(face-valid-attribute-values): Make sure directories we search for
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
68c45bf0 2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999
ba704fd4 3 Free Software Foundation, Inc.
4588ec20
JB
4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
fa61c701 9the Free Software Foundation; either version 2, or (at your option)
4588ec20
JB
10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
3b7ad313
EN
19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
4588ec20 21
18160b98 22#include <config.h>
68c45bf0 23#include <signal.h>
565620a5 24#include <stdio.h>
4588ec20
JB
25#include <ctype.h>
26
dfcf069d
AS
27#ifdef HAVE_UNISTD_H
28#include <unistd.h>
29#endif
30
47099d6f 31#include "lisp.h"
4588ec20
JB
32#include "termchar.h"
33#include "termopts.h"
3be08bea 34#include "termhooks.h"
a0879520 35/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
36#include "dispextern.h"
37#include "cm.h"
4588ec20 38#include "buffer.h"
24e86043 39#include "charset.h"
d43721a2 40#include "keyboard.h"
502b9b64 41#include "frame.h"
4588ec20
JB
42#include "window.h"
43#include "commands.h"
44#include "disptab.h"
45#include "indent.h"
d169fe39 46#include "intervals.h"
97cf50e7 47#include "blockinput.h"
dfcf069d 48#include "process.h"
4588ec20 49
24e86043
KH
50/* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52/* #include "systty.h" */
58b2bb63 53#include "syssignal.h"
a41f8bed 54
4588ec20
JB
55#ifdef HAVE_X_WINDOWS
56#include "xterm.h"
5f5c8ee5 57#endif /* HAVE_X_WINDOWS */
4588ec20 58
fd2e066a
GV
59#ifdef HAVE_NTGUI
60#include "w32term.h"
61#endif /* HAVE_NTGUI */
62
5f5c8ee5 63/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 64
5f5c8ee5 65#include "systime.h"
3883a901
RS
66#include <errno.h>
67
5f5c8ee5
GM
68/* To get the prototype for `sleep'. */
69
70#ifdef HAVE_UNISTD_H
71#include <unistd.h>
72#endif
73
4588ec20
JB
74#define max(a, b) ((a) > (b) ? (a) : (b))
75#define min(a, b) ((a) < (b) ? (a) : (b))
76
4588ec20 77/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
GM
78 This ought to be built in in stdio, but it isn't. Some s- files
79 override this because their stdio internals differ. */
80
e3271ae5 81#ifdef __GNU_LIBRARY__
5f5c8ee5
GM
82
83/* The s- file might have overridden the definition with one that
84 works for the system's C library. But we are using the GNU C
85 library, so this is the right definition for every system. */
86
3883a901
RS
87#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
88#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
89#else
cb5558ff 90#undef PENDING_OUTPUT_COUNT
e3271ae5 91#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
RS
92#endif
93#else /* not __GNU_LIBRARY__ */
68c45bf0
PE
94#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
95#include <stdio_ext.h>
96#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
97#endif
cb5558ff 98#ifndef PENDING_OUTPUT_COUNT
4588ec20
JB
99#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
100#endif
5f5c8ee5
GM
101#endif /* not __GNU_LIBRARY__ */
102
fa0ec9f4
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103#if defined (LINUX) && defined (HAVE_LIBNCURSES)
104#include <term.h> /* for tgetent */
105#endif
5f5c8ee5
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106\f
107/* Structure to pass dimensions around. Used for character bounding
108 boxes, glyph matrix dimensions and alike. */
109
110struct dim
111{
112 int width;
113 int height;
114};
115
116\f
117/* Function prototypes. */
118
408f5064
GM
119static void redraw_overlapping_rows P_ ((struct window *, int));
120static void redraw_overlapped_rows P_ ((struct window *, int));
5f5c8ee5
GM
121static int count_blanks P_ ((struct glyph *, int));
122static int count_match P_ ((struct glyph *, struct glyph *,
123 struct glyph *, struct glyph *));
124static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
125static void update_frame_line P_ ((struct frame *, int));
126static struct dim allocate_matrices_for_frame_redisplay
127 P_ ((Lisp_Object, int, int, struct dim, int, int *));
128static void allocate_matrices_for_window_redisplay P_ ((struct window *,
129 struct dim));
130static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
131static void adjust_frame_glyphs P_ ((struct frame *));
132struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
133static void free_glyph_matrix P_ ((struct glyph_matrix *));
134static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
135 int, int, struct dim));
b96fd3e8 136static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5 137static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 138#ifdef GLYPH_DEBUG
5f5c8ee5 139static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 140#endif
5f5c8ee5
GM
141static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
142static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
143 struct window *));
144static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
145 struct window *));
146static struct glyph_pool *new_glyph_pool P_ ((void));
147static void free_glyph_pool P_ ((struct glyph_pool *));
148static void adjust_frame_glyphs_initially P_ ((void));
149static void adjust_frame_message_buffer P_ ((struct frame *));
150static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
151static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
152static void build_frame_matrix P_ ((struct frame *));
153void clear_current_matrices P_ ((struct frame *));
154void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
155 int, int));
156static void clear_window_matrices P_ ((struct window *, int));
157static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
158static int scrolling_window P_ ((struct window *, int));
e876ff42 159static int update_window_line P_ ((struct window *, int, int *));
5f5c8ee5 160static void update_marginal_area P_ ((struct window *, int, int));
408f5064 161static int update_text_area P_ ((struct window *, int));
5f5c8ee5
GM
162static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
163 int));
164static void mirror_make_current P_ ((struct window *, int));
165void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 166#if GLYPH_DEBUG
5f5c8ee5
GM
167static void check_matrix_pointers P_ ((struct glyph_matrix *,
168 struct glyph_matrix *));
b96fd3e8 169#endif
5f5c8ee5
GM
170static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
171static int update_window_tree P_ ((struct window *, int));
172static int update_window P_ ((struct window *, int));
173static int update_frame_1 P_ ((struct frame *, int, int));
174static void set_window_cursor_after_update P_ ((struct window *));
175static int row_equal_p P_ ((struct window *, struct glyph_row *,
e4e0bee9 176 struct glyph_row *, int));
5f5c8ee5
GM
177static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
178static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
179static void reverse_rows P_ ((struct glyph_matrix *, int, int));
180static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
a13396c9
GM
181static void sync_window_with_frame_matrix_rows P_ ((struct window *));
182struct window *frame_row_to_window P_ ((struct window *, int));
5f5c8ee5
GM
183
184
185\f
186/* Non-zero means don't pause redisplay for pending input. (This is
187 for debugging and for a future implementation of EDT-like
188 scrolling. */
4588ec20 189
5f5c8ee5 190int redisplay_dont_pause;
45140e01 191
a41f8bed 192/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 193 current contents of actual terminal frame; clear and redraw it. */
4588ec20 194
502b9b64 195int frame_garbaged;
4588ec20 196
5f5c8ee5 197/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
JB
198
199int display_completed;
200
5f5c8ee5
GM
201/* Lisp variable visible-bell; enables use of screen-flash instead of
202 audible bell. */
4588ec20
JB
203
204int visible_bell;
205
502b9b64 206/* Invert the color of the whole frame, at a low level. */
4588ec20
JB
207
208int inverse_video;
209
210/* Line speed of the terminal. */
211
212int baud_rate;
213
5f5c8ee5
GM
214/* Either nil or a symbol naming the window system under which Emacs
215 is running. */
4588ec20
JB
216
217Lisp_Object Vwindow_system;
218
219/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 220
4588ec20
JB
221Lisp_Object Vwindow_system_version;
222
5f5c8ee5
GM
223/* Vector of glyph definitions. Indexed by glyph number, the contents
224 are a string which is how to output the glyph.
4588ec20
JB
225
226 If Vglyph_table is nil, a glyph is output by using its low 8 bits
5f5c8ee5
GM
227 as a character code.
228
229 This is an obsolete feature that is no longer used. The variable
230 is retained for compatibility. */
4588ec20
JB
231
232Lisp_Object Vglyph_table;
233
234/* Display table to use for vectors that don't specify their own. */
235
236Lisp_Object Vstandard_display_table;
237
5f5c8ee5
GM
238/* Nonzero means reading single-character input with prompt so put
239 cursor on mini-buffer after the prompt. positive means at end of
240 text in echo area; negative means at beginning of line. */
241
4588ec20 242int cursor_in_echo_area;
9cda4f7c 243
e7067d00 244Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
5f5c8ee5 245
4588ec20 246\f
5f5c8ee5 247/* The currently selected frame. In a single-frame version, this
91fb7e1b 248 variable always equals the_only_frame. */
4588ec20 249
91fb7e1b 250Lisp_Object selected_frame;
4588ec20 251
5f5c8ee5 252/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 253 frames. This is usually the most recent such frame that was
87485d6f
MW
254 selected. In a single-frame version, this variable always holds
255 the address of the_only_frame. */
4588ec20 256
5f5c8ee5 257struct frame *last_nonminibuf_frame;
d52bad65 258
5f5c8ee5 259/* Stdio stream being used for copy of all output. */
4588ec20 260
5f5c8ee5 261FILE *termscript;
502b9b64 262
5f5c8ee5 263/* Structure for info on cursor positioning. */
4588ec20 264
5f5c8ee5 265struct cm Wcm;
4588ec20 266
5f5c8ee5 267/* 1 means SIGWINCH happened when not safe. */
4588ec20 268
5f5c8ee5 269int delayed_size_change;
4588ec20 270
5f5c8ee5 271/* 1 means glyph initialization has been completed at startup. */
4588ec20 272
5f5c8ee5 273static int glyphs_initialized_initially_p;
4588ec20 274
5f5c8ee5 275/* Updated window if != 0. Set by update_window. */
4588ec20 276
5f5c8ee5 277struct window *updated_window;
4588ec20 278
5f5c8ee5 279/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 280
5f5c8ee5
GM
281struct glyph_row *updated_row;
282int updated_area;
4588ec20 283
5f5c8ee5 284/* A glyph for a space. */
4588ec20 285
5f5c8ee5 286struct glyph space_glyph;
4588ec20 287
5f5c8ee5
GM
288/* Non-zero means update has been performed directly, so that there's
289 no need for redisplay_internal to do much work. Set by
290 direct_output_for_insert. */
4588ec20 291
5f5c8ee5 292int redisplay_performed_directly_p;
4588ec20 293
5f5c8ee5
GM
294/* Counts of allocated structures. These counts serve to diagnose
295 memory leaks and double frees. */
4588ec20 296
5f5c8ee5
GM
297int glyph_matrix_count;
298int glyph_pool_count;
4588ec20 299
5f5c8ee5
GM
300/* If non-null, the frame whose frame matrices are manipulated. If
301 null, window matrices are worked on. */
4588ec20 302
5f5c8ee5 303static struct frame *frame_matrix_frame;
4588ec20 304
5f5c8ee5
GM
305/* Current interface for window-based redisplay. Set from init_xterm.
306 A null value means we are not using window-based redisplay. */
4588ec20 307
5f5c8ee5 308struct redisplay_interface *rif;
4588ec20 309
5f5c8ee5
GM
310/* Non-zero means that fonts have been loaded since the last glyph
311 matrix adjustments. Redisplay must stop, and glyph matrices must
312 be adjusted when this flag becomes non-zero during display. The
313 reason fonts can be loaded so late is that fonts of fontsets are
314 loaded on demand. */
836d2cde 315
5f5c8ee5 316int fonts_changed_p;
836d2cde 317
5f5c8ee5
GM
318/* Convert vpos and hpos from frame to window and vice versa.
319 This may only be used for terminal frames. */
836d2cde 320
5f5c8ee5 321#if GLYPH_DEBUG
4588ec20 322
5f5c8ee5
GM
323static int window_to_frame_vpos P_ ((struct window *, int));
324static int window_to_frame_hpos P_ ((struct window *, int));
325#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
326#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 327
5f5c8ee5 328#else /* GLYPH_DEBUG == 0 */
4588ec20 329
5f5c8ee5
GM
330#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
331#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
4588ec20 332
5f5c8ee5 333#endif /* GLYPH_DEBUG == 0 */
4588ec20 334
4588ec20 335
5f5c8ee5
GM
336/* Like bcopy except never gets confused by overlap. Let this be the
337 first function defined in this file, or change emacs.c where the
338 address of this function is used. */
4588ec20
JB
339
340void
341safe_bcopy (from, to, size)
342 char *from, *to;
343 int size;
344{
b5c685f4 345 if (size <= 0 || from == to)
4588ec20
JB
346 return;
347
b5c685f4
JB
348 /* If the source and destination don't overlap, then bcopy can
349 handle it. If they do overlap, but the destination is lower in
350 memory than the source, we'll assume bcopy can handle that. */
351 if (to < from || from + size <= to)
352 bcopy (from, to, size);
353
354 /* Otherwise, we'll copy from the end. */
355 else
4588ec20 356 {
b5c685f4
JB
357 register char *endf = from + size;
358 register char *endt = to + size;
4588ec20
JB
359
360 /* If TO - FROM is large, then we should break the copy into
361 nonoverlapping chunks of TO - FROM bytes each. However, if
362 TO - FROM is small, then the bcopy function call overhead
363 makes this not worth it. The crossover point could be about
b5c685f4
JB
364 anywhere. Since I don't think the obvious copy loop is too
365 bad, I'm trying to err in its favor. */
4588ec20
JB
366 if (to - from < 64)
367 {
368 do
369 *--endt = *--endf;
370 while (endf != from);
371 }
372 else
373 {
b5c685f4 374 for (;;)
4588ec20
JB
375 {
376 endt -= (to - from);
377 endf -= (to - from);
378
b5c685f4
JB
379 if (endt < to)
380 break;
381
4588ec20
JB
382 bcopy (endf, endt, to - from);
383 }
b5c685f4
JB
384
385 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
386 little left over. The amount left over is (endt + (to -
387 from)) - to, which is endt - from. */
4588ec20
JB
388 bcopy (from, to, endt - from);
389 }
390 }
4588ec20
JB
391}
392
4588ec20 393
5f5c8ee5
GM
394\f
395/***********************************************************************
396 Glyph Matrices
397 ***********************************************************************/
398
399/* Allocate and return a glyph_matrix structure. POOL is the glyph
400 pool from which memory for the matrix should be allocated, or null
401 for window-based redisplay where no glyph pools are used. The
402 member `pool' of the glyph matrix structure returned is set to
403 POOL, the structure is otherwise zeroed. */
404
405struct glyph_matrix *
406new_glyph_matrix (pool)
407 struct glyph_pool *pool;
4588ec20 408{
5f5c8ee5
GM
409 struct glyph_matrix *result;
410
411 /* Allocate and clear. */
412 result = (struct glyph_matrix *) xmalloc (sizeof *result);
413 bzero (result, sizeof *result);
4588ec20 414
5f5c8ee5
GM
415 /* Increment number of allocated matrices. This count is used
416 to detect memory leaks. */
417 ++glyph_matrix_count;
4588ec20 418
5f5c8ee5
GM
419 /* Set pool and return. */
420 result->pool = pool;
421 return result;
4588ec20
JB
422}
423
4588ec20 424
5f5c8ee5
GM
425/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
426
427 The global counter glyph_matrix_count is decremented when a matrix
428 is freed. If the count gets negative, more structures were freed
429 than allocated, i.e. one matrix was freed more than once or a bogus
430 pointer was passed to this function.
431
432 If MATRIX->pool is null, this means that the matrix manages its own
433 glyph memory---this is done for matrices on X frames. Freeing the
434 matrix also frees the glyph memory in this case. */
435
436static void
437free_glyph_matrix (matrix)
438 struct glyph_matrix *matrix;
4588ec20 439{
5f5c8ee5
GM
440 if (matrix)
441 {
442 int i;
443
444 /* Detect the case that more matrices are freed than were
445 allocated. */
446 if (--glyph_matrix_count < 0)
447 abort ();
448
449 /* Free glyph memory if MATRIX owns it. */
450 if (matrix->pool == NULL)
451 for (i = 0; i < matrix->rows_allocated; ++i)
452 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
453
454 /* Free row structures and the matrix itself. */
455 xfree (matrix->rows);
456 xfree (matrix);
457 }
458}
4588ec20 459
4588ec20 460
5f5c8ee5
GM
461/* Return the number of glyphs to reserve for a marginal area of
462 window W. TOTAL_GLYPHS is the number of glyphs in a complete
463 display line of window W. MARGIN gives the width of the marginal
464 area in canonical character units. MARGIN should be an integer
465 or a float. */
466
467static int
468margin_glyphs_to_reserve (w, total_glyphs, margin)
469 struct window *w;
470 int total_glyphs;
471 Lisp_Object margin;
472{
473 int n;
4588ec20 474
5f5c8ee5 475 if (NUMBERP (margin))
4588ec20 476 {
5f5c8ee5
GM
477 int width = XFASTINT (w->width);
478 double d = max (0, XFLOATINT (margin));
479 d = min (width / 2 - 1, d);
480 n = (int) ((double) total_glyphs / width * d);
481 }
482 else
483 n = 0;
484
485 return n;
486}
487
4588ec20 488
5f5c8ee5
GM
489/* Adjust glyph matrix MATRIX on window W or on a frame to changed
490 window sizes.
4588ec20 491
5f5c8ee5
GM
492 W is null if the function is called for a frame glyph matrix.
493 Otherwise it is the window MATRIX is a member of. X and Y are the
494 indices of the first column and row of MATRIX within the frame
495 matrix, if such a matrix exists. They are zero for purely
496 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 497
5f5c8ee5
GM
498 In window-based redisplay, where no frame matrices exist, glyph
499 matrices manage their own glyph storage. Otherwise, they allocate
500 storage from a common frame glyph pool which can be found in
501 MATRIX->pool.
23b0200c 502
5f5c8ee5
GM
503 The reason for this memory management strategy is to avoid complete
504 frame redraws if possible. When we allocate from a common pool, a
505 change of the location or size of a sub-matrix within the pool
506 requires a complete redisplay of the frame because we cannot easily
507 make sure that the current matrices of all windows still agree with
508 what is displayed on the screen. While this is usually fast, it
509 leads to screen flickering. */
23b0200c 510
5f5c8ee5
GM
511static void
512adjust_glyph_matrix (w, matrix, x, y, dim)
513 struct window *w;
514 struct glyph_matrix *matrix;
515 int x, y;
516 struct dim dim;
517{
518 int i;
519 int new_rows;
520 int marginal_areas_changed_p = 0;
045dee35
GM
521 int header_line_changed_p = 0;
522 int header_line_p = 0;
5f5c8ee5
GM
523 int left = -1, right = -1;
524 int window_x, window_y, window_width, window_height;
525
526 /* See if W had a top line that has disappeared now, or vice versa. */
527 if (w)
528 {
045dee35
GM
529 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
530 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 531 }
045dee35 532 matrix->header_line_p = header_line_p;
23b0200c 533
5f5c8ee5
GM
534 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
535 haven't changed. This optimization is important because preserving
536 the matrix means preventing redisplay. */
537 if (matrix->pool == NULL)
538 {
539 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
540 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
541 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
542 xassert (left >= 0 && right >= 0);
543 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
544 || right != matrix->right_margin_glyphs);
545
546 if (!marginal_areas_changed_p
547 && !fonts_changed_p
045dee35 548 && !header_line_changed_p
5f5c8ee5
GM
549 && matrix->window_top_y == XFASTINT (w->top)
550 && matrix->window_height == window_height
551 && matrix->window_vscroll == w->vscroll
552 && matrix->window_width == window_width)
553 return;
554 }
555
556 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
557 if (matrix->rows_allocated < dim.height)
558 {
559 int size = dim.height * sizeof (struct glyph_row);
560 new_rows = dim.height - matrix->rows_allocated;
561 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
562 bzero (matrix->rows + matrix->rows_allocated,
563 new_rows * sizeof *matrix->rows);
564 matrix->rows_allocated = dim.height;
565 }
566 else
567 new_rows = 0;
60a8948a 568
5f5c8ee5
GM
569 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
570 on a frame not using window-based redisplay. Set up pointers for
571 each row into the glyph pool. */
572 if (matrix->pool)
573 {
574 xassert (matrix->pool->glyphs);
575
576 if (w)
60a8948a 577 {
5f5c8ee5
GM
578 left = margin_glyphs_to_reserve (w, dim.width,
579 w->left_margin_width);
580 right = margin_glyphs_to_reserve (w, dim.width,
581 w->right_margin_width);
60a8948a 582 }
5f5c8ee5
GM
583 else
584 left = right = 0;
585
586 for (i = 0; i < dim.height; ++i)
60a8948a 587 {
5f5c8ee5
GM
588 struct glyph_row *row = &matrix->rows[i];
589
590 row->glyphs[LEFT_MARGIN_AREA]
591 = (matrix->pool->glyphs
592 + (y + i) * matrix->pool->ncolumns
593 + x);
594
595 if (w == NULL
596 || row == matrix->rows + dim.height - 1
045dee35 597 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
598 {
599 row->glyphs[TEXT_AREA]
600 = row->glyphs[LEFT_MARGIN_AREA];
601 row->glyphs[RIGHT_MARGIN_AREA]
602 = row->glyphs[TEXT_AREA] + dim.width;
603 row->glyphs[LAST_AREA]
604 = row->glyphs[RIGHT_MARGIN_AREA];
605 }
606 else
607 {
608 row->glyphs[TEXT_AREA]
609 = row->glyphs[LEFT_MARGIN_AREA] + left;
610 row->glyphs[RIGHT_MARGIN_AREA]
611 = row->glyphs[TEXT_AREA] + dim.width - left - right;
612 row->glyphs[LAST_AREA]
613 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
614 }
60a8948a 615 }
5f5c8ee5
GM
616
617 matrix->left_margin_glyphs = left;
618 matrix->right_margin_glyphs = right;
619 }
620 else
621 {
622 /* If MATRIX->pool is null, MATRIX is responsible for managing
623 its own memory. Allocate glyph memory from the heap. */
624 if (dim.width > matrix->matrix_w
625 || new_rows
045dee35 626 || header_line_changed_p
5f5c8ee5 627 || marginal_areas_changed_p)
4588ec20 628 {
5f5c8ee5
GM
629 struct glyph_row *row = matrix->rows;
630 struct glyph_row *end = row + matrix->rows_allocated;
631
632 while (row < end)
633 {
634 row->glyphs[LEFT_MARGIN_AREA]
635 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
636 (dim.width
637 * sizeof (struct glyph)));
638
639 /* The mode line never has marginal areas. */
640 if (row == matrix->rows + dim.height - 1
045dee35 641 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
642 {
643 row->glyphs[TEXT_AREA]
644 = row->glyphs[LEFT_MARGIN_AREA];
645 row->glyphs[RIGHT_MARGIN_AREA]
646 = row->glyphs[TEXT_AREA] + dim.width;
647 row->glyphs[LAST_AREA]
648 = row->glyphs[RIGHT_MARGIN_AREA];
649 }
650 else
651 {
652 row->glyphs[TEXT_AREA]
653 = row->glyphs[LEFT_MARGIN_AREA] + left;
654 row->glyphs[RIGHT_MARGIN_AREA]
655 = row->glyphs[TEXT_AREA] + dim.width - left - right;
656 row->glyphs[LAST_AREA]
657 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
658 }
659 ++row;
660 }
4588ec20
JB
661 }
662
5f5c8ee5
GM
663 xassert (left >= 0 && right >= 0);
664 matrix->left_margin_glyphs = left;
665 matrix->right_margin_glyphs = right;
666 }
667
668 /* Number of rows to be used by MATRIX. */
669 matrix->nrows = dim.height;
670
671 /* Mark rows in a current matrix of a window as not having valid
672 contents. It's important to not do this for desired matrices.
673 When Emacs starts, it may already be building desired matrices
674 when this function runs. */
675 if (w && matrix == w->current_matrix)
676 {
677 /* Optimize the case that only the height has changed (C-x 2,
678 upper window). Invalidate all rows that are no longer part
679 of the window. */
680 if (!marginal_areas_changed_p
681 && matrix->window_top_y == XFASTINT (w->top)
682 && matrix->window_width == window_width)
4588ec20 683 {
5f5c8ee5
GM
684 i = 0;
685 while (matrix->rows[i].enabled_p
686 && (MATRIX_ROW_BOTTOM_Y (matrix->rows + i)
687 < matrix->window_height))
688 ++i;
689
690 /* Window end is invalid, if inside of the rows that
691 are invalidated. */
692 if (INTEGERP (w->window_end_vpos)
693 && XFASTINT (w->window_end_vpos) >= i)
694 w->window_end_valid = Qnil;
695
696 while (i < matrix->nrows)
697 matrix->rows[i++].enabled_p = 0;
698 }
699 else
700 {
701 for (i = 0; i < matrix->nrows; ++i)
702 matrix->rows[i].enabled_p = 0;
4588ec20 703 }
4588ec20 704 }
5f5c8ee5
GM
705
706 /* Remember last values to be able to optimize frame redraws. */
707 matrix->matrix_x = x;
708 matrix->matrix_y = y;
709 matrix->matrix_w = dim.width;
710 matrix->matrix_h = dim.height;
711
712 /* Record the top y location and height of W at the time the matrix
713 was last adjusted. This is used to optimize redisplay above. */
714 if (w)
4588ec20 715 {
5f5c8ee5
GM
716 matrix->window_top_y = XFASTINT (w->top);
717 matrix->window_height = window_height;
718 matrix->window_width = window_width;
719 matrix->window_vscroll = w->vscroll;
720 }
721}
4588ec20 722
4588ec20 723
5f5c8ee5
GM
724/* Reverse the contents of rows in MATRIX between START and END. The
725 contents of the row at END - 1 end up at START, END - 2 at START +
726 1 etc. This is part of the implementation of rotate_matrix (see
727 below). */
d52bad65 728
5f5c8ee5
GM
729static void
730reverse_rows (matrix, start, end)
731 struct glyph_matrix *matrix;
732 int start, end;
733{
734 int i, j;
23b0200c 735
5f5c8ee5
GM
736 for (i = start, j = end - 1; i < j; ++i, --j)
737 {
738 /* Non-ISO HP/UX compiler doesn't like auto struct
739 initialization. */
740 struct glyph_row temp;
741 temp = matrix->rows[i];
742 matrix->rows[i] = matrix->rows[j];
743 matrix->rows[j] = temp;
744 }
745}
23b0200c 746
23b0200c 747
5f5c8ee5
GM
748/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
749 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
750 indices. (Note: this does not copy glyphs, only glyph pointers in
751 row structures are moved around).
