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1@c -*-texinfo-*-
2@c This is part of the GNU Emacs Lisp Reference Manual.
a0acfc98 3@c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc.
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4@c See the file elisp.texi for copying conditions.
5@setfilename ../info/compile
a9f0a989 6@node Byte Compilation, Advising Functions, Loading, Top
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7@chapter Byte Compilation
8@cindex byte-code
9@cindex compilation
10
969fe9b5 11 Emacs Lisp has a @dfn{compiler} that translates functions written
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12in Lisp into a special representation called @dfn{byte-code} that can be
13executed more efficiently. The compiler replaces Lisp function
14definitions with byte-code. When a byte-code function is called, its
15definition is evaluated by the @dfn{byte-code interpreter}.
16
17 Because the byte-compiled code is evaluated by the byte-code
18interpreter, instead of being executed directly by the machine's
19hardware (as true compiled code is), byte-code is completely
20transportable from machine to machine without recompilation. It is not,
21however, as fast as true compiled code.
22
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23 Compiling a Lisp file with the Emacs byte compiler always reads the
24file as multibyte text, even if Emacs was started with @samp{--unibyte},
25unless the file specifies otherwise. This is so that compilation gives
26results compatible with running the same file without compilation.
27@xref{Loading Non-ASCII}.
28
53f60086 29 In general, any version of Emacs can run byte-compiled code produced
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30by recent earlier versions of Emacs, but the reverse is not true. A
31major incompatible change was introduced in Emacs version 19.29, and
32files compiled with versions since that one will definitely not run
33in earlier versions unless you specify a special option.
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34@iftex
35@xref{Docs and Compilation}.
36@end iftex
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37In addition, the modifier bits in keyboard characters were renumbered in
38Emacs 19.29; as a result, files compiled in versions before 19.29 will
39not work in subsequent versions if they contain character constants with
40modifier bits.
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41
42 @xref{Compilation Errors}, for how to investigate errors occurring in
43byte compilation.
44
45@menu
a0acfc98 46* Speed of Byte-Code:: An example of speedup from byte compilation.
53f60086 47* Compilation Functions:: Byte compilation functions.
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48* Docs and Compilation:: Dynamic loading of documentation strings.
49* Dynamic Loading:: Dynamic loading of individual functions.
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50* Eval During Compile:: Code to be evaluated when you compile.
51* Byte-Code Objects:: The data type used for byte-compiled functions.
52* Disassembly:: Disassembling byte-code; how to read byte-code.
53@end menu
54
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55@node Speed of Byte-Code
56@section Performance of Byte-Compiled Code
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57
58 A byte-compiled function is not as efficient as a primitive function
59written in C, but runs much faster than the version written in Lisp.
a0acfc98 60Here is an example:
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61
62@example
63@group
64(defun silly-loop (n)
65 "Return time before and after N iterations of a loop."
66 (let ((t1 (current-time-string)))
67 (while (> (setq n (1- n))
68 0))
69 (list t1 (current-time-string))))
70@result{} silly-loop
71@end group
72
73@group
74(silly-loop 100000)
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75@result{} ("Fri Mar 18 17:25:57 1994"
76 "Fri Mar 18 17:26:28 1994") ; @r{31 seconds}
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77@end group
78
79@group
80(byte-compile 'silly-loop)
81@result{} @r{[Compiled code not shown]}
82@end group
83
84@group
85(silly-loop 100000)
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86@result{} ("Fri Mar 18 17:26:52 1994"
87 "Fri Mar 18 17:26:58 1994") ; @r{6 seconds}
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88@end group
89@end example
90
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91 In this example, the interpreted code required 31 seconds to run,
92whereas the byte-compiled code required 6 seconds. These results are
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93representative, but actual results will vary greatly.
94
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95@node Compilation Functions
96@comment node-name, next, previous, up
97@section The Compilation Functions
98@cindex compilation functions
99
100 You can byte-compile an individual function or macro definition with
101the @code{byte-compile} function. You can compile a whole file with
102@code{byte-compile-file}, or several files with
103@code{byte-recompile-directory} or @code{batch-byte-compile}.
104
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105 The byte compiler produces error messages and warnings about each file
106in a buffer called @samp{*Compile-Log*}. These report things in your
107program that suggest a problem but are not necessarily erroneous.
