* bitmaps/README:
[bpt/emacs.git] / src / dispnew.c
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4588ec20 1/* Updating of data structures for redisplay.
0b5538bd
TTN
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
8cabe764 4 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
4588ec20
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5
6This file is part of GNU Emacs.
7
9ec0b715 8GNU Emacs is free software: you can redistribute it and/or modify
4588ec20 9it under the terms of the GNU General Public License as published by
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10the Free Software Foundation, either version 3 of the License, or
11(at your option) any later version.
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12
13GNU Emacs is distributed in the hope that it will be useful,
14but WITHOUT ANY WARRANTY; without even the implied warranty of
15MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16GNU General Public License for more details.
17
18You should have received a copy of the GNU General Public License
9ec0b715 19along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
4588ec20 20
18160b98 21#include <config.h>
68c45bf0 22#include <signal.h>
565620a5 23#include <stdio.h>
4588ec20
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24#include <ctype.h>
25
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26#ifdef HAVE_UNISTD_H
27#include <unistd.h>
28#endif
29
47099d6f 30#include "lisp.h"
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31#include "termchar.h"
32#include "termopts.h"
a0879520 33/* cm.h must come after dispextern.h on Windows. */
fd2e066a
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34#include "dispextern.h"
35#include "cm.h"
4588ec20 36#include "buffer.h"
83be827a 37#include "character.h"
d43721a2 38#include "keyboard.h"
502b9b64 39#include "frame.h"
428a555e 40#include "termhooks.h"
4588ec20
JB
41#include "window.h"
42#include "commands.h"
43#include "disptab.h"
44#include "indent.h"
d169fe39 45#include "intervals.h"
97cf50e7 46#include "blockinput.h"
dfcf069d 47#include "process.h"
4588ec20 48
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49/* I don't know why DEC Alpha OSF1 fail to compile this file if we
50 include the following file. */
51/* #include "systty.h" */
58b2bb63 52#include "syssignal.h"
a41f8bed 53
4588ec20
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54#ifdef HAVE_X_WINDOWS
55#include "xterm.h"
5f5c8ee5 56#endif /* HAVE_X_WINDOWS */
4588ec20 57
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58#ifdef HAVE_NTGUI
59#include "w32term.h"
60#endif /* HAVE_NTGUI */
61
edfda783
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62#ifdef HAVE_NS
63#include "nsterm.h"
64#endif
65
5f5c8ee5 66/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 67
5f5c8ee5 68#include "systime.h"
3883a901
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69#include <errno.h>
70
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71/* To get the prototype for `sleep'. */
72
73#ifdef HAVE_UNISTD_H
74#include <unistd.h>
75#endif
76
4588ec20 77/* Get number of chars of output now in the buffer of a stdio stream.
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78 This ought to be built in in stdio, but it isn't. Some s- files
79 override this because their stdio internals differ. */
80
e3271ae5 81#ifdef __GNU_LIBRARY__
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82
83/* The s- file might have overridden the definition with one that
84 works for the system's C library. But we are using the GNU C
85 library, so this is the right definition for every system. */
86
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87#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
88#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
89#else
cb5558ff 90#undef PENDING_OUTPUT_COUNT
e3271ae5 91#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
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92#endif
93#else /* not __GNU_LIBRARY__ */
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94#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
95#include <stdio_ext.h>
96#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
97#endif
cb5558ff 98#ifndef PENDING_OUTPUT_COUNT
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99#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
100#endif
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101#endif /* not __GNU_LIBRARY__ */
102
8a2a6032 103#if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
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104#include <term.h> /* for tgetent */
105#endif
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106\f
107/* Structure to pass dimensions around. Used for character bounding
108 boxes, glyph matrix dimensions and alike. */
109
110struct dim
111{
112 int width;
113 int height;
114};
115
116\f
117/* Function prototypes. */
118
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119static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
120static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
075757cc 121static int showing_window_margins_p P_ ((struct window *));
c9f00270 122static void fake_current_matrices P_ ((Lisp_Object));
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123static void redraw_overlapping_rows P_ ((struct window *, int));
124static void redraw_overlapped_rows P_ ((struct window *, int));
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125static int count_blanks P_ ((struct glyph *, int));
126static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129static void update_frame_line P_ ((struct frame *, int));
130static struct dim allocate_matrices_for_frame_redisplay
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131 P_ ((Lisp_Object, int, int, int, int *));
132static void allocate_matrices_for_window_redisplay P_ ((struct window *));
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133static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134static void adjust_frame_glyphs P_ ((struct frame *));
135struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136static void free_glyph_matrix P_ ((struct glyph_matrix *));
137static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
b96fd3e8 139static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5 140static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
f1d2ce7f 141#if GLYPH_DEBUG
5f5c8ee5 142static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 143#endif
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144static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149static struct glyph_pool *new_glyph_pool P_ ((void));
150static void free_glyph_pool P_ ((struct glyph_pool *));
151static void adjust_frame_glyphs_initially P_ ((void));
152static void adjust_frame_message_buffer P_ ((struct frame *));
153static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155static void build_frame_matrix P_ ((struct frame *));
156void clear_current_matrices P_ ((struct frame *));
157void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159static void clear_window_matrices P_ ((struct window *, int));
160static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161static int scrolling_window P_ ((struct window *, int));
e876ff42 162static int update_window_line P_ ((struct window *, int, int *));
5f5c8ee5 163static void update_marginal_area P_ ((struct window *, int, int));
408f5064 164static int update_text_area P_ ((struct window *, int));
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165static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167static void mirror_make_current P_ ((struct window *, int));
168void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 169#if GLYPH_DEBUG
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170static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
b96fd3e8 172#endif
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173static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174static int update_window_tree P_ ((struct window *, int));
175static int update_window P_ ((struct window *, int));
176static int update_frame_1 P_ ((struct frame *, int, int));
177static void set_window_cursor_after_update P_ ((struct window *));
178static int row_equal_p P_ ((struct window *, struct glyph_row *,
e4e0bee9 179 struct glyph_row *, int));
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180static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
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184static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185struct window *frame_row_to_window P_ ((struct window *, int));
5f5c8ee5 186
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187\f
188/* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
4588ec20 191
5f5c8ee5 192int redisplay_dont_pause;
45140e01 193
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194/* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
195 are supported, so we can check for input during redisplay at
196 regular intervals. */
197#ifdef EMACS_HAS_USECS
198#define PERIODIC_PREEMPTION_CHECKING 1
199#else
200#define PERIODIC_PREEMPTION_CHECKING 0
201#endif
202
203#if PERIODIC_PREEMPTION_CHECKING
204
205/* If a number (float), check for user input every N seconds. */
206
207Lisp_Object Vredisplay_preemption_period;
208
209/* Redisplay preemption timers. */
210
211static EMACS_TIME preemption_period;
212static EMACS_TIME preemption_next_check;
213
214#endif
215
a41f8bed 216/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 217 current contents of actual terminal frame; clear and redraw it. */
4588ec20 218
502b9b64 219int frame_garbaged;
4588ec20 220
5f5c8ee5 221/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
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222
223int display_completed;
224
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225/* Lisp variable visible-bell; enables use of screen-flash instead of
226 audible bell. */
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227
228int visible_bell;
229
502b9b64 230/* Invert the color of the whole frame, at a low level. */
4588ec20
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231
232int inverse_video;
233
234/* Line speed of the terminal. */
235
31ade731 236EMACS_INT baud_rate;
4588ec20 237
5f5c8ee5 238/* Either nil or a symbol naming the window system under which Emacs
2246281f 239 creates the first frame. */
4588ec20 240
2246281f 241Lisp_Object Vinitial_window_system;
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242
243/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 244
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245Lisp_Object Vwindow_system_version;
246
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247/* Vector of glyph definitions. Indexed by glyph number, the contents
248 are a string which is how to output the glyph.
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249
250 If Vglyph_table is nil, a glyph is output by using its low 8 bits
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GM
251 as a character code.
252
253 This is an obsolete feature that is no longer used. The variable
254 is retained for compatibility. */
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255
256Lisp_Object Vglyph_table;
257
258/* Display table to use for vectors that don't specify their own. */
259
260Lisp_Object Vstandard_display_table;
261
5f5c8ee5 262/* Nonzero means reading single-character input with prompt so put
153a073c 263 cursor on mini-buffer after the prompt. Positive means at end of
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264 text in echo area; negative means at beginning of line. */
265
4588ec20 266int cursor_in_echo_area;
9cda4f7c 267
e7067d00 268Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
5f5c8ee5 269
4588ec20 270\f
5f5c8ee5 271/* The currently selected frame. In a single-frame version, this
91fb7e1b 272 variable always equals the_only_frame. */
4588ec20 273
91fb7e1b 274Lisp_Object selected_frame;
4588ec20 275
5f5c8ee5 276/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 277 frames. This is usually the most recent such frame that was
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278 selected. In a single-frame version, this variable always holds
279 the address of the_only_frame. */
4588ec20 280
5f5c8ee5 281struct frame *last_nonminibuf_frame;
d52bad65 282
5f5c8ee5 283/* 1 means SIGWINCH happened when not safe. */
4588ec20 284
5f5c8ee5 285int delayed_size_change;
4588ec20 286
5f5c8ee5 287/* 1 means glyph initialization has been completed at startup. */
4588ec20 288
5f5c8ee5 289static int glyphs_initialized_initially_p;
4588ec20 290
5f5c8ee5 291/* Updated window if != 0. Set by update_window. */
4588ec20 292
5f5c8ee5 293struct window *updated_window;
4588ec20 294
5f5c8ee5 295/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 296
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297struct glyph_row *updated_row;
298int updated_area;
4588ec20 299
5f5c8ee5 300/* A glyph for a space. */
4588ec20 301
5f5c8ee5 302struct glyph space_glyph;
4588ec20 303
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304/* Non-zero means update has been performed directly, so that there's
305 no need for redisplay_internal to do much work. Set by
306 direct_output_for_insert. */
4588ec20 307
5f5c8ee5 308int redisplay_performed_directly_p;
4588ec20 309
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310/* Counts of allocated structures. These counts serve to diagnose
311 memory leaks and double frees. */
4588ec20 312
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313int glyph_matrix_count;
314int glyph_pool_count;
4588ec20 315
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316/* If non-null, the frame whose frame matrices are manipulated. If
317 null, window matrices are worked on. */
4588ec20 318
5f5c8ee5 319static struct frame *frame_matrix_frame;
4588ec20 320
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GM
321/* Non-zero means that fonts have been loaded since the last glyph
322 matrix adjustments. Redisplay must stop, and glyph matrices must
323 be adjusted when this flag becomes non-zero during display. The
324 reason fonts can be loaded so late is that fonts of fontsets are
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325 loaded on demand. Another reason is that a line contains many
326 characters displayed by zero width or very narrow glyphs of
327 variable-width fonts. */
836d2cde 328
5f5c8ee5 329int fonts_changed_p;
836d2cde 330
177c0ea7 331/* Convert vpos and hpos from frame to window and vice versa.
5f5c8ee5 332 This may only be used for terminal frames. */
836d2cde 333
5f5c8ee5 334#if GLYPH_DEBUG
4588ec20 335
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336static int window_to_frame_vpos P_ ((struct window *, int));
337static int window_to_frame_hpos P_ ((struct window *, int));
338#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
339#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 340
9b0e97aa
GM
341/* One element of the ring buffer containing redisplay history
342 information. */
343
344struct redisplay_history
345{
346 char trace[512 + 100];
347};
348
349/* The size of the history buffer. */
350
351#define REDISPLAY_HISTORY_SIZE 30
352
353/* The redisplay history buffer. */
354
355static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
356
357/* Next free entry in redisplay_history. */
358
359static int history_idx;
360
361/* A tick that's incremented each time something is added to the
362 history. */
363
364static unsigned history_tick;
365
366static void add_frame_display_history P_ ((struct frame *, int));
367static void add_window_display_history P_ ((struct window *, char *, int));
6a8aec41 368\f
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GM
369/* Add to the redisplay history how window W has been displayed.
370 MSG is a trace containing the information how W's glyph matrix
153a073c 371 has been constructed. PAUSED_P non-zero means that the update
9b0e97aa
GM
372 has been interrupted for pending input. */
373
374static void
375add_window_display_history (w, msg, paused_p)
376 struct window *w;
377 char *msg;
378 int paused_p;
379{
380 char *buf;
177c0ea7 381
9b0e97aa
GM
382 if (history_idx >= REDISPLAY_HISTORY_SIZE)
383 history_idx = 0;
384 buf = redisplay_history[history_idx].trace;
385 ++history_idx;
177c0ea7 386
9b0e97aa
GM
387 sprintf (buf, "%d: window %p (`%s')%s\n",
388 history_tick++,
389 w,
390 ((BUFFERP (w->buffer)
391 && STRINGP (XBUFFER (w->buffer)->name))
d5db4077 392 ? (char *) SDATA (XBUFFER (w->buffer)->name)
9b0e97aa
GM
393 : "???"),
394 paused_p ? " ***paused***" : "");
395 strcat (buf, msg);
396}
397
398
399/* Add to the redisplay history that frame F has been displayed.
400 PAUSED_P non-zero means that the update has been interrupted for
401 pending input. */
402
403static void
404add_frame_display_history (f, paused_p)
405 struct frame *f;
406 int paused_p;
407{
408 char *buf;
177c0ea7 409
9b0e97aa
GM
410 if (history_idx >= REDISPLAY_HISTORY_SIZE)
411 history_idx = 0;
412 buf = redisplay_history[history_idx].trace;
413 ++history_idx;
177c0ea7 414
9b0e97aa
GM
415 sprintf (buf, "%d: update frame %p%s",
416 history_tick++,
417 f, paused_p ? " ***paused***" : "");
418}
419
420
421DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
422 Sdump_redisplay_history, 0, 0, "",
7ee72033
MB
423 doc: /* Dump redisplay history to stderr. */)
424 ()
9b0e97aa
GM
425{
426 int i;
427
428 for (i = history_idx - 1; i != history_idx; --i)
429 {
430 if (i < 0)
431 i = REDISPLAY_HISTORY_SIZE - 1;
432 fprintf (stderr, "%s\n", redisplay_history[i].trace);
433 }
434
435 return Qnil;
436}
437
438
5f5c8ee5 439#else /* GLYPH_DEBUG == 0 */
4588ec20 440
7df02016
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441#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
442#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
4588ec20 443
5f5c8ee5 444#endif /* GLYPH_DEBUG == 0 */
4588ec20 445
4588ec20 446
5f5c8ee5
GM
447/* Like bcopy except never gets confused by overlap. Let this be the
448 first function defined in this file, or change emacs.c where the
449 address of this function is used. */
4588ec20
JB
450
451void
452safe_bcopy (from, to, size)
ea64076a
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453 const char *from;
454 char *to;
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455 int size;
456{
b5c685f4 457 if (size <= 0 || from == to)
4588ec20
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458 return;
459
b5c685f4
JB
460 /* If the source and destination don't overlap, then bcopy can
461 handle it. If they do overlap, but the destination is lower in
462 memory than the source, we'll assume bcopy can handle that. */
463 if (to < from || from + size <= to)
464 bcopy (from, to, size);
465
466 /* Otherwise, we'll copy from the end. */
467 else
4588ec20 468 {
ea64076a 469 register const char *endf = from + size;
b5c685f4 470 register char *endt = to + size;
4588ec20
JB
471
472 /* If TO - FROM is large, then we should break the copy into
473 nonoverlapping chunks of TO - FROM bytes each. However, if
474 TO - FROM is small, then the bcopy function call overhead
475 makes this not worth it. The crossover point could be about
b5c685f4
JB
476 anywhere. Since I don't think the obvious copy loop is too
477 bad, I'm trying to err in its favor. */
4588ec20
JB
478 if (to - from < 64)
479 {
480 do
481 *--endt = *--endf;
482 while (endf != from);
483 }
484 else
485 {
b5c685f4 486 for (;;)
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JB
487 {
488 endt -= (to - from);
489 endf -= (to - from);
490
b5c685f4
JB
491 if (endt < to)
492 break;
493
4588ec20
JB
494 bcopy (endf, endt, to - from);
495 }
b5c685f4
JB
496
497 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
498 little left over. The amount left over is (endt + (to -
499 from)) - to, which is endt - from. */
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JB
500 bcopy (from, to, endt - from);
501 }
502 }
177c0ea7 503}
4588ec20 504
4588ec20 505
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GM
506\f
507/***********************************************************************
508 Glyph Matrices
509 ***********************************************************************/
510
511/* Allocate and return a glyph_matrix structure. POOL is the glyph
512 pool from which memory for the matrix should be allocated, or null
513 for window-based redisplay where no glyph pools are used. The
514 member `pool' of the glyph matrix structure returned is set to
515 POOL, the structure is otherwise zeroed. */
516
517struct glyph_matrix *
518new_glyph_matrix (pool)
519 struct glyph_pool *pool;
4588ec20 520{
5f5c8ee5
GM
521 struct glyph_matrix *result;
522
523 /* Allocate and clear. */
524 result = (struct glyph_matrix *) xmalloc (sizeof *result);
525 bzero (result, sizeof *result);
4588ec20 526
5f5c8ee5
GM
527 /* Increment number of allocated matrices. This count is used
528 to detect memory leaks. */
529 ++glyph_matrix_count;
4588ec20 530
5f5c8ee5
GM
531 /* Set pool and return. */
532 result->pool = pool;
533 return result;
4588ec20
JB
534}
535
4588ec20 536
5f5c8ee5
GM
537/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
538
539 The global counter glyph_matrix_count is decremented when a matrix
540 is freed. If the count gets negative, more structures were freed
541 than allocated, i.e. one matrix was freed more than once or a bogus
542 pointer was passed to this function.
177c0ea7 543
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GM
544 If MATRIX->pool is null, this means that the matrix manages its own
545 glyph memory---this is done for matrices on X frames. Freeing the
546 matrix also frees the glyph memory in this case. */
547
548static void
549free_glyph_matrix (matrix)
550 struct glyph_matrix *matrix;
4588ec20 551{
5f5c8ee5
GM
552 if (matrix)
553 {
554 int i;
555
556 /* Detect the case that more matrices are freed than were
557 allocated. */
558 if (--glyph_matrix_count < 0)
559 abort ();
560
561 /* Free glyph memory if MATRIX owns it. */
562 if (matrix->pool == NULL)
563 for (i = 0; i < matrix->rows_allocated; ++i)
564 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
177c0ea7 565
5f5c8ee5
GM
566 /* Free row structures and the matrix itself. */
567 xfree (matrix->rows);
568 xfree (matrix);
569 }
570}
4588ec20 571
4588ec20 572
5f5c8ee5
GM
573/* Return the number of glyphs to reserve for a marginal area of
574 window W. TOTAL_GLYPHS is the number of glyphs in a complete
575 display line of window W. MARGIN gives the width of the marginal
576 area in canonical character units. MARGIN should be an integer
577 or a float. */
578
579static int
580margin_glyphs_to_reserve (w, total_glyphs, margin)
581 struct window *w;
582 int total_glyphs;
583 Lisp_Object margin;
584{
585 int n;
4588ec20 586
5f5c8ee5 587 if (NUMBERP (margin))
4588ec20 588 {
7df02016 589 int width = XFASTINT (w->total_cols);
5f5c8ee5
GM
590 double d = max (0, XFLOATINT (margin));
591 d = min (width / 2 - 1, d);
35ec832e 592 n = (int) ((double) total_glyphs / width * d);
5f5c8ee5
GM
593 }
594 else
595 n = 0;
596
597 return n;
598}
599
4588ec20 600
5f5c8ee5
GM
601/* Adjust glyph matrix MATRIX on window W or on a frame to changed
602 window sizes.
4588ec20 603
5f5c8ee5
GM
604 W is null if the function is called for a frame glyph matrix.
605 Otherwise it is the window MATRIX is a member of. X and Y are the
606 indices of the first column and row of MATRIX within the frame
607 matrix, if such a matrix exists. They are zero for purely
608 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 609
5f5c8ee5
GM
610 In window-based redisplay, where no frame matrices exist, glyph
611 matrices manage their own glyph storage. Otherwise, they allocate
612 storage from a common frame glyph pool which can be found in
613 MATRIX->pool.
23b0200c 614
5f5c8ee5
GM
615 The reason for this memory management strategy is to avoid complete
616 frame redraws if possible. When we allocate from a common pool, a
617 change of the location or size of a sub-matrix within the pool
618 requires a complete redisplay of the frame because we cannot easily
619 make sure that the current matrices of all windows still agree with
620 what is displayed on the screen. While this is usually fast, it
621 leads to screen flickering. */
23b0200c 622
5f5c8ee5
GM
623static void
624adjust_glyph_matrix (w, matrix, x, y, dim)
625 struct window *w;
626 struct glyph_matrix *matrix;
627 int x, y;
628 struct dim dim;
629{
630 int i;
631 int new_rows;
632 int marginal_areas_changed_p = 0;
045dee35
GM
633 int header_line_changed_p = 0;
634 int header_line_p = 0;
5f5c8ee5 635 int left = -1, right = -1;
ca8a12a7 636 int window_width = -1, window_height = -1;
5f5c8ee5 637
6b61353c
KH
638 /* See if W had a header line that has disappeared now, or vice versa.
639 Get W's size. */
5f5c8ee5
GM
640 if (w)
641 {
6b61353c
KH
642 window_box (w, -1, 0, 0, &window_width, &window_height);
643
045dee35
GM
644 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
645 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 646 }
045dee35 647 matrix->header_line_p = header_line_p;
23b0200c 648
6b61353c
KH
649 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
650 Do nothing if MATRIX' size, position, vscroll, and marginal areas
5f5c8ee5
GM
651 haven't changed. This optimization is important because preserving
652 the matrix means preventing redisplay. */
653 if (matrix->pool == NULL)
654 {
7df02016
KS
655 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
656 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
5f5c8ee5
GM
657 xassert (left >= 0 && right >= 0);
658 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
659 || right != matrix->right_margin_glyphs);
660
661 if (!marginal_areas_changed_p
662 && !fonts_changed_p
045dee35 663 && !header_line_changed_p
7df02016
KS
664 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
665 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
5f5c8ee5
GM
666 && matrix->window_height == window_height
667 && matrix->window_vscroll == w->vscroll
668 && matrix->window_width == window_width)
669 return;
670 }
177c0ea7 671
5f5c8ee5
GM
672 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
673 if (matrix->rows_allocated < dim.height)
674 {
675 int size = dim.height * sizeof (struct glyph_row);
676 new_rows = dim.height - matrix->rows_allocated;
677 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
678 bzero (matrix->rows + matrix->rows_allocated,
679 new_rows * sizeof *matrix->rows);
680 matrix->rows_allocated = dim.height;
681 }
682 else
683 new_rows = 0;
60a8948a 684
5f5c8ee5
GM
685 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
686 on a frame not using window-based redisplay. Set up pointers for
687 each row into the glyph pool. */
688 if (matrix->pool)
689 {
690 xassert (matrix->pool->glyphs);
177c0ea7 691
5f5c8ee5 692 if (w)
60a8948a 693 {
5f5c8ee5 694 left = margin_glyphs_to_reserve (w, dim.width,
7df02016 695 w->left_margin_cols);
5f5c8ee5 696 right = margin_glyphs_to_reserve (w, dim.width,
7df02016 697 w->right_margin_cols);
60a8948a 698 }
5f5c8ee5
GM
699 else
700 left = right = 0;
177c0ea7 701
5f5c8ee5 702 for (i = 0; i < dim.height; ++i)
60a8948a 703 {
5f5c8ee5 704 struct glyph_row *row = &matrix->rows[i];
177c0ea7
JB
705
706 row->glyphs[LEFT_MARGIN_AREA]
5f5c8ee5
GM
707 = (matrix->pool->glyphs
708 + (y + i) * matrix->pool->ncolumns
709 + x);
177c0ea7 710
5f5c8ee5
GM
711 if (w == NULL
712 || row == matrix->rows + dim.height - 1
045dee35 713 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
714 {
715 row->glyphs[TEXT_AREA]
716 = row->glyphs[LEFT_MARGIN_AREA];
717 row->glyphs[RIGHT_MARGIN_AREA]
718 = row->glyphs[TEXT_AREA] + dim.width;
719 row->glyphs[LAST_AREA]
720 = row->glyphs[RIGHT_MARGIN_AREA];
721 }
722 else
723 {
724 row->glyphs[TEXT_AREA]
725 = row->glyphs[LEFT_MARGIN_AREA] + left;
726 row->glyphs[RIGHT_MARGIN_AREA]
727 = row->glyphs[TEXT_AREA] + dim.width - left - right;
728 row->glyphs[LAST_AREA]
729 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
730 }
60a8948a 731 }
177c0ea7 732
5f5c8ee5
GM
733 matrix->left_margin_glyphs = left;
734 matrix->right_margin_glyphs = right;
735 }
736 else
737 {
738 /* If MATRIX->pool is null, MATRIX is responsible for managing
6b61353c
KH
739 its own memory. It is a window matrix for window-based redisplay.
740 Allocate glyph memory from the heap. */
5f5c8ee5
GM
741 if (dim.width > matrix->matrix_w
742 || new_rows
045dee35 743 || header_line_changed_p
5f5c8ee5 744 || marginal_areas_changed_p)
4588ec20 745 {
5f5c8ee5
GM
746 struct glyph_row *row = matrix->rows;
747 struct glyph_row *end = row + matrix->rows_allocated;
177c0ea7 748
5f5c8ee5
GM
749 while (row < end)
750 {
751 row->glyphs[LEFT_MARGIN_AREA]
752 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
753 (dim.width
754 * sizeof (struct glyph)));
177c0ea7 755
5f5c8ee5
GM
756 /* The mode line never has marginal areas. */
757 if (row == matrix->rows + dim.height - 1
045dee35 758 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
759 {
760 row->glyphs[TEXT_AREA]
761 = row->glyphs[LEFT_MARGIN_AREA];
762 row->glyphs[RIGHT_MARGIN_AREA]
763 = row->glyphs[TEXT_AREA] + dim.width;
764 row->glyphs[LAST_AREA]
765 = row->glyphs[RIGHT_MARGIN_AREA];
766 }
767 else
768 {
769 row->glyphs[TEXT_AREA]
770 = row->glyphs[LEFT_MARGIN_AREA] + left;
771 row->glyphs[RIGHT_MARGIN_AREA]
772 = row->glyphs[TEXT_AREA] + dim.width - left - right;
773 row->glyphs[LAST_AREA]
774 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
775 }
776 ++row;
777 }
4588ec20
JB
778 }
779
5f5c8ee5
GM
780 xassert (left >= 0 && right >= 0);
781 matrix->left_margin_glyphs = left;
782 matrix->right_margin_glyphs = right;
783 }
177c0ea7 784
5f5c8ee5
GM
785 /* Number of rows to be used by MATRIX. */
786 matrix->nrows = dim.height;
3ed36514 787 xassert (matrix->nrows >= 0);
5f5c8ee5 788
b7b20fbd 789 if (w)
5f5c8ee5 790 {
b7b20fbd 791 if (matrix == w->current_matrix)
4588ec20 792 {
b7b20fbd
GM
793 /* Mark rows in a current matrix of a window as not having
794 valid contents. It's important to not do this for
795 desired matrices. When Emacs starts, it may already be
796 building desired matrices when this function runs. */
797 if (window_width < 0)
798 window_width = window_box_width (w, -1);
177c0ea7 799
b7b20fbd
GM
800 /* Optimize the case that only the height has changed (C-x 2,
801 upper window). Invalidate all rows that are no longer part
802 of the window. */
803 if (!marginal_areas_changed_p
73d75a62
GM
804 && !header_line_changed_p
805 && new_rows == 0
806 && dim.width == matrix->matrix_w
7df02016
KS
807 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
808 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
73d75a62 809 && matrix->window_width == window_width)
b7b20fbd 810 {
dd42b31a
GM
811 /* Find the last row in the window. */
812 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
813 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
814 {
26447967 815 ++i;
dd42b31a
GM
816 break;
817 }
b7b20fbd
GM
818
819 /* Window end is invalid, if inside of the rows that
dd42b31a 820 are invalidated below. */
b7b20fbd
GM
821 if (INTEGERP (w->window_end_vpos)
822 && XFASTINT (w->window_end_vpos) >= i)
823 w->window_end_valid = Qnil;
177c0ea7 824
b7b20fbd
GM
825 while (i < matrix->nrows)
826 matrix->rows[i++].enabled_p = 0;
827 }
828 else
829 {
830 for (i = 0; i < matrix->nrows; ++i)
831 matrix->rows[i].enabled_p = 0;
832 }
5f5c8ee5 833 }
b7b20fbd 834 else if (matrix == w->desired_matrix)
5f5c8ee5 835 {
b7b20fbd
GM
836 /* Rows in desired matrices always have to be cleared;
837 redisplay expects this is the case when it runs, so it
838 had better be the case when we adjust matrices between
839 redisplays. */
5f5c8ee5
GM
840 for (i = 0; i < matrix->nrows; ++i)
841 matrix->rows[i].enabled_p = 0;
4588ec20 842 }
4588ec20 843 }
177c0ea7
JB
844
845
5f5c8ee5
GM
846 /* Remember last values to be able to optimize frame redraws. */
847 matrix->matrix_x = x;
848 matrix->matrix_y = y;
849 matrix->matrix_w = dim.width;
850 matrix->matrix_h = dim.height;
851
852 /* Record the top y location and height of W at the time the matrix
853 was last adjusted. This is used to optimize redisplay above. */
854 if (w)
4588ec20 855 {
7df02016
KS
856 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
857 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
5f5c8ee5
GM
858 matrix->window_height = window_height;
859 matrix->window_width = window_width;
860 matrix->window_vscroll = w->vscroll;
861 }
862}
4588ec20 863
4588ec20 864
5f5c8ee5
GM
865/* Reverse the contents of rows in MATRIX between START and END. The
866 contents of the row at END - 1 end up at START, END - 2 at START +
867 1 etc. This is part of the implementation of rotate_matrix (see
868 below). */
d52bad65 869
5f5c8ee5
GM
870static void
871reverse_rows (matrix, start, end)
872 struct glyph_matrix *matrix;
873 int start, end;
874{
875 int i, j;
23b0200c 876
5f5c8ee5
GM
877 for (i = start, j = end - 1; i < j; ++i, --j)
878 {
879 /* Non-ISO HP/UX compiler doesn't like auto struct
880 initialization. */
881 struct glyph_row temp;
882 temp = matrix->rows[i];
883 matrix->rows[i] = matrix->rows[j];
884 matrix->rows[j] = temp;
885 }
886}
23b0200c 887
23b0200c 888
5f5c8ee5
GM
889/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
890 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
891 indices. (Note: this does not copy glyphs, only glyph pointers in
892 row structures are moved around).
60a8948a 893
5f5c8ee5
GM
894 The algorithm used for rotating the vector was, I believe, first
895 described by Kernighan. See the vector R as consisting of two
896 sub-vectors AB, where A has length BY for BY >= 0. The result
897 after rotating is then BA. Reverse both sub-vectors to get ArBr
898 and reverse the result to get (ArBr)r which is BA. Similar for
899 rotating right. */
900
901void
902rotate_matrix (matrix, first, last, by)
903 struct glyph_matrix *matrix;
904 int first, last, by;
905{
906 if (by < 0)
907 {
908 /* Up (rotate left, i.e. towards lower indices). */
909 by = -by;
910 reverse_rows (matrix, first, first + by);
911 reverse_rows (matrix, first + by, last);
912 reverse_rows (matrix, first, last);
913 }
914 else if (by > 0)
915 {
916 /* Down (rotate right, i.e. towards higher indices). */
917 reverse_rows (matrix, last - by, last);
918 reverse_rows (matrix, first, last - by);
919 reverse_rows (matrix, first, last);
920 }
921}
922
923
924/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
925 with indices START <= index < END. Increment positions by DELTA/
926 DELTA_BYTES. */
927
928void
86c11ba1 929increment_matrix_positions (matrix, start, end, delta, delta_bytes)
5f5c8ee5
GM
930 struct glyph_matrix *matrix;
931 int start, end, delta, delta_bytes;
932{
933 /* Check that START and END are reasonable values. */
934 xassert (start >= 0 && start <= matrix->nrows);
935 xassert (end >= 0 && end <= matrix->nrows);
936 xassert (start <= end);
937
938 for (; start < end; ++start)
86c11ba1 939 increment_row_positions (matrix->rows + start, delta, delta_bytes);
5f5c8ee5
GM
940}
941
942
943/* Enable a range of rows in glyph matrix MATRIX. START and END are
944 the row indices of the first and last + 1 row to enable. If
945 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
946
947void
948enable_glyph_matrix_rows (matrix, start, end, enabled_p)
949 struct glyph_matrix *matrix;
950 int start, end;
951 int enabled_p;
952{
3ed36514
GM
953 xassert (start <= end);
954 xassert (start >= 0 && start < matrix->nrows);
955 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 956
5f5c8ee5
GM
957 for (; start < end; ++start)
958 matrix->rows[start].enabled_p = enabled_p != 0;
959}
960
961
962/* Clear MATRIX.
