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[bpt/emacs.git] / src / dispextern.h
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c22ca93b 1/* Interface definitions for display code.
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2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999
3 Free Software Foundation, Inc.
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4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
e5d77022 9the Free Software Foundation; either version 2, or (at your option)
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10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
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19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
c22ca93b 21
5f5c8ee5 22/* New redisplay written by Gerd Moellmann <gerd@acm.org>. */
87485d6f 23
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24#ifndef DISPEXTERN_H_INCLUDED
25#define DISPEXTERN_H_INCLUDED
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26
27#ifdef HAVE_X_WINDOWS
9f2279ad 28#include <X11/Xlib.h>
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29#ifdef USE_X_TOOLKIT
30#include <X11/Intrinsic.h>
31#endif /* USE_X_TOOLKIT */
32#endif /* HAVE_X_WINDOWS */
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33
34#ifdef MSDOS
35#include "msdos.h"
36#endif
9f2279ad 37
497fbd42 38#ifdef HAVE_NTGUI
c0ac470c 39#include "w32gui.h"
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40#endif
41
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42#ifdef macintosh
43#include "macterm.h"
44#endif
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45
46/* Structure forward declarations. Some are here because function
47 prototypes below reference structure types before their definition
48 in this file. Some are here because not every file including
49 dispextern.h also includes frame.h and windows.h. */
50
51struct glyph;
52struct glyph_row;
53struct glyph_matrix;
54struct glyph_pool;
55struct frame;
56struct window;
57
58
59\f
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60/***********************************************************************
61 Debugging
62 ***********************************************************************/
63
64/* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
65 it off by defining the macro GLYPH_DEBUG to zero. */
66
67#ifndef GLYPH_DEBUG
68#define GLYPH_DEBUG 0
69#endif
70
71/* Macros to include code only if GLYPH_DEBUG != 0. */
72
73#if GLYPH_DEBUG
74#define IF_DEBUG(X) X
5ae040a6 75#define xassert(X) do {if (!(X)) abort ();} while (0)
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76#else
77#define IF_DEBUG(X) (void) 0
78#define xassert(X) (void) 0
79#endif
80
81/* Macro for displaying traces of redisplay. If Emacs was compiled
82 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
83 a non-zero value in debugging sessions to activate traces. */
84
85#if GLYPH_DEBUG
86
87extern int trace_redisplay_p;
88#include <stdio.h>
89
90#define TRACE(X) \
91 if (trace_redisplay_p) \
92 fprintf X; \
93 else \
94 (void) 0
95
96#else /* GLYPH_DEBUG == 0 */
97
98#define TRACE(X) (void) 0
99
100#endif /* GLYPH_DEBUG == 0 */
101
102
103\f
104/***********************************************************************
105 Text positions
106 ***********************************************************************/
107
108/* Starting with Emacs 20.3, characters from strings and buffers have
109 both a character and a byte position associated with them. The
110 following structure holds such a pair of positions. */
111
112struct text_pos
113{
114 /* Character position. */
115 int charpos;
116
117 /* Corresponding byte position. */
118 int bytepos;
119};
120
121/* Access character and byte position of POS in a functional form. */
122
123#define BYTEPOS(POS) (POS).bytepos
124#define CHARPOS(POS) (POS).charpos
125
126/* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
127
128#define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
129 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
130
131/* Increment text position POS. */
132
133#define INC_TEXT_POS(POS) \
134 do \
135 { \
136 ++(POS).charpos; \
137 INC_POS ((POS).bytepos); \
138 } \
139 while (0)
140
141/* Decrement text position POS. */
142
143#define DEC_TEXT_POS(POS) \
144 do \
145 { \
146 --(POS).charpos; \
147 DEC_POS ((POS).bytepos); \
148 } \
149 while (0)
150
151/* Set text position POS from marker MARKER. */
152
153#define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
154 (CHARPOS (POS) = marker_position ((MARKER)), \
155 BYTEPOS (POS) = marker_byte_position ((MARKER)))
156
157/* Set marker MARKER from text position POS. */
158
159#define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
160 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
161
162/* Value is non-zero if character and byte positions of POS1 and POS2
163 are equal. */
164
165#define TEXT_POS_EQUAL_P(POS1, POS2) \
166 ((POS1).charpos == (POS2).charpos \
167 && (POS1).bytepos == (POS2).bytepos)
168
169/* When rendering glyphs, redisplay scans string or buffer text,
170 overlay strings in that text, and does display table or control
171 character translations. The following structure captures a
172 position taking all this into account. */
173
174struct display_pos
175{
176 /* Buffer or string position. */
177 struct text_pos pos;
178
179 /* If this is a position in an overlay string, overlay_string_index
180 is the index of that overlay string in the sequence of overlay
181 strings at `pos' in the order redisplay processes them. A value
182 < 0 means that this is not a position in an overlay string. */
183 int overlay_string_index;
184
185 /* If this is a position in an overlay string, string_pos is the
186 position within that string. */
187 struct text_pos string_pos;
188
189 /* If the character at the position above is a control character or
190 has a display table entry, dpvec_index is an index in the display
191 table or control character translation of that character. A
192 value < 0 means this is not a position in such a translation. */
193 int dpvec_index;
194};
195
196
197\f
198/***********************************************************************
199 Glyphs
200 ***********************************************************************/
201
202/* Enumeration of glyph types. Glyph structures contain a type field
203 containing one of the enumerators defined here. */
204
205enum glyph_type
206{
207 /* Glyph describes a character. */
208 CHAR_GLYPH,
209
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210 /* Glyph describes a composition sequence. */
211 COMPOSITE_GLYPH,
212
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213 /* Glyph describes an image. */
214 IMAGE_GLYPH,
215
216 /* Glyph is a space of fractional width and/or height. */
217 STRETCH_GLYPH
218};
219
220
221/* Glyphs. */
222
223struct glyph
224{
225 /* Position from which this glyph was drawn. If `object' below is a
226 Lisp string, this is a position in that string. If it is a
227 buffer, this is a position in that buffer. A value of -1
228 together with a null object means glyph is a truncation glyph at
229 the start of a row. */
230 int charpos;
231
232 /* Lisp object source of this glyph. Currently either a buffer or
233 a string, or 0. */
234 Lisp_Object object;
235
236 /* Width in pixels. */
237 short pixel_width;
238
239 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
240 the glyph is displayed lowered. */
241 short voffset;
242
243 /* Which kind of glyph this is---character, image etc. Value
244 should be an enumerator of type enum glyph_type. */
245 unsigned type : 2;
246
247 /* 1 means this glyph was produced from multibyte text. Zero
248 means it was produced from unibyte text, i.e. charsets aren't
249 applicable, and encoding is not performed. */
250 unsigned multibyte_p : 1;
251
252 /* Non-zero means draw a box line at the left or right side of this
253 glyph. This is part of the implementation of the face attribute
254 `:box'. */
255 unsigned left_box_line_p : 1;
256 unsigned right_box_line_p : 1;
257
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258 /* Non-zero means this glyph's physical ascent or descent is greater
259 than its logical ascent/descent, i.e. it may potentially overlap
260 glyphs above or below it. */
261 unsigned overlaps_vertically_p : 1;
262
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263 /* 1 means glyph is a padding glyph. Padding glyphs are used for
264 characters whose visual shape consists of more than one glyph
265 (e.g. Asian characters). All but the first glyph of such a glyph
266 sequence have the padding_p flag set. Only used for terminal
267 frames, and there only to minimize code changes. A better way
268 would probably be to use the width field of glyphs to express
269 padding. */
270 unsigned padding_p : 1;
271
272 /* Face of the glyph. */
273 unsigned face_id : 23;
274
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275 /* A union of sub-structures for different glyph types. */
276 union
277 {
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278 /* Character code for character glyphs (type == CHAR_GLYPH). */
279 unsigned ch;
5f5c8ee5 280
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281 /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
282 unsigned cmp_id;
a90fbbf6 283
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284 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
285 unsigned img_id;
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286
287 /* Sub-structure for type == STRETCH_GLYPH. */
288 struct
289 {
290 /* The height of the glyph. */
3305fc6a 291 unsigned height : 16;
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292
293 /* The ascent of the glyph. */
3305fc6a 294 unsigned ascent : 16;
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295 }
296 stretch;
297
298 /* Used to compare all bit-fields above in one step. */
299 unsigned val;
300 } u;
301};
302
303
304/* Is GLYPH a space? */
305
306#define CHAR_GLYPH_SPACE_P(GLYPH) \
307 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
308
309/* Are glyphs *X and *Y equal? */
310
311#define GLYPH_EQUAL_P(X, Y) \
312 ((X)->type == (Y)->type \
313 && (X)->u.val == (Y)->u.val \
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314 && (X)->face_id == (Y)->face_id \
315 && (X)->padding_p == (Y)->padding_p \
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316 && (X)->left_box_line_p == (Y)->left_box_line_p \
317 && (X)->right_box_line_p == (Y)->right_box_line_p \
318 && (X)->voffset == (Y)->voffset)
319
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320/* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
321
322#define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
323 ((X)->u.ch == (Y)->u.ch \
324 && (X)->face_id == (Y)->face_id \
325 && (X)->padding_p == (Y)->padding_p)
326
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327/* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
328 to the bits defined for the typedef `GLYPH' in lisp.h. */
329
330#define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
331 do \
332 { \
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333 (GLYPH).u.ch = (CODE); \
334 (GLYPH).face_id = (FACE_ID); \
335 (GLYPH).padding_p = (PADDING_P); \
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336 } \
337 while (0)
338
339/* Fill a character type glyph GLYPH from a glyph typedef FROM as
340 defined in lisp.h. */
341
342#define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
343 SET_CHAR_GLYPH ((GLYPH), \
344 FAST_GLYPH_CHAR ((FROM)), \
345 FAST_GLYPH_FACE ((FROM)), \
3305fc6a 346 0)
5f5c8ee5 347
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348/* Construct a glyph code from a character glyph GLYPH. If the
349 character is multibyte, return -1 as we can't use glyph table for a
350 multibyte character. */
5f5c8ee5 351
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352#define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
353 ((GLYPH).u.ch < 256 \
354 ? ((GLYPH).u.ch | ((GLYPH).face_id << 8)) \
355 : -1)
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356
357/* Is GLYPH a padding glyph? */
358
3305fc6a 359#define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
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360
361
362
363\f
364/***********************************************************************
365 Glyph Pools
366 ***********************************************************************/
367
368/* Glyph Pool.
