Update years in copyright notice; nfc.
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
0b5538bd
TTN
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005 Free Software Foundation, Inc.
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5
6This file is part of GNU Emacs.
7
8GNU Emacs is free software; you can redistribute it and/or modify
9it under the terms of the GNU General Public License as published by
fa61c701 10the Free Software Foundation; either version 2, or (at your option)
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11any later version.
12
13GNU Emacs is distributed in the hope that it will be useful,
14but WITHOUT ANY WARRANTY; without even the implied warranty of
15MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16GNU General Public License for more details.
17
18You should have received a copy of the GNU General Public License
19along with GNU Emacs; see the file COPYING. If not, write to
4fc5845f
LK
20the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21Boston, MA 02110-1301, USA. */
4588ec20 22
18160b98 23#include <config.h>
68c45bf0 24#include <signal.h>
565620a5 25#include <stdio.h>
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26#include <ctype.h>
27
dfcf069d
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28#ifdef HAVE_UNISTD_H
29#include <unistd.h>
30#endif
31
47099d6f 32#include "lisp.h"
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33#include "termchar.h"
34#include "termopts.h"
3be08bea 35#include "termhooks.h"
a0879520 36/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
37#include "dispextern.h"
38#include "cm.h"
4588ec20 39#include "buffer.h"
24e86043 40#include "charset.h"
d43721a2 41#include "keyboard.h"
502b9b64 42#include "frame.h"
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43#include "window.h"
44#include "commands.h"
45#include "disptab.h"
46#include "indent.h"
d169fe39 47#include "intervals.h"
97cf50e7 48#include "blockinput.h"
dfcf069d 49#include "process.h"
4588ec20 50
24e86043
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51/* I don't know why DEC Alpha OSF1 fail to compile this file if we
52 include the following file. */
53/* #include "systty.h" */
58b2bb63 54#include "syssignal.h"
a41f8bed 55
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56#ifdef HAVE_X_WINDOWS
57#include "xterm.h"
5f5c8ee5 58#endif /* HAVE_X_WINDOWS */
4588ec20 59
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60#ifdef HAVE_NTGUI
61#include "w32term.h"
62#endif /* HAVE_NTGUI */
63
e0f712ba 64#ifdef MAC_OS
1a578e9b 65#include "macterm.h"
e0f712ba 66#endif /* MAC_OS */
1a578e9b 67
5f5c8ee5 68/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 69
5f5c8ee5 70#include "systime.h"
3883a901
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71#include <errno.h>
72
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73/* To get the prototype for `sleep'. */
74
75#ifdef HAVE_UNISTD_H
76#include <unistd.h>
77#endif
78
4588ec20 79/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
GM
80 This ought to be built in in stdio, but it isn't. Some s- files
81 override this because their stdio internals differ. */
82
e3271ae5 83#ifdef __GNU_LIBRARY__
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84
85/* The s- file might have overridden the definition with one that
86 works for the system's C library. But we are using the GNU C
87 library, so this is the right definition for every system. */
88
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89#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
90#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
91#else
cb5558ff 92#undef PENDING_OUTPUT_COUNT
e3271ae5 93#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
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94#endif
95#else /* not __GNU_LIBRARY__ */
68c45bf0
PE
96#if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
97#include <stdio_ext.h>
98#define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
99#endif
cb5558ff 100#ifndef PENDING_OUTPUT_COUNT
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101#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
102#endif
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103#endif /* not __GNU_LIBRARY__ */
104
8a2a6032 105#if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
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106#include <term.h> /* for tgetent */
107#endif
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108\f
109/* Structure to pass dimensions around. Used for character bounding
110 boxes, glyph matrix dimensions and alike. */
111
112struct dim
113{
114 int width;
115 int height;
116};
117
118\f
119/* Function prototypes. */
120
bccee4f2
GM
121static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
122static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
c9f00270 123static void fake_current_matrices P_ ((Lisp_Object));
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GM
124static void redraw_overlapping_rows P_ ((struct window *, int));
125static void redraw_overlapped_rows P_ ((struct window *, int));
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126static int count_blanks P_ ((struct glyph *, int));
127static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130static void update_frame_line P_ ((struct frame *, int));
131static struct dim allocate_matrices_for_frame_redisplay
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132 P_ ((Lisp_Object, int, int, int, int *));
133static void allocate_matrices_for_window_redisplay P_ ((struct window *));
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134static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135static void adjust_frame_glyphs P_ ((struct frame *));
136struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137static void free_glyph_matrix P_ ((struct glyph_matrix *));
138static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
b96fd3e8 140static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
5f5c8ee5 141static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
f1d2ce7f 142#if GLYPH_DEBUG
5f5c8ee5 143static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
9339e87f 144#endif
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145static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150static struct glyph_pool *new_glyph_pool P_ ((void));
151static void free_glyph_pool P_ ((struct glyph_pool *));
152static void adjust_frame_glyphs_initially P_ ((void));
153static void adjust_frame_message_buffer P_ ((struct frame *));
154static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156static void build_frame_matrix P_ ((struct frame *));
157void clear_current_matrices P_ ((struct frame *));
158void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160static void clear_window_matrices P_ ((struct window *, int));
161static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162static int scrolling_window P_ ((struct window *, int));
e876ff42 163static int update_window_line P_ ((struct window *, int, int *));
5f5c8ee5 164static void update_marginal_area P_ ((struct window *, int, int));
408f5064 165static int update_text_area P_ ((struct window *, int));
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GM
166static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168static void mirror_make_current P_ ((struct window *, int));
169void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 170#if GLYPH_DEBUG
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171static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
b96fd3e8 173#endif
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174static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175static int update_window_tree P_ ((struct window *, int));
176static int update_window P_ ((struct window *, int));
177static int update_frame_1 P_ ((struct frame *, int, int));
178static void set_window_cursor_after_update P_ ((struct window *));
179static int row_equal_p P_ ((struct window *, struct glyph_row *,
e4e0bee9 180 struct glyph_row *, int));
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181static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
a13396c9
GM
185static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186struct window *frame_row_to_window P_ ((struct window *, int));
5f5c8ee5 187
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188\f
189/* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
4588ec20 192
5f5c8ee5 193int redisplay_dont_pause;
45140e01 194
a41f8bed 195/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 196 current contents of actual terminal frame; clear and redraw it. */
4588ec20 197
502b9b64 198int frame_garbaged;
4588ec20 199
5f5c8ee5 200/* Nonzero means last display completed. Zero means it was preempted. */
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201
202int display_completed;
203
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GM
204/* Lisp variable visible-bell; enables use of screen-flash instead of
205 audible bell. */
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206
207int visible_bell;
208
502b9b64 209/* Invert the color of the whole frame, at a low level. */
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210
211int inverse_video;
212
213/* Line speed of the terminal. */
214
31ade731 215EMACS_INT baud_rate;
4588ec20 216
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GM
217/* Either nil or a symbol naming the window system under which Emacs
218 is running. */
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219
220Lisp_Object Vwindow_system;
221
222/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 223
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224Lisp_Object Vwindow_system_version;
225
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GM
226/* Vector of glyph definitions. Indexed by glyph number, the contents
227 are a string which is how to output the glyph.
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228
229 If Vglyph_table is nil, a glyph is output by using its low 8 bits
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GM
230 as a character code.
231
232 This is an obsolete feature that is no longer used. The variable
233 is retained for compatibility. */
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234
235Lisp_Object Vglyph_table;
236
237/* Display table to use for vectors that don't specify their own. */
238
239Lisp_Object Vstandard_display_table;
240
5f5c8ee5 241/* Nonzero means reading single-character input with prompt so put
153a073c 242 cursor on mini-buffer after the prompt. Positive means at end of
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GM
243 text in echo area; negative means at beginning of line. */
244
4588ec20 245int cursor_in_echo_area;
9cda4f7c 246
e7067d00 247Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
5f5c8ee5 248
4588ec20 249\f
5f5c8ee5 250/* The currently selected frame. In a single-frame version, this
91fb7e1b 251 variable always equals the_only_frame. */
4588ec20 252
91fb7e1b 253Lisp_Object selected_frame;
4588ec20 254
5f5c8ee5 255/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 256 frames. This is usually the most recent such frame that was
87485d6f
MW
257 selected. In a single-frame version, this variable always holds
258 the address of the_only_frame. */
4588ec20 259
5f5c8ee5 260struct frame *last_nonminibuf_frame;
d52bad65 261
5f5c8ee5 262/* Stdio stream being used for copy of all output. */
4588ec20 263
5f5c8ee5 264FILE *termscript;
502b9b64 265
5f5c8ee5 266/* Structure for info on cursor positioning. */
4588ec20 267
5f5c8ee5 268struct cm Wcm;
4588ec20 269
5f5c8ee5 270/* 1 means SIGWINCH happened when not safe. */
4588ec20 271
5f5c8ee5 272int delayed_size_change;
4588ec20 273
5f5c8ee5 274/* 1 means glyph initialization has been completed at startup. */
4588ec20 275
5f5c8ee5 276static int glyphs_initialized_initially_p;
4588ec20 277
5f5c8ee5 278/* Updated window if != 0. Set by update_window. */
4588ec20 279
5f5c8ee5 280struct window *updated_window;
4588ec20 281
5f5c8ee5 282/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 283
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GM
284struct glyph_row *updated_row;
285int updated_area;
4588ec20 286
5f5c8ee5 287/* A glyph for a space. */
4588ec20 288
5f5c8ee5 289struct glyph space_glyph;
4588ec20 290
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GM
291/* Non-zero means update has been performed directly, so that there's
292 no need for redisplay_internal to do much work. Set by
293 direct_output_for_insert. */
4588ec20 294
5f5c8ee5 295int redisplay_performed_directly_p;
4588ec20 296
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297/* Counts of allocated structures. These counts serve to diagnose
298 memory leaks and double frees. */
4588ec20 299
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300int glyph_matrix_count;
301int glyph_pool_count;
4588ec20 302
5f5c8ee5
GM
303/* If non-null, the frame whose frame matrices are manipulated. If
304 null, window matrices are worked on. */
4588ec20 305
5f5c8ee5 306static struct frame *frame_matrix_frame;
4588ec20 307
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GM
308/* Current interface for window-based redisplay. Set from init_xterm.
309 A null value means we are not using window-based redisplay. */
4588ec20 310
5f5c8ee5 311struct redisplay_interface *rif;
4588ec20 312
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GM
313/* Non-zero means that fonts have been loaded since the last glyph
314 matrix adjustments. Redisplay must stop, and glyph matrices must
315 be adjusted when this flag becomes non-zero during display. The
316 reason fonts can be loaded so late is that fonts of fontsets are
317 loaded on demand. */
836d2cde 318
5f5c8ee5 319int fonts_changed_p;
836d2cde 320
177c0ea7 321/* Convert vpos and hpos from frame to window and vice versa.
5f5c8ee5 322 This may only be used for terminal frames. */
836d2cde 323
5f5c8ee5 324#if GLYPH_DEBUG
4588ec20 325
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GM
326static int window_to_frame_vpos P_ ((struct window *, int));
327static int window_to_frame_hpos P_ ((struct window *, int));
328#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
329#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 330
9b0e97aa
GM
331/* One element of the ring buffer containing redisplay history
332 information. */
333
334struct redisplay_history
335{
336 char trace[512 + 100];
337};
338
339/* The size of the history buffer. */
340
341#define REDISPLAY_HISTORY_SIZE 30
342
343/* The redisplay history buffer. */
344
345static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
346
347/* Next free entry in redisplay_history. */
348
349static int history_idx;
350
351/* A tick that's incremented each time something is added to the
352 history. */
353
354static unsigned history_tick;
355
356static void add_frame_display_history P_ ((struct frame *, int));
357static void add_window_display_history P_ ((struct window *, char *, int));
358
359
360/* Add to the redisplay history how window W has been displayed.
361 MSG is a trace containing the information how W's glyph matrix
153a073c 362 has been constructed. PAUSED_P non-zero means that the update
9b0e97aa
GM
363 has been interrupted for pending input. */
364
365static void
366add_window_display_history (w, msg, paused_p)
367 struct window *w;
368 char *msg;
369 int paused_p;
370{
371 char *buf;
177c0ea7 372
9b0e97aa
GM
373 if (history_idx >= REDISPLAY_HISTORY_SIZE)
374 history_idx = 0;
375 buf = redisplay_history[history_idx].trace;
376 ++history_idx;
177c0ea7 377
9b0e97aa
GM
378 sprintf (buf, "%d: window %p (`%s')%s\n",
379 history_tick++,
380 w,
381 ((BUFFERP (w->buffer)
382 && STRINGP (XBUFFER (w->buffer)->name))
d5db4077 383 ? (char *) SDATA (XBUFFER (w->buffer)->name)
9b0e97aa
GM
384 : "???"),
385 paused_p ? " ***paused***" : "");
386 strcat (buf, msg);
387}
388
389
390/* Add to the redisplay history that frame F has been displayed.
391 PAUSED_P non-zero means that the update has been interrupted for
392 pending input. */
393
394static void
395add_frame_display_history (f, paused_p)
396 struct frame *f;
397 int paused_p;
398{
399 char *buf;
177c0ea7 400
9b0e97aa
GM
401 if (history_idx >= REDISPLAY_HISTORY_SIZE)
402 history_idx = 0;
403 buf = redisplay_history[history_idx].trace;
404 ++history_idx;
177c0ea7 405
9b0e97aa
GM
406 sprintf (buf, "%d: update frame %p%s",
407 history_tick++,
408 f, paused_p ? " ***paused***" : "");
409}
410
411
412DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
413 Sdump_redisplay_history, 0, 0, "",
7ee72033
MB
414 doc: /* Dump redisplay history to stderr. */)
415 ()
9b0e97aa
GM
416{
417 int i;
418
419 for (i = history_idx - 1; i != history_idx; --i)
420 {
421 if (i < 0)
422 i = REDISPLAY_HISTORY_SIZE - 1;
423 fprintf (stderr, "%s\n", redisplay_history[i].trace);
424 }
425
426 return Qnil;
427}
428
429
5f5c8ee5 430#else /* GLYPH_DEBUG == 0 */
4588ec20 431
7df02016
KS
432#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
433#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
4588ec20 434
5f5c8ee5 435#endif /* GLYPH_DEBUG == 0 */
4588ec20 436
4588ec20 437
5f5c8ee5
GM
438/* Like bcopy except never gets confused by overlap. Let this be the
439 first function defined in this file, or change emacs.c where the
440 address of this function is used. */
4588ec20
JB
441
442void
443safe_bcopy (from, to, size)
ea64076a
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444 const char *from;
445 char *to;
4588ec20
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446 int size;
447{
b5c685f4 448 if (size <= 0 || from == to)
4588ec20
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449 return;
450
b5c685f4
JB
451 /* If the source and destination don't overlap, then bcopy can
452 handle it. If they do overlap, but the destination is lower in
453 memory than the source, we'll assume bcopy can handle that. */
454 if (to < from || from + size <= to)
455 bcopy (from, to, size);
456
457 /* Otherwise, we'll copy from the end. */
458 else
4588ec20 459 {
ea64076a 460 register const char *endf = from + size;
b5c685f4 461 register char *endt = to + size;
4588ec20
JB
462
463 /* If TO - FROM is large, then we should break the copy into
464 nonoverlapping chunks of TO - FROM bytes each. However, if
465 TO - FROM is small, then the bcopy function call overhead
466 makes this not worth it. The crossover point could be about
b5c685f4
JB
467 anywhere. Since I don't think the obvious copy loop is too
468 bad, I'm trying to err in its favor. */
4588ec20
JB
469 if (to - from < 64)
470 {
471 do
472 *--endt = *--endf;
473 while (endf != from);
474 }
475 else
476 {
b5c685f4 477 for (;;)
4588ec20
JB
478 {
479 endt -= (to - from);
480 endf -= (to - from);
481
b5c685f4
JB
482 if (endt < to)
483 break;
484
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JB
485 bcopy (endf, endt, to - from);
486 }
b5c685f4
JB
487
488 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
489 little left over. The amount left over is (endt + (to -
490 from)) - to, which is endt - from. */
4588ec20
JB
491 bcopy (from, to, endt - from);
492 }
493 }
177c0ea7 494}
4588ec20 495
4588ec20 496
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GM
497\f
498/***********************************************************************
499 Glyph Matrices
500 ***********************************************************************/
501
502/* Allocate and return a glyph_matrix structure. POOL is the glyph
503 pool from which memory for the matrix should be allocated, or null
504 for window-based redisplay where no glyph pools are used. The
505 member `pool' of the glyph matrix structure returned is set to
506 POOL, the structure is otherwise zeroed. */
507
508struct glyph_matrix *
509new_glyph_matrix (pool)
510 struct glyph_pool *pool;
4588ec20 511{
5f5c8ee5
GM
512 struct glyph_matrix *result;
513
514 /* Allocate and clear. */
515 result = (struct glyph_matrix *) xmalloc (sizeof *result);
516 bzero (result, sizeof *result);
4588ec20 517
5f5c8ee5
GM
518 /* Increment number of allocated matrices. This count is used
519 to detect memory leaks. */
520 ++glyph_matrix_count;
4588ec20 521
5f5c8ee5
GM
522 /* Set pool and return. */
523 result->pool = pool;
524 return result;
4588ec20
JB
525}
526
4588ec20 527
5f5c8ee5
GM
528/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
529
530 The global counter glyph_matrix_count is decremented when a matrix
531 is freed. If the count gets negative, more structures were freed
532 than allocated, i.e. one matrix was freed more than once or a bogus
533 pointer was passed to this function.
177c0ea7 534
5f5c8ee5
GM
535 If MATRIX->pool is null, this means that the matrix manages its own
536 glyph memory---this is done for matrices on X frames. Freeing the
537 matrix also frees the glyph memory in this case. */
538
539static void
540free_glyph_matrix (matrix)
541 struct glyph_matrix *matrix;
4588ec20 542{
5f5c8ee5
GM
543 if (matrix)
544 {
545 int i;
546
547 /* Detect the case that more matrices are freed than were
548 allocated. */
549 if (--glyph_matrix_count < 0)
550 abort ();
551
552 /* Free glyph memory if MATRIX owns it. */
553 if (matrix->pool == NULL)
554 for (i = 0; i < matrix->rows_allocated; ++i)
555 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
177c0ea7 556
5f5c8ee5
GM
557 /* Free row structures and the matrix itself. */
558 xfree (matrix->rows);
559 xfree (matrix);
560 }
561}
4588ec20 562
4588ec20 563
5f5c8ee5
GM
564/* Return the number of glyphs to reserve for a marginal area of
565 window W. TOTAL_GLYPHS is the number of glyphs in a complete
566 display line of window W. MARGIN gives the width of the marginal
567 area in canonical character units. MARGIN should be an integer
568 or a float. */
569
570static int
571margin_glyphs_to_reserve (w, total_glyphs, margin)
572 struct window *w;
573 int total_glyphs;
574 Lisp_Object margin;
575{
576 int n;
4588ec20 577
5f5c8ee5 578 if (NUMBERP (margin))
4588ec20 579 {
7df02016 580 int width = XFASTINT (w->total_cols);
5f5c8ee5
GM
581 double d = max (0, XFLOATINT (margin));
582 d = min (width / 2 - 1, d);
35ec832e 583 n = (int) ((double) total_glyphs / width * d);
5f5c8ee5
GM
584 }
585 else
586 n = 0;
587
588 return n;
589}
590
4588ec20 591
5f5c8ee5
GM
592/* Adjust glyph matrix MATRIX on window W or on a frame to changed
593 window sizes.
4588ec20 594
5f5c8ee5
GM
595 W is null if the function is called for a frame glyph matrix.
596 Otherwise it is the window MATRIX is a member of. X and Y are the
597 indices of the first column and row of MATRIX within the frame
598 matrix, if such a matrix exists. They are zero for purely
599 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 600
5f5c8ee5
GM
601 In window-based redisplay, where no frame matrices exist, glyph
602 matrices manage their own glyph storage. Otherwise, they allocate
603 storage from a common frame glyph pool which can be found in
604 MATRIX->pool.
23b0200c 605
5f5c8ee5
GM
606 The reason for this memory management strategy is to avoid complete
607 frame redraws if possible. When we allocate from a common pool, a
608 change of the location or size of a sub-matrix within the pool
609 requires a complete redisplay of the frame because we cannot easily
610 make sure that the current matrices of all windows still agree with
611 what is displayed on the screen. While this is usually fast, it
612 leads to screen flickering. */
23b0200c 613
5f5c8ee5
GM
614static void
615adjust_glyph_matrix (w, matrix, x, y, dim)
616 struct window *w;
617 struct glyph_matrix *matrix;
618 int x, y;
619 struct dim dim;
620{
621 int i;
622 int new_rows;
623 int marginal_areas_changed_p = 0;
045dee35
GM
624 int header_line_changed_p = 0;
625 int header_line_p = 0;
5f5c8ee5 626 int left = -1, right = -1;
7df02016 627 int window_width = -1, window_height;
5f5c8ee5 628
e125a2e6
RS
629 /* See if W had a header line that has disappeared now, or vice versa.
630 Get W's size. */
5f5c8ee5
GM
631 if (w)
632 {
e125a2e6
RS
633 window_box (w, -1, 0, 0, &window_width, &window_height);
634
045dee35
GM
635 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
636 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 637 }
045dee35 638 matrix->header_line_p = header_line_p;
23b0200c 639
e125a2e6
RS
640 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
641 Do nothing if MATRIX' size, position, vscroll, and marginal areas
5f5c8ee5
GM
642 haven't changed. This optimization is important because preserving
643 the matrix means preventing redisplay. */
644 if (matrix->pool == NULL)
645 {
7df02016
KS
646 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
647 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
5f5c8ee5
GM
648 xassert (left >= 0 && right >= 0);
649 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
650 || right != matrix->right_margin_glyphs);
651
652 if (!marginal_areas_changed_p
653 && !fonts_changed_p
045dee35 654 && !header_line_changed_p
7df02016
KS
655 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
656 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
5f5c8ee5
GM
657 && matrix->window_height == window_height
658 && matrix->window_vscroll == w->vscroll
659 && matrix->window_width == window_width)
660 return;
661 }
177c0ea7 662
5f5c8ee5
GM
663 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
664 if (matrix->rows_allocated < dim.height)
665 {
666 int size = dim.height * sizeof (struct glyph_row);
667 new_rows = dim.height - matrix->rows_allocated;
668 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
669 bzero (matrix->rows + matrix->rows_allocated,
670 new_rows * sizeof *matrix->rows);
671 matrix->rows_allocated = dim.height;
672 }
673 else
674 new_rows = 0;
60a8948a 675
5f5c8ee5
GM
676 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
677 on a frame not using window-based redisplay. Set up pointers for
678 each row into the glyph pool. */
679 if (matrix->pool)
680 {
681 xassert (matrix->pool->glyphs);
177c0ea7 682
5f5c8ee5 683 if (w)
60a8948a 684 {
5f5c8ee5 685 left = margin_glyphs_to_reserve (w, dim.width,
7df02016 686 w->left_margin_cols);
5f5c8ee5 687 right = margin_glyphs_to_reserve (w, dim.width,
7df02016 688 w->right_margin_cols);
60a8948a 689 }
5f5c8ee5
GM
690 else
691 left = right = 0;
177c0ea7 692
5f5c8ee5 693 for (i = 0; i < dim.height; ++i)
60a8948a 694 {
5f5c8ee5 695 struct glyph_row *row = &matrix->rows[i];
177c0ea7
JB
696
697 row->glyphs[LEFT_MARGIN_AREA]
5f5c8ee5
GM
698 = (matrix->pool->glyphs
699 + (y + i) * matrix->pool->ncolumns
700 + x);
177c0ea7 701
5f5c8ee5
GM
702 if (w == NULL
703 || row == matrix->rows + dim.height - 1
045dee35 704 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
705 {
706 row->glyphs[TEXT_AREA]
707 = row->glyphs[LEFT_MARGIN_AREA];
708 row->glyphs[RIGHT_MARGIN_AREA]
709 = row->glyphs[TEXT_AREA] + dim.width;
710 row->glyphs[LAST_AREA]
711 = row->glyphs[RIGHT_MARGIN_AREA];
712 }
713 else
714 {
715 row->glyphs[TEXT_AREA]
716 = row->glyphs[LEFT_MARGIN_AREA] + left;
717 row->glyphs[RIGHT_MARGIN_AREA]
718 = row->glyphs[TEXT_AREA] + dim.width - left - right;
719 row->glyphs[LAST_AREA]
720 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
721 }
60a8948a 722 }
177c0ea7 723
5f5c8ee5
GM
724 matrix->left_margin_glyphs = left;
725 matrix->right_margin_glyphs = right;
726 }
727 else
728 {
729 /* If MATRIX->pool is null, MATRIX is responsible for managing
e125a2e6
RS
730 its own memory. It is a window matrix for window-based redisplay.
