Use FRAME_X_DISPLAY instead of x_current_display and XDISPLAY.
[bpt/emacs.git] / lisp / avoid.el
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1;;; avoid.el -- make mouse pointer stay out of the way of editing.
2
d9f132a8 3;;; Copyright (C) 1993, 1994 Free Software Foundation, Inc.
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4
5;; Author: Boris Goldowsky <boris@cs.rochester.edu>
6;; Keywords: mouse
11db296f 7;; Version: 1.10
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8
9;; This file is part of GNU Emacs.
10
11;; GNU Emacs is free software; you can redistribute it and/or modify
12;; it under the terms of the GNU General Public License as published by
13;; the Free Software Foundation; either version 2, or (at your option)
14;; any later version.
15
16;; GNU Emacs is distributed in the hope that it will be useful,
17;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19;; GNU General Public License for more details.
20
21;; You should have received a copy of the GNU General Public License
22;; along with GNU Emacs; see the file COPYING. If not, write to
23;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
24
25;;; Commentary:
26;;;
27;;; For those who are annoyed by the mouse pointer obscuring text,
28;;; this mode moves the mouse pointer - either just a little out of
29;;; the way, or all the way to the corner of the frame.
30;;; To use, load or evaluate this file and type M-x mouse-avoidance-mode .
31;;; To set up permanently, put this file on your load-path and put the
32;;; following in your .emacs:
33;;;
34;;; (cond (window-system
35;;; (require 'avoid)
bdd20095 36;;; (mouse-avoidance-mode 'animate)))
bb5d4e1a 37;;;
bdd20095 38;;; The 'animate can be 'jump or 'banish or 'exile or 'protean if you prefer.
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39;;; See the documentation for function `mouse-avoidance-mode' for
40;;; details of the different modes.
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41;;;
42;;; For added silliness, make the animatee animate...
43;;; put something similar to the following into your .emacs:
44;;;
45;;; (cond (window-system
46;;; (setq x-pointer-shape
47;;; (eval (nth (random 4)
48;;; '(x-pointer-man x-pointer-spider
49;;; x-pointer-gobbler x-pointer-gumby))))
50;;; (set-mouse-color (cdr (assoc 'mouse-color (frame-parameters))))))
51;;;
52;;; For completely random pointer shape, replace the setq above with:
53;;; (setq x-pointer-shape (mouse-avoidance-random-shape))
54;;;
bdd20095 55;;; Bugs / Warnings / To-Do:
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56;;;
57;;; - Using this code does slow emacs down. "banish" mode shouldn't
58;;; ever be too bad though, and on my workstation even "animate" doesn't
bdd20095 59;;; seem to have a noticable effect during editing.
bb5d4e1a 60;;;
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61;;; - It should find out where any overlapping frames are and avoid them,
62;;; rather than always raising the frame.
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63
64;;; Credits:
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65;;; This code was helped by all those who contributed suggestions,
66;;; fixes, and additions
67;;; Joe Harrington (and his advisor), for the original inspiration.
68;;; Ken Manheimer, for dreaming up the Protean mode.
69;;; Richard Stallman, for the awful cat-and-mouse pun, among other things.
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70;;; Mike Williams, Denis Howe, Bill Benedetto, Chris Moore, Don Morris,
71;;; Simon Marshall, and M.S. Ashton, for their feedback.
72;;;
73;;; Code:
74
75(provide 'avoid)
76
77(defvar mouse-avoidance-mode nil
78 "Value is t or a symbol if the mouse pointer should avoid the cursor.
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79See function `mouse-avoidance-mode' for possible values. Changing this
80variable is NOT the recommended way to change modes; use that function
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81instead.")
82
bdd20095 83(defvar mouse-avoidance-nudge-dist 15
bb5d4e1a 84 "*Average distance that mouse will be moved when approached by cursor.
f87bb1ee 85Only applies in mouse-avoidance-mode `jump' and its derivatives.
25cd2c1b 86For best results make this larger than `mouse-avoidance-threshold'.")
bb5d4e1a 87
bdd20095 88(defvar mouse-avoidance-nudge-var 10
3f32656c 89 "*Variability of `mouse-avoidance-nudge-dist' (which see).")
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90
91(defvar mouse-avoidance-animation-delay .01
92 "Delay between animation steps, in seconds.")
93
25cd2c1b 94(defvar mouse-avoidance-threshold 5
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95 "*Mouse-pointer's flight distance.
96If the cursor gets closer than this, the mouse pointer will move away.