369
370 Glyph memory for frame-based redisplay is allocated from the heap
371 in one vector kept in a glyph pool structure which is stored with
372 the frame. The size of the vector is made large enough to cover
373 all windows on the frame.
374
375 Both frame and window glyph matrices reference memory from a glyph
376 pool in frame-based redisplay.
377
378 In window-based redisplay, no glyphs pools exist; windows allocate
379 and free their glyph memory themselves. */
380
381struct glyph_pool
382{
383 /* Vector of glyphs allocated from the heap. */
384 struct glyph *glyphs;
385
386 /* Allocated size of `glyphs'. */
387 int nglyphs;
388
389 /* Number of rows and columns in a matrix. */
390 int nrows, ncolumns;
391};
392
393
394\f
395/***********************************************************************
396 Glyph Matrix
397 ***********************************************************************/
398
399/* Glyph Matrix.
400
401 Three kinds of glyph matrices exist:
402
403 1. Frame glyph matrices. These are used for terminal frames whose
404 redisplay needs a view of the whole screen due to limited terminal
405 capabilities. Frame matrices are used only in the update phase
406 of redisplay. They are built in update_frame and not used after
407 the update has been performed.
408
409 2. Window glyph matrices on frames having frame glyph matrices.
410 Such matrices are sub-matrices of their corresponding frame matrix,
411 i.e. frame glyph matrices and window glyph matrices share the same
412 glyph memory which is allocated in form of a glyph_pool structure.
413 Glyph rows in such a window matrix are slices of frame matrix rows.
414
415 2. Free-standing window glyph matrices managing their own glyph
416 storage. This form is used in window-based redisplay which
417 includes variable width and height fonts etc.
418
419 The size of a window's row vector depends on the height of fonts
420 defined on its frame. It is chosen so that the vector is large
421 enough to describe all lines in a window when it is displayed in
422 the smallest possible character size. When new fonts are loaded,
423 or window sizes change, the row vector is adjusted accordingly. */
424
425struct glyph_matrix
426{
427 /* The pool from which glyph memory is allocated, if any. This is
428 null for frame matrices and for window matrices managing their
429 own storage. */
430 struct glyph_pool *pool;
431
432 /* Vector of glyph row structures. The row at nrows - 1 is reserved
433 for the mode line. */
434 struct glyph_row *rows;
435
436 /* Number of elements allocated for the vector rows above. */
437 int rows_allocated;
438
439 /* The number of rows used by the window if all lines were displayed
440 with the smallest possible character height. */
441 int nrows;
442
443 /* Origin within the frame matrix if this is a window matrix on a
444 frame having a frame matrix. Both values are zero for
445 window-based redisplay. */
446 int matrix_x, matrix_y;
447
448 /* Width and height of the matrix in columns and rows. */
449 int matrix_w, matrix_h;
450
451 /* If this structure describes a window matrix, window_top_y is the
452 top-most y-position and window_height is the height of the
453 window, and window_vscroll is the vscroll at the time the matrix
454 was last adjusted. Only set for window-based redisplay. */
455 int window_top_y, window_height, window_width, window_vscroll;
456
457 /* Number of glyphs reserved for left and right marginal areas when
458 the matrix was last adjusted. */
459 int left_margin_glyphs, right_margin_glyphs;
460
461 /* Flag indicating that scrolling should not be tried in
462 update_window. This flag is set by functions like try_window_id
463 which do their own scrolling. */
464 unsigned no_scrolling_p : 1;
465
466 /* Non-zero means window displayed in this matrix has a top mode
467 line. */
045dee35 468 unsigned header_line_p : 1;
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469
470#ifdef GLYPH_DEBUG
471 /* A string identifying the method used to display the matrix. */
472 char method[512];
473#endif
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474
475 /* The buffer this matrix displays. Set in redisplay_internal. */
476 struct buffer *buffer;
477
478 /* Values of BEGV and ZV as of last redisplay. */
479 int begv, zv;
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480};
481
482
483/* Check that glyph pointers stored in glyph rows of MATRIX are okay.
484 This aborts if any pointer is found twice. */
485
486#if GLYPH_DEBUG
487void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
488#define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
489#else
490#define CHECK_MATRIX(MATRIX) (void) 0
491#endif
492
493
494\f
495/***********************************************************************
496 Glyph Rows
497 ***********************************************************************/
498
499/* Area in window glyph matrix. If values are added or removed, the
500 function mark_object in alloc.c has to be changed. */
501
502enum glyph_row_area
503{
504 LEFT_MARGIN_AREA,
505 TEXT_AREA,
506 RIGHT_MARGIN_AREA,
507 LAST_AREA
508};
509
510
511/* Rows of glyphs in a windows or frame glyph matrix.
512
513 Each row is partitioned into three areas. The start and end of
514 each area is recorded in a pointer as shown below.
515
516 +--------------------+-------------+---------------------+
517 | left margin area | text area | right margin area |
518 +--------------------+-------------+---------------------+
519 | | | |
520 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
521 | |
522 glyphs[TEXT_AREA] |
523 glyphs[LAST_AREA]
524
525 Rows in frame matrices reference glyph memory allocated in a frame
526 glyph pool (see the description of struct glyph_pool). Rows in
527 window matrices on frames having frame matrices reference slices of
528 the glyphs of corresponding rows in the frame matrix.
529
530 Rows in window matrices on frames having no frame matrices point to
531 glyphs allocated from the heap via xmalloc;
532 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
533 glyph structure array. */
534
535struct glyph_row
536{
537 /* Pointers to beginnings of areas. The end of an area A is found at
538 A + 1 in the vector. The last element of the vector is the end
539 of the whole row.
540
541 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
542 position field is used. It is -1 if this row does not correspond
543 to any text; it is some buffer position if the row corresponds to
544 an empty display line that displays a line end. This is what old
545 redisplay used to do. (Except in code for terminal frames, this
546 kludge is no longer use, I believe. --gerd).
547
548 See also start, end, displays_text_p and ends_at_zv_p for cleaner
549 ways to do it. The special meaning of positions 0 and -1 will be
550 removed some day, so don't use it in new code. */
551 struct glyph *glyphs[1 + LAST_AREA];
552
553 /* Number of glyphs actually filled in areas. */
554 short used[LAST_AREA];
555
556 /* Window-relative x and y-position of the top-left corner of this
557 row. If y < 0, this means that abs (y) pixels of the row are
558 invisible because it is partially visible at the top of a window.
559 If x < 0, this means that abs (x) pixels of the first glyph of
560 the text area of the row are invisible because the glyph is
561 partially visible. */
562 int x, y;
563
564 /* Width of the row in pixels without taking face extension at the
565 end of the row into account. */
566 int pixel_width;
567
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568 /* Logical ascent/height of this line. The value of ascent is zero
569 and height is 1 on terminal frames. */
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570 int ascent, height;
571
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572 /* Physical ascent/height of this line. If max_ascent > ascent,
573 this line overlaps the line above it on the display. Otherwise,
574 if max_height > height, this line overlaps the line beneath it. */
575 int phys_ascent, phys_height;
576
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577 /* Portion of row that is visible. Partially visible rows may be
578 found at the top and bottom of a window. This is 1 for tty
579 frames. It may be < 0 in case of completely invisible rows. */
580 int visible_height;
581
582 /* Hash code. This hash code is available as soon as the row
583 is constructed, i.e. after a call to display_line. */
584 unsigned hash;
585
586 /* First position in this row. This is the text position, including
587 overlay position information etc, where the display of this row
588 started, and can thus be less the position of the first glyph
589 (e.g. due to invisible text or horizontal scrolling). */
590 struct display_pos start;
591
592 /* Text position at the end of this row. This is the position after
593 the last glyph on this row. It can be greater than the last
594 glyph position + 1, due to truncation, invisible text etc. In an
595 up-to-date display, this should always be equal to the start
596 position of the next row. */
597 struct display_pos end;
598
599 /* In a desired matrix, 1 means that this row must be updated. In a
600 current matrix, 0 means that the row has been invalidated, i.e.
