(syms_of_buffer): Doc fix.
[bpt/emacs.git] / doc / lispref / markers.texi
CommitLineData
b8d4c8d0
GM
1@c -*-texinfo-*-
2@c This is part of the GNU Emacs Lisp Reference Manual.
3@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001,
57ebf0be 4@c 2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
b8d4c8d0 5@c See the file elisp.texi for copying conditions.
6336d8c3 6@setfilename ../../info/markers
b8d4c8d0
GM
7@node Markers, Text, Positions, Top
8@chapter Markers
9@cindex markers
10
11 A @dfn{marker} is a Lisp object used to specify a position in a buffer
12relative to the surrounding text. A marker changes its offset from the
13beginning of the buffer automatically whenever text is inserted or
14deleted, so that it stays with the two characters on either side of it.
15
16@menu
17* Overview of Markers:: The components of a marker, and how it relocates.
18* Predicates on Markers:: Testing whether an object is a marker.
19* Creating Markers:: Making empty markers or markers at certain places.
20* Information from Markers:: Finding the marker's buffer or character position.
21* Marker Insertion Types:: Two ways a marker can relocate when you
22 insert where it points.
23* Moving Markers:: Moving the marker to a new buffer or position.
24* The Mark:: How "the mark" is implemented with a marker.
25* The Region:: How to access "the region".
26@end menu
27
28@node Overview of Markers
29@section Overview of Markers
30
31 A marker specifies a buffer and a position in that buffer. The
32marker can be used to represent a position in the functions that
33require one, just as an integer could be used. In that case, the
34marker's buffer is normally ignored. Of course, a marker used in this
35way usually points to a position in the buffer that the function
36operates on, but that is entirely the programmer's responsibility.
37@xref{Positions}, for a complete description of positions.
38
39 A marker has three attributes: the marker position, the marker
40buffer, and the insertion type. The marker position is an integer
41that is equivalent (at a given time) to the marker as a position in
42that buffer. But the marker's position value can change often during
43the life of the marker. Insertion and deletion of text in the buffer
44relocate the marker. The idea is that a marker positioned between two
45characters remains between those two characters despite insertion and
46deletion elsewhere in the buffer. Relocation changes the integer
47equivalent of the marker.
48
49@cindex marker relocation
50 Deleting text around a marker's position leaves the marker between the
51characters immediately before and after the deleted text. Inserting
52text at the position of a marker normally leaves the marker either in
53front of or after the new text, depending on the marker's @dfn{insertion
54type} (@pxref{Marker Insertion Types})---unless the insertion is done
55with @code{insert-before-markers} (@pxref{Insertion}).
56
57@cindex marker garbage collection
58 Insertion and deletion in a buffer must check all the markers and
59relocate them if necessary. This slows processing in a buffer with a
60large number of markers. For this reason, it is a good idea to make a
61marker point nowhere if you are sure you don't need it any more.
62Unreferenced markers are garbage collected eventually, but until then
63will continue to use time if they do point somewhere.
64
65@cindex markers as numbers
66 Because it is common to perform arithmetic operations on a marker
67position, most of the arithmetic operations (including @code{+} and
68@code{-}) accept markers as arguments. In such cases, the marker
69stands for its current position.
70
71Here are examples of creating markers, setting markers, and moving point
72to markers:
73
74@example
75@group
76;; @r{Make a new marker that initially does not point anywhere:}
77(setq m1 (make-marker))
78 @result{} #<marker in no buffer>
79@end group
80
81@group
82;; @r{Set @code{m1} to point between the 99th and 100th characters}
83;; @r{in the current buffer:}
84(set-marker m1 100)
85 @result{} #<marker at 100 in markers.texi>
86@end group
87
88@group
89;; @r{Now insert one character at the beginning of the buffer:}
90(goto-char (point-min))
91 @result{} 1
92(insert "Q")
93 @result{} nil
94@end group
95
96@group
97;; @r{@code{m1} is updated appropriately.}
98m1
99 @result{} #<marker at 101 in markers.texi>
100@end group
101
102@group
103;; @r{Two markers that point to the same position}
104;; @r{are not @code{eq}, but they are @code{equal}.}
105(setq m2 (copy-marker m1))
106 @result{} #<marker at 101 in markers.texi>
107(eq m1 m2)
108 @result{} nil
109(equal m1 m2)
110 @result{} t
111@end group
112
113@group
114;; @r{When you are finished using a marker, make it point nowhere.}
115(set-marker m1 nil)
116 @result{} #<marker in no buffer>
117@end group
118@end example
119
120@node Predicates on Markers
121@section Predicates on Markers
122
123 You can test an object to see whether it is a marker, or whether it is
124either an integer or a marker. The latter test is useful in connection
125with the arithmetic functions that work with both markers and integers.
