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1@c -*-texinfo-*-
2@c This is part of the GNU Emacs Lisp Reference Manual.
3@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001,
5df4f04c 4@c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
b8d4c8d0 5@c See the file elisp.texi for copying conditions.
6336d8c3 6@setfilename ../../info/markers
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7@node Markers, Text, Positions, Top
8@chapter Markers
9@cindex markers
10
11 A @dfn{marker} is a Lisp object used to specify a position in a buffer
12relative to the surrounding text. A marker changes its offset from the
13beginning of the buffer automatically whenever text is inserted or
14deleted, so that it stays with the two characters on either side of it.
15
16@menu
17* Overview of Markers:: The components of a marker, and how it relocates.
18* Predicates on Markers:: Testing whether an object is a marker.
19* Creating Markers:: Making empty markers or markers at certain places.
20* Information from Markers:: Finding the marker's buffer or character position.
21* Marker Insertion Types:: Two ways a marker can relocate when you
22 insert where it points.
23* Moving Markers:: Moving the marker to a new buffer or position.
24* The Mark:: How "the mark" is implemented with a marker.
25* The Region:: How to access "the region".
26@end menu
27
28@node Overview of Markers
29@section Overview of Markers
30
31 A marker specifies a buffer and a position in that buffer. The
32marker can be used to represent a position in the functions that
33require one, just as an integer could be used. In that case, the
34marker's buffer is normally ignored. Of course, a marker used in this
35way usually points to a position in the buffer that the function
36operates on, but that is entirely the programmer's responsibility.
37@xref{Positions}, for a complete description of positions.
38
39 A marker has three attributes: the marker position, the marker
40buffer, and the insertion type. The marker position is an integer
41that is equivalent (at a given time) to the marker as a position in
42that buffer. But the marker's position value can change often during
43the life of the marker. Insertion and deletion of text in the buffer
44relocate the marker. The idea is that a marker positioned between two
45characters remains between those two characters despite insertion and
46deletion elsewhere in the buffer. Relocation changes the integer
47equivalent of the marker.
48
49@cindex marker relocation
50 Deleting text around a marker's position leaves the marker between the
51characters immediately before and after the deleted text. Inserting
52text at the position of a marker normally leaves the marker either in
53front of or after the new text, depending on the marker's @dfn{insertion
54type} (@pxref{Marker Insertion Types})---unless the insertion is done
55with @code{insert-before-markers} (@pxref{Insertion}).
56
57@cindex marker garbage collection
58 Insertion and deletion in a buffer must check all the markers and
59relocate them if necessary. This slows processing in a buffer with a
60large number of markers. For this reason, it is a good idea to make a
61marker point nowhere if you are sure you don't need it any more.
62Unreferenced markers are garbage collected eventually, but until then
63will continue to use time if they do point somewhere.
64
65@cindex markers as numbers
66 Because it is common to perform arithmetic operations on a marker
67position, most of the arithmetic operations (including @code{+} and
68@code{-}) accept markers as arguments. In such cases, the marker
69stands for its current position.
70
71Here are examples of creating markers, setting markers, and moving point
72to markers:
73
74@example
75@group
76;; @r{Make a new marker that initially does not point anywhere:}
77(setq m1 (make-marker))
78 @result{} #<marker in no buffer>
79@end group
80
81@group
82;; @r{Set @code{m1} to point between the 99th and 100th characters}
83;; @r{in the current buffer:}
84(set-marker m1 100)
85 @result{} #<marker at 100 in markers.texi>
86@end group
87
88@group
89;; @r{Now insert one character at the beginning of the buffer:}
90(goto-char (point-min))
91 @result{} 1
92(insert "Q")
93 @result{} nil
94@end group
95
96@group
97;; @r{@code{m1} is updated appropriately.}
98m1
99 @result{} #<marker at 101 in markers.texi>
100@end group
101
102@group
103;; @r{Two markers that point to the same position}
104;; @r{are not @code{eq}, but they are @code{equal}.}
105(setq m2 (copy-marker m1))
106 @result{} #<marker at 101 in markers.texi>
107(eq m1 m2)
108 @result{} nil
109(equal m1 m2)
110 @result{} t
111@end group
112
113@group
114;; @r{When you are finished using a marker, make it point nowhere.}
115(set-marker m1 nil)
116 @result{} #<marker in no buffer>
117@end group
118@end example
119
120@node Predicates on Markers
121@section Predicates on Markers
122
123 You can test an object to see whether it is a marker, or whether it is
124either an integer or a marker. The latter test is useful in connection
125with the arithmetic functions that work with both markers and integers.