731 Allocate glyph memory from the heap. */
5f5c8ee5
GM
732 if (dim.width > matrix->matrix_w
733 || new_rows
045dee35 734 || header_line_changed_p
5f5c8ee5 735 || marginal_areas_changed_p)
4588ec20 736 {
5f5c8ee5
GM
737 struct glyph_row *row = matrix->rows;
738 struct glyph_row *end = row + matrix->rows_allocated;
177c0ea7 739
5f5c8ee5
GM
740 while (row < end)
741 {
742 row->glyphs[LEFT_MARGIN_AREA]
743 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
744 (dim.width
745 * sizeof (struct glyph)));
177c0ea7 746
5f5c8ee5
GM
747 /* The mode line never has marginal areas. */
748 if (row == matrix->rows + dim.height - 1
045dee35 749 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
750 {
751 row->glyphs[TEXT_AREA]
752 = row->glyphs[LEFT_MARGIN_AREA];
753 row->glyphs[RIGHT_MARGIN_AREA]
754 = row->glyphs[TEXT_AREA] + dim.width;
755 row->glyphs[LAST_AREA]
756 = row->glyphs[RIGHT_MARGIN_AREA];
757 }
758 else
759 {
760 row->glyphs[TEXT_AREA]
761 = row->glyphs[LEFT_MARGIN_AREA] + left;
762 row->glyphs[RIGHT_MARGIN_AREA]
763 = row->glyphs[TEXT_AREA] + dim.width - left - right;
764 row->glyphs[LAST_AREA]
765 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
766 }
767 ++row;
768 }
4588ec20
JB
769 }
770
5f5c8ee5
GM
771 xassert (left >= 0 && right >= 0);
772 matrix->left_margin_glyphs = left;
773 matrix->right_margin_glyphs = right;
774 }
177c0ea7 775
5f5c8ee5
GM
776 /* Number of rows to be used by MATRIX. */
777 matrix->nrows = dim.height;
3ed36514 778 xassert (matrix->nrows >= 0);
5f5c8ee5 779
b7b20fbd 780 if (w)
5f5c8ee5 781 {
b7b20fbd 782 if (matrix == w->current_matrix)
4588ec20 783 {
b7b20fbd
GM
784 /* Mark rows in a current matrix of a window as not having
785 valid contents. It's important to not do this for
786 desired matrices. When Emacs starts, it may already be
787 building desired matrices when this function runs. */
788 if (window_width < 0)
789 window_width = window_box_width (w, -1);
177c0ea7 790
b7b20fbd
GM
791 /* Optimize the case that only the height has changed (C-x 2,
792 upper window). Invalidate all rows that are no longer part
793 of the window. */
794 if (!marginal_areas_changed_p
73d75a62
GM
795 && !header_line_changed_p
796 && new_rows == 0
797 && dim.width == matrix->matrix_w
7df02016
KS
798 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
799 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
73d75a62 800 && matrix->window_width == window_width)
b7b20fbd 801 {
dd42b31a
GM
802 /* Find the last row in the window. */
803 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
804 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
805 {
26447967 806 ++i;
dd42b31a
GM
807 break;
808 }
b7b20fbd
GM
809
810 /* Window end is invalid, if inside of the rows that
dd42b31a 811 are invalidated below. */
b7b20fbd
GM
812 if (INTEGERP (w->window_end_vpos)
813 && XFASTINT (w->window_end_vpos) >= i)
814 w->window_end_valid = Qnil;
177c0ea7 815
b7b20fbd
GM
816 while (i < matrix->nrows)
817 matrix->rows[i++].enabled_p = 0;
818 }
819 else
820 {
821 for (i = 0; i < matrix->nrows; ++i)
822 matrix->rows[i].enabled_p = 0;
823 }
5f5c8ee5 824 }
b7b20fbd 825 else if (matrix == w->desired_matrix)
5f5c8ee5 826 {
b7b20fbd
GM
827 /* Rows in desired matrices always have to be cleared;
828 redisplay expects this is the case when it runs, so it
829 had better be the case when we adjust matrices between
830 redisplays. */
5f5c8ee5
GM
831 for (i = 0; i < matrix->nrows; ++i)
832 matrix->rows[i].enabled_p = 0;
4588ec20 833 }
4588ec20 834 }
177c0ea7
JB
835
836
5f5c8ee5
GM
837 /* Remember last values to be able to optimize frame redraws. */
838 matrix->matrix_x = x;
839 matrix->matrix_y = y;
840 matrix->matrix_w = dim.width;
841 matrix->matrix_h = dim.height;
842
843 /* Record the top y location and height of W at the time the matrix
844 was last adjusted. This is used to optimize redisplay above. */
845 if (w)
4588ec20 846 {
7df02016
KS
847 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
848 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
5f5c8ee5
GM
849 matrix->window_height = window_height;
850 matrix->window_width = window_width;
851 matrix->window_vscroll = w->vscroll;
852 }
853}
4588ec20 854
4588ec20 855
5f5c8ee5
GM
856/* Reverse the contents of rows in MATRIX between START and END. The
857 contents of the row at END - 1 end up at START, END - 2 at START +
858 1 etc. This is part of the implementation of rotate_matrix (see
859 below). */
d52bad65 860
5f5c8ee5
GM
861static void
862reverse_rows (matrix, start, end)
863 struct glyph_matrix *matrix;
864 int start, end;
865{
866 int i, j;
23b0200c 867
5f5c8ee5
GM
868 for (i = start, j = end - 1; i < j; ++i, --j)
869 {
870 /* Non-ISO HP/UX compiler doesn't like auto struct
871 initialization. */
872 struct glyph_row temp;
873 temp = matrix->rows[i];
874 matrix->rows[i] = matrix->rows[j];
875 matrix->rows[j] = temp;
876 }
877}
23b0200c 878
23b0200c 879
5f5c8ee5
GM
880/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
881 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
882 indices. (Note: this does not copy glyphs, only glyph pointers in
883 row structures are moved around).
60a8948a 884
5f5c8ee5
GM
885 The algorithm used for rotating the vector was, I believe, first
886 described by Kernighan. See the vector R as consisting of two
887 sub-vectors AB, where A has length BY for BY >= 0. The result
888 after rotating is then BA. Reverse both sub-vectors to get ArBr
889 and reverse the result to get (ArBr)r which is BA. Similar for
890 rotating right. */
891
892void
893rotate_matrix (matrix, first, last, by)
894 struct glyph_matrix *matrix;
895 int first, last, by;
896{
897 if (by < 0)
898 {
899 /* Up (rotate left, i.e. towards lower indices). */
900 by = -by;
901 reverse_rows (matrix, first, first + by);
902 reverse_rows (matrix, first + by, last);
903 reverse_rows (matrix, first, last);
904 }
905 else if (by > 0)
906 {
907 /* Down (rotate right, i.e. towards higher indices). */
908 reverse_rows (matrix, last - by, last);
909 reverse_rows (matrix, first, last - by);
910 reverse_rows (matrix, first, last);
911 }
912}
913
914
915/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
916 with indices START <= index < END. Increment positions by DELTA/
917 DELTA_BYTES. */
918
919void
86c11ba1 920increment_matrix_positions (matrix, start, end, delta, delta_bytes)
5f5c8ee5
GM
921 struct glyph_matrix *matrix;
922 int start, end, delta, delta_bytes;
923{
924 /* Check that START and END are reasonable values. */
925 xassert (start >= 0 && start <= matrix->nrows);
926 xassert (end >= 0 && end <= matrix->nrows);
927 xassert (start <= end);
928
929 for (; start < end; ++start)
86c11ba1 930 increment_row_positions (matrix->rows + start, delta, delta_bytes);
5f5c8ee5
GM
931}
932
933
934/* Enable a range of rows in glyph matrix MATRIX. START and END are
935 the row indices of the first and last + 1 row to enable. If
936 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
937
938void
939enable_glyph_matrix_rows (matrix, start, end, enabled_p)
940 struct glyph_matrix *matrix;
941 int start, end;
942 int enabled_p;
943{
3ed36514
GM
944 xassert (start <= end);
945 xassert (start >= 0 && start < matrix->nrows);
946 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 947
5f5c8ee5
GM
948 for (; start < end; ++start)
949 matrix->rows[start].enabled_p = enabled_p != 0;
950}
951
952
953/* Clear MATRIX.
954
955 This empties all rows in MATRIX by setting the enabled_p flag for
956 all rows of the matrix to zero. The function prepare_desired_row
957 will eventually really clear a row when it sees one with a zero
958 enabled_p flag.
959
960 Resets update hints to defaults value. The only update hint
961 currently present is the flag MATRIX->no_scrolling_p. */
962
963void
964clear_glyph_matrix (matrix)
965 struct glyph_matrix *matrix;
966{
967 if (matrix)
968 {
969 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
970 matrix->no_scrolling_p = 0;
971 }
972}
177c0ea7 973
5f5c8ee5
GM
974
975/* Shift part of the glyph matrix MATRIX of window W up or down.
976 Increment y-positions in glyph rows between START and END by DY,
977 and recompute their visible height. */
978
979void
980shift_glyph_matrix (w, matrix, start, end, dy)
981 struct window *w;
982 struct glyph_matrix *matrix;
983 int start, end, dy;
984{
985 int min_y, max_y;
177c0ea7 986
5f5c8ee5
GM
987 xassert (start <= end);
988 xassert (start >= 0 && start < matrix->nrows);
989 xassert (end >= 0 && end <= matrix->nrows);
177c0ea7 990
7df02016
KS
991 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
992 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 993
5f5c8ee5
GM
994 for (; start < end; ++start)
995 {
996 struct glyph_row *row = &matrix->rows[start];
177c0ea7 997
5f5c8ee5 998 row->y += dy;
d6c747a4 999 row->visible_height = row->height;
177c0ea7 1000
5f5c8ee5 1001 if (row->y < min_y)
d6c747a4
GM
1002 row->visible_height -= min_y - row->y;
1003 if (row->y + row->height > max_y)
1004 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1005 }
1006}
1007
1008
1009/* Mark all rows in current matrices of frame F as invalid. Marking
1010 invalid is done by setting enabled_p to zero for all rows in a
1011 current matrix. */
1012
1013void
1014clear_current_matrices (f)
1015 register struct frame *f;
1016{
1017 /* Clear frame current matrix, if we have one. */
1018 if (f->current_matrix)
1019 clear_glyph_matrix (f->current_matrix);
1020
1021 /* Clear the matrix of the menu bar window, if such a window exists.
1022 The menu bar window is currently used to display menus on X when
1023 no toolkit support is compiled in. */
1024 if (WINDOWP (f->menu_bar_window))
1025 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1026
9ea173e8
GM
1027 /* Clear the matrix of the tool-bar window, if any. */
1028 if (WINDOWP (f->tool_bar_window))
1029 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
1030
1031 /* Clear current window matrices. */
1032 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1033 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1034}
1035
1036
1037/* Clear out all display lines of F for a coming redisplay. */
1038
1039void
1040clear_desired_matrices (f)
1041 register struct frame *f;
1042{
1043 if (f->desired_matrix)
1044 clear_glyph_matrix (f->desired_matrix);
177c0ea7 1045
5f5c8ee5
GM
1046 if (WINDOWP (f->menu_bar_window))
1047 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1048
9ea173e8
GM
1049 if (WINDOWP (f->tool_bar_window))
1050 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
1051
1052 /* Do it for window matrices. */
1053 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1054 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1055}
1056
1057
1058/* Clear matrices in window tree rooted in W. If DESIRED_P is
1059 non-zero clear desired matrices, otherwise clear current matrices. */
1060
1061static void
1062clear_window_matrices (w, desired_p)
1063 struct window *w;
1064 int desired_p;
1065{
1066 while (w)
1067 {
1068 if (!NILP (w->hchild))
1069 {
1070 xassert (WINDOWP (w->hchild));
1071 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1072 }
1073 else if (!NILP (w->vchild))
1074 {
1075 xassert (WINDOWP (w->vchild));
1076 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1077 }
1078 else
1079 {
1080 if (desired_p)
1081 clear_glyph_matrix (w->desired_matrix);
1082 else
1083 {
1084 clear_glyph_matrix (w->current_matrix);
1085 w->window_end_valid = Qnil;
1086 }
1087 }
1088
1089 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1090 }
1091}
1092
1093
1094\f
1095/***********************************************************************
1096 Glyph Rows
1097
1098 See dispextern.h for an overall explanation of glyph rows.
1099 ***********************************************************************/
1100
1101/* Clear glyph row ROW. Do it in a way that makes it robust against
1102 changes in the glyph_row structure, i.e. addition or removal of
1103 structure members. */
1104
2cca872d
KH
1105static struct glyph_row null_row;
1106
5f5c8ee5
GM
1107void
1108clear_glyph_row (row)
1109 struct glyph_row *row;
1110{
1111 struct glyph *p[1 + LAST_AREA];
5f5c8ee5
GM
1112
1113 /* Save pointers. */
1114 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1115 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1116 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1117 p[LAST_AREA] = row->glyphs[LAST_AREA];
1118
1119 /* Clear. */
1120 *row = null_row;
1121
1122 /* Restore pointers. */
1123 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1124 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1125 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1126 row->glyphs[LAST_AREA] = p[LAST_AREA];
45560b1a
GM
1127
1128#if 0 /* At some point, some bit-fields of struct glyph were not set,
1129 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1130 Redisplay outputs such glyphs, and flickering effects were
1131 the result. This also depended on the contents of memory
1132 returned by xmalloc. If flickering happens again, activate
153a073c 1133 the code below. If the flickering is gone with that, chances
45560b1a
GM
1134 are that the flickering has the same reason as here. */
1135 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1136#endif
5f5c8ee5
GM
1137}
1138
1139
1140/* Make ROW an empty, enabled row of canonical character height,
1141 in window W starting at y-position Y. */
1142
1143void
1144blank_row (w, row, y)
1145 struct window *w;
1146 struct glyph_row *row;
1147 int y;
1148{
1149 int min_y, max_y;
177c0ea7 1150
7df02016
KS
1151 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1152 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
177c0ea7 1153
5f5c8ee5
GM
1154 clear_glyph_row (row);
1155 row->y = y;
408f5064 1156 row->ascent = row->phys_ascent = 0;
7df02016 1157 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
d6c747a4 1158 row->visible_height = row->height;
177c0ea7 1159
5f5c8ee5 1160 if (row->y < min_y)
d6c747a4
GM
1161 row->visible_height -= min_y - row->y;
1162 if (row->y + row->height > max_y)
1163 row->visible_height -= row->y + row->height - max_y;
5f5c8ee5
GM
1164
1165 row->enabled_p = 1;
1166}
1167
1168
1169/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1170 are the amounts by which to change positions. Note that the first
1171 glyph of the text area of a row can have a buffer position even if
1172 the used count of the text area is zero. Such rows display line
1173 ends. */
1174
1175void
86c11ba1 1176increment_row_positions (row, delta, delta_bytes)
5f5c8ee5
GM
1177 struct glyph_row *row;
1178 int delta, delta_bytes;
1179{
1180 int area, i;
1181
1182 /* Increment start and end positions. */
1183 MATRIX_ROW_START_CHARPOS (row) += delta;
1184 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1185 MATRIX_ROW_END_CHARPOS (row) += delta;
1186 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1187
1188 /* Increment positions in glyphs. */
1189 for (area = 0; area < LAST_AREA; ++area)
1190 for (i = 0; i < row->used[area]; ++i)
1191 if (BUFFERP (row->glyphs[area][i].object)
1192 && row->glyphs[area][i].charpos > 0)
1193 row->glyphs[area][i].charpos += delta;
1194
1195 /* Capture the case of rows displaying a line end. */
1196 if (row->used[TEXT_AREA] == 0
1197 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1198 row->glyphs[TEXT_AREA]->charpos += delta;
1199}
1200
1201
9af3e742 1202#if 0
5f5c8ee5
GM
1203/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1204 contents, i.e. glyph structure contents are exchanged between A and
1205 B without changing glyph pointers in A and B. */
1206
1207static void
1208swap_glyphs_in_rows (a, b)
1209 struct glyph_row *a, *b;
1210{
1211 int area;
1212
1213 for (area = 0; area < LAST_AREA; ++area)
1214 {
1215 /* Number of glyphs to swap. */
1216 int max_used = max (a->used[area], b->used[area]);
1217
1218 /* Start of glyphs in area of row A. */
1219 struct glyph *glyph_a = a->glyphs[area];
1220
1221 /* End + 1 of glyphs in area of row A. */
1222 struct glyph *glyph_a_end = a->glyphs[max_used];
1223
1224 /* Start of glyphs in area of row B. */
1225 struct glyph *glyph_b = b->glyphs[area];
1226
1227 while (glyph_a < glyph_a_end)
1228 {
1229 /* Non-ISO HP/UX compiler doesn't like auto struct
1230 initialization. */
1231 struct glyph temp;
1232 temp = *glyph_a;
1233 *glyph_a = *glyph_b;
1234 *glyph_b = temp;
1235 ++glyph_a;
1236 ++glyph_b;
1237 }
1238 }
1239}
1240
9af3e742 1241#endif /* 0 */
5f5c8ee5
GM
1242
1243/* Exchange pointers to glyph memory between glyph rows A and B. */
1244
1245static INLINE void
1246swap_glyph_pointers (a, b)
1247 struct glyph_row *a, *b;
1248{
1249 int i;
1250 for (i = 0; i < LAST_AREA + 1; ++i)
1251 {
1252 struct glyph *temp = a->glyphs[i];
1253 a->glyphs[i] = b->glyphs[i];
1254 b->glyphs[i] = temp;
1255 }
1256}
1257
1258
1259/* Copy glyph row structure FROM to glyph row structure TO, except
1260 that glyph pointers in the structures are left unchanged. */
1261
1262INLINE void
1263copy_row_except_pointers (to, from)
1264 struct glyph_row *to, *from;
1265{
1266 struct glyph *pointers[1 + LAST_AREA];
1267
1268 /* Save glyph pointers of TO. */
1269 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1270
1271 /* Do a structure assignment. */
1272 *to = *from;
1273
1274 /* Restore original pointers of TO. */
1275 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1276}
1277
1278
1279/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1280 TO and FROM are left unchanged. Glyph contents are copied from the
1281 glyph memory of FROM to the glyph memory of TO. Increment buffer
1282 positions in row TO by DELTA/ DELTA_BYTES. */
1283
1284void
1285copy_glyph_row_contents (to, from, delta, delta_bytes)
1286 struct glyph_row *to, *from;
1287 int delta, delta_bytes;
1288{
1289 int area;
1290
1291 /* This is like a structure assignment TO = FROM, except that
1292 glyph pointers in the rows are left unchanged. */
1293 copy_row_except_pointers (to, from);
1294
1295 /* Copy glyphs from FROM to TO. */
1296 for (area = 0; area < LAST_AREA; ++area)
1297 if (from->used[area])
177c0ea7 1298 bcopy (from->glyphs[area], to->glyphs[area],
5f5c8ee5
GM
1299 from->used[area] * sizeof (struct glyph));
1300
1301 /* Increment buffer positions in TO by DELTA. */
86c11ba1 1302 increment_row_positions (to, delta, delta_bytes);
5f5c8ee5
GM
1303}
1304
1305
1306/* Assign glyph row FROM to glyph row TO. This works like a structure
1307 assignment TO = FROM, except that glyph pointers are not copied but
1308 exchanged between TO and FROM. Pointers must be exchanged to avoid
1309 a memory leak. */
1310
1311static INLINE void
1312assign_row (to, from)
1313 struct glyph_row *to, *from;
1314{
1315 swap_glyph_pointers (to, from);
1316 copy_row_except_pointers (to, from);
1317}
1318
1319
1320/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1321 a row in a window matrix, is a slice of the glyph memory of the
1322 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1323 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1324 memory of FRAME_ROW. */
1325
2d5912c1 1326#if GLYPH_DEBUG
9339e87f 1327
5f5c8ee5
GM
1328static int
1329glyph_row_slice_p (window_row, frame_row)
1330 struct glyph_row *window_row, *frame_row;
1331{
1332 struct glyph *window_glyph_start = window_row->glyphs[0];
1333 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1334 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1335
1336 return (frame_glyph_start <= window_glyph_start
1337 && window_glyph_start < frame_glyph_end);
1338}
1339
9339e87f 1340#endif /* GLYPH_DEBUG */
5f5c8ee5 1341
9af3e742
GM
1342#if 0
1343
5f5c8ee5
GM
1344/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1345 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1346 in WINDOW_MATRIX is found satisfying the condition. */
1347
1348static struct glyph_row *
1349find_glyph_row_slice (window_matrix, frame_matrix, row)
1350 struct glyph_matrix *window_matrix, *frame_matrix;
1351 int row;
1352{
1353 int i;
1354
1355 xassert (row >= 0 && row < frame_matrix->nrows);
1356
1357 for (i = 0; i < window_matrix->nrows; ++i)
1358 if (glyph_row_slice_p (window_matrix->rows + i,
1359 frame_matrix->rows + row))
1360 break;
1361
1362 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1363}
1364
9af3e742 1365#endif /* 0 */
5f5c8ee5
GM
1366
1367/* Prepare ROW for display. Desired rows are cleared lazily,
1368 i.e. they are only marked as to be cleared by setting their
1369 enabled_p flag to zero. When a row is to be displayed, a prior
1370 call to this function really clears it. */
1371
1372void
1373prepare_desired_row (row)
1374 struct glyph_row *row;
1375{
1376 if (!row->enabled_p)
1377 {
1378 clear_glyph_row (row);
1379 row->enabled_p = 1;
1380 }
1381}
1382
1383
1384/* Return a hash code for glyph row ROW. */
1385
1386int
1387line_hash_code (row)
1388 struct glyph_row *row;
1389{
1390 int hash = 0;
177c0ea7 1391
5f5c8ee5
GM
1392 if (row->enabled_p)
1393 {
4cecaab8
MB
1394 struct glyph *glyph = row->glyphs[TEXT_AREA];
1395 struct glyph *end = glyph + row->used[TEXT_AREA];
1396
1397 while (glyph < end)
1398 {
1399 int c = glyph->u.ch;
1400 int face_id = glyph->face_id;
1401 if (must_write_spaces)
1402 c -= SPACEGLYPH;
1403 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1404 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1405 ++glyph;
1406 }
5f5c8ee5 1407
4cecaab8
MB
1408 if (hash == 0)
1409 hash = 1;
5f5c8ee5
GM
1410 }
1411
1412 return hash;
1413}
1414
1415
153a073c 1416/* Return the cost of drawing line VPOS in MATRIX. The cost equals
5f5c8ee5
GM
1417 the number of characters in the line. If must_write_spaces is
1418 zero, leading and trailing spaces are ignored. */
1419
1420static unsigned int
1421line_draw_cost (matrix, vpos)
1422 struct glyph_matrix *matrix;
1423 int vpos;
1424{
1425 struct glyph_row *row = matrix->rows + vpos;
1426 struct glyph *beg = row->glyphs[TEXT_AREA];
1427 struct glyph *end = beg + row->used[TEXT_AREA];
1428 int len;
1429 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1430 int glyph_table_len = GLYPH_TABLE_LENGTH;
1431
1432 /* Ignore trailing and leading spaces if we can. */
1433 if (!must_write_spaces)
1434 {
1435 /* Skip from the end over trailing spaces. */
2b4ec4d7 1436 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
5f5c8ee5
GM
1437 --end;
1438
177c0ea7 1439 /* All blank line. */
5f5c8ee5
GM
1440 if (end == beg)
1441 return 0;
1442
1443 /* Skip over leading spaces. */
1444 while (CHAR_GLYPH_SPACE_P (*beg))
1445 ++beg;
1446 }
1447
1448 /* If we don't have a glyph-table, each glyph is one character,
1449 so return the number of glyphs. */
1450 if (glyph_table_base == 0)
1451 len = end - beg;
1452 else
1453 {
1454 /* Otherwise, scan the glyphs and accumulate their total length
1455 in LEN. */
1456 len = 0;
1457 while (beg < end)
1458 {
1459 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
177c0ea7 1460
42186983
KH
1461 if (g < 0
1462 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
5f5c8ee5
GM
1463 len += 1;
1464 else
1465 len += GLYPH_LENGTH (glyph_table_base, g);
177c0ea7 1466
5f5c8ee5
GM
1467 ++beg;
1468 }
1469 }
177c0ea7 1470
5f5c8ee5
GM
1471 return len;
1472}
1473
1474
1475/* Test two glyph rows A and B for equality. Value is non-zero if A
1476 and B have equal contents. W is the window to which the glyphs
1477 rows A and B belong. It is needed here to test for partial row
e4e0bee9
GM
1478 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1479 flags of A and B, too. */
5f5c8ee5 1480
177c0ea7 1481static INLINE int
e4e0bee9 1482row_equal_p (w, a, b, mouse_face_p)
5f5c8ee5
GM
1483 struct window *w;
1484 struct glyph_row *a, *b;
e4e0bee9 1485 int mouse_face_p;
5f5c8ee5
GM
1486{
1487 if (a == b)
1488 return 1;
1489 else if (a->hash != b->hash)
1490 return 0;
1491 else
1492 {
1493 struct glyph *a_glyph, *b_glyph, *a_end;
1494 int area;
1495
e4e0bee9
GM
1496 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1497 return 0;
1498
5f5c8ee5
GM
1499 /* Compare glyphs. */
1500 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1501 {
1502 if (a->used[area] != b->used[area])
1503 return 0;
177c0ea7 1504
5f5c8ee5
GM
1505 a_glyph = a->glyphs[area];
1506 a_end = a_glyph + a->used[area];
1507 b_glyph = b->glyphs[area];
177c0ea7 1508
5f5c8ee5
GM
1509 while (a_glyph < a_end
1510 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1511 ++a_glyph, ++b_glyph;
177c0ea7 1512
5f5c8ee5
GM
1513 if (a_glyph != a_end)
1514 return 0;
1515 }
1516
60e99293
KS
1517 if (a->fill_line_p != b->fill_line_p
1518 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1519 || a->left_fringe_bitmap != b->left_fringe_bitmap
5cbd733a 1520 || a->left_fringe_face_id != b->left_fringe_face_id
60e99293 1521 || a->right_fringe_bitmap != b->right_fringe_bitmap
5cbd733a 1522 || a->right_fringe_face_id != b->right_fringe_face_id
3d4a365f 1523 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
60e99293 1524 || a->exact_window_width_line_p != b->exact_window_width_line_p
408f5064 1525 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1526 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1527 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1528 /* Different partially visible characters on left margin. */
1529 || a->x != b->x
1530 /* Different height. */
1531 || a->ascent != b->ascent
408f5064
GM
1532 || a->phys_ascent != b->phys_ascent
1533 || a->phys_height != b->phys_height
5f5c8ee5
GM
1534 || a->visible_height != b->visible_height)
1535 return 0;
1536 }
1537
1538 return 1;