126
127@defun markerp object
128This function returns @code{t} if @var{object} is a marker, @code{nil}
129otherwise. Note that integers are not markers, even though many
130functions will accept either a marker or an integer.
131@end defun
132
133@defun integer-or-marker-p object
134This function returns @code{t} if @var{object} is an integer or a marker,
135@code{nil} otherwise.
136@end defun
137
138@defun number-or-marker-p object
139This function returns @code{t} if @var{object} is a number (either
140integer or floating point) or a marker, @code{nil} otherwise.
141@end defun
142
143@node Creating Markers
144@section Functions that Create Markers
145
146 When you create a new marker, you can make it point nowhere, or point
147to the present position of point, or to the beginning or end of the
148accessible portion of the buffer, or to the same place as another given
149marker.
150
151The next four functions all return markers with insertion type
152@code{nil}. @xref{Marker Insertion Types}.
153
154@defun make-marker
155This function returns a newly created marker that does not point
156anywhere.
157
158@example
159@group
160(make-marker)
161 @result{} #<marker in no buffer>
162@end group
163@end example
164@end defun
165
166@defun point-marker
167This function returns a new marker that points to the present position
168of point in the current buffer. @xref{Point}. For an example, see
169@code{copy-marker}, below.
170@end defun
171
172@defun point-min-marker
173This function returns a new marker that points to the beginning of the
174accessible portion of the buffer. This will be the beginning of the
175buffer unless narrowing is in effect. @xref{Narrowing}.
176@end defun
177
178@defun point-max-marker
179This function returns a new marker that points to the end of the
180accessible portion of the buffer. This will be the end of the buffer
181unless narrowing is in effect. @xref{Narrowing}.
182
183Here are examples of this function and @code{point-min-marker}, shown in
184a buffer containing a version of the source file for the text of this
185chapter.
186
187@example
188@group
189(point-min-marker)
190 @result{} #<marker at 1 in markers.texi>
191(point-max-marker)
192 @result{} #<marker at 15573 in markers.texi>
193@end group
194
195@group
196(narrow-to-region 100 200)
197 @result{} nil
198@end group
199@group
200(point-min-marker)
201 @result{} #<marker at 100 in markers.texi>
202@end group
203@group
204(point-max-marker)
205 @result{} #<marker at 200 in markers.texi>
206@end group
207@end example
208@end defun
209
210@defun copy-marker marker-or-integer &optional insertion-type
211If passed a marker as its argument, @code{copy-marker} returns a
212new marker that points to the same place and the same buffer as does
213@var{marker-or-integer}. If passed an integer as its argument,
214@code{copy-marker} returns a new marker that points to position
215@var{marker-or-integer} in the current buffer.
216
217The new marker's insertion type is specified by the argument
218@var{insertion-type}. @xref{Marker Insertion Types}.
219
220If passed an integer argument less than 1, @code{copy-marker} returns a
221new marker that points to the beginning of the current buffer. If
222passed an integer argument greater than the length of the buffer,
223@code{copy-marker} returns a new marker that points to the end of the
224buffer.
225
226@example
227@group
228(copy-marker 0)
229 @result{} #<marker at 1 in markers.texi>
230@end group
231
232@group
233(copy-marker 20000)
234 @result{} #<marker at 7572 in markers.texi>
235@end group
236@end example
237
238An error is signaled if @var{marker} is neither a marker nor an
239integer.
240@end defun
241
242 Two distinct markers are considered @code{equal} (even though not
243@code{eq}) to each other if they have the same position and buffer, or
244if they both point nowhere.
245
246@example
247@group
248(setq p (point-marker))
249 @result{} #<marker at 2139 in markers.texi>
250@end group
251
252@group
253(setq q (copy-marker p))
254 @result{} #<marker at 2139 in markers.texi>
255@end group
256
257@group
258(eq p q)
259 @result{} nil
260@end group
261
262@group
263(equal p q)
264 @result{} t
265@end group
266@end example
267
268@node Information from Markers
269@section Information from Markers
270
271 This section describes the functions for accessing the components of a
272marker object.
273
274@defun marker-position marker
275This function returns the position that @var{marker} points to, or
276@code{nil} if it points nowhere.
