Several miscellaneous doc changes.
[bpt/emacs.git] / doc / lispref / vol2.texi
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1\input texinfo @c -*-texinfo-*-
2@c This file is used for printing the GNU Emacs Lisp Reference Manual
3@c in two volumes. It is a modified version of elisp.texi.
7497ef13 4@c Copyright (C) 1990-1995, 1998-1999, 2001-2012
561c0216 5@c Free Software Foundation, Inc.
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6@c %**start of header
7@setfilename elisp
8@settitle GNU Emacs Lisp Reference Manual: Volume 2
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9@c %**end of header
10
c85c5553 11@c See two-volume-cross-refs.txt.
cddd92e8 12@tex
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13\message{Formatting for two volume edition...Volume 2...}
14%
15% Read special toc file, set up in two-volume.make.
16\gdef\tocreadfilename{elisp2-toc-ready.toc}
17%
18% Don't make outlines, they're not needed and \readdatafile can't pay
19% attention to the special definition above.
20\global\let\pdfmakeoutlines=\relax
21%
22% Start volume 2 chapter numbering at 27; this must be listed as chapno26
23\global\chapno=26
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24@end tex
25
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26@c Version of the manual and of Emacs.
27@c Please remember to update the edition number in README as well.
e45e90b3 28@set VERSION 3.0
f7a31f11 29@include emacsver.texi
e45e90b3 30@set DATE July 2009
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32@dircategory Emacs
33@direntry
34* Elisp: (elisp). The Emacs Lisp Reference Manual.
35@end direntry
cddd92e8 36
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37@c in general, keep the following line commented out, unless doing a
38@c copy of this manual that will be published. the manual should go
39@c onto the distribution in the full, 8.5 x 11" size.
40@set smallbook
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42@ifset smallbook
43@smallbook
44@end ifset
cddd92e8 45
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46@c per rms and peterb, use 10pt fonts for the main text, mostly to
47@c save on paper cost.
48@c Do this inside @tex for now, so current makeinfo does not complain.
49@tex
50@ifset smallbook
51@fonttextsize 10
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52\global\let\urlcolor=\Black % don't print links in grayscale
53\global\let\linkcolor=\Black
54@end ifset
55\global\hbadness=6666 % don't worry about not-too-underfull boxes
cddd92e8 56@end tex
cddd92e8 57
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58@c Combine indices.
59@synindex cp fn
60@syncodeindex vr fn
61@syncodeindex ky fn
62@syncodeindex pg fn
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63@c We use the "type index" to index new functions and variables.
64@c @syncodeindex tp fn
65
66@copying
67This is edition @value{VERSION} of the GNU Emacs Lisp Reference Manual,@*
68corresponding to Emacs version @value{EMACSVER}.
69
7497ef13 70Copyright @copyright{} 1990-1996, 1998-2012 Free Software Foundation, Inc.
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71
72@quotation
73Permission is granted to copy, distribute and/or modify this document
204d4665 74under the terms of the GNU Free Documentation License, Version 1.3 or
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75any later version published by the Free Software Foundation; with the
76Invariant Sections being ``GNU General Public License,'' with the
77Front-Cover texts being ``A GNU Manual,'' and with the Back-Cover
78Texts as in (a) below. A copy of the license is included in the
79section entitled ``GNU Free Documentation License.''
80
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81(a) The FSF's Back-Cover Text is: ``You have the freedom to copy and
82modify this GNU manual. Buying copies from the FSF supports it in
8d2ff239 83developing GNU and promoting software freedom.''
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84@end quotation
85@end copying
86
cddd92e8 87@titlepage
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88@title GNU Emacs Lisp Reference Manual
89@subtitle Volume 2
90@subtitle For Emacs Version @value{EMACSVER}
e45e90b3 91@subtitle Revision @value{VERSION}, @value{DATE}
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92
93@author by Bil Lewis, Dan LaLiberte, Richard Stallman
94@author and the GNU Manual Group
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95@page
96@vskip 0pt plus 1filll
c85c5553 97@insertcopying
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98
99@sp 2
100Published by the Free Software Foundation @*
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10151 Franklin St, Fifth Floor @*
102Boston, MA 02110-1301 @*
103USA @*
104ISBN 1-882114-74-4
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105
106@sp 2
107Cover art by Etienne Suvasa.
108@end titlepage
cddd92e8 109
cddd92e8 110
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111@c Print the tables of contents
112@summarycontents
113@contents
114
115
116@ifnottex
117@node Top, Introduction, (dir), (dir)
118@top Emacs Lisp
119
120This Info file contains edition @value{VERSION} of the GNU Emacs Lisp
121Reference Manual, corresponding to GNU Emacs version @value{EMACSVER}.
122@end ifnottex
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123
124@menu
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125* Introduction:: Introduction and conventions used.
126
127* Lisp Data Types:: Data types of objects in Emacs Lisp.
128* Numbers:: Numbers and arithmetic functions.
129* Strings and Characters:: Strings, and functions that work on them.
130* Lists:: Lists, cons cells, and related functions.
131* Sequences Arrays Vectors:: Lists, strings and vectors are called sequences.
132 Certain functions act on any kind of sequence.
133 The description of vectors is here as well.
c85c5553 134* Hash Tables:: Very fast lookup-tables.
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135* Symbols:: Symbols represent names, uniquely.
136
137* Evaluation:: How Lisp expressions are evaluated.
138* Control Structures:: Conditionals, loops, nonlocal exits.
139* Variables:: Using symbols in programs to stand for values.
140* Functions:: A function is a Lisp program
141 that can be invoked from other functions.
142* Macros:: Macros are a way to extend the Lisp language.
c85c5553 143* Customization:: Writing customization declarations.
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144
145* Loading:: Reading files of Lisp code into Lisp.
146* Byte Compilation:: Compilation makes programs run faster.
c85c5553 147* Advising Functions:: Adding to the definition of a function.
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148* Debugging:: Tools and tips for debugging Lisp programs.
149
150* Read and Print:: Converting Lisp objects to text and back.
151* Minibuffers:: Using the minibuffer to read input.
152* Command Loop:: How the editor command loop works,
153 and how you can call its subroutines.
154* Keymaps:: Defining the bindings from keys to commands.
155* Modes:: Defining major and minor modes.
156* Documentation:: Writing and using documentation strings.
157
158* Files:: Accessing files.
159* Backups and Auto-Saving:: Controlling how backups and auto-save
160 files are made.
161* Buffers:: Creating and using buffer objects.
162* Windows:: Manipulating windows and displaying buffers.
d24880de 163* Frames:: Making multiple system-level windows.
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164* Positions:: Buffer positions and motion functions.
165* Markers:: Markers represent positions and update
166 automatically when the text is changed.
167
168* Text:: Examining and changing text in buffers.
c85c5553 169* Non-ASCII Characters:: Non-ASCII text in buffers and strings.
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170* Searching and Matching:: Searching buffers for strings or regexps.
171* Syntax Tables:: The syntax table controls word and list parsing.
172* Abbrevs:: How Abbrev mode works, and its data structures.
173
174* Processes:: Running and communicating with subprocesses.
d24880de 175* Display:: Features for controlling the screen display.
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176* System Interface:: Getting the user id, system type, environment
177 variables, and other such things.
cddd92e8 178
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179* Packaging:: Preparing Lisp code for distribution.
180
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181Appendices
182
e45e90b3 183* Antinews:: Info for users downgrading to Emacs 22.
561c0216 184* GNU Free Documentation License:: The license for this documentation.
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185* GPL:: Conditions for copying and changing GNU Emacs.
186* Tips:: Advice and coding conventions for Emacs Lisp.
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187* GNU Emacs Internals:: Building and dumping Emacs;
188 internal data structures.
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189* Standard Errors:: List of some standard error symbols.
190* Standard Keymaps:: List of some standard keymaps.
191* Standard Hooks:: List of some standard hook variables.
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192
193* Index:: Index including concepts, functions, variables,
194 and other terms.
195
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196@ignore
197* New Symbols:: New functions and variables in Emacs @value{EMACSVER}.
198@end ignore
199
200@c Do NOT modify the following 3 lines! They must have this form to
201@c be correctly identified by `texinfo-multiple-files-update'. In
202@c particular, the detailed menu header line MUST be identical to the
203@c value of `texinfo-master-menu-header'. See texnfo-upd.el.
204
205@detailmenu
206 --- The Detailed Node Listing ---
207 ---------------------------------
cddd92e8 208
91223e54 209Here are other nodes that are subnodes of those already listed,
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210mentioned here so you can get to them in one step:
211
212Introduction
213
214* Caveats:: Flaws and a request for help.
215* Lisp History:: Emacs Lisp is descended from Maclisp.
216* Conventions:: How the manual is formatted.
c85c5553 217* Version Info:: Which Emacs version is running?
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218* Acknowledgements:: The authors, editors, and sponsors of this manual.
219
220Conventions
221
222* Some Terms:: Explanation of terms we use in this manual.