601 the row's contents do not agree with what is visible on the
602 screen. */
603 unsigned enabled_p : 1;
604
605 /* Display this line in inverse video? Used for the mode line and
606 menu bar lines. */
607 unsigned inverse_p : 1;
608
609 /* 1 means row displays a text line that is truncated on the left or
610 right side. */
611 unsigned truncated_on_left_p : 1;
612 unsigned truncated_on_right_p : 1;
613
614 /* 1 means the overlay arrow is on this line. */
615 unsigned overlay_arrow_p : 1;
616
617 /* 1 means that this row displays a continued line, i.e. it has a
618 continuation mark at the right side. */
619 unsigned continued_p : 1;
620
621 /* 0 means that this row does not contain any text, i.e. it is
622 a blank line at the window and buffer end. */
623 unsigned displays_text_p : 1;
624
625 /* 1 means that this line ends at ZV. */
626 unsigned ends_at_zv_p : 1;
627
628 /* 1 means the face of the last glyph in the text area is drawn to
629 the right end of the window. This flag is used in
630 update_text_area to optimize clearing to the end of the area. */
631 unsigned fill_line_p : 1;
632
633 /* Non-zero means display a bitmap on X frames indicating that this
634 line contains no text and ends in ZV. */
635 unsigned indicate_empty_line_p : 1;
636
637 /* 1 means this row contains glyphs that overlap each other because
638 of lbearing or rbearing. */
639 unsigned contains_overlapping_glyphs_p : 1;
640
641 /* 1 means this row is a wide as the window it is displayed in, including
642 scroll bars, bitmap areas, and internal borders. This also
643 implies that the row doesn't have marginal areas. */
644 unsigned full_width_p : 1;
645
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646 /* Non-zero means row is a mode or top-line. */
647 unsigned mode_line_p : 1;
648
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649 /* 1 in a current row means this row is overlapped by another row. */
650 unsigned overlapped_p : 1;
651
652 /* 1 in a current row means this row overlaps others. */
653 unsigned overlapping_p : 1;
654
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655 /* Continuation lines width at the start of the row. */
656 int continuation_lines_width;
657};
658
659
660/* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
661 is defined to a non-zero value, the function matrix_row checks that
662 we don't try to access rows that are out of bounds. */
663
664#if GLYPH_DEBUG
665struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
666#define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
667#else
668#define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
669#endif
670
671/* Return a pointer to the row reserved for the mode line in MATRIX.
672 Row MATRIX->nrows - 1 is always reserved for the mode line. */
673
674#define MATRIX_MODE_LINE_ROW(MATRIX) \
675 ((MATRIX)->rows + (MATRIX)->nrows - 1)
676
677/* Return a pointer to the row reserved for the top line in MATRIX.
678 This is always the first row in MATRIX because that's the only
679 way that works in frame-based redisplay. */
680
045dee35 681#define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
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682
683/* Return a pointer to first row in MATRIX used for text display. */
684
685#define MATRIX_FIRST_TEXT_ROW(MATRIX) \
686 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
687
688/* Return a pointer to the first glyph in the text area of a row.
689 MATRIX is the glyph matrix accessed, and ROW is the row index in
690 MATRIX. */
691
692#define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
693 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
694
695/* Return the number of used glyphs in the text area of a row. */
696
697#define MATRIX_ROW_USED(MATRIX, ROW) \
698 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
699
700/* Return the character/ byte position at which the display of ROW
701 starts. */
702
703#define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
704#define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
705
706/* Return character/ byte position at which ROW ends. */
707
708#define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
709#define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
710
711/* Return the vertical position of ROW in MATRIX. */
712
713#define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
714
715/* Return the last glyph row + 1 in MATRIX on window W reserved for
716 text. If W has a mode line, the last row in the matrix is reserved
717 for it. */
718
719#define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
720 ((MATRIX)->rows \
721 + (MATRIX)->nrows \
722 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
723
724/* Non-zero if the face of the last glyph in ROW's text area has
725 to be drawn to the end of the text area. */
726
727#define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
728
729/* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
730
731#define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
732 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
733
734#define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
735 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
736
737/* Non-zero if ROW displays text. Value is non-zero if the row is
738 blank but displays a line end. */
739
740#define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
741
742/* Non-zero if ROW is not completely visible in window W. */
743
744#define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
745 ((ROW)->height != (ROW)->visible_height)
746
747/* Non-zero if ROW is partially visible at the top of window W. */
748
749#define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
750 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
045dee35 751 && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
5f5c8ee5
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752
753/* Non-zero if ROW is partially visible at the bottom of window W. */
754
755#define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
756 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
757 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
758
759/* Return the bottom Y + 1 of ROW. */
760
761#define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
762
763/* Is ROW the last visible one in the display described by the
764 iterator structure pointed to by IT?. */
765
766#define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
767 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
768
769/* Non-zero if ROW displays a continuation line. */
770
771#define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
772 ((ROW)->continuation_lines_width > 0)
773
774/* Non-zero if ROW ends in the middle of a character. This is the
775 case for continued lines showing only part of a display table entry
776 or a control char, or an overlay string. */
777
778#define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
779 ((ROW)->end.dpvec_index >= 0 \
780 || (ROW)->end.overlay_string_index >= 0)
781
782/* Non-zero if ROW ends in the middle of an overlay string. */
783
784#define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
785 ((ROW)->end.overlay_string_index >= 0)
786
787/* Non-zero if ROW starts in the middle of a character. See above. */
788
789#define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
790 ((ROW)->start.dpvec_index >= 0 \
791 || ((ROW)->start.overlay_string_index >= 0 \
792 && (ROW)->start.string_pos.charpos > 0))
793
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794/* Non-zero means ROW overlaps its predecessor. */
795
796#define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
797 ((ROW)->phys_ascent > (ROW)->ascent)
798
799/* Non-zero means ROW overlaps its successor. */
800
801#define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
802 ((ROW)->phys_height - (ROW)->phys_ascent \
803 > (ROW)->height - (ROW)->ascent)
804
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805/* Non-zero means that fonts have been loaded since the last glyph
806 matrix adjustments. The function redisplay_internal adjusts glyph
807 matrices when this flag is non-zero. */
808
809extern int fonts_changed_p;
810
811/* A glyph for a space. */
812
813extern struct glyph space_glyph;
814
815/* Window being updated by update_window. This is non-null as long as
816 update_window has not finished, and null otherwise. It's role is
817 analogous to updating_frame. */
818
819extern struct window *updated_window;
820
821/* Glyph row and area updated by update_window_line. */
822
823extern struct glyph_row *updated_row;
824extern int updated_area;
825
826/* Non-zero means reading single-character input with prompt so put
827 cursor on mini-buffer after the prompt. Positive means at end of
828 text in echo area; negative means at beginning of line. */
829
830extern int cursor_in_echo_area;
831
832/* Non-zero means last display completed. Zero means it was
833 preempted. */
834
835extern int display_completed;
836
837/* Non-zero means redisplay has been performed directly (see also
838 direct_output_for_insert and direct_output_forward_char), so that
839 no further updating has to be performed. The function
840 redisplay_internal checks this flag, and does nothing but reset it
841 to zero if it is non-zero. */
842
843extern int redisplay_performed_directly_p;
844
845/* A temporary storage area, including a row of glyphs. Initialized
846 in xdisp.c. Used for various purposes, as an example see
847 direct_output_for_insert. */
848
849extern struct glyph_row scratch_glyph_row;
850
851
852\f
853/************************************************************************
854 Display Dimensions
855 ************************************************************************/
856
857/* Return the height of the mode line in glyph matrix MATRIX, or zero
858 if not known. This macro is called under circumstances where
859 MATRIX might not have been allocated yet. */
860
861#define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
862 ((MATRIX) && (MATRIX)->rows \
863 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
864 : 0)
865
866/* Return the height of the top line in glyph matrix MATRIX, or zero
867 if not known. This macro is called under circumstances where
868 MATRIX might not have been allocated yet. */
869
045dee35 870#define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
5f5c8ee5 871 ((MATRIX) && (MATRIX)->rows \
045dee35 872 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
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873 : 0)
874
875/* Return the current height of the mode line of window W. If not
876 known from W's current glyph matrix, return a default based on the
877 height of the font of the face `modeline'. */
878
879#define CURRENT_MODE_LINE_HEIGHT(W) \
880 (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
881 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
882 : estimate_mode_line_height (XFRAME ((W)->frame), MODE_LINE_FACE_ID))
883
884/* Return the current height of the top line of window W. If not
885 known from W's current glyph matrix, return an estimation based on
886 the height of the font of the face `top-line'. */
887
045dee35
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888#define CURRENT_HEADER_LINE_HEIGHT(W) \
889 (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
890 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
891 : estimate_mode_line_height (XFRAME ((W)->frame), HEADER_LINE_FACE_ID))
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892
893/* Return the height of the desired mode line of window W. */
894
895#define DESIRED_MODE_LINE_HEIGHT(W) \
896 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
897
898/* Return the height of the desired top line of window W. */
899
045dee35
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900#define DESIRED_HEADER_LINE_HEIGHT(W) \
901 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
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GM
902
903/* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
904 window-system frame. */
905
906#define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