963
964 This empties all rows in MATRIX by setting the enabled_p flag for
965 all rows of the matrix to zero. The function prepare_desired_row
966 will eventually really clear a row when it sees one with a zero
967 enabled_p flag.
968
969 Resets update hints to defaults value. The only update hint
970 currently present is the flag MATRIX->no_scrolling_p. */
971
972void
973clear_glyph_matrix (matrix)
974 struct glyph_matrix *matrix;
975{
976 if (matrix)
977 {
978 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
979 matrix->no_scrolling_p = 0;
980 }
981}
177c0ea7 982
5f5c8ee5
GM
983
984/* Shift part of the glyph matrix MATRIX of window W up or down.
985 Increment y-positions in glyph rows between START and END by DY,
986 and recompute their visible height. */
987
988void
989shift_glyph_matrix (w, matrix, start, end, dy)
990 struct window *w;
991 struct glyph_matrix *matrix;
992 int start, end, dy;
993{
994 int min_y, max_y;
177c0ea7 995
5f5c8ee5
GM
996 xassert (start <= end);
997 xassert (start >= 0 && start < matrix->nrows);
998 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 999
7df02016
KS
1000 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1001 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 1002
5f5c8ee5
GM
1003 for (; start < end; ++start)
1004 {
1005 struct glyph_row *row = &matrix->rows[start];
177c0ea7 1006
5f5c8ee5 1007 row->y += dy;
d6c747a4 1008 row->visible_height = row->height;
177c0ea7 1009
5f5c8ee5 1010 if (row->y < min_y)
d6c747a4
GM
1011 row->visible_height -= min_y - row->y;
1012 if (row->y + row->height > max_y)
1013 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1014 }
1015}
1016
1017
1018/* Mark all rows in current matrices of frame F as invalid. Marking
1019 invalid is done by setting enabled_p to zero for all rows in a
1020 current matrix. */
1021
1022void
1023clear_current_matrices (f)
1024 register struct frame *f;
1025{
1026 /* Clear frame current matrix, if we have one. */
1027 if (f->current_matrix)
1028 clear_glyph_matrix (f->current_matrix);
1029
1030 /* Clear the matrix of the menu bar window, if such a window exists.
1031 The menu bar window is currently used to display menus on X when
1032 no toolkit support is compiled in. */
1033 if (WINDOWP (f->menu_bar_window))
1034 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1035
9ea173e8
GM
1036 /* Clear the matrix of the tool-bar window, if any. */
1037 if (WINDOWP (f->tool_bar_window))
1038 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
1039
1040 /* Clear current window matrices. */
1041 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1042 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1043}
1044
1045
1046/* Clear out all display lines of F for a coming redisplay. */
1047
1048void
1049clear_desired_matrices (f)
1050 register struct frame *f;
1051{
1052 if (f->desired_matrix)
1053 clear_glyph_matrix (f->desired_matrix);
177c0ea7 1054
5f5c8ee5
GM
1055 if (WINDOWP (f->menu_bar_window))
1056 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1057
9ea173e8
GM
1058 if (WINDOWP (f->tool_bar_window))
1059 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
1060
1061 /* Do it for window matrices. */
1062 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1063 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1064}
1065
1066
1067/* Clear matrices in window tree rooted in W. If DESIRED_P is
1068 non-zero clear desired matrices, otherwise clear current matrices. */
1069
1070static void
1071clear_window_matrices (w, desired_p)
1072 struct window *w;
1073 int desired_p;
1074{
1075 while (w)
1076 {
1077 if (!NILP (w->hchild))
1078 {
1079 xassert (WINDOWP (w->hchild));
1080 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1081 }
1082 else if (!NILP (w->vchild))
1083 {
1084 xassert (WINDOWP (w->vchild));
1085 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1086 }
1087 else
1088 {
1089 if (desired_p)
1090 clear_glyph_matrix (w->desired_matrix);
1091 else
1092 {
1093 clear_glyph_matrix (w->current_matrix);
1094 w->window_end_valid = Qnil;
1095 }
1096 }
1097
1098 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1099 }
1100}
1101
1102
1103\f
1104/***********************************************************************
1105 Glyph Rows
1106
1107 See dispextern.h for an overall explanation of glyph rows.
1108 ***********************************************************************/
1109
1110/* Clear glyph row ROW. Do it in a way that makes it robust against
1111 changes in the glyph_row structure, i.e. addition or removal of
1112 structure members. */
1113
2cca872d
KH
1114static struct glyph_row null_row;
1115
5f5c8ee5
GM
1116void
1117clear_glyph_row (row)
1118 struct glyph_row *row;
1119{
1120 struct glyph *p[1 + LAST_AREA];
5f5c8ee5
GM
1121
1122 /* Save pointers. */
1123 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1124 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1125 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1126 p[LAST_AREA] = row->glyphs[LAST_AREA];
1127
1128 /* Clear. */
1129 *row = null_row;
1130
1131 /* Restore pointers. */
1132 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1133 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1134 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1135 row->glyphs[LAST_AREA] = p[LAST_AREA];
45560b1a
GM
1136
1137#if 0 /* At some point, some bit-fields of struct glyph were not set,
1138 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1139 Redisplay outputs such glyphs, and flickering effects were
1140 the result. This also depended on the contents of memory
1141 returned by xmalloc. If flickering happens again, activate
153a073c 1142 the code below. If the flickering is gone with that, chances
45560b1a
GM
1143 are that the flickering has the same reason as here. */
1144 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1145#endif
5f5c8ee5
GM
1146}
1147
1148
1149/* Make ROW an empty, enabled row of canonical character height,
1150 in window W starting at y-position Y. */
1151
1152void
1153blank_row (w, row, y)
1154 struct window *w;
1155 struct glyph_row *row;
1156 int y;
1157{
1158 int min_y, max_y;
177c0ea7 1159
7df02016
KS
1160 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1161 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 1162
5f5c8ee5
GM
1163 clear_glyph_row (row);
1164 row->y = y;
408f5064 1165 row->ascent = row->phys_ascent = 0;
7df02016 1166 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
d6c747a4 1167 row->visible_height = row->height;
177c0ea7 1168
5f5c8ee5 1169 if (row->y < min_y)
d6c747a4
GM
1170 row->visible_height -= min_y - row->y;
1171 if (row->y + row->height > max_y)
1172 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1173
1174 row->enabled_p = 1;
1175}
1176
1177
1178/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1179 are the amounts by which to change positions. Note that the first
1180 glyph of the text area of a row can have a buffer position even if
1181 the used count of the text area is zero. Such rows display line
1182 ends. */
1183
1184void
86c11ba1 1185increment_row_positions (row, delta, delta_bytes)
5f5c8ee5
GM
1186 struct glyph_row *row;
1187 int delta, delta_bytes;
1188{
1189 int area, i;
1190
1191 /* Increment start and end positions. */
1192 MATRIX_ROW_START_CHARPOS (row) += delta;
1193 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1194 MATRIX_ROW_END_CHARPOS (row) += delta;
1195 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1196
5cacdcfd
KS
1197 if (!row->enabled_p)
1198 return;
1199
5f5c8ee5
GM
1200 /* Increment positions in glyphs. */
1201 for (area = 0; area < LAST_AREA; ++area)
1202 for (i = 0; i < row->used[area]; ++i)
1203 if (BUFFERP (row->glyphs[area][i].object)
1204 && row->glyphs[area][i].charpos > 0)
1205 row->glyphs[area][i].charpos += delta;
1206
1207 /* Capture the case of rows displaying a line end. */
1208 if (row->used[TEXT_AREA] == 0
1209 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1210 row->glyphs[TEXT_AREA]->charpos += delta;
1211}
1212
1213
9af3e742 1214#if 0
5f5c8ee5
GM
1215/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1216 contents, i.e. glyph structure contents are exchanged between A and
1217 B without changing glyph pointers in A and B. */
1218
1219static void
1220swap_glyphs_in_rows (a, b)
1221 struct glyph_row *a, *b;
1222{
1223 int area;
1224
1225 for (area = 0; area < LAST_AREA; ++area)
1226 {
1227 /* Number of glyphs to swap. */
1228 int max_used = max (a->used[area], b->used[area]);
1229
1230 /* Start of glyphs in area of row A. */
1231 struct glyph *glyph_a = a->glyphs[area];
1232
1233 /* End + 1 of glyphs in area of row A. */
1234 struct glyph *glyph_a_end = a->glyphs[max_used];
1235
1236 /* Start of glyphs in area of row B. */
1237 struct glyph *glyph_b = b->glyphs[area];
1238
1239 while (glyph_a < glyph_a_end)
1240 {
1241 /* Non-ISO HP/UX compiler doesn't like auto struct
1242 initialization. */
1243 struct glyph temp;
1244 temp = *glyph_a;
1245 *glyph_a = *glyph_b;
1246 *glyph_b = temp;
1247 ++glyph_a;
1248 ++glyph_b;
1249 }
1250 }
1251}
1252
9af3e742 1253#endif /* 0 */
5f5c8ee5
GM
1254
1255/* Exchange pointers to glyph memory between glyph rows A and B. */
1256
1257static INLINE void
1258swap_glyph_pointers (a, b)
1259 struct glyph_row *a, *b;
1260{
1261 int i;
1262 for (i = 0; i < LAST_AREA + 1; ++i)
1263 {
1264 struct glyph *temp = a->glyphs[i];
1265 a->glyphs[i] = b->glyphs[i];
1266 b->glyphs[i] = temp;
1267 }
1268}
1269
1270
1271/* Copy glyph row structure FROM to glyph row structure TO, except
1272 that glyph pointers in the structures are left unchanged. */
1273
1274INLINE void
1275copy_row_except_pointers (to, from)
1276 struct glyph_row *to, *from;
1277{
1278 struct glyph *pointers[1 + LAST_AREA];
1279
1280 /* Save glyph pointers of TO. */
1281 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1282
1283 /* Do a structure assignment. */
1284 *to = *from;
1285
1286 /* Restore original pointers of TO. */
1287 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1288}
1289
1290
1291/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1292 TO and FROM are left unchanged. Glyph contents are copied from the
1293 glyph memory of FROM to the glyph memory of TO. Increment buffer
1294 positions in row TO by DELTA/ DELTA_BYTES. */
1295
1296void
1297copy_glyph_row_contents (to, from, delta, delta_bytes)
1298 struct glyph_row *to, *from;
1299 int delta, delta_bytes;
1300{
1301 int area;
1302
1303 /* This is like a structure assignment TO = FROM, except that
1304 glyph pointers in the rows are left unchanged. */
1305 copy_row_except_pointers (to, from);
1306
1307 /* Copy glyphs from FROM to TO. */
1308 for (area = 0; area < LAST_AREA; ++area)
1309 if (from->used[area])
177c0ea7 1310 bcopy (from->glyphs[area], to->glyphs[area],
5f5c8ee5
GM
1311 from->used[area] * sizeof (struct glyph));
1312
1313 /* Increment buffer positions in TO by DELTA. */
86c11ba1 1314 increment_row_positions (to, delta, delta_bytes);
5f5c8ee5
GM
1315}
1316
1317
1318/* Assign glyph row FROM to glyph row TO. This works like a structure
1319 assignment TO = FROM, except that glyph pointers are not copied but
1320 exchanged between TO and FROM. Pointers must be exchanged to avoid
1321 a memory leak. */
1322
1323static INLINE void
1324assign_row (to, from)
1325 struct glyph_row *to, *from;
1326{
1327 swap_glyph_pointers (to, from);
1328 copy_row_except_pointers (to, from);
1329}
1330
1331
1332/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1333 a row in a window matrix, is a slice of the glyph memory of the
1334 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1335 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1336 memory of FRAME_ROW. */
1337
2d5912c1 1338#if GLYPH_DEBUG
9339e87f 1339
5f5c8ee5
GM
1340static int
1341glyph_row_slice_p (window_row, frame_row)
1342 struct glyph_row *window_row, *frame_row;
1343{
1344 struct glyph *window_glyph_start = window_row->glyphs[0];
1345 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1346 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1347
1348 return (frame_glyph_start <= window_glyph_start
1349 && window_glyph_start < frame_glyph_end);
1350}
1351
9339e87f 1352#endif /* GLYPH_DEBUG */
5f5c8ee5 1353
9af3e742
GM
1354#if 0
1355
5f5c8ee5
GM
1356/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1357 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1358 in WINDOW_MATRIX is found satisfying the condition. */
1359
1360static struct glyph_row *
1361find_glyph_row_slice (window_matrix, frame_matrix, row)
1362 struct glyph_matrix *window_matrix, *frame_matrix;
1363 int row;
1364{
1365 int i;
1366
1367 xassert (row >= 0 && row < frame_matrix->nrows);
1368
1369 for (i = 0; i < window_matrix->nrows; ++i)
1370 if (glyph_row_slice_p (window_matrix->rows + i,
1371 frame_matrix->rows + row))
1372 break;
1373
1374 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1375}
1376
9af3e742 1377#endif /* 0 */
5f5c8ee5
GM
1378
1379/* Prepare ROW for display. Desired rows are cleared lazily,
1380 i.e. they are only marked as to be cleared by setting their
1381 enabled_p flag to zero. When a row is to be displayed, a prior
1382 call to this function really clears it. */
1383
1384void
1385prepare_desired_row (row)
1386 struct glyph_row *row;
1387{
1388 if (!row->enabled_p)
1389 {
1390 clear_glyph_row (row);
1391 row->enabled_p = 1;
1392 }
1393}
1394
1395
1396/* Return a hash code for glyph row ROW. */
1397
1398int
1399line_hash_code (row)
1400 struct glyph_row *row;
1401{
1402 int hash = 0;
177c0ea7 1403
5f5c8ee5
GM
1404 if (row->enabled_p)
1405 {
4cecaab8
MB
1406 struct glyph *glyph = row->glyphs[TEXT_AREA];
1407 struct glyph *end = glyph + row->used[TEXT_AREA];
1408
1409 while (glyph < end)
1410 {
1411 int c = glyph->u.ch;
1412 int face_id = glyph->face_id;
daf01701 1413 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
4cecaab8
MB
1414 c -= SPACEGLYPH;
1415 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1416 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1417 ++glyph;
1418 }
5f5c8ee5 1419
4cecaab8
MB
1420 if (hash == 0)
1421 hash = 1;
5f5c8ee5
GM
1422 }
1423
1424 return hash;
1425}
1426
1427
153a073c 1428/* Return the cost of drawing line VPOS in MATRIX. The cost equals
5f5c8ee5
GM
1429 the number of characters in the line. If must_write_spaces is
1430 zero, leading and trailing spaces are ignored. */
1431
1432static unsigned int
1433line_draw_cost (matrix, vpos)
1434 struct glyph_matrix *matrix;
1435 int vpos;
1436{
1437 struct glyph_row *row = matrix->rows + vpos;
1438 struct glyph *beg = row->glyphs[TEXT_AREA];
1439 struct glyph *end = beg + row->used[TEXT_AREA];
1440 int len;
1441 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1442 int glyph_table_len = GLYPH_TABLE_LENGTH;
1443
1444 /* Ignore trailing and leading spaces if we can. */
daf01701 1445 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
5f5c8ee5
GM
1446 {
1447 /* Skip from the end over trailing spaces. */
2b4ec4d7 1448 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
5f5c8ee5
GM
1449 --end;
1450
177c0ea7 1451 /* All blank line. */
5f5c8ee5
GM
1452 if (end == beg)
1453 return 0;
1454
1455 /* Skip over leading spaces. */
1456 while (CHAR_GLYPH_SPACE_P (*beg))
1457 ++beg;
1458 }
1459
1460 /* If we don't have a glyph-table, each glyph is one character,
1461 so return the number of glyphs. */
1462 if (glyph_table_base == 0)
1463 len = end - beg;
1464 else
1465 {
1466 /* Otherwise, scan the glyphs and accumulate their total length
1467 in LEN. */
1468 len = 0;
1469 while (beg < end)
1470 {
3fc809e2 1471 GLYPH g;
177c0ea7 1472
3fc809e2
KS
1473 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1474
565b39a8 1475 if (GLYPH_INVALID_P (g)
42186983 1476 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
5f5c8ee5
GM
1477 len += 1;
1478 else
1479 len += GLYPH_LENGTH (glyph_table_base, g);
177c0ea7 1480
5f5c8ee5
GM
1481 ++beg;
1482 }
1483 }
177c0ea7 1484
5f5c8ee5
GM
1485 return len;
1486}
1487
1488
1489/* Test two glyph rows A and B for equality. Value is non-zero if A
1490 and B have equal contents. W is the window to which the glyphs
1491 rows A and B belong. It is needed here to test for partial row
e4e0bee9
GM
1492 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1493 flags of A and B, too. */
5f5c8ee5 1494
177c0ea7 1495static INLINE int
e4e0bee9 1496row_equal_p (w, a, b, mouse_face_p)
5f5c8ee5
GM
1497 struct window *w;
1498 struct glyph_row *a, *b;
e4e0bee9 1499 int mouse_face_p;
5f5c8ee5
GM
1500{
1501 if (a == b)
1502 return 1;
1503 else if (a->hash != b->hash)
1504 return 0;
1505 else
1506 {
1507 struct glyph *a_glyph, *b_glyph, *a_end;
1508 int area;
1509
e4e0bee9
GM
1510 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1511 return 0;
1512
5f5c8ee5
GM
1513 /* Compare glyphs. */
1514 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1515 {
1516 if (a->used[area] != b->used[area])
1517 return 0;
177c0ea7 1518
5f5c8ee5
GM
1519 a_glyph = a->glyphs[area];
1520 a_end = a_glyph + a->used[area];
1521 b_glyph = b->glyphs[area];
177c0ea7 1522
5f5c8ee5
GM
1523 while (a_glyph < a_end
1524 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1525 ++a_glyph, ++b_glyph;
177c0ea7 1526
5f5c8ee5
GM
1527 if (a_glyph != a_end)
1528 return 0;
1529 }
1530
6b61353c
KH
1531 if (a->fill_line_p != b->fill_line_p
1532 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1533 || a->left_fringe_bitmap != b->left_fringe_bitmap
1534 || a->left_fringe_face_id != b->left_fringe_face_id
1535 || a->right_fringe_bitmap != b->right_fringe_bitmap
1536 || a->right_fringe_face_id != b->right_fringe_face_id
3d4a365f 1537 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
6b61353c 1538 || a->exact_window_width_line_p != b->exact_window_width_line_p
408f5064 1539 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1540 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1541 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1542 /* Different partially visible characters on left margin. */
1543 || a->x != b->x
1544 /* Different height. */
1545 || a->ascent != b->ascent
408f5064
GM
1546 || a->phys_ascent != b->phys_ascent
1547 || a->phys_height != b->phys_height
5f5c8ee5
GM
1548 || a->visible_height != b->visible_height)
1549 return 0;
1550 }
1551
1552 return 1;
1553}
1554
1555
1556\f
1557/***********************************************************************
1558 Glyph Pool
1559
1560 See dispextern.h for an overall explanation of glyph pools.
1561 ***********************************************************************/
1562
1563/* Allocate a glyph_pool structure. The structure returned is
1564 initialized with zeros. The global variable glyph_pool_count is
1565 incremented for each pool allocated. */
1566
1567static struct glyph_pool *
1568new_glyph_pool ()
1569{
1570 struct glyph_pool *result;
1571
1572 /* Allocate a new glyph_pool and clear it. */
1573 result = (struct glyph_pool *) xmalloc (sizeof *result);
1574 bzero (result, sizeof *result);
177c0ea7 1575
5f5c8ee5
GM
1576 /* For memory leak and double deletion checking. */
1577 ++glyph_pool_count;
177c0ea7 1578
5f5c8ee5
GM
1579 return result;
1580}
1581
1582
1583/* Free a glyph_pool structure POOL. The function may be called with
1584 a null POOL pointer. The global variable glyph_pool_count is
1585 decremented with every pool structure freed. If this count gets
1586 negative, more structures were freed than allocated, i.e. one
1587 structure must have been freed more than once or a bogus pointer
1588 was passed to free_glyph_pool. */
1589
1590static void
1591free_glyph_pool (pool)
1592 struct glyph_pool *pool;
1593{
1594 if (pool)
1595 {
153a073c 1596 /* More freed than allocated? */
5f5c8ee5
GM
1597 --glyph_pool_count;
1598 xassert (glyph_pool_count >= 0);
1599
1600 xfree (pool->glyphs);
1601 xfree (pool);
1602 }
1603}
1604
1605
1606/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1607 columns we need. This function never shrinks a pool. The only
1608 case in which this would make sense, would be when a frame's size
1609 is changed from a large value to a smaller one. But, if someone
1610 does it once, we can expect that he will do it again.
1611
1612 Value is non-zero if the pool changed in a way which makes
1613 re-adjusting window glyph matrices necessary. */
1614
1615static int
1616realloc_glyph_pool (pool, matrix_dim)
1617 struct glyph_pool *pool;
1618 struct dim matrix_dim;
1619{
1620 int needed;
1621 int changed_p;
1622
1623 changed_p = (pool->glyphs == 0
1624 || matrix_dim.height != pool->nrows
1625 || matrix_dim.width != pool->ncolumns);
1626
1627 /* Enlarge the glyph pool. */
1628 needed = matrix_dim.width * matrix_dim.height;
1629 if (needed > pool->nglyphs)
1630 {
1631 int size = needed * sizeof (struct glyph);
1632
1633 if (pool->glyphs)
1634 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1635 else
1636 {
1637 pool->glyphs = (struct glyph *) xmalloc (size);
1638 bzero (pool->glyphs, size);
1639 }
1640
1641 pool->nglyphs = needed;
1642 }
1643
153a073c 1644 /* Remember the number of rows and columns because (a) we use them
5f5c8ee5
GM
1645 to do sanity checks, and (b) the number of columns determines
1646 where rows in the frame matrix start---this must be available to
1647 determine pointers to rows of window sub-matrices. */
1648 pool->nrows = matrix_dim.height;
1649 pool->ncolumns = matrix_dim.width;
177c0ea7 1650
5f5c8ee5
GM
1651 return changed_p;
1652}
1653
1654
1655\f
1656/***********************************************************************
1657 Debug Code
1658 ***********************************************************************/
1659
1660#if GLYPH_DEBUG
1661
a13396c9 1662
28d440ab
KL
1663/* Flush standard output. This is sometimes useful to call from the debugger.
1664 XXX Maybe this should be changed to flush the current terminal instead of
1665 stdout.
1666*/
a13396c9
GM
1667
1668void
1669flush_stdout ()
1670{
1671 fflush (stdout);
1672}
1673
1674
5f5c8ee5
GM
1675/* Check that no glyph pointers have been lost in MATRIX. If a
1676 pointer has been lost, e.g. by using a structure assignment between
1677 rows, at least one pointer must occur more than once in the rows of
1678 MATRIX. */
1679
1680void
1681check_matrix_pointer_lossage (matrix)
1682 struct glyph_matrix *matrix;
1683{
1684 int i, j;
177c0ea7 1685
5f5c8ee5
GM
1686 for (i = 0; i < matrix->nrows; ++i)
1687 for (j = 0; j < matrix->nrows; ++j)
1688 xassert (i == j
1689 || (matrix->rows[i].glyphs[TEXT_AREA]
1690 != matrix->rows[j].glyphs[TEXT_AREA]));
1691}
1692
1693
1694/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1695
1696struct glyph_row *
1697matrix_row (matrix, row)
1698 struct glyph_matrix *matrix;
1699 int row;
1700{
1701 xassert (matrix && matrix->rows);
1702 xassert (row >= 0 && row < matrix->nrows);
1703
1704 /* That's really too slow for normal testing because this function
1705 is called almost everywhere. Although---it's still astonishingly
1706 fast, so it is valuable to have for debugging purposes. */
1707#if 0
1708 check_matrix_pointer_lossage (matrix);
1709#endif
177c0ea7 1710
5f5c8ee5
GM
1711 return matrix->rows + row;
1712}
1713
1714
1715#if 0 /* This function makes invalid assumptions when text is
1716 partially invisible. But it might come handy for debugging
1717 nevertheless. */
1718
1719/* Check invariants that must hold for an up to date current matrix of
1720 window W. */
1721
1722static void
1723check_matrix_invariants (w)
1724 struct window *w;
1725{
1726 struct glyph_matrix *matrix = w->current_matrix;
1727 int yb = window_text_bottom_y (w);
1728 struct glyph_row *row = matrix->rows;
1729 struct glyph_row *last_text_row = NULL;
1730 struct buffer *saved = current_buffer;
1731 struct buffer *buffer = XBUFFER (w->buffer);
1732 int c;
177c0ea7 1733
5f5c8ee5
GM
1734 /* This can sometimes happen for a fresh window. */
1735 if (matrix->nrows < 2)
1736 return;
1737
1738 set_buffer_temp (buffer);
1739
1740 /* Note: last row is always reserved for the mode line. */
1741 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1742 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1743 {
1744 struct glyph_row *next = row + 1;
1745
1746 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1747 last_text_row = row;
1748
1749 /* Check that character and byte positions are in sync. */
1750 xassert (MATRIX_ROW_START_BYTEPOS (row)
1751 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1752
1753 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1754 have such a position temporarily in case of a minibuffer
1755 displaying something like `[Sole completion]' at its end. */
1756 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1757 xassert (MATRIX_ROW_END_BYTEPOS (row)
1758 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1759
1760 /* Check that end position of `row' is equal to start position
1761 of next row. */
1762 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1763 {
1764 xassert (MATRIX_ROW_END_CHARPOS (row)
1765 == MATRIX_ROW_START_CHARPOS (next));
1766 xassert (MATRIX_ROW_END_BYTEPOS (row)
1767 == MATRIX_ROW_START_BYTEPOS (next));
1768 }
1769 row = next;
1770 }
1771
1772 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1773 xassert (w->desired_matrix->rows != NULL);
1774 set_buffer_temp (saved);
1775}
1776
1777#endif /* 0 */
1778
1779#endif /* GLYPH_DEBUG != 0 */
1780
1781
1782\f
1783/**********************************************************************
1784 Allocating/ Adjusting Glyph Matrices
1785 **********************************************************************/
1786
1787/* Allocate glyph matrices over a window tree for a frame-based
1788 redisplay
1789
1790 X and Y are column/row within the frame glyph matrix where
1791 sub-matrices for the window tree rooted at WINDOW must be
8ce2650d
YM
1792 allocated. DIM_ONLY_P non-zero means that the caller of this
1793 function is only interested in the result matrix dimension, and
1794 matrix adjustments should not be performed.
5f5c8ee5
GM
1795
1796 The function returns the total width/height of the sub-matrices of
1797 the window tree. If called on a frame root window, the computation
1798 will take the mini-buffer window into account.
1799
1800 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1801
1802 NEW_LEAF_MATRIX set if any window in the tree did not have a
1803 glyph matrices yet, and
1804
1805 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1806 any window in the tree will be changed or have been changed (see
153a073c 1807 DIM_ONLY_P)
5f5c8ee5
GM
1808
1809 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1810 function.
1811
1812 Windows are arranged into chains of windows on the same level
1813 through the next fields of window structures. Such a level can be
1814 either a sequence of horizontally adjacent windows from left to
1815 right, or a sequence of vertically adjacent windows from top to
1816 bottom. Each window in a horizontal sequence can be either a leaf
1817 window or a vertical sequence; a window in a vertical sequence can
1818 be either a leaf or a horizontal sequence. All windows in a
1819 horizontal sequence have the same height, and all windows in a
1820 vertical sequence have the same width.
1821
1822 This function uses, for historical reasons, a more general
1823 algorithm to determine glyph matrix dimensions that would be
1824 necessary.
1825
1826 The matrix height of a horizontal sequence is determined by the
1827 maximum height of any matrix in the sequence. The matrix width of
1828 a horizontal sequence is computed by adding up matrix widths of
1829 windows in the sequence.
1830
1831 |<------- result width ------->|
1832 +---------+----------+---------+ ---
1833 | | | | |
1834 | | | |
1835 +---------+ | | result height
1836 | +---------+
1837 | | |
1838 +----------+ ---
1839
1840 The matrix width of a vertical sequence is the maximum matrix width
1841 of any window in the sequence. Its height is computed by adding up
1842 matrix heights of windows in the sequence.
