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[bpt/emacs.git] / lisp / skeleton.el
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f3611c70 1;;; skeleton.el --- Lisp language extension for writing statement skeletons
b578f267 2
8fb7ff73 3;; Copyright (C) 1993, 1994, 1995, 1996, 2003 by Free Software Foundation, Inc.
ac59aed8 4
3e910376 5;; Author: Daniel Pfeiffer <occitan@esperanto.org>
ac59aed8 6;; Maintainer: FSF
f3611c70 7;; Keywords: extensions, abbrev, languages, tools
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8
9;; This file is part of GNU Emacs.
10
11;; GNU Emacs is free software; you can redistribute it and/or modify
12;; it under the terms of the GNU General Public License as published by
13;; the Free Software Foundation; either version 2, or (at your option)
14;; any later version.
15
16;; GNU Emacs is distributed in the hope that it will be useful,
17;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19;; GNU General Public License for more details.
20
21;; You should have received a copy of the GNU General Public License
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22;; along with GNU Emacs; see the file COPYING. If not, write to the
23;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
24;; Boston, MA 02111-1307, USA.
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25
26;;; Commentary:
27
f3611c70 28;; A very concise language extension for writing structured statement
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29;; skeleton insertion commands for programming language modes. This
30;; originated in shell-script mode and was applied to ada-mode's
31;; commands which shrunk to one third. And these commands are now
32;; user configurable.
33
34;;; Code:
35
f3611c70 36;; page 1: statement skeleton language definition & interpreter
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37;; page 2: paired insertion
38;; page 3: mirror-mode, an example for setting up paired insertion
39
40
25ab24bc 41(defvar skeleton-transformation 'identity
f3611c70 42 "*If non-nil, function applied to literal strings before they are inserted.
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43It should take strings and characters and return them transformed, or nil
44which means no transformation.
45Typical examples might be `upcase' or `capitalize'.")
46
47; this should be a fourth argument to defvar
48(put 'skeleton-transformation 'variable-interactive
49 "aTransformation function: ")
50
51
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52(defvar skeleton-autowrap t
53 "Controls wrapping behaviour of functions created with `define-skeleton'.
54When the region is visible (due to `transient-mark-mode' or marking a region
4ba4c353 55with the mouse) and this is non-nil and the function was called without an
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56explicit ARG, then the ARG defaults to -1, i.e. wrapping around the visible
57region.
58
59We will probably delete this variable in a future Emacs version
60unless we get a substantial number of complaints about the auto-wrap
61feature.")
ac59aed8 62
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63(defvar skeleton-end-newline t
64 "If non-nil, make sure that the skeleton inserted ends with a newline.
65This just influences the way the default `skeleton-end-hook' behaves.")
66
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67(defvar skeleton-end-hook
68 (lambda ()
d21584d6 69 (or (eolp) (not skeleton-end-newline) (newline-and-indent)))
da6a884f 70 "Hook called at end of skeleton but before going to point of interest.
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71By default this moves out anything following to next line,
72 unless `skeleton-end-newline' is set to nil.
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73The variables `v1' and `v2' are still set when calling this.")
74
75
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76;;;###autoload
77(defvar skeleton-filter 'identity
017d787a 78 "Function for transforming a skeleton proxy's aliases' variable value.")
f3611c70 79
f3611c70 80(defvar skeleton-untabify t
4ba4c353 81 "When non-nil untabifies when deleting backwards with element -ARG.")
f3611c70 82
4bfd70e9 83(defvar skeleton-newline-indent-rigidly nil
4ba4c353 84 "When non-nil, indent rigidly under current line for element `\\n'.
4bfd70e9 85Else use mode's `indent-line-function'.")
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86
87(defvar skeleton-further-elements ()
88 "A buffer-local varlist (see `let') of mode specific skeleton elements.
89These variables are bound while interpreting a skeleton. Their value may
90in turn be any valid skeleton element if they are themselves to be used as
91skeleton elements.")
92(make-variable-buffer-local 'skeleton-further-elements)
93
94
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95(defvar skeleton-subprompt
96 (substitute-command-keys
97 "RET, \\<minibuffer-local-map>\\[abort-recursive-edit] or \\[help-command]")
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98 "*Replacement for %s in prompts of recursive subskeletons.")
99
ac59aed8 100
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101(defvar skeleton-debug nil
102 "*If non-nil `define-skeleton' will override previous definition.")
