Replace bcopy, bzero, bcmp by memcpy, memmove, memset, memcmp
[bpt/emacs.git] / src / nsimage.m
CommitLineData
edfda783 1/* Image support for the NeXT/Open/GNUstep and MacOSX window system.
114f9c96 2 Copyright (C) 1989, 1992, 1993, 1994, 2005, 2006, 2008, 2009, 2010
32d235f8 3 Free Software Foundation, Inc.
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4
5This file is part of GNU Emacs.
6
32d235f8 7GNU Emacs is free software: you can redistribute it and/or modify
edfda783 8it under the terms of the GNU General Public License as published by
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9the Free Software Foundation, either version 3 of the License, or
10(at your option) any later version.
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11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
32d235f8 18along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
edfda783 19
32d235f8 20/*
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21Originally by Carl Edman
22Updated by Christian Limpach (chris@nice.ch)
23OpenStep/Rhapsody port by Scott Bender (sbender@harmony-ds.com)
24MacOSX/Aqua port by Christophe de Dinechin (descubes@earthlink.net)
25GNUstep port and post-20 update by Adrian Robert (arobert@cogsci.ucsd.edu)
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26*/
27
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28/* This should be the first include, as it may set up #defines affecting
29 interpretation of even the system includes. */
08a494a3 30#include <config.h>
b024548b 31#include <setjmp.h>
5a06864f 32
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33#include "lisp.h"
34#include "dispextern.h"
35#include "nsterm.h"
36#include "frame.h"
37
38extern Lisp_Object QCfile, QCdata;
39
40/* call tracing */
41#if 0
42int image_trace_num = 0;
43#define NSTRACE(x) fprintf (stderr, "%s:%d: [%d] " #x "\n", \
44 __FILE__, __LINE__, ++image_trace_num)
45#else
46#define NSTRACE(x)
47#endif
48
49
50/* ==========================================================================
51
52 C interface. This allows easy calling from C files. We could just
53 compile everything as Objective-C, but that might mean slower
54 compilation and possible difficulties on some platforms..
55
56 ========================================================================== */
57
58void *
59ns_image_from_XBM (unsigned char *bits, int width, int height)
60{
61 NSTRACE (ns_image_from_XBM);
62 return [[EmacsImage alloc] initFromXBM: bits
63 width: width height: height
64 flip: YES];
65}
66
67void *
68ns_image_for_XPM (int width, int height, int depth)
69{
70 NSTRACE (ns_image_for_XPM);
71 return [[EmacsImage alloc] initForXPMWithDepth: depth
72 width: width height: height];
73}
74
75void *
76ns_image_from_file (Lisp_Object file)
77{
78 NSTRACE (ns_image_from_bitmap_file);
79 return [EmacsImage allocInitFromFile: file];
80}
81
82int
83ns_load_image (struct frame *f, struct image *img,
84 Lisp_Object spec_file, Lisp_Object spec_data)
85{
86 NSTRACE (ns_load_image);
87
88 EmacsImage *eImg;
89 NSSize size;
90
91 if (NILP (spec_data))
92 {
93 eImg = [EmacsImage allocInitFromFile: spec_file];
94 }
95 else
96 {
86fa089e 97 NSData *data = [NSData dataWithBytes: SDATA (spec_data)
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98 length: SBYTES (spec_data)];
99 eImg = [[EmacsImage alloc] initWithData: data];
100 [eImg setPixmapData];
101 }
102
103 if (eImg == nil)
104 {
105 add_to_log ("Unable to load image %s", img->spec, Qnil);
106 return 0;
107 }
108
109 size = [eImg size];
110 img->width = size.width;
111 img->height = size.height;
112
113 /* 4) set img->pixmap = emacsimage */
114 img->pixmap = eImg;
115 return 1;
116}
117
118
119int
120ns_image_width (void *img)
121{
122 return [(id)img size].width;
123}
124
125int
126ns_image_height (void *img)
127{
128 return [(id)img size].height;
129}
130
131unsigned long
132ns_get_pixel (void *img, int x, int y)
133{
134 return [(EmacsImage *)img getPixelAtX: x Y: y];
135}
136
137void
138ns_put_pixel (void *img, int x, int y, unsigned long argb)
139{
140 unsigned char alpha = (argb >> 24) & 0xFF;
141 if (alpha == 0)
142 alpha = 0xFF;
143 [(EmacsImage *)img setPixelAtX: x Y: y toRed: (argb >> 16) & 0xFF
144 green: (argb >> 8) & 0xFF blue: (argb & 0xFF) alpha: alpha];
145}
146
147void
148ns_set_alpha (void *img, int x, int y, unsigned char a)
149{
150 [(EmacsImage *)img setAlphaAtX: x Y: y to: a];