1843
1844 |<---- result width -->|
1845 +---------+ ---
1846 | | |
1847 | | |
1848 +---------+--+ |
1849 | | |
1850 | | result height
1851 | |
1852 +------------+---------+ |
1853 | | |
1854 | | |
1855 +------------+---------+ --- */
1856
1857/* Bit indicating that a new matrix will be allocated or has been
1858 allocated. */
1859
1860#define NEW_LEAF_MATRIX (1 << 0)
1861
1862/* Bit indicating that a matrix will or has changed its location or
1863 size. */
1864
1865#define CHANGED_LEAF_MATRIX (1 << 1)
1866
1867static struct dim
5d3cc43c
GM
1868allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1869 window_change_flags)
5f5c8ee5
GM
1870 Lisp_Object window;
1871 int x, y;
5f5c8ee5
GM
1872 int dim_only_p;
1873 int *window_change_flags;
1874{
1875 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1876 int x0 = x, y0 = y;
1877 int wmax = 0, hmax = 0;
1878 struct dim total;
1879 struct dim dim;
1880 struct window *w;
1881 int in_horz_combination_p;
1882
1883 /* What combination is WINDOW part of? Compute this once since the
1884 result is the same for all windows in the `next' chain. The
1885 special case of a root window (parent equal to nil) is treated
1886 like a vertical combination because a root window's `next'
1887 points to the mini-buffer window, if any, which is arranged
1888 vertically below other windows. */
1889 in_horz_combination_p
1890 = (!NILP (XWINDOW (window)->parent)
1891 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1892
1893 /* For WINDOW and all windows on the same level. */
177c0ea7 1894 do
5f5c8ee5
GM
1895 {
1896 w = XWINDOW (window);
1897
1898 /* Get the dimension of the window sub-matrix for W, depending
153a073c 1899 on whether this is a combination or a leaf window. */
5f5c8ee5 1900 if (!NILP (w->hchild))
177c0ea7 1901 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
5f5c8ee5
GM
1902 dim_only_p,
1903 window_change_flags);
1904 else if (!NILP (w->vchild))
177c0ea7 1905 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
5f5c8ee5
GM
1906 dim_only_p,
1907 window_change_flags);
1908 else
1909 {
1910 /* If not already done, allocate sub-matrix structures. */
1911 if (w->desired_matrix == NULL)
1912 {
1913 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1914 w->current_matrix = new_glyph_matrix (f->current_pool);
1915 *window_change_flags |= NEW_LEAF_MATRIX;
1916 }
177c0ea7 1917
5f5c8ee5
GM
1918 /* Width and height MUST be chosen so that there are no
1919 holes in the frame matrix. */
5d3cc43c
GM
1920 dim.width = required_matrix_width (w);
1921 dim.height = required_matrix_height (w);
5f5c8ee5
GM
1922
1923 /* Will matrix be re-allocated? */
1924 if (x != w->desired_matrix->matrix_x
1925 || y != w->desired_matrix->matrix_y
1926 || dim.width != w->desired_matrix->matrix_w
1927 || dim.height != w->desired_matrix->matrix_h
1928 || (margin_glyphs_to_reserve (w, dim.width,
cc834cf9 1929 w->left_margin_cols)
5f5c8ee5
GM
1930 != w->desired_matrix->left_margin_glyphs)
1931 || (margin_glyphs_to_reserve (w, dim.width,
cc834cf9 1932 w->right_margin_cols)
5f5c8ee5
GM
1933 != w->desired_matrix->right_margin_glyphs))
1934 *window_change_flags |= CHANGED_LEAF_MATRIX;
1935
1936 /* Actually change matrices, if allowed. Do not consider
1937 CHANGED_LEAF_MATRIX computed above here because the pool
1938 may have been changed which we don't now here. We trust
1939 that we only will be called with DIM_ONLY_P != 0 when
1940 necessary. */
1941 if (!dim_only_p)
1942 {
1943 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1944 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1945 }
1946 }
1947
1948 /* If we are part of a horizontal combination, advance x for
1949 windows to the right of W; otherwise advance y for windows
1950 below W. */
1951 if (in_horz_combination_p)
1952 x += dim.width;
177c0ea7 1953 else
5f5c8ee5
GM
1954 y += dim.height;
1955
1956 /* Remember maximum glyph matrix dimensions. */
1957 wmax = max (wmax, dim.width);
1958 hmax = max (hmax, dim.height);
1959
1960 /* Next window on same level. */
1961 window = w->next;
1962 }
1963 while (!NILP (window));
1964
1965 /* Set `total' to the total glyph matrix dimension of this window
1966 level. In a vertical combination, the width is the width of the
1967 widest window; the height is the y we finally reached, corrected
1968 by the y we started with. In a horizontal combination, the total
1969 height is the height of the tallest window, and the width is the
1970 x we finally reached, corrected by the x we started with. */
1971 if (in_horz_combination_p)
1972 {
1973 total.width = x - x0;
1974 total.height = hmax;
1975 }
177c0ea7 1976 else
5f5c8ee5
GM
1977 {
1978 total.width = wmax;
1979 total.height = y - y0;
1980 }
1981
1982 return total;
1983}
1984
1985
5d3cc43c
GM
1986/* Return the required height of glyph matrices for window W. */
1987
1988int
1989required_matrix_height (w)
1990 struct window *w;
1991{
1992#ifdef HAVE_WINDOW_SYSTEM
1993 struct frame *f = XFRAME (w->frame);
177c0ea7 1994
5d3cc43c
GM
1995 if (FRAME_WINDOW_P (f))
1996 {
1997 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1ea40aa2 1998 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
5d3cc43c 1999 return (((window_pixel_height + ch_height - 1)
cc834cf9 2000 / ch_height) * w->nrows_scale_factor
5d3cc43c
GM
2001 /* One partially visible line at the top and
2002 bottom of the window. */
2003 + 2
153a073c 2004 /* 2 for header and mode line. */
5d3cc43c
GM
2005 + 2);
2006 }
2007#endif /* HAVE_WINDOW_SYSTEM */
177c0ea7 2008
7df02016 2009 return WINDOW_TOTAL_LINES (w);
5d3cc43c
GM
2010}
2011
2012
2013/* Return the required width of glyph matrices for window W. */
2014
2015int
2016required_matrix_width (w)
2017 struct window *w;
2018{
2019#ifdef HAVE_WINDOW_SYSTEM
2020 struct frame *f = XFRAME (w->frame);
2021 if (FRAME_WINDOW_P (f))
2022 {
2023 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
7df02016 2024 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
177c0ea7 2025
5d3cc43c
GM
2026 /* Compute number of glyphs needed in a glyph row. */
2027 return (((window_pixel_width + ch_width - 1)
cc834cf9 2028 / ch_width) * w->ncols_scale_factor
5d3cc43c
GM
2029 /* 2 partially visible columns in the text area. */
2030 + 2
2031 /* One partially visible column at the right
2032 edge of each marginal area. */
2033 + 1 + 1);
2034 }
2035#endif /* HAVE_WINDOW_SYSTEM */
2036
7df02016 2037 return XINT (w->total_cols);
5d3cc43c
GM
2038}
2039
2040
5f5c8ee5 2041/* Allocate window matrices for window-based redisplay. W is the
8ce2650d 2042 window whose matrices must be allocated/reallocated. */
177c0ea7 2043
5f5c8ee5 2044static void
5d3cc43c 2045allocate_matrices_for_window_redisplay (w)
5f5c8ee5 2046 struct window *w;
5f5c8ee5 2047{
5f5c8ee5
GM
2048 while (w)
2049 {
2050 if (!NILP (w->vchild))
5d3cc43c 2051 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
5f5c8ee5 2052 else if (!NILP (w->hchild))
5d3cc43c 2053 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
5f5c8ee5
GM
2054 else
2055 {
2056 /* W is a leaf window. */
5f5c8ee5
GM
2057 struct dim dim;
2058
2059 /* If matrices are not yet allocated, allocate them now. */
2060 if (w->desired_matrix == NULL)
2061 {
2062 w->desired_matrix = new_glyph_matrix (NULL);
2063 w->current_matrix = new_glyph_matrix (NULL);
2064 }
2065
5d3cc43c
GM
2066 dim.width = required_matrix_width (w);
2067 dim.height = required_matrix_height (w);
5f5c8ee5
GM
2068 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2069 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2070 }
177c0ea7 2071
5f5c8ee5
GM
2072 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2073 }
2074}
2075
2076
2077/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2078 do it for all frames; otherwise do it just for the given frame.
2079 This function must be called when a new frame is created, its size
2080 changes, or its window configuration changes. */
2081
2082void
2083adjust_glyphs (f)
2084 struct frame *f;
2085{
408f5064
GM
2086 /* Block input so that expose events and other events that access
2087 glyph matrices are not processed while we are changing them. */
2088 BLOCK_INPUT;
2089
5f5c8ee5
GM
2090 if (f)
2091 adjust_frame_glyphs (f);
2092 else
2093 {
2094 Lisp_Object tail, lisp_frame;
177c0ea7 2095
5f5c8ee5
GM
2096 FOR_EACH_FRAME (tail, lisp_frame)
2097 adjust_frame_glyphs (XFRAME (lisp_frame));
2098 }
408f5064
GM
2099
2100 UNBLOCK_INPUT;
5f5c8ee5
GM
2101}
2102
2103
2104/* Adjust frame glyphs when Emacs is initialized.
177c0ea7
JB
2105
2106 To be called from init_display.
2107
5f5c8ee5
GM
2108 We need a glyph matrix because redraw will happen soon.
2109 Unfortunately, window sizes on selected_frame are not yet set to
2110 meaningful values. I believe we can assume that there are only two
2111 windows on the frame---the mini-buffer and the root window. Frame
2112 height and width seem to be correct so far. So, set the sizes of
2113 windows to estimated values. */
2114
2115static void
2116adjust_frame_glyphs_initially ()
2117{
91fb7e1b
GM
2118 struct frame *sf = SELECTED_FRAME ();
2119 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 2120 struct window *mini = XWINDOW (root->next);
7df02016
KS
2121 int frame_lines = FRAME_LINES (sf);
2122 int frame_cols = FRAME_COLS (sf);
91fb7e1b 2123 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
2124
2125 /* Do it for the root window. */
7df02016
KS
2126 XSETFASTINT (root->top_line, top_margin);
2127 XSETFASTINT (root->total_cols, frame_cols);
2128 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
5f5c8ee5
GM
2129
2130 /* Do it for the mini-buffer window. */
7df02016
KS
2131 XSETFASTINT (mini->top_line, frame_lines - 1);
2132 XSETFASTINT (mini->total_cols, frame_cols);
5f5c8ee5
GM
2133 set_window_height (root->next, 1, 0);
2134
91fb7e1b 2135 adjust_frame_glyphs (sf);
5f5c8ee5
GM
2136 glyphs_initialized_initially_p = 1;
2137}
177c0ea7 2138
5f5c8ee5
GM
2139
2140/* Allocate/reallocate glyph matrices of a single frame F. */
2141
2142static void
2143adjust_frame_glyphs (f)
2144 struct frame *f;
2145{
2146 if (FRAME_WINDOW_P (f))
2147 adjust_frame_glyphs_for_window_redisplay (f);
2148 else
2149 adjust_frame_glyphs_for_frame_redisplay (f);
177c0ea7 2150
5f5c8ee5
GM
2151 /* Don't forget the message buffer and the buffer for
2152 decode_mode_spec. */
2153 adjust_frame_message_buffer (f);
2154 adjust_decode_mode_spec_buffer (f);
2155
2156 f->glyphs_initialized_p = 1;
2157}
2158
075757cc
CY
2159/* Return 1 if any window in the tree has nonzero window margins. See
2160 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
2161static int
2162showing_window_margins_p (w)
2163 struct window *w;
2164{
2165 while (w)
2166 {
2167 if (!NILP (w->hchild))
2168 {
2169 if (showing_window_margins_p (XWINDOW (w->hchild)))
2170 return 1;
2171 }
2172 else if (!NILP (w->vchild))
2173 {
2174 if (showing_window_margins_p (XWINDOW (w->vchild)))
2175 return 1;
2176 }
2177 else if (!NILP (w->left_margin_cols)
2178 || !NILP (w->right_margin_cols))
2179 return 1;
3fc809e2 2180
075757cc
CY
2181 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2182 }
2183 return 0;
2184}
2185
5f5c8ee5 2186
c9f00270
GM
2187/* In the window tree with root W, build current matrices of leaf
2188 windows from the frame's current matrix. */
2189
2190static void
2191fake_current_matrices (window)
2192 Lisp_Object window;
2193{
2194 struct window *w;
177c0ea7 2195
c9f00270
GM
2196 for (; !NILP (window); window = w->next)
2197 {
2198 w = XWINDOW (window);
177c0ea7 2199
c9f00270
GM
2200 if (!NILP (w->hchild))
2201 fake_current_matrices (w->hchild);
2202 else if (!NILP (w->vchild))
2203 fake_current_matrices (w->vchild);
2204 else
2205 {
2206 int i;
2207 struct frame *f = XFRAME (w->frame);
2208 struct glyph_matrix *m = w->current_matrix;
2209 struct glyph_matrix *fm = f->current_matrix;
2210
7df02016
KS
2211 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2212 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
177c0ea7 2213
c9f00270
GM
2214 for (i = 0; i < m->matrix_h; ++i)
2215 {
2216 struct glyph_row *r = m->rows + i;
7df02016 2217 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
c9f00270
GM
2218
2219 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2220 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2221
2222 r->enabled_p = fr->enabled_p;
2223 if (r->enabled_p)
2224 {
2225 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2226 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2227 r->used[TEXT_AREA] = (m->matrix_w
2228 - r->used[LEFT_MARGIN_AREA]
2229 - r->used[RIGHT_MARGIN_AREA]);
2230 r->mode_line_p = 0;
c9f00270
GM
2231 }
2232 }
2233 }
2234 }
2235}
2236
2237
bccee4f2 2238/* Save away the contents of frame F's current frame matrix. Value is
153a073c 2239 a glyph matrix holding the contents of F's current frame matrix. */
c9f00270 2240
bccee4f2
GM
2241static struct glyph_matrix *
2242save_current_matrix (f)
31798cfe 2243 struct frame *f;
c9f00270 2244{
bccee4f2
GM
2245 int i;
2246 struct glyph_matrix *saved;
e797dea6 2247
bccee4f2
GM
2248 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2249 bzero (saved, sizeof *saved);
2250 saved->nrows = f->current_matrix->nrows;
2251 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2252 * sizeof *saved->rows);
2253 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2254
2255 for (i = 0; i < saved->nrows; ++i)
31798cfe 2256 {
bccee4f2
GM
2257 struct glyph_row *from = f->current_matrix->rows + i;
2258 struct glyph_row *to = saved->rows + i;
2259 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2260 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2261 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2262 to->used[TEXT_AREA] = from->used[TEXT_AREA];
e797dea6 2263 }
bccee4f2
GM
2264
2265 return saved;
2266}
2267
2268
2269/* Restore the contents of frame F's current frame matrix from SAVED,
2270 and free memory associated with SAVED. */
2271
2272static void
2273restore_current_matrix (f, saved)
2274 struct frame *f;
2275 struct glyph_matrix *saved;
2276{
2277 int i;
2278
2279 for (i = 0; i < saved->nrows; ++i)
e797dea6 2280 {
bccee4f2
GM
2281 struct glyph_row *from = saved->rows + i;
2282 struct glyph_row *to = f->current_matrix->rows + i;
e797dea6
GM
2283 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2284 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2285 to->used[TEXT_AREA] = from->used[TEXT_AREA];
bccee4f2 2286 xfree (from->glyphs[TEXT_AREA]);
e797dea6 2287 }
177c0ea7 2288
bccee4f2
GM
2289 xfree (saved->rows);
2290 xfree (saved);
c9f00270
GM
2291}
2292
2293
bccee4f2 2294
5f5c8ee5
GM
2295/* Allocate/reallocate glyph matrices of a single frame F for
2296 frame-based redisplay. */
2297
2298static void
2299adjust_frame_glyphs_for_frame_redisplay (f)
2300 struct frame *f;
2301{
5f5c8ee5
GM
2302 struct dim matrix_dim;
2303 int pool_changed_p;
2304 int window_change_flags;
2305 int top_window_y;
2306
2307 if (!FRAME_LIVE_P (f))
2308 return;
2309
5f5c8ee5
GM
2310 top_window_y = FRAME_TOP_MARGIN (f);
2311
2312 /* Allocate glyph pool structures if not already done. */
2313 if (f->desired_pool == NULL)
2314 {
2315 f->desired_pool = new_glyph_pool ();
2316 f->current_pool = new_glyph_pool ();
2317 }
2318
2319 /* Allocate frames matrix structures if needed. */
2320 if (f->desired_matrix == NULL)
2321 {
2322 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2323 f->current_matrix = new_glyph_matrix (f->current_pool);
2324 }
177c0ea7 2325
5f5c8ee5
GM
2326 /* Compute window glyph matrices. (This takes the mini-buffer
2327 window into account). The result is the size of the frame glyph
2328 matrix needed. The variable window_change_flags is set to a bit
2329 mask indicating whether new matrices will be allocated or
2330 existing matrices change their size or location within the frame
2331 matrix. */
2332 window_change_flags = 0;
2333 matrix_dim
2334 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2335 0, top_window_y,
5d3cc43c 2336 1,
5f5c8ee5
GM
2337 &window_change_flags);
2338
2339 /* Add in menu bar lines, if any. */
2340 matrix_dim.height += top_window_y;
2341
2342 /* Enlarge pools as necessary. */
2343 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2344 realloc_glyph_pool (f->current_pool, matrix_dim);
2345
177c0ea7 2346 /* Set up glyph pointers within window matrices. Do this only if
5f5c8ee5
GM
2347 absolutely necessary since it requires a frame redraw. */
2348 if (pool_changed_p || window_change_flags)
2349 {
2350 /* Do it for window matrices. */
2351 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
5d3cc43c 2352 0, top_window_y, 0,
5f5c8ee5
GM
2353 &window_change_flags);
2354
2355 /* Size of frame matrices must equal size of frame. Note
2356 that we are called for X frames with window widths NOT equal
2357 to the frame width (from CHANGE_FRAME_SIZE_1). */
7df02016
KS
2358 xassert (matrix_dim.width == FRAME_COLS (f)
2359 && matrix_dim.height == FRAME_LINES (f));
177c0ea7 2360
e797dea6
GM
2361 /* Pointers to glyph memory in glyph rows are exchanged during
2362 the update phase of redisplay, which means in general that a
2363 frame's current matrix consists of pointers into both the
2364 desired and current glyph pool of the frame. Adjusting a
2365 matrix sets the frame matrix up so that pointers are all into
2366 the same pool. If we want to preserve glyph contents of the
2367 current matrix over a call to adjust_glyph_matrix, we must
2368 make a copy of the current glyphs, and restore the current
2369 matrix' contents from that copy. */
2370 if (display_completed
2371 && !FRAME_GARBAGED_P (f)
2372 && matrix_dim.width == f->current_matrix->matrix_w
075757cc
CY
2373 && matrix_dim.height == f->current_matrix->matrix_h
2374 /* For some reason, the frame glyph matrix gets corrupted if
2375 any of the windows contain margins. I haven't been able
2376 to hunt down the reason, but for the moment this prevents
2377 the problem from manifesting. -- cyd */
2378 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
e797dea6 2379 {
bccee4f2
GM
2380 struct glyph_matrix *copy = save_current_matrix (f);
2381 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6 2382 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
bccee4f2 2383 restore_current_matrix (f, copy);
e797dea6
GM
2384 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2385 }
c9f00270 2386 else
e797dea6 2387 {
bccee4f2 2388 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6
GM
2389 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2390 SET_FRAME_GARBAGED (f);
2391 }
5f5c8ee5
GM
2392 }
2393}
2394
2395
2396/* Allocate/reallocate glyph matrices of a single frame F for
2397 window-based redisplay. */
2398
2399static void
2400adjust_frame_glyphs_for_window_redisplay (f)
2401 struct frame *f;
2402{
5f5c8ee5
GM
2403 struct window *w;
2404
2405 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
177c0ea7 2406
5f5c8ee5 2407 /* Allocate/reallocate window matrices. */
5d3cc43c 2408 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
5f5c8ee5 2409
8ce2650d 2410#ifdef HAVE_X_WINDOWS
5f5c8ee5
GM
2411 /* Allocate/ reallocate matrices of the dummy window used to display
2412 the menu bar under X when no X toolkit support is available. */
488dd4c4 2413#if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
5f5c8ee5
GM
2414 {
2415 /* Allocate a dummy window if not already done. */
2416 if (NILP (f->menu_bar_window))
2417 {
2418 f->menu_bar_window = make_window ();
2419 w = XWINDOW (f->menu_bar_window);
2420 XSETFRAME (w->frame, f);
2421 w->pseudo_window_p = 1;
2422 }
2423 else
2424 w = XWINDOW (f->menu_bar_window);
2425
2426 /* Set window dimensions to frame dimensions and allocate or
2427 adjust glyph matrices of W. */
7df02016
KS
2428 XSETFASTINT (w->top_line, 0);
2429 XSETFASTINT (w->left_col, 0);
2430 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2431 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2432 allocate_matrices_for_window_redisplay (w);
5f5c8ee5 2433 }
57714a86
YM
2434#endif /* not USE_X_TOOLKIT && not USE_GTK */
2435#endif /* HAVE_X_WINDOWS */
5f5c8ee5 2436
488dd4c4 2437#ifndef USE_GTK
9ea173e8
GM
2438 /* Allocate/ reallocate matrices of the tool bar window. If we
2439 don't have a tool bar window yet, make one. */
2440 if (NILP (f->tool_bar_window))
5f5c8ee5 2441 {
9ea173e8
GM
2442 f->tool_bar_window = make_window ();
2443 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2444 XSETFRAME (w->frame, f);
2445 w->pseudo_window_p = 1;
2446 }
2447 else
9ea173e8 2448 w = XWINDOW (f->tool_bar_window);
5f5c8ee5 2449
7df02016
KS
2450 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2451 XSETFASTINT (w->left_col, 0);
2452 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2453 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2454 allocate_matrices_for_window_redisplay (w);
488dd4c4 2455#endif
5f5c8ee5
GM
2456}
2457
2458
177c0ea7 2459/* Adjust/ allocate message buffer of frame F.
5f5c8ee5 2460
5f5c8ee5
GM
2461 Note that the message buffer is never freed. Since I could not
2462 find a free in 19.34, I assume that freeing it would be
2463 problematic in some way and don't do it either.
2464
2465 (Implementation note: It should be checked if we can free it
2466 eventually without causing trouble). */
2467
2468static void
2469adjust_frame_message_buffer (f)
2470 struct frame *f;
2471{
2472 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2473
2474 if (FRAME_MESSAGE_BUF (f))
2475 {
2476 char *buffer = FRAME_MESSAGE_BUF (f);
2477 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2478 FRAME_MESSAGE_BUF (f) = new_buffer;
2479 }
2480 else
2481 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2482}
2483
2484
2485/* Re-allocate buffer for decode_mode_spec on frame F. */
2486
2487static void
2488adjust_decode_mode_spec_buffer (f)
2489 struct frame *f;
2490{
2491 f->decode_mode_spec_buffer
2492 = (char *) xrealloc (f->decode_mode_spec_buffer,
2493 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2494}
2495
2496
2497\f
2498/**********************************************************************
2499 Freeing Glyph Matrices
2500 **********************************************************************/
2501
2502/* Free glyph memory for a frame F. F may be null. This function can
2503 be called for the same frame more than once. The root window of
2504 F may be nil when this function is called. This is the case when
2505 the function is called when F is destroyed. */
2506
2507void
2508free_glyphs (f)
2509 struct frame *f;
2510{
2511 if (f && f->glyphs_initialized_p)
2512 {
42f55fe0
GM
2513 /* Block interrupt input so that we don't get surprised by an X
2514 event while we're in an inconsistent state. */
2515 BLOCK_INPUT;
5f5c8ee5 2516 f->glyphs_initialized_p = 0;
177c0ea7 2517
5f5c8ee5
GM
2518 /* Release window sub-matrices. */
2519 if (!NILP (f->root_window))
2520 free_window_matrices (XWINDOW (f->root_window));
2521
2522 /* Free the dummy window for menu bars without X toolkit and its
2523 glyph matrices. */
2524 if (!NILP (f->menu_bar_window))
2525 {
2526 struct window *w = XWINDOW (f->menu_bar_window);
2527 free_glyph_matrix (w->desired_matrix);
2528 free_glyph_matrix (w->current_matrix);
2529 w->desired_matrix = w->current_matrix = NULL;
2530 f->menu_bar_window = Qnil;
2531 }
2532
9ea173e8
GM
2533 /* Free the tool bar window and its glyph matrices. */
2534 if (!NILP (f->tool_bar_window))
5f5c8ee5 2535 {
9ea173e8 2536 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2537 free_glyph_matrix (w->desired_matrix);
2538 free_glyph_matrix (w->current_matrix);
2539 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2540 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2541 }
2542
2543 /* Release frame glyph matrices. Reset fields to zero in
2544 case we are called a second time. */
2545 if (f->desired_matrix)
2546 {
2547 free_glyph_matrix (f->desired_matrix);
2548 free_glyph_matrix (f->current_matrix);
2549 f->desired_matrix = f->current_matrix = NULL;
2550 }
2551
2552 /* Release glyph pools. */
2553 if (f->desired_pool)
2554 {
2555 free_glyph_pool (f->desired_pool);
2556 free_glyph_pool (f->current_pool);
2557 f->desired_pool = f->current_pool = NULL;
2558 }
177c0ea7 2559
42f55fe0 2560 UNBLOCK_INPUT;
5f5c8ee5
GM
2561 }
2562}
2563
2564
2565/* Free glyph sub-matrices in the window tree rooted at W. This
2566 function may be called with a null pointer, and it may be called on
2567 the same tree more than once. */
2568
2569void
2570free_window_matrices (w)
2571 struct window *w;
2572{
2573 while (w)
2574 {
2575 if (!NILP (w->hchild))
2576 free_window_matrices (XWINDOW (w->hchild));
2577 else if (!NILP (w->vchild))
2578 free_window_matrices (XWINDOW (w->vchild));
177c0ea7 2579 else
5f5c8ee5
GM
2580 {
2581 /* This is a leaf window. Free its memory and reset fields
2582 to zero in case this function is called a second time for
2583 W. */
2584 free_glyph_matrix (w->current_matrix);
2585 free_glyph_matrix (w->desired_matrix);
2586 w->current_matrix = w->desired_matrix = NULL;
2587 }
2588
2589 /* Next window on same level. */
2590 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2591 }
2592}
2593
2594
2595/* Check glyph memory leaks. This function is called from
2596 shut_down_emacs. Note that frames are not destroyed when Emacs
2597 exits. We therefore free all glyph memory for all active frames
2598 explicitly and check that nothing is left allocated. */
2599
2600void
2601check_glyph_memory ()
2602{
2603 Lisp_Object tail, frame;
2604
2605 /* Free glyph memory for all frames. */
2606 FOR_EACH_FRAME (tail, frame)
2607 free_glyphs (XFRAME (frame));
2608
2609 /* Check that nothing is left allocated. */
2610 if (glyph_matrix_count)
2611 abort ();
2612 if (glyph_pool_count)
2613 abort ();
2614}
2615
2616
2617\f
2618/**********************************************************************
2619 Building a Frame Matrix
2620 **********************************************************************/
2621
2622/* Most of the redisplay code works on glyph matrices attached to
2623 windows. This is a good solution most of the time, but it is not
2624 suitable for terminal code. Terminal output functions cannot rely
2625 on being able to set an arbitrary terminal window. Instead they
2626 must be provided with a view of the whole frame, i.e. the whole
2627 screen. We build such a view by constructing a frame matrix from
2628 window matrices in this section.
2629
2630 Windows that must be updated have their must_be_update_p flag set.
2631 For all such windows, their desired matrix is made part of the
2632 desired frame matrix. For other windows, their current matrix is
2633 made part of the desired frame matrix.
2634
2635 +-----------------+----------------+
2636 | desired | desired |
2637 | | |
2638 +-----------------+----------------+
2639 | current |
2640 | |
2641 +----------------------------------+
2642
2643 Desired window matrices can be made part of the frame matrix in a
2644 cheap way: We exploit the fact that the desired frame matrix and
2645 desired window matrices share their glyph memory. This is not
2646 possible for current window matrices. Their glyphs are copied to
2647 the desired frame matrix. The latter is equivalent to
2648 preserve_other_columns in the old redisplay.
2649
2650 Used glyphs counters for frame matrix rows are the result of adding
2651 up glyph lengths of the window matrices. A line in the frame
2652 matrix is enabled, if a corresponding line in a window matrix is
2653 enabled.
177c0ea7 2654
5f5c8ee5
GM
2655 After building the desired frame matrix, it will be passed to
2656 terminal code, which will manipulate both the desired and current
2657 frame matrix. Changes applied to the frame's current matrix have
2658 to be visible in current window matrices afterwards, of course.
2659
2660 This problem is solved like this:
2661
2662 1. Window and frame matrices share glyphs. Window matrices are
2663 constructed in a way that their glyph contents ARE the glyph
2664 contents needed in a frame matrix. Thus, any modification of
2665 glyphs done in terminal code will be reflected in window matrices
2666 automatically.
177c0ea7 2667
5f5c8ee5
GM
2668 2. Exchanges of rows in a frame matrix done by terminal code are
2669 intercepted by hook functions so that corresponding row operations
2670 on window matrices can be performed. This is necessary because we
2671 use pointers to glyphs in glyph row structures. To satisfy the
2672 assumption of point 1 above that glyphs are updated implicitly in
2673 window matrices when they are manipulated via the frame matrix,
2674 window and frame matrix must of course agree where to find the
2675 glyphs for their rows. Possible manipulations that must be
2676 mirrored are assignments of rows of the desired frame matrix to the
2677 current frame matrix and scrolling the current frame matrix. */
2678
2679/* Build frame F's desired matrix from window matrices. Only windows
2680 which have the flag must_be_updated_p set have to be updated. Menu
2681 bar lines of a frame are not covered by window matrices, so make
2682 sure not to touch them in this function. */
2683
2684static void
2685build_frame_matrix (f)
2686 struct frame *f;
2687{
2688 int i;
2689
2690 /* F must have a frame matrix when this function is called. */
2691 xassert (!FRAME_WINDOW_P (f));
177c0ea7 2692
5f5c8ee5
GM
2693 /* Clear all rows in the frame matrix covered by window matrices.
2694 Menu bar lines are not covered by windows. */
2695 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2696 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2697
2698 /* Build the matrix by walking the window tree. */
2699 build_frame_matrix_from_window_tree (f->desired_matrix,
2700 XWINDOW (FRAME_ROOT_WINDOW (f)));
2701}
2702
2703
2704/* Walk a window tree, building a frame matrix MATRIX from window
2705 matrices. W is the root of a window tree. */
2706
2707static void
2708build_frame_matrix_from_window_tree (matrix, w)
2709 struct glyph_matrix *matrix;
2710 struct window *w;
2711{
2712 while (w)
2713 {
2714 if (!NILP (w->hchild))
2715 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2716 else if (!NILP (w->vchild))
2717 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2718 else
2719 build_frame_matrix_from_leaf_window (matrix, w);
2720
2721 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2722 }
2723}
2724
2725
2726/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2727 desired frame matrix built. W is a leaf window whose desired or
2728 current matrix is to be added to FRAME_MATRIX. W's flag
2729 must_be_updated_p determines which matrix it contributes to
2730 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2731 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2732 Adding a desired matrix means setting up used counters and such in
2733 frame rows, while adding a current window matrix to FRAME_MATRIX
2734 means copying glyphs. The latter case corresponds to
2735 preserve_other_columns in the old redisplay. */
2736
2737static void
2738build_frame_matrix_from_leaf_window (frame_matrix, w)
2739 struct glyph_matrix *frame_matrix;
2740 struct window *w;
2741{
2742 struct glyph_matrix *window_matrix;
2743 int window_y, frame_y;
2744 /* If non-zero, a glyph to insert at the right border of W. */
3fc809e2
KS
2745 GLYPH right_border_glyph;
2746
2747 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
5f5c8ee5
GM
2748
2749 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2750 if (w->must_be_updated_p)
2751 {
2752 window_matrix = w->desired_matrix;
2753
2754 /* Decide whether we want to add a vertical border glyph. */
2755 if (!WINDOW_RIGHTMOST_P (w))
2756 {
2757 struct Lisp_Char_Table *dp = window_display_table (w);
3fc809e2 2758 Lisp_Object gc;
b4e49aee 2759
3fc809e2
KS
2760 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2761 if (dp
2762 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2763 && GLYPH_CODE_CHAR_VALID_P (gc))
2764 {
2765 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2766 spec_glyph_lookup_face (w, &right_border_glyph);
2767 }
b4e49aee 2768
3fc809e2
KS
2769 if (GLYPH_FACE (right_border_glyph) <= 0)
2770 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
5f5c8ee5
GM
2771 }
2772 }
2773 else
2774 window_matrix = w->current_matrix;
2775
2776 /* For all rows in the window matrix and corresponding rows in the
2777 frame matrix. */
2778 window_y = 0;
2779 frame_y = window_matrix->matrix_y;
2780 while (window_y < window_matrix->nrows)
2781 {
2782 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2783 struct glyph_row *window_row = window_matrix->rows + window_y;
2a8bd25f 2784 int current_row_p = window_matrix == w->current_matrix;
5f5c8ee5
GM
2785
2786 /* Fill up the frame row with spaces up to the left margin of the
2787 window row. */
2788 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2789
2790 /* Fill up areas in the window matrix row with spaces. */
2791 fill_up_glyph_row_with_spaces (window_row);
2a8bd25f
GM
2792
2793 /* If only part of W's desired matrix has been built, and
2794 window_row wasn't displayed, use the corresponding current
2795 row instead. */
2796 if (window_matrix == w->desired_matrix
2797 && !window_row->enabled_p)
2798 {
2799 window_row = w->current_matrix->rows + window_y;
2800 current_row_p = 1;
2801 }
177c0ea7 2802
2a8bd25f 2803 if (current_row_p)
5f5c8ee5 2804 {
2a8bd25f 2805 /* Copy window row to frame row. */
5f5c8ee5
GM
2806 bcopy (window_row->glyphs[0],
2807 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2808 window_matrix->matrix_w * sizeof (struct glyph));
2809 }
2810 else
2811 {
2a8bd25f 2812 xassert (window_row->enabled_p);
177c0ea7 2813
2a8bd25f
GM
2814 /* Only when a desired row has been displayed, we want
2815 the corresponding frame row to be updated. */
2816 frame_row->enabled_p = 1;
177c0ea7 2817
5f5c8ee5
GM
2818 /* Maybe insert a vertical border between horizontally adjacent
2819 windows. */
3fc809e2 2820 if (GLYPH_CHAR (right_border_glyph) != 0)
5f5c8ee5
GM
2821 {
2822 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2823 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2824 }
2825
498c08ea 2826#if GLYPH_DEBUG
a13396c9
GM
2827 /* Window row window_y must be a slice of frame row
2828 frame_y. */
5f5c8ee5 2829 xassert (glyph_row_slice_p (window_row, frame_row));
177c0ea7 2830
5f5c8ee5
GM
2831 /* If rows are in sync, we don't have to copy glyphs because
2832 frame and window share glyphs. */
177c0ea7 2833
a38634ff 2834 strcpy (w->current_matrix->method, w->desired_matrix->method);
9b0e97aa 2835 add_window_display_history (w, w->current_matrix->method, 0);
a38634ff 2836#endif
5f5c8ee5
GM
2837 }
2838
2839 /* Set number of used glyphs in the frame matrix. Since we fill
2840 up with spaces, and visit leaf windows from left to right it
2841 can be done simply. */
177c0ea7 2842 frame_row->used[TEXT_AREA]
5f5c8ee5
GM
2843 = window_matrix->matrix_x + window_matrix->matrix_w;
2844
5f5c8ee5
GM
2845 /* Next row. */
2846 ++window_y;
2847 ++frame_y;
2848 }
2849}
2850
5f81871e
RS
2851/* Given a user-specified glyph, possibly including a Lisp-level face
2852 ID, return a glyph that has a realized face ID.
2853 This is used for glyphs displayed specially and not part of the text;
2854 for instance, vertical separators, truncation markers, etc. */
2855
3fc809e2 2856void
5f81871e
RS
2857spec_glyph_lookup_face (w, glyph)
2858 struct window *w;
3fc809e2 2859 GLYPH *glyph;
5f81871e 2860{
3fc809e2 2861 int lface_id = GLYPH_FACE (*glyph);
5f81871e
RS
2862 /* Convert the glyph's specified face to a realized (cache) face. */
2863 if (lface_id > 0)
2864 {
2865 int face_id = merge_faces (XFRAME (w->frame),
2866 Qt, lface_id, DEFAULT_FACE_ID);
3fc809e2 2867 SET_GLYPH_FACE (*glyph, face_id);
5f81871e 2868 }
5f81871e 2869}
5f5c8ee5
GM
2870
2871/* Add spaces to a glyph row ROW in a window matrix.