103
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104(defvar skeleton-positions nil
105 "List of positions marked with @, after skeleton insertion.
106The list describes the most recent skeleton insertion, and its elements
107are integer buffer positions in the reverse order of the insertion order.")
a6dccb51 108
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109;; reduce the number of compiler warnings
110(defvar skeleton)
111(defvar skeleton-modified)
112(defvar skeleton-point)
113(defvar skeleton-regions)
ac59aed8 114
ac59aed8 115;;;###autoload
f3611c70 116(defmacro define-skeleton (command documentation &rest skeleton)
ac59aed8 117 "Define a user-configurable COMMAND that enters a statement skeleton.
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118DOCUMENTATION is that of the command.
119SKELETON is as defined under `skeleton-insert'."
ac59aed8 120 (if skeleton-debug
f3611c70 121 (set command skeleton))
773500ab 122 `(progn
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123 ;; Tell self-insert-command that this function, if called by an
124 ;; abbrev, should cause the self-insert to be skipped.
125 (put ',command 'no-self-insert t)
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126 (defun ,command (&optional str arg)
127 ,(concat documentation
8fb7ff73 128 (if (string-match "\n\\'" documentation)
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129 "" "\n")
130 "\n"
131 "This is a skeleton command (see `skeleton-insert').
132Normally the skeleton text is inserted at point, with nothing \"inside\".
133If there is a highlighted region, the skeleton text is wrapped
134around the region text.
135
136A prefix argument ARG says to wrap the skeleton around the next ARG words.
53d393c9 137A prefix argument of -1 says to wrap around region, even if not highlighted.
28895aea 138A prefix argument of zero says to wrap around zero words---that is, nothing.
53d393c9 139This is a way of overriding the use of a highlighted region.")
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140 (interactive "*P\nP")
141 (skeleton-proxy-new ',skeleton str arg))))
f3611c70 142
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143;;;###autoload
144(defun skeleton-proxy-new (skeleton &optional str arg)
8fb7ff73 145 "Insert SKELETON.
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146Prefix ARG allows wrapping around words or regions (see `skeleton-insert').
147If no ARG was given, but the region is visible, ARG defaults to -1 depending
148on `skeleton-autowrap'. An ARG of M-0 will prevent this just for once.
149This command can also be an abbrev expansion (3rd and 4th columns in
150\\[edit-abbrevs] buffer: \"\" command-name).
f3611c70 151
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152Optional first argument STR may also be a string which will be the value
153of `str' whereas the skeleton's interactor is then ignored."
154 (skeleton-insert (funcall skeleton-filter skeleton)
155 ;; Pretend C-x a e passed its prefix arg to us
156 (if (or arg current-prefix-arg)
157 (prefix-numeric-value (or arg
158 current-prefix-arg))
159 (and skeleton-autowrap
160 (or (eq last-command 'mouse-drag-region)
161 (and transient-mark-mode mark-active))
162 -1))
163 (if (stringp str)
164 str))
165 ;; Return non-nil to tell expand-abbrev that expansion has happened.
166 ;; Otherwise the no-self-insert is ignored.
167 t)
ac59aed8 168
ac59aed8 169;;;###autoload
93c36a6d 170(defun skeleton-insert (skeleton &optional regions str)
f3611c70 171 "Insert the complex statement skeleton SKELETON describes very concisely.
ac59aed8 172
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173With optional second argument REGIONS, wrap first interesting point
174\(`_') in skeleton around next REGIONS words, if REGIONS is positive.
175If REGIONS is negative, wrap REGIONS preceding interregions into first
176REGIONS interesting positions \(successive `_'s) in skeleton.
f3611c70 177
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178An interregion is the stretch of text between two contiguous marked
179points. If you marked A B C [] (where [] is the cursor) in
180alphabetical order, the 3 interregions are simply the last 3 regions.
181But if you marked B A [] C, the interregions are B-A, A-[], []-C.
182
183The optional third argument STR, if specified, is the value for the
184variable `str' within the skeleton. When this is non-nil, the
185interactor gets ignored, and this should be a valid skeleton element.
4bfd70e9 186
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187SKELETON is made up as (INTERACTOR ELEMENT ...). INTERACTOR may be nil if
188not needed, a prompt-string or an expression for complex read functions.
