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[bpt/emacs.git] / oldXMenu / Activate.c
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177c0ea7 1/* $Header: /cvs/emacs/oldXMenu/Activate.c,v 1.4 2002/04/22 18:27:03 jhd Exp $ */
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2/* Copyright Massachusetts Institute of Technology 1985 */
3
4#include "copyright.h"
5
6/*
7 * XMenu: MIT Project Athena, X Window system menu package
8 *
9 * XMenuActivate - Maps a given menu to the display and activates
10 * the menu for user selection. The user is allowed to
11 * specify which pane and selection will be current,
12 * the X and Y location of the menu (relative to the
13 * parent window) and the mouse button event mask that
14 * will be used to identify a selection request.
15 *
16 * A menu selection is shown to be current by placing
17 * a highlight box around the selection as the mouse
18 * cursor enters its active region. Inactive selections
19 * will not be highlighted. As the mouse cursor moved
20 * from one menu pane to another menu pane the pane being
21 * entered is raised and made current and the pane being
22 * left is lowered.
23 *
24 * Anytime XMenuActivate returns, the p_num and
25 * s_num are left at their last known values (i.e.,
26 * the last known current pane and selection indices).
27 * The following are the defined return states:
28 *
29 * 1) If at any time an error occurs the data
30 * pointer is left untouched and XM_FAILURE
177c0ea7 31 * is returned.
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32 *
33 * 2) When a selection request is received (i.e.,
34 * when the specified mouse event occurs) the
35 * data pointer will be set to the data
36 * associated with the particular selection
37 * current at the time of the selection request
38 * and XM_SUCCESS is returned.
39 *
40 * 3) If no selection was current at the time a
41 * selection request is made the data pointer
42 * will be left untouched and XM_NO_SELECT will
43 * be returned.
44 *
177c0ea7 45 * 4) If the selection that was current at the time
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46 * a selection request is made is not an active
47 * selection the data pointer will be left
48 * untouched and XM_IA_SELECT will be returned.
49 *
50 * Since X processes events in an asynchronous manner
51 * it is likely that XMenuActivate will encounter
52 * a "foreign event" while it is executing. Foreign
53 * events are handled in one of three ways:
54 *
55 * 1) The event is discarded. This is the default
56 * mode and requires no action on the part of the
57 * application.
58 *
59 * 2) The application has identified an asynchronous
60 * event handler that will be called and the
61 * foreign event handed off to it. Note:
62 * AEQ mode disables this mode temporarily.
63 *
64 * 3) The application has enabled asynchronous event
65 * queuing mode. In this mode all foreign events
66 * will be queued up untill XMenuActivate
67 * terminates; at which time they will be
68 * returned to the X event queue. As long as
69 * AEQ mode is enabled any asynchronous event
70 * handler as temporarily disabled.
71 *
72 * Any events encountered while taking down the menu
73 * (i.e., exposure events from occluded windows) will
74 * automatically be returned to the X event queue after
75 * XMenuActivate has cleaned the queue of any of its own
76 * events that are no longer needed.
77 *
78 * Author: Tony Della Fera, DEC
79 * March 12, 1986
80 *
81 */
82
83#include <config.h>
84#include "XMenuInt.h"
85
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86/* For debug, set this to 0 to not grab the keyboard on menu popup */
87int x_menu_grab_keyboard = 1;
88
e745ede7 89int
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90XMenuActivate(display, menu, p_num, s_num, x_pos, y_pos, event_mask, data,
91 help_callback)
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92 register Display *display; /* Display to put menu on. */
93 register XMenu *menu; /* Menu to activate. */
94 int *p_num; /* Pane number selected. */
95 int *s_num; /* Selection number selected. */
96 int x_pos; /* X coordinate of menu position. */
97 int y_pos; /* Y coordinate of menu position. */
98 unsigned int event_mask; /* Mouse button event mask. */
99 char **data; /* Pointer to return data value. */
f9a70a31 100 void (* help_callback) (); /* Help callback. */
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101{
102 int status; /* X routine call status. */
103 int orig_x; /* Upper left menu origin X coord. */
104 int orig_y; /* Upper left menu origin Y coord. */
105 int ret_val; /* Return value. */
106
107 register XMPane *p_ptr; /* Current XMPane. */
108 register XMPane *event_xmp; /* Event XMPane pointer. */
109 register XMPane *cur_p; /* Current pane. */
110 register XMSelect *cur_s; /* Current selection. */
111 XMWindow *event_xmw; /* Event XMWindow pointer. */
112 XEvent event; /* X input event. */
113 XEvent peek_event; /* X input peek ahead event. */
114
115 Bool selection = False; /* Selection has been made. */
116 Bool forward = True; /* Moving forward in the pane list. */
117
118 Window root, child;
119 int root_x, root_y, win_x, win_y;
120 unsigned int mask;
121
122 /*
123 * Define and allocate a foreign event queue to hold events
124 * that don't belong to XMenu. These events are later restored
125 * to the X event queue.