2872
2873 Each row has the form:
2874
2875 +---------+-----------------------------+------------+
2876 | left | text | right |
2877 +---------+-----------------------------+------------+
2878
2879 Left and right marginal areas are optional. This function adds
2880 spaces to areas so that there are no empty holes between areas.
2881 In other words: If the right area is not empty, the text area
2882 is filled up with spaces up to the right area. If the text area
2883 is not empty, the left area is filled up.
2884
2885 To be called for frame-based redisplay, only. */
2886
2887static void
2888fill_up_glyph_row_with_spaces (row)
2889 struct glyph_row *row;
2890{
2891 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2892 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2893 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2894}
2895
2896
2897/* Fill area AREA of glyph row ROW with spaces. To be called for
2898 frame-based redisplay only. */
2899
2900static void
2901fill_up_glyph_row_area_with_spaces (row, area)
2902 struct glyph_row *row;
2903 int area;
2904{
2905 if (row->glyphs[area] < row->glyphs[area + 1])
2906 {
2907 struct glyph *end = row->glyphs[area + 1];
2908 struct glyph *text = row->glyphs[area] + row->used[area];
2909
2910 while (text < end)
2911 *text++ = space_glyph;
2912 row->used[area] = text - row->glyphs[area];
2913 }
2914}
2915
2916
2917/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2918 reached. In frame matrices only one area, TEXT_AREA, is used. */
2919
2920static void
2921fill_up_frame_row_with_spaces (row, upto)
2922 struct glyph_row *row;
2923 int upto;
2924{
2925 int i = row->used[TEXT_AREA];
2926 struct glyph *glyph = row->glyphs[TEXT_AREA];
177c0ea7 2927
5f5c8ee5
GM
2928 while (i < upto)
2929 glyph[i++] = space_glyph;
2930
2931 row->used[TEXT_AREA] = i;
2932}
2933
2934
2935\f
2936/**********************************************************************
2937 Mirroring operations on frame matrices in window matrices
2938 **********************************************************************/
2939
2940/* Set frame being updated via frame-based redisplay to F. This
2941 function must be called before updates to make explicit that we are
2942 working on frame matrices or not. */
2943
2944static INLINE void
2945set_frame_matrix_frame (f)
2946 struct frame *f;
2947{
2948 frame_matrix_frame = f;
2949}
2950
2951
2952/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2953 DESIRED_MATRIX is the desired matrix corresponding to
2954 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2955 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2956 frame_matrix_frame is non-null, this indicates that the exchange is
2957 done in frame matrices, and that we have to perform analogous
2958 operations in window matrices of frame_matrix_frame. */
2959
2960static INLINE void
2961make_current (desired_matrix, current_matrix, row)
2962 struct glyph_matrix *desired_matrix, *current_matrix;
2963 int row;
2964{
2965 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2966 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
e876ff42 2967 int mouse_face_p = current_row->mouse_face_p;
5f5c8ee5
GM
2968
2969 /* Do current_row = desired_row. This exchanges glyph pointers
2970 between both rows, and does a structure assignment otherwise. */
2971 assign_row (current_row, desired_row);
2972
2973 /* Enable current_row to mark it as valid. */
2974 current_row->enabled_p = 1;
e876ff42 2975 current_row->mouse_face_p = mouse_face_p;
5f5c8ee5
GM
2976
2977 /* If we are called on frame matrices, perform analogous operations
2978 for window matrices. */
2979 if (frame_matrix_frame)
2980 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2981}
2982
2983
2984/* W is the root of a window tree. FRAME_ROW is the index of a row in
2985 W's frame which has been made current (by swapping pointers between
2986 current and desired matrix). Perform analogous operations in the
2987 matrices of leaf windows in the window tree rooted at W. */
2988
2989static void
2990mirror_make_current (w, frame_row)
2991 struct window *w;
2992 int frame_row;
2993{
2994 while (w)
2995 {
2996 if (!NILP (w->hchild))
2997 mirror_make_current (XWINDOW (w->hchild), frame_row);
2998 else if (!NILP (w->vchild))
2999 mirror_make_current (XWINDOW (w->vchild), frame_row);
3000 else
3001 {
3002 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
3003 here because the checks performed in debug mode there
3004 will not allow the conversion. */
3005 int row = frame_row - w->desired_matrix->matrix_y;
3006
3007 /* If FRAME_ROW is within W, assign the desired row to the
3008 current row (exchanging glyph pointers). */
3009 if (row >= 0 && row < w->desired_matrix->matrix_h)
3010 {
3011 struct glyph_row *current_row
3012 = MATRIX_ROW (w->current_matrix, row);
3013 struct glyph_row *desired_row
3014 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
3015
3016 if (desired_row->enabled_p)
3017 assign_row (current_row, desired_row);
3018 else
3019 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
3020 current_row->enabled_p = 1;
3021 }
3022 }
177c0ea7 3023
5f5c8ee5
GM
3024 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3025 }
3026}
3027
3028
3029/* Perform row dance after scrolling. We are working on the range of
3030 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
3031 including) in MATRIX. COPY_FROM is a vector containing, for each
3032 row I in the range 0 <= I < NLINES, the index of the original line
3033 to move to I. This index is relative to the row range, i.e. 0 <=
3034 index < NLINES. RETAINED_P is a vector containing zero for each
3035 row 0 <= I < NLINES which is empty.
3036
3037 This function is called from do_scrolling and do_direct_scrolling. */
177c0ea7 3038
5f5c8ee5
GM
3039void
3040mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3041 retained_p)
3042 struct glyph_matrix *matrix;
3043 int unchanged_at_top, nlines;
3044 int *copy_from;
3045 char *retained_p;
3046{
3047 /* A copy of original rows. */
3048 struct glyph_row *old_rows;
3049
3050 /* Rows to assign to. */
3051 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
177c0ea7 3052
5f5c8ee5
GM
3053 int i;
3054
3055 /* Make a copy of the original rows. */
3056 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3057 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3058
3059 /* Assign new rows, maybe clear lines. */
3060 for (i = 0; i < nlines; ++i)
3061 {
3062 int enabled_before_p = new_rows[i].enabled_p;
3063
3064 xassert (i + unchanged_at_top < matrix->nrows);
3065 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3066 new_rows[i] = old_rows[copy_from[i]];
3067 new_rows[i].enabled_p = enabled_before_p;
3068
3069 /* RETAINED_P is zero for empty lines. */
3070 if (!retained_p[copy_from[i]])
3071 new_rows[i].enabled_p = 0;
3072 }
3073
153a073c 3074 /* Do the same for window matrices, if MATRIX is a frame matrix. */
5f5c8ee5
GM
3075 if (frame_matrix_frame)
3076 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3077 unchanged_at_top, nlines, copy_from, retained_p);
3078}
3079
3080
a13396c9 3081/* Synchronize glyph pointers in the current matrix of window W with
5cb88111 3082 the current frame matrix. */
a13396c9
GM
3083
3084static void
3085sync_window_with_frame_matrix_rows (w)
3086 struct window *w;
3087{
3088 struct frame *f = XFRAME (w->frame);
3089 struct glyph_row *window_row, *window_row_end, *frame_row;
075c507b 3090 int left, right, x, width;
a13396c9 3091
5cb88111 3092 /* Preconditions: W must be a leaf window on a tty frame. */
a13396c9 3093 xassert (NILP (w->hchild) && NILP (w->vchild));
a13396c9
GM
3094 xassert (!FRAME_WINDOW_P (f));
3095
7df02016
KS
3096 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3097 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
5cb88111
GM
3098 x = w->current_matrix->matrix_x;
3099 width = w->current_matrix->matrix_w;
3100
a13396c9
GM
3101 window_row = w->current_matrix->rows;
3102 window_row_end = window_row + w->current_matrix->nrows;
7df02016 3103 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
177c0ea7 3104
5cb88111 3105 for (; window_row < window_row_end; ++window_row, ++frame_row)
a13396c9 3106 {
5cb88111
GM
3107 window_row->glyphs[LEFT_MARGIN_AREA]
3108 = frame_row->glyphs[0] + x;
3109 window_row->glyphs[TEXT_AREA]
3110 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3111 window_row->glyphs[LAST_AREA]
3112 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3113 window_row->glyphs[RIGHT_MARGIN_AREA]
3114 = window_row->glyphs[LAST_AREA] - right;
a13396c9
GM
3115 }
3116}
3117
3118
3119/* Return the window in the window tree rooted in W containing frame
3120 row ROW. Value is null if none is found. */
3121
3122struct window *
3123frame_row_to_window (w, row)
3124 struct window *w;
3125 int row;
3126{
3127 struct window *found = NULL;
177c0ea7 3128
a13396c9
GM
3129 while (w && !found)
3130 {
3131 if (!NILP (w->hchild))
3132 found = frame_row_to_window (XWINDOW (w->hchild), row);
3133 else if (!NILP (w->vchild))
3134 found = frame_row_to_window (XWINDOW (w->vchild), row);
7df02016
KS
3135 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3136 && row < WINDOW_BOTTOM_EDGE_LINE (w))
a13396c9 3137 found = w;
177c0ea7 3138
a13396c9
GM
3139 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3140 }
3141
3142 return found;
3143}
3144
3145
5f5c8ee5
GM
3146/* Perform a line dance in the window tree rooted at W, after
3147 scrolling a frame matrix in mirrored_line_dance.
3148
3149 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3150 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3151 COPY_FROM is a vector containing, for each row I in the range 0 <=
3152 I < NLINES, the index of the original line to move to I. This
3153 index is relative to the row range, i.e. 0 <= index < NLINES.
3154 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3155 which is empty. */
3156
3157static void
3158mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3159 struct window *w;
3160 int unchanged_at_top, nlines;
3161 int *copy_from;
3162 char *retained_p;
3163{
3164 while (w)
3165 {
3166 if (!NILP (w->hchild))
3167 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3168 nlines, copy_from, retained_p);
3169 else if (!NILP (w->vchild))
3170 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3171 nlines, copy_from, retained_p);
3172 else
3173 {
3174 /* W is a leaf window, and we are working on its current
3175 matrix m. */
3176 struct glyph_matrix *m = w->current_matrix;
a13396c9 3177 int i, sync_p = 0;
5f5c8ee5
GM
3178 struct glyph_row *old_rows;
3179
3180 /* Make a copy of the original rows of matrix m. */
3181 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3182 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3183
3184 for (i = 0; i < nlines; ++i)
3185 {
3186 /* Frame relative line assigned to. */
3187 int frame_to = i + unchanged_at_top;
177c0ea7 3188
5f5c8ee5
GM
3189 /* Frame relative line assigned. */
3190 int frame_from = copy_from[i] + unchanged_at_top;
177c0ea7 3191
5f5c8ee5
GM
3192 /* Window relative line assigned to. */
3193 int window_to = frame_to - m->matrix_y;
177c0ea7 3194
5f5c8ee5
GM
3195 /* Window relative line assigned. */
3196 int window_from = frame_from - m->matrix_y;
177c0ea7 3197
5f5c8ee5
GM
3198 /* Is assigned line inside window? */
3199 int from_inside_window_p
3200 = window_from >= 0 && window_from < m->matrix_h;
177c0ea7 3201
a13396c9
GM
3202 /* Is assigned to line inside window? */
3203 int to_inside_window_p
3204 = window_to >= 0 && window_to < m->matrix_h;
177c0ea7 3205
a13396c9 3206 if (from_inside_window_p && to_inside_window_p)
5f5c8ee5 3207 {
5f5c8ee5
GM
3208 /* Enabled setting before assignment. */
3209 int enabled_before_p;
177c0ea7 3210
5f5c8ee5
GM
3211 /* Do the assignment. The enabled_p flag is saved
3212 over the assignment because the old redisplay did
3213 that. */
3214 enabled_before_p = m->rows[window_to].enabled_p;
3215 m->rows[window_to] = old_rows[window_from];
3216 m->rows[window_to].enabled_p = enabled_before_p;
177c0ea7 3217
5f5c8ee5
GM
3218 /* If frame line is empty, window line is empty, too. */
3219 if (!retained_p[copy_from[i]])
3220 m->rows[window_to].enabled_p = 0;
3221 }
a13396c9
GM
3222 else if (to_inside_window_p)
3223 {
3224 /* A copy between windows. This is an infrequent
3225 case not worth optimizing. */
3226 struct frame *f = XFRAME (w->frame);
3227 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3228 struct window *w2;
3229 struct glyph_matrix *m2;
3230 int m2_from;
3231
fe8b8401 3232 w2 = frame_row_to_window (root, frame_from);
6183d842
RS
3233 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3234 -nw', FROM_FRAME sometimes has no associated window.
3235 This check avoids a segfault if W2 is null. */
3236 if (w2)
3237 {
3238 m2 = w2->current_matrix;
3239 m2_from = frame_from - m2->matrix_y;
3240 copy_row_except_pointers (m->rows + window_to,
3241 m2->rows + m2_from);
3242
3243 /* If frame line is empty, window line is empty, too. */
3244 if (!retained_p[copy_from[i]])
3245 m->rows[window_to].enabled_p = 0;
3246 }
a13396c9
GM
3247 sync_p = 1;
3248 }
3249 else if (from_inside_window_p)
3250 sync_p = 1;
5f5c8ee5 3251 }
a13396c9
GM
3252
3253 /* If there was a copy between windows, make sure glyph
3254 pointers are in sync with the frame matrix. */
3255 if (sync_p)
3256 sync_window_with_frame_matrix_rows (w);
177c0ea7 3257
5f5c8ee5
GM
3258 /* Check that no pointers are lost. */
3259 CHECK_MATRIX (m);
3260 }
3261
3262 /* Next window on same level. */
3263 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3264 }
3265}
3266
3267
3268#if GLYPH_DEBUG
3269
3270/* Check that window and frame matrices agree about their
3271 understanding where glyphs of the rows are to find. For each
3272 window in the window tree rooted at W, check that rows in the
3273 matrices of leaf window agree with their frame matrices about
3274 glyph pointers. */
3275
3276void
3277check_window_matrix_pointers (w)
3278 struct window *w;
3279{
3280 while (w)
3281 {
3282 if (!NILP (w->hchild))
3283 check_window_matrix_pointers (XWINDOW (w->hchild));
3284 else if (!NILP (w->vchild))
3285 check_window_matrix_pointers (XWINDOW (w->vchild));
3286 else
60a8948a 3287 {
5f5c8ee5
GM
3288 struct frame *f = XFRAME (w->frame);
3289 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3290 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 3291 }
177c0ea7 3292
5f5c8ee5
GM
3293 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3294 }
3295}
3296
3297
3298/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3299 a window and FRAME_MATRIX is the corresponding frame matrix. For
3300 each row in WINDOW_MATRIX check that it's a slice of the
3301 corresponding frame row. If it isn't, abort. */
3302
3303static void
3304check_matrix_pointers (window_matrix, frame_matrix)
3305 struct glyph_matrix *window_matrix, *frame_matrix;
3306{
3307 /* Row number in WINDOW_MATRIX. */
3308 int i = 0;
3309
3310 /* Row number corresponding to I in FRAME_MATRIX. */
3311 int j = window_matrix->matrix_y;
3312
177c0ea7 3313 /* For all rows check that the row in the window matrix is a
5f5c8ee5
GM
3314 slice of the row in the frame matrix. If it isn't we didn't
3315 mirror an operation on the frame matrix correctly. */
3316 while (i < window_matrix->nrows)
3317 {
3318 if (!glyph_row_slice_p (window_matrix->rows + i,
3319 frame_matrix->rows + j))
3320 abort ();
3321 ++i, ++j;
3322 }
3323}
3324
3325#endif /* GLYPH_DEBUG != 0 */
3326
3327
3328\f
3329/**********************************************************************
3330 VPOS and HPOS translations
3331 **********************************************************************/
3332
3333#if GLYPH_DEBUG
3334
3335/* Translate vertical position VPOS which is relative to window W to a
3336 vertical position relative to W's frame. */
3337
3338static int
3339window_to_frame_vpos (w, vpos)
3340 struct window *w;
3341 int vpos;
3342{
3343 struct frame *f = XFRAME (w->frame);
177c0ea7 3344
5f5c8ee5
GM
3345 xassert (!FRAME_WINDOW_P (f));
3346 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
7df02016
KS
3347 vpos += WINDOW_TOP_EDGE_LINE (w);
3348 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
5f5c8ee5
GM
3349 return vpos;
3350}
3351
3352
3353/* Translate horizontal position HPOS which is relative to window W to
153a073c 3354 a horizontal position relative to W's frame. */
5f5c8ee5
GM
3355
3356static int
3357window_to_frame_hpos (w, hpos)
3358 struct window *w;
3359 int hpos;
3360{
82f4a138 3361 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
7df02016 3362 hpos += WINDOW_LEFT_EDGE_COL (w);
5f5c8ee5
GM
3363 return hpos;
3364}
177c0ea7 3365
5f5c8ee5
GM
3366#endif /* GLYPH_DEBUG */
3367
3368
3369\f
3370/**********************************************************************
3371 Redrawing Frames
3372 **********************************************************************/
3373
3374DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
7ee72033
MB
3375 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3376 (frame)
5f5c8ee5
GM
3377 Lisp_Object frame;
3378{
3379 struct frame *f;
3380
b7826503 3381 CHECK_LIVE_FRAME (frame);
5f5c8ee5
GM
3382 f = XFRAME (frame);
3383
3384 /* Ignore redraw requests, if frame has no glyphs yet.
3385 (Implementation note: It still has to be checked why we are
3386 called so early here). */
3387 if (!glyphs_initialized_initially_p)
3388 return Qnil;
3389
3390 update_begin (f);
3224dac1 3391#ifdef MSDOS
f2adda5e 3392 if (FRAME_MSDOS_P (f))
6ed8eeff 3393 set_terminal_modes (FRAME_TERMINAL (f));
3224dac1 3394#endif
385ed61f 3395 clear_frame (f);
5f5c8ee5
GM
3396 clear_current_matrices (f);
3397 update_end (f);
daf01701 3398 if (FRAME_TERMCAP_P (f))
0b0d3e0b 3399 fflush (FRAME_TTY (f)->output);
5f5c8ee5
GM
3400 windows_or_buffers_changed++;
3401 /* Mark all windows as inaccurate, so that every window will have
3402 its redisplay done. */
3403 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3404 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3405 f->garbaged = 0;
3406 return Qnil;
3407}
3408
3409
3410/* Redraw frame F. This is nothing more than a call to the Lisp
3411 function redraw-frame. */
3412
3413void
3414redraw_frame (f)
3415 struct frame *f;
3416{
3417 Lisp_Object frame;
3418 XSETFRAME (frame, f);
3419 Fredraw_frame (frame);
3420}
3421
3422
3423DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
7ee72033
MB
3424 doc: /* Clear and redisplay all visible frames. */)
3425 ()
5f5c8ee5
GM
3426{
3427 Lisp_Object tail, frame;
3428
3429 FOR_EACH_FRAME (tail, frame)
3430 if (FRAME_VISIBLE_P (XFRAME (frame)))
3431 Fredraw_frame (frame);
3432
3433 return Qnil;
3434}
3435
3436
3437/* This is used when frame_garbaged is set. Call Fredraw_frame on all
3438 visible frames marked as garbaged. */
3439
3440void
3441redraw_garbaged_frames ()
3442{
3443 Lisp_Object tail, frame;
3444
3445 FOR_EACH_FRAME (tail, frame)
3446 if (FRAME_VISIBLE_P (XFRAME (frame))
3447 && FRAME_GARBAGED_P (XFRAME (frame)))
3448 Fredraw_frame (frame);
3449}
3450
3451
3452\f
3453/***********************************************************************
3454 Direct Operations
3455 ***********************************************************************/
3456
3457/* Try to update display and current glyph matrix directly.
3458
3459 This function is called after a character G has been inserted into
3460 current_buffer. It tries to update the current glyph matrix and
3461 perform appropriate screen output to reflect the insertion. If it
3462 succeeds, the global flag redisplay_performed_directly_p will be
3463 set to 1, and thereby prevent the more costly general redisplay
3464 from running (see redisplay_internal).
3465
3466 This function is not called for `hairy' character insertions.
3467 In particular, it is not called when after or before change
3468 functions exist, like they are used by font-lock. See keyboard.c
3469 for details where this function is called. */
3470
3471int
3472direct_output_for_insert (g)
3473 int g;
3474{
91fb7e1b 3475 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3476 struct window *w = XWINDOW (selected_window);
3477 struct it it, it2;
3478 struct glyph_row *glyph_row;
3479 struct glyph *glyphs, *glyph, *end;
3480 int n;
153a073c 3481 /* Non-null means that redisplay of W is based on window matrices. */
5f5c8ee5
GM
3482 int window_redisplay_p = FRAME_WINDOW_P (f);
3483 /* Non-null means we are in overwrite mode. */
3484 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3485 int added_width;
3486 struct text_pos pos;
3487 int delta, delta_bytes;
3488
3489 /* Not done directly. */
3490 redisplay_performed_directly_p = 0;
3491
3492 /* Quickly give up for some common cases. */
3493 if (cursor_in_echo_area
3494 /* Give up if fonts have changed. */
3495 || fonts_changed_p
3496 /* Give up if face attributes have been changed. */
3497 || face_change_count
3498 /* Give up if cursor position not really known. */
3499 || !display_completed
3500 /* Give up if buffer appears in two places. */
3501 || buffer_shared > 1
c74e645b
GM
3502 /* Give up if currently displaying a message instead of the
3503 minibuffer contents. */
3504 || (EQ (selected_window, minibuf_window)
3505 && EQ (minibuf_window, echo_area_window))
5f5c8ee5
GM
3506 /* Give up for hscrolled mini-buffer because display of the prompt
3507 is handled specially there (see display_line). */
3508 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3509 /* Give up if overwriting in the middle of a line. */
177c0ea7
JB
3510 || (overwrite_p
3511 && PT != ZV
5f5c8ee5
GM
3512 && FETCH_BYTE (PT) != '\n')
3513 /* Give up for tabs and line ends. */
3514 || g == '\t'
3515 || g == '\n'
3516 || g == '\r'
64d3f03b 3517 || (g == ' ' && !NILP (current_buffer->word_wrap))
5f5c8ee5
GM
3518 /* Give up if unable to display the cursor in the window. */
3519 || w->cursor.vpos < 0
c224f70b
GM
3520 /* Give up if we are showing a message or just cleared the message
3521 because we might need to resize the echo area window. */
3522 || !NILP (echo_area_buffer[0])
3523 || !NILP (echo_area_buffer[1])
408f5064
GM
3524 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3525 /* Can't do it in a continued line because continuation
3526 lines would change. */
3527 (glyph_row->continued_p
6b61353c 3528 || glyph_row->exact_window_width_line_p
408f5064
GM
3529 /* Can't use this method if the line overlaps others or is
3530 overlapped by others because these other lines would
3531 have to be redisplayed. */
3532 || glyph_row->overlapping_p
3533 || glyph_row->overlapped_p))
5f5c8ee5
GM
3534 /* Can't do it for partial width windows on terminal frames
3535 because we can't clear to eol in such a window. */
3536 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3537 return 0;
3538
f3ffc2c3
GM
3539 /* If we can't insert glyphs, we can use this method only
3540 at the end of a line. */
daf01701 3541 if (!FRAME_CHAR_INS_DEL_OK (f))
f3ffc2c3
GM
3542 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3543 return 0;
3544
5f5c8ee5
GM
3545 /* Set up a display iterator structure for W. Glyphs will be
3546 produced in scratch_glyph_row. Current position is W's cursor
3547 position. */
3548 clear_glyph_row (&scratch_glyph_row);
3549 SET_TEXT_POS (pos, PT, PT_BYTE);
5f15d712 3550 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
5f5c8ee5
GM
3551 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3552 DEFAULT_FACE_ID);
3553
3554 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
e876ff42
GM
3555 if (glyph_row->mouse_face_p)
3556 return 0;
177c0ea7 3557
5f5c8ee5
GM
3558 /* Give up if highlighting trailing whitespace and we have trailing
3559 whitespace in glyph_row. We would have to remove the trailing
3560 whitespace face in that case. */
f1f13490 3561 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3562 && glyph_row->used[TEXT_AREA])
3563 {
3564 struct glyph *last;
3565
3566 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3567 if (last->type == STRETCH_GLYPH
3568 || (last->type == CHAR_GLYPH
42186983 3569 && last->u.ch == ' '))
5f5c8ee5
GM
3570 return 0;
3571 }
3572
3573 /* Give up if there are overlay strings at pos. This would fail
3574 if the overlay string has newlines in it. */
3575 if (STRINGP (it.string))
3576 return 0;
177c0ea7 3577
5f5c8ee5
GM
3578 it.hpos = w->cursor.hpos;
3579 it.vpos = w->cursor.vpos;
3580 it.current_x = w->cursor.x + it.first_visible_x;
3581 it.current_y = w->cursor.y;
3582 it.end_charpos = PT;
3583 it.stop_charpos = min (PT, it.stop_charpos);
ae76d741 3584 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
5f5c8ee5
GM
3585
3586 /* More than one display element may be returned for PT - 1 if
3587 (i) it's a control character which is translated into `\003' or
177c0ea7 3588 `^C', or (ii) it has a display table entry, or (iii) it's a
5f5c8ee5
GM
3589 combination of both. */
3590 delta = delta_bytes = 0;
3591 while (get_next_display_element (&it))
3592 {
3593 PRODUCE_GLYPHS (&it);
3594
3595 /* Give up if glyph doesn't fit completely on the line. */
3596 if (it.current_x >= it.last_visible_x)
3597 return 0;
3598
3599 /* Give up if new glyph has different ascent or descent than
3600 the original row, or if it is not a character glyph. */
3601 if (glyph_row->ascent != it.ascent
3602 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3603 || glyph_row->phys_ascent != it.phys_ascent
3604 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3605 || it.what != IT_CHARACTER)
3606 return 0;
3607
3608 delta += 1;
3609 delta_bytes += it.len;
a2e2a7f6 3610 set_iterator_to_next (&it, 1);
5f5c8ee5
GM
3611 }
3612
3613 /* Give up if we hit the right edge of the window. We would have
3614 to insert truncation or continuation glyphs. */
3615 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3616 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3617 return 0;
3618
3619 /* Give up if there is a \t following in the line. */
3620 it2 = it;
3621 it2.end_charpos = ZV;
3622 it2.stop_charpos = min (it2.stop_charpos, ZV);
3623 while (get_next_display_element (&it2)
3624 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3625 {
3626 if (it2.c == '\t')
3627 return 0;
a2e2a7f6 3628 set_iterator_to_next (&it2, 1);
5f5c8ee5
GM
3629 }
3630
3631 /* Number of new glyphs produced. */
3632 n = it.glyph_row->used[TEXT_AREA];
3633
3634 /* Start and end of glyphs in original row. */
3635 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3636 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3637
5f5c8ee5
GM
3638 /* Make room for new glyphs, then insert them. */
3639 xassert (end - glyphs - n >= 0);
700fb05a
GM
3640 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3641 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3642 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3643 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3644 end - glyph_row->glyphs[TEXT_AREA]);
177c0ea7 3645
5f5c8ee5
GM
3646 /* Compute new line width. */
3647 glyph = glyph_row->glyphs[TEXT_AREA];
3648 end = glyph + glyph_row->used[TEXT_AREA];
3649 glyph_row->pixel_width = glyph_row->x;
3650 while (glyph < end)
3651 {
3652 glyph_row->pixel_width += glyph->pixel_width;
3653 ++glyph;
3654 }
3655
177c0ea7 3656 /* Increment buffer positions for glyphs following the newly
5f5c8ee5
GM
3657 inserted ones. */
3658 for (glyph = glyphs + n; glyph < end; ++glyph)
f2fa858f 3659 if (glyph->charpos > 0 && BUFFERP (glyph->object))
5f5c8ee5 3660 glyph->charpos += delta;
177c0ea7 3661
5f5c8ee5
GM
3662 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3663 {
3664 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3665 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3666 }
177c0ea7 3667
5f5c8ee5 3668 /* Adjust positions in lines following the one we are in. */
86c11ba1
GM
3669 increment_matrix_positions (w->current_matrix,
3670 w->cursor.vpos + 1,
3671 w->current_matrix->nrows,
3672 delta, delta_bytes);
5f5c8ee5
GM
3673
3674 glyph_row->contains_overlapping_glyphs_p
3675 |= it.glyph_row->contains_overlapping_glyphs_p;
3676
975c6226
GM
3677 glyph_row->displays_text_p = 1;
3678 w->window_end_vpos = make_number (max (w->cursor.vpos,
3679 XFASTINT (w->window_end_vpos)));
3680
f1f13490 3681 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3682 highlight_trailing_whitespace (it.f, glyph_row);
3683
3684 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3685 In the middle, we have to insert glyphs. Note that this is now
3686 implemented for X frames. The implementation uses updated_window
3687 and updated_row. */
3688 updated_row = glyph_row;
9d126815 3689 updated_area = TEXT_AREA;
5f5c8ee5 3690 update_begin (f);
fa971ac3 3691 if (FRAME_RIF (f))
5f5c8ee5 3692 {
fa971ac3 3693 FRAME_RIF (f)->update_window_begin_hook (w);
177c0ea7 3694
7728f17b
GM
3695 if (glyphs == end - n
3696 /* In front of a space added by append_space. */
3697 || (glyphs == end - n - 1
3698 && (end - n)->charpos <= 0))
fa971ac3 3699 FRAME_RIF (f)->write_glyphs (glyphs, n);
5f5c8ee5 3700 else
fa971ac3 3701 FRAME_RIF (f)->insert_glyphs (glyphs, n);
5f5c8ee5
GM
3702 }
3703 else
3704 {
3705 if (glyphs == end - n)
385ed61f 3706 write_glyphs (f, glyphs, n);
5f5c8ee5 3707 else
385ed61f 3708 insert_glyphs (f, glyphs, n);
5f5c8ee5 3709 }
4588ec20 3710
5f5c8ee5
GM
3711 w->cursor.hpos += n;
3712 w->cursor.x = it.current_x - it.first_visible_x;
3713 xassert (w->cursor.hpos >= 0
3714 && w->cursor.hpos < w->desired_matrix->matrix_w);
3715
3716 /* How to set the cursor differs depending on whether we are
3717 using a frame matrix or a window matrix. Note that when
3718 a frame matrix is used, cursor_to expects frame coordinates,
3719 and the X and Y parameters are not used. */
3720 if (window_redisplay_p)
fa971ac3
KL
3721 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3722 w->cursor.y, w->cursor.x);
5f5c8ee5
GM
3723 else
3724 {
3725 int x, y;
3726 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3727 + (INTEGERP (w->left_margin_cols)
3728 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3729 : 0));
3730 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
385ed61f 3731 cursor_to (f, y, x);
5f5c8ee5 3732 }
4588ec20 3733
6b61353c
KH
3734#ifdef HAVE_WINDOW_SYSTEM
3735 update_window_fringes (w, 0);
3736#endif
3737
fa971ac3
KL
3738 if (FRAME_RIF (f))
3739 FRAME_RIF (f)->update_window_end_hook (w, 1, 0);
5f5c8ee5
GM
3740 update_end (f);
3741 updated_row = NULL;
daf01701 3742 if (FRAME_TERMCAP_P (f))
0b0d3e0b 3743 fflush (FRAME_TTY (f)->output);
4588ec20 3744
5f5c8ee5 3745 TRACE ((stderr, "direct output for insert\n"));
fc5206ff 3746 mark_window_display_accurate (it.window, 1);
5f5c8ee5
GM
3747 redisplay_performed_directly_p = 1;
3748 return 1;
3749}
448fd7c0 3750
4588ec20 3751
5f5c8ee5
GM
3752/* Perform a direct display update for moving PT by N positions
3753 left or right. N < 0 means a movement backwards. This function
3754 is currently only called for N == 1 or N == -1. */
3755
3756int
3757direct_output_forward_char (n)
3758 int n;
3759{
91fb7e1b 3760 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3761 struct window *w = XWINDOW (selected_window);
3762 struct glyph_row *row;
3763
959804a0 3764 /* Give up if point moved out of or into a composition. */
7c752c80 3765 if (check_point_in_composition (current_buffer, XINT (w->last_point),
959804a0
KH
3766 current_buffer, PT))
3767 return 0;
3768
5f5c8ee5
GM
3769 /* Give up if face attributes have been changed. */
3770 if (face_change_count)
3771 return 0;
177c0ea7
JB
3772
3773 /* Give up if current matrix is not up to date or we are
5f5c8ee5
GM
3774 displaying a message. */
3775 if (!display_completed || cursor_in_echo_area)
3776 return 0;
3777
3778 /* Give up if the buffer's direction is reversed. */
3779 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3780 return 0;
3781
3782 /* Can't use direct output if highlighting a region. */
3783 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3784 return 0;
3785
f1f13490
GM
3786 /* Can't use direct output if highlighting trailing whitespace. */
3787 if (!NILP (Vshow_trailing_whitespace))
3788 return 0;
3789
d2d2ddaf
GM
3790 /* Give up if we are showing a message or just cleared the message
3791 because we might need to resize the echo area window. */
3792 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3793 return 0;
3794
e4e0bee9
GM
3795 /* Give up if currently displaying a message instead of the
3796 minibuffer contents. */
3797 if (XWINDOW (minibuf_window) == w
3798 && EQ (minibuf_window, echo_area_window))
3799 return 0;
177c0ea7 3800
d2d2ddaf
GM
3801 /* Give up if we don't know where the cursor is. */
3802 if (w->cursor.vpos < 0)
3803 return 0;
3804
5f5c8ee5
GM
3805 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3806
2a8bd25f 3807 /* Give up if PT is outside of the last known cursor row. */
9b784ab8
GM
3808 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3809 || PT >= MATRIX_ROW_END_CHARPOS (row))
5f5c8ee5
GM
3810 return 0;
3811
3812 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
177c0ea7 3813
5f5c8ee5
GM
3814 w->last_cursor = w->cursor;
3815 XSETFASTINT (w->last_point, PT);
3816
3817 xassert (w->cursor.hpos >= 0
3818 && w->cursor.hpos < w->desired_matrix->matrix_w);
177c0ea7 3819
5f5c8ee5 3820 if (FRAME_WINDOW_P (f))
fa971ac3
KL
3821 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3822 w->cursor.y, w->cursor.x);
5f5c8ee5
GM
3823 else
3824 {
3825 int x, y;
3826 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3827 + (INTEGERP (w->left_margin_cols)
3828 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3829 : 0));
3830 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
385ed61f 3831 cursor_to (f, y, x);
4588ec20 3832 }
177c0ea7 3833
daf01701 3834 if (FRAME_TERMCAP_P (f))
0b0d3e0b 3835 fflush (FRAME_TTY (f)->output);
5f5c8ee5 3836 redisplay_performed_directly_p = 1;
4588ec20
JB
3837 return 1;
3838}
5f5c8ee5
GM
3839
3840
4588ec20 3841\f
5f5c8ee5
GM
3842/***********************************************************************
3843 Frame Update
3844 ***********************************************************************/
4588ec20 3845
5f5c8ee5 3846/* Update frame F based on the data in desired matrices.