60a8948a 752
5f5c8ee5
GM
753 The algorithm used for rotating the vector was, I believe, first
754 described by Kernighan. See the vector R as consisting of two
755 sub-vectors AB, where A has length BY for BY >= 0. The result
756 after rotating is then BA. Reverse both sub-vectors to get ArBr
757 and reverse the result to get (ArBr)r which is BA. Similar for
758 rotating right. */
759
760void
761rotate_matrix (matrix, first, last, by)
762 struct glyph_matrix *matrix;
763 int first, last, by;
764{
765 if (by < 0)
766 {
767 /* Up (rotate left, i.e. towards lower indices). */
768 by = -by;
769 reverse_rows (matrix, first, first + by);
770 reverse_rows (matrix, first + by, last);
771 reverse_rows (matrix, first, last);
772 }
773 else if (by > 0)
774 {
775 /* Down (rotate right, i.e. towards higher indices). */
776 reverse_rows (matrix, last - by, last);
777 reverse_rows (matrix, first, last - by);
778 reverse_rows (matrix, first, last);
779 }
780}
781
782
783/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
784 with indices START <= index < END. Increment positions by DELTA/
785 DELTA_BYTES. */
786
787void
86c11ba1 788increment_matrix_positions (matrix, start, end, delta, delta_bytes)
5f5c8ee5
GM
789 struct glyph_matrix *matrix;
790 int start, end, delta, delta_bytes;
791{
792 /* Check that START and END are reasonable values. */
793 xassert (start >= 0 && start <= matrix->nrows);
794 xassert (end >= 0 && end <= matrix->nrows);
795 xassert (start <= end);
796
797 for (; start < end; ++start)
86c11ba1 798 increment_row_positions (matrix->rows + start, delta, delta_bytes);
5f5c8ee5
GM
799}
800
801
802/* Enable a range of rows in glyph matrix MATRIX. START and END are
803 the row indices of the first and last + 1 row to enable. If
804 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
805
806void
807enable_glyph_matrix_rows (matrix, start, end, enabled_p)
808 struct glyph_matrix *matrix;
809 int start, end;
810 int enabled_p;
811{
812 xassert (start <= end);
813 xassert (start >= 0 && start < matrix->nrows);
814 xassert (end >= 0 && end <= matrix->nrows);
815
816 for (; start < end; ++start)
817 matrix->rows[start].enabled_p = enabled_p != 0;
818}
819
820
821/* Clear MATRIX.
822
823 This empties all rows in MATRIX by setting the enabled_p flag for
824 all rows of the matrix to zero. The function prepare_desired_row
825 will eventually really clear a row when it sees one with a zero
826 enabled_p flag.
827
828 Resets update hints to defaults value. The only update hint
829 currently present is the flag MATRIX->no_scrolling_p. */
830
831void
832clear_glyph_matrix (matrix)
833 struct glyph_matrix *matrix;
834{
835 if (matrix)
836 {
837 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
838 matrix->no_scrolling_p = 0;
839 }
840}
841
842
843/* Shift part of the glyph matrix MATRIX of window W up or down.
844 Increment y-positions in glyph rows between START and END by DY,
845 and recompute their visible height. */
846
847void
848shift_glyph_matrix (w, matrix, start, end, dy)
849 struct window *w;
850 struct glyph_matrix *matrix;
851 int start, end, dy;
852{
853 int min_y, max_y;
854
855 xassert (start <= end);
856 xassert (start >= 0 && start < matrix->nrows);
857 xassert (end >= 0 && end <= matrix->nrows);
858
045dee35 859 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
860 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
861
862 for (; start < end; ++start)
863 {
864 struct glyph_row *row = &matrix->rows[start];
865
866 row->y += dy;
867
868 if (row->y < min_y)
869 row->visible_height = row->height - (min_y - row->y);
870 else if (row->y + row->height > max_y)
871 row->visible_height = row->height - (row->y + row->height - max_y);
872 else
873 row->visible_height = row->height;
874 }
875}
876
877
878/* Mark all rows in current matrices of frame F as invalid. Marking
879 invalid is done by setting enabled_p to zero for all rows in a
880 current matrix. */
881
882void
883clear_current_matrices (f)
884 register struct frame *f;
885{
886 /* Clear frame current matrix, if we have one. */
887 if (f->current_matrix)
888 clear_glyph_matrix (f->current_matrix);
889
890 /* Clear the matrix of the menu bar window, if such a window exists.
891 The menu bar window is currently used to display menus on X when
892 no toolkit support is compiled in. */
893 if (WINDOWP (f->menu_bar_window))
894 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
895
9ea173e8
GM
896 /* Clear the matrix of the tool-bar window, if any. */
897 if (WINDOWP (f->tool_bar_window))
898 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
899
900 /* Clear current window matrices. */
901 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
902 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
903}
904
905
906/* Clear out all display lines of F for a coming redisplay. */
907
908void
909clear_desired_matrices (f)
910 register struct frame *f;
911{
912 if (f->desired_matrix)
913 clear_glyph_matrix (f->desired_matrix);
914
915 if (WINDOWP (f->menu_bar_window))
916 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
917
9ea173e8
GM
918 if (WINDOWP (f->tool_bar_window))
919 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
920
921 /* Do it for window matrices. */
922 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
923 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
924}
925
926
927/* Clear matrices in window tree rooted in W. If DESIRED_P is
928 non-zero clear desired matrices, otherwise clear current matrices. */
929
930static void
931clear_window_matrices (w, desired_p)
932 struct window *w;
933 int desired_p;
934{
935 while (w)
936 {
937 if (!NILP (w->hchild))
938 {
939 xassert (WINDOWP (w->hchild));
940 clear_window_matrices (XWINDOW (w->hchild), desired_p);
941 }
942 else if (!NILP (w->vchild))
943 {
944 xassert (WINDOWP (w->vchild));
945 clear_window_matrices (XWINDOW (w->vchild), desired_p);
946 }
947 else
948 {
949 if (desired_p)
950 clear_glyph_matrix (w->desired_matrix);
951 else
952 {
953 clear_glyph_matrix (w->current_matrix);
954 w->window_end_valid = Qnil;
955 }
956 }
957
958 w = NILP (w->next) ? 0 : XWINDOW (w->next);
959 }
960}
961
962
963\f
964/***********************************************************************
965 Glyph Rows
966
967 See dispextern.h for an overall explanation of glyph rows.
968 ***********************************************************************/
969
970/* Clear glyph row ROW. Do it in a way that makes it robust against
971 changes in the glyph_row structure, i.e. addition or removal of
972 structure members. */
973
974void
975clear_glyph_row (row)
976 struct glyph_row *row;
977{
978 struct glyph *p[1 + LAST_AREA];
979 static struct glyph_row null_row;
980
981 /* Save pointers. */
982 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
983 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
984 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
985 p[LAST_AREA] = row->glyphs[LAST_AREA];
986
987 /* Clear. */
988 *row = null_row;
989
990 /* Restore pointers. */
991 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
992 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
993 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
994 row->glyphs[LAST_AREA] = p[LAST_AREA];
45560b1a
GM
995
996#if 0 /* At some point, some bit-fields of struct glyph were not set,
997 which made glyphs unequal when compared with GLYPH_EQUAL_P.
998 Redisplay outputs such glyphs, and flickering effects were
999 the result. This also depended on the contents of memory
1000 returned by xmalloc. If flickering happens again, activate
1001 the code below If the flickering is gone with that, chances
1002 are that the flickering has the same reason as here. */
1003 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1004#endif
5f5c8ee5
GM
1005}
1006
1007
1008/* Make ROW an empty, enabled row of canonical character height,
1009 in window W starting at y-position Y. */
1010
1011void
1012blank_row (w, row, y)
1013 struct window *w;
1014 struct glyph_row *row;
1015 int y;
1016{
1017 int min_y, max_y;
1018
045dee35 1019 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
1020 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1021
1022 clear_glyph_row (row);
1023 row->y = y;
408f5064
GM
1024 row->ascent = row->phys_ascent = 0;
1025 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
5f5c8ee5
GM
1026
1027 if (row->y < min_y)
1028 row->visible_height = row->height - (min_y - row->y);
1029 else if (row->y + row->height > max_y)
1030 row->visible_height = row->height - (row->y + row->height - max_y);
1031 else
1032 row->visible_height = row->height;
1033
1034 row->enabled_p = 1;
1035}
1036
1037
1038/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1039 are the amounts by which to change positions. Note that the first
1040 glyph of the text area of a row can have a buffer position even if
1041 the used count of the text area is zero. Such rows display line
1042 ends. */
1043
1044void
86c11ba1 1045increment_row_positions (row, delta, delta_bytes)
5f5c8ee5
GM
1046 struct glyph_row *row;
1047 int delta, delta_bytes;
1048{
1049 int area, i;
1050
1051 /* Increment start and end positions. */
1052 MATRIX_ROW_START_CHARPOS (row) += delta;
1053 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1054 MATRIX_ROW_END_CHARPOS (row) += delta;
1055 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1056
1057 /* Increment positions in glyphs. */
1058 for (area = 0; area < LAST_AREA; ++area)
1059 for (i = 0; i < row->used[area]; ++i)
1060 if (BUFFERP (row->glyphs[area][i].object)
1061 && row->glyphs[area][i].charpos > 0)
1062 row->glyphs[area][i].charpos += delta;
1063
1064 /* Capture the case of rows displaying a line end. */
1065 if (row->used[TEXT_AREA] == 0
1066 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1067 row->glyphs[TEXT_AREA]->charpos += delta;
1068}
1069
1070
9af3e742 1071#if 0
5f5c8ee5
GM
1072/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1073 contents, i.e. glyph structure contents are exchanged between A and
1074 B without changing glyph pointers in A and B. */
1075
1076static void
1077swap_glyphs_in_rows (a, b)
1078 struct glyph_row *a, *b;
1079{
1080 int area;
1081
1082 for (area = 0; area < LAST_AREA; ++area)
1083 {
1084 /* Number of glyphs to swap. */
1085 int max_used = max (a->used[area], b->used[area]);
1086
1087 /* Start of glyphs in area of row A. */
1088 struct glyph *glyph_a = a->glyphs[area];
1089
1090 /* End + 1 of glyphs in area of row A. */
1091 struct glyph *glyph_a_end = a->glyphs[max_used];
1092
1093 /* Start of glyphs in area of row B. */
1094 struct glyph *glyph_b = b->glyphs[area];
1095
1096 while (glyph_a < glyph_a_end)
1097 {
1098 /* Non-ISO HP/UX compiler doesn't like auto struct
1099 initialization. */
1100 struct glyph temp;
1101 temp = *glyph_a;
1102 *glyph_a = *glyph_b;
1103 *glyph_b = temp;
1104 ++glyph_a;
1105 ++glyph_b;
1106 }
1107 }
1108}
1109
9af3e742 1110#endif /* 0 */
5f5c8ee5
GM
1111
1112/* Exchange pointers to glyph memory between glyph rows A and B. */
1113
1114static INLINE void
1115swap_glyph_pointers (a, b)
1116 struct glyph_row *a, *b;
1117{
1118 int i;
1119 for (i = 0; i < LAST_AREA + 1; ++i)
1120 {
1121 struct glyph *temp = a->glyphs[i];
1122 a->glyphs[i] = b->glyphs[i];
1123 b->glyphs[i] = temp;
1124 }
1125}
1126
1127
1128/* Copy glyph row structure FROM to glyph row structure TO, except
1129 that glyph pointers in the structures are left unchanged. */
1130
1131INLINE void
1132copy_row_except_pointers (to, from)
1133 struct glyph_row *to, *from;
1134{
1135 struct glyph *pointers[1 + LAST_AREA];
1136
1137 /* Save glyph pointers of TO. */
1138 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1139
1140 /* Do a structure assignment. */
1141 *to = *from;
1142
1143 /* Restore original pointers of TO. */
1144 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1145}
1146
1147
1148/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1149 TO and FROM are left unchanged. Glyph contents are copied from the
1150 glyph memory of FROM to the glyph memory of TO. Increment buffer
1151 positions in row TO by DELTA/ DELTA_BYTES. */
1152
1153void
1154copy_glyph_row_contents (to, from, delta, delta_bytes)
1155 struct glyph_row *to, *from;
1156 int delta, delta_bytes;
1157{
1158 int area;
1159
1160 /* This is like a structure assignment TO = FROM, except that
1161 glyph pointers in the rows are left unchanged. */
1162 copy_row_except_pointers (to, from);
1163
1164 /* Copy glyphs from FROM to TO. */
1165 for (area = 0; area < LAST_AREA; ++area)
1166 if (from->used[area])
1167 bcopy (from->glyphs[area], to->glyphs[area],
1168 from->used[area] * sizeof (struct glyph));
1169
1170 /* Increment buffer positions in TO by DELTA. */
86c11ba1 1171 increment_row_positions (to, delta, delta_bytes);
5f5c8ee5
GM
1172}
1173
1174
1175/* Assign glyph row FROM to glyph row TO. This works like a structure
1176 assignment TO = FROM, except that glyph pointers are not copied but
1177 exchanged between TO and FROM. Pointers must be exchanged to avoid
1178 a memory leak. */
1179
1180static INLINE void
1181assign_row (to, from)
1182 struct glyph_row *to, *from;
1183{
1184 swap_glyph_pointers (to, from);
1185 copy_row_except_pointers (to, from);
1186}
1187
1188
1189/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1190 a row in a window matrix, is a slice of the glyph memory of the
1191 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1192 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1193 memory of FRAME_ROW. */
1194
9339e87f
GM
1195#ifdef GLYPH_DEBUG
1196
5f5c8ee5
GM
1197static int
1198glyph_row_slice_p (window_row, frame_row)
1199 struct glyph_row *window_row, *frame_row;
1200{
1201 struct glyph *window_glyph_start = window_row->glyphs[0];
1202 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1203 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1204
1205 return (frame_glyph_start <= window_glyph_start
1206 && window_glyph_start < frame_glyph_end);
1207}
1208
9339e87f 1209#endif /* GLYPH_DEBUG */
5f5c8ee5 1210
9af3e742
GM
1211#if 0
1212
5f5c8ee5
GM
1213/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1214 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1215 in WINDOW_MATRIX is found satisfying the condition. */
1216
1217static struct glyph_row *
1218find_glyph_row_slice (window_matrix, frame_matrix, row)
1219 struct glyph_matrix *window_matrix, *frame_matrix;
1220 int row;
1221{
1222 int i;
1223
1224 xassert (row >= 0 && row < frame_matrix->nrows);
1225
1226 for (i = 0; i < window_matrix->nrows; ++i)
1227 if (glyph_row_slice_p (window_matrix->rows + i,
1228 frame_matrix->rows + row))
1229 break;
1230
1231 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1232}
1233
9af3e742 1234#endif /* 0 */
5f5c8ee5
GM
1235
1236/* Prepare ROW for display. Desired rows are cleared lazily,
1237 i.e. they are only marked as to be cleared by setting their
1238 enabled_p flag to zero. When a row is to be displayed, a prior
1239 call to this function really clears it. */
1240
1241void
1242prepare_desired_row (row)
1243 struct glyph_row *row;
1244{
1245 if (!row->enabled_p)
1246 {
1247 clear_glyph_row (row);
1248 row->enabled_p = 1;
1249 }
1250}
1251
1252
1253/* Return a hash code for glyph row ROW. */
1254
1255int
1256line_hash_code (row)
1257 struct glyph_row *row;
1258{
1259 int hash = 0;
1260
1261 if (row->enabled_p)
1262 {
1263 if (row->inverse_p)
1264 {
1265 /* Give all highlighted lines the same hash code
1266 so as to encourage scrolling to leave them in place. */
1267 hash = -1;
1268 }
1269 else
1270 {
1271 struct glyph *glyph = row->glyphs[TEXT_AREA];
1272 struct glyph *end = glyph + row->used[TEXT_AREA];
1273
1274 while (glyph < end)
1275 {
42186983
KH
1276 int c = glyph->u.ch;
1277 int face_id = glyph->face_id;
5f5c8ee5 1278 if (must_write_spaces)
42186983
KH
1279 c -= SPACEGLYPH;
1280 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1281 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
5f5c8ee5
GM
1282 ++glyph;
1283 }
1284
1285 if (hash == 0)
1286 hash = 1;
1287 }
1288 }
1289
1290 return hash;
1291}
1292
1293
1294/* Return the cost of drawing line VPOS In MATRIX. The cost equals
1295 the number of characters in the line. If must_write_spaces is
1296 zero, leading and trailing spaces are ignored. */
1297
1298static unsigned int
1299line_draw_cost (matrix, vpos)
1300 struct glyph_matrix *matrix;
1301 int vpos;
1302{
1303 struct glyph_row *row = matrix->rows + vpos;
1304 struct glyph *beg = row->glyphs[TEXT_AREA];
1305 struct glyph *end = beg + row->used[TEXT_AREA];
1306 int len;
1307 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1308 int glyph_table_len = GLYPH_TABLE_LENGTH;
1309
1310 /* Ignore trailing and leading spaces if we can. */
1311 if (!must_write_spaces)
1312 {
1313 /* Skip from the end over trailing spaces. */
1314 while (end != beg && CHAR_GLYPH_SPACE_P (*end))
1315 --end;
1316
1317 /* All blank line. */
1318 if (end == beg)
1319 return 0;
1320
1321 /* Skip over leading spaces. */
1322 while (CHAR_GLYPH_SPACE_P (*beg))
1323 ++beg;
1324 }
1325
1326 /* If we don't have a glyph-table, each glyph is one character,
1327 so return the number of glyphs. */
1328 if (glyph_table_base == 0)
1329 len = end - beg;
1330 else
1331 {
1332 /* Otherwise, scan the glyphs and accumulate their total length
1333 in LEN. */
1334 len = 0;
1335 while (beg < end)
1336 {
1337 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1338
42186983
KH
1339 if (g < 0
1340 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
5f5c8ee5
GM
1341 len += 1;
1342 else
1343 len += GLYPH_LENGTH (glyph_table_base, g);
1344
1345 ++beg;
1346 }
1347 }
1348
1349 return len;
1350}
1351
1352
1353/* Test two glyph rows A and B for equality. Value is non-zero if A
1354 and B have equal contents. W is the window to which the glyphs
1355 rows A and B belong. It is needed here to test for partial row
e4e0bee9
GM
1356 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1357 flags of A and B, too. */
5f5c8ee5
GM
1358
1359static INLINE int
e4e0bee9 1360row_equal_p (w, a, b, mouse_face_p)
5f5c8ee5
GM
1361 struct window *w;
1362 struct glyph_row *a, *b;
e4e0bee9 1363 int mouse_face_p;
5f5c8ee5
GM
1364{
1365 if (a == b)
1366 return 1;
1367 else if (a->hash != b->hash)
1368 return 0;
1369 else
1370 {
1371 struct glyph *a_glyph, *b_glyph, *a_end;
1372 int area;
1373
e4e0bee9
GM
1374 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1375 return 0;
1376
5f5c8ee5
GM
1377 /* Compare glyphs. */
1378 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1379 {
1380 if (a->used[area] != b->used[area])
1381 return 0;
1382
1383 a_glyph = a->glyphs[area];
1384 a_end = a_glyph + a->used[area];
1385 b_glyph = b->glyphs[area];
1386
1387 while (a_glyph < a_end
1388 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1389 ++a_glyph, ++b_glyph;
1390
1391 if (a_glyph != a_end)
1392 return 0;
1393 }
1394
1395 if (a->truncated_on_left_p != b->truncated_on_left_p
1396 || a->inverse_p != b->inverse_p
1397 || a->fill_line_p != b->fill_line_p
1398 || a->truncated_on_right_p != b->truncated_on_right_p
1399 || a->overlay_arrow_p != b->overlay_arrow_p
1400 || a->continued_p != b->continued_p
1401 || a->indicate_empty_line_p != b->indicate_empty_line_p
408f5064 1402 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1403 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1404 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1405 /* Different partially visible characters on left margin. */
1406 || a->x != b->x
1407 /* Different height. */
1408 || a->ascent != b->ascent
408f5064
GM
1409 || a->phys_ascent != b->phys_ascent
1410 || a->phys_height != b->phys_height
5f5c8ee5
GM
1411 || a->visible_height != b->visible_height)
1412 return 0;
1413 }
1414
1415 return 1;
1416}
1417
1418
1419\f
1420/***********************************************************************
1421 Glyph Pool
1422
1423 See dispextern.h for an overall explanation of glyph pools.
1424 ***********************************************************************/
1425
1426/* Allocate a glyph_pool structure. The structure returned is
1427 initialized with zeros. The global variable glyph_pool_count is
1428 incremented for each pool allocated. */
1429
1430static struct glyph_pool *
1431new_glyph_pool ()
1432{
1433 struct glyph_pool *result;
1434
1435 /* Allocate a new glyph_pool and clear it. */
1436 result = (struct glyph_pool *) xmalloc (sizeof *result);
1437 bzero (result, sizeof *result);
1438
1439 /* For memory leak and double deletion checking. */
1440 ++glyph_pool_count;
1441
1442 return result;
1443}
1444
1445
1446/* Free a glyph_pool structure POOL. The function may be called with
1447 a null POOL pointer. The global variable glyph_pool_count is
1448 decremented with every pool structure freed. If this count gets
1449 negative, more structures were freed than allocated, i.e. one
1450 structure must have been freed more than once or a bogus pointer
1451 was passed to free_glyph_pool. */
1452
1453static void
1454free_glyph_pool (pool)
1455 struct glyph_pool *pool;
1456{
1457 if (pool)
1458 {
1459 /* More freed than allocated? */
1460 --glyph_pool_count;
1461 xassert (glyph_pool_count >= 0);
1462
1463 xfree (pool->glyphs);
1464 xfree (pool);
1465 }
1466}
1467
1468
1469/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1470 columns we need. This function never shrinks a pool. The only
1471 case in which this would make sense, would be when a frame's size
1472 is changed from a large value to a smaller one. But, if someone
1473 does it once, we can expect that he will do it again.
1474
1475 Value is non-zero if the pool changed in a way which makes
1476 re-adjusting window glyph matrices necessary. */
1477
1478static int
1479realloc_glyph_pool (pool, matrix_dim)
1480 struct glyph_pool *pool;
1481 struct dim matrix_dim;
1482{
1483 int needed;
1484 int changed_p;
1485
1486 changed_p = (pool->glyphs == 0
1487 || matrix_dim.height != pool->nrows
1488 || matrix_dim.width != pool->ncolumns);
1489
1490 /* Enlarge the glyph pool. */
1491 needed = matrix_dim.width * matrix_dim.height;
1492 if (needed > pool->nglyphs)
1493 {
1494 int size = needed * sizeof (struct glyph);
1495
1496 if (pool->glyphs)
1497 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1498 else
1499 {
1500 pool->glyphs = (struct glyph *) xmalloc (size);
1501 bzero (pool->glyphs, size);
1502 }
1503
1504 pool->nglyphs = needed;
1505 }
1506
1507 /* Remember the number of rows and columns because (a) we use then
1508 to do sanity checks, and (b) the number of columns determines
1509 where rows in the frame matrix start---this must be available to
1510 determine pointers to rows of window sub-matrices. */
1511 pool->nrows = matrix_dim.height;
1512 pool->ncolumns = matrix_dim.width;
1513
1514 return changed_p;
1515}
1516
1517
1518\f
1519/***********************************************************************
1520 Debug Code
1521 ***********************************************************************/
1522
1523#if GLYPH_DEBUG
1524
a13396c9
GM
1525
1526/* Flush standard output. This is sometimes useful to call from
1527 the debugger. */
1528
1529void
1530flush_stdout ()
1531{
1532 fflush (stdout);
1533}
1534
1535
5f5c8ee5
GM
1536/* Check that no glyph pointers have been lost in MATRIX. If a
1537 pointer has been lost, e.g. by using a structure assignment between
1538 rows, at least one pointer must occur more than once in the rows of
1539 MATRIX. */
1540
1541void
1542check_matrix_pointer_lossage (matrix)
1543 struct glyph_matrix *matrix;
1544{
1545 int i, j;
1546
1547 for (i = 0; i < matrix->nrows; ++i)
1548 for (j = 0; j < matrix->nrows; ++j)
1549 xassert (i == j
1550 || (matrix->rows[i].glyphs[TEXT_AREA]
1551 != matrix->rows[j].glyphs[TEXT_AREA]));
1552}
1553
1554
1555/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1556
1557struct glyph_row *
1558matrix_row (matrix, row)
1559 struct glyph_matrix *matrix;
1560 int row;
1561{
1562 xassert (matrix && matrix->rows);
1563 xassert (row >= 0 && row < matrix->nrows);
1564
1565 /* That's really too slow for normal testing because this function
1566 is called almost everywhere. Although---it's still astonishingly
1567 fast, so it is valuable to have for debugging purposes. */
1568#if 0
1569 check_matrix_pointer_lossage (matrix);
1570#endif
1571
1572 return matrix->rows + row;
1573}
1574
1575
1576#if 0 /* This function makes invalid assumptions when text is
1577 partially invisible. But it might come handy for debugging
1578 nevertheless. */
1579
1580/* Check invariants that must hold for an up to date current matrix of
1581 window W. */
1582
1583static void
1584check_matrix_invariants (w)
1585 struct window *w;
1586{
1587 struct glyph_matrix *matrix = w->current_matrix;
1588 int yb = window_text_bottom_y (w);
1589 struct glyph_row *row = matrix->rows;
1590 struct glyph_row *last_text_row = NULL;
1591 struct buffer *saved = current_buffer;
1592 struct buffer *buffer = XBUFFER (w->buffer);
1593 int c;
1594
1595 /* This can sometimes happen for a fresh window. */
1596 if (matrix->nrows < 2)
1597 return;
1598
1599 set_buffer_temp (buffer);
1600
1601 /* Note: last row is always reserved for the mode line. */
1602 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1603 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1604 {
1605 struct glyph_row *next = row + 1;
1606
1607 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1608 last_text_row = row;
1609
1610 /* Check that character and byte positions are in sync. */
1611 xassert (MATRIX_ROW_START_BYTEPOS (row)
1612 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1613
1614 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1615 have such a position temporarily in case of a minibuffer
1616 displaying something like `[Sole completion]' at its end. */
1617 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1618 xassert (MATRIX_ROW_END_BYTEPOS (row)
1619 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1620
1621 /* Check that end position of `row' is equal to start position
1622 of next row. */
1623 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1624 {
1625 xassert (MATRIX_ROW_END_CHARPOS (row)
1626 == MATRIX_ROW_START_CHARPOS (next));
1627 xassert (MATRIX_ROW_END_BYTEPOS (row)
1628 == MATRIX_ROW_START_BYTEPOS (next));
1629 }
1630 row = next;
1631 }
1632
1633 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1634 xassert (w->desired_matrix->rows != NULL);
1635 set_buffer_temp (saved);
1636}
1637
1638#endif /* 0 */
1639
1640#endif /* GLYPH_DEBUG != 0 */
1641
1642
1643\f
1644/**********************************************************************
1645 Allocating/ Adjusting Glyph Matrices
1646 **********************************************************************/
1647
1648/* Allocate glyph matrices over a window tree for a frame-based
1649 redisplay
1650
1651 X and Y are column/row within the frame glyph matrix where
1652 sub-matrices for the window tree rooted at WINDOW must be
1653 allocated. CH_DIM contains the dimensions of the smallest
1654 character that could be used during display. DIM_ONLY_P non-zero
1655 means that the caller of this function is only interested in the
1656 result matrix dimension, and matrix adjustments should not be
1657 performed.