126
127@defun markerp object
128This function returns @code{t} if @var{object} is a marker, @code{nil}
129otherwise. Note that integers are not markers, even though many
130functions will accept either a marker or an integer.
131@end defun
132
133@defun integer-or-marker-p object
134This function returns @code{t} if @var{object} is an integer or a marker,
135@code{nil} otherwise.
136@end defun
137
138@defun number-or-marker-p object
139This function returns @code{t} if @var{object} is a number (either
140integer or floating point) or a marker, @code{nil} otherwise.
141@end defun
142
143@node Creating Markers
144@section Functions that Create Markers
145
146 When you create a new marker, you can make it point nowhere, or point
147to the present position of point, or to the beginning or end of the
148accessible portion of the buffer, or to the same place as another given
149marker.
150
151The next four functions all return markers with insertion type
152@code{nil}. @xref{Marker Insertion Types}.
153
154@defun make-marker
155This function returns a newly created marker that does not point
156anywhere.
157
158@example
159@group
160(make-marker)
161 @result{} #<marker in no buffer>
162@end group
163@end example
164@end defun
165
166@defun point-marker
167This function returns a new marker that points to the present position
168of point in the current buffer. @xref{Point}. For an example, see
169@code{copy-marker}, below.
170@end defun
171
172@defun point-min-marker
173This function returns a new marker that points to the beginning of the
174accessible portion of the buffer. This will be the beginning of the
175buffer unless narrowing is in effect. @xref{Narrowing}.
176@end defun
177
178@defun point-max-marker
179This function returns a new marker that points to the end of the
180accessible portion of the buffer. This will be the end of the buffer
181unless narrowing is in effect. @xref{Narrowing}.
182
183Here are examples of this function and @code{point-min-marker}, shown in
184a buffer containing a version of the source file for the text of this
185chapter.
186
187@example
188@group
189(point-min-marker)
190 @result{} #<marker at 1 in markers.texi>
191(point-max-marker)
192 @result{} #<marker at 15573 in markers.texi>
193@end group
194
195@group
196(narrow-to-region 100 200)
197 @result{} nil
198@end group
199@group
200(point-min-marker)
201 @result{} #<marker at 100 in markers.texi>
202@end group
203@group
204(point-max-marker)
205 @result{} #<marker at 200 in markers.texi>
206@end group
207@end example
208@end defun
209
210@defun copy-marker marker-or-integer &optional insertion-type
211If passed a marker as its argument, @code{copy-marker} returns a
212new marker that points to the same place and the same buffer as does
213@var{marker-or-integer}. If passed an integer as its argument,
214@code{copy-marker} returns a new marker that points to position
215@var{marker-or-integer} in the current buffer.
216
217The new marker's insertion type is specified by the argument
218@var{insertion-type}. @xref{Marker Insertion Types}.
219
220If passed an integer argument less than 1, @code{copy-marker} returns a
221new marker that points to the beginning of the current buffer. If
222passed an integer argument greater than the length of the buffer,
223@code{copy-marker} returns a new marker that points to the end of the
224buffer.
225
226@example
227@group
228(copy-marker 0)
229 @result{} #<marker at 1 in markers.texi>
230@end group
231
232@group
233(copy-marker 20000)
234 @result{} #<marker at 7572 in markers.texi>
235@end group
236@end example
237
238An error is signaled if @var{marker} is neither a marker nor an
239integer.