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189
190If ELEMENT is a string or a character it gets inserted (see also
191`skeleton-transformation'). Other possibilities are:
192
4bfd70e9 193 \\n go to next line and indent according to mode
3bb34a02 194 _ interesting point, interregion here
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195 - interesting point, no interregion interaction, overrides
196 interesting point set by _
f3611c70 197 > indent line (or interregion if > _) according to major mode
157b7809 198 @ add position to `skeleton-positions'
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199 & do next ELEMENT iff previous moved point
200 | do next ELEMENT iff previous didn't move point
f3611c70 201 -num delete num preceding characters (see `skeleton-untabify')
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202 resume: skipped, continue here if quit is signaled
203 nil skipped
204
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205After termination, point will be positioned at the last occurrence of -
206or at the first occurrence of _ or at the end of the inserted text.
3bb34a02 207
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208Further elements can be defined via `skeleton-further-elements'. ELEMENT may
209itself be a SKELETON with an INTERACTOR. The user is prompted repeatedly for
210different inputs. The SKELETON is processed as often as the user enters a
211non-empty string. \\[keyboard-quit] terminates skeleton insertion, but
212continues after `resume:' and positions at `_' if any. If INTERACTOR in such
213a subskeleton is a prompt-string which contains a \".. %s ..\" it is
93c36a6d 214formatted with `skeleton-subprompt'. Such an INTERACTOR may also be a list of
4bfd70e9 215strings with the subskeleton being repeated once for each string.
ac59aed8 216
93c36a6d 217Quoted Lisp expressions are evaluated for their side-effects.
017d787a 218Other Lisp expressions are evaluated and the value treated as above.
4ba4c353 219Note that expressions may not return t since this implies an
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220endless loop. Modes can define other symbols by locally setting them
221to any valid skeleton element. The following local variables are
222available:
ac59aed8 223
f3611c70 224 str first time: read a string according to INTERACTOR
ac59aed8 225 then: insert previously read string once more
4ba4c353 226 help help-form during interaction with the user or nil
773500ab 227 input initial input (string or cons with index) while reading str
017d787a 228 v1, v2 local variables for memorizing anything you want
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229
230When done with skeleton, but before going back to `_'-point call
4ba4c353 231`skeleton-end-hook' if that is non-nil."
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232 (let ((skeleton-regions regions))
233 (and skeleton-regions
234 (setq skeleton-regions
235 (if (> skeleton-regions 0)
25ab24bc 236 (list (copy-marker (point) t)
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237 (save-excursion (forward-word skeleton-regions)
238 (point-marker)))
239 (setq skeleton-regions (- skeleton-regions))
240 ;; copy skeleton-regions - 1 elements from `mark-ring'
241 (let ((l1 (cons (mark-marker) mark-ring))
25ab24bc 242 (l2 (list (copy-marker (point) t))))
93c36a6d 243 (while (and l1 (> skeleton-regions 0))
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244 (push (copy-marker (pop l1) t) l2)
245 (setq skeleton-regions (1- skeleton-regions)))
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246 (sort l2 '<))))
247 (goto-char (car skeleton-regions))
248 (setq skeleton-regions (cdr skeleton-regions)))
249 (let ((beg (point))
250 skeleton-modified skeleton-point resume: help input v1 v2)
251 (setq skeleton-positions nil)
252 (unwind-protect
253 (eval `(let ,skeleton-further-elements
254 (skeleton-internal-list skeleton str)))
255 (run-hooks 'skeleton-end-hook)
256 (sit-for 0)
257 (or (pos-visible-in-window-p beg)
258 (progn
259 (goto-char beg)
260 (recenter 0)))
261 (if skeleton-point
262 (goto-char skeleton-point))))))
263
5b75ef8b 264(defun skeleton-read (prompt &optional initial-input recursive)
773500ab 265 "Function for reading a string from the minibuffer within skeletons.
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266
267PROMPT must be a string or a form that evaluates to a string.
268It may contain a `%s' which will be replaced by `skeleton-subprompt'.
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269If non-nil second arg INITIAL-INPUT or variable `input' is a string or
270cons with index to insert before reading. If third arg RECURSIVE is non-nil
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271i.e. we are handling the iterator of a subskeleton, returns empty string if
272user didn't modify input.
273While reading, the value of `minibuffer-help-form' is variable `help' if that
93c36a6d 274is non-nil or a default string."
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275 (let ((minibuffer-help-form (or (if (boundp 'help) (symbol-value 'help))
276 (if recursive "\
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277As long as you provide input you will insert another subskeleton.