126 */
127 typedef struct _xmeventque {
128 XEvent event;
129 struct _xmeventque *next;
130 } XMEventQue;
131
132 XMEventQue *feq = NULL; /* Foreign event queue. */
133 XMEventQue *feq_tmp; /* Foreign event queue temporary. */
177c0ea7 134
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135 /*
136 * If there are no panes in the menu then return failure
137 * because the menu is not initialized.
138 */
139 if (menu->p_count == 0) {
140 _XMErrorCode = XME_NOT_INIT;
141 return(XM_FAILURE);
142 }
143
144 /*
145 * Find the desired current pane.
146 */
147 cur_p = _XMGetPanePtr(menu, *p_num);
148 if (cur_p == NULL) {
149 return(XM_FAILURE);
150 }
151 cur_p->activated = cur_p->active;
152
153 /*
154 * Find the desired current selection.
155 * If the current selection index is out of range a null current selection
156 * will be assumed and the cursor will be placed in the current pane
157 * header.
158 */
159 cur_s = _XMGetSelectionPtr(cur_p, *s_num);
160
161 /*
162 * Compute origin of menu so that cursor is in
163 * Correct pane and selection.
164 */
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165 _XMTransToOrigin(display,
166 menu,
167 cur_p, cur_s,
168 x_pos, y_pos,
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169 &orig_x, &orig_y);
170 menu->x_pos = orig_x; /* Store X and Y coords of menu. */
171 menu->y_pos = orig_y;
177c0ea7 172
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173 if (XMenuRecompute(display, menu) == XM_FAILURE) {
174 return(XM_FAILURE);
175 }
176
177 /*
178 * Flush the window creation queue.
179 * This batches all window creates since lazy evaluation
180 * is more efficient than individual evaluation.
181 * This routine also does an XFlush().
182 */
183 if (_XMWinQueFlush(display, menu, cur_p, cur_s) == _FAILURE) {
184 return(XM_FAILURE);
185 }
186
187 /*
188 * Make sure windows are in correct order (in case we were passed
189 * an already created menu in incorrect order.)
190 */
191 for(p_ptr = menu->p_list->next; p_ptr != cur_p; p_ptr = p_ptr->next)
192 XRaiseWindow(display, p_ptr->window);
193 for(p_ptr = menu->p_list->prev; p_ptr != cur_p->prev; p_ptr = p_ptr->prev)
194 XRaiseWindow(display, p_ptr->window);
195
196 /*
197 * Make sure all selection windows are mapped.
198 */
199 for (
200 p_ptr = menu->p_list->next;
201 p_ptr != menu->p_list;
202 p_ptr = p_ptr->next
203 ){
204 XMapSubwindows(display, p_ptr->window);
205 }
206
207 /*
208 * Synchronize the X buffers and the event queue.
209 * From here on, all events in the queue that don't belong to
210 * XMenu are sent back to the application via an application
211 * provided event handler or discarded if the application has
212 * not provided an event handler.
213 */
214 XSync(display, 0);
177c0ea7 215
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216 /*
217 * Grab the mouse for menu input.
218 */
177c0ea7 219
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220 status = XGrabPointer(
221 display,
222 menu->parent,
223 True,
224 event_mask,
225 GrabModeAsync,
226 GrabModeAsync,
227 None,
228 menu->mouse_cursor,
229 CurrentTime
230 );
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231 if (status == Success && x_menu_grab_keyboard)
232 {
233 status = XGrabKeyboard (display,
234 menu->parent,
235 False,
236 GrabModeAsync,
237 GrabModeAsync,
238 CurrentTime);
239 if (status != Success)
240 XUngrabPointer(display, CurrentTime);
241 }
177c0ea7 242
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243 if (status == _X_FAILURE) {
244 _XMErrorCode = XME_GRAB_MOUSE;
245 return(XM_FAILURE);
246 }
247
248 /*
249 * Map the menu panes.
250 */
251 XMapWindow(display, cur_p->window);
252 for (p_ptr = menu->p_list->next;
177c0ea7 253 p_ptr != cur_p;
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254 p_ptr = p_ptr->next)
255 XMapWindow(display, p_ptr->window);
256 for (p_ptr = cur_p->next;
257 p_ptr != menu->p_list;
258 p_ptr = p_ptr->next)
259 XMapWindow(display, p_ptr->window);
260
261 XRaiseWindow(display, cur_p->window); /* Make sure current */
262 /* pane is on top. */
177c0ea7 263
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264 cur_s = NULL; /* Clear current selection. */
265
266 /*
267 * Begin event processing loop.