1658
1659 The function returns the total width/height of the sub-matrices of
1660 the window tree. If called on a frame root window, the computation
1661 will take the mini-buffer window into account.
1662
1663 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1664
1665 NEW_LEAF_MATRIX set if any window in the tree did not have a
1666 glyph matrices yet, and
1667
1668 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1669 any window in the tree will be changed or have been changed (see
1670 DIM_ONLY_P).
1671
1672 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1673 function.
1674
1675 Windows are arranged into chains of windows on the same level
1676 through the next fields of window structures. Such a level can be
1677 either a sequence of horizontally adjacent windows from left to
1678 right, or a sequence of vertically adjacent windows from top to
1679 bottom. Each window in a horizontal sequence can be either a leaf
1680 window or a vertical sequence; a window in a vertical sequence can
1681 be either a leaf or a horizontal sequence. All windows in a
1682 horizontal sequence have the same height, and all windows in a
1683 vertical sequence have the same width.
1684
1685 This function uses, for historical reasons, a more general
1686 algorithm to determine glyph matrix dimensions that would be
1687 necessary.
1688
1689 The matrix height of a horizontal sequence is determined by the
1690 maximum height of any matrix in the sequence. The matrix width of
1691 a horizontal sequence is computed by adding up matrix widths of
1692 windows in the sequence.
1693
1694 |<------- result width ------->|
1695 +---------+----------+---------+ ---
1696 | | | | |
1697 | | | |
1698 +---------+ | | result height
1699 | +---------+
1700 | | |
1701 +----------+ ---
1702
1703 The matrix width of a vertical sequence is the maximum matrix width
1704 of any window in the sequence. Its height is computed by adding up
1705 matrix heights of windows in the sequence.
1706
1707 |<---- result width -->|
1708 +---------+ ---
1709 | | |
1710 | | |
1711 +---------+--+ |
1712 | | |
1713 | | result height
1714 | |
1715 +------------+---------+ |
1716 | | |
1717 | | |
1718 +------------+---------+ --- */
1719
1720/* Bit indicating that a new matrix will be allocated or has been
1721 allocated. */
1722
1723#define NEW_LEAF_MATRIX (1 << 0)
1724
1725/* Bit indicating that a matrix will or has changed its location or
1726 size. */
1727
1728#define CHANGED_LEAF_MATRIX (1 << 1)
1729
1730static struct dim
1731allocate_matrices_for_frame_redisplay (window, x, y, ch_dim,
1732 dim_only_p, window_change_flags)
1733 Lisp_Object window;
1734 int x, y;
1735 struct dim ch_dim;
1736 int dim_only_p;
1737 int *window_change_flags;
1738{
1739 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1740 int x0 = x, y0 = y;
1741 int wmax = 0, hmax = 0;
1742 struct dim total;
1743 struct dim dim;
1744 struct window *w;
1745 int in_horz_combination_p;
1746
1747 /* What combination is WINDOW part of? Compute this once since the
1748 result is the same for all windows in the `next' chain. The
1749 special case of a root window (parent equal to nil) is treated
1750 like a vertical combination because a root window's `next'
1751 points to the mini-buffer window, if any, which is arranged
1752 vertically below other windows. */
1753 in_horz_combination_p
1754 = (!NILP (XWINDOW (window)->parent)
1755 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1756
1757 /* For WINDOW and all windows on the same level. */
1758 do
1759 {
1760 w = XWINDOW (window);
1761
1762 /* Get the dimension of the window sub-matrix for W, depending
1763 on whether this a combination or a leaf window. */
1764 if (!NILP (w->hchild))
1765 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y, ch_dim,
1766 dim_only_p,
1767 window_change_flags);
1768 else if (!NILP (w->vchild))
1769 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y, ch_dim,
1770 dim_only_p,
1771 window_change_flags);
1772 else
1773 {
1774 /* If not already done, allocate sub-matrix structures. */
1775 if (w->desired_matrix == NULL)
1776 {
1777 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1778 w->current_matrix = new_glyph_matrix (f->current_pool);
1779 *window_change_flags |= NEW_LEAF_MATRIX;
1780 }
1781
1782 /* Width and height MUST be chosen so that there are no
1783 holes in the frame matrix. */
7c752c80
KR
1784 dim.width = XINT (w->width);
1785 dim.height = XINT (w->height);
5f5c8ee5
GM
1786
1787 /* Will matrix be re-allocated? */
1788 if (x != w->desired_matrix->matrix_x
1789 || y != w->desired_matrix->matrix_y
1790 || dim.width != w->desired_matrix->matrix_w
1791 || dim.height != w->desired_matrix->matrix_h
1792 || (margin_glyphs_to_reserve (w, dim.width,
1793 w->right_margin_width)
1794 != w->desired_matrix->left_margin_glyphs)
1795 || (margin_glyphs_to_reserve (w, dim.width,
1796 w->left_margin_width)
1797 != w->desired_matrix->right_margin_glyphs))
1798 *window_change_flags |= CHANGED_LEAF_MATRIX;
1799
1800 /* Actually change matrices, if allowed. Do not consider
1801 CHANGED_LEAF_MATRIX computed above here because the pool
1802 may have been changed which we don't now here. We trust
1803 that we only will be called with DIM_ONLY_P != 0 when
1804 necessary. */
1805 if (!dim_only_p)
1806 {
1807 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1808 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1809 }
1810 }
1811
1812 /* If we are part of a horizontal combination, advance x for
1813 windows to the right of W; otherwise advance y for windows
1814 below W. */
1815 if (in_horz_combination_p)
1816 x += dim.width;
1817 else
1818 y += dim.height;
1819
1820 /* Remember maximum glyph matrix dimensions. */
1821 wmax = max (wmax, dim.width);
1822 hmax = max (hmax, dim.height);
1823
1824 /* Next window on same level. */
1825 window = w->next;
1826 }
1827 while (!NILP (window));
1828
1829 /* Set `total' to the total glyph matrix dimension of this window
1830 level. In a vertical combination, the width is the width of the
1831 widest window; the height is the y we finally reached, corrected
1832 by the y we started with. In a horizontal combination, the total
1833 height is the height of the tallest window, and the width is the
1834 x we finally reached, corrected by the x we started with. */
1835 if (in_horz_combination_p)
1836 {
1837 total.width = x - x0;
1838 total.height = hmax;
1839 }
1840 else
1841 {
1842 total.width = wmax;
1843 total.height = y - y0;
1844 }
1845
1846 return total;
1847}
1848
1849
1850/* Allocate window matrices for window-based redisplay. W is the
1851 window whose matrices must be allocated/reallocated. CH_DIM is the
1852 size of the smallest character that could potentially be used on W. */
1853
1854static void
1855allocate_matrices_for_window_redisplay (w, ch_dim)
1856 struct window *w;
1857 struct dim ch_dim;
1858{
1859 struct frame *f = XFRAME (w->frame);
1860
1861 while (w)
1862 {
1863 if (!NILP (w->vchild))
1864 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild), ch_dim);
1865 else if (!NILP (w->hchild))
1866 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild), ch_dim);
1867 else
1868 {
1869 /* W is a leaf window. */
1870 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
1871 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1872 struct dim dim;
1873
1874 /* If matrices are not yet allocated, allocate them now. */
1875 if (w->desired_matrix == NULL)
1876 {
1877 w->desired_matrix = new_glyph_matrix (NULL);
1878 w->current_matrix = new_glyph_matrix (NULL);
1879 }
1880
1881 /* Compute number of glyphs needed in a glyph row. */
1882 dim.width = (((window_pixel_width + ch_dim.width - 1)
1883 / ch_dim.width)
1884 /* 2 partially visible columns in the text area. */
1885 + 2
1886 /* One partially visible column at the right
1887 edge of each marginal area. */
1888 + 1 + 1);
1889
1890 /* Compute number of glyph rows needed. */
1891 dim.height = (((window_pixel_height + ch_dim.height - 1)
1892 / ch_dim.height)
1893 /* One partially visible line at the top and
1894 bottom of the window. */
1895 + 2
1896 /* 2 for top and mode line. */
1897 + 2);
1898
1899 /* Change matrices. */
1900 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1901 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1902 }
1903
1904 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1905 }
1906}
1907
1908
1909/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1910 do it for all frames; otherwise do it just for the given frame.
1911 This function must be called when a new frame is created, its size
1912 changes, or its window configuration changes. */
1913
1914void
1915adjust_glyphs (f)
1916 struct frame *f;
1917{
408f5064
GM
1918 /* Block input so that expose events and other events that access
1919 glyph matrices are not processed while we are changing them. */
1920 BLOCK_INPUT;
1921
5f5c8ee5
GM
1922 if (f)
1923 adjust_frame_glyphs (f);
1924 else
1925 {
1926 Lisp_Object tail, lisp_frame;
1927
1928 FOR_EACH_FRAME (tail, lisp_frame)
1929 adjust_frame_glyphs (XFRAME (lisp_frame));
1930 }
408f5064
GM
1931
1932 UNBLOCK_INPUT;
5f5c8ee5
GM
1933}
1934
1935
1936/* Adjust frame glyphs when Emacs is initialized.
1937
1938 To be called from init_display.
1939
1940 We need a glyph matrix because redraw will happen soon.
1941 Unfortunately, window sizes on selected_frame are not yet set to
1942 meaningful values. I believe we can assume that there are only two
1943 windows on the frame---the mini-buffer and the root window. Frame
1944 height and width seem to be correct so far. So, set the sizes of
1945 windows to estimated values. */
1946
1947static void
1948adjust_frame_glyphs_initially ()
1949{
91fb7e1b
GM
1950 struct frame *sf = SELECTED_FRAME ();
1951 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 1952 struct window *mini = XWINDOW (root->next);
91fb7e1b
GM
1953 int frame_height = FRAME_HEIGHT (sf);
1954 int frame_width = FRAME_WIDTH (sf);
1955 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
1956
1957 /* Do it for the root window. */
1958 XSETFASTINT (root->top, top_margin);
1959 XSETFASTINT (root->width, frame_width);
91fb7e1b 1960 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
5f5c8ee5
GM
1961
1962 /* Do it for the mini-buffer window. */
1963 XSETFASTINT (mini->top, frame_height - 1);
1964 XSETFASTINT (mini->width, frame_width);
1965 set_window_height (root->next, 1, 0);
1966
91fb7e1b 1967 adjust_frame_glyphs (sf);
5f5c8ee5
GM
1968 glyphs_initialized_initially_p = 1;
1969}
1970
1971
1972/* Allocate/reallocate glyph matrices of a single frame F. */
1973
1974static void
1975adjust_frame_glyphs (f)
1976 struct frame *f;
1977{
1978 if (FRAME_WINDOW_P (f))
1979 adjust_frame_glyphs_for_window_redisplay (f);
1980 else
1981 adjust_frame_glyphs_for_frame_redisplay (f);
1982
1983 /* Don't forget the message buffer and the buffer for
1984 decode_mode_spec. */
1985 adjust_frame_message_buffer (f);
1986 adjust_decode_mode_spec_buffer (f);
1987
1988 f->glyphs_initialized_p = 1;
1989}
1990
1991
1992/* Allocate/reallocate glyph matrices of a single frame F for
1993 frame-based redisplay. */
1994
1995static void
1996adjust_frame_glyphs_for_frame_redisplay (f)
1997 struct frame *f;
1998{
1999 struct dim ch_dim;
2000 struct dim matrix_dim;
2001 int pool_changed_p;
2002 int window_change_flags;
2003 int top_window_y;
2004
2005 if (!FRAME_LIVE_P (f))
2006 return;
2007
2008 /* Determine the smallest character in any font for F. On
2009 console windows, all characters have dimension (1, 1). */
2010 ch_dim.width = ch_dim.height = 1;
2011
2012 top_window_y = FRAME_TOP_MARGIN (f);
2013
2014 /* Allocate glyph pool structures if not already done. */
2015 if (f->desired_pool == NULL)
2016 {
2017 f->desired_pool = new_glyph_pool ();
2018 f->current_pool = new_glyph_pool ();
2019 }
2020
2021 /* Allocate frames matrix structures if needed. */
2022 if (f->desired_matrix == NULL)
2023 {
2024 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2025 f->current_matrix = new_glyph_matrix (f->current_pool);
2026 }
2027
2028 /* Compute window glyph matrices. (This takes the mini-buffer
2029 window into account). The result is the size of the frame glyph
2030 matrix needed. The variable window_change_flags is set to a bit
2031 mask indicating whether new matrices will be allocated or
2032 existing matrices change their size or location within the frame
2033 matrix. */
2034 window_change_flags = 0;
2035 matrix_dim
2036 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2037 0, top_window_y,
2038 ch_dim, 1,
2039 &window_change_flags);
2040
2041 /* Add in menu bar lines, if any. */
2042 matrix_dim.height += top_window_y;
2043
2044 /* Enlarge pools as necessary. */
2045 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2046 realloc_glyph_pool (f->current_pool, matrix_dim);
2047
2048 /* Set up glyph pointers within window matrices. Do this only if
2049 absolutely necessary since it requires a frame redraw. */
2050 if (pool_changed_p || window_change_flags)
2051 {
2052 /* Do it for window matrices. */
2053 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2054 0, top_window_y, ch_dim, 0,
2055 &window_change_flags);
2056
2057 /* Size of frame matrices must equal size of frame. Note
2058 that we are called for X frames with window widths NOT equal
2059 to the frame width (from CHANGE_FRAME_SIZE_1). */
2060 xassert (matrix_dim.width == FRAME_WIDTH (f)
2061 && matrix_dim.height == FRAME_HEIGHT (f));
2062
2063 /* Resize frame matrices. */
2064 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2065 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2066
2067 /* Since location and size of sub-matrices within the pool may
2068 have changed, and current matrices don't have meaningful
2069 contents anymore, mark the frame garbaged. */
2070 SET_FRAME_GARBAGED (f);
2071 }
2072}
2073
2074
2075/* Allocate/reallocate glyph matrices of a single frame F for
2076 window-based redisplay. */
2077
2078static void
2079adjust_frame_glyphs_for_window_redisplay (f)
2080 struct frame *f;
2081{
2082 struct dim ch_dim;
2083 struct window *w;
2084
2085 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2086
2087 /* Get minimum sizes. */
2088#ifdef HAVE_WINDOW_SYSTEM
2089 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2090 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2091#else
2092 ch_dim.width = ch_dim.height = 1;
2093#endif
2094
2095 /* Allocate/reallocate window matrices. */
2096 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)),
2097 ch_dim);
2098
2099 /* Allocate/ reallocate matrices of the dummy window used to display
2100 the menu bar under X when no X toolkit support is available. */
2101#ifndef USE_X_TOOLKIT
2102 {
2103 /* Allocate a dummy window if not already done. */
2104 if (NILP (f->menu_bar_window))
2105 {
2106 f->menu_bar_window = make_window ();
2107 w = XWINDOW (f->menu_bar_window);
2108 XSETFRAME (w->frame, f);
2109 w->pseudo_window_p = 1;
2110 }
2111 else
2112 w = XWINDOW (f->menu_bar_window);
2113
2114 /* Set window dimensions to frame dimensions and allocate or
2115 adjust glyph matrices of W. */
2116 XSETFASTINT (w->top, 0);
2117 XSETFASTINT (w->left, 0);
2118 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2119 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2120 allocate_matrices_for_window_redisplay (w, ch_dim);
2121 }
2122#endif /* not USE_X_TOOLKIT */
2123
9ea173e8
GM
2124 /* Allocate/ reallocate matrices of the tool bar window. If we
2125 don't have a tool bar window yet, make one. */
2126 if (NILP (f->tool_bar_window))
5f5c8ee5 2127 {
9ea173e8
GM
2128 f->tool_bar_window = make_window ();
2129 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2130 XSETFRAME (w->frame, f);
2131 w->pseudo_window_p = 1;
2132 }
2133 else
9ea173e8 2134 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2135
2136 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2137 XSETFASTINT (w->left, 0);
9ea173e8 2138 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
5f5c8ee5
GM
2139 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2140 allocate_matrices_for_window_redisplay (w, ch_dim);
2141}
2142
2143
2144/* Adjust/ allocate message buffer of frame F.
2145
5f5c8ee5
GM
2146 Note that the message buffer is never freed. Since I could not
2147 find a free in 19.34, I assume that freeing it would be
2148 problematic in some way and don't do it either.
2149
2150 (Implementation note: It should be checked if we can free it
2151 eventually without causing trouble). */
2152
2153static void
2154adjust_frame_message_buffer (f)
2155 struct frame *f;
2156{
2157 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2158
2159 if (FRAME_MESSAGE_BUF (f))
2160 {
2161 char *buffer = FRAME_MESSAGE_BUF (f);
2162 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2163 FRAME_MESSAGE_BUF (f) = new_buffer;
2164 }
2165 else
2166 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2167}
2168
2169
2170/* Re-allocate buffer for decode_mode_spec on frame F. */
2171
2172static void
2173adjust_decode_mode_spec_buffer (f)
2174 struct frame *f;
2175{
2176 f->decode_mode_spec_buffer
2177 = (char *) xrealloc (f->decode_mode_spec_buffer,
2178 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2179}
2180
2181
2182\f
2183/**********************************************************************
2184 Freeing Glyph Matrices
2185 **********************************************************************/
2186
2187/* Free glyph memory for a frame F. F may be null. This function can
2188 be called for the same frame more than once. The root window of
2189 F may be nil when this function is called. This is the case when
2190 the function is called when F is destroyed. */
2191
2192void
2193free_glyphs (f)
2194 struct frame *f;
2195{
2196 if (f && f->glyphs_initialized_p)
2197 {
42f55fe0
GM
2198 /* Block interrupt input so that we don't get surprised by an X
2199 event while we're in an inconsistent state. */
2200 BLOCK_INPUT;
5f5c8ee5
GM
2201 f->glyphs_initialized_p = 0;
2202
2203 /* Release window sub-matrices. */
2204 if (!NILP (f->root_window))
2205 free_window_matrices (XWINDOW (f->root_window));
2206
2207 /* Free the dummy window for menu bars without X toolkit and its
2208 glyph matrices. */
2209 if (!NILP (f->menu_bar_window))
2210 {
2211 struct window *w = XWINDOW (f->menu_bar_window);
2212 free_glyph_matrix (w->desired_matrix);
2213 free_glyph_matrix (w->current_matrix);
2214 w->desired_matrix = w->current_matrix = NULL;
2215 f->menu_bar_window = Qnil;
2216 }
2217
9ea173e8
GM
2218 /* Free the tool bar window and its glyph matrices. */
2219 if (!NILP (f->tool_bar_window))
5f5c8ee5 2220 {
9ea173e8 2221 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2222 free_glyph_matrix (w->desired_matrix);
2223 free_glyph_matrix (w->current_matrix);
2224 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2225 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2226 }
2227
2228 /* Release frame glyph matrices. Reset fields to zero in
2229 case we are called a second time. */
2230 if (f->desired_matrix)
2231 {
2232 free_glyph_matrix (f->desired_matrix);
2233 free_glyph_matrix (f->current_matrix);
2234 f->desired_matrix = f->current_matrix = NULL;
2235 }
2236
2237 /* Release glyph pools. */
2238 if (f->desired_pool)
2239 {
2240 free_glyph_pool (f->desired_pool);
2241 free_glyph_pool (f->current_pool);
2242 f->desired_pool = f->current_pool = NULL;
2243 }
42f55fe0
GM
2244
2245 UNBLOCK_INPUT;
5f5c8ee5
GM
2246 }
2247}
2248
2249
2250/* Free glyph sub-matrices in the window tree rooted at W. This
2251 function may be called with a null pointer, and it may be called on
2252 the same tree more than once. */
2253
2254void
2255free_window_matrices (w)
2256 struct window *w;
2257{
2258 while (w)
2259 {
2260 if (!NILP (w->hchild))
2261 free_window_matrices (XWINDOW (w->hchild));
2262 else if (!NILP (w->vchild))
2263 free_window_matrices (XWINDOW (w->vchild));
2264 else
2265 {
2266 /* This is a leaf window. Free its memory and reset fields
2267 to zero in case this function is called a second time for
2268 W. */
2269 free_glyph_matrix (w->current_matrix);
2270 free_glyph_matrix (w->desired_matrix);
2271 w->current_matrix = w->desired_matrix = NULL;
2272 }
2273
2274 /* Next window on same level. */
2275 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2276 }
2277}
2278
2279
2280/* Check glyph memory leaks. This function is called from
2281 shut_down_emacs. Note that frames are not destroyed when Emacs
2282 exits. We therefore free all glyph memory for all active frames
2283 explicitly and check that nothing is left allocated. */
2284
2285void
2286check_glyph_memory ()
2287{
2288 Lisp_Object tail, frame;
2289
2290 /* Free glyph memory for all frames. */
2291 FOR_EACH_FRAME (tail, frame)
2292 free_glyphs (XFRAME (frame));
2293
2294 /* Check that nothing is left allocated. */
2295 if (glyph_matrix_count)
2296 abort ();
2297 if (glyph_pool_count)
2298 abort ();
2299}
2300
2301
2302\f
2303/**********************************************************************
2304 Building a Frame Matrix
2305 **********************************************************************/
2306
2307/* Most of the redisplay code works on glyph matrices attached to
2308 windows. This is a good solution most of the time, but it is not
2309 suitable for terminal code. Terminal output functions cannot rely
2310 on being able to set an arbitrary terminal window. Instead they
2311 must be provided with a view of the whole frame, i.e. the whole
2312 screen. We build such a view by constructing a frame matrix from
2313 window matrices in this section.
2314
2315 Windows that must be updated have their must_be_update_p flag set.
2316 For all such windows, their desired matrix is made part of the
2317 desired frame matrix. For other windows, their current matrix is
2318 made part of the desired frame matrix.
2319
2320 +-----------------+----------------+
2321 | desired | desired |
2322 | | |
2323 +-----------------+----------------+
2324 | current |
2325 | |
2326 +----------------------------------+
2327
2328 Desired window matrices can be made part of the frame matrix in a
2329 cheap way: We exploit the fact that the desired frame matrix and
2330 desired window matrices share their glyph memory. This is not
2331 possible for current window matrices. Their glyphs are copied to
2332 the desired frame matrix. The latter is equivalent to
2333 preserve_other_columns in the old redisplay.
2334
2335 Used glyphs counters for frame matrix rows are the result of adding
2336 up glyph lengths of the window matrices. A line in the frame
2337 matrix is enabled, if a corresponding line in a window matrix is
2338 enabled.
2339
2340 After building the desired frame matrix, it will be passed to
2341 terminal code, which will manipulate both the desired and current
2342 frame matrix. Changes applied to the frame's current matrix have
2343 to be visible in current window matrices afterwards, of course.
2344
2345 This problem is solved like this:
2346
2347 1. Window and frame matrices share glyphs. Window matrices are
2348 constructed in a way that their glyph contents ARE the glyph
2349 contents needed in a frame matrix. Thus, any modification of
2350 glyphs done in terminal code will be reflected in window matrices
2351 automatically.
2352
2353 2. Exchanges of rows in a frame matrix done by terminal code are
2354 intercepted by hook functions so that corresponding row operations
2355 on window matrices can be performed. This is necessary because we
2356 use pointers to glyphs in glyph row structures. To satisfy the
2357 assumption of point 1 above that glyphs are updated implicitly in
2358 window matrices when they are manipulated via the frame matrix,
2359 window and frame matrix must of course agree where to find the
2360 glyphs for their rows. Possible manipulations that must be
2361 mirrored are assignments of rows of the desired frame matrix to the
2362 current frame matrix and scrolling the current frame matrix. */
2363
2364/* Build frame F's desired matrix from window matrices. Only windows
2365 which have the flag must_be_updated_p set have to be updated. Menu
2366 bar lines of a frame are not covered by window matrices, so make
2367 sure not to touch them in this function. */
2368
2369static void
2370build_frame_matrix (f)
2371 struct frame *f;
2372{
2373 int i;
2374
2375 /* F must have a frame matrix when this function is called. */
2376 xassert (!FRAME_WINDOW_P (f));
2377
2378 /* Clear all rows in the frame matrix covered by window matrices.
