(note_mouse_highlight): Don't use mouse-face if hidden.
[bpt/emacs.git] / src / msdos.c
CommitLineData
c6a6499f 1/* MS-DOS specific C utilities. -*- coding: raw-text -*-
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2 Copyright (C) 1993, 94, 95, 96, 97, 1999, 2000, 2001
3 Free Software Foundation, Inc.
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4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
edfc0d45 9the Free Software Foundation; either version 2, or (at your option)
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10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
3b7ad313
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19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
1b94449f 21
9da6e765 22/* Contributed by Morten Welinder */
f32d4091 23/* New display, keyboard, and mouse control by Kim F. Storm */
9da6e765 24
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25/* Note: some of the stuff here was taken from end of sysdep.c in demacs. */
26
48984716 27#include <config.h>
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28
29#ifdef MSDOS
30#include "lisp.h"
31#include <stdio.h>
32#include <stdlib.h>
06b1ea13 33#include <time.h>
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34#include <sys/param.h>
35#include <sys/time.h>
36#include <dos.h>
d21e67b5 37#include <errno.h>
a7cf9151 38#include <string.h> /* for bzero and string functions */
d21e67b5 39#include <sys/stat.h> /* for _fixpath */
a7cf9151 40#include <unistd.h> /* for chdir, dup, dup2, etc. */
bf794306 41#include <dir.h> /* for getdisk */
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42#if __DJGPP__ >= 2
43#include <fcntl.h>
a7cf9151 44#include <io.h> /* for setmode */
fc171623
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45#include <dpmi.h> /* for __dpmi_xxx stuff */
46#include <sys/farptr.h> /* for _farsetsel, _farnspokeb */
d21e67b5 47#include <libc/dosio.h> /* for _USE_LFN */
a7cf9151 48#include <conio.h> /* for cputs */
1bd7b2c7
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49#endif
50
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51#include "msdos.h"
52#include "systime.h"
53#include "termhooks.h"
aa9ce936 54#include "termchar.h"
87485d6f 55#include "dispextern.h"
c77f6f1b 56#include "dosfns.h"
87485d6f 57#include "termopts.h"
aa9ce936
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58#include "charset.h"
59#include "coding.h"
60#include "disptab.h"
1b94449f 61#include "frame.h"
87485d6f 62#include "window.h"
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63#include "buffer.h"
64#include "commands.h"
41ad069b 65#include "blockinput.h"
97dd288b 66#include "keyboard.h"
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67#include <go32.h>
68#include <pc.h>
69#include <ctype.h>
70/* #include <process.h> */
71/* Damn that local process.h! Instead we can define P_WAIT ourselves. */
72#define P_WAIT 1
73
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74#ifndef _USE_LFN
75#define _USE_LFN 0
76#endif
77
b36701cc
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78#ifndef _dos_ds
79#define _dos_ds _go32_info_block.selector_for_linear_memory
80#endif
81
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82#if __DJGPP__ > 1
83
8748735b 84#include <signal.h>
417a04bb 85#include "syssignal.h"
8748735b 86
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87#ifndef SYSTEM_MALLOC
88
89#ifdef GNU_MALLOC
90
91/* If other `malloc' than ours is used, force our `sbrk' behave like
92 Unix programs expect (resize memory blocks to keep them contiguous).
93 If `sbrk' from `ralloc.c' is NOT used, also zero-out sbrk'ed memory,
94 because that's what `gmalloc' expects to get. */
95#include <crt0.h>
96
97#ifdef REL_ALLOC
98int _crt0_startup_flags = _CRT0_FLAG_UNIX_SBRK;
99#else /* not REL_ALLOC */
100int _crt0_startup_flags = (_CRT0_FLAG_UNIX_SBRK | _CRT0_FLAG_FILL_SBRK_MEMORY);
101#endif /* not REL_ALLOC */
102#endif /* GNU_MALLOC */
103
104#endif /* not SYSTEM_MALLOC */
105#endif /* __DJGPP__ > 1 */
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106
107static unsigned long
108event_timestamp ()
109{
110 struct time t;
111 unsigned long s;
56e19ec4 112
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113 gettime (&t);
114 s = t.ti_min;
115 s *= 60;
116 s += t.ti_sec;
117 s *= 1000;
118 s += t.ti_hund * 10;
56e19ec4 119
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120 return s;
121}
122
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123\f
124/* ------------------------ Mouse control ---------------------------
125 *
126 * Coordinates are in screen positions and zero based.
127 * Mouse buttons are numbered from left to right and also zero based.
128 */
1b94449f 129
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130/* This used to be in termhooks.h, but mainstream Emacs code no longer
131 uses it, and it was removed... */
132#define NUM_MOUSE_BUTTONS (5)
133
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134int have_mouse; /* 0: no, 1: enabled, -1: disabled */
135static int mouse_visible;
1b94449f 136
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137static int mouse_last_x;
138static int mouse_last_y;
1b94449f 139
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140static int mouse_button_translate[NUM_MOUSE_BUTTONS];
141static int mouse_button_count;
1b94449f 142
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143void
144mouse_on ()
1b94449f 145{
1b94449f 146 union REGS regs;
1b94449f 147
f32d4091 148 if (have_mouse > 0 && !mouse_visible)
1b94449f 149 {
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150 if (termscript)
151 fprintf (termscript, "<M_ON>");
152 regs.x.ax = 0x0001;
153 int86 (0x33, &regs, &regs);
154 mouse_visible = 1;
1b94449f 155 }
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156}
157
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158void
159mouse_off ()
1b94449f 160{
f32d4091 161 union REGS regs;
1b94449f 162
f32d4091 163 if (have_mouse > 0 && mouse_visible)
1b94449f 164 {
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165 if (termscript)
166 fprintf (termscript, "<M_OFF>");
167 regs.x.ax = 0x0002;
168 int86 (0x33, &regs, &regs);
169 mouse_visible = 0;
1b94449f 170 }
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171}
172
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173static void
174mouse_setup_buttons (int n_buttons)
175{
176 if (n_buttons == 3)
177 {
178 mouse_button_count = 3;
179 mouse_button_translate[0] = 0; /* Left */
180 mouse_button_translate[1] = 2; /* Middle */
181 mouse_button_translate[2] = 1; /* Right */
182 }
183 else /* two, what else? */
184 {
185 mouse_button_count = 2;
186 mouse_button_translate[0] = 0;
187 mouse_button_translate[1] = 1;
188 }
189}
190
191DEFUN ("msdos-set-mouse-buttons", Fmsdos_set_mouse_buttons, Smsdos_set_mouse_buttons,
192 1, 1, "NSet number of mouse buttons to: ",
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193 doc: /* Set the number of mouse buttons to use by Emacs.
194This is useful with mice that report the number of buttons inconsistently,
195e.g., if the number of buttons is reported as 3, but Emacs only sees 2 of
196them. This happens with wheeled mice on Windows 9X, for example. */)
197 (nbuttons)
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198 Lisp_Object nbuttons;
199{
e7522695
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200 int n;
201
b7826503 202 CHECK_NUMBER (nbuttons);
e7522695
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203 n = XINT (nbuttons);
204 if (n < 2 || n > 3)
205 Fsignal (Qargs_out_of_range,
206 Fcons (build_string ("only 2 or 3 mouse buttons are supported"),
207 Fcons (nbuttons, Qnil)));
208 mouse_setup_buttons (n);
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209 return Qnil;
210}
211
211c7152
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212static void
213mouse_get_xy (int *x, int *y)
214{
215 union REGS regs;
216
217 regs.x.ax = 0x0003;
218 int86 (0x33, &regs, &regs);
219 *x = regs.x.cx / 8;
220 *y = regs.x.dx / 8;
221}
222
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223void
224mouse_moveto (x, y)
225 int x, y;
1b94449f 226{
f32d4091 227 union REGS regs;
1b94449f 228
f32d4091
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229 if (termscript)
230 fprintf (termscript, "<M_XY=%dx%d>", x, y);
231 regs.x.ax = 0x0004;
232 mouse_last_x = regs.x.cx = x * 8;
233 mouse_last_y = regs.x.dx = y * 8;
234 int86 (0x33, &regs, &regs);
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235}
236
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237static int
238mouse_pressed (b, xp, yp)
239 int b, *xp, *yp;
1b94449f 240{
f32d4091 241 union REGS regs;
1b94449f 242
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KS
243 if (b >= mouse_button_count)
244 return 0;
245 regs.x.ax = 0x0005;
246 regs.x.bx = mouse_button_translate[b];
247 int86 (0x33, &regs, &regs);
248 if (regs.x.bx)
249 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
250 return (regs.x.bx != 0);
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251}
252
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253static int
254mouse_released (b, xp, yp)
255 int b, *xp, *yp;
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256{
257 union REGS regs;
258
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259 if (b >= mouse_button_count)
260 return 0;
261 regs.x.ax = 0x0006;
262 regs.x.bx = mouse_button_translate[b];
263 int86 (0x33, &regs, &regs);
264 if (regs.x.bx)
265 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
266 return (regs.x.bx != 0);
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267}
268
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269static int
270mouse_button_depressed (b, xp, yp)
271 int b, *xp, *yp;
272{
273 union REGS regs;
274
275 if (b >= mouse_button_count)
276 return 0;
277 regs.x.ax = 0x0003;
278 int86 (0x33, &regs, &regs);
279 if ((regs.x.bx & (1 << mouse_button_translate[b])) != 0)
280 {
281 *xp = regs.x.cx / 8;
282 *yp = regs.x.dx / 8;
283 return 1;
284 }
285 return 0;
286}
287
f32d4091
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288void
289mouse_get_pos (f, insist, bar_window, part, x, y, time)
290 FRAME_PTR *f;
291 int insist;
292 Lisp_Object *bar_window, *x, *y;
293 enum scroll_bar_part *part;
294 unsigned long *time;
295{
296 int ix, iy;
211c7152
EZ
297 Lisp_Object frame, tail;
298
299 /* Clear the mouse-moved flag for every frame on this display. */
300 FOR_EACH_FRAME (tail, frame)
301 XFRAME (frame)->mouse_moved = 0;
f32d4091 302
2d764c78 303 *f = SELECTED_FRAME();
f32d4091
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304 *bar_window = Qnil;
305 mouse_get_xy (&ix, &iy);
f32d4091 306 *time = event_timestamp ();
211c7152
EZ
307 *x = make_number (mouse_last_x = ix);
308 *y = make_number (mouse_last_y = iy);
f32d4091 309}
1b94449f 310
f32d4091
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311static void
312mouse_check_moved ()
1b94449f 313{
aee81730 314 int x, y;
1b94449f 315
f32d4091 316 mouse_get_xy (&x, &y);
2d764c78 317 SELECTED_FRAME()->mouse_moved |= (x != mouse_last_x || y != mouse_last_y);
f32d4091
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318 mouse_last_x = x;
319 mouse_last_y = y;
320}
1b94449f 321
97dd288b
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322/* Force the mouse driver to ``forget'' about any button clicks until
323 now. */
324static void
325mouse_clear_clicks (void)
326{
327 int b;
328
329 for (b = 0; b < mouse_button_count; b++)
330 {
331 int dummy_x, dummy_y;
332
333 (void) mouse_pressed (b, &dummy_x, &dummy_y);
334 (void) mouse_released (b, &dummy_x, &dummy_y);
335 }
336}
337
f32d4091
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338void
339mouse_init ()
340{
341 union REGS regs;
647c32eb 342
f32d4091