223* nil and t:: How the symbols @code{nil} and @code{t} are used.
224* Evaluation Notation:: The format we use for examples of evaluation.
561c0216 225* Printing Notation:: The format we use when examples print text.
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226* Error Messages:: The format we use for examples of errors.
227* Buffer Text Notation:: The format we use for buffer contents in examples.
228* Format of Descriptions:: Notation for describing functions, variables, etc.
229
230Format of Descriptions
231
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232* A Sample Function Description:: A description of an imaginary
233 function, @code{foo}.
234* A Sample Variable Description:: A description of an imaginary
235 variable, @code{electric-future-map}.
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236
237Lisp Data Types
238
239* Printed Representation:: How Lisp objects are represented as text.
240* Comments:: Comments and their formatting conventions.
241* Programming Types:: Types found in all Lisp systems.
242* Editing Types:: Types specific to Emacs.
c85c5553 243* Circular Objects:: Read syntax for circular structure.
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244* Type Predicates:: Tests related to types.
245* Equality Predicates:: Tests of equality between any two objects.
246
247Programming Types
248
249* Integer Type:: Numbers without fractional parts.
250* Floating Point Type:: Numbers with fractional parts and with a large range.
251* Character Type:: The representation of letters, numbers and
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252 control characters.
253* Symbol Type:: A multi-use object that refers to a function,
561c0216 254 variable, or property list, and has a unique identity.
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255* Sequence Type:: Both lists and arrays are classified as sequences.
256* Cons Cell Type:: Cons cells, and lists (which are made from cons cells).
257* Array Type:: Arrays include strings and vectors.
258* String Type:: An (efficient) array of characters.
259* Vector Type:: One-dimensional arrays.
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260* Char-Table Type:: One-dimensional sparse arrays indexed by characters.
261* Bool-Vector Type:: One-dimensional arrays of @code{t} or @code{nil}.
262* Hash Table Type:: Super-fast lookup tables.
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263* Function Type:: A piece of executable code you can call from elsewhere.
264* Macro Type:: A method of expanding an expression into another
265 expression, more fundamental but less pretty.
266* Primitive Function Type:: A function written in C, callable from Lisp.
267* Byte-Code Type:: A function written in Lisp, then compiled.
268* Autoload Type:: A type used for automatically loading seldom-used
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269 functions.
270
271Character Type
cddd92e8 272
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273* Basic Char Syntax:: Syntax for regular characters.
274* General Escape Syntax:: How to specify characters by their codes.
275* Ctl-Char Syntax:: Syntax for control characters.
276* Meta-Char Syntax:: Syntax for meta-characters.
277* Other Char Bits:: Syntax for hyper-, super-, and alt-characters.
cddd92e8 278
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279Cons Cell and List Types
280
281* Box Diagrams:: Drawing pictures of lists.
561c0216 282* Dotted Pair Notation:: A general syntax for cons cells.
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283* Association List Type:: A specially constructed list.
284
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285String Type
286
287* Syntax for Strings:: How to specify Lisp strings.
288* Non-ASCII in Strings:: International characters in strings.
289* Nonprinting Characters:: Literal unprintable characters in strings.
290* Text Props and Strings:: Strings with text properties.
291
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292Editing Types
293
294* Buffer Type:: The basic object of editing.
cddd92e8 295* Marker Type:: A position in a buffer.
561c0216 296* Window Type:: Buffers are displayed in windows.
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297* Frame Type:: Windows subdivide frames.
298* Terminal Type:: A terminal device displays frames.
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299* Window Configuration Type:: Recording the way a frame is subdivided.
300* Frame Configuration Type:: Recording the status of all frames.
e45e90b3 301* Process Type:: A subprocess of Emacs running on the underlying OS.
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302* Stream Type:: Receive or send characters.
303* Keymap Type:: What function a keystroke invokes.
c85c5553 304* Overlay Type:: How an overlay is represented.
e45e90b3 305* Font Type:: Fonts for displaying text.
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306
307Numbers
308
c85c5553 309* Integer Basics:: Representation and range of integers.
d24880de 310* Float Basics:: Representation and range of floating point.
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311* Predicates on Numbers:: Testing for numbers.
312* Comparison of Numbers:: Equality and inequality predicates.
d24880de 313* Numeric Conversions:: Converting float to integer and vice versa.
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314* Arithmetic Operations:: How to add, subtract, multiply and divide.
315* Rounding Operations:: Explicitly rounding floating point numbers.
316* Bitwise Operations:: Logical and, or, not, shifting.
317* Math Functions:: Trig, exponential and logarithmic functions.
318* Random Numbers:: Obtaining random integers, predictable or not.
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319
320Strings and Characters
321
322* String Basics:: Basic properties of strings and characters.
323* Predicates for Strings:: Testing whether an object is a string or char.
324* Creating Strings:: Functions to allocate new strings.
c85c5553 325* Modifying Strings:: Altering the contents of an existing string.
cddd92e8 326* Text Comparison:: Comparing characters or strings.
561c0216 327* String Conversion:: Converting to and from characters and strings.
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328* Formatting Strings:: @code{format}: Emacs's analogue of @code{printf}.
329* Case Conversion:: Case conversion functions.
d24880de 330* Case Tables:: Customizing case conversion.
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331
332Lists
333
334* Cons Cells:: How lists are made out of cons cells.
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335* List-related Predicates:: Is this object a list? Comparing two lists.
336* List Elements:: Extracting the pieces of a list.
337* Building Lists:: Creating list structure.
c85c5553 338* List Variables:: Modifying lists stored in variables.
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339* Modifying Lists:: Storing new pieces into an existing list.
340* Sets And Lists:: A list can represent a finite mathematical set.
341* Association Lists:: A list can represent a finite relation or mapping.
c85c5553 342* Rings:: Managing a fixed-size ring of objects.
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343
344Modifying Existing List Structure
345
346* Setcar:: Replacing an element in a list.
347* Setcdr:: Replacing part of the list backbone.
348 This can be used to remove or add elements.
349* Rearrangement:: Reordering the elements in a list; combining lists.
350
351Sequences, Arrays, and Vectors
352
353* Sequence Functions:: Functions that accept any kind of sequence.
354* Arrays:: Characteristics of arrays in Emacs Lisp.
355* Array Functions:: Functions specifically for arrays.
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356* Vectors:: Special characteristics of Emacs Lisp vectors.
357* Vector Functions:: Functions specifically for vectors.
358* Char-Tables:: How to work with char-tables.
359* Bool-Vectors:: How to work with bool-vectors.
360
361Hash Tables
362
363* Creating Hash:: Functions to create hash tables.
364* Hash Access:: Reading and writing the hash table contents.
561c0216 365* Defining Hash:: Defining new comparison methods.
c85c5553 366* Other Hash:: Miscellaneous.
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367
368Symbols
369
370* Symbol Components:: Symbols have names, values, function definitions
371 and property lists.
372* Definitions:: A definition says how a symbol will be used.
373* Creating Symbols:: How symbols are kept unique.
374* Property Lists:: Each symbol has a property list
375 for recording miscellaneous information.
376
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377Property Lists
378
379* Plists and Alists:: Comparison of the advantages of property
380 lists and association lists.
381* Symbol Plists:: Functions to access symbols' property lists.
382* Other Plists:: Accessing property lists stored elsewhere.
383
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384Evaluation
385
386* Intro Eval:: Evaluation in the scheme of things.
cddd92e8 387* Forms:: How various sorts of objects are evaluated.
177c0ea7 388* Quoting:: Avoiding evaluation (to put constants in
cddd92e8 389 the program).
03988c98 390* Backquote:: Easier construction of list structure.
c85c5553 391* Eval:: How to invoke the Lisp interpreter explicitly.
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392
393Kinds of Forms
394
395* Self-Evaluating Forms:: Forms that evaluate to themselves.
396* Symbol Forms:: Symbols evaluate as variables.
397* Classifying Lists:: How to distinguish various sorts of list forms.
c85c5553 398* Function Indirection:: When a symbol appears as the car of a list,
d24880de 399 we find the real function via the symbol.
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400* Function Forms:: Forms that call functions.
401* Macro Forms:: Forms that call macros.
2b9fa4a7 402* Special Forms:: "Special forms" are idiosyncratic primitives,
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403 most of them extremely important.
404* Autoloading:: Functions set up to load files
405 containing their real definitions.
406
407Control Structures
408
409* Sequencing:: Evaluation in textual order.
c85c5553 410* Conditionals:: @code{if}, @code{cond}, @code{when}, @code{unless}.
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411* Combining Conditions:: @code{and}, @code{or}, @code{not}.
412* Iteration:: @code{while} loops.
413* Nonlocal Exits:: Jumping out of a sequence.
414
415Nonlocal Exits
416
417* Catch and Throw:: Nonlocal exits for the program's own purposes.
418* Examples of Catch:: Showing how such nonlocal exits can be written.
419* Errors:: How errors are signaled and handled.