907 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
908
909/* Width of display region of window W. For terminal frames, this
910 equals the width of W since there are no vertical scroll bars. For
911 window system frames, the value has to be corrected by the pixel
912 width of vertical scroll bars, and bitmap areas. */
913
914#define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
915 (((XFASTINT ((W)->width) \
916 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
e1b7d46c 917 - FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
5f5c8ee5
GM
918 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
919
920/* Height of the display region of W, including a mode line, if any. */
921
922#define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
923 (XFASTINT ((W)->height) \
924 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
925
926/* Height in pixels of the mode line. May be zero if W doesn't have a
927 mode line. */
928
929#define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
930 (WINDOW_WANTS_MODELINE_P ((W)) \
931 ? CURRENT_MODE_LINE_HEIGHT (W) \
932 : 0)
933
934/* Height in pixels of the top line. Zero if W doesn't have a top
935 line. */
936
045dee35
GM
937#define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
938 (WINDOW_WANTS_HEADER_LINE_P ((W)) \
939 ? CURRENT_HEADER_LINE_HEIGHT (W) \
5f5c8ee5
GM
940 : 0)
941
942/* Pixel height of window W without mode line. */
943
944#define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
945 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
946 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
947
948/* Pixel height of window W without mode and top line. */
949
950#define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
951 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
952 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
045dee35 953 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
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GM
954
955/* Left edge of W in pixels relative to its frame. */
956
957#define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
958 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
959 + (WINDOW_LEFT_MARGIN ((W)) \
960 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
e1b7d46c 961 + FRAME_LEFT_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
5f5c8ee5
GM
962
963/* Right edge of window W in pixels, relative to its frame. */
964
965#define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
966 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
967 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
968
969/* Top edge of W in pixels relative to its frame. */
970
971#define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
972 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
973 + (XFASTINT ((W)->top) \
974 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
975
976/* Bottom edge of window W relative to its frame. */
977
978#define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
979 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
980 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
981
982/* Convert window W relative pixel X to frame pixel coordinates. */
983
984#define WINDOW_TO_FRAME_PIXEL_X(W, X) \
985 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
986
987/* Convert window W relative pixel Y to frame pixel coordinates. */
988
989#define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
990 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
991
992/* Convert frame relative pixel X to window relative pixel X. */
993
994#define FRAME_TO_WINDOW_PIXEL_X(W, X) \
995 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
996
997/* Convert frame relative pixel X to window relative pixel Y. */
998
999#define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1000 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1001
1002/* Width of left margin area in pixels. */
1003
1004#define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1005 (NILP ((W)->left_margin_width) \
1006 ? 0 \
1007 : (XINT ((W)->left_margin_width) \
1008 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1009
1010/* Width of right marginal area in pixels. */
1011
1012#define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1013 (NILP ((W)->right_margin_width) \
1014 ? 0 \
1015 : (XINT ((W)->right_margin_width) \
1016 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1017
1018/* Width of text area in pixels. */
1019
1020#define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1021 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1022 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1023 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1024
1025/* Convert a text area relative x-position in window W to frame X
1026 pixel coordinates. */
1027
1028#define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1029 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1030 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1031
1032/* Translate an x-position relative to AREA in window W to frame pixel
1033 coordinates. */
1034
1035#define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1036 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1037 + (((AREA) > LEFT_MARGIN_AREA) \
1038 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1039 : 0) \
1040 + (((AREA) > TEXT_AREA) \
1041 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1042 : 0))
1043
1044/* Return the pixel width of AREA in W. */
1045
1046#define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1047 (((AREA) == TEXT_AREA) \
1048 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1049 : (((AREA) == LEFT_MARGIN_AREA) \
1050 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1051 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1052
1053/* Value is non-zero if window W has a mode line. */
1054
1055#define WINDOW_WANTS_MODELINE_P(W) \
1056 (!MINI_WINDOW_P (W) \
1057 && !(W)->pseudo_window_p \
1058 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1059 && !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1060
1061/* Value is non-zero if window W wants a top line. */
1062
045dee35 1063#define WINDOW_WANTS_HEADER_LINE_P(W) \
5f5c8ee5
GM
1064 (!MINI_WINDOW_P (W) \
1065 && !(W)->pseudo_window_p \
1066 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
045dee35 1067 && !NILP (XBUFFER ((W)->buffer)->header_line_format))
5f5c8ee5
GM
1068
1069\f
1070/***********************************************************************
1071 Faces
1072 ***********************************************************************/
1073
1074/* Indices of face attributes in Lisp face vectors. Slot zero is the
1075 symbol `face'. */
1076
1077enum lface_attribute_index
1078{
1079 LFACE_FAMILY_INDEX = 1,
1080 LFACE_SWIDTH_INDEX,
1081 LFACE_HEIGHT_INDEX,
1082 LFACE_WEIGHT_INDEX,
1083 LFACE_SLANT_INDEX,
1084 LFACE_UNDERLINE_INDEX,
1085 LFACE_INVERSE_INDEX,
1086 LFACE_FOREGROUND_INDEX,
1087 LFACE_BACKGROUND_INDEX,
1088 LFACE_STIPPLE_INDEX,
1089 LFACE_OVERLINE_INDEX,
1090 LFACE_STRIKE_THROUGH_INDEX,
1091 LFACE_BOX_INDEX,
1092 LFACE_VECTOR_SIZE
1093};
1094
1095
1096/* Box types of faces. */
1097
1098enum face_box_type
1099{
1100 /* No box around text. */
1101 FACE_NO_BOX,
1102
1103 /* Simple box of specified width and color. Default width is 1, and
1104 default color is the foreground color of the face. */
1105 FACE_SIMPLE_BOX,
1106
1107 /* Boxes with 3D shadows. Color equals the background color of the
1108 face. Width is specified. */
1109 FACE_RAISED_BOX,
1110 FACE_SUNKEN_BOX
1111};
1112
1113
1114/* Structure describing a realized face.
1115
1116 For each Lisp face, 0..N realized faces can exist for different
1117 frames and different charsets. Realized faces are built from Lisp
1118 faces and text properties/overlays by merging faces and adding
1119 unspecified attributes from the `default' face. */
1120
9f2279ad 1121struct face
5f5c8ee5
GM
1122{
1123 /* The id of this face. The id equals the index of this face in the
1124 vector faces_by_id of its face cache. */
1125 int id;
1126
1127#ifdef HAVE_WINDOW_SYSTEM
1128
1129 /* If non-zero, a GC we can use without modification to draw
1130 characters in this face. */
1131 GC gc;
1132
1133 /* Font used for this face, or null if the font could not be loaded
1134 for some reason. This points to a `font' slot of a struct
1135 font_info, and we should not call XFreeFont on it because the
1136 font may still be used somewhere else. */
1137 XFontStruct *font;
1138
1139 /* Background stipple or bitmap used for this face. */
1140 Pixmap stipple;
1141
1142#else /* not HAVE_WINDOW_SYSTEM */
1143
1144 /* Dummy. */
1145 int stipple;
1146
1147#endif /* not HAVE_WINDOW_SYSTEM */
1148
1149 /* Pixel value of foreground color for X frames. Color index
1150 for tty frames. */
1151 unsigned long foreground;
1152
1153 /* Pixel value or color index of background color. */
1154 unsigned long background;
1155
1156 /* Pixel value or color index of underline color. */
1157 unsigned long underline_color;
1158
1159 /* Pixel value or color index of overlined, strike-through, or box
1160 color. */
1161 unsigned long overline_color;
1162 unsigned long strike_through_color;
1163 unsigned long box_color;
1164
1165 /* The font's name. This points to a `name' of a font_info, and it
1166 must not be freed. */
1167 char *font_name;
1168
1169 /* The X font registry and encoding of font_name. */
1170 Lisp_Object registry;
1171
1172 /* Font info ID for this face's font. An ID is stored here because
1173 pointers to font_info structures may change. The reason is that
1174 they are pointers into a font table vector that is itself
1175 reallocated. */
1176 int font_info_id;
1177
1178 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
a90fbbf6
KH
1179 if the face was realized for a composition sequence.
1180 Otherwise, a specific font is loaded from the set of fonts
5f5c8ee5
GM
1181 specified by the fontset given by the family attribute of the face. */
1182 int fontset;
1183
1184 /* Pixmap width and height. */
1185 unsigned int pixmap_w, pixmap_h;
1186
1187 /* Non-zero means characters in this face have a box that thickness
1188 around them. */
1189 int box_line_width;
1190
1191 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1192 around text in this face. A value of FACE_SIMPLE_BOX means a box
1193 of width box_line_width is drawn in color box_color. A value of
1194 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1195 shadow colors derived from the background color of the face. */
1196 enum face_box_type box;
1197
1198 /* If `box' above specifies a 3D type, 1 means use box_color for
1199 drawing shadows. */
1200 unsigned use_box_color_for_shadows_p : 1;
1201
1202 /* The Lisp face attributes this face realizes. All attributes
1203 in this vector are non-nil. */
1204 Lisp_Object lface[LFACE_VECTOR_SIZE];
1205
1206 /* The hash value of this face. */
1207 unsigned hash;
1208
1209 /* The charset for which this face was realized if it was realized
a90fbbf6
KH
1210 for use in multibyte text. If fontset >= 0, this is the charset
1211 of the first character of the composition sequence. A value of
1212 charset < 0 means the face was realized for use in unibyte text
1213 where the idea of Emacs charsets isn't applicable. */
5f5c8ee5
GM
1214 int charset;
1215
1216 /* Non-zero if text in this face should be underlined, overlined,
1217 strike-through or have a box drawn around it. */
1218 unsigned underline_p : 1;
1219 unsigned overline_p : 1;
1220 unsigned strike_through_p : 1;
1221
1222 /* 1 means that the colors specified for this face could not be
1223 loaded, and were replaced by default colors, so they shouldn't be
1224 freed. */
1225 unsigned foreground_defaulted_p : 1;
1226 unsigned background_defaulted_p : 1;
1227
1228 /* 1 means that either no color is specified for underlining or that
1229 the the specified color couldn't be loaded. Use the foreground
1230 color when drawing in that case. */
1231 unsigned underline_defaulted_p : 1;
1232
1233 /* 1 means that either no color is specified for the corresponding
1234 attribute or that the the specified color couldn't be loaded.