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343 if (termscript)
344 fprintf (termscript, "<M_INIT>");
1b94449f 345
f32d4091
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346 regs.x.ax = 0x0021;
347 int86 (0x33, &regs, &regs);
091d0bdf 348
0c7bc1aa
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349 /* Reset the mouse last press/release info. It seems that Windows
350 doesn't do that automatically when function 21h is called, which
351 causes Emacs to ``remember'' the click that switched focus to the
352 window just before Emacs was started from that window. */
97dd288b 353 mouse_clear_clicks ();
0c7bc1aa 354
f32d4091
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355 regs.x.ax = 0x0007;
356 regs.x.cx = 0;
357 regs.x.dx = 8 * (ScreenCols () - 1);
358 int86 (0x33, &regs, &regs);
1b94449f 359
f32d4091
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360 regs.x.ax = 0x0008;
361 regs.x.cx = 0;
362 regs.x.dx = 8 * (ScreenRows () - 1);
363 int86 (0x33, &regs, &regs);
1b94449f 364
f32d4091
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365 mouse_moveto (0, 0);
366 mouse_visible = 0;
367}
3eb1dbb6 368\f
f32d4091
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369/* ------------------------- Screen control ----------------------
370 *
371 */
aee81730 372
f32d4091 373static int internal_terminal = 0;
aee81730 374
f32d4091
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375#ifndef HAVE_X_WINDOWS
376extern unsigned char ScreenAttrib;
377static int screen_face;
aee81730 378
f32d4091
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379static int screen_size_X;
380static int screen_size_Y;
381static int screen_size;
1b94449f 382
f32d4091
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383static int current_pos_X;
384static int current_pos_Y;
385static int new_pos_X;
386static int new_pos_Y;
1b94449f 387
f32d4091
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388static void *startup_screen_buffer;
389static int startup_screen_size_X;
390static int startup_screen_size_Y;
391static int startup_pos_X;
392static int startup_pos_Y;
c9adab25 393static unsigned char startup_screen_attrib;
1b94449f 394
06b1ea13
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395static clock_t startup_time;
396
f32d4091 397static int term_setup_done;
1b94449f 398
8ba01a32
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399static unsigned short outside_cursor;
400
f32d4091 401/* Similar to the_only_frame. */
f6816f88 402struct x_output the_only_x_display;
1b94449f 403
039274cf
EZ
404/* Support for DOS/V (allows Japanese characters to be displayed on
405 standard, non-Japanese, ATs). Only supported for DJGPP v2 and later. */
406
407/* Holds the address of the text-mode screen buffer. */
408static unsigned long screen_old_address = 0;
409/* Segment and offset of the virtual screen. If 0, DOS/V is NOT loaded. */
410static unsigned short screen_virtual_segment = 0;
411static unsigned short screen_virtual_offset = 0;
68026917
AI
412/* A flag to control how to display unibyte 8-bit characters. */
413extern int unibyte_display_via_language_environment;
039274cf 414
a0738471 415Lisp_Object Qbar, Qhbar;
8ba01a32 416
deece6f5
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417/* The screen colors of the curent frame, which serve as the default
418 colors for newly-created frames. */
419static int initial_screen_colors[2];
420
039274cf
EZ
421#if __DJGPP__ > 1
422/* Update the screen from a part of relocated DOS/V screen buffer which
423 begins at OFFSET and includes COUNT characters. */
424static void
425dosv_refresh_virtual_screen (int offset, int count)
426{
427 __dpmi_regs regs;
428
9ab8560d 429 if (offset < 0 || count < 0) /* paranoia; invalid values crash DOS/V */
40437cf5
EZ
430 return;
431
039274cf
EZ
432 regs.h.ah = 0xff; /* update relocated screen */
433 regs.x.es = screen_virtual_segment;
434 regs.x.di = screen_virtual_offset + offset;
435 regs.x.cx = count;
436 __dpmi_int (0x10, &regs);
437}
438#endif
439
d1d5dc19 440static void
f32d4091 441dos_direct_output (y, x, buf, len)
56e19ec4 442 int x, y;
f32d4091
KS
443 char *buf;
444 int len;
1b94449f 445{
40437cf5
EZ
446 int t0 = 2 * (x + y * screen_size_X);
447 int t = t0 + (int) ScreenPrimary;
039274cf 448 int l0 = len;
fc171623
KH
449
450#if (__DJGPP__ < 2)
f32d4091
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451 while (--len >= 0) {
452 dosmemput (buf++, 1, t);
453 t += 2;
454 }
fc171623
KH
455#else
456 /* This is faster. */
457 for (_farsetsel (_dos_ds); --len >= 0; t += 2, buf++)
458 _farnspokeb (t, *buf);
039274cf
EZ
459
460 if (screen_virtual_segment)
461 dosv_refresh_virtual_screen (t0, l0);
fc171623 462#endif
1b94449f 463}
aee81730 464#endif
1b94449f 465
1b94449f
RS
466/* Flash the screen as a substitute for BEEPs. */
467
f32d4091 468#if (__DJGPP__ < 2)
49a09c76 469static void
fcea9cd4 470do_visible_bell (xorattr)
1b94449f
RS
471 unsigned char xorattr;
472{
49a09c76 473 asm volatile
7677c808
EZ
474 (" movb $1,%%dl \n\
475visible_bell_0: \n\
476 movl _ScreenPrimary,%%eax \n\
477 call dosmemsetup \n\
478 movl %%eax,%%ebx \n\
479 movl %1,%%ecx \n\
480 movb %0,%%al \n\
481 incl %%ebx \n\
482visible_bell_1: \n\
483 xorb %%al,%%gs:(%%ebx) \n\
484 addl $2,%%ebx \n\
485 decl %%ecx \n\
486 jne visible_bell_1 \n\
487 decb %%dl \n\
488 jne visible_bell_3 \n\
489visible_bell_2: \n\
490 movzwl %%ax,%%eax \n\
491 movzwl %%ax,%%eax \n\
492 movzwl %%ax,%%eax \n\
493 movzwl %%ax,%%eax \n\
494 decw %%cx \n\
495 jne visible_bell_2 \n\
496 jmp visible_bell_0 \n\
ca986694
RS
497visible_bell_3:"
498 : /* no output */
f32d4091 499 : "m" (xorattr), "g" (screen_size)
ca986694 500 : "%eax", "%ebx", /* "%gs",*/ "%ecx", "%edx");
1b94449f
RS
501}
502
f32d4091
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503static void
504ScreenVisualBell (void)
505{
506 /* This creates an xor-mask that will swap the default fore- and
507 background colors. */
508 do_visible_bell (((the_only_x_display.foreground_pixel
509 ^ the_only_x_display.background_pixel)
510 * 0x11) & 0x7f);
511}
512#endif
513
514#ifndef HAVE_X_WINDOWS
515
b36701cc
RS
516static int blink_bit = -1; /* the state of the blink bit at startup */
517
76ac1508
RS
518/* Enable bright background colors. */
519static void
520bright_bg (void)
521{
522 union REGS regs;
523
b36701cc
RS
524 /* Remember the original state of the blink/bright-background bit.
525 It is stored at 0040:0065h in the BIOS data area. */
526 if (blink_bit == -1)
527 blink_bit = (_farpeekb (_dos_ds, 0x465) & 0x20) == 0x20;
528
76ac1508
RS
529 regs.h.bl = 0;
530 regs.x.ax = 0x1003;
531 int86 (0x10, &regs, &regs);
532}
533
b36701cc
RS
534/* Disable bright background colors (and enable blinking) if we found
535 the video system in that state at startup. */
536static void
537maybe_enable_blinking (void)
538{
539 if (blink_bit == 1)
540 {
541 union REGS regs;
542
543 regs.h.bl = 1;
544 regs.x.ax = 0x1003;
545 int86 (0x10, &regs, &regs);
546 }
547}
548
8ba01a32
EZ
549/* Return non-zero if the system has a VGA adapter. */
550static int
551vga_installed (void)
552{
553 union REGS regs;
554
555 regs.x.ax = 0x1a00;
556 int86 (0x10, &regs, &regs);
557 if (regs.h.al == 0x1a && regs.h.bl > 5 && regs.h.bl < 13)
558 return 1;
559 return 0;
560}
561
4a96d4d2
KH
562/* Set the screen dimensions so that it can show no less than
563 ROWS x COLS frame. */
48ffe371 564
4a96d4d2
KH
565void
566dos_set_window_size (rows, cols)
567 int *rows, *cols;
568{
569 char video_name[30];
4a96d4d2 570 union REGS regs;
56e19ec4
EZ
571 Lisp_Object video_mode;
572 int video_mode_value, have_vga = 0;
4a96d4d2
KH
573 int current_rows = ScreenRows (), current_cols = ScreenCols ();
574
575 if (*rows == current_rows && *cols == current_cols)
576 return;
577
4a96d4d2 578 mouse_off ();
8ba01a32 579 have_vga = vga_installed ();
4a96d4d2 580
48ffe371 581 /* If the user specified a special video mode for these dimensions,
4a96d4d2
KH
582 use that mode. */
583 sprintf (video_name, "screen-dimensions-%dx%d", *rows, *cols);
584 video_mode = XSYMBOL (Fintern_soft (build_string (video_name),
585 Qnil))-> value;
586
587 if (INTEGERP (video_mode)
588 && (video_mode_value = XINT (video_mode)) > 0)
589 {
590 regs.x.ax = video_mode_value;
591 int86 (0x10, &regs, &regs);
48ffe371
RS
592
593 if (have_mouse)
594 {
595 /* Must hardware-reset the mouse, or else it won't update
596 its notion of screen dimensions for some non-standard
597 video modes. This is *painfully* slow... */
598 regs.x.ax = 0;
599 int86 (0x33, &regs, &regs);
600 }
4a96d4d2
KH
601 }
602
603 /* Find one of the dimensions supported by standard EGA/VGA
604 which gives us at least the required dimensions. */
605
606#if __DJGPP__ > 1
607
608 else
609 {
610 static struct {
56e19ec4 611 int rows, need_vga;
4a96d4d2
KH
612 } std_dimension[] = {
613 {25, 0},
614 {28, 1},
615 {35, 0},
616 {40, 1},
617 {43, 0},
618 {50, 1}
619 };
620 int i = 0;
621
622 while (i < sizeof (std_dimension) / sizeof (std_dimension[0]))
623 {
624 if (std_dimension[i].need_vga <= have_vga
625 && std_dimension[i].rows >= *rows)
626 {
627 if (std_dimension[i].rows != current_rows
628 || *cols != current_cols)
48ffe371 629 _set_screen_lines (std_dimension[i].rows);
4a96d4d2
KH
630 break;
631 }
48ffe371 632 i++;
4a96d4d2
KH
633 }
634 }
635
636#else /* not __DJGPP__ > 1 */
637
638 else if (*rows <= 25)
639 {
640 if (current_rows != 25 || current_cols != 80)
641 {
642 regs.x.ax = 3;
643 int86 (0x10, &regs, &regs);
644 regs.x.ax = 0x1101;
645 regs.h.bl = 0;
646 int86 (0x10, &regs, &regs);
647 regs.x.ax = 0x1200;
648 regs.h.bl = 32;
649 int86 (0x10, &regs, &regs);
650 regs.x.ax = 3;
651 int86 (0x10, &regs, &regs);
652 }
653 }
654 else if (*rows <= 50)
655 if (have_vga && (current_rows != 50 || current_cols != 80)
656 || *rows <= 43 && (current_rows != 43 || current_cols != 80))
657 {
658 regs.x.ax = 3;
659 int86 (0x10, &regs, &regs);
660 regs.x.ax = 0x1112;
661 regs.h.bl = 0;
662 int86 (0x10, &regs, &regs);
663 regs.x.ax = 0x1200;
664 regs.h.bl = 32;
665 int86 (0x10, &regs, &regs);
666 regs.x.ax = 0x0100;
667 regs.x.cx = 7;
668 int86 (0x10, &regs, &regs);
669 }
670#endif /* not __DJGPP__ > 1 */
671
672 if (have_mouse)
673 {
4a96d4d2
KH
674 mouse_init ();
675 mouse_on ();
676 }
677
678 /* Tell the caller what dimensions have been REALLY set. */
679 *rows = ScreenRows ();
680 *cols = ScreenCols ();
76ac1508 681
bed43f1d
EZ
682 /* Update Emacs' notion of screen dimensions. */
683 screen_size_X = *cols;
684 screen_size_Y = *rows;
685 screen_size = *cols * *rows;
686
41ad069b
EZ
687#if __DJGPP__ > 1
688 /* If the dimensions changed, the mouse highlight info is invalid. */
689 if (current_rows != *rows || current_cols != *cols)
690 {
691 struct frame *f = SELECTED_FRAME();
692 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
693 Lisp_Object window = dpyinfo->mouse_face_window;
694
695 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
696 {
697 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
698 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
699 dpyinfo->mouse_face_window = Qnil;
700 }
701 }
702#endif
703
76ac1508
RS
704 /* Enable bright background colors. */
705 bright_bg ();
039274cf
EZ
706
707 /* FIXME: I'm not sure the above will run at all on DOS/V. But let's
708 be defensive anyway. */
709 if (screen_virtual_segment)
710 dosv_refresh_virtual_screen (0, *cols * *rows);
4a96d4d2
KH
711}
712
48ffe371
RS
713/* If we write a character in the position where the mouse is,
714 the mouse cursor may need to be refreshed. */
09e2ac30
RS
715
716static void
f32d4091 717mouse_off_maybe ()
09e2ac30 718{
f32d4091 719 int x, y;
56e19ec4 720
f32d4091
KS
721 if (!mouse_visible)
722 return;
56e19ec4 723
f32d4091
KS
724 mouse_get_xy (&x, &y);
725 if (y != new_pos_Y || x < new_pos_X)
726 return;
56e19ec4 727
f32d4091
KS