151}
152
153
154/* ==========================================================================
155
156 Class supporting bitmaps and images of various sorts.
157
158 ========================================================================== */
159
160@implementation EmacsImage
161
162static EmacsImage *ImageList = nil;
163
164+ allocInitFromFile: (Lisp_Object)file
165{
166 EmacsImage *image = ImageList;
4c7077c3 167 NSImageRep *imgRep;
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168 Lisp_Object found;
169
170 /* look for an existing image of the same name */
171 while (image != nil &&
172 [[image name] compare: [NSString stringWithUTF8String: SDATA (file)]]
173 != NSOrderedSame)
174 image = [image imageListNext];
175
176 if (image != nil)
177 {
178 [image reference];
179 return image;
180 }
181
182 /* Search bitmap-file-path for the file, if appropriate. */
183 found = x_find_image_file (file);
184 if (!STRINGP (found))
185 return nil;
186
187 image = [[EmacsImage alloc] initByReferencingFile:
188 [NSString stringWithUTF8String: SDATA (found)]];
189
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190 imgRep = [image bestRepresentationForDevice: nil];
191 if (imgRep == nil)
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192 {
193 [image release];
194 return nil;
195 }
196
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197 /* The next two lines cause the DPI of the image to be ignored.
198 This seems to be the behavior users expect. */
199 [image setScalesWhenResized: YES];
200 [image setSize: NSMakeSize([imgRep pixelsWide], [imgRep pixelsHigh])];
201
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202 [image setName: [NSString stringWithUTF8String: SDATA (file)]];
203 [image reference];
204 ImageList = [image imageListSetNext: ImageList];
205
206 return image;
207}
208
209
210- reference
211{
212 refCount++;
213 return self;
214}
215
216
217- imageListSetNext: (id)arg
218{
219 imageListNext = arg;
220 return self;
221}
222
223
224- imageListNext
225{
226 return imageListNext;
227}
228
229
230- (void)dealloc
231{
232 id list = ImageList;
233
234 if (refCount > 1)
235 {
236 refCount--;
237 return;
238 }
239
240 [stippleMask release];
241
242 if (list == self)
243 ImageList = imageListNext;
244 else
245 {
246 while (list != nil && [list imageListNext] != self)
247 list = [list imageListNext];
248 [list imageListSetNext: imageListNext];
249 }
250
251 [super dealloc];
252}
253
254
255- initFromXBM: (unsigned char *)bits width: (int)w height: (int)h
256 flip: (BOOL)flip
257{
258 return [self initFromSkipXBM: bits width: w height: h flip: flip length: 0];
259}
260
261
262- initFromSkipXBM: (unsigned char *)bits width: (int)w height: (int)h
263 flip: (BOOL)flip length: (int)length;
264{
265 int bpr = (w + 7) / 8;
266 unsigned char *planes[5];
267
268 [self initWithSize: NSMakeSize (w, h)];
269
270 bmRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL
271 pixelsWide: w pixelsHigh: h
272 bitsPerSample: 8 samplesPerPixel: 4
273 hasAlpha: YES isPlanar: YES
274 colorSpaceName: NSCalibratedRGBColorSpace
275 bytesPerRow: w bitsPerPixel: 0];
276
277 [bmRep getBitmapDataPlanes: planes];
278 {
279 /* pull bits out to set the (bytewise) alpha mask */
280 int i, j, k;
281 unsigned char *s = bits;
282 unsigned char *alpha = planes[3];
283 unsigned char swt[16] = {0, 8, 4, 12, 2, 10, 6, 14, 1, 9, 5, 13,
284 3, 11, 7, 15};
285 unsigned char c, bitPat;
286
287 for (j = 0; j < h; j++)