420* Cleanups:: Arranging to run a cleanup form if an
421 error happens.
422
423Errors
424
425* Signaling Errors:: How to report an error.
426* Processing of Errors:: What Emacs does when you report an error.
427* Handling Errors:: How you can trap errors and continue execution.
428* Error Symbols:: How errors are classified for trapping them.
429
430Variables
431
432* Global Variables:: Variable values that exist permanently, everywhere.
433* Constant Variables:: Certain "variables" have values that never change.
434* Local Variables:: Variable values that exist only temporarily.
435* Void Variables:: Symbols that lack values.
436* Defining Variables:: A definition says a symbol is used as a variable.
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437* Tips for Defining:: Things you should think about when you
438 define a variable.
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439* Accessing Variables:: Examining values of variables whose names
440 are known only at run time.
441* Setting Variables:: Storing new values in variables.
442* Variable Scoping:: How Lisp chooses among local and global values.
443* Buffer-Local Variables:: Variable values in effect only in one buffer.
c85c5553 444* File Local Variables:: Handling local variable lists in files.
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445* Directory Local Variables:: Local variables common to all files in a
446 directory.
e45e90b3 447* Frame-Local Variables:: Frame-local bindings for variables.
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448* Variable Aliases:: Variables that are aliases for other variables.
449* Variables with Restricted Values:: Non-constant variables whose value can
450 @emph{not} be an arbitrary Lisp object.
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451
452Scoping Rules for Variable Bindings
453
177c0ea7 454* Scope:: Scope means where in the program a value
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455 is visible. Comparison with other languages.
456* Extent:: Extent means how long in time a value exists.
457* Impl of Scope:: Two ways to implement dynamic scoping.
177c0ea7 458* Using Scoping:: How to use dynamic scoping carefully and
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459 avoid problems.
460
461Buffer-Local Variables
462
463* Intro to Buffer-Local:: Introduction and concepts.
464* Creating Buffer-Local:: Creating and destroying buffer-local bindings.
465* Default Value:: The default value is seen in buffers
c85c5553 466 that don't have their own buffer-local values.
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467
468Functions
469
561c0216 470* What Is a Function:: Lisp functions vs. primitives; terminology.
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471* Lambda Expressions:: How functions are expressed as Lisp objects.
472* Function Names:: A symbol can serve as the name of a function.
473* Defining Functions:: Lisp expressions for defining functions.
474* Calling Functions:: How to use an existing function.
475* Mapping Functions:: Applying a function to each element of a list, etc.
561c0216 476* Anonymous Functions:: Lambda expressions are functions with no names.
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477* Function Cells:: Accessing or setting the function definition
478 of a symbol.
735cc5ca 479* Closures:: Functions that enclose a lexical environment.
c85c5553 480* Obsolete Functions:: Declaring functions obsolete.
d24880de 481* Inline Functions:: Defining functions that the compiler
561c0216 482 will open code.
d24880de 483* Declaring Functions:: Telling the compiler that a function is defined.
c85c5553 484* Function Safety:: Determining whether a function is safe to call.
cddd92e8 485* Related Topics:: Cross-references to specific Lisp primitives
177c0ea7 486 that have a special bearing on how
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487 functions work.
488
489Lambda Expressions
490
491* Lambda Components:: The parts of a lambda expression.
492* Simple Lambda:: A simple example.
493* Argument List:: Details and special features of argument lists.
494* Function Documentation:: How to put documentation in a function.
495
496Macros
497
498* Simple Macro:: A basic example.
499* Expansion:: How, when and why macros are expanded.
500* Compiling Macros:: How macros are expanded by the compiler.
501* Defining Macros:: How to write a macro definition.
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502* Problems with Macros:: Don't evaluate the macro arguments too many times.
503 Don't hide the user's variables.
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504* Indenting Macros:: Specifying how to indent macro calls.
505
506Common Problems Using Macros
507
508* Wrong Time:: Do the work in the expansion, not in the macro.
509* Argument Evaluation:: The expansion should evaluate each macro arg once.
510* Surprising Local Vars:: Local variable bindings in the expansion
511 require special care.
512* Eval During Expansion:: Don't evaluate them; put them in the expansion.
513* Repeated Expansion:: Avoid depending on how many times expansion is done.
514
515Writing Customization Definitions
516
517* Common Keywords:: Common keyword arguments for all kinds of
518 customization declarations.
519* Group Definitions:: Writing customization group definitions.
520* Variable Definitions:: Declaring user options.
521* Customization Types:: Specifying the type of a user option.
522
523Customization Types
524
525* Simple Types:: Simple customization types: sexp, integer, number,
526 string, file, directory, alist.
527* Composite Types:: Build new types from other types or data.
528* Splicing into Lists:: Splice elements into list with @code{:inline}.
529* Type Keywords:: Keyword-argument pairs in a customization type.
530* Defining New Types:: Give your type a name.
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531
532Loading
533
534* How Programs Do Loading:: The @code{load} function and others.
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535* Load Suffixes:: Details about the suffixes that @code{load} tries.
536* Library Search:: Finding a library to load.
537* Loading Non-ASCII:: Non-@acronym{ASCII} characters in Emacs Lisp files.
cddd92e8 538* Autoload:: Setting up a function to autoload.
cddd92e8 539* Repeated Loading:: Precautions about loading a file twice.
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540* Named Features:: Loading a library if it isn't already loaded.
541* Where Defined:: Finding which file defined a certain symbol.
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542* Unloading:: How to "unload" a library that was loaded.
543* Hooks for Loading:: Providing code to be run when
544 particular libraries are loaded.
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545
546Byte Compilation
547
c85c5553 548* Speed of Byte-Code:: An example of speedup from byte compilation.
cddd92e8 549* Compilation Functions:: Byte compilation functions.
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550* Docs and Compilation:: Dynamic loading of documentation strings.
551* Dynamic Loading:: Dynamic loading of individual functions.
552* Eval During Compile:: Code to be evaluated when you compile.
553* Compiler Errors:: Handling compiler error messages.
d24880de 554* Byte-Code Objects:: The data type used for byte-compiled functions.
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555* Disassembly:: Disassembling byte-code; how to read byte-code.
556
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557Advising Emacs Lisp Functions
558
559* Simple Advice:: A simple example to explain the basics of advice.
560* Defining Advice:: Detailed description of @code{defadvice}.
561* Around-Advice:: Wrapping advice around a function's definition.
562* Computed Advice:: ...is to @code{defadvice} as @code{fset} is to @code{defun}.
563* Activation of Advice:: Advice doesn't do anything until you activate it.
564* Enabling Advice:: You can enable or disable each piece of advice.
565* Preactivation:: Preactivation is a way of speeding up the
566 loading of compiled advice.
567* Argument Access in Advice:: How advice can access the function's arguments.
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568* Combined Definition:: How advice is implemented.
569
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570Debugging Lisp Programs
571
355cabc6 572* Debugger:: A debugger for the Emacs Lisp evaluator.
c85c5553 573* Edebug:: A source-level Emacs Lisp debugger.
cddd92e8 574* Syntax Errors:: How to find syntax errors.
c85c5553 575* Test Coverage:: Ensuring you have tested all branches in your code.
177c0ea7 576
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577The Lisp Debugger
578
579* Error Debugging:: Entering the debugger when an error happens.
d24880de 580* Infinite Loops:: Stopping and debugging a program that doesn't exit.
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581* Function Debugging:: Entering it when a certain function is called.
582* Explicit Debug:: Entering it at a certain point in the program.
583* Using Debugger:: What the debugger does; what you see while in it.
584* Debugger Commands:: Commands used while in the debugger.
585* Invoking the Debugger:: How to call the function @code{debug}.
586* Internals of Debugger:: Subroutines of the debugger, and global variables.
587
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588Edebug
589
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590* Using Edebug:: Introduction to use of Edebug.
591* Instrumenting:: You must instrument your code
592 in order to debug it with Edebug.
c85c5553 593* Edebug Execution Modes:: Execution modes, stopping more or less often.
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594* Jumping:: Commands to jump to a specified place.
595* Edebug Misc:: Miscellaneous commands.
596* Breaks:: Setting breakpoints to make the program stop.
597* Trapping Errors:: Trapping errors with Edebug.
598* Edebug Views:: Views inside and outside of Edebug.
599* Edebug Eval:: Evaluating expressions within Edebug.
600* Eval List:: Expressions whose values are displayed
601 each time you enter Edebug.
602* Printing in Edebug:: Customization of printing.
603* Trace Buffer:: How to produce trace output in a buffer.
604* Coverage Testing:: How to test evaluation coverage.
605* The Outside Context:: Data that Edebug saves and restores.
c85c5553 606* Edebug and Macros:: Specifying how to handle macro calls.
d24880de 607* Edebug Options:: Option variables for customizing Edebug.
c85c5553 608
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609Breaks
610
611* Breakpoints:: Breakpoints at stop points.