2379 Menu bar lines are not covered by windows. */
2380 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2381 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2382
2383 /* Build the matrix by walking the window tree. */
2384 build_frame_matrix_from_window_tree (f->desired_matrix,
2385 XWINDOW (FRAME_ROOT_WINDOW (f)));
2386}
2387
2388
2389/* Walk a window tree, building a frame matrix MATRIX from window
2390 matrices. W is the root of a window tree. */
2391
2392static void
2393build_frame_matrix_from_window_tree (matrix, w)
2394 struct glyph_matrix *matrix;
2395 struct window *w;
2396{
2397 while (w)
2398 {
2399 if (!NILP (w->hchild))
2400 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2401 else if (!NILP (w->vchild))
2402 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2403 else
2404 build_frame_matrix_from_leaf_window (matrix, w);
2405
2406 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2407 }
2408}
2409
2410
2411/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2412 desired frame matrix built. W is a leaf window whose desired or
2413 current matrix is to be added to FRAME_MATRIX. W's flag
2414 must_be_updated_p determines which matrix it contributes to
2415 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2416 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2417 Adding a desired matrix means setting up used counters and such in
2418 frame rows, while adding a current window matrix to FRAME_MATRIX
2419 means copying glyphs. The latter case corresponds to
2420 preserve_other_columns in the old redisplay. */
2421
2422static void
2423build_frame_matrix_from_leaf_window (frame_matrix, w)
2424 struct glyph_matrix *frame_matrix;
2425 struct window *w;
2426{
2427 struct glyph_matrix *window_matrix;
2428 int window_y, frame_y;
2429 /* If non-zero, a glyph to insert at the right border of W. */
2430 GLYPH right_border_glyph = 0;
2431
2432 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2433 if (w->must_be_updated_p)
2434 {
2435 window_matrix = w->desired_matrix;
2436
2437 /* Decide whether we want to add a vertical border glyph. */
2438 if (!WINDOW_RIGHTMOST_P (w))
2439 {
2440 struct Lisp_Char_Table *dp = window_display_table (w);
2441 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2442 ? XINT (DISP_BORDER_GLYPH (dp))
2443 : '|');
2444 }
2445 }
2446 else
2447 window_matrix = w->current_matrix;
2448
2449 /* For all rows in the window matrix and corresponding rows in the
2450 frame matrix. */
2451 window_y = 0;
2452 frame_y = window_matrix->matrix_y;
2453 while (window_y < window_matrix->nrows)
2454 {
2455 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2456 struct glyph_row *window_row = window_matrix->rows + window_y;
2a8bd25f 2457 int current_row_p = window_matrix == w->current_matrix;
5f5c8ee5
GM
2458
2459 /* Fill up the frame row with spaces up to the left margin of the
2460 window row. */
2461 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2462
2463 /* Fill up areas in the window matrix row with spaces. */
2464 fill_up_glyph_row_with_spaces (window_row);
2a8bd25f
GM
2465
2466 /* If only part of W's desired matrix has been built, and
2467 window_row wasn't displayed, use the corresponding current
2468 row instead. */
2469 if (window_matrix == w->desired_matrix
2470 && !window_row->enabled_p)
2471 {
2472 window_row = w->current_matrix->rows + window_y;
2473 current_row_p = 1;
2474 }
5f5c8ee5 2475
2a8bd25f 2476 if (current_row_p)
5f5c8ee5 2477 {
2a8bd25f 2478 /* Copy window row to frame row. */
5f5c8ee5
GM
2479 bcopy (window_row->glyphs[0],
2480 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2481 window_matrix->matrix_w * sizeof (struct glyph));
2482 }
2483 else
2484 {
2a8bd25f
GM
2485 xassert (window_row->enabled_p);
2486
2487 /* Only when a desired row has been displayed, we want
2488 the corresponding frame row to be updated. */
2489 frame_row->enabled_p = 1;
2490
5f5c8ee5
GM
2491 /* Maybe insert a vertical border between horizontally adjacent
2492 windows. */
2493 if (right_border_glyph)
2494 {
2495 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2496 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2497 }
2498
a13396c9 2499#if 0 /* This shouldn't be necessary. Let's check it. */
5f5c8ee5
GM
2500 /* Due to hooks installed, it normally doesn't happen that
2501 window rows and frame rows of the same matrix are out of
2502 sync, i.e. have a different understanding of where to
2503 find glyphs for the row. The following is a safety-belt
2504 that doesn't cost much and makes absolutely sure that
2505 window and frame matrices are in sync. */
2506 if (!glyph_row_slice_p (window_row, frame_row))
2507 {
2508 /* Find the row in the window being a slice. There
2509 should exist one from program logic. */
2510 struct glyph_row *slice_row
2511 = find_glyph_row_slice (window_matrix, frame_matrix, frame_y);
2512 xassert (slice_row != 0);
2513
2514 /* Exchange glyphs between both window rows. */
2515 swap_glyphs_in_rows (window_row, slice_row);
2516
2517 /* Exchange pointers between both rows. */
2518 swap_glyph_pointers (window_row, slice_row);
2519 }
a13396c9 2520#endif
5f5c8ee5 2521
a13396c9
GM
2522 /* Window row window_y must be a slice of frame row
2523 frame_y. */
5f5c8ee5 2524 xassert (glyph_row_slice_p (window_row, frame_row));
a13396c9 2525
5f5c8ee5
GM
2526 /* If rows are in sync, we don't have to copy glyphs because
2527 frame and window share glyphs. */
a38634ff
GM
2528
2529#if GLYPH_DEBUG
2530 strcpy (w->current_matrix->method, w->desired_matrix->method);
2531#endif
5f5c8ee5
GM
2532 }
2533
2534 /* Set number of used glyphs in the frame matrix. Since we fill
2535 up with spaces, and visit leaf windows from left to right it
2536 can be done simply. */
2537 frame_row->used[TEXT_AREA]
2538 = window_matrix->matrix_x + window_matrix->matrix_w;
2539
2a8bd25f 2540 /* Or in other flags. */
5f5c8ee5
GM
2541 frame_row->inverse_p |= window_row->inverse_p;
2542
2543 /* Next row. */
2544 ++window_y;
2545 ++frame_y;
2546 }
2547}
2548
2549
2550/* Add spaces to a glyph row ROW in a window matrix.
2551
2552 Each row has the form:
2553
2554 +---------+-----------------------------+------------+
2555 | left | text | right |
2556 +---------+-----------------------------+------------+
2557
2558 Left and right marginal areas are optional. This function adds
2559 spaces to areas so that there are no empty holes between areas.
2560 In other words: If the right area is not empty, the text area
2561 is filled up with spaces up to the right area. If the text area
2562 is not empty, the left area is filled up.
2563
2564 To be called for frame-based redisplay, only. */
2565
2566static void
2567fill_up_glyph_row_with_spaces (row)
2568 struct glyph_row *row;
2569{
2570 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2571 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2572 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2573}
2574
2575
2576/* Fill area AREA of glyph row ROW with spaces. To be called for
2577 frame-based redisplay only. */
2578
2579static void
2580fill_up_glyph_row_area_with_spaces (row, area)
2581 struct glyph_row *row;
2582 int area;
2583{
2584 if (row->glyphs[area] < row->glyphs[area + 1])
2585 {
2586 struct glyph *end = row->glyphs[area + 1];
2587 struct glyph *text = row->glyphs[area] + row->used[area];
2588
2589 while (text < end)
2590 *text++ = space_glyph;
2591 row->used[area] = text - row->glyphs[area];
2592 }
2593}
2594
2595
2596/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2597 reached. In frame matrices only one area, TEXT_AREA, is used. */
2598
2599static void
2600fill_up_frame_row_with_spaces (row, upto)
2601 struct glyph_row *row;
2602 int upto;
2603{
2604 int i = row->used[TEXT_AREA];
2605 struct glyph *glyph = row->glyphs[TEXT_AREA];
2606
2607 while (i < upto)
2608 glyph[i++] = space_glyph;
2609
2610 row->used[TEXT_AREA] = i;
2611}
2612
2613
2614\f
2615/**********************************************************************
2616 Mirroring operations on frame matrices in window matrices
2617 **********************************************************************/
2618
2619/* Set frame being updated via frame-based redisplay to F. This
2620 function must be called before updates to make explicit that we are
2621 working on frame matrices or not. */
2622
2623static INLINE void
2624set_frame_matrix_frame (f)
2625 struct frame *f;
2626{
2627 frame_matrix_frame = f;
2628}
2629
2630
2631/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2632 DESIRED_MATRIX is the desired matrix corresponding to
2633 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2634 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2635 frame_matrix_frame is non-null, this indicates that the exchange is
2636 done in frame matrices, and that we have to perform analogous
2637 operations in window matrices of frame_matrix_frame. */
2638
2639static INLINE void
2640make_current (desired_matrix, current_matrix, row)
2641 struct glyph_matrix *desired_matrix, *current_matrix;
2642 int row;
2643{
2644 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2645 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
e876ff42 2646 int mouse_face_p = current_row->mouse_face_p;
5f5c8ee5
GM
2647
2648 /* Do current_row = desired_row. This exchanges glyph pointers
2649 between both rows, and does a structure assignment otherwise. */
2650 assign_row (current_row, desired_row);
2651
2652 /* Enable current_row to mark it as valid. */
2653 current_row->enabled_p = 1;
e876ff42 2654 current_row->mouse_face_p = mouse_face_p;
5f5c8ee5
GM
2655
2656 /* If we are called on frame matrices, perform analogous operations
2657 for window matrices. */
2658 if (frame_matrix_frame)
2659 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2660}
2661
2662
2663/* W is the root of a window tree. FRAME_ROW is the index of a row in
2664 W's frame which has been made current (by swapping pointers between
2665 current and desired matrix). Perform analogous operations in the
2666 matrices of leaf windows in the window tree rooted at W. */
2667
2668static void
2669mirror_make_current (w, frame_row)
2670 struct window *w;
2671 int frame_row;
2672{
2673 while (w)
2674 {
2675 if (!NILP (w->hchild))
2676 mirror_make_current (XWINDOW (w->hchild), frame_row);
2677 else if (!NILP (w->vchild))
2678 mirror_make_current (XWINDOW (w->vchild), frame_row);
2679 else
2680 {
2681 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2682 here because the checks performed in debug mode there
2683 will not allow the conversion. */
2684 int row = frame_row - w->desired_matrix->matrix_y;
2685
2686 /* If FRAME_ROW is within W, assign the desired row to the
2687 current row (exchanging glyph pointers). */
2688 if (row >= 0 && row < w->desired_matrix->matrix_h)
2689 {
2690 struct glyph_row *current_row
2691 = MATRIX_ROW (w->current_matrix, row);
2692 struct glyph_row *desired_row
2693 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2694
2695 if (desired_row->enabled_p)
2696 assign_row (current_row, desired_row);
2697 else
2698 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2699 current_row->enabled_p = 1;
2700 }
2701 }
2702
2703 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2704 }
2705}
2706
2707
2708/* Perform row dance after scrolling. We are working on the range of
2709 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2710 including) in MATRIX. COPY_FROM is a vector containing, for each
2711 row I in the range 0 <= I < NLINES, the index of the original line
2712 to move to I. This index is relative to the row range, i.e. 0 <=
2713 index < NLINES. RETAINED_P is a vector containing zero for each
2714 row 0 <= I < NLINES which is empty.
2715
2716 This function is called from do_scrolling and do_direct_scrolling. */
2717
2718void
2719mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2720 retained_p)
2721 struct glyph_matrix *matrix;
2722 int unchanged_at_top, nlines;
2723 int *copy_from;
2724 char *retained_p;
2725{
2726 /* A copy of original rows. */
2727 struct glyph_row *old_rows;
2728
2729 /* Rows to assign to. */
2730 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2731
2732 int i;
2733
2734 /* Make a copy of the original rows. */
2735 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2736 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2737
2738 /* Assign new rows, maybe clear lines. */
2739 for (i = 0; i < nlines; ++i)
2740 {
2741 int enabled_before_p = new_rows[i].enabled_p;
2742
2743 xassert (i + unchanged_at_top < matrix->nrows);
2744 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2745 new_rows[i] = old_rows[copy_from[i]];
2746 new_rows[i].enabled_p = enabled_before_p;
2747
2748 /* RETAINED_P is zero for empty lines. */
2749 if (!retained_p[copy_from[i]])
2750 new_rows[i].enabled_p = 0;
2751 }
2752
2753 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
2754 if (frame_matrix_frame)
2755 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2756 unchanged_at_top, nlines, copy_from, retained_p);
2757}
2758
2759
a13396c9
GM
2760/* Synchronize glyph pointers in the current matrix of window W with
2761 the current frame matrix. W must be full-width, and be on a tty
2762 frame. */
2763
2764static void
2765sync_window_with_frame_matrix_rows (w)
2766 struct window *w;
2767{
2768 struct frame *f = XFRAME (w->frame);
2769 struct glyph_row *window_row, *window_row_end, *frame_row;
2770
2771 /* Preconditions: W must be a leaf window and full-width. Its frame
2772 must have a frame matrix. */
2773 xassert (NILP (w->hchild) && NILP (w->vchild));
2774 xassert (WINDOW_FULL_WIDTH_P (w));
2775 xassert (!FRAME_WINDOW_P (f));
2776
2777 /* If W is a full-width window, glyph pointers in W's current matrix
2778 have, by definition, to be the same as glyph pointers in the
2779 corresponding frame matrix. */
2780 window_row = w->current_matrix->rows;
2781 window_row_end = window_row + w->current_matrix->nrows;
2782 frame_row = f->current_matrix->rows + XFASTINT (w->top);
2783 while (window_row < window_row_end)
2784 {
2785 int area;
2786
2787 for (area = LEFT_MARGIN_AREA; area <= LAST_AREA; ++area)
2788 window_row->glyphs[area] = frame_row->glyphs[area];
2789
2790 ++window_row, ++frame_row;
2791 }
2792}
2793
2794
2795/* Return the window in the window tree rooted in W containing frame
2796 row ROW. Value is null if none is found. */
2797
2798struct window *
2799frame_row_to_window (w, row)
2800 struct window *w;
2801 int row;
2802{
2803 struct window *found = NULL;
2804
2805 while (w && !found)
2806 {
2807 if (!NILP (w->hchild))
2808 found = frame_row_to_window (XWINDOW (w->hchild), row);
2809 else if (!NILP (w->vchild))
2810 found = frame_row_to_window (XWINDOW (w->vchild), row);
2811 else if (row >= XFASTINT (w->top)
2812 && row < XFASTINT (w->top) + XFASTINT (w->height))
2813 found = w;
2814
2815 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2816 }
2817
2818 return found;
2819}
2820
2821
5f5c8ee5
GM
2822/* Perform a line dance in the window tree rooted at W, after
2823 scrolling a frame matrix in mirrored_line_dance.
2824
2825 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2826 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2827 COPY_FROM is a vector containing, for each row I in the range 0 <=
2828 I < NLINES, the index of the original line to move to I. This
2829 index is relative to the row range, i.e. 0 <= index < NLINES.
2830 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2831 which is empty. */
2832
2833static void
2834mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
2835 struct window *w;
2836 int unchanged_at_top, nlines;
2837 int *copy_from;
2838 char *retained_p;
2839{
2840 while (w)
2841 {
2842 if (!NILP (w->hchild))
2843 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2844 nlines, copy_from, retained_p);
2845 else if (!NILP (w->vchild))
2846 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2847 nlines, copy_from, retained_p);
2848 else
2849 {
2850 /* W is a leaf window, and we are working on its current
2851 matrix m. */
2852 struct glyph_matrix *m = w->current_matrix;
a13396c9 2853 int i, sync_p = 0;
5f5c8ee5
GM
2854 struct glyph_row *old_rows;
2855
2856 /* Make a copy of the original rows of matrix m. */
2857 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2858 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
2859
2860 for (i = 0; i < nlines; ++i)
2861 {
2862 /* Frame relative line assigned to. */
2863 int frame_to = i + unchanged_at_top;
2864
2865 /* Frame relative line assigned. */
2866 int frame_from = copy_from[i] + unchanged_at_top;
2867
2868 /* Window relative line assigned to. */
2869 int window_to = frame_to - m->matrix_y;
2870
2871 /* Window relative line assigned. */
2872 int window_from = frame_from - m->matrix_y;
2873
2874 /* Is assigned line inside window? */
2875 int from_inside_window_p
2876 = window_from >= 0 && window_from < m->matrix_h;
2877
a13396c9
GM
2878 /* Is assigned to line inside window? */
2879 int to_inside_window_p
2880 = window_to >= 0 && window_to < m->matrix_h;
2881
2882 if (from_inside_window_p && to_inside_window_p)
5f5c8ee5 2883 {
5f5c8ee5
GM
2884 /* Enabled setting before assignment. */
2885 int enabled_before_p;
2886
5f5c8ee5
GM
2887 /* Do the assignment. The enabled_p flag is saved
2888 over the assignment because the old redisplay did
2889 that. */
2890 enabled_before_p = m->rows[window_to].enabled_p;
2891 m->rows[window_to] = old_rows[window_from];
2892 m->rows[window_to].enabled_p = enabled_before_p;
2893
2894 /* If frame line is empty, window line is empty, too. */
2895 if (!retained_p[copy_from[i]])
2896 m->rows[window_to].enabled_p = 0;
2897 }
a13396c9
GM
2898 else if (to_inside_window_p)
2899 {
2900 /* A copy between windows. This is an infrequent
2901 case not worth optimizing. */
2902 struct frame *f = XFRAME (w->frame);
2903 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2904 struct window *w2;
2905 struct glyph_matrix *m2;
2906 int m2_from;
2907
2908 w2 = frame_row_to_window (root, frame_to);
2909 m2 = w2->current_matrix;
2910 m2_from = frame_from - m2->matrix_y;
2911 copy_row_except_pointers (m->rows + window_to,
2912 m2->rows + m2_from);
2913
2914 /* If frame line is empty, window line is empty, too. */
2915 if (!retained_p[copy_from[i]])
2916 m->rows[window_to].enabled_p = 0;
2917 sync_p = 1;
2918 }
2919 else if (from_inside_window_p)
2920 sync_p = 1;
5f5c8ee5 2921 }
a13396c9
GM
2922
2923 /* If there was a copy between windows, make sure glyph
2924 pointers are in sync with the frame matrix. */
2925 if (sync_p)
2926 sync_window_with_frame_matrix_rows (w);
5f5c8ee5
GM
2927
2928 /* Check that no pointers are lost. */
2929 CHECK_MATRIX (m);
2930 }
2931
2932 /* Next window on same level. */
2933 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2934 }
2935}
2936
2937
2938#if GLYPH_DEBUG
2939
2940/* Check that window and frame matrices agree about their
2941 understanding where glyphs of the rows are to find. For each
2942 window in the window tree rooted at W, check that rows in the
2943 matrices of leaf window agree with their frame matrices about
2944 glyph pointers. */
2945
2946void
2947check_window_matrix_pointers (w)
2948 struct window *w;
2949{
2950 while (w)
2951 {
2952 if (!NILP (w->hchild))
2953 check_window_matrix_pointers (XWINDOW (w->hchild));
2954 else if (!NILP (w->vchild))
2955 check_window_matrix_pointers (XWINDOW (w->vchild));
2956 else
60a8948a 2957 {
5f5c8ee5
GM
2958 struct frame *f = XFRAME (w->frame);
2959 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2960 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 2961 }
5f5c8ee5
GM
2962
2963 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2964 }
2965}
2966
2967
2968/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2969 a window and FRAME_MATRIX is the corresponding frame matrix. For
2970 each row in WINDOW_MATRIX check that it's a slice of the
2971 corresponding frame row. If it isn't, abort. */
2972
2973static void
2974check_matrix_pointers (window_matrix, frame_matrix)
2975 struct glyph_matrix *window_matrix, *frame_matrix;
2976{
2977 /* Row number in WINDOW_MATRIX. */
2978 int i = 0;
2979
2980 /* Row number corresponding to I in FRAME_MATRIX. */
2981 int j = window_matrix->matrix_y;
2982
2983 /* For all rows check that the row in the window matrix is a
2984 slice of the row in the frame matrix. If it isn't we didn't
2985 mirror an operation on the frame matrix correctly. */
2986 while (i < window_matrix->nrows)
2987 {
2988 if (!glyph_row_slice_p (window_matrix->rows + i,
2989 frame_matrix->rows + j))
2990 abort ();
2991 ++i, ++j;
2992 }
2993}
2994
2995#endif /* GLYPH_DEBUG != 0 */
2996
2997
2998\f
2999/**********************************************************************
3000 VPOS and HPOS translations
3001 **********************************************************************/
3002
3003#if GLYPH_DEBUG
3004
3005/* Translate vertical position VPOS which is relative to window W to a
3006 vertical position relative to W's frame. */
3007
3008static int
3009window_to_frame_vpos (w, vpos)
3010 struct window *w;
3011 int vpos;
3012{
3013 struct frame *f = XFRAME (w->frame);
3014
3015 xassert (!FRAME_WINDOW_P (f));
3016 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3017 vpos += XFASTINT (w->top);
3018 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3019 return vpos;
3020}
3021
3022
3023/* Translate horizontal position HPOS which is relative to window W to
3024 a vertical position relative to W's frame. */
3025
3026static int
3027window_to_frame_hpos (w, hpos)
3028 struct window *w;
3029 int hpos;
3030{
3031 struct frame *f = XFRAME (w->frame);
3032
3033 xassert (!FRAME_WINDOW_P (f));
3034 hpos += XFASTINT (w->left);
3035 return hpos;
3036}
3037
3038#endif /* GLYPH_DEBUG */
3039
3040
3041\f
3042/**********************************************************************
3043 Redrawing Frames
3044 **********************************************************************/
3045
3046DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3047 "Clear frame FRAME and output again what is supposed to appear on it.")
3048 (frame)
3049 Lisp_Object frame;
3050{
3051 struct frame *f;
3052
3053 CHECK_LIVE_FRAME (frame, 0);
3054 f = XFRAME (frame);
3055
3056 /* Ignore redraw requests, if frame has no glyphs yet.
3057 (Implementation note: It still has to be checked why we are
3058 called so early here). */
3059 if (!glyphs_initialized_initially_p)
3060 return Qnil;
3061
3062 update_begin (f);
3063 if (FRAME_MSDOS_P (f))
3064 set_terminal_modes ();
3065 clear_frame ();
3066 clear_current_matrices (f);
3067 update_end (f);
3068 fflush (stdout);
3069 windows_or_buffers_changed++;
3070 /* Mark all windows as inaccurate, so that every window will have
3071 its redisplay done. */
3072 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3073 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3074 f->garbaged = 0;
3075 return Qnil;
3076}
3077
3078
3079/* Redraw frame F. This is nothing more than a call to the Lisp
3080 function redraw-frame. */
3081
3082void
3083redraw_frame (f)
3084 struct frame *f;
3085{
3086 Lisp_Object frame;
3087 XSETFRAME (frame, f);
3088 Fredraw_frame (frame);
3089}
3090
3091
3092DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3093 "Clear and redisplay all visible frames.")
3094 ()
3095{
3096 Lisp_Object tail, frame;
3097
3098 FOR_EACH_FRAME (tail, frame)
3099 if (FRAME_VISIBLE_P (XFRAME (frame)))
3100 Fredraw_frame (frame);
3101
3102 return Qnil;
3103}
3104
3105
3106/* This is used when frame_garbaged is set. Call Fredraw_frame on all
3107 visible frames marked as garbaged. */
3108
3109void
3110redraw_garbaged_frames ()
3111{
3112 Lisp_Object tail, frame;
3113
3114 FOR_EACH_FRAME (tail, frame)
3115 if (FRAME_VISIBLE_P (XFRAME (frame))
3116 && FRAME_GARBAGED_P (XFRAME (frame)))
3117 Fredraw_frame (frame);
3118}
3119
3120
3121\f
3122/***********************************************************************
3123 Direct Operations
3124 ***********************************************************************/
3125
3126/* Try to update display and current glyph matrix directly.
3127
3128 This function is called after a character G has been inserted into
3129 current_buffer. It tries to update the current glyph matrix and
3130 perform appropriate screen output to reflect the insertion. If it
3131 succeeds, the global flag redisplay_performed_directly_p will be
3132 set to 1, and thereby prevent the more costly general redisplay
3133 from running (see redisplay_internal).