728 mouse_off ();
729}
730
8ba01a32
EZ
731#define DEFAULT_CURSOR_START (-1)
732#define DEFAULT_CURSOR_WIDTH (-1)
733#define BOX_CURSOR_WIDTH (-32)
734
735/* Set cursor to begin at scan line START_LINE in the character cell
736 and extend for WIDTH scan lines. Scan lines are counted from top
737 of the character cell, starting from zero. */
738static void
739msdos_set_cursor_shape (struct frame *f, int start_line, int width)
740{
741#if __DJGPP__ > 1
742 unsigned desired_cursor;
743 __dpmi_regs regs;
744 int max_line, top_line, bot_line;
745
746 /* Avoid the costly BIOS call if F isn't the currently selected
747 frame. Allow for NULL as unconditionally meaning the selected
748 frame. */
749 if (f && f != SELECTED_FRAME())
750 return;
751
752 /* The character cell size in scan lines is stored at 40:85 in the
753 BIOS data area. */
754 max_line = _farpeekw (_dos_ds, 0x485) - 1;
755 switch (max_line)
756 {
757 default: /* this relies on CGA cursor emulation being ON! */
758 case 7:
759 bot_line = 7;
760 break;
761 case 9:
762 bot_line = 9;
763 break;
764 case 13:
765 bot_line = 12;
766 break;
767 case 15:
768 bot_line = 14;
769 break;
770 }
771
772 if (width < 0)
773 {
774 if (width == BOX_CURSOR_WIDTH)
775 {
776 top_line = 0;
777 bot_line = max_line;
778 }
779 else if (start_line != DEFAULT_CURSOR_START)
780 {
781 top_line = start_line;
782 bot_line = top_line - width - 1;
783 }
784 else if (width != DEFAULT_CURSOR_WIDTH)
785 {
786 top_line = 0;
787 bot_line = -1 - width;
788 }
789 else
790 top_line = bot_line + 1;
791 }
792 else if (width == 0)
793 {
794 /* [31, 0] seems to DTRT for all screen sizes. */
795 top_line = 31;
796 bot_line = 0;
797 }
798 else /* WIDTH is positive */
799 {
800 if (start_line != DEFAULT_CURSOR_START)
801 bot_line = start_line;
802 top_line = bot_line - (width - 1);
803 }
804
805 /* If the current cursor shape is already what they want, we are
806 history here. */
807 desired_cursor = ((top_line & 0x1f) << 8) | (bot_line & 0x1f);
808 if (desired_cursor == _farpeekw (_dos_ds, 0x460))
809 return;
810
811 regs.h.ah = 1;
812 regs.x.cx = desired_cursor;
813 __dpmi_int (0x10, &regs);
814#endif /* __DJGPP__ > 1 */
815}
816
817static void
818IT_set_cursor_type (struct frame *f, Lisp_Object cursor_type)
819{
a0738471 820 if (EQ (cursor_type, Qbar) || EQ (cursor_type, Qhbar))
8ba01a32
EZ
821 {
822 /* Just BAR means the normal EGA/VGA cursor. */
823 msdos_set_cursor_shape (f, DEFAULT_CURSOR_START, DEFAULT_CURSOR_WIDTH);
824 }
a0738471
EZ
825 else if (CONSP (cursor_type)
826 && (EQ (XCAR (cursor_type), Qbar)
827 || EQ (XCAR (cursor_type), Qhbar)))
8ba01a32
EZ
828 {
829 Lisp_Object bar_parms = XCDR (cursor_type);
830 int width;
831
832 if (INTEGERP (bar_parms))
833 {
834 /* Feature: negative WIDTH means cursor at the top
835 of the character cell, zero means invisible cursor. */
836 width = XINT (bar_parms);
837 msdos_set_cursor_shape (f, width >= 0 ? DEFAULT_CURSOR_START : 0,
838 width);
839 }
840 else if (CONSP (bar_parms)
841 && INTEGERP (XCAR (bar_parms))
842 && INTEGERP (XCDR (bar_parms)))
843 {
844 int start_line = XINT (XCDR (bar_parms));
845
846 width = XINT (XCAR (bar_parms));
847 msdos_set_cursor_shape (f, start_line, width);
848 }
849 }
850 else
851 /* Treat anything unknown as "box cursor". This includes nil, so
852 that a frame which doesn't specify a cursor type gets a box,
853 which is the default in Emacs. */
854 msdos_set_cursor_shape (f, 0, BOX_CURSOR_WIDTH);
855}
856
71f65669
EZ
857static void
858IT_ring_bell (void)
f32d4091
KS
859{
860 if (visible_bell)
aee81730 861 {
f32d4091
KS
862 mouse_off ();
863 ScreenVisualBell ();
aee81730 864 }
f32d4091 865 else
3635be47
RS
866 {
867 union REGS inregs, outregs;
868 inregs.h.ah = 2;
869 inregs.h.dl = 7;
870 intdos (&inregs, &outregs);
871 }
09e2ac30
RS
872}
873
c77f6f1b
EZ
874/* Given a face id FACE, extract the face parameters to be used for
875 display until the face changes. The face parameters (actually, its
876 color) are used to construct the video attribute byte for each
877 glyph during the construction of the buffer that is then blitted to
878 the video RAM. */
f32d4091
KS
879static void
880IT_set_face (int face)
881{
2d764c78 882 struct frame *sf = SELECTED_FRAME();
546701f5
EZ
883 struct face *fp = FACE_FROM_ID (sf, face);
884 struct face *dfp = FACE_FROM_ID (sf, DEFAULT_FACE_ID);
885 unsigned long fg, bg, dflt_fg, dflt_bg;
f32d4091 886
c77f6f1b 887 if (!fp)
e30aee93 888 {
546701f5 889 fp = dfp;
e30aee93
EZ
890 /* The default face for the frame should always be realized and
891 cached. */
892 if (!fp)
893 abort ();
894 }
f32d4091 895 screen_face = face;
c77f6f1b
EZ
896 fg = fp->foreground;
897 bg = fp->background;
546701f5
EZ
898 dflt_fg = dfp->foreground;
899 dflt_bg = dfp->background;
c77f6f1b 900
abcce93a
MB
901 /* Don't use invalid colors. In particular, FACE_TTY_DEFAULT_* colors
902 mean use the colors of the default face. Note that we assume all
903 16 colors to be available for the background, since Emacs switches
904 on this mode (and loses the blinking attribute) at startup. */
f9d2fdc4 905 if (fg == FACE_TTY_DEFAULT_COLOR || fg == FACE_TTY_DEFAULT_FG_COLOR)
3b620731 906 fg = FRAME_FOREGROUND_PIXEL (sf);
f9d2fdc4 907 else if (fg == FACE_TTY_DEFAULT_BG_COLOR)
3b620731
EZ
908 fg = FRAME_BACKGROUND_PIXEL (sf);
909 if (bg == FACE_TTY_DEFAULT_COLOR || bg == FACE_TTY_DEFAULT_BG_COLOR)
910 bg = FRAME_BACKGROUND_PIXEL (sf);
f9d2fdc4 911 else if (bg == FACE_TTY_DEFAULT_FG_COLOR)
3b620731
EZ
912 bg = FRAME_FOREGROUND_PIXEL (sf);
913
914 /* Make sure highlighted lines really stand out, come what may. */
abcce93a 915 if (fp->tty_reverse_p && (fg == dflt_fg && bg == dflt_bg))
3b620731
EZ
916 {
917 unsigned long tem = fg;
918
919 fg = bg;
920 bg = tem;
921 }
76648534
EZ
922 /* If the user requested inverse video, obey. */
923 if (inverse_video)
924 {
925 unsigned long tem2 = fg;
926
927 fg = bg;
928 bg = tem2;
929 }
c77f6f1b 930 if (termscript)
abcce93a
MB
931 fprintf (termscript, "<FACE %d: %d/%d[FG:%d/BG:%d]>", face,
932 fp->foreground, fp->background, fg, bg);
c77f6f1b
EZ
933 if (fg >= 0 && fg < 16)
934 {
935 ScreenAttrib &= 0xf0;
936 ScreenAttrib |= fg;
937 }
938 if (bg >= 0 && bg < 16)
939 {
940 ScreenAttrib &= 0x0f;
941 ScreenAttrib |= ((bg & 0x0f) << 4);
942 }
f32d4091
KS
943}
944
aa9ce936
EZ
945Lisp_Object Vdos_unsupported_char_glyph;
946
71f65669 947static void
c77f6f1b 948IT_write_glyphs (struct glyph *str, int str_len)
f32d4091 949{
aa9ce936
EZ
950 unsigned char *screen_buf, *screen_bp, *screen_buf_end, *bp;
951 int unsupported_face = FAST_GLYPH_FACE (Vdos_unsupported_char_glyph);
952 unsigned unsupported_char= FAST_GLYPH_CHAR (Vdos_unsupported_char_glyph);
039274cf 953 int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
aa9ce936
EZ
954 register int sl = str_len;
955 register int tlen = GLYPH_TABLE_LENGTH;
956 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
957
e023fb27
EZ
958 /* If terminal_coding does any conversion, use it, otherwise use
959 safe_terminal_coding. We can't use CODING_REQUIRE_ENCODING here
960 because it always returns 1 if terminal_coding.src_multibyte is 1. */
961 struct coding_system *coding =
962 (terminal_coding.common_flags & CODING_REQUIRE_ENCODING_MASK
963 ? &terminal_coding
964 : &safe_terminal_coding);
2d764c78 965 struct frame *sf;
87485d6f 966
52d38ab2
EZ
967 /* Do we need to consider conversion of unibyte characters to
968 multibyte? */
969 int convert_unibyte_characters
e16bf494
AI
970 = (NILP (current_buffer->enable_multibyte_characters)
971 && unibyte_display_via_language_environment);
52d38ab2 972
648648a9
KH
973 unsigned char conversion_buffer[256];
974 int conversion_buffer_size = sizeof conversion_buffer;
975
3b620731 976 if (str_len <= 0) return;
56e19ec4 977
aa9ce936
EZ
978 screen_buf = screen_bp = alloca (str_len * 2);
979 screen_buf_end = screen_buf + str_len * 2;
2d764c78 980 sf = SELECTED_FRAME();
e30aee93
EZ
981
982 /* Since faces get cached and uncached behind our back, we can't
983 rely on their indices in the cache being consistent across
984 invocations. So always reset the screen face to the default
985 face of the frame, before writing glyphs, and let the glyphs
986 set the right face if it's different from the default. */
987 IT_set_face (DEFAULT_FACE_ID);
56e19ec4 988
aa9ce936
EZ
989 /* The mode bit CODING_MODE_LAST_BLOCK should be set to 1 only at
990 the tail. */
991 terminal_coding.mode &= ~CODING_MODE_LAST_BLOCK;
992 while (sl)
993 {
c77f6f1b 994 int cf, chlen, enclen;
3b620731 995 unsigned char workbuf[MAX_MULTIBYTE_LENGTH], *buf;
c77f6f1b 996 unsigned ch;
aa9ce936
EZ
997
998 /* Glyphs with GLYPH_MASK_PADDING bit set are actually there
999 only for the redisplay code to know how many columns does
1000 this character occupy on the screen. Skip padding glyphs. */
c77f6f1b 1001 if (CHAR_GLYPH_PADDING_P (*str))
aa9ce936
EZ
1002 {
1003 str++;
1004 sl--;
1005 }
1006 else
1007 {
04ee4f45
EZ
1008 register GLYPH g = GLYPH_FROM_CHAR_GLYPH (*str);
1009 int glyph_not_in_table = 0;
1010
78555fbe
EZ
1011 /* If g is negative, it means we have a multibyte character
1012 in *str. That's what GLYPH_FROM_CHAR_GLYPH returns for
1013 multibyte characters. */
04ee4f45
EZ
1014 if (g < 0 || g >= tlen)
1015 {
1016 /* This glyph doesn't have an entry in Vglyph_table. */
1017 ch = str->u.ch;
1018 glyph_not_in_table = 1;
1019 }
1020 else
1021 {
1022 /* This glyph has an entry in Vglyph_table, so process
1023 any aliases before testing for simpleness. */
1024 GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
1025 ch = FAST_GLYPH_CHAR (g);
1026 }
1027
aa9ce936 1028 /* Convert the character code to multibyte, if they
04ee4f45
EZ
1029 requested display via language environment. We only want
1030 to convert unibyte characters to multibyte in unibyte
1031 buffers! Otherwise, the 8-bit value in CH came from the
1032 display table set up to display foreign characters. */
52d38ab2 1033 if (SINGLE_BYTE_CHAR_P (ch) && convert_unibyte_characters
f0dd4c35
EZ
1034 && (ch >= 0240
1035 || (ch >= 0200 && !NILP (Vnonascii_translation_table))))
aa9ce936
EZ
1036 ch = unibyte_char_to_multibyte (ch);
1037
1038 /* Invalid characters are displayed with a special glyph. */
04ee4f45 1039 if (! CHAR_VALID_P (ch, 0))
aa9ce936
EZ
1040 {
1041 g = !NILP (Vdos_unsupported_char_glyph)
1042 ? Vdos_unsupported_char_glyph
2d764c78 1043 : MAKE_GLYPH (sf, '\177', GLYPH_FACE (sf, g));
aa9ce936
EZ
1044 ch = FAST_GLYPH_CHAR (g);
1045 }
aa9ce936
EZ
1046
1047 /* If the face of this glyph is different from the current
1048 screen face, update the screen attribute byte. */
78555fbe 1049 cf = str->face_id;
aa9ce936
EZ
1050 if (cf != screen_face)
1051 IT_set_face (cf); /* handles invalid faces gracefully */
1052
04ee4f45 1053 if (glyph_not_in_table || GLYPH_SIMPLE_P (tbase, tlen, g))
3b620731
EZ
1054 {
1055 /* We generate the multi-byte form of CH in WORKBUF. */
1056 chlen = CHAR_STRING (ch, workbuf);
1057 buf = workbuf;
1058 }
aa9ce936
EZ
1059 else
1060 {
1061 /* We have a string in Vglyph_table. */
1062 chlen = GLYPH_LENGTH (tbase, g);
1063 buf = GLYPH_STRING (tbase, g);
1064 }
1065
c77f6f1b 1066 /* If the character is not multibyte, don't bother converting it. */
aa9ce936
EZ
1067 if (chlen == 1)
1068 {
1069 *conversion_buffer = (unsigned char)ch;
1070 chlen = 0;
1071 enclen = 1;
1072 }
1073 else
1074 {
55a17202 1075 coding->src_multibyte = 1;
aa9ce936
EZ
1076 encode_coding (coding, buf, conversion_buffer, chlen,
1077 conversion_buffer_size);
1078 chlen -= coding->consumed;
1079 enclen = coding->produced;
1080
1081 /* Replace glyph codes that cannot be converted by
1082 terminal_coding with Vdos_unsupported_char_glyph. */
1083 if (*conversion_buffer == '?')
1084 {
5e30eaa2 1085 unsigned char *cbp = conversion_buffer;
aa9ce936
EZ
1086
1087 while (cbp < conversion_buffer + enclen && *cbp == '?')