97Only applies in mouse-avoidance-modes `animate' and `jump'.")
98
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99;; Internal variables
100(defvar mouse-avoidance-state nil)
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101(defvar mouse-avoidance-pointer-shapes nil)
102(defvar mouse-avoidance-n-pointer-shapes 0)
103
104;;; Functions:
105
bdd20095 106(defun mouse-avoidance-point-position ()
3f32656c 107 "Return the position of point as (FRAME X . Y).
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108Analogous to mouse-position."
109 (let* ((w (selected-window))
110 (edges (window-edges w))
111 (list
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112 (compute-motion (max (window-start w) (point-min)) ; start pos
113 ;; window-start can be < point-min if the
114 ;; latter has changed since the last redisplay
115 '(0 . 0) ; start XY
bdd20095 116 (point) ; stop pos
96ae4787 117 (cons (window-width) (window-height)); stop XY: none
bdd20095 118 (1- (window-width)) ; width
96ae4787 119 (cons (window-hscroll w) 0) ; 0 may not be right?
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120 (selected-window))))
121 ;; compute-motion returns (pos HPOS VPOS prevhpos contin)
122 ;; we want: (frame hpos . vpos)
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123 (cons (selected-frame)
124 (cons (+ (car edges) (car (cdr list)))
125 (+ (car (cdr edges)) (car (cdr (cdr list))))))))
126
127;(defun mouse-avoidance-point-position-test ()
128; (interactive)
129; (message (format "point=%s mouse=%s"
130; (cdr (mouse-avoidance-point-position))
131; (cdr (mouse-position)))))
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132
133(defun mouse-avoidance-set-mouse-position (pos)
134 ;; Carefully set mouse position to given position (X . Y)
135 ;; Ideally, should check if X,Y is in the current frame, and if not,
136 ;; leave the mouse where it was. However, this is currently
137 ;; difficult to do, so we just raise the frame to avoid frame switches.
138 ;; Returns t if it moved the mouse.
139 (let ((f (selected-frame)))
140 (raise-frame f)
141 (set-mouse-position f (car pos) (cdr pos))
142 t))
143
144(defun mouse-avoidance-too-close-p (mouse)
bb5d4e1a 145 ;; Return t if mouse pointer and point cursor are too close.
25cd2c1b 146 ;; Acceptable distance is defined by mouse-avoidance-threshold.
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147 (let ((point (mouse-avoidance-point-position)))
148 (and (eq (car mouse) (car point))
149 (car (cdr mouse))
150 (< (abs (- (car (cdr mouse)) (car (cdr point))))
25cd2c1b 151 mouse-avoidance-threshold)
bdd20095 152 (< (abs (- (cdr (cdr mouse)) (cdr (cdr point))))
25cd2c1b 153 mouse-avoidance-threshold))))
bb5d4e1a 154
bdd20095 155(defun mouse-avoidance-banish-destination ()
3f32656c 156 "The position to which mouse-avoidance-mode `banish' moves the mouse.
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157You can redefine this if you want the mouse banished to a different corner."
158 (cons (1- (frame-width))
159 0))
160
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161(defun mouse-avoidance-banish-mouse ()
162 ;; Put the mouse pointer in the upper-right corner of the current frame.
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163 (mouse-avoidance-set-mouse-position (mouse-avoidance-banish-destination)))
164
165(defsubst mouse-avoidance-delta (cur delta dist var min max)
166 ;; Decide how far to move in either dimension.
167 ;; Args are the CURRENT location, the desired DELTA for
168 ;; warp-conservation, the DISTANCE we like to move, the VARIABILITY
169 ;; in distance allowed, and the MIN and MAX possible window positions.
170 ;; Returns something as close to DELTA as possible withing the constraints.
171 (let ((L1 (max (- min cur) (+ (- dist) (- var))))
172 (R1 (+ (- dist) var ))
173 (L2 (+ dist (- var)))
174 (R2 (min (- max cur) (+ dist var))))
175 (if (< R1 (- min cur)) (setq L1 nil R1 nil))
176 (if (> L2 (- max cur)) (setq L2 nil R2 nil))
177 (cond ((and L1 (< delta L1)) L1)
178 ((and R1 (< delta R1)) delta)
179 ((and R1 (< delta 0)) R1)
180 ((and L2 (< delta L2)) L2)
181 ((and R2 (< delta R2)) delta)
182 (R2)
183 ((or R1 L2))
184 (t 0))))
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185
186(defun mouse-avoidance-nudge-mouse ()
187 ;; Push the mouse a little way away, possibly animating the move
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188 ;; For these modes, state keeps track of the total offset that we've
189 ;; accumulated, and tries to keep it close to zero.