3134
3135 This function is not called for `hairy' character insertions.
3136 In particular, it is not called when after or before change
3137 functions exist, like they are used by font-lock. See keyboard.c
3138 for details where this function is called. */
3139
3140int
3141direct_output_for_insert (g)
3142 int g;
3143{
91fb7e1b 3144 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3145 struct window *w = XWINDOW (selected_window);
3146 struct it it, it2;
3147 struct glyph_row *glyph_row;
3148 struct glyph *glyphs, *glyph, *end;
3149 int n;
3150 /* Non-null means that Redisplay of W is based on window matrices. */
3151 int window_redisplay_p = FRAME_WINDOW_P (f);
3152 /* Non-null means we are in overwrite mode. */
3153 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3154 int added_width;
3155 struct text_pos pos;
3156 int delta, delta_bytes;
3157
3158 /* Not done directly. */
3159 redisplay_performed_directly_p = 0;
3160
3161 /* Quickly give up for some common cases. */
3162 if (cursor_in_echo_area
3163 /* Give up if fonts have changed. */
3164 || fonts_changed_p
3165 /* Give up if face attributes have been changed. */
3166 || face_change_count
3167 /* Give up if cursor position not really known. */
3168 || !display_completed
3169 /* Give up if buffer appears in two places. */
3170 || buffer_shared > 1
3171 /* Give up if w is mini-buffer and a message is being displayed there */
b96fd3e8 3172 || (MINI_WINDOW_P (w) && !NILP (echo_area_buffer[0]))
5f5c8ee5
GM
3173 /* Give up for hscrolled mini-buffer because display of the prompt
3174 is handled specially there (see display_line). */
3175 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3176 /* Give up if overwriting in the middle of a line. */
3177 || (overwrite_p
3178 && PT != ZV
3179 && FETCH_BYTE (PT) != '\n')
3180 /* Give up for tabs and line ends. */
3181 || g == '\t'
3182 || g == '\n'
3183 || g == '\r'
3184 /* Give up if unable to display the cursor in the window. */
3185 || w->cursor.vpos < 0
408f5064
GM
3186 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3187 /* Can't do it in a continued line because continuation
3188 lines would change. */
3189 (glyph_row->continued_p
3190 /* Can't use this method if the line overlaps others or is
3191 overlapped by others because these other lines would
3192 have to be redisplayed. */
3193 || glyph_row->overlapping_p
3194 || glyph_row->overlapped_p))
5f5c8ee5
GM
3195 /* Can't do it for partial width windows on terminal frames
3196 because we can't clear to eol in such a window. */
3197 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3198 return 0;
3199
3200 /* Set up a display iterator structure for W. Glyphs will be
3201 produced in scratch_glyph_row. Current position is W's cursor
3202 position. */
3203 clear_glyph_row (&scratch_glyph_row);
3204 SET_TEXT_POS (pos, PT, PT_BYTE);
5f15d712 3205 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
5f5c8ee5
GM
3206 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3207 DEFAULT_FACE_ID);
3208
3209 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
e876ff42
GM
3210 if (glyph_row->mouse_face_p)
3211 return 0;
5f5c8ee5
GM
3212
3213 /* Give up if highlighting trailing whitespace and we have trailing
3214 whitespace in glyph_row. We would have to remove the trailing
3215 whitespace face in that case. */
f1f13490 3216 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3217 && glyph_row->used[TEXT_AREA])
3218 {
3219 struct glyph *last;
3220
3221 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3222 if (last->type == STRETCH_GLYPH
3223 || (last->type == CHAR_GLYPH
42186983 3224 && last->u.ch == ' '))
5f5c8ee5
GM
3225 return 0;
3226 }
3227
3228 /* Give up if there are overlay strings at pos. This would fail
3229 if the overlay string has newlines in it. */
3230 if (STRINGP (it.string))
3231 return 0;
3232
3233 it.hpos = w->cursor.hpos;
3234 it.vpos = w->cursor.vpos;
3235 it.current_x = w->cursor.x + it.first_visible_x;
3236 it.current_y = w->cursor.y;
3237 it.end_charpos = PT;
3238 it.stop_charpos = min (PT, it.stop_charpos);
3239
3240 /* More than one display element may be returned for PT - 1 if
3241 (i) it's a control character which is translated into `\003' or
3242 `^C', or (ii) it has a display table entry, or (iii) it's a
3243 combination of both. */
3244 delta = delta_bytes = 0;
3245 while (get_next_display_element (&it))
3246 {
3247 PRODUCE_GLYPHS (&it);
3248
3249 /* Give up if glyph doesn't fit completely on the line. */
3250 if (it.current_x >= it.last_visible_x)
3251 return 0;
3252
3253 /* Give up if new glyph has different ascent or descent than
3254 the original row, or if it is not a character glyph. */
3255 if (glyph_row->ascent != it.ascent
3256 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3257 || glyph_row->phys_ascent != it.phys_ascent
3258 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3259 || it.what != IT_CHARACTER)
3260 return 0;
3261
3262 delta += 1;
3263 delta_bytes += it.len;
3264 set_iterator_to_next (&it);
3265 }
3266
3267 /* Give up if we hit the right edge of the window. We would have
3268 to insert truncation or continuation glyphs. */
3269 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3270 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3271 return 0;
3272
3273 /* Give up if there is a \t following in the line. */
3274 it2 = it;
3275 it2.end_charpos = ZV;
3276 it2.stop_charpos = min (it2.stop_charpos, ZV);
3277 while (get_next_display_element (&it2)
3278 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3279 {
3280 if (it2.c == '\t')
3281 return 0;
3282 set_iterator_to_next (&it2);
3283 }
3284
3285 /* Number of new glyphs produced. */
3286 n = it.glyph_row->used[TEXT_AREA];
3287
3288 /* Start and end of glyphs in original row. */
3289 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3290 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3291
5f5c8ee5
GM
3292 /* Make room for new glyphs, then insert them. */
3293 xassert (end - glyphs - n >= 0);
700fb05a
GM
3294 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3295 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3296 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3297 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3298 end - glyph_row->glyphs[TEXT_AREA]);
3299
3300 /* Compute new line width. */
3301 glyph = glyph_row->glyphs[TEXT_AREA];
3302 end = glyph + glyph_row->used[TEXT_AREA];
3303 glyph_row->pixel_width = glyph_row->x;
3304 while (glyph < end)
3305 {
3306 glyph_row->pixel_width += glyph->pixel_width;
3307 ++glyph;
3308 }
3309
3310 /* Increment buffer positions for glyphs following the newly
3311 inserted ones. */
3312 for (glyph = glyphs + n; glyph < end; ++glyph)
f2fa858f 3313 if (glyph->charpos > 0 && BUFFERP (glyph->object))
5f5c8ee5
GM
3314 glyph->charpos += delta;
3315
3316 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3317 {
3318 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3319 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3320 }
3321
3322 /* Adjust positions in lines following the one we are in. */
86c11ba1
GM
3323 increment_matrix_positions (w->current_matrix,
3324 w->cursor.vpos + 1,
3325 w->current_matrix->nrows,
3326 delta, delta_bytes);
5f5c8ee5
GM
3327
3328 glyph_row->contains_overlapping_glyphs_p
3329 |= it.glyph_row->contains_overlapping_glyphs_p;
3330
975c6226
GM
3331 glyph_row->displays_text_p = 1;
3332 w->window_end_vpos = make_number (max (w->cursor.vpos,
3333 XFASTINT (w->window_end_vpos)));
3334
f1f13490 3335 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3336 highlight_trailing_whitespace (it.f, glyph_row);
3337
3338 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3339 In the middle, we have to insert glyphs. Note that this is now
3340 implemented for X frames. The implementation uses updated_window
3341 and updated_row. */
3342 updated_row = glyph_row;
3343 update_begin (f);
3344 if (rif)
3345 {
3346 rif->update_window_begin_hook (w);
3347
3348 if (glyphs == end - n)
3349 rif->write_glyphs (glyphs, n);
3350 else
3351 rif->insert_glyphs (glyphs, n);
3352 }
3353 else
3354 {
3355 if (glyphs == end - n)
3356 write_glyphs (glyphs, n);
3357 else
3358 insert_glyphs (glyphs, n);
3359 }
4588ec20 3360
5f5c8ee5
GM
3361 w->cursor.hpos += n;
3362 w->cursor.x = it.current_x - it.first_visible_x;
3363 xassert (w->cursor.hpos >= 0
3364 && w->cursor.hpos < w->desired_matrix->matrix_w);
3365
3366 /* How to set the cursor differs depending on whether we are
3367 using a frame matrix or a window matrix. Note that when
3368 a frame matrix is used, cursor_to expects frame coordinates,
3369 and the X and Y parameters are not used. */
3370 if (window_redisplay_p)
3371 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3372 w->cursor.y, w->cursor.x);
3373 else
3374 {
3375 int x, y;
3376 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3377 + (INTEGERP (w->left_margin_width)
3378 ? XFASTINT (w->left_margin_width)
3379 : 0));
3380 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3381 cursor_to (y, x);
3382 }
4588ec20 3383
5f5c8ee5 3384 if (rif)
e876ff42 3385 rif->update_window_end_hook (w, 1, 0);
5f5c8ee5
GM
3386 update_end (f);
3387 updated_row = NULL;
3388 fflush (stdout);
4588ec20 3389
5f5c8ee5 3390 TRACE ((stderr, "direct output for insert\n"));
4588ec20 3391
0f8f5ffe
GM
3392 UNCHANGED_MODIFIED = MODIFF;
3393 BEG_UNCHANGED = GPT - BEG;
5f5c8ee5
GM
3394 XSETFASTINT (w->last_point, PT);
3395 w->last_cursor = w->cursor;
3396 XSETFASTINT (w->last_modified, MODIFF);
3397 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
4588ec20 3398
5f5c8ee5
GM
3399 redisplay_performed_directly_p = 1;
3400 return 1;
3401}
448fd7c0 3402
4588ec20 3403
5f5c8ee5
GM
3404/* Perform a direct display update for moving PT by N positions
3405 left or right. N < 0 means a movement backwards. This function
3406 is currently only called for N == 1 or N == -1. */
3407
3408int
3409direct_output_forward_char (n)
3410 int n;
3411{
91fb7e1b 3412 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3413 struct window *w = XWINDOW (selected_window);
3414 struct glyph_row *row;
3415
959804a0 3416 /* Give up if point moved out of or into a composition. */
7c752c80 3417 if (check_point_in_composition (current_buffer, XINT (w->last_point),
959804a0
KH
3418 current_buffer, PT))
3419 return 0;
3420
5f5c8ee5
GM
3421 /* Give up if face attributes have been changed. */
3422 if (face_change_count)
3423 return 0;
3424
3425 /* Give up if current matrix is not up to date or we are
3426 displaying a message. */
3427 if (!display_completed || cursor_in_echo_area)
3428 return 0;
3429
3430 /* Give up if the buffer's direction is reversed. */
3431 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3432 return 0;
3433
3434 /* Can't use direct output if highlighting a region. */
3435 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3436 return 0;
3437
f1f13490
GM
3438 /* Can't use direct output if highlighting trailing whitespace. */
3439 if (!NILP (Vshow_trailing_whitespace))
3440 return 0;
3441
d2d2ddaf
GM
3442 /* Give up if we are showing a message or just cleared the message
3443 because we might need to resize the echo area window. */
3444 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3445 return 0;
3446
e4e0bee9
GM
3447 /* Give up if currently displaying a message instead of the
3448 minibuffer contents. */
3449 if (XWINDOW (minibuf_window) == w
3450 && EQ (minibuf_window, echo_area_window))
3451 return 0;
3452
d2d2ddaf
GM
3453 /* Give up if we don't know where the cursor is. */
3454 if (w->cursor.vpos < 0)
3455 return 0;
3456
5f5c8ee5
GM
3457 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3458
2a8bd25f 3459 /* Give up if PT is outside of the last known cursor row. */
5f5c8ee5
GM
3460 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3461 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3462 return 0;
3463
3464 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
2a8bd25f 3465
5f5c8ee5
GM
3466 w->last_cursor = w->cursor;
3467 XSETFASTINT (w->last_point, PT);
3468
3469 xassert (w->cursor.hpos >= 0
3470 && w->cursor.hpos < w->desired_matrix->matrix_w);
3471
3472 if (FRAME_WINDOW_P (f))
3473 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3474 w->cursor.y, w->cursor.x);
3475 else
3476 {
3477 int x, y;
3478 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3479 + (INTEGERP (w->left_margin_width)
3480 ? XFASTINT (w->left_margin_width)
3481 : 0));
3482 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3483 cursor_to (y, x);
4588ec20 3484 }
5f5c8ee5
GM
3485
3486 fflush (stdout);
3487 redisplay_performed_directly_p = 1;
4588ec20
JB
3488 return 1;
3489}
5f5c8ee5
GM
3490
3491
4588ec20 3492\f
5f5c8ee5
GM
3493/***********************************************************************
3494 Frame Update
3495 ***********************************************************************/
4588ec20 3496
5f5c8ee5 3497/* Update frame F based on the data in desired matrices.
4588ec20 3498
5f5c8ee5
GM
3499 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3500 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3501 scrolling.
3502
3503 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3504
5f5c8ee5
GM
3505int
3506update_frame (f, force_p, inhibit_hairy_id_p)
3507 struct frame *f;
3508 int force_p;
3509 int inhibit_hairy_id_p;
3510{
3511 /* 1 means display has been paused because of pending input. */
3512 int paused_p;
3513 struct window *root_window = XWINDOW (f->root_window);
3514
3515 if (FRAME_WINDOW_P (f))
4588ec20 3516 {
5f5c8ee5
GM
3517 /* We are working on window matrix basis. All windows whose
3518 flag must_be_updated_p is set have to be updated. */
3519
3520 /* Record that we are not working on frame matrices. */
3521 set_frame_matrix_frame (NULL);
3522
3523 /* Update all windows in the window tree of F, maybe stopping
3524 when pending input is detected. */
3525 update_begin (f);
3526
3527 /* Update the menu bar on X frames that don't have toolkit
3528 support. */
3529 if (WINDOWP (f->menu_bar_window))
3530 update_window (XWINDOW (f->menu_bar_window), 1);
3531
3532 /* Update the tool-bar window, if present. */
9ea173e8 3533 if (WINDOWP (f->tool_bar_window))
4588ec20 3534 {
5f5c8ee5 3535 Lisp_Object tem;
9ea173e8 3536 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3537
3538 /* Update tool-bar window. */
3539 if (w->must_be_updated_p)
4588ec20 3540 {
5f5c8ee5
GM
3541 update_window (w, 1);
3542 w->must_be_updated_p = 0;
3543
3544 /* Swap tool-bar strings. We swap because we want to
3545 reuse strings. */
9ea173e8
GM
3546 tem = f->current_tool_bar_string;
3547 f->current_tool_bar_string = f->desired_tool_bar_string;
3548 f->desired_tool_bar_string = tem;
3549 f->n_current_tool_bar_items = f->n_desired_tool_bar_items;
5f5c8ee5
GM
3550
3551 /* Swap tool-bar items. We swap because we want to
3552 reuse vectors. */
9ea173e8
GM
3553 tem = f->current_tool_bar_items;
3554 f->current_tool_bar_items = f->desired_tool_bar_items;
3555 f->desired_tool_bar_items = tem;
4588ec20
JB
3556 }
3557 }
5f5c8ee5
GM
3558
3559
3560 /* Update windows. */
3561 paused_p = update_window_tree (root_window, force_p);
3562 update_end (f);
868dd24b
GM
3563
3564#if 0 /* This flush is a performance bottleneck under X,
3565 and it doesn't seem to be necessary anyway. */
5f5c8ee5
GM
3566 rif->flush_display (f);
3567#endif
4588ec20 3568 }
5f5c8ee5
GM
3569 else
3570 {
3571 /* We are working on frame matrix basis. Set the frame on whose
3572 frame matrix we operate. */
3573 set_frame_matrix_frame (f);
3574
868dd24b 3575 /* Build F's desired matrix from window matrices. */
5f5c8ee5
GM
3576 build_frame_matrix (f);
3577
868dd24b
GM
3578 /* Update the display */
3579 update_begin (f);
5f5c8ee5 3580 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
868dd24b
GM
3581 update_end (f);
3582
3583 if (termscript)
3584 fflush (termscript);
3585 fflush (stdout);
3586
5f5c8ee5
GM
3587 /* Check window matrices for lost pointers. */
3588 IF_DEBUG (check_window_matrix_pointers (root_window));
3589 }
3590
3591 /* Reset flags indicating that a window should be updated. */
3592 set_window_update_flags (root_window, 0);
868dd24b
GM
3593
3594 display_completed = !paused_p;
5f5c8ee5 3595 return paused_p;
4588ec20 3596}
5f5c8ee5
GM
3597
3598
4588ec20 3599\f
5f5c8ee5
GM
3600/************************************************************************
3601 Window-based updates
3602 ************************************************************************/
3603
3604/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3605 don't stop updating when input is pending. */
3606
3607static int
3608update_window_tree (w, force_p)
3609 struct window *w;
3610 int force_p;
3611{
3612 int paused_p = 0;
3613
3614 while (w && !paused_p)
3615 {
3616 if (!NILP (w->hchild))
3617 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3618 else if (!NILP (w->vchild))
3619 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3620 else if (w->must_be_updated_p)
3621 paused_p |= update_window (w, force_p);
3622
3623 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3624 }
3625
3626 return paused_p;
3627}
3628
3629
3630/* Update window W if its flag must_be_updated_p is non-zero. If
3631 FORCE_P is non-zero, don't stop updating if input is pending. */
3632
3633void
3634update_single_window (w, force_p)
3635 struct window *w;
3636 int force_p;
3637{
3638 if (w->must_be_updated_p)
3639 {
3640 struct frame *f = XFRAME (WINDOW_FRAME (w));
3641
3642 /* Record that this is not a frame-based redisplay. */
3643 set_frame_matrix_frame (NULL);
3644
3645 /* Update W. */
3646 update_begin (f);
3647 update_window (w, force_p);
3648 update_end (f);
4588ec20 3649
5f5c8ee5
GM
3650 /* Reset flag in W. */
3651 w->must_be_updated_p = 0;
3652 }
3653}
4588ec20 3654
4588ec20 3655
408f5064
GM
3656/* Redraw lines from the current matrix of window W that are
3657 overlapped by other rows. YB is bottom-most y-position in W. */
3658
3659static void
3660redraw_overlapped_rows (w, yb)
3661 struct window *w;
3662 int yb;
3663{
d8ee7803
GM
3664 int i;
3665
408f5064
GM
3666 /* If rows overlapping others have been changed, the rows being
3667 overlapped have to be redrawn. This won't draw lines that have
3668 already been drawn in update_window_line because overlapped_p in
3669 desired rows is 0, so after row assignment overlapped_p in
3670 current rows is 0. */
3671 for (i = 0; i < w->current_matrix->nrows; ++i)
3672 {
e876ff42 3673 struct glyph_row *row = w->current_matrix->rows + i;
408f5064
GM
3674
3675 if (!row->enabled_p)
3676 break;
3677 else if (row->mode_line_p)
3678 continue;
3679
3680 if (row->overlapped_p)
3681 {
3682 enum glyph_row_area area;
3683
3684 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3685 {
3686 updated_row = row;
3687 updated_area = area;
3688 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3689 if (row->used[area])
3690 rif->write_glyphs (row->glyphs[area], row->used[area]);
3691 rif->clear_end_of_line (-1);
3692 }
3693
3694 row->overlapped_p = 0;
3695 }
3696
e876ff42 3697 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
408f5064
GM
3698 break;
3699 }
3700}
3701
3702
3703/* Redraw lines from the current matrix of window W that overlap
3704 others. YB is bottom-most y-position in W. */
3705
3706static void
3707redraw_overlapping_rows (w, yb)
3708 struct window *w;
3709 int yb;
3710{
3711 int i, bottom_y;
3712 struct glyph_row *row;
3713
3714 for (i = 0; i < w->current_matrix->nrows; ++i)
3715 {
3716 row = w->current_matrix->rows + i;
3717
3718 if (!row->enabled_p)
3719 break;
3720 else if (row->mode_line_p)
3721 continue;
3722
3723 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3724
3725 if (row->overlapping_p && i > 0 && bottom_y < yb)
3726 {
3727 if (row->used[LEFT_MARGIN_AREA])
3728 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3729
3730 if (row->used[TEXT_AREA])
3731 rif->fix_overlapping_area (w, row, TEXT_AREA);
3732
3733 if (row->used[RIGHT_MARGIN_AREA])
3734 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3735
3736 /* Record in neighbor rows that ROW overwrites part of their
3737 display. */
3738 if (row->phys_ascent > row->ascent && i > 0)
3739 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3740 if ((row->phys_height - row->phys_ascent
3741 > row->height - row->ascent)
3742 && bottom_y < yb)
3743 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3744 }
3745
3746 if (bottom_y >= yb)
3747 break;
3748 }
3749}
3750
3751
5f5c8ee5
GM
3752/* Update display of window W. FORCE_P non-zero means that we should
3753 not stop when detecting pending input. */
3754
3755static int
3756update_window (w, force_p)
4588ec20 3757 struct window *w;
5f5c8ee5 3758 int force_p;
4588ec20 3759{
5f5c8ee5
GM
3760 struct glyph_matrix *desired_matrix = w->desired_matrix;
3761 int paused_p;
3762 int preempt_count = baud_rate / 2400 + 1;
3763 extern int input_pending;
b96fd3e8
GM
3764#if GLYPH_DEBUG
3765 struct frame *f = XFRAME (WINDOW_FRAME (w));
5f5c8ee5 3766 extern struct frame *updating_frame;
b96fd3e8 3767#endif
5f5c8ee5
GM
3768
3769 /* Check that W's frame doesn't have glyph matrices. */
3770 xassert (FRAME_WINDOW_P (f));
3771 xassert (updating_frame != NULL);
3772
3773 /* Check pending input the first time so that we can quickly return. */
3774 if (redisplay_dont_pause)
3775 force_p = 1;
3776 else
3777 detect_input_pending ();
4588ec20 3778
5f5c8ee5
GM
3779 /* If forced to complete the update, or if no input is pending, do
3780 the update. */
3781 if (force_p || !input_pending)
4588ec20 3782 {
5f5c8ee5
GM
3783 struct glyph_row *row, *end;
3784 struct glyph_row *mode_line_row;
045dee35 3785 struct glyph_row *header_line_row = NULL;
e876ff42 3786 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
5f5c8ee5
GM
3787
3788 rif->update_window_begin_hook (w);
3789 yb = window_text_bottom_y (w);
3790
3791 /* If window has a top line, update it before everything else.
3792 Adjust y-positions of other rows by the top line height. */
3793 row = desired_matrix->rows;
3794 end = row + desired_matrix->nrows - 1;
3795 if (row->mode_line_p)
045dee35 3796 header_line_row = row++;
5f5c8ee5
GM
3797
3798 /* Update the mode line, if necessary. */
3799 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3800 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3801 {
3802 mode_line_row->y = yb;
3803 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
e876ff42
GM
3804 desired_matrix),
3805 &mouse_face_overwritten_p);
408f5064 3806 changed_p = 1;
5f5c8ee5
GM
3807 }
3808
3809 /* Find first enabled row. Optimizations in redisplay_internal
3810 may lead to an update with only one row enabled. There may
3811 be also completely empty matrices. */
3812 while (row < end && !row->enabled_p)
3813 ++row;
3814
3815 /* Try reusing part of the display by inserting/deleting lines. */
3816 if (row < end && !desired_matrix->no_scrolling_p)
4588ec20 3817 {
045dee35 3818 int rc = scrolling_window (w, header_line_row != NULL);
5f5c8ee5 3819 if (rc < 0)
4588ec20 3820 {
5f5c8ee5
GM
3821 /* All rows were found to be equal. */
3822 paused_p = 0;
3823 goto set_cursor;
4588ec20 3824 }
5f5c8ee5
GM
3825 else if (rc > 0)
3826 force_p = 1;
408f5064 3827 changed_p = 1;
5f5c8ee5
GM
3828 }
3829
3830 /* Update the top mode line after scrolling because a new top
3831 line would otherwise overwrite lines at the top of the window
3832 that can be scrolled. */
045dee35 3833 if (header_line_row && header_line_row->enabled_p)
5f5c8ee5 3834 {
045dee35 3835 header_line_row->y = 0;
e876ff42 3836 update_window_line (w, 0, &mouse_face_overwritten_p);
408f5064 3837 changed_p = 1;
5f5c8ee5
GM
3838 }
3839
3840 /* Update the rest of the lines. */
3841 for (; row < end && (force_p || !input_pending); ++row)
b7412313 3842 if (row->enabled_p)
5f5c8ee5
GM
3843 {
3844 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3845 int i;
3846
3847 /* We'll Have to play a little bit with when to
3848 detect_input_pending. If it's done too often,
3849 scrolling large windows with repeated scroll-up
3850 commands will too quickly pause redisplay. */
3851 if (!force_p && vpos % preempt_count == 0)
3852 detect_input_pending ();
3853
e876ff42
GM
3854 changed_p |= update_window_line (w, vpos,
3855 &mouse_face_overwritten_p);
5f5c8ee5
GM
3856
3857 /* Mark all rows below the last visible one in the current
3858 matrix as invalid. This is necessary because of
3859 variable line heights. Consider the case of three
3860 successive redisplays, where the first displays 5
3861 lines, the second 3 lines, and the third 5 lines again.
3862 If the second redisplay wouldn't mark rows in the
3863 current matrix invalid, the third redisplay might be
3864 tempted to optimize redisplay based on lines displayed
3865 in the first redisplay. */
3866 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3867 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3868 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3869 }
3870
3871 /* Was display preempted? */
3872 paused_p = row < end;
3873
3874 set_cursor:
3875
408f5064 3876 /* Fix the appearance of overlapping(overlapped rows. */
5f5c8ee5
GM
3877 if (!paused_p && !w->pseudo_window_p)
3878 {
e876ff42
GM
3879 if (changed_p && rif->fix_overlapping_area)
3880 {
3881 redraw_overlapped_rows (w, yb);
3882 redraw_overlapping_rows (w, yb);
3883 }
3884
5f5c8ee5
GM
3885 /* Make cursor visible at cursor position of W. */
3886 set_window_cursor_after_update (w);
3887
e876ff42
GM
3888#if 0 /* Check that current matrix invariants are satisfied. This is
3889 for debugging only. See the comment of check_matrix_invariants. */
5f5c8ee5
GM
3890 IF_DEBUG (check_matrix_invariants (w));
3891#endif
4588ec20 3892 }
5f5c8ee5
GM
3893
3894#if GLYPH_DEBUG
3895 /* Remember the redisplay method used to display the matrix. */
3896 strcpy (w->current_matrix->method, w->desired_matrix->method);
3897#endif
408f5064 3898
5f5c8ee5 3899 /* End of update of window W. */
e876ff42 3900 rif->update_window_end_hook (w, 1, mouse_face_overwritten_p);
4588ec20 3901 }
5f5c8ee5
GM
3902 else
3903 paused_p = 1;
3904
3905 clear_glyph_matrix (desired_matrix);
408f5064 3906
5f5c8ee5 3907 return paused_p;
4588ec20
JB
3908}
3909
b64b3980 3910
5f5c8ee5
GM
3911/* Update the display of area AREA in window W, row number VPOS.
3912 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3913
3914static void
3915update_marginal_area (w, area, vpos)
b64b3980 3916 struct window *w;
5f5c8ee5 3917 int area, vpos;
b64b3980 3918{
5f5c8ee5
GM
3919 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3920
3921 /* Let functions in xterm.c know what area subsequent X positions
3922 will be relative to. */
3923 updated_area = area;
3924
3925 /* Set cursor to start of glyphs, write them, and clear to the end
3926 of the area. I don't think that something more sophisticated is
3927 necessary here, since marginal areas will not be the default. */
3928 rif->cursor_to (vpos, 0, desired_row->y, 0);
3929 if (desired_row->used[area])
3930 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3931 rif->clear_end_of_line (-1);
b64b3980 3932}
23b0200c 3933
352f1545 3934
408f5064
GM
3935/* Update the display of the text area of row VPOS in window W.