1088 *cbp++ = unsupported_char;
1089 if (unsupported_face != screen_face)
1090 IT_set_face (unsupported_face);
1091 }
1092 }
1093
1094 if (enclen + chlen > screen_buf_end - screen_bp)
1095 {
1096 /* The allocated buffer for screen writes is too small.
1097 Flush it and loop again without incrementing STR, so
1098 that the next loop will begin with the same glyph. */
1099 int nbytes = screen_bp - screen_buf;
1100
1101 mouse_off_maybe ();
1102 dosmemput (screen_buf, nbytes, (int)ScreenPrimary + offset);
1103 if (screen_virtual_segment)
1104 dosv_refresh_virtual_screen (offset, nbytes / 2);
1105 new_pos_X += nbytes / 2;
1106 offset += nbytes;
1107
1108 /* Prepare to reuse the same buffer again. */
1109 screen_bp = screen_buf;
1110 }
1111 else
1112 {
1113 /* There's enough place in the allocated buffer to add
1114 the encoding of this glyph. */
1115
1116 /* First, copy the encoded bytes. */
1117 for (bp = conversion_buffer; enclen--; bp++)
1118 {
1119 *screen_bp++ = (unsigned char)*bp;
1120 *screen_bp++ = ScreenAttrib;
1121 if (termscript)
1122 fputc (*bp, termscript);
1123 }
1124
1125 /* Now copy the bytes not consumed by the encoding. */
1126 if (chlen > 0)
1127 {
1128 buf += coding->consumed;
1129 while (chlen--)
1130 {
1131 if (termscript)
1132 fputc (*buf, termscript);
1133 *screen_bp++ = (unsigned char)*buf++;
1134 *screen_bp++ = ScreenAttrib;
1135 }
1136 }
1137
1138 /* Update STR and its remaining length. */
1139 str++;
1140 sl--;
1141 }
1142 }
aee81730
RS
1143 }
1144
aa9ce936 1145 /* Dump whatever is left in the screen buffer. */
f32d4091 1146 mouse_off_maybe ();
aa9ce936 1147 dosmemput (screen_buf, screen_bp - screen_buf, (int)ScreenPrimary + offset);
039274cf 1148 if (screen_virtual_segment)
aa9ce936
EZ
1149 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1150 new_pos_X += (screen_bp - screen_buf) / 2;
1151
1152 /* We may have to output some codes to terminate the writing. */
1153 if (CODING_REQUIRE_FLUSHING (coding))
1154 {
1155 coding->mode |= CODING_MODE_LAST_BLOCK;
1156 encode_coding (coding, "", conversion_buffer, 0, conversion_buffer_size);
1157 if (coding->produced > 0)
1158 {
241424da 1159 screen_buf = alloca (coding->produced * 2);
aa9ce936
EZ
1160 for (screen_bp = screen_buf, bp = conversion_buffer;
1161 coding->produced--; bp++)
1162 {
1163 *screen_bp++ = (unsigned char)*bp;
1164 *screen_bp++ = ScreenAttrib;
1165 if (termscript)
1166 fputc (*bp, termscript);
1167 }
1168 offset += screen_bp - screen_buf;
1169 mouse_off_maybe ();
1170 dosmemput (screen_buf, screen_bp - screen_buf,
1171 (int)ScreenPrimary + offset);
1172 if (screen_virtual_segment)
1173 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1174 new_pos_X += (screen_bp - screen_buf) / 2;
1175 }
1176 }
f32d4091 1177}
aee81730 1178
41ad069b
EZ
1179/************************************************************************
1180 Mouse Highlight (and friends..)
1181 ************************************************************************/
1182
48c14970
EZ
1183/* If non-nil, dos_rawgetc generates an event to display that string.
1184 (The display is done in keyboard.c:read_char, by calling
1185 show_help_echo.) */
41ad069b
EZ
1186static Lisp_Object help_echo;
1187static Lisp_Object previous_help_echo; /* a helper temporary variable */
1188
48c14970
EZ
1189/* These record the window, the object and the position where the help
1190 echo string was generated. */
1191static Lisp_Object help_echo_window;
1192static Lisp_Object help_echo_object;
1193static int help_echo_pos;
1194
4a137db1
EZ
1195/* Non-zero means automatically select any window when the mouse
1196 cursor moves into it. */
ee8ceff8 1197int mouse_autoselect_window;
4a137db1 1198
ee8ceff8 1199/* Last window where we saw the mouse. Used by mouse-autoselect-window. */
9005a471
EZ
1200static Lisp_Object last_mouse_window;
1201
41ad069b
EZ
1202static int mouse_preempted = 0; /* non-zero when XMenu gobbles mouse events */
1203
1204/* Set the mouse pointer shape according to whether it is in the
1205 area where the mouse highlight is in effect. */
1206static void
1207IT_set_mouse_pointer (int mode)
1208{
1209 /* A no-op for now. DOS text-mode mouse pointer doesn't offer too
1210 many possibilities to change its shape, and the available
1211 functionality pretty much sucks (e.g., almost every reasonable
1212 shape will conceal the character it is on). Since the color of
1213 the pointer changes in the highlighted area, it is not clear to
1214 me whether anything else is required, anyway. */
1215}
1216
1217/* Display the active region described by mouse_face_*
1218 in its mouse-face if HL > 0, in its normal face if HL = 0. */
1219static void
1220show_mouse_face (struct display_info *dpyinfo, int hl)
1221{
1222 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
1223 struct frame *f = XFRAME (WINDOW_FRAME (w));
1224 int i;
1225 struct face *fp;
1226
56e19ec4 1227
41ad069b
EZ
1228 /* If window is in the process of being destroyed, don't bother
1229 doing anything. */
1230 if (w->current_matrix == NULL)
1231 goto set_cursor_shape;
1232
1233 /* Recognize when we are called to operate on rows that don't exist
1234 anymore. This can happen when a window is split. */
1235 if (dpyinfo->mouse_face_end_row >= w->current_matrix->nrows)
1236 goto set_cursor_shape;
1237
1238 /* There's no sense to do anything if the mouse face isn't realized. */
1239 if (hl > 0)
1240 {
abf10ed7
KS
1241 if (dpyinfo->mouse_face_hidden)
1242 goto set_cursor_shape;
1243
41ad069b
EZ
1244 fp = FACE_FROM_ID (SELECTED_FRAME(), dpyinfo->mouse_face_face_id);
1245 if (!fp)
1246 goto set_cursor_shape;
1247 }
1248
1249 /* Note that mouse_face_beg_row etc. are window relative. */
1250 for (i = dpyinfo->mouse_face_beg_row;
1251 i <= dpyinfo->mouse_face_end_row;
1252 i++)
1253 {
1254 int start_hpos, end_hpos;
1255 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
1256
1257 /* Don't do anything if row doesn't have valid contents. */
1258 if (!row->enabled_p)
1259 continue;
1260
1261 /* For all but the first row, the highlight starts at column 0. */
1262 if (i == dpyinfo->mouse_face_beg_row)
1263 start_hpos = dpyinfo->mouse_face_beg_col;
1264 else
1265 start_hpos = 0;
1266
1267 if (i == dpyinfo->mouse_face_end_row)
1268 end_hpos = dpyinfo->mouse_face_end_col;
1269 else
1270 end_hpos = row->used[TEXT_AREA];
1271
1272 if (end_hpos <= start_hpos)
1273 continue;
48c14970
EZ
1274 /* Record that some glyphs of this row are displayed in
1275 mouse-face. */
1276 row->mouse_face_p = hl > 0;
41ad069b
EZ
1277 if (hl > 0)
1278 {
1279 int vpos = row->y + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1280 int kstart = start_hpos + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1281 int nglyphs = end_hpos - start_hpos;
1282 int offset = ScreenPrimary + 2*(vpos*screen_size_X + kstart) + 1;
1283 int start_offset = offset;
1284
1285 if (termscript)
1286 fprintf (termscript, "\n<MH+ %d-%d:%d>",
1287 kstart, kstart + nglyphs - 1, vpos);
1288
1289 mouse_off ();
1290 IT_set_face (dpyinfo->mouse_face_face_id);
1291 /* Since we are going to change only the _colors_ of the
1292 displayed text, there's no need to go through all the
1293 pain of generating and encoding the text from the glyphs.
1294 Instead, we simply poke the attribute byte of each
1295 affected position in video memory with the colors
1296 computed by IT_set_face! */
1297 _farsetsel (_dos_ds);
1298 while (nglyphs--)
1299 {
1300 _farnspokeb (offset, ScreenAttrib);
1301 offset += 2;
1302 }
1303 if (screen_virtual_segment)
1304 dosv_refresh_virtual_screen (start_offset, end_hpos - start_hpos);
1305 mouse_on ();
1306 }
1307 else
1308 {
1309 /* We are removing a previously-drawn mouse highlight. The
1310 safest way to do so is to redraw the glyphs anew, since
1311 all kinds of faces and display tables could have changed
1312 behind our back. */
1313 int nglyphs = end_hpos - start_hpos;
1314 int save_x = new_pos_X, save_y = new_pos_Y;
1315
1316 if (end_hpos >= row->used[TEXT_AREA])
1317 nglyphs = row->used[TEXT_AREA] - start_hpos;
1318
1319 /* IT_write_glyphs writes at cursor position, so we need to
1320 temporarily move cursor coordinates to the beginning of
1321 the highlight region. */
1322 new_pos_X = start_hpos + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1323 new_pos_Y = row->y + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1324
1325 if (termscript)
1326 fprintf (termscript, "<MH- %d-%d:%d>",
1327 new_pos_X, new_pos_X + nglyphs - 1, new_pos_Y);
1328 IT_write_glyphs (row->glyphs[TEXT_AREA] + start_hpos, nglyphs);
1329 if (termscript)
1330 fputs ("\n", termscript);
1331 new_pos_X = save_x;
1332 new_pos_Y = save_y;
1333 }
1334 }
1335
1336 set_cursor_shape:
41ad069b
EZ
1337 /* Change the mouse pointer shape. */
1338 IT_set_mouse_pointer (hl);
1339}
1340
1341/* Clear out the mouse-highlighted active region.
1342 Redraw it un-highlighted first. */
1343static void
1344clear_mouse_face (struct display_info *dpyinfo)
1345{
1346 if (! NILP (dpyinfo->mouse_face_window))
1347 show_mouse_face (dpyinfo, 0);
1348
1349 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
1350 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
1351 dpyinfo->mouse_face_window = Qnil;
1352}
1353
1354/* Find the glyph matrix position of buffer position POS in window W.
1355 *HPOS and *VPOS are set to the positions found. W's current glyphs
1356 must be up to date. If POS is above window start return (0, 0).
1357 If POS is after end of W, return end of last line in W. */
1358static int
1359fast_find_position (struct window *w, int pos, int *hpos, int *vpos)
1360{
56e19ec4 1361 int i, lastcol, line_start_position, maybe_next_line_p = 0;
41ad069b 1362 int yb = window_text_bottom_y (w);
56e19ec4 1363 struct glyph_row *row = MATRIX_ROW (w->current_matrix, 0), *best_row = row;
41ad069b
EZ
1364
1365 while (row->y < yb)
1366 {
1367 if (row->used[TEXT_AREA])
1368 line_start_position = row->glyphs[TEXT_AREA]->charpos;
1369 else
1370 line_start_position = 0;
1371
1372 if (line_start_position > pos)
1373 break;
1374 /* If the position sought is the end of the buffer,
1375 don't include the blank lines at the bottom of the window. */
1376 else if (line_start_position == pos
1377 && pos == BUF_ZV (XBUFFER (w->buffer)))
1378 {
1379 maybe_next_line_p = 1;
1380 break;
1381 }
1382 else if (line_start_position > 0)
1383 best_row = row;
440ffd67
EZ
1384
1385 /* Don't overstep the last matrix row, lest we get into the
1386 never-never land... */
1387 if (row->y + 1 >= yb)
1388 break;
56e19ec4 1389
41ad069b
EZ
1390 ++row;
1391 }
56e19ec4 1392
41ad069b
EZ
1393 /* Find the right column within BEST_ROW. */
1394 lastcol = 0;
1395 row = best_row;
1396 for (i = 0; i < row->used[TEXT_AREA]; i++)
1397 {
1398 struct glyph *glyph = row->glyphs[TEXT_AREA] + i;
1399 int charpos;
1400
1401 charpos = glyph->charpos;
1402 if (charpos == pos)
1403 {
1404 *hpos = i;
1405 *vpos = row->y;
1406 return 1;
1407 }
1408 else if (charpos > pos)
1409 break;
1410 else if (charpos > 0)
1411 lastcol = i;
1412 }
1413
1414 /* If we're looking for the end of the buffer,
1415 and we didn't find it in the line we scanned,
1416 use the start of the following line. */
1417 if (maybe_next_line_p)
1418 {
1419 ++row;
1420 lastcol = 0;
1421 }
1422
1423 *vpos = row->y;
1424 *hpos = lastcol + 1;
1425 return 0;
1426}
1427
1428/* Take proper action when mouse has moved to the mode or top line of
1429 window W, x-position X. MODE_LINE_P non-zero means mouse is on the
1430 mode line. X is relative to the start of the text display area of
377df9e2 1431 W, so the width of fringes and scroll bars must be subtracted
41ad069b
EZ
1432 to get a position relative to the start of the mode line. */
1433static void
1434IT_note_mode_line_highlight (struct window *w, int x, int mode_line_p)
1435{
1436 struct frame *f = XFRAME (w->frame);
1437 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1438 struct glyph_row *row;
1439
1440 if (mode_line_p)
1441 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
1442 else
1443 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
56e19ec4 1444
41ad069b
EZ
1445 if (row->enabled_p)
1446 {
1447 extern Lisp_Object Qhelp_echo;
1448 struct glyph *glyph, *end;
1449 Lisp_Object help, map;
56e19ec4 1450
41ad069b
EZ
1451 /* Find the glyph under X. */
1452 glyph = row->glyphs[TEXT_AREA]
1453 + x - FRAME_LEFT_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f);
1454 end = glyph + row->used[TEXT_AREA];
1455 if (glyph < end
1456 && STRINGP (glyph->object)
d5db4077 1457 && STRING_INTERVALS (glyph->object)
41ad069b 1458 && glyph->charpos >= 0
d5db4077 1459 && glyph->charpos < SCHARS (glyph->object))
41ad069b
EZ
1460 {
1461 /* If we're on a string with `help-echo' text property,
1462 arrange for the help to be displayed. This is done by
1463 setting the global variable help_echo to the help string. */
1464 help = Fget_text_property (make_number (glyph->charpos),
1465 Qhelp_echo, glyph->object);
b7e80413 1466 if (!NILP (help))
48c14970
EZ
1467 {
1468 help_echo = help;
1469 XSETWINDOW (help_echo_window, w);
1470 help_echo_object = glyph->object;
1471 help_echo_pos = glyph->charpos;
1472 }
41ad069b
EZ
1473 }
1474 }
1475}
1476
1477/* Take proper action when the mouse has moved to position X, Y on
1478 frame F as regards highlighting characters that have mouse-face
1479 properties. Also de-highlighting chars where the mouse was before.