268 */
269 while (1) {
270 XNextEvent(display, &event); /* Get next event. */
271 switch (event.type) { /* Dispatch on the event type. */
272 case Expose:
273 event_xmp = (XMPane *)XLookUpAssoc(display,
177c0ea7 274 menu->assoc_tab,
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275 event.xexpose.window);
276 if (event_xmp == NULL) {
277 /*
278 * If AEQ mode is enabled then queue the event.
279 */
280 if (menu->aeq) {
281 feq_tmp = (XMEventQue *)malloc(sizeof(XMEventQue));
282 if (feq_tmp == NULL) {
283 _XMErrorCode = XME_CALLOC;
284 return(XM_FAILURE);
285 }
286 feq_tmp->event = event;
287 feq_tmp->next = feq;
288 feq = feq_tmp;
289 }
290 else if (_XMEventHandler) (*_XMEventHandler)(&event);
291 break;
292 }
293 if (event_xmp->activated) {
294 XSetWindowBackground(display,
177c0ea7 295 event_xmp->window,
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296 menu->bkgnd_color);
297 }
298 else {
299 XSetWindowBackgroundPixmap(display,
300 event_xmp->window,
301 menu->inact_pixmap);
302 }
303 _XMRefreshPane(display, menu, event_xmp);
304 break;
305 case EnterNotify:
177c0ea7 306 /*
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307 * First wait a small period of time, and see
308 * if another EnterNotify event follows hard on the
309 * heels of this one. i.e., the user is simply
310 * "passing through". If so, ignore this one.
311 */
177c0ea7 312
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313 event_xmw = (XMWindow *)XLookUpAssoc(display,
314 menu->assoc_tab,
315 event.xcrossing.window);
316 if (event_xmw == NULL) break;
317 if (event_xmw->type == SELECTION) {
318 /*
319 * We have entered a selection.
320 */
321 /* if (XPending(display) == 0) usleep(150000); */
322 if (XPending(display) != 0) {
323 XPeekEvent(display, &peek_event);
324 if(peek_event.type == LeaveNotify) {
325 break;
326 }
177c0ea7 327 }
e745ede7 328 cur_s = (XMSelect *)event_xmw;
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329 help_callback (cur_s->help_string,
330 cur_p->serial, cur_s->serial);
177c0ea7 331
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332 /*
333 * If the pane we are in is active and the
334 * selection entered is active then activate
335 * the selection.
336 */
337 if (cur_p->active && cur_s->active > 0) {
338 cur_s->activated = 1;
339 _XMRefreshSelection(display, menu, cur_s);
340 }
341 }
342 else {
343 /*
344 * We have entered a pane.
345 */
346 /* if (XPending(display) == 0) usleep(150000); */
347 if (XPending(display) != 0) {
348 XPeekEvent(display, &peek_event);
349 if (peek_event.type == EnterNotify) break;
350 }
351 XQueryPointer(display,
352 menu->parent,
353 &root, &child,
354 &root_x, &root_y,
355 &win_x, &win_y,
356 &mask);
357 event_xmp = (XMPane *)XLookUpAssoc(display,
358 menu->assoc_tab,
359 child);
360 if (event_xmp == NULL) break;
361 if (event_xmp == cur_p) break;
362 if (event_xmp->serial > cur_p->serial) forward = True;
363 else forward = False;
364 p_ptr = cur_p;
365 while (p_ptr != event_xmp) {
366 if (forward) p_ptr = p_ptr->next;
367 else p_ptr = p_ptr->prev;
368 XRaiseWindow(display, p_ptr->window);
369 }
370 if (cur_p->activated) {
371 cur_p->activated = False;
372 XSetWindowBackgroundPixmap(display,
373 cur_p->window,
374 menu->inact_pixmap);
375 _XMRefreshPane(display, menu, cur_p);
376 }
377 if (event_xmp->active) event_xmp->activated = True;
378#if 1
379 /*
380 * i suspect the we don't get an EXPOSE event when backing
381 * store is enabled; the menu windows content is probably
382 * not drawn in when it should be in that case.
383 * in that case, this is probably an ugly fix!
384 * i hope someone more familiar with this code would
385 * take it from here. -- caveh@eng.sun.com.
386 */
387 XSetWindowBackground(display,
177c0ea7 388 event_xmp->window,
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389 menu->bkgnd_color);
390 _XMRefreshPane(display, menu, event_xmp);
391#endif
392 cur_p = event_xmp;
393 }
394 break;
395 case LeaveNotify:
396 event_xmw = (XMWindow *)XLookUpAssoc(
397 display,
398 menu->assoc_tab,
399 event.xcrossing.window
400 );
401 if (event_xmw == NULL) break;
402 if(cur_s == NULL) break;
177c0ea7 403
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404 /*
405 * If the current selection was activated then
406 * deactivate it.