612* Global Break Condition:: Breaking on an event.
613* Source Breakpoints:: Embedding breakpoints in source code.
614
615The Outside Context
616
617* Checking Whether to Stop::When Edebug decides what to do.
618* Edebug Display Update:: When Edebug updates the display.
619* Edebug Recursive Edit:: When Edebug stops execution.
620
621Edebug and Macros
622
623* Instrumenting Macro Calls::The basic problem.
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624* Specification List:: How to specify complex patterns of evaluation.
625* Backtracking:: What Edebug does when matching fails.
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626* Specification Examples:: To help understand specifications.
627
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628Debugging Invalid Lisp Syntax
629
630* Excess Open:: How to find a spurious open paren or missing close.
631* Excess Close:: How to find a spurious close paren or missing open.
632
633Reading and Printing Lisp Objects
634
635* Streams Intro:: Overview of streams, reading and printing.
177c0ea7 636* Input Streams:: Various data types that can be used as
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637 input streams.
638* Input Functions:: Functions to read Lisp objects from text.
177c0ea7 639* Output Streams:: Various data types that can be used as
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640 output streams.
641* Output Functions:: Functions to print Lisp objects as text.
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642* Output Variables:: Variables that control what the printing
643 functions do.
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644
645Minibuffers
646
647* Intro to Minibuffers:: Basic information about minibuffers.
648* Text from Minibuffer:: How to read a straight text string.
649* Object from Minibuffer:: How to read a Lisp object or expression.
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650* Minibuffer History:: Recording previous minibuffer inputs
651 so the user can reuse them.
c85c5553 652* Initial Input:: Specifying initial contents for the minibuffer.
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653* Completion:: How to invoke and customize completion.
654* Yes-or-No Queries:: Asking a question with a simple answer.
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655* Multiple Queries:: Asking a series of similar questions.
656* Reading a Password:: Reading a password from the terminal.
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657* Minibuffer Commands:: Commands used as key bindings in minibuffers.
658* Minibuffer Contents:: How such commands access the minibuffer text.
659* Minibuffer Windows:: Operating on the special minibuffer windows.
660* Recursive Mini:: Whether recursive entry to minibuffer is allowed.
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661* Minibuffer Misc:: Various customization hooks and variables.
662
663Completion
664
665* Basic Completion:: Low-level functions for completing strings.
666 (These are too low level to use the minibuffer.)
667* Minibuffer Completion:: Invoking the minibuffer with completion.
668* Completion Commands:: Minibuffer commands that do completion.
669* High-Level Completion:: Convenient special cases of completion
a3cb6daa 670 (reading buffer name, file name, etc.).
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671* Reading File Names:: Using completion to read file names and
672 shell commands.
673* Completion Styles:: Specifying rules for performing completion.
561c0216 674* Programmed Completion:: Writing your own completion-function.
60236b0d 675* Completion in Buffers:: Completing text in ordinary buffers.
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676
677Command Loop
678
679* Command Overview:: How the command loop reads commands.
680* Defining Commands:: Specifying how a function should read arguments.
681* Interactive Call:: Calling a command, so that it will read arguments.
e45e90b3 682* Distinguish Interactive:: Making a command distinguish interactive calls.
cddd92e8 683* Command Loop Info:: Variables set by the command loop for you to examine.
c85c5553 684* Adjusting Point:: Adjustment of point after a command.
d24880de 685* Input Events:: What input looks like when you read it.
cddd92e8 686* Reading Input:: How to read input events from the keyboard or mouse.
c85c5553 687* Special Events:: Events processed immediately and individually.
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688* Waiting:: Waiting for user input or elapsed time.
689* Quitting:: How @kbd{C-g} works. How to catch or defer quitting.
690* Prefix Command Arguments:: How the commands to set prefix args work.
691* Recursive Editing:: Entering a recursive edit,
692 and why you usually shouldn't.
693* Disabling Commands:: How the command loop handles disabled commands.
694* Command History:: How the command history is set up, and how accessed.
695* Keyboard Macros:: How keyboard macros are implemented.
696
697Defining Commands
698
699* Using Interactive:: General rules for @code{interactive}.
700* Interactive Codes:: The standard letter-codes for reading arguments
701 in various ways.
702* Interactive Examples:: Examples of how to read interactive arguments.
703
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704Input Events
705
706* Keyboard Events:: Ordinary characters--keys with symbols on them.
707* Function Keys:: Function keys--keys with names, not symbols.
708* Mouse Events:: Overview of mouse events.
709* Click Events:: Pushing and releasing a mouse button.
710* Drag Events:: Moving the mouse before releasing the button.
711* Button-Down Events:: A button was pushed and not yet released.
712* Repeat Events:: Double and triple click (or drag, or down).
713* Motion Events:: Just moving the mouse, not pushing a button.
714* Focus Events:: Moving the mouse between frames.
715* Misc Events:: Other events the system can generate.
716* Event Examples:: Examples of the lists for mouse events.
717* Classifying Events:: Finding the modifier keys in an event symbol.
561c0216 718 Event types.
d24880de 719* Accessing Mouse:: Functions to extract info from mouse events.
e45e90b3 720* Accessing Scroll:: Functions to get info from scroll bar events.
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721* Strings of Events:: Special considerations for putting
722 keyboard character events in a string.
723
724Reading Input
725
726* Key Sequence Input:: How to read one key sequence.
727* Reading One Event:: How to read just one event.
728* Event Mod:: How Emacs modifies events as they are read.
729* Invoking the Input Method:: How reading an event uses the input method.
730* Quoted Character Input:: Asking the user to specify a character.
731* Event Input Misc:: How to reread or throw away input events.
732
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733Keymaps
734
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735* Key Sequences:: Key sequences as Lisp objects.
736* Keymap Basics:: Basic concepts of keymaps.
737* Format of Keymaps:: What a keymap looks like as a Lisp object.
738* Creating Keymaps:: Functions to create and copy keymaps.
739* Inheritance and Keymaps:: How one keymap can inherit the bindings
740 of another keymap.
741* Prefix Keys:: Defining a key with a keymap as its definition.
742* Active Keymaps:: How Emacs searches the active keymaps
743 for a key binding.
744* Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
745* Controlling Active Maps:: Each buffer has a local keymap
746 to override the standard (global) bindings.
747 A minor mode can also override them.
561c0216 748* Key Lookup:: Finding a key's binding in one keymap.
cddd92e8 749* Functions for Key Lookup:: How to request key lookup.
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750* Changing Key Bindings:: Redefining a key in a keymap.
751* Remapping Commands:: A keymap can translate one command to another.
752* Translation Keymaps:: Keymaps for translating sequences of events.
753* Key Binding Commands:: Interactive interfaces for redefining keys.
754* Scanning Keymaps:: Looking through all keymaps, for printing help.
561c0216 755* Menu Keymaps:: Defining a menu as a keymap.
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756
757Menu Keymaps
758
759* Defining Menus:: How to make a keymap that defines a menu.
760* Mouse Menus:: How users actuate the menu with the mouse.
761* Keyboard Menus:: How users actuate the menu with the keyboard.
762* Menu Example:: Making a simple menu.
763* Menu Bar:: How to customize the menu bar.
764* Tool Bar:: A tool bar is a row of images.
765* Modifying Menus:: How to add new items to a menu.
766
767Defining Menus
768
769* Simple Menu Items:: A simple kind of menu key binding,
770 limited in capabilities.
771* Extended Menu Items:: More powerful menu item definitions
772 let you specify keywords to enable
773 various features.
774* Menu Separators:: Drawing a horizontal line through a menu.
775* Alias Menu Items:: Using command aliases in menu items.
776
777Major and Minor Modes
778
779* Hooks:: How to use hooks; how to write code that provides hooks.
780* Major Modes:: Defining major modes.
781* Minor Modes:: Defining minor modes.
782* Mode Line Format:: Customizing the text that appears in the mode line.
3fd50d5c 783* Imenu:: Providing a menu of definitions made in a buffer.
c85c5553 784* Font Lock Mode:: How modes can highlight text according to syntax.
4230351b 785* Auto-Indentation:: How to teach Emacs to indent for a major mode.
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786* Desktop Save Mode:: How modes can have buffer state saved between
787 Emacs sessions.
cddd92e8 788
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789Hooks
790
791* Running Hooks:: How to run a hook.
792* Setting Hooks:: How to put functions on a hook, or remove them.
793
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794Major Modes
795
796* Major Mode Conventions:: Coding conventions for keymaps, etc.
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797* Auto Major Mode:: How Emacs chooses the major mode automatically.
798* Mode Help:: Finding out how to use a mode.
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799* Derived Modes:: Defining a new major mode based on another major
800 mode.
3fd50d5c 801* Basic Major Modes:: Modes that other modes are often derived from.
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802* Mode Hooks:: Hooks run at the end of major mode commands.
803* Tabulated List Mode:: Parent mode for buffers containing tabulated data.