1480 X and Y can be negative or out of range. */
1481static void
1482IT_note_mouse_highlight (struct frame *f, int x, int y)
1483{
1484 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
440ffd67 1485 int portion = -1;
41ad069b
EZ
1486 Lisp_Object window;
1487 struct window *w;
1488
1489 /* When a menu is active, don't highlight because this looks odd. */
1490 if (mouse_preempted)
1491 return;
1492
abf10ed7 1493 if (NILP (Vmouse_highlight)
515d0d0e 1494 || !f->glyphs_initialized_p)
41ad069b
EZ
1495 return;
1496
1497 dpyinfo->mouse_face_mouse_x = x;
1498 dpyinfo->mouse_face_mouse_y = y;
1499 dpyinfo->mouse_face_mouse_frame = f;
1500
1501 if (dpyinfo->mouse_face_defer)
1502 return;
1503
1504 if (gc_in_progress)
1505 {
1506 dpyinfo->mouse_face_deferred_gc = 1;
1507 return;
1508 }
1509
1510 /* Which window is that in? */
1511 window = window_from_coordinates (f, x, y, &portion, 0);
1512
1513 /* If we were displaying active text in another window, clear that. */
1514 if (! EQ (window, dpyinfo->mouse_face_window))
1515 clear_mouse_face (dpyinfo);
1516
1517 /* Not on a window -> return. */
1518 if (!WINDOWP (window))
1519 return;
1520
1521 /* Convert to window-relative coordinates. */
1522 w = XWINDOW (window);
1523 x -= WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1524 y -= WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1525
1526 if (portion == 1 || portion == 3)
1527 {
1528 /* Mouse is on the mode or top line. */
1529 IT_note_mode_line_highlight (w, x, portion == 1);
1530 return;
1531 }
1532 else
1533 IT_set_mouse_pointer (0);
1534
1535 /* Are we in a window whose display is up to date?
1536 And verify the buffer's text has not changed. */
1537 if (/* Within text portion of the window. */
1538 portion == 0
1539 && EQ (w->window_end_valid, w->buffer)
1540 && XFASTINT (w->last_modified) == BUF_MODIFF (XBUFFER (w->buffer))
1541 && (XFASTINT (w->last_overlay_modified)
1542 == BUF_OVERLAY_MODIFF (XBUFFER (w->buffer))))
1543 {
56e19ec4 1544 int pos, i, nrows = w->current_matrix->nrows;
41ad069b
EZ
1545 struct glyph_row *row;
1546 struct glyph *glyph;
1547
1548 /* Find the glyph under X/Y. */
1549 glyph = NULL;
440ffd67 1550 if (y >= 0 && y < nrows)
41ad069b
EZ
1551 {
1552 row = MATRIX_ROW (w->current_matrix, y);
440ffd67
EZ
1553 /* Give up if some row before the one we are looking for is
1554 not enabled. */
1555 for (i = 0; i <= y; i++)
1556 if (!MATRIX_ROW (w->current_matrix, i)->enabled_p)
1557 break;
1558 if (i > y /* all rows upto and including the one at Y are enabled */
41ad069b
EZ
1559 && row->displays_text_p
1560 && x < window_box_width (w, TEXT_AREA))
1561 {
1562 glyph = row->glyphs[TEXT_AREA];
1563 if (x >= row->used[TEXT_AREA])
1564 glyph = NULL;
1565 else
1566 {
1567 glyph += x;
1568 if (!BUFFERP (glyph->object))
1569 glyph = NULL;
1570 }
1571 }
1572 }
1573
1574 /* Clear mouse face if X/Y not over text. */
1575 if (glyph == NULL)
1576 {
1577 clear_mouse_face (dpyinfo);
1578 return;
1579 }
1580
1581 if (!BUFFERP (glyph->object))
1582 abort ();
1583 pos = glyph->charpos;
1584
1585 /* Check for mouse-face and help-echo. */
1586 {
1587 extern Lisp_Object Qmouse_face;
56e19ec4
EZ
1588 Lisp_Object mouse_face, overlay, position, *overlay_vec;
1589 int len, noverlays, obegv, ozv;;
41ad069b 1590 struct buffer *obuf;
41ad069b
EZ
1591
1592 /* If we get an out-of-range value, return now; avoid an error. */
1593 if (pos > BUF_Z (XBUFFER (w->buffer)))
1594 return;
1595
1596 /* Make the window's buffer temporarily current for
1597 overlays_at and compute_char_face. */
1598 obuf = current_buffer;
1599 current_buffer = XBUFFER (w->buffer);
1600 obegv = BEGV;
1601 ozv = ZV;
1602 BEGV = BEG;
1603 ZV = Z;
1604
1605 /* Is this char mouse-active or does it have help-echo? */
1606 XSETINT (position, pos);
1607
1608 /* Put all the overlays we want in a vector in overlay_vec.
1609 Store the length in len. If there are more than 10, make
1610 enough space for all, and try again. */
1611 len = 10;
1612 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
99cd7364 1613 noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL, 0);
41ad069b
EZ
1614 if (noverlays > len)
1615 {
1616 len = noverlays;
1617 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
99cd7364
EZ
1618 noverlays = overlays_at (pos,
1619 0, &overlay_vec, &len, NULL, NULL, 0);
41ad069b 1620 }
56e19ec4 1621
f0a4139c 1622 /* Sort overlays into increasing priority order. */
41ad069b
EZ
1623 noverlays = sort_overlays (overlay_vec, noverlays, w);
1624
1625 /* Check mouse-face highlighting. */
1626 if (! (EQ (window, dpyinfo->mouse_face_window)
1627 && y >= dpyinfo->mouse_face_beg_row
1628 && y <= dpyinfo->mouse_face_end_row
1629 && (y > dpyinfo->mouse_face_beg_row
1630 || x >= dpyinfo->mouse_face_beg_col)
1631 && (y < dpyinfo->mouse_face_end_row
1632 || x < dpyinfo->mouse_face_end_col
1633 || dpyinfo->mouse_face_past_end)))
1634 {
1635 /* Clear the display of the old active region, if any. */
1636 clear_mouse_face (dpyinfo);
1637
1638 /* Find highest priority overlay that has a mouse-face prop. */
1639 overlay = Qnil;
f0a4139c 1640 for (i = noverlays - 1; i >= 0; --i)
41ad069b
EZ
1641 {
1642 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
1643 if (!NILP (mouse_face))
1644 {
1645 overlay = overlay_vec[i];
1646 break;
1647 }
1648 }
1649
1650 /* If no overlay applies, get a text property. */
1651 if (NILP (overlay))
1652 mouse_face = Fget_text_property (position, Qmouse_face,
1653 w->buffer);
1654
1655 /* Handle the overlay case. */
1656 if (! NILP (overlay))
1657 {
1658 /* Find the range of text around this char that
1659 should be active. */
1660 Lisp_Object before, after;
1661 int ignore;
1662
1663 before = Foverlay_start (overlay);
1664 after = Foverlay_end (overlay);
1665 /* Record this as the current active region. */
1666 fast_find_position (w, XFASTINT (before),
1667 &dpyinfo->mouse_face_beg_col,
1668 &dpyinfo->mouse_face_beg_row);
1669 dpyinfo->mouse_face_past_end
1670 = !fast_find_position (w, XFASTINT (after),
1671 &dpyinfo->mouse_face_end_col,
1672 &dpyinfo->mouse_face_end_row);
1673 dpyinfo->mouse_face_window = window;
1674 dpyinfo->mouse_face_face_id
1675 = face_at_buffer_position (w, pos, 0, 0,
1676 &ignore, pos + 1, 1);
1677
1678 /* Display it as active. */
1679 show_mouse_face (dpyinfo, 1);
1680 }
1681 /* Handle the text property case. */
1682 else if (! NILP (mouse_face))
1683 {
1684 /* Find the range of text around this char that
1685 should be active. */
1686 Lisp_Object before, after, beginning, end;
1687 int ignore;
1688
1689 beginning = Fmarker_position (w->start);
1690 XSETINT (end, (BUF_Z (XBUFFER (w->buffer))
1691 - XFASTINT (w->window_end_pos)));
1692 before
1693 = Fprevious_single_property_change (make_number (pos + 1),
1694 Qmouse_face,
1695 w->buffer, beginning);
1696 after
1697 = Fnext_single_property_change (position, Qmouse_face,
1698 w->buffer, end);
1699 /* Record this as the current active region. */
1700 fast_find_position (w, XFASTINT (before),
1701 &dpyinfo->mouse_face_beg_col,
1702 &dpyinfo->mouse_face_beg_row);
1703 dpyinfo->mouse_face_past_end
1704 = !fast_find_position (w, XFASTINT (after),
1705 &dpyinfo->mouse_face_end_col,
1706 &dpyinfo->mouse_face_end_row);
1707 dpyinfo->mouse_face_window = window;
1708 dpyinfo->mouse_face_face_id
1709 = face_at_buffer_position (w, pos, 0, 0,
1710 &ignore, pos + 1, 1);
1711
1712 /* Display it as active. */
1713 show_mouse_face (dpyinfo, 1);
1714 }
1715 }
1716
1717 /* Look for a `help-echo' property. */
1718 {
1719 Lisp_Object help;
1720 extern Lisp_Object Qhelp_echo;
1721
1722 /* Check overlays first. */
1723 help = Qnil;
f0a4139c
EZ
1724 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
1725 {
1726 overlay = overlay_vec[i];
1727 help = Foverlay_get (overlay, Qhelp_echo);
1728 }
56e19ec4 1729
b7e80413 1730 if (!NILP (help))
48c14970
EZ
1731 {
1732 help_echo = help;
1733 help_echo_window = window;
f0a4139c 1734 help_echo_object = overlay;
48c14970
EZ
1735 help_echo_pos = pos;
1736 }
1737 /* Try text properties. */
1738 else if (NILP (help)
1739 && ((STRINGP (glyph->object)
1740 && glyph->charpos >= 0
d5db4077 1741 && glyph->charpos < SCHARS (glyph->object))
48c14970
EZ
1742 || (BUFFERP (glyph->object)
1743 && glyph->charpos >= BEGV
1744 && glyph->charpos < ZV)))
1745 {
1746 help = Fget_text_property (make_number (glyph->charpos),
1747 Qhelp_echo, glyph->object);
1748 if (!NILP (help))
1749 {
1750 help_echo = help;
1751 help_echo_window = window;
1752 help_echo_object = glyph->object;
1753 help_echo_pos = glyph->charpos;
1754 }
1755 }
41ad069b 1756 }
56e19ec4 1757
41ad069b
EZ
1758 BEGV = obegv;
1759 ZV = ozv;
1760 current_buffer = obuf;
1761 }
1762 }
1763}
1764
71f65669
EZ
1765static void
1766IT_clear_end_of_line (int first_unused)
f32d4091
KS
1767{
1768 char *spaces, *sp;
56e19ec4 1769 int i, j, offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
aa9ce936
EZ
1770 extern int fatal_error_in_progress;
1771
2d764c78 1772 if (new_pos_X >= first_unused || fatal_error_in_progress)
aa9ce936 1773 return;
f32d4091
KS
1774
1775 IT_set_face (0);
2d764c78 1776 i = (j = first_unused - new_pos_X) * 2;
e25d9653
EZ
1777 if (termscript)
1778 fprintf (termscript, "<CLR:EOL[%d..%d)>", new_pos_X, first_unused);
f32d4091 1779 spaces = sp = alloca (i);
56e19ec4 1780
f32d4091 1781 while (--j >= 0)
aee81730 1782 {
f32d4091
KS
1783 *sp++ = ' ';
1784 *sp++ = ScreenAttrib;
aee81730
RS
1785 }
1786
f32d4091 1787 mouse_off_maybe ();
039274cf
EZ
1788 dosmemput (spaces, i, (int)ScreenPrimary + offset);
1789 if (screen_virtual_segment)
1790 dosv_refresh_virtual_screen (offset, i / 2);
2d764c78
EZ
1791
1792 /* clear_end_of_line_raw on term.c leaves the cursor at first_unused.