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108
109@cindex macro compilation
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110 Be careful when writing macro calls in files that you may someday
111byte-compile. Macro calls are expanded when they are compiled, so the
112macros must already be defined for proper compilation. For more
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113details, see @ref{Compiling Macros}. If a program does not work the
114same way when compiled as it does when interpreted, erroneous macro
115definitions are one likely cause (@pxref{Problems with Macros}).
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116
117 Normally, compiling a file does not evaluate the file's contents or
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118load the file. But it does execute any @code{require} calls at top
119level in the file. One way to ensure that necessary macro definitions
120are available during compilation is to require the file that defines
121them (@pxref{Named Features}). To avoid loading the macro definition files
122when someone @emph{runs} the compiled program, write
123@code{eval-when-compile} around the @code{require} calls (@pxref{Eval
124During Compile}).
a0acfc98 125
53f60086 126@defun byte-compile symbol
a0acfc98 127This function byte-compiles the function definition of @var{symbol},
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128replacing the previous definition with the compiled one. The function
129definition of @var{symbol} must be the actual code for the function;
130i.e., the compiler does not follow indirection to another symbol.
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131@code{byte-compile} returns the new, compiled definition of
132@var{symbol}.
133
22697dac 134 If @var{symbol}'s definition is a byte-code function object,
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135@code{byte-compile} does nothing and returns @code{nil}. Lisp records
136only one function definition for any symbol, and if that is already
137compiled, non-compiled code is not available anywhere. So there is no
138way to ``compile the same definition again.''
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139
140@example
141@group
142(defun factorial (integer)
143 "Compute factorial of INTEGER."
144 (if (= 1 integer) 1
145 (* integer (factorial (1- integer)))))
a0acfc98 146@result{} factorial
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147@end group
148
149@group
150(byte-compile 'factorial)
a0acfc98 151@result{}
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152#[(integer)
153 "^H\301U\203^H^@@\301\207\302^H\303^HS!\"\207"
154 [integer 1 * factorial]
155 4 "Compute factorial of INTEGER."]
156@end group
157@end example
158
159@noindent
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160The result is a byte-code function object. The string it contains is
161the actual byte-code; each character in it is an instruction or an
162operand of an instruction. The vector contains all the constants,
163variable names and function names used by the function, except for
164certain primitives that are coded as special instructions.
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165@end defun
166
167@deffn Command compile-defun
168This command reads the defun containing point, compiles it, and
169evaluates the result. If you use this on a defun that is actually a
170function definition, the effect is to install a compiled version of that
171function.
172@end deffn
173
174@deffn Command byte-compile-file filename
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175This function compiles a file of Lisp code named @var{filename} into a
176file of byte-code. The output file's name is made by changing the
177@samp{.el} suffix into @samp{.elc}; if @var{filename} does not end in
178@samp{.el}, it adds @samp{.elc} to the end of @var{filename}.
53f60086 179
a0acfc98 180Compilation works by reading the input file one form at a time. If it
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181is a definition of a function or macro, the compiled function or macro
182definition is written out. Other forms are batched together, then each
183batch is compiled, and written so that its compiled code will be
184executed when the file is read. All comments are discarded when the
185input file is read.
186
a0acfc98 187This command returns @code{t}. When called interactively, it prompts
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188for the file name.
189
190@example
191@group
192% ls -l push*
193-rw-r--r-- 1 lewis 791 Oct 5 20:31 push.el
194@end group
195
196@group
197(byte-compile-file "~/emacs/push.el")
198 @result{} t
199@end group
200
201@group
202% ls -l push*
203-rw-r--r-- 1 lewis 791 Oct 5 20:31 push.el
204-rw-rw-rw- 1 lewis 638 Oct 8 20:25 push.elc
205@end group
206@end example
207@end deffn
208
209@deffn Command byte-recompile-directory directory flag
210@cindex library compilation
a0acfc98 211This function recompiles every @samp{.el} file in @var{directory} that
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212needs recompilation. A file needs recompilation if a @samp{.elc} file
213exists but is older than the @samp{.el} file.
214
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215When a @samp{.el} file has no corresponding @samp{.elc} file, @var{flag}
216says what to do. If it is @code{nil}, these files are ignored. If it
217is non-@code{nil}, the user is asked whether to compile each such file.
53f60086 218
a0acfc98 219The returned value of this command is unpredictable.