4588ec20 3847
5f5c8ee5
GM
3848 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3849 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3850 scrolling.
177c0ea7 3851
5f5c8ee5 3852 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3853
5f5c8ee5
GM
3854int
3855update_frame (f, force_p, inhibit_hairy_id_p)
3856 struct frame *f;
3857 int force_p;
3858 int inhibit_hairy_id_p;
3859{
3860 /* 1 means display has been paused because of pending input. */
3861 int paused_p;
3862 struct window *root_window = XWINDOW (f->root_window);
3863
a2130dbb
KS
3864 if (redisplay_dont_pause)
3865 force_p = 1;
d012c62b 3866#if PERIODIC_PREEMPTION_CHECKING
a2130dbb
KS
3867 else if (NILP (Vredisplay_preemption_period))
3868 force_p = 1;
3869 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
d012c62b
KS
3870 {
3871 EMACS_TIME tm;
3872 double p = XFLOATINT (Vredisplay_preemption_period);
3873 int sec, usec;
3874
993d4ab6
KS
3875 if (detect_input_pending_ignore_squeezables ())
3876 {
3877 paused_p = 1;
3878 goto do_pause;
3879 }
3880
d012c62b
KS
3881 sec = (int) p;
3882 usec = (p - sec) * 1000000;
3883
3884 EMACS_GET_TIME (tm);
3885 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3886 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3887 }
3888#endif
3889
5f5c8ee5 3890 if (FRAME_WINDOW_P (f))
4588ec20 3891 {
5f5c8ee5
GM
3892 /* We are working on window matrix basis. All windows whose
3893 flag must_be_updated_p is set have to be updated. */
3894
3895 /* Record that we are not working on frame matrices. */
3896 set_frame_matrix_frame (NULL);
3897
3898 /* Update all windows in the window tree of F, maybe stopping
3899 when pending input is detected. */
3900 update_begin (f);
3901
3902 /* Update the menu bar on X frames that don't have toolkit
3903 support. */
3904 if (WINDOWP (f->menu_bar_window))
3905 update_window (XWINDOW (f->menu_bar_window), 1);
3906
3907 /* Update the tool-bar window, if present. */
9ea173e8 3908 if (WINDOWP (f->tool_bar_window))
4588ec20 3909 {
9ea173e8 3910 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3911
3912 /* Update tool-bar window. */
3913 if (w->must_be_updated_p)
4588ec20 3914 {
153a073c
PJ
3915 Lisp_Object tem;
3916
5f5c8ee5
GM
3917 update_window (w, 1);
3918 w->must_be_updated_p = 0;
3919
3920 /* Swap tool-bar strings. We swap because we want to
3921 reuse strings. */
9ea173e8
GM
3922 tem = f->current_tool_bar_string;
3923 f->current_tool_bar_string = f->desired_tool_bar_string;
3924 f->desired_tool_bar_string = tem;
4588ec20
JB
3925 }
3926 }
177c0ea7 3927
5f5c8ee5
GM
3928
3929 /* Update windows. */
3930 paused_p = update_window_tree (root_window, force_p);
3931 update_end (f);
177c0ea7 3932
6b61353c 3933 /* This flush is a performance bottleneck under X,
e581a466 3934 and it doesn't seem to be necessary anyway (in general).
6b61353c 3935 It is necessary when resizing the window with the mouse, or
e581a466 3936 at least the fringes are not redrawn in a timely manner. ++kfs */
6b61353c 3937 if (f->force_flush_display_p)
e581a466
KL
3938 {
3939 FRAME_RIF (f)->flush_display (f);
3940 f->force_flush_display_p = 0;
3941 }
4588ec20 3942 }
5f5c8ee5
GM
3943 else
3944 {
3945 /* We are working on frame matrix basis. Set the frame on whose
3946 frame matrix we operate. */
3947 set_frame_matrix_frame (f);
3948
868dd24b 3949 /* Build F's desired matrix from window matrices. */
5f5c8ee5 3950 build_frame_matrix (f);
177c0ea7 3951
868dd24b
GM
3952 /* Update the display */
3953 update_begin (f);
5f5c8ee5 3954 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
868dd24b
GM
3955 update_end (f);
3956
3224dac1
KL
3957 if (FRAME_TERMCAP_P (f))
3958 {
0b0d3e0b
KL
3959 if (FRAME_TTY (f)->termscript)
3960 fflush (FRAME_TTY (f)->termscript);
3961 fflush (FRAME_TTY (f)->output);
3224dac1 3962 }
868dd24b 3963
5f5c8ee5 3964 /* Check window matrices for lost pointers. */
2d5912c1 3965#if GLYPH_DEBUG
9b0e97aa
GM
3966 check_window_matrix_pointers (root_window);
3967 add_frame_display_history (f, paused_p);
3968#endif
5f5c8ee5
GM
3969 }
3970
993d4ab6 3971 do_pause:
5f5c8ee5
GM
3972 /* Reset flags indicating that a window should be updated. */
3973 set_window_update_flags (root_window, 0);
177c0ea7 3974
868dd24b 3975 display_completed = !paused_p;
5f5c8ee5 3976 return paused_p;
4588ec20 3977}
5f5c8ee5
GM
3978
3979
4588ec20 3980\f
5f5c8ee5
GM
3981/************************************************************************
3982 Window-based updates
3983 ************************************************************************/
3984
3985/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3986 don't stop updating when input is pending. */
3987
3988static int
3989update_window_tree (w, force_p)
3990 struct window *w;
3991 int force_p;
3992{
3993 int paused_p = 0;
177c0ea7 3994
5f5c8ee5
GM
3995 while (w && !paused_p)
3996 {
3997 if (!NILP (w->hchild))
3998 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3999 else if (!NILP (w->vchild))
4000 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
4001 else if (w->must_be_updated_p)
4002 paused_p |= update_window (w, force_p);
4003
4004 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4005 }
4006
4007 return paused_p;
4008}
4009
4010
4011/* Update window W if its flag must_be_updated_p is non-zero. If
4012 FORCE_P is non-zero, don't stop updating if input is pending. */
4013
4014void
4015update_single_window (w, force_p)
4016 struct window *w;
4017 int force_p;
4018{
4019 if (w->must_be_updated_p)
4020 {
4021 struct frame *f = XFRAME (WINDOW_FRAME (w));
4022
4023 /* Record that this is not a frame-based redisplay. */
4024 set_frame_matrix_frame (NULL);
4025
a2130dbb
KS
4026 if (redisplay_dont_pause)
4027 force_p = 1;
d012c62b 4028#if PERIODIC_PREEMPTION_CHECKING
a2130dbb
KS
4029 else if (NILP (Vredisplay_preemption_period))
4030 force_p = 1;
4031 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
d012c62b
KS
4032 {
4033 EMACS_TIME tm;
4034 double p = XFLOATINT (Vredisplay_preemption_period);
4035 int sec, usec;
4036
4037 sec = (int) p;
4038 usec = (p - sec) * 1000000;
4039
4040 EMACS_GET_TIME (tm);
4041 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
4042 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4043 }
4044#endif
4045
5f5c8ee5
GM
4046 /* Update W. */
4047 update_begin (f);
4048 update_window (w, force_p);
4049 update_end (f);
4588ec20 4050
5f5c8ee5
GM
4051 /* Reset flag in W. */
4052 w->must_be_updated_p = 0;
4053 }
4054}
4588ec20 4055
93e023fc 4056#ifdef HAVE_WINDOW_SYSTEM
4588ec20 4057
408f5064
GM
4058/* Redraw lines from the current matrix of window W that are
4059 overlapped by other rows. YB is bottom-most y-position in W. */
4060
4061static void
4062redraw_overlapped_rows (w, yb)
4063 struct window *w;
4064 int yb;
4065{
d8ee7803 4066 int i;
fa971ac3 4067 struct frame *f = XFRAME (WINDOW_FRAME (w));
3fc809e2 4068
408f5064
GM
4069 /* If rows overlapping others have been changed, the rows being
4070 overlapped have to be redrawn. This won't draw lines that have
4071 already been drawn in update_window_line because overlapped_p in
4072 desired rows is 0, so after row assignment overlapped_p in
4073 current rows is 0. */
4074 for (i = 0; i < w->current_matrix->nrows; ++i)
4075 {
e876ff42 4076 struct glyph_row *row = w->current_matrix->rows + i;
408f5064
GM
4077
4078 if (!row->enabled_p)
4079 break;
4080 else if (row->mode_line_p)
4081 continue;
177c0ea7 4082
408f5064
GM
4083 if (row->overlapped_p)
4084 {
4085 enum glyph_row_area area;
177c0ea7 4086
408f5064
GM
4087 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
4088 {
4089 updated_row = row;
4090 updated_area = area;
fa971ac3
KL
4091 FRAME_RIF (f)->cursor_to (i, 0, row->y,
4092 area == TEXT_AREA ? row->x : 0);
408f5064 4093 if (row->used[area])
fa971ac3
KL
4094 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
4095 row->used[area]);
4096 FRAME_RIF (f)->clear_end_of_line (-1);
408f5064 4097 }
177c0ea7 4098
408f5064
GM
4099 row->overlapped_p = 0;
4100 }
4101
e876ff42 4102 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
408f5064
GM
4103 break;
4104 }
4105}
4106
4107
4108/* Redraw lines from the current matrix of window W that overlap
4109 others. YB is bottom-most y-position in W. */
4110
4111static void
4112redraw_overlapping_rows (w, yb)
4113 struct window *w;
4114 int yb;
4115{
4116 int i, bottom_y;
4117 struct glyph_row *row;
fa971ac3 4118 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3fc809e2 4119
408f5064
GM
4120 for (i = 0; i < w->current_matrix->nrows; ++i)
4121 {
4122 row = w->current_matrix->rows + i;
4123
4124 if (!row->enabled_p)
4125 break;
4126 else if (row->mode_line_p)
4127 continue;
177c0ea7 4128
408f5064
GM
4129 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4130
4131 if (row->overlapping_p && i > 0 && bottom_y < yb)
4132 {
41124e06
YM
4133 int overlaps = 0;
4134
4135 if (MATRIX_ROW_OVERLAPS_PRED_P (row)
4136 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
4137 overlaps |= OVERLAPS_PRED;
4138 if (MATRIX_ROW_OVERLAPS_SUCC_P (row)
4139 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
4140 overlaps |= OVERLAPS_SUCC;
4141
4142 if (overlaps)
4143 {
4144 if (row->used[LEFT_MARGIN_AREA])
4145 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
4146
4147 if (row->used[TEXT_AREA])
4148 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
4149
4150 if (row->used[RIGHT_MARGIN_AREA])
4151 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
4152
4153 /* Record in neighbour rows that ROW overwrites part of
4154 their display. */
4155 if (overlaps & OVERLAPS_PRED)
4156 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4157 if (overlaps & OVERLAPS_SUCC)
4158 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4159 }
408f5064
GM
4160 }
4161
4162 if (bottom_y >= yb)
4163 break;
4164 }
4165}
4166
93e023fc
KS
4167#endif /* HAVE_WINDOW_SYSTEM */
4168
408f5064 4169
93962bfa
GM
4170#ifdef GLYPH_DEBUG
4171
4172/* Check that no row in the current matrix of window W is enabled
4173 which is below what's displayed in the window. */
4174
4175void
4176check_current_matrix_flags (w)
4177 struct window *w;
4178{
4179 int last_seen_p = 0;
4180 int i, yb = window_text_bottom_y (w);
4181
4182 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4183 {
4184 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4185 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4186 last_seen_p = 1;
4187 else if (last_seen_p && row->enabled_p)
4188 abort ();
4189 }
4190}
4191
4192#endif /* GLYPH_DEBUG */
4193
4194
5f5c8ee5
GM
4195/* Update display of window W. FORCE_P non-zero means that we should
4196 not stop when detecting pending input. */
4197
4198static int
4199update_window (w, force_p)
4588ec20 4200 struct window *w;
5f5c8ee5 4201 int force_p;
4588ec20 4202{
5f5c8ee5
GM
4203 struct glyph_matrix *desired_matrix = w->desired_matrix;
4204 int paused_p;
d012c62b 4205#if !PERIODIC_PREEMPTION_CHECKING
5f5c8ee5 4206 int preempt_count = baud_rate / 2400 + 1;
d012c62b 4207#endif
5f5c8ee5 4208 extern int input_pending;
8fd9a666 4209 extern Lisp_Object do_mouse_tracking;
597cfb3f 4210 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
b96fd3e8 4211#if GLYPH_DEBUG
5f5c8ee5 4212 /* Check that W's frame doesn't have glyph matrices. */
82f4a138 4213 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4a34b529 4214#endif
5f5c8ee5
GM
4215
4216 /* Check pending input the first time so that we can quickly return. */
a2130dbb
KS
4217#if !PERIODIC_PREEMPTION_CHECKING
4218 if (!force_p)
a2d5fca0 4219 detect_input_pending_ignore_squeezables ();
d012c62b 4220#endif
4588ec20 4221
5f5c8ee5
GM
4222 /* If forced to complete the update, or if no input is pending, do
4223 the update. */
8fd9a666 4224 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4588ec20 4225 {
5f5c8ee5
GM
4226 struct glyph_row *row, *end;
4227 struct glyph_row *mode_line_row;
56974e03 4228 struct glyph_row *header_line_row;
e87b8809 4229 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
5f5c8ee5
GM
4230
4231 rif->update_window_begin_hook (w);
4232 yb = window_text_bottom_y (w);
4233
153a073c
PJ
4234 /* If window has a header line, update it before everything else.
4235 Adjust y-positions of other rows by the header line height. */
5f5c8ee5
GM
4236 row = desired_matrix->rows;
4237 end = row + desired_matrix->nrows - 1;
177c0ea7 4238
5f5c8ee5 4239 if (row->mode_line_p)
56974e03
GM
4240 {
4241 header_line_row = row;
4242 ++row;
4243 }
4244 else
4245 header_line_row = NULL;
5f5c8ee5
GM
4246
4247 /* Update the mode line, if necessary. */
4248 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4249 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4250 {
4251 mode_line_row->y = yb;
4252 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
e876ff42
GM
4253 desired_matrix),
4254 &mouse_face_overwritten_p);
5f5c8ee5
GM
4255 }
4256
4257 /* Find first enabled row. Optimizations in redisplay_internal
4258 may lead to an update with only one row enabled. There may
4259 be also completely empty matrices. */
4260 while (row < end && !row->enabled_p)
4261 ++row;
177c0ea7 4262
bfdcafe1 4263 /* Try reusing part of the display by copying. */
5f5c8ee5 4264 if (row < end && !desired_matrix->no_scrolling_p)
56974e03
GM
4265 {
4266 int rc = scrolling_window (w, header_line_row != NULL);
4267 if (rc < 0)
4268 {
4269 /* All rows were found to be equal. */
4270 paused_p = 0;
4271 goto set_cursor;
4272 }
4273 else if (rc > 0)
6b61353c
KH
4274 {
4275 /* We've scrolled the display. */
4276 force_p = 1;
4277 changed_p = 1;
4278 }
5f5c8ee5
GM
4279 }
4280
4281 /* Update the rest of the lines. */
e87b8809 4282 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
b7412313 4283 if (row->enabled_p)
5f5c8ee5
GM
4284 {
4285 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4286 int i;
177c0ea7 4287
153a073c 4288 /* We'll have to play a little bit with when to
5f5c8ee5
GM
4289 detect_input_pending. If it's done too often,
4290 scrolling large windows with repeated scroll-up
4291 commands will too quickly pause redisplay. */
d012c62b
KS
4292#if PERIODIC_PREEMPTION_CHECKING
4293 if (!force_p)
4294 {
4295 EMACS_TIME tm, dif;
4296 EMACS_GET_TIME (tm);
4297 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4298 if (EMACS_TIME_NEG_P (dif))
4299 {
4300 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
993d4ab6
KS
4301 if (detect_input_pending_ignore_squeezables ())
4302 break;
d012c62b
KS
4303 }
4304 }
4305#else
e87b8809 4306 if (!force_p && ++n_updated % preempt_count == 0)
a2d5fca0 4307 detect_input_pending_ignore_squeezables ();
d012c62b 4308#endif
e876ff42
GM
4309 changed_p |= update_window_line (w, vpos,
4310 &mouse_face_overwritten_p);
5f5c8ee5
GM
4311
4312 /* Mark all rows below the last visible one in the current
4313 matrix as invalid. This is necessary because of
4314 variable line heights. Consider the case of three
4315 successive redisplays, where the first displays 5
4316 lines, the second 3 lines, and the third 5 lines again.
4317 If the second redisplay wouldn't mark rows in the
4318 current matrix invalid, the third redisplay might be
4319 tempted to optimize redisplay based on lines displayed
4320 in the first redisplay. */
4321 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4322 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4323 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4324 }
4325
4326 /* Was display preempted? */
4327 paused_p = row < end;
177c0ea7 4328
56974e03 4329 set_cursor:
177c0ea7 4330
6b61353c
KH
4331 /* Update the header line after scrolling because a new header
4332 line would otherwise overwrite lines at the top of the window
4333 that can be scrolled. */
4334 if (header_line_row && header_line_row->enabled_p)
4335 {
4336 header_line_row->y = 0;
4337 update_window_line (w, 0, &mouse_face_overwritten_p);
6b61353c
KH
4338 }
4339
153a073c 4340 /* Fix the appearance of overlapping/overlapped rows. */
5f5c8ee5
GM
4341 if (!paused_p && !w->pseudo_window_p)
4342 {
93e023fc 4343#ifdef HAVE_WINDOW_SYSTEM
e876ff42
GM
4344 if (changed_p && rif->fix_overlapping_area)
4345 {
4346 redraw_overlapped_rows (w, yb);
4347 redraw_overlapping_rows (w, yb);
4348 }
93e023fc 4349#endif
177c0ea7 4350
5f5c8ee5
GM
4351 /* Make cursor visible at cursor position of W. */
4352 set_window_cursor_after_update (w);
4353
e876ff42
GM
4354#if 0 /* Check that current matrix invariants are satisfied. This is
4355 for debugging only. See the comment of check_matrix_invariants. */
5f5c8ee5
GM
4356 IF_DEBUG (check_matrix_invariants (w));
4357#endif
4588ec20 4358 }
5f5c8ee5
GM
4359
4360#if GLYPH_DEBUG
4361 /* Remember the redisplay method used to display the matrix. */
4362 strcpy (w->current_matrix->method, w->desired_matrix->method);
4363#endif
408f5064 4364
6b61353c
KH
4365#ifdef HAVE_WINDOW_SYSTEM
4366 update_window_fringes (w, 0);
4367#endif
4368
56974e03
GM
4369 /* End the update of window W. Don't set the cursor if we
4370 paused updating the display because in this case,
4371 set_window_cursor_after_update hasn't been called, and
4372 output_cursor doesn't contain the cursor location. */
4373 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4588ec20 4374 }
5f5c8ee5
GM
4375 else
4376 paused_p = 1;
4377
2d5912c1 4378#if GLYPH_DEBUG
0cffd9d8 4379 /* check_current_matrix_flags (w); */
9b0e97aa
GM
4380 add_window_display_history (w, w->current_matrix->method, paused_p);
4381#endif
177c0ea7 4382
5f5c8ee5 4383 clear_glyph_matrix (desired_matrix);
408f5064 4384
5f5c8ee5 4385 return paused_p;
4588ec20
JB
4386}
4387
b64b3980 4388
5f5c8ee5
GM
4389/* Update the display of area AREA in window W, row number VPOS.
4390 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4391
4392static void
4393update_marginal_area (w, area, vpos)
b64b3980 4394 struct window *w;
5f5c8ee5 4395 int area, vpos;
b64b3980 4396{
5f5c8ee5 4397 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
fa971ac3 4398 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
5f5c8ee5
GM
4399
4400 /* Let functions in xterm.c know what area subsequent X positions
4401 will be relative to. */
4402 updated_area = area;
4403
4404 /* Set cursor to start of glyphs, write them, and clear to the end
4405 of the area. I don't think that something more sophisticated is
4406 necessary here, since marginal areas will not be the default. */
4407 rif->cursor_to (vpos, 0, desired_row->y, 0);
4408 if (desired_row->used[area])
4409 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4410 rif->clear_end_of_line (-1);
b64b3980 4411}
23b0200c 4412
352f1545 4413
408f5064
GM
4414/* Update the display of the text area of row VPOS in window W.
4415 Value is non-zero if display has changed. */
5f5c8ee5 4416
408f5064 4417static int
5f5c8ee5 4418update_text_area (w, vpos)
23b0200c 4419 struct window *w;
5f5c8ee5 4420 int vpos;
23b0200c 4421{
5f5c8ee5
GM
4422 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4423 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
fa971ac3 4424 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
408f5064 4425 int changed_p = 0;
5f5c8ee5
GM
4426
4427 /* Let functions in xterm.c know what area subsequent X positions
4428 will be relative to. */
4429 updated_area = TEXT_AREA;
177c0ea7 4430
5f5c8ee5
GM
4431 /* If rows are at different X or Y, or rows have different height,
4432 or the current row is marked invalid, write the entire line. */
4433 if (!current_row->enabled_p
4434 || desired_row->y != current_row->y
4435 || desired_row->ascent != current_row->ascent
408f5064
GM
4436 || desired_row->phys_ascent != current_row->phys_ascent
4437 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 4438 || desired_row->visible_height != current_row->visible_height
408f5064 4439 || current_row->overlapped_p
fee8b690
CY
4440 /* This next line is necessary for correctly redrawing
4441 mouse-face areas after scrolling and other operations.
4442 However, it causes excessive flickering when mouse is moved
4443 across the mode line. Luckily, turning it off for the mode
a75b65c4
KS
4444 line doesn't seem to hurt anything. -- cyd.
4445 But it is still needed for the header line. -- kfs. */
4446 || (current_row->mouse_face_p
4447 && !(current_row->mode_line_p && vpos > 0))
5f5c8ee5
GM
4448 || current_row->x != desired_row->x)
4449 {
4450 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
177c0ea7 4451
5f5c8ee5
GM
4452 if (desired_row->used[TEXT_AREA])
4453 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4454 desired_row->used[TEXT_AREA]);
177c0ea7 4455
5f5c8ee5
GM
4456 /* Clear to end of window. */
4457 rif->clear_end_of_line (-1);
408f5064 4458 changed_p = 1;
60f2f3f1
GM
4459
4460 /* This erases the cursor. We do this here because
4461 notice_overwritten_cursor cannot easily check this, which
4462 might indicate that the whole functionality of
4463 notice_overwritten_cursor would better be implemented here.
4464 On the other hand, we need notice_overwritten_cursor as long
4465 as mouse highlighting is done asynchronously outside of
4466 redisplay. */
4467 if (vpos == w->phys_cursor.vpos)
4468 w->phys_cursor_on_p = 0;
5f5c8ee5
GM
4469 }
4470 else
4471 {
4472 int stop, i, x;
4473 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4474 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
e47306e6 4475 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
074b781a 4476 int desired_stop_pos = desired_row->used[TEXT_AREA];
5f5c8ee5 4477
78897758
YM
4478 /* If the desired row extends its face to the text area end, and
4479 unless the current row also does so at the same position,
5f5c8ee5
GM
4480 make sure we write at least one glyph, so that the face
4481 extension actually takes place. */
78897758
YM
4482 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
4483 && (desired_stop_pos < current_row->used[TEXT_AREA]
4484 || (desired_stop_pos == current_row->used[TEXT_AREA]
4485 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
074b781a 4486 --desired_stop_pos;
177c0ea7 4487
5f5c8ee5
GM
4488 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4489 i = 0;
4490 x = desired_row->x;
8399f8a0
GM
4491
4492 /* Loop over glyphs that current and desired row may have
4493 in common. */
5f5c8ee5 4494 while (i < stop)
352f1545 4495 {
6d950f4c 4496 int can_skip_p = 1;