1539}
1540
1541
1542\f
1543/***********************************************************************
1544 Glyph Pool
1545
1546 See dispextern.h for an overall explanation of glyph pools.
1547 ***********************************************************************/
1548
1549/* Allocate a glyph_pool structure. The structure returned is
1550 initialized with zeros. The global variable glyph_pool_count is
1551 incremented for each pool allocated. */
1552
1553static struct glyph_pool *
1554new_glyph_pool ()
1555{
1556 struct glyph_pool *result;
1557
1558 /* Allocate a new glyph_pool and clear it. */
1559 result = (struct glyph_pool *) xmalloc (sizeof *result);
1560 bzero (result, sizeof *result);
177c0ea7 1561
5f5c8ee5
GM
1562 /* For memory leak and double deletion checking. */
1563 ++glyph_pool_count;
177c0ea7 1564
5f5c8ee5
GM
1565 return result;
1566}
1567
1568
1569/* Free a glyph_pool structure POOL. The function may be called with
1570 a null POOL pointer. The global variable glyph_pool_count is
1571 decremented with every pool structure freed. If this count gets
1572 negative, more structures were freed than allocated, i.e. one
1573 structure must have been freed more than once or a bogus pointer
1574 was passed to free_glyph_pool. */
1575
1576static void
1577free_glyph_pool (pool)
1578 struct glyph_pool *pool;
1579{
1580 if (pool)
1581 {
153a073c 1582 /* More freed than allocated? */
5f5c8ee5
GM
1583 --glyph_pool_count;
1584 xassert (glyph_pool_count >= 0);
1585
1586 xfree (pool->glyphs);
1587 xfree (pool);
1588 }
1589}
1590
1591
1592/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1593 columns we need. This function never shrinks a pool. The only
1594 case in which this would make sense, would be when a frame's size
1595 is changed from a large value to a smaller one. But, if someone
1596 does it once, we can expect that he will do it again.
1597
1598 Value is non-zero if the pool changed in a way which makes
1599 re-adjusting window glyph matrices necessary. */
1600
1601static int
1602realloc_glyph_pool (pool, matrix_dim)
1603 struct glyph_pool *pool;
1604 struct dim matrix_dim;
1605{
1606 int needed;
1607 int changed_p;
1608
1609 changed_p = (pool->glyphs == 0
1610 || matrix_dim.height != pool->nrows
1611 || matrix_dim.width != pool->ncolumns);
1612
1613 /* Enlarge the glyph pool. */
1614 needed = matrix_dim.width * matrix_dim.height;
1615 if (needed > pool->nglyphs)
1616 {
1617 int size = needed * sizeof (struct glyph);
1618
1619 if (pool->glyphs)
1620 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1621 else
1622 {
1623 pool->glyphs = (struct glyph *) xmalloc (size);
1624 bzero (pool->glyphs, size);
1625 }
1626
1627 pool->nglyphs = needed;
1628 }
1629
153a073c 1630 /* Remember the number of rows and columns because (a) we use them
5f5c8ee5
GM
1631 to do sanity checks, and (b) the number of columns determines
1632 where rows in the frame matrix start---this must be available to
1633 determine pointers to rows of window sub-matrices. */
1634 pool->nrows = matrix_dim.height;
1635 pool->ncolumns = matrix_dim.width;
177c0ea7 1636
5f5c8ee5
GM
1637 return changed_p;
1638}
1639
1640
1641\f
1642/***********************************************************************
1643 Debug Code
1644 ***********************************************************************/
1645
1646#if GLYPH_DEBUG
1647
a13396c9
GM
1648
1649/* Flush standard output. This is sometimes useful to call from
1650 the debugger. */
1651
1652void
1653flush_stdout ()
1654{
1655 fflush (stdout);
1656}
1657
1658
5f5c8ee5
GM
1659/* Check that no glyph pointers have been lost in MATRIX. If a
1660 pointer has been lost, e.g. by using a structure assignment between
1661 rows, at least one pointer must occur more than once in the rows of
1662 MATRIX. */
1663
1664void
1665check_matrix_pointer_lossage (matrix)
1666 struct glyph_matrix *matrix;
1667{
1668 int i, j;
177c0ea7 1669
5f5c8ee5
GM
1670 for (i = 0; i < matrix->nrows; ++i)
1671 for (j = 0; j < matrix->nrows; ++j)
1672 xassert (i == j
1673 || (matrix->rows[i].glyphs[TEXT_AREA]
1674 != matrix->rows[j].glyphs[TEXT_AREA]));
1675}
1676
1677
1678/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1679
1680struct glyph_row *
1681matrix_row (matrix, row)
1682 struct glyph_matrix *matrix;
1683 int row;
1684{
1685 xassert (matrix && matrix->rows);
1686 xassert (row >= 0 && row < matrix->nrows);
1687
1688 /* That's really too slow for normal testing because this function
1689 is called almost everywhere. Although---it's still astonishingly
1690 fast, so it is valuable to have for debugging purposes. */
1691#if 0
1692 check_matrix_pointer_lossage (matrix);
1693#endif
177c0ea7 1694
5f5c8ee5
GM
1695 return matrix->rows + row;
1696}
1697
1698
1699#if 0 /* This function makes invalid assumptions when text is
1700 partially invisible. But it might come handy for debugging
1701 nevertheless. */
1702
1703/* Check invariants that must hold for an up to date current matrix of
1704 window W. */
1705
1706static void
1707check_matrix_invariants (w)
1708 struct window *w;
1709{
1710 struct glyph_matrix *matrix = w->current_matrix;
1711 int yb = window_text_bottom_y (w);
1712 struct glyph_row *row = matrix->rows;
1713 struct glyph_row *last_text_row = NULL;
1714 struct buffer *saved = current_buffer;
1715 struct buffer *buffer = XBUFFER (w->buffer);
1716 int c;
177c0ea7 1717
5f5c8ee5
GM
1718 /* This can sometimes happen for a fresh window. */
1719 if (matrix->nrows < 2)
1720 return;
1721
1722 set_buffer_temp (buffer);
1723
1724 /* Note: last row is always reserved for the mode line. */
1725 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1726 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1727 {
1728 struct glyph_row *next = row + 1;
1729
1730 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1731 last_text_row = row;
1732
1733 /* Check that character and byte positions are in sync. */
1734 xassert (MATRIX_ROW_START_BYTEPOS (row)
1735 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1736
1737 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1738 have such a position temporarily in case of a minibuffer
1739 displaying something like `[Sole completion]' at its end. */
1740 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1741 xassert (MATRIX_ROW_END_BYTEPOS (row)
1742 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1743
1744 /* Check that end position of `row' is equal to start position
1745 of next row. */
1746 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1747 {
1748 xassert (MATRIX_ROW_END_CHARPOS (row)
1749 == MATRIX_ROW_START_CHARPOS (next));
1750 xassert (MATRIX_ROW_END_BYTEPOS (row)
1751 == MATRIX_ROW_START_BYTEPOS (next));
1752 }
1753 row = next;
1754 }
1755
1756 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1757 xassert (w->desired_matrix->rows != NULL);
1758 set_buffer_temp (saved);
1759}
1760
1761#endif /* 0 */
1762
1763#endif /* GLYPH_DEBUG != 0 */
1764
1765
1766\f
1767/**********************************************************************
1768 Allocating/ Adjusting Glyph Matrices
1769 **********************************************************************/
1770
1771/* Allocate glyph matrices over a window tree for a frame-based
1772 redisplay
1773
1774 X and Y are column/row within the frame glyph matrix where
1775 sub-matrices for the window tree rooted at WINDOW must be
1776 allocated. CH_DIM contains the dimensions of the smallest
1777 character that could be used during display. DIM_ONLY_P non-zero
1778 means that the caller of this function is only interested in the
1779 result matrix dimension, and matrix adjustments should not be
1780 performed.
1781
1782 The function returns the total width/height of the sub-matrices of
1783 the window tree. If called on a frame root window, the computation
1784 will take the mini-buffer window into account.
1785
1786 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1787
1788 NEW_LEAF_MATRIX set if any window in the tree did not have a
1789 glyph matrices yet, and
1790
1791 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1792 any window in the tree will be changed or have been changed (see
153a073c 1793 DIM_ONLY_P)
5f5c8ee5
GM
1794
1795 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1796 function.
1797
1798 Windows are arranged into chains of windows on the same level
1799 through the next fields of window structures. Such a level can be
1800 either a sequence of horizontally adjacent windows from left to
1801 right, or a sequence of vertically adjacent windows from top to
1802 bottom. Each window in a horizontal sequence can be either a leaf
1803 window or a vertical sequence; a window in a vertical sequence can
1804 be either a leaf or a horizontal sequence. All windows in a
1805 horizontal sequence have the same height, and all windows in a
1806 vertical sequence have the same width.
1807
1808 This function uses, for historical reasons, a more general
1809 algorithm to determine glyph matrix dimensions that would be
1810 necessary.
1811
1812 The matrix height of a horizontal sequence is determined by the
1813 maximum height of any matrix in the sequence. The matrix width of
1814 a horizontal sequence is computed by adding up matrix widths of
1815 windows in the sequence.
1816
1817 |<------- result width ------->|
1818 +---------+----------+---------+ ---
1819 | | | | |
1820 | | | |
1821 +---------+ | | result height
1822 | +---------+
1823 | | |
1824 +----------+ ---
1825
1826 The matrix width of a vertical sequence is the maximum matrix width
1827 of any window in the sequence. Its height is computed by adding up
1828 matrix heights of windows in the sequence.
1829
1830 |<---- result width -->|
1831 +---------+ ---
1832 | | |
1833 | | |
1834 +---------+--+ |
1835 | | |
1836 | | result height
1837 | |
1838 +------------+---------+ |
1839 | | |
1840 | | |
1841 +------------+---------+ --- */
1842
1843/* Bit indicating that a new matrix will be allocated or has been
1844 allocated. */
1845
1846#define NEW_LEAF_MATRIX (1 << 0)
1847
1848/* Bit indicating that a matrix will or has changed its location or
1849 size. */
1850
1851#define CHANGED_LEAF_MATRIX (1 << 1)
1852
1853static struct dim
5d3cc43c
GM
1854allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1855 window_change_flags)
5f5c8ee5
GM
1856 Lisp_Object window;
1857 int x, y;
5f5c8ee5
GM
1858 int dim_only_p;
1859 int *window_change_flags;
1860{
1861 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1862 int x0 = x, y0 = y;
1863 int wmax = 0, hmax = 0;
1864 struct dim total;
1865 struct dim dim;
1866 struct window *w;
1867 int in_horz_combination_p;
1868
1869 /* What combination is WINDOW part of? Compute this once since the
1870 result is the same for all windows in the `next' chain. The
1871 special case of a root window (parent equal to nil) is treated
1872 like a vertical combination because a root window's `next'
1873 points to the mini-buffer window, if any, which is arranged
1874 vertically below other windows. */
1875 in_horz_combination_p
1876 = (!NILP (XWINDOW (window)->parent)
1877 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1878
1879 /* For WINDOW and all windows on the same level. */
177c0ea7 1880 do
5f5c8ee5
GM
1881 {
1882 w = XWINDOW (window);
1883
1884 /* Get the dimension of the window sub-matrix for W, depending
153a073c 1885 on whether this is a combination or a leaf window. */
5f5c8ee5 1886 if (!NILP (w->hchild))
177c0ea7 1887 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
5f5c8ee5
GM
1888 dim_only_p,
1889 window_change_flags);
1890 else if (!NILP (w->vchild))
177c0ea7 1891 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
5f5c8ee5
GM
1892 dim_only_p,
1893 window_change_flags);
1894 else
1895 {
1896 /* If not already done, allocate sub-matrix structures. */
1897 if (w->desired_matrix == NULL)
1898 {
1899 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1900 w->current_matrix = new_glyph_matrix (f->current_pool);
1901 *window_change_flags |= NEW_LEAF_MATRIX;
1902 }
177c0ea7 1903
5f5c8ee5
GM
1904 /* Width and height MUST be chosen so that there are no
1905 holes in the frame matrix. */
5d3cc43c
GM
1906 dim.width = required_matrix_width (w);
1907 dim.height = required_matrix_height (w);
5f5c8ee5
GM
1908
1909 /* Will matrix be re-allocated? */
1910 if (x != w->desired_matrix->matrix_x
1911 || y != w->desired_matrix->matrix_y
1912 || dim.width != w->desired_matrix->matrix_w
1913 || dim.height != w->desired_matrix->matrix_h
1914 || (margin_glyphs_to_reserve (w, dim.width,
cc834cf9 1915 w->left_margin_cols)
5f5c8ee5
GM
1916 != w->desired_matrix->left_margin_glyphs)
1917 || (margin_glyphs_to_reserve (w, dim.width,
cc834cf9 1918 w->right_margin_cols)
5f5c8ee5
GM
1919 != w->desired_matrix->right_margin_glyphs))
1920 *window_change_flags |= CHANGED_LEAF_MATRIX;
1921
1922 /* Actually change matrices, if allowed. Do not consider
1923 CHANGED_LEAF_MATRIX computed above here because the pool
1924 may have been changed which we don't now here. We trust
1925 that we only will be called with DIM_ONLY_P != 0 when
1926 necessary. */
1927 if (!dim_only_p)
1928 {
1929 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1930 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1931 }
1932 }
1933
1934 /* If we are part of a horizontal combination, advance x for
1935 windows to the right of W; otherwise advance y for windows
1936 below W. */
1937 if (in_horz_combination_p)
1938 x += dim.width;
177c0ea7 1939 else
5f5c8ee5
GM
1940 y += dim.height;
1941
1942 /* Remember maximum glyph matrix dimensions. */
1943 wmax = max (wmax, dim.width);
1944 hmax = max (hmax, dim.height);
1945
1946 /* Next window on same level. */
1947 window = w->next;
1948 }
1949 while (!NILP (window));
1950
1951 /* Set `total' to the total glyph matrix dimension of this window
1952 level. In a vertical combination, the width is the width of the
1953 widest window; the height is the y we finally reached, corrected
1954 by the y we started with. In a horizontal combination, the total
1955 height is the height of the tallest window, and the width is the
1956 x we finally reached, corrected by the x we started with. */
1957 if (in_horz_combination_p)
1958 {
1959 total.width = x - x0;
1960 total.height = hmax;
1961 }
177c0ea7 1962 else
5f5c8ee5
GM
1963 {
1964 total.width = wmax;
1965 total.height = y - y0;
1966 }
1967
1968 return total;
1969}
1970
1971
5d3cc43c
GM
1972/* Return the required height of glyph matrices for window W. */
1973
1974int
1975required_matrix_height (w)
1976 struct window *w;
1977{
1978#ifdef HAVE_WINDOW_SYSTEM
1979 struct frame *f = XFRAME (w->frame);
177c0ea7 1980
5d3cc43c
GM
1981 if (FRAME_WINDOW_P (f))
1982 {
1983 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1984 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1985 return (((window_pixel_height + ch_height - 1)
cc834cf9 1986 / ch_height) * w->nrows_scale_factor
5d3cc43c
GM
1987 /* One partially visible line at the top and
1988 bottom of the window. */
1989 + 2
153a073c 1990 /* 2 for header and mode line. */
5d3cc43c
GM
1991 + 2);
1992 }
1993#endif /* HAVE_WINDOW_SYSTEM */
177c0ea7 1994
7df02016 1995 return WINDOW_TOTAL_LINES (w);
5d3cc43c
GM
1996}
1997
1998
1999/* Return the required width of glyph matrices for window W. */
2000
2001int
2002required_matrix_width (w)
2003 struct window *w;
2004{
2005#ifdef HAVE_WINDOW_SYSTEM
2006 struct frame *f = XFRAME (w->frame);
2007 if (FRAME_WINDOW_P (f))
2008 {
2009 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
7df02016 2010 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
177c0ea7 2011
5d3cc43c
GM
2012 /* Compute number of glyphs needed in a glyph row. */
2013 return (((window_pixel_width + ch_width - 1)
cc834cf9 2014 / ch_width) * w->ncols_scale_factor
5d3cc43c
GM
2015 /* 2 partially visible columns in the text area. */
2016 + 2
2017 /* One partially visible column at the right
2018 edge of each marginal area. */
2019 + 1 + 1);
2020 }
2021#endif /* HAVE_WINDOW_SYSTEM */
2022
7df02016 2023 return XINT (w->total_cols);
5d3cc43c
GM
2024}
2025
2026
5f5c8ee5
GM
2027/* Allocate window matrices for window-based redisplay. W is the
2028 window whose matrices must be allocated/reallocated. CH_DIM is the
2029 size of the smallest character that could potentially be used on W. */
177c0ea7 2030
5f5c8ee5 2031static void
5d3cc43c 2032allocate_matrices_for_window_redisplay (w)
5f5c8ee5 2033 struct window *w;
5f5c8ee5 2034{
5f5c8ee5
GM
2035 while (w)
2036 {
2037 if (!NILP (w->vchild))
5d3cc43c 2038 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
5f5c8ee5 2039 else if (!NILP (w->hchild))
5d3cc43c 2040 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
5f5c8ee5
GM
2041 else
2042 {
2043 /* W is a leaf window. */
5f5c8ee5
GM
2044 struct dim dim;
2045
2046 /* If matrices are not yet allocated, allocate them now. */
2047 if (w->desired_matrix == NULL)
2048 {
2049 w->desired_matrix = new_glyph_matrix (NULL);
2050 w->current_matrix = new_glyph_matrix (NULL);
2051 }
2052
5d3cc43c
GM
2053 dim.width = required_matrix_width (w);
2054 dim.height = required_matrix_height (w);
5f5c8ee5
GM
2055 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2056 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2057 }
177c0ea7 2058
5f5c8ee5
GM
2059 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2060 }
2061}
2062
2063
2064/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2065 do it for all frames; otherwise do it just for the given frame.
2066 This function must be called when a new frame is created, its size
2067 changes, or its window configuration changes. */
2068
2069void
2070adjust_glyphs (f)
2071 struct frame *f;
2072{
408f5064
GM
2073 /* Block input so that expose events and other events that access
2074 glyph matrices are not processed while we are changing them. */
2075 BLOCK_INPUT;
2076
5f5c8ee5
GM
2077 if (f)
2078 adjust_frame_glyphs (f);
2079 else
2080 {
2081 Lisp_Object tail, lisp_frame;
177c0ea7 2082
5f5c8ee5
GM
2083 FOR_EACH_FRAME (tail, lisp_frame)
2084 adjust_frame_glyphs (XFRAME (lisp_frame));
2085 }
408f5064
GM
2086
2087 UNBLOCK_INPUT;
5f5c8ee5
GM
2088}
2089
2090
2091/* Adjust frame glyphs when Emacs is initialized.