277@end defun
278
279@defun marker-buffer marker
280This function returns the buffer that @var{marker} points into, or
281@code{nil} if it points nowhere.
282
283@example
284@group
285(setq m (make-marker))
286 @result{} #<marker in no buffer>
287@end group
288@group
289(marker-position m)
290 @result{} nil
291@end group
292@group
293(marker-buffer m)
294 @result{} nil
295@end group
296
297@group
298(set-marker m 3770 (current-buffer))
299 @result{} #<marker at 3770 in markers.texi>
300@end group
301@group
302(marker-buffer m)
303 @result{} #<buffer markers.texi>
304@end group
305@group
306(marker-position m)
307 @result{} 3770
308@end group
309@end example
310@end defun
311
312@defun buffer-has-markers-at position
313This function returns @code{t} if one or more markers
314point at position @var{position} in the current buffer.
315@end defun
316
317@node Marker Insertion Types
318@section Marker Insertion Types
319
320@cindex insertion type of a marker
321 When you insert text directly at the place where a marker points,
322there are two possible ways to relocate that marker: it can point before
323the inserted text, or point after it. You can specify which one a given
324marker should do by setting its @dfn{insertion type}. Note that use of
325@code{insert-before-markers} ignores markers' insertion types, always
326relocating a marker to point after the inserted text.
327
328@defun set-marker-insertion-type marker type
329This function sets the insertion type of marker @var{marker} to
330@var{type}. If @var{type} is @code{t}, @var{marker} will advance when
331text is inserted at its position. If @var{type} is @code{nil},
332@var{marker} does not advance when text is inserted there.
333@end defun
334
335@defun marker-insertion-type marker
336This function reports the current insertion type of @var{marker}.
337@end defun
338
339Most functions that create markers, without an argument allowing to
340specify the insertion type, create them with insertion type
341@code{nil}. Also, the mark has, by default, insertion type
342@code{nil}.
343
344@node Moving Markers
345@section Moving Marker Positions
346
347 This section describes how to change the position of an existing
348marker. When you do this, be sure you know whether the marker is used
349outside of your program, and, if so, what effects will result from
350moving it---otherwise, confusing things may happen in other parts of
351Emacs.
352
353@defun set-marker marker position &optional buffer
354This function moves @var{marker} to @var{position}
355in @var{buffer}. If @var{buffer} is not provided, it defaults to
356the current buffer.
357
358If @var{position} is less than 1, @code{set-marker} moves @var{marker}
359to the beginning of the buffer. If @var{position} is greater than the
360size of the buffer, @code{set-marker} moves marker to the end of the
361buffer. If @var{position} is @code{nil} or a marker that points
362nowhere, then @var{marker} is set to point nowhere.
363
364The value returned is @var{marker}.
365
366@example
367@group
368(setq m (point-marker))
369 @result{} #<marker at 4714 in markers.texi>
370@end group
371@group
372(set-marker m 55)
373 @result{} #<marker at 55 in markers.texi>
374@end group
375@group
376(setq b (get-buffer "foo"))
377 @result{} #<buffer foo>
378@end group
379@group
380(set-marker m 0 b)
381 @result{} #<marker at 1 in foo>
382@end group
383@end example
384@end defun
385
386@defun move-marker marker position &optional buffer
387This is another name for @code{set-marker}.
388@end defun
389
390@node The Mark
391@section The Mark
392@cindex mark, the
393@cindex mark ring
394
395 One special marker in each buffer is designated @dfn{the mark}. It
396specifies a position to bound a range of text for commands such as
397@code{kill-region} and @code{indent-rigidly}. Lisp programs should
398set the mark only to values that have a potential use to the user, and
399never for their own internal purposes. For example, the
400@code{replace-regexp} command sets the mark to the value of point
401before doing any replacements, because this enables the user to move
402back there conveniently after the replace is finished.
403
404 Many commands are designed to operate on the text between point and
405the mark when called interactively. If you are writing such a
406command, don't examine the mark directly; instead, use
407@code{interactive} with the @samp{r} specification. This provides the
408values of point and the mark as arguments to the command in an
409interactive call, but permits other Lisp programs to specify arguments
410explicitly. @xref{Interactive Codes}.
411
412 Each buffer has a marker which represents the value of the mark in
413that buffer, independent of any other buffer. When a buffer is newly
414created, this marker exists but does not point anywhere. That means
415the mark ``doesn't exist'' in that buffer as yet.