bb5d4e1a 190 (let* ((cur (mouse-position))
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191 (cur-frame (car cur))
192 (cur-pos (cdr cur))
193 (deltax (mouse-avoidance-delta
194 (car cur-pos) (- (random mouse-avoidance-nudge-var)
195 (car mouse-avoidance-state))
196 mouse-avoidance-nudge-dist mouse-avoidance-nudge-var
197 0 (frame-width)))
198 (deltay (mouse-avoidance-delta
199 (cdr cur-pos) (- (random mouse-avoidance-nudge-var)
200 (cdr mouse-avoidance-state))
201 mouse-avoidance-nudge-dist mouse-avoidance-nudge-var
202 0 (frame-height))))
203 (setq mouse-avoidance-state
204 (cons (+ (car mouse-avoidance-state) deltax)
205 (+ (cdr mouse-avoidance-state) deltay)))
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206 (if (or (eq mouse-avoidance-mode 'animate)
207 (eq mouse-avoidance-mode 'proteus))
208 (let ((i 0.0)
209 (color (cdr (assoc 'mouse-color (frame-parameters)))))
210 (while (<= i 1)
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211 (mouse-avoidance-set-mouse-position
212 (cons (+ (car cur-pos) (round (* i deltax)))
213 (+ (cdr cur-pos) (round (* i deltay)))))
214 (setq i (+ i (max .1 (/ 1.0 mouse-avoidance-nudge-dist))))
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215 (if (eq mouse-avoidance-mode 'proteus)
216 (progn
217 (setq x-pointer-shape (mouse-avoidance-random-shape))
218 (set-mouse-color color)))
219 (sit-for mouse-avoidance-animation-delay)))
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220 (mouse-avoidance-set-mouse-position (cons (+ (car (cdr cur)) deltax)
221 (+ (cdr (cdr cur)) deltay))))))
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222
223(defun mouse-avoidance-random-shape ()
224 "Return a random cursor shape.
225This assumes that any variable whose name begins with x-pointer- and
226has an integer value is a valid cursor shape. You might want to
227redefine this function to suit your own tastes."
228 (if (null mouse-avoidance-pointer-shapes)
229 (progn
230 (setq mouse-avoidance-pointer-shapes
231 (mapcar '(lambda (x) (symbol-value (intern x)))
232 (all-completions "x-pointer-" obarray
233 '(lambda (x)
234 (and (boundp x)
235 (integerp (symbol-value x)))))))
236 (setq mouse-avoidance-n-pointer-shapes
237 (length mouse-avoidance-pointer-shapes))))
238 (nth (random mouse-avoidance-n-pointer-shapes)
239 mouse-avoidance-pointer-shapes))
240
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241(defun mouse-avoidance-banish-hook ()
242 (if (and (not executing-kbd-macro) ; don't check inside macro
243 (mouse-avoidance-kbd-command (this-command-keys)))
244 (mouse-avoidance-banish-mouse)))
245
246(defun mouse-avoidance-exile-hook ()
247 ;; For exile mode, the state is nil when the mouse is in its normal
248 ;; position, and set to the old mouse-position when the mouse is in exile.
249 (if (and (not executing-kbd-macro)
250 (mouse-avoidance-kbd-command (this-command-keys)))
251 (let ((mp (mouse-position)))
252 (cond ((and (not mouse-avoidance-state)
253 (mouse-avoidance-too-close-p mp))
254 (setq mouse-avoidance-state mp)
255 (mouse-avoidance-banish-mouse))
256 ((and mouse-avoidance-state
257 (not (mouse-avoidance-too-close-p mouse-avoidance-state)))
258 (if (and (eq (car mp) (selected-frame))
259 (equal (cdr mp) (mouse-avoidance-banish-destination)))
260 (mouse-avoidance-set-mouse-position
261 ;; move back only if user has not moved mouse
262 (cdr mouse-avoidance-state)))
263 ;; but clear state anyway, to be ready for another move
264 (setq mouse-avoidance-state nil))))))
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265
266(defun mouse-avoidance-fancy-hook ()
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267 ;; Used for the "fancy" modes, ie jump et al.