1235 Use the foreground color when drawing in that case. */
1236 unsigned overline_color_defaulted_p : 1;
1237 unsigned strike_through_color_defaulted_p : 1;
1238 unsigned box_color_defaulted_p : 1;
1239
1240 /* TTY appearances. Blinking is not yet implemented. Colors are
1241 found in `lface' with empty color string meaning the default
1242 color of the TTY. */
1243 unsigned tty_bold_p : 1;
1244 unsigned tty_dim_p : 1;
1245 unsigned tty_underline_p : 1;
1246 unsigned tty_alt_charset_p : 1;
1247 unsigned tty_reverse_p : 1;
1248 unsigned tty_blinking_p : 1;
1249
1250 /* Next and previous face in hash collision list of face cache. */
1251 struct face *next, *prev;
1252};
1253
1254
1255/* Color index indicating that face uses a terminal's default color. */
1256
1257#define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1258
f9d2fdc4
EZ
1259/* Color index indicating that face uses an unknown foreground color. */
1260
1261#define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1262
1263/* Color index indicating that face uses an unsigned background color. */
1264
1265#define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1266
5f5c8ee5
GM
1267/* Non-zero if FACE was realized for unibyte use. */
1268
1269#define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1270
1271
1272/* IDs of important faces known by the C face code. These are the IDs
1273 of the faces for CHARSET_ASCII. */
1274
1275enum face_id
1276{
1277 DEFAULT_FACE_ID,
1278 MODE_LINE_FACE_ID,
9ea173e8 1279 TOOL_BAR_FACE_ID,
5f5c8ee5 1280 BITMAP_AREA_FACE_ID,
045dee35 1281 HEADER_LINE_FACE_ID,
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1282 SCROLL_BAR_FACE_ID,
1283 BORDER_FACE_ID,
1284 CURSOR_FACE_ID,
1285 MOUSE_FACE_ID,
8317e104 1286 MENU_FACE_ID,
5f5c8ee5
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1287 BASIC_FACE_ID_SENTINEL
1288};
1289
1290
1291/* A cache of realized faces. Each frame has its own cache because
1292 Emacs allows different frame-local face definitions. */
1293
1294struct face_cache
1295{
1296 /* Hash table of cached realized faces. */
1297 struct face **buckets;
1298
1299 /* Back-pointer to the frame this cache belongs to. */
1300 struct frame *f;
1301
1302 /* A vector of faces so that faces can be referenced by an ID. */
1303 struct face **faces_by_id;
1304
1305 /* The allocated size, and number of used slots of faces_by_id. */
1306 int size, used;
1307};
1308
1309
1310/* Prepare face FACE for use on frame F. This must be called before
1311 using X resources of FACE. */
1312
1313#define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1314 if ((FACE)->gc == 0) \
1315 prepare_face_for_display ((F), (FACE)); \
1316 else \
1317 (void) 0
1318
1319/* Return a pointer to the face with ID on frame F, or null if such a
1320 face doesn't exist. */
1321
1322#define FACE_FROM_ID(F, ID) \
c388b3c2 1323 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
5f5c8ee5
GM
1324 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1325 : NULL)
1326
1327/* Non-zero if FACE is suitable for displaying characters of CHARSET.
1328 CHARSET < 0 means unibyte text. */
1329
1330#define FACE_SUITABLE_FOR_CHARSET_P(FACE, CHARSET) \
1331 (((CHARSET) < 0 \
1332 ? (EQ ((FACE)->registry, Vface_default_registry) \
1333 || !NILP (Fequal ((FACE)->registry, Vface_default_registry))) \
1334 : ((FACE)->charset == (CHARSET) \
1335 || ((FACE)->charset == CHARSET_ASCII \
1336 && (CHARSET) == charset_latin_iso8859_1 \
1337 && face_suitable_for_iso8859_1_p ((FACE))) \
1338 || ((FACE)->charset == charset_latin_iso8859_1 \
1339 && (CHARSET) == CHARSET_ASCII))))
1340
1341/* Return the id of the realized face on frame F that is like the face
1342 with id ID but is suitable for displaying characters of CHARSET.
1343 This macro is only meaningful for CHARSET >= 0, i.e. multibyte
1344 text. */
1345
1346#define FACE_FOR_CHARSET(F, ID, CHARSET) \
1347 (FACE_SUITABLE_FOR_CHARSET_P (FACE_FROM_ID ((F), (ID)), (CHARSET)) \
1348 ? (ID) \
1349 : lookup_face ((F), FACE_FROM_ID ((F), (ID))->lface, (CHARSET)))
1350
1351/* The default registry and encoding to use. */
1352
1353extern Lisp_Object Vface_default_registry;
1354
1355/* Non-zero means face attributes have been changed since the last
1356 redisplay. Used in redisplay_internal. */
1357
1358extern int face_change_count;
1359
1360
1361
1362\f
1363/***********************************************************************
1364 Display Iterator
1365 ***********************************************************************/
1366
1367/* Iteration over things to display in current_buffer or in a string.
1368
1369 The iterator handles:
1370
1371 1. Overlay strings (after-string, before-string).
1372 2. Face properties.
1373 3. Invisible text properties.
1374 4. Selective display.
1375 5. Translation of characters via display tables.
1376 6. Translation of control characters to the forms `\003' or `^C'.
1377 7. `glyph' and `space-width' properties.
1378
1379 Iterators are initialized by calling init_iterator or one of the
1380 equivalent functions below. A call to get_next_display_element
1381 loads the iterator structure with information about what next to
1382 display. A call to set_iterator_to_next increments the iterator's
1383 position.
1384
1385 Characters from overlay strings, display table entries or control
1386 character translations are returned one at a time. For example, if
1387 we have a text of `a\x01' where `a' has a display table definition
1388 of `cd' and the control character is displayed with a leading
1389 arrow, then the iterator will return:
1390
1391 Call Return Source Call next
1392 -----------------------------------------------------------------
1393 next c display table move
1394 next d display table move
1395 next ^ control char move
1396 next A control char move
1397
1398 The same mechanism is also used to return characters for ellipses
1399 displayed at the end of invisible text.
1400
1401 CAVEAT: Under some circumstances, move_.* functions can be called
1402 asynchronously, e.g. when computing a buffer position from an x and
1403 y pixel position. This means that these functions and functions
1404 called from them SHOULD NOT USE xmalloc and alike. See also the
1405 comment at the start of xdisp.c. */
1406
1407/* Enumeration describing what kind of display element an iterator is
1408 loaded with after a call to get_next_display_element. */
1409
1410enum display_element_type
1411{
1412 /* A normal character. */
1413 IT_CHARACTER,
1414
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1415 /* A composition sequence. */
1416 IT_COMPOSITION,
1417
5f5c8ee5
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1418 /* An image. */
1419 IT_IMAGE,
1420
1421 /* A flexible width and height space. */
1422 IT_STRETCH,
1423
1424 /* End of buffer or string. */
1425 IT_EOB,
1426
1427 /* Truncation glyphs. Never returned by get_next_display_element.
1428 Used to get display information about truncation glyphs via
1429 produce_glyphs. */
1430 IT_TRUNCATION,
1431
1432 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1433 IT_CONTINUATION
1434};
1435
1436
1437/* An enumerator for each text property that has a meaning for display
1438 purposes. */
1439
1440enum prop_idx
1441{
1442 FONTIFIED_PROP_IDX,
1443 FACE_PROP_IDX,
1444 INVISIBLE_PROP_IDX,
1445 DISPLAY_PROP_IDX,
a90fbbf6 1446 COMPOSITION_PROP_IDX,
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1447
1448 /* Not a property. Used to indicate changes in overlays. */
1449 OVERLAY_PROP_IDX,
1450
1451 /* Sentinel. */
1452 LAST_PROP_IDX
1453};
1454
1455
1456struct it
1457{
1458 /* The window in which we iterate over current_buffer (or a string). */
1459 Lisp_Object window;
1460 struct window *w;
1461
1462 /* The window's frame. */
1463 struct frame *f;
1464
1465 /* Function to call to load this structure with the next display
1466 element. */
1467 int (* method) P_ ((struct it *it));
1468
1469 /* The next position at which to check for face changes, invisible
1470 text, overlay strings, end of text etc., which see. */
1471 int stop_charpos;
1472
1473 /* Maximum string or buffer position + 1. ZV when iterating over
1474 current_buffer. */
1475 int end_charpos;
1476
1477 /* C string to iterate over. Non-null means get characters from
1478 this string, otherwise characters are read from current_buffer
1479 or it->string. */
1480 unsigned char *s;
1481
1482 /* Number of characters in the string (s, or it->string) we iterate
1483 over. */
1484 int string_nchars;
1485
1486 /* Start and end of a visible region; -1 if the region is not
1487 visible in the window. */
1488 int region_beg_charpos, region_end_charpos;
1489
1490 /* Position at which redisplay end trigger functions should be run. */
1491 int redisplay_end_trigger_charpos;
1492
1493 /* 1 means multibyte characters are enabled. */
1494 unsigned multibyte_p : 1;
1495
5f5c8ee5 1496 /* 1 means window has a mode line at its top. */
045dee35 1497 unsigned header_line_p : 1;
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1498
1499 /* 1 means `string' is the value of a `display' property.
1500 Don't handle some `display' properties in these strings. */
1501 unsigned string_from_display_prop_p : 1;
1502
1503 /* Display table in effect or null for none. */
1504 struct Lisp_Char_Table *dp;
1505
1506 /* Current display table vector to return characters from and its
1507 end. dpvec null means we are not returning characters from a
1508 display table entry; current.dpvec_index gives the current index
1509 into dpvec. This same mechanism is also used to return
1510 characters from translated control characters, i.e. `\003' or
1511 `^C'. */
1512 Lisp_Object *dpvec, *dpend;
1513
1514 /* Length in bytes of the char that filled dpvec. A value of zero
1515 means that no character such character is involved. */
1516 int dpvec_char_len;
1517
1518 /* Face id of the iterator saved in case a glyph from dpvec contains
1519 a face. The face is restored when all glyphs from dpvec have
1520 been delivered. */
1521 int saved_face_id;
1522
1523 /* Vector of glyphs for control character translation. The pointer
4659838f
KH
1524 dpvec is set to ctl_chars when a control character is translated.