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804* Generic Modes:: Defining a simple major mode that supports
805 comment syntax and Font Lock mode.
561c0216 806* Example Major Modes:: Text mode and Lisp modes.
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807
808Minor Modes
809
810* Minor Mode Conventions:: Tips for writing a minor mode.
811* Keymaps and Minor Modes:: How a minor mode can have its own keymap.
c85c5553 812* Defining Minor Modes:: A convenient facility for defining minor modes.
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813
814Mode Line Format
815
561c0216 816* Mode Line Basics:: Basic ideas of mode line control.
cddd92e8 817* Mode Line Data:: The data structure that controls the mode line.
561c0216 818* Mode Line Top:: The top level variable, mode-line-format.
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819* Mode Line Variables:: Variables used in that data structure.
820* %-Constructs:: Putting information into a mode line.
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821* Properties in Mode:: Using text properties in the mode line.
822* Header Lines:: Like a mode line, but at the top.
823* Emulating Mode Line:: Formatting text as the mode line would.
824
825Font Lock Mode
826
827* Font Lock Basics:: Overview of customizing Font Lock.
828* Search-based Fontification:: Fontification based on regexps.
829* Customizing Keywords:: Customizing search-based fontification.
830* Other Font Lock Variables:: Additional customization facilities.
831* Levels of Font Lock:: Each mode can define alternative levels
832 so that the user can select more or less.
833* Precalculated Fontification:: How Lisp programs that produce the buffer
834 contents can also specify how to fontify it.
835* Faces for Font Lock:: Special faces specifically for Font Lock.
836* Syntactic Font Lock:: Fontification based on syntax tables.
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837* Multiline Font Lock:: How to coerce Font Lock into properly
838 highlighting multiline constructs.
839
840Multiline Font Lock Constructs
841
561c0216 842* Font Lock Multiline:: Marking multiline chunks with a text property.
bc3bea9c 843* Region to Refontify:: Controlling which region gets refontified
c85c5553 844 after a buffer change.
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845
846Documentation
847
8376d7c2 848* Documentation Basics:: Where doc strings are defined and stored.
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849* Accessing Documentation:: How Lisp programs can access doc strings.
850* Keys in Documentation:: Substituting current key bindings.
851* Describing Characters:: Making printable descriptions of
852 non-printing characters and key sequences.
853* Help Functions:: Subroutines used by Emacs help facilities.
854
855Files
856
857* Visiting Files:: Reading files into Emacs buffers for editing.
858* Saving Buffers:: Writing changed buffers back into files.
561c0216 859* Reading from Files:: Reading files into buffers without visiting.
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860* Writing to Files:: Writing new files from parts of buffers.
861* File Locks:: Locking and unlocking files, to prevent
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862 simultaneous editing by two people.
863* Information about Files:: Testing existence, accessibility, size of files.
a59225b1 864* Changing Files:: Renaming files, changing permissions, etc.
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865* File Names:: Decomposing and expanding file names.
866* Contents of Directories:: Getting a list of the files in a directory.
d24880de 867* Create/Delete Dirs:: Creating and Deleting Directories.
a59225b1 868* Magic File Names:: Special handling for certain file names.
c85c5553 869* Format Conversion:: Conversion to and from various file formats.
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870
871Visiting Files
872
873* Visiting Functions:: The usual interface functions for visiting.
874* Subroutines of Visiting:: Lower-level subroutines that they use.
875
876Information about Files
877
878* Testing Accessibility:: Is a given file readable? Writable?
c85c5553 879* Kinds of Files:: Is it a directory? A symbolic link?
d24880de 880* Truenames:: Eliminating symbolic links from a file name.
cddd92e8 881* File Attributes:: How large is it? Any other names? Etc.
c85c5553 882* Locating Files:: How to find a file in standard places.
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883
884File Names
885
886* File Name Components:: The directory part of a file name, and the rest.
561c0216 887* Relative File Names:: Some file names are relative to a current directory.
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888* Directory Names:: A directory's name as a directory
889 is different from its name as a file.
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890* File Name Expansion:: Converting relative file names to absolute ones.
891* Unique File Names:: Generating names for temporary files.
892* File Name Completion:: Finding the completions for a given file name.
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893* Standard File Names:: If your package uses a fixed file name,
894 how to handle various operating systems simply.
cddd92e8 895
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896File Format Conversion
897
a3cb6daa 898* Format Conversion Overview:: @code{insert-file-contents} and @code{write-region}.
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899* Format Conversion Round-Trip:: Using @code{format-alist}.
900* Format Conversion Piecemeal:: Specifying non-paired conversion.
901
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902Backups and Auto-Saving
903
177c0ea7 904* Backup Files:: How backup files are made; how their names
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905 are chosen.
906* Auto-Saving:: How auto-save files are made; how their
907 names are chosen.
177c0ea7 908* Reverting:: @code{revert-buffer}, and how to customize
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909 what it does.
910
911Backup Files
912
913* Making Backups:: How Emacs makes backup files, and when.
177c0ea7 914* Rename or Copy:: Two alternatives: renaming the old file
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915 or copying it.
916* Numbered Backups:: Keeping multiple backups for each source file.
917* Backup Names:: How backup file names are computed; customization.
918
919Buffers
920
921* Buffer Basics:: What is a buffer?
c85c5553 922* Current Buffer:: Designating a buffer as current
561c0216 923 so that primitives will access its contents.
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924* Buffer Names:: Accessing and changing buffer names.
925* Buffer File Name:: The buffer file name indicates which file
926 is visited.
927* Buffer Modification:: A buffer is @dfn{modified} if it needs to be saved.
928* Modification Time:: Determining whether the visited file was changed
775b55af 929 "behind Emacs's back".
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930* Read Only Buffers:: Modifying text is not allowed in a
931 read-only buffer.
932* The Buffer List:: How to look at all the existing buffers.
933* Creating Buffers:: Functions that create buffers.
934* Killing Buffers:: Buffers exist until explicitly killed.
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935* Indirect Buffers:: An indirect buffer shares text with some
936 other buffer.
e45e90b3 937* Swapping Text:: Swapping text between two buffers.
c85c5553 938* Buffer Gap:: The gap in the buffer.
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939
940Windows
941
942* Basic Windows:: Basic information on using windows.
943* Splitting Windows:: Splitting one window into two windows.
944* Deleting Windows:: Deleting a window gives its space to other windows.
945* Selecting Windows:: The selected window is the one that you edit in.
946* Cyclic Window Ordering:: Moving around the existing windows.
947* Buffers and Windows:: Each window displays the contents of a buffer.
0e406a72 948* Switching Buffers:: Higher-level functions for switching to a buffer.
d24880de 949* Choosing Window:: How to choose a window for displaying a buffer.
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950* Display Action Functions:: Subroutines for @code{display-buffer}.
951* Choosing Window Options:: Extra options affecting how buffers are displayed.
0e406a72 952* Window History:: Each window remembers the buffers displayed in it.
d24880de 953* Dedicated Windows:: How to avoid displaying another buffer in
0e406a72 954 a specific window.
cddd92e8 955* Window Point:: Each window has its own location of point.
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956* Window Start and End:: Buffer positions indicating which text is
957 on-screen in a window.
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958* Textual Scrolling:: Moving text up and down through the window.
959* Vertical Scrolling:: Moving the contents up and down on the window.
960* Horizontal Scrolling:: Moving the contents sideways on the window.
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961* Size of Window:: Accessing the size of a window.
962* Resizing Windows:: Changing the size of a window.
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963* Coordinates and Windows:: Converting coordinates to windows.
964* Window Tree:: The layout and sizes of all windows in a frame.
cddd92e8 965* Window Configurations:: Saving and restoring the state of the screen.
e45e90b3 966* Window Parameters:: Associating additional information with windows.
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967* Window Hooks:: Hooks for scrolling, window size changes,
968 redisplay going past a certain point,
969 or window configuration changes.
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970
971Frames
972
d24880de 973* Creating Frames:: Creating additional frames.
e45e90b3 974* Multiple Terminals:: Displaying on several different devices.
d24880de 975* Frame Parameters:: Controlling frame size, position, font, etc.
e45e90b3 976* Terminal Parameters:: Parameters common for all frames on terminal.
cddd92e8 977* Frame Titles:: Automatic updating of frame titles.
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978* Deleting Frames:: Frames last until explicitly deleted.
979* Finding All Frames:: How to examine all existing frames.
980* Frames and Windows:: A frame contains windows;
981 display of text always works through windows.
cddd92e8 982* Minibuffers and Frames:: How a frame finds the minibuffer to use.
d24880de 983* Input Focus:: Specifying the selected frame.
cddd92e8 984* Visibility of Frames:: Frames may be visible or invisible, or icons.
c85c5553 985* Raising and Lowering:: Raising a frame makes it hide other windows;
d24880de 986 lowering it makes the others hide it.
cddd92e8 987* Frame Configurations:: Saving the state of all frames.
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988* Mouse Tracking:: Getting events that say when the mouse moves.