177c0ea7 4497
5f5c8ee5 4498 /* Skip over glyphs that both rows have in common. These
e47306e6
GM
4499 don't have to be written. We can't skip if the last
4500 current glyph overlaps the glyph to its right. For
4501 example, consider a current row of `if ' with the `f' in
4502 Courier bold so that it overlaps the ` ' to its right.
4503 If the desired row is ` ', we would skip over the space
4504 after the `if' and there would remain a pixel from the
4505 `f' on the screen. */
4506 if (overlapping_glyphs_p && i > 0)
352f1545 4507 {
e47306e6
GM
4508 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4509 int left, right;
177c0ea7 4510
e47306e6
GM
4511 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4512 &left, &right);
6d950f4c 4513 can_skip_p = right == 0;
352f1545 4514 }
177c0ea7 4515
6d950f4c 4516 if (can_skip_p)
352f1545 4517 {
6d950f4c
GM
4518 while (i < stop
4519 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4520 {
4521 x += desired_glyph->pixel_width;
4522 ++desired_glyph, ++current_glyph, ++i;
4523 }
4524
4525 /* Consider the case that the current row contains "xxx
4526 ppp ggg" in italic Courier font, and the desired row
4527 is "xxx ggg". The character `p' has lbearing, `g'
4528 has not. The loop above will stop in front of the
4529 first `p' in the current row. If we would start
4530 writing glyphs there, we wouldn't erase the lbearing
4531 of the `p'. The rest of the lbearing problem is then
641bdbf3 4532 taken care of by draw_glyphs. */
6d950f4c
GM
4533 if (overlapping_glyphs_p
4534 && i > 0
4535 && i < current_row->used[TEXT_AREA]
4536 && (current_row->used[TEXT_AREA]
4537 != desired_row->used[TEXT_AREA]))
5f5c8ee5 4538 {
6d950f4c 4539 int left, right;
177c0ea7 4540
6d950f4c
GM
4541 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4542 &left, &right);
4543 while (left > 0 && i > 0)
4544 {
4545 --i, --desired_glyph, --current_glyph;
4546 x -= desired_glyph->pixel_width;
4547 left -= desired_glyph->pixel_width;
4548 }
5f5c8ee5 4549 }
352f1545 4550 }
177c0ea7 4551
5f5c8ee5
GM
4552 /* Try to avoid writing the entire rest of the desired row
4553 by looking for a resync point. This mainly prevents
4554 mode line flickering in the case the mode line is in
4555 fixed-pitch font, which it usually will be. */
4556 if (i < desired_row->used[TEXT_AREA])
4557 {
4558 int start_x = x, start_hpos = i;
4559 struct glyph *start = desired_glyph;
4560 int current_x = x;
6d950f4c
GM
4561 int skip_first_p = !can_skip_p;
4562
5f5c8ee5
GM
4563 /* Find the next glyph that's equal again. */
4564 while (i < stop
6d950f4c
GM
4565 && (skip_first_p
4566 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
5f5c8ee5
GM
4567 && x == current_x)
4568 {
4569 x += desired_glyph->pixel_width;
4570 current_x += current_glyph->pixel_width;
4571 ++desired_glyph, ++current_glyph, ++i;
6d950f4c 4572 skip_first_p = 0;
5f5c8ee5 4573 }
23b0200c 4574
5f5c8ee5
GM
4575 if (i == start_hpos || x != current_x)
4576 {
4577 i = start_hpos;
4578 x = start_x;
4579 desired_glyph = start;
4580 break;
4581 }
e47306e6 4582
5f5c8ee5
GM
4583 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4584 rif->write_glyphs (start, i - start_hpos);
408f5064 4585 changed_p = 1;
5f5c8ee5
GM
4586 }
4587 }
177c0ea7 4588
5f5c8ee5
GM
4589 /* Write the rest. */
4590 if (i < desired_row->used[TEXT_AREA])
4591 {
4592 rif->cursor_to (vpos, i, desired_row->y, x);
4593 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 4594 changed_p = 1;
5f5c8ee5 4595 }
177c0ea7 4596
5f5c8ee5
GM
4597 /* Maybe clear to end of line. */
4598 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4599 {
4600 /* If new row extends to the end of the text area, nothing
4601 has to be cleared, if and only if we did a write_glyphs
4602 above. This is made sure by setting desired_stop_pos
4603 appropriately above. */
78897758
YM
4604 xassert (i < desired_row->used[TEXT_AREA]
4605 || ((desired_row->used[TEXT_AREA]
4606 == current_row->used[TEXT_AREA])
4607 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
5f5c8ee5
GM
4608 }
4609 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4610 {
4611 /* If old row extends to the end of the text area, clear. */
4612 if (i >= desired_row->used[TEXT_AREA])
4613 rif->cursor_to (vpos, i, desired_row->y,
6b61353c 4614 desired_row->pixel_width);
5f5c8ee5 4615 rif->clear_end_of_line (-1);
408f5064 4616 changed_p = 1;
5f5c8ee5
GM
4617 }
4618 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 4619 {
5f5c8ee5
GM
4620 /* Otherwise clear to the end of the old row. Everything
4621 after that position should be clear already. */
4622 int x;
177c0ea7 4623
5f5c8ee5
GM
4624 if (i >= desired_row->used[TEXT_AREA])
4625 rif->cursor_to (vpos, i, desired_row->y,
6b61353c 4626 desired_row->pixel_width);
5f5c8ee5
GM
4627
4628 /* If cursor is displayed at the end of the line, make sure
4629 it's cleared. Nowadays we don't have a phys_cursor_glyph
4630 with which to erase the cursor (because this method
4631 doesn't work with lbearing/rbearing), so we must do it
4632 this way. */
4633 if (vpos == w->phys_cursor.vpos
4634 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4635 {
4636 w->phys_cursor_on_p = 0;
4637 x = -1;
4638 }
4639 else
6b61353c 4640 x = current_row->pixel_width;
5f5c8ee5 4641 rif->clear_end_of_line (x);
408f5064 4642 changed_p = 1;
2e8907d3 4643 }
23b0200c 4644 }
408f5064
GM
4645
4646 return changed_p;
23b0200c 4647}
4588ec20 4648
5f5c8ee5 4649
408f5064
GM
4650/* Update row VPOS in window W. Value is non-zero if display has been
4651 changed. */
5f5c8ee5 4652
408f5064 4653static int
e876ff42 4654update_window_line (w, vpos, mouse_face_overwritten_p)
5f5c8ee5 4655 struct window *w;
e876ff42 4656 int vpos, *mouse_face_overwritten_p;
5f5c8ee5
GM
4657{
4658 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4659 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
fa971ac3 4660 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
408f5064 4661 int changed_p = 0;
5f5c8ee5 4662
5f5c8ee5
GM
4663 /* Set the row being updated. This is important to let xterm.c
4664 know what line height values are in effect. */
4665 updated_row = desired_row;
4666
177c0ea7
JB
4667 /* A row can be completely invisible in case a desired matrix was
4668 built with a vscroll and then make_cursor_line_fully_visible shifts
504805ac
GM
4669 the matrix. Make sure to make such rows current anyway, since
4670 we need the correct y-position, for example, in the current matrix. */
001f93f3
GM
4671 if (desired_row->mode_line_p
4672 || desired_row->visible_height > 0)
408f5064 4673 {
504805ac
GM
4674 xassert (desired_row->enabled_p);
4675
4676 /* Update display of the left margin area, if there is one. */
4677 if (!desired_row->full_width_p
7df02016 4678 && !NILP (w->left_margin_cols))
504805ac
GM
4679 {
4680 changed_p = 1;
4681 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4682 }
177c0ea7 4683
504805ac
GM
4684 /* Update the display of the text area. */
4685 if (update_text_area (w, vpos))
4686 {
4687 changed_p = 1;
4688 if (current_row->mouse_face_p)
4689 *mouse_face_overwritten_p = 1;
4690 }
177c0ea7 4691
504805ac
GM
4692 /* Update display of the right margin area, if there is one. */
4693 if (!desired_row->full_width_p
7df02016 4694 && !NILP (w->right_margin_cols))
504805ac
GM
4695 {
4696 changed_p = 1;
4697 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4698 }
177c0ea7 4699
504805ac
GM
4700 /* Draw truncation marks etc. */
4701 if (!current_row->enabled_p
4702 || desired_row->y != current_row->y
4703 || desired_row->visible_height != current_row->visible_height
6b61353c 4704 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3d4a365f 4705 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
6b61353c 4706 || current_row->redraw_fringe_bitmaps_p
504805ac 4707 || desired_row->mode_line_p != current_row->mode_line_p
6b61353c 4708 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
504805ac
GM
4709 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4710 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4711 rif->after_update_window_line_hook (desired_row);
408f5064 4712 }
177c0ea7 4713
5f5c8ee5
GM
4714 /* Update current_row from desired_row. */
4715 make_current (w->desired_matrix, w->current_matrix, vpos);
4716 updated_row = NULL;
408f5064 4717 return changed_p;
5f5c8ee5
GM
4718}
4719
4720
4721/* Set the cursor after an update of window W. This function may only
4722 be called from update_window. */
4723
4724static void
4725set_window_cursor_after_update (w)
4588ec20
JB
4726 struct window *w;
4727{
5f5c8ee5 4728 struct frame *f = XFRAME (w->frame);
fa971ac3 4729 struct redisplay_interface *rif = FRAME_RIF (f);
5f5c8ee5
GM
4730 int cx, cy, vpos, hpos;
4731
4732 /* Not intended for frame matrix updates. */
4733 xassert (FRAME_WINDOW_P (f));
177c0ea7 4734
b96fd3e8
GM
4735 if (cursor_in_echo_area
4736 && !NILP (echo_area_buffer[0])
4737 /* If we are showing a message instead of the mini-buffer,
4738 show the cursor for the message instead. */
4739 && XWINDOW (minibuf_window) == w
4740 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4741 /* These cases apply only to the frame that contains
4742 the active mini-buffer window. */
4743 && FRAME_HAS_MINIBUF_P (f)
4744 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4745 {
4746 cx = cy = vpos = hpos = 0;
4747
4748 if (cursor_in_echo_area >= 0)
4749 {
4750 /* If the mini-buffer is several lines high, find the last
4751 line that has any text on it. Note: either all lines
4752 are enabled or none. Otherwise we wouldn't be able to
4753 determine Y. */
862b4790
GM
4754 struct glyph_row *row, *last_row;
4755 struct glyph *glyph;
4756 int yb = window_text_bottom_y (w);
5f5c8ee5 4757
862b4790 4758 last_row = NULL;
6206f8ce
GM
4759 row = w->current_matrix->rows;
4760 while (row->enabled_p
4761 && (last_row == NULL
4762 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
5f5c8ee5 4763 {
862b4790
GM
4764 if (row->used[TEXT_AREA]
4765 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4766 last_row = row;
6206f8ce 4767 ++row;
862b4790 4768 }
177c0ea7 4769
5f5c8ee5
GM
4770 if (last_row)
4771 {
6206f8ce
GM
4772 struct glyph *start = last_row->glyphs[TEXT_AREA];
4773 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
862b4790 4774
b96fd3e8 4775 while (last > start && last->charpos < 0)
862b4790 4776 --last;
177c0ea7 4777
862b4790
GM
4778 for (glyph = start; glyph < last; ++glyph)
4779 {
4780 cx += glyph->pixel_width;
4781 ++hpos;
4782 }
4783
5f5c8ee5 4784 cy = last_row->y;
862b4790 4785 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4786 }
4787 }
4788 }
4789 else
4790 {
4791 cx = w->cursor.x;
4792 cy = w->cursor.y;
4793 hpos = w->cursor.hpos;
4794 vpos = w->cursor.vpos;
4795 }
4588ec20 4796
5f5c8ee5
GM
4797 /* Window cursor can be out of sync for horizontally split windows. */
4798 hpos = max (0, hpos);
4799 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4800 vpos = max (0, vpos);
4801 vpos = min (w->current_matrix->nrows - 1, vpos);
4802 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4803}
4588ec20 4804
5f5c8ee5 4805
6df5d75f
GM
4806/* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4807 tree rooted at W. */
4808
4809void
4810set_window_update_flags (w, on_p)
4811 struct window *w;
4812 int on_p;
4813{
4814 while (w)
4815 {
4816 if (!NILP (w->hchild))
4817 set_window_update_flags (XWINDOW (w->hchild), on_p);
4818 else if (!NILP (w->vchild))
4819 set_window_update_flags (XWINDOW (w->vchild), on_p);
4820 else
4821 w->must_be_updated_p = on_p;
4822
4823 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4824 }
177c0ea7 4825}
6df5d75f
GM
4826
4827
4828\f
4829/***********************************************************************
4830 Window-Based Scrolling
4831 ***********************************************************************/
4832
4833/* Structure describing rows in scrolling_window. */
4834
4835struct row_entry
4836{
4837 /* Number of occurrences of this row in desired and current matrix. */
4838 int old_uses, new_uses;
177c0ea7 4839
6df5d75f
GM
4840 /* Vpos of row in new matrix. */
4841 int new_line_number;
4842
4843 /* Bucket index of this row_entry in the hash table row_table. */
4844 int bucket;
177c0ea7 4845
6df5d75f
GM
4846 /* The row described by this entry. */
4847 struct glyph_row *row;
177c0ea7 4848
6df5d75f
GM
4849 /* Hash collision chain. */
4850 struct row_entry *next;
4851};
4852
4853/* A pool to allocate row_entry structures from, and the size of the
4854 pool. The pool is reallocated in scrolling_window when we find
4855 that we need a larger one. */
4856
4857static struct row_entry *row_entry_pool;
4858static int row_entry_pool_size;
4859
4860/* Index of next free entry in row_entry_pool. */
4861
4862static int row_entry_idx;
4863
4864/* The hash table used during scrolling, and the table's size. This
4865 table is used to quickly identify equal rows in the desired and
4866 current matrix. */
4867
4868static struct row_entry **row_table;
4869static int row_table_size;
4870
4871/* Vectors of pointers to row_entry structures belonging to the
4872 current and desired matrix, and the size of the vectors. */
4873
4874static struct row_entry **old_lines, **new_lines;
4875static int old_lines_size, new_lines_size;
4876
4877/* A pool to allocate run structures from, and its size. */
4878
4879static struct run *run_pool;
4880static int runs_size;
4881
4882/* A vector of runs of lines found during scrolling. */
4883
4884static struct run **runs;
4885
6df5d75f
GM
4886/* Add glyph row ROW to the scrolling hash table during the scrolling
4887 of window W. */
4888
4889static INLINE struct row_entry *
4890add_row_entry (w, row)
4891 struct window *w;
4892 struct glyph_row *row;
4893{
4894 struct row_entry *entry;
4895 int i = row->hash % row_table_size;
177c0ea7 4896
6df5d75f 4897 entry = row_table[i];
e4e0bee9 4898 while (entry && !row_equal_p (w, entry->row, row, 1))
6df5d75f 4899 entry = entry->next;
177c0ea7 4900
6df5d75f
GM
4901 if (entry == NULL)
4902 {
4903 entry = row_entry_pool + row_entry_idx++;
4904 entry->row = row;
4905 entry->old_uses = entry->new_uses = 0;
4906 entry->new_line_number = 0;
4907 entry->bucket = i;
4908 entry->next = row_table[i];
4909 row_table[i] = entry;
4910 }
4911
4912 return entry;
4913}
4914
4915
5f5c8ee5 4916/* Try to reuse part of the current display of W by scrolling lines.
153a073c 4917 HEADER_LINE_P non-zero means W has a header line.
5f5c8ee5
GM
4918
4919 The algorithm is taken from Communications of the ACM, Apr78 "A
4920 Technique for Isolating Differences Between Files." It should take
4921 O(N) time.
4922
4923 A short outline of the steps of the algorithm
4924
4925 1. Skip lines equal at the start and end of both matrices.
4926
4927 2. Enter rows in the current and desired matrix into a symbol
4928 table, counting how often they appear in both matrices.
4929
4930 3. Rows that appear exactly once in both matrices serve as anchors,
4931 i.e. we assume that such lines are likely to have been moved.
4932
4933 4. Starting from anchor lines, extend regions to be scrolled both
4934 forward and backward.
4935
4936 Value is
4937
4938 -1 if all rows were found to be equal.
4939 0 to indicate that we did not scroll the display, or
4940 1 if we did scroll. */
4941
4942static int
045dee35 4943scrolling_window (w, header_line_p)
5f5c8ee5 4944 struct window *w;
045dee35 4945 int header_line_p;
4588ec20 4946{
5f5c8ee5
GM
4947 struct glyph_matrix *desired_matrix = w->desired_matrix;
4948 struct glyph_matrix *current_matrix = w->current_matrix;
4949 int yb = window_text_bottom_y (w);
6df5d75f
GM
4950 int i, j, first_old, first_new, last_old, last_new;
4951 int nruns, nbytes, n, run_idx;
4952 struct row_entry *entry;
fa971ac3 4953 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
5f5c8ee5
GM
4954
4955 /* Skip over rows equal at the start. */
bfdcafe1 4956 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
5f5c8ee5 4957 {
bfdcafe1
GM
4958 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4959 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4960
4961 if (c->enabled_p
4962 && d->enabled_p
6b61353c 4963 && !d->redraw_fringe_bitmaps_p
bfdcafe1
GM
4964 && c->y == d->y
4965 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4966 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4967 && row_equal_p (w, c, d, 1))
4968 {
4969 assign_row (c, d);
4970 d->enabled_p = 0;
4971 }
4972 else
4973 break;
5f5c8ee5 4974 }
4588ec20 4975
5f5c8ee5
GM
4976 /* Give up if some rows in the desired matrix are not enabled. */
4977 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4978 return -1;
177c0ea7 4979
5f5c8ee5
GM
4980 first_old = first_new = i;
4981
4982 /* Set last_new to the index + 1 of the last enabled row in the
4983 desired matrix. */
4984 i = first_new + 1;
4985 while (i < desired_matrix->nrows - 1
4986 && MATRIX_ROW (desired_matrix, i)->enabled_p
6df5d75f 4987 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5f5c8ee5
GM
4988 ++i;
4989
4990 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4991 return 0;
4992
4993 last_new = i;
4994
4995 /* Set last_old to the index + 1 of the last enabled row in the
4996 current matrix. We don't look at the enabled flag here because
4997 we plan to reuse part of the display even if other parts are
4998 disabled. */
4999 i = first_old + 1;
93962bfa
GM
5000 while (i < current_matrix->nrows - 1)
5001 {
5002 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
5003 if (bottom <= yb)
5004 ++i;
5005 if (bottom >= yb)
5006 break;
5007 }
5008
5f5c8ee5
GM
5009 last_old = i;
5010
5011 /* Skip over rows equal at the bottom. */
5012 i = last_new;
5013 j = last_old;
5014 while (i - 1 > first_new
5015 && j - 1 > first_old
5016 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
5017 && (MATRIX_ROW (current_matrix, i - 1)->y
5018 == MATRIX_ROW (desired_matrix, j - 1)->y)
6b61353c 5019 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
5f5c8ee5
GM
5020 && row_equal_p (w,
5021 MATRIX_ROW (desired_matrix, i - 1),
e4e0bee9 5022 MATRIX_ROW (current_matrix, j - 1), 1))
5f5c8ee5
GM
5023 --i, --j;
5024 last_new = i;
5025 last_old = j;
5026
5027 /* Nothing to do if all rows are equal. */
5028 if (last_new == first_new)
5029 return 0;
5030
6df5d75f 5031 /* Reallocate vectors, tables etc. if necessary. */
177c0ea7 5032
6df5d75f
GM
5033 if (current_matrix->nrows > old_lines_size)
5034 {
5035 old_lines_size = current_matrix->nrows;
5036 nbytes = old_lines_size * sizeof *old_lines;
5037 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
5038 }
177c0ea7 5039
6df5d75f
GM
5040 if (desired_matrix->nrows > new_lines_size)
5041 {
5042 new_lines_size = desired_matrix->nrows;
5043 nbytes = new_lines_size * sizeof *new_lines;
5044 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
5045 }
5046
5047 n = desired_matrix->nrows + current_matrix->nrows;
5048 if (3 * n > row_table_size)
5049 {
5050 row_table_size = next_almost_prime (3 * n);
5051 nbytes = row_table_size * sizeof *row_table;
5052 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
5053 bzero (row_table, nbytes);
5054 }
5055
5056 if (n > row_entry_pool_size)
5057 {
5058 row_entry_pool_size = n;
5059 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
5060 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
5061 }
5062
5063 if (desired_matrix->nrows > runs_size)
5064 {
5065 runs_size = desired_matrix->nrows;
5066 nbytes = runs_size * sizeof *runs;
5067 runs = (struct run **) xrealloc (runs, nbytes);
5068 nbytes = runs_size * sizeof *run_pool;
5069 run_pool = (struct run *) xrealloc (run_pool, nbytes);
5070 }
5071
5072 nruns = run_idx = 0;
5073 row_entry_idx = 0;
5074
5075 /* Add rows from the current and desired matrix to the hash table
5076 row_hash_table to be able to find equal ones quickly. */
177c0ea7 5077
5f5c8ee5
GM
5078 for (i = first_old; i < last_old; ++i)
5079 {
5080 if (MATRIX_ROW (current_matrix, i)->enabled_p)
5081 {
6df5d75f
GM
5082 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
5083 old_lines[i] = entry;
5084 ++entry->old_uses;
5f5c8ee5
GM
5085 }
5086 else
6df5d75f 5087 old_lines[i] = NULL;
5f5c8ee5
GM
5088 }
5089
5f5c8ee5
GM
5090 for (i = first_new; i < last_new; ++i)
5091 {
5092 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
6df5d75f
GM
5093 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
5094 ++entry->new_uses;
5095 entry->new_line_number = i;
5096 new_lines[i] = entry;
5f5c8ee5 5097 }
4588ec20 5098
5f5c8ee5
GM
5099 /* Identify moves based on lines that are unique and equal
5100 in both matrices. */
5101 for (i = first_old; i < last_old;)
6df5d75f
GM
5102 if (old_lines[i]
5103 && old_lines[i]->old_uses == 1
5104 && old_lines[i]->new_uses == 1)
5f5c8ee5
GM
5105 {
5106 int j, k;
6df5d75f
GM
5107 int new_line = old_lines[i]->new_line_number;
5108 struct run *run = run_pool + run_idx++;
5f5c8ee5
GM
5109
5110 /* Record move. */
5111 run->current_vpos = i;
5112 run->current_y = MATRIX_ROW (current_matrix, i)->y;
5113 run->desired_vpos = new_line;
5114 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
5115 run->nrows = 1;
5116 run->height = MATRIX_ROW (current_matrix, i)->height;
5117
5118 /* Extend backward. */
5119 j = i - 1;
5120 k = new_line - 1;
5121 while (j > first_old
5122 && k > first_new
6df5d75f 5123 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
5124 {
5125 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7
JB
5126 --run->current_vpos;
5127 --run->desired_vpos;
5f5c8ee5
GM
5128 ++run->nrows;
5129 run->height += h;
5130 run->desired_y -= h;
5131 run->current_y -= h;
5132 --j, --k;
5133 }
4588ec20 5134
5f5c8ee5
GM
5135 /* Extend forward. */
5136 j = i + 1;
5137 k = new_line + 1;
5138 while (j < last_old
5139 && k < last_new
6df5d75f 5140 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
5141 {
5142 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7 5143 ++run->nrows;
5f5c8ee5
GM
5144 run->height += h;
5145 ++j, ++k;
5146 }
19dff8dc 5147
5f5c8ee5
GM
5148 /* Insert run into list of all runs. Order runs by copied
5149 pixel lines. Note that we record runs that don't have to
5150 be copied because they are already in place. This is done
5151 because we can avoid calling update_window_line in this
5152 case. */
5153 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5154 ;
2b4ec4d7 5155 for (k = nruns; k > j; --k)
5f5c8ee5
GM
5156 runs[k] = runs[k - 1];
5157 runs[j] = run;
5158 ++nruns;
5159
5160 i += run->nrows;
5161 }
5162 else
5163 ++i;
4588ec20 5164
5f5c8ee5
GM
5165 /* Do the moves. Do it in a way that we don't overwrite something
5166 we want to copy later on. This is not solvable in general
5167 because there is only one display and we don't have a way to
5168 exchange areas on this display. Example:
4588ec20 5169
5f5c8ee5
GM
5170 +-----------+ +-----------+
5171 | A | | B |
5172 +-----------+ --> +-----------+
5173 | B | | A |
5174 +-----------+ +-----------+
4588ec20 5175
5f5c8ee5
GM
5176 Instead, prefer bigger moves, and invalidate moves that would
5177 copy from where we copied to. */
ea0d86af 5178
5f5c8ee5
GM
5179 for (i = 0; i < nruns; ++i)
5180 if (runs[i]->nrows > 0)
5181 {
5182 struct run *r = runs[i];
24e86043 5183
5f5c8ee5
GM
5184 /* Copy on the display. */
5185 if (r->current_y != r->desired_y)
5186 {
5187 rif->scroll_run_hook (w, r);
5188
5189 /* Invalidate runs that copy from where we copied to. */
5190 for (j = i + 1; j < nruns; ++j)
5191 {
5192 struct run *p = runs[j];
177c0ea7 5193
5f5c8ee5
GM
5194 if ((p->current_y >= r->desired_y
5195 && p->current_y < r->desired_y + r->height)
5196 || (p->current_y + p->height >= r->desired_y
5197 && (p->current_y + p->height
5198 < r->desired_y + r->height)))
5199 p->nrows = 0;
5200 }
5201 }
ea0d86af 5202
5f5c8ee5
GM
5203 /* Assign matrix rows. */
5204 for (j = 0; j < r->nrows; ++j)
5205 {
5206 struct glyph_row *from, *to;
408f5064 5207 int to_overlapped_p;
e876ff42 5208
5f5c8ee5
GM
5209 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5210 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
e876ff42 5211 to_overlapped_p = to->overlapped_p;
6b61353c
KH
5212 if (!from->mode_line_p && !w->pseudo_window_p
5213 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5214 || to->right_fringe_bitmap != from->right_fringe_bitmap
5215 || to->left_fringe_face_id != from->left_fringe_face_id
5216 || to->right_fringe_face_id != from->right_fringe_face_id
3d4a365f 5217 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
6b61353c 5218 from->redraw_fringe_bitmaps_p = 1;
5f5c8ee5
GM
5219 assign_row (to, from);
5220 to->enabled_p = 1, from->enabled_p = 0;
408f5064 5221 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
5222 }
5223 }
15874c59 5224
6df5d75f
GM
5225 /* Clear the hash table, for the next time. */
5226 for (i = 0; i < row_entry_idx; ++i)
5227 row_table[row_entry_pool[i].bucket] = NULL;
5228
6b61353c
KH
5229 /* Value is > 0 to indicate that we scrolled the display. */
5230 return nruns;
5f5c8ee5 5231}
de83c314 5232
15874c59 5233
4588ec20 5234\f
5f5c8ee5
GM
5235/************************************************************************
5236 Frame-Based Updates
5237 ************************************************************************/
4588ec20 5238
5f5c8ee5 5239/* Update the desired frame matrix of frame F.
4588ec20 5240
5f5c8ee5
GM
5241 FORCE_P non-zero means that the update should not be stopped by
5242 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5243 should not be tried.
5244
5245 Value is non-zero if update was stopped due to pending input. */
5246
5247static int
5248update_frame_1 (f, force_p, inhibit_id_p)
5249 struct frame *f;
5250 int force_p;
5251 int inhibit_id_p;
4588ec20 5252{
5f5c8ee5
GM
5253 /* Frame matrices to work on. */
5254 struct glyph_matrix *current_matrix = f->current_matrix;
5255 struct glyph_matrix *desired_matrix = f->desired_matrix;
5256 int i;
4588ec20
JB
5257 int pause;
5258 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 5259 extern int input_pending;
5f5c8ee5
GM
5260
5261 xassert (current_matrix && desired_matrix);
4588ec20 5262
c37e4889
RS
5263 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5264 calculate_costs (f);
5265
d88c2b9e
RS
5266 if (preempt_count <= 0)
5267 preempt_count = 1;
5268
a2130dbb
KS
5269#if !PERIODIC_PREEMPTION_CHECKING
5270 if (!force_p && detect_input_pending_ignore_squeezables ())
4588ec20
JB
5271 {
5272 pause = 1;
5273 goto do_pause;
5274 }
d012c62b 5275#endif
4588ec20 5276
5f5c8ee5 5277 /* If we cannot insert/delete lines, it's no use trying it. */
daf01701 5278 if (!FRAME_LINE_INS_DEL_OK (f))
5f5c8ee5 5279 inhibit_id_p = 1;
7098a0fa 5280
efb859b4 5281 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
5282 i/d line if just want cursor motion. */
5283 for (i = 0; i < desired_matrix->nrows; i++)
5284 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
5285 break;
5286
5287 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
5288 if (!inhibit_id_p && i < desired_matrix->nrows)
5289 force_p |= scrolling (f);
4588ec20
JB
5290
5291 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
5292 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5293 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 5294
5f5c8ee5
GM
5295 /* Now update the rest of the lines. */
5296 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 5297 {
5f5c8ee5 5298 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 5299 {
b6a65ac2 5300 if (FRAME_TERMCAP_P (f))
4588ec20
JB
5301 {
5302 /* Flush out every so many lines.
