various fixes and gratuitous movements.
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
68c45bf0 2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999
ba704fd4 3 Free Software Foundation, Inc.
4588ec20
JB
4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
fa61c701 9the Free Software Foundation; either version 2, or (at your option)
4588ec20
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10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
3b7ad313
EN
19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
4588ec20 21
18160b98 22#include <config.h>
68c45bf0 23#include <signal.h>
565620a5 24#include <stdio.h>
4588ec20
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25#include <ctype.h>
26
dfcf069d
AS
27#ifdef HAVE_UNISTD_H
28#include <unistd.h>
29#endif
30
47099d6f 31#include "lisp.h"
4588ec20
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32#include "termchar.h"
33#include "termopts.h"
3be08bea 34#include "termhooks.h"
a0879520 35/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
36#include "dispextern.h"
37#include "cm.h"
4588ec20 38#include "buffer.h"
24e86043 39#include "charset.h"
502b9b64 40#include "frame.h"
4588ec20
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41#include "window.h"
42#include "commands.h"
43#include "disptab.h"
44#include "indent.h"
d169fe39 45#include "intervals.h"
97cf50e7 46#include "blockinput.h"
dfcf069d
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47#include "process.h"
48#include "keyboard.h"
4588ec20 49
24e86043
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50/* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52/* #include "systty.h" */
58b2bb63 53#include "syssignal.h"
a41f8bed 54
4588ec20
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55#ifdef HAVE_X_WINDOWS
56#include "xterm.h"
5f5c8ee5 57#endif /* HAVE_X_WINDOWS */
4588ec20 58
fd2e066a
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59#ifdef HAVE_NTGUI
60#include "w32term.h"
61#endif /* HAVE_NTGUI */
62
5f5c8ee5 63/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 64
5f5c8ee5 65#include "systime.h"
3883a901
RS
66#include <errno.h>
67
5f5c8ee5
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68/* To get the prototype for `sleep'. */
69
70#ifdef HAVE_UNISTD_H
71#include <unistd.h>
72#endif
73
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74#define max(a, b) ((a) > (b) ? (a) : (b))
75#define min(a, b) ((a) < (b) ? (a) : (b))
76
4588ec20 77/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
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78 This ought to be built in in stdio, but it isn't. Some s- files
79 override this because their stdio internals differ. */
80
e3271ae5 81#ifdef __GNU_LIBRARY__
5f5c8ee5
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82
83/* The s- file might have overridden the definition with one that
84 works for the system's C library. But we are using the GNU C
85 library, so this is the right definition for every system. */
86
3883a901
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87#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
88#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
89#else
cb5558ff 90#undef PENDING_OUTPUT_COUNT
e3271ae5 91#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
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92#endif
93#else /* not __GNU_LIBRARY__ */
68c45bf0
PE
94#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
95#include <stdio_ext.h>
96#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
97#endif
cb5558ff 98#ifndef PENDING_OUTPUT_COUNT
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99#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
100#endif
5f5c8ee5
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101#endif /* not __GNU_LIBRARY__ */
102
103\f
104/* Structure to pass dimensions around. Used for character bounding
105 boxes, glyph matrix dimensions and alike. */
106
107struct dim
108{
109 int width;
110 int height;
111};
112
113\f
114/* Function prototypes. */
115
408f5064
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116static void redraw_overlapping_rows P_ ((struct window *, int));
117static void redraw_overlapped_rows P_ ((struct window *, int));
5f5c8ee5
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118static int count_blanks P_ ((struct glyph *, int));
119static int count_match P_ ((struct glyph *, struct glyph *,
120 struct glyph *, struct glyph *));
121static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
122static void update_frame_line P_ ((struct frame *, int));
123static struct dim allocate_matrices_for_frame_redisplay
124 P_ ((Lisp_Object, int, int, struct dim, int, int *));
125static void allocate_matrices_for_window_redisplay P_ ((struct window *,
126 struct dim));
127static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
128static void adjust_frame_glyphs P_ ((struct frame *));
129struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
130static void free_glyph_matrix P_ ((struct glyph_matrix *));
131static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
132 int, int, struct dim));
b96fd3e8 133static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5
GM
134static void swap_glyphs_in_rows P_ ((struct glyph_row *, struct glyph_row *));
135static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
136static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
137static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
138static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
139 struct window *));
140static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
141 struct window *));
142static struct glyph_pool *new_glyph_pool P_ ((void));
143static void free_glyph_pool P_ ((struct glyph_pool *));
144static void adjust_frame_glyphs_initially P_ ((void));
145static void adjust_frame_message_buffer P_ ((struct frame *));
146static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
147static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
148static void build_frame_matrix P_ ((struct frame *));
149void clear_current_matrices P_ ((struct frame *));
150void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
151 int, int));
152static void clear_window_matrices P_ ((struct window *, int));
153static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
154static int scrolling_window P_ ((struct window *, int));
408f5064 155static int update_window_line P_ ((struct window *, int));
5f5c8ee5 156static void update_marginal_area P_ ((struct window *, int, int));
408f5064 157static int update_text_area P_ ((struct window *, int));
5f5c8ee5
GM
158static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
159 int));
160static void mirror_make_current P_ ((struct window *, int));
161void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 162#if GLYPH_DEBUG
5f5c8ee5
GM
163static void check_matrix_pointers P_ ((struct glyph_matrix *,
164 struct glyph_matrix *));
b96fd3e8 165#endif
5f5c8ee5
GM
166static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
167static int update_window_tree P_ ((struct window *, int));
168static int update_window P_ ((struct window *, int));
169static int update_frame_1 P_ ((struct frame *, int, int));
170static void set_window_cursor_after_update P_ ((struct window *));
171static int row_equal_p P_ ((struct window *, struct glyph_row *,
172 struct glyph_row *));
173static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
174static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
175static void reverse_rows P_ ((struct glyph_matrix *, int, int));
176static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
177
178
179\f
180/* Non-zero means don't pause redisplay for pending input. (This is
181 for debugging and for a future implementation of EDT-like
182 scrolling. */
4588ec20 183
5f5c8ee5 184int redisplay_dont_pause;
45140e01 185
a41f8bed 186/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 187 current contents of actual terminal frame; clear and redraw it. */
4588ec20 188
502b9b64 189int frame_garbaged;
4588ec20 190
5f5c8ee5 191/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
JB
192
193int display_completed;
194
5f5c8ee5
GM
195/* Lisp variable visible-bell; enables use of screen-flash instead of
196 audible bell. */
4588ec20
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197
198int visible_bell;
199
502b9b64 200/* Invert the color of the whole frame, at a low level. */
4588ec20
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201
202int inverse_video;
203
204/* Line speed of the terminal. */
205
206int baud_rate;
207
5f5c8ee5
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208/* Either nil or a symbol naming the window system under which Emacs
209 is running. */
4588ec20
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210
211Lisp_Object Vwindow_system;
212
213/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 214
4588ec20
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215Lisp_Object Vwindow_system_version;
216
5f5c8ee5
GM
217/* Vector of glyph definitions. Indexed by glyph number, the contents
218 are a string which is how to output the glyph.
4588ec20
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219
220 If Vglyph_table is nil, a glyph is output by using its low 8 bits
5f5c8ee5
GM
221 as a character code.
222
223 This is an obsolete feature that is no longer used. The variable
224 is retained for compatibility. */
4588ec20
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225
226Lisp_Object Vglyph_table;
227
228/* Display table to use for vectors that don't specify their own. */
229
230Lisp_Object Vstandard_display_table;
231
5f5c8ee5
GM
232/* Nonzero means reading single-character input with prompt so put
233 cursor on mini-buffer after the prompt. positive means at end of
234 text in echo area; negative means at beginning of line. */
235
4588ec20 236int cursor_in_echo_area;
9cda4f7c
RS
237
238Lisp_Object Qdisplay_table;
5f5c8ee5 239
4588ec20 240\f
5f5c8ee5 241/* The currently selected frame. In a single-frame version, this
91fb7e1b 242 variable always equals the_only_frame. */
4588ec20 243
91fb7e1b 244Lisp_Object selected_frame;
4588ec20 245
5f5c8ee5 246/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 247 frames. This is usually the most recent such frame that was
87485d6f
MW
248 selected. In a single-frame version, this variable always holds
249 the address of the_only_frame. */
4588ec20 250
5f5c8ee5 251struct frame *last_nonminibuf_frame;
d52bad65 252
5f5c8ee5 253/* Stdio stream being used for copy of all output. */
4588ec20 254
5f5c8ee5 255FILE *termscript;
502b9b64 256
5f5c8ee5 257/* Structure for info on cursor positioning. */
4588ec20 258
5f5c8ee5 259struct cm Wcm;
4588ec20 260
5f5c8ee5 261/* 1 means SIGWINCH happened when not safe. */
4588ec20 262
5f5c8ee5 263int delayed_size_change;
4588ec20 264
5f5c8ee5 265/* 1 means glyph initialization has been completed at startup. */
4588ec20 266
5f5c8ee5 267static int glyphs_initialized_initially_p;
4588ec20 268
5f5c8ee5 269/* Updated window if != 0. Set by update_window. */
4588ec20 270
5f5c8ee5 271struct window *updated_window;
4588ec20 272
5f5c8ee5 273/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 274
5f5c8ee5
GM
275struct glyph_row *updated_row;
276int updated_area;
4588ec20 277
5f5c8ee5 278/* A glyph for a space. */
4588ec20 279
5f5c8ee5 280struct glyph space_glyph;
4588ec20 281
5f5c8ee5
GM
282/* Non-zero means update has been performed directly, so that there's
283 no need for redisplay_internal to do much work. Set by
284 direct_output_for_insert. */
4588ec20 285
5f5c8ee5 286int redisplay_performed_directly_p;
4588ec20 287
5f5c8ee5
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288/* Counts of allocated structures. These counts serve to diagnose
289 memory leaks and double frees. */
4588ec20 290
5f5c8ee5
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291int glyph_matrix_count;
292int glyph_pool_count;
4588ec20 293
5f5c8ee5
GM
294/* If non-null, the frame whose frame matrices are manipulated. If
295 null, window matrices are worked on. */
4588ec20 296
5f5c8ee5 297static struct frame *frame_matrix_frame;
4588ec20 298
5f5c8ee5
GM
299/* Current interface for window-based redisplay. Set from init_xterm.
300 A null value means we are not using window-based redisplay. */
4588ec20 301
5f5c8ee5 302struct redisplay_interface *rif;
4588ec20 303
5f5c8ee5
GM
304/* Non-zero means that fonts have been loaded since the last glyph
305 matrix adjustments. Redisplay must stop, and glyph matrices must
306 be adjusted when this flag becomes non-zero during display. The
307 reason fonts can be loaded so late is that fonts of fontsets are
308 loaded on demand. */
836d2cde 309
5f5c8ee5 310int fonts_changed_p;
836d2cde 311
5f5c8ee5
GM
312/* Convert vpos and hpos from frame to window and vice versa.
313 This may only be used for terminal frames. */
836d2cde 314
5f5c8ee5 315#if GLYPH_DEBUG
4588ec20 316
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317static int window_to_frame_vpos P_ ((struct window *, int));
318static int window_to_frame_hpos P_ ((struct window *, int));
319#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
320#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 321
5f5c8ee5 322#else /* GLYPH_DEBUG == 0 */
4588ec20 323
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GM
324#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
325#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
4588ec20 326
5f5c8ee5 327#endif /* GLYPH_DEBUG == 0 */
4588ec20 328
4588ec20 329
5f5c8ee5
GM
330/* Like bcopy except never gets confused by overlap. Let this be the
331 first function defined in this file, or change emacs.c where the
332 address of this function is used. */
4588ec20
JB
333
334void
335safe_bcopy (from, to, size)
336 char *from, *to;
337 int size;
338{
b5c685f4 339 if (size <= 0 || from == to)
4588ec20
JB
340 return;
341
b5c685f4
JB
342 /* If the source and destination don't overlap, then bcopy can
343 handle it. If they do overlap, but the destination is lower in
344 memory than the source, we'll assume bcopy can handle that. */
345 if (to < from || from + size <= to)
346 bcopy (from, to, size);
347
348 /* Otherwise, we'll copy from the end. */
349 else
4588ec20 350 {
b5c685f4
JB
351 register char *endf = from + size;
352 register char *endt = to + size;
4588ec20
JB
353
354 /* If TO - FROM is large, then we should break the copy into
355 nonoverlapping chunks of TO - FROM bytes each. However, if
356 TO - FROM is small, then the bcopy function call overhead
357 makes this not worth it. The crossover point could be about
b5c685f4
JB
358 anywhere. Since I don't think the obvious copy loop is too
359 bad, I'm trying to err in its favor. */
4588ec20
JB
360 if (to - from < 64)
361 {
362 do
363 *--endt = *--endf;
364 while (endf != from);
365 }
366 else
367 {
b5c685f4 368 for (;;)
4588ec20
JB
369 {
370 endt -= (to - from);
371 endf -= (to - from);
372
b5c685f4
JB
373 if (endt < to)
374 break;
375
4588ec20
JB
376 bcopy (endf, endt, to - from);
377 }
b5c685f4
JB
378
379 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
380 little left over. The amount left over is (endt + (to -
381 from)) - to, which is endt - from. */
4588ec20
JB
382 bcopy (from, to, endt - from);
383 }
384 }
4588ec20
JB
385}
386
4588ec20 387
5f5c8ee5
GM
388\f
389/***********************************************************************
390 Glyph Matrices
391 ***********************************************************************/
392
393/* Allocate and return a glyph_matrix structure. POOL is the glyph
394 pool from which memory for the matrix should be allocated, or null
395 for window-based redisplay where no glyph pools are used. The
396 member `pool' of the glyph matrix structure returned is set to
397 POOL, the structure is otherwise zeroed. */
398
399struct glyph_matrix *
400new_glyph_matrix (pool)
401 struct glyph_pool *pool;
4588ec20 402{
5f5c8ee5
GM
403 struct glyph_matrix *result;
404
405 /* Allocate and clear. */
406 result = (struct glyph_matrix *) xmalloc (sizeof *result);
407 bzero (result, sizeof *result);
4588ec20 408
5f5c8ee5
GM
409 /* Increment number of allocated matrices. This count is used
410 to detect memory leaks. */
411 ++glyph_matrix_count;
4588ec20 412
5f5c8ee5
GM
413 /* Set pool and return. */
414 result->pool = pool;
415 return result;
4588ec20
JB
416}
417
4588ec20 418
5f5c8ee5
GM
419/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
420
421 The global counter glyph_matrix_count is decremented when a matrix
422 is freed. If the count gets negative, more structures were freed
423 than allocated, i.e. one matrix was freed more than once or a bogus
424 pointer was passed to this function.
425
426 If MATRIX->pool is null, this means that the matrix manages its own
427 glyph memory---this is done for matrices on X frames. Freeing the
428 matrix also frees the glyph memory in this case. */
429
430static void
431free_glyph_matrix (matrix)
432 struct glyph_matrix *matrix;
4588ec20 433{
5f5c8ee5
GM
434 if (matrix)
435 {
436 int i;
437
438 /* Detect the case that more matrices are freed than were
439 allocated. */
440 if (--glyph_matrix_count < 0)
441 abort ();
442
443 /* Free glyph memory if MATRIX owns it. */
444 if (matrix->pool == NULL)
445 for (i = 0; i < matrix->rows_allocated; ++i)
446 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
447
448 /* Free row structures and the matrix itself. */
449 xfree (matrix->rows);
450 xfree (matrix);
451 }
452}
4588ec20 453
4588ec20 454
5f5c8ee5
GM
455/* Return the number of glyphs to reserve for a marginal area of
456 window W. TOTAL_GLYPHS is the number of glyphs in a complete
457 display line of window W. MARGIN gives the width of the marginal
458 area in canonical character units. MARGIN should be an integer
459 or a float. */
460
461static int
462margin_glyphs_to_reserve (w, total_glyphs, margin)
463 struct window *w;
464 int total_glyphs;
465 Lisp_Object margin;
466{
467 int n;
4588ec20 468
5f5c8ee5 469 if (NUMBERP (margin))
4588ec20 470 {
5f5c8ee5
GM
471 int width = XFASTINT (w->width);
472 double d = max (0, XFLOATINT (margin));
473 d = min (width / 2 - 1, d);
474 n = (int) ((double) total_glyphs / width * d);
475 }
476 else
477 n = 0;
478
479 return n;
480}
481
4588ec20 482
5f5c8ee5
GM
483/* Adjust glyph matrix MATRIX on window W or on a frame to changed
484 window sizes.
4588ec20 485
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GM
486 W is null if the function is called for a frame glyph matrix.
487 Otherwise it is the window MATRIX is a member of. X and Y are the
488 indices of the first column and row of MATRIX within the frame
489 matrix, if such a matrix exists. They are zero for purely
490 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 491
5f5c8ee5
GM
492 In window-based redisplay, where no frame matrices exist, glyph
493 matrices manage their own glyph storage. Otherwise, they allocate
494 storage from a common frame glyph pool which can be found in
495 MATRIX->pool.
23b0200c 496
5f5c8ee5
GM
497 The reason for this memory management strategy is to avoid complete
498 frame redraws if possible. When we allocate from a common pool, a
499 change of the location or size of a sub-matrix within the pool
500 requires a complete redisplay of the frame because we cannot easily
501 make sure that the current matrices of all windows still agree with
502 what is displayed on the screen. While this is usually fast, it
503 leads to screen flickering. */
23b0200c 504
5f5c8ee5
GM
505static void
506adjust_glyph_matrix (w, matrix, x, y, dim)
507 struct window *w;
508 struct glyph_matrix *matrix;
509 int x, y;
510 struct dim dim;
511{
512 int i;
513 int new_rows;
514 int marginal_areas_changed_p = 0;
045dee35
GM
515 int header_line_changed_p = 0;
516 int header_line_p = 0;
5f5c8ee5
GM
517 int left = -1, right = -1;
518 int window_x, window_y, window_width, window_height;
519
520 /* See if W had a top line that has disappeared now, or vice versa. */
521 if (w)
522 {
045dee35
GM
523 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
524 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 525 }
045dee35 526 matrix->header_line_p = header_line_p;
23b0200c 527
5f5c8ee5
GM
528 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
529 haven't changed. This optimization is important because preserving
530 the matrix means preventing redisplay. */
531 if (matrix->pool == NULL)
532 {
533 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
534 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
535 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
536 xassert (left >= 0 && right >= 0);
537 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
538 || right != matrix->right_margin_glyphs);
539
540 if (!marginal_areas_changed_p
541 && !fonts_changed_p
045dee35 542 && !header_line_changed_p
5f5c8ee5
GM
543 && matrix->window_top_y == XFASTINT (w->top)
544 && matrix->window_height == window_height
545 && matrix->window_vscroll == w->vscroll
546 && matrix->window_width == window_width)
547 return;
548 }
549
550 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
551 if (matrix->rows_allocated < dim.height)
552 {
553 int size = dim.height * sizeof (struct glyph_row);
554 new_rows = dim.height - matrix->rows_allocated;
555 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
556 bzero (matrix->rows + matrix->rows_allocated,
557 new_rows * sizeof *matrix->rows);
558 matrix->rows_allocated = dim.height;
559 }
560 else
561 new_rows = 0;
60a8948a 562
5f5c8ee5
GM
563 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
564 on a frame not using window-based redisplay. Set up pointers for
565 each row into the glyph pool. */
566 if (matrix->pool)
567 {
568 xassert (matrix->pool->glyphs);
569
570 if (w)
60a8948a 571 {
5f5c8ee5
GM
572 left = margin_glyphs_to_reserve (w, dim.width,
573 w->left_margin_width);
574 right = margin_glyphs_to_reserve (w, dim.width,
575 w->right_margin_width);
60a8948a 576 }
5f5c8ee5
GM
577 else
578 left = right = 0;
579
580 for (i = 0; i < dim.height; ++i)
60a8948a 581 {
5f5c8ee5
GM
582 struct glyph_row *row = &matrix->rows[i];
583
584 row->glyphs[LEFT_MARGIN_AREA]
585 = (matrix->pool->glyphs
586 + (y + i) * matrix->pool->ncolumns
587 + x);
588
589 if (w == NULL
590 || row == matrix->rows + dim.height - 1
045dee35 591 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
592 {
593 row->glyphs[TEXT_AREA]
594 = row->glyphs[LEFT_MARGIN_AREA];
595 row->glyphs[RIGHT_MARGIN_AREA]
596 = row->glyphs[TEXT_AREA] + dim.width;
597 row->glyphs[LAST_AREA]
598 = row->glyphs[RIGHT_MARGIN_AREA];
599 }
600 else
601 {
602 row->glyphs[TEXT_AREA]
603 = row->glyphs[LEFT_MARGIN_AREA] + left;
604 row->glyphs[RIGHT_MARGIN_AREA]
605 = row->glyphs[TEXT_AREA] + dim.width - left - right;
606 row->glyphs[LAST_AREA]
607 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
608 }
60a8948a 609 }
5f5c8ee5
GM
610
611 matrix->left_margin_glyphs = left;
612 matrix->right_margin_glyphs = right;
613 }
614 else
615 {
616 /* If MATRIX->pool is null, MATRIX is responsible for managing
617 its own memory. Allocate glyph memory from the heap. */
618 if (dim.width > matrix->matrix_w
619 || new_rows
045dee35 620 || header_line_changed_p
5f5c8ee5 621 || marginal_areas_changed_p)
4588ec20 622 {
5f5c8ee5
GM
623 struct glyph_row *row = matrix->rows;
624 struct glyph_row *end = row + matrix->rows_allocated;
625
626 while (row < end)
627 {
628 row->glyphs[LEFT_MARGIN_AREA]
629 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
630 (dim.width
631 * sizeof (struct glyph)));
632
633 /* The mode line never has marginal areas. */
634 if (row == matrix->rows + dim.height - 1
045dee35 635 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
636 {
637 row->glyphs[TEXT_AREA]
638 = row->glyphs[LEFT_MARGIN_AREA];
639 row->glyphs[RIGHT_MARGIN_AREA]
640 = row->glyphs[TEXT_AREA] + dim.width;
641 row->glyphs[LAST_AREA]
642 = row->glyphs[RIGHT_MARGIN_AREA];
643 }
644 else
645 {
646 row->glyphs[TEXT_AREA]
647 = row->glyphs[LEFT_MARGIN_AREA] + left;
648 row->glyphs[RIGHT_MARGIN_AREA]
649 = row->glyphs[TEXT_AREA] + dim.width - left - right;
650 row->glyphs[LAST_AREA]
651 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
652 }
653 ++row;
654 }
4588ec20
JB
655 }
656
5f5c8ee5
GM
657 xassert (left >= 0 && right >= 0);
658 matrix->left_margin_glyphs = left;
659 matrix->right_margin_glyphs = right;
660 }
661
662 /* Number of rows to be used by MATRIX. */
663 matrix->nrows = dim.height;
664
665 /* Mark rows in a current matrix of a window as not having valid
666 contents. It's important to not do this for desired matrices.
667 When Emacs starts, it may already be building desired matrices
668 when this function runs. */
669 if (w && matrix == w->current_matrix)
670 {
671 /* Optimize the case that only the height has changed (C-x 2,
672 upper window). Invalidate all rows that are no longer part
673 of the window. */
674 if (!marginal_areas_changed_p
675 && matrix->window_top_y == XFASTINT (w->top)
676 && matrix->window_width == window_width)
4588ec20 677 {
5f5c8ee5
GM
678 i = 0;
679 while (matrix->rows[i].enabled_p
680 && (MATRIX_ROW_BOTTOM_Y (matrix->rows + i)
681 < matrix->window_height))
682 ++i;
683
684 /* Window end is invalid, if inside of the rows that
685 are invalidated. */
686 if (INTEGERP (w->window_end_vpos)
687 && XFASTINT (w->window_end_vpos) >= i)
688 w->window_end_valid = Qnil;
689
690 while (i < matrix->nrows)
691 matrix->rows[i++].enabled_p = 0;
692 }
693 else
694 {
695 for (i = 0; i < matrix->nrows; ++i)
696 matrix->rows[i].enabled_p = 0;
4588ec20 697 }
4588ec20 698 }
5f5c8ee5
GM
699
700 /* Remember last values to be able to optimize frame redraws. */
701 matrix->matrix_x = x;
702 matrix->matrix_y = y;
703 matrix->matrix_w = dim.width;
704 matrix->matrix_h = dim.height;
705
706 /* Record the top y location and height of W at the time the matrix
707 was last adjusted. This is used to optimize redisplay above. */
708 if (w)
4588ec20 709 {
5f5c8ee5
GM
710 matrix->window_top_y = XFASTINT (w->top);
711 matrix->window_height = window_height;
712 matrix->window_width = window_width;
713 matrix->window_vscroll = w->vscroll;
714 }
715}
4588ec20 716
4588ec20 717
5f5c8ee5
GM
718/* Reverse the contents of rows in MATRIX between START and END. The
719 contents of the row at END - 1 end up at START, END - 2 at START +
720 1 etc. This is part of the implementation of rotate_matrix (see
721 below). */
d52bad65 722
5f5c8ee5
GM
723static void
724reverse_rows (matrix, start, end)
725 struct glyph_matrix *matrix;
726 int start, end;
727{
728 int i, j;
23b0200c 729
5f5c8ee5
GM
730 for (i = start, j = end - 1; i < j; ++i, --j)
731 {
732 /* Non-ISO HP/UX compiler doesn't like auto struct
733 initialization. */
734 struct glyph_row temp;
735 temp = matrix->rows[i];
736 matrix->rows[i] = matrix->rows[j];
737 matrix->rows[j] = temp;
738 }
739}
23b0200c 740
23b0200c 741
5f5c8ee5
GM
742/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
743 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
744 indices. (Note: this does not copy glyphs, only glyph pointers in
745 row structures are moved around).