3936 Value is non-zero if display has changed. */
5f5c8ee5 3937
408f5064 3938static int
5f5c8ee5 3939update_text_area (w, vpos)
23b0200c 3940 struct window *w;
5f5c8ee5 3941 int vpos;
23b0200c 3942{
5f5c8ee5
GM
3943 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3944 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 3945 int changed_p = 0;
5f5c8ee5
GM
3946
3947 /* Let functions in xterm.c know what area subsequent X positions
3948 will be relative to. */
3949 updated_area = TEXT_AREA;
3950
3951 /* If rows are at different X or Y, or rows have different height,
3952 or the current row is marked invalid, write the entire line. */
3953 if (!current_row->enabled_p
3954 || desired_row->y != current_row->y
3955 || desired_row->ascent != current_row->ascent
408f5064
GM
3956 || desired_row->phys_ascent != current_row->phys_ascent
3957 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 3958 || desired_row->visible_height != current_row->visible_height
408f5064 3959 || current_row->overlapped_p
62ba722a 3960 || current_row->mouse_face_p
5f5c8ee5
GM
3961 || current_row->x != desired_row->x)
3962 {
3963 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3964
3965 if (desired_row->used[TEXT_AREA])
3966 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3967 desired_row->used[TEXT_AREA]);
3968
3969 /* Clear to end of window. */
3970 rif->clear_end_of_line (-1);
408f5064 3971 changed_p = 1;
5f5c8ee5
GM
3972 }
3973 else
3974 {
3975 int stop, i, x;
3976 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3977 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3978
3979 /* If the desired row extends its face to the text area end,
3980 make sure we write at least one glyph, so that the face
3981 extension actually takes place. */
3982 int desired_stop_pos = (desired_row->used[TEXT_AREA]
3983 - (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3984 ? 1 : 0));
3985
3986 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3987 i = 0;
3988 x = desired_row->x;
3989
3990 while (i < stop)
352f1545 3991 {
5f5c8ee5
GM
3992 /* Skip over glyphs that both rows have in common. These
3993 don't have to be written. */
3994 while (i < stop
3995 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
352f1545 3996 {
5f5c8ee5
GM
3997 x += desired_glyph->pixel_width;
3998 ++desired_glyph, ++current_glyph, ++i;
352f1545 3999 }
5f5c8ee5
GM
4000
4001 /* Consider the case that the current row contains "xxx ppp
4002 ggg" in italic Courier font, and the desired row is "xxx
4003 ggg". The character `p' has lbearing, `g' has not. The
4004 loop above will stop in front of the first `p' in the
4005 current row. If we would start writing glyphs there, we
4006 wouldn't erase the lbearing of the `p'. The rest of the
4007 lbearing problem is then taken care of by x_draw_glyphs. */
4008 if (current_row->contains_overlapping_glyphs_p
4009 && i > 0
4010 && i < current_row->used[TEXT_AREA]
4011 && current_row->used[TEXT_AREA] != desired_row->used[TEXT_AREA])
352f1545 4012 {
5f5c8ee5
GM
4013 int left, right;
4014 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4015 &left, &right);
4016 while (left > 0 && i > 0)
4017 {
4018 --i, --desired_glyph, --current_glyph;
4019 x -= desired_glyph->pixel_width;
4020 left -= desired_glyph->pixel_width;
4021 }
352f1545 4022 }
5f5c8ee5
GM
4023
4024 /* Try to avoid writing the entire rest of the desired row
4025 by looking for a resync point. This mainly prevents
4026 mode line flickering in the case the mode line is in
4027 fixed-pitch font, which it usually will be. */
4028 if (i < desired_row->used[TEXT_AREA])
4029 {
4030 int start_x = x, start_hpos = i;
4031 struct glyph *start = desired_glyph;
4032 int current_x = x;
4033
4034 /* Find the next glyph that's equal again. */
4035 while (i < stop
4036 && !GLYPH_EQUAL_P (desired_glyph, current_glyph)
4037 && x == current_x)
4038 {
4039 x += desired_glyph->pixel_width;
4040 current_x += current_glyph->pixel_width;
4041 ++desired_glyph, ++current_glyph, ++i;
4042 }
23b0200c 4043
5f5c8ee5
GM
4044 if (i == start_hpos || x != current_x)
4045 {
4046 i = start_hpos;
4047 x = start_x;
4048 desired_glyph = start;
4049 break;
4050 }
4051
4052 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4053 rif->write_glyphs (start, i - start_hpos);
408f5064 4054 changed_p = 1;
5f5c8ee5
GM
4055 }
4056 }
4057
4058 /* Write the rest. */
4059 if (i < desired_row->used[TEXT_AREA])
4060 {
4061 rif->cursor_to (vpos, i, desired_row->y, x);
4062 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 4063 changed_p = 1;
5f5c8ee5
GM
4064 }
4065
4066 /* Maybe clear to end of line. */
4067 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4068 {
4069 /* If new row extends to the end of the text area, nothing
4070 has to be cleared, if and only if we did a write_glyphs
4071 above. This is made sure by setting desired_stop_pos
4072 appropriately above. */
4073 xassert (i < desired_row->used[TEXT_AREA]);
4074 }
4075 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4076 {
4077 /* If old row extends to the end of the text area, clear. */
4078 if (i >= desired_row->used[TEXT_AREA])
4079 rif->cursor_to (vpos, i, desired_row->y,
4080 desired_row->x + desired_row->pixel_width);
4081 rif->clear_end_of_line (-1);
408f5064 4082 changed_p = 1;
5f5c8ee5
GM
4083 }
4084 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 4085 {
5f5c8ee5
GM
4086 /* Otherwise clear to the end of the old row. Everything
4087 after that position should be clear already. */
4088 int x;
4089
4090 if (i >= desired_row->used[TEXT_AREA])
4091 rif->cursor_to (vpos, i, desired_row->y,
4092 desired_row->x + desired_row->pixel_width);
4093
4094 /* If cursor is displayed at the end of the line, make sure
4095 it's cleared. Nowadays we don't have a phys_cursor_glyph
4096 with which to erase the cursor (because this method
4097 doesn't work with lbearing/rbearing), so we must do it
4098 this way. */
4099 if (vpos == w->phys_cursor.vpos
4100 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4101 {
4102 w->phys_cursor_on_p = 0;
4103 x = -1;
4104 }
4105 else
4106 x = current_row->x + current_row->pixel_width;
4107 rif->clear_end_of_line (x);
408f5064 4108 changed_p = 1;
2e8907d3 4109 }
23b0200c 4110 }
408f5064
GM
4111
4112 return changed_p;
23b0200c 4113}
4588ec20 4114
5f5c8ee5 4115
408f5064
GM
4116/* Update row VPOS in window W. Value is non-zero if display has been
4117 changed. */
5f5c8ee5 4118
408f5064 4119static int
e876ff42 4120update_window_line (w, vpos, mouse_face_overwritten_p)
5f5c8ee5 4121 struct window *w;
e876ff42 4122 int vpos, *mouse_face_overwritten_p;
5f5c8ee5
GM
4123{
4124 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4125 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4126 int changed_p = 0;
5f5c8ee5 4127
5f5c8ee5
GM
4128 /* Set the row being updated. This is important to let xterm.c
4129 know what line height values are in effect. */
4130 updated_row = desired_row;
4131
504805ac
GM
4132 /* A row can be completely invisible in case a desired matrix was
4133 built with a vscroll and then make_cursor_line_fully_visible shifts
4134 the matrix. Make sure to make such rows current anyway, since
4135 we need the correct y-position, for example, in the current matrix. */
001f93f3
GM
4136 if (desired_row->mode_line_p
4137 || desired_row->visible_height > 0)
408f5064 4138 {
504805ac
GM
4139 xassert (desired_row->enabled_p);
4140
4141 /* Update display of the left margin area, if there is one. */
4142 if (!desired_row->full_width_p
4143 && !NILP (w->left_margin_width))
4144 {
4145 changed_p = 1;
4146 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4147 }
4148
4149 /* Update the display of the text area. */
4150 if (update_text_area (w, vpos))
4151 {
4152 changed_p = 1;
4153 if (current_row->mouse_face_p)
4154 *mouse_face_overwritten_p = 1;
4155 }
4156
4157 /* Update display of the right margin area, if there is one. */
4158 if (!desired_row->full_width_p
4159 && !NILP (w->right_margin_width))
4160 {
4161 changed_p = 1;
4162 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4163 }
4164
4165 /* Draw truncation marks etc. */
4166 if (!current_row->enabled_p
4167 || desired_row->y != current_row->y
4168 || desired_row->visible_height != current_row->visible_height
4169 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4170 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4171 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4172 || desired_row->continued_p != current_row->continued_p
4173 || desired_row->mode_line_p != current_row->mode_line_p
4174 || (desired_row->indicate_empty_line_p
4175 != current_row->indicate_empty_line_p)
4176 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4177 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4178 rif->after_update_window_line_hook (desired_row);
408f5064 4179 }
5f5c8ee5 4180
5f5c8ee5
GM
4181 /* Update current_row from desired_row. */
4182 make_current (w->desired_matrix, w->current_matrix, vpos);
4183 updated_row = NULL;
408f5064 4184 return changed_p;
5f5c8ee5
GM
4185}
4186
4187
4188/* Set the cursor after an update of window W. This function may only
4189 be called from update_window. */
4190
4191static void
4192set_window_cursor_after_update (w)
4588ec20
JB
4193 struct window *w;
4194{
5f5c8ee5
GM
4195 struct frame *f = XFRAME (w->frame);
4196 int cx, cy, vpos, hpos;
4197
4198 /* Not intended for frame matrix updates. */
4199 xassert (FRAME_WINDOW_P (f));
4200
b96fd3e8
GM
4201 if (cursor_in_echo_area
4202 && !NILP (echo_area_buffer[0])
4203 /* If we are showing a message instead of the mini-buffer,
4204 show the cursor for the message instead. */
4205 && XWINDOW (minibuf_window) == w
4206 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4207 /* These cases apply only to the frame that contains
4208 the active mini-buffer window. */
4209 && FRAME_HAS_MINIBUF_P (f)
4210 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4211 {
4212 cx = cy = vpos = hpos = 0;
4213
4214 if (cursor_in_echo_area >= 0)
4215 {
4216 /* If the mini-buffer is several lines high, find the last
4217 line that has any text on it. Note: either all lines
4218 are enabled or none. Otherwise we wouldn't be able to
4219 determine Y. */
862b4790
GM
4220 struct glyph_row *row, *last_row;
4221 struct glyph *glyph;
4222 int yb = window_text_bottom_y (w);
5f5c8ee5 4223
862b4790 4224 last_row = NULL;
b96fd3e8
GM
4225 for (row = MATRIX_ROW (w->current_matrix, 0);
4226 row->enabled_p;
4227 ++row)
5f5c8ee5 4228 {
862b4790
GM
4229 if (row->used[TEXT_AREA]
4230 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4231 last_row = row;
5f5c8ee5 4232
862b4790
GM
4233 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4234 break;
4235 }
4236
5f5c8ee5
GM
4237 if (last_row)
4238 {
862b4790 4239 struct glyph *start = row->glyphs[TEXT_AREA];
b96fd3e8 4240 struct glyph *last = start + row->used[TEXT_AREA] - 1;
862b4790 4241
b96fd3e8 4242 while (last > start && last->charpos < 0)
862b4790
GM
4243 --last;
4244
4245 for (glyph = start; glyph < last; ++glyph)
4246 {
4247 cx += glyph->pixel_width;
4248 ++hpos;
4249 }
4250
5f5c8ee5 4251 cy = last_row->y;
862b4790 4252 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4253 }
4254 }
4255 }
4256 else
4257 {
4258 cx = w->cursor.x;
4259 cy = w->cursor.y;
4260 hpos = w->cursor.hpos;
4261 vpos = w->cursor.vpos;
4262 }
4588ec20 4263
5f5c8ee5
GM
4264 /* Window cursor can be out of sync for horizontally split windows. */
4265 hpos = max (0, hpos);
4266 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4267 vpos = max (0, vpos);
4268 vpos = min (w->current_matrix->nrows - 1, vpos);
4269 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4270}
4588ec20 4271
5f5c8ee5 4272
6df5d75f
GM
4273/* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4274 tree rooted at W. */
4275
4276void
4277set_window_update_flags (w, on_p)
4278 struct window *w;
4279 int on_p;
4280{
4281 while (w)
4282 {
4283 if (!NILP (w->hchild))
4284 set_window_update_flags (XWINDOW (w->hchild), on_p);
4285 else if (!NILP (w->vchild))
4286 set_window_update_flags (XWINDOW (w->vchild), on_p);
4287 else
4288 w->must_be_updated_p = on_p;
4289
4290 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4291 }
4292}
4293
4294
4295\f
4296/***********************************************************************
4297 Window-Based Scrolling
4298 ***********************************************************************/
4299
4300/* Structure describing rows in scrolling_window. */
4301
4302struct row_entry
4303{
4304 /* Number of occurrences of this row in desired and current matrix. */
4305 int old_uses, new_uses;
4306
4307 /* Vpos of row in new matrix. */
4308 int new_line_number;
4309
4310 /* Bucket index of this row_entry in the hash table row_table. */
4311 int bucket;
4312
4313 /* The row described by this entry. */
4314 struct glyph_row *row;
4315
4316 /* Hash collision chain. */
4317 struct row_entry *next;
4318};
4319
4320/* A pool to allocate row_entry structures from, and the size of the
4321 pool. The pool is reallocated in scrolling_window when we find
4322 that we need a larger one. */
4323
4324static struct row_entry *row_entry_pool;
4325static int row_entry_pool_size;
4326
4327/* Index of next free entry in row_entry_pool. */
4328
4329static int row_entry_idx;
4330
4331/* The hash table used during scrolling, and the table's size. This
4332 table is used to quickly identify equal rows in the desired and
4333 current matrix. */
4334
4335static struct row_entry **row_table;
4336static int row_table_size;
4337
4338/* Vectors of pointers to row_entry structures belonging to the
4339 current and desired matrix, and the size of the vectors. */
4340
4341static struct row_entry **old_lines, **new_lines;
4342static int old_lines_size, new_lines_size;
4343
4344/* A pool to allocate run structures from, and its size. */
4345
4346static struct run *run_pool;
4347static int runs_size;
4348
4349/* A vector of runs of lines found during scrolling. */
4350
4351static struct run **runs;
4352
4353static struct row_entry *add_row_entry P_ ((struct window *,
4354 struct glyph_row *));
4355
4356
4357/* Add glyph row ROW to the scrolling hash table during the scrolling
4358 of window W. */
4359
4360static INLINE struct row_entry *
4361add_row_entry (w, row)
4362 struct window *w;
4363 struct glyph_row *row;
4364{
4365 struct row_entry *entry;
4366 int i = row->hash % row_table_size;
4367
4368 entry = row_table[i];
e4e0bee9 4369 while (entry && !row_equal_p (w, entry->row, row, 1))
6df5d75f
GM
4370 entry = entry->next;
4371
4372 if (entry == NULL)
4373 {
4374 entry = row_entry_pool + row_entry_idx++;
4375 entry->row = row;
4376 entry->old_uses = entry->new_uses = 0;
4377 entry->new_line_number = 0;
4378 entry->bucket = i;
4379 entry->next = row_table[i];
4380 row_table[i] = entry;
4381 }
4382
4383 return entry;
4384}
4385
4386
5f5c8ee5 4387/* Try to reuse part of the current display of W by scrolling lines.
045dee35 4388 HEADER_LINE_P non-zero means W has a top mode line.
5f5c8ee5
GM
4389
4390 The algorithm is taken from Communications of the ACM, Apr78 "A
4391 Technique for Isolating Differences Between Files." It should take
4392 O(N) time.
4393
4394 A short outline of the steps of the algorithm
4395
4396 1. Skip lines equal at the start and end of both matrices.
4397
4398 2. Enter rows in the current and desired matrix into a symbol
4399 table, counting how often they appear in both matrices.
4400
4401 3. Rows that appear exactly once in both matrices serve as anchors,
4402 i.e. we assume that such lines are likely to have been moved.
4403
4404 4. Starting from anchor lines, extend regions to be scrolled both
4405 forward and backward.
4406
4407 Value is
4408
4409 -1 if all rows were found to be equal.
4410 0 to indicate that we did not scroll the display, or
4411 1 if we did scroll. */
4412
4413static int
045dee35 4414scrolling_window (w, header_line_p)
5f5c8ee5 4415 struct window *w;
045dee35 4416 int header_line_p;
4588ec20 4417{
5f5c8ee5
GM
4418 struct glyph_matrix *desired_matrix = w->desired_matrix;
4419 struct glyph_matrix *current_matrix = w->current_matrix;
4420 int yb = window_text_bottom_y (w);
6df5d75f
GM
4421 int i, j, first_old, first_new, last_old, last_new;
4422 int nruns, nbytes, n, run_idx;
4423 struct row_entry *entry;
5f5c8ee5
GM
4424
4425 /* Skip over rows equal at the start. */
045dee35 4426 i = header_line_p ? 1 : 0;
5f5c8ee5
GM
4427 while (i < current_matrix->nrows - 1
4428 && MATRIX_ROW_ENABLED_P (current_matrix, i)
4429 && MATRIX_ROW_ENABLED_P (desired_matrix, i)
6df5d75f
GM
4430 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb
4431 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) <= yb
5f5c8ee5
GM
4432 && row_equal_p (w,
4433 MATRIX_ROW (desired_matrix, i),
e4e0bee9 4434 MATRIX_ROW (current_matrix, i), 1))
5f5c8ee5
GM
4435 {
4436 assign_row (MATRIX_ROW (current_matrix, i),
4437 MATRIX_ROW (desired_matrix, i));
4438 MATRIX_ROW (desired_matrix, i)->enabled_p = 0;
4439 ++i;
4440 }
4588ec20 4441
5f5c8ee5
GM
4442 /* Give up if some rows in the desired matrix are not enabled. */
4443 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4444 return -1;
4445
4446 first_old = first_new = i;
4447
4448 /* Set last_new to the index + 1 of the last enabled row in the
4449 desired matrix. */
4450 i = first_new + 1;
4451 while (i < desired_matrix->nrows - 1
4452 && MATRIX_ROW (desired_matrix, i)->enabled_p
6df5d75f 4453 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5f5c8ee5
GM
4454 ++i;
4455
4456 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4457 return 0;
4458
4459 last_new = i;
4460
4461 /* Set last_old to the index + 1 of the last enabled row in the
4462 current matrix. We don't look at the enabled flag here because
4463 we plan to reuse part of the display even if other parts are
4464 disabled. */
4465 i = first_old + 1;
4466 while (i < current_matrix->nrows - 1
6df5d75f 4467 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) <= yb)
5f5c8ee5
GM
4468 ++i;
4469 last_old = i;
4470
4471 /* Skip over rows equal at the bottom. */
4472 i = last_new;
4473 j = last_old;
4474 while (i - 1 > first_new
4475 && j - 1 > first_old
4476 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4477 && (MATRIX_ROW (current_matrix, i - 1)->y
4478 == MATRIX_ROW (desired_matrix, j - 1)->y)
4479 && row_equal_p (w,
4480 MATRIX_ROW (desired_matrix, i - 1),
e4e0bee9 4481 MATRIX_ROW (current_matrix, j - 1), 1))
5f5c8ee5
GM
4482 --i, --j;
4483 last_new = i;
4484 last_old = j;
4485
4486 /* Nothing to do if all rows are equal. */
4487 if (last_new == first_new)
4488 return 0;
4489
6df5d75f
GM
4490 /* Reallocate vectors, tables etc. if necessary. */
4491
4492 if (current_matrix->nrows > old_lines_size)
4493 {
4494 old_lines_size = current_matrix->nrows;
4495 nbytes = old_lines_size * sizeof *old_lines;
4496 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4497 }
4498
4499 if (desired_matrix->nrows > new_lines_size)
4500 {
4501 new_lines_size = desired_matrix->nrows;
4502 nbytes = new_lines_size * sizeof *new_lines;
4503 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4504 }
4505
4506 n = desired_matrix->nrows + current_matrix->nrows;
4507 if (3 * n > row_table_size)
4508 {
4509 row_table_size = next_almost_prime (3 * n);
4510 nbytes = row_table_size * sizeof *row_table;
4511 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4512 bzero (row_table, nbytes);
4513 }
4514
4515 if (n > row_entry_pool_size)
4516 {
4517 row_entry_pool_size = n;
4518 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4519 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4520 }
4521
4522 if (desired_matrix->nrows > runs_size)
4523 {
4524 runs_size = desired_matrix->nrows;
4525 nbytes = runs_size * sizeof *runs;
4526 runs = (struct run **) xrealloc (runs, nbytes);
4527 nbytes = runs_size * sizeof *run_pool;
4528 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4529 }
4530
4531 nruns = run_idx = 0;
4532 row_entry_idx = 0;
4533
4534 /* Add rows from the current and desired matrix to the hash table
4535 row_hash_table to be able to find equal ones quickly. */
4536
5f5c8ee5
GM
4537 for (i = first_old; i < last_old; ++i)
4538 {
4539 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4540 {
6df5d75f
GM
4541 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4542 old_lines[i] = entry;
4543 ++entry->old_uses;
5f5c8ee5
GM
4544 }
4545 else
6df5d75f 4546 old_lines[i] = NULL;
5f5c8ee5
GM
4547 }
4548
5f5c8ee5
GM
4549 for (i = first_new; i < last_new; ++i)
4550 {
4551 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
6df5d75f
GM
4552 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4553 ++entry->new_uses;
4554 entry->new_line_number = i;
4555 new_lines[i] = entry;
5f5c8ee5 4556 }
4588ec20 4557
5f5c8ee5
GM
4558 /* Identify moves based on lines that are unique and equal
4559 in both matrices. */
4560 for (i = first_old; i < last_old;)
6df5d75f
GM
4561 if (old_lines[i]
4562 && old_lines[i]->old_uses == 1
4563 && old_lines[i]->new_uses == 1)
5f5c8ee5
GM
4564 {
4565 int j, k;
6df5d75f
GM
4566 int new_line = old_lines[i]->new_line_number;
4567 struct run *run = run_pool + run_idx++;
5f5c8ee5
GM
4568
4569 /* Record move. */
4570 run->current_vpos = i;
4571 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4572 run->desired_vpos = new_line;
4573 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4574 run->nrows = 1;
4575 run->height = MATRIX_ROW (current_matrix, i)->height;
4576
4577 /* Extend backward. */
4578 j = i - 1;
4579 k = new_line - 1;
4580 while (j > first_old
4581 && k > first_new
6df5d75f 4582 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4583 {
4584 int h = MATRIX_ROW (current_matrix, j)->height;
4585 --run->current_vpos;
4586 --run->desired_vpos;
4587 ++run->nrows;
4588 run->height += h;
4589 run->desired_y -= h;
4590 run->current_y -= h;
4591 --j, --k;
4592 }
4588ec20 4593
5f5c8ee5
GM
4594 /* Extend forward. */
4595 j = i + 1;
4596 k = new_line + 1;
4597 while (j < last_old
4598 && k < last_new
6df5d75f 4599 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4600 {
4601 int h = MATRIX_ROW (current_matrix, j)->height;
4602 ++run->nrows;
4603 run->height += h;
4604 ++j, ++k;
4605 }
19dff8dc 4606
5f5c8ee5
GM
4607 /* Insert run into list of all runs. Order runs by copied
4608 pixel lines. Note that we record runs that don't have to
4609 be copied because they are already in place. This is done
4610 because we can avoid calling update_window_line in this
4611 case. */
4612 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4613 ;
4614 for (k = nruns; k >= j; --k)
4615 runs[k] = runs[k - 1];
4616 runs[j] = run;
4617 ++nruns;
4618
4619 i += run->nrows;
4620 }
4621 else
4622 ++i;
4588ec20 4623
5f5c8ee5
GM
4624 /* Do the moves. Do it in a way that we don't overwrite something
4625 we want to copy later on. This is not solvable in general
4626 because there is only one display and we don't have a way to
4627 exchange areas on this display. Example:
4588ec20 4628
5f5c8ee5
GM
4629 +-----------+ +-----------+
4630 | A | | B |
4631 +-----------+ --> +-----------+
4632 | B | | A |
4633 +-----------+ +-----------+
4588ec20 4634
5f5c8ee5
GM
4635 Instead, prefer bigger moves, and invalidate moves that would
4636 copy from where we copied to. */
ea0d86af 4637
5f5c8ee5
GM
4638 for (i = 0; i < nruns; ++i)
4639 if (runs[i]->nrows > 0)
4640 {
4641 struct run *r = runs[i];
24e86043 4642
5f5c8ee5
GM
4643 /* Copy on the display. */
4644 if (r->current_y != r->desired_y)
4645 {
4646 rif->scroll_run_hook (w, r);
4647
4648 /* Invalidate runs that copy from where we copied to. */
4649 for (j = i + 1; j < nruns; ++j)
4650 {
4651 struct run *p = runs[j];
4652
4653 if ((p->current_y >= r->desired_y
4654 && p->current_y < r->desired_y + r->height)
4655 || (p->current_y + p->height >= r->desired_y
4656 && (p->current_y + p->height
4657 < r->desired_y + r->height)))
4658 p->nrows = 0;
4659 }
4660 }
ea0d86af 4661
5f5c8ee5
GM
4662 /* Assign matrix rows. */
4663 for (j = 0; j < r->nrows; ++j)
4664 {
4665 struct glyph_row *from, *to;
408f5064 4666 int to_overlapped_p;
e876ff42 4667
5f5c8ee5
GM
4668 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4669 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
e876ff42 4670 to_overlapped_p = to->overlapped_p;
5f5c8ee5
GM
4671 assign_row (to, from);
4672 to->enabled_p = 1, from->enabled_p = 0;
408f5064 4673 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
4674 }
4675 }
15874c59 4676
6df5d75f
GM
4677 /* Clear the hash table, for the next time. */
4678 for (i = 0; i < row_entry_idx; ++i)
4679 row_table[row_entry_pool[i].bucket] = NULL;
4680
5f5c8ee5
GM
4681 /* Value is non-zero to indicate that we scrolled the display. */
4682 return 1;
4683}
de83c314 4684
15874c59 4685
4588ec20 4686\f
5f5c8ee5
GM
4687/************************************************************************
4688 Frame-Based Updates
4689 ************************************************************************/
4588ec20 4690
5f5c8ee5 4691/* Update the desired frame matrix of frame F.
4588ec20 4692
5f5c8ee5
GM
4693 FORCE_P non-zero means that the update should not be stopped by
4694 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4695 should not be tried.
4696
4697 Value is non-zero if update was stopped due to pending input. */
4698
4699static int
4700update_frame_1 (f, force_p, inhibit_id_p)
4701 struct frame *f;
4702 int force_p;
4703 int inhibit_id_p;
4588ec20 4704{
5f5c8ee5
GM
4705 /* Frame matrices to work on. */
4706 struct glyph_matrix *current_matrix = f->current_matrix;
4707 struct glyph_matrix *desired_matrix = f->desired_matrix;
4708 int i;
4588ec20
JB
4709 int pause;
4710 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 4711 extern int input_pending;
5f5c8ee5
GM
4712
4713 xassert (current_matrix && desired_matrix);
4588ec20 4714
c37e4889
RS
4715 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4716 calculate_costs (f);
4717
d88c2b9e
RS
4718 if (preempt_count <= 0)
4719 preempt_count = 1;
4720
e7067d00
GM
4721 if (redisplay_dont_pause)
4722 force_p = 1;
4723 else if (!force_p && detect_input_pending ())
4588ec20
JB
4724 {
4725 pause = 1;
4726 goto do_pause;
4727 }
4728
5f5c8ee5 4729 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 4730 if (!line_ins_del_ok)
5f5c8ee5 4731 inhibit_id_p = 1;
7098a0fa 4732
efb859b4 4733 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
4734 i/d line if just want cursor motion. */
4735 for (i = 0; i < desired_matrix->nrows; i++)
4736 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
4737 break;
4738
4739 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
4740 if (!inhibit_id_p && i < desired_matrix->nrows)
4741 force_p |= scrolling (f);
4588ec20
JB
4742
4743 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
4744 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4745 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 4746
5f5c8ee5
GM
4747 /* Now update the rest of the lines. */
4748 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 4749 {
5f5c8ee5 4750 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 4751 {
b6a65ac2 4752 if (FRAME_TERMCAP_P (f))
4588ec20
JB
4753 {
4754 /* Flush out every so many lines.