989* Mouse Position:: Asking where the mouse is, or moving it.
990* Pop-Up Menus:: Displaying a menu for the user to select from.
cddd92e8 991* Dialog Boxes:: Displaying a box to ask yes or no.
c85c5553 992* Pointer Shape:: Specifying the shape of the mouse pointer.
561c0216 993* Window System Selections::Transferring text to and from other X clients.
c85c5553 994* Drag and Drop:: Internals of Drag-and-Drop implementation.
d24880de 995* Color Names:: Getting the definitions of color names.
a08a07e3 996* Text Terminal Colors:: Defining colors for text terminals.
d24880de 997* Resources:: Getting resource values from the server.
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998* Display Feature Testing:: Determining the features of a terminal.
999
1000Frame Parameters
1001
1002* Parameter Access:: How to change a frame's parameters.
d24880de 1003* Initial Parameters:: Specifying frame parameters when you make a frame.
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1004* Window Frame Parameters:: List of frame parameters for window systems.
1005* Size and Position:: Changing the size and position of a frame.
1006* Geometry:: Parsing geometry specifications.
1007
1008Window Frame Parameters
1009
1010* Basic Parameters:: Parameters that are fundamental.
1011* Position Parameters:: The position of the frame on the screen.
1012* Size Parameters:: Frame's size.
1013* Layout Parameters:: Size of parts of the frame, and
1014 enabling or disabling some parts.
1015* Buffer Parameters:: Which buffers have been or should be shown.
1016* Management Parameters:: Communicating with the window manager.
1017* Cursor Parameters:: Controlling the cursor appearance.
561c0216 1018* Font and Color Parameters:: Fonts and colors for the frame text.
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1019
1020Positions
1021
1022* Point:: The special position where editing takes place.
1023* Motion:: Changing point.
1024* Excursions:: Temporary motion and buffer changes.
1025* Narrowing:: Restricting editing to a portion of the buffer.
1026
1027Motion
1028
1029* Character Motion:: Moving in terms of characters.
1030* Word Motion:: Moving in terms of words.
1031* Buffer End Motion:: Moving to the beginning or end of the buffer.
1032* Text Lines:: Moving in terms of lines of text.
1033* Screen Lines:: Moving in terms of lines as displayed.
1034* List Motion:: Moving by parsing lists and sexps.
1035* Skipping Characters:: Skipping characters belonging to a certain set.
1036
1037Markers
1038
1039* Overview of Markers:: The components of a marker, and how it relocates.
1040* Predicates on Markers:: Testing whether an object is a marker.
1041* Creating Markers:: Making empty markers or markers at certain places.
561c0216 1042* Information from Markers::Finding the marker's buffer or character position.
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1043* Marker Insertion Types:: Two ways a marker can relocate when you
1044 insert where it points.
1045* Moving Markers:: Moving the marker to a new buffer or position.
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1046* The Mark:: How "the mark" is implemented with a marker.
1047* The Region:: How to access "the region".
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1048
1049Text
1050
1051* Near Point:: Examining text in the vicinity of point.
1052* Buffer Contents:: Examining text in a general fashion.
c85c5553 1053* Comparing Text:: Comparing substrings of buffers.
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1054* Insertion:: Adding new text to a buffer.
1055* Commands for Insertion:: User-level commands to insert text.
1056* Deletion:: Removing text from a buffer.
1057* User-Level Deletion:: User-level commands to delete text.
1058* The Kill Ring:: Where removed text sometimes is saved for
1059 later use.
1060* Undo:: Undoing changes to the text of a buffer.
c85c5553 1061* Maintaining Undo:: How to enable and disable undo information.
d24880de 1062 How to control how much information is kept.
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1063* Filling:: Functions for explicit filling.
1064* Margins:: How to specify margins for filling commands.
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1065* Adaptive Fill:: Adaptive Fill mode chooses a fill prefix
1066 from context.
1067* Auto Filling:: How auto-fill mode is implemented to break lines.
cddd92e8 1068* Sorting:: Functions for sorting parts of the buffer.
cddd92e8 1069* Columns:: Computing horizontal positions, and using them.
c85c5553 1070* Indentation:: Functions to insert or adjust indentation.
cddd92e8 1071* Case Changes:: Case conversion of parts of the buffer.
c85c5553 1072* Text Properties:: Assigning Lisp property lists to text characters.
cddd92e8 1073* Substitution:: Replacing a given character wherever it appears.
c85c5553 1074* Transposition:: Swapping two portions of a buffer.
cddd92e8
EZ
1075* Registers:: How registers are implemented. Accessing
1076 the text or position stored in a register.
c85c5553 1077* Base 64:: Conversion to or from base 64 encoding.
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CY
1078* Checksum/Hash:: Computing cryptographic hashes.
1079* Parsing HTML/XML:: Parsing HTML and XML.
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KB
1080* Atomic Changes:: Installing several buffer changes "atomically".
1081* Change Hooks:: Supplying functions to be run when text is changed.
177c0ea7 1082
cddd92e8
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1083The Kill Ring
1084
1085* Kill Ring Concepts:: What text looks like in the kill ring.
1086* Kill Functions:: Functions that kill text.
c85c5553 1087* Yanking:: How yanking is done.
cddd92e8 1088* Yank Commands:: Commands that access the kill ring.
d24880de 1089* Low-Level Kill Ring:: Functions and variables for kill ring access.
561c0216 1090* Internals of Kill Ring:: Variables that hold kill ring data.
cddd92e8
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1091
1092Indentation
1093
1094* Primitive Indent:: Functions used to count and insert indentation.
1095* Mode-Specific Indent:: Customize indentation for different modes.
1096* Region Indent:: Indent all the lines in a region.
1097* Relative Indent:: Indent the current line based on previous lines.
1098* Indent Tabs:: Adjustable, typewriter-like tab stops.
1099* Motion by Indent:: Move to first non-blank character.
1100
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1101Text Properties
1102
1103* Examining Properties:: Looking at the properties of one character.
d24880de
GM
1104* Changing Properties:: Setting the properties of a range of text.
1105* Property Search:: Searching for where a property changes value.
1106* Special Properties:: Particular properties with special meanings.
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1107* Format Properties:: Properties for representing formatting of text.
1108* Sticky Properties:: How inserted text gets properties from
1109 neighboring text.
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1110* Lazy Properties:: Computing text properties in a lazy fashion
1111 only when text is examined.
1112* Clickable Text:: Using text properties to make regions of text
1113 do something when you click on them.
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1114* Fields:: The @code{field} property defines
1115 fields within the buffer.
d24880de
GM
1116* Not Intervals:: Why text properties do not use
1117 Lisp-visible text intervals.
c85c5553 1118
561c0216 1119Non-@acronym{ASCII} Characters
c85c5553 1120
561c0216 1121* Text Representations:: How Emacs represents text.
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1122* Converting Representations:: Converting unibyte to multibyte and vice versa.
1123* Selecting a Representation:: Treating a byte sequence as unibyte or multi.
1124* Character Codes:: How unibyte and multibyte relate to
1125 codes of individual characters.
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GM
1126* Character Properties:: Character attributes that define their
1127 behavior and handling.
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1128* Character Sets:: The space of possible character codes
1129 is divided into various character sets.
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1130* Scanning Charsets:: Which character sets are used in a buffer?
1131* Translation of Characters:: Translation tables are used for conversion.
1132* Coding Systems:: Coding systems are conversions for saving files.
1133* Input Methods:: Input methods allow users to enter various
1134 non-ASCII characters without special keyboards.
1135* Locales:: Interacting with the POSIX locale.
1136
1137Coding Systems
1138
1139* Coding System Basics:: Basic concepts.
1140* Encoding and I/O:: How file I/O functions handle coding systems.
1141* Lisp and Coding Systems:: Functions to operate on coding system names.
1142* User-Chosen Coding Systems:: Asking the user to choose a coding system.
1143* Default Coding Systems:: Controlling the default choices.
1144* Specifying Coding Systems:: Requesting a particular coding system
1145 for a single file operation.
1146* Explicit Encoding:: Encoding or decoding text without doing I/O.
1147* Terminal I/O Encoding:: Use of encoding for terminal I/O.
1148* MS-DOS File Types:: How DOS "text" and "binary" files
1149 relate to coding systems.
1150
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EZ
1151Searching and Matching
1152
1153* String Search:: Search for an exact match.
c85c5553 1154* Searching and Case:: Case-independent or case-significant searching.
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1155* Regular Expressions:: Describing classes of strings.
1156* Regexp Search:: Searching for a match for a regexp.
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KB
1157* POSIX Regexps:: Searching POSIX-style for the longest match.
1158* Match Data:: Finding out which part of the text matched,
1159 after a string or regexp search.
d24880de 1160* Search and Replace:: Commands that loop, searching and replacing.
cddd92e8 1161* Standard Regexps:: Useful regexps for finding sentences, pages,...