60a8948a 746
5f5c8ee5
GM
747 The algorithm used for rotating the vector was, I believe, first
748 described by Kernighan. See the vector R as consisting of two
749 sub-vectors AB, where A has length BY for BY >= 0. The result
750 after rotating is then BA. Reverse both sub-vectors to get ArBr
751 and reverse the result to get (ArBr)r which is BA. Similar for
752 rotating right. */
753
754void
755rotate_matrix (matrix, first, last, by)
756 struct glyph_matrix *matrix;
757 int first, last, by;
758{
759 if (by < 0)
760 {
761 /* Up (rotate left, i.e. towards lower indices). */
762 by = -by;
763 reverse_rows (matrix, first, first + by);
764 reverse_rows (matrix, first + by, last);
765 reverse_rows (matrix, first, last);
766 }
767 else if (by > 0)
768 {
769 /* Down (rotate right, i.e. towards higher indices). */
770 reverse_rows (matrix, last - by, last);
771 reverse_rows (matrix, first, last - by);
772 reverse_rows (matrix, first, last);
773 }
774}
775
776
777/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
778 with indices START <= index < END. Increment positions by DELTA/
779 DELTA_BYTES. */
780
781void
782increment_glyph_matrix_buffer_positions (matrix, start, end, delta,
783 delta_bytes)
784 struct glyph_matrix *matrix;
785 int start, end, delta, delta_bytes;
786{
787 /* Check that START and END are reasonable values. */
788 xassert (start >= 0 && start <= matrix->nrows);
789 xassert (end >= 0 && end <= matrix->nrows);
790 xassert (start <= end);
791
792 for (; start < end; ++start)
793 increment_glyph_row_buffer_positions (matrix->rows + start,
794 delta, delta_bytes);
795}
796
797
798/* Enable a range of rows in glyph matrix MATRIX. START and END are
799 the row indices of the first and last + 1 row to enable. If
800 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
801
802void
803enable_glyph_matrix_rows (matrix, start, end, enabled_p)
804 struct glyph_matrix *matrix;
805 int start, end;
806 int enabled_p;
807{
808 xassert (start <= end);
809 xassert (start >= 0 && start < matrix->nrows);
810 xassert (end >= 0 && end <= matrix->nrows);
811
812 for (; start < end; ++start)
813 matrix->rows[start].enabled_p = enabled_p != 0;
814}
815
816
817/* Clear MATRIX.
818
819 This empties all rows in MATRIX by setting the enabled_p flag for
820 all rows of the matrix to zero. The function prepare_desired_row
821 will eventually really clear a row when it sees one with a zero
822 enabled_p flag.
823
824 Resets update hints to defaults value. The only update hint
825 currently present is the flag MATRIX->no_scrolling_p. */
826
827void
828clear_glyph_matrix (matrix)
829 struct glyph_matrix *matrix;
830{
831 if (matrix)
832 {
833 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
834 matrix->no_scrolling_p = 0;
835 }
836}
837
838
839/* Shift part of the glyph matrix MATRIX of window W up or down.
840 Increment y-positions in glyph rows between START and END by DY,
841 and recompute their visible height. */
842
843void
844shift_glyph_matrix (w, matrix, start, end, dy)
845 struct window *w;
846 struct glyph_matrix *matrix;
847 int start, end, dy;
848{
849 int min_y, max_y;
850
851 xassert (start <= end);
852 xassert (start >= 0 && start < matrix->nrows);
853 xassert (end >= 0 && end <= matrix->nrows);
854
045dee35 855 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
856 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
857
858 for (; start < end; ++start)
859 {
860 struct glyph_row *row = &matrix->rows[start];
861
862 row->y += dy;
863
864 if (row->y < min_y)
865 row->visible_height = row->height - (min_y - row->y);
866 else if (row->y + row->height > max_y)
867 row->visible_height = row->height - (row->y + row->height - max_y);
868 else
869 row->visible_height = row->height;
870 }
871}
872
873
874/* Mark all rows in current matrices of frame F as invalid. Marking
875 invalid is done by setting enabled_p to zero for all rows in a
876 current matrix. */
877
878void
879clear_current_matrices (f)
880 register struct frame *f;
881{
882 /* Clear frame current matrix, if we have one. */
883 if (f->current_matrix)
884 clear_glyph_matrix (f->current_matrix);
885
886 /* Clear the matrix of the menu bar window, if such a window exists.
887 The menu bar window is currently used to display menus on X when
888 no toolkit support is compiled in. */
889 if (WINDOWP (f->menu_bar_window))
890 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
891
9ea173e8
GM
892 /* Clear the matrix of the tool-bar window, if any. */
893 if (WINDOWP (f->tool_bar_window))
894 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
895
896 /* Clear current window matrices. */
897 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
898 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
899}
900
901
902/* Clear out all display lines of F for a coming redisplay. */
903
904void
905clear_desired_matrices (f)
906 register struct frame *f;
907{
908 if (f->desired_matrix)
909 clear_glyph_matrix (f->desired_matrix);
910
911 if (WINDOWP (f->menu_bar_window))
912 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
913
9ea173e8
GM
914 if (WINDOWP (f->tool_bar_window))
915 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
916
917 /* Do it for window matrices. */
918 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
919 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
920}
921
922
923/* Clear matrices in window tree rooted in W. If DESIRED_P is
924 non-zero clear desired matrices, otherwise clear current matrices. */
925
926static void
927clear_window_matrices (w, desired_p)
928 struct window *w;
929 int desired_p;
930{
931 while (w)
932 {
933 if (!NILP (w->hchild))
934 {
935 xassert (WINDOWP (w->hchild));
936 clear_window_matrices (XWINDOW (w->hchild), desired_p);
937 }
938 else if (!NILP (w->vchild))
939 {
940 xassert (WINDOWP (w->vchild));
941 clear_window_matrices (XWINDOW (w->vchild), desired_p);
942 }
943 else
944 {
945 if (desired_p)
946 clear_glyph_matrix (w->desired_matrix);
947 else
948 {
949 clear_glyph_matrix (w->current_matrix);
950 w->window_end_valid = Qnil;
951 }
952 }
953
954 w = NILP (w->next) ? 0 : XWINDOW (w->next);
955 }
956}
957
958
959\f
960/***********************************************************************
961 Glyph Rows
962
963 See dispextern.h for an overall explanation of glyph rows.
964 ***********************************************************************/
965
966/* Clear glyph row ROW. Do it in a way that makes it robust against
967 changes in the glyph_row structure, i.e. addition or removal of
968 structure members. */
969
970void
971clear_glyph_row (row)
972 struct glyph_row *row;
973{
974 struct glyph *p[1 + LAST_AREA];
975 static struct glyph_row null_row;
976
977 /* Save pointers. */
978 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
979 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
980 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
981 p[LAST_AREA] = row->glyphs[LAST_AREA];
982
983 /* Clear. */
984 *row = null_row;
985
986 /* Restore pointers. */
987 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
988 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
989 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
990 row->glyphs[LAST_AREA] = p[LAST_AREA];
991}
992
993
994/* Make ROW an empty, enabled row of canonical character height,
995 in window W starting at y-position Y. */
996
997void
998blank_row (w, row, y)
999 struct window *w;
1000 struct glyph_row *row;
1001 int y;
1002{
1003 int min_y, max_y;
1004
045dee35 1005 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
1006 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1007
1008 clear_glyph_row (row);
1009 row->y = y;
408f5064
GM
1010 row->ascent = row->phys_ascent = 0;
1011 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
5f5c8ee5
GM
1012
1013 if (row->y < min_y)
1014 row->visible_height = row->height - (min_y - row->y);
1015 else if (row->y + row->height > max_y)
1016 row->visible_height = row->height - (row->y + row->height - max_y);
1017 else
1018 row->visible_height = row->height;
1019
1020 row->enabled_p = 1;
1021}
1022
1023
1024/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1025 are the amounts by which to change positions. Note that the first
1026 glyph of the text area of a row can have a buffer position even if
1027 the used count of the text area is zero. Such rows display line
1028 ends. */
1029
1030void
1031increment_glyph_row_buffer_positions (row, delta, delta_bytes)
1032 struct glyph_row *row;
1033 int delta, delta_bytes;
1034{
1035 int area, i;
1036
1037 /* Increment start and end positions. */
1038 MATRIX_ROW_START_CHARPOS (row) += delta;
1039 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1040 MATRIX_ROW_END_CHARPOS (row) += delta;
1041 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1042
1043 /* Increment positions in glyphs. */
1044 for (area = 0; area < LAST_AREA; ++area)
1045 for (i = 0; i < row->used[area]; ++i)
1046 if (BUFFERP (row->glyphs[area][i].object)
1047 && row->glyphs[area][i].charpos > 0)
1048 row->glyphs[area][i].charpos += delta;
1049
1050 /* Capture the case of rows displaying a line end. */
1051 if (row->used[TEXT_AREA] == 0
1052 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1053 row->glyphs[TEXT_AREA]->charpos += delta;
1054}
1055
1056
1057/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1058 contents, i.e. glyph structure contents are exchanged between A and
1059 B without changing glyph pointers in A and B. */
1060
1061static void
1062swap_glyphs_in_rows (a, b)
1063 struct glyph_row *a, *b;
1064{
1065 int area;
1066
1067 for (area = 0; area < LAST_AREA; ++area)
1068 {
1069 /* Number of glyphs to swap. */
1070 int max_used = max (a->used[area], b->used[area]);
1071
1072 /* Start of glyphs in area of row A. */
1073 struct glyph *glyph_a = a->glyphs[area];
1074
1075 /* End + 1 of glyphs in area of row A. */
1076 struct glyph *glyph_a_end = a->glyphs[max_used];
1077
1078 /* Start of glyphs in area of row B. */
1079 struct glyph *glyph_b = b->glyphs[area];
1080
1081 while (glyph_a < glyph_a_end)
1082 {
1083 /* Non-ISO HP/UX compiler doesn't like auto struct
1084 initialization. */
1085 struct glyph temp;
1086 temp = *glyph_a;
1087 *glyph_a = *glyph_b;
1088 *glyph_b = temp;
1089 ++glyph_a;
1090 ++glyph_b;
1091 }
1092 }
1093}
1094
1095
1096/* Exchange pointers to glyph memory between glyph rows A and B. */
1097
1098static INLINE void
1099swap_glyph_pointers (a, b)
1100 struct glyph_row *a, *b;
1101{
1102 int i;
1103 for (i = 0; i < LAST_AREA + 1; ++i)
1104 {
1105 struct glyph *temp = a->glyphs[i];
1106 a->glyphs[i] = b->glyphs[i];
1107 b->glyphs[i] = temp;
1108 }
1109}
1110
1111
1112/* Copy glyph row structure FROM to glyph row structure TO, except
1113 that glyph pointers in the structures are left unchanged. */
1114
1115INLINE void
1116copy_row_except_pointers (to, from)
1117 struct glyph_row *to, *from;
1118{
1119 struct glyph *pointers[1 + LAST_AREA];
1120
1121 /* Save glyph pointers of TO. */
1122 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1123
1124 /* Do a structure assignment. */
1125 *to = *from;
1126
1127 /* Restore original pointers of TO. */
1128 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1129}
1130
1131
1132/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1133 TO and FROM are left unchanged. Glyph contents are copied from the
1134 glyph memory of FROM to the glyph memory of TO. Increment buffer
1135 positions in row TO by DELTA/ DELTA_BYTES. */
1136
1137void
1138copy_glyph_row_contents (to, from, delta, delta_bytes)
1139 struct glyph_row *to, *from;
1140 int delta, delta_bytes;
1141{
1142 int area;
1143
1144 /* This is like a structure assignment TO = FROM, except that
1145 glyph pointers in the rows are left unchanged. */
1146 copy_row_except_pointers (to, from);
1147
1148 /* Copy glyphs from FROM to TO. */
1149 for (area = 0; area < LAST_AREA; ++area)
1150 if (from->used[area])
1151 bcopy (from->glyphs[area], to->glyphs[area],
1152 from->used[area] * sizeof (struct glyph));
1153
1154 /* Increment buffer positions in TO by DELTA. */
1155 increment_glyph_row_buffer_positions (to, delta, delta_bytes);
1156}
1157
1158
1159/* Assign glyph row FROM to glyph row TO. This works like a structure
1160 assignment TO = FROM, except that glyph pointers are not copied but
1161 exchanged between TO and FROM. Pointers must be exchanged to avoid
1162 a memory leak. */
1163
1164static INLINE void
1165assign_row (to, from)
1166 struct glyph_row *to, *from;
1167{
1168 swap_glyph_pointers (to, from);
1169 copy_row_except_pointers (to, from);
1170}
1171
1172
1173/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1174 a row in a window matrix, is a slice of the glyph memory of the
1175 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1176 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1177 memory of FRAME_ROW. */
1178
1179static int
1180glyph_row_slice_p (window_row, frame_row)
1181 struct glyph_row *window_row, *frame_row;
1182{
1183 struct glyph *window_glyph_start = window_row->glyphs[0];
1184 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1185 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1186
1187 return (frame_glyph_start <= window_glyph_start
1188 && window_glyph_start < frame_glyph_end);
1189}
1190
1191
1192/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1193 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1194 in WINDOW_MATRIX is found satisfying the condition. */
1195
1196static struct glyph_row *
1197find_glyph_row_slice (window_matrix, frame_matrix, row)
1198 struct glyph_matrix *window_matrix, *frame_matrix;
1199 int row;
1200{
1201 int i;
1202
1203 xassert (row >= 0 && row < frame_matrix->nrows);
1204
1205 for (i = 0; i < window_matrix->nrows; ++i)
1206 if (glyph_row_slice_p (window_matrix->rows + i,
1207 frame_matrix->rows + row))
1208 break;
1209
1210 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1211}
1212
1213
1214/* Prepare ROW for display. Desired rows are cleared lazily,
1215 i.e. they are only marked as to be cleared by setting their
1216 enabled_p flag to zero. When a row is to be displayed, a prior
1217 call to this function really clears it. */
1218
1219void
1220prepare_desired_row (row)
1221 struct glyph_row *row;
1222{
1223 if (!row->enabled_p)
1224 {
1225 clear_glyph_row (row);
1226 row->enabled_p = 1;
1227 }
1228}
1229
1230
1231/* Return a hash code for glyph row ROW. */
1232
1233int
1234line_hash_code (row)
1235 struct glyph_row *row;
1236{
1237 int hash = 0;
1238
1239 if (row->enabled_p)
1240 {
1241 if (row->inverse_p)
1242 {
1243 /* Give all highlighted lines the same hash code
1244 so as to encourage scrolling to leave them in place. */
1245 hash = -1;
1246 }
1247 else
1248 {
1249 struct glyph *glyph = row->glyphs[TEXT_AREA];
1250 struct glyph *end = glyph + row->used[TEXT_AREA];
1251
1252 while (glyph < end)
1253 {
1254 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*glyph);
1255 if (must_write_spaces)
1256 g -= SPACEGLYPH;
1257 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + g;
1258 ++glyph;
1259 }
1260
1261 if (hash == 0)
1262 hash = 1;
1263 }
1264 }
1265
1266 return hash;
1267}
1268
1269
1270/* Return the cost of drawing line VPOS In MATRIX. The cost equals
1271 the number of characters in the line. If must_write_spaces is
1272 zero, leading and trailing spaces are ignored. */
1273
1274static unsigned int
1275line_draw_cost (matrix, vpos)
1276 struct glyph_matrix *matrix;
1277 int vpos;
1278{
1279 struct glyph_row *row = matrix->rows + vpos;
1280 struct glyph *beg = row->glyphs[TEXT_AREA];
1281 struct glyph *end = beg + row->used[TEXT_AREA];
1282 int len;
1283 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1284 int glyph_table_len = GLYPH_TABLE_LENGTH;
1285
1286 /* Ignore trailing and leading spaces if we can. */
1287 if (!must_write_spaces)
1288 {
1289 /* Skip from the end over trailing spaces. */
1290 while (end != beg && CHAR_GLYPH_SPACE_P (*end))
1291 --end;
1292
1293 /* All blank line. */
1294 if (end == beg)
1295 return 0;
1296
1297 /* Skip over leading spaces. */
1298 while (CHAR_GLYPH_SPACE_P (*beg))
1299 ++beg;
1300 }
1301
1302 /* If we don't have a glyph-table, each glyph is one character,
1303 so return the number of glyphs. */
1304 if (glyph_table_base == 0)
1305 len = end - beg;
1306 else
1307 {
1308 /* Otherwise, scan the glyphs and accumulate their total length
1309 in LEN. */
1310 len = 0;
1311 while (beg < end)
1312 {
1313 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1314
1315 if (GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1316 len += 1;
1317 else
1318 len += GLYPH_LENGTH (glyph_table_base, g);
1319
1320 ++beg;
1321 }
1322 }
1323
1324 return len;
1325}
1326
1327
1328/* Test two glyph rows A and B for equality. Value is non-zero if A
1329 and B have equal contents. W is the window to which the glyphs
1330 rows A and B belong. It is needed here to test for partial row
1331 visibility. */
1332
1333static INLINE int
1334row_equal_p (w, a, b)
1335 struct window *w;
1336 struct glyph_row *a, *b;
1337{
1338 if (a == b)
1339 return 1;
1340 else if (a->hash != b->hash)
1341 return 0;
1342 else
1343 {
1344 struct glyph *a_glyph, *b_glyph, *a_end;
1345 int area;
1346
1347 /* Compare glyphs. */
1348 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1349 {
1350 if (a->used[area] != b->used[area])
1351 return 0;
1352
1353 a_glyph = a->glyphs[area];
1354 a_end = a_glyph + a->used[area];
1355 b_glyph = b->glyphs[area];
1356
1357 while (a_glyph < a_end
1358 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1359 ++a_glyph, ++b_glyph;
1360
1361 if (a_glyph != a_end)
1362 return 0;
1363 }
1364
1365 if (a->truncated_on_left_p != b->truncated_on_left_p
1366 || a->inverse_p != b->inverse_p
1367 || a->fill_line_p != b->fill_line_p
1368 || a->truncated_on_right_p != b->truncated_on_right_p
1369 || a->overlay_arrow_p != b->overlay_arrow_p
1370 || a->continued_p != b->continued_p
1371 || a->indicate_empty_line_p != b->indicate_empty_line_p
408f5064 1372 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1373 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1374 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1375 /* Different partially visible characters on left margin. */
1376 || a->x != b->x
1377 /* Different height. */
1378 || a->ascent != b->ascent
408f5064
GM
1379 || a->phys_ascent != b->phys_ascent
1380 || a->phys_height != b->phys_height
5f5c8ee5
GM
1381 || a->visible_height != b->visible_height)
1382 return 0;
1383 }
1384
1385 return 1;
1386}
1387
1388
1389\f
1390/***********************************************************************
1391 Glyph Pool
1392
1393 See dispextern.h for an overall explanation of glyph pools.
1394 ***********************************************************************/
1395
1396/* Allocate a glyph_pool structure. The structure returned is
1397 initialized with zeros. The global variable glyph_pool_count is
1398 incremented for each pool allocated. */
1399
1400static struct glyph_pool *
1401new_glyph_pool ()
1402{
1403 struct glyph_pool *result;
1404
1405 /* Allocate a new glyph_pool and clear it. */
1406 result = (struct glyph_pool *) xmalloc (sizeof *result);
1407 bzero (result, sizeof *result);
1408
1409 /* For memory leak and double deletion checking. */
1410 ++glyph_pool_count;
1411
1412 return result;
1413}
1414
1415
1416/* Free a glyph_pool structure POOL. The function may be called with
1417 a null POOL pointer. The global variable glyph_pool_count is
1418 decremented with every pool structure freed. If this count gets
1419 negative, more structures were freed than allocated, i.e. one
1420 structure must have been freed more than once or a bogus pointer
1421 was passed to free_glyph_pool. */
1422
1423static void
1424free_glyph_pool (pool)
1425 struct glyph_pool *pool;
1426{
1427 if (pool)
1428 {
1429 /* More freed than allocated? */
1430 --glyph_pool_count;
1431 xassert (glyph_pool_count >= 0);
1432
1433 xfree (pool->glyphs);
1434 xfree (pool);
1435 }
1436}
1437
1438
1439/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1440 columns we need. This function never shrinks a pool. The only
1441 case in which this would make sense, would be when a frame's size
1442 is changed from a large value to a smaller one. But, if someone
1443 does it once, we can expect that he will do it again.
1444
1445 Value is non-zero if the pool changed in a way which makes
1446 re-adjusting window glyph matrices necessary. */
1447
1448static int
1449realloc_glyph_pool (pool, matrix_dim)
1450 struct glyph_pool *pool;
1451 struct dim matrix_dim;
1452{
1453 int needed;
1454 int changed_p;
1455
1456 changed_p = (pool->glyphs == 0
1457 || matrix_dim.height != pool->nrows
1458 || matrix_dim.width != pool->ncolumns);
1459
1460 /* Enlarge the glyph pool. */
1461 needed = matrix_dim.width * matrix_dim.height;
1462 if (needed > pool->nglyphs)
1463 {
1464 int size = needed * sizeof (struct glyph);
1465
1466 if (pool->glyphs)
1467 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1468 else
1469 {
1470 pool->glyphs = (struct glyph *) xmalloc (size);
1471 bzero (pool->glyphs, size);
1472 }
1473
1474 pool->nglyphs = needed;
1475 }
1476
1477 /* Remember the number of rows and columns because (a) we use then
1478 to do sanity checks, and (b) the number of columns determines
1479 where rows in the frame matrix start---this must be available to
1480 determine pointers to rows of window sub-matrices. */
1481 pool->nrows = matrix_dim.height;
1482 pool->ncolumns = matrix_dim.width;
1483
1484 return changed_p;
1485}
1486
1487
1488\f
1489/***********************************************************************
1490 Debug Code
1491 ***********************************************************************/
1492
1493#if GLYPH_DEBUG
1494
1495/* Check that no glyph pointers have been lost in MATRIX. If a
1496 pointer has been lost, e.g. by using a structure assignment between
1497 rows, at least one pointer must occur more than once in the rows of
1498 MATRIX. */
1499
1500void
1501check_matrix_pointer_lossage (matrix)
1502 struct glyph_matrix *matrix;
1503{
1504 int i, j;
1505
1506 for (i = 0; i < matrix->nrows; ++i)
1507 for (j = 0; j < matrix->nrows; ++j)
1508 xassert (i == j
1509 || (matrix->rows[i].glyphs[TEXT_AREA]
1510 != matrix->rows[j].glyphs[TEXT_AREA]));
1511}
1512
1513
1514/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1515
1516struct glyph_row *
1517matrix_row (matrix, row)
1518 struct glyph_matrix *matrix;
1519 int row;
1520{
1521 xassert (matrix && matrix->rows);
1522 xassert (row >= 0 && row < matrix->nrows);
1523
1524 /* That's really too slow for normal testing because this function
1525 is called almost everywhere. Although---it's still astonishingly
1526 fast, so it is valuable to have for debugging purposes. */
1527#if 0
1528 check_matrix_pointer_lossage (matrix);
1529#endif
1530
1531 return matrix->rows + row;
1532}
1533
1534
1535#if 0 /* This function makes invalid assumptions when text is
1536 partially invisible. But it might come handy for debugging
1537 nevertheless. */
1538
1539/* Check invariants that must hold for an up to date current matrix of
1540 window W. */
1541
1542static void
1543check_matrix_invariants (w)
1544 struct window *w;
1545{
1546 struct glyph_matrix *matrix = w->current_matrix;
1547 int yb = window_text_bottom_y (w);
1548 struct glyph_row *row = matrix->rows;
1549 struct glyph_row *last_text_row = NULL;
1550 struct buffer *saved = current_buffer;
1551 struct buffer *buffer = XBUFFER (w->buffer);
1552 int c;
1553
1554 /* This can sometimes happen for a fresh window. */
1555 if (matrix->nrows < 2)
1556 return;
1557
1558 set_buffer_temp (buffer);
1559
1560 /* Note: last row is always reserved for the mode line. */
1561 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1562 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1563 {
1564 struct glyph_row *next = row + 1;
1565
1566 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1567 last_text_row = row;
1568
1569 /* Check that character and byte positions are in sync. */
1570 xassert (MATRIX_ROW_START_BYTEPOS (row)
1571 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1572
1573 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1574 have such a position temporarily in case of a minibuffer
1575 displaying something like `[Sole completion]' at its end. */
1576 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1577 xassert (MATRIX_ROW_END_BYTEPOS (row)
1578 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1579
1580 /* Check that end position of `row' is equal to start position
1581 of next row. */
1582 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1583 {
1584 xassert (MATRIX_ROW_END_CHARPOS (row)
1585 == MATRIX_ROW_START_CHARPOS (next));
1586 xassert (MATRIX_ROW_END_BYTEPOS (row)
1587 == MATRIX_ROW_START_BYTEPOS (next));
1588 }
1589 row = next;
1590 }
1591
1592 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1593 xassert (w->desired_matrix->rows != NULL);
1594 set_buffer_temp (saved);
1595}
1596
1597#endif /* 0 */
1598
1599#endif /* GLYPH_DEBUG != 0 */
1600
1601
1602\f
1603/**********************************************************************
1604 Allocating/ Adjusting Glyph Matrices
1605 **********************************************************************/
1606
1607/* Allocate glyph matrices over a window tree for a frame-based
1608 redisplay
1609
1610 X and Y are column/row within the frame glyph matrix where
1611 sub-matrices for the window tree rooted at WINDOW must be
1612 allocated. CH_DIM contains the dimensions of the smallest
1613 character that could be used during display. DIM_ONLY_P non-zero
1614 means that the caller of this function is only interested in the
1615 result matrix dimension, and matrix adjustments should not be
1616 performed.