177c0ea7
JB
2092
2093 To be called from init_display.
2094
5f5c8ee5
GM
2095 We need a glyph matrix because redraw will happen soon.
2096 Unfortunately, window sizes on selected_frame are not yet set to
2097 meaningful values. I believe we can assume that there are only two
2098 windows on the frame---the mini-buffer and the root window. Frame
2099 height and width seem to be correct so far. So, set the sizes of
2100 windows to estimated values. */
2101
2102static void
2103adjust_frame_glyphs_initially ()
2104{
91fb7e1b
GM
2105 struct frame *sf = SELECTED_FRAME ();
2106 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 2107 struct window *mini = XWINDOW (root->next);
7df02016
KS
2108 int frame_lines = FRAME_LINES (sf);
2109 int frame_cols = FRAME_COLS (sf);
91fb7e1b 2110 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
2111
2112 /* Do it for the root window. */
7df02016
KS
2113 XSETFASTINT (root->top_line, top_margin);
2114 XSETFASTINT (root->total_cols, frame_cols);
2115 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
5f5c8ee5
GM
2116
2117 /* Do it for the mini-buffer window. */
7df02016
KS
2118 XSETFASTINT (mini->top_line, frame_lines - 1);
2119 XSETFASTINT (mini->total_cols, frame_cols);
5f5c8ee5
GM
2120 set_window_height (root->next, 1, 0);
2121
91fb7e1b 2122 adjust_frame_glyphs (sf);
5f5c8ee5
GM
2123 glyphs_initialized_initially_p = 1;
2124}
177c0ea7 2125
5f5c8ee5
GM
2126
2127/* Allocate/reallocate glyph matrices of a single frame F. */
2128
2129static void
2130adjust_frame_glyphs (f)
2131 struct frame *f;
2132{
2133 if (FRAME_WINDOW_P (f))
2134 adjust_frame_glyphs_for_window_redisplay (f);
2135 else
2136 adjust_frame_glyphs_for_frame_redisplay (f);
177c0ea7 2137
5f5c8ee5
GM
2138 /* Don't forget the message buffer and the buffer for
2139 decode_mode_spec. */
2140 adjust_frame_message_buffer (f);
2141 adjust_decode_mode_spec_buffer (f);
2142
2143 f->glyphs_initialized_p = 1;
2144}
2145
2146
c9f00270
GM
2147/* In the window tree with root W, build current matrices of leaf
2148 windows from the frame's current matrix. */
2149
2150static void
2151fake_current_matrices (window)
2152 Lisp_Object window;
2153{
2154 struct window *w;
177c0ea7 2155
c9f00270
GM
2156 for (; !NILP (window); window = w->next)
2157 {
2158 w = XWINDOW (window);
177c0ea7 2159
c9f00270
GM
2160 if (!NILP (w->hchild))
2161 fake_current_matrices (w->hchild);
2162 else if (!NILP (w->vchild))
2163 fake_current_matrices (w->vchild);
2164 else
2165 {
2166 int i;
2167 struct frame *f = XFRAME (w->frame);
2168 struct glyph_matrix *m = w->current_matrix;
2169 struct glyph_matrix *fm = f->current_matrix;
2170
7df02016
KS
2171 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2172 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
177c0ea7 2173
c9f00270
GM
2174 for (i = 0; i < m->matrix_h; ++i)
2175 {
2176 struct glyph_row *r = m->rows + i;
7df02016 2177 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
c9f00270
GM
2178
2179 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2180 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2181
2182 r->enabled_p = fr->enabled_p;
2183 if (r->enabled_p)
2184 {
2185 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2186 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2187 r->used[TEXT_AREA] = (m->matrix_w
2188 - r->used[LEFT_MARGIN_AREA]
2189 - r->used[RIGHT_MARGIN_AREA]);
2190 r->mode_line_p = 0;
c9f00270
GM
2191 }
2192 }
2193 }
2194 }
2195}
2196
2197
bccee4f2 2198/* Save away the contents of frame F's current frame matrix. Value is
153a073c 2199 a glyph matrix holding the contents of F's current frame matrix. */
c9f00270 2200
bccee4f2
GM
2201static struct glyph_matrix *
2202save_current_matrix (f)
31798cfe 2203 struct frame *f;
c9f00270 2204{
bccee4f2
GM
2205 int i;
2206 struct glyph_matrix *saved;
e797dea6 2207
bccee4f2
GM
2208 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2209 bzero (saved, sizeof *saved);
2210 saved->nrows = f->current_matrix->nrows;
2211 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2212 * sizeof *saved->rows);
2213 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2214
2215 for (i = 0; i < saved->nrows; ++i)
31798cfe 2216 {
bccee4f2
GM
2217 struct glyph_row *from = f->current_matrix->rows + i;
2218 struct glyph_row *to = saved->rows + i;
2219 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2220 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2221 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2222 to->used[TEXT_AREA] = from->used[TEXT_AREA];
e797dea6 2223 }
bccee4f2
GM
2224
2225 return saved;
2226}
2227
2228
2229/* Restore the contents of frame F's current frame matrix from SAVED,
2230 and free memory associated with SAVED. */
2231
2232static void
2233restore_current_matrix (f, saved)
2234 struct frame *f;
2235 struct glyph_matrix *saved;
2236{
2237 int i;
2238
2239 for (i = 0; i < saved->nrows; ++i)
e797dea6 2240 {
bccee4f2
GM
2241 struct glyph_row *from = saved->rows + i;
2242 struct glyph_row *to = f->current_matrix->rows + i;
e797dea6
GM
2243 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2244 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2245 to->used[TEXT_AREA] = from->used[TEXT_AREA];
bccee4f2 2246 xfree (from->glyphs[TEXT_AREA]);
e797dea6 2247 }
177c0ea7 2248
bccee4f2
GM
2249 xfree (saved->rows);
2250 xfree (saved);
c9f00270
GM
2251}
2252
2253
bccee4f2 2254
5f5c8ee5
GM
2255/* Allocate/reallocate glyph matrices of a single frame F for
2256 frame-based redisplay. */
2257
2258static void
2259adjust_frame_glyphs_for_frame_redisplay (f)
2260 struct frame *f;
2261{
2262 struct dim ch_dim;
2263 struct dim matrix_dim;
2264 int pool_changed_p;
2265 int window_change_flags;
2266 int top_window_y;
2267
2268 if (!FRAME_LIVE_P (f))
2269 return;
2270
2271 /* Determine the smallest character in any font for F. On
2272 console windows, all characters have dimension (1, 1). */
2273 ch_dim.width = ch_dim.height = 1;
177c0ea7 2274
5f5c8ee5
GM
2275 top_window_y = FRAME_TOP_MARGIN (f);
2276
2277 /* Allocate glyph pool structures if not already done. */
2278 if (f->desired_pool == NULL)
2279 {
2280 f->desired_pool = new_glyph_pool ();
2281 f->current_pool = new_glyph_pool ();
2282 }
2283
2284 /* Allocate frames matrix structures if needed. */
2285 if (f->desired_matrix == NULL)
2286 {
2287 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2288 f->current_matrix = new_glyph_matrix (f->current_pool);
2289 }
177c0ea7 2290
5f5c8ee5
GM
2291 /* Compute window glyph matrices. (This takes the mini-buffer
2292 window into account). The result is the size of the frame glyph
2293 matrix needed. The variable window_change_flags is set to a bit
2294 mask indicating whether new matrices will be allocated or
2295 existing matrices change their size or location within the frame
2296 matrix. */
2297 window_change_flags = 0;
2298 matrix_dim
2299 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2300 0, top_window_y,
5d3cc43c 2301 1,
5f5c8ee5
GM
2302 &window_change_flags);
2303
2304 /* Add in menu bar lines, if any. */
2305 matrix_dim.height += top_window_y;
2306
2307 /* Enlarge pools as necessary. */
2308 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2309 realloc_glyph_pool (f->current_pool, matrix_dim);
2310
177c0ea7 2311 /* Set up glyph pointers within window matrices. Do this only if
5f5c8ee5
GM
2312 absolutely necessary since it requires a frame redraw. */
2313 if (pool_changed_p || window_change_flags)
2314 {
2315 /* Do it for window matrices. */
2316 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
5d3cc43c 2317 0, top_window_y, 0,
5f5c8ee5
GM
2318 &window_change_flags);
2319
2320 /* Size of frame matrices must equal size of frame. Note
2321 that we are called for X frames with window widths NOT equal
2322 to the frame width (from CHANGE_FRAME_SIZE_1). */
7df02016
KS
2323 xassert (matrix_dim.width == FRAME_COLS (f)
2324 && matrix_dim.height == FRAME_LINES (f));
177c0ea7 2325
e797dea6
GM
2326 /* Pointers to glyph memory in glyph rows are exchanged during
2327 the update phase of redisplay, which means in general that a
2328 frame's current matrix consists of pointers into both the
2329 desired and current glyph pool of the frame. Adjusting a
2330 matrix sets the frame matrix up so that pointers are all into
2331 the same pool. If we want to preserve glyph contents of the
2332 current matrix over a call to adjust_glyph_matrix, we must
2333 make a copy of the current glyphs, and restore the current
2334 matrix' contents from that copy. */
2335 if (display_completed
2336 && !FRAME_GARBAGED_P (f)
2337 && matrix_dim.width == f->current_matrix->matrix_w
2338 && matrix_dim.height == f->current_matrix->matrix_h)
2339 {
bccee4f2
GM
2340 struct glyph_matrix *copy = save_current_matrix (f);
2341 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6 2342 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
bccee4f2 2343 restore_current_matrix (f, copy);
e797dea6
GM
2344 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2345 }
c9f00270 2346 else
e797dea6 2347 {
bccee4f2 2348 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
e797dea6
GM
2349 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2350 SET_FRAME_GARBAGED (f);
2351 }
5f5c8ee5
GM
2352 }
2353}
2354
2355
2356/* Allocate/reallocate glyph matrices of a single frame F for
2357 window-based redisplay. */
2358
2359static void
2360adjust_frame_glyphs_for_window_redisplay (f)
2361 struct frame *f;
2362{
2363 struct dim ch_dim;
2364 struct window *w;
2365
2366 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
177c0ea7 2367
5f5c8ee5
GM
2368 /* Get minimum sizes. */
2369#ifdef HAVE_WINDOW_SYSTEM
2370 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2371 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2372#else
2373 ch_dim.width = ch_dim.height = 1;
2374#endif
177c0ea7 2375
5f5c8ee5 2376 /* Allocate/reallocate window matrices. */
5d3cc43c 2377 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
5f5c8ee5
GM
2378
2379 /* Allocate/ reallocate matrices of the dummy window used to display
2380 the menu bar under X when no X toolkit support is available. */
488dd4c4 2381#if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
5f5c8ee5
GM
2382 {
2383 /* Allocate a dummy window if not already done. */
2384 if (NILP (f->menu_bar_window))
2385 {
2386 f->menu_bar_window = make_window ();
2387 w = XWINDOW (f->menu_bar_window);
2388 XSETFRAME (w->frame, f);
2389 w->pseudo_window_p = 1;
2390 }
2391 else
2392 w = XWINDOW (f->menu_bar_window);
2393
2394 /* Set window dimensions to frame dimensions and allocate or
2395 adjust glyph matrices of W. */
7df02016
KS
2396 XSETFASTINT (w->top_line, 0);
2397 XSETFASTINT (w->left_col, 0);
2398 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2399 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2400 allocate_matrices_for_window_redisplay (w);
5f5c8ee5
GM
2401 }
2402#endif /* not USE_X_TOOLKIT */
2403
488dd4c4 2404#ifndef USE_GTK
9ea173e8
GM
2405 /* Allocate/ reallocate matrices of the tool bar window. If we
2406 don't have a tool bar window yet, make one. */
2407 if (NILP (f->tool_bar_window))
5f5c8ee5 2408 {
9ea173e8
GM
2409 f->tool_bar_window = make_window ();
2410 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2411 XSETFRAME (w->frame, f);
2412 w->pseudo_window_p = 1;
2413 }
2414 else
9ea173e8 2415 w = XWINDOW (f->tool_bar_window);
5f5c8ee5 2416
7df02016
KS
2417 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2418 XSETFASTINT (w->left_col, 0);
2419 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2420 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
5d3cc43c 2421 allocate_matrices_for_window_redisplay (w);
488dd4c4 2422#endif
5f5c8ee5
GM
2423}
2424
2425
177c0ea7 2426/* Adjust/ allocate message buffer of frame F.
5f5c8ee5 2427
5f5c8ee5
GM
2428 Note that the message buffer is never freed. Since I could not
2429 find a free in 19.34, I assume that freeing it would be
2430 problematic in some way and don't do it either.
2431
2432 (Implementation note: It should be checked if we can free it
2433 eventually without causing trouble). */
2434
2435static void
2436adjust_frame_message_buffer (f)
2437 struct frame *f;
2438{
2439 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2440
2441 if (FRAME_MESSAGE_BUF (f))
2442 {
2443 char *buffer = FRAME_MESSAGE_BUF (f);
2444 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2445 FRAME_MESSAGE_BUF (f) = new_buffer;
2446 }
2447 else
2448 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2449}
2450
2451
2452/* Re-allocate buffer for decode_mode_spec on frame F. */
2453
2454static void
2455adjust_decode_mode_spec_buffer (f)
2456 struct frame *f;
2457{
2458 f->decode_mode_spec_buffer
2459 = (char *) xrealloc (f->decode_mode_spec_buffer,
2460 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2461}
2462
2463
2464\f
2465/**********************************************************************
2466 Freeing Glyph Matrices
2467 **********************************************************************/
2468
2469/* Free glyph memory for a frame F. F may be null. This function can
2470 be called for the same frame more than once. The root window of
2471 F may be nil when this function is called. This is the case when
2472 the function is called when F is destroyed. */
2473
2474void
2475free_glyphs (f)
2476 struct frame *f;
2477{
2478 if (f && f->glyphs_initialized_p)
2479 {
42f55fe0
GM
2480 /* Block interrupt input so that we don't get surprised by an X
2481 event while we're in an inconsistent state. */
2482 BLOCK_INPUT;
5f5c8ee5 2483 f->glyphs_initialized_p = 0;
177c0ea7 2484
5f5c8ee5
GM
2485 /* Release window sub-matrices. */
2486 if (!NILP (f->root_window))
2487 free_window_matrices (XWINDOW (f->root_window));
2488
2489 /* Free the dummy window for menu bars without X toolkit and its
2490 glyph matrices. */
2491 if (!NILP (f->menu_bar_window))
2492 {
2493 struct window *w = XWINDOW (f->menu_bar_window);
2494 free_glyph_matrix (w->desired_matrix);
2495 free_glyph_matrix (w->current_matrix);
2496 w->desired_matrix = w->current_matrix = NULL;
2497 f->menu_bar_window = Qnil;
2498 }
2499
9ea173e8
GM
2500 /* Free the tool bar window and its glyph matrices. */
2501 if (!NILP (f->tool_bar_window))
5f5c8ee5 2502 {
9ea173e8 2503 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2504 free_glyph_matrix (w->desired_matrix);
2505 free_glyph_matrix (w->current_matrix);
2506 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2507 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2508 }
2509
2510 /* Release frame glyph matrices. Reset fields to zero in
2511 case we are called a second time. */
2512 if (f->desired_matrix)
2513 {
2514 free_glyph_matrix (f->desired_matrix);
2515 free_glyph_matrix (f->current_matrix);
2516 f->desired_matrix = f->current_matrix = NULL;
2517 }
2518
2519 /* Release glyph pools. */
2520 if (f->desired_pool)
2521 {
2522 free_glyph_pool (f->desired_pool);
2523 free_glyph_pool (f->current_pool);
2524 f->desired_pool = f->current_pool = NULL;
2525 }
177c0ea7 2526
42f55fe0 2527 UNBLOCK_INPUT;
5f5c8ee5
GM
2528 }
2529}
2530
2531
2532/* Free glyph sub-matrices in the window tree rooted at W. This
2533 function may be called with a null pointer, and it may be called on
2534 the same tree more than once. */
2535
2536void
2537free_window_matrices (w)
2538 struct window *w;
2539{
2540 while (w)
2541 {
2542 if (!NILP (w->hchild))
2543 free_window_matrices (XWINDOW (w->hchild));
2544 else if (!NILP (w->vchild))
2545 free_window_matrices (XWINDOW (w->vchild));
177c0ea7 2546 else
5f5c8ee5
GM
2547 {
2548 /* This is a leaf window. Free its memory and reset fields
2549 to zero in case this function is called a second time for
2550 W. */
2551 free_glyph_matrix (w->current_matrix);
2552 free_glyph_matrix (w->desired_matrix);
2553 w->current_matrix = w->desired_matrix = NULL;
2554 }
2555
2556 /* Next window on same level. */
2557 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2558 }
2559}
2560
2561
2562/* Check glyph memory leaks. This function is called from
2563 shut_down_emacs. Note that frames are not destroyed when Emacs
2564 exits. We therefore free all glyph memory for all active frames
2565 explicitly and check that nothing is left allocated. */
2566
2567void
2568check_glyph_memory ()
2569{
2570 Lisp_Object tail, frame;
2571
2572 /* Free glyph memory for all frames. */
2573 FOR_EACH_FRAME (tail, frame)
2574 free_glyphs (XFRAME (frame));
2575
2576 /* Check that nothing is left allocated. */
2577 if (glyph_matrix_count)
2578 abort ();
2579 if (glyph_pool_count)
2580 abort ();
2581}
2582
2583
2584\f
2585/**********************************************************************
2586 Building a Frame Matrix
2587 **********************************************************************/
2588
2589/* Most of the redisplay code works on glyph matrices attached to
2590 windows. This is a good solution most of the time, but it is not
2591 suitable for terminal code. Terminal output functions cannot rely
2592 on being able to set an arbitrary terminal window. Instead they
2593 must be provided with a view of the whole frame, i.e. the whole
2594 screen. We build such a view by constructing a frame matrix from
2595 window matrices in this section.
2596
2597 Windows that must be updated have their must_be_update_p flag set.
2598 For all such windows, their desired matrix is made part of the
2599 desired frame matrix. For other windows, their current matrix is
2600 made part of the desired frame matrix.
2601
2602 +-----------------+----------------+
2603 | desired | desired |
2604 | | |
2605 +-----------------+----------------+
2606 | current |
2607 | |
2608 +----------------------------------+
2609
2610 Desired window matrices can be made part of the frame matrix in a
2611 cheap way: We exploit the fact that the desired frame matrix and
2612 desired window matrices share their glyph memory. This is not
2613 possible for current window matrices. Their glyphs are copied to
2614 the desired frame matrix. The latter is equivalent to
2615 preserve_other_columns in the old redisplay.
2616
2617 Used glyphs counters for frame matrix rows are the result of adding
2618 up glyph lengths of the window matrices. A line in the frame
2619 matrix is enabled, if a corresponding line in a window matrix is
2620 enabled.
177c0ea7 2621
5f5c8ee5
GM
2622 After building the desired frame matrix, it will be passed to
2623 terminal code, which will manipulate both the desired and current
2624 frame matrix. Changes applied to the frame's current matrix have
2625 to be visible in current window matrices afterwards, of course.
2626
2627 This problem is solved like this:
2628
2629 1. Window and frame matrices share glyphs. Window matrices are
2630 constructed in a way that their glyph contents ARE the glyph
2631 contents needed in a frame matrix. Thus, any modification of
2632 glyphs done in terminal code will be reflected in window matrices
2633 automatically.
177c0ea7 2634
5f5c8ee5
GM
2635 2. Exchanges of rows in a frame matrix done by terminal code are
2636 intercepted by hook functions so that corresponding row operations
2637 on window matrices can be performed. This is necessary because we
2638 use pointers to glyphs in glyph row structures. To satisfy the
2639 assumption of point 1 above that glyphs are updated implicitly in
2640 window matrices when they are manipulated via the frame matrix,
2641 window and frame matrix must of course agree where to find the
2642 glyphs for their rows. Possible manipulations that must be
2643 mirrored are assignments of rows of the desired frame matrix to the
2644 current frame matrix and scrolling the current frame matrix. */
2645
2646/* Build frame F's desired matrix from window matrices. Only windows
2647 which have the flag must_be_updated_p set have to be updated. Menu
2648 bar lines of a frame are not covered by window matrices, so make
2649 sure not to touch them in this function. */
2650
2651static void
2652build_frame_matrix (f)
2653 struct frame *f;
2654{
2655 int i;
2656
2657 /* F must have a frame matrix when this function is called. */
2658 xassert (!FRAME_WINDOW_P (f));
177c0ea7 2659
5f5c8ee5
GM
2660 /* Clear all rows in the frame matrix covered by window matrices.
2661 Menu bar lines are not covered by windows. */
2662 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2663 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2664
2665 /* Build the matrix by walking the window tree. */
2666 build_frame_matrix_from_window_tree (f->desired_matrix,
2667 XWINDOW (FRAME_ROOT_WINDOW (f)));
2668}
2669
2670
2671/* Walk a window tree, building a frame matrix MATRIX from window
2672 matrices. W is the root of a window tree. */
2673
2674static void
2675build_frame_matrix_from_window_tree (matrix, w)
2676 struct glyph_matrix *matrix;
2677 struct window *w;
2678{
2679 while (w)
2680 {
2681 if (!NILP (w->hchild))
2682 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2683 else if (!NILP (w->vchild))
2684 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2685 else
2686 build_frame_matrix_from_leaf_window (matrix, w);
2687
2688 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2689 }
2690}
2691
2692
2693/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2694 desired frame matrix built. W is a leaf window whose desired or
2695 current matrix is to be added to FRAME_MATRIX. W's flag
2696 must_be_updated_p determines which matrix it contributes to
2697 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2698 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2699 Adding a desired matrix means setting up used counters and such in
2700 frame rows, while adding a current window matrix to FRAME_MATRIX
2701 means copying glyphs. The latter case corresponds to
2702 preserve_other_columns in the old redisplay. */
2703
2704static void
2705build_frame_matrix_from_leaf_window (frame_matrix, w)
2706 struct glyph_matrix *frame_matrix;
2707 struct window *w;
2708{
2709 struct glyph_matrix *window_matrix;
2710 int window_y, frame_y;
2711 /* If non-zero, a glyph to insert at the right border of W. */
2712 GLYPH right_border_glyph = 0;
2713
2714 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2715 if (w->must_be_updated_p)
2716 {
2717 window_matrix = w->desired_matrix;
2718
2719 /* Decide whether we want to add a vertical border glyph. */
2720 if (!WINDOW_RIGHTMOST_P (w))
2721 {
2722 struct Lisp_Char_Table *dp = window_display_table (w);
b4e49aee
MB
2723
2724 right_border_glyph
2725 = ((dp && INTEGERP (DISP_BORDER_GLYPH (dp)))
2726 ? spec_glyph_lookup_face (w, XINT (DISP_BORDER_GLYPH (dp)))
2727 : '|');
2728
2729 if (FAST_GLYPH_FACE (right_border_glyph) <= 0)
2730 right_border_glyph
53abc3bf 2731 = FAST_MAKE_GLYPH (right_border_glyph, VERTICAL_BORDER_FACE_ID);
5f5c8ee5
GM
2732 }
2733 }
2734 else
2735 window_matrix = w->current_matrix;
2736
2737 /* For all rows in the window matrix and corresponding rows in the
2738 frame matrix. */
2739 window_y = 0;
2740 frame_y = window_matrix->matrix_y;
2741 while (window_y < window_matrix->nrows)
2742 {
2743 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2744 struct glyph_row *window_row = window_matrix->rows + window_y;
2a8bd25f 2745 int current_row_p = window_matrix == w->current_matrix;
5f5c8ee5
GM
2746
2747 /* Fill up the frame row with spaces up to the left margin of the
2748 window row. */
2749 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2750
2751 /* Fill up areas in the window matrix row with spaces. */
2752 fill_up_glyph_row_with_spaces (window_row);
2a8bd25f
GM
2753
2754 /* If only part of W's desired matrix has been built, and
2755 window_row wasn't displayed, use the corresponding current
2756 row instead. */
2757 if (window_matrix == w->desired_matrix
2758 && !window_row->enabled_p)
2759 {
2760 window_row = w->current_matrix->rows + window_y;
2761 current_row_p = 1;
2762 }
177c0ea7 2763
2a8bd25f 2764 if (current_row_p)
5f5c8ee5 2765 {
2a8bd25f 2766 /* Copy window row to frame row. */
5f5c8ee5
GM
2767 bcopy (window_row->glyphs[0],
2768 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2769 window_matrix->matrix_w * sizeof (struct glyph));
2770 }
2771 else
2772 {
2a8bd25f 2773 xassert (window_row->enabled_p);
177c0ea7 2774
2a8bd25f
GM
2775 /* Only when a desired row has been displayed, we want
2776 the corresponding frame row to be updated. */
2777 frame_row->enabled_p = 1;
177c0ea7 2778
5f5c8ee5
GM
2779 /* Maybe insert a vertical border between horizontally adjacent
2780 windows. */
2781 if (right_border_glyph)
2782 {
2783 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2784 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2785 }
2786
498c08ea 2787#if GLYPH_DEBUG
a13396c9
GM
2788 /* Window row window_y must be a slice of frame row
2789 frame_y. */
5f5c8ee5 2790 xassert (glyph_row_slice_p (window_row, frame_row));
177c0ea7 2791
5f5c8ee5
GM
2792 /* If rows are in sync, we don't have to copy glyphs because
2793 frame and window share glyphs. */
177c0ea7 2794
a38634ff 2795 strcpy (w->current_matrix->method, w->desired_matrix->method);
9b0e97aa 2796 add_window_display_history (w, w->current_matrix->method, 0);
a38634ff 2797#endif
5f5c8ee5
GM
2798 }
2799
2800 /* Set number of used glyphs in the frame matrix. Since we fill
2801 up with spaces, and visit leaf windows from left to right it
2802 can be done simply. */
177c0ea7 2803 frame_row->used[TEXT_AREA]
5f5c8ee5
GM
2804 = window_matrix->matrix_x + window_matrix->matrix_w;
2805
5f5c8ee5
GM
2806 /* Next row. */
2807 ++window_y;
2808 ++frame_y;
2809 }
2810}
2811
5f81871e
RS
2812/* Given a user-specified glyph, possibly including a Lisp-level face
2813 ID, return a glyph that has a realized face ID.
2814 This is used for glyphs displayed specially and not part of the text;
2815 for instance, vertical separators, truncation markers, etc. */
2816
2817GLYPH
2818spec_glyph_lookup_face (w, glyph)
2819 struct window *w;
2820 GLYPH glyph;
2821{
2822 int lface_id = FAST_GLYPH_FACE (glyph);
2823 /* Convert the glyph's specified face to a realized (cache) face. */
2824 if (lface_id > 0)
2825 {
2826 int face_id = merge_faces (XFRAME (w->frame),
2827 Qt, lface_id, DEFAULT_FACE_ID);
2828 glyph
2829 = FAST_MAKE_GLYPH (FAST_GLYPH_CHAR (glyph), face_id);
2830 }
2831 return glyph;
2832}
5f5c8ee5
GM
2833
2834/* Add spaces to a glyph row ROW in a window matrix.