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220@end deffn
221
222@defun batch-byte-compile
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223This function runs @code{byte-compile-file} on files specified on the
224command line. This function must be used only in a batch execution of
225Emacs, as it kills Emacs on completion. An error in one file does not
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226prevent processing of subsequent files, but no output file will be
227generated for it, and the Emacs process will terminate with a nonzero
228status code.
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229
230@example
231% emacs -batch -f batch-byte-compile *.el
232@end example
233@end defun
234
235@defun byte-code code-string data-vector max-stack
236@cindex byte-code interpreter
a0acfc98 237This function actually interprets byte-code. A byte-compiled function
53f60086 238is actually defined with a body that calls @code{byte-code}. Don't call
969fe9b5 239this function yourself---only the byte compiler knows how to generate
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240valid calls to this function.
241
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242In Emacs version 18, byte-code was always executed by way of a call to
243the function @code{byte-code}. Nowadays, byte-code is usually executed
244as part of a byte-code function object, and only rarely through an
245explicit call to @code{byte-code}.
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246@end defun
247
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248@node Docs and Compilation
249@section Documentation Strings and Compilation
250@cindex dynamic loading of documentation
251
252 Functions and variables loaded from a byte-compiled file access their
253documentation strings dynamically from the file whenever needed. This
cc8c51f1 254saves space within Emacs, and makes loading faster because the
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255documentation strings themselves need not be processed while loading the
256file. Actual access to the documentation strings becomes slower as a
257result, but this normally is not enough to bother users.
258
259 Dynamic access to documentation strings does have drawbacks:
260
261@itemize @bullet
262@item
263If you delete or move the compiled file after loading it, Emacs can no
264longer access the documentation strings for the functions and variables
265in the file.
266
267@item
268If you alter the compiled file (such as by compiling a new version),
269then further access to documentation strings in this file will give
270nonsense results.
271@end itemize
272
273 If your site installs Emacs following the usual procedures, these
274problems will never normally occur. Installing a new version uses a new
275directory with a different name; as long as the old version remains
276installed, its files will remain unmodified in the places where they are
277expected to be.
278
89dbfd18 279 However, if you have built Emacs yourself and use it from the
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280directory where you built it, you will experience this problem
281occasionally if you edit and recompile Lisp files. When it happens, you
282can cure the problem by reloading the file after recompiling it.
283
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284 Byte-compiled files made with recent versions of Emacs (since 19.29)
285will not load into older versions because the older versions don't
286support this feature. You can turn off this feature at compile time by
287setting @code{byte-compile-dynamic-docstrings} to @code{nil}; then you
288can compile files that will load into older Emacs versions. You can do
289this globally, or for one source file by specifying a file-local binding
290for the variable. One way to do that is by adding this string to the
291file's first line:
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292
293@example
294-*-byte-compile-dynamic-docstrings: nil;-*-
295@end example
296
297@defvar byte-compile-dynamic-docstrings
298If this is non-@code{nil}, the byte compiler generates compiled files
299that are set up for dynamic loading of documentation strings.
300@end defvar
301
302@cindex @samp{#@@@var{count}}
303@cindex @samp{#$}
304 The dynamic documentation string feature writes compiled files that
305use a special Lisp reader construct, @samp{#@@@var{count}}. This
306construct skips the next @var{count} characters. It also uses the
307@samp{#$} construct, which stands for ``the name of this file, as a
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308string.'' It is usually best not to use these constructs in Lisp source
309files, since they are not designed to be clear to humans reading the
310file.
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311
312@node Dynamic Loading
313@section Dynamic Loading of Individual Functions
314
315@cindex dynamic loading of functions
316@cindex lazy loading
317 When you compile a file, you can optionally enable the @dfn{dynamic
318function loading} feature (also known as @dfn{lazy loading}). With
319dynamic function loading, loading the file doesn't fully read the
320function definitions in the file. Instead, each function definition
321contains a place-holder which refers to the file. The first time each
322function is called, it reads the full definition from the file, to
323replace the place-holder.
324
325 The advantage of dynamic function loading is that loading the file
326becomes much faster. This is a good thing for a file which contains
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327many separate user-callable functions, if using one of them does not
328imply you will probably also use the rest. A specialized mode which
329provides many keyboard commands often has that usage pattern: a user may
330invoke the mode, but use only a few of the commands it provides.