1793 Let's follow their lead, in case someone relies on this. */
1794 new_pos_X = first_unused;
aee81730
RS
1795}
1796
71f65669 1797static void
f32d4091
KS
1798IT_clear_screen (void)
1799{
1800 if (termscript)
1801 fprintf (termscript, "<CLR:SCR>");
deece6f5
EZ
1802 /* We are sometimes called (from clear_garbaged_frames) when a new
1803 frame is being created, but its faces are not yet realized. In
1804 such a case we cannot call IT_set_face, since it will fail to find
1805 any valid faces and will abort. Instead, use the initial screen
1806 colors; that should mimic what a Unix tty does, which simply clears
1807 the screen with whatever default colors are in use. */
1808 if (FACE_FROM_ID (SELECTED_FRAME (), DEFAULT_FACE_ID) == NULL)
1809 ScreenAttrib = (initial_screen_colors[0] << 4) | initial_screen_colors[1];
1810 else
1811 IT_set_face (0);
f32d4091
KS
1812 mouse_off ();
1813 ScreenClear ();
039274cf
EZ
1814 if (screen_virtual_segment)
1815 dosv_refresh_virtual_screen (0, screen_size);
f32d4091
KS
1816 new_pos_X = new_pos_Y = 0;
1817}
1818
71f65669 1819static void
f32d4091
KS
1820IT_clear_to_end (void)
1821{
1822 if (termscript)
1823 fprintf (termscript, "<CLR:EOS>");
1824
1825 while (new_pos_Y < screen_size_Y) {
1826 new_pos_X = 0;
e25d9653 1827 IT_clear_end_of_line (screen_size_X);
f32d4091
KS
1828 new_pos_Y++;
1829 }
1830}
1831
71f65669 1832static void
f32d4091
KS
1833IT_cursor_to (int y, int x)
1834{
1835 if (termscript)
1836 fprintf (termscript, "\n<XY=%dx%d>", x, y);
1837 new_pos_X = x;
1838 new_pos_Y = y;
1839}
1840
fc171623
KH
1841static int cursor_cleared;
1842
d1d5dc19 1843static void
fc171623
KH
1844IT_display_cursor (int on)
1845{
1846 if (on && cursor_cleared)
1847 {
1848 ScreenSetCursor (current_pos_Y, current_pos_X);
1849 cursor_cleared = 0;
1850 }
1851 else if (!on && !cursor_cleared)
1852 {
1853 ScreenSetCursor (-1, -1);
1854 cursor_cleared = 1;
1855 }
1856}
1857
1858/* Emacs calls cursor-movement functions a lot when it updates the
1859 display (probably a legacy of old terminals where you cannot
1860 update a screen line without first moving the cursor there).
1861 However, cursor movement is expensive on MSDOS (it calls a slow
1862 BIOS function and requires 2 mode switches), while actual screen
1863 updates access the video memory directly and don't depend on
1864 cursor position. To avoid slowing down the redisplay, we cheat:
1865 all functions that move the cursor only set internal variables
1866 which record the cursor position, whereas the cursor is only
1867 moved to its final position whenever screen update is complete.
1868
1869 `IT_cmgoto' is called from the keyboard reading loop and when the
1870 frame update is complete. This means that we are ready for user
1871 input, so we update the cursor position to show where the point is,
1872 and also make the mouse pointer visible.
1873
1874 Special treatment is required when the cursor is in the echo area,
1875 to put the cursor at the end of the text displayed there. */
1876
71f65669
EZ
1877static void
1878IT_cmgoto (FRAME_PTR f)
fc171623
KH
1879{
1880 /* Only set the cursor to where it should be if the display is
1881 already in sync with the window contents. */
2d764c78
EZ
1882 int update_cursor_pos = 1; /* MODIFF == unchanged_modified; */
1883
1884 /* FIXME: This needs to be rewritten for the new redisplay, or
1885 removed. */
1886#if 0
06da1de1
EZ
1887 static int previous_pos_X = -1;
1888
2d764c78
EZ
1889 update_cursor_pos = 1; /* temporary!!! */
1890
06da1de1
EZ
1891 /* If the display is in sync, forget any previous knowledge about
1892 cursor position. This is primarily for unexpected events like
1893 C-g in the minibuffer. */
1894 if (update_cursor_pos && previous_pos_X >= 0)
1895 previous_pos_X = -1;
1896 /* If we are in the echo area, put the cursor at the
1897 end of the echo area message. */
fc171623
KH
1898 if (!update_cursor_pos
1899 && XFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top) <= new_pos_Y)
1900 {
06da1de1
EZ
1901 int tem_X = current_pos_X, dummy;
1902
1903 if (echo_area_glyphs)
1904 {
1905 tem_X = echo_area_glyphs_length;
1906 /* Save current cursor position, to be restored after the
1907 echo area message is erased. Only remember one level
1908 of previous cursor position. */
1909 if (previous_pos_X == -1)
1910 ScreenGetCursor (&dummy, &previous_pos_X);
1911 }
1912 else if (previous_pos_X >= 0)
1913 {
1914 /* We wind up here after the echo area message is erased.
1915 Restore the cursor position we remembered above. */
1916 tem_X = previous_pos_X;
1917 previous_pos_X = -1;
1918 }
9a599a60 1919
06da1de1 1920 if (current_pos_X != tem_X)
9a599a60
EZ
1921 {
1922 new_pos_X = tem_X;
1923 update_cursor_pos = 1;
1924 }
fc171623 1925 }
2d764c78 1926#endif
fc171623
KH
1927
1928 if (update_cursor_pos
1929 && (current_pos_X != new_pos_X || current_pos_Y != new_pos_Y))
1930 {
1931 ScreenSetCursor (current_pos_Y = new_pos_Y, current_pos_X = new_pos_X);
1932 if (termscript)
1933 fprintf (termscript, "\n<CURSOR:%dx%d>", current_pos_X, current_pos_Y);
1934 }
1935
1936 /* Maybe cursor is invisible, so make it visible. */
1937 IT_display_cursor (1);
1938
1939 /* Mouse pointer should be always visible if we are waiting for
1940 keyboard input. */
1941 if (!mouse_visible)
1942 mouse_on ();
1943}
1944
71f65669 1945static void
41ad069b 1946IT_update_begin (struct frame *f)
f32d4091 1947{
41ad069b 1948 struct display_info *display_info = FRAME_X_DISPLAY_INFO (f);
b9f80d41 1949 struct frame *mouse_face_frame = display_info->mouse_face_mouse_frame;
41ad069b
EZ
1950
1951 BLOCK_INPUT;
1952
b9f80d41 1953 if (f && f == mouse_face_frame)
41ad069b
EZ
1954 {
1955 /* Don't do highlighting for mouse motion during the update. */
1956 display_info->mouse_face_defer = 1;
1957
1958 /* If F needs to be redrawn, simply forget about any prior mouse
1959 highlighting. */
1960 if (FRAME_GARBAGED_P (f))
1961 display_info->mouse_face_window = Qnil;
1962
1963 /* Can we tell that this update does not affect the window
1964 where the mouse highlight is? If so, no need to turn off.
48c14970
EZ
1965 Likewise, don't do anything if none of the enabled rows
1966 contains glyphs highlighted in mouse face. */
8ccb9a54
EZ
1967 if (!NILP (display_info->mouse_face_window)
1968 && WINDOWP (display_info->mouse_face_window))
41ad069b
EZ
1969 {
1970 struct window *w = XWINDOW (display_info->mouse_face_window);
1971 int i;
1972
8ccb9a54
EZ
1973 /* If the mouse highlight is in the window that was deleted
1974 (e.g., if it was popped by completion), clear highlight
1975 unconditionally. */
1976 if (NILP (w->buffer))
1977 display_info->mouse_face_window = Qnil;
1978 else
1979 {
1980 for (i = 0; i < w->desired_matrix->nrows; ++i)
48c14970
EZ
1981 if (MATRIX_ROW_ENABLED_P (w->desired_matrix, i)
1982 && MATRIX_ROW (w->current_matrix, i)->mouse_face_p)
8ccb9a54
EZ
1983 break;
1984 }
41ad069b 1985
8ccb9a54 1986 if (NILP (w->buffer) || i < w->desired_matrix->nrows)
41ad069b
EZ
1987 clear_mouse_face (display_info);
1988 }
1989 }
b9f80d41 1990 else if (mouse_face_frame && !FRAME_LIVE_P (mouse_face_frame))
41ad069b
EZ
1991 {
1992 /* If the frame with mouse highlight was deleted, invalidate the
1993 highlight info. */
1994 display_info->mouse_face_beg_row = display_info->mouse_face_beg_col = -1;
1995 display_info->mouse_face_end_row = display_info->mouse_face_end_col = -1;
1996 display_info->mouse_face_window = Qnil;
1997 display_info->mouse_face_deferred_gc = 0;
1998 display_info->mouse_face_mouse_frame = NULL;
1999 }
2000
2001 UNBLOCK_INPUT;
f32d4091
KS
2002}
2003
71f65669 2004static void
41ad069b 2005IT_update_end (struct frame *f)
f32d4091 2006{
41ad069b
EZ
2007 FRAME_X_DISPLAY_INFO (f)->mouse_face_defer = 0;
2008}
2009
8ba01a32
EZ
2010Lisp_Object Qcursor_type;
2011
41ad069b
EZ
2012static void
2013IT_frame_up_to_date (struct frame *f)
2014{
2015 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
0c3cfc51
EZ
2016 Lisp_Object new_cursor, frame_desired_cursor;
2017 struct window *sw;
41ad069b
EZ
2018
2019 if (dpyinfo->mouse_face_deferred_gc
b9f80d41 2020 || (f && f == dpyinfo->mouse_face_mouse_frame))
41ad069b
EZ
2021 {
2022 BLOCK_INPUT;
2023 if (dpyinfo->mouse_face_mouse_frame)
2024 IT_note_mouse_highlight (dpyinfo->mouse_face_mouse_frame,
2025 dpyinfo->mouse_face_mouse_x,
2026 dpyinfo->mouse_face_mouse_y);
2027 dpyinfo->mouse_face_deferred_gc = 0;
2028 UNBLOCK_INPUT;
2029 }
2030
0c3cfc51
EZ
2031 /* Set the cursor type to whatever they wanted. In a minibuffer
2032 window, we want the cursor to appear only if we are reading input
2033 from this window, and we want the cursor to be taken from the
2034 frame parameters. For the selected window, we use either its
2035 buffer-local value or the value from the frame parameters if the
2036 buffer doesn't define its local value for the cursor type. */
2037 sw = XWINDOW (f->selected_window);
2038 frame_desired_cursor = Fcdr (Fassq (Qcursor_type, f->param_alist));
2039 if (cursor_in_echo_area
2040 && FRAME_HAS_MINIBUF_P (f)
2041 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window)
2042 && sw == XWINDOW (echo_area_window))
2043 new_cursor = frame_desired_cursor;
2044 else
2045 {
2046 struct buffer *b = XBUFFER (sw->buffer);
2047
2048 if (EQ (b->cursor_type, Qt))
2049 new_cursor = frame_desired_cursor;
2050 else if (NILP (b->cursor_type)) /* nil means no cursor */
2051 new_cursor = Fcons (Qbar, make_number (0));
2052 else
2053 new_cursor = b->cursor_type;
2054 }
2055
2056 IT_set_cursor_type (f, new_cursor);
8ba01a32 2057
41ad069b 2058 IT_cmgoto (f); /* position cursor when update is done */
f32d4091 2059}
1b94449f 2060
c77f6f1b
EZ
2061/* Copy LEN glyphs displayed on a single line whose vertical position
2062 is YPOS, beginning at horizontal position XFROM to horizontal
2063 position XTO, by moving blocks in the video memory. Used by
2064 functions that insert and delete glyphs. */
2065static void
2066IT_copy_glyphs (int xfrom, int xto, size_t len, int ypos)
2067{
2068 /* The offsets of source and destination relative to the
2069 conventional memorty selector. */
2070 int from = 2 * (xfrom + screen_size_X * ypos) + ScreenPrimary;
2071 int to = 2 * (xto + screen_size_X * ypos) + ScreenPrimary;
2072
2073 if (from == to || len <= 0)
2074 return;
2075
2076 _farsetsel (_dos_ds);
2077
2078 /* The source and destination might overlap, so we need to move
2079 glyphs non-destructively. */
2080 if (from > to)
2081 {
2082 for ( ; len; from += 2, to += 2, len--)
2083 _farnspokew (to, _farnspeekw (from));
2084 }
2085 else
2086 {
2087 from += (len - 1) * 2;
2088 to += (len - 1) * 2;
2089 for ( ; len; from -= 2, to -= 2, len--)