2835
2836 Each row has the form:
2837
2838 +---------+-----------------------------+------------+
2839 | left | text | right |
2840 +---------+-----------------------------+------------+
2841
2842 Left and right marginal areas are optional. This function adds
2843 spaces to areas so that there are no empty holes between areas.
2844 In other words: If the right area is not empty, the text area
2845 is filled up with spaces up to the right area. If the text area
2846 is not empty, the left area is filled up.
2847
2848 To be called for frame-based redisplay, only. */
2849
2850static void
2851fill_up_glyph_row_with_spaces (row)
2852 struct glyph_row *row;
2853{
2854 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2855 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2856 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2857}
2858
2859
2860/* Fill area AREA of glyph row ROW with spaces. To be called for
2861 frame-based redisplay only. */
2862
2863static void
2864fill_up_glyph_row_area_with_spaces (row, area)
2865 struct glyph_row *row;
2866 int area;
2867{
2868 if (row->glyphs[area] < row->glyphs[area + 1])
2869 {
2870 struct glyph *end = row->glyphs[area + 1];
2871 struct glyph *text = row->glyphs[area] + row->used[area];
2872
2873 while (text < end)
2874 *text++ = space_glyph;
2875 row->used[area] = text - row->glyphs[area];
2876 }
2877}
2878
2879
2880/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2881 reached. In frame matrices only one area, TEXT_AREA, is used. */
2882
2883static void
2884fill_up_frame_row_with_spaces (row, upto)
2885 struct glyph_row *row;
2886 int upto;
2887{
2888 int i = row->used[TEXT_AREA];
2889 struct glyph *glyph = row->glyphs[TEXT_AREA];
177c0ea7 2890
5f5c8ee5
GM
2891 while (i < upto)
2892 glyph[i++] = space_glyph;
2893
2894 row->used[TEXT_AREA] = i;
2895}
2896
2897
2898\f
2899/**********************************************************************
2900 Mirroring operations on frame matrices in window matrices
2901 **********************************************************************/
2902
2903/* Set frame being updated via frame-based redisplay to F. This
2904 function must be called before updates to make explicit that we are
2905 working on frame matrices or not. */
2906
2907static INLINE void
2908set_frame_matrix_frame (f)
2909 struct frame *f;
2910{
2911 frame_matrix_frame = f;
2912}
2913
2914
2915/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2916 DESIRED_MATRIX is the desired matrix corresponding to
2917 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2918 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2919 frame_matrix_frame is non-null, this indicates that the exchange is
2920 done in frame matrices, and that we have to perform analogous
2921 operations in window matrices of frame_matrix_frame. */
2922
2923static INLINE void
2924make_current (desired_matrix, current_matrix, row)
2925 struct glyph_matrix *desired_matrix, *current_matrix;
2926 int row;
2927{
2928 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2929 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
e876ff42 2930 int mouse_face_p = current_row->mouse_face_p;
5f5c8ee5
GM
2931
2932 /* Do current_row = desired_row. This exchanges glyph pointers
2933 between both rows, and does a structure assignment otherwise. */
2934 assign_row (current_row, desired_row);
2935
2936 /* Enable current_row to mark it as valid. */
2937 current_row->enabled_p = 1;
e876ff42 2938 current_row->mouse_face_p = mouse_face_p;
5f5c8ee5
GM
2939
2940 /* If we are called on frame matrices, perform analogous operations
2941 for window matrices. */
2942 if (frame_matrix_frame)
2943 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2944}
2945
2946
2947/* W is the root of a window tree. FRAME_ROW is the index of a row in
2948 W's frame which has been made current (by swapping pointers between
2949 current and desired matrix). Perform analogous operations in the
2950 matrices of leaf windows in the window tree rooted at W. */
2951
2952static void
2953mirror_make_current (w, frame_row)
2954 struct window *w;
2955 int frame_row;
2956{
2957 while (w)
2958 {
2959 if (!NILP (w->hchild))
2960 mirror_make_current (XWINDOW (w->hchild), frame_row);
2961 else if (!NILP (w->vchild))
2962 mirror_make_current (XWINDOW (w->vchild), frame_row);
2963 else
2964 {
2965 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2966 here because the checks performed in debug mode there
2967 will not allow the conversion. */
2968 int row = frame_row - w->desired_matrix->matrix_y;
2969
2970 /* If FRAME_ROW is within W, assign the desired row to the
2971 current row (exchanging glyph pointers). */
2972 if (row >= 0 && row < w->desired_matrix->matrix_h)
2973 {
2974 struct glyph_row *current_row
2975 = MATRIX_ROW (w->current_matrix, row);
2976 struct glyph_row *desired_row
2977 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2978
2979 if (desired_row->enabled_p)
2980 assign_row (current_row, desired_row);
2981 else
2982 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2983 current_row->enabled_p = 1;
2984 }
2985 }
177c0ea7 2986
5f5c8ee5
GM
2987 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2988 }
2989}
2990
2991
2992/* Perform row dance after scrolling. We are working on the range of
2993 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2994 including) in MATRIX. COPY_FROM is a vector containing, for each
2995 row I in the range 0 <= I < NLINES, the index of the original line
2996 to move to I. This index is relative to the row range, i.e. 0 <=
2997 index < NLINES. RETAINED_P is a vector containing zero for each
2998 row 0 <= I < NLINES which is empty.
2999
3000 This function is called from do_scrolling and do_direct_scrolling. */
177c0ea7 3001
5f5c8ee5
GM
3002void
3003mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3004 retained_p)
3005 struct glyph_matrix *matrix;
3006 int unchanged_at_top, nlines;
3007 int *copy_from;
3008 char *retained_p;
3009{
3010 /* A copy of original rows. */
3011 struct glyph_row *old_rows;
3012
3013 /* Rows to assign to. */
3014 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
177c0ea7 3015
5f5c8ee5
GM
3016 int i;
3017
3018 /* Make a copy of the original rows. */
3019 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3020 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3021
3022 /* Assign new rows, maybe clear lines. */
3023 for (i = 0; i < nlines; ++i)
3024 {
3025 int enabled_before_p = new_rows[i].enabled_p;
3026
3027 xassert (i + unchanged_at_top < matrix->nrows);
3028 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3029 new_rows[i] = old_rows[copy_from[i]];
3030 new_rows[i].enabled_p = enabled_before_p;
3031
3032 /* RETAINED_P is zero for empty lines. */
3033 if (!retained_p[copy_from[i]])
3034 new_rows[i].enabled_p = 0;
3035 }
3036
153a073c 3037 /* Do the same for window matrices, if MATRIX is a frame matrix. */
5f5c8ee5
GM
3038 if (frame_matrix_frame)
3039 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3040 unchanged_at_top, nlines, copy_from, retained_p);
3041}
3042
3043
a13396c9 3044/* Synchronize glyph pointers in the current matrix of window W with
5cb88111 3045 the current frame matrix. */
a13396c9
GM
3046
3047static void
3048sync_window_with_frame_matrix_rows (w)
3049 struct window *w;
3050{
3051 struct frame *f = XFRAME (w->frame);
3052 struct glyph_row *window_row, *window_row_end, *frame_row;
075c507b 3053 int left, right, x, width;
a13396c9 3054
5cb88111 3055 /* Preconditions: W must be a leaf window on a tty frame. */
a13396c9 3056 xassert (NILP (w->hchild) && NILP (w->vchild));
a13396c9
GM
3057 xassert (!FRAME_WINDOW_P (f));
3058
7df02016
KS
3059 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3060 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
5cb88111
GM
3061 x = w->current_matrix->matrix_x;
3062 width = w->current_matrix->matrix_w;
3063
a13396c9
GM
3064 window_row = w->current_matrix->rows;
3065 window_row_end = window_row + w->current_matrix->nrows;
7df02016 3066 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
177c0ea7 3067
5cb88111 3068 for (; window_row < window_row_end; ++window_row, ++frame_row)
a13396c9 3069 {
5cb88111
GM
3070 window_row->glyphs[LEFT_MARGIN_AREA]
3071 = frame_row->glyphs[0] + x;
3072 window_row->glyphs[TEXT_AREA]
3073 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3074 window_row->glyphs[LAST_AREA]
3075 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3076 window_row->glyphs[RIGHT_MARGIN_AREA]
3077 = window_row->glyphs[LAST_AREA] - right;
a13396c9
GM
3078 }
3079}
3080
3081
3082/* Return the window in the window tree rooted in W containing frame
3083 row ROW. Value is null if none is found. */
3084
3085struct window *
3086frame_row_to_window (w, row)
3087 struct window *w;
3088 int row;
3089{
3090 struct window *found = NULL;
177c0ea7 3091
a13396c9
GM
3092 while (w && !found)
3093 {
3094 if (!NILP (w->hchild))
3095 found = frame_row_to_window (XWINDOW (w->hchild), row);
3096 else if (!NILP (w->vchild))
3097 found = frame_row_to_window (XWINDOW (w->vchild), row);
7df02016
KS
3098 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3099 && row < WINDOW_BOTTOM_EDGE_LINE (w))
a13396c9 3100 found = w;
177c0ea7 3101
a13396c9
GM
3102 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3103 }
3104
3105 return found;
3106}
3107
3108
5f5c8ee5
GM
3109/* Perform a line dance in the window tree rooted at W, after
3110 scrolling a frame matrix in mirrored_line_dance.
3111
3112 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3113 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3114 COPY_FROM is a vector containing, for each row I in the range 0 <=
3115 I < NLINES, the index of the original line to move to I. This
3116 index is relative to the row range, i.e. 0 <= index < NLINES.
3117 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3118 which is empty. */
3119
3120static void
3121mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3122 struct window *w;
3123 int unchanged_at_top, nlines;
3124 int *copy_from;
3125 char *retained_p;
3126{
3127 while (w)
3128 {
3129 if (!NILP (w->hchild))
3130 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3131 nlines, copy_from, retained_p);
3132 else if (!NILP (w->vchild))
3133 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3134 nlines, copy_from, retained_p);
3135 else
3136 {
3137 /* W is a leaf window, and we are working on its current
3138 matrix m. */
3139 struct glyph_matrix *m = w->current_matrix;
a13396c9 3140 int i, sync_p = 0;
5f5c8ee5
GM
3141 struct glyph_row *old_rows;
3142
3143 /* Make a copy of the original rows of matrix m. */
3144 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3145 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3146
3147 for (i = 0; i < nlines; ++i)
3148 {
3149 /* Frame relative line assigned to. */
3150 int frame_to = i + unchanged_at_top;
177c0ea7 3151
5f5c8ee5
GM
3152 /* Frame relative line assigned. */
3153 int frame_from = copy_from[i] + unchanged_at_top;
177c0ea7 3154
5f5c8ee5
GM
3155 /* Window relative line assigned to. */
3156 int window_to = frame_to - m->matrix_y;
177c0ea7 3157
5f5c8ee5
GM
3158 /* Window relative line assigned. */
3159 int window_from = frame_from - m->matrix_y;
177c0ea7 3160
5f5c8ee5
GM
3161 /* Is assigned line inside window? */
3162 int from_inside_window_p
3163 = window_from >= 0 && window_from < m->matrix_h;
177c0ea7 3164
a13396c9
GM
3165 /* Is assigned to line inside window? */
3166 int to_inside_window_p
3167 = window_to >= 0 && window_to < m->matrix_h;
177c0ea7 3168
a13396c9 3169 if (from_inside_window_p && to_inside_window_p)
5f5c8ee5 3170 {
5f5c8ee5
GM
3171 /* Enabled setting before assignment. */
3172 int enabled_before_p;
177c0ea7 3173
5f5c8ee5
GM
3174 /* Do the assignment. The enabled_p flag is saved
3175 over the assignment because the old redisplay did
3176 that. */
3177 enabled_before_p = m->rows[window_to].enabled_p;
3178 m->rows[window_to] = old_rows[window_from];
3179 m->rows[window_to].enabled_p = enabled_before_p;
177c0ea7 3180
5f5c8ee5
GM
3181 /* If frame line is empty, window line is empty, too. */
3182 if (!retained_p[copy_from[i]])
3183 m->rows[window_to].enabled_p = 0;
3184 }
a13396c9
GM
3185 else if (to_inside_window_p)
3186 {
3187 /* A copy between windows. This is an infrequent
3188 case not worth optimizing. */
3189 struct frame *f = XFRAME (w->frame);
3190 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3191 struct window *w2;
3192 struct glyph_matrix *m2;
3193 int m2_from;
3194
fe8b8401 3195 w2 = frame_row_to_window (root, frame_from);
6183d842
RS
3196 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3197 -nw', FROM_FRAME sometimes has no associated window.
3198 This check avoids a segfault if W2 is null. */
3199 if (w2)
3200 {
3201 m2 = w2->current_matrix;
3202 m2_from = frame_from - m2->matrix_y;
3203 copy_row_except_pointers (m->rows + window_to,
3204 m2->rows + m2_from);
3205
3206 /* If frame line is empty, window line is empty, too. */
3207 if (!retained_p[copy_from[i]])
3208 m->rows[window_to].enabled_p = 0;
3209 }
a13396c9
GM
3210 sync_p = 1;
3211 }
3212 else if (from_inside_window_p)
3213 sync_p = 1;
5f5c8ee5 3214 }
a13396c9
GM
3215
3216 /* If there was a copy between windows, make sure glyph
3217 pointers are in sync with the frame matrix. */
3218 if (sync_p)
3219 sync_window_with_frame_matrix_rows (w);
177c0ea7 3220
5f5c8ee5
GM
3221 /* Check that no pointers are lost. */
3222 CHECK_MATRIX (m);
3223 }
3224
3225 /* Next window on same level. */
3226 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3227 }
3228}
3229
3230
3231#if GLYPH_DEBUG
3232
3233/* Check that window and frame matrices agree about their
3234 understanding where glyphs of the rows are to find. For each
3235 window in the window tree rooted at W, check that rows in the
3236 matrices of leaf window agree with their frame matrices about
3237 glyph pointers. */
3238
3239void
3240check_window_matrix_pointers (w)
3241 struct window *w;
3242{
3243 while (w)
3244 {
3245 if (!NILP (w->hchild))
3246 check_window_matrix_pointers (XWINDOW (w->hchild));
3247 else if (!NILP (w->vchild))
3248 check_window_matrix_pointers (XWINDOW (w->vchild));
3249 else
60a8948a 3250 {
5f5c8ee5
GM
3251 struct frame *f = XFRAME (w->frame);
3252 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3253 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 3254 }
177c0ea7 3255
5f5c8ee5
GM
3256 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3257 }
3258}
3259
3260
3261/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3262 a window and FRAME_MATRIX is the corresponding frame matrix. For
3263 each row in WINDOW_MATRIX check that it's a slice of the
3264 corresponding frame row. If it isn't, abort. */
3265
3266static void
3267check_matrix_pointers (window_matrix, frame_matrix)
3268 struct glyph_matrix *window_matrix, *frame_matrix;
3269{
3270 /* Row number in WINDOW_MATRIX. */
3271 int i = 0;
3272
3273 /* Row number corresponding to I in FRAME_MATRIX. */
3274 int j = window_matrix->matrix_y;
3275
177c0ea7 3276 /* For all rows check that the row in the window matrix is a
5f5c8ee5
GM
3277 slice of the row in the frame matrix. If it isn't we didn't
3278 mirror an operation on the frame matrix correctly. */
3279 while (i < window_matrix->nrows)
3280 {
3281 if (!glyph_row_slice_p (window_matrix->rows + i,
3282 frame_matrix->rows + j))
3283 abort ();
3284 ++i, ++j;
3285 }
3286}
3287
3288#endif /* GLYPH_DEBUG != 0 */
3289
3290
3291\f
3292/**********************************************************************
3293 VPOS and HPOS translations
3294 **********************************************************************/
3295
3296#if GLYPH_DEBUG
3297
3298/* Translate vertical position VPOS which is relative to window W to a
3299 vertical position relative to W's frame. */
3300
3301static int
3302window_to_frame_vpos (w, vpos)
3303 struct window *w;
3304 int vpos;
3305{
3306 struct frame *f = XFRAME (w->frame);
177c0ea7 3307
5f5c8ee5
GM
3308 xassert (!FRAME_WINDOW_P (f));
3309 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
7df02016
KS
3310 vpos += WINDOW_TOP_EDGE_LINE (w);
3311 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
5f5c8ee5
GM
3312 return vpos;
3313}
3314
3315
3316/* Translate horizontal position HPOS which is relative to window W to
153a073c 3317 a horizontal position relative to W's frame. */
5f5c8ee5
GM
3318
3319static int
3320window_to_frame_hpos (w, hpos)
3321 struct window *w;
3322 int hpos;
3323{
3324 struct frame *f = XFRAME (w->frame);
177c0ea7 3325
5f5c8ee5 3326 xassert (!FRAME_WINDOW_P (f));
7df02016 3327 hpos += WINDOW_LEFT_EDGE_COL (w);
5f5c8ee5
GM
3328 return hpos;
3329}
177c0ea7 3330
5f5c8ee5
GM
3331#endif /* GLYPH_DEBUG */
3332
3333
3334\f
3335/**********************************************************************
3336 Redrawing Frames
3337 **********************************************************************/
3338
3339DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
7ee72033
MB
3340 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3341 (frame)
5f5c8ee5
GM
3342 Lisp_Object frame;
3343{
3344 struct frame *f;
3345
b7826503 3346 CHECK_LIVE_FRAME (frame);
5f5c8ee5
GM
3347 f = XFRAME (frame);
3348
3349 /* Ignore redraw requests, if frame has no glyphs yet.
3350 (Implementation note: It still has to be checked why we are
3351 called so early here). */
3352 if (!glyphs_initialized_initially_p)
3353 return Qnil;
3354
3355 update_begin (f);
f2adda5e 3356 if (FRAME_MSDOS_P (f))
5f5c8ee5
GM
3357 set_terminal_modes ();
3358 clear_frame ();
3359 clear_current_matrices (f);
3360 update_end (f);
3361 fflush (stdout);
3362 windows_or_buffers_changed++;
3363 /* Mark all windows as inaccurate, so that every window will have
3364 its redisplay done. */
3365 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3366 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3367 f->garbaged = 0;
3368 return Qnil;
3369}
3370
3371
3372/* Redraw frame F. This is nothing more than a call to the Lisp
3373 function redraw-frame. */
3374
3375void
3376redraw_frame (f)
3377 struct frame *f;
3378{
3379 Lisp_Object frame;
3380 XSETFRAME (frame, f);
3381 Fredraw_frame (frame);
3382}
3383
3384
3385DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
7ee72033
MB
3386 doc: /* Clear and redisplay all visible frames. */)
3387 ()
5f5c8ee5
GM
3388{
3389 Lisp_Object tail, frame;
3390
3391 FOR_EACH_FRAME (tail, frame)
3392 if (FRAME_VISIBLE_P (XFRAME (frame)))
3393 Fredraw_frame (frame);
3394
3395 return Qnil;
3396}
3397
3398
3399/* This is used when frame_garbaged is set. Call Fredraw_frame on all
3400 visible frames marked as garbaged. */
3401
3402void
3403redraw_garbaged_frames ()
3404{
3405 Lisp_Object tail, frame;
3406
3407 FOR_EACH_FRAME (tail, frame)
3408 if (FRAME_VISIBLE_P (XFRAME (frame))
3409 && FRAME_GARBAGED_P (XFRAME (frame)))
3410 Fredraw_frame (frame);
3411}
3412
3413
3414\f
3415/***********************************************************************
3416 Direct Operations
3417 ***********************************************************************/
3418
3419/* Try to update display and current glyph matrix directly.
3420
3421 This function is called after a character G has been inserted into
3422 current_buffer. It tries to update the current glyph matrix and
3423 perform appropriate screen output to reflect the insertion. If it
3424 succeeds, the global flag redisplay_performed_directly_p will be
3425 set to 1, and thereby prevent the more costly general redisplay
3426 from running (see redisplay_internal).