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331
332 The dynamic loading feature has certain disadvantages:
333
334@itemize @bullet
335@item
336If you delete or move the compiled file after loading it, Emacs can no
337longer load the remaining function definitions not already loaded.
338
339@item
340If you alter the compiled file (such as by compiling a new version),
969fe9b5 341then trying to load any function not already loaded will yield nonsense
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342results.
343@end itemize
344
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345 These problems will never happen in normal circumstances with
346installed Emacs files. But they are quite likely to happen with Lisp
347files that you are changing. The easiest way to prevent these problems
348is to reload the new compiled file immediately after each recompilation.
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349
350 The byte compiler uses the dynamic function loading feature if the
351variable @code{byte-compile-dynamic} is non-@code{nil} at compilation
352time. Do not set this variable globally, since dynamic loading is
353desirable only for certain files. Instead, enable the feature for
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354specific source files with file-local variable bindings. For example,
355you could do it by writing this text in the source file's first line:
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356
357@example
358-*-byte-compile-dynamic: t;-*-
359@end example
360
361@defvar byte-compile-dynamic
362If this is non-@code{nil}, the byte compiler generates compiled files
363that are set up for dynamic function loading.
364@end defvar
365
366@defun fetch-bytecode function
367This immediately finishes loading the definition of @var{function} from
368its byte-compiled file, if it is not fully loaded already. The argument
369@var{function} may be a byte-code function object or a function name.
370@end defun
371
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372@node Eval During Compile
373@section Evaluation During Compilation
374
22697dac 375 These features permit you to write code to be evaluated during
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376compilation of a program.
377
378@defspec eval-and-compile body
379This form marks @var{body} to be evaluated both when you compile the
380containing code and when you run it (whether compiled or not).
381
382You can get a similar result by putting @var{body} in a separate file
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383and referring to that file with @code{require}. That method is
384preferable when @var{body} is large.
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385@end defspec
386
387@defspec eval-when-compile body
f9f59935 388This form marks @var{body} to be evaluated at compile time but not when
78c71a98 389the compiled program is loaded. The result of evaluation by the
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390compiler becomes a constant which appears in the compiled program. If
391you load the source file, rather than compiling it, @var{body} is
392evaluated normally.
53f60086 393
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394@strong{Common Lisp Note:} At top level, this is analogous to the Common
395Lisp idiom @code{(eval-when (compile eval) @dots{})}. Elsewhere, the
396Common Lisp @samp{#.} reader macro (but not when interpreting) is closer
397to what @code{eval-when-compile} does.
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398@end defspec
399
400@node Byte-Code Objects
bfe721d1 401@section Byte-Code Function Objects
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402@cindex compiled function
403@cindex byte-code function
404
405 Byte-compiled functions have a special data type: they are
406@dfn{byte-code function objects}.
407
408 Internally, a byte-code function object is much like a vector;
409however, the evaluator handles this data type specially when it appears
410as a function to be called. The printed representation for a byte-code
411function object is like that for a vector, with an additional @samp{#}
412before the opening @samp{[}.
413
53f60086 414 A byte-code function object must have at least four elements; there is
969fe9b5 415no maximum number, but only the first six elements have any normal use.
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416They are:
417
418@table @var
419@item arglist
420The list of argument symbols.
421
422@item byte-code
423The string containing the byte-code instructions.
424
425@item constants
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426The vector of Lisp objects referenced by the byte code. These include
427symbols used as function names and variable names.
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428
429@item stacksize
430The maximum stack size this function needs.
431
432@item docstring
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433The documentation string (if any); otherwise, @code{nil}. The value may
434be a number or a list, in case the documentation string is stored in a
435file. Use the function @code{documentation} to get the real
436documentation string (@pxref{Accessing Documentation}).
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437
438@item interactive
439The interactive spec (if any). This can be a string or a Lisp
440expression. It is @code{nil} for a function that isn't interactive.
441@end table
442
443Here's an example of a byte-code function object, in printed
444representation. It is the definition of the command
445@code{backward-sexp}.
446
447@example
448#[(&optional arg)
449 "^H\204^F^@@\301^P\302^H[!\207"
450 [arg 1 forward-sexp]
451 2
452 254435
453 "p"]
454@end example
455
456 The primitive way to create a byte-code object is with
457@code{make-byte-code}:
458
459@defun make-byte-code &rest elements
460This function constructs and returns a byte-code function object
461with @var{elements} as its elements.