2090 _farnspokew (to, _farnspeekw (from));
2091 }
2092 if (screen_virtual_segment)
2093 dosv_refresh_virtual_screen (ypos * screen_size_X * 2, screen_size_X);
2094}
2095
2096/* Insert and delete glyphs. */
aa9ce936
EZ
2097static void
2098IT_insert_glyphs (start, len)
c77f6f1b 2099 register struct glyph *start;
aa9ce936
EZ
2100 register int len;
2101{
c77f6f1b
EZ
2102 int shift_by_width = screen_size_X - (new_pos_X + len);
2103
2104 /* Shift right the glyphs from the nominal cursor position to the
2105 end of this line. */
2106 IT_copy_glyphs (new_pos_X, new_pos_X + len, shift_by_width, new_pos_Y);
2107
2108 /* Now write the glyphs to be inserted. */
2109 IT_write_glyphs (start, len);
aa9ce936
EZ
2110}
2111
2112static void
2113IT_delete_glyphs (n)
2114 register int n;
2115{
2116 abort ();
2117}
2118
211c7152 2119/* set-window-configuration on window.c needs this. */
3bb1f22f
RS
2120void
2121x_set_menu_bar_lines (f, value, oldval)
2122 struct frame *f;
2123 Lisp_Object value, oldval;
2124{
211c7152
EZ
2125 set_menu_bar_lines (f, value, oldval);
2126}
3bb1f22f 2127
984f5aaa 2128/* This was copied from xfaces.c */
3bb1f22f 2129
984f5aaa
EZ
2130extern Lisp_Object Qbackground_color;
2131extern Lisp_Object Qforeground_color;
8ba01a32 2132Lisp_Object Qreverse;
211c7152 2133extern Lisp_Object Qtitle;
3bb1f22f 2134
48ffe371
RS
2135/* IT_set_terminal_modes is called when emacs is started,
2136 resumed, and whenever the screen is redrawn! */
f32d4091 2137
71f65669 2138static void
f32d4091
KS
2139IT_set_terminal_modes (void)
2140{
aee81730 2141 if (termscript)
f32d4091 2142 fprintf (termscript, "\n<SET_TERM>");
f32d4091
KS
2143
2144 screen_size_X = ScreenCols ();
2145 screen_size_Y = ScreenRows ();
2146 screen_size = screen_size_X * screen_size_Y;
56e19ec4 2147
f32d4091
KS
2148 new_pos_X = new_pos_Y = 0;
2149 current_pos_X = current_pos_Y = -1;
2150
2151 if (term_setup_done)
2152 return;
2153 term_setup_done = 1;
56e19ec4 2154
f32d4091
KS
2155 startup_screen_size_X = screen_size_X;
2156 startup_screen_size_Y = screen_size_Y;
c9adab25 2157 startup_screen_attrib = ScreenAttrib;
f32d4091 2158
039274cf
EZ
2159#if __DJGPP__ > 1
2160 /* Is DOS/V (or any other RSIS software which relocates
2161 the screen) installed? */
2162 {
2163 unsigned short es_value;
2164 __dpmi_regs regs;
2165
2166 regs.h.ah = 0xfe; /* get relocated screen address */
2167 if (ScreenPrimary == 0xb0000UL || ScreenPrimary == 0xb8000UL)
2168 regs.x.es = (ScreenPrimary >> 4) & 0xffff;
2169 else if (screen_old_address) /* already switched to Japanese mode once */
2170 regs.x.es = (screen_old_address >> 4) & 0xffff;
2171 else
2172 regs.x.es = ScreenMode () == 7 ? 0xb000 : 0xb800;
2173 regs.x.di = 0;
2174 es_value = regs.x.es;
2175 __dpmi_int (0x10, &regs);
2176
d1d5dc19 2177 if (regs.x.es != es_value)
039274cf 2178 {
d1d5dc19
EZ
2179 /* screen_old_address is only set if ScreenPrimary does NOT
2180 already point to the relocated buffer address returned by
2181 the Int 10h/AX=FEh call above. DJGPP v2.02 and later sets
2182 ScreenPrimary to that address at startup under DOS/V. */
2183 if (regs.x.es != (ScreenPrimary >> 4) & 0xffff)
2184 screen_old_address = ScreenPrimary;
039274cf
EZ
2185 screen_virtual_segment = regs.x.es;
2186 screen_virtual_offset = regs.x.di;
2187 ScreenPrimary = (screen_virtual_segment << 4) + screen_virtual_offset;
2188 }
2189 }
2190#endif /* __DJGPP__ > 1 */
2191
f32d4091
KS
2192 ScreenGetCursor (&startup_pos_Y, &startup_pos_X);
2193 ScreenRetrieve (startup_screen_buffer = xmalloc (screen_size * 2));
2194
2195 if (termscript)
c9adab25 2196 fprintf (termscript, "<SCREEN SAVED (dimensions=%dx%d)>\n",
039274cf 2197 screen_size_X, screen_size_Y);
76ac1508
RS
2198
2199 bright_bg ();
f32d4091
KS
2200}
2201
48ffe371
RS
2202/* IT_reset_terminal_modes is called when emacs is
2203 suspended or killed. */
f32d4091 2204
71f65669 2205static void
f32d4091
KS
2206IT_reset_terminal_modes (void)
2207{
c9adab25
KH
2208 int display_row_start = (int) ScreenPrimary;
2209 int saved_row_len = startup_screen_size_X * 2;
56e19ec4 2210 int update_row_len = ScreenCols () * 2, current_rows = ScreenRows ();
c9adab25
KH
2211 int to_next_row = update_row_len;
2212 unsigned char *saved_row = startup_screen_buffer;
56e19ec4 2213 int cursor_pos_X = ScreenCols () - 1, cursor_pos_Y = ScreenRows () - 1;
c9adab25 2214
f32d4091 2215 if (termscript)
5063b150 2216 fprintf (termscript, "\n<RESET_TERM>");
f32d4091 2217
f32d4091
KS
2218 if (!term_setup_done)
2219 return;
56e19ec4 2220
c9adab25 2221 mouse_off ();
b36701cc
RS
2222
2223 /* Leave the video system in the same state as we found it,
2224 as far as the blink/bright-background bit is concerned. */
2225 maybe_enable_blinking ();
06b1ea13 2226
c9adab25
KH
2227 /* We have a situation here.
2228 We cannot just do ScreenUpdate(startup_screen_buffer) because
2229 the luser could have changed screen dimensions inside Emacs
2230 and failed (or didn't want) to restore them before killing
2231 Emacs. ScreenUpdate() uses the *current* screen dimensions and
2232 thus will happily use memory outside what was allocated for
2233 `startup_screen_buffer'.
2234 Thus we only restore as much as the current screen dimensions
2235 can hold, and clear the rest (if the saved screen is smaller than
2236 the current) with the color attribute saved at startup. The cursor
2237 is also restored within the visible dimensions. */
2238
2239 ScreenAttrib = startup_screen_attrib;
c9adab25 2240
06b1ea13
EZ
2241 /* Don't restore the screen if we are exiting less than 2 seconds
2242 after startup: we might be crashing, and the screen might show
2243 some vital clues to what's wrong. */
2244 if (clock () - startup_time >= 2*CLOCKS_PER_SEC)
c9adab25 2245 {
06b1ea13 2246 ScreenClear ();
039274cf 2247 if (screen_virtual_segment)
06b1ea13
EZ
2248 dosv_refresh_virtual_screen (0, screen_size);
2249
2250 if (update_row_len > saved_row_len)
2251 update_row_len = saved_row_len;
2252 if (current_rows > startup_screen_size_Y)
2253 current_rows = startup_screen_size_Y;
2254
2255 if (termscript)
2256 fprintf (termscript, "<SCREEN RESTORED (dimensions=%dx%d)>\n",
2257 update_row_len / 2, current_rows);
2258
2259 while (current_rows--)
2260 {
2261 dosmemput (saved_row, update_row_len, display_row_start);
2262 if (screen_virtual_segment)
2263 dosv_refresh_virtual_screen (display_row_start - ScreenPrimary,
2264 update_row_len / 2);
2265 saved_row += saved_row_len;
2266 display_row_start += to_next_row;
2267 }
c9adab25
KH
2268 }
2269 if (startup_pos_X < cursor_pos_X)
2270 cursor_pos_X = startup_pos_X;
2271 if (startup_pos_Y < cursor_pos_Y)
2272 cursor_pos_Y = startup_pos_Y;
2273
2274 ScreenSetCursor (cursor_pos_Y, cursor_pos_X);
2275 xfree (startup_screen_buffer);
f32d4091
KS
2276
2277 term_setup_done = 0;
2278}
2279
71f65669
EZ
2280static void
2281IT_set_terminal_window (int foo)
f32d4091
KS
2282{
2283}
2284
2d764c78
EZ
2285/* Remember the screen colors of the curent frame, to serve as the
2286 default colors for newly-created frames. */
2d764c78
EZ
2287DEFUN ("msdos-remember-default-colors", Fmsdos_remember_default_colors,
2288 Smsdos_remember_default_colors, 1, 1, 0,
70da46c3 2289 doc: /* Remember the screen colors of the current frame. */)
2d764c78
EZ
2290 (frame)
2291 Lisp_Object frame;
2292{
2d764c78
EZ
2293 struct frame *f;
2294
b7826503 2295 CHECK_FRAME (frame);
2d764c78 2296 f= XFRAME (frame);
2d764c78 2297
ff12cd1d
EZ
2298 /* This function is called after applying default-frame-alist to the
2299 initial frame. At that time, if reverse-colors option was
2300 specified in default-frame-alist, it was already applied, and
2301 frame colors are reversed. We need to account for that. */
2302 if (EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt))
2303 {
2304 initial_screen_colors[0] = FRAME_BACKGROUND_PIXEL (f);
2305 initial_screen_colors[1] = FRAME_FOREGROUND_PIXEL (f);
2306 }
2307 else
2308 {
2309 initial_screen_colors[0] = FRAME_FOREGROUND_PIXEL (f);
2310 initial_screen_colors[1] = FRAME_BACKGROUND_PIXEL (f);
2311 }
2d764c78
EZ
2312}
2313
f32d4091 2314void
3bb1f22f 2315IT_set_frame_parameters (f, alist)
c77f6f1b 2316 struct frame *f;
f32d4091
KS
2317 Lisp_Object alist;
2318{
2319 Lisp_Object tail;
56e19ec4 2320 int i, j, length = XINT (Flength (alist));
db722735
RS
2321 Lisp_Object *parms
2322 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2323 Lisp_Object *values
2324 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2d764c78 2325 /* Do we have to reverse the foreground and background colors? */
8ba01a32 2326 int reverse = EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt);
56e19ec4 2327 int need_to_reverse, was_reverse = reverse;
2d764c78 2328 int redraw = 0, fg_set = 0, bg_set = 0;
56e19ec4 2329 unsigned long orig_fg, orig_bg;
546701f5 2330 Lisp_Object frame_bg, frame_fg;
53704a07 2331 extern Lisp_Object Qdefault, QCforeground, QCbackground;
2d764c78
EZ
2332
2333 /* If we are creating a new frame, begin with the original screen colors
2334 used for the initial frame. */
2335 if (alist == Vdefault_frame_alist
2336 && initial_screen_colors[0] != -1 && initial_screen_colors[1] != -1)
2337 {
2338 FRAME_FOREGROUND_PIXEL (f) = initial_screen_colors[0];
2339 FRAME_BACKGROUND_PIXEL (f) = initial_screen_colors[1];
2340 }
2341 orig_fg = FRAME_FOREGROUND_PIXEL (f);
2342 orig_bg = FRAME_BACKGROUND_PIXEL (f);
546701f5
EZ
2343 frame_fg = Fcdr (Fassq (Qforeground_color, f->param_alist));
2344 frame_bg = Fcdr (Fassq (Qbackground_color, f->param_alist));
2345 /* frame_fg and frame_bg could be nil if, for example,
2346 f->param_alist is nil, e.g. if we are called from
2347 Fmake_terminal_frame. */
2348 if (NILP (frame_fg))
2349 frame_fg = build_string (unspecified_fg);
2350 if (NILP (frame_bg))
2351 frame_bg = build_string (unspecified_bg);
db722735
RS
2352
2353 /* Extract parm names and values into those vectors. */
2354 i = 0;
f32d4091
KS
2355 for (tail = alist; CONSP (tail); tail = Fcdr (tail))
2356 {
db722735 2357 Lisp_Object elt;
f32d4091
KS
2358
2359 elt = Fcar (tail);
db722735 2360 parms[i] = Fcar (elt);
b7826503 2361 CHECK_SYMBOL (parms[i]);
db722735
RS
2362 values[i] = Fcdr (elt);
2363 i++;
2364 }
2365
2d764c78 2366 j = i;
db722735 2367
2d764c78
EZ
2368 for (i = 0; i < j; i++)
2369 {
1e21fe48
EZ
2370 Lisp_Object prop, val;
2371
2372 prop = parms[i];
2373 val = values[i];
2d764c78 2374
8ba01a32 2375 if (EQ (prop, Qreverse))
2d764c78
EZ
2376 reverse = EQ (val, Qt);
2377 }
546701f5
EZ
2378
2379 need_to_reverse = reverse && !was_reverse;
2380 if (termscript && need_to_reverse)
2d764c78
EZ
2381 fprintf (termscript, "<INVERSE-VIDEO>\n");
2382