1617
1618 The function returns the total width/height of the sub-matrices of
1619 the window tree. If called on a frame root window, the computation
1620 will take the mini-buffer window into account.
1621
1622 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1623
1624 NEW_LEAF_MATRIX set if any window in the tree did not have a
1625 glyph matrices yet, and
1626
1627 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1628 any window in the tree will be changed or have been changed (see
1629 DIM_ONLY_P).
1630
1631 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1632 function.
1633
1634 Windows are arranged into chains of windows on the same level
1635 through the next fields of window structures. Such a level can be
1636 either a sequence of horizontally adjacent windows from left to
1637 right, or a sequence of vertically adjacent windows from top to
1638 bottom. Each window in a horizontal sequence can be either a leaf
1639 window or a vertical sequence; a window in a vertical sequence can
1640 be either a leaf or a horizontal sequence. All windows in a
1641 horizontal sequence have the same height, and all windows in a
1642 vertical sequence have the same width.
1643
1644 This function uses, for historical reasons, a more general
1645 algorithm to determine glyph matrix dimensions that would be
1646 necessary.
1647
1648 The matrix height of a horizontal sequence is determined by the
1649 maximum height of any matrix in the sequence. The matrix width of
1650 a horizontal sequence is computed by adding up matrix widths of
1651 windows in the sequence.
1652
1653 |<------- result width ------->|
1654 +---------+----------+---------+ ---
1655 | | | | |
1656 | | | |
1657 +---------+ | | result height
1658 | +---------+
1659 | | |
1660 +----------+ ---
1661
1662 The matrix width of a vertical sequence is the maximum matrix width
1663 of any window in the sequence. Its height is computed by adding up
1664 matrix heights of windows in the sequence.
1665
1666 |<---- result width -->|
1667 +---------+ ---
1668 | | |
1669 | | |
1670 +---------+--+ |
1671 | | |
1672 | | result height
1673 | |
1674 +------------+---------+ |
1675 | | |
1676 | | |
1677 +------------+---------+ --- */
1678
1679/* Bit indicating that a new matrix will be allocated or has been
1680 allocated. */
1681
1682#define NEW_LEAF_MATRIX (1 << 0)
1683
1684/* Bit indicating that a matrix will or has changed its location or
1685 size. */
1686
1687#define CHANGED_LEAF_MATRIX (1 << 1)
1688
1689static struct dim
1690allocate_matrices_for_frame_redisplay (window, x, y, ch_dim,
1691 dim_only_p, window_change_flags)
1692 Lisp_Object window;
1693 int x, y;
1694 struct dim ch_dim;
1695 int dim_only_p;
1696 int *window_change_flags;
1697{
1698 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1699 int x0 = x, y0 = y;
1700 int wmax = 0, hmax = 0;
1701 struct dim total;
1702 struct dim dim;
1703 struct window *w;
1704 int in_horz_combination_p;
1705
1706 /* What combination is WINDOW part of? Compute this once since the
1707 result is the same for all windows in the `next' chain. The
1708 special case of a root window (parent equal to nil) is treated
1709 like a vertical combination because a root window's `next'
1710 points to the mini-buffer window, if any, which is arranged
1711 vertically below other windows. */
1712 in_horz_combination_p
1713 = (!NILP (XWINDOW (window)->parent)
1714 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1715
1716 /* For WINDOW and all windows on the same level. */
1717 do
1718 {
1719 w = XWINDOW (window);
1720
1721 /* Get the dimension of the window sub-matrix for W, depending
1722 on whether this a combination or a leaf window. */
1723 if (!NILP (w->hchild))
1724 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y, ch_dim,
1725 dim_only_p,
1726 window_change_flags);
1727 else if (!NILP (w->vchild))
1728 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y, ch_dim,
1729 dim_only_p,
1730 window_change_flags);
1731 else
1732 {
1733 /* If not already done, allocate sub-matrix structures. */
1734 if (w->desired_matrix == NULL)
1735 {
1736 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1737 w->current_matrix = new_glyph_matrix (f->current_pool);
1738 *window_change_flags |= NEW_LEAF_MATRIX;
1739 }
1740
1741 /* Width and height MUST be chosen so that there are no
1742 holes in the frame matrix. */
1743 dim.width = w->width;
1744 dim.height = w->height;
1745
1746 /* Will matrix be re-allocated? */
1747 if (x != w->desired_matrix->matrix_x
1748 || y != w->desired_matrix->matrix_y
1749 || dim.width != w->desired_matrix->matrix_w
1750 || dim.height != w->desired_matrix->matrix_h
1751 || (margin_glyphs_to_reserve (w, dim.width,
1752 w->right_margin_width)
1753 != w->desired_matrix->left_margin_glyphs)
1754 || (margin_glyphs_to_reserve (w, dim.width,
1755 w->left_margin_width)
1756 != w->desired_matrix->right_margin_glyphs))
1757 *window_change_flags |= CHANGED_LEAF_MATRIX;
1758
1759 /* Actually change matrices, if allowed. Do not consider
1760 CHANGED_LEAF_MATRIX computed above here because the pool
1761 may have been changed which we don't now here. We trust
1762 that we only will be called with DIM_ONLY_P != 0 when
1763 necessary. */
1764 if (!dim_only_p)
1765 {
1766 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1767 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1768 }
1769 }
1770
1771 /* If we are part of a horizontal combination, advance x for
1772 windows to the right of W; otherwise advance y for windows
1773 below W. */
1774 if (in_horz_combination_p)
1775 x += dim.width;
1776 else
1777 y += dim.height;
1778
1779 /* Remember maximum glyph matrix dimensions. */
1780 wmax = max (wmax, dim.width);
1781 hmax = max (hmax, dim.height);
1782
1783 /* Next window on same level. */
1784 window = w->next;
1785 }
1786 while (!NILP (window));
1787
1788 /* Set `total' to the total glyph matrix dimension of this window
1789 level. In a vertical combination, the width is the width of the
1790 widest window; the height is the y we finally reached, corrected
1791 by the y we started with. In a horizontal combination, the total
1792 height is the height of the tallest window, and the width is the
1793 x we finally reached, corrected by the x we started with. */
1794 if (in_horz_combination_p)
1795 {
1796 total.width = x - x0;
1797 total.height = hmax;
1798 }
1799 else
1800 {
1801 total.width = wmax;
1802 total.height = y - y0;
1803 }
1804
1805 return total;
1806}
1807
1808
1809/* Allocate window matrices for window-based redisplay. W is the
1810 window whose matrices must be allocated/reallocated. CH_DIM is the
1811 size of the smallest character that could potentially be used on W. */
1812
1813static void
1814allocate_matrices_for_window_redisplay (w, ch_dim)
1815 struct window *w;
1816 struct dim ch_dim;
1817{
1818 struct frame *f = XFRAME (w->frame);
1819
1820 while (w)
1821 {
1822 if (!NILP (w->vchild))
1823 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild), ch_dim);
1824 else if (!NILP (w->hchild))
1825 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild), ch_dim);
1826 else
1827 {
1828 /* W is a leaf window. */
1829 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
1830 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1831 struct dim dim;
1832
1833 /* If matrices are not yet allocated, allocate them now. */
1834 if (w->desired_matrix == NULL)
1835 {
1836 w->desired_matrix = new_glyph_matrix (NULL);
1837 w->current_matrix = new_glyph_matrix (NULL);
1838 }
1839
1840 /* Compute number of glyphs needed in a glyph row. */
1841 dim.width = (((window_pixel_width + ch_dim.width - 1)
1842 / ch_dim.width)
1843 /* 2 partially visible columns in the text area. */
1844 + 2
1845 /* One partially visible column at the right
1846 edge of each marginal area. */
1847 + 1 + 1);
1848
1849 /* Compute number of glyph rows needed. */
1850 dim.height = (((window_pixel_height + ch_dim.height - 1)
1851 / ch_dim.height)
1852 /* One partially visible line at the top and
1853 bottom of the window. */
1854 + 2
1855 /* 2 for top and mode line. */
1856 + 2);
1857
1858 /* Change matrices. */
1859 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1860 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1861 }
1862
1863 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1864 }
1865}
1866
1867
1868/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1869 do it for all frames; otherwise do it just for the given frame.
1870 This function must be called when a new frame is created, its size
1871 changes, or its window configuration changes. */
1872
1873void
1874adjust_glyphs (f)
1875 struct frame *f;
1876{
408f5064
GM
1877 /* Block input so that expose events and other events that access
1878 glyph matrices are not processed while we are changing them. */
1879 BLOCK_INPUT;
1880
5f5c8ee5
GM
1881 if (f)
1882 adjust_frame_glyphs (f);
1883 else
1884 {
1885 Lisp_Object tail, lisp_frame;
1886
1887 FOR_EACH_FRAME (tail, lisp_frame)
1888 adjust_frame_glyphs (XFRAME (lisp_frame));
1889 }
408f5064
GM
1890
1891 UNBLOCK_INPUT;
5f5c8ee5
GM
1892}
1893
1894
1895/* Adjust frame glyphs when Emacs is initialized.
1896
1897 To be called from init_display.
1898
1899 We need a glyph matrix because redraw will happen soon.
1900 Unfortunately, window sizes on selected_frame are not yet set to
1901 meaningful values. I believe we can assume that there are only two
1902 windows on the frame---the mini-buffer and the root window. Frame
1903 height and width seem to be correct so far. So, set the sizes of
1904 windows to estimated values. */
1905
1906static void
1907adjust_frame_glyphs_initially ()
1908{
91fb7e1b
GM
1909 struct frame *sf = SELECTED_FRAME ();
1910 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 1911 struct window *mini = XWINDOW (root->next);
91fb7e1b
GM
1912 int frame_height = FRAME_HEIGHT (sf);
1913 int frame_width = FRAME_WIDTH (sf);
1914 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
1915
1916 /* Do it for the root window. */
1917 XSETFASTINT (root->top, top_margin);
1918 XSETFASTINT (root->width, frame_width);
91fb7e1b 1919 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
5f5c8ee5
GM
1920
1921 /* Do it for the mini-buffer window. */
1922 XSETFASTINT (mini->top, frame_height - 1);
1923 XSETFASTINT (mini->width, frame_width);
1924 set_window_height (root->next, 1, 0);
1925
91fb7e1b 1926 adjust_frame_glyphs (sf);
5f5c8ee5
GM
1927 glyphs_initialized_initially_p = 1;
1928}
1929
1930
1931/* Allocate/reallocate glyph matrices of a single frame F. */
1932
1933static void
1934adjust_frame_glyphs (f)
1935 struct frame *f;
1936{
1937 if (FRAME_WINDOW_P (f))
1938 adjust_frame_glyphs_for_window_redisplay (f);
1939 else
1940 adjust_frame_glyphs_for_frame_redisplay (f);
1941
1942 /* Don't forget the message buffer and the buffer for
1943 decode_mode_spec. */
1944 adjust_frame_message_buffer (f);
1945 adjust_decode_mode_spec_buffer (f);
1946
1947 f->glyphs_initialized_p = 1;
1948}
1949
1950
1951/* Allocate/reallocate glyph matrices of a single frame F for
1952 frame-based redisplay. */
1953
1954static void
1955adjust_frame_glyphs_for_frame_redisplay (f)
1956 struct frame *f;
1957{
1958 struct dim ch_dim;
1959 struct dim matrix_dim;
1960 int pool_changed_p;
1961 int window_change_flags;
1962 int top_window_y;
1963
1964 if (!FRAME_LIVE_P (f))
1965 return;
1966
1967 /* Determine the smallest character in any font for F. On
1968 console windows, all characters have dimension (1, 1). */
1969 ch_dim.width = ch_dim.height = 1;
1970
1971 top_window_y = FRAME_TOP_MARGIN (f);
1972
1973 /* Allocate glyph pool structures if not already done. */
1974 if (f->desired_pool == NULL)
1975 {
1976 f->desired_pool = new_glyph_pool ();
1977 f->current_pool = new_glyph_pool ();
1978 }
1979
1980 /* Allocate frames matrix structures if needed. */
1981 if (f->desired_matrix == NULL)
1982 {
1983 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1984 f->current_matrix = new_glyph_matrix (f->current_pool);
1985 }
1986
1987 /* Compute window glyph matrices. (This takes the mini-buffer
1988 window into account). The result is the size of the frame glyph
1989 matrix needed. The variable window_change_flags is set to a bit
1990 mask indicating whether new matrices will be allocated or
1991 existing matrices change their size or location within the frame
1992 matrix. */
1993 window_change_flags = 0;
1994 matrix_dim
1995 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1996 0, top_window_y,
1997 ch_dim, 1,
1998 &window_change_flags);
1999
2000 /* Add in menu bar lines, if any. */
2001 matrix_dim.height += top_window_y;
2002
2003 /* Enlarge pools as necessary. */
2004 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2005 realloc_glyph_pool (f->current_pool, matrix_dim);
2006
2007 /* Set up glyph pointers within window matrices. Do this only if
2008 absolutely necessary since it requires a frame redraw. */
2009 if (pool_changed_p || window_change_flags)
2010 {
2011 /* Do it for window matrices. */
2012 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2013 0, top_window_y, ch_dim, 0,
2014 &window_change_flags);
2015
2016 /* Size of frame matrices must equal size of frame. Note
2017 that we are called for X frames with window widths NOT equal
2018 to the frame width (from CHANGE_FRAME_SIZE_1). */
2019 xassert (matrix_dim.width == FRAME_WIDTH (f)
2020 && matrix_dim.height == FRAME_HEIGHT (f));
2021
2022 /* Resize frame matrices. */
2023 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2024 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2025
2026 /* Since location and size of sub-matrices within the pool may
2027 have changed, and current matrices don't have meaningful
2028 contents anymore, mark the frame garbaged. */
2029 SET_FRAME_GARBAGED (f);
2030 }
2031}
2032
2033
2034/* Allocate/reallocate glyph matrices of a single frame F for
2035 window-based redisplay. */
2036
2037static void
2038adjust_frame_glyphs_for_window_redisplay (f)
2039 struct frame *f;
2040{
2041 struct dim ch_dim;
2042 struct window *w;
2043
2044 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2045
2046 /* Get minimum sizes. */
2047#ifdef HAVE_WINDOW_SYSTEM
2048 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2049 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2050#else
2051 ch_dim.width = ch_dim.height = 1;
2052#endif
2053
2054 /* Allocate/reallocate window matrices. */
2055 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)),
2056 ch_dim);
2057
2058 /* Allocate/ reallocate matrices of the dummy window used to display
2059 the menu bar under X when no X toolkit support is available. */
2060#ifndef USE_X_TOOLKIT
2061 {
2062 /* Allocate a dummy window if not already done. */
2063 if (NILP (f->menu_bar_window))
2064 {
2065 f->menu_bar_window = make_window ();
2066 w = XWINDOW (f->menu_bar_window);
2067 XSETFRAME (w->frame, f);
2068 w->pseudo_window_p = 1;
2069 }
2070 else
2071 w = XWINDOW (f->menu_bar_window);
2072
2073 /* Set window dimensions to frame dimensions and allocate or
2074 adjust glyph matrices of W. */
2075 XSETFASTINT (w->top, 0);
2076 XSETFASTINT (w->left, 0);
2077 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2078 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2079 allocate_matrices_for_window_redisplay (w, ch_dim);
2080 }
2081#endif /* not USE_X_TOOLKIT */
2082
9ea173e8
GM
2083 /* Allocate/ reallocate matrices of the tool bar window. If we
2084 don't have a tool bar window yet, make one. */
2085 if (NILP (f->tool_bar_window))
5f5c8ee5 2086 {
9ea173e8
GM
2087 f->tool_bar_window = make_window ();
2088 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2089 XSETFRAME (w->frame, f);
2090 w->pseudo_window_p = 1;
2091 }
2092 else
9ea173e8 2093 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2094
2095 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2096 XSETFASTINT (w->left, 0);
9ea173e8 2097 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
5f5c8ee5
GM
2098 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2099 allocate_matrices_for_window_redisplay (w, ch_dim);
2100}
2101
2102
2103/* Adjust/ allocate message buffer of frame F.
2104
5f5c8ee5
GM
2105 Note that the message buffer is never freed. Since I could not
2106 find a free in 19.34, I assume that freeing it would be
2107 problematic in some way and don't do it either.
2108
2109 (Implementation note: It should be checked if we can free it
2110 eventually without causing trouble). */
2111
2112static void
2113adjust_frame_message_buffer (f)
2114 struct frame *f;
2115{
2116 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2117
2118 if (FRAME_MESSAGE_BUF (f))
2119 {
2120 char *buffer = FRAME_MESSAGE_BUF (f);
2121 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2122 FRAME_MESSAGE_BUF (f) = new_buffer;
2123 }
2124 else
2125 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2126}
2127
2128
2129/* Re-allocate buffer for decode_mode_spec on frame F. */
2130
2131static void
2132adjust_decode_mode_spec_buffer (f)
2133 struct frame *f;
2134{
2135 f->decode_mode_spec_buffer
2136 = (char *) xrealloc (f->decode_mode_spec_buffer,
2137 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2138}
2139
2140
2141\f
2142/**********************************************************************
2143 Freeing Glyph Matrices
2144 **********************************************************************/
2145
2146/* Free glyph memory for a frame F. F may be null. This function can
2147 be called for the same frame more than once. The root window of
2148 F may be nil when this function is called. This is the case when
2149 the function is called when F is destroyed. */
2150
2151void
2152free_glyphs (f)
2153 struct frame *f;
2154{
2155 if (f && f->glyphs_initialized_p)
2156 {
2157 f->glyphs_initialized_p = 0;
2158
2159 /* Release window sub-matrices. */
2160 if (!NILP (f->root_window))
2161 free_window_matrices (XWINDOW (f->root_window));
2162
2163 /* Free the dummy window for menu bars without X toolkit and its
2164 glyph matrices. */
2165 if (!NILP (f->menu_bar_window))
2166 {
2167 struct window *w = XWINDOW (f->menu_bar_window);
2168 free_glyph_matrix (w->desired_matrix);
2169 free_glyph_matrix (w->current_matrix);
2170 w->desired_matrix = w->current_matrix = NULL;
2171 f->menu_bar_window = Qnil;
2172 }
2173
9ea173e8
GM
2174 /* Free the tool bar window and its glyph matrices. */
2175 if (!NILP (f->tool_bar_window))
5f5c8ee5 2176 {
9ea173e8 2177 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2178 free_glyph_matrix (w->desired_matrix);
2179 free_glyph_matrix (w->current_matrix);
2180 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2181 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2182 }
2183
2184 /* Release frame glyph matrices. Reset fields to zero in
2185 case we are called a second time. */
2186 if (f->desired_matrix)
2187 {
2188 free_glyph_matrix (f->desired_matrix);
2189 free_glyph_matrix (f->current_matrix);
2190 f->desired_matrix = f->current_matrix = NULL;
2191 }
2192
2193 /* Release glyph pools. */
2194 if (f->desired_pool)
2195 {
2196 free_glyph_pool (f->desired_pool);
2197 free_glyph_pool (f->current_pool);
2198 f->desired_pool = f->current_pool = NULL;
2199 }
2200 }
2201}
2202
2203
2204/* Free glyph sub-matrices in the window tree rooted at W. This
2205 function may be called with a null pointer, and it may be called on
2206 the same tree more than once. */
2207
2208void
2209free_window_matrices (w)
2210 struct window *w;
2211{
2212 while (w)
2213 {
2214 if (!NILP (w->hchild))
2215 free_window_matrices (XWINDOW (w->hchild));
2216 else if (!NILP (w->vchild))
2217 free_window_matrices (XWINDOW (w->vchild));
2218 else
2219 {
2220 /* This is a leaf window. Free its memory and reset fields
2221 to zero in case this function is called a second time for
2222 W. */
2223 free_glyph_matrix (w->current_matrix);
2224 free_glyph_matrix (w->desired_matrix);
2225 w->current_matrix = w->desired_matrix = NULL;
2226 }
2227
2228 /* Next window on same level. */
2229 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2230 }
2231}
2232
2233
2234/* Check glyph memory leaks. This function is called from
2235 shut_down_emacs. Note that frames are not destroyed when Emacs
2236 exits. We therefore free all glyph memory for all active frames
2237 explicitly and check that nothing is left allocated. */
2238
2239void
2240check_glyph_memory ()
2241{
2242 Lisp_Object tail, frame;
2243
2244 /* Free glyph memory for all frames. */
2245 FOR_EACH_FRAME (tail, frame)
2246 free_glyphs (XFRAME (frame));
2247
2248 /* Check that nothing is left allocated. */
2249 if (glyph_matrix_count)
2250 abort ();
2251 if (glyph_pool_count)
2252 abort ();
2253}
2254
2255
2256\f
2257/**********************************************************************
2258 Building a Frame Matrix
2259 **********************************************************************/
2260
2261/* Most of the redisplay code works on glyph matrices attached to
2262 windows. This is a good solution most of the time, but it is not
2263 suitable for terminal code. Terminal output functions cannot rely
2264 on being able to set an arbitrary terminal window. Instead they
2265 must be provided with a view of the whole frame, i.e. the whole
2266 screen. We build such a view by constructing a frame matrix from
2267 window matrices in this section.
2268
2269 Windows that must be updated have their must_be_update_p flag set.
2270 For all such windows, their desired matrix is made part of the
2271 desired frame matrix. For other windows, their current matrix is
2272 made part of the desired frame matrix.
2273
2274 +-----------------+----------------+
2275 | desired | desired |
2276 | | |
2277 +-----------------+----------------+
2278 | current |
2279 | |
2280 +----------------------------------+
2281
2282 Desired window matrices can be made part of the frame matrix in a
2283 cheap way: We exploit the fact that the desired frame matrix and
2284 desired window matrices share their glyph memory. This is not
2285 possible for current window matrices. Their glyphs are copied to
2286 the desired frame matrix. The latter is equivalent to
2287 preserve_other_columns in the old redisplay.
2288
2289 Used glyphs counters for frame matrix rows are the result of adding
2290 up glyph lengths of the window matrices. A line in the frame
2291 matrix is enabled, if a corresponding line in a window matrix is
2292 enabled.
2293
2294 After building the desired frame matrix, it will be passed to
2295 terminal code, which will manipulate both the desired and current
2296 frame matrix. Changes applied to the frame's current matrix have
2297 to be visible in current window matrices afterwards, of course.
2298
2299 This problem is solved like this:
2300
2301 1. Window and frame matrices share glyphs. Window matrices are
2302 constructed in a way that their glyph contents ARE the glyph
2303 contents needed in a frame matrix. Thus, any modification of
2304 glyphs done in terminal code will be reflected in window matrices
2305 automatically.
2306
2307 2. Exchanges of rows in a frame matrix done by terminal code are
2308 intercepted by hook functions so that corresponding row operations
2309 on window matrices can be performed. This is necessary because we
2310 use pointers to glyphs in glyph row structures. To satisfy the
2311 assumption of point 1 above that glyphs are updated implicitly in
2312 window matrices when they are manipulated via the frame matrix,
2313 window and frame matrix must of course agree where to find the
2314 glyphs for their rows. Possible manipulations that must be
2315 mirrored are assignments of rows of the desired frame matrix to the
2316 current frame matrix and scrolling the current frame matrix. */
2317
2318/* Build frame F's desired matrix from window matrices. Only windows
2319 which have the flag must_be_updated_p set have to be updated. Menu
2320 bar lines of a frame are not covered by window matrices, so make
2321 sure not to touch them in this function. */
2322
2323static void
2324build_frame_matrix (f)
2325 struct frame *f;
2326{
2327 int i;
2328
2329 /* F must have a frame matrix when this function is called. */
2330 xassert (!FRAME_WINDOW_P (f));
2331
2332 /* Clear all rows in the frame matrix covered by window matrices.