288 for (i = 0; i < bpr; i++)
289 {
290 if (length)
291 {
292 unsigned char s1, s2;
293 while (*s++ != 'x' && s < bits + length);
294 if (s >= bits + length)
295 {
296 [bmRep release];
297 return nil;
298 }
299#define hexchar(x) (isdigit (x) ? x - '0' : x - 'a' + 10)
300 s1 = *s++;
301 s2 = *s++;
302 c = hexchar (s1) * 0x10 + hexchar (s2);
303 }
304 else
305 c = *s++;
306
307 bitPat = flip ? swt[c >> 4] | (swt[c & 0xf] << 4) : c ^ 255;
308 for (k =0; k<8; k++)
309 {
310 *alpha++ = (bitPat & 0x80) ? 0xff : 0;
311 bitPat <<= 1;
312 }
313 }
314 }
315
316 [self addRepresentation: bmRep];
317
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318 memset (planes[0], 0, w*h);
319 memset (planes[1], 0, w*h);
320 memset (planes[2], 0, w*h);
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321 [self setXBMColor: [NSColor blackColor]];
322 return self;
323}
324
325
326/* Set color for a bitmap image (see initFromSkipXBM). Note that the alpha
327 is used as a mask, so we just memset the entire array. */
328- setXBMColor: (NSColor *)color
329{
330 NSSize s = [self size];
331 int len = (int) s.width * s.height;
332 unsigned char *planes[5];
31e88bd8 333 CGFloat r, g, b, a;
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334 NSColor *rgbColor;
335
336 if (bmRep == nil || color == nil)
337 return;
338
339 if ([color colorSpaceName] != NSCalibratedRGBColorSpace)
340 rgbColor = [color colorUsingColorSpaceName: NSCalibratedRGBColorSpace];
341 else
342 rgbColor = color;
343
344 [rgbColor getRed: &r green: &g blue: &b alpha: &a];
345
346 [bmRep getBitmapDataPlanes: planes];
347
348 /* we used to just do this, but Cocoa seems to have a bug when rendering
349 an alpha-masked image onto a dark background where it bloats the mask */
350 /* memset (planes[0..2], r, g, b*0xff, len); */
351 {
352 int i, len = s.width*s.height;
353 int rr = r * 0xff, gg = g * 0xff, bb = b * 0xff;
354 for (i =0; i<len; i++)
355 if (planes[3][i] != 0)
356 {
357 planes[0][i] = rr;
358 planes[1][i] = gg;
359 planes[2][i] = bb;
360 }
361 }
362}
363
364
365- initForXPMWithDepth: (int)depth width: (int)width height: (int)height
366{
367 NSSize s = {width, height};
368 int i;
369
370 [self initWithSize: s];
371
372 bmRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL
373 pixelsWide: width pixelsHigh: height
374 /* keep things simple for now */
375 bitsPerSample: 8 samplesPerPixel: 4 /*RGB+A*/
376 hasAlpha: YES isPlanar: YES
377 colorSpaceName: NSCalibratedRGBColorSpace
378 bytesPerRow: width bitsPerPixel: 0];
379
380 [bmRep getBitmapDataPlanes: pixmapData];
381 for (i =0; i<4; i++)
72af86bd 382 memset (pixmapData[i], 0, width*height);
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383 [self addRepresentation: bmRep];
384 return self;
385}
386
387
388/* attempt to pull out pixmap data from a BitmapImageRep; returns NO if fails */
389- (void) setPixmapData
390{
391 NSEnumerator *reps;
392 NSImageRep *rep;
393
394 reps = [[self representations] objectEnumerator];
395 while (rep = (NSImageRep *) [reps nextObject])
396 {
397 if ([rep respondsToSelector: @selector (getBitmapDataPlanes:)])
398 {
399 bmRep = (NSBitmapImageRep *) rep;
400 onTiger = [bmRep respondsToSelector: @selector (colorAtX:y:)];
401
402 if ([bmRep numberOfPlanes] >= 3)
403 [bmRep getBitmapDataPlanes: pixmapData];
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404
405 /* The next two lines cause the DPI of the image to be ignored.