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1162
1163Regular Expressions
1164
1165* Syntax of Regexps:: Rules for writing regular expressions.
1166* Regexp Example:: Illustrates regular expression syntax.
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1167* Regexp Functions:: Functions for operating on regular expressions.
1168
1169Syntax of Regular Expressions
1170
1171* Regexp Special:: Special characters in regular expressions.
1172* Char Classes:: Character classes used in regular expressions.
1173* Regexp Backslash:: Backslash-sequences in regular expressions.
1174
1175The Match Data
1176
d24880de 1177* Replacing Match:: Replacing a substring that was matched.
c85c5553 1178* Simple Match Data:: Accessing single items of match data,
d24880de 1179 such as where a particular subexpression started.
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1180* Entire Match Data:: Accessing the entire match data at once, as a list.
1181* Saving Match Data:: Saving and restoring the match data.
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1182
1183Syntax Tables
1184
c85c5553 1185* Syntax Basics:: Basic concepts of syntax tables.
cddd92e8
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1186* Syntax Descriptors:: How characters are classified.
1187* Syntax Table Functions:: How to create, examine and alter syntax tables.
c85c5553 1188* Syntax Properties:: Overriding syntax with text properties.
d24880de 1189* Motion and Syntax:: Moving over characters with certain syntaxes.
cddd92e8
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1190* Parsing Expressions:: Parsing balanced expressions
1191 using the syntax table.
1192* Standard Syntax Tables:: Syntax tables used by various major modes.
1193* Syntax Table Internals:: How syntax table information is stored.
c85c5553 1194* Categories:: Another way of classifying character syntax.
cddd92e8
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1195
1196Syntax Descriptors
1197
1198* Syntax Class Table:: Table of syntax classes.
1199* Syntax Flags:: Additional flags each character can have.
1200
c85c5553
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1201Parsing Expressions
1202
1203* Motion via Parsing:: Motion functions that work by parsing.
1204* Position Parse:: Determining the syntactic state of a position.
1205* Parser State:: How Emacs represents a syntactic state.
1206* Low-Level Parsing:: Parsing across a specified region.
1207* Control Parsing:: Parameters that affect parsing.
1208
561c0216 1209Abbrevs and Abbrev Expansion
cddd92e8 1210
c85c5553 1211* Abbrev Tables:: Creating and working with abbrev tables.
cddd92e8 1212* Defining Abbrevs:: Specifying abbreviations and their expansions.
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1213* Abbrev Files:: Saving abbrevs in files.
1214* Abbrev Expansion:: Controlling expansion; expansion subroutines.
cddd92e8 1215* Standard Abbrev Tables:: Abbrev tables used by various major modes.
561c0216
GM
1216* Abbrev Properties:: How to read and set abbrev properties.
1217 Which properties have which effect.
1218* Abbrev Table Properties:: How to read and set abbrev table properties.
1219 Which properties have which effect.
cddd92e8
EZ
1220
1221Processes
1222
1223* Subprocess Creation:: Functions that start subprocesses.
c85c5553 1224* Shell Arguments:: Quoting an argument to pass it to a shell.
cddd92e8
EZ
1225* Synchronous Processes:: Details of using synchronous subprocesses.
1226* Asynchronous Processes:: Starting up an asynchronous subprocess.
1227* Deleting Processes:: Eliminating an asynchronous subprocess.
1228* Process Information:: Accessing run-status and other attributes.
1229* Input to Processes:: Sending input to an asynchronous subprocess.
1230* Signals to Processes:: Stopping, continuing or interrupting
1231 an asynchronous subprocess.
1232* Output from Processes:: Collecting output from an asynchronous subprocess.
1233* Sentinels:: Sentinels run when process run-status changes.
c85c5553 1234* Query Before Exit:: Whether to query if exiting will kill a process.
e45e90b3 1235* System Processes:: Accessing other processes running on your system.
c85c5553 1236* Transaction Queues:: Transaction-based communication with subprocesses.
cddd92e8 1237* Network:: Opening network connections.
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KB
1238* Network Servers:: Network servers let Emacs accept net connections.
1239* Datagrams:: UDP network connections.
1240* Low-Level Network:: Lower-level but more general function
1241 to create connections and servers.
561c0216
GM
1242* Misc Network:: Additional relevant functions for
1243 network connections.
e45e90b3 1244* Serial Ports:: Communicating with serial ports.
c85c5553 1245* Byte Packing:: Using bindat to pack and unpack binary data.
cddd92e8
EZ
1246
1247Receiving Output from Processes
1248
1249* Process Buffers:: If no filter, output is put in a buffer.
1250* Filter Functions:: Filter functions accept output from the process.
c85c5553 1251* Decoding Output:: Filters can get unibyte or multibyte strings.
cddd92e8
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1252* Accepting Output:: How to wait until process output arrives.
1253
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KB
1254Low-Level Network Access
1255
561c0216
GM
1256* Network Processes:: Using @code{make-network-process}.
1257* Network Options:: Further control over network connections.
1258* Network Feature Testing:: Determining which network features work on
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KB
1259 the machine you are using.
1260
1261Packing and Unpacking Byte Arrays
1262
1263* Bindat Spec:: Describing data layout.
1264* Bindat Functions:: Doing the unpacking and packing.
1265* Bindat Examples:: Samples of what bindat.el can do for you!
1266
1267Emacs Display
1268
1269* Refresh Screen:: Clearing the screen and redrawing everything on it.
1270* Forcing Redisplay:: Forcing redisplay.
1271* Truncation:: Folding or wrapping long text lines.
1272* The Echo Area:: Displaying messages at the bottom of the screen.
1273* Warnings:: Displaying warning messages for the user.
1274* Invisible Text:: Hiding part of the buffer text.
1275* Selective Display:: Hiding part of the buffer text (the old way).
1276* Temporary Displays:: Displays that go away automatically.
d24880de 1277* Overlays:: Use overlays to highlight parts of the buffer.
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1278* Width:: How wide a character or string is on the screen.
1279* Line Height:: Controlling the height of lines.
d24880de 1280* Faces:: A face defines a graphics style
c85c5553
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1281 for text characters: font, colors, etc.
1282* Fringes:: Controlling window fringes.
1283* Scroll Bars:: Controlling vertical scroll bars.
1284* Display Property:: Enabling special display features.
1285* Images:: Displaying images in Emacs buffers.
1286* Buttons:: Adding clickable buttons to Emacs buffers.
44e97401 1287* Abstract Display:: Emacs's Widget for Object Collections.
c85c5553 1288* Blinking:: How Emacs shows the matching open parenthesis.
9a69676a 1289* Character Display:: How Emacs displays individual characters.
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1290* Beeping:: Audible signal to the user.
1291* Window Systems:: Which window system is being used.
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CY
1292* Bidirectional Display:: Display of bidirectional scripts, such as
1293 Arabic and Farsi.
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1294
1295The Echo Area
1296
1297* Displaying Messages:: Explicitly displaying text in the echo area.
1298* Progress:: Informing user about progress of a long operation.
1299* Logging Messages:: Echo area messages are logged for the user.
1300* Echo Area Customization:: Controlling the echo area.
1301
1302Reporting Warnings
1303
1304* Warning Basics:: Warnings concepts and functions to report them.
561c0216
GM
1305* Warning Variables:: Variables programs bind to customize
1306 their warnings.
c85c5553 1307* Warning Options:: Variables users set to control display of warnings.
3d439cd1 1308* Delayed Warnings:: Deferring a warning until the end of a command.
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KB
1309
1310Overlays
1311
1312* Managing Overlays:: Creating and moving overlays.
1313* Overlay Properties:: How to read and set properties.
d24880de 1314 What properties do to the screen display.
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1315* Finding Overlays:: Searching for overlays.
1316
1317Faces
1318
1319* Defining Faces:: How to define a face with @code{defface}.
1320* Face Attributes:: What is in a face?
1321* Attribute Functions:: Functions to examine and set face attributes.
1322* Displaying Faces:: How Emacs combines the faces specified for
1323 a character.
e45e90b3 1324* Face Remapping:: Remapping faces to alternative definitions.
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KB
1325* Face Functions:: How to define and examine faces.
1326* Auto Faces:: Hook for automatic face assignment.
35137ed3 1327* Basic Faces:: Faces that are defined by default.
e45e90b3 1328* Font Selection:: Finding the best available font for a face.
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1329* Font Lookup:: Looking up the names of available fonts
1330 and information about them.
1331* Fontsets:: A fontset is a collection of fonts
1332 that handle a range of character sets.
561c0216 1333* Low-Level Font:: Lisp representation for character display fonts.
c85c5553
KB
1334
1335Fringes
1336
1337* Fringe Size/Pos:: Specifying where to put the window fringes.
1338* Fringe Indicators:: Displaying indicator icons in the window fringes.
1339* Fringe Cursors:: Displaying cursors in the right fringe.
1340* Fringe Bitmaps:: Specifying bitmaps for fringe indicators.