2333 Menu bar lines are not covered by windows. */
2334 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2335 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2336
2337 /* Build the matrix by walking the window tree. */
2338 build_frame_matrix_from_window_tree (f->desired_matrix,
2339 XWINDOW (FRAME_ROOT_WINDOW (f)));
2340}
2341
2342
2343/* Walk a window tree, building a frame matrix MATRIX from window
2344 matrices. W is the root of a window tree. */
2345
2346static void
2347build_frame_matrix_from_window_tree (matrix, w)
2348 struct glyph_matrix *matrix;
2349 struct window *w;
2350{
2351 while (w)
2352 {
2353 if (!NILP (w->hchild))
2354 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2355 else if (!NILP (w->vchild))
2356 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2357 else
2358 build_frame_matrix_from_leaf_window (matrix, w);
2359
2360 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2361 }
2362}
2363
2364
2365/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2366 desired frame matrix built. W is a leaf window whose desired or
2367 current matrix is to be added to FRAME_MATRIX. W's flag
2368 must_be_updated_p determines which matrix it contributes to
2369 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2370 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2371 Adding a desired matrix means setting up used counters and such in
2372 frame rows, while adding a current window matrix to FRAME_MATRIX
2373 means copying glyphs. The latter case corresponds to
2374 preserve_other_columns in the old redisplay. */
2375
2376static void
2377build_frame_matrix_from_leaf_window (frame_matrix, w)
2378 struct glyph_matrix *frame_matrix;
2379 struct window *w;
2380{
2381 struct glyph_matrix *window_matrix;
2382 int window_y, frame_y;
2383 /* If non-zero, a glyph to insert at the right border of W. */
2384 GLYPH right_border_glyph = 0;
2385
2386 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2387 if (w->must_be_updated_p)
2388 {
2389 window_matrix = w->desired_matrix;
2390
2391 /* Decide whether we want to add a vertical border glyph. */
2392 if (!WINDOW_RIGHTMOST_P (w))
2393 {
2394 struct Lisp_Char_Table *dp = window_display_table (w);
2395 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2396 ? XINT (DISP_BORDER_GLYPH (dp))
2397 : '|');
2398 }
2399 }
2400 else
2401 window_matrix = w->current_matrix;
2402
2403 /* For all rows in the window matrix and corresponding rows in the
2404 frame matrix. */
2405 window_y = 0;
2406 frame_y = window_matrix->matrix_y;
2407 while (window_y < window_matrix->nrows)
2408 {
2409 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2410 struct glyph_row *window_row = window_matrix->rows + window_y;
2411
2412 /* Fill up the frame row with spaces up to the left margin of the
2413 window row. */
2414 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2415
2416 /* Fill up areas in the window matrix row with spaces. */
2417 fill_up_glyph_row_with_spaces (window_row);
2418
2419 if (window_matrix == w->current_matrix)
2420 {
2421 /* We have to copy W's current matrix. Copy window
2422 row to frame row. */
2423 bcopy (window_row->glyphs[0],
2424 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2425 window_matrix->matrix_w * sizeof (struct glyph));
2426 }
2427 else
2428 {
2429 /* Copy W's desired matrix. */
2430
2431 /* Maybe insert a vertical border between horizontally adjacent
2432 windows. */
2433 if (right_border_glyph)
2434 {
2435 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2436 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2437 }
2438
2439 /* Due to hooks installed, it normally doesn't happen that
2440 window rows and frame rows of the same matrix are out of
2441 sync, i.e. have a different understanding of where to
2442 find glyphs for the row. The following is a safety-belt
2443 that doesn't cost much and makes absolutely sure that
2444 window and frame matrices are in sync. */
2445 if (!glyph_row_slice_p (window_row, frame_row))
2446 {
2447 /* Find the row in the window being a slice. There
2448 should exist one from program logic. */
2449 struct glyph_row *slice_row
2450 = find_glyph_row_slice (window_matrix, frame_matrix, frame_y);
2451 xassert (slice_row != 0);
2452
2453 /* Exchange glyphs between both window rows. */
2454 swap_glyphs_in_rows (window_row, slice_row);
2455
2456 /* Exchange pointers between both rows. */
2457 swap_glyph_pointers (window_row, slice_row);
2458 }
2459
2460 /* Now, we are sure that window row window_y is a slice of
2461 the frame row frame_y. But, lets check that assumption. */
2462 xassert (glyph_row_slice_p (window_row, frame_row));
2463
2464 /* If rows are in sync, we don't have to copy glyphs because
2465 frame and window share glyphs. */
a38634ff
GM
2466
2467#if GLYPH_DEBUG
2468 strcpy (w->current_matrix->method, w->desired_matrix->method);
2469#endif
5f5c8ee5
GM
2470 }
2471
2472 /* Set number of used glyphs in the frame matrix. Since we fill
2473 up with spaces, and visit leaf windows from left to right it
2474 can be done simply. */
2475 frame_row->used[TEXT_AREA]
2476 = window_matrix->matrix_x + window_matrix->matrix_w;
2477
2478 /* Or in flags. */
2479 frame_row->enabled_p |= window_row->enabled_p;
2480 frame_row->inverse_p |= window_row->inverse_p;
2481
2482 /* Next row. */
2483 ++window_y;
2484 ++frame_y;
2485 }
2486}
2487
2488
2489/* Add spaces to a glyph row ROW in a window matrix.
2490
2491 Each row has the form:
2492
2493 +---------+-----------------------------+------------+
2494 | left | text | right |
2495 +---------+-----------------------------+------------+
2496
2497 Left and right marginal areas are optional. This function adds
2498 spaces to areas so that there are no empty holes between areas.
2499 In other words: If the right area is not empty, the text area
2500 is filled up with spaces up to the right area. If the text area
2501 is not empty, the left area is filled up.
2502
2503 To be called for frame-based redisplay, only. */
2504
2505static void
2506fill_up_glyph_row_with_spaces (row)
2507 struct glyph_row *row;
2508{
2509 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2510 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2511 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2512}
2513
2514
2515/* Fill area AREA of glyph row ROW with spaces. To be called for
2516 frame-based redisplay only. */
2517
2518static void
2519fill_up_glyph_row_area_with_spaces (row, area)
2520 struct glyph_row *row;
2521 int area;
2522{
2523 if (row->glyphs[area] < row->glyphs[area + 1])
2524 {
2525 struct glyph *end = row->glyphs[area + 1];
2526 struct glyph *text = row->glyphs[area] + row->used[area];
2527
2528 while (text < end)
2529 *text++ = space_glyph;
2530 row->used[area] = text - row->glyphs[area];
2531 }
2532}
2533
2534
2535/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2536 reached. In frame matrices only one area, TEXT_AREA, is used. */
2537
2538static void
2539fill_up_frame_row_with_spaces (row, upto)
2540 struct glyph_row *row;
2541 int upto;
2542{
2543 int i = row->used[TEXT_AREA];
2544 struct glyph *glyph = row->glyphs[TEXT_AREA];
2545
2546 while (i < upto)
2547 glyph[i++] = space_glyph;
2548
2549 row->used[TEXT_AREA] = i;
2550}
2551
2552
2553\f
2554/**********************************************************************
2555 Mirroring operations on frame matrices in window matrices
2556 **********************************************************************/
2557
2558/* Set frame being updated via frame-based redisplay to F. This
2559 function must be called before updates to make explicit that we are
2560 working on frame matrices or not. */
2561
2562static INLINE void
2563set_frame_matrix_frame (f)
2564 struct frame *f;
2565{
2566 frame_matrix_frame = f;
2567}
2568
2569
2570/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2571 DESIRED_MATRIX is the desired matrix corresponding to
2572 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2573 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2574 frame_matrix_frame is non-null, this indicates that the exchange is
2575 done in frame matrices, and that we have to perform analogous
2576 operations in window matrices of frame_matrix_frame. */
2577
2578static INLINE void
2579make_current (desired_matrix, current_matrix, row)
2580 struct glyph_matrix *desired_matrix, *current_matrix;
2581 int row;
2582{
2583 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2584 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2585
2586 /* Do current_row = desired_row. This exchanges glyph pointers
2587 between both rows, and does a structure assignment otherwise. */
2588 assign_row (current_row, desired_row);
2589
2590 /* Enable current_row to mark it as valid. */
2591 current_row->enabled_p = 1;
2592
2593 /* If we are called on frame matrices, perform analogous operations
2594 for window matrices. */
2595 if (frame_matrix_frame)
2596 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2597}
2598
2599
2600/* W is the root of a window tree. FRAME_ROW is the index of a row in
2601 W's frame which has been made current (by swapping pointers between
2602 current and desired matrix). Perform analogous operations in the
2603 matrices of leaf windows in the window tree rooted at W. */
2604
2605static void
2606mirror_make_current (w, frame_row)
2607 struct window *w;
2608 int frame_row;
2609{
2610 while (w)
2611 {
2612 if (!NILP (w->hchild))
2613 mirror_make_current (XWINDOW (w->hchild), frame_row);
2614 else if (!NILP (w->vchild))
2615 mirror_make_current (XWINDOW (w->vchild), frame_row);
2616 else
2617 {
2618 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2619 here because the checks performed in debug mode there
2620 will not allow the conversion. */
2621 int row = frame_row - w->desired_matrix->matrix_y;
2622
2623 /* If FRAME_ROW is within W, assign the desired row to the
2624 current row (exchanging glyph pointers). */
2625 if (row >= 0 && row < w->desired_matrix->matrix_h)
2626 {
2627 struct glyph_row *current_row
2628 = MATRIX_ROW (w->current_matrix, row);
2629 struct glyph_row *desired_row
2630 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2631
2632 if (desired_row->enabled_p)
2633 assign_row (current_row, desired_row);
2634 else
2635 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2636 current_row->enabled_p = 1;
2637 }
2638 }
2639
2640 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2641 }
2642}
2643
2644
2645/* Perform row dance after scrolling. We are working on the range of
2646 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2647 including) in MATRIX. COPY_FROM is a vector containing, for each
2648 row I in the range 0 <= I < NLINES, the index of the original line
2649 to move to I. This index is relative to the row range, i.e. 0 <=
2650 index < NLINES. RETAINED_P is a vector containing zero for each
2651 row 0 <= I < NLINES which is empty.
2652
2653 This function is called from do_scrolling and do_direct_scrolling. */
2654
2655void
2656mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2657 retained_p)
2658 struct glyph_matrix *matrix;
2659 int unchanged_at_top, nlines;
2660 int *copy_from;
2661 char *retained_p;
2662{
2663 /* A copy of original rows. */
2664 struct glyph_row *old_rows;
2665
2666 /* Rows to assign to. */
2667 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2668
2669 int i;
2670
2671 /* Make a copy of the original rows. */
2672 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2673 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2674
2675 /* Assign new rows, maybe clear lines. */
2676 for (i = 0; i < nlines; ++i)
2677 {
2678 int enabled_before_p = new_rows[i].enabled_p;
2679
2680 xassert (i + unchanged_at_top < matrix->nrows);
2681 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2682 new_rows[i] = old_rows[copy_from[i]];
2683 new_rows[i].enabled_p = enabled_before_p;
2684
2685 /* RETAINED_P is zero for empty lines. */
2686 if (!retained_p[copy_from[i]])
2687 new_rows[i].enabled_p = 0;
2688 }
2689
2690 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
2691 if (frame_matrix_frame)
2692 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2693 unchanged_at_top, nlines, copy_from, retained_p);
2694}
2695
2696
2697/* Perform a line dance in the window tree rooted at W, after
2698 scrolling a frame matrix in mirrored_line_dance.
2699
2700 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2701 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2702 COPY_FROM is a vector containing, for each row I in the range 0 <=
2703 I < NLINES, the index of the original line to move to I. This
2704 index is relative to the row range, i.e. 0 <= index < NLINES.
2705 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2706 which is empty. */
2707
2708static void
2709mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
2710 struct window *w;
2711 int unchanged_at_top, nlines;
2712 int *copy_from;
2713 char *retained_p;
2714{
2715 while (w)
2716 {
2717 if (!NILP (w->hchild))
2718 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2719 nlines, copy_from, retained_p);
2720 else if (!NILP (w->vchild))
2721 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2722 nlines, copy_from, retained_p);
2723 else
2724 {
2725 /* W is a leaf window, and we are working on its current
2726 matrix m. */
2727 struct glyph_matrix *m = w->current_matrix;
2728
2729 int i;
2730
2731 struct glyph_row *old_rows;
2732
2733 /* Make a copy of the original rows of matrix m. */
2734 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2735 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
2736
2737 for (i = 0; i < nlines; ++i)
2738 {
2739 /* Frame relative line assigned to. */
2740 int frame_to = i + unchanged_at_top;
2741
2742 /* Frame relative line assigned. */
2743 int frame_from = copy_from[i] + unchanged_at_top;
2744
2745 /* Window relative line assigned to. */
2746 int window_to = frame_to - m->matrix_y;
2747
2748 /* Window relative line assigned. */
2749 int window_from = frame_from - m->matrix_y;
2750
2751 /* Is assigned line inside window? */
2752 int from_inside_window_p
2753 = window_from >= 0 && window_from < m->matrix_h;
2754
2755 if (from_inside_window_p)
2756 {
2757#if GLYPH_DEBUG
2758 /* Is assigned to line inside window? */
2759 int to_inside_window_p
2760 = window_to >= 0 && window_to < m->matrix_h;
2761#endif
2762
2763 /* Enabled setting before assignment. */
2764 int enabled_before_p;
2765
2766 /* If not both lines inside the window, we have a
2767 serious problem. */
2768 xassert (to_inside_window_p);
2769
2770 /* Do the assignment. The enabled_p flag is saved
2771 over the assignment because the old redisplay did
2772 that. */
2773 enabled_before_p = m->rows[window_to].enabled_p;
2774 m->rows[window_to] = old_rows[window_from];
2775 m->rows[window_to].enabled_p = enabled_before_p;
2776
2777 /* If frame line is empty, window line is empty, too. */
2778 if (!retained_p[copy_from[i]])
2779 m->rows[window_to].enabled_p = 0;
2780 }
2781 }
2782
2783 /* Check that no pointers are lost. */
2784 CHECK_MATRIX (m);
2785 }
2786
2787 /* Next window on same level. */
2788 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2789 }
2790}
2791
2792
2793#if GLYPH_DEBUG
2794
2795/* Check that window and frame matrices agree about their
2796 understanding where glyphs of the rows are to find. For each
2797 window in the window tree rooted at W, check that rows in the
2798 matrices of leaf window agree with their frame matrices about
2799 glyph pointers. */
2800
2801void
2802check_window_matrix_pointers (w)
2803 struct window *w;
2804{
2805 while (w)
2806 {
2807 if (!NILP (w->hchild))
2808 check_window_matrix_pointers (XWINDOW (w->hchild));
2809 else if (!NILP (w->vchild))
2810 check_window_matrix_pointers (XWINDOW (w->vchild));
2811 else
60a8948a 2812 {
5f5c8ee5
GM
2813 struct frame *f = XFRAME (w->frame);
2814 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2815 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 2816 }
5f5c8ee5
GM
2817
2818 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2819 }
2820}
2821
2822
2823/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2824 a window and FRAME_MATRIX is the corresponding frame matrix. For
2825 each row in WINDOW_MATRIX check that it's a slice of the
2826 corresponding frame row. If it isn't, abort. */
2827
2828static void
2829check_matrix_pointers (window_matrix, frame_matrix)
2830 struct glyph_matrix *window_matrix, *frame_matrix;
2831{
2832 /* Row number in WINDOW_MATRIX. */
2833 int i = 0;
2834
2835 /* Row number corresponding to I in FRAME_MATRIX. */
2836 int j = window_matrix->matrix_y;
2837
2838 /* For all rows check that the row in the window matrix is a
2839 slice of the row in the frame matrix. If it isn't we didn't
2840 mirror an operation on the frame matrix correctly. */
2841 while (i < window_matrix->nrows)
2842 {
2843 if (!glyph_row_slice_p (window_matrix->rows + i,
2844 frame_matrix->rows + j))
2845 abort ();
2846 ++i, ++j;
2847 }
2848}
2849
2850#endif /* GLYPH_DEBUG != 0 */
2851
2852
2853\f
2854/**********************************************************************
2855 VPOS and HPOS translations
2856 **********************************************************************/
2857
2858#if GLYPH_DEBUG
2859
2860/* Translate vertical position VPOS which is relative to window W to a
2861 vertical position relative to W's frame. */
2862
2863static int
2864window_to_frame_vpos (w, vpos)
2865 struct window *w;
2866 int vpos;
2867{
2868 struct frame *f = XFRAME (w->frame);
2869
2870 xassert (!FRAME_WINDOW_P (f));
2871 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2872 vpos += XFASTINT (w->top);
2873 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
2874 return vpos;
2875}
2876
2877
2878/* Translate horizontal position HPOS which is relative to window W to
2879 a vertical position relative to W's frame. */
2880
2881static int
2882window_to_frame_hpos (w, hpos)
2883 struct window *w;
2884 int hpos;
2885{
2886 struct frame *f = XFRAME (w->frame);
2887
2888 xassert (!FRAME_WINDOW_P (f));
2889 hpos += XFASTINT (w->left);
2890 return hpos;
2891}
2892
2893#endif /* GLYPH_DEBUG */
2894
2895
2896\f
2897/**********************************************************************
2898 Redrawing Frames
2899 **********************************************************************/
2900
2901DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
2902 "Clear frame FRAME and output again what is supposed to appear on it.")
2903 (frame)
2904 Lisp_Object frame;
2905{
2906 struct frame *f;
2907
2908 CHECK_LIVE_FRAME (frame, 0);
2909 f = XFRAME (frame);
2910
2911 /* Ignore redraw requests, if frame has no glyphs yet.
2912 (Implementation note: It still has to be checked why we are
2913 called so early here). */
2914 if (!glyphs_initialized_initially_p)
2915 return Qnil;
2916
2917 update_begin (f);
2918 if (FRAME_MSDOS_P (f))
2919 set_terminal_modes ();
2920 clear_frame ();
2921 clear_current_matrices (f);
2922 update_end (f);
2923 fflush (stdout);
2924 windows_or_buffers_changed++;
2925 /* Mark all windows as inaccurate, so that every window will have
2926 its redisplay done. */
2927 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
2928 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
2929 f->garbaged = 0;
2930 return Qnil;
2931}
2932
2933
2934/* Redraw frame F. This is nothing more than a call to the Lisp
2935 function redraw-frame. */
2936
2937void
2938redraw_frame (f)
2939 struct frame *f;
2940{
2941 Lisp_Object frame;
2942 XSETFRAME (frame, f);
2943 Fredraw_frame (frame);
2944}
2945
2946
2947DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
2948 "Clear and redisplay all visible frames.")
2949 ()
2950{
2951 Lisp_Object tail, frame;
2952
2953 FOR_EACH_FRAME (tail, frame)
2954 if (FRAME_VISIBLE_P (XFRAME (frame)))
2955 Fredraw_frame (frame);
2956
2957 return Qnil;
2958}
2959
2960
2961/* This is used when frame_garbaged is set. Call Fredraw_frame on all
2962 visible frames marked as garbaged. */
2963
2964void
2965redraw_garbaged_frames ()
2966{
2967 Lisp_Object tail, frame;
2968
2969 FOR_EACH_FRAME (tail, frame)
2970 if (FRAME_VISIBLE_P (XFRAME (frame))
2971 && FRAME_GARBAGED_P (XFRAME (frame)))
2972 Fredraw_frame (frame);
2973}
2974
2975
2976\f
2977/***********************************************************************
2978 Direct Operations
2979 ***********************************************************************/
2980
2981/* Try to update display and current glyph matrix directly.
2982
2983 This function is called after a character G has been inserted into
2984 current_buffer. It tries to update the current glyph matrix and
2985 perform appropriate screen output to reflect the insertion. If it
2986 succeeds, the global flag redisplay_performed_directly_p will be
2987 set to 1, and thereby prevent the more costly general redisplay
2988 from running (see redisplay_internal).
2989
2990 This function is not called for `hairy' character insertions.
2991 In particular, it is not called when after or before change
2992 functions exist, like they are used by font-lock. See keyboard.c
2993 for details where this function is called. */
2994
2995int
2996direct_output_for_insert (g)
2997 int g;
2998{
91fb7e1b 2999 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3000 struct window *w = XWINDOW (selected_window);
3001 struct it it, it2;
3002 struct glyph_row *glyph_row;
3003 struct glyph *glyphs, *glyph, *end;
3004 int n;
3005 /* Non-null means that Redisplay of W is based on window matrices. */
3006 int window_redisplay_p = FRAME_WINDOW_P (f);
3007 /* Non-null means we are in overwrite mode. */
3008 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3009 int added_width;
3010 struct text_pos pos;
3011 int delta, delta_bytes;
3012
3013 /* Not done directly. */
3014 redisplay_performed_directly_p = 0;
3015
3016 /* Quickly give up for some common cases. */
3017 if (cursor_in_echo_area
3018 /* Give up if fonts have changed. */
3019 || fonts_changed_p
3020 /* Give up if face attributes have been changed. */
3021 || face_change_count
3022 /* Give up if cursor position not really known. */
3023 || !display_completed
3024 /* Give up if buffer appears in two places. */
3025 || buffer_shared > 1
3026 /* Give up if w is mini-buffer and a message is being displayed there */
b96fd3e8 3027 || (MINI_WINDOW_P (w) && !NILP (echo_area_buffer[0]))
5f5c8ee5
GM
3028 /* Give up for hscrolled mini-buffer because display of the prompt
3029 is handled specially there (see display_line). */
3030 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3031 /* Give up if overwriting in the middle of a line. */
3032 || (overwrite_p
3033 && PT != ZV
3034 && FETCH_BYTE (PT) != '\n')
3035 /* Give up for tabs and line ends. */
3036 || g == '\t'
3037 || g == '\n'
3038 || g == '\r'
3039 /* Give up if unable to display the cursor in the window. */
3040 || w->cursor.vpos < 0
408f5064
GM
3041 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3042 /* Can't do it in a continued line because continuation
3043 lines would change. */
3044 (glyph_row->continued_p
3045 /* Can't use this method if the line overlaps others or is
3046 overlapped by others because these other lines would
3047 have to be redisplayed. */
3048 || glyph_row->overlapping_p
3049 || glyph_row->overlapped_p))
5f5c8ee5
GM
3050 /* Can't do it for partial width windows on terminal frames
3051 because we can't clear to eol in such a window. */
3052 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3053 return 0;
3054
3055 /* Set up a display iterator structure for W. Glyphs will be
3056 produced in scratch_glyph_row. Current position is W's cursor
3057 position. */
3058 clear_glyph_row (&scratch_glyph_row);
3059 SET_TEXT_POS (pos, PT, PT_BYTE);
3060 DEC_TEXT_POS (pos);
3061 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3062 DEFAULT_FACE_ID);
3063
3064 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3065
3066 /* Give up if highlighting trailing whitespace and we have trailing
3067 whitespace in glyph_row. We would have to remove the trailing
3068 whitespace face in that case. */
f1f13490 3069 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3070 && glyph_row->used[TEXT_AREA])
3071 {
3072 struct glyph *last;
3073
3074 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3075 if (last->type == STRETCH_GLYPH
3076 || (last->type == CHAR_GLYPH
3077 && last->u.ch.code == ' '))
3078 return 0;
3079 }
3080
3081 /* Give up if there are overlay strings at pos. This would fail
3082 if the overlay string has newlines in it. */
3083 if (STRINGP (it.string))
3084 return 0;
3085
3086 it.hpos = w->cursor.hpos;
3087 it.vpos = w->cursor.vpos;
3088 it.current_x = w->cursor.x + it.first_visible_x;
3089 it.current_y = w->cursor.y;
3090 it.end_charpos = PT;
3091 it.stop_charpos = min (PT, it.stop_charpos);
3092
3093 /* More than one display element may be returned for PT - 1 if
3094 (i) it's a control character which is translated into `\003' or
3095 `^C', or (ii) it has a display table entry, or (iii) it's a
3096 combination of both. */
3097 delta = delta_bytes = 0;
3098 while (get_next_display_element (&it))
3099 {
3100 PRODUCE_GLYPHS (&it);
3101
3102 /* Give up if glyph doesn't fit completely on the line. */
3103 if (it.current_x >= it.last_visible_x)
3104 return 0;
3105
3106 /* Give up if new glyph has different ascent or descent than
3107 the original row, or if it is not a character glyph. */
3108 if (glyph_row->ascent != it.ascent
3109 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3110 || glyph_row->phys_ascent != it.phys_ascent
3111 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3112 || it.what != IT_CHARACTER)
3113 return 0;
3114
3115 delta += 1;
3116 delta_bytes += it.len;
3117 set_iterator_to_next (&it);
3118 }
3119
3120 /* Give up if we hit the right edge of the window. We would have
3121 to insert truncation or continuation glyphs. */
3122 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3123 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3124 return 0;
3125
3126 /* Give up if there is a \t following in the line. */
3127 it2 = it;
3128 it2.end_charpos = ZV;
3129 it2.stop_charpos = min (it2.stop_charpos, ZV);
3130 while (get_next_display_element (&it2)
3131 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3132 {
3133 if (it2.c == '\t')
3134 return 0;
3135 set_iterator_to_next (&it2);
3136 }
3137
3138 /* Number of new glyphs produced. */
3139 n = it.glyph_row->used[TEXT_AREA];
3140
3141 /* Start and end of glyphs in original row. */
3142 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3143 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3144
5f5c8ee5
GM
3145 /* Make room for new glyphs, then insert them. */
3146 xassert (end - glyphs - n >= 0);
700fb05a
GM
3147 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3148 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3149 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3150 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3151 end - glyph_row->glyphs[TEXT_AREA]);
3152
3153 /* Compute new line width. */
3154 glyph = glyph_row->glyphs[TEXT_AREA];
3155 end = glyph + glyph_row->used[TEXT_AREA];
3156 glyph_row->pixel_width = glyph_row->x;
3157 while (glyph < end)
3158 {
3159 glyph_row->pixel_width += glyph->pixel_width;
3160 ++glyph;
3161 }
3162
3163 /* Increment buffer positions for glyphs following the newly
3164 inserted ones. */
3165 for (glyph = glyphs + n; glyph < end; ++glyph)
f2fa858f 3166 if (glyph->charpos > 0 && BUFFERP (glyph->object))
5f5c8ee5
GM
3167 glyph->charpos += delta;
3168
3169 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3170 {
3171 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3172 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3173 }
3174
3175 /* Adjust positions in lines following the one we are in. */
3176 increment_glyph_matrix_buffer_positions (w->current_matrix,
3177 w->cursor.vpos + 1,
3178 w->current_matrix->nrows,
3179 delta, delta_bytes);
3180
3181 glyph_row->contains_overlapping_glyphs_p
3182 |= it.glyph_row->contains_overlapping_glyphs_p;
3183
975c6226
GM
3184 glyph_row->displays_text_p = 1;
3185 w->window_end_vpos = make_number (max (w->cursor.vpos,
3186 XFASTINT (w->window_end_vpos)));
3187
f1f13490 3188 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3189 highlight_trailing_whitespace (it.f, glyph_row);
3190
3191 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3192 In the middle, we have to insert glyphs. Note that this is now
3193 implemented for X frames. The implementation uses updated_window
3194 and updated_row. */
3195 updated_row = glyph_row;
3196 update_begin (f);
3197 if (rif)
3198 {
3199 rif->update_window_begin_hook (w);
3200
3201 if (glyphs == end - n)
3202 rif->write_glyphs (glyphs, n);
3203 else
3204 rif->insert_glyphs (glyphs, n);
3205 }
3206 else
3207 {
3208 if (glyphs == end - n)
3209 write_glyphs (glyphs, n);
3210 else
3211 insert_glyphs (glyphs, n);
3212 }
4588ec20 3213
5f5c8ee5
GM
3214 w->cursor.hpos += n;
3215 w->cursor.x = it.current_x - it.first_visible_x;
3216 xassert (w->cursor.hpos >= 0
3217 && w->cursor.hpos < w->desired_matrix->matrix_w);
3218
3219 /* How to set the cursor differs depending on whether we are
3220 using a frame matrix or a window matrix. Note that when
3221 a frame matrix is used, cursor_to expects frame coordinates,
3222 and the X and Y parameters are not used. */
3223 if (window_redisplay_p)
3224 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3225 w->cursor.y, w->cursor.x);
3226 else
3227 {
3228 int x, y;
3229 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3230 + (INTEGERP (w->left_margin_width)
3231 ? XFASTINT (w->left_margin_width)
3232 : 0));
3233 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3234 cursor_to (y, x);
3235 }
4588ec20 3236
5f5c8ee5
GM
3237 if (rif)
3238 rif->update_window_end_hook (w, 1);
3239 update_end (f);
3240 updated_row = NULL;
3241 fflush (stdout);
4588ec20 3242
5f5c8ee5 3243 TRACE ((stderr, "direct output for insert\n"));
4588ec20 3244
0f8f5ffe
GM
3245 UNCHANGED_MODIFIED = MODIFF;
3246 BEG_UNCHANGED = GPT - BEG;
5f5c8ee5
GM
3247 XSETFASTINT (w->last_point, PT);
3248 w->last_cursor = w->cursor;
3249 XSETFASTINT (w->last_modified, MODIFF);
3250 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
4588ec20 3251
5f5c8ee5
GM
3252 redisplay_performed_directly_p = 1;
3253 return 1;
3254}
448fd7c0 3255
4588ec20 3256
5f5c8ee5
GM
3257/* Perform a direct display update for moving PT by N positions
3258 left or right. N < 0 means a movement backwards. This function
3259 is currently only called for N == 1 or N == -1. */
3260
3261int
3262direct_output_forward_char (n)
3263 int n;
3264{
91fb7e1b 3265 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3266 struct window *w = XWINDOW (selected_window);
3267 struct glyph_row *row;
3268
3269 /* Give up if face attributes have been changed. */
3270 if (face_change_count)
3271 return 0;
3272
3273 /* Give up if current matrix is not up to date or we are
3274 displaying a message. */
3275 if (!display_completed || cursor_in_echo_area)
3276 return 0;
3277
3278 /* Give up if the buffer's direction is reversed. */
3279 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3280 return 0;
3281
3282 /* Can't use direct output if highlighting a region. */
3283 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3284 return 0;
3285
f1f13490
GM
3286 /* Can't use direct output if highlighting trailing whitespace. */
3287 if (!NILP (Vshow_trailing_whitespace))
3288 return 0;
3289
d2d2ddaf
GM
3290 /* Give up if we are showing a message or just cleared the message
3291 because we might need to resize the echo area window. */
3292 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3293 return 0;
3294
3295 /* Give up if we don't know where the cursor is. */
3296 if (w->cursor.vpos < 0)
3297 return 0;
3298
5f5c8ee5
GM
3299 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3300
3301 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3302 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3303 return 0;
3304
3305 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3306 w->last_cursor = w->cursor;
3307 XSETFASTINT (w->last_point, PT);
3308
3309 xassert (w->cursor.hpos >= 0
3310 && w->cursor.hpos < w->desired_matrix->matrix_w);
3311
3312 if (FRAME_WINDOW_P (f))
3313 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3314 w->cursor.y, w->cursor.x);
3315 else
3316 {
3317 int x, y;
3318 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3319 + (INTEGERP (w->left_margin_width)
3320 ? XFASTINT (w->left_margin_width)
3321 : 0));
3322 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3323 cursor_to (y, x);
4588ec20 3324 }
5f5c8ee5
GM
3325
3326 fflush (stdout);
3327 redisplay_performed_directly_p = 1;
4588ec20
JB
3328 return 1;
3329}
5f5c8ee5
GM
3330
3331
4588ec20 3332\f
5f5c8ee5
GM
3333/***********************************************************************
3334 Frame Update
3335 ***********************************************************************/
4588ec20 3336
5f5c8ee5 3337/* Update frame F based on the data in desired matrices.