416
417 Once the mark ``exists'' in a buffer, it normally never ceases to
418exist. However, it may become @dfn{inactive}, if Transient Mark mode is
419enabled. The variable @code{mark-active}, which is always buffer-local
420in all buffers, indicates whether the mark is active: non-@code{nil}
421means yes. A command can request deactivation of the mark upon return
422to the editor command loop by setting @code{deactivate-mark} to a
423non-@code{nil} value (but this causes deactivation only if Transient
424Mark mode is enabled).
425
426 The main motivation for using Transient Mark mode is that this mode
427also enables highlighting of the region when the mark is active.
428@xref{Display}.
429
430 In addition to the mark, each buffer has a @dfn{mark ring} which is a
431list of markers containing previous values of the mark. When editing
432commands change the mark, they should normally save the old value of the
433mark on the mark ring. The variable @code{mark-ring-max} specifies the
434maximum number of entries in the mark ring; once the list becomes this
435long, adding a new element deletes the last element.
436
437 There is also a separate global mark ring, but that is used only in a
438few particular user-level commands, and is not relevant to Lisp
439programming. So we do not describe it here.
440
441@defun mark &optional force
442@cindex current buffer mark
443This function returns the current buffer's mark position as an integer,
444or @code{nil} if no mark has ever been set in this buffer.
445
446If Transient Mark mode is enabled, and @code{mark-even-if-inactive} is
447@code{nil}, @code{mark} signals an error if the mark is inactive.
448However, if @var{force} is non-@code{nil}, then @code{mark} disregards
449inactivity of the mark, and returns the mark position anyway (or
450@code{nil}).
451@end defun
452
453@defun mark-marker
454This function returns the marker that represents the current buffer's
455mark. It is not a copy, it is the marker used internally. Therefore,
456changing this marker's position will directly affect the buffer's
457mark. Don't do that unless that is the effect you want.
458
459@example
460@group
461(setq m (mark-marker))
462 @result{} #<marker at 3420 in markers.texi>
463@end group
464@group
465(set-marker m 100)
466 @result{} #<marker at 100 in markers.texi>
467@end group
468@group
469(mark-marker)
470 @result{} #<marker at 100 in markers.texi>
471@end group
472@end example
473
474Like any marker, this marker can be set to point at any buffer you
475like. If you make it point at any buffer other than the one of which
476it is the mark, it will yield perfectly consistent, but rather odd,
477results. We recommend that you not do it!
478@end defun
479
480@ignore
481@deffn Command set-mark-command jump
482If @var{jump} is @code{nil}, this command sets the mark to the value
483of point and pushes the previous value of the mark on the mark ring. The
484message @samp{Mark set} is also displayed in the echo area.
485
486If @var{jump} is not @code{nil}, this command sets point to the value
487of the mark, and sets the mark to the previous saved mark value, which
488is popped off the mark ring.
489
490This function is @emph{only} intended for interactive use.
491@end deffn
492@end ignore
493
494@defun set-mark position
495This function sets the mark to @var{position}, and activates the mark.
496The old value of the mark is @emph{not} pushed onto the mark ring.
497
498@strong{Please note:} Use this function only if you want the user to
499see that the mark has moved, and you want the previous mark position to
500be lost. Normally, when a new mark is set, the old one should go on the
501@code{mark-ring}. For this reason, most applications should use
502@code{push-mark} and @code{pop-mark}, not @code{set-mark}.
503
504Novice Emacs Lisp programmers often try to use the mark for the wrong
505purposes. The mark saves a location for the user's convenience. An
506editing command should not alter the mark unless altering the mark is
507part of the user-level functionality of the command. (And, in that
508case, this effect should be documented.) To remember a location for
509internal use in the Lisp program, store it in a Lisp variable. For
510example:
511
512@example
513@group
514(let ((beg (point)))
515 (forward-line 1)
516 (delete-region beg (point))).
517@end group
518@end example
519@end defun
520
521@c for interactive use only
522@ignore
523@deffn Command exchange-point-and-mark
524This function exchanges the positions of point and the mark.
525It is intended for interactive use.
526@end deffn
527@end ignore
528
529@defun push-mark &optional position nomsg activate
530This function sets the current buffer's mark to @var{position}, and
531pushes a copy of the previous mark onto @code{mark-ring}. If
532@var{position} is @code{nil}, then the value of point is used.
533@code{push-mark} returns @code{nil}.