4755 Also flush out if likely to have more than 1k buffered
4756 otherwise. I'm told that some telnet connections get
4757 really screwed by more than 1k output at once. */
4758 int outq = PENDING_OUTPUT_COUNT (stdout);
4759 if (outq > 900
4760 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4761 {
4762 fflush (stdout);
4763 if (preempt_count == 1)
4764 {
a41f8bed
JB
4765#ifdef EMACS_OUTQSIZE
4766 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 4767 /* Probably not a tty. Ignore the error and reset
5f5c8ee5 4768 * the outq count. */
4588ec20
JB
4769 outq = PENDING_OUTPUT_COUNT (stdout);
4770#endif
4771 outq *= 10;
d520f0d2 4772 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 4773 sleep (outq / baud_rate);
4588ec20
JB
4774 }
4775 }
4588ec20
JB
4776 }
4777
a2960116
RS
4778 if ((i - 1) % preempt_count == 0)
4779 detect_input_pending ();
4780
5f5c8ee5 4781 update_frame_line (f, i);
4588ec20 4782 }
4588ec20 4783 }
5f5c8ee5 4784
502b9b64 4785 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
4588ec20
JB
4786
4787 /* Now just clean up termcap drivers and set cursor, etc. */
4788 if (!pause)
4789 {
48cf7030 4790 if ((cursor_in_echo_area
5f5c8ee5 4791 /* If we are showing a message instead of the mini-buffer,
2577053b 4792 show the cursor for the message instead of for the
5f5c8ee5 4793 (now hidden) mini-buffer contents. */
2577053b
RS
4794 || (EQ (minibuf_window, selected_window)
4795 && EQ (minibuf_window, echo_area_window)
b96fd3e8 4796 && !NILP (echo_area_buffer[0])))
2577053b 4797 /* These cases apply only to the frame that contains
5f5c8ee5 4798 the active mini-buffer window. */
2577053b 4799 && FRAME_HAS_MINIBUF_P (f)
140f8645 4800 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 4801 {
648fa17d
JB
4802 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
4803 int row, col;
4804
4805 if (cursor_in_echo_area < 0)
4806 {
5f5c8ee5
GM
4807 /* Negative value of cursor_in_echo_area means put
4808 cursor at beginning of line. */
648fa17d
JB
4809 row = top;
4810 col = 0;
4811 }
1113d9db 4812 else
648fa17d 4813 {
5f5c8ee5
GM
4814 /* Positive value of cursor_in_echo_area means put
4815 cursor at the end of the prompt. If the mini-buffer
4816 is several lines high, find the last line that has
4817 any text on it. */
648fa17d
JB
4818 row = FRAME_HEIGHT (f);
4819 do
4820 {
5f5c8ee5
GM
4821 --row;
4822 col = 0;
4823
4824 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4825 {
4826 /* Frame rows are filled up with spaces that
4827 must be ignored here. */
5f5c8ee5
GM
4828 struct glyph_row *r = MATRIX_ROW (current_matrix,
4829 row);
4830 struct glyph *start = r->glyphs[TEXT_AREA];
4831 struct glyph *last = start + r->used[TEXT_AREA];
4832
4833 while (last > start
4834 && (last - 1)->charpos < 0)
4835 --last;
4836
4837 col = last - start;
4838 }
648fa17d
JB
4839 }
4840 while (row > top && col == 0);
4841
6395da5c 4842 /* Make sure COL is not out of range. */
868e640e 4843 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 4844 {
6395da5c 4845 /* If we have another row, advance cursor into it. */
648fa17d 4846 if (row < FRAME_HEIGHT (f) - 1)
6395da5c
RS
4847 {
4848 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
4849 row++;
4850 }
4851 /* Otherwise move it back in range. */
4852 else
868e640e 4853 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
4854 }
4855 }
4856
4857 cursor_to (row, col);
1113d9db 4858 }
4588ec20 4859 else
5f5c8ee5
GM
4860 {
4861 /* We have only one cursor on terminal frames. Use it to
4862 display the cursor of the selected window. */
4863 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
a871441d
GM
4864 if (w->cursor.vpos >= 0
4865 /* The cursor vpos may be temporarily out of bounds
4866 in the following situation: There is one window,
4867 with the cursor in the lower half of it. The window
4868 is split, and a message causes a redisplay before
4869 a new cursor position has been computed. */
4870 && w->cursor.vpos < XFASTINT (w->height))
5f5c8ee5
GM
4871 {
4872 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4873 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4874
4875 if (INTEGERP (w->left_margin_width))
4876 x += XFASTINT (w->left_margin_width);
4877
4878 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
4879 cursor_to (y, x);
4880 }
4881 }
4588ec20
JB
4882 }
4883
4588ec20
JB
4884 do_pause:
4885
5f5c8ee5 4886 clear_desired_matrices (f);
4588ec20
JB
4887 return pause;
4888}
4889
4588ec20 4890
5f5c8ee5 4891/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 4892
dfcf069d 4893int
502b9b64 4894scrolling (frame)
5f5c8ee5 4895 struct frame *frame;
4588ec20
JB
4896{
4897 int unchanged_at_top, unchanged_at_bottom;
4898 int window_size;
4899 int changed_lines;
502b9b64
JB
4900 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4901 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4902 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
190bb91a 4903 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4588ec20 4904 register int i;
502b9b64 4905 int free_at_end_vpos = FRAME_HEIGHT (frame);
5f5c8ee5
GM
4906 struct glyph_matrix *current_matrix = frame->current_matrix;
4907 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 4908
5f5c8ee5
GM
4909 if (!current_matrix)
4910 abort ();
4588ec20 4911
5f5c8ee5
GM
4912 /* Compute hash codes of all the lines. Also calculate number of
4913 changed lines, number of unchanged lines at the beginning, and
4914 number of unchanged lines at the end. */
4588ec20
JB
4915 changed_lines = 0;
4916 unchanged_at_top = 0;
502b9b64
JB
4917 unchanged_at_bottom = FRAME_HEIGHT (frame);
4918 for (i = 0; i < FRAME_HEIGHT (frame); i++)
4588ec20
JB
4919 {
4920 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 4921 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 4922 return 0;
5f5c8ee5
GM
4923 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4924 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
4925 {
4926 /* This line cannot be redrawn, so don't let scrolling mess it. */
4927 new_hash[i] = old_hash[i];
4928#define INFINITY 1000000 /* Taken from scroll.c */
4929 draw_cost[i] = INFINITY;
4930 }
4588ec20 4931 else
f188b3c4 4932 {
5f5c8ee5
GM
4933 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4934 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 4935 }
4588ec20
JB
4936
4937 if (old_hash[i] != new_hash[i])
4938 {
4939 changed_lines++;
502b9b64 4940 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
4588ec20
JB
4941 }
4942 else if (i == unchanged_at_top)
4943 unchanged_at_top++;
5f5c8ee5 4944 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
4945 }
4946
4947 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 4948 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
502b9b64 4949 || unchanged_at_bottom == FRAME_HEIGHT (frame))
4588ec20
JB
4950 return 1;
4951
502b9b64 4952 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
4588ec20
JB
4953 - unchanged_at_bottom);
4954
4955 if (scroll_region_ok)
4956 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 4957 else if (memory_below_frame)
4588ec20
JB
4958 free_at_end_vpos = -1;
4959
4960 /* If large window, fast terminal and few lines in common between
5f5c8ee5 4961 current frame and desired frame, don't bother with i/d calc. */
190bb91a 4962 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
4963 && (window_size >=
4964 10 * scrolling_max_lines_saved (unchanged_at_top,
502b9b64 4965 FRAME_HEIGHT (frame) - unchanged_at_bottom,
4588ec20
JB
4966 old_hash, new_hash, draw_cost)))
4967 return 0;
4968
5f5c8ee5
GM
4969 if (window_size < 2)
4970 return 0;
4971
502b9b64 4972 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 4973 draw_cost + unchanged_at_top - 1,
190bb91a 4974 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
4975 old_hash + unchanged_at_top - 1,
4976 new_hash + unchanged_at_top - 1,
4977 free_at_end_vpos - unchanged_at_top);
4978
4979 return 0;
4980}
4588ec20 4981
4588ec20 4982
5f5c8ee5
GM
4983/* Count the number of blanks at the start of the vector of glyphs R
4984 which is LEN glyphs long. */
4588ec20 4985
4588ec20 4986static int
5f5c8ee5
GM
4987count_blanks (r, len)
4988 struct glyph *r;
4989 int len;
4588ec20 4990{
5f5c8ee5
GM
4991 int i;
4992
4993 for (i = 0; i < len; ++i)
4994 if (!CHAR_GLYPH_SPACE_P (r[i]))
4995 break;
4996
4997 return i;
4588ec20
JB
4998}
4999
5f5c8ee5
GM
5000
5001/* Count the number of glyphs in common at the start of the glyph
5002 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5003 of STR2. Value is the number of equal glyphs equal at the start. */
5004
4588ec20 5005static int
5f5c8ee5
GM
5006count_match (str1, end1, str2, end2)
5007 struct glyph *str1, *end1, *str2, *end2;
4588ec20 5008{
5f5c8ee5
GM
5009 struct glyph *p1 = str1;
5010 struct glyph *p2 = str2;
5011
5012 while (p1 < end1
5013 && p2 < end2
42186983 5014 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5f5c8ee5
GM
5015 ++p1, ++p2;
5016
5017 return p1 - str1;
4588ec20
JB
5018}
5019
5f5c8ee5 5020
4588ec20 5021/* Char insertion/deletion cost vector, from term.c */
4588ec20 5022
5f5c8ee5 5023extern int *char_ins_del_vector;
29ec5d84 5024#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
4588ec20 5025
5f5c8ee5
GM
5026
5027/* Perform a frame-based update on line VPOS in frame FRAME. */
5028
4588ec20 5029static void
5f5c8ee5
GM
5030update_frame_line (frame, vpos)
5031 register struct frame *frame;
4588ec20
JB
5032 int vpos;
5033{
5f5c8ee5 5034 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
5035 int tem;
5036 int osp, nsp, begmatch, endmatch, olen, nlen;
5f5c8ee5
GM
5037 struct glyph_matrix *current_matrix = frame->current_matrix;
5038 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5039 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5040 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5041 int must_write_whole_line_p;
5042
5043 if (desired_row->inverse_p
5044 != (current_row->enabled_p && current_row->inverse_p))
4588ec20 5045 {
5f5c8ee5
GM
5046 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
5047 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
5048 current_row->enabled_p = 0;
4588ec20
JB
5049 }
5050 else
5f5c8ee5 5051 reassert_line_highlight (desired_row->inverse_p, vpos);
4588ec20 5052
26c63686
GM
5053 /* Current row not enabled means it has unknown contents. We must
5054 write the whole desired line in that case. */
5f5c8ee5
GM
5055 must_write_whole_line_p = !current_row->enabled_p;
5056 if (must_write_whole_line_p)
4588ec20 5057 {
5f5c8ee5 5058 obody = 0;
4588ec20
JB
5059 olen = 0;
5060 }
5061 else
5062 {
5f5c8ee5
GM
5063 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5064 olen = current_row->used[TEXT_AREA];
5065
5066 if (! current_row->inverse_p)
4588ec20 5067 {
26c63686 5068 /* Ignore trailing spaces, if we can. */
4588ec20 5069 if (!must_write_spaces)
5f5c8ee5 5070 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4588ec20
JB
5071 olen--;
5072 }
5073 else
5074 {
26c63686
GM
5075 /* For an inverse-video line, make sure it's filled with
5076 spaces all the way to the frame edge so that the reverse
5077 video extends all the way across. */
5f5c8ee5
GM
5078 while (olen < FRAME_WIDTH (frame) - 1)
5079 obody[olen++] = space_glyph;
4588ec20
JB
5080 }
5081 }
5082
5f5c8ee5
GM
5083 current_row->enabled_p = 1;
5084 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5085 current_row->inverse_p = desired_row->inverse_p;
4588ec20 5086
5f5c8ee5
GM
5087 /* If desired line is empty, just clear the line. */
5088 if (!desired_row->enabled_p)
4588ec20
JB
5089 {
5090 nlen = 0;
5091 goto just_erase;
5092 }
5093
5f5c8ee5
GM
5094 nbody = desired_row->glyphs[TEXT_AREA];
5095 nlen = desired_row->used[TEXT_AREA];
5096 nend = nbody + nlen;
5097
5098 /* If display line has unknown contents, write the whole line. */
5099 if (must_write_whole_line_p)
5100 {
26c63686 5101 /* Ignore spaces at the end, if we can. */
74ca462f
GM
5102 if (!must_write_spaces)
5103 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5104 --nlen;
5105
26c63686 5106 /* Write the contents of the desired line. */
74ca462f 5107 if (nlen)
26c63686
GM
5108 {
5109 cursor_to (vpos, 0);
5110 write_glyphs (nbody, nlen);
5111 }
74ca462f 5112
26c63686
GM
5113 /* Don't call clear_end_of_line if we already wrote the whole
5114 line. The cursor will not be at the right margin in that
5115 case but in the line below. */
5116 if (nlen < FRAME_WINDOW_WIDTH (frame))
5117 {
5118 cursor_to (vpos, nlen);
5119 clear_end_of_line (FRAME_WINDOW_WIDTH (frame));
5120 }
58827478
GM
5121 else
5122 /* Make sure we are in the right row, otherwise cursor movement
5123 with cmgoto might use `ch' in the wrong row. */
5124 cursor_to (vpos, 0);
5125
5f5c8ee5
GM
5126 make_current (desired_matrix, current_matrix, vpos);
5127 return;
5128 }
4588ec20
JB
5129
5130 /* Pretend trailing spaces are not there at all,
5131 unless for one reason or another we must write all spaces. */
5f5c8ee5 5132 if (!desired_row->inverse_p)
4588ec20
JB
5133 {
5134 if (!must_write_spaces)
5f5c8ee5 5135 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4588ec20
JB
5136 nlen--;
5137 }
5138 else
5139 {
5f5c8ee5
GM
5140 /* For an inverse-video line, give it extra trailing spaces all
5141 the way to the frame edge so that the reverse video extends
5142 all the way across. */
5143 while (nlen < FRAME_WIDTH (frame) - 1)
5144 nbody[nlen++] = space_glyph;
4588ec20
JB
5145 }
5146
5147 /* If there's no i/d char, quickly do the best we can without it. */
5148 if (!char_ins_del_ok)
5149 {
5f5c8ee5 5150 int i, j;
4588ec20 5151
5f5c8ee5
GM
5152 /* Find the first glyph in desired row that doesn't agree with
5153 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
5154 for (i = 0; i < nlen; i++)
5155 {
5f5c8ee5 5156 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 5157 {
5f5c8ee5
GM
5158 /* Find the end of the run of different glyphs. */
5159 j = i + 1;
5160 while (j < nlen
5161 && (j >= olen
5162 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5163 || CHAR_GLYPH_PADDING_P (nbody[j])))
5164 ++j;
5165
4588ec20 5166 /* Output this run of non-matching chars. */
5f5c8ee5
GM
5167 cursor_to (vpos, i);
5168 write_glyphs (nbody + i, j - i);
5169 i = j - 1;
4588ec20
JB
5170
5171 /* Now find the next non-match. */
5172 }
5173 }
5174
5175 /* Clear the rest of the line, or the non-clear part of it. */
5176 if (olen > nlen)
5177 {
5178 cursor_to (vpos, nlen);
5179 clear_end_of_line (olen);
5180 }
5181
5f5c8ee5
GM
5182 /* Make current row = desired row. */
5183 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5184 return;
5185 }
5186
5f5c8ee5
GM
5187 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5188 characters in a row. */
5189
4588ec20
JB
5190 if (!olen)
5191 {
5f5c8ee5
GM
5192 /* If current line is blank, skip over initial spaces, if
5193 possible, and write the rest. */
5194 if (must_write_spaces || desired_row->inverse_p)
5195 nsp = 0;
5196 else
5197 nsp = count_blanks (nbody, nlen);
5198
4588ec20
JB
5199 if (nlen > nsp)
5200 {
5201 cursor_to (vpos, nsp);
5202 write_glyphs (nbody + nsp, nlen - nsp);
5203 }
5204
502b9b64 5205 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 5206 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5207 return;
5208 }
5209
4588ec20 5210 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5
GM
5211 osp = count_blanks (obody, olen);
5212 nsp = desired_row->inverse_p ? 0 : count_blanks (nbody, nlen);
4588ec20 5213
5f5c8ee5
GM
5214 /* Compute number of matching chars starting with first non-blank. */
5215 begmatch = count_match (obody + osp, obody + olen,
5216 nbody + nsp, nbody + nlen);
4588ec20
JB
5217
5218 /* Spaces in new match implicit space past the end of old. */
5219 /* A bug causing this to be a no-op was fixed in 18.29. */
5220 if (!must_write_spaces && osp + begmatch == olen)
5221 {
5222 np1 = nbody + nsp;
5f5c8ee5
GM
5223 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5224 ++begmatch;
4588ec20
JB
5225 }
5226
5227 /* Avoid doing insert/delete char
5228 just cause number of leading spaces differs
5f5c8ee5 5229 when the following text does not match. */
4588ec20
JB
5230 if (begmatch == 0 && osp != nsp)
5231 osp = nsp = min (osp, nsp);
5232
5233 /* Find matching characters at end of line */
5234 op1 = obody + olen;
5235 np1 = nbody + nlen;
5236 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
5237 while (op1 > op2
5238 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
5239 {
5240 op1--;
5241 np1--;
5242 }
5243 endmatch = obody + olen - op1;
5244
4588ec20
JB
5245 /* tem gets the distance to insert or delete.
5246 endmatch is how many characters we save by doing so.
5247 Is it worth it? */
5248
5249 tem = (nlen - nsp) - (olen - osp);
5250 if (endmatch && tem
502b9b64 5251 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
4588ec20
JB
5252 endmatch = 0;
5253
5254 /* nsp - osp is the distance to insert or delete.
5255 If that is nonzero, begmatch is known to be nonzero also.
5256 begmatch + endmatch is how much we save by doing the ins/del.
5257 Is it worth it? */
5258
5259 if (nsp != osp
5260 && (!char_ins_del_ok
502b9b64 5261 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
4588ec20
JB
5262 {
5263 begmatch = 0;
5264 endmatch = 0;
5265 osp = nsp = min (osp, nsp);
5266 }
5267
5268 /* Now go through the line, inserting, writing and
5269 deleting as appropriate. */
5270
5271 if (osp > nsp)
5272 {
5273 cursor_to (vpos, nsp);
5274 delete_glyphs (osp - nsp);
5275 }
5276 else if (nsp > osp)
5277 {
5278 /* If going to delete chars later in line
5279 and insert earlier in the line,
5280 must delete first to avoid losing data in the insert */
5281 if (endmatch && nlen < olen + nsp - osp)
5282 {
5283 cursor_to (vpos, nlen - endmatch + osp - nsp);
5284 delete_glyphs (olen + nsp - osp - nlen);
5285 olen = nlen - (nsp - osp);
5286 }
5287 cursor_to (vpos, osp);
5f5c8ee5 5288 insert_glyphs (0, nsp - osp);
4588ec20
JB
5289 }
5290 olen += nsp - osp;
5291
5292 tem = nsp + begmatch + endmatch;
5293 if (nlen != tem || olen != tem)
5294 {
5295 cursor_to (vpos, nsp + begmatch);
5296 if (!endmatch || nlen == olen)
5297 {
5298 /* If new text being written reaches right margin,
5299 there is no need to do clear-to-eol at the end.
5300 (and it would not be safe, since cursor is not
5301 going to be "at the margin" after the text is done) */
29ec5d84 5302 if (nlen == FRAME_WINDOW_WIDTH (frame))
4588ec20
JB
5303 olen = 0;
5304 write_glyphs (nbody + nsp + begmatch, nlen - tem);
4588ec20
JB
5305 }
5306 else if (nlen > olen)
5307 {
24e86043
KH
5308 /* Here, we used to have the following simple code:
5309 ----------------------------------------
5310 write_glyphs (nbody + nsp + begmatch, olen - tem);
5311 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5312 ----------------------------------------
5313 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5314 is a padding glyph. */
5315 int out = olen - tem; /* Columns to be overwritten originally. */
5316 int del;
5f5c8ee5
GM
5317
5318 /* Calculate columns we can actually overwrite. */
5319 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out])) out--;
5320 write_glyphs (nbody + nsp + begmatch, out);
5321 /* If we left columns to be overwritten, we must delete them. */
5322 del = olen - tem - out;
5323 if (del > 0) delete_glyphs (del);
5324 /* At last, we insert columns not yet written out. */
5325 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5326 olen = nlen;
5327 }
5328 else if (olen > nlen)
5329 {
5330 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5331 delete_glyphs (olen - nlen);
5332 olen = nlen;
5333 }
bd9e3e75 5334 }
5f5c8ee5
GM
5335
5336 just_erase:
5337 /* If any unerased characters remain after the new line, erase them. */
5338 if (olen > nlen)
078b3696 5339 {
5f5c8ee5
GM
5340 cursor_to (vpos, nlen);
5341 clear_end_of_line (olen);
078b3696 5342 }
5f5c8ee5
GM
5343
5344 /* Exchange contents between current_frame and new_frame. */
5345 make_current (desired_matrix, current_matrix, vpos);
078b3696 5346}
5f5c8ee5
GM
5347
5348
078b3696 5349\f
5f5c8ee5
GM
5350/***********************************************************************
5351 X/Y Position -> Buffer Position
5352 ***********************************************************************/
5353
5354/* Return the character position of the character at window relative
5355 pixel position (*X, *Y). *X and *Y are adjusted to character
5356 boundaries. */
5357
5358int
5359buffer_posn_from_coords (w, x, y)
5360 struct window *w;
5361 int *x, *y;
4588ec20 5362{
5f5c8ee5
GM
5363 struct it it;
5364 struct buffer *old_current_buffer = current_buffer;
5365 struct text_pos startp;
5366 int left_area_width;
5367
5368 current_buffer = XBUFFER (w->buffer);
5369 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5370 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5371 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5372 start_display (&it, w, startp);
5373
5374 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5375 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5376 MOVE_TO_X | MOVE_TO_Y);
5377
5378 *x = it.current_x - it.first_visible_x + left_area_width;
5379 *y = it.current_y;
5380 current_buffer = old_current_buffer;
5381 return IT_CHARPOS (it);
5382}
4588ec20 5383
5f5c8ee5
GM
5384
5385/* Value is the string under window-relative coordinates X/Y in the
5386 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5387 means look at the mode line. *CHARPOS is set to the position in
5388 the string returned. */
5389
5390Lisp_Object
5391mode_line_string (w, x, y, mode_line_p, charpos)
5392 struct window *w;
43028b7e 5393 int x, y, mode_line_p;
5f5c8ee5
GM
5394 int *charpos;
5395{
5396 struct glyph_row *row;
5397 struct glyph *glyph, *end;
5398 struct frame *f = XFRAME (w->frame);
5399 int x0;
5400 Lisp_Object string = Qnil;
5401
5f5c8ee5
GM
5402 if (mode_line_p)
5403 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5404 else
045dee35 5405 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5f5c8ee5
GM
5406
5407 if (row->mode_line_p && row->enabled_p)
4588ec20 5408 {
5f5c8ee5
GM
5409 /* The mode lines are displayed over scroll bars and bitmap
5410 areas, and X is window-relative. Correct X by the scroll bar
5411 and bitmap area width. */
5412 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5413 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
0f799fd9 5414 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5f5c8ee5
GM
5415
5416 /* Find the glyph under X. If we find one with a string object,
5417 it's the one we were looking for. */
5418 glyph = row->glyphs[TEXT_AREA];
5419 end = glyph + row->used[TEXT_AREA];
5420 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5421 if (x >= x0 && x < x0 + glyph->pixel_width)
5422 {
5423 string = glyph->object;
5424 *charpos = glyph->charpos;
5425 break;
5426 }
4588ec20 5427 }
5f5c8ee5
GM
5428
5429 return string;
4588ec20 5430}
5f5c8ee5
GM
5431
5432
5433/***********************************************************************
5434 Changing Frame Sizes
5435 ***********************************************************************/
4588ec20
JB
5436
5437#ifdef SIGWINCH
5f5c8ee5 5438
efb859b4 5439SIGTYPE
61cbef47 5440window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 5441 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
5442{
5443 int width, height;
d43721a2 5444#ifndef USE_CRT_DLL
4588ec20 5445 extern int errno;
d43721a2 5446#endif
4588ec20
JB
5447 int old_errno = errno;
5448
502b9b64 5449 get_frame_size (&width, &height);
4588ec20 5450
502b9b64
JB
5451 /* The frame size change obviously applies to a termcap-controlled
5452 frame. Find such a frame in the list, and assume it's the only
4588ec20 5453 one (since the redisplay code always writes to stdout, not a
502b9b64 5454 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
5455 but don't reallocate the data structures now. Let that be done
5456 later outside of the signal handler. */
5457
5458 {
35f56f96 5459 Lisp_Object tail, frame;
4588ec20 5460
35f56f96 5461 FOR_EACH_FRAME (tail, frame)
4588ec20 5462 {
35f56f96 5463 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 5464 {
b96fd3e8 5465 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
5466 break;
5467 }
5468 }
5469 }
5470
5471 signal (SIGWINCH, window_change_signal);
5472 errno = old_errno;
5473}
5474#endif /* SIGWINCH */
5475
5476
b96fd3e8
GM
5477/* Do any change in frame size that was requested by a signal. SAFE
5478 non-zero means this function is called from a place where it is
5479 safe to change frame sizes while a redisplay is in progress. */
4588ec20 5480
dfcf069d 5481void
b96fd3e8
GM
5482do_pending_window_change (safe)
5483 int safe;
4588ec20
JB
5484{
5485 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
5486 if (redisplaying_p && !safe)
5487 return;
5488
4588ec20
JB
5489 while (delayed_size_change)
5490 {
35f56f96 5491 Lisp_Object tail, frame;
4588ec20
JB
5492
5493 delayed_size_change = 0;
5494
35f56f96 5495 FOR_EACH_FRAME (tail, frame)
4588ec20 5496 {
5f5c8ee5 5497 struct frame *f = XFRAME (frame);
35f56f96 5498
502b9b64
JB
5499 int height = FRAME_NEW_HEIGHT (f);
5500 int width = FRAME_NEW_WIDTH (f);
4588ec20 5501
08f7aa3e 5502 if (height != 0 || width != 0)
b96fd3e8 5503 change_frame_size (f, height, width, 0, 0, safe);
4588ec20
JB
5504 }
5505 }
5506}
5507
5508
502b9b64 5509/* Change the frame height and/or width. Values may be given as zero to
b6a65ac2 5510 indicate no change is to take place.
4588ec20 5511
b6a65ac2
JB
5512 If DELAY is non-zero, then assume we're being called from a signal
5513 handler, and queue the change for later - perhaps the next
5514 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
5515 from a signal handler.
5516
5517 SAFE non-zero means this function is called from a place where it's
5518 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 5519
dfcf069d 5520void
b96fd3e8 5521change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5522 register struct frame *f;
b96fd3e8 5523 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
5524{
5525 Lisp_Object tail, frame;
3826ea1a 5526
8a376b3b 5527 if (! FRAME_WINDOW_P (f))
45140e01 5528 {
93e54836
RS
5529 /* When using termcap, or on MS-DOS, all frames use
5530 the same screen, so a change in size affects all frames. */
45140e01 5531 FOR_EACH_FRAME (tail, frame)
8a376b3b 5532 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 5533 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 5534 pretend, delay, safe);
45140e01
RS
5535 }
5536 else
b96fd3e8 5537 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
5538}
5539
5540static void
b96fd3e8 5541change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5542 register struct frame *f;
b96fd3e8 5543 int newheight, newwidth, pretend, delay, safe;
4588ec20 5544{
9bfd4456 5545 int new_frame_window_width;
e523f7e5 5546 int count = specpdl_ptr - specpdl;
3826ea1a 5547
4588ec20 5548 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 5549 if (delay || (redisplaying_p && !safe))
4588ec20 5550 {
5f5c8ee5
GM
5551 FRAME_NEW_HEIGHT (f) = newheight;
5552 FRAME_NEW_WIDTH (f) = newwidth;
4588ec20
JB
5553 delayed_size_change = 1;
5554 return;
5555 }
5556
502b9b64 5557 /* This size-change overrides any pending one for this frame. */
5f5c8ee5
GM
5558 FRAME_NEW_HEIGHT (f) = 0;
5559 FRAME_NEW_WIDTH (f) = 0;
b6a65ac2 5560
08f7aa3e 5561 /* If an argument is zero, set it to the current value. */
ae19c6f2 5562 if (newheight == 0)
5f5c8ee5 5563 newheight = FRAME_HEIGHT (f);
ae19c6f2 5564 if (newwidth == 0)
5f5c8ee5 5565 newwidth = FRAME_WIDTH (f);
3826ea1a 5566
5f5c8ee5
GM
5567 /* Compute width of windows in F.