4588ec20 3338
5f5c8ee5
GM
3339 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3340 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3341 scrolling.
3342
3343 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3344
5f5c8ee5
GM
3345int
3346update_frame (f, force_p, inhibit_hairy_id_p)
3347 struct frame *f;
3348 int force_p;
3349 int inhibit_hairy_id_p;
3350{
3351 /* 1 means display has been paused because of pending input. */
3352 int paused_p;
3353 struct window *root_window = XWINDOW (f->root_window);
3354
3355 if (FRAME_WINDOW_P (f))
4588ec20 3356 {
5f5c8ee5
GM
3357 /* We are working on window matrix basis. All windows whose
3358 flag must_be_updated_p is set have to be updated. */
3359
3360 /* Record that we are not working on frame matrices. */
3361 set_frame_matrix_frame (NULL);
3362
3363 /* Update all windows in the window tree of F, maybe stopping
3364 when pending input is detected. */
3365 update_begin (f);
3366
3367 /* Update the menu bar on X frames that don't have toolkit
3368 support. */
3369 if (WINDOWP (f->menu_bar_window))
3370 update_window (XWINDOW (f->menu_bar_window), 1);
3371
3372 /* Update the tool-bar window, if present. */
9ea173e8 3373 if (WINDOWP (f->tool_bar_window))
4588ec20 3374 {
5f5c8ee5 3375 Lisp_Object tem;
9ea173e8 3376 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3377
3378 /* Update tool-bar window. */
3379 if (w->must_be_updated_p)
4588ec20 3380 {
5f5c8ee5
GM
3381 update_window (w, 1);
3382 w->must_be_updated_p = 0;
3383
3384 /* Swap tool-bar strings. We swap because we want to
3385 reuse strings. */
9ea173e8
GM
3386 tem = f->current_tool_bar_string;
3387 f->current_tool_bar_string = f->desired_tool_bar_string;
3388 f->desired_tool_bar_string = tem;
3389 f->n_current_tool_bar_items = f->n_desired_tool_bar_items;
5f5c8ee5
GM
3390
3391 /* Swap tool-bar items. We swap because we want to
3392 reuse vectors. */
9ea173e8
GM
3393 tem = f->current_tool_bar_items;
3394 f->current_tool_bar_items = f->desired_tool_bar_items;
3395 f->desired_tool_bar_items = tem;
4588ec20
JB
3396 }
3397 }
5f5c8ee5
GM
3398
3399
3400 /* Update windows. */
3401 paused_p = update_window_tree (root_window, force_p);
3402 update_end (f);
3403 display_completed = !paused_p;
3404
3405 /* The flush is a performance bottleneck under X. */
3406#if 0
3407 rif->flush_display (f);
3408#endif
4588ec20 3409 }
5f5c8ee5
GM
3410 else
3411 {
3412 /* We are working on frame matrix basis. Set the frame on whose
3413 frame matrix we operate. */
3414 set_frame_matrix_frame (f);
3415
3416 /* Build F's desired matrix from window matrices. For windows
3417 whose must_be_updated_p flag is set, desired matrices are
3418 made part of the desired frame matrix. For other windows,
3419 the current matrix is copied. */
3420 build_frame_matrix (f);
3421
3422 /* Do the update on the frame desired matrix. */
3423 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3424
3425 /* Check window matrices for lost pointers. */
3426 IF_DEBUG (check_window_matrix_pointers (root_window));
3427 }
3428
3429 /* Reset flags indicating that a window should be updated. */
3430 set_window_update_flags (root_window, 0);
3431 return paused_p;
4588ec20 3432}
5f5c8ee5
GM
3433
3434
4588ec20 3435\f
5f5c8ee5
GM
3436/************************************************************************
3437 Window-based updates
3438 ************************************************************************/
3439
3440/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3441 don't stop updating when input is pending. */
3442
3443static int
3444update_window_tree (w, force_p)
3445 struct window *w;
3446 int force_p;
3447{
3448 int paused_p = 0;
3449
3450 while (w && !paused_p)
3451 {
3452 if (!NILP (w->hchild))
3453 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3454 else if (!NILP (w->vchild))
3455 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3456 else if (w->must_be_updated_p)
3457 paused_p |= update_window (w, force_p);
3458
3459 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3460 }
3461
3462 return paused_p;
3463}
3464
3465
3466/* Update window W if its flag must_be_updated_p is non-zero. If
3467 FORCE_P is non-zero, don't stop updating if input is pending. */
3468
3469void
3470update_single_window (w, force_p)
3471 struct window *w;
3472 int force_p;
3473{
3474 if (w->must_be_updated_p)
3475 {
3476 struct frame *f = XFRAME (WINDOW_FRAME (w));
3477
3478 /* Record that this is not a frame-based redisplay. */
3479 set_frame_matrix_frame (NULL);
3480
3481 /* Update W. */
3482 update_begin (f);
3483 update_window (w, force_p);
3484 update_end (f);
4588ec20 3485
5f5c8ee5
GM
3486 /* Reset flag in W. */
3487 w->must_be_updated_p = 0;
3488 }
3489}
4588ec20 3490
4588ec20 3491
408f5064
GM
3492/* Redraw lines from the current matrix of window W that are
3493 overlapped by other rows. YB is bottom-most y-position in W. */
3494
3495static void
3496redraw_overlapped_rows (w, yb)
3497 struct window *w;
3498 int yb;
3499{
3500 int i, bottom_y;
3501 struct glyph_row *row;
3502
3503 /* If rows overlapping others have been changed, the rows being
3504 overlapped have to be redrawn. This won't draw lines that have
3505 already been drawn in update_window_line because overlapped_p in
3506 desired rows is 0, so after row assignment overlapped_p in
3507 current rows is 0. */
3508 for (i = 0; i < w->current_matrix->nrows; ++i)
3509 {
3510 row = w->current_matrix->rows + i;
3511
3512 if (!row->enabled_p)
3513 break;
3514 else if (row->mode_line_p)
3515 continue;
3516
3517 if (row->overlapped_p)
3518 {
3519 enum glyph_row_area area;
3520
3521 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3522 {
3523 updated_row = row;
3524 updated_area = area;
3525 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3526 if (row->used[area])
3527 rif->write_glyphs (row->glyphs[area], row->used[area]);
3528 rif->clear_end_of_line (-1);
3529 }
3530
3531 row->overlapped_p = 0;
3532 }
3533
3534 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3535 if (bottom_y >= yb)
3536 break;
3537 }
3538}
3539
3540
3541/* Redraw lines from the current matrix of window W that overlap
3542 others. YB is bottom-most y-position in W. */
3543
3544static void
3545redraw_overlapping_rows (w, yb)
3546 struct window *w;
3547 int yb;
3548{
3549 int i, bottom_y;
3550 struct glyph_row *row;
3551
3552 for (i = 0; i < w->current_matrix->nrows; ++i)
3553 {
3554 row = w->current_matrix->rows + i;
3555
3556 if (!row->enabled_p)
3557 break;
3558 else if (row->mode_line_p)
3559 continue;
3560
3561 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3562
3563 if (row->overlapping_p && i > 0 && bottom_y < yb)
3564 {
3565 if (row->used[LEFT_MARGIN_AREA])
3566 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3567
3568 if (row->used[TEXT_AREA])
3569 rif->fix_overlapping_area (w, row, TEXT_AREA);
3570
3571 if (row->used[RIGHT_MARGIN_AREA])
3572 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3573
3574 /* Record in neighbor rows that ROW overwrites part of their
3575 display. */
3576 if (row->phys_ascent > row->ascent && i > 0)
3577 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3578 if ((row->phys_height - row->phys_ascent
3579 > row->height - row->ascent)
3580 && bottom_y < yb)
3581 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3582 }
3583
3584 if (bottom_y >= yb)
3585 break;
3586 }
3587}
3588
3589
5f5c8ee5
GM
3590/* Update display of window W. FORCE_P non-zero means that we should
3591 not stop when detecting pending input. */
3592
3593static int
3594update_window (w, force_p)
4588ec20 3595 struct window *w;
5f5c8ee5 3596 int force_p;
4588ec20 3597{
5f5c8ee5
GM
3598 struct glyph_matrix *desired_matrix = w->desired_matrix;
3599 int paused_p;
3600 int preempt_count = baud_rate / 2400 + 1;
3601 extern int input_pending;
b96fd3e8
GM
3602#if GLYPH_DEBUG
3603 struct frame *f = XFRAME (WINDOW_FRAME (w));
5f5c8ee5 3604 extern struct frame *updating_frame;
b96fd3e8 3605#endif
5f5c8ee5
GM
3606
3607 /* Check that W's frame doesn't have glyph matrices. */
3608 xassert (FRAME_WINDOW_P (f));
3609 xassert (updating_frame != NULL);
3610
3611 /* Check pending input the first time so that we can quickly return. */
3612 if (redisplay_dont_pause)
3613 force_p = 1;
3614 else
3615 detect_input_pending ();
4588ec20 3616
5f5c8ee5
GM
3617 /* If forced to complete the update, or if no input is pending, do
3618 the update. */
3619 if (force_p || !input_pending)
4588ec20 3620 {
5f5c8ee5
GM
3621 struct glyph_row *row, *end;
3622 struct glyph_row *mode_line_row;
045dee35 3623 struct glyph_row *header_line_row = NULL;
408f5064 3624 int yb, changed_p = 0;
5f5c8ee5
GM
3625
3626 rif->update_window_begin_hook (w);
3627 yb = window_text_bottom_y (w);
3628
3629 /* If window has a top line, update it before everything else.
3630 Adjust y-positions of other rows by the top line height. */
3631 row = desired_matrix->rows;
3632 end = row + desired_matrix->nrows - 1;
3633 if (row->mode_line_p)
045dee35 3634 header_line_row = row++;
5f5c8ee5
GM
3635
3636 /* Update the mode line, if necessary. */
3637 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3638 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3639 {
3640 mode_line_row->y = yb;
3641 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3642 desired_matrix));
408f5064 3643 changed_p = 1;
5f5c8ee5
GM
3644 }
3645
3646 /* Find first enabled row. Optimizations in redisplay_internal
3647 may lead to an update with only one row enabled. There may
3648 be also completely empty matrices. */
3649 while (row < end && !row->enabled_p)
3650 ++row;
3651
3652 /* Try reusing part of the display by inserting/deleting lines. */
3653 if (row < end && !desired_matrix->no_scrolling_p)
4588ec20 3654 {
045dee35 3655 int rc = scrolling_window (w, header_line_row != NULL);
5f5c8ee5 3656 if (rc < 0)
4588ec20 3657 {
5f5c8ee5
GM
3658 /* All rows were found to be equal. */
3659 paused_p = 0;
3660 goto set_cursor;
4588ec20 3661 }
5f5c8ee5
GM
3662 else if (rc > 0)
3663 force_p = 1;
408f5064 3664 changed_p = 1;
5f5c8ee5
GM
3665 }
3666
3667 /* Update the top mode line after scrolling because a new top
3668 line would otherwise overwrite lines at the top of the window
3669 that can be scrolled. */
045dee35 3670 if (header_line_row && header_line_row->enabled_p)
5f5c8ee5 3671 {
045dee35 3672 header_line_row->y = 0;
5f5c8ee5 3673 update_window_line (w, 0);
408f5064 3674 changed_p = 1;
5f5c8ee5
GM
3675 }
3676
3677 /* Update the rest of the lines. */
3678 for (; row < end && (force_p || !input_pending); ++row)
3679 if (row->enabled_p
3680 /* A row can be completely invisible in case a desired
3681 matrix was built with a vscroll and then
3682 make_cursor_line_fully_visible shifts the matrix. */
3683 && row->visible_height > 0)
3684 {
3685 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3686 int i;
3687
3688 /* We'll Have to play a little bit with when to
3689 detect_input_pending. If it's done too often,
3690 scrolling large windows with repeated scroll-up
3691 commands will too quickly pause redisplay. */
3692 if (!force_p && vpos % preempt_count == 0)
3693 detect_input_pending ();
3694
408f5064 3695 changed_p |= update_window_line (w, vpos);
5f5c8ee5
GM
3696
3697 /* Mark all rows below the last visible one in the current
3698 matrix as invalid. This is necessary because of
3699 variable line heights. Consider the case of three
3700 successive redisplays, where the first displays 5
3701 lines, the second 3 lines, and the third 5 lines again.
3702 If the second redisplay wouldn't mark rows in the
3703 current matrix invalid, the third redisplay might be
3704 tempted to optimize redisplay based on lines displayed
3705 in the first redisplay. */
3706 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3707 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3708 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3709 }
3710
3711 /* Was display preempted? */
3712 paused_p = row < end;
3713
3714 set_cursor:
3715
408f5064
GM
3716 /* Fix the appearance of overlapping(overlapped rows. */
3717 if (rif->fix_overlapping_area
3718 && !w->pseudo_window_p
3719 && changed_p
3720 && !paused_p)
3721 {
3722 redraw_overlapped_rows (w, yb);
3723 redraw_overlapping_rows (w, yb);
3724 }
3725
5f5c8ee5
GM
3726 if (!paused_p && !w->pseudo_window_p)
3727 {
3728 /* Make cursor visible at cursor position of W. */
3729 set_window_cursor_after_update (w);
3730
3731#if 0
3732 /* Check that current matrix invariants are satisfied. This
3733 is for debugging only. See the comment around
3734 check_matrix_invariants. */
3735 IF_DEBUG (check_matrix_invariants (w));
3736#endif
4588ec20 3737 }
5f5c8ee5
GM
3738
3739#if GLYPH_DEBUG
3740 /* Remember the redisplay method used to display the matrix. */
3741 strcpy (w->current_matrix->method, w->desired_matrix->method);
3742#endif
408f5064 3743
5f5c8ee5
GM
3744 /* End of update of window W. */
3745 rif->update_window_end_hook (w, 1);
408f5064 3746
4588ec20 3747 }
5f5c8ee5
GM
3748 else
3749 paused_p = 1;
3750
3751 clear_glyph_matrix (desired_matrix);
408f5064 3752
5f5c8ee5 3753 return paused_p;
4588ec20
JB
3754}
3755
b64b3980 3756
5f5c8ee5
GM
3757/* Update the display of area AREA in window W, row number VPOS.
3758 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3759
3760static void
3761update_marginal_area (w, area, vpos)
b64b3980 3762 struct window *w;
5f5c8ee5 3763 int area, vpos;
b64b3980 3764{
5f5c8ee5
GM
3765 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3766
3767 /* Let functions in xterm.c know what area subsequent X positions
3768 will be relative to. */
3769 updated_area = area;
3770
3771 /* Set cursor to start of glyphs, write them, and clear to the end
3772 of the area. I don't think that something more sophisticated is
3773 necessary here, since marginal areas will not be the default. */
3774 rif->cursor_to (vpos, 0, desired_row->y, 0);
3775 if (desired_row->used[area])
3776 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3777 rif->clear_end_of_line (-1);
b64b3980 3778}
23b0200c 3779
352f1545 3780
408f5064
GM
3781/* Update the display of the text area of row VPOS in window W.