2383 /* Now process the alist elements in reverse of specified order. */
db722735
RS
2384 for (i--; i >= 0; i--)
2385 {
56e19ec4 2386 Lisp_Object prop, val, frame;
1e21fe48
EZ
2387
2388 prop = parms[i];
2389 val = values[i];
f32d4091 2390
4e825084 2391 if (EQ (prop, Qforeground_color))
f32d4091 2392 {
546701f5 2393 unsigned long new_color = load_color (f, NULL, val, need_to_reverse
2d764c78
EZ
2394 ? LFACE_BACKGROUND_INDEX
2395 : LFACE_FOREGROUND_INDEX);
3b620731
EZ
2396 if (new_color != FACE_TTY_DEFAULT_COLOR
2397 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2398 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
f32d4091 2399 {
546701f5 2400 FRAME_FOREGROUND_PIXEL (f) = new_color;
1e21fe48
EZ
2401 /* Make sure the foreground of the default face for this
2402 frame is changed as well. */
2403 XSETFRAME (frame, f);
546701f5 2404 if (need_to_reverse)
1e21fe48 2405 {
1e21fe48
EZ
2406 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2407 val, frame);
546701f5 2408 prop = Qbackground_color;
ff12cd1d 2409 bg_set = 1;
1e21fe48 2410 }
2d764c78 2411 else
1e21fe48 2412 {
1e21fe48
EZ
2413 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2414 val, frame);
ff12cd1d 2415 fg_set = 1;
1e21fe48 2416 }
f32d4091 2417 redraw = 1;
76ac1508 2418 if (termscript)
a7cf9151 2419 fprintf (termscript, "<FGCOLOR %lu>\n", new_color);
f32d4091
KS
2420 }
2421 }
4e825084 2422 else if (EQ (prop, Qbackground_color))
f32d4091 2423 {
546701f5 2424 unsigned long new_color = load_color (f, NULL, val, need_to_reverse
2d764c78
EZ
2425 ? LFACE_FOREGROUND_INDEX
2426 : LFACE_BACKGROUND_INDEX);
3b620731
EZ
2427 if (new_color != FACE_TTY_DEFAULT_COLOR
2428 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2429 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
f32d4091 2430 {
546701f5 2431 FRAME_BACKGROUND_PIXEL (f) = new_color;
1e21fe48
EZ
2432 /* Make sure the background of the default face for this
2433 frame is changed as well. */
2434 XSETFRAME (frame, f);
546701f5 2435 if (need_to_reverse)
1e21fe48 2436 {
1e21fe48
EZ
2437 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2438 val, frame);
546701f5 2439 prop = Qforeground_color;
ff12cd1d 2440 fg_set = 1;
1e21fe48 2441 }
2d764c78 2442 else
1e21fe48 2443 {
1e21fe48
EZ
2444 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2445 val, frame);
ff12cd1d 2446 bg_set = 1;
1e21fe48 2447 }
f32d4091 2448 redraw = 1;
76ac1508 2449 if (termscript)
a7cf9151 2450 fprintf (termscript, "<BGCOLOR %lu>\n", new_color);
f32d4091
KS
2451 }
2452 }
211c7152
EZ
2453 else if (EQ (prop, Qtitle))
2454 {
2455 x_set_title (f, val);
2456 if (termscript)
d5db4077 2457 fprintf (termscript, "<TITLE: %s>\n", SDATA (val));
211c7152 2458 }
8ba01a32
EZ
2459 else if (EQ (prop, Qcursor_type))
2460 {
2461 IT_set_cursor_type (f, val);
2462 if (termscript)
2463 fprintf (termscript, "<CTYPE: %s>\n",
a0738471
EZ
2464 EQ (val, Qbar) || EQ (val, Qhbar)
2465 || CONSP (val) && (EQ (XCAR (val), Qbar)
2466 || EQ (XCAR (val), Qhbar))
8ba01a32
EZ
2467 ? "bar" : "box");
2468 }
db722735 2469 store_frame_param (f, prop, val);
2d764c78 2470 }
db722735 2471
2d764c78
EZ
2472 /* If they specified "reverse", but not the colors, we need to swap
2473 the current frame colors. */
546701f5 2474 if (need_to_reverse)
2d764c78 2475 {
1e21fe48
EZ
2476 Lisp_Object frame;
2477
2d764c78
EZ
2478 if (!fg_set)
2479 {
1e21fe48 2480 XSETFRAME (frame, f);
ff12cd1d
EZ
2481 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2482 tty_color_name (f, orig_bg),
53704a07 2483 frame);
2d764c78
EZ
2484 redraw = 1;
2485 }
2486 if (!bg_set)
2487 {
1e21fe48 2488 XSETFRAME (frame, f);
ff12cd1d
EZ
2489 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2490 tty_color_name (f, orig_fg),
53704a07 2491 frame);
2d764c78
EZ
2492 redraw = 1;
2493 }
f32d4091
KS
2494 }
2495
2496 if (redraw)
2497 {
2d764c78
EZ
2498 face_change_count++; /* forces xdisp.c to recompute basic faces */
2499 if (f == SELECTED_FRAME())
3bb1f22f 2500 redraw_frame (f);
f32d4091
KS
2501 }
2502}
2503
a7cf9151
EZ
2504extern void init_frame_faces (FRAME_PTR);
2505
f32d4091
KS
2506#endif /* !HAVE_X_WINDOWS */
2507
2508
48ffe371
RS
2509/* Do we need the internal terminal? */
2510
f32d4091
KS
2511void
2512internal_terminal_init ()
2513{
56e19ec4 2514 char *term = getenv ("TERM"), *colors;
2d764c78 2515 struct frame *sf = SELECTED_FRAME();
f32d4091
KS
2516
2517#ifdef HAVE_X_WINDOWS
2518 if (!inhibit_window_system)
2519 return;
2520#endif
2521
2522 internal_terminal
2523 = (!noninteractive) && term && !strcmp (term, "internal");
2524
2525 if (getenv ("EMACSTEST"))
5063b150 2526 termscript = fopen (getenv ("EMACSTEST"), "wt");
56e19ec4 2527
f32d4091
KS
2528#ifndef HAVE_X_WINDOWS
2529 if (!internal_terminal || inhibit_window_system)
2530 {
2d764c78 2531 sf->output_method = output_termcap;
f32d4091
KS
2532 return;
2533 }
2534
2535 Vwindow_system = intern ("pc");
2536 Vwindow_system_version = make_number (1);
2d764c78 2537 sf->output_method = output_msdos_raw;
039274cf
EZ
2538
2539 /* If Emacs was dumped on DOS/V machine, forget the stale VRAM address. */
2540 screen_old_address = 0;
2541
2d764c78
EZ
2542 /* Forget the stale screen colors as well. */
2543 initial_screen_colors[0] = initial_screen_colors[1] = -1;
2544
f32d4091
KS
2545 bzero (&the_only_x_display, sizeof the_only_x_display);
2546 the_only_x_display.background_pixel = 7; /* White */
2547 the_only_x_display.foreground_pixel = 0; /* Black */
76ac1508 2548 bright_bg ();
5063b150 2549 colors = getenv ("EMACSCOLORS");
f32d4091
KS
2550 if (colors && strlen (colors) >= 2)
2551 {
76ac1508
RS
2552 /* The colors use 4 bits each (we enable bright background). */
2553 if (isdigit (colors[0]))
2554 colors[0] -= '0';
2555 else if (isxdigit (colors[0]))
2556 colors[0] -= (isupper (colors[0]) ? 'A' : 'a') - 10;
1bd7b2c7
RS
2557 if (colors[0] >= 0 && colors[0] < 16)
2558 the_only_x_display.foreground_pixel = colors[0];
76ac1508
RS
2559 if (isdigit (colors[1]))
2560 colors[1] -= '0';
2561 else if (isxdigit (colors[1]))
2562 colors[1] -= (isupper (colors[1]) ? 'A' : 'a') - 10;
2563 if (colors[1] >= 0 && colors[1] < 16)
1bd7b2c7 2564 the_only_x_display.background_pixel = colors[1];
f32d4091
KS
2565 }
2566 the_only_x_display.line_height = 1;
64ec6a02 2567 the_only_x_display.font = (XFontStruct *)1; /* must *not* be zero */
41ad069b
EZ
2568 the_only_x_display.display_info.mouse_face_mouse_frame = NULL;
2569 the_only_x_display.display_info.mouse_face_deferred_gc = 0;
2570 the_only_x_display.display_info.mouse_face_beg_row =
2571 the_only_x_display.display_info.mouse_face_beg_col = -1;
2572 the_only_x_display.display_info.mouse_face_end_row =
2573 the_only_x_display.display_info.mouse_face_end_col = -1;
2574 the_only_x_display.display_info.mouse_face_face_id = DEFAULT_FACE_ID;
2575 the_only_x_display.display_info.mouse_face_window = Qnil;
2576 the_only_x_display.display_info.mouse_face_mouse_x =
2577 the_only_x_display.display_info.mouse_face_mouse_y = 0;
2578 the_only_x_display.display_info.mouse_face_defer = 0;
abf10ed7 2579 the_only_x_display.display_info.mouse_face_hidden = 0;
f32d4091 2580
2d764c78 2581 init_frame_faces (sf);
f32d4091
KS
2582
2583 ring_bell_hook = IT_ring_bell;
aa9ce936
EZ
2584 insert_glyphs_hook = IT_insert_glyphs;
2585 delete_glyphs_hook = IT_delete_glyphs;
f32d4091
KS
2586 write_glyphs_hook = IT_write_glyphs;
2587 cursor_to_hook = raw_cursor_to_hook = IT_cursor_to;
2588 clear_to_end_hook = IT_clear_to_end;
2589 clear_end_of_line_hook = IT_clear_end_of_line;
2590 clear_frame_hook = IT_clear_screen;
f32d4091
KS
2591 update_begin_hook = IT_update_begin;
2592 update_end_hook = IT_update_end;
41ad069b 2593 frame_up_to_date_hook = IT_frame_up_to_date;
f32d4091
KS
2594
2595 /* These hooks are called by term.c without being checked. */
2596 set_terminal_modes_hook = IT_set_terminal_modes;
2597 reset_terminal_modes_hook = IT_reset_terminal_modes;
2598 set_terminal_window_hook = IT_set_terminal_window;
c77f6f1b 2599 char_ins_del_ok = 0;
f32d4091
KS
2600#endif
2601}
2602
2603dos_get_saved_screen (screen, rows, cols)
2604 char **screen;
2605 int *rows;
2606 int *cols;
2607{
2608#ifndef HAVE_X_WINDOWS
2609 *screen = startup_screen_buffer;
2610 *cols = startup_screen_size_X;
2611 *rows = startup_screen_size_Y;
039274cf 2612 return *screen != (char *)0;
f32d4091
KS
2613#else
2614 return 0;
56e19ec4 2615#endif
f32d4091 2616}
3bb1f22f
RS
2617
2618#ifndef HAVE_X_WINDOWS
2619
2620/* We are not X, but we can emulate it well enough for our needs... */
2621void
2622check_x (void)
2623{
2d764c78
EZ
2624 if (! FRAME_MSDOS_P (SELECTED_FRAME()))
2625 error ("Not running under a window system");
3bb1f22f
RS
2626}
2627
2628#endif
2629
5063b150 2630\f
f32d4091
KS
2631/* ----------------------- Keyboard control ----------------------
2632 *
2633 * Keymaps reflect the following keyboard layout:
2634 *
2635 * 0 1 2 3 4 5 6 7 8 9 10 11 12 BS
2636 * TAB 15 16 17 18 19 20 21 22 23 24 25 26 (41)
2637 * CLOK 30 31 32 33 34 35 36 37 38 39 40 (41) RET
2638 * SH () 45 46 47 48 49 50 51 52 53 54 SHIFT
2639 * SPACE
2640 */
2641
d1d5dc19
EZ
2642#define Ignore 0x0000
2643#define Normal 0x0000 /* normal key - alt changes scan-code */
2644#define FctKey 0x1000 /* func key if c == 0, else c */
2645#define Special 0x2000 /* func key even if c != 0 */
2646#define ModFct 0x3000 /* special if mod-keys, else 'c' */
2647#define Map 0x4000 /* alt scan-code, map to unshift/shift key */
2648#define KeyPad 0x5000 /* map to insert/kp-0 depending on c == 0xe0 */
2649#define Grey 0x6000 /* Grey keypad key */
2650
2651#define Alt 0x0100 /* alt scan-code */
2652#define Ctrl 0x0200 /* ctrl scan-code */
2653#define Shift 0x0400 /* shift scan-code */
2654
f32d4091
KS
2655static int extended_kbd; /* 101 (102) keyboard present. */
2656
d1d5dc19
EZ
2657struct kbd_translate {
2658 unsigned char sc;
2659 unsigned char ch;
2660 unsigned short code;
2661};
2662
f32d4091
KS
2663struct dos_keyboard_map
2664{
2665 char *unshifted;
2666 char *shifted;
2667 char *alt_gr;
d1d5dc19 2668 struct kbd_translate *translate_table;
f32d4091
KS
2669};
2670
2671
2672static struct dos_keyboard_map us_keyboard = {
2673/* 0 1 2 3 4 5 */
2674/* 01234567890123456789012345678901234567890 12345678901234 */
2675 "`1234567890-= qwertyuiop[] asdfghjkl;'\\ zxcvbnm,./ ",
2676/* 0123456789012345678901234567890123456789 012345678901234 */
2677 "~!@#$%^&*()_+ QWERTYUIOP{} ASDFGHJKL:\"| ZXCVBNM<>? ",
d1d5dc19
EZ
2678 0, /* no Alt-Gr key */
2679 0 /* no translate table */
f32d4091
KS
2680};
2681
2682static struct dos_keyboard_map fr_keyboard = {
2683/* 0 1 2 3 4 5 */
2684/* 012 3456789012345678901234567890123456789012345678901234 */
2685