5568 This is the width of the frame without vertical scroll bars. */
5569 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
3826ea1a 5570
b6a65ac2 5571 /* Round up to the smallest acceptable size. */
5f5c8ee5 5572 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
5573
5574 /* If we're not changing the frame size, quit now. */
5f5c8ee5
GM
5575 if (newheight == FRAME_HEIGHT (f)
5576 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
4588ec20
JB
5577 return;
5578
cbb95688
RS
5579 BLOCK_INPUT;
5580
886a8a6c
KH
5581#ifdef MSDOS
5582 /* We only can set screen dimensions to certain values supported
5583 by our video hardware. Try to find the smallest size greater
5584 or equal to the requested dimensions. */
5585 dos_set_window_size (&newheight, &newwidth);
5586#endif
5587
5f5c8ee5 5588 if (newheight != FRAME_HEIGHT (f))
4588ec20 5589 {
5f5c8ee5 5590 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 5591 {
5f5c8ee5
GM
5592 /* Frame has both root and mini-buffer. */
5593 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5594 FRAME_TOP_MARGIN (f));
5595 set_window_height (FRAME_ROOT_WINDOW (f),
5596 (newheight
5597 - 1
5598 - FRAME_TOP_MARGIN (f)),
5599 0);
5600 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
a5d8b611 5601 newheight - 1);
5f5c8ee5 5602 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
5603 }
5604 else
502b9b64 5605 /* Frame has just one top-level window. */
5f5c8ee5
GM
5606 set_window_height (FRAME_ROOT_WINDOW (f),
5607 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 5608
5f5c8ee5 5609 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 5610 FrameRows = newheight;
4588ec20
JB
5611 }
5612
5f5c8ee5 5613 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
4588ec20 5614 {
5f5c8ee5
GM
5615 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5616 if (FRAME_HAS_MINIBUF_P (f))
5617 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
4588ec20 5618
5f5c8ee5 5619 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 5620 FrameCols = newwidth;
5f5c8ee5 5621
9ea173e8
GM
5622 if (WINDOWP (f->tool_bar_window))
5623 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
4588ec20
JB
5624 }
5625
5f5c8ee5
GM
5626 FRAME_HEIGHT (f) = newheight;
5627 SET_FRAME_WIDTH (f, newwidth);
986e61b8 5628
5f5c8ee5
GM
5629 {
5630 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5631 int text_area_x, text_area_y, text_area_width, text_area_height;
5632
5633 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5634 &text_area_height);
5635 if (w->cursor.x >= text_area_x + text_area_width)
5636 w->cursor.hpos = w->cursor.x = 0;
5637 if (w->cursor.y >= text_area_y + text_area_height)
5638 w->cursor.vpos = w->cursor.y = 0;
5639 }
986e61b8 5640
5f5c8ee5
GM
5641 adjust_glyphs (f);
5642 SET_FRAME_GARBAGED (f);
5643 calculate_costs (f);
97cf50e7
RS
5644
5645 UNBLOCK_INPUT;
61730a69 5646
e523f7e5
RS
5647 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5648
61730a69 5649 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5
GM
5650 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
5651 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
e523f7e5
RS
5652
5653 unbind_to (count, Qnil);
4588ec20 5654}
5f5c8ee5
GM
5655
5656
4588ec20 5657\f
5f5c8ee5
GM
5658/***********************************************************************
5659 Terminal Related Lisp Functions
5660 ***********************************************************************/
5661
5662DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5663 1, 1, "FOpen termscript file: ",
5664 "Start writing all terminal output to FILE as well as the terminal.\n\
5665FILE = nil means just close any termscript file currently open.")
5666 (file)
5667 Lisp_Object file;
5668{
5669 if (termscript != 0) fclose (termscript);
5670 termscript = 0;
5671
5672 if (! NILP (file))
5673 {
5674 file = Fexpand_file_name (file, Qnil);
5675 termscript = fopen (XSTRING (file)->data, "w");
5676 if (termscript == 0)
5677 report_file_error ("Opening termscript", Fcons (file, Qnil));
5678 }
5679 return Qnil;
5680}
5681
5682
4588ec20
JB
5683DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5684 Ssend_string_to_terminal, 1, 1, 0,
5685 "Send STRING to the terminal without alteration.\n\
5686Control characters in STRING will have terminal-dependent effects.")
e912ba09
EN
5687 (string)
5688 Lisp_Object string;
4588ec20 5689{
94f3db62 5690 /* ??? Perhaps we should do something special for multibyte strings here. */
e912ba09 5691 CHECK_STRING (string, 0);
fc932ac6 5692 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
4588ec20
JB
5693 fflush (stdout);
5694 if (termscript)
5695 {
fc932ac6
RS
5696 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
5697 termscript);
4588ec20
JB
5698 fflush (termscript);
5699 }
5700 return Qnil;
5701}
5702
5f5c8ee5 5703
4588ec20
JB
5704DEFUN ("ding", Fding, Sding, 0, 1, 0,
5705 "Beep, or flash the screen.\n\
5706Also, unless an argument is given,\n\
5707terminate any keyboard macro currently executing.")
5708 (arg)
5709 Lisp_Object arg;
5710{
efb859b4 5711 if (!NILP (arg))
4588ec20 5712 {
7fa788da
RS
5713 if (noninteractive)
5714 putchar (07);
5715 else
5716 ring_bell ();
4588ec20
JB
5717 fflush (stdout);
5718 }
5719 else
5720 bitch_at_user ();
5721
5722 return Qnil;
5723}
5724
dfcf069d 5725void
4588ec20
JB
5726bitch_at_user ()
5727{
5728 if (noninteractive)
5729 putchar (07);
5f5c8ee5 5730 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
5731 error ("Keyboard macro terminated by a command ringing the bell");
5732 else
5733 ring_bell ();
5734 fflush (stdout);
5735}
5736
5f5c8ee5
GM
5737
5738\f
5739/***********************************************************************
5740 Sleeping, Waiting
5741 ***********************************************************************/
5742
4588ec20 5743DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
767229f8 5744 "Pause, without updating display, for SECONDS seconds.\n\
b07646f5
JB
5745SECONDS may be a floating-point value, meaning that you can wait for a\n\
5746fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5747additional wait period, in milliseconds; this may be useful if your\n\
5748Emacs was built without floating point support.\n\
5749\(Not all operating systems support waiting for a fraction of a second.)")
767229f8
JB
5750 (seconds, milliseconds)
5751 Lisp_Object seconds, milliseconds;
4588ec20 5752{
767229f8 5753 int sec, usec;
4588ec20 5754
767229f8 5755 if (NILP (milliseconds))
e9c9a718 5756 XSETINT (milliseconds, 0);
767229f8
JB
5757 else
5758 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5759 usec = XINT (milliseconds) * 1000;
5760
b07646f5
JB
5761 {
5762 double duration = extract_float (seconds);
5763 sec = (int) duration;
5764 usec += (duration - sec) * 1000000;
5765 }
4588ec20 5766
a41f8bed 5767#ifndef EMACS_HAS_USECS
767229f8
JB
5768 if (sec == 0 && usec != 0)
5769 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 5770#endif
767229f8
JB
5771
5772 /* Assure that 0 <= usec < 1000000. */
5773 if (usec < 0)
5774 {
5775 /* We can't rely on the rounding being correct if user is negative. */
5776 if (-1000000 < usec)
5777 sec--, usec += 1000000;
5778 else
5779 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 5780 }
767229f8
JB
5781 else
5782 sec += usec / 1000000, usec %= 1000000;
5783
6b5153b1 5784 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 5785 return Qnil;
4588ec20 5786
f76475ad
JB
5787 {
5788 Lisp_Object zero;
5789
a5d8b611 5790 XSETFASTINT (zero, 0);
f76475ad
JB
5791 wait_reading_process_input (sec, usec, zero, 0);
5792 }
d1af74e9 5793
767229f8
JB
5794 /* We should always have wait_reading_process_input; we have a dummy
5795 implementation for systems which don't support subprocesses. */
5796#if 0
5797 /* No wait_reading_process_input */
4588ec20
JB
5798 immediate_quit = 1;
5799 QUIT;
5800
5801#ifdef VMS
5802 sys_sleep (sec);
5803#else /* not VMS */
5804/* The reason this is done this way
5805 (rather than defined (H_S) && defined (H_T))
5806 is because the VMS preprocessor doesn't grok `defined' */
5807#ifdef HAVE_SELECT
a41f8bed
JB
5808 EMACS_GET_TIME (end_time);
5809 EMACS_SET_SECS_USECS (timeout, sec, usec);
d1af74e9 5810 EMACS_ADD_TIME (end_time, end_time, timeout);
a41f8bed 5811
4588ec20
JB
5812 while (1)
5813 {
a41f8bed
JB
5814 EMACS_GET_TIME (timeout);
5815 EMACS_SUB_TIME (timeout, end_time, timeout);
5816 if (EMACS_TIME_NEG_P (timeout)
5817 || !select (1, 0, 0, 0, &timeout))
4588ec20
JB
5818 break;
5819 }
4588ec20
JB
5820#else /* not HAVE_SELECT */
5821 sleep (sec);
5822#endif /* HAVE_SELECT */
5823#endif /* not VMS */
5824
5825 immediate_quit = 0;
5826#endif /* no subprocesses */
5827
5828 return Qnil;
5829}
5830
5f5c8ee5 5831
f76475ad
JB
5832/* This is just like wait_reading_process_input, except that
5833 it does the redisplay.
5834
ea0d86af 5835 It's also much like Fsit_for, except that it can be used for
836d2cde 5836 waiting for input as well. */
4588ec20 5837
f76475ad 5838Lisp_Object
ae5a0dd4
RS
5839sit_for (sec, usec, reading, display, initial_display)
5840 int sec, usec, reading, display, initial_display;
f76475ad
JB
5841{
5842 Lisp_Object read_kbd;
4588ec20 5843
ccddf474
RS
5844 swallow_events (display);
5845
f80bd2d7 5846 if (detect_input_pending_run_timers (display))
4588ec20 5847 return Qnil;
4588ec20 5848
ae5a0dd4 5849 if (initial_display)
f76475ad 5850 redisplay_preserve_echo_area ();
4588ec20 5851
dfdb645c
JB
5852 if (sec == 0 && usec == 0)
5853 return Qt;
5854
4588ec20 5855#ifdef SIGIO
8fc798e9 5856 gobble_input (0);
f76475ad
JB
5857#endif
5858
e9c9a718 5859 XSETINT (read_kbd, reading ? -1 : 1);
f76475ad
JB
5860 wait_reading_process_input (sec, usec, read_kbd, display);
5861
4588ec20
JB
5862 return detect_input_pending () ? Qnil : Qt;
5863}
5864
5f5c8ee5 5865
f76475ad 5866DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
767229f8 5867 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
b07646f5
JB
5868SECONDS may be a floating-point value, meaning that you can wait for a\n\
5869fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5870additional wait period, in milliseconds; this may be useful if your\n\
5871Emacs was built without floating point support.\n\
5872\(Not all operating systems support waiting for a fraction of a second.)\n\
e912ba09 5873Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
f76475ad
JB
5874Redisplay is preempted as always if input arrives, and does not happen\n\
5875if input is available before it starts.\n\
5876Value is t if waited the full time with no input arriving.")
767229f8
JB
5877 (seconds, milliseconds, nodisp)
5878 Lisp_Object seconds, milliseconds, nodisp;
f76475ad 5879{
767229f8 5880 int sec, usec;
f76475ad 5881
767229f8 5882 if (NILP (milliseconds))
e9c9a718 5883 XSETINT (milliseconds, 0);
767229f8
JB
5884 else
5885 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5886 usec = XINT (milliseconds) * 1000;
5887
b07646f5
JB
5888 {
5889 double duration = extract_float (seconds);
5890 sec = (int) duration;
5891 usec += (duration - sec) * 1000000;
5892 }
f76475ad 5893
f76475ad 5894#ifndef EMACS_HAS_USECS
767229f8
JB
5895 if (usec != 0 && sec == 0)
5896 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
f76475ad 5897#endif
f76475ad 5898
ae5a0dd4 5899 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
f76475ad 5900}
5f5c8ee5
GM
5901
5902
5903\f
5904/***********************************************************************
5905 Other Lisp Functions
5906 ***********************************************************************/
5907
5908/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5909 session's frames, frame names, buffers, buffer-read-only flags, and
5910 buffer-modified-flags, and a trailing sentinel (so we don't need to
5911 add length checks). */
5912
5913static Lisp_Object frame_and_buffer_state;
5914
5915
5916DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5917 Sframe_or_buffer_changed_p, 0, 0, 0,
5918 "Return non-nil if the frame and buffer state appears to have changed.\n\
5919The state variable is an internal vector containing all frames and buffers,\n\
5920aside from buffers whose names start with space,\n\
5921along with the buffers' read-only and modified flags, which allows a fast\n\
5922check to see whether the menu bars might need to be recomputed.\n\
5923If this function returns non-nil, it updates the internal vector to reflect\n\
5924the current state.\n")
5925 ()
5926{
5927 Lisp_Object tail, frame, buf;
5928 Lisp_Object *vecp;
5929 int n;
5930
5931 vecp = XVECTOR (frame_and_buffer_state)->contents;
5932 FOR_EACH_FRAME (tail, frame)
5933 {
5934 if (!EQ (*vecp++, frame))
5935 goto changed;
5936 if (!EQ (*vecp++, XFRAME (frame)->name))
5937 goto changed;
5938 }
5939 /* Check that the buffer info matches.
5940 No need to test for the end of the vector
5941 because the last element of the vector is lambda
5942 and that will always cause a mismatch. */
7539e11f 5943 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 5944 {
7539e11f 5945 buf = XCDR (XCAR (tail));
5f5c8ee5
GM
5946 /* Ignore buffers that aren't included in buffer lists. */
5947 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5948 continue;
5949 if (!EQ (*vecp++, buf))
5950 goto changed;
5951 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
5952 goto changed;
5953 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
5954 goto changed;
5955 }
5956 /* Detect deletion of a buffer at the end of the list. */
5957 if (EQ (*vecp, Qlambda))
5958 return Qnil;
5959 changed:
5960 /* Start with 1 so there is room for at least one lambda at the end. */
5961 n = 1;
5962 FOR_EACH_FRAME (tail, frame)
5963 n += 2;
7539e11f 5964 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5
GM
5965 n += 3;
5966 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
5967 if (n > XVECTOR (frame_and_buffer_state)->size
5968 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
5969 /* Add 20 extra so we grow it less often. */
5970 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
5971 vecp = XVECTOR (frame_and_buffer_state)->contents;
5972 FOR_EACH_FRAME (tail, frame)
5973 {
5974 *vecp++ = frame;
5975 *vecp++ = XFRAME (frame)->name;
5976 }
7539e11f 5977 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 5978 {
7539e11f 5979 buf = XCDR (XCAR (tail));
5f5c8ee5
GM
5980 /* Ignore buffers that aren't included in buffer lists. */
5981 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5982 continue;
5983 *vecp++ = buf;
5984 *vecp++ = XBUFFER (buf)->read_only;
5985 *vecp++ = Fbuffer_modified_p (buf);
5986 }
5987 /* Fill up the vector with lambdas (always at least one). */
5988 *vecp++ = Qlambda;
5989 while (vecp - XVECTOR (frame_and_buffer_state)->contents
5990 < XVECTOR (frame_and_buffer_state)->size)
5991 *vecp++ = Qlambda;
5992 /* Make sure we didn't overflow the vector. */
5993 if (vecp - XVECTOR (frame_and_buffer_state)->contents
5994 > XVECTOR (frame_and_buffer_state)->size)
5995 abort ();
5996 return Qt;
5997}
5998
5999
4588ec20 6000\f
5f5c8ee5
GM
6001/***********************************************************************
6002 Initialization
6003***********************************************************************/
6004
4588ec20
JB
6005char *terminal_type;
6006
5f5c8ee5
GM
6007/* Initialization done when Emacs fork is started, before doing stty.
6008 Determine terminal type and set terminal_driver. Then invoke its
6009 decoding routine to set up variables in the terminal package. */
4588ec20 6010
dfcf069d 6011void
4588ec20
JB
6012init_display ()
6013{
6014#ifdef HAVE_X_WINDOWS
6015 extern int display_arg;
6016#endif
6017
5f5c8ee5
GM
6018 /* Construct the space glyph. */
6019 space_glyph.type = CHAR_GLYPH;
6020 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6021 space_glyph.charpos = -1;
6022
4588ec20
JB
6023 meta_key = 0;
6024 inverse_video = 0;
6025 cursor_in_echo_area = 0;
6026 terminal_type = (char *) 0;
6027
1315c181
JB
6028 /* Now is the time to initialize this; it's used by init_sys_modes
6029 during startup. */
6030 Vwindow_system = Qnil;
4588ec20 6031
1315c181
JB
6032 /* If the user wants to use a window system, we shouldn't bother
6033 initializing the terminal. This is especially important when the
6034 terminal is so dumb that emacs gives up before and doesn't bother
6035 using the window system.
4588ec20 6036
36bbad1d
KH
6037 If the DISPLAY environment variable is set and nonempty,
6038 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
6039
6040#ifdef HAVE_X_WINDOWS
d460af17
JB
6041 if (! display_arg)
6042 {
36bbad1d 6043 char *display;
d460af17 6044#ifdef VMS
36bbad1d 6045 display = getenv ("DECW$DISPLAY");
d460af17 6046#else
36bbad1d 6047 display = getenv ("DISPLAY");
d460af17 6048#endif
36bbad1d
KH
6049
6050 display_arg = (display != 0 && *display != 0);
f040093a 6051 }
d460af17 6052
9e4555e8
RS
6053 if (!inhibit_window_system && display_arg
6054#ifndef CANNOT_DUMP
6055 && initialized
6056#endif
6057 )
4588ec20
JB
6058 {
6059 Vwindow_system = intern ("x");
6060#ifdef HAVE_X11
6061 Vwindow_system_version = make_number (11);
6062#else
6063 Vwindow_system_version = make_number (10);
039e5d71
KH
6064#endif
6065#if defined (LINUX) && defined (HAVE_LIBNCURSES)
6066 /* In some versions of ncurses,
6a428f77 6067 tputs crashes if we have not called tgetent.
039e5d71
KH
6068 So call tgetent. */
6069 { char b[2044]; tgetent (b, "xterm");}
4588ec20 6070#endif
5f5c8ee5 6071 adjust_frame_glyphs_initially ();
4588ec20
JB
6072 return;
6073 }
6074#endif /* HAVE_X_WINDOWS */
6075
fd2e066a
GV
6076#ifdef HAVE_NTGUI
6077 if (!inhibit_window_system)
6078 {
60c7469c 6079 Vwindow_system = intern ("w32");
fd2e066a 6080 Vwindow_system_version = make_number (1);
5f5c8ee5 6081 adjust_frame_glyphs_initially ();
fd2e066a
GV
6082 return;
6083 }
6084#endif /* HAVE_NTGUI */
6085
4588ec20
JB
6086 /* If no window system has been specified, try to use the terminal. */
6087 if (! isatty (0))
6088 {
1559a86d 6089 fatal ("standard input is not a tty");
4588ec20
JB
6090 exit (1);
6091 }
6092
6093 /* Look at the TERM variable */
6094 terminal_type = (char *) getenv ("TERM");
6095 if (!terminal_type)
6096 {
6097#ifdef VMS
6098 fprintf (stderr, "Please specify your terminal type.\n\
6099For types defined in VMS, use set term /device=TYPE.\n\
6100For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6101\(The quotation marks are necessary since terminal types are lower case.)\n");
6102#else
6103 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6104#endif
6105 exit (1);
6106 }
6107
6108#ifdef VMS
5f5c8ee5 6109 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
6110 Hardly any uppercase letters in terminal types; should be none. */
6111 {
6112 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6113 char *p;
6114
6115 strcpy (new, terminal_type);
6116
6117 for (p = new; *p; p++)
6118 if (isupper (*p))
6119 *p = tolower (*p);
6120
6121 terminal_type = new;
6122 }
5f5c8ee5 6123#endif /* VMS */
4588ec20
JB
6124
6125 term_init (terminal_type);
5f5c8ee5 6126
d86c299a 6127 {
91fb7e1b
GM
6128 struct frame *sf = SELECTED_FRAME ();
6129 int width = FRAME_WINDOW_WIDTH (sf);
6130 int height = FRAME_HEIGHT (sf);
d86c299a 6131
5f5c8ee5 6132 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 6133
5f5c8ee5
GM
6134 /* If these sizes are so big they cause overflow, just ignore the
6135 change. It's not clear what better we could do. */
6136 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 6137 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
6138 }
6139
5f5c8ee5 6140 adjust_frame_glyphs_initially ();
91fb7e1b 6141 calculate_costs (XFRAME (selected_frame));
4588ec20 6142
4588ec20
JB
6143#ifdef SIGWINCH
6144#ifndef CANNOT_DUMP
6145 if (initialized)
6146#endif /* CANNOT_DUMP */
6147 signal (SIGWINCH, window_change_signal);
6148#endif /* SIGWINCH */
5f5c8ee5
GM
6149
6150 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6151 if (initialized
6152 && !noninteractive
622dca89
EZ
6153#ifdef MSDOS
6154 /* The MSDOS terminal turns on its ``window system'' relatively
6155 late into the startup, so we cannot do the frame faces'
6156 initialization just yet. It will be done later by pc-win.el
6157 and internal_terminal_init. */
6158 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6159#endif
5f5c8ee5 6160 && NILP (Vwindow_system))
2d764c78
EZ
6161 {
6162 /* For the initial frame, we don't have any way of knowing what
6163 are the foreground and background colors of the terminal. */
6164 struct frame *sf = SELECTED_FRAME();
6165
f9d2fdc4
EZ
6166 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6167 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
2d764c78
EZ
6168 call0 (intern ("tty-set-up-initial-frame-faces"));
6169 }
5f5c8ee5
GM
6170}
6171
6172
6173\f
6174/***********************************************************************
6175 Blinking cursor
6176 ***********************************************************************/
6177
c3f13540 6178DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3
GM
6179 Sinternal_show_cursor, 2, 2, 0,
6180 "Set the cursor-visibility flag of WINDOW to SHOW.\n\
6181WINDOW nil means use the selected window. SHOW non-nil means\n\
6182show a cursor in WINDOW in the next redisplay. SHOW nil means\n\
6183don't show a cursor.")
6184 (window, show)
6185 Lisp_Object window, show;
5f5c8ee5 6186{
5f5c8ee5
GM
6187 /* Don't change cursor state while redisplaying. This could confuse
6188 output routines. */
6189 if (!redisplaying_p)
6190 {
6191 if (NILP (window))
6192 window = selected_window;
6193 else
6194 CHECK_WINDOW (window, 2);
5f5c8ee5 6195
5d7791b3 6196 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
6197 }
6198
6199 return Qnil;
4588ec20 6200}
5f5c8ee5
GM
6201
6202
5d7791b3
GM
6203DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6204 Sinternal_show_cursor_p, 0, 1, 0,
a1051b73 6205 "Value is non-nil if next redisplay will display a cursor in WINDOW.\n\
5d7791b3
GM
6206WINDOW nil or omitted means report on the selected window.")
6207 (window)
6208 Lisp_Object window;
6209{
6210 struct window *w;
6211
6212 if (NILP (window))
6213 window = selected_window;
6214 else
6215 CHECK_WINDOW (window, 2);
6216
6217 w = XWINDOW (window);
6218 return w->cursor_off_p ? Qnil : Qt;
6219}
6220
4588ec20 6221\f
5f5c8ee5
GM
6222/***********************************************************************
6223 Initialization
6224 ***********************************************************************/
6225
dfcf069d 6226void
4588ec20
JB
6227syms_of_display ()
6228{
502b9b64 6229 defsubr (&Sredraw_frame);
4588ec20 6230 defsubr (&Sredraw_display);
078b3696 6231 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
6232 defsubr (&Sopen_termscript);
6233 defsubr (&Sding);
6234 defsubr (&Ssit_for);
6235 defsubr (&Ssleep_for);
6236 defsubr (&Ssend_string_to_terminal);
c3f13540 6237 defsubr (&Sinternal_show_cursor);
5d7791b3 6238 defsubr (&Sinternal_show_cursor_p);
4588ec20 6239
d1dad759 6240 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
6241 staticpro (&frame_and_buffer_state);
6242
9cda4f7c
RS
6243 Qdisplay_table = intern ("display-table");
6244 staticpro (&Qdisplay_table);
e7067d00
GM
6245 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6246 staticpro (&Qredisplay_dont_pause);
9cda4f7c 6247
4588ec20 6248 DEFVAR_INT ("baud-rate", &baud_rate,
eb285955 6249 "*The output baud rate of the terminal.\n\
4588ec20
JB
6250On most systems, changing this value will affect the amount of padding\n\
6251and the other strategic decisions made during redisplay.");
5f5c8ee5 6252
4588ec20 6253 DEFVAR_BOOL ("inverse-video", &inverse_video,
502b9b64 6254 "*Non-nil means invert the entire frame display.\n\
4588ec20 6255This means everything is in inverse video which otherwise would not be.");
5f5c8ee5 6256
4588ec20 6257 DEFVAR_BOOL ("visible-bell", &visible_bell,
502b9b64 6258 "*Non-nil means try to flash the frame to represent a bell.");
5f5c8ee5 6259
4588ec20 6260 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
502b9b64 6261 "*Non-nil means no need to redraw entire frame after suspending.\n\
4588ec20 6262A non-nil value is useful if the terminal can automatically preserve\n\
502b9b64 6263Emacs's frame display when you reenter Emacs.\n\
4588ec20 6264It is up to you to set this variable if your terminal can do that.");
5f5c8ee5 6265
4588ec20
JB
6266 DEFVAR_LISP ("window-system", &Vwindow_system,
6267 "A symbol naming the window-system under which Emacs is running\n\
6268\(such as `x'), or nil if emacs is running on an ordinary terminal.");
5f5c8ee5 6269
4588ec20
JB
6270 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6271 "The version number of the window system in use.\n\
6272For X windows, this is 10 or 11.");
5f5c8ee5 6273
4588ec20
JB
6274 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6275 "Non-nil means put cursor in minibuffer, at end of any message there.");
5f5c8ee5 6276
4588ec20 6277 DEFVAR_LISP ("glyph-table", &Vglyph_table,
502b9b64 6278 "Table defining how to output a glyph code to the frame.\n\
4588ec20
JB
6279If not nil, this is a vector indexed by glyph code to define the glyph.\n\
6280Each element can be:\n\
6281 integer: a glyph code which this glyph is an alias for.\n\
6282 string: output this glyph using that string (not impl. in X windows).\n\
6283 nil: this glyph mod 256 is char code to output,\n\
6666f05a 6284 and this glyph / 256 is face code for X windows (see `face-id').");
4588ec20
JB
6285 Vglyph_table = Qnil;
6286
6287 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6288 "Display table to use for buffers that specify none.\n\
6289See `buffer-display-table' for more information.");
6290 Vstandard_display_table = Qnil;
6291
5f5c8ee5
GM
6292 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6293 "*Non-nil means update isn't paused when input is detected.");
6294 redisplay_dont_pause = 0;
6295
4588ec20
JB
6296 /* Initialize `window-system', unless init_display already decided it. */
6297#ifdef CANNOT_DUMP
6298 if (noninteractive)
6299#endif
6300 {
6301 Vwindow_system = Qnil;
6302 Vwindow_system_version = Qnil;
6303 }
6304}