5303 Also flush out if likely to have more than 1k buffered
5304 otherwise. I'm told that some telnet connections get
5305 really screwed by more than 1k output at once. */
fced92f1
CY
5306 FILE *display_output = FRAME_TTY (f)->output;
5307 if (display_output)
4588ec20 5308 {
fced92f1
CY
5309 int outq = PENDING_OUTPUT_COUNT (display_output);
5310 if (outq > 900
5311 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4588ec20 5312 {
fced92f1
CY
5313 fflush (display_output);
5314 if (preempt_count == 1)
5315 {
a41f8bed 5316#ifdef EMACS_OUTQSIZE
fced92f1
CY
5317 if (EMACS_OUTQSIZE (0, &outq) < 0)
5318 /* Probably not a tty. Ignore the error and reset
5319 the outq count. */
5320 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4588ec20 5321#endif
fced92f1
CY
5322 outq *= 10;
5323 if (baud_rate <= outq && baud_rate > 0)
5324 sleep (outq / baud_rate);
5325 }
4588ec20
JB
5326 }
5327 }
4588ec20
JB
5328 }
5329
d012c62b
KS
5330#if PERIODIC_PREEMPTION_CHECKING
5331 if (!force_p)
5332 {
5333 EMACS_TIME tm, dif;
5334 EMACS_GET_TIME (tm);
5335 EMACS_SUB_TIME (dif, preemption_next_check, tm);
5336 if (EMACS_TIME_NEG_P (dif))
5337 {
5338 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
993d4ab6
KS
5339 if (detect_input_pending_ignore_squeezables ())
5340 break;
d012c62b
KS
5341 }
5342 }
5343#else
5344 if (!force_p && (i - 1) % preempt_count == 0)
a2d5fca0 5345 detect_input_pending_ignore_squeezables ();
d012c62b 5346#endif
a2960116 5347
5f5c8ee5 5348 update_frame_line (f, i);
4588ec20 5349 }
4588ec20 5350 }
177c0ea7 5351
7df02016 5352 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4588ec20
JB
5353
5354 /* Now just clean up termcap drivers and set cursor, etc. */
5355 if (!pause)
5356 {
48cf7030 5357 if ((cursor_in_echo_area
5f5c8ee5 5358 /* If we are showing a message instead of the mini-buffer,
2577053b 5359 show the cursor for the message instead of for the
5f5c8ee5 5360 (now hidden) mini-buffer contents. */
2577053b
RS
5361 || (EQ (minibuf_window, selected_window)
5362 && EQ (minibuf_window, echo_area_window)
b96fd3e8 5363 && !NILP (echo_area_buffer[0])))
2577053b 5364 /* These cases apply only to the frame that contains
5f5c8ee5 5365 the active mini-buffer window. */
2577053b 5366 && FRAME_HAS_MINIBUF_P (f)
140f8645 5367 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 5368 {
7df02016 5369 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
648fa17d
JB
5370 int row, col;
5371
5372 if (cursor_in_echo_area < 0)
5373 {
5f5c8ee5
GM
5374 /* Negative value of cursor_in_echo_area means put
5375 cursor at beginning of line. */
648fa17d
JB
5376 row = top;
5377 col = 0;
5378 }
1113d9db 5379 else
648fa17d 5380 {
5f5c8ee5
GM
5381 /* Positive value of cursor_in_echo_area means put
5382 cursor at the end of the prompt. If the mini-buffer
5383 is several lines high, find the last line that has
5384 any text on it. */
7df02016 5385 row = FRAME_LINES (f);
177c0ea7 5386 do
648fa17d 5387 {
5f5c8ee5
GM
5388 --row;
5389 col = 0;
177c0ea7 5390
5f5c8ee5
GM
5391 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5392 {
5393 /* Frame rows are filled up with spaces that
5394 must be ignored here. */
5f5c8ee5
GM
5395 struct glyph_row *r = MATRIX_ROW (current_matrix,
5396 row);
5397 struct glyph *start = r->glyphs[TEXT_AREA];
5398 struct glyph *last = start + r->used[TEXT_AREA];
5399
5400 while (last > start
5401 && (last - 1)->charpos < 0)
5402 --last;
177c0ea7 5403
5f5c8ee5
GM
5404 col = last - start;
5405 }
648fa17d
JB
5406 }
5407 while (row > top && col == 0);
5408
6395da5c 5409 /* Make sure COL is not out of range. */
868e640e 5410 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 5411 {
6395da5c 5412 /* If we have another row, advance cursor into it. */
7df02016 5413 if (row < FRAME_LINES (f) - 1)
6395da5c 5414 {
7df02016 5415 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
6395da5c
RS
5416 row++;
5417 }
5418 /* Otherwise move it back in range. */
5419 else
868e640e 5420 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
5421 }
5422 }
5423
385ed61f 5424 cursor_to (f, row, col);
1113d9db 5425 }
4588ec20 5426 else
5f5c8ee5
GM
5427 {
5428 /* We have only one cursor on terminal frames. Use it to
5429 display the cursor of the selected window. */
5430 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
a871441d
GM
5431 if (w->cursor.vpos >= 0
5432 /* The cursor vpos may be temporarily out of bounds
5433 in the following situation: There is one window,
5434 with the cursor in the lower half of it. The window
5435 is split, and a message causes a redisplay before
5436 a new cursor position has been computed. */
7df02016 5437 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5f5c8ee5
GM
5438 {
5439 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5440 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5441
7df02016
KS
5442 if (INTEGERP (w->left_margin_cols))
5443 x += XFASTINT (w->left_margin_cols);
177c0ea7 5444
7df02016 5445 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
385ed61f 5446 cursor_to (f, y, x);
5f5c8ee5
GM
5447 }
5448 }
4588ec20
JB
5449 }
5450
4588ec20
JB
5451 do_pause:
5452
5f5c8ee5 5453 clear_desired_matrices (f);
4588ec20
JB
5454 return pause;
5455}
5456
4588ec20 5457
5f5c8ee5 5458/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 5459
dfcf069d 5460int
502b9b64 5461scrolling (frame)
5f5c8ee5 5462 struct frame *frame;
4588ec20
JB
5463{
5464 int unchanged_at_top, unchanged_at_bottom;
5465 int window_size;
5466 int changed_lines;
7df02016
KS
5467 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5468 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5469 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5470 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4588ec20 5471 register int i;
7df02016 5472 int free_at_end_vpos = FRAME_LINES (frame);
5f5c8ee5
GM
5473 struct glyph_matrix *current_matrix = frame->current_matrix;
5474 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 5475
5f5c8ee5
GM
5476 if (!current_matrix)
5477 abort ();
4588ec20 5478
5f5c8ee5
GM
5479 /* Compute hash codes of all the lines. Also calculate number of
5480 changed lines, number of unchanged lines at the beginning, and
5481 number of unchanged lines at the end. */
4588ec20
JB
5482 changed_lines = 0;
5483 unchanged_at_top = 0;
7df02016
KS
5484 unchanged_at_bottom = FRAME_LINES (frame);
5485 for (i = 0; i < FRAME_LINES (frame); i++)
4588ec20
JB
5486 {
5487 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 5488 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 5489 return 0;
5f5c8ee5
GM
5490 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5491 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
5492 {
5493 /* This line cannot be redrawn, so don't let scrolling mess it. */
5494 new_hash[i] = old_hash[i];
5495#define INFINITY 1000000 /* Taken from scroll.c */
5496 draw_cost[i] = INFINITY;
5497 }
4588ec20 5498 else
f188b3c4 5499 {
5f5c8ee5
GM
5500 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5501 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 5502 }
4588ec20
JB
5503
5504 if (old_hash[i] != new_hash[i])
5505 {
5506 changed_lines++;
7df02016 5507 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4588ec20
JB
5508 }
5509 else if (i == unchanged_at_top)
5510 unchanged_at_top++;
5f5c8ee5 5511 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
5512 }
5513
5514 /* If changed lines are few, don't allow preemption, don't scroll. */
daf01701 5515 if ((!FRAME_SCROLL_REGION_OK (frame)
8a56675d 5516 && changed_lines < baud_rate / 2400)
7df02016 5517 || unchanged_at_bottom == FRAME_LINES (frame))
4588ec20
JB
5518 return 1;
5519
7df02016 5520 window_size = (FRAME_LINES (frame) - unchanged_at_top
4588ec20
JB
5521 - unchanged_at_bottom);
5522
daf01701 5523 if (FRAME_SCROLL_REGION_OK (frame))
4588ec20 5524 free_at_end_vpos -= unchanged_at_bottom;
daf01701 5525 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4588ec20
JB
5526 free_at_end_vpos = -1;
5527
5528 /* If large window, fast terminal and few lines in common between
5f5c8ee5 5529 current frame and desired frame, don't bother with i/d calc. */
daf01701 5530 if (!FRAME_SCROLL_REGION_OK (frame)
8a56675d 5531 && window_size >= 18 && baud_rate > 2400
4588ec20
JB
5532 && (window_size >=
5533 10 * scrolling_max_lines_saved (unchanged_at_top,
7df02016 5534 FRAME_LINES (frame) - unchanged_at_bottom,
4588ec20
JB
5535 old_hash, new_hash, draw_cost)))
5536 return 0;
5537
5f5c8ee5
GM
5538 if (window_size < 2)
5539 return 0;
5540
502b9b64 5541 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 5542 draw_cost + unchanged_at_top - 1,
190bb91a 5543 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
5544 old_hash + unchanged_at_top - 1,
5545 new_hash + unchanged_at_top - 1,
5546 free_at_end_vpos - unchanged_at_top);
5547
5548 return 0;
5549}
4588ec20 5550
4588ec20 5551
5f5c8ee5
GM
5552/* Count the number of blanks at the start of the vector of glyphs R
5553 which is LEN glyphs long. */
4588ec20 5554
4588ec20 5555static int
5f5c8ee5
GM
5556count_blanks (r, len)
5557 struct glyph *r;
5558 int len;
4588ec20 5559{
5f5c8ee5 5560 int i;
177c0ea7 5561
5f5c8ee5
GM
5562 for (i = 0; i < len; ++i)
5563 if (!CHAR_GLYPH_SPACE_P (r[i]))
5564 break;
5565
5566 return i;
4588ec20
JB
5567}
5568
5f5c8ee5
GM
5569
5570/* Count the number of glyphs in common at the start of the glyph
5571 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5572 of STR2. Value is the number of equal glyphs equal at the start. */
5573
4588ec20 5574static int
5f5c8ee5
GM
5575count_match (str1, end1, str2, end2)
5576 struct glyph *str1, *end1, *str2, *end2;
4588ec20 5577{
5f5c8ee5
GM
5578 struct glyph *p1 = str1;
5579 struct glyph *p2 = str2;
177c0ea7 5580
5f5c8ee5
GM
5581 while (p1 < end1
5582 && p2 < end2
42186983 5583 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5f5c8ee5 5584 ++p1, ++p2;
177c0ea7 5585
5f5c8ee5 5586 return p1 - str1;
4588ec20
JB
5587}
5588
5f5c8ee5 5589
4588ec20 5590/* Char insertion/deletion cost vector, from term.c */
4588ec20 5591
5f5c8ee5 5592extern int *char_ins_del_vector;
7df02016 5593#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4588ec20 5594
5f5c8ee5
GM
5595
5596/* Perform a frame-based update on line VPOS in frame FRAME. */
5597
4588ec20 5598static void
c363a1d6
GM
5599update_frame_line (f, vpos)
5600 struct frame *f;
4588ec20
JB
5601 int vpos;
5602{
5f5c8ee5 5603 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
5604 int tem;
5605 int osp, nsp, begmatch, endmatch, olen, nlen;
c363a1d6
GM
5606 struct glyph_matrix *current_matrix = f->current_matrix;
5607 struct glyph_matrix *desired_matrix = f->desired_matrix;
5f5c8ee5
GM
5608 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5609 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5610 int must_write_whole_line_p;
daf01701 5611 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
c363a1d6 5612 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
0a894bad
GM
5613 != FACE_TTY_DEFAULT_BG_COLOR);
5614
5615 if (colored_spaces_p)
5616 write_spaces_p = 1;
5f5c8ee5 5617
26c63686
GM
5618 /* Current row not enabled means it has unknown contents. We must
5619 write the whole desired line in that case. */
5f5c8ee5
GM
5620 must_write_whole_line_p = !current_row->enabled_p;
5621 if (must_write_whole_line_p)
4588ec20 5622 {
5f5c8ee5 5623 obody = 0;
4588ec20
JB
5624 olen = 0;
5625 }
5626 else
5627 {
5f5c8ee5
GM
5628 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5629 olen = current_row->used[TEXT_AREA];
177c0ea7 5630
4cecaab8
MB
5631 /* Ignore trailing spaces, if we can. */
5632 if (!write_spaces_p)
5633 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5634 olen--;
4588ec20
JB
5635 }
5636
5f5c8ee5
GM
5637 current_row->enabled_p = 1;
5638 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4588ec20 5639
5f5c8ee5
GM
5640 /* If desired line is empty, just clear the line. */
5641 if (!desired_row->enabled_p)
4588ec20
JB
5642 {
5643 nlen = 0;
5644 goto just_erase;
5645 }
5646
5f5c8ee5
GM
5647 nbody = desired_row->glyphs[TEXT_AREA];
5648 nlen = desired_row->used[TEXT_AREA];
5649 nend = nbody + nlen;
5650
5651 /* If display line has unknown contents, write the whole line. */
5652 if (must_write_whole_line_p)
5653 {
26c63686 5654 /* Ignore spaces at the end, if we can. */
0a894bad 5655 if (!write_spaces_p)
74ca462f
GM
5656 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5657 --nlen;
5658
26c63686 5659 /* Write the contents of the desired line. */
74ca462f 5660 if (nlen)
26c63686 5661 {
385ed61f
KL
5662 cursor_to (f, vpos, 0);
5663 write_glyphs (f, nbody, nlen);
26c63686 5664 }
177c0ea7 5665
26c63686
GM
5666 /* Don't call clear_end_of_line if we already wrote the whole
5667 line. The cursor will not be at the right margin in that
5668 case but in the line below. */
7df02016 5669 if (nlen < FRAME_TOTAL_COLS (f))
26c63686 5670 {
385ed61f
KL
5671 cursor_to (f, vpos, nlen);
5672 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
26c63686 5673 }
58827478
GM
5674 else
5675 /* Make sure we are in the right row, otherwise cursor movement
5676 with cmgoto might use `ch' in the wrong row. */
385ed61f 5677 cursor_to (f, vpos, 0);
177c0ea7 5678
5f5c8ee5
GM
5679 make_current (desired_matrix, current_matrix, vpos);
5680 return;
5681 }
4588ec20
JB
5682
5683 /* Pretend trailing spaces are not there at all,
5684 unless for one reason or another we must write all spaces. */
4cecaab8
MB
5685 if (!write_spaces_p)
5686 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5687 nlen--;
4588ec20
JB
5688
5689 /* If there's no i/d char, quickly do the best we can without it. */
daf01701 5690 if (!FRAME_CHAR_INS_DEL_OK (f))
4588ec20 5691 {
5f5c8ee5 5692 int i, j;
4588ec20 5693
5f5c8ee5
GM
5694 /* Find the first glyph in desired row that doesn't agree with
5695 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
5696 for (i = 0; i < nlen; i++)
5697 {
5f5c8ee5 5698 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 5699 {
5f5c8ee5
GM
5700 /* Find the end of the run of different glyphs. */
5701 j = i + 1;
5702 while (j < nlen
5703 && (j >= olen
5704 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5705 || CHAR_GLYPH_PADDING_P (nbody[j])))
5706 ++j;
177c0ea7
JB
5707
5708 /* Output this run of non-matching chars. */
385ed61f
KL
5709 cursor_to (f, vpos, i);
5710 write_glyphs (f, nbody + i, j - i);
5f5c8ee5 5711 i = j - 1;
4588ec20
JB
5712
5713 /* Now find the next non-match. */
5714 }
5715 }
5716
5717 /* Clear the rest of the line, or the non-clear part of it. */
5718 if (olen > nlen)
5719 {
385ed61f
KL
5720 cursor_to (f, vpos, nlen);
5721 clear_end_of_line (f, olen);
4588ec20
JB
5722 }
5723
5f5c8ee5
GM
5724 /* Make current row = desired row. */
5725 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5726 return;
5727 }
5728
5f5c8ee5
GM
5729 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5730 characters in a row. */
5731
4588ec20
JB
5732 if (!olen)
5733 {
5f5c8ee5
GM
5734 /* If current line is blank, skip over initial spaces, if
5735 possible, and write the rest. */
4cecaab8 5736 if (write_spaces_p)
5f5c8ee5
GM
5737 nsp = 0;
5738 else
5739 nsp = count_blanks (nbody, nlen);
5740
4588ec20
JB
5741 if (nlen > nsp)
5742 {
385ed61f
KL
5743 cursor_to (f, vpos, nsp);
5744 write_glyphs (f, nbody + nsp, nlen - nsp);
4588ec20
JB
5745 }
5746
502b9b64 5747 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 5748 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5749 return;
5750 }
5751
4588ec20 5752 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5 5753 osp = count_blanks (obody, olen);
4cecaab8 5754 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4588ec20 5755
5f5c8ee5
GM
5756 /* Compute number of matching chars starting with first non-blank. */
5757 begmatch = count_match (obody + osp, obody + olen,
5758 nbody + nsp, nbody + nlen);
4588ec20
JB
5759
5760 /* Spaces in new match implicit space past the end of old. */
5761 /* A bug causing this to be a no-op was fixed in 18.29. */
0a894bad 5762 if (!write_spaces_p && osp + begmatch == olen)
4588ec20
JB
5763 {
5764 np1 = nbody + nsp;
5f5c8ee5
GM
5765 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5766 ++begmatch;
4588ec20
JB
5767 }
5768
5769 /* Avoid doing insert/delete char
5770 just cause number of leading spaces differs
5f5c8ee5 5771 when the following text does not match. */
4588ec20
JB
5772 if (begmatch == 0 && osp != nsp)
5773 osp = nsp = min (osp, nsp);
5774
5775 /* Find matching characters at end of line */
5776 op1 = obody + olen;
5777 np1 = nbody + nlen;
5778 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
5779 while (op1 > op2
5780 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
5781 {
5782 op1--;
5783 np1--;
5784 }
5785 endmatch = obody + olen - op1;
5786
4588ec20
JB
5787 /* tem gets the distance to insert or delete.
5788 endmatch is how many characters we save by doing so.
5789 Is it worth it? */
5790
5791 tem = (nlen - nsp) - (olen - osp);
5792 if (endmatch && tem
daf01701 5793 && (!FRAME_CHAR_INS_DEL_OK (f)
8a56675d 5794 || endmatch <= char_ins_del_cost (f)[tem]))
4588ec20
JB
5795 endmatch = 0;
5796
5797 /* nsp - osp is the distance to insert or delete.
5798 If that is nonzero, begmatch is known to be nonzero also.
5799 begmatch + endmatch is how much we save by doing the ins/del.
5800 Is it worth it? */
5801
5802 if (nsp != osp
daf01701 5803 && (!FRAME_CHAR_INS_DEL_OK (f)
c363a1d6 5804 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4588ec20
JB
5805 {
5806 begmatch = 0;
5807 endmatch = 0;
5808 osp = nsp = min (osp, nsp);
5809 }
5810
5811 /* Now go through the line, inserting, writing and
5812 deleting as appropriate. */
5813
5814 if (osp > nsp)
5815 {
385ed61f
KL
5816 cursor_to (f, vpos, nsp);
5817 delete_glyphs (f, osp - nsp);
4588ec20
JB
5818 }
5819 else if (nsp > osp)
5820 {
5821 /* If going to delete chars later in line
5822 and insert earlier in the line,
5823 must delete first to avoid losing data in the insert */
5824 if (endmatch && nlen < olen + nsp - osp)
5825 {
385ed61f
KL
5826 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5827 delete_glyphs (f, olen + nsp - osp - nlen);
4588ec20
JB
5828 olen = nlen - (nsp - osp);
5829 }
385ed61f
KL
5830 cursor_to (f, vpos, osp);
5831 insert_glyphs (f, 0, nsp - osp);
4588ec20
JB
5832 }
5833 olen += nsp - osp;
5834
5835 tem = nsp + begmatch + endmatch;
5836 if (nlen != tem || olen != tem)
5837 {
4588ec20
JB
5838 if (!endmatch || nlen == olen)
5839 {
c363a1d6
GM
5840 /* If new text being written reaches right margin, there is
5841 no need to do clear-to-eol at the end of this function
5842 (and it would not be safe, since cursor is not going to
5843 be "at the margin" after the text is done). */
7df02016 5844 if (nlen == FRAME_TOTAL_COLS (f))
4588ec20 5845 olen = 0;
c363a1d6
GM
5846
5847 /* Function write_glyphs is prepared to do nothing
5848 if passed a length <= 0. Check it here to avoid
5849 unnecessary cursor movement. */
5850 if (nlen - tem > 0)
5851 {
385ed61f
KL
5852 cursor_to (f, vpos, nsp + begmatch);
5853 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
c363a1d6 5854 }
4588ec20
JB
5855 }
5856 else if (nlen > olen)
5857 {
24e86043
KH
5858 /* Here, we used to have the following simple code:
5859 ----------------------------------------
5860 write_glyphs (nbody + nsp + begmatch, olen - tem);
5861 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5862 ----------------------------------------
5863 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5864 is a padding glyph. */
5865 int out = olen - tem; /* Columns to be overwritten originally. */
5866 int del;
5f5c8ee5 5867
385ed61f 5868 cursor_to (f, vpos, nsp + begmatch);
177c0ea7 5869
5f5c8ee5 5870 /* Calculate columns we can actually overwrite. */
c363a1d6
GM
5871 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5872 out--;
385ed61f 5873 write_glyphs (f, nbody + nsp + begmatch, out);
177c0ea7 5874
5f5c8ee5
GM
5875 /* If we left columns to be overwritten, we must delete them. */
5876 del = olen - tem - out;
c363a1d6 5877 if (del > 0)
385ed61f 5878 delete_glyphs (f, del);
177c0ea7 5879
5f5c8ee5 5880 /* At last, we insert columns not yet written out. */
385ed61f 5881 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5f5c8ee5
GM
5882 olen = nlen;
5883 }
5884 else if (olen > nlen)
5885 {
385ed61f
KL
5886 cursor_to (f, vpos, nsp + begmatch);
5887 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5888 delete_glyphs (f, olen - nlen);
5f5c8ee5
GM
5889 olen = nlen;
5890 }
bd9e3e75 5891 }
5f5c8ee5
GM
5892
5893 just_erase:
5894 /* If any unerased characters remain after the new line, erase them. */
5895 if (olen > nlen)
078b3696 5896 {
385ed61f
KL
5897 cursor_to (f, vpos, nlen);
5898 clear_end_of_line (f, olen);
078b3696 5899 }
5f5c8ee5
GM
5900
5901 /* Exchange contents between current_frame and new_frame. */
5902 make_current (desired_matrix, current_matrix, vpos);
078b3696 5903}
5f5c8ee5
GM
5904
5905
078b3696 5906\f
5f5c8ee5
GM
5907/***********************************************************************
5908 X/Y Position -> Buffer Position
5909 ***********************************************************************/
5910
a1b0a6db 5911/* Determine what's under window-relative pixel position (*X, *Y).
6b61353c
KH
5912 Return the object (string or buffer) that's there.
5913 Return in *POS the position in that object.
5914 Adjust *X and *Y to character positions. */
5f5c8ee5 5915
6b61353c
KH
5916Lisp_Object
5917buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5f5c8ee5
GM
5918 struct window *w;
5919 int *x, *y;
a1b0a6db 5920 struct display_pos *pos;
6b61353c
KH
5921 Lisp_Object *object;
5922 int *dx, *dy;
5923 int *width, *height;
4588ec20 5924{
5f5c8ee5
GM
5925 struct it it;
5926 struct buffer *old_current_buffer = current_buffer;
5927 struct text_pos startp;
6b61353c
KH
5928 Lisp_Object string;
5929 struct glyph_row *row;
cedd7cd9
KS
5930#ifdef HAVE_WINDOW_SYSTEM
5931 struct image *img = 0;
5932#endif
6b61353c 5933 int x0, x1;
5f5c8ee5
GM
5934
5935 current_buffer = XBUFFER (w->buffer);
5936 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5937 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5938 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5939 start_display (&it, w, startp);
177c0ea7 5940
6b61353c
KH
5941 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5942 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5f5c8ee5 5943 MOVE_TO_X | MOVE_TO_Y);
177c0ea7 5944
5f5c8ee5 5945 current_buffer = old_current_buffer;
a1b0a6db 5946
6b61353c
KH
5947 *dx = x0 + it.first_visible_x - it.current_x;
5948 *dy = *y - it.current_y;
5949
5950 string = w->buffer;
5951 if (STRINGP (it.string))
5952 string = it.string;
a1b0a6db 5953 *pos = it.current;
6b61353c
KH
5954
5955#ifdef HAVE_WINDOW_SYSTEM
5956 if (it.what == IT_IMAGE)
5957 {
6b61353c
KH
5958 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5959 && !NILP (img->spec))
5960 *object = img->spec;
5961 }
5962#endif
5963
b70d98e1
KS
5964 if (it.vpos < w->current_matrix->nrows
5965 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5966 row->enabled_p))
6b61353c
KH
5967 {
5968 if (it.hpos < row->used[TEXT_AREA])
5969 {
5970 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
6b61353c 5971#ifdef HAVE_WINDOW_SYSTEM
cedd7cd9
KS
5972 if (img)
5973 {
5974 *dy -= row->ascent - glyph->ascent;
5975 *dx += glyph->slice.x;
5976 *dy += glyph->slice.y;
5977 /* Image slices positions are still relative to the entire image */
5978 *width = img->width;
5979 *height = img->height;
5980 }
5981 else
6b61353c 5982#endif
cedd7cd9
KS
5983 {
5984 *width = glyph->pixel_width;
5985 *height = glyph->ascent + glyph->descent;
5986 }
6b61353c
KH
5987 }
5988 else
5989 {
5990 *width = 0;
5991 *height = row->height;
5992 }
5993 }
5994 else
5995 {
5996 *width = *height = 0;
5997 }
5998
5999 /* Add extra (default width) columns if clicked after EOL. */
6000 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
6001 if (x0 > x1)
6002 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
6003
6004 *x = it.hpos;
6005 *y = it.vpos;
6006
6007 return string;
5f5c8ee5 6008}
4588ec20 6009
5f5c8ee5
GM
6010
6011/* Value is the string under window-relative coordinates X/Y in the
6b61353c
KH
6012 mode line or header line (PART says which) of window W, or nil if none.
6013 *CHARPOS is set to the position in the string returned. */
5f5c8ee5
GM
6014
6015Lisp_Object
6b61353c 6016mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5f5c8ee5 6017 struct window *w;
641bdbf3 6018 enum window_part part;
6b61353c 6019 int *x, *y;
5f5c8ee5 6020 int *charpos;
6b61353c
KH
6021 Lisp_Object *object;
6022 int *dx, *dy;
6023 int *width, *height;
5f5c8ee5
GM
6024{
6025 struct glyph_row *row;
6026 struct glyph *glyph, *end;
6b61353c 6027 int x0, y0;
5f5c8ee5
GM
6028 Lisp_Object string = Qnil;
6029
641bdbf3 6030 if (part == ON_MODE_LINE)
5f5c8ee5
GM
6031 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
6032 else
045dee35 6033 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
6b61353c
KH
6034 y0 = *y - row->y;
6035 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5f5c8ee5
GM
6036
6037 if (row->mode_line_p && row->enabled_p)
4588ec20 6038 {
5f5c8ee5
GM
6039 /* Find the glyph under X. If we find one with a string object,
6040 it's the one we were looking for. */
6041 glyph = row->glyphs[TEXT_AREA];
6042 end = glyph + row->used[TEXT_AREA];
cfde341f 6043 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6b61353c
KH
6044 x0 -= glyph->pixel_width;
6045 *x = glyph - row->glyphs[TEXT_AREA];
6046 if (glyph < end)
6047 {
6048 string = glyph->object;
6049 *charpos = glyph->charpos;
6050 *width = glyph->pixel_width;
6051 *height = glyph->ascent + glyph->descent;
6052#ifdef HAVE_WINDOW_SYSTEM
6053 if (glyph->type == IMAGE_GLYPH)
6054 {
6055 struct image *img;
6056 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6057 if (img != NULL)
6058 *object = img->spec;
6059 y0 -= row->ascent - glyph->ascent;
6060 }
6061#endif
6062 }
6063 else
6064 {
6065 /* Add extra (default width) columns if clicked after EOL. */
6066 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6067 *width = 0;
6068 *height = row->height;
6069 }
6070 }
6071 else
6072 {
6073 *x = 0;
6074 x0 = 0;
6075 *width = *height = 0;
4588ec20 6076 }
5f5c8ee5 6077
6b61353c
KH
6078 *dx = x0;
6079 *dy = y0;
6080
5f5c8ee5 6081 return string;
4588ec20 6082}
5f5c8ee5
GM
6083
6084
db1db309
GM
6085/* Value is the string under window-relative coordinates X/Y in either
6086 marginal area, or nil if none. *CHARPOS is set to the position in
6087 the string returned. */
6088
6089Lisp_Object
6b61353c 6090marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
db1db309 6091 struct window *w;
641bdbf3 6092 enum window_part part;
6b61353c 6093 int *x, *y;
521069b9 6094 int *charpos;
6b61353c
KH
6095 Lisp_Object *object;
6096 int *dx, *dy;
6097 int *width, *height;
db1db309
GM
6098{
6099 struct glyph_row *row = w->current_matrix->rows;
6100 struct glyph *glyph, *end;
6b61353c 6101 int x0, y0, i, wy = *y;
641bdbf3 6102 int area;
db1db309
GM
6103 Lisp_Object string = Qnil;
6104
641bdbf3 6105 if (part == ON_LEFT_MARGIN)
db1db309 6106 area = LEFT_MARGIN_AREA;
641bdbf3 6107 else if (part == ON_RIGHT_MARGIN)
db1db309
GM
6108 area = RIGHT_MARGIN_AREA;
6109 else
6110 abort ();
6111
6112 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
6113 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
6114 break;
6b61353c
KH
6115 y0 = *y - row->y;
6116 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
db1db309
GM
6117
6118 if (row->enabled_p)
6119 {
6120 /* Find the glyph under X. If we find one with a string object,
6121 it's the one we were looking for. */
db1db309 6122 if (area == RIGHT_MARGIN_AREA)
7df02016 6123 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6b61353c 6124 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
6125 : WINDOW_TOTAL_FRINGE_WIDTH (w))
6126 + window_box_width (w, LEFT_MARGIN_AREA)
6127 + window_box_width (w, TEXT_AREA));
db1db309 6128 else
7df02016 6129 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6b61353c 6130 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
6131 : 0);
6132
6b61353c
KH
6133 glyph = row->glyphs[area];
6134 end = glyph + row->used[area];
cfde341f 6135 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6b61353c
KH
6136 x0 -= glyph->pixel_width;
6137 *x = glyph - row->glyphs[area];
6138 if (glyph < end)
6139 {
6140 string = glyph->object;
6141 *charpos = glyph->charpos;
6142 *width = glyph->pixel_width;
6143 *height = glyph->ascent + glyph->descent;
6144#ifdef HAVE_WINDOW_SYSTEM
6145 if (glyph->type == IMAGE_GLYPH)
6146 {
6147 struct image *img;
6148 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6149 if (img != NULL)
6150 *object = img->spec;
6151 y0 -= row->ascent - glyph->ascent;
cedd7cd9
KS
6152 x0 += glyph->slice.x;
6153 y0 += glyph->slice.y;
6b61353c
KH
6154 }
6155#endif
6156 }
6157 else
6158 {
6159 /* Add extra (default width) columns if clicked after EOL. */
6160 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6161 *width = 0;
6162 *height = row->height;
6163 }
db1db309 6164 }
6b61353c
KH
6165 else
6166 {
6167 x0 = 0;
6168 *x = 0;
6169 *width = *height = 0;
6170 }
6171
6172 *dx = x0;
6173 *dy = y0;
db1db309
GM
6174
6175 return string;
6176}
6177
6178
5f5c8ee5
GM
6179/***********************************************************************
6180 Changing Frame Sizes
6181 ***********************************************************************/
4588ec20
JB
6182
6183#ifdef SIGWINCH
5f5c8ee5 6184
efb859b4 6185SIGTYPE
61cbef47 6186window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 6187 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
6188{
6189 int width, height;
d43721a2 6190#ifndef USE_CRT_DLL
4588ec20 6191 extern int errno;
d43721a2 6192#endif
4588ec20
JB
6193 int old_errno = errno;
6194
28d7d09f 6195 struct tty_display_info *tty;
4d553a13 6196
333f1b6f
JD
6197 signal (SIGWINCH, window_change_signal);
6198 SIGNAL_THREAD_CHECK (signalnum);
6199
9628b887
KL
6200 /* The frame size change obviously applies to a single
6201 termcap-controlled terminal, but we can't decide which.
6202 Therefore, we resize the frames corresponding to each tty.
9628b887
KL
6203 */
6204 for (tty = tty_list; tty; tty = tty->next) {
4588ec20 6205
0a125897
KL
6206 if (! tty->term_initted)
6207 continue;
4588ec20 6208
0b0d3e0b 6209 get_tty_size (fileno (tty->input), &width, &height);
3fc809e2 6210
bedeffcf 6211 if (width > 5 && height > 2) {
9628b887 6212 Lisp_Object tail, frame;
3fc809e2 6213
9628b887 6214 FOR_EACH_FRAME (tail, frame)
4d553a13
KL
6215 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
6216 /* Record the new sizes, but don't reallocate the data
6217 structures now. Let that be done later outside of the
6218 signal handler. */
6219 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
9628b887 6220 }
4588ec20 6221 }
3fc809e2 6222
4588ec20
JB
6223 errno = old_errno;
6224}
6225#endif /* SIGWINCH */
6226
6227
b96fd3e8
GM
6228/* Do any change in frame size that was requested by a signal. SAFE
6229 non-zero means this function is called from a place where it is
6230 safe to change frame sizes while a redisplay is in progress. */
4588ec20 6231
dfcf069d 6232void
b96fd3e8
GM
6233do_pending_window_change (safe)
6234 int safe;
4588ec20
JB
6235{
6236 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
6237 if (redisplaying_p && !safe)
6238 return;
177c0ea7 6239
4588ec20
JB
6240 while (delayed_size_change)
6241 {
35f56f96 6242 Lisp_Object tail, frame;
4588ec20
JB
6243
6244 delayed_size_change = 0;
6245
35f56f96 6246 FOR_EACH_FRAME (tail, frame)
4588ec20 6247 {
5f5c8ee5 6248 struct frame *f = XFRAME (frame);
35f56f96 6249
7df02016
KS
6250 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6251 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6252 0, 0, safe);
4588ec20
JB
6253 }
6254 }
6255}
6256
6257
502b9b64 6258/* Change the frame height and/or width. Values may be given as zero to
177c0ea7 6259 indicate no change is to take place.
4588ec20 6260
b6a65ac2
JB
6261 If DELAY is non-zero, then assume we're being called from a signal
6262 handler, and queue the change for later - perhaps the next
6263 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
6264 from a signal handler.
6265
6266 SAFE non-zero means this function is called from a place where it's
6267 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 6268
dfcf069d 6269void
b96fd3e8 6270change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 6271 register struct frame *f;
b96fd3e8 6272 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
6273{
6274 Lisp_Object tail, frame;
3826ea1a 6275
9628b887 6276 if (FRAME_MSDOS_P (f))
45140e01 6277 {
9628b887
KL
6278 /* On MS-DOS, all frames use the same screen, so a change in
6279 size affects all frames. Termcap now supports multiple
6280 ttys. */
45140e01 6281 FOR_EACH_FRAME (tail, frame)
8a376b3b 6282 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 6283 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 6284 pretend, delay, safe);
45140e01
RS
6285 }
6286 else
b96fd3e8 6287 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
6288}
6289
6290static void
b96fd3e8 6291change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 6292 register struct frame *f;
b96fd3e8 6293 int newheight, newwidth, pretend, delay, safe;
4588ec20 6294{
7df02016 6295 int new_frame_total_cols;
aed13378 6296 int count = SPECPDL_INDEX ();
3826ea1a 6297
4588ec20 6298 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 6299 if (delay || (redisplaying_p && !safe))
4588ec20 6300 {
7df02016
KS
6301 f->new_text_lines = newheight;
6302 f->new_text_cols = newwidth;
4588ec20
JB
6303 delayed_size_change = 1;
6304 return;
6305 }
6306
502b9b64 6307 /* This size-change overrides any pending one for this frame. */
7df02016
KS
6308 f->new_text_lines = 0;
6309 f->new_text_cols = 0;
b6a65ac2 6310
08f7aa3e 6311 /* If an argument is zero, set it to the current value. */
ae19c6f2 6312 if (newheight == 0)
7df02016 6313 newheight = FRAME_LINES (f);
ae19c6f2 6314 if (newwidth == 0)
7df02016 6315 newwidth = FRAME_COLS (f);
3826ea1a 6316
5f5c8ee5
GM
6317 /* Compute width of windows in F.