1525 This vector is also used for incomplete multibyte character
1526 translation (e.g \222\244). Such a character is at most 3 bytes,
1527 thus we need at most 12 bytes here. */
1528 Lisp_Object ctl_chars[12];
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GM
1529
1530 /* Current buffer or string position of the iterator, including
1531 position in overlay strings etc. */
1532 struct display_pos current;
1533
1534 /* Vector of overlays to process. Overlay strings are processed
1535 OVERLAY_STRING_CHUNK_SIZE at a time. */
1536#define OVERLAY_STRING_CHUNK_SIZE 3
1537 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1538
1539 /* Total number of overlay strings to process. This can be >
1540 OVERLAY_STRING_CHUNK_SIZE. */
1541 int n_overlay_strings;
1542
1543 /* If non-nil, a Lisp string being processed. If
1544 current.overlay_string_index >= 0, this is an overlay string from
1545 pos. */
1546 Lisp_Object string;
1547
1548 /* Stack of saved values. New entries are pushed when we begin to
1549 process an overlay string or a string from a `glyph' property.
1550 Entries are popped when we return to deliver display elements
1551 from what we previously had. */
1552 struct iterator_stack_entry
9f2279ad 1553 {
5f5c8ee5
GM
1554 int stop_charpos;
1555 int face_id;
1556 Lisp_Object string;
1557 struct display_pos pos;
1558 int end_charpos;
1559 int string_nchars;
1560 enum glyph_row_area area;
1561 unsigned multibyte_p : 1;
1562 unsigned string_from_display_prop_p : 1;
1563 Lisp_Object space_width;
1564 short voffset;
1565 Lisp_Object font_height;
1566 }
1567 stack[2];
dfbb1e90 1568
5f5c8ee5
GM
1569 /* Stack pointer. */
1570 int sp;
1571
1572 /* Setting of buffer-local variable selective-display-ellipsis. */
1573 unsigned selective_display_ellipsis_p : 1;
1574
1575 /* 1 means control characters are translated into the form `^C'
1576 where the `^' can be replaced by a display table entry. */
1577 unsigned ctl_arrow_p : 1;
1578
1579 /* -1 means selective display hides everything between a \r and the
1580 next newline; > 0 means hide lines indented more than that value. */
1581 int selective;
1582
1583 /* An enumeration describing what the next display element is
1584 after a call to get_next_display_element. */
1585 enum display_element_type what;
dfbb1e90 1586
5f5c8ee5
GM
1587 /* Face to use. */
1588 int face_id;
1589
1590 /* Non-zero means that the current face has a box. */
1591 unsigned face_box_p : 1;
1592
1593 /* Non-null means that the current character is the first in a run
1594 of characters with box face. */
1595 unsigned start_of_box_run_p : 1;
9f2279ad 1596
5f5c8ee5
GM
1597 /* Non-zero means that the current character is the last in a run
1598 of characters with box face. */
1599 unsigned end_of_box_run_p : 1;
1600
1601 /* 1 means overlay strings at end_charpos have been processed. */
1602 unsigned overlay_strings_at_end_processed_p : 1;
1603
1604 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
9ea173e8 1605 MODE_LINE_FACE_ID, or TOOL_BAR_FACE_ID, depending on what we
5f5c8ee5
GM
1606 are displaying. */
1607 int base_face_id;
1608
1609 /* If what == IT_CHARACTER, character and length in bytes. This is
1610 a character from a buffer or string. It may be different from
1611 the character displayed in case that
a90fbbf6
KH
1612 unibyte_display_via_language_environment is set.
1613
1614 If what == IT_COMPOSITION, the first component of a composition
1615 and length in bytes of the composition. */
5f5c8ee5
GM
1616 int c, len;
1617
a90fbbf6
KH
1618 /* If what == IT_COMPOSITION, identification number and length in
1619 chars of a composition. */
1620 int cmp_id, cmp_len;
1621
5f5c8ee5
GM
1622 /* The character to display, possibly translated to multibyte
1623 if unibyte_display_via_language_environment is set. This
1624 is set after x_produce_glyphs has been called. */
1625 int char_to_display;
1626
1627 /* Charset for which face_id was computed. This is the charset
1628 of char_to_display after x_produce_glyphs has been called. */
1629 int charset;
1630
1631 /* If what == IT_IMAGE, the id of the image to display. */
1632 int image_id;
1633
1634 /* Value of the `space-width' property, if any; nil if none. */
1635 Lisp_Object space_width;
1636
1637 /* Computed from the value of the `raise' property. */
1638 short voffset;
1639
1640 /* Value of the `height' property, if any; nil if none. */
1641 Lisp_Object font_height;
1642
1643 /* Object and position where the current display element came from.
1644 Object can be a Lisp string in case the current display element
1645 comes from an overlay string, or it is buffer. Position is
1646 a position in object. */
1647 Lisp_Object object;
1648 struct text_pos position;
1649
1650 /* 1 means lines are truncated. */
1651 unsigned truncate_lines_p : 1;
1652
1653 /* Number of columns per \t. */
1654 short tab_width;
1655
1656 /* Width in pixels of truncation and continuation glyphs. */
1657 short truncation_pixel_width, continuation_pixel_width;
1658
1659 /* First and last visible x-position in the display area. If window
1660 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1661 (f), and last_visible_x == pixel width of W + first_visible_x. */
1662 int first_visible_x, last_visible_x;
1663
1664 /* Last visible y-position + 1 in the display area without a mode
1665 line, if the window has one. */
1666 int last_visible_y;
1667
1668 /* Width of a prompt in front of the line. Used to perform tab
1669 calculations. The x on which tab calculations are based is
1670 current_x - prompt_width + continuation_lines_width. */
1671 int prompt_width;
1672
1673 /* If non-null, glyphs are produced in glyph_row with each call to
1674 produce_glyphs. */
1675 struct glyph_row *glyph_row;
1676
1677 /* The area of glyph_row to which glyphs are added. */
1678 enum glyph_row_area area;
1679
1680 /* Number of glyphs needed for the last character requested via
1681 produce_glyphs. This is 1 except for tabs. */
1682 int nglyphs;
1683
1684 /* Width of the display element in pixels. Result of
1685 produce_glyphs. */
1686 int pixel_width;
1687
2febf6e0
GM
1688 /* Current, maximum logical, and maximum physical line height
1689 information. Result of produce_glyphs. */
5f5c8ee5 1690 int ascent, descent, max_ascent, max_descent;
2febf6e0 1691 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
5f5c8ee5
GM
1692
1693 /* Current x pixel position within the display line. This value
1694 does not include the width of continuation lines in front of the
1695 line. The value of current_x is automatically incremented by
1696 pixel_width with each call to produce_glyphs. */
1697 int current_x;
1698
1699 /* Accumulated width of continuation lines. If > 0, this means we
1700 are currently in a continuation line. This is initially zero and
1701 incremented/reset by display_line, move_it_to etc. */
1702 int continuation_lines_width;
1703
1704 /* Current y-position. Automatically incremented by the height of
1705 glyph_row in move_it_to and display_line. */
1706 int current_y;
1707
1708 /* Current vertical matrix position, or line number. Automatically
1709 incremented by move_it_to and display_line. */
1710 int vpos;
1711
1712 /* Horizontal matrix position reached in move_it_in_display_line.
1713 Only set there, not in display_line. */
1714 int hpos;
1715};
1716
1717
1718/* Access to positions of iterator IT. */
1719
1720#define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1721#define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1722#define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1723#define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1724
1725/* Test if IT has reached the end of its buffer or string. This will
1726 only work after get_next_display_element has been called. */
1727
1728#define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1729
1730/* Non-zero means IT is at the end of a line. This is the case if it
1731 is either on a newline or on a carriage return and selective
1732 display hides the rest of the line. */
1733
1734#define ITERATOR_AT_END_OF_LINE_P(IT) \
1735 ((IT)->what == IT_CHARACTER \
1736 && ((IT)->c == '\n' \
1737 || ((IT)->c == '\r' && (IT)->selective)))
1738
1739/* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1740 avoid the function call overhead. */
1741
1742#define PRODUCE_GLYPHS(IT) \
1743 (rif \
1744 ? rif->produce_glyphs ((IT)) \
1745 : produce_glyphs ((IT)))
1746
1747/* Bit-flags indicating what operation move_it_to should perform. */
1748
1749enum move_operation_enum
1750{
1751 /* Stop if specified x-position is reached. */
1752 MOVE_TO_X = 0x01,
1753
1754 /* Stop if specified y-position is reached. */
1755 MOVE_TO_Y = 0x02,
1756
1757 /* Stop if specified vpos is reached. */
1758 MOVE_TO_VPOS = 0x04,
1759
1760 /* Stop if specified buffer or string position is reached. */
1761 MOVE_TO_POS = 0x08
1762};
1763
1764
1765\f
1766/***********************************************************************
1767 Window-based redisplay interface
1768 ***********************************************************************/
1769
1770/* Structure used to describe runs of lines that must be scrolled. */
1771
1772struct run
1773{
1774 /* Source and destination y pixel position. */
1775 int desired_y, current_y;
1776
1777 /* Source and destination vpos in matrix. */
1778 int desired_vpos, current_vpos;
1779
1780 /* Height in pixels, number of glyph rows. */
1781 int height, nrows;
1782};
1783
1784
1785/* Structure holding system-dependent interface functions needed
1786 for window-based redisplay. */
1787
1788struct redisplay_interface
1789{
1790 /* Produce glyphs/get display metrics for the display element IT is
1791 loaded with. */
1792 void (*produce_glyphs) P_ ((struct it *it));
9f2279ad 1793
5f5c8ee5
GM
1794 /* Write or insert LEN glyphs from STRING at the nominal output
1795 position. */
1796 void (*write_glyphs) P_ ((struct glyph *string, int len));
1797 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1798
1799 /* Clear from nominal output position to X. X < 0 means clear
1800 to right end of display. */
1801 void (*clear_end_of_line) P_ ((int x));
9f2279ad 1802
5f5c8ee5
GM
1803 /* Function to call to scroll the display as described by RUN on
1804 window W. */
1805 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1806
1807 /* Function to call after a line in a display has been completely
1808 updated. Used to draw truncation marks and alike. DESIRED_ROW
1809 is the desired row which has been updated. */
1810 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
42087301 1811
5f5c8ee5
GM
1812 /* Function to call before beginning to update window W in
1813 window-based redisplay. */
1814 void (*update_window_begin_hook) P_ ((struct window *w));
1815
1816 /* Function to call after window W has been updated in window-based
1817 redisplay. CURSOR_ON_P non-zero means switch cursor on. */
1818 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p));
9f2279ad 1819
5f5c8ee5
GM
1820 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1821 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1822 are window-relative pixel positions. */
1823 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1824
1825 /* Flush the display of frame F. For X, this is XFlush. */
1826 void (*flush_display) P_ ((struct frame *f));
1827
1828 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1829 frame F. */
1830 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1831 int *left, int *right));
2febf6e0
GM
1832
1833 /* Fix the display of AREA of ROW in window W for overlapping rows.