278
279If you enter the empty string, the loop inserting subskeletons is
280left, and the current one is removed as far as it has been entered.
281
282If you quit, the current subskeleton is removed as far as it has been
283entered. No more of the skeleton will be inserted, except maybe for a
f3611c70 284syntactically necessary termination."
93c36a6d 285 "\
f3611c70 286You are inserting a skeleton. Standard text gets inserted into the buffer
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287automatically, and you are prompted to fill in the variable parts.")))
288 (eolp (eolp)))
289 ;; since Emacs doesn't show main window's cursor, do something noticeable
290 (or eolp
291 (open-line 1))
292 (unwind-protect
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293 (setq prompt (if (stringp prompt)
294 (read-string (format prompt skeleton-subprompt)
295 (setq initial-input
296 (or initial-input
297 (symbol-value 'input))))
298 (eval prompt)))
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299 (or eolp
300 (delete-char 1))))
773500ab 301 (if (and recursive
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302 (or (null prompt)
303 (string= prompt "")
304 (equal prompt initial-input)
305 (equal prompt (car-safe initial-input))))
ac59aed8 306 (signal 'quit t)
5b75ef8b 307 prompt))
ac59aed8 308
4bfd70e9 309(defun skeleton-internal-list (skeleton &optional str recursive)
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310 (let* ((start (save-excursion (beginning-of-line) (point)))
311 (column (current-column))
25ab24bc 312 (line (buffer-substring start (line-end-position)))
f3611c70 313 opoint)
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314 (or str
315 (setq str `(setq str (skeleton-read ',(car skeleton) nil ,recursive))))
da8249b4 316 (when (and (eq (cadr skeleton) '\n) (not recursive)
25ab24bc 317 (save-excursion (skip-chars-backward " \t") (bolp)))
5b83f9c0 318 (setq skeleton (cons nil (cons '> (cddr skeleton)))))
4bfd70e9 319 (while (setq skeleton-modified (eq opoint (point))
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320 opoint (point)
321 skeleton (cdr skeleton))
322 (condition-case quit
8fb7ff73 323 (skeleton-internal-1 (car skeleton) nil recursive)
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324 (quit
325 (if (eq (cdr quit) 'recursive)
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326 (setq recursive 'quit
327 skeleton (memq 'resume: skeleton))
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328 ;; Remove the subskeleton as far as it has been shown
329 ;; the subskeleton shouldn't have deleted outside current line.
da6a884f 330 (end-of-line)
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331 (delete-region start (point))
332 (insert line)
333 (move-to-column column)
334 (if (cdr quit)
335 (setq skeleton ()
336 recursive nil)
337 (signal 'quit 'recursive)))))))
338 ;; maybe continue loop or go on to next outer resume: section
339 (if (eq recursive 'quit)
340 (signal 'quit 'recursive)
341 recursive))
f3611c70 342
8fb7ff73 343(defun skeleton-internal-1 (element &optional literal recursive)
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344 (cond
345 ((char-or-string-p element)
346 (if (and (integerp element) ; -num
347 (< element 0))
348 (if skeleton-untabify
349 (backward-delete-char-untabify (- element))
350 (delete-backward-char (- element)))
8fb7ff73 351 (insert (if (not literal)
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352 (funcall skeleton-transformation element)
353 element))))
354 ((or (eq element '\n) ; actually (eq '\n 'n)
355 ;; The sequence `> \n' is handled specially so as to indent the first
356 ;; line after inserting the newline (to get the proper indentation).
357 (and (eq element '>) (eq (nth 1 skeleton) '\n) (pop skeleton)))
358 (let ((pos (if (eq element '>) (point))))
359 (cond
360 ((and skeleton-regions (eq (nth 1 skeleton) '_))
361 (or (eolp) (newline))
362 (if pos (save-excursion (goto-char pos) (indent-according-to-mode)))
363 (indent-region (line-beginning-position)
364 (car skeleton-regions) nil))
365 ;; \n as last element only inserts \n if not at eol.