1341* Customizing Bitmaps:: Specifying your own bitmaps to use in the fringes.
1342* Overlay Arrow:: Display of an arrow to indicate position.
1343
1344The @code{display} Property
1345
561c0216 1346* Replacing Specs:: Display specs that replace the text.
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KB
1347* Specified Space:: Displaying one space with a specified width.
1348* Pixel Specification:: Specifying space width or height in pixels.
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CY
1349* Other Display Specs:: Displaying an image; adjusting the height,
1350 spacing, and other properties of text.
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KB
1351* Display Margins:: Displaying text or images to the side of
1352 the main text.
1353
1354Images
1355
561c0216 1356* Image Formats:: Supported image formats.
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KB
1357* Image Descriptors:: How to specify an image for use in @code{:display}.
1358* XBM Images:: Special features for XBM format.
1359* XPM Images:: Special features for XPM format.
1360* GIF Images:: Special features for GIF format.
561c0216 1361* TIFF Images:: Special features for TIFF format.
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1362* PostScript Images:: Special features for PostScript format.
1363* Other Image Types:: Various other formats are supported.
1364* Defining Images:: Convenient ways to define an image for later use.
1365* Showing Images:: Convenient ways to display an image once
1366 it is defined.
eea14f31 1367* Animated Images:: Some image formats can be animated.
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1368* Image Cache:: Internal mechanisms of image display.
1369
1370Buttons
1371
1372* Button Properties:: Button properties with special meanings.
1373* Button Types:: Defining common properties for classes of buttons.
1374* Making Buttons:: Adding buttons to Emacs buffers.
1375* Manipulating Buttons:: Getting and setting properties of buttons.
1376* Button Buffer Commands:: Buffer-wide commands and bindings for buttons.
1377
1378Abstract Display
1379
1380* Abstract Display Functions:: Functions in the Ewoc package.
1381* Abstract Display Example:: Example of using Ewoc.
1382
9a69676a 1383Character Display
c85c5553 1384
9a69676a
CY
1385* Usual Display:: The usual conventions for displaying characters.
1386* Display Tables:: What a display table consists of.
1387* Active Display Table:: How Emacs selects a display table to use.
1388* Glyphs:: How to define a glyph, and what glyphs mean.
1389* Glyphless Chars:: How glyphless characters are drawn.
c85c5553 1390
cddd92e8
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1391Operating System Interface
1392
561c0216 1393* Starting Up:: Customizing Emacs startup processing.
cddd92e8
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1394* Getting Out:: How exiting works (permanent or temporary).
1395* System Environment:: Distinguish the name and kind of system.
c85c5553 1396* User Identification:: Finding the name and user id of the user.
d24880de 1397* Time of Day:: Getting the current time.
333f9019 1398* Time Conversion:: Converting a time from numeric form to
561c0216 1399 calendrical data and vice versa.
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1400* Time Parsing:: Converting a time from numeric form to text
1401 and vice versa.
1402* Processor Run Time:: Getting the run time used by Emacs.
1403* Time Calculations:: Adding, subtracting, comparing times, etc.
d24880de 1404* Timers:: Setting a timer to call a function at a
561c0216 1405 certain time.
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1406* Idle Timers:: Setting a timer to call a function when Emacs has
1407 been idle for a certain length of time.
1408* Terminal Input:: Accessing and recording terminal input.
1409* Terminal Output:: Controlling and recording terminal output.
1410* Sound Output:: Playing sounds on the computer's speaker.
a3cb6daa 1411* X11 Keysyms:: Operating on key symbols for X Windows.
cddd92e8 1412* Batch Mode:: Running Emacs without terminal interaction.
561c0216
GM
1413* Session Management:: Saving and restoring state with
1414 X Session Management.
9ff687e1
MA
1415* Notifications:: Desktop notifications.
1416* Dynamic Libraries:: On-demand loading of support libraries.
cddd92e8 1417
fdc76236
TT
1418Preparing Lisp code for distribution
1419
1420* Packaging Basics:: The basic concepts of Emacs Lisp packages.
1421* Simple Packages:: How to package a single .el file.
1422* Multi-file Packages:: How to package multiple files.
1423
cddd92e8
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1424Starting Up Emacs
1425
561c0216
GM
1426* Startup Summary:: Sequence of actions Emacs performs at startup.
1427* Init File:: Details on reading the init file.
cddd92e8 1428* Terminal-Specific:: How the terminal-specific Lisp file is read.
c85c5553 1429* Command-Line Arguments:: How command-line arguments are processed,
cddd92e8
EZ
1430 and how you can customize them.
1431
c85c5553 1432Getting Out of Emacs
cddd92e8
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1433
1434* Killing Emacs:: Exiting Emacs irreversibly.
1435* Suspending Emacs:: Exiting Emacs reversibly.
1436
c85c5553 1437Terminal Input
cddd92e8 1438
d24880de
GM
1439* Input Modes:: Options for how input is processed.
1440* Recording Input:: Saving histories of recent or all input events.
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KB
1441
1442Tips and Conventions
1443
1444* Coding Conventions:: Conventions for clean and robust programs.
1445* Key Binding Conventions:: Which keys should be bound by which programs.
1446* Programming Tips:: Making Emacs code fit smoothly in Emacs.
1447* Compilation Tips:: Making compiled code run fast.
1448* Warning Tips:: Turning off compiler warnings.
1449* Documentation Tips:: Writing readable documentation strings.
d24880de 1450* Comment Tips:: Conventions for writing comments.
c85c5553 1451* Library Headers:: Standard headers for library packages.
cddd92e8
EZ
1452
1453GNU Emacs Internals
1454
c85c5553 1455* Building Emacs:: How the dumped Emacs is made.
333f9019 1456* Pure Storage:: Kludge to make preloaded Lisp functions shareable.
cddd92e8 1457* Garbage Collection:: Reclaiming space for Lisp objects no longer used.
c85c5553 1458* Memory Usage:: Info about total size of Lisp objects made so far.
cddd92e8 1459* Writing Emacs Primitives:: Writing C code for Emacs.
c85c5553 1460* Object Internals:: Data formats of buffers, windows, processes.
cddd92e8
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1461
1462Object Internals
1463
1464* Buffer Internals:: Components of a buffer structure.
1465* Window Internals:: Components of a window structure.
1466* Process Internals:: Components of a process structure.
c85c5553 1467@end detailmenu
cddd92e8
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1468@end menu
1469
cddd92e8
EZ
1470@c include intro.texi
1471@c include objects.texi
1472@c include numbers.texi
1473@c include strings.texi
1474
1475@c include lists.texi
1476@c include sequences.texi
c85c5553 1477@c include hash.texi
cddd92e8
EZ
1478@c include symbols.texi
1479@c include eval.texi
1480
1481@c include control.texi
1482@c include variables.texi
1483@c include functions.texi
1484@c include macros.texi
1485
c85c5553 1486@c include customize.texi
cddd92e8
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1487@c include loading.texi
1488@c include compile.texi
c85c5553
KB
1489@c include advice.texi
1490
561c0216 1491@c This includes edebug.texi.
cddd92e8
EZ
1492@c include debugging.texi
1493@c include streams.texi
cddd92e8
EZ
1494@c include minibuf.texi
1495@c include commands.texi
c85c5553 1496
cddd92e8
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1497@c include keymaps.texi
1498@c include modes.texi
c85c5553
KB
1499@c include help.texi
1500@c include files.texi
cddd92e8 1501
c85c5553 1502@c include backups.texi
cddd92e8 1503
c85c5553 1504@c ================ Beginning of Volume 2 ================
cddd92e8 1505@include buffers.texi
cddd92e8
EZ
1506@include windows.texi
1507@include frames.texi
c85c5553 1508
cddd92e8
EZ
1509@include positions.texi
1510@include markers.texi
1511@include text.texi
c85c5553 1512@include nonascii.texi
cddd92e8
EZ
1513
1514@include searching.texi
1515@include syntax.texi
1516@include abbrevs.texi
cddd92e8 1517@include processes.texi
c85c5553 1518
cddd92e8 1519@include display.texi
c85c5553 1520@include os.texi
cddd92e8
EZ
1521
1522@c MOVE to Emacs Manual: include misc-modes.texi
1523
1524@c appendices
1525
1526@c REMOVE this: include non-hacker.texi
1527
c85c5553
KB
1528@include anti.texi
1529@include doclicense.texi
1530@include gpl.texi
cddd92e8
EZ
1531@include tips.texi
1532@include internals.texi
1533@include errors.texi
cddd92e8
EZ
1534@include maps.texi
1535@include hooks.texi
1536
c85c5553 1537@include index.texi
cddd92e8 1538
c85c5553
KB
1539@ignore
1540@node New Symbols, , Index, Top
1541@unnumbered New Symbols Since the Previous Edition
1542
1543@printindex tp
1544@end ignore
cddd92e8
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1545
1546@bye
1547
1548\f
1549These words prevent "local variables" above from confusing Emacs.