462@end defun
463
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464 You should not try to come up with the elements for a byte-code
465function yourself, because if they are inconsistent, Emacs may crash
78c71a98 466when you call the function. Always leave it to the byte compiler to
a0acfc98 467create these objects; it makes the elements consistent (we hope).
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468
469 You can access the elements of a byte-code object using @code{aref};
470you can also use @code{vconcat} to create a vector with the same
471elements.
472
473@node Disassembly
474@section Disassembled Byte-Code
475@cindex disassembled byte-code
476
477 People do not write byte-code; that job is left to the byte compiler.
478But we provide a disassembler to satisfy a cat-like curiosity. The
479disassembler converts the byte-compiled code into humanly readable
480form.
481
482 The byte-code interpreter is implemented as a simple stack machine.
a0acfc98 483It pushes values onto a stack of its own, then pops them off to use them
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484in calculations whose results are themselves pushed back on the stack.
485When a byte-code function returns, it pops a value off the stack and
486returns it as the value of the function.
53f60086 487
78c71a98 488 In addition to the stack, byte-code functions can use, bind, and set
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489ordinary Lisp variables, by transferring values between variables and
490the stack.
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491
492@deffn Command disassemble object &optional stream
493This function prints the disassembled code for @var{object}. If
494@var{stream} is supplied, then output goes there. Otherwise, the
495disassembled code is printed to the stream @code{standard-output}. The
496argument @var{object} can be a function name or a lambda expression.
497
498As a special exception, if this function is used interactively,
499it outputs to a buffer named @samp{*Disassemble*}.
500@end deffn
501
502 Here are two examples of using the @code{disassemble} function. We
503have added explanatory comments to help you relate the byte-code to the
504Lisp source; these do not appear in the output of @code{disassemble}.
505These examples show unoptimized byte-code. Nowadays byte-code is
506usually optimized, but we did not want to rewrite these examples, since
507they still serve their purpose.
508
509@example
510@group
511(defun factorial (integer)
512 "Compute factorial of an integer."
513 (if (= 1 integer) 1
514 (* integer (factorial (1- integer)))))
515 @result{} factorial
516@end group
517
518@group
519(factorial 4)
520 @result{} 24
521@end group
522
523@group
524(disassemble 'factorial)
525 @print{} byte-code for factorial:
526 doc: Compute factorial of an integer.
527 args: (integer)
528@end group
529
530@group
5310 constant 1 ; @r{Push 1 onto stack.}
532
5331 varref integer ; @r{Get value of @code{integer}}
534 ; @r{from the environment}
535 ; @r{and push the value}
536 ; @r{onto the stack.}
537@end group
538
539@group
5402 eqlsign ; @r{Pop top two values off stack,}
541 ; @r{compare them,}
542 ; @r{and push result onto stack.}
543@end group
544
545@group
5463 goto-if-nil 10 ; @r{Pop and test top of stack;}
547 ; @r{if @code{nil}, go to 10,}
548 ; @r{else continue.}
549@end group
550
551@group
5526 constant 1 ; @r{Push 1 onto top of stack.}
553
5547 goto 17 ; @r{Go to 17 (in this case, 1 will be}
555 ; @r{returned by the function).}
556@end group
557
558@group
55910 constant * ; @r{Push symbol @code{*} onto stack.}
560
56111 varref integer ; @r{Push value of @code{integer} onto stack.}
562@end group
563
564@group
56512 constant factorial ; @r{Push @code{factorial} onto stack.}
566
56713 varref integer ; @r{Push value of @code{integer} onto stack.}
568
56914 sub1 ; @r{Pop @code{integer}, decrement value,}
570 ; @r{push new value onto stack.}
571@end group
572
573@group
574 ; @r{Stack now contains:}
575 ; @minus{} @r{decremented value of @code{integer}}
576 ; @minus{} @r{@code{factorial}}
577 ; @minus{} @r{value of @code{integer}}
578 ; @minus{} @r{@code{*}}
579@end group
580
581@group
58215 call 1 ; @r{Call function @code{factorial} using}
583 ; @r{the first (i.e., the top) element}
584 ; @r{of the stack as the argument;}
585 ; @r{push returned value onto stack.}
586@end group
587
588@group
589 ; @r{Stack now contains:}
78c71a98 590 ; @minus{} @r{result of recursive}
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591 ; @r{call to @code{factorial}}
592 ; @minus{} @r{value of @code{integer}}
593 ; @minus{} @r{@code{*}}
594@end group
595
596@group
59716 call 2 ; @r{Using the first two}
598 ; @r{(i.e., the top two)}
599 ; @r{elements of the stack}
600 ; @r{as arguments,}
601 ; @r{call the function @code{*},}
602 ; @r{pushing the result onto the stack.}
603@end group
604
605@group
60617 return ; @r{Return the top element}
607 ; @r{of the stack.}
608 @result{} nil
609@end group
610@end example
611
612The @code{silly-loop} function is somewhat more complex:
613
614@example
615@group
616(defun silly-loop (n)
617 "Return time before and after N iterations of a loop."