3427
3428 This function is not called for `hairy' character insertions.
3429 In particular, it is not called when after or before change
3430 functions exist, like they are used by font-lock. See keyboard.c
3431 for details where this function is called. */
3432
3433int
3434direct_output_for_insert (g)
3435 int g;
3436{
91fb7e1b 3437 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3438 struct window *w = XWINDOW (selected_window);
3439 struct it it, it2;
3440 struct glyph_row *glyph_row;
3441 struct glyph *glyphs, *glyph, *end;
3442 int n;
153a073c 3443 /* Non-null means that redisplay of W is based on window matrices. */
5f5c8ee5
GM
3444 int window_redisplay_p = FRAME_WINDOW_P (f);
3445 /* Non-null means we are in overwrite mode. */
3446 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3447 int added_width;
3448 struct text_pos pos;
3449 int delta, delta_bytes;
3450
3451 /* Not done directly. */
3452 redisplay_performed_directly_p = 0;
3453
3454 /* Quickly give up for some common cases. */
3455 if (cursor_in_echo_area
3456 /* Give up if fonts have changed. */
3457 || fonts_changed_p
3458 /* Give up if face attributes have been changed. */
3459 || face_change_count
3460 /* Give up if cursor position not really known. */
3461 || !display_completed
3462 /* Give up if buffer appears in two places. */
3463 || buffer_shared > 1
c74e645b
GM
3464 /* Give up if currently displaying a message instead of the
3465 minibuffer contents. */
3466 || (EQ (selected_window, minibuf_window)
3467 && EQ (minibuf_window, echo_area_window))
5f5c8ee5
GM
3468 /* Give up for hscrolled mini-buffer because display of the prompt
3469 is handled specially there (see display_line). */
3470 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3471 /* Give up if overwriting in the middle of a line. */
177c0ea7
JB
3472 || (overwrite_p
3473 && PT != ZV
5f5c8ee5
GM
3474 && FETCH_BYTE (PT) != '\n')
3475 /* Give up for tabs and line ends. */
3476 || g == '\t'
3477 || g == '\n'
3478 || g == '\r'
3479 /* Give up if unable to display the cursor in the window. */
3480 || w->cursor.vpos < 0
c224f70b
GM
3481 /* Give up if we are showing a message or just cleared the message
3482 because we might need to resize the echo area window. */
3483 || !NILP (echo_area_buffer[0])
3484 || !NILP (echo_area_buffer[1])
408f5064
GM
3485 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3486 /* Can't do it in a continued line because continuation
3487 lines would change. */
3488 (glyph_row->continued_p
60e99293 3489 || glyph_row->exact_window_width_line_p
408f5064
GM
3490 /* Can't use this method if the line overlaps others or is
3491 overlapped by others because these other lines would
3492 have to be redisplayed. */
3493 || glyph_row->overlapping_p
3494 || glyph_row->overlapped_p))
5f5c8ee5
GM
3495 /* Can't do it for partial width windows on terminal frames
3496 because we can't clear to eol in such a window. */
3497 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3498 return 0;
3499
f3ffc2c3
GM
3500 /* If we can't insert glyphs, we can use this method only
3501 at the end of a line. */
3502 if (!char_ins_del_ok)
3503 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3504 return 0;
3505
5f5c8ee5
GM
3506 /* Set up a display iterator structure for W. Glyphs will be
3507 produced in scratch_glyph_row. Current position is W's cursor
3508 position. */
3509 clear_glyph_row (&scratch_glyph_row);
3510 SET_TEXT_POS (pos, PT, PT_BYTE);
5f15d712 3511 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
5f5c8ee5
GM
3512 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3513 DEFAULT_FACE_ID);
3514
3515 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
e876ff42
GM
3516 if (glyph_row->mouse_face_p)
3517 return 0;
177c0ea7 3518
5f5c8ee5
GM
3519 /* Give up if highlighting trailing whitespace and we have trailing
3520 whitespace in glyph_row. We would have to remove the trailing
3521 whitespace face in that case. */
f1f13490 3522 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3523 && glyph_row->used[TEXT_AREA])
3524 {
3525 struct glyph *last;
3526
3527 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3528 if (last->type == STRETCH_GLYPH
3529 || (last->type == CHAR_GLYPH
42186983 3530 && last->u.ch == ' '))
5f5c8ee5
GM
3531 return 0;
3532 }
3533
3534 /* Give up if there are overlay strings at pos. This would fail
3535 if the overlay string has newlines in it. */
3536 if (STRINGP (it.string))
3537 return 0;
177c0ea7 3538
5f5c8ee5
GM
3539 it.hpos = w->cursor.hpos;
3540 it.vpos = w->cursor.vpos;
3541 it.current_x = w->cursor.x + it.first_visible_x;
3542 it.current_y = w->cursor.y;
3543 it.end_charpos = PT;
3544 it.stop_charpos = min (PT, it.stop_charpos);
ae76d741 3545 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
5f5c8ee5
GM
3546
3547 /* More than one display element may be returned for PT - 1 if
3548 (i) it's a control character which is translated into `\003' or
177c0ea7 3549 `^C', or (ii) it has a display table entry, or (iii) it's a
5f5c8ee5
GM
3550 combination of both. */
3551 delta = delta_bytes = 0;
3552 while (get_next_display_element (&it))
3553 {
3554 PRODUCE_GLYPHS (&it);
3555
3556 /* Give up if glyph doesn't fit completely on the line. */
3557 if (it.current_x >= it.last_visible_x)
3558 return 0;
3559
3560 /* Give up if new glyph has different ascent or descent than
3561 the original row, or if it is not a character glyph. */
3562 if (glyph_row->ascent != it.ascent
3563 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3564 || glyph_row->phys_ascent != it.phys_ascent
3565 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3566 || it.what != IT_CHARACTER)
3567 return 0;
3568
3569 delta += 1;
3570 delta_bytes += it.len;
a2e2a7f6 3571 set_iterator_to_next (&it, 1);
5f5c8ee5
GM
3572 }
3573
3574 /* Give up if we hit the right edge of the window. We would have
3575 to insert truncation or continuation glyphs. */
3576 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3577 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3578 return 0;
3579
3580 /* Give up if there is a \t following in the line. */
3581 it2 = it;
3582 it2.end_charpos = ZV;
3583 it2.stop_charpos = min (it2.stop_charpos, ZV);
3584 while (get_next_display_element (&it2)
3585 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3586 {
3587 if (it2.c == '\t')
3588 return 0;
a2e2a7f6 3589 set_iterator_to_next (&it2, 1);
5f5c8ee5
GM
3590 }
3591
3592 /* Number of new glyphs produced. */
3593 n = it.glyph_row->used[TEXT_AREA];
3594
3595 /* Start and end of glyphs in original row. */
3596 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3597 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3598
5f5c8ee5
GM
3599 /* Make room for new glyphs, then insert them. */
3600 xassert (end - glyphs - n >= 0);
700fb05a
GM
3601 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3602 (end - glyphs - n) * sizeof (*end));
5f5c8ee5
GM
3603 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3604 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3605 end - glyph_row->glyphs[TEXT_AREA]);
177c0ea7 3606
5f5c8ee5
GM
3607 /* Compute new line width. */
3608 glyph = glyph_row->glyphs[TEXT_AREA];
3609 end = glyph + glyph_row->used[TEXT_AREA];
3610 glyph_row->pixel_width = glyph_row->x;
3611 while (glyph < end)
3612 {
3613 glyph_row->pixel_width += glyph->pixel_width;
3614 ++glyph;
3615 }
3616
177c0ea7 3617 /* Increment buffer positions for glyphs following the newly
5f5c8ee5
GM
3618 inserted ones. */
3619 for (glyph = glyphs + n; glyph < end; ++glyph)
f2fa858f 3620 if (glyph->charpos > 0 && BUFFERP (glyph->object))
5f5c8ee5 3621 glyph->charpos += delta;
177c0ea7 3622
5f5c8ee5
GM
3623 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3624 {
3625 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3626 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3627 }
177c0ea7 3628
5f5c8ee5 3629 /* Adjust positions in lines following the one we are in. */
86c11ba1
GM
3630 increment_matrix_positions (w->current_matrix,
3631 w->cursor.vpos + 1,
3632 w->current_matrix->nrows,
3633 delta, delta_bytes);
5f5c8ee5
GM
3634
3635 glyph_row->contains_overlapping_glyphs_p
3636 |= it.glyph_row->contains_overlapping_glyphs_p;
3637
975c6226
GM
3638 glyph_row->displays_text_p = 1;
3639 w->window_end_vpos = make_number (max (w->cursor.vpos,
3640 XFASTINT (w->window_end_vpos)));
3641
f1f13490 3642 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3643 highlight_trailing_whitespace (it.f, glyph_row);
3644
3645 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3646 In the middle, we have to insert glyphs. Note that this is now
3647 implemented for X frames. The implementation uses updated_window
3648 and updated_row. */
3649 updated_row = glyph_row;
9d126815 3650 updated_area = TEXT_AREA;
5f5c8ee5
GM
3651 update_begin (f);
3652 if (rif)
3653 {
3654 rif->update_window_begin_hook (w);
177c0ea7 3655
7728f17b
GM
3656 if (glyphs == end - n
3657 /* In front of a space added by append_space. */
3658 || (glyphs == end - n - 1
3659 && (end - n)->charpos <= 0))
5f5c8ee5
GM
3660 rif->write_glyphs (glyphs, n);
3661 else
3662 rif->insert_glyphs (glyphs, n);
3663 }
3664 else
3665 {
3666 if (glyphs == end - n)
3667 write_glyphs (glyphs, n);
3668 else
3669 insert_glyphs (glyphs, n);
3670 }
4588ec20 3671
5f5c8ee5
GM
3672 w->cursor.hpos += n;
3673 w->cursor.x = it.current_x - it.first_visible_x;
3674 xassert (w->cursor.hpos >= 0
3675 && w->cursor.hpos < w->desired_matrix->matrix_w);
3676
3677 /* How to set the cursor differs depending on whether we are
3678 using a frame matrix or a window matrix. Note that when
3679 a frame matrix is used, cursor_to expects frame coordinates,
3680 and the X and Y parameters are not used. */
3681 if (window_redisplay_p)
3682 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3683 w->cursor.y, w->cursor.x);
3684 else
3685 {
3686 int x, y;
3687 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3688 + (INTEGERP (w->left_margin_cols)
3689 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3690 : 0));
3691 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3692 cursor_to (y, x);
3693 }
4588ec20 3694
7af0e8d7 3695#ifdef HAVE_WINDOW_SYSTEM
60e99293 3696 update_window_fringes (w, 0);
7af0e8d7 3697#endif
60e99293 3698
5f5c8ee5 3699 if (rif)
e876ff42 3700 rif->update_window_end_hook (w, 1, 0);
5f5c8ee5
GM
3701 update_end (f);
3702 updated_row = NULL;
3703 fflush (stdout);
4588ec20 3704
5f5c8ee5 3705 TRACE ((stderr, "direct output for insert\n"));
fc5206ff 3706 mark_window_display_accurate (it.window, 1);
5f5c8ee5
GM
3707 redisplay_performed_directly_p = 1;
3708 return 1;
3709}
448fd7c0 3710
4588ec20 3711
5f5c8ee5
GM
3712/* Perform a direct display update for moving PT by N positions
3713 left or right. N < 0 means a movement backwards. This function
3714 is currently only called for N == 1 or N == -1. */
3715
3716int
3717direct_output_forward_char (n)
3718 int n;
3719{
91fb7e1b 3720 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3721 struct window *w = XWINDOW (selected_window);
3722 struct glyph_row *row;
3723
959804a0 3724 /* Give up if point moved out of or into a composition. */
7c752c80 3725 if (check_point_in_composition (current_buffer, XINT (w->last_point),
959804a0
KH
3726 current_buffer, PT))
3727 return 0;
3728
5f5c8ee5
GM
3729 /* Give up if face attributes have been changed. */
3730 if (face_change_count)
3731 return 0;
177c0ea7
JB
3732
3733 /* Give up if current matrix is not up to date or we are
5f5c8ee5
GM
3734 displaying a message. */
3735 if (!display_completed || cursor_in_echo_area)
3736 return 0;
3737
3738 /* Give up if the buffer's direction is reversed. */
3739 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3740 return 0;
3741
3742 /* Can't use direct output if highlighting a region. */
3743 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3744 return 0;
3745
f1f13490
GM
3746 /* Can't use direct output if highlighting trailing whitespace. */
3747 if (!NILP (Vshow_trailing_whitespace))
3748 return 0;
3749
d2d2ddaf
GM
3750 /* Give up if we are showing a message or just cleared the message
3751 because we might need to resize the echo area window. */
3752 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3753 return 0;
3754
e4e0bee9
GM
3755 /* Give up if currently displaying a message instead of the
3756 minibuffer contents. */
3757 if (XWINDOW (minibuf_window) == w
3758 && EQ (minibuf_window, echo_area_window))
3759 return 0;
177c0ea7 3760
d2d2ddaf
GM
3761 /* Give up if we don't know where the cursor is. */
3762 if (w->cursor.vpos < 0)
3763 return 0;
3764
5f5c8ee5
GM
3765 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3766
2a8bd25f 3767 /* Give up if PT is outside of the last known cursor row. */
9b784ab8
GM
3768 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3769 || PT >= MATRIX_ROW_END_CHARPOS (row))
5f5c8ee5
GM
3770 return 0;
3771
3772 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
177c0ea7 3773
5f5c8ee5
GM
3774 w->last_cursor = w->cursor;
3775 XSETFASTINT (w->last_point, PT);
3776
3777 xassert (w->cursor.hpos >= 0
3778 && w->cursor.hpos < w->desired_matrix->matrix_w);
177c0ea7 3779
5f5c8ee5
GM
3780 if (FRAME_WINDOW_P (f))
3781 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3782 w->cursor.y, w->cursor.x);
3783 else
3784 {
3785 int x, y;
3786 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
7df02016
KS
3787 + (INTEGERP (w->left_margin_cols)
3788 ? XFASTINT (w->left_margin_cols)
5f5c8ee5
GM
3789 : 0));
3790 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3791 cursor_to (y, x);
4588ec20 3792 }
177c0ea7 3793
5f5c8ee5
GM
3794 fflush (stdout);
3795 redisplay_performed_directly_p = 1;
4588ec20
JB
3796 return 1;
3797}
5f5c8ee5
GM
3798
3799
4588ec20 3800\f
5f5c8ee5
GM
3801/***********************************************************************
3802 Frame Update
3803 ***********************************************************************/
4588ec20 3804
5f5c8ee5 3805/* Update frame F based on the data in desired matrices.
4588ec20 3806
5f5c8ee5
GM
3807 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3808 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3809 scrolling.
177c0ea7 3810
5f5c8ee5 3811 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3812
5f5c8ee5
GM
3813int
3814update_frame (f, force_p, inhibit_hairy_id_p)
3815 struct frame *f;
3816 int force_p;
3817 int inhibit_hairy_id_p;
3818{
3819 /* 1 means display has been paused because of pending input. */
3820 int paused_p;
3821 struct window *root_window = XWINDOW (f->root_window);
3822
3823 if (FRAME_WINDOW_P (f))
4588ec20 3824 {
5f5c8ee5
GM
3825 /* We are working on window matrix basis. All windows whose
3826 flag must_be_updated_p is set have to be updated. */
3827
3828 /* Record that we are not working on frame matrices. */
3829 set_frame_matrix_frame (NULL);
3830
3831 /* Update all windows in the window tree of F, maybe stopping
3832 when pending input is detected. */
3833 update_begin (f);
3834
3835 /* Update the menu bar on X frames that don't have toolkit
3836 support. */
3837 if (WINDOWP (f->menu_bar_window))
3838 update_window (XWINDOW (f->menu_bar_window), 1);
3839
3840 /* Update the tool-bar window, if present. */
9ea173e8 3841 if (WINDOWP (f->tool_bar_window))
4588ec20 3842 {
9ea173e8 3843 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3844
3845 /* Update tool-bar window. */
3846 if (w->must_be_updated_p)
4588ec20 3847 {
153a073c
PJ
3848 Lisp_Object tem;
3849
5f5c8ee5
GM
3850 update_window (w, 1);
3851 w->must_be_updated_p = 0;
3852
3853 /* Swap tool-bar strings. We swap because we want to
3854 reuse strings. */
9ea173e8
GM
3855 tem = f->current_tool_bar_string;
3856 f->current_tool_bar_string = f->desired_tool_bar_string;
3857 f->desired_tool_bar_string = tem;
4588ec20
JB
3858 }
3859 }
177c0ea7 3860
5f5c8ee5
GM
3861
3862 /* Update windows. */
3863 paused_p = update_window_tree (root_window, force_p);
3864 update_end (f);
177c0ea7 3865
5cbd733a
KS
3866 /* This flush is a performance bottleneck under X,
3867 and it doesn't seem to be necessary anyway (in general).
3868 It is necessary when resizing the window with the mouse, or
3869 at least the fringes are not redrawn in a timely manner. ++kfs */
3870 if (f->force_flush_display_p)
3871 {
3872 rif->flush_display (f);
3873 f->force_flush_display_p = 0;
3874 }
4588ec20 3875 }
5f5c8ee5
GM
3876 else
3877 {
3878 /* We are working on frame matrix basis. Set the frame on whose
3879 frame matrix we operate. */
3880 set_frame_matrix_frame (f);
3881
868dd24b 3882 /* Build F's desired matrix from window matrices. */
5f5c8ee5 3883 build_frame_matrix (f);
177c0ea7 3884
868dd24b
GM
3885 /* Update the display */
3886 update_begin (f);
5f5c8ee5 3887 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
868dd24b
GM
3888 update_end (f);
3889
3890 if (termscript)
3891 fflush (termscript);
3892 fflush (stdout);
3893
5f5c8ee5 3894 /* Check window matrices for lost pointers. */
2d5912c1 3895#if GLYPH_DEBUG
9b0e97aa
GM
3896 check_window_matrix_pointers (root_window);
3897 add_frame_display_history (f, paused_p);
3898#endif
5f5c8ee5
GM
3899 }
3900
3901 /* Reset flags indicating that a window should be updated. */
3902 set_window_update_flags (root_window, 0);
177c0ea7 3903
868dd24b 3904 display_completed = !paused_p;
5f5c8ee5 3905 return paused_p;
4588ec20 3906}
5f5c8ee5
GM
3907
3908
4588ec20 3909\f
5f5c8ee5
GM
3910/************************************************************************
3911 Window-based updates
3912 ************************************************************************/
3913
3914/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3915 don't stop updating when input is pending. */
3916
3917static int
3918update_window_tree (w, force_p)
3919 struct window *w;
3920 int force_p;
3921{
3922 int paused_p = 0;
177c0ea7 3923
5f5c8ee5
GM
3924 while (w && !paused_p)
3925 {
3926 if (!NILP (w->hchild))
3927 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3928 else if (!NILP (w->vchild))
3929 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3930 else if (w->must_be_updated_p)
3931 paused_p |= update_window (w, force_p);
3932
3933 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3934 }
3935
3936 return paused_p;
3937}
3938
3939
3940/* Update window W if its flag must_be_updated_p is non-zero. If
3941 FORCE_P is non-zero, don't stop updating if input is pending. */
3942
3943void
3944update_single_window (w, force_p)
3945 struct window *w;
3946 int force_p;
3947{
3948 if (w->must_be_updated_p)
3949 {
3950 struct frame *f = XFRAME (WINDOW_FRAME (w));
3951
3952 /* Record that this is not a frame-based redisplay. */
3953 set_frame_matrix_frame (NULL);
3954
3955 /* Update W. */
3956 update_begin (f);
3957 update_window (w, force_p);
3958 update_end (f);
4588ec20 3959
5f5c8ee5
GM
3960 /* Reset flag in W. */
3961 w->must_be_updated_p = 0;
3962 }
3963}
4588ec20 3964
4588ec20 3965
408f5064
GM
3966/* Redraw lines from the current matrix of window W that are
3967 overlapped by other rows. YB is bottom-most y-position in W. */
3968
3969static void
3970redraw_overlapped_rows (w, yb)
3971 struct window *w;
3972 int yb;
3973{
d8ee7803 3974 int i;
177c0ea7 3975
408f5064
GM
3976 /* If rows overlapping others have been changed, the rows being
3977 overlapped have to be redrawn. This won't draw lines that have
3978 already been drawn in update_window_line because overlapped_p in
3979 desired rows is 0, so after row assignment overlapped_p in
3980 current rows is 0. */
3981 for (i = 0; i < w->current_matrix->nrows; ++i)
3982 {
e876ff42 3983 struct glyph_row *row = w->current_matrix->rows + i;
408f5064
GM
3984
3985 if (!row->enabled_p)
3986 break;
3987 else if (row->mode_line_p)
3988 continue;
177c0ea7 3989
408f5064
GM
3990 if (row->overlapped_p)
3991 {
3992 enum glyph_row_area area;
177c0ea7 3993
408f5064
GM
3994 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3995 {
3996 updated_row = row;
3997 updated_area = area;
3998 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3999 if (row->used[area])
4000 rif->write_glyphs (row->glyphs[area], row->used[area]);
4001 rif->clear_end_of_line (-1);
4002 }
177c0ea7 4003
408f5064
GM
4004 row->overlapped_p = 0;
4005 }
4006
e876ff42 4007 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
408f5064
GM
4008 break;
4009 }
4010}
4011
4012
4013/* Redraw lines from the current matrix of window W that overlap
4014 others. YB is bottom-most y-position in W. */
4015
4016static void
4017redraw_overlapping_rows (w, yb)
4018 struct window *w;
4019 int yb;
4020{
4021 int i, bottom_y;
4022 struct glyph_row *row;
177c0ea7 4023
408f5064
GM
4024 for (i = 0; i < w->current_matrix->nrows; ++i)
4025 {
4026 row = w->current_matrix->rows + i;
4027
4028 if (!row->enabled_p)
4029 break;
4030 else if (row->mode_line_p)
4031 continue;
177c0ea7 4032
408f5064
GM
4033 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4034
4035 if (row->overlapping_p && i > 0 && bottom_y < yb)
4036 {
4037 if (row->used[LEFT_MARGIN_AREA])
4038 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
177c0ea7 4039
408f5064
GM
4040 if (row->used[TEXT_AREA])
4041 rif->fix_overlapping_area (w, row, TEXT_AREA);
177c0ea7 4042
408f5064
GM
4043 if (row->used[RIGHT_MARGIN_AREA])
4044 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
4045
153a073c 4046 /* Record in neighbour rows that ROW overwrites part of their
408f5064
GM
4047 display. */
4048 if (row->phys_ascent > row->ascent && i > 0)
4049 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4050 if ((row->phys_height - row->phys_ascent
4051 > row->height - row->ascent)
4052 && bottom_y < yb)
4053 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4054 }
4055
4056 if (bottom_y >= yb)
4057 break;
4058 }
4059}
4060
4061
93962bfa
GM
4062#ifdef GLYPH_DEBUG
4063
4064/* Check that no row in the current matrix of window W is enabled
4065 which is below what's displayed in the window. */
4066
4067void
4068check_current_matrix_flags (w)
4069 struct window *w;
4070{
4071 int last_seen_p = 0;
4072 int i, yb = window_text_bottom_y (w);
4073
4074 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4075 {
4076 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4077 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4078 last_seen_p = 1;
4079 else if (last_seen_p && row->enabled_p)
4080 abort ();
4081 }
4082}
4083
4084#endif /* GLYPH_DEBUG */
4085
4086
5f5c8ee5
GM
4087/* Update display of window W. FORCE_P non-zero means that we should
4088 not stop when detecting pending input. */
4089
4090static int
4091update_window (w, force_p)
4588ec20 4092 struct window *w;
5f5c8ee5 4093 int force_p;
4588ec20 4094{
5f5c8ee5
GM
4095 struct glyph_matrix *desired_matrix = w->desired_matrix;
4096 int paused_p;
4097 int preempt_count = baud_rate / 2400 + 1;
4098 extern int input_pending;
8fd9a666 4099 extern Lisp_Object do_mouse_tracking;
b96fd3e8
GM
4100#if GLYPH_DEBUG
4101 struct frame *f = XFRAME (WINDOW_FRAME (w));
5f5c8ee5
GM
4102
4103 /* Check that W's frame doesn't have glyph matrices. */
4104 xassert (FRAME_WINDOW_P (f));
4105 xassert (updating_frame != NULL);
4a34b529 4106#endif
5f5c8ee5
GM
4107
4108 /* Check pending input the first time so that we can quickly return. */
4109 if (redisplay_dont_pause)
4110 force_p = 1;
4111 else
a2d5fca0 4112 detect_input_pending_ignore_squeezables ();
4588ec20 4113
5f5c8ee5
GM
4114 /* If forced to complete the update, or if no input is pending, do
4115 the update. */
8fd9a666 4116 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4588ec20 4117 {
5f5c8ee5
GM
4118 struct glyph_row *row, *end;
4119 struct glyph_row *mode_line_row;
56974e03 4120 struct glyph_row *header_line_row;
e87b8809 4121 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
5f5c8ee5
GM
4122
4123 rif->update_window_begin_hook (w);
4124 yb = window_text_bottom_y (w);
4125
153a073c
PJ
4126 /* If window has a header line, update it before everything else.
4127 Adjust y-positions of other rows by the header line height. */
5f5c8ee5
GM
4128 row = desired_matrix->rows;
4129 end = row + desired_matrix->nrows - 1;
177c0ea7 4130
5f5c8ee5 4131 if (row->mode_line_p)
56974e03
GM
4132 {
4133 header_line_row = row;
4134 ++row;
4135 }
4136 else
4137 header_line_row = NULL;
5f5c8ee5
GM
4138
4139 /* Update the mode line, if necessary. */
4140 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4141 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4142 {
4143 mode_line_row->y = yb;
4144 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
e876ff42
GM
4145 desired_matrix),
4146 &mouse_face_overwritten_p);
408f5064 4147 changed_p = 1;
5f5c8ee5
GM
4148 }
4149
4150 /* Find first enabled row. Optimizations in redisplay_internal
4151 may lead to an update with only one row enabled. There may
4152 be also completely empty matrices. */
4153 while (row < end && !row->enabled_p)
4154 ++row;
177c0ea7 4155
bfdcafe1 4156 /* Try reusing part of the display by copying. */
5f5c8ee5 4157 if (row < end && !desired_matrix->no_scrolling_p)
56974e03
GM
4158 {
4159 int rc = scrolling_window (w, header_line_row != NULL);
4160 if (rc < 0)
4161 {
4162 /* All rows were found to be equal. */
4163 paused_p = 0;
4164 goto set_cursor;
4165 }
4166 else if (rc > 0)
ed8226ea
KS
4167 {
4168 /* We've scrolled the display. */
4169 force_p = 1;
4170 changed_p = 1;
4171 }
56974e03 4172 }
5f5c8ee5 4173
5f5c8ee5 4174 /* Update the rest of the lines. */
e87b8809 4175 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
b7412313 4176 if (row->enabled_p)
5f5c8ee5
GM
4177 {
4178 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4179 int i;
177c0ea7 4180
153a073c 4181 /* We'll have to play a little bit with when to
5f5c8ee5
GM
4182 detect_input_pending. If it's done too often,
4183 scrolling large windows with repeated scroll-up
4184 commands will too quickly pause redisplay. */
e87b8809 4185 if (!force_p && ++n_updated % preempt_count == 0)
a2d5fca0 4186 detect_input_pending_ignore_squeezables ();
5f5c8ee5 4187
e876ff42
GM
4188 changed_p |= update_window_line (w, vpos,
4189 &mouse_face_overwritten_p);
5f5c8ee5
GM
4190
4191 /* Mark all rows below the last visible one in the current
4192 matrix as invalid. This is necessary because of
4193 variable line heights. Consider the case of three
4194 successive redisplays, where the first displays 5
4195 lines, the second 3 lines, and the third 5 lines again.