407 */
408 if (cur_s->activated) {
409 cur_s->activated = False;
410 _XMRefreshSelection(display, menu, cur_s);
411 }
412 cur_s = NULL;
413 break;
177c0ea7 414
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415 case ButtonPress:
416 case ButtonRelease:
417 *p_num = cur_p->serial;
418 /*
419 * Check to see if there is a current selection.
420 */
421 if (cur_s != NULL) {
422 /*
423 * Set the selection number to the current selection.
424 */
425 *s_num = cur_s->serial;
426 /*
427 * If the current selection was activated then
428 * we have a valid selection otherwise we have
429 * an inactive selection.
430 */
431 if (cur_s->activated) {
432 *data = cur_s->data;
433 ret_val = XM_SUCCESS;
434 }
435 else {
436 ret_val = XM_IA_SELECT;
437 }
438 }
439 else {
440 /*
441 * No selection was current.
442 */
443 ret_val = XM_NO_SELECT;
444 }
445 selection = True;
446 break;
447 default:
448 /*
449 * If AEQ mode is enabled then queue the event.
450 */
451 if (menu->aeq) {
452 feq_tmp = (XMEventQue *)malloc(sizeof(XMEventQue));
453 if (feq_tmp == NULL) {
454 _XMErrorCode = XME_CALLOC;
455 return(XM_FAILURE);
456 }
457 feq_tmp->event = event;
458 feq_tmp->next = feq;
459 feq = feq_tmp;
460 }
461 else if (_XMEventHandler) (*_XMEventHandler)(&event);
462 }
463 /*
464 * If a selection has been made, break out of the event loop.
465 */
466 if (selection == True) break;
467 }
468
469 /*
470 * Unmap the menu.
471 */
472 for ( p_ptr = menu->p_list->next;
473 p_ptr != menu->p_list;
177c0ea7 474 p_ptr = p_ptr->next)
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475 {
476 XUnmapWindow(display, p_ptr->window);
477 }
478
479 /*
480 * Ungrab the mouse.
481 */
482 XUngrabPointer(display, CurrentTime);
38ee86a8 483 XUngrabKeyboard(display, CurrentTime);
e745ede7 484
177c0ea7 485 /*
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486 * Restore bits under where the menu was if we managed
487 * to save them and free the pixmap.
488 */
489
490 /*
491 * If there is a current selection deactivate it.
492 */
493 if (cur_s != NULL) cur_s->activated = 0;
494
495 /*
496 * Deactivate the current pane.
497 */
498 cur_p->activated = 0;
499 XSetWindowBackgroundPixmap(display, cur_p->window, menu->inact_pixmap);
500
501 /*
502 * Synchronize the X buffers and the X event queue.
503 */
504 XSync(display, 0);
177c0ea7 505
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506 /*
507 * Dispatch any events remaining on the queue.
508 */
509 while (QLength(display)) {
510 /*
511 * Fetch the next event.
512 */
513 XNextEvent(display, &event);
514
515 /*
516 * Discard any events left on the queue that belong to XMenu.
517 * All others are held and then returned to the event queue.
518 */
519 switch (event.type) {
520 case Expose:
521 case EnterNotify:
522 case LeaveNotify:
523 case ButtonPress:
524 case ButtonRelease:
525 /*
526 * Does this event belong to one of XMenu's windows?
527 * If so, discard it and process the next event.
528 * If not fall through and treat it as a foreign event.
529 */
530 event_xmp = (XMPane *)XLookUpAssoc(
531 display,
532 menu->assoc_tab,
533 event.xbutton.window
534 );
535 if (event_xmp != NULL) continue;
536 default:
537 /*
538 * This is a foreign event.
539 * Queue it for later return to the X event queue.
540 */
541 feq_tmp = (XMEventQue *)malloc(sizeof(XMEventQue));
542 if (feq_tmp == NULL) {
543 _XMErrorCode = XME_CALLOC;
544 return(XM_FAILURE);
545 }
546 feq_tmp->event = event;
547 feq_tmp->next = feq;
548 feq = feq_tmp;
549 }
550 }
551 /*
552 * Return any foreign events that were queued to the X event queue.
553 */
554 while (feq != NULL) {
555 feq_tmp = feq;
556 XPutBackEvent(display, &feq_tmp->event);
557 feq = feq_tmp->next;
558 free((char *)feq_tmp);
559 }
177c0ea7 560
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561 /*
562 * Return successfully.
563 */
564 _XMErrorCode = XME_NO_ERROR;
565 return(ret_val);
566
567}