6318 This is the width of the frame without vertical scroll bars. */
7df02016 6319 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
3826ea1a 6320
b6a65ac2 6321 /* Round up to the smallest acceptable size. */
5f5c8ee5 6322 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
6323
6324 /* If we're not changing the frame size, quit now. */
7df02016
KS
6325 if (newheight == FRAME_LINES (f)
6326 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
4588ec20
JB
6327 return;
6328
cbb95688
RS
6329 BLOCK_INPUT;
6330
886a8a6c
KH
6331#ifdef MSDOS
6332 /* We only can set screen dimensions to certain values supported
6333 by our video hardware. Try to find the smallest size greater
6334 or equal to the requested dimensions. */
6335 dos_set_window_size (&newheight, &newwidth);
6336#endif
6337
7df02016 6338 if (newheight != FRAME_LINES (f))
4588ec20 6339 {
5f5c8ee5 6340 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 6341 {
5f5c8ee5 6342 /* Frame has both root and mini-buffer. */
7df02016 6343 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5f5c8ee5
GM
6344 FRAME_TOP_MARGIN (f));
6345 set_window_height (FRAME_ROOT_WINDOW (f),
6346 (newheight
6347 - 1
6348 - FRAME_TOP_MARGIN (f)),
f8748f0f 6349 2);
7df02016 6350 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
a5d8b611 6351 newheight - 1);
5f5c8ee5 6352 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
6353 }
6354 else
502b9b64 6355 /* Frame has just one top-level window. */
5f5c8ee5 6356 set_window_height (FRAME_ROOT_WINDOW (f),
f8748f0f 6357 newheight - FRAME_TOP_MARGIN (f), 2);
b6a65ac2 6358
5f5c8ee5 6359 if (FRAME_TERMCAP_P (f) && !pretend)
6548cf00 6360 FrameRows (FRAME_TTY (f)) = newheight;
4588ec20
JB
6361 }
6362
7df02016 6363 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
4588ec20 6364 {
f8748f0f 6365 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
5f5c8ee5 6366 if (FRAME_HAS_MINIBUF_P (f))
7df02016 6367 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
4588ec20 6368
5f5c8ee5 6369 if (FRAME_TERMCAP_P (f) && !pretend)
6548cf00 6370 FrameCols (FRAME_TTY (f)) = newwidth;
5f5c8ee5 6371
9ea173e8 6372 if (WINDOWP (f->tool_bar_window))
7df02016 6373 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
4588ec20
JB
6374 }
6375
7df02016
KS
6376 FRAME_LINES (f) = newheight;
6377 SET_FRAME_COLS (f, newwidth);
986e61b8 6378
5f5c8ee5
GM
6379 {
6380 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6381 int text_area_x, text_area_y, text_area_width, text_area_height;
177c0ea7 6382
5f5c8ee5
GM
6383 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6384 &text_area_height);
6385 if (w->cursor.x >= text_area_x + text_area_width)
6386 w->cursor.hpos = w->cursor.x = 0;
6387 if (w->cursor.y >= text_area_y + text_area_height)
6388 w->cursor.vpos = w->cursor.y = 0;
6389 }
986e61b8 6390
5f5c8ee5 6391 adjust_glyphs (f);
5f5c8ee5 6392 calculate_costs (f);
cb02fa39
GM
6393 SET_FRAME_GARBAGED (f);
6394 f->resized_p = 1;
97cf50e7
RS
6395
6396 UNBLOCK_INPUT;
61730a69 6397
e523f7e5
RS
6398 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6399
ef264c42 6400 run_window_configuration_change_hook (f);
e523f7e5
RS
6401
6402 unbind_to (count, Qnil);
4588ec20 6403}
5f5c8ee5
GM
6404
6405
4588ec20 6406\f
5f5c8ee5
GM
6407/***********************************************************************
6408 Terminal Related Lisp Functions
6409 ***********************************************************************/
6410
6411DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
228299fa 6412 1, 1, "FOpen termscript file: ",
7ee72033
MB
6413 doc: /* Start writing all terminal output to FILE as well as the terminal.
6414FILE = nil means just close any termscript file currently open. */)
6415 (file)
5f5c8ee5
GM
6416 Lisp_Object file;
6417{
0b0d3e0b
KL
6418 struct tty_display_info *tty;
6419
6420 if (! FRAME_TERMCAP_P (SELECTED_FRAME ()))
6421 error ("Current frame is not on a tty device");
6422
6423 tty = CURTTY ();
6424
6425 if (tty->termscript != 0)
e18c7093
KL
6426 {
6427 BLOCK_INPUT;
0b0d3e0b 6428 fclose (tty->termscript);
e18c7093
KL
6429 UNBLOCK_INPUT;
6430 }
0b0d3e0b 6431 tty->termscript = 0;
5f5c8ee5
GM
6432
6433 if (! NILP (file))
6434 {
6435 file = Fexpand_file_name (file, Qnil);
0b0d3e0b
KL
6436 tty->termscript = fopen (SDATA (file), "w");
6437 if (tty->termscript == 0)
5f5c8ee5
GM
6438 report_file_error ("Opening termscript", Fcons (file, Qnil));
6439 }
6440 return Qnil;
6441}
6442
6443
4588ec20 6444DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
62af879c 6445 Ssend_string_to_terminal, 1, 2, 0,
7ee72033 6446 doc: /* Send STRING to the terminal without alteration.
62af879c
KL
6447Control characters in STRING will have terminal-dependent effects.
6448
6ed8eeff 6449Optional parameter TERMINAL specifies the tty terminal device to use.
62af879c
KL
6450It may be a terminal id, a frame, or nil for the terminal used by the
6451currently selected frame. */)
6ed8eeff 6452 (string, terminal)
e912ba09 6453 Lisp_Object string;
6ed8eeff 6454 Lisp_Object terminal;
4588ec20 6455{
717a00ef 6456 struct terminal *t = get_tty_terminal (terminal, 1);
0b0d3e0b
KL
6457 struct tty_display_info *tty;
6458
94f3db62 6459 /* ??? Perhaps we should do something special for multibyte strings here. */
b7826503 6460 CHECK_STRING (string);
2c1e4409 6461 BLOCK_INPUT;
0b0d3e0b 6462
6ed8eeff
KL
6463 if (!t)
6464 error ("Unknown terminal device");
0b0d3e0b 6465
6ed8eeff 6466 tty = t->display_info.tty;
3fc809e2 6467
0b0d3e0b 6468 if (tty->termscript)
4588ec20 6469 {
0b0d3e0b
KL
6470 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
6471 fflush (tty->termscript);
4588ec20 6472 }
0b0d3e0b
KL
6473 fwrite (SDATA (string), 1, SBYTES (string), tty->output);
6474 fflush (tty->output);
2c1e4409 6475 UNBLOCK_INPUT;
4588ec20
JB
6476 return Qnil;
6477}
6478
5f5c8ee5 6479
4588ec20 6480DEFUN ("ding", Fding, Sding, 0, 1, 0,
7ee72033 6481 doc: /* Beep, or flash the screen.
228299fa 6482Also, unless an argument is given,
7ee72033
MB
6483terminate any keyboard macro currently executing. */)
6484 (arg)
4588ec20
JB
6485 Lisp_Object arg;
6486{
efb859b4 6487 if (!NILP (arg))
4588ec20 6488 {
7fa788da
RS
6489 if (noninteractive)
6490 putchar (07);
6491 else
385ed61f 6492 ring_bell (XFRAME (selected_frame));
4588ec20
JB
6493 }
6494 else
6495 bitch_at_user ();
6496
6497 return Qnil;
6498}
6499
dfcf069d 6500void
4588ec20
JB
6501bitch_at_user ()
6502{
6503 if (noninteractive)
6504 putchar (07);
5f5c8ee5 6505 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
6506 error ("Keyboard macro terminated by a command ringing the bell");
6507 else
385ed61f 6508 ring_bell (XFRAME (selected_frame));
4588ec20
JB
6509}
6510
5f5c8ee5
GM
6511
6512\f
6513/***********************************************************************
6514 Sleeping, Waiting
6515 ***********************************************************************/
6516
4588ec20 6517DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
7ee72033 6518 doc: /* Pause, without updating display, for SECONDS seconds.
228299fa
GM
6519SECONDS may be a floating-point value, meaning that you can wait for a
6520fraction of a second. Optional second arg MILLISECONDS specifies an
6521additional wait period, in milliseconds; this may be useful if your
6522Emacs was built without floating point support.
7ee72033
MB
6523\(Not all operating systems support waiting for a fraction of a second.) */)
6524 (seconds, milliseconds)
767229f8 6525 Lisp_Object seconds, milliseconds;
4588ec20 6526{
767229f8 6527 int sec, usec;
4588ec20 6528
767229f8 6529 if (NILP (milliseconds))
e9c9a718 6530 XSETINT (milliseconds, 0);
767229f8 6531 else
b7826503 6532 CHECK_NUMBER (milliseconds);
b07646f5
JB
6533 usec = XINT (milliseconds) * 1000;
6534
b07646f5
JB
6535 {
6536 double duration = extract_float (seconds);
6537 sec = (int) duration;
6538 usec += (duration - sec) * 1000000;
6539 }
4588ec20 6540
a41f8bed 6541#ifndef EMACS_HAS_USECS
767229f8 6542 if (sec == 0 && usec != 0)
861e19b9 6543 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 6544#endif
767229f8
JB
6545
6546 /* Assure that 0 <= usec < 1000000. */
6547 if (usec < 0)
6548 {
153a073c 6549 /* We can't rely on the rounding being correct if usec is negative. */
767229f8
JB
6550 if (-1000000 < usec)
6551 sec--, usec += 1000000;
6552 else
6553 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 6554 }
767229f8
JB
6555 else
6556 sec += usec / 1000000, usec %= 1000000;
6557
6b5153b1 6558 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 6559 return Qnil;
4588ec20 6560
dcd1ca45 6561 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
4588ec20
JB
6562
6563 return Qnil;
6564}
6565
5f5c8ee5 6566
dcd1ca45 6567/* This is just like wait_reading_process_output, except that
902b9b6d 6568 it does redisplay.
f76475ad 6569
2bcac766
CY
6570 TIMEOUT is number of seconds to wait (float or integer),
6571 or t to wait forever.
902b9b6d
KS
6572 READING is 1 if reading input.
6573 If DO_DISPLAY is >0 display process output while waiting.
6574 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6575*/
4588ec20 6576
f76475ad 6577Lisp_Object
902b9b6d
KS
6578sit_for (timeout, reading, do_display)
6579 Lisp_Object timeout;
6580 int reading, do_display;
f76475ad 6581{
902b9b6d 6582 int sec, usec;
f222369e 6583
902b9b6d 6584 swallow_events (do_display);
ccddf474 6585
902b9b6d 6586 if ((detect_input_pending_run_timers (do_display))
29bcbe54 6587 || !NILP (Vexecuting_kbd_macro))
4588ec20 6588 return Qnil;
4588ec20 6589
902b9b6d
KS
6590 if (do_display >= 2)
6591 redisplay_preserve_echo_area (2);
6592
8e09f23f 6593 if (INTEGERP (timeout))
f222369e 6594 {
7ff14773 6595 sec = XINT (timeout);
8e09f23f 6596 usec = 0;
f222369e 6597 }
8e09f23f
KS
6598 else if (FLOATP (timeout))
6599 {
99a20368 6600 double seconds = XFLOAT_DATA (timeout);
902b9b6d
KS
6601 sec = (int) seconds;
6602 usec = (int) ((seconds - sec) * 1000000);
6603 }
2bcac766
CY
6604 else if (EQ (timeout, Qt))
6605 {
6606 sec = 0;
6607 usec = 0;
6608 }
902b9b6d 6609 else
8e09f23f 6610 wrong_type_argument (Qnumberp, timeout);
4588ec20 6611
2bcac766 6612 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
dfdb645c
JB
6613 return Qt;
6614
4588ec20 6615#ifdef SIGIO
8fc798e9 6616 gobble_input (0);
f76475ad
JB
6617#endif
6618
902b9b6d 6619 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
dcd1ca45 6620 Qnil, NULL, 0);
f76475ad 6621
4588ec20
JB
6622 return detect_input_pending () ? Qnil : Qt;
6623}
6624
5f5c8ee5 6625
01327edf
KS
6626DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6627 doc: /* Perform redisplay if no input is available.
a5c2c707 6628If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
03240971
KS
6629perform a full redisplay even if input is available.
6630Return t if redisplay was performed, nil otherwise. */)
01327edf
KS
6631 (force)
6632 Lisp_Object force;
f76475ad 6633{
01327edf 6634 int count;
659d9874 6635
902b9b6d
KS
6636 swallow_events (1);
6637 if ((detect_input_pending_run_timers (1)
01327edf 6638 && NILP (force) && !redisplay_dont_pause)
7ba07a1a
CY
6639 || !NILP (Vexecuting_kbd_macro))
6640 return Qnil;
f76475ad 6641
01327edf
KS
6642 count = SPECPDL_INDEX ();
6643 if (!NILP (force) && !redisplay_dont_pause)
6644 specbind (Qredisplay_dont_pause, Qt);
7ba07a1a 6645 redisplay_preserve_echo_area (2);
01327edf 6646 unbind_to (count, Qnil);
7ba07a1a 6647 return Qt;
f76475ad 6648}
5f5c8ee5
GM
6649
6650
6651\f
6652/***********************************************************************
6653 Other Lisp Functions
6654 ***********************************************************************/
6655
6656/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6657 session's frames, frame names, buffers, buffer-read-only flags, and
44edd521 6658 buffer-modified-flags. */
5f5c8ee5
GM
6659
6660static Lisp_Object frame_and_buffer_state;
6661
6662
6663DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
44edd521 6664 Sframe_or_buffer_changed_p, 0, 1, 0,
bacf09b4 6665 doc: /* Return non-nil if the frame and buffer state appears to have changed.
44edd521
RS
6666VARIABLE is a variable name whose value is either nil or a state vector
6667that will be updated to contain all frames and buffers,
228299fa 6668aside from buffers whose names start with space,
44edd521
RS
6669along with the buffers' read-only and modified flags. This allows a fast
6670check to see whether buffer menus might need to be recomputed.
228299fa 6671If this function returns non-nil, it updates the internal vector to reflect
44edd521
RS
6672the current state.
6673
6674If VARIABLE is nil, an internal variable is used. Users should not
6675pass nil for VARIABLE. */)
6676 (variable)
6677 Lisp_Object variable;
5f5c8ee5 6678{
44edd521
RS
6679 Lisp_Object state, tail, frame, buf;
6680 Lisp_Object *vecp, *end;
5f5c8ee5
GM
6681 int n;
6682
44edd521
RS
6683 if (! NILP (variable))
6684 {
6685 CHECK_SYMBOL (variable);
6686 state = Fsymbol_value (variable);
6687 if (! VECTORP (state))
6688 goto changed;
6689 }
6690 else
6691 state = frame_and_buffer_state;
6692
6693 vecp = XVECTOR (state)->contents;
6694 end = vecp + XVECTOR (state)->size;
6695
5f5c8ee5
GM
6696 FOR_EACH_FRAME (tail, frame)
6697 {
44edd521
RS
6698 if (vecp == end)
6699 goto changed;
5f5c8ee5
GM
6700 if (!EQ (*vecp++, frame))
6701 goto changed;
44edd521
RS
6702 if (vecp == end)
6703 goto changed;
5f5c8ee5
GM
6704 if (!EQ (*vecp++, XFRAME (frame)->name))
6705 goto changed;
6706 }
44edd521 6707 /* Check that the buffer info matches. */
7539e11f 6708 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6709 {
7539e11f 6710 buf = XCDR (XCAR (tail));
5f5c8ee5 6711 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6712 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5 6713 continue;
44edd521
RS
6714 if (vecp == end)
6715 goto changed;
5f5c8ee5
GM
6716 if (!EQ (*vecp++, buf))
6717 goto changed;
44edd521
RS
6718 if (vecp == end)
6719 goto changed;
5f5c8ee5
GM
6720 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6721 goto changed;
44edd521
RS
6722 if (vecp == end)
6723 goto changed;
5f5c8ee5
GM
6724 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6725 goto changed;
6726 }
44edd521
RS
6727 if (vecp == end)
6728 goto changed;
5f5c8ee5
GM
6729 /* Detect deletion of a buffer at the end of the list. */
6730 if (EQ (*vecp, Qlambda))
6731 return Qnil;
44edd521
RS
6732
6733 /* Come here if we decide the data has changed. */
5f5c8ee5 6734 changed:
44edd521
RS
6735 /* Count the size we will need.
6736 Start with 1 so there is room for at least one lambda at the end. */
5f5c8ee5
GM
6737 n = 1;
6738 FOR_EACH_FRAME (tail, frame)
6739 n += 2;
7539e11f 6740 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6741 n += 3;
44edd521
RS
6742 /* Reallocate the vector if data has grown to need it,
6743 or if it has shrunk a lot. */
6744 if (! VECTORP (state)
6745 || n > XVECTOR (state)->size
6746 || n + 20 < XVECTOR (state)->size / 2)
5f5c8ee5 6747 /* Add 20 extra so we grow it less often. */
44edd521
RS
6748 {
6749 state = Fmake_vector (make_number (n + 20), Qlambda);
6750 if (! NILP (variable))
6751 Fset (variable, state);
6752 else
6753 frame_and_buffer_state = state;
6754 }
6755
6756 /* Record the new data in the (possibly reallocated) vector. */
6757 vecp = XVECTOR (state)->contents;
5f5c8ee5
GM
6758 FOR_EACH_FRAME (tail, frame)
6759 {
6760 *vecp++ = frame;
6761 *vecp++ = XFRAME (frame)->name;
6762 }
7539e11f 6763 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6764 {
7539e11f 6765 buf = XCDR (XCAR (tail));
5f5c8ee5 6766 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6767 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5
GM
6768 continue;
6769 *vecp++ = buf;
6770 *vecp++ = XBUFFER (buf)->read_only;
6771 *vecp++ = Fbuffer_modified_p (buf);
6772 }
6773 /* Fill up the vector with lambdas (always at least one). */
6774 *vecp++ = Qlambda;
44edd521
RS
6775 while (vecp - XVECTOR (state)->contents
6776 < XVECTOR (state)->size)
5f5c8ee5
GM
6777 *vecp++ = Qlambda;
6778 /* Make sure we didn't overflow the vector. */
44edd521
RS
6779 if (vecp - XVECTOR (state)->contents
6780 > XVECTOR (state)->size)
5f5c8ee5
GM
6781 abort ();
6782 return Qt;
6783}
6784
6785
4588ec20 6786\f
5f5c8ee5
GM
6787/***********************************************************************
6788 Initialization
6789***********************************************************************/
6790
5f5c8ee5
GM
6791/* Initialization done when Emacs fork is started, before doing stty.
6792 Determine terminal type and set terminal_driver. Then invoke its
6793 decoding routine to set up variables in the terminal package. */
4588ec20 6794
dfcf069d 6795void
4588ec20
JB
6796init_display ()
6797{
28d440ab
KL
6798 char *terminal_type;
6799
4588ec20
JB
6800#ifdef HAVE_X_WINDOWS
6801 extern int display_arg;
6802#endif
6803
5f5c8ee5
GM
6804 /* Construct the space glyph. */
6805 space_glyph.type = CHAR_GLYPH;
3fc809e2 6806 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5f5c8ee5
GM
6807 space_glyph.charpos = -1;
6808
4588ec20
JB
6809 inverse_video = 0;
6810 cursor_in_echo_area = 0;
6811 terminal_type = (char *) 0;
6812
1315c181
JB
6813 /* Now is the time to initialize this; it's used by init_sys_modes
6814 during startup. */
2246281f 6815 Vinitial_window_system = Qnil;
4588ec20 6816
4181ad9c
KL
6817 /* SIGWINCH needs to be handled no matter what display we start
6818 with. Otherwise newly opened tty frames will not resize
6819 automatically. */
6820#ifdef SIGWINCH
6821#ifndef CANNOT_DUMP
6822 if (initialized)
6823#endif /* CANNOT_DUMP */
6824 signal (SIGWINCH, window_change_signal);
6825#endif /* SIGWINCH */
4588ec20 6826
1315c181
JB
6827 /* If the user wants to use a window system, we shouldn't bother
6828 initializing the terminal. This is especially important when the
6829 terminal is so dumb that emacs gives up before and doesn't bother
6830 using the window system.
4588ec20 6831
36bbad1d
KH
6832 If the DISPLAY environment variable is set and nonempty,
6833 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
6834
6835#ifdef HAVE_X_WINDOWS
00d70d57 6836 if (! inhibit_window_system && ! display_arg)
d460af17 6837 {
36bbad1d 6838 char *display;
36bbad1d 6839 display = getenv ("DISPLAY");
36bbad1d 6840 display_arg = (display != 0 && *display != 0);
c1fc674b
AS
6841
6842 if (display_arg && !x_display_ok (display))
6843 {
6844 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6845 display);
6846 inhibit_window_system = 1;
6847 }
f040093a 6848 }
d460af17 6849
177c0ea7 6850 if (!inhibit_window_system && display_arg
9e4555e8
RS
6851#ifndef CANNOT_DUMP
6852 && initialized
6853#endif
6854 )
4588ec20 6855 {
2246281f 6856 Vinitial_window_system = intern ("x");
4588ec20
JB
6857#ifdef HAVE_X11
6858 Vwindow_system_version = make_number (11);
039e5d71 6859#endif
8a2a6032 6860#if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
039e5d71 6861 /* In some versions of ncurses,
6a428f77 6862 tputs crashes if we have not called tgetent.
039e5d71
KH
6863 So call tgetent. */
6864 { char b[2044]; tgetent (b, "xterm");}
4588ec20 6865#endif
5f5c8ee5 6866 adjust_frame_glyphs_initially ();
4588ec20
JB
6867 return;
6868 }
6869#endif /* HAVE_X_WINDOWS */
6870
fd2e066a 6871#ifdef HAVE_NTGUI
177c0ea7 6872 if (!inhibit_window_system)
fd2e066a 6873 {
2246281f 6874 Vinitial_window_system = intern ("w32");
fd2e066a 6875 Vwindow_system_version = make_number (1);
5f5c8ee5 6876 adjust_frame_glyphs_initially ();
fd2e066a
GV
6877 return;
6878 }
6879#endif /* HAVE_NTGUI */
6880
edfda783
AR
6881#ifdef HAVE_NS
6882 if (!inhibit_window_system
6883#ifndef CANNOT_DUMP
6884 && initialized
6885#endif
6886 )
6887 {
6888 Vinitial_window_system = intern("ns");
6889 Vwindow_system_version = make_number(10);
6890 adjust_frame_glyphs_initially ();
6891 return;
6892 }
6893#endif
6894
4588ec20
JB
6895 /* If no window system has been specified, try to use the terminal. */
6896 if (! isatty (0))
6897 {
1559a86d 6898 fatal ("standard input is not a tty");
4588ec20
JB
6899 exit (1);
6900 }
6901
6152361f
JR
6902#ifdef WINDOWSNT
6903 terminal_type = "w32console";
6904#else
153a073c 6905 /* Look at the TERM variable. */
4588ec20 6906 terminal_type = (char *) getenv ("TERM");
6152361f 6907#endif
4588ec20
JB
6908 if (!terminal_type)
6909 {
5d12ff0b 6910#ifdef HAVE_WINDOW_SYSTEM
b9e590fc
RS
6911 if (! inhibit_window_system)
6912 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
5d12ff0b
RS
6913 else
6914#endif /* HAVE_WINDOW_SYSTEM */
b9e590fc 6915 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
4588ec20
JB
6916 exit (1);
6917 }
6918
0a125897 6919 {
6ed8eeff 6920 struct terminal *t;
3224dac1
KL
6921 struct frame *f = XFRAME (selected_frame);
6922
6923 /* Open a display on the controlling tty. */
6ed8eeff 6924 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
3224dac1
KL
6925
6926 /* Convert the initial frame to use the new display. */
b04f5ad2 6927 if (f->output_method != output_initial)
3224dac1 6928 abort ();
6ed8eeff
KL
6929 f->output_method = t->type;
6930 f->terminal = t;
3224dac1 6931
6ed8eeff
KL
6932 t->reference_count++;
6933 t->display_info.tty->top_frame = selected_frame;
5b65d888 6934 change_frame_size (XFRAME (selected_frame),
6ed8eeff
KL
6935 FrameRows (t->display_info.tty),
6936 FrameCols (t->display_info.tty), 0, 0, 1);
3224dac1 6937
6ed8eeff
KL
6938 /* Delete the initial terminal. */
6939 if (--initial_terminal->reference_count == 0
6940 && initial_terminal->delete_terminal_hook)
6941 (*initial_terminal->delete_terminal_hook) (initial_terminal);
2666355c
KL
6942
6943 /* Update frame parameters to reflect the new type. */
6944 Fmodify_frame_parameters
6945 (selected_frame, Fcons (Fcons (Qtty_type,
6ed8eeff 6946 Ftty_type (selected_frame)), Qnil));
5b65d888 6947 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil), Qnil));
0a125897 6948 }
3fc809e2 6949
d86c299a 6950 {
91fb7e1b 6951 struct frame *sf = SELECTED_FRAME ();
7df02016
KS
6952 int width = FRAME_TOTAL_COLS (sf);
6953 int height = FRAME_LINES (sf);
d86c299a 6954
5f5c8ee5 6955 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 6956
5f5c8ee5
GM
6957 /* If these sizes are so big they cause overflow, just ignore the
6958 change. It's not clear what better we could do. */
6959 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 6960 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
6961 }
6962
5f5c8ee5 6963 adjust_frame_glyphs_initially ();
91fb7e1b 6964 calculate_costs (XFRAME (selected_frame));
4588ec20 6965
5f5c8ee5
GM
6966 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6967 if (initialized
6968 && !noninteractive
622dca89
EZ
6969#ifdef MSDOS
6970 /* The MSDOS terminal turns on its ``window system'' relatively
6971 late into the startup, so we cannot do the frame faces'
6972 initialization just yet. It will be done later by pc-win.el
6973 and internal_terminal_init. */
6974 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6975#endif
2246281f 6976 && NILP (Vinitial_window_system))
2d764c78
EZ
6977 {
6978 /* For the initial frame, we don't have any way of knowing what
6979 are the foreground and background colors of the terminal. */
6980 struct frame *sf = SELECTED_FRAME();
6981
f9d2fdc4
EZ
6982 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6983 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
2d764c78
EZ
6984 call0 (intern ("tty-set-up-initial-frame-faces"));
6985 }
5f5c8ee5
GM
6986}
6987
6988
6989\f
6990/***********************************************************************
6991 Blinking cursor
6992 ***********************************************************************/
6993
c3f13540 6994DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3 6995 Sinternal_show_cursor, 2, 2, 0,
7ee72033 6996 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
228299fa
GM
6997WINDOW nil means use the selected window. SHOW non-nil means
6998show a cursor in WINDOW in the next redisplay. SHOW nil means
7ee72033
MB
6999don't show a cursor. */)
7000 (window, show)
5d7791b3 7001 Lisp_Object window, show;
5f5c8ee5 7002{
5f5c8ee5
GM
7003 /* Don't change cursor state while redisplaying. This could confuse
7004 output routines. */
7005 if (!redisplaying_p)
7006 {
7007 if (NILP (window))
7008 window = selected_window;
7009 else
b7826503 7010 CHECK_WINDOW (window);
177c0ea7 7011
5d7791b3 7012 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
7013 }
7014
7015 return Qnil;
4588ec20 7016}
5f5c8ee5
GM
7017
7018
5d7791b3
GM
7019DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
7020 Sinternal_show_cursor_p, 0, 1, 0,
bacf09b4 7021 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7ee72033
MB
7022WINDOW nil or omitted means report on the selected window. */)
7023 (window)
5d7791b3
GM
7024 Lisp_Object window;
7025{
7026 struct window *w;
177c0ea7 7027
5d7791b3
GM
7028 if (NILP (window))
7029 window = selected_window;
7030 else
b7826503 7031 CHECK_WINDOW (window);
177c0ea7 7032
5d7791b3 7033 w = XWINDOW (window);
177c0ea7 7034 return w->cursor_off_p ? Qnil : Qt;
5d7791b3
GM
7035}
7036
87478b52
SM
7037DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
7038 Slast_nonminibuf_frame, 0, 0, 0,
7039 doc: /* Value is last nonminibuffer frame. */)
7040 ()
7041{
4958ed94 7042 Lisp_Object frame = Qnil;
87478b52 7043
4958ed94
SM
7044 if (last_nonminibuf_frame)
7045 XSETFRAME (frame, last_nonminibuf_frame);
87478b52
SM
7046
7047 return frame;
7048}
4588ec20 7049\f
5f5c8ee5
GM
7050/***********************************************************************
7051 Initialization
7052 ***********************************************************************/
7053
dfcf069d 7054void
4588ec20
JB
7055syms_of_display ()
7056{
502b9b64 7057 defsubr (&Sredraw_frame);
4588ec20 7058 defsubr (&Sredraw_display);
078b3696 7059 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
7060 defsubr (&Sopen_termscript);
7061 defsubr (&Sding);
7ba07a1a 7062 defsubr (&Sredisplay);
4588ec20
JB
7063 defsubr (&Ssleep_for);
7064 defsubr (&Ssend_string_to_terminal);
c3f13540 7065 defsubr (&Sinternal_show_cursor);
5d7791b3 7066 defsubr (&Sinternal_show_cursor_p);
87478b52 7067 defsubr (&Slast_nonminibuf_frame);
4588ec20 7068
2d5912c1 7069#if GLYPH_DEBUG
9b0e97aa
GM
7070 defsubr (&Sdump_redisplay_history);
7071#endif
7072
d1dad759 7073 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
7074 staticpro (&frame_and_buffer_state);
7075
9cda4f7c
RS
7076 Qdisplay_table = intern ("display-table");
7077 staticpro (&Qdisplay_table);
e7067d00
GM
7078 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
7079 staticpro (&Qredisplay_dont_pause);
9cda4f7c 7080
7ee72033 7081 DEFVAR_INT ("baud-rate", &baud_rate,
bacf09b4 7082 doc: /* *The output baud rate of the terminal.
228299fa
GM
7083On most systems, changing this value will affect the amount of padding
7084and the other strategic decisions made during redisplay. */);
177c0ea7 7085
7ee72033 7086 DEFVAR_BOOL ("inverse-video", &inverse_video,
bacf09b4 7087 doc: /* *Non-nil means invert the entire frame display.
228299fa 7088This means everything is in inverse video which otherwise would not be. */);
177c0ea7 7089
7ee72033 7090 DEFVAR_BOOL ("visible-bell", &visible_bell,
bacf09b4 7091 doc: /* *Non-nil means try to flash the frame to represent a bell.
552b1b01
EZ
7092
7093See also `ring-bell-function'. */);
177c0ea7 7094
7ee72033 7095 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
bacf09b4 7096 doc: /* *Non-nil means no need to redraw entire frame after suspending.
228299fa
GM
7097A non-nil value is useful if the terminal can automatically preserve
7098Emacs's frame display when you reenter Emacs.
7099It is up to you to set this variable if your terminal can do that. */);
177c0ea7 7100
2246281f
KL
7101 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
7102 doc: /* Name of the window system that Emacs uses for the first frame.
85565e9e
RS
7103The value is a symbol--for instance, `x' for X windows.
7104The value is nil if Emacs is using a text-only terminal. */);
177c0ea7 7105
70b8d0a4
SM
7106 DEFVAR_KBOARD ("window-system", Vwindow_system,
7107 doc: /* Name of window system through which the selected frame is displayed.
7108The value is a symbol--for instance, `x' for X windows.
7109The value is nil if the selected frame is on a text-only-terminal. */);
7110
7ee72033 7111 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
bacf09b4 7112 doc: /* The version number of the window system in use.
c22140f6 7113For X windows, this is 11. */);
177c0ea7 7114
7ee72033 7115 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
bacf09b4 7116 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
177c0ea7 7117
7ee72033 7118 DEFVAR_LISP ("glyph-table", &Vglyph_table,
bacf09b4 7119 doc: /* Table defining how to output a glyph code to the frame.
228299fa
GM
7120If not nil, this is a vector indexed by glyph code to define the glyph.
7121Each element can be:
7122 integer: a glyph code which this glyph is an alias for.
7123 string: output this glyph using that string (not impl. in X windows).
7124 nil: this glyph mod 524288 is the code of a character to output,
7125 and this glyph / 524288 is the face number (see `face-id') to use
7126 while outputting it. */);
4588ec20
JB
7127 Vglyph_table = Qnil;
7128
7ee72033 7129 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
bacf09b4 7130 doc: /* Display table to use for buffers that specify none.
228299fa 7131See `buffer-display-table' for more information. */);
4588ec20
JB
7132 Vstandard_display_table = Qnil;
7133
7ee72033 7134 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
bacf09b4 7135 doc: /* *Non-nil means update isn't paused when input is detected. */);
5f5c8ee5
GM
7136 redisplay_dont_pause = 0;
7137
d012c62b
KS
7138#if PERIODIC_PREEMPTION_CHECKING
7139 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
7140 doc: /* *The period in seconds between checking for input during redisplay.
7141If input is detected, redisplay is pre-empted, and the input is processed.
7142If nil, never pre-empt redisplay. */);
7143 Vredisplay_preemption_period = make_float (0.10);
7144#endif
7145
4588ec20
JB
7146#ifdef CANNOT_DUMP
7147 if (noninteractive)
7148#endif
7149 {
2246281f 7150 Vinitial_window_system = Qnil;
4588ec20
JB
7151 Vwindow_system_version = Qnil;
7152 }
7153}
6b61353c
KH
7154
7155/* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
7156 (do not change this comment) */