3782 Value is non-zero if display has changed. */
5f5c8ee5 3783
408f5064 3784static int
5f5c8ee5 3785update_text_area (w, vpos)
23b0200c 3786 struct window *w;
5f5c8ee5 3787 int vpos;
23b0200c 3788{
5f5c8ee5
GM
3789 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3790 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 3791 int changed_p = 0;
5f5c8ee5
GM
3792
3793 /* Let functions in xterm.c know what area subsequent X positions
3794 will be relative to. */
3795 updated_area = TEXT_AREA;
3796
3797 /* If rows are at different X or Y, or rows have different height,
3798 or the current row is marked invalid, write the entire line. */
3799 if (!current_row->enabled_p
3800 || desired_row->y != current_row->y
3801 || desired_row->ascent != current_row->ascent
408f5064
GM
3802 || desired_row->phys_ascent != current_row->phys_ascent
3803 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 3804 || desired_row->visible_height != current_row->visible_height
408f5064 3805 || current_row->overlapped_p
5f5c8ee5
GM
3806 || current_row->x != desired_row->x)
3807 {
3808 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3809
3810 if (desired_row->used[TEXT_AREA])
3811 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3812 desired_row->used[TEXT_AREA]);
3813
3814 /* Clear to end of window. */
3815 rif->clear_end_of_line (-1);
408f5064 3816 changed_p = 1;
5f5c8ee5
GM
3817 }
3818 else
3819 {
3820 int stop, i, x;
3821 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3822 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3823
3824 /* If the desired row extends its face to the text area end,
3825 make sure we write at least one glyph, so that the face
3826 extension actually takes place. */
3827 int desired_stop_pos = (desired_row->used[TEXT_AREA]
3828 - (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3829 ? 1 : 0));
3830
3831 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3832 i = 0;
3833 x = desired_row->x;
3834
3835 while (i < stop)
352f1545 3836 {
5f5c8ee5
GM
3837 /* Skip over glyphs that both rows have in common. These
3838 don't have to be written. */
3839 while (i < stop
3840 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
352f1545 3841 {
5f5c8ee5
GM
3842 x += desired_glyph->pixel_width;
3843 ++desired_glyph, ++current_glyph, ++i;
352f1545 3844 }
5f5c8ee5
GM
3845
3846 /* Consider the case that the current row contains "xxx ppp
3847 ggg" in italic Courier font, and the desired row is "xxx
3848 ggg". The character `p' has lbearing, `g' has not. The
3849 loop above will stop in front of the first `p' in the
3850 current row. If we would start writing glyphs there, we
3851 wouldn't erase the lbearing of the `p'. The rest of the
3852 lbearing problem is then taken care of by x_draw_glyphs. */
3853 if (current_row->contains_overlapping_glyphs_p
3854 && i > 0
3855 && i < current_row->used[TEXT_AREA]
3856 && current_row->used[TEXT_AREA] != desired_row->used[TEXT_AREA])
352f1545 3857 {
5f5c8ee5
GM
3858 int left, right;
3859 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3860 &left, &right);
3861 while (left > 0 && i > 0)
3862 {
3863 --i, --desired_glyph, --current_glyph;
3864 x -= desired_glyph->pixel_width;
3865 left -= desired_glyph->pixel_width;
3866 }
352f1545 3867 }
5f5c8ee5
GM
3868
3869 /* Try to avoid writing the entire rest of the desired row
3870 by looking for a resync point. This mainly prevents
3871 mode line flickering in the case the mode line is in
3872 fixed-pitch font, which it usually will be. */
3873 if (i < desired_row->used[TEXT_AREA])
3874 {
3875 int start_x = x, start_hpos = i;
3876 struct glyph *start = desired_glyph;
3877 int current_x = x;
3878
3879 /* Find the next glyph that's equal again. */
3880 while (i < stop
3881 && !GLYPH_EQUAL_P (desired_glyph, current_glyph)
3882 && x == current_x)
3883 {
3884 x += desired_glyph->pixel_width;
3885 current_x += current_glyph->pixel_width;
3886 ++desired_glyph, ++current_glyph, ++i;
3887 }
23b0200c 3888
5f5c8ee5
GM
3889 if (i == start_hpos || x != current_x)
3890 {
3891 i = start_hpos;
3892 x = start_x;
3893 desired_glyph = start;
3894 break;
3895 }
3896
3897 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3898 rif->write_glyphs (start, i - start_hpos);
408f5064 3899 changed_p = 1;
5f5c8ee5
GM
3900 }
3901 }
3902
3903 /* Write the rest. */
3904 if (i < desired_row->used[TEXT_AREA])
3905 {
3906 rif->cursor_to (vpos, i, desired_row->y, x);
3907 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 3908 changed_p = 1;
5f5c8ee5
GM
3909 }
3910
3911 /* Maybe clear to end of line. */
3912 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3913 {
3914 /* If new row extends to the end of the text area, nothing
3915 has to be cleared, if and only if we did a write_glyphs
3916 above. This is made sure by setting desired_stop_pos
3917 appropriately above. */
3918 xassert (i < desired_row->used[TEXT_AREA]);
3919 }
3920 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3921 {
3922 /* If old row extends to the end of the text area, clear. */
3923 if (i >= desired_row->used[TEXT_AREA])
3924 rif->cursor_to (vpos, i, desired_row->y,
3925 desired_row->x + desired_row->pixel_width);
3926 rif->clear_end_of_line (-1);
408f5064 3927 changed_p = 1;
5f5c8ee5
GM
3928 }
3929 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 3930 {
5f5c8ee5
GM
3931 /* Otherwise clear to the end of the old row. Everything
3932 after that position should be clear already. */
3933 int x;
3934
3935 if (i >= desired_row->used[TEXT_AREA])
3936 rif->cursor_to (vpos, i, desired_row->y,
3937 desired_row->x + desired_row->pixel_width);
3938
3939 /* If cursor is displayed at the end of the line, make sure
3940 it's cleared. Nowadays we don't have a phys_cursor_glyph
3941 with which to erase the cursor (because this method
3942 doesn't work with lbearing/rbearing), so we must do it
3943 this way. */
3944 if (vpos == w->phys_cursor.vpos
3945 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
3946 {
3947 w->phys_cursor_on_p = 0;
3948 x = -1;
3949 }
3950 else
3951 x = current_row->x + current_row->pixel_width;
3952 rif->clear_end_of_line (x);
408f5064 3953 changed_p = 1;
2e8907d3 3954 }
23b0200c 3955 }
408f5064
GM
3956
3957 return changed_p;
23b0200c 3958}
4588ec20 3959
5f5c8ee5 3960
408f5064
GM
3961/* Update row VPOS in window W. Value is non-zero if display has been
3962 changed. */
5f5c8ee5 3963
408f5064 3964static int
5f5c8ee5
GM
3965update_window_line (w, vpos)
3966 struct window *w;
3967 int vpos;
3968{
3969 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3970 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 3971 int changed_p = 0;
5f5c8ee5
GM
3972
3973 xassert (desired_row->enabled_p);
3974
3975 /* Set the row being updated. This is important to let xterm.c
3976 know what line height values are in effect. */
3977 updated_row = desired_row;
3978
3979 /* Update display of the left margin area, if there is one. */
3980 if (!desired_row->full_width_p
3981 && !NILP (w->left_margin_width))
408f5064
GM
3982 {
3983 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
3984 changed_p = 1;
3985 }
5f5c8ee5
GM
3986
3987 /* Update the display of the text area. */
408f5064 3988 changed_p |= update_text_area (w, vpos);
5f5c8ee5
GM
3989
3990 /* Update display of the right margin area, if there is one. */
3991 if (!desired_row->full_width_p
3992 && !NILP (w->right_margin_width))
408f5064
GM
3993 {
3994 changed_p = 1;
3995 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
3996 }
5f5c8ee5
GM
3997
3998 /* Draw truncation marks etc. */
3999 if (!current_row->enabled_p
4000 || desired_row->y != current_row->y
4001 || desired_row->visible_height != current_row->visible_height
4002 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4003 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4004 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4005 || desired_row->continued_p != current_row->continued_p
4006 || desired_row->mode_line_p != current_row->mode_line_p
4007 || (desired_row->indicate_empty_line_p
4008 != current_row->indicate_empty_line_p)
4009 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4010 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4011 rif->after_update_window_line_hook (desired_row);
4012
4013 /* Update current_row from desired_row. */
4014 make_current (w->desired_matrix, w->current_matrix, vpos);
4015 updated_row = NULL;
408f5064 4016 return changed_p;
5f5c8ee5
GM
4017}
4018
4019
4020/* Set the cursor after an update of window W. This function may only
4021 be called from update_window. */
4022
4023static void
4024set_window_cursor_after_update (w)
4588ec20
JB
4025 struct window *w;
4026{
5f5c8ee5
GM
4027 struct frame *f = XFRAME (w->frame);
4028 int cx, cy, vpos, hpos;
4029
4030 /* Not intended for frame matrix updates. */
4031 xassert (FRAME_WINDOW_P (f));
4032
b96fd3e8
GM
4033 if (cursor_in_echo_area
4034 && !NILP (echo_area_buffer[0])
4035 /* If we are showing a message instead of the mini-buffer,
4036 show the cursor for the message instead. */
4037 && XWINDOW (minibuf_window) == w
4038 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4039 /* These cases apply only to the frame that contains
4040 the active mini-buffer window. */
4041 && FRAME_HAS_MINIBUF_P (f)
4042 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4043 {
4044 cx = cy = vpos = hpos = 0;
4045
4046 if (cursor_in_echo_area >= 0)
4047 {
4048 /* If the mini-buffer is several lines high, find the last
4049 line that has any text on it. Note: either all lines
4050 are enabled or none. Otherwise we wouldn't be able to
4051 determine Y. */
862b4790
GM
4052 struct glyph_row *row, *last_row;
4053 struct glyph *glyph;
4054 int yb = window_text_bottom_y (w);
5f5c8ee5 4055
862b4790 4056 last_row = NULL;
b96fd3e8
GM
4057 for (row = MATRIX_ROW (w->current_matrix, 0);
4058 row->enabled_p;
4059 ++row)
5f5c8ee5 4060 {
862b4790
GM
4061 if (row->used[TEXT_AREA]
4062 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4063 last_row = row;
5f5c8ee5 4064
862b4790
GM
4065 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4066 break;
4067 }
4068
5f5c8ee5
GM
4069 if (last_row)
4070 {
862b4790 4071 struct glyph *start = row->glyphs[TEXT_AREA];
b96fd3e8 4072 struct glyph *last = start + row->used[TEXT_AREA] - 1;
862b4790 4073
b96fd3e8 4074 while (last > start && last->charpos < 0)
862b4790
GM
4075 --last;
4076
4077 for (glyph = start; glyph < last; ++glyph)
4078 {
4079 cx += glyph->pixel_width;
4080 ++hpos;
4081 }
4082
5f5c8ee5 4083 cy = last_row->y;
862b4790 4084 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4085 }
4086 }
4087 }
4088 else
4089 {
4090 cx = w->cursor.x;
4091 cy = w->cursor.y;
4092 hpos = w->cursor.hpos;
4093 vpos = w->cursor.vpos;
4094 }
4588ec20 4095
5f5c8ee5
GM
4096 /* Window cursor can be out of sync for horizontally split windows. */
4097 hpos = max (0, hpos);
4098 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4099 vpos = max (0, vpos);
4100 vpos = min (w->current_matrix->nrows - 1, vpos);
4101 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4102}
4588ec20 4103
5f5c8ee5
GM
4104
4105/* Try to reuse part of the current display of W by scrolling lines.
045dee35 4106 HEADER_LINE_P non-zero means W has a top mode line.
5f5c8ee5
GM
4107
4108 The algorithm is taken from Communications of the ACM, Apr78 "A
4109 Technique for Isolating Differences Between Files." It should take
4110 O(N) time.
4111
4112 A short outline of the steps of the algorithm
4113
4114 1. Skip lines equal at the start and end of both matrices.
4115
4116 2. Enter rows in the current and desired matrix into a symbol
4117 table, counting how often they appear in both matrices.
4118
4119 3. Rows that appear exactly once in both matrices serve as anchors,
4120 i.e. we assume that such lines are likely to have been moved.
4121
4122 4. Starting from anchor lines, extend regions to be scrolled both
4123 forward and backward.
4124
4125 Value is
4126
4127 -1 if all rows were found to be equal.
4128 0 to indicate that we did not scroll the display, or
4129 1 if we did scroll. */
4130
4131static int
045dee35 4132scrolling_window (w, header_line_p)
5f5c8ee5 4133 struct window *w;
045dee35 4134 int header_line_p;
4588ec20 4135{
5f5c8ee5
GM
4136 struct symbol
4137 {
4138 /* Number of occurrences of this line in old and new matrix. */
4139 short old_uses, new_uses;
fa61c701 4140
5f5c8ee5
GM
4141 /* Vpos of line in new matrix. */
4142 short new_line_number;
4588ec20 4143
5f5c8ee5
GM
4144 /* The line itself. */
4145 struct glyph_row *row;
4146
4147 /* Hash collision chain. */
4148 struct symbol *next;
4149 };
4150
4151 int SYMBOL_TABLE_SIZE = 101;
4152 struct symbol **table;
4153 struct symbol **old_line_syms, **new_line_syms;
4154 int i, j, first_old, first_new, last_old, last_new;
4155 struct symbol *sym;
4156 struct run **runs;
4157 int nruns;
4158 struct glyph_matrix *desired_matrix = w->desired_matrix;
4159 struct glyph_matrix *current_matrix = w->current_matrix;
4160 int yb = window_text_bottom_y (w);
4161
4162 /* Skip over rows equal at the start. */
045dee35 4163 i = header_line_p ? 1 : 0;
5f5c8ee5
GM
4164 while (i < current_matrix->nrows - 1
4165 && MATRIX_ROW_ENABLED_P (current_matrix, i)
4166 && MATRIX_ROW_ENABLED_P (desired_matrix, i)
4167 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) < yb
4168 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) < yb
4169 && row_equal_p (w,
4170 MATRIX_ROW (desired_matrix, i),
4171 MATRIX_ROW (current_matrix, i)))
4172 {
4173 assign_row (MATRIX_ROW (current_matrix, i),
4174 MATRIX_ROW (desired_matrix, i));
4175 MATRIX_ROW (desired_matrix, i)->enabled_p = 0;
4176 ++i;
4177 }
4588ec20 4178
5f5c8ee5
GM
4179 /* Give up if some rows in the desired matrix are not enabled. */
4180 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4181 return -1;
4182
4183 first_old = first_new = i;
4184
4185 /* Set last_new to the index + 1 of the last enabled row in the
4186 desired matrix. */
4187 i = first_new + 1;
4188 while (i < desired_matrix->nrows - 1
4189 && MATRIX_ROW (desired_matrix, i)->enabled_p
4190 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) < yb)
4191 ++i;
4192
4193 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4194 return 0;
4195
4196 last_new = i;
4197
4198 /* Set last_old to the index + 1 of the last enabled row in the
4199 current matrix. We don't look at the enabled flag here because
4200 we plan to reuse part of the display even if other parts are
4201 disabled. */
4202 i = first_old + 1;
4203 while (i < current_matrix->nrows - 1
4204 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) < yb)
4205 ++i;
4206 last_old = i;
4207
4208 /* Skip over rows equal at the bottom. */
4209 i = last_new;
4210 j = last_old;
4211 while (i - 1 > first_new
4212 && j - 1 > first_old
4213 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4214 && (MATRIX_ROW (current_matrix, i - 1)->y
4215 == MATRIX_ROW (desired_matrix, j - 1)->y)
4216 && row_equal_p (w,
4217 MATRIX_ROW (desired_matrix, i - 1),
4218 MATRIX_ROW (current_matrix, j - 1)))
4219 --i, --j;
4220 last_new = i;
4221 last_old = j;
4222
4223 /* Nothing to do if all rows are equal. */
4224 if (last_new == first_new)
4225 return 0;
4226
4227 /* Allocate a hash table in which all rows will be inserted. */
4228 table = (struct symbol **) alloca (SYMBOL_TABLE_SIZE * sizeof *table);
4229 bzero (table, SYMBOL_TABLE_SIZE * sizeof *table);
4230
4231 /* For each row in the current matrix, record the symbol belonging
4232 to the row in OLD_LINE_SYMS. */
4233 old_line_syms = (struct symbol **) alloca (current_matrix->nrows
4234 * sizeof *old_line_syms);
4235 new_line_syms = (struct symbol **) alloca (desired_matrix->nrows
4236 * sizeof *new_line_syms);
4237
4238#define ADDSYM(ROW) \
4239 do \
4240 { \
4241 struct glyph_row *row_ = (ROW); \
4242 int i_ = row_->hash % SYMBOL_TABLE_SIZE; \
4243 sym = table[i_]; \
4244 while (sym && !row_equal_p (w, sym->row, row_)) \
4245 sym = sym->next; \
4246 if (sym == NULL) \
4247 { \
4248 sym = (struct symbol *) alloca (sizeof *sym); \
4249 sym->row = row_; \
4250 sym->old_uses = sym->new_uses = 0; \
4251 sym->next = table[i_]; \
4252 table[i_] = sym; \
4253 } \
4254 } \
4255 while (0)
4256
4257 /* Add current rows to the symbol table. */
4258 for (i = first_old; i < last_old; ++i)
4259 {
4260 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4261 {
4262 ADDSYM (MATRIX_ROW (current_matrix, i));
4263 old_line_syms[i] = sym;
4264 ++sym->old_uses;
4265 }
4266 else
4267 old_line_syms[i] = NULL;
4268 }
4269
4270 /* Add desired rows to the symbol table. */
4271 for (i = first_new; i < last_new; ++i)
4272 {
4273 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4274 ADDSYM (MATRIX_ROW (desired_matrix, i));
4275 ++sym->new_uses;
4276 new_line_syms[i] = sym;
4277 sym->new_line_number = i;
4278 }
4588ec20 4279
5f5c8ee5 4280#undef ADDSYM
4588ec20 4281
5f5c8ee5
GM
4282 /* Record in runs which moves were found, ordered by pixel
4283 height of copied areas. */
4284 nruns = 0;
4285 runs = (struct run **) alloca (desired_matrix->nrows * sizeof *runs);
d169fe39 4286
5f5c8ee5
GM
4287 /* Identify moves based on lines that are unique and equal
4288 in both matrices. */
4289 for (i = first_old; i < last_old;)
4290 if (old_line_syms[i]
4291 && old_line_syms[i]->old_uses == 1
4292 && old_line_syms[i]->new_uses == 1)
4293 {
4294 int j, k;
4295 int new_line = old_line_syms[i]->new_line_number;
4296 struct run *run = (struct run *) alloca (sizeof *run);
4297
4298 /* Record move. */
4299 run->current_vpos = i;
4300 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4301 run->desired_vpos = new_line;
4302 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4303 run->nrows = 1;
4304 run->height = MATRIX_ROW (current_matrix, i)->height;
4305
4306 /* Extend backward. */
4307 j = i - 1;
4308 k = new_line - 1;
4309 while (j > first_old
4310 && k > first_new
4311 && old_line_syms[j] == new_line_syms[k])
4312 {
4313 int h = MATRIX_ROW (current_matrix, j)->height;
4314 --run->current_vpos;
4315 --run->desired_vpos;
4316 ++run->nrows;
4317 run->height += h;
4318 run->desired_y -= h;
4319 run->current_y -= h;
4320 --j, --k;
4321 }
4588ec20 4322
5f5c8ee5
GM
4323 /* Extend forward. */
4324 j = i + 1;
4325 k = new_line + 1;
4326 while (j < last_old
4327 && k < last_new
4328 && old_line_syms[j] == new_line_syms[k])
4329 {
4330 int h = MATRIX_ROW (current_matrix, j)->height;
4331 ++run->nrows;
4332 run->height += h;
4333 ++j, ++k;
4334 }
19dff8dc 4335
5f5c8ee5
GM
4336 /* Insert run into list of all runs. Order runs by copied
4337 pixel lines. Note that we record runs that don't have to
4338 be copied because they are already in place. This is done
4339 because we can avoid calling update_window_line in this
4340 case. */
4341 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4342 ;
4343 for (k = nruns; k >= j; --k)
4344 runs[k] = runs[k - 1];
4345 runs[j] = run;
4346 ++nruns;
4347
4348 i += run->nrows;
4349 }
4350 else
4351 ++i;
4588ec20 4352
5f5c8ee5
GM
4353 /* Do the moves. Do it in a way that we don't overwrite something
4354 we want to copy later on. This is not solvable in general
4355 because there is only one display and we don't have a way to
4356 exchange areas on this display. Example:
4588ec20 4357
5f5c8ee5
GM
4358 +-----------+ +-----------+
4359 | A | | B |
4360 +-----------+ --> +-----------+
4361 | B | | A |
4362 +-----------+ +-----------+
4588ec20 4363
5f5c8ee5
GM
4364 Instead, prefer bigger moves, and invalidate moves that would
4365 copy from where we copied to. */
ea0d86af 4366
5f5c8ee5
GM
4367 for (i = 0; i < nruns; ++i)
4368 if (runs[i]->nrows > 0)
4369 {
4370 struct run *r = runs[i];
24e86043 4371
5f5c8ee5
GM
4372 /* Copy on the display. */
4373 if (r->current_y != r->desired_y)
4374 {
4375 rif->scroll_run_hook (w, r);
4376
4377 /* Invalidate runs that copy from where we copied to. */
4378 for (j = i + 1; j < nruns; ++j)
4379 {
4380 struct run *p = runs[j];
4381
4382 if ((p->current_y >= r->desired_y
4383 && p->current_y < r->desired_y + r->height)
4384 || (p->current_y + p->height >= r->desired_y
4385 && (p->current_y + p->height
4386 < r->desired_y + r->height)))
4387 p->nrows = 0;
4388 }
4389 }
ea0d86af 4390
5f5c8ee5
GM
4391 /* Assign matrix rows. */
4392 for (j = 0; j < r->nrows; ++j)
4393 {
4394 struct glyph_row *from, *to;
408f5064
GM
4395 int to_overlapped_p;
4396
5f5c8ee5 4397 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
408f5064 4398 to_overlapped_p = to->overlapped_p;
5f5c8ee5
GM
4399 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4400 assign_row (to, from);
4401 to->enabled_p = 1, from->enabled_p = 0;
408f5064 4402 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
4403 }
4404 }
15874c59 4405
5f5c8ee5
GM
4406 /* Value is non-zero to indicate that we scrolled the display. */
4407 return 1;
4408}
de83c314 4409
15874c59 4410
5f5c8ee5
GM
4411/* Set WINDOW->must_be_updated_p TO ON_P for all windows WINDOW in the
4412 window tree rooted at W. */
d169fe39 4413
5f5c8ee5
GM
4414void
4415set_window_update_flags (w, on_p)
4416 struct window *w;
4417 int on_p;
4418{
4419 while (w)
4420 {
4421 if (!NILP (w->hchild))
4422 set_window_update_flags (XWINDOW (w->hchild), on_p);
4423 else if (!NILP (w->vchild))
4424 set_window_update_flags (XWINDOW (w->vchild), on_p);
4425 else
4426 w->must_be_updated_p = on_p;
d169fe39 4427
5f5c8ee5
GM
4428 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4429 }
4430}
d169fe39 4431
d169fe39 4432
4588ec20 4433\f
5f5c8ee5
GM
4434/************************************************************************
4435 Frame-Based Updates
4436 ************************************************************************/
4588ec20 4437
5f5c8ee5 4438/* Update the desired frame matrix of frame F.
4588ec20 4439
5f5c8ee5
GM
4440 FORCE_P non-zero means that the update should not be stopped by
4441 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4442 should not be tried.
4443
4444 Value is non-zero if update was stopped due to pending input. */
4445
4446static int
4447update_frame_1 (f, force_p, inhibit_id_p)
4448 struct frame *f;
4449 int force_p;
4450 int inhibit_id_p;
4588ec20 4451{
5f5c8ee5
GM
4452 /* Frame matrices to work on. */
4453 struct glyph_matrix *current_matrix = f->current_matrix;
4454 struct glyph_matrix *desired_matrix = f->desired_matrix;
4455 int i;
4588ec20
JB
4456 int pause;
4457 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 4458 extern int input_pending;
5f5c8ee5
GM
4459
4460 xassert (current_matrix && desired_matrix);
4588ec20 4461
c37e4889
RS
4462 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4463 calculate_costs (f);
4464
d88c2b9e
RS
4465 if (preempt_count <= 0)
4466 preempt_count = 1;
4467
4588ec20 4468 detect_input_pending ();
5f5c8ee5 4469 if (input_pending && !force_p)
4588ec20
JB
4470 {
4471 pause = 1;
4472 goto do_pause;
4473 }
4474
502b9b64 4475 update_begin (f);
4588ec20 4476
5f5c8ee5 4477 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 4478 if (!line_ins_del_ok)
5f5c8ee5 4479 inhibit_id_p = 1;
7098a0fa 4480
efb859b4 4481 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
4482 i/d line if just want cursor motion. */
4483 for (i = 0; i < desired_matrix->nrows; i++)
4484 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
4485 break;
4486
4487 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
4488 if (!inhibit_id_p && i < desired_matrix->nrows)
4489 force_p |= scrolling (f);
4588ec20
JB
4490
4491 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
4492 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4493 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 4494
5f5c8ee5
GM
4495 /* Now update the rest of the lines. */
4496 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 4497 {
5f5c8ee5 4498 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 4499 {
b6a65ac2 4500 if (FRAME_TERMCAP_P (f))
4588ec20
JB
4501 {
4502 /* Flush out every so many lines.
