \
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226 ? buf_bytepos_to_charpos (XBUFFER (gl_state.object), \
227 (bytepos) + BUF_BEGV_BYTE (XBUFFER (gl_state.object)) - 1) - BUF_BEGV (XBUFFER (gl_state.object)) + 1 \
c292db29 228 : NILP (gl_state.object) \
f79b4b7e 229 ? BYTE_TO_CHAR ((bytepos) + BEGV_BYTE - 1) - BEGV + 1 \
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230 : (bytepos))
231
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232/* Make syntax table state (gl_state) good for CHARPOS, assuming it is
233 currently good for a position before CHARPOS. */
5eea1c5a 234
f79b4b7e 235#define UPDATE_SYNTAX_TABLE_FORWARD(charpos) \
2f16e7fd 236 (parse_sexp_lookup_properties \
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237 && (charpos) >= gl_state.e_property \
238 ? (update_syntax_table ((charpos) + gl_state.offset, 1, 0, \
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239 gl_state.object), \
240 1) \
241 : 0)
5eea1c5a 242
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243/* Make syntax table state (gl_state) good for CHARPOS, assuming it is
244 currently good for a position after CHARPOS. */
5eea1c5a 245
f79b4b7e 246#define UPDATE_SYNTAX_TABLE_BACKWARD(charpos) \
2f16e7fd 247 (parse_sexp_lookup_properties \
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248 && (charpos) <= gl_state.b_property \
249 ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \
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250 gl_state.object), \
251 1) \
252 : 0)
e2d8d746 253
f79b4b7e 254/* Make syntax table good for CHARPOS. */
e2d8d746 255
f79b4b7e 256#define UPDATE_SYNTAX_TABLE(charpos) \
2f16e7fd 257 (parse_sexp_lookup_properties \
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258 && (charpos) <= gl_state.b_property \
259 ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \
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260 gl_state.object), \
261 1) \
2f16e7fd 262 : (parse_sexp_lookup_properties \
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263 && (charpos) >= gl_state.e_property \
264 ? (update_syntax_table ((charpos) + gl_state.offset, 1, 0,\
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265 gl_state.object), \
266 1) \
267 : 0))
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268
269/* This macro should be called with FROM at the start of forward
270 search, or after the last position of the backward search. It
271 makes sure that the first char is picked up with correct table, so
272 one does not need to call UPDATE_SYNTAX_TABLE immediately after the
273 call.
274 Sign of COUNT gives the direction of the search.
275 */
276
c292db29 277#define SETUP_SYNTAX_TABLE(FROM, COUNT) \
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278if (1) \
279 { \
280 gl_state.b_property = BEGV - 1; \
281 gl_state.e_property = ZV + 1; \
282 gl_state.object = Qnil; \
283 gl_state.use_global = 0; \
284 gl_state.offset = 0; \
285 gl_state.current_syntax_table = current_buffer->syntax_table; \
286 if (parse_sexp_lookup_properties) \
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287 if ((COUNT) > 0 || (FROM) > BEGV) \
288 update_syntax_table ((COUNT) > 0 ? (FROM) : (FROM) - 1, (COUNT),\
289 1, Qnil); \
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290 } \
291else
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292
293/* Same as above, but in OBJECT. If OBJECT is nil, use current buffer.
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294 If it is t, ignore properties altogether.
295
296 This is meant for regex.c to use. For buffers, regex.c passes arguments
297 to the UPDATE_SYNTAX_TABLE macros which are relative to BEGV.
4bbd5bc3 298 So if it is a buffer, we set the offset field to BEGV. */
5eea1c5a 299
c292db29 300#define SETUP_SYNTAX_TABLE_FOR_OBJECT(OBJECT, FROM, COUNT) \
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301if (1) \
302 { \
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303 gl_state.object = (OBJECT); \
304 if (BUFFERP (gl_state.object)) \
305 { \
306 struct buffer *buf = XBUFFER (gl_state.object); \
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307 gl_state.b_property = 0; \
308 gl_state.e_property = BUF_ZV (buf) - BUF_BEGV (buf) + 1; \
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309 gl_state.offset = BUF_BEGV (buf) - 1; \
310 } \
311 else if (NILP (gl_state.object)) \
4bbd5bc3 312 { \
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313 gl_state.b_property = 0; \
314 gl_state.e_property = ZV - BEGV + 1; \
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315 gl_state.offset = BEGV - 1; \
316 } \
c292db29 317 else if (EQ (gl_state.object, Qt)) \
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318 { \
319 gl_state.b_property = - 1; \
320 gl_state.e_property = 1500000000; \
321 gl_state.offset = 0; \
322 } \
323 else \
324 { \
325 gl_state.b_property = -1; \
c292db29 326 gl_state.e_property = 1 + XSTRING (gl_state.object)->size; \
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327 gl_state.offset = 0; \
328 } \
329 gl_state.use_global = 0; \
330 gl_state.current_syntax_table = current_buffer->syntax_table; \
331 if (parse_sexp_lookup_properties) \
f79b4b7e 332 update_syntax_table (((FROM) + gl_state.offset \
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333 + (COUNT > 0 ? 0 : -1)), \
334 COUNT, 1, gl_state.object); \
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335 } \
336else
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337
338struct gl_state_s
339{
c292db29 340 Lisp_Object object; /* The object we are scanning. */
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341 int start; /* Where to stop. */
342 int stop; /* Where to stop. */
343 int use_global; /* Whether to use global_code
344 or c_s_t. */
345 Lisp_Object global_code; /* Syntax code of current char. */
346 Lisp_Object current_syntax_table; /* Syntax table for current pos. */
347 Lisp_Object old_prop; /* Syntax-table prop at prev pos. */
348 int b_property; /* Last index where c_s_t is
349 not valid. */
350 int e_property; /* First index where c_s_t is
351 not valid. */
352 INTERVAL forward_i; /* Where to start lookup on forward */
353 INTERVAL backward_i; /* or backward movement. The
354 data in c_s_t is valid
355 between these intervals,
356 and possibly at the
357 intervals too, depending
358 on: */
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359 /* Offset for positions specified to UPDATE_SYNTAX_TABLE. */
360 int offset;
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361 char left_ok;
362 char right_ok;
363};
364
365extern struct gl_state_s gl_state;
366extern int parse_sexp_lookup_properties;
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367extern INTERVAL interval_of P_ ((int, Lisp_Object));
368
369extern int scan_words P_ ((int, int));