da8249b4 366 ((and (null (cdr skeleton)) (not recursive) (eolp))
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367 (if pos (indent-according-to-mode)))
368 (skeleton-newline-indent-rigidly
369 (let ((pt (point)))
370 (newline)
371 (indent-to (save-excursion
372 (goto-char pt)
373 (if pos (indent-according-to-mode))
374 (current-indentation)))))
375 (t (if pos (reindent-then-newline-and-indent)
376 (newline)
377 (indent-according-to-mode))))))
378 ((eq element '>)
379 (if (and skeleton-regions (eq (nth 1 skeleton) '_))
380 (indent-region (line-beginning-position)
381 (car skeleton-regions) nil)
382 (indent-according-to-mode)))
383 ((eq element '_)
384 (if skeleton-regions
385 (progn
386 (goto-char (pop skeleton-regions))
387 (and (<= (current-column) (current-indentation))
388 (eq (nth 1 skeleton) '\n)
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389 (end-of-line 0)))
390 (or skeleton-point
391 (setq skeleton-point (point)))))
392 ((eq element '-)
393 (setq skeleton-point (point)))
394 ((eq element '&)
395 (when skeleton-modified (pop skeleton)))
396 ((eq element '|)
397 (unless skeleton-modified (pop skeleton)))
398 ((eq element '@)
399 (push (point) skeleton-positions))
400 ((eq 'quote (car-safe element))
401 (eval (nth 1 element)))
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402 ((and (consp element)
403 (or (stringp (car element)) (listp (car element))))
404 ;; Don't forget: `symbolp' is also true for nil.
25ab24bc 405 (if (symbolp (car-safe (car element)))
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406 (while (and (skeleton-internal-list element nil t)
407 ;; If the interactor is nil, don't infinite loop.
408 (car element)))
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409 (setq literal (car element))
410 (while literal
411 (skeleton-internal-list element (car literal))
412 (setq literal (cdr literal)))))
413 ((null element))
8fb7ff73 414 (t (skeleton-internal-1 (eval element) t recursive))))
25ab24bc 415\f
f3611c70 416;; Maybe belongs into simple.el or elsewhere
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417;; ;;;###autoload
418;; (define-skeleton local-variables-section
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419;; "Insert a local variables section. Use current comment syntax if any."
420;; (completing-read "Mode: " obarray
421;; (lambda (symbol)
422;; (if (commandp symbol)
423;; (string-match "-mode$" (symbol-name symbol))))
424;; t)
425;; '(save-excursion
426;; (if (re-search-forward page-delimiter nil t)
1cd7adc6 427;; (error "Not on last page")))
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428;; comment-start "Local Variables:" comment-end \n
429;; comment-start "mode: " str
430;; & -5 | '(kill-line 0) & -1 | comment-end \n
431;; ( (completing-read (format "Variable, %s: " skeleton-subprompt)
432;; obarray
433;; (lambda (symbol)
434;; (or (eq symbol 'eval)
435;; (user-variable-p symbol)))
436;; t)
437;; comment-start str ": "
438;; (read-from-minibuffer "Expression: " nil read-expression-map nil
439;; 'read-expression-history) | _
440;; comment-end \n)
441;; resume:
28895aea 442;; comment-start "End:" comment-end \n)
ac59aed8 443\f
bc35d5b3 444;; Variables and command for automatically inserting pairs like () or "".
ac59aed8 445
bc35d5b3 446(defvar skeleton-pair nil
ac59aed8 447 "*If this is nil pairing is turned off, no matter what else is set.
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448Otherwise modes with `skeleton-pair-insert-maybe' on some keys
449will attempt to insert pairs of matching characters.")
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450
451
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452(defvar skeleton-pair-on-word nil
453 "*If this is nil, paired insertion is inhibited before or inside a word.")
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454
455
5b83f9c0 456(defvar skeleton-pair-filter (lambda () nil)
bc35d5b3 457 "Attempt paired insertion if this function returns nil, before inserting.
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458This allows for context-sensitive checking whether pairing is appropriate.")
459
460
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461(defvar skeleton-pair-alist ()
462 "An override alist of pairing partners matched against `last-command-char'.
463Each alist element, which looks like (ELEMENT ...), is passed to
464`skeleton-insert' with no interactor. Variable `str' does nothing.
ac59aed8 465
f3611c70 466Elements might be (?` ?` _ \"''\"), (?\\( ? _ \" )\") or (?{ \\n > _ \\n ?} >).")
ac59aed8 467
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468(defvar skeleton-pair-default-alist '((?( _ ?)) (?\))
469 (?[ _ ?]) (?\])
470 (?{ _ ?}) (?\})
471 (?< _ ?>) (?\>)
472