4196 If the second redisplay wouldn't mark rows in the
4197 current matrix invalid, the third redisplay might be
4198 tempted to optimize redisplay based on lines displayed
4199 in the first redisplay. */
4200 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4201 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4202 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4203 }
4204
4205 /* Was display preempted? */
4206 paused_p = row < end;
177c0ea7 4207
56974e03 4208 set_cursor:
177c0ea7 4209
52d2d88a
KS
4210 /* Update the header line after scrolling because a new header
4211 line would otherwise overwrite lines at the top of the window
4212 that can be scrolled. */
4213 if (header_line_row && header_line_row->enabled_p)
4214 {
4215 header_line_row->y = 0;
4216 update_window_line (w, 0, &mouse_face_overwritten_p);
4217 changed_p = 1;
4218 }
4219
153a073c 4220 /* Fix the appearance of overlapping/overlapped rows. */
5f5c8ee5
GM
4221 if (!paused_p && !w->pseudo_window_p)
4222 {
e876ff42
GM
4223 if (changed_p && rif->fix_overlapping_area)
4224 {
4225 redraw_overlapped_rows (w, yb);
4226 redraw_overlapping_rows (w, yb);
4227 }
177c0ea7 4228
5f5c8ee5
GM
4229 /* Make cursor visible at cursor position of W. */
4230 set_window_cursor_after_update (w);
4231
e876ff42
GM
4232#if 0 /* Check that current matrix invariants are satisfied. This is
4233 for debugging only. See the comment of check_matrix_invariants. */
5f5c8ee5
GM
4234 IF_DEBUG (check_matrix_invariants (w));
4235#endif
4588ec20 4236 }
5f5c8ee5
GM
4237
4238#if GLYPH_DEBUG
4239 /* Remember the redisplay method used to display the matrix. */
4240 strcpy (w->current_matrix->method, w->desired_matrix->method);
4241#endif
408f5064 4242
7af0e8d7 4243#ifdef HAVE_WINDOW_SYSTEM
60e99293 4244 update_window_fringes (w, 0);
7af0e8d7 4245#endif
60e99293 4246
56974e03
GM
4247 /* End the update of window W. Don't set the cursor if we
4248 paused updating the display because in this case,
4249 set_window_cursor_after_update hasn't been called, and
4250 output_cursor doesn't contain the cursor location. */
4251 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4588ec20 4252 }
5f5c8ee5
GM
4253 else
4254 paused_p = 1;
4255
2d5912c1 4256#if GLYPH_DEBUG
0cffd9d8 4257 /* check_current_matrix_flags (w); */
9b0e97aa
GM
4258 add_window_display_history (w, w->current_matrix->method, paused_p);
4259#endif
177c0ea7 4260
5f5c8ee5 4261 clear_glyph_matrix (desired_matrix);
408f5064 4262
5f5c8ee5 4263 return paused_p;
4588ec20
JB
4264}
4265
b64b3980 4266
5f5c8ee5
GM
4267/* Update the display of area AREA in window W, row number VPOS.
4268 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4269
4270static void
4271update_marginal_area (w, area, vpos)
b64b3980 4272 struct window *w;
5f5c8ee5 4273 int area, vpos;
b64b3980 4274{
5f5c8ee5
GM
4275 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4276
4277 /* Let functions in xterm.c know what area subsequent X positions
4278 will be relative to. */
4279 updated_area = area;
4280
4281 /* Set cursor to start of glyphs, write them, and clear to the end
4282 of the area. I don't think that something more sophisticated is
4283 necessary here, since marginal areas will not be the default. */
4284 rif->cursor_to (vpos, 0, desired_row->y, 0);
4285 if (desired_row->used[area])
4286 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4287 rif->clear_end_of_line (-1);
b64b3980 4288}
23b0200c 4289
352f1545 4290
408f5064
GM
4291/* Update the display of the text area of row VPOS in window W.
4292 Value is non-zero if display has changed. */
5f5c8ee5 4293
408f5064 4294static int
5f5c8ee5 4295update_text_area (w, vpos)
23b0200c 4296 struct window *w;
5f5c8ee5 4297 int vpos;
23b0200c 4298{
5f5c8ee5
GM
4299 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4300 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4301 int changed_p = 0;
5f5c8ee5
GM
4302
4303 /* Let functions in xterm.c know what area subsequent X positions
4304 will be relative to. */
4305 updated_area = TEXT_AREA;
177c0ea7 4306
5f5c8ee5
GM
4307 /* If rows are at different X or Y, or rows have different height,
4308 or the current row is marked invalid, write the entire line. */
4309 if (!current_row->enabled_p
4310 || desired_row->y != current_row->y
4311 || desired_row->ascent != current_row->ascent
408f5064
GM
4312 || desired_row->phys_ascent != current_row->phys_ascent
4313 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 4314 || desired_row->visible_height != current_row->visible_height
408f5064 4315 || current_row->overlapped_p
62ba722a 4316 || current_row->mouse_face_p
5f5c8ee5
GM
4317 || current_row->x != desired_row->x)
4318 {
4319 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
177c0ea7 4320
5f5c8ee5
GM
4321 if (desired_row->used[TEXT_AREA])
4322 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4323 desired_row->used[TEXT_AREA]);
177c0ea7 4324
5f5c8ee5
GM
4325 /* Clear to end of window. */
4326 rif->clear_end_of_line (-1);
408f5064 4327 changed_p = 1;
60f2f3f1
GM
4328
4329 /* This erases the cursor. We do this here because
4330 notice_overwritten_cursor cannot easily check this, which
4331 might indicate that the whole functionality of
4332 notice_overwritten_cursor would better be implemented here.
4333 On the other hand, we need notice_overwritten_cursor as long
4334 as mouse highlighting is done asynchronously outside of
4335 redisplay. */
4336 if (vpos == w->phys_cursor.vpos)
4337 w->phys_cursor_on_p = 0;
5f5c8ee5
GM
4338 }
4339 else
4340 {
4341 int stop, i, x;
4342 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4343 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
e47306e6 4344 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
074b781a 4345 int desired_stop_pos = desired_row->used[TEXT_AREA];
5f5c8ee5
GM
4346
4347 /* If the desired row extends its face to the text area end,
4348 make sure we write at least one glyph, so that the face
4349 extension actually takes place. */
4554cc79 4350 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
074b781a 4351 --desired_stop_pos;
177c0ea7 4352
5f5c8ee5
GM
4353 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4354 i = 0;
4355 x = desired_row->x;
8399f8a0
GM
4356
4357 /* Loop over glyphs that current and desired row may have
4358 in common. */
5f5c8ee5 4359 while (i < stop)
352f1545 4360 {
6d950f4c 4361 int can_skip_p = 1;
177c0ea7 4362
5f5c8ee5 4363 /* Skip over glyphs that both rows have in common. These
e47306e6
GM
4364 don't have to be written. We can't skip if the last
4365 current glyph overlaps the glyph to its right. For
4366 example, consider a current row of `if ' with the `f' in
4367 Courier bold so that it overlaps the ` ' to its right.
4368 If the desired row is ` ', we would skip over the space
4369 after the `if' and there would remain a pixel from the
4370 `f' on the screen. */
4371 if (overlapping_glyphs_p && i > 0)
352f1545 4372 {
e47306e6
GM
4373 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4374 int left, right;
177c0ea7 4375
e47306e6
GM
4376 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4377 &left, &right);
6d950f4c 4378 can_skip_p = right == 0;
352f1545 4379 }
177c0ea7 4380
6d950f4c 4381 if (can_skip_p)
352f1545 4382 {
6d950f4c
GM
4383 while (i < stop
4384 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4385 {
4386 x += desired_glyph->pixel_width;
4387 ++desired_glyph, ++current_glyph, ++i;
4388 }
4389
4390 /* Consider the case that the current row contains "xxx
4391 ppp ggg" in italic Courier font, and the desired row
4392 is "xxx ggg". The character `p' has lbearing, `g'
4393 has not. The loop above will stop in front of the
4394 first `p' in the current row. If we would start
4395 writing glyphs there, we wouldn't erase the lbearing
4396 of the `p'. The rest of the lbearing problem is then
641bdbf3 4397 taken care of by draw_glyphs. */
6d950f4c
GM
4398 if (overlapping_glyphs_p
4399 && i > 0
4400 && i < current_row->used[TEXT_AREA]
4401 && (current_row->used[TEXT_AREA]
4402 != desired_row->used[TEXT_AREA]))
5f5c8ee5 4403 {
6d950f4c 4404 int left, right;
177c0ea7 4405
6d950f4c
GM
4406 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4407 &left, &right);
4408 while (left > 0 && i > 0)
4409 {
4410 --i, --desired_glyph, --current_glyph;
4411 x -= desired_glyph->pixel_width;
4412 left -= desired_glyph->pixel_width;
4413 }
5f5c8ee5 4414 }
352f1545 4415 }
177c0ea7 4416
5f5c8ee5
GM
4417 /* Try to avoid writing the entire rest of the desired row
4418 by looking for a resync point. This mainly prevents
4419 mode line flickering in the case the mode line is in
4420 fixed-pitch font, which it usually will be. */
4421 if (i < desired_row->used[TEXT_AREA])
4422 {
4423 int start_x = x, start_hpos = i;
4424 struct glyph *start = desired_glyph;
4425 int current_x = x;
6d950f4c
GM
4426 int skip_first_p = !can_skip_p;
4427
5f5c8ee5
GM
4428 /* Find the next glyph that's equal again. */
4429 while (i < stop
6d950f4c
GM
4430 && (skip_first_p
4431 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
5f5c8ee5
GM
4432 && x == current_x)
4433 {
4434 x += desired_glyph->pixel_width;
4435 current_x += current_glyph->pixel_width;
4436 ++desired_glyph, ++current_glyph, ++i;
6d950f4c 4437 skip_first_p = 0;
5f5c8ee5 4438 }
23b0200c 4439
5f5c8ee5
GM
4440 if (i == start_hpos || x != current_x)
4441 {
4442 i = start_hpos;
4443 x = start_x;
4444 desired_glyph = start;
4445 break;
4446 }
e47306e6 4447
5f5c8ee5
GM
4448 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4449 rif->write_glyphs (start, i - start_hpos);
408f5064 4450 changed_p = 1;
5f5c8ee5
GM
4451 }
4452 }
177c0ea7 4453
5f5c8ee5
GM
4454 /* Write the rest. */
4455 if (i < desired_row->used[TEXT_AREA])
4456 {
4457 rif->cursor_to (vpos, i, desired_row->y, x);
4458 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 4459 changed_p = 1;
5f5c8ee5 4460 }
177c0ea7 4461
5f5c8ee5
GM
4462 /* Maybe clear to end of line. */
4463 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4464 {
4465 /* If new row extends to the end of the text area, nothing
4466 has to be cleared, if and only if we did a write_glyphs
4467 above. This is made sure by setting desired_stop_pos
4468 appropriately above. */
4469 xassert (i < desired_row->used[TEXT_AREA]);
4470 }
4471 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4472 {
4473 /* If old row extends to the end of the text area, clear. */
4474 if (i >= desired_row->used[TEXT_AREA])
4475 rif->cursor_to (vpos, i, desired_row->y,
23228cfa 4476 desired_row->pixel_width);
5f5c8ee5 4477 rif->clear_end_of_line (-1);
408f5064 4478 changed_p = 1;
5f5c8ee5
GM
4479 }
4480 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 4481 {
5f5c8ee5
GM
4482 /* Otherwise clear to the end of the old row. Everything
4483 after that position should be clear already. */
4484 int x;
177c0ea7 4485
5f5c8ee5
GM
4486 if (i >= desired_row->used[TEXT_AREA])
4487 rif->cursor_to (vpos, i, desired_row->y,
23228cfa 4488 desired_row->pixel_width);
5f5c8ee5
GM
4489
4490 /* If cursor is displayed at the end of the line, make sure
4491 it's cleared. Nowadays we don't have a phys_cursor_glyph
4492 with which to erase the cursor (because this method
4493 doesn't work with lbearing/rbearing), so we must do it
4494 this way. */
4495 if (vpos == w->phys_cursor.vpos
4496 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4497 {
4498 w->phys_cursor_on_p = 0;
4499 x = -1;
4500 }
4501 else
23228cfa 4502 x = current_row->pixel_width;
5f5c8ee5 4503 rif->clear_end_of_line (x);
408f5064 4504 changed_p = 1;
2e8907d3 4505 }
23b0200c 4506 }
408f5064
GM
4507
4508 return changed_p;
23b0200c 4509}
4588ec20 4510
5f5c8ee5 4511
408f5064
GM
4512/* Update row VPOS in window W. Value is non-zero if display has been
4513 changed. */
5f5c8ee5 4514
408f5064 4515static int
e876ff42 4516update_window_line (w, vpos, mouse_face_overwritten_p)
5f5c8ee5 4517 struct window *w;
e876ff42 4518 int vpos, *mouse_face_overwritten_p;
5f5c8ee5
GM
4519{
4520 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4521 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 4522 int changed_p = 0;
5f5c8ee5 4523
5f5c8ee5
GM
4524 /* Set the row being updated. This is important to let xterm.c
4525 know what line height values are in effect. */
4526 updated_row = desired_row;
4527
177c0ea7
JB
4528 /* A row can be completely invisible in case a desired matrix was
4529 built with a vscroll and then make_cursor_line_fully_visible shifts
504805ac
GM
4530 the matrix. Make sure to make such rows current anyway, since
4531 we need the correct y-position, for example, in the current matrix. */
001f93f3
GM
4532 if (desired_row->mode_line_p
4533 || desired_row->visible_height > 0)
408f5064 4534 {
504805ac
GM
4535 xassert (desired_row->enabled_p);
4536
4537 /* Update display of the left margin area, if there is one. */
4538 if (!desired_row->full_width_p
7df02016 4539 && !NILP (w->left_margin_cols))
504805ac
GM
4540 {
4541 changed_p = 1;
4542 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4543 }
177c0ea7 4544
504805ac
GM
4545 /* Update the display of the text area. */
4546 if (update_text_area (w, vpos))
4547 {
4548 changed_p = 1;
4549 if (current_row->mouse_face_p)
4550 *mouse_face_overwritten_p = 1;
4551 }
177c0ea7 4552
504805ac
GM
4553 /* Update display of the right margin area, if there is one. */
4554 if (!desired_row->full_width_p
7df02016 4555 && !NILP (w->right_margin_cols))
504805ac
GM
4556 {
4557 changed_p = 1;
4558 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4559 }
177c0ea7 4560
504805ac
GM
4561 /* Draw truncation marks etc. */
4562 if (!current_row->enabled_p
4563 || desired_row->y != current_row->y
4564 || desired_row->visible_height != current_row->visible_height
60e99293 4565 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3d4a365f 4566 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
60e99293 4567 || current_row->redraw_fringe_bitmaps_p
504805ac 4568 || desired_row->mode_line_p != current_row->mode_line_p
60e99293 4569 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
504805ac
GM
4570 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4571 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4572 rif->after_update_window_line_hook (desired_row);
408f5064 4573 }
177c0ea7 4574
5f5c8ee5
GM
4575 /* Update current_row from desired_row. */
4576 make_current (w->desired_matrix, w->current_matrix, vpos);
4577 updated_row = NULL;
408f5064 4578 return changed_p;
5f5c8ee5
GM
4579}
4580
4581
4582/* Set the cursor after an update of window W. This function may only
4583 be called from update_window. */
4584
4585static void
4586set_window_cursor_after_update (w)
4588ec20
JB
4587 struct window *w;
4588{
5f5c8ee5
GM
4589 struct frame *f = XFRAME (w->frame);
4590 int cx, cy, vpos, hpos;
4591
4592 /* Not intended for frame matrix updates. */
4593 xassert (FRAME_WINDOW_P (f));
177c0ea7 4594
b96fd3e8
GM
4595 if (cursor_in_echo_area
4596 && !NILP (echo_area_buffer[0])
4597 /* If we are showing a message instead of the mini-buffer,
4598 show the cursor for the message instead. */
4599 && XWINDOW (minibuf_window) == w
4600 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4601 /* These cases apply only to the frame that contains
4602 the active mini-buffer window. */
4603 && FRAME_HAS_MINIBUF_P (f)
4604 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4605 {
4606 cx = cy = vpos = hpos = 0;
4607
4608 if (cursor_in_echo_area >= 0)
4609 {
4610 /* If the mini-buffer is several lines high, find the last
4611 line that has any text on it. Note: either all lines
4612 are enabled or none. Otherwise we wouldn't be able to
4613 determine Y. */
862b4790
GM
4614 struct glyph_row *row, *last_row;
4615 struct glyph *glyph;
4616 int yb = window_text_bottom_y (w);
5f5c8ee5 4617
862b4790 4618 last_row = NULL;
6206f8ce
GM
4619 row = w->current_matrix->rows;
4620 while (row->enabled_p
4621 && (last_row == NULL
4622 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
5f5c8ee5 4623 {
862b4790
GM
4624 if (row->used[TEXT_AREA]
4625 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4626 last_row = row;
6206f8ce 4627 ++row;
862b4790 4628 }
177c0ea7 4629
5f5c8ee5
GM
4630 if (last_row)
4631 {
6206f8ce
GM
4632 struct glyph *start = last_row->glyphs[TEXT_AREA];
4633 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
862b4790 4634
b96fd3e8 4635 while (last > start && last->charpos < 0)
862b4790 4636 --last;
177c0ea7 4637
862b4790
GM
4638 for (glyph = start; glyph < last; ++glyph)
4639 {
4640 cx += glyph->pixel_width;
4641 ++hpos;
4642 }
4643
5f5c8ee5 4644 cy = last_row->y;
862b4790 4645 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4646 }
4647 }
4648 }
4649 else
4650 {
4651 cx = w->cursor.x;
4652 cy = w->cursor.y;
4653 hpos = w->cursor.hpos;
4654 vpos = w->cursor.vpos;
4655 }
4588ec20 4656
5f5c8ee5
GM
4657 /* Window cursor can be out of sync for horizontally split windows. */
4658 hpos = max (0, hpos);
4659 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4660 vpos = max (0, vpos);
4661 vpos = min (w->current_matrix->nrows - 1, vpos);
4662 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4663}
4588ec20 4664
5f5c8ee5 4665
6df5d75f
GM
4666/* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4667 tree rooted at W. */
4668
4669void
4670set_window_update_flags (w, on_p)
4671 struct window *w;
4672 int on_p;
4673{
4674 while (w)
4675 {
4676 if (!NILP (w->hchild))
4677 set_window_update_flags (XWINDOW (w->hchild), on_p);
4678 else if (!NILP (w->vchild))
4679 set_window_update_flags (XWINDOW (w->vchild), on_p);
4680 else
4681 w->must_be_updated_p = on_p;
4682
4683 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4684 }
177c0ea7 4685}
6df5d75f
GM
4686
4687
4688\f
4689/***********************************************************************
4690 Window-Based Scrolling
4691 ***********************************************************************/
4692
4693/* Structure describing rows in scrolling_window. */
4694
4695struct row_entry
4696{
4697 /* Number of occurrences of this row in desired and current matrix. */
4698 int old_uses, new_uses;
177c0ea7 4699
6df5d75f
GM
4700 /* Vpos of row in new matrix. */
4701 int new_line_number;
4702
4703 /* Bucket index of this row_entry in the hash table row_table. */
4704 int bucket;
177c0ea7 4705
6df5d75f
GM
4706 /* The row described by this entry. */
4707 struct glyph_row *row;
177c0ea7 4708
6df5d75f
GM
4709 /* Hash collision chain. */
4710 struct row_entry *next;
4711};
4712
4713/* A pool to allocate row_entry structures from, and the size of the
4714 pool. The pool is reallocated in scrolling_window when we find
4715 that we need a larger one. */
4716
4717static struct row_entry *row_entry_pool;
4718static int row_entry_pool_size;
4719
4720/* Index of next free entry in row_entry_pool. */
4721
4722static int row_entry_idx;
4723
4724/* The hash table used during scrolling, and the table's size. This
4725 table is used to quickly identify equal rows in the desired and
4726 current matrix. */
4727
4728static struct row_entry **row_table;
4729static int row_table_size;
4730
4731/* Vectors of pointers to row_entry structures belonging to the
4732 current and desired matrix, and the size of the vectors. */
4733
4734static struct row_entry **old_lines, **new_lines;
4735static int old_lines_size, new_lines_size;
4736
4737/* A pool to allocate run structures from, and its size. */
4738
4739static struct run *run_pool;
4740static int runs_size;
4741
4742/* A vector of runs of lines found during scrolling. */
4743
4744static struct run **runs;
4745
6df5d75f
GM
4746/* Add glyph row ROW to the scrolling hash table during the scrolling
4747 of window W. */
4748
4749static INLINE struct row_entry *
4750add_row_entry (w, row)
4751 struct window *w;
4752 struct glyph_row *row;
4753{
4754 struct row_entry *entry;
4755 int i = row->hash % row_table_size;
177c0ea7 4756
6df5d75f 4757 entry = row_table[i];
e4e0bee9 4758 while (entry && !row_equal_p (w, entry->row, row, 1))
6df5d75f 4759 entry = entry->next;
177c0ea7 4760
6df5d75f
GM
4761 if (entry == NULL)
4762 {
4763 entry = row_entry_pool + row_entry_idx++;
4764 entry->row = row;
4765 entry->old_uses = entry->new_uses = 0;
4766 entry->new_line_number = 0;
4767 entry->bucket = i;
4768 entry->next = row_table[i];
4769 row_table[i] = entry;
4770 }
4771
4772 return entry;
4773}
4774
4775
5f5c8ee5 4776/* Try to reuse part of the current display of W by scrolling lines.
153a073c 4777 HEADER_LINE_P non-zero means W has a header line.
5f5c8ee5
GM
4778
4779 The algorithm is taken from Communications of the ACM, Apr78 "A
4780 Technique for Isolating Differences Between Files." It should take
4781 O(N) time.
4782
4783 A short outline of the steps of the algorithm
4784
4785 1. Skip lines equal at the start and end of both matrices.
4786
4787 2. Enter rows in the current and desired matrix into a symbol
4788 table, counting how often they appear in both matrices.
4789
4790 3. Rows that appear exactly once in both matrices serve as anchors,
4791 i.e. we assume that such lines are likely to have been moved.
4792
4793 4. Starting from anchor lines, extend regions to be scrolled both
4794 forward and backward.
4795
4796 Value is
4797
4798 -1 if all rows were found to be equal.