240@end defun
241
242 Two distinct markers are considered @code{equal} (even though not
243@code{eq}) to each other if they have the same position and buffer, or
244if they both point nowhere.
245
246@example
247@group
248(setq p (point-marker))
249 @result{} #<marker at 2139 in markers.texi>
250@end group
251
252@group
253(setq q (copy-marker p))
254 @result{} #<marker at 2139 in markers.texi>
255@end group
256
257@group
258(eq p q)
259 @result{} nil
260@end group
261
262@group
263(equal p q)
264 @result{} t
265@end group
266@end example
267
268@node Information from Markers
269@section Information from Markers
270
271 This section describes the functions for accessing the components of a
272marker object.
273
274@defun marker-position marker
275This function returns the position that @var{marker} points to, or
276@code{nil} if it points nowhere.
277@end defun
278
279@defun marker-buffer marker
280This function returns the buffer that @var{marker} points into, or
281@code{nil} if it points nowhere.
282
283@example
284@group
285(setq m (make-marker))
286 @result{} #<marker in no buffer>
287@end group
288@group
289(marker-position m)
290 @result{} nil
291@end group
292@group
293(marker-buffer m)
294 @result{} nil
295@end group
296
297@group
298(set-marker m 3770 (current-buffer))
299 @result{} #<marker at 3770 in markers.texi>
300@end group
301@group
302(marker-buffer m)
303 @result{} #<buffer markers.texi>
304@end group
305@group
306(marker-position m)
307 @result{} 3770
308@end group
309@end example
310@end defun
311
312@defun buffer-has-markers-at position
313This function returns @code{t} if one or more markers
314point at position @var{position} in the current buffer.
315@end defun
316
317@node Marker Insertion Types
318@section Marker Insertion Types
319
320@cindex insertion type of a marker
321 When you insert text directly at the place where a marker points,
322there are two possible ways to relocate that marker: it can point before
323the inserted text, or point after it. You can specify which one a given
324marker should do by setting its @dfn{insertion type}. Note that use of
325@code{insert-before-markers} ignores markers' insertion types, always
326relocating a marker to point after the inserted text.
327
328@defun set-marker-insertion-type marker type
329This function sets the insertion type of marker @var{marker} to
330@var{type}. If @var{type} is @code{t}, @var{marker} will advance when
331text is inserted at its position. If @var{type} is @code{nil},
332@var{marker} does not advance when text is inserted there.
333@end defun
334
335@defun marker-insertion-type marker
336This function reports the current insertion type of @var{marker}.
337@end defun
338
339Most functions that create markers, without an argument allowing to
340specify the insertion type, create them with insertion type
341@code{nil}. Also, the mark has, by default, insertion type
342@code{nil}.
343
344@node Moving Markers
345@section Moving Marker Positions
346
347 This section describes how to change the position of an existing
348marker. When you do this, be sure you know whether the marker is used
349outside of your program, and, if so, what effects will result from
350moving it---otherwise, confusing things may happen in other parts of
351Emacs.
352
353@defun set-marker marker position &optional buffer
354This function moves @var{marker} to @var{position}
355in @var{buffer}. If @var{buffer} is not provided, it defaults to
356the current buffer.
357
358If @var{position} is less than 1, @code{set-marker} moves @var{marker}
359to the beginning of the buffer. If @var{position} is greater than the
360size of the buffer, @code{set-marker} moves marker to the end of the
361buffer. If @var{position} is @code{nil} or a marker that points
362nowhere, then @var{marker} is set to point nowhere.
363
364The value returned is @var{marker}.