1834 This function is called from redraw_overlapping_rows after
1835 desired rows have been made current. */
1836 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1837 enum glyph_row_area area));
5f5c8ee5
GM
1838};
1839
1840/* The current interface for window-based redisplay. */
1841
1842extern struct redisplay_interface *rif;
1843
1844/* Hook to call in estimate_mode_line_height. */
1845
1846extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1847 enum face_id));
1848
1849\f
1850/***********************************************************************
1851 Images
1852 ***********************************************************************/
1853
1854#ifdef HAVE_X_WINDOWS
1855
1856/* Structure forward declarations. */
1857
1858struct image;
1859
1860
1861/* Each image format (JPEG, IIFF, ...) supported is described by
1862 a structure of the type below. */
1863
1864struct image_type
1865{
1866 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1867 Lisp_Object *type;
1868
1869 /* Check that SPEC is a valid image specification for the given
1870 image type. Value is non-zero if SPEC is valid. */
1871 int (* valid_p) P_ ((Lisp_Object spec));
1872
1873 /* Load IMG which is used on frame F from information contained in
1874 IMG->spec. Value is non-zero if successful. */
1875 int (* load) P_ ((struct frame *f, struct image *img));
1876
1877 /* Free resources of image IMG which is used on frame F. */
1878 void (* free) P_ ((struct frame *f, struct image *img));
9f2279ad 1879
5f5c8ee5
GM
1880 /* Next in list of all supported image types. */
1881 struct image_type *next;
1882};
9f2279ad 1883
9f2279ad 1884
5f5c8ee5
GM
1885/* Structure describing an image. Specific image formats like XBM are
1886 converted into this form, so that display only has to deal with
1887 this type of image. */
9f2279ad 1888
5f5c8ee5
GM
1889struct image
1890{
1891 /* The time in seconds at which the image was last displayed. Set
1892 in prepare_image_for_display. */
1893 unsigned long timestamp;
9f2279ad 1894
5f5c8ee5
GM
1895 /* Pixmaps of the image. */
1896 Pixmap pixmap, mask;
9f2279ad 1897
5f5c8ee5
GM
1898 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1899 unsigned long *colors;
1900 int ncolors;
9f2279ad 1901
5f5c8ee5
GM
1902 /* Width and height of the image. */
1903 int width, height;
87485d6f 1904
5f5c8ee5
GM
1905 /* These values are used for the rectangles displayed for images
1906 that can't be loaded. */
1907#define DEFAULT_IMAGE_WIDTH 30
1908#define DEFAULT_IMAGE_HEIGHT 30
9f2279ad 1909
5f5c8ee5
GM
1910 /* Percent of image height used as ascent. */
1911 int ascent;
1912#define DEFAULT_IMAGE_ASCENT 50
c22ca93b 1913
5f5c8ee5
GM
1914 /* Lisp specification of this image. */
1915 Lisp_Object spec;
c22ca93b 1916
5f5c8ee5
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1917 /* Relief to draw around the image. */
1918 int relief;
c22ca93b 1919
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1920 /* Optional margin around the image. This includes the relief. */
1921 int margin;
1922
1923 /* Reference to the type of the image. */
1924 struct image_type *type;
1925
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GM
1926 /* 1 means that loading the image failed. Don't try again. */
1927 unsigned load_failed_p;
1928
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GM
1929 /* A place for image types to store additional data. The member
1930 data.lisp_val is marked during GC, so it's safe to store Lisp data
1931 there. Image types should free this data when their `free'
1932 function is called. */
1933 struct
c22ca93b 1934 {
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GM
1935 int int_val;
1936 void *ptr_val;
1937 Lisp_Object lisp_val;
1938 } data;
c22ca93b 1939
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GM
1940 /* Hash value of image specification to speed up comparisons. */
1941 unsigned hash;
1942
1943 /* Image id of this image. */
1944 int id;
1945
1946 /* Hash collision chain. */
1947 struct image *next, *prev;
1948};
1949
1950
1951/* Cache of images. Each frame has a cache. X frames with the same
1952 x_display_info share their caches. */
1953
1954struct image_cache
1955{
1956 /* Hash table of images. */
1957 struct image **buckets;
1958
1959 /* Vector mapping image ids to images. */
1960 struct image **images;
1961
1962 /* Allocated size of `images'. */
1963 unsigned size;
1964
1965 /* Number of images in the cache. */
1966 unsigned used;
1967
1968 /* Reference count (number of frames sharing this cache). */
1969 int refcount;
1970};
1971
1972
1973/* Value is the ascent of image IMG. */
1974
1975#define IMAGE_ASCENT(IMG) \
1976 (((IMG)->height + (IMG)->margin) * (IMG)->ascent / 100.0)
1977
1978/* Value is a pointer to the image with id ID on frame F, or null if
1979 no image with that id exists. */
1980
1981#define IMAGE_FROM_ID(F, ID) \
1982 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
1983 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
1984 : NULL)
1985
1986/* Size of bucket vector of image caches. Should be prime. */
1987
1988#define IMAGE_CACHE_BUCKETS_SIZE 1001
1989
1990#endif /* HAVE_X_WINDOWS */
1991
1992
1993\f
1994/***********************************************************************
9ea173e8 1995 Tool-bars
5f5c8ee5
GM
1996 ***********************************************************************/
1997
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GM
1998/* Enumeration defining where to find tool-bar item information in
1999 tool-bar items vectors stored with frames. Each tool-bar item
2000 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
5f5c8ee5 2001
9ea173e8 2002enum tool_bar_item_idx
5f5c8ee5 2003{
9ea173e8 2004 /* The key of the tool-bar item. Used to remove items when a binding
5f5c8ee5 2005 for `undefined' is found. */
9ea173e8 2006 TOOL_BAR_ITEM_KEY,
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GM
2007
2008 /* Non-nil if item is enabled. */
9ea173e8 2009 TOOL_BAR_ITEM_ENABLED_P,
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2010
2011 /* Non-nil if item is selected (pressed). */
9ea173e8 2012 TOOL_BAR_ITEM_SELECTED_P,
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2013
2014 /* Caption. */
9ea173e8 2015 TOOL_BAR_ITEM_CAPTION,
5f5c8ee5
GM
2016
2017 /* Image(s) to display. This is either a single image specification
2018 or a vector of specifications. */
9ea173e8 2019 TOOL_BAR_ITEM_IMAGES,
5f5c8ee5
GM
2020
2021 /* The binding. */
9ea173e8 2022 TOOL_BAR_ITEM_BINDING,
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GM
2023
2024 /* Button type. One of nil, `:radio' or `:toggle'. */
9ea173e8 2025 TOOL_BAR_ITEM_TYPE,
c22ca93b 2026
5f5c8ee5 2027 /* Help string. */
9ea173e8 2028 TOOL_BAR_ITEM_HELP,
5f5c8ee5 2029
9ea173e8
GM
2030 /* Sentinel = number of slots in tool_bar_items occupied by one
2031 tool-bar item. */
2032 TOOL_BAR_ITEM_NSLOTS
5f5c8ee5
GM
2033};
2034
2035
2036/* An enumeration for the different images that can be specified
9ea173e8 2037 for a tool-bar item. */
5f5c8ee5 2038
9ea173e8 2039enum tool_bar_item_image
5f5c8ee5 2040{
9ea173e8
GM
2041 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2042 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2043 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2044 TOOL_BAR_IMAGE_DISABLED_DESELECTED
5f5c8ee5
GM
2045};
2046
9ea173e8 2047/* Non-zero means raise tool-bar buttons when the mouse moves over them. */
5f5c8ee5 2048
9ea173e8 2049extern int auto_raise_tool_bar_buttons_p;
5f5c8ee5 2050
9ea173e8 2051/* Margin around tool-bar buttons in pixels. */
5f5c8ee5 2052
9ea173e8 2053extern int tool_bar_button_margin;
5f5c8ee5 2054
9ea173e8 2055/* Thickness of relief to draw around tool-bar buttons. */
5f5c8ee5 2056
9ea173e8 2057extern int tool_bar_button_relief;
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GM
2058
2059
2060\f
2061/***********************************************************************
2062 Function Prototypes
2063 ***********************************************************************/
2064
2065/* Defined in xdisp.c */
2066
c99f6080
GM
2067void resize_echo_area_axactly P_ ((void));
2068int resize_mini_window P_ ((struct window *, int));
5f5c8ee5
GM
2069int try_window P_ ((Lisp_Object, struct text_pos));
2070void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2071int window_box_height P_ ((struct window *));
2072int window_text_bottom_y P_ ((struct window *));
2073int window_box_width P_ ((struct window *, int));
2074int window_box_left P_ ((struct window *, int));
2075int window_box_right P_ ((struct window *, int));
2076void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2077void mark_window_display_accurate P_ ((Lisp_Object, int));
2078void redisplay_preserve_echo_area P_ ((void));
2079void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2080 struct glyph_matrix *, int, int, int, int));
