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44abba96 EZ |
1 | /* System description file for HI-UX. */ |
2 | ||
3 | #define BSD 198911 /* system version (year & month) */ | |
4 | #define DBL_DIG 15 /* same as the definition of <float.h> */ | |
5 | #include "bsd4-3.h" | |
6 | ||
7 | /* Identify OSF1 for the m- files. */ | |
8 | ||
9 | #define OSF1 | |
10 | ||
11 | /* To avoid to include the non-existant header file <sys/vlimit.h>, | |
12 | we define BSD4_2. | |
13 | This definition does not mean that the OS is based on BSD 4.2. */ | |
14 | #define BSD4_2 | |
15 | ||
16 | /* Define _BSD to tell the include files we're running under | |
177c0ea7 JB |
17 | the BSD universe and not the SYSV universe. |
18 | Define HITACHI and OSF for Xt's Boolean type as int intead of char. | |
19 | (But for these defines, /usr/include/X11/Intrinsic.h defines | |
44abba96 EZ |
20 | Boolean as char, but libXt.a on HI-UX/MPP requires it as int.) */ |
21 | ||
22 | #define C_SWITCH_SYSTEM -D_BSD -DHITACHI -DOSF | |
23 | #define LIBS_SYSTEM -lbsd | |
24 | ||
25 | #define GETPGRP_NO_ARG | |
26 | ||
27 | #define SYSV_SYSTEM_DIR | |
28 | ||
29 | /* If your system uses COFF (Common Object File Format) then define the | |
30 | preprocessor symbol "COFF". */ | |
31 | ||
32 | /* #define COFF */ | |
33 | ||
34 | /* Here is how to find X Windows. LD_SWITCH_X_SITE_AUX gives an -R option | |
35 | says where to find X windows at run time. We convert it to a -rpath option | |
36 | which is what OSF1 uses. */ | |
177c0ea7 | 37 | #define LD_SWITCH_SYSTEM |
44abba96 EZ |
38 | |
39 | #undef KERNEL_FILE | |
40 | #define KERNEL_FILE "/mach_kernel" | |
41 | ||
42 | #undef LDAV_SYMBOL | |
43 | #define LDAV_SYMBOL "avenrun" | |
44 |