365
366@example
367@group
368(setq m (point-marker))
369 @result{} #<marker at 4714 in markers.texi>
370@end group
371@group
372(set-marker m 55)
373 @result{} #<marker at 55 in markers.texi>
374@end group
375@group
376(setq b (get-buffer "foo"))
377 @result{} #<buffer foo>
378@end group
379@group
380(set-marker m 0 b)
381 @result{} #<marker at 1 in foo>
382@end group
383@end example
384@end defun
385
386@defun move-marker marker position &optional buffer
387This is another name for @code{set-marker}.
388@end defun
389
390@node The Mark
391@section The Mark
392@cindex mark, the
393@cindex mark ring
394
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395 Each buffer has a special marker, which is designated @dfn{the
396mark}. When a buffer is newly created, this marker exists but does
397not point anywhere; this means that the mark ``doesn't exist'' in that
398buffer yet. Subsequent commands can set the mark.
399
400 The mark specifies a position to bound a range of text for many
401commands, such as @code{kill-region} and @code{indent-rigidly}. These
402commands typically act on the text between point and the mark, which
403is called the @dfn{region}. If you are writing a command that
404operates on the region, don't examine the mark directly; instead, use
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405@code{interactive} with the @samp{r} specification. This provides the
406values of point and the mark as arguments to the command in an
407interactive call, but permits other Lisp programs to specify arguments
408explicitly. @xref{Interactive Codes}.
409
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410 Some commands set the mark as a side-effect. Commands should do
411this only if it has a potential use to the user, and never for their
412own internal purposes. For example, the @code{replace-regexp} command
413sets the mark to the value of point before doing any replacements,
414because this enables the user to move back there conveniently after
415the replace is finished.
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416
417 Once the mark ``exists'' in a buffer, it normally never ceases to
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418exist. However, it may become @dfn{inactive}, if Transient Mark mode
419is enabled. The buffer-local variable @code{mark-active}, if
420non-@code{nil}, means that the mark is active. A command can call the
421function @code{deactivate-mark} to deactivate the mark directly, or it
422can request deactivation of the mark upon return to the editor command
423loop by setting the variable @code{deactivate-mark} to a
424non-@code{nil} value.
425
426 If Transient Mode is enabled, certain editing commands that normally
427apply to text near point, apply instead to the region when the mark is
2de17c73 428active. This is the main motivation for using Transient Mark mode.
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429(Another is that this enables highlighting of the region when the mark
430is active. @xref{Display}.)
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431
432 In addition to the mark, each buffer has a @dfn{mark ring} which is a
433list of markers containing previous values of the mark. When editing
434commands change the mark, they should normally save the old value of the
435mark on the mark ring. The variable @code{mark-ring-max} specifies the
436maximum number of entries in the mark ring; once the list becomes this
437long, adding a new element deletes the last element.
438
439 There is also a separate global mark ring, but that is used only in a
440few particular user-level commands, and is not relevant to Lisp
441programming. So we do not describe it here.
442
443@defun mark &optional force
444@cindex current buffer mark
445This function returns the current buffer's mark position as an integer,
446or @code{nil} if no mark has ever been set in this buffer.
447
448If Transient Mark mode is enabled, and @code{mark-even-if-inactive} is
449@code{nil}, @code{mark} signals an error if the mark is inactive.
450However, if @var{force} is non-@code{nil}, then @code{mark} disregards
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451inactivity of the mark, and returns the mark position (or @code{nil})
452anyway.
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453@end defun
454
455@defun mark-marker
456This function returns the marker that represents the current buffer's
457mark. It is not a copy, it is the marker used internally. Therefore,
458changing this marker's position will directly affect the buffer's
459mark. Don't do that unless that is the effect you want.
460
461@example
462@group
463(setq m (mark-marker))
464 @result{} #<marker at 3420 in markers.texi>
465@end group
466@group
467(set-marker m 100)
468 @result{} #<marker at 100 in markers.texi>
469@end group
470@group
471(mark-marker)
472 @result{} #<marker at 100 in markers.texi>
473@end group
474@end example
475
476Like any marker, this marker can be set to point at any buffer you
477like. If you make it point at any buffer other than the one of which
478it is the mark, it will yield perfectly consistent, but rather odd,
479results. We recommend that you not do it!