2081void init_iterator P_ ((struct it *, struct window *, int,
2082 int, struct glyph_row *, enum face_id));
2083void init_iterator_to_row_start P_ ((struct it *, struct window *,
2084 struct glyph_row *));
2085int get_next_display_element P_ ((struct it *));
2086void set_iterator_to_next P_ ((struct it *));
2087void produce_glyphs P_ ((struct it *));
2088void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2089void start_display P_ ((struct it *, struct window *, struct text_pos));
2090void move_it_to P_ ((struct it *, int, int, int, int, int));
2091void move_it_vertically P_ ((struct it *, int));
2092void move_it_by_lines P_ ((struct it *, int, int));
2093int frame_mode_line_height P_ ((struct frame *));
2094void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
9ea173e8
GM
2095int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
2096extern Lisp_Object Qtool_bar;
c1ff17c5 2097extern Lisp_Object Vshow_trailing_whitespace;
5f5c8ee5 2098extern int redisplaying_p;
9ee84299 2099extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
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GM
2100
2101/* Defined in sysdep.c */
2102
2103void get_frame_size P_ ((int *, int *));
2104void request_sigio P_ ((void));
2105void unrequest_sigio P_ ((void));
2106int tabs_safe_p P_ ((void));
2107void init_baud_rate P_ ((void));
2108void init_sigio P_ ((int));
2109
8317e104
GM
2110/* Defined in xfaces.c */
2111
2112#ifdef USE_X_TOOLKIT
2113void x_set_menu_resources_from_menu_face P_ ((struct frame *, Widget));
2114#endif
5f5c8ee5 2115
76a6bc49
GM
2116void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
2117 Lisp_Object));
5f5c8ee5 2118char *x_charset_registry P_ ((int));
036480cb 2119Lisp_Object tty_color_name P_ ((struct frame *, int));
5f5c8ee5 2120void clear_face_cache P_ ((int));
1cc03123
EZ
2121unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2122 enum lface_attribute_index));
5f5c8ee5
GM
2123void unload_color P_ ((struct frame *, unsigned long));
2124int frame_update_line_height P_ ((struct frame *));
2125int ascii_face_of_lisp_face P_ ((struct frame *, int));
2126void prepare_face_for_display P_ ((struct frame *, struct face *));
2127int face_suitable_for_iso8859_1_p P_ ((struct face *));
2128int xstricmp P_ ((unsigned char *, unsigned char *));
2129int lookup_face P_ ((struct frame *, Lisp_Object *, int));
2130int face_suitable_for_charset_p P_ ((struct face *, int));
2131int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2132int smaller_face P_ ((struct frame *, int, int));
2133int face_with_height P_ ((struct frame *, int, int));
1cc03123 2134int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
5f5c8ee5
GM
2135void init_frame_faces P_ ((struct frame *));
2136void free_frame_faces P_ ((struct frame *));
2137void recompute_basic_faces P_ ((struct frame *));
2138int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2139 int, int));
2140int face_at_string_position P_ ((struct window *, Lisp_Object,
2141 int, int, int, int, int *, enum face_id));
2142int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2143void free_all_realized_faces P_ ((Lisp_Object));
2144extern Lisp_Object Qforeground_color, Qbackground_color;
2145
2146/* Defined in xfns.c */
2147
2148#ifdef HAVE_X_WINDOWS
2149
5ae040a6
GM
2150void gamma_correct P_ ((struct frame *, XColor *));
2151void x_kill_gs_process P_ ((Pixmap, struct frame *));
5f5c8ee5
GM
2152int x_screen_planes P_ ((struct frame *));
2153void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2154struct image_cache *make_image_cache P_ ((void));
2155void free_image_cache P_ ((struct frame *));
2156void clear_image_cache P_ ((struct frame *, int));
2157void forall_images_in_image_cache P_ ((struct frame *,
2158 void (*) P_ ((struct image *))));
2159int valid_image_p P_ ((Lisp_Object));
2160void prepare_image_for_display P_ ((struct frame *, struct image *));
2161int lookup_image P_ ((struct frame *, Lisp_Object));
2162extern struct frame *tip_frame;
2163extern Window tip_window;
2164EXFUN (Fx_show_tip, 4);
2165EXFUN (Fx_hide_tip, 0);
2166EXFUN (Fx_show_busy_cursor, 0);
2167EXFUN (Fx_hide_busy_cursor, 1);
2168extern int inhibit_busy_cursor;
2169extern int display_busy_cursor_p;
2170
2171#endif /* HAVE_X_WINDOWS */
2172
2173
2174/* Defined in xmenu.c */
2175
2176int popup_activated P_ ((void));
2177
3f7267e7 2178/* Defined in dispnew.c */
5f5c8ee5 2179
3f7267e7 2180int estimate_mode_line_height P_ ((struct frame *, enum face_id));
5f5c8ee5 2181Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
ec5d8db7
AS
2182extern void redraw_frame P_ ((struct frame *));
2183extern void redraw_garbaged_frames P_ ((void));
ec5d8db7 2184extern void cancel_line P_ ((int, struct frame *));
ec5d8db7 2185extern void init_desired_glyphs P_ ((struct frame *));
ec5d8db7 2186extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
ec5d8db7
AS
2187extern int direct_output_for_insert P_ ((int));
2188extern int direct_output_forward_char P_ ((int));
2189extern int update_frame P_ ((struct frame *, int, int));
ec5d8db7 2190extern int scrolling P_ ((struct frame *));
ec5d8db7 2191extern void bitch_at_user P_ ((void));
5f5c8ee5
GM
2192void adjust_glyphs P_ ((struct frame *));
2193void free_glyphs P_ ((struct frame *));
2194void free_window_matrices P_ ((struct window *));
2195void check_glyph_memory P_ ((void));
2196void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2197void clear_glyph_matrix P_ ((struct glyph_matrix *));
2198void clear_current_matrices P_ ((struct frame *f));
2199void clear_desired_matrices P_ ((struct frame *));
2200void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2201 int, int, int));
2202void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2203void increment_glyph_matrix_buffer_positions P_ ((struct glyph_matrix *,
2204 int, int, int, int));
2205void blank_row P_ ((struct window *, struct glyph_row *, int));
2206void increment_glyph_row_buffer_positions P_ ((struct glyph_row *, int, int));
2207void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2208void clear_glyph_row P_ ((struct glyph_row *));
2209void prepare_desired_row P_ ((struct glyph_row *));
2210int line_hash_code P_ ((struct glyph_row *));
2211void set_window_update_flags P_ ((struct window *, int));
2212void write_glyphs P_ ((struct glyph *, int));
2213void insert_glyphs P_ ((struct glyph *, int));
2214void redraw_frame P_ ((struct frame *));
2215void redraw_garbaged_frames P_ ((void));
2216int scroll_cost P_ ((struct frame *, int, int, int));
2217int direct_output_for_insert P_ ((int));
2218int direct_output_forward_char P_ ((int));
2219int update_frame P_ ((struct frame *, int, int));
2220void update_single_window P_ ((struct window *, int));
2221int scrolling P_ ((struct frame *));
2222int buffer_posn_from_coords P_ ((struct window *, int *, int *));
3f7267e7
GM
2223void do_pending_window_change P_ ((int));
2224void change_frame_size P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5
GM
2225void bitch_at_user P_ ((void));
2226Lisp_Object sit_for P_ ((int, int, int, int, int));
2227void init_display P_ ((void));
2228void syms_of_display P_ ((void));
ec5d8db7
AS
2229
2230/* Defined in term.c */
5f5c8ee5 2231
ec5d8db7
AS
2232extern void ring_bell P_ ((void));
2233extern void set_terminal_modes P_ ((void));
2234extern void reset_terminal_modes P_ ((void));
2235extern void update_begin P_ ((struct frame *));
2236extern void update_end P_ ((struct frame *));
2237extern void set_terminal_window P_ ((int));
2238extern void set_scroll_region P_ ((int, int));
2239extern void turn_off_insert P_ ((void));
2240extern void turn_off_highlight P_ ((void));
2241extern void background_highlight P_ ((void));
2242extern void reassert_line_highlight P_ ((int, int));
ec5d8db7
AS
2243extern void clear_frame P_ ((void));
2244extern void clear_end_of_line P_ ((int));
2245extern void clear_end_of_line_raw P_ ((int));
ec5d8db7
AS
2246extern void delete_glyphs P_ ((int));
2247extern void ins_del_lines P_ ((int, int));
2248extern int string_cost P_ ((char *));
2249extern int per_line_cost P_ ((char *));
2250extern void calculate_costs P_ ((struct frame *));
2251extern void term_init P_ ((char *));
2252extern void fatal P_ ((/* char *, ... */));
5f5c8ee5
GM
2253void cursor_to P_ ((int, int));
2254void change_line_highlight P_ ((int, int, int, int));
ec5d8db7
AS
2255
2256/* Defined in scroll.c */
5f5c8ee5 2257
ec5d8db7
AS
2258extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2259extern int scroll_cost P_ ((struct frame *, int, int, int));
2260extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2261 char *, char *, char *,
2262 char *, char *, int));
5f5c8ee5
GM
2263void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2264 int *, int));
87485d6f 2265
5f5c8ee5 2266#endif /* not DISPEXTERN_H_INCLUDED */