618 (let ((t1 (current-time-string)))
619 (while (> (setq n (1- n))
620 0))
621 (list t1 (current-time-string))))
622 @result{} silly-loop
623@end group
624
625@group
626(disassemble 'silly-loop)
627 @print{} byte-code for silly-loop:
628 doc: Return time before and after N iterations of a loop.
629 args: (n)
630
6310 constant current-time-string ; @r{Push}
632 ; @r{@code{current-time-string}}
633 ; @r{onto top of stack.}
634@end group
635
636@group
6371 call 0 ; @r{Call @code{current-time-string}}
638 ; @r{ with no argument,}
639 ; @r{ pushing result onto stack.}
640@end group
641
642@group
6432 varbind t1 ; @r{Pop stack and bind @code{t1}}
644 ; @r{to popped value.}
645@end group
646
647@group
6483 varref n ; @r{Get value of @code{n} from}
649 ; @r{the environment and push}
650 ; @r{the value onto the stack.}
651@end group
652
653@group
6544 sub1 ; @r{Subtract 1 from top of stack.}
655@end group
656
657@group
6585 dup ; @r{Duplicate the top of the stack;}
a0acfc98 659 ; @r{i.e., copy the top of}
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660 ; @r{the stack and push the}
661 ; @r{copy onto the stack.}
662@end group
663
664@group
6656 varset n ; @r{Pop the top of the stack,}
666 ; @r{and bind @code{n} to the value.}
667
668 ; @r{In effect, the sequence @code{dup varset}}
669 ; @r{copies the top of the stack}
670 ; @r{into the value of @code{n}}
671 ; @r{without popping it.}
672@end group
673
674@group
6757 constant 0 ; @r{Push 0 onto stack.}
676@end group
677
678@group
6798 gtr ; @r{Pop top two values off stack,}
680 ; @r{test if @var{n} is greater than 0}
681 ; @r{and push result onto stack.}
682@end group
683
684@group
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RS
6859 goto-if-nil-else-pop 17 ; @r{Goto 17 if @code{n} <= 0}
686 ; @r{(this exits the while loop).}
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RS
687 ; @r{else pop top of stack}
688 ; @r{and continue}
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689@end group
690
691@group
69212 constant nil ; @r{Push @code{nil} onto stack}
693 ; @r{(this is the body of the loop).}
694@end group
695
696@group
69713 discard ; @r{Discard result of the body}
698 ; @r{of the loop (a while loop}
699 ; @r{is always evaluated for}
700 ; @r{its side effects).}
701@end group
702
703@group
70414 goto 3 ; @r{Jump back to beginning}
705 ; @r{of while loop.}
706@end group
707
708@group
70917 discard ; @r{Discard result of while loop}
710 ; @r{by popping top of stack.}
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RS
711 ; @r{This result is the value @code{nil} that}
712 ; @r{was not popped by the goto at 9.}
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713@end group
714
715@group
71618 varref t1 ; @r{Push value of @code{t1} onto stack.}
717@end group
718
719@group
72019 constant current-time-string ; @r{Push}
721 ; @r{@code{current-time-string}}
722 ; @r{onto top of stack.}
723@end group
724
725@group
72620 call 0 ; @r{Call @code{current-time-string} again.}
727@end group
728
729@group
73021 list2 ; @r{Pop top two elements off stack,}
731 ; @r{create a list of them,}
732 ; @r{and push list onto stack.}
733@end group
734
735@group
73622 unbind 1 ; @r{Unbind @code{t1} in local environment.}
737
73823 return ; @r{Return value of the top of stack.}
739
740 @result{} nil
741@end group
742@end example
743
744