480@end defun
481
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482@defun set-mark position
483This function sets the mark to @var{position}, and activates the mark.
484The old value of the mark is @emph{not} pushed onto the mark ring.
485
486@strong{Please note:} Use this function only if you want the user to
487see that the mark has moved, and you want the previous mark position to
488be lost. Normally, when a new mark is set, the old one should go on the
489@code{mark-ring}. For this reason, most applications should use
490@code{push-mark} and @code{pop-mark}, not @code{set-mark}.
491
492Novice Emacs Lisp programmers often try to use the mark for the wrong
493purposes. The mark saves a location for the user's convenience. An
494editing command should not alter the mark unless altering the mark is
495part of the user-level functionality of the command. (And, in that
496case, this effect should be documented.) To remember a location for
497internal use in the Lisp program, store it in a Lisp variable. For
498example:
499
500@example
501@group
502(let ((beg (point)))
503 (forward-line 1)
504 (delete-region beg (point))).
505@end group
506@end example
507@end defun
508
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509@defun push-mark &optional position nomsg activate
510This function sets the current buffer's mark to @var{position}, and
511pushes a copy of the previous mark onto @code{mark-ring}. If
512@var{position} is @code{nil}, then the value of point is used.
513@code{push-mark} returns @code{nil}.
514
515The function @code{push-mark} normally @emph{does not} activate the
516mark. To do that, specify @code{t} for the argument @var{activate}.
517
518A @samp{Mark set} message is displayed unless @var{nomsg} is
519non-@code{nil}.
520@end defun
521
522@defun pop-mark
523This function pops off the top element of @code{mark-ring} and makes
524that mark become the buffer's actual mark. This does not move point in
525the buffer, and it does nothing if @code{mark-ring} is empty. It
526deactivates the mark.
527
528The return value is not meaningful.
529@end defun
530
531@defopt transient-mark-mode
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532This variable, if non-@code{nil}, enables Transient Mark mode. In
533Transient Mark mode, every buffer-modifying primitive sets
534@code{deactivate-mark}. As a consequence, most commands that modify
535the buffer also deactivate the mark.
b8d4c8d0 536
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537When Transient Mark mode is enabled and the mark is active, many
538commands that normally apply to the text near point instead apply to
539the region. Such commands should use the function @code{use-region-p}
540to test whether they should operate on the region. @xref{The Region}.
2de17c73 541
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542Lisp programs can set @code{transient-mark-mode} to non-@code{nil},
543non-@code{t} values to enable Transient Mark mode temporarily. If the
66e3cca6 544value is @code{lambda}, Transient Mark mode is automatically turned
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545off after any action, such as buffer modification, that would normally
546deactivate the mark. If the value is @w{@code{(only . @var{oldval})}},
547then @code{transient-mark-mode} is set to the value @var{oldval} after
548any subsequent command that moves point and is not shift-translated
549(@pxref{Key Sequence Input, shift-translation}), or after any other
550action that would normally deactivate the mark.
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551@end defopt
552
553@defopt mark-even-if-inactive
554If this is non-@code{nil}, Lisp programs and the Emacs user can use the
555mark even when it is inactive. This option affects the behavior of
556Transient Mark mode. When the option is non-@code{nil}, deactivation of
557the mark turns off region highlighting, but commands that use the mark
558behave as if the mark were still active.
559@end defopt
560
561@defvar deactivate-mark
562If an editor command sets this variable non-@code{nil}, then the editor
563command loop deactivates the mark after the command returns (if
564Transient Mark mode is enabled). All the primitives that change the
565buffer set @code{deactivate-mark}, to deactivate the mark when the
566command is finished.