4503 Also flush out if likely to have more than 1k buffered
4504 otherwise. I'm told that some telnet connections get
4505 really screwed by more than 1k output at once. */
4506 int outq = PENDING_OUTPUT_COUNT (stdout);
4507 if (outq > 900
4508 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4509 {
4510 fflush (stdout);
4511 if (preempt_count == 1)
4512 {
a41f8bed
JB
4513#ifdef EMACS_OUTQSIZE
4514 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 4515 /* Probably not a tty. Ignore the error and reset
5f5c8ee5 4516 * the outq count. */
4588ec20
JB
4517 outq = PENDING_OUTPUT_COUNT (stdout);
4518#endif
4519 outq *= 10;
d520f0d2 4520 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 4521 sleep (outq / baud_rate);
4588ec20
JB
4522 }
4523 }
4588ec20
JB
4524 }
4525
a2960116
RS
4526 if ((i - 1) % preempt_count == 0)
4527 detect_input_pending ();
4528
5f5c8ee5 4529 update_frame_line (f, i);
4588ec20 4530 }
4588ec20 4531 }
5f5c8ee5 4532
502b9b64 4533 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
4588ec20
JB
4534
4535 /* Now just clean up termcap drivers and set cursor, etc. */
4536 if (!pause)
4537 {
48cf7030 4538 if ((cursor_in_echo_area
5f5c8ee5 4539 /* If we are showing a message instead of the mini-buffer,
2577053b 4540 show the cursor for the message instead of for the
5f5c8ee5 4541 (now hidden) mini-buffer contents. */
2577053b
RS
4542 || (EQ (minibuf_window, selected_window)
4543 && EQ (minibuf_window, echo_area_window)
b96fd3e8 4544 && !NILP (echo_area_buffer[0])))
2577053b 4545 /* These cases apply only to the frame that contains
5f5c8ee5 4546 the active mini-buffer window. */
2577053b 4547 && FRAME_HAS_MINIBUF_P (f)
140f8645 4548 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 4549 {
648fa17d
JB
4550 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
4551 int row, col;
4552
4553 if (cursor_in_echo_area < 0)
4554 {
5f5c8ee5
GM
4555 /* Negative value of cursor_in_echo_area means put
4556 cursor at beginning of line. */
648fa17d
JB
4557 row = top;
4558 col = 0;
4559 }
1113d9db 4560 else
648fa17d 4561 {
5f5c8ee5
GM
4562 /* Positive value of cursor_in_echo_area means put
4563 cursor at the end of the prompt. If the mini-buffer
4564 is several lines high, find the last line that has
4565 any text on it. */
648fa17d
JB
4566 row = FRAME_HEIGHT (f);
4567 do
4568 {
5f5c8ee5
GM
4569 --row;
4570 col = 0;
4571
4572 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4573 {
4574 /* Frame rows are filled up with spaces that
4575 must be ignored here. */
5f5c8ee5
GM
4576 struct glyph_row *r = MATRIX_ROW (current_matrix,
4577 row);
4578 struct glyph *start = r->glyphs[TEXT_AREA];
4579 struct glyph *last = start + r->used[TEXT_AREA];
4580
4581 while (last > start
4582 && (last - 1)->charpos < 0)
4583 --last;
4584
4585 col = last - start;
4586 }
648fa17d
JB
4587 }
4588 while (row > top && col == 0);
4589
6395da5c 4590 /* Make sure COL is not out of range. */
868e640e 4591 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 4592 {
6395da5c 4593 /* If we have another row, advance cursor into it. */
648fa17d 4594 if (row < FRAME_HEIGHT (f) - 1)
6395da5c
RS
4595 {
4596 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
4597 row++;
4598 }
4599 /* Otherwise move it back in range. */
4600 else
868e640e 4601 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
4602 }
4603 }
4604
4605 cursor_to (row, col);
1113d9db 4606 }
4588ec20 4607 else
5f5c8ee5
GM
4608 {
4609 /* We have only one cursor on terminal frames. Use it to
4610 display the cursor of the selected window. */
4611 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4612 if (w->cursor.vpos >= 0)
4613 {
4614 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4615 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4616
4617 if (INTEGERP (w->left_margin_width))
4618 x += XFASTINT (w->left_margin_width);
4619
4620 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
4621 cursor_to (y, x);
4622 }
4623 }
4588ec20
JB
4624 }
4625
502b9b64 4626 update_end (f);
4588ec20
JB
4627
4628 if (termscript)
4629 fflush (termscript);
4630 fflush (stdout);
4631
4588ec20
JB
4632 do_pause:
4633
4588ec20 4634 display_completed = !pause;
5f5c8ee5 4635 clear_desired_matrices (f);
4588ec20
JB
4636 return pause;
4637}
4638
4588ec20 4639
5f5c8ee5 4640/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 4641
dfcf069d 4642int
502b9b64 4643scrolling (frame)
5f5c8ee5 4644 struct frame *frame;
4588ec20
JB
4645{
4646 int unchanged_at_top, unchanged_at_bottom;
4647 int window_size;
4648 int changed_lines;
502b9b64
JB
4649 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4650 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4651 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
190bb91a 4652 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4588ec20 4653 register int i;
502b9b64 4654 int free_at_end_vpos = FRAME_HEIGHT (frame);
5f5c8ee5
GM
4655 struct glyph_matrix *current_matrix = frame->current_matrix;
4656 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 4657
5f5c8ee5
GM
4658 if (!current_matrix)
4659 abort ();
4588ec20 4660
5f5c8ee5
GM
4661 /* Compute hash codes of all the lines. Also calculate number of
4662 changed lines, number of unchanged lines at the beginning, and
4663 number of unchanged lines at the end. */
4588ec20
JB
4664 changed_lines = 0;
4665 unchanged_at_top = 0;
502b9b64
JB
4666 unchanged_at_bottom = FRAME_HEIGHT (frame);
4667 for (i = 0; i < FRAME_HEIGHT (frame); i++)
4588ec20
JB
4668 {
4669 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 4670 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 4671 return 0;
5f5c8ee5
GM
4672 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4673 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
4674 {
4675 /* This line cannot be redrawn, so don't let scrolling mess it. */
4676 new_hash[i] = old_hash[i];
4677#define INFINITY 1000000 /* Taken from scroll.c */
4678 draw_cost[i] = INFINITY;
4679 }
4588ec20 4680 else
f188b3c4 4681 {
5f5c8ee5
GM
4682 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4683 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 4684 }
4588ec20
JB
4685
4686 if (old_hash[i] != new_hash[i])
4687 {
4688 changed_lines++;
502b9b64 4689 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
4588ec20
JB
4690 }
4691 else if (i == unchanged_at_top)
4692 unchanged_at_top++;
5f5c8ee5 4693 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
4694 }
4695
4696 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 4697 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
502b9b64 4698 || unchanged_at_bottom == FRAME_HEIGHT (frame))
4588ec20
JB
4699 return 1;
4700
502b9b64 4701 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
4588ec20
JB
4702 - unchanged_at_bottom);
4703
4704 if (scroll_region_ok)
4705 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 4706 else if (memory_below_frame)
4588ec20
JB
4707 free_at_end_vpos = -1;
4708
4709 /* If large window, fast terminal and few lines in common between
5f5c8ee5 4710 current frame and desired frame, don't bother with i/d calc. */
190bb91a 4711 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
4712 && (window_size >=
4713 10 * scrolling_max_lines_saved (unchanged_at_top,
502b9b64 4714 FRAME_HEIGHT (frame) - unchanged_at_bottom,
4588ec20
JB
4715 old_hash, new_hash, draw_cost)))
4716 return 0;
4717
5f5c8ee5
GM
4718 if (window_size < 2)
4719 return 0;
4720
502b9b64 4721 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 4722 draw_cost + unchanged_at_top - 1,
190bb91a 4723 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
4724 old_hash + unchanged_at_top - 1,
4725 new_hash + unchanged_at_top - 1,
4726 free_at_end_vpos - unchanged_at_top);
4727
4728 return 0;
4729}
4588ec20 4730
4588ec20 4731
5f5c8ee5
GM
4732/* Count the number of blanks at the start of the vector of glyphs R
4733 which is LEN glyphs long. */
4588ec20 4734
4588ec20 4735static int
5f5c8ee5
GM
4736count_blanks (r, len)
4737 struct glyph *r;
4738 int len;
4588ec20 4739{
5f5c8ee5
GM
4740 int i;
4741
4742 for (i = 0; i < len; ++i)
4743 if (!CHAR_GLYPH_SPACE_P (r[i]))
4744 break;
4745
4746 return i;
4588ec20
JB
4747}
4748
5f5c8ee5
GM
4749
4750/* Count the number of glyphs in common at the start of the glyph
4751 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4752 of STR2. Value is the number of equal glyphs equal at the start. */
4753
4588ec20 4754static int
5f5c8ee5
GM
4755count_match (str1, end1, str2, end2)
4756 struct glyph *str1, *end1, *str2, *end2;
4588ec20 4757{
5f5c8ee5
GM
4758 struct glyph *p1 = str1;
4759 struct glyph *p2 = str2;
4760
4761 while (p1 < end1
4762 && p2 < end2
4763 && GLYPH_FROM_CHAR_GLYPH (*p1) == GLYPH_FROM_CHAR_GLYPH (*p2))
4764 ++p1, ++p2;
4765
4766 return p1 - str1;
4588ec20
JB
4767}
4768
5f5c8ee5 4769
4588ec20 4770/* Char insertion/deletion cost vector, from term.c */
4588ec20 4771
5f5c8ee5 4772extern int *char_ins_del_vector;
29ec5d84 4773#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
4588ec20 4774
5f5c8ee5
GM
4775
4776/* Perform a frame-based update on line VPOS in frame FRAME. */
4777
4588ec20 4778static void
5f5c8ee5
GM
4779update_frame_line (frame, vpos)
4780 register struct frame *frame;
4588ec20
JB
4781 int vpos;
4782{
5f5c8ee5 4783 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
4784 int tem;
4785 int osp, nsp, begmatch, endmatch, olen, nlen;
5f5c8ee5
GM
4786 struct glyph_matrix *current_matrix = frame->current_matrix;
4787 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4788 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4789 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4790 int must_write_whole_line_p;
4791
4792 if (desired_row->inverse_p
4793 != (current_row->enabled_p && current_row->inverse_p))
4588ec20 4794 {
5f5c8ee5
GM
4795 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
4796 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
4797 current_row->enabled_p = 0;
4588ec20
JB
4798 }
4799 else
5f5c8ee5 4800 reassert_line_highlight (desired_row->inverse_p, vpos);
4588ec20 4801
26c63686
GM
4802 /* Current row not enabled means it has unknown contents. We must
4803 write the whole desired line in that case. */
5f5c8ee5
GM
4804 must_write_whole_line_p = !current_row->enabled_p;
4805 if (must_write_whole_line_p)
4588ec20 4806 {
5f5c8ee5 4807 obody = 0;
4588ec20
JB
4808 olen = 0;
4809 }
4810 else
4811 {
5f5c8ee5
GM
4812 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4813 olen = current_row->used[TEXT_AREA];
4814
4815 if (! current_row->inverse_p)
4588ec20 4816 {
26c63686 4817 /* Ignore trailing spaces, if we can. */
4588ec20 4818 if (!must_write_spaces)
5f5c8ee5 4819 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4588ec20
JB
4820 olen--;
4821 }
4822 else
4823 {
26c63686
GM
4824 /* For an inverse-video line, make sure it's filled with
4825 spaces all the way to the frame edge so that the reverse
4826 video extends all the way across. */
5f5c8ee5
GM
4827 while (olen < FRAME_WIDTH (frame) - 1)
4828 obody[olen++] = space_glyph;
4588ec20
JB
4829 }
4830 }
4831
5f5c8ee5
GM
4832 current_row->enabled_p = 1;
4833 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4834 current_row->inverse_p = desired_row->inverse_p;
4588ec20 4835
5f5c8ee5
GM
4836 /* If desired line is empty, just clear the line. */
4837 if (!desired_row->enabled_p)
4588ec20
JB
4838 {
4839 nlen = 0;
4840 goto just_erase;
4841 }
4842
5f5c8ee5
GM
4843 nbody = desired_row->glyphs[TEXT_AREA];
4844 nlen = desired_row->used[TEXT_AREA];
4845 nend = nbody + nlen;
4846
4847 /* If display line has unknown contents, write the whole line. */
4848 if (must_write_whole_line_p)
4849 {
26c63686 4850 /* Ignore spaces at the end, if we can. */
74ca462f
GM
4851 if (!must_write_spaces)
4852 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4853 --nlen;
4854
26c63686 4855 /* Write the contents of the desired line. */
74ca462f 4856 if (nlen)
26c63686
GM
4857 {
4858 cursor_to (vpos, 0);
4859 write_glyphs (nbody, nlen);
4860 }
74ca462f 4861
26c63686
GM
4862 /* Don't call clear_end_of_line if we already wrote the whole
4863 line. The cursor will not be at the right margin in that
4864 case but in the line below. */
4865 if (nlen < FRAME_WINDOW_WIDTH (frame))
4866 {
4867 cursor_to (vpos, nlen);
4868 clear_end_of_line (FRAME_WINDOW_WIDTH (frame));
4869 }
4870
5f5c8ee5
GM
4871 make_current (desired_matrix, current_matrix, vpos);
4872 return;
4873 }
4588ec20
JB
4874
4875 /* Pretend trailing spaces are not there at all,
4876 unless for one reason or another we must write all spaces. */
5f5c8ee5 4877 if (!desired_row->inverse_p)
4588ec20
JB
4878 {
4879 if (!must_write_spaces)
5f5c8ee5 4880 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4588ec20
JB
4881 nlen--;
4882 }
4883 else
4884 {
5f5c8ee5
GM
4885 /* For an inverse-video line, give it extra trailing spaces all
4886 the way to the frame edge so that the reverse video extends
4887 all the way across. */
4888 while (nlen < FRAME_WIDTH (frame) - 1)
4889 nbody[nlen++] = space_glyph;
4588ec20
JB
4890 }
4891
4892 /* If there's no i/d char, quickly do the best we can without it. */
4893 if (!char_ins_del_ok)
4894 {
5f5c8ee5 4895 int i, j;
4588ec20 4896
5f5c8ee5
GM
4897 /* Find the first glyph in desired row that doesn't agree with
4898 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
4899 for (i = 0; i < nlen; i++)
4900 {
5f5c8ee5 4901 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 4902 {
5f5c8ee5
GM
4903 /* Find the end of the run of different glyphs. */
4904 j = i + 1;
4905 while (j < nlen
4906 && (j >= olen
4907 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4908 || CHAR_GLYPH_PADDING_P (nbody[j])))
4909 ++j;
4910
4588ec20 4911 /* Output this run of non-matching chars. */
5f5c8ee5
GM
4912 cursor_to (vpos, i);
4913 write_glyphs (nbody + i, j - i);
4914 i = j - 1;
4588ec20
JB
4915
4916 /* Now find the next non-match. */
4917 }
4918 }
4919
4920 /* Clear the rest of the line, or the non-clear part of it. */
4921 if (olen > nlen)
4922 {
4923 cursor_to (vpos, nlen);
4924 clear_end_of_line (olen);
4925 }
4926
5f5c8ee5
GM
4927 /* Make current row = desired row. */
4928 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
4929 return;
4930 }
4931
5f5c8ee5
GM
4932 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4933 characters in a row. */
4934
4588ec20
JB
4935 if (!olen)
4936 {
5f5c8ee5
GM
4937 /* If current line is blank, skip over initial spaces, if
4938 possible, and write the rest. */
4939 if (must_write_spaces || desired_row->inverse_p)
4940 nsp = 0;
4941 else
4942 nsp = count_blanks (nbody, nlen);
4943
4588ec20
JB
4944 if (nlen > nsp)
4945 {
4946 cursor_to (vpos, nsp);
4947 write_glyphs (nbody + nsp, nlen - nsp);
4948 }
4949
502b9b64 4950 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 4951 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
4952 return;
4953 }
4954
4588ec20 4955 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5
GM
4956 osp = count_blanks (obody, olen);
4957 nsp = desired_row->inverse_p ? 0 : count_blanks (nbody, nlen);
4588ec20 4958
5f5c8ee5
GM
4959 /* Compute number of matching chars starting with first non-blank. */
4960 begmatch = count_match (obody + osp, obody + olen,
4961 nbody + nsp, nbody + nlen);
4588ec20
JB
4962
4963 /* Spaces in new match implicit space past the end of old. */
4964 /* A bug causing this to be a no-op was fixed in 18.29. */
4965 if (!must_write_spaces && osp + begmatch == olen)
4966 {
4967 np1 = nbody + nsp;
5f5c8ee5
GM
4968 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4969 ++begmatch;
4588ec20
JB
4970 }
4971
4972 /* Avoid doing insert/delete char
4973 just cause number of leading spaces differs
5f5c8ee5 4974 when the following text does not match. */
4588ec20
JB
4975 if (begmatch == 0 && osp != nsp)
4976 osp = nsp = min (osp, nsp);
4977
4978 /* Find matching characters at end of line */
4979 op1 = obody + olen;
4980 np1 = nbody + nlen;
4981 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
4982 while (op1 > op2
4983 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
4984 {
4985 op1--;
4986 np1--;
4987 }
4988 endmatch = obody + olen - op1;
4989
4588ec20
JB
4990 /* tem gets the distance to insert or delete.
4991 endmatch is how many characters we save by doing so.
4992 Is it worth it? */
4993
4994 tem = (nlen - nsp) - (olen - osp);
4995 if (endmatch && tem
502b9b64 4996 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
4588ec20
JB
4997 endmatch = 0;
4998
4999 /* nsp - osp is the distance to insert or delete.
5000 If that is nonzero, begmatch is known to be nonzero also.
5001 begmatch + endmatch is how much we save by doing the ins/del.
5002 Is it worth it? */
5003
5004 if (nsp != osp
5005 && (!char_ins_del_ok
502b9b64 5006 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
4588ec20
JB
5007 {
5008 begmatch = 0;
5009 endmatch = 0;
5010 osp = nsp = min (osp, nsp);
5011 }
5012
5013 /* Now go through the line, inserting, writing and
5014 deleting as appropriate. */
5015
5016 if (osp > nsp)
5017 {
5018 cursor_to (vpos, nsp);
5019 delete_glyphs (osp - nsp);
5020 }
5021 else if (nsp > osp)
5022 {
5023 /* If going to delete chars later in line
5024 and insert earlier in the line,
5025 must delete first to avoid losing data in the insert */
5026 if (endmatch && nlen < olen + nsp - osp)
5027 {
5028 cursor_to (vpos, nlen - endmatch + osp - nsp);
5029 delete_glyphs (olen + nsp - osp - nlen);
5030 olen = nlen - (nsp - osp);
5031 }
5032 cursor_to (vpos, osp);
5f5c8ee5 5033 insert_glyphs (0, nsp - osp);
4588ec20
JB
5034 }
5035 olen += nsp - osp;
5036
5037 tem = nsp + begmatch + endmatch;
5038 if (nlen != tem || olen != tem)
5039 {
5040 cursor_to (vpos, nsp + begmatch);
5041 if (!endmatch || nlen == olen)
5042 {
5043 /* If new text being written reaches right margin,
5044 there is no need to do clear-to-eol at the end.
5045 (and it would not be safe, since cursor is not
5046 going to be "at the margin" after the text is done) */
29ec5d84 5047 if (nlen == FRAME_WINDOW_WIDTH (frame))
4588ec20
JB
5048 olen = 0;
5049 write_glyphs (nbody + nsp + begmatch, nlen - tem);
4588ec20
JB
5050 }
5051 else if (nlen > olen)
5052 {
24e86043
KH
5053 /* Here, we used to have the following simple code:
5054 ----------------------------------------
5055 write_glyphs (nbody + nsp + begmatch, olen - tem);
5056 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5057 ----------------------------------------
5058 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5059 is a padding glyph. */
5060 int out = olen - tem; /* Columns to be overwritten originally. */
5061 int del;
5f5c8ee5
GM
5062
5063 /* Calculate columns we can actually overwrite. */
5064 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out])) out--;
5065 write_glyphs (nbody + nsp + begmatch, out);
5066 /* If we left columns to be overwritten, we must delete them. */
5067 del = olen - tem - out;
5068 if (del > 0) delete_glyphs (del);
5069 /* At last, we insert columns not yet written out. */
5070 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5071 olen = nlen;
5072 }
5073 else if (olen > nlen)
5074 {
5075 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5076 delete_glyphs (olen - nlen);
5077 olen = nlen;
5078 }
bd9e3e75 5079 }
5f5c8ee5
GM
5080
5081 just_erase:
5082 /* If any unerased characters remain after the new line, erase them. */
5083 if (olen > nlen)
078b3696 5084 {
5f5c8ee5
GM
5085 cursor_to (vpos, nlen);
5086 clear_end_of_line (olen);
078b3696 5087 }
5f5c8ee5
GM
5088
5089 /* Exchange contents between current_frame and new_frame. */
5090 make_current (desired_matrix, current_matrix, vpos);
078b3696 5091}
5f5c8ee5
GM
5092
5093
078b3696 5094\f
5f5c8ee5
GM
5095/***********************************************************************
5096 X/Y Position -> Buffer Position
5097 ***********************************************************************/
5098
5099/* Return the character position of the character at window relative
5100 pixel position (*X, *Y). *X and *Y are adjusted to character
5101 boundaries. */
5102
5103int
5104buffer_posn_from_coords (w, x, y)
5105 struct window *w;
5106 int *x, *y;
4588ec20 5107{
5f5c8ee5
GM
5108 struct it it;
5109 struct buffer *old_current_buffer = current_buffer;
5110 struct text_pos startp;
5111 int left_area_width;
5112
5113 current_buffer = XBUFFER (w->buffer);
5114 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5115 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5116 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5117 start_display (&it, w, startp);
5118
5119 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5120 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5121 MOVE_TO_X | MOVE_TO_Y);
5122
5123 *x = it.current_x - it.first_visible_x + left_area_width;
5124 *y = it.current_y;
5125 current_buffer = old_current_buffer;
5126 return IT_CHARPOS (it);
5127}
4588ec20 5128
5f5c8ee5
GM
5129
5130/* Value is the string under window-relative coordinates X/Y in the
5131 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5132 means look at the mode line. *CHARPOS is set to the position in
5133 the string returned. */
5134
5135Lisp_Object
5136mode_line_string (w, x, y, mode_line_p, charpos)
5137 struct window *w;
5138 int x, y;
5139 int *charpos;
5140{
5141 struct glyph_row *row;
5142 struct glyph *glyph, *end;
5143 struct frame *f = XFRAME (w->frame);
5144 int x0;
5145 Lisp_Object string = Qnil;
5146
5147 /* Only do this for frames under a window system. */
5148 if (!FRAME_WINDOW_P (f))
5149 return Qnil;
5150
5151 if (mode_line_p)
5152 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5153 else
045dee35 5154 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5f5c8ee5
GM
5155
5156 if (row->mode_line_p && row->enabled_p)
4588ec20 5157 {
5f5c8ee5
GM
5158 /* The mode lines are displayed over scroll bars and bitmap
5159 areas, and X is window-relative. Correct X by the scroll bar
5160 and bitmap area width. */
5161 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5162 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
0f799fd9 5163 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5f5c8ee5
GM
5164
5165 /* Find the glyph under X. If we find one with a string object,
5166 it's the one we were looking for. */
5167 glyph = row->glyphs[TEXT_AREA];
5168 end = glyph + row->used[TEXT_AREA];
5169 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5170 if (x >= x0 && x < x0 + glyph->pixel_width)
5171 {
5172 string = glyph->object;
5173 *charpos = glyph->charpos;
5174 break;
5175 }
4588ec20 5176 }
5f5c8ee5
GM
5177
5178 return string;
4588ec20 5179}
5f5c8ee5
GM
5180
5181
5182/***********************************************************************
5183 Changing Frame Sizes
5184 ***********************************************************************/
4588ec20
JB
5185
5186#ifdef SIGWINCH
5f5c8ee5 5187
efb859b4 5188SIGTYPE
61cbef47 5189window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 5190 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
5191{
5192 int width, height;
5193 extern int errno;
5194 int old_errno = errno;
5195
502b9b64 5196 get_frame_size (&width, &height);
4588ec20 5197
502b9b64
JB
5198 /* The frame size change obviously applies to a termcap-controlled
5199 frame. Find such a frame in the list, and assume it's the only
4588ec20 5200 one (since the redisplay code always writes to stdout, not a
502b9b64 5201 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
5202 but don't reallocate the data structures now. Let that be done
5203 later outside of the signal handler. */
5204
5205 {
35f56f96 5206 Lisp_Object tail, frame;
4588ec20 5207
35f56f96 5208 FOR_EACH_FRAME (tail, frame)
4588ec20 5209 {
35f56f96 5210 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 5211 {
b96fd3e8 5212 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
5213 break;
5214 }
5215 }
5216 }
5217
5218 signal (SIGWINCH, window_change_signal);
5219 errno = old_errno;
5220}
5221#endif /* SIGWINCH */
5222
5223
b96fd3e8
GM
5224/* Do any change in frame size that was requested by a signal. SAFE
5225 non-zero means this function is called from a place where it is
5226 safe to change frame sizes while a redisplay is in progress. */
4588ec20 5227
dfcf069d 5228void
b96fd3e8
GM
5229do_pending_window_change (safe)
5230 int safe;
4588ec20
JB
5231{
5232 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
5233 if (redisplaying_p && !safe)
5234 return;
5235
4588ec20
JB
5236 while (delayed_size_change)
5237 {
35f56f96 5238 Lisp_Object tail, frame;
4588ec20
JB
5239
5240 delayed_size_change = 0;
5241
35f56f96 5242 FOR_EACH_FRAME (tail, frame)
4588ec20 5243 {
5f5c8ee5 5244 struct frame *f = XFRAME (frame);
35f56f96 5245
502b9b64
JB
5246 int height = FRAME_NEW_HEIGHT (f);
5247 int width = FRAME_NEW_WIDTH (f);
4588ec20 5248
08f7aa3e 5249 if (height != 0 || width != 0)
b96fd3e8 5250 change_frame_size (f, height, width, 0, 0, safe);
4588ec20
JB
5251 }
5252 }
5253}
5254
5255
502b9b64 5256/* Change the frame height and/or width. Values may be given as zero to
b6a65ac2 5257 indicate no change is to take place.
4588ec20 5258
b6a65ac2
JB
5259 If DELAY is non-zero, then assume we're being called from a signal
5260 handler, and queue the change for later - perhaps the next
5261 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
5262 from a signal handler.
5263
5264 SAFE non-zero means this function is called from a place where it's
5265 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 5266
dfcf069d 5267void
b96fd3e8 5268change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5269 register struct frame *f;
b96fd3e8 5270 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
5271{
5272 Lisp_Object tail, frame;
3826ea1a 5273
8a376b3b 5274 if (! FRAME_WINDOW_P (f))
45140e01 5275 {
93e54836
RS
5276 /* When using termcap, or on MS-DOS, all frames use
5277 the same screen, so a change in size affects all frames. */
45140e01 5278 FOR_EACH_FRAME (tail, frame)
8a376b3b 5279 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 5280 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 5281 pretend, delay, safe);
45140e01
RS
5282 }
5283 else
b96fd3e8 5284 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
5285}
5286
5287static void
b96fd3e8 5288change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5289 register struct frame *f;
b96fd3e8 5290 int newheight, newwidth, pretend, delay, safe;
4588ec20 5291{
9bfd4456 5292 int new_frame_window_width;
e523f7e5 5293 int count = specpdl_ptr - specpdl;
3826ea1a 5294
4588ec20 5295 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 5296 if (delay || (redisplaying_p && !safe))
4588ec20 5297 {
5f5c8ee5
GM
5298 FRAME_NEW_HEIGHT (f) = newheight;
5299 FRAME_NEW_WIDTH (f) = newwidth;
4588ec20
JB
5300 delayed_size_change = 1;
5301 return;
5302 }
5303
502b9b64 5304 /* This size-change overrides any pending one for this frame. */
5f5c8ee5
GM
5305 FRAME_NEW_HEIGHT (f) = 0;
5306 FRAME_NEW_WIDTH (f) = 0;
b6a65ac2 5307
08f7aa3e 5308 /* If an argument is zero, set it to the current value. */
ae19c6f2 5309 if (newheight == 0)
5f5c8ee5 5310 newheight = FRAME_HEIGHT (f);
ae19c6f2 5311 if (newwidth == 0)
5f5c8ee5 5312 newwidth = FRAME_WIDTH (f);
3826ea1a 5313
5f5c8ee5
GM
5314 /* Compute width of windows in F.
5315 This is the width of the frame without vertical scroll bars. */
5316 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
3826ea1a 5317
b6a65ac2 5318 /* Round up to the smallest acceptable size. */
5f5c8ee5 5319 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
5320
5321 /* If we're not changing the frame size, quit now. */
5f5c8ee5
GM
5322 if (newheight == FRAME_HEIGHT (f)
5323 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
4588ec20
JB
5324 return;
5325
cbb95688
RS
5326 BLOCK_INPUT;
5327
886a8a6c
KH
5328#ifdef MSDOS
5329 /* We only can set screen dimensions to certain values supported
5330 by our video hardware. Try to find the smallest size greater
5331 or equal to the requested dimensions. */
5332 dos_set_window_size (&newheight, &newwidth);
5333#endif
5334
5f5c8ee5 5335 if (newheight != FRAME_HEIGHT (f))
4588ec20 5336 {
5f5c8ee5 5337 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 5338 {
5f5c8ee5
GM
5339 /* Frame has both root and mini-buffer. */
5340 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5341 FRAME_TOP_MARGIN (f));
5342 set_window_height (FRAME_ROOT_WINDOW (f),
5343 (newheight
5344 - 1
5345 - FRAME_TOP_MARGIN (f)),
5346 0);
5347 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
a5d8b611 5348 newheight - 1);
5f5c8ee5 5349 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
5350 }
5351 else
502b9b64 5352 /* Frame has just one top-level window. */
5f5c8ee5
GM
5353 set_window_height (FRAME_ROOT_WINDOW (f),
5354 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 5355
5f5c8ee5 5356 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 5357 FrameRows = newheight;
4588ec20
JB
5358 }
5359
5f5c8ee5 5360 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
4588ec20 5361 {
5f5c8ee5
GM
5362 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5363 if (FRAME_HAS_MINIBUF_P (f))
5364 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
4588ec20 5365
5f5c8ee5 5366 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 5367 FrameCols = newwidth;
5f5c8ee5 5368
9ea173e8
GM
5369 if (WINDOWP (f->tool_bar_window))
5370 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
4588ec20
JB
5371 }
5372
5f5c8ee5
GM
5373 FRAME_HEIGHT (f) = newheight;
5374 SET_FRAME_WIDTH (f, newwidth);
986e61b8 5375
5f5c8ee5
GM
5376 {
5377 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5378 int text_area_x, text_area_y, text_area_width, text_area_height;
5379
5380 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5381 &text_area_height);
5382 if (w->cursor.x >= text_area_x + text_area_width)
5383 w->cursor.hpos = w->cursor.x = 0;
5384 if (w->cursor.y >= text_area_y + text_area_height)
5385 w->cursor.vpos = w->cursor.y = 0;
5386 }
986e61b8 5387
5f5c8ee5
GM
5388 adjust_glyphs (f);
5389 SET_FRAME_GARBAGED (f);
5390 calculate_costs (f);
97cf50e7
RS
5391
5392 UNBLOCK_INPUT;
61730a69 5393
e523f7e5
RS
5394 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5395
61730a69 5396 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5
GM
5397 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
5398 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
e523f7e5
RS
5399
5400 unbind_to (count, Qnil);
4588ec20 5401}
5f5c8ee5
GM
5402
5403
4588ec20 5404\f
5f5c8ee5
GM
5405/***********************************************************************
5406 Terminal Related Lisp Functions
5407 ***********************************************************************/
5408
5409DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5410 1, 1, "FOpen termscript file: ",
5411 "Start writing all terminal output to FILE as well as the terminal.\n\
5412FILE = nil means just close any termscript file currently open.")