268 (if (and (not executing-kbd-macro) ; don't check inside macro
269 (mouse-avoidance-kbd-command (this-command-keys))
270 (mouse-avoidance-too-close-p (mouse-position)))
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271 (let ((old-pos (mouse-position)))
272 (mouse-avoidance-nudge-mouse)
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273 (if (not (eq (selected-frame) (car old-pos))) ; move went awry
274 (set-mouse-position old-pos (car old-pos) ; sigh..
275 (car (cdr old-pos))
276 (cdr (cdr old-pos)))))))
bb5d4e1a 277
bdd20095 278(defun mouse-avoidance-kbd-command (key)
bb5d4e1a 279 "Return t if the KEYSEQENCE is composed of keyboard events only.
3f32656c 280Return nil if there are any lists in the key sequence."
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281 (cond ((null key) nil) ; Null event seems to be
282 ; returned occasionally.
283 ((not (vectorp key)) t) ; Strings are keyboard events.
284 ((catch 'done
285 (let ((i 0)
286 (l (length key)))
287 (while (< i l)
288 (if (listp (aref key i))
289 (throw 'done nil))
290 (setq i (1+ i))))
291 t))))
292
293(defun mouse-avoidance-mode (&optional mode)
294 "Set cursor avoidance mode to MODE.
bdd20095 295MODE should be one of the symbols `banish', `exile', `jump', `animate',
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296`cat-and-mouse', `proteus', or `none'.
297
bdd20095 298If MODE is nil, toggle mouse avoidance between `none` and `banish'
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299modes. Positive numbers and symbols other than the above are treated
300as equivalent to `banish'; negative numbers and `-' are equivalent to `none'.
301
302Effects of the different modes:
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303 * banish: Move the mouse to the upper-right corner on any keypress.
304 * exile: Move the mouse to the corner only if the cursor gets too close,
bdd20095 305 and allow it to return once the cursor is out of the way.
3f32656c 306 * jump: If the cursor gets too close to the mouse, displace the mouse
bdd20095 307 a random distance & direction.
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308 * animate: As `jump', but shows steps along the way for illusion of motion.
309 * cat-and-mouse: Same as `animate'.
310 * proteus: As `animate', but changes the shape of the mouse pointer too.
d9f132a8 311
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312Whenever the mouse is moved, the frame is also raised.
313
25cd2c1b 314\(see `mouse-avoidance-threshold' for definition of \"too close\",
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315and `mouse-avoidance-nudge-dist' and `mouse-avoidance-nudge-var' for
316definition of \"random distance\".)"
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317 (interactive
318 (list (intern (completing-read
319 "Select cursor avoidance technique (SPACE for list): "
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320 '(("banish") ("exile") ("jump") ("animate")
321 ("cat-and-mouse") ("proteus") ("none"))
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322 nil t))))
323 (if (eq mode 'cat-and-mouse)
324 (setq mode 'animate))
325 (setq post-command-hook
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326 (delete 'mouse-avoidance-banish-hook (append post-command-hook nil)))
327 (setq post-command-hook
328 (delete 'mouse-avoidance-exile-hook (append post-command-hook nil)))
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329 (setq post-command-hook
330 (delete 'mouse-avoidance-fancy-hook (append post-command-hook nil)))
331 (cond ((eq mode 'none)
332 (setq mouse-avoidance-mode nil))
333 ((or (eq mode 'jump)
334 (eq mode 'animate)
335 (eq mode 'proteus))
336 (add-hook 'post-command-hook 'mouse-avoidance-fancy-hook)
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337 (setq mouse-avoidance-mode mode
338 mouse-avoidance-state (cons 0 0)))
339 ((eq mode 'exile)
340 (add-hook 'post-command-hook 'mouse-avoidance-exile-hook)
341 (setq mouse-avoidance-mode mode
342 mouse-avoidance-state nil))
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343 ((or (eq mode 'banish)
344 (eq mode t)
345 (and (null mode) (null mouse-avoidance-mode))
346 (and mode (> (prefix-numeric-value mode) 0)))
bdd20095 347 (add-hook 'post-command-hook 'mouse-avoidance-banish-hook)
bb5d4e1a 348 (setq mouse-avoidance-mode 'banish))
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349 (t (setq mouse-avoidance-mode nil)))
350 (force-mode-line-update))
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351
352(or (assq 'mouse-avoidance-mode minor-mode-alist)
353 (setq minor-mode-alist (cons '(mouse-avoidance-mode " Avoid")
354 minor-mode-alist)))
355
356;;; End of avoid.el