406 This seems to be the behavior users expect. */
407 [self setScalesWhenResized: YES];
408 [self setSize: NSMakeSize([bmRep pixelsWide], [bmRep pixelsHigh])];
409
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410 break;
411 }
412 }
413}
414
415
416/* note; this and next work only for image created with initForXPMWithDepth,
417 initFromSkipXBM, or where setPixmapData was called successfully */
418/* return ARGB */
419- (unsigned long) getPixelAtX: (int)x Y: (int)y
420{
421 if (bmRep == nil)
422 return 0;
423
424 /* this method is faster but won't work for bitmaps */
425 if (pixmapData[0] != NULL)
426 {
427 int loc = x + y * [self size].width;
428 return (pixmapData[3][loc] << 24) /* alpha */
429 | (pixmapData[0][loc] << 16) | (pixmapData[1][loc] << 8)
430 | (pixmapData[2][loc]);
431 }
432 else if (onTiger)
433 {
434 NSColor *color = [bmRep colorAtX: x y: y];
31e88bd8 435 CGFloat r, g, b, a;
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436 [color getRed: &r green: &g blue: &b alpha: &a];
437 return ((int)(a * 255.0) << 24)
438 | ((int)(r * 255.0) << 16) | ((int)(g * 255.0) << 8)
439 | ((int)(b * 255.0));
440
441 }
442 return 0;
443}
444
445- (void) setPixelAtX: (int)x Y: (int)y toRed: (unsigned char)r
446 green: (unsigned char)g blue: (unsigned char)b
447 alpha:(unsigned char)a;
448{
449 if (bmRep == nil)
450 return;
451
452 if (pixmapData[0] != NULL)
453 {
454 int loc = x + y * [self size].width;
455 pixmapData[0][loc] = r;
456 pixmapData[1][loc] = g;
457 pixmapData[2][loc] = b;
458 pixmapData[3][loc] = a;
459 }
460 else if (onTiger)
461 {
462 [bmRep setColor:
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463 [NSColor colorWithCalibratedRed: (r/255.0) green: (g/255.0)
464 blue: (b/255.0) alpha: (a/255.0)]
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465 atX: x y: y];
466 }
467}
468
469- (void) setAlphaAtX: (int) x Y: (int) y to: (unsigned char) a
470{
471 if (bmRep == nil)
472 return;
473
474 if (pixmapData[0] != NULL)
475 {
476 int loc = x + y * [self size].width;
477
478 pixmapData[3][loc] = a;
479 }
480 else if (onTiger)
481 {
482 NSColor *color = [bmRep colorAtX: x y: y];
483 color = [color colorWithAlphaComponent: (a / 255.0)];
484 [bmRep setColor: color atX: x y: y];
485 }
486}
487
488/* returns a pattern color, which is cached here */
489- (NSColor *)stippleMask
490{
491 if (stippleMask == nil)
492 stippleMask = [[NSColor colorWithPatternImage: self] retain];
493 return stippleMask;
494}
495
496@end
0ae1e5e5 497
2f8e74bb 498// arch-tag: 6b310280-6892-4e5e-8f34-41c4d384874f