5413 (file)
5414 Lisp_Object file;
5415{
5416 if (termscript != 0) fclose (termscript);
5417 termscript = 0;
5418
5419 if (! NILP (file))
5420 {
5421 file = Fexpand_file_name (file, Qnil);
5422 termscript = fopen (XSTRING (file)->data, "w");
5423 if (termscript == 0)
5424 report_file_error ("Opening termscript", Fcons (file, Qnil));
5425 }
5426 return Qnil;
5427}
5428
5429
4588ec20
JB
5430DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5431 Ssend_string_to_terminal, 1, 1, 0,
5432 "Send STRING to the terminal without alteration.\n\
5433Control characters in STRING will have terminal-dependent effects.")
e912ba09
EN
5434 (string)
5435 Lisp_Object string;
4588ec20 5436{
94f3db62 5437 /* ??? Perhaps we should do something special for multibyte strings here. */
e912ba09 5438 CHECK_STRING (string, 0);
fc932ac6 5439 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
4588ec20
JB
5440 fflush (stdout);
5441 if (termscript)
5442 {
fc932ac6
RS
5443 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
5444 termscript);
4588ec20
JB
5445 fflush (termscript);
5446 }
5447 return Qnil;
5448}
5449
5f5c8ee5 5450
4588ec20
JB
5451DEFUN ("ding", Fding, Sding, 0, 1, 0,
5452 "Beep, or flash the screen.\n\
5453Also, unless an argument is given,\n\
5454terminate any keyboard macro currently executing.")
5455 (arg)
5456 Lisp_Object arg;
5457{
efb859b4 5458 if (!NILP (arg))
4588ec20 5459 {
7fa788da
RS
5460 if (noninteractive)
5461 putchar (07);
5462 else
5463 ring_bell ();
4588ec20
JB
5464 fflush (stdout);
5465 }
5466 else
5467 bitch_at_user ();
5468
5469 return Qnil;
5470}
5471
dfcf069d 5472void
4588ec20
JB
5473bitch_at_user ()
5474{
5475 if (noninteractive)
5476 putchar (07);
5f5c8ee5 5477 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
5478 error ("Keyboard macro terminated by a command ringing the bell");
5479 else
5480 ring_bell ();
5481 fflush (stdout);
5482}
5483
5f5c8ee5
GM
5484
5485\f
5486/***********************************************************************
5487 Sleeping, Waiting
5488 ***********************************************************************/
5489
4588ec20 5490DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
767229f8 5491 "Pause, without updating display, for SECONDS seconds.\n\
b07646f5
JB
5492SECONDS may be a floating-point value, meaning that you can wait for a\n\
5493fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5494additional wait period, in milliseconds; this may be useful if your\n\
5495Emacs was built without floating point support.\n\
5496\(Not all operating systems support waiting for a fraction of a second.)")
767229f8
JB
5497 (seconds, milliseconds)
5498 Lisp_Object seconds, milliseconds;
4588ec20 5499{
767229f8 5500 int sec, usec;
4588ec20 5501
767229f8 5502 if (NILP (milliseconds))
e9c9a718 5503 XSETINT (milliseconds, 0);
767229f8
JB
5504 else
5505 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5506 usec = XINT (milliseconds) * 1000;
5507
5508#ifdef LISP_FLOAT_TYPE
5509 {
5510 double duration = extract_float (seconds);
5511 sec = (int) duration;
5512 usec += (duration - sec) * 1000000;
5513 }
5514#else
5515 CHECK_NUMBER (seconds, 0);
5516 sec = XINT (seconds);
5517#endif
4588ec20 5518
a41f8bed 5519#ifndef EMACS_HAS_USECS
767229f8
JB
5520 if (sec == 0 && usec != 0)
5521 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 5522#endif
767229f8
JB
5523
5524 /* Assure that 0 <= usec < 1000000. */
5525 if (usec < 0)
5526 {
5527 /* We can't rely on the rounding being correct if user is negative. */
5528 if (-1000000 < usec)
5529 sec--, usec += 1000000;
5530 else
5531 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 5532 }
767229f8
JB
5533 else
5534 sec += usec / 1000000, usec %= 1000000;
5535
6b5153b1 5536 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 5537 return Qnil;
4588ec20 5538
f76475ad
JB
5539 {
5540 Lisp_Object zero;
5541
a5d8b611 5542 XSETFASTINT (zero, 0);
f76475ad
JB
5543 wait_reading_process_input (sec, usec, zero, 0);
5544 }
d1af74e9 5545
767229f8
JB
5546 /* We should always have wait_reading_process_input; we have a dummy
5547 implementation for systems which don't support subprocesses. */
5548#if 0
5549 /* No wait_reading_process_input */
4588ec20
JB
5550 immediate_quit = 1;
5551 QUIT;
5552
5553#ifdef VMS
5554 sys_sleep (sec);
5555#else /* not VMS */
5556/* The reason this is done this way
5557 (rather than defined (H_S) && defined (H_T))
5558 is because the VMS preprocessor doesn't grok `defined' */
5559#ifdef HAVE_SELECT
a41f8bed
JB
5560 EMACS_GET_TIME (end_time);
5561 EMACS_SET_SECS_USECS (timeout, sec, usec);
d1af74e9 5562 EMACS_ADD_TIME (end_time, end_time, timeout);
a41f8bed 5563
4588ec20
JB
5564 while (1)
5565 {
a41f8bed
JB
5566 EMACS_GET_TIME (timeout);
5567 EMACS_SUB_TIME (timeout, end_time, timeout);
5568 if (EMACS_TIME_NEG_P (timeout)
5569 || !select (1, 0, 0, 0, &timeout))
4588ec20
JB
5570 break;
5571 }
4588ec20
JB
5572#else /* not HAVE_SELECT */
5573 sleep (sec);
5574#endif /* HAVE_SELECT */
5575#endif /* not VMS */
5576
5577 immediate_quit = 0;
5578#endif /* no subprocesses */
5579
5580 return Qnil;
5581}
5582
5f5c8ee5 5583
f76475ad
JB
5584/* This is just like wait_reading_process_input, except that
5585 it does the redisplay.
5586
ea0d86af 5587 It's also much like Fsit_for, except that it can be used for
836d2cde 5588 waiting for input as well. */
4588ec20 5589
f76475ad 5590Lisp_Object
ae5a0dd4
RS
5591sit_for (sec, usec, reading, display, initial_display)
5592 int sec, usec, reading, display, initial_display;
f76475ad
JB
5593{
5594 Lisp_Object read_kbd;
4588ec20 5595
ccddf474
RS
5596 swallow_events (display);
5597
f80bd2d7 5598 if (detect_input_pending_run_timers (display))
4588ec20 5599 return Qnil;
4588ec20 5600
ae5a0dd4 5601 if (initial_display)
f76475ad 5602 redisplay_preserve_echo_area ();
4588ec20 5603
dfdb645c
JB
5604 if (sec == 0 && usec == 0)
5605 return Qt;
5606
4588ec20 5607#ifdef SIGIO
8fc798e9 5608 gobble_input (0);
f76475ad
JB
5609#endif
5610
e9c9a718 5611 XSETINT (read_kbd, reading ? -1 : 1);
f76475ad
JB
5612 wait_reading_process_input (sec, usec, read_kbd, display);
5613
4588ec20
JB
5614 return detect_input_pending () ? Qnil : Qt;
5615}
5616
5f5c8ee5 5617
f76475ad 5618DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
767229f8 5619 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
b07646f5
JB
5620SECONDS may be a floating-point value, meaning that you can wait for a\n\
5621fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5622additional wait period, in milliseconds; this may be useful if your\n\
5623Emacs was built without floating point support.\n\
5624\(Not all operating systems support waiting for a fraction of a second.)\n\
e912ba09 5625Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
f76475ad
JB
5626Redisplay is preempted as always if input arrives, and does not happen\n\
5627if input is available before it starts.\n\
5628Value is t if waited the full time with no input arriving.")
767229f8
JB
5629 (seconds, milliseconds, nodisp)
5630 Lisp_Object seconds, milliseconds, nodisp;
f76475ad 5631{
767229f8 5632 int sec, usec;
f76475ad 5633
767229f8 5634 if (NILP (milliseconds))
e9c9a718 5635 XSETINT (milliseconds, 0);
767229f8
JB
5636 else
5637 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5638 usec = XINT (milliseconds) * 1000;
5639
5640#ifdef LISP_FLOAT_TYPE
5641 {
5642 double duration = extract_float (seconds);
5643 sec = (int) duration;
5644 usec += (duration - sec) * 1000000;
5645 }
5646#else
5647 CHECK_NUMBER (seconds, 0);
5648 sec = XINT (seconds);
5649#endif
f76475ad 5650
f76475ad 5651#ifndef EMACS_HAS_USECS
767229f8
JB
5652 if (usec != 0 && sec == 0)
5653 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
f76475ad 5654#endif
f76475ad 5655
ae5a0dd4 5656 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
f76475ad 5657}
5f5c8ee5
GM
5658
5659
5660\f
5661/***********************************************************************
5662 Other Lisp Functions
5663 ***********************************************************************/
5664
5665/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5666 session's frames, frame names, buffers, buffer-read-only flags, and
5667 buffer-modified-flags, and a trailing sentinel (so we don't need to
5668 add length checks). */
5669
5670static Lisp_Object frame_and_buffer_state;
5671
5672
5673DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5674 Sframe_or_buffer_changed_p, 0, 0, 0,
5675 "Return non-nil if the frame and buffer state appears to have changed.\n\
5676The state variable is an internal vector containing all frames and buffers,\n\
5677aside from buffers whose names start with space,\n\
5678along with the buffers' read-only and modified flags, which allows a fast\n\
5679check to see whether the menu bars might need to be recomputed.\n\
5680If this function returns non-nil, it updates the internal vector to reflect\n\
5681the current state.\n")
5682 ()
5683{
5684 Lisp_Object tail, frame, buf;
5685 Lisp_Object *vecp;
5686 int n;
5687
5688 vecp = XVECTOR (frame_and_buffer_state)->contents;
5689 FOR_EACH_FRAME (tail, frame)
5690 {
5691 if (!EQ (*vecp++, frame))
5692 goto changed;
5693 if (!EQ (*vecp++, XFRAME (frame)->name))
5694 goto changed;
5695 }
5696 /* Check that the buffer info matches.
5697 No need to test for the end of the vector
5698 because the last element of the vector is lambda
5699 and that will always cause a mismatch. */
7539e11f 5700 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 5701 {
7539e11f 5702 buf = XCDR (XCAR (tail));
5f5c8ee5
GM
5703 /* Ignore buffers that aren't included in buffer lists. */
5704 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5705 continue;
5706 if (!EQ (*vecp++, buf))
5707 goto changed;
5708 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
5709 goto changed;
5710 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
5711 goto changed;
5712 }
5713 /* Detect deletion of a buffer at the end of the list. */
5714 if (EQ (*vecp, Qlambda))
5715 return Qnil;
5716 changed:
5717 /* Start with 1 so there is room for at least one lambda at the end. */
5718 n = 1;
5719 FOR_EACH_FRAME (tail, frame)
5720 n += 2;
7539e11f 5721 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5
GM
5722 n += 3;
5723 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
5724 if (n > XVECTOR (frame_and_buffer_state)->size
5725 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
5726 /* Add 20 extra so we grow it less often. */
5727 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
5728 vecp = XVECTOR (frame_and_buffer_state)->contents;
5729 FOR_EACH_FRAME (tail, frame)
5730 {
5731 *vecp++ = frame;
5732 *vecp++ = XFRAME (frame)->name;
5733 }
7539e11f 5734 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 5735 {
7539e11f 5736 buf = XCDR (XCAR (tail));
5f5c8ee5
GM
5737 /* Ignore buffers that aren't included in buffer lists. */
5738 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5739 continue;
5740 *vecp++ = buf;
5741 *vecp++ = XBUFFER (buf)->read_only;
5742 *vecp++ = Fbuffer_modified_p (buf);
5743 }
5744 /* Fill up the vector with lambdas (always at least one). */
5745 *vecp++ = Qlambda;
5746 while (vecp - XVECTOR (frame_and_buffer_state)->contents
5747 < XVECTOR (frame_and_buffer_state)->size)
5748 *vecp++ = Qlambda;
5749 /* Make sure we didn't overflow the vector. */
5750 if (vecp - XVECTOR (frame_and_buffer_state)->contents
5751 > XVECTOR (frame_and_buffer_state)->size)
5752 abort ();
5753 return Qt;
5754}
5755
5756
4588ec20 5757\f
5f5c8ee5
GM
5758/***********************************************************************
5759 Initialization
5760***********************************************************************/
5761
4588ec20
JB
5762char *terminal_type;
5763
5f5c8ee5
GM
5764/* Initialization done when Emacs fork is started, before doing stty.
5765 Determine terminal type and set terminal_driver. Then invoke its
5766 decoding routine to set up variables in the terminal package. */
4588ec20 5767
dfcf069d 5768void
4588ec20
JB
5769init_display ()
5770{
5771#ifdef HAVE_X_WINDOWS
5772 extern int display_arg;
5773#endif
5774
5f5c8ee5
GM
5775 /* Construct the space glyph. */
5776 space_glyph.type = CHAR_GLYPH;
5777 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
5778 space_glyph.charpos = -1;
5779
4588ec20
JB
5780 meta_key = 0;
5781 inverse_video = 0;
5782 cursor_in_echo_area = 0;
5783 terminal_type = (char *) 0;
5784
1315c181
JB
5785 /* Now is the time to initialize this; it's used by init_sys_modes
5786 during startup. */
5787 Vwindow_system = Qnil;
4588ec20 5788
1315c181
JB
5789 /* If the user wants to use a window system, we shouldn't bother
5790 initializing the terminal. This is especially important when the
5791 terminal is so dumb that emacs gives up before and doesn't bother
5792 using the window system.
4588ec20 5793
36bbad1d
KH
5794 If the DISPLAY environment variable is set and nonempty,
5795 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
5796
5797#ifdef HAVE_X_WINDOWS
d460af17
JB
5798 if (! display_arg)
5799 {
36bbad1d 5800 char *display;
d460af17 5801#ifdef VMS
36bbad1d 5802 display = getenv ("DECW$DISPLAY");
d460af17 5803#else
36bbad1d 5804 display = getenv ("DISPLAY");
d460af17 5805#endif
36bbad1d
KH
5806
5807 display_arg = (display != 0 && *display != 0);
f040093a 5808 }
d460af17 5809
9e4555e8
RS
5810 if (!inhibit_window_system && display_arg
5811#ifndef CANNOT_DUMP
5812 && initialized
5813#endif
5814 )
4588ec20
JB
5815 {
5816 Vwindow_system = intern ("x");
5817#ifdef HAVE_X11
5818 Vwindow_system_version = make_number (11);
5819#else
5820 Vwindow_system_version = make_number (10);
039e5d71
KH
5821#endif
5822#if defined (LINUX) && defined (HAVE_LIBNCURSES)
5823 /* In some versions of ncurses,
6a428f77 5824 tputs crashes if we have not called tgetent.
039e5d71
KH
5825 So call tgetent. */
5826 { char b[2044]; tgetent (b, "xterm");}
4588ec20 5827#endif
5f5c8ee5 5828 adjust_frame_glyphs_initially ();
4588ec20
JB
5829 return;
5830 }
5831#endif /* HAVE_X_WINDOWS */
5832
fd2e066a
GV
5833#ifdef HAVE_NTGUI
5834 if (!inhibit_window_system)
5835 {
60c7469c 5836 Vwindow_system = intern ("w32");
fd2e066a 5837 Vwindow_system_version = make_number (1);
5f5c8ee5 5838 adjust_frame_glyphs_initially ();
fd2e066a
GV
5839 return;
5840 }
5841#endif /* HAVE_NTGUI */
5842
4588ec20
JB
5843 /* If no window system has been specified, try to use the terminal. */
5844 if (! isatty (0))
5845 {
1559a86d 5846 fatal ("standard input is not a tty");
4588ec20
JB
5847 exit (1);
5848 }
5849
5850 /* Look at the TERM variable */
5851 terminal_type = (char *) getenv ("TERM");
5852 if (!terminal_type)
5853 {
5854#ifdef VMS
5855 fprintf (stderr, "Please specify your terminal type.\n\
5856For types defined in VMS, use set term /device=TYPE.\n\
5857For types not defined in VMS, use define emacs_term \"TYPE\".\n\
5858\(The quotation marks are necessary since terminal types are lower case.)\n");
5859#else
5860 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
5861#endif
5862 exit (1);
5863 }
5864
5865#ifdef VMS
5f5c8ee5 5866 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
5867 Hardly any uppercase letters in terminal types; should be none. */
5868 {
5869 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
5870 char *p;
5871
5872 strcpy (new, terminal_type);
5873
5874 for (p = new; *p; p++)
5875 if (isupper (*p))
5876 *p = tolower (*p);
5877
5878 terminal_type = new;
5879 }
5f5c8ee5 5880#endif /* VMS */
4588ec20
JB
5881
5882 term_init (terminal_type);
5f5c8ee5 5883
d86c299a 5884 {
91fb7e1b
GM
5885 struct frame *sf = SELECTED_FRAME ();
5886 int width = FRAME_WINDOW_WIDTH (sf);
5887 int height = FRAME_HEIGHT (sf);
d86c299a 5888
5f5c8ee5 5889 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 5890
5f5c8ee5
GM
5891 /* If these sizes are so big they cause overflow, just ignore the
5892 change. It's not clear what better we could do. */
5893 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 5894 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
5895 }
5896
5f5c8ee5 5897 adjust_frame_glyphs_initially ();
91fb7e1b 5898 calculate_costs (XFRAME (selected_frame));
4588ec20 5899
4588ec20
JB
5900#ifdef SIGWINCH
5901#ifndef CANNOT_DUMP
5902 if (initialized)
5903#endif /* CANNOT_DUMP */
5904 signal (SIGWINCH, window_change_signal);
5905#endif /* SIGWINCH */
5f5c8ee5
GM
5906
5907 /* Set up faces of the initial terminal frame of a dumped Emacs. */
5908 if (initialized
5909 && !noninteractive
622dca89
EZ
5910#ifdef MSDOS
5911 /* The MSDOS terminal turns on its ``window system'' relatively
5912 late into the startup, so we cannot do the frame faces'
5913 initialization just yet. It will be done later by pc-win.el
5914 and internal_terminal_init. */
5915 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
5916#endif
5f5c8ee5 5917 && NILP (Vwindow_system))
2d764c78
EZ
5918 {
5919 /* For the initial frame, we don't have any way of knowing what
5920 are the foreground and background colors of the terminal. */
5921 struct frame *sf = SELECTED_FRAME();
5922
5923 FRAME_FOREGROUND_PIXEL (sf) = -1;
5924 FRAME_BACKGROUND_PIXEL (sf) = -1;
5925 call0 (intern ("tty-set-up-initial-frame-faces"));
5926 }
5f5c8ee5
GM
5927}
5928
5929
5930\f
5931/***********************************************************************
5932 Blinking cursor
5933 ***********************************************************************/
5934
c3f13540 5935DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3
GM
5936 Sinternal_show_cursor, 2, 2, 0,
5937 "Set the cursor-visibility flag of WINDOW to SHOW.\n\
5938WINDOW nil means use the selected window. SHOW non-nil means\n\
5939show a cursor in WINDOW in the next redisplay. SHOW nil means\n\
5940don't show a cursor.")
5941 (window, show)
5942 Lisp_Object window, show;
5f5c8ee5 5943{
5f5c8ee5
GM
5944 /* Don't change cursor state while redisplaying. This could confuse
5945 output routines. */
5946 if (!redisplaying_p)
5947 {
5948 if (NILP (window))
5949 window = selected_window;
5950 else
5951 CHECK_WINDOW (window, 2);
5f5c8ee5 5952
5d7791b3 5953 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
5954 }
5955
5956 return Qnil;
4588ec20 5957}
5f5c8ee5
GM
5958
5959
5d7791b3
GM
5960DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
5961 Sinternal_show_cursor_p, 0, 1, 0,
a1051b73 5962 "Value is non-nil if next redisplay will display a cursor in WINDOW.\n\
5d7791b3
GM
5963WINDOW nil or omitted means report on the selected window.")
5964 (window)
5965 Lisp_Object window;
5966{
5967 struct window *w;
5968
5969 if (NILP (window))
5970 window = selected_window;
5971 else
5972 CHECK_WINDOW (window, 2);
5973
5974 w = XWINDOW (window);
5975 return w->cursor_off_p ? Qnil : Qt;
5976}
5977
4588ec20 5978\f
5f5c8ee5
GM
5979/***********************************************************************
5980 Initialization
5981 ***********************************************************************/
5982
dfcf069d 5983void
4588ec20
JB
5984syms_of_display ()
5985{
502b9b64 5986 defsubr (&Sredraw_frame);
4588ec20 5987 defsubr (&Sredraw_display);
078b3696 5988 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
5989 defsubr (&Sopen_termscript);
5990 defsubr (&Sding);
5991 defsubr (&Ssit_for);
5992 defsubr (&Ssleep_for);
5993 defsubr (&Ssend_string_to_terminal);
c3f13540 5994 defsubr (&Sinternal_show_cursor);
5d7791b3 5995 defsubr (&Sinternal_show_cursor_p);
4588ec20 5996
d1dad759 5997 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
5998 staticpro (&frame_and_buffer_state);
5999
9cda4f7c
RS
6000 Qdisplay_table = intern ("display-table");
6001 staticpro (&Qdisplay_table);
6002
4588ec20 6003 DEFVAR_INT ("baud-rate", &baud_rate,
eb285955 6004 "*The output baud rate of the terminal.\n\
4588ec20
JB
6005On most systems, changing this value will affect the amount of padding\n\
6006and the other strategic decisions made during redisplay.");
5f5c8ee5 6007
4588ec20 6008 DEFVAR_BOOL ("inverse-video", &inverse_video,
502b9b64 6009 "*Non-nil means invert the entire frame display.\n\
4588ec20 6010This means everything is in inverse video which otherwise would not be.");
5f5c8ee5 6011
4588ec20 6012 DEFVAR_BOOL ("visible-bell", &visible_bell,
502b9b64 6013 "*Non-nil means try to flash the frame to represent a bell.");
5f5c8ee5 6014
4588ec20 6015 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
502b9b64 6016 "*Non-nil means no need to redraw entire frame after suspending.\n\
4588ec20 6017A non-nil value is useful if the terminal can automatically preserve\n\
502b9b64 6018Emacs's frame display when you reenter Emacs.\n\
4588ec20 6019It is up to you to set this variable if your terminal can do that.");
5f5c8ee5 6020
4588ec20
JB
6021 DEFVAR_LISP ("window-system", &Vwindow_system,
6022 "A symbol naming the window-system under which Emacs is running\n\
6023\(such as `x'), or nil if emacs is running on an ordinary terminal.");
5f5c8ee5 6024
4588ec20
JB
6025 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6026 "The version number of the window system in use.\n\
6027For X windows, this is 10 or 11.");
5f5c8ee5 6028
4588ec20
JB
6029 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6030 "Non-nil means put cursor in minibuffer, at end of any message there.");
5f5c8ee5 6031
4588ec20 6032 DEFVAR_LISP ("glyph-table", &Vglyph_table,
502b9b64 6033 "Table defining how to output a glyph code to the frame.\n\
4588ec20
JB
6034If not nil, this is a vector indexed by glyph code to define the glyph.\n\
6035Each element can be:\n\
6036 integer: a glyph code which this glyph is an alias for.\n\
6037 string: output this glyph using that string (not impl. in X windows).\n\
6038 nil: this glyph mod 256 is char code to output,\n\
6666f05a 6039 and this glyph / 256 is face code for X windows (see `face-id').");
4588ec20
JB
6040 Vglyph_table = Qnil;
6041
6042 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6043 "Display table to use for buffers that specify none.\n\
6044See `buffer-display-table' for more information.");
6045 Vstandard_display_table = Qnil;
6046
5f5c8ee5
GM
6047 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6048 "*Non-nil means update isn't paused when input is detected.");
6049 redisplay_dont_pause = 0;
6050
4588ec20
JB
6051 /* Initialize `window-system', unless init_display already decided it. */
6052#ifdef CANNOT_DUMP
6053 if (noninteractive)
6054#endif
6055 {
6056 Vwindow_system = Qnil;
6057 Vwindow_system_version = Qnil;
6058 }
6059}