567
568To write Lisp code that modifies the buffer without causing
569deactivation of the mark at the end of the command, bind
570@code{deactivate-mark} to @code{nil} around the code that does the
571modification. For example:
572
573@example
574(let (deactivate-mark)
575 (insert " "))
576@end example
577@end defvar
578
6bbd4600 579@defun deactivate-mark &optional force
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580If Transient Mark mode is enabled or @var{force} is non-@code{nil},
581this function deactivates the mark and runs the normal hook
582@code{deactivate-mark-hook}. Otherwise, it does nothing.
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583@end defun
584
585@defvar mark-active
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586The mark is active when this variable is non-@code{nil}. This
587variable is always buffer-local in each buffer. Do @emph{not} use the
588value of this variable to decide whether a command that normally
589operates on text near point should operate on the region instead. Use
47af2f4b 590the function @code{use-region-p} for that (@pxref{The Region}).
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591@end defvar
592
593@defvar activate-mark-hook
594@defvarx deactivate-mark-hook
595These normal hooks are run, respectively, when the mark becomes active
596and when it becomes inactive. The hook @code{activate-mark-hook} is
597also run at the end of a command if the mark is active and it is
598possible that the region may have changed.
599@end defvar
600
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601@defun handle-shift-selection
602This function implements the ``shift-selection'' behavior of
603point-motion commands. @xref{Shift Selection,,, emacs, The GNU Emacs
604Manual}. It is called automatically by the Emacs command loop
605whenever a command with a @samp{^} character in its @code{interactive}
606spec is invoked, before the command itself is executed
607(@pxref{Interactive Codes, ^}).
608
609If @code{shift-select-mode} is non-@code{nil} and the current command
610was invoked via shift translation (@pxref{Key Sequence Input,
611shift-translation}), this function sets the mark and temporarily
612activates the region, unless the region was already temporarily
613activated in this way. Otherwise, if the region has been activated
614temporarily, it deactivates the mark and restores the variable
615@code{transient-mark-mode} to its earlier value.
616@end defun
617
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618@defvar mark-ring
619The value of this buffer-local variable is the list of saved former
620marks of the current buffer, most recent first.
621
622@example
623@group
624mark-ring
625@result{} (#<marker at 11050 in markers.texi>
626 #<marker at 10832 in markers.texi>
627 @dots{})
628@end group
629@end example
630@end defvar
631
632@defopt mark-ring-max
633The value of this variable is the maximum size of @code{mark-ring}. If
634more marks than this are pushed onto the @code{mark-ring},
635@code{push-mark} discards an old mark when it adds a new one.
636@end defopt
637
638@node The Region
639@section The Region
640@cindex region (between point and mark)
641
642 The text between point and the mark is known as @dfn{the region}.
643Various functions operate on text delimited by point and the mark, but
644only those functions specifically related to the region itself are
645described here.
646
647The next two functions signal an error if the mark does not point
648anywhere. If Transient Mark mode is enabled and
649@code{mark-even-if-inactive} is @code{nil}, they also signal an error
650if the mark is inactive.
651
652@defun region-beginning
653This function returns the position of the beginning of the region (as
654an integer). This is the position of either point or the mark,
655whichever is smaller.
656@end defun
657
658@defun region-end
659This function returns the position of the end of the region (as an
660integer). This is the position of either point or the mark, whichever is
661larger.
662@end defun
663
664 Few programs need to use the @code{region-beginning} and
665@code{region-end} functions. A command designed to operate on a region
666should normally use @code{interactive} with the @samp{r} specification
667to find the beginning and end of the region. This lets other Lisp
668programs specify the bounds explicitly as arguments. (@xref{Interactive
669Codes}.)
670
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671@defun use-region-p
672This function returns @code{t} if Transient Mark mode is enabled, the
673mark is active, and there's a valid region in the buffer. Commands
674that operate on the region (instead of on text near point) when
675there's an active mark should use this to test whether to do that.
676@end defun
677
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678@ignore
679 arch-tag: b1ba2e7a-a0f3-4c5e-875c-7d8e22d73299
680@end ignore