534
535The function @code{push-mark} normally @emph{does not} activate the
536mark. To do that, specify @code{t} for the argument @var{activate}.
537
538A @samp{Mark set} message is displayed unless @var{nomsg} is
539non-@code{nil}.
540@end defun
541
542@defun pop-mark
543This function pops off the top element of @code{mark-ring} and makes
544that mark become the buffer's actual mark. This does not move point in
545the buffer, and it does nothing if @code{mark-ring} is empty. It
546deactivates the mark.
547
548The return value is not meaningful.
549@end defun
550
551@defopt transient-mark-mode
552@c @cindex Transient Mark mode Redundant
553This variable if non-@code{nil} enables Transient Mark mode, in which
554every buffer-modifying primitive sets @code{deactivate-mark}. The
555consequence of this is that commands that modify the buffer normally
556make the mark inactive.
557
558Lisp programs can set @code{transient-mark-mode} to @code{only} to
559enable Transient Mark mode for the following command only. During
560that following command, the value of @code{transient-mark-mode} is
561@code{identity}. If it is still @code{identity} at the end of the
562command, it changes to @code{nil}.
563@end defopt
564
565@defopt mark-even-if-inactive
566If this is non-@code{nil}, Lisp programs and the Emacs user can use the
567mark even when it is inactive. This option affects the behavior of
568Transient Mark mode. When the option is non-@code{nil}, deactivation of
569the mark turns off region highlighting, but commands that use the mark
570behave as if the mark were still active.
571@end defopt
572
573@defvar deactivate-mark
574If an editor command sets this variable non-@code{nil}, then the editor
575command loop deactivates the mark after the command returns (if
576Transient Mark mode is enabled). All the primitives that change the
577buffer set @code{deactivate-mark}, to deactivate the mark when the
578command is finished.
579
580To write Lisp code that modifies the buffer without causing
581deactivation of the mark at the end of the command, bind
582@code{deactivate-mark} to @code{nil} around the code that does the
583modification. For example:
584
585@example
586(let (deactivate-mark)
587 (insert " "))
588@end example
589@end defvar
590
591@defun deactivate-mark
592This function deactivates the mark, if Transient Mark mode is enabled.
593Otherwise it does nothing.
594@end defun
595
596@defvar mark-active
597The mark is active when this variable is non-@code{nil}. This variable
598is always buffer-local in each buffer.
599@end defvar
600
601@defvar activate-mark-hook
602@defvarx deactivate-mark-hook
603These normal hooks are run, respectively, when the mark becomes active
604and when it becomes inactive. The hook @code{activate-mark-hook} is
605also run at the end of a command if the mark is active and it is
606possible that the region may have changed.
607@end defvar
608
609@defvar mark-ring
610The value of this buffer-local variable is the list of saved former
611marks of the current buffer, most recent first.
612
613@example
614@group
615mark-ring
616@result{} (#<marker at 11050 in markers.texi>
617 #<marker at 10832 in markers.texi>
618 @dots{})
619@end group
620@end example
621@end defvar
622
623@defopt mark-ring-max
624The value of this variable is the maximum size of @code{mark-ring}. If
625more marks than this are pushed onto the @code{mark-ring},
626@code{push-mark} discards an old mark when it adds a new one.
627@end defopt
628
629@node The Region
630@section The Region
631@cindex region (between point and mark)
632
633 The text between point and the mark is known as @dfn{the region}.
634Various functions operate on text delimited by point and the mark, but
635only those functions specifically related to the region itself are
636described here.
637
638The next two functions signal an error if the mark does not point
639anywhere. If Transient Mark mode is enabled and
640@code{mark-even-if-inactive} is @code{nil}, they also signal an error
641if the mark is inactive.
642
643@defun region-beginning
644This function returns the position of the beginning of the region (as
645an integer). This is the position of either point or the mark,
646whichever is smaller.
647@end defun
648
649@defun region-end
650This function returns the position of the end of the region (as an
651integer). This is the position of either point or the mark, whichever is
652larger.
653@end defun
654
655 Few programs need to use the @code{region-beginning} and
656@code{region-end} functions. A command designed to operate on a region
657should normally use @code{interactive} with the @samp{r} specification
658to find the beginning and end of the region. This lets other Lisp
659programs specify the bounds explicitly as arguments. (@xref{Interactive
660Codes}.)
661
662@ignore
663 arch-tag: b1ba2e7a-a0f3-4c5e-875c-7d8e22d73299
664@end ignore