4799 0 to indicate that we did not scroll the display, or
4800 1 if we did scroll. */
4801
4802static int
045dee35 4803scrolling_window (w, header_line_p)
5f5c8ee5 4804 struct window *w;
045dee35 4805 int header_line_p;
4588ec20 4806{
5f5c8ee5
GM
4807 struct glyph_matrix *desired_matrix = w->desired_matrix;
4808 struct glyph_matrix *current_matrix = w->current_matrix;
4809 int yb = window_text_bottom_y (w);
6df5d75f
GM
4810 int i, j, first_old, first_new, last_old, last_new;
4811 int nruns, nbytes, n, run_idx;
4812 struct row_entry *entry;
5f5c8ee5
GM
4813
4814 /* Skip over rows equal at the start. */
bfdcafe1 4815 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
5f5c8ee5 4816 {
bfdcafe1
GM
4817 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4818 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4819
4820 if (c->enabled_p
4821 && d->enabled_p
60e99293 4822 && !d->redraw_fringe_bitmaps_p
bfdcafe1
GM
4823 && c->y == d->y
4824 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4825 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4826 && row_equal_p (w, c, d, 1))
4827 {
4828 assign_row (c, d);
4829 d->enabled_p = 0;
4830 }
4831 else
4832 break;
5f5c8ee5 4833 }
4588ec20 4834
5f5c8ee5
GM
4835 /* Give up if some rows in the desired matrix are not enabled. */
4836 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4837 return -1;
177c0ea7 4838
5f5c8ee5
GM
4839 first_old = first_new = i;
4840
4841 /* Set last_new to the index + 1 of the last enabled row in the
4842 desired matrix. */
4843 i = first_new + 1;
4844 while (i < desired_matrix->nrows - 1
4845 && MATRIX_ROW (desired_matrix, i)->enabled_p
6df5d75f 4846 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5f5c8ee5
GM
4847 ++i;
4848
4849 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4850 return 0;
4851
4852 last_new = i;
4853
4854 /* Set last_old to the index + 1 of the last enabled row in the
4855 current matrix. We don't look at the enabled flag here because
4856 we plan to reuse part of the display even if other parts are
4857 disabled. */
4858 i = first_old + 1;
93962bfa
GM
4859 while (i < current_matrix->nrows - 1)
4860 {
4861 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4862 if (bottom <= yb)
4863 ++i;
4864 if (bottom >= yb)
4865 break;
4866 }
4867
5f5c8ee5
GM
4868 last_old = i;
4869
4870 /* Skip over rows equal at the bottom. */
4871 i = last_new;
4872 j = last_old;
4873 while (i - 1 > first_new
4874 && j - 1 > first_old
4875 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4876 && (MATRIX_ROW (current_matrix, i - 1)->y
4877 == MATRIX_ROW (desired_matrix, j - 1)->y)
60e99293 4878 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
5f5c8ee5
GM
4879 && row_equal_p (w,
4880 MATRIX_ROW (desired_matrix, i - 1),
e4e0bee9 4881 MATRIX_ROW (current_matrix, j - 1), 1))
5f5c8ee5
GM
4882 --i, --j;
4883 last_new = i;
4884 last_old = j;
4885
4886 /* Nothing to do if all rows are equal. */
4887 if (last_new == first_new)
4888 return 0;
4889
6df5d75f 4890 /* Reallocate vectors, tables etc. if necessary. */
177c0ea7 4891
6df5d75f
GM
4892 if (current_matrix->nrows > old_lines_size)
4893 {
4894 old_lines_size = current_matrix->nrows;
4895 nbytes = old_lines_size * sizeof *old_lines;
4896 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4897 }
177c0ea7 4898
6df5d75f
GM
4899 if (desired_matrix->nrows > new_lines_size)
4900 {
4901 new_lines_size = desired_matrix->nrows;
4902 nbytes = new_lines_size * sizeof *new_lines;
4903 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4904 }
4905
4906 n = desired_matrix->nrows + current_matrix->nrows;
4907 if (3 * n > row_table_size)
4908 {
4909 row_table_size = next_almost_prime (3 * n);
4910 nbytes = row_table_size * sizeof *row_table;
4911 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4912 bzero (row_table, nbytes);
4913 }
4914
4915 if (n > row_entry_pool_size)
4916 {
4917 row_entry_pool_size = n;
4918 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4919 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4920 }
4921
4922 if (desired_matrix->nrows > runs_size)
4923 {
4924 runs_size = desired_matrix->nrows;
4925 nbytes = runs_size * sizeof *runs;
4926 runs = (struct run **) xrealloc (runs, nbytes);
4927 nbytes = runs_size * sizeof *run_pool;
4928 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4929 }
4930
4931 nruns = run_idx = 0;
4932 row_entry_idx = 0;
4933
4934 /* Add rows from the current and desired matrix to the hash table
4935 row_hash_table to be able to find equal ones quickly. */
177c0ea7 4936
5f5c8ee5
GM
4937 for (i = first_old; i < last_old; ++i)
4938 {
4939 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4940 {
6df5d75f
GM
4941 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4942 old_lines[i] = entry;
4943 ++entry->old_uses;
5f5c8ee5
GM
4944 }
4945 else
6df5d75f 4946 old_lines[i] = NULL;
5f5c8ee5
GM
4947 }
4948
5f5c8ee5
GM
4949 for (i = first_new; i < last_new; ++i)
4950 {
4951 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
6df5d75f
GM
4952 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4953 ++entry->new_uses;
4954 entry->new_line_number = i;
4955 new_lines[i] = entry;
5f5c8ee5 4956 }
4588ec20 4957
5f5c8ee5
GM
4958 /* Identify moves based on lines that are unique and equal
4959 in both matrices. */
4960 for (i = first_old; i < last_old;)
6df5d75f
GM
4961 if (old_lines[i]
4962 && old_lines[i]->old_uses == 1
4963 && old_lines[i]->new_uses == 1)
5f5c8ee5
GM
4964 {
4965 int j, k;
6df5d75f
GM
4966 int new_line = old_lines[i]->new_line_number;
4967 struct run *run = run_pool + run_idx++;
5f5c8ee5
GM
4968
4969 /* Record move. */
4970 run->current_vpos = i;
4971 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4972 run->desired_vpos = new_line;
4973 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4974 run->nrows = 1;
4975 run->height = MATRIX_ROW (current_matrix, i)->height;
4976
4977 /* Extend backward. */
4978 j = i - 1;
4979 k = new_line - 1;
4980 while (j > first_old
4981 && k > first_new
6df5d75f 4982 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
4983 {
4984 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7
JB
4985 --run->current_vpos;
4986 --run->desired_vpos;
5f5c8ee5
GM
4987 ++run->nrows;
4988 run->height += h;
4989 run->desired_y -= h;
4990 run->current_y -= h;
4991 --j, --k;
4992 }
4588ec20 4993
5f5c8ee5
GM
4994 /* Extend forward. */
4995 j = i + 1;
4996 k = new_line + 1;
4997 while (j < last_old
4998 && k < last_new
6df5d75f 4999 && old_lines[j] == new_lines[k])
5f5c8ee5
GM
5000 {
5001 int h = MATRIX_ROW (current_matrix, j)->height;
177c0ea7 5002 ++run->nrows;
5f5c8ee5
GM
5003 run->height += h;
5004 ++j, ++k;
5005 }
19dff8dc 5006
5f5c8ee5
GM
5007 /* Insert run into list of all runs. Order runs by copied
5008 pixel lines. Note that we record runs that don't have to
5009 be copied because they are already in place. This is done
5010 because we can avoid calling update_window_line in this
5011 case. */
5012 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5013 ;
2b4ec4d7 5014 for (k = nruns; k > j; --k)
5f5c8ee5
GM
5015 runs[k] = runs[k - 1];
5016 runs[j] = run;
5017 ++nruns;
5018
5019 i += run->nrows;
5020 }
5021 else
5022 ++i;
4588ec20 5023
5f5c8ee5
GM
5024 /* Do the moves. Do it in a way that we don't overwrite something
5025 we want to copy later on. This is not solvable in general
5026 because there is only one display and we don't have a way to
5027 exchange areas on this display. Example:
4588ec20 5028
5f5c8ee5
GM
5029 +-----------+ +-----------+
5030 | A | | B |
5031 +-----------+ --> +-----------+
5032 | B | | A |
5033 +-----------+ +-----------+
4588ec20 5034
5f5c8ee5
GM
5035 Instead, prefer bigger moves, and invalidate moves that would
5036 copy from where we copied to. */
ea0d86af 5037
5f5c8ee5
GM
5038 for (i = 0; i < nruns; ++i)
5039 if (runs[i]->nrows > 0)
5040 {
5041 struct run *r = runs[i];
24e86043 5042
5f5c8ee5
GM
5043 /* Copy on the display. */
5044 if (r->current_y != r->desired_y)
5045 {
5046 rif->scroll_run_hook (w, r);
5047
5048 /* Invalidate runs that copy from where we copied to. */
5049 for (j = i + 1; j < nruns; ++j)
5050 {
5051 struct run *p = runs[j];
177c0ea7 5052
5f5c8ee5
GM
5053 if ((p->current_y >= r->desired_y
5054 && p->current_y < r->desired_y + r->height)
5055 || (p->current_y + p->height >= r->desired_y
5056 && (p->current_y + p->height
5057 < r->desired_y + r->height)))
5058 p->nrows = 0;
5059 }
5060 }
ea0d86af 5061
5f5c8ee5
GM
5062 /* Assign matrix rows. */
5063 for (j = 0; j < r->nrows; ++j)
5064 {
5065 struct glyph_row *from, *to;
408f5064 5066 int to_overlapped_p;
e876ff42 5067
5f5c8ee5
GM
5068 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5069 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
e876ff42 5070 to_overlapped_p = to->overlapped_p;
60e99293
KS
5071 if (!from->mode_line_p && !w->pseudo_window_p
5072 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5cbd733a
KS
5073 || to->right_fringe_bitmap != from->right_fringe_bitmap
5074 || to->left_fringe_face_id != from->left_fringe_face_id
5075 || to->right_fringe_face_id != from->right_fringe_face_id
3d4a365f 5076 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
60e99293 5077 from->redraw_fringe_bitmaps_p = 1;
5f5c8ee5
GM
5078 assign_row (to, from);
5079 to->enabled_p = 1, from->enabled_p = 0;
408f5064 5080 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
5081 }
5082 }
15874c59 5083
6df5d75f
GM
5084 /* Clear the hash table, for the next time. */
5085 for (i = 0; i < row_entry_idx; ++i)
5086 row_table[row_entry_pool[i].bucket] = NULL;
5087
ed8226ea
KS
5088 /* Value is > 0 to indicate that we scrolled the display. */
5089 return nruns;
5f5c8ee5 5090}
de83c314 5091
15874c59 5092
4588ec20 5093\f
5f5c8ee5
GM
5094/************************************************************************
5095 Frame-Based Updates
5096 ************************************************************************/
4588ec20 5097
5f5c8ee5 5098/* Update the desired frame matrix of frame F.
4588ec20 5099
5f5c8ee5
GM
5100 FORCE_P non-zero means that the update should not be stopped by
5101 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5102 should not be tried.
5103
5104 Value is non-zero if update was stopped due to pending input. */
5105
5106static int
5107update_frame_1 (f, force_p, inhibit_id_p)
5108 struct frame *f;
5109 int force_p;
5110 int inhibit_id_p;
4588ec20 5111{
5f5c8ee5
GM
5112 /* Frame matrices to work on. */
5113 struct glyph_matrix *current_matrix = f->current_matrix;
5114 struct glyph_matrix *desired_matrix = f->desired_matrix;
5115 int i;
4588ec20
JB
5116 int pause;
5117 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 5118 extern int input_pending;
5f5c8ee5
GM
5119
5120 xassert (current_matrix && desired_matrix);
4588ec20 5121
c37e4889
RS
5122 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5123 calculate_costs (f);
5124
d88c2b9e
RS
5125 if (preempt_count <= 0)
5126 preempt_count = 1;
5127
e7067d00
GM
5128 if (redisplay_dont_pause)
5129 force_p = 1;
a2d5fca0 5130 else if (!force_p && detect_input_pending_ignore_squeezables ())
4588ec20
JB
5131 {
5132 pause = 1;
5133 goto do_pause;
5134 }
5135
5f5c8ee5 5136 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 5137 if (!line_ins_del_ok)
5f5c8ee5 5138 inhibit_id_p = 1;
7098a0fa 5139
efb859b4 5140 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
5141 i/d line if just want cursor motion. */
5142 for (i = 0; i < desired_matrix->nrows; i++)
5143 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
5144 break;
5145
5146 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
5147 if (!inhibit_id_p && i < desired_matrix->nrows)
5148 force_p |= scrolling (f);
4588ec20
JB
5149
5150 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
5151 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5152 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 5153
5f5c8ee5
GM
5154 /* Now update the rest of the lines. */
5155 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 5156 {
5f5c8ee5 5157 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 5158 {
b6a65ac2 5159 if (FRAME_TERMCAP_P (f))
4588ec20
JB
5160 {
5161 /* Flush out every so many lines.
5162 Also flush out if likely to have more than 1k buffered
5163 otherwise. I'm told that some telnet connections get
5164 really screwed by more than 1k output at once. */
5165 int outq = PENDING_OUTPUT_COUNT (stdout);
5166 if (outq > 900
5167 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5168 {
5169 fflush (stdout);
5170 if (preempt_count == 1)
5171 {
a41f8bed
JB
5172#ifdef EMACS_OUTQSIZE
5173 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 5174 /* Probably not a tty. Ignore the error and reset
153a073c 5175 the outq count. */
4588ec20
JB
5176 outq = PENDING_OUTPUT_COUNT (stdout);
5177#endif
5178 outq *= 10;
d520f0d2 5179 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 5180 sleep (outq / baud_rate);
4588ec20
JB
5181 }
5182 }
4588ec20
JB
5183 }
5184
a2960116 5185 if ((i - 1) % preempt_count == 0)
a2d5fca0 5186 detect_input_pending_ignore_squeezables ();
a2960116 5187
5f5c8ee5 5188 update_frame_line (f, i);
4588ec20 5189 }
4588ec20 5190 }
177c0ea7 5191
7df02016 5192 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4588ec20
JB
5193
5194 /* Now just clean up termcap drivers and set cursor, etc. */
5195 if (!pause)
5196 {
48cf7030 5197 if ((cursor_in_echo_area
5f5c8ee5 5198 /* If we are showing a message instead of the mini-buffer,
2577053b 5199 show the cursor for the message instead of for the
5f5c8ee5 5200 (now hidden) mini-buffer contents. */
2577053b
RS
5201 || (EQ (minibuf_window, selected_window)
5202 && EQ (minibuf_window, echo_area_window)
b96fd3e8 5203 && !NILP (echo_area_buffer[0])))
2577053b 5204 /* These cases apply only to the frame that contains
5f5c8ee5 5205 the active mini-buffer window. */
2577053b 5206 && FRAME_HAS_MINIBUF_P (f)
140f8645 5207 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 5208 {
7df02016 5209 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
648fa17d
JB
5210 int row, col;
5211
5212 if (cursor_in_echo_area < 0)
5213 {
5f5c8ee5
GM
5214 /* Negative value of cursor_in_echo_area means put
5215 cursor at beginning of line. */
648fa17d
JB
5216 row = top;
5217 col = 0;
5218 }
1113d9db 5219 else
648fa17d 5220 {
5f5c8ee5
GM
5221 /* Positive value of cursor_in_echo_area means put
5222 cursor at the end of the prompt. If the mini-buffer
5223 is several lines high, find the last line that has
5224 any text on it. */
7df02016 5225 row = FRAME_LINES (f);
177c0ea7 5226 do
648fa17d 5227 {
5f5c8ee5
GM
5228 --row;
5229 col = 0;
177c0ea7 5230
5f5c8ee5
GM
5231 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5232 {
5233 /* Frame rows are filled up with spaces that
5234 must be ignored here. */
5f5c8ee5
GM
5235 struct glyph_row *r = MATRIX_ROW (current_matrix,
5236 row);
5237 struct glyph *start = r->glyphs[TEXT_AREA];
5238 struct glyph *last = start + r->used[TEXT_AREA];
5239
5240 while (last > start
5241 && (last - 1)->charpos < 0)
5242 --last;
177c0ea7 5243
5f5c8ee5
GM
5244 col = last - start;
5245 }
648fa17d
JB
5246 }
5247 while (row > top && col == 0);
5248
6395da5c 5249 /* Make sure COL is not out of range. */
868e640e 5250 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 5251 {
6395da5c 5252 /* If we have another row, advance cursor into it. */
7df02016 5253 if (row < FRAME_LINES (f) - 1)
6395da5c 5254 {
7df02016 5255 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
6395da5c
RS
5256 row++;
5257 }
5258 /* Otherwise move it back in range. */
5259 else
868e640e 5260 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
5261 }
5262 }
5263
5264 cursor_to (row, col);
1113d9db 5265 }
4588ec20 5266 else
5f5c8ee5
GM
5267 {
5268 /* We have only one cursor on terminal frames. Use it to
5269 display the cursor of the selected window. */
5270 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
a871441d
GM
5271 if (w->cursor.vpos >= 0
5272 /* The cursor vpos may be temporarily out of bounds
5273 in the following situation: There is one window,
5274 with the cursor in the lower half of it. The window
5275 is split, and a message causes a redisplay before
5276 a new cursor position has been computed. */
7df02016 5277 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5f5c8ee5
GM
5278 {
5279 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5280 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5281
7df02016
KS
5282 if (INTEGERP (w->left_margin_cols))
5283 x += XFASTINT (w->left_margin_cols);
177c0ea7 5284
7df02016 5285 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5f5c8ee5
GM
5286 cursor_to (y, x);
5287 }
5288 }
4588ec20
JB
5289 }
5290
4588ec20
JB
5291 do_pause:
5292
5f5c8ee5 5293 clear_desired_matrices (f);
4588ec20
JB
5294 return pause;
5295}
5296
4588ec20 5297
5f5c8ee5 5298/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 5299
dfcf069d 5300int
502b9b64 5301scrolling (frame)
5f5c8ee5 5302 struct frame *frame;
4588ec20
JB
5303{
5304 int unchanged_at_top, unchanged_at_bottom;
5305 int window_size;
5306 int changed_lines;
7df02016
KS
5307 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5308 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5309 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5310 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4588ec20 5311 register int i;
7df02016 5312 int free_at_end_vpos = FRAME_LINES (frame);
5f5c8ee5
GM
5313 struct glyph_matrix *current_matrix = frame->current_matrix;
5314 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 5315
5f5c8ee5
GM
5316 if (!current_matrix)
5317 abort ();
4588ec20 5318
5f5c8ee5
GM
5319 /* Compute hash codes of all the lines. Also calculate number of
5320 changed lines, number of unchanged lines at the beginning, and
5321 number of unchanged lines at the end. */
4588ec20
JB
5322 changed_lines = 0;
5323 unchanged_at_top = 0;
7df02016
KS
5324 unchanged_at_bottom = FRAME_LINES (frame);
5325 for (i = 0; i < FRAME_LINES (frame); i++)
4588ec20
JB
5326 {
5327 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 5328 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 5329 return 0;
5f5c8ee5
GM
5330 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5331 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
5332 {
5333 /* This line cannot be redrawn, so don't let scrolling mess it. */
5334 new_hash[i] = old_hash[i];
5335#define INFINITY 1000000 /* Taken from scroll.c */
5336 draw_cost[i] = INFINITY;
5337 }
4588ec20 5338 else
f188b3c4 5339 {
5f5c8ee5
GM
5340 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5341 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 5342 }
4588ec20
JB
5343
5344 if (old_hash[i] != new_hash[i])
5345 {
5346 changed_lines++;
7df02016 5347 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4588ec20
JB
5348 }
5349 else if (i == unchanged_at_top)
5350 unchanged_at_top++;
5f5c8ee5 5351 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
5352 }
5353
5354 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 5355 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
7df02016 5356 || unchanged_at_bottom == FRAME_LINES (frame))
4588ec20
JB
5357 return 1;
5358
7df02016 5359 window_size = (FRAME_LINES (frame) - unchanged_at_top
4588ec20
JB
5360 - unchanged_at_bottom);
5361
5362 if (scroll_region_ok)
5363 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 5364 else if (memory_below_frame)
4588ec20
JB
5365 free_at_end_vpos = -1;
5366
5367 /* If large window, fast terminal and few lines in common between
5f5c8ee5 5368 current frame and desired frame, don't bother with i/d calc. */
190bb91a 5369 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
5370 && (window_size >=
5371 10 * scrolling_max_lines_saved (unchanged_at_top,
7df02016 5372 FRAME_LINES (frame) - unchanged_at_bottom,
4588ec20
JB
5373 old_hash, new_hash, draw_cost)))
5374 return 0;
5375
5f5c8ee5
GM
5376 if (window_size < 2)
5377 return 0;
5378
502b9b64 5379 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 5380 draw_cost + unchanged_at_top - 1,
190bb91a 5381 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
5382 old_hash + unchanged_at_top - 1,
5383 new_hash + unchanged_at_top - 1,
5384 free_at_end_vpos - unchanged_at_top);
5385
5386 return 0;
5387}
4588ec20 5388
4588ec20 5389
5f5c8ee5
GM
5390/* Count the number of blanks at the start of the vector of glyphs R
5391 which is LEN glyphs long. */
4588ec20 5392
4588ec20 5393static int
5f5c8ee5
GM
5394count_blanks (r, len)
5395 struct glyph *r;
5396 int len;
4588ec20 5397{
5f5c8ee5 5398 int i;
177c0ea7 5399
5f5c8ee5
GM
5400 for (i = 0; i < len; ++i)
5401 if (!CHAR_GLYPH_SPACE_P (r[i]))
5402 break;
5403
5404 return i;
4588ec20
JB
5405}
5406
5f5c8ee5
GM
5407
5408/* Count the number of glyphs in common at the start of the glyph
5409 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5410 of STR2. Value is the number of equal glyphs equal at the start. */
5411
4588ec20 5412static int
5f5c8ee5
GM
5413count_match (str1, end1, str2, end2)
5414 struct glyph *str1, *end1, *str2, *end2;
4588ec20 5415{
5f5c8ee5
GM
5416 struct glyph *p1 = str1;
5417 struct glyph *p2 = str2;
177c0ea7 5418
5f5c8ee5
GM
5419 while (p1 < end1
5420 && p2 < end2
42186983 5421 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5f5c8ee5 5422 ++p1, ++p2;
177c0ea7 5423
5f5c8ee5 5424 return p1 - str1;
4588ec20
JB
5425}
5426
5f5c8ee5 5427
4588ec20 5428/* Char insertion/deletion cost vector, from term.c */
4588ec20 5429
5f5c8ee5 5430extern int *char_ins_del_vector;
7df02016 5431#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4588ec20 5432
5f5c8ee5
GM
5433
5434/* Perform a frame-based update on line VPOS in frame FRAME. */
5435
4588ec20 5436static void
c363a1d6
GM
5437update_frame_line (f, vpos)
5438 struct frame *f;
4588ec20
JB
5439 int vpos;
5440{
5f5c8ee5 5441 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
5442 int tem;
5443 int osp, nsp, begmatch, endmatch, olen, nlen;
c363a1d6
GM
5444 struct glyph_matrix *current_matrix = f->current_matrix;
5445 struct glyph_matrix *desired_matrix = f->desired_matrix;
5f5c8ee5
GM
5446 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5447 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5448 int must_write_whole_line_p;
0a894bad 5449 int write_spaces_p = must_write_spaces;
c363a1d6 5450 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
0a894bad
GM
5451 != FACE_TTY_DEFAULT_BG_COLOR);
5452
5453 if (colored_spaces_p)
5454 write_spaces_p = 1;
5f5c8ee5 5455
26c63686
GM
5456 /* Current row not enabled means it has unknown contents. We must
5457 write the whole desired line in that case. */
5f5c8ee5
GM
5458 must_write_whole_line_p = !current_row->enabled_p;
5459 if (must_write_whole_line_p)
4588ec20 5460 {
5f5c8ee5 5461 obody = 0;
4588ec20
JB
5462 olen = 0;
5463 }
5464 else
5465 {
5f5c8ee5
GM
5466 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5467 olen = current_row->used[TEXT_AREA];
177c0ea7 5468
4cecaab8
MB
5469 /* Ignore trailing spaces, if we can. */
5470 if (!write_spaces_p)
5471 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5472 olen--;
4588ec20
JB
5473 }
5474
5f5c8ee5
GM
5475 current_row->enabled_p = 1;
5476 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4588ec20 5477
5f5c8ee5
GM
5478 /* If desired line is empty, just clear the line. */
5479 if (!desired_row->enabled_p)
4588ec20
JB
5480 {
5481 nlen = 0;
5482 goto just_erase;
5483 }
5484
5f5c8ee5
GM
5485 nbody = desired_row->glyphs[TEXT_AREA];
5486 nlen = desired_row->used[TEXT_AREA];
5487 nend = nbody + nlen;
5488
5489 /* If display line has unknown contents, write the whole line. */
5490 if (must_write_whole_line_p)
5491 {
26c63686 5492 /* Ignore spaces at the end, if we can. */
0a894bad 5493 if (!write_spaces_p)
74ca462f
GM
5494 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5495 --nlen;
5496
26c63686 5497 /* Write the contents of the desired line. */
74ca462f 5498 if (nlen)
26c63686
GM
5499 {
5500 cursor_to (vpos, 0);
5501 write_glyphs (nbody, nlen);
5502 }
177c0ea7 5503
26c63686
GM
5504 /* Don't call clear_end_of_line if we already wrote the whole
5505 line. The cursor will not be at the right margin in that
5506 case but in the line below. */
7df02016 5507 if (nlen < FRAME_TOTAL_COLS (f))
26c63686
GM
5508 {
5509 cursor_to (vpos, nlen);
7df02016 5510 clear_end_of_line (FRAME_TOTAL_COLS (f));
26c63686 5511 }
58827478
GM
5512 else
5513 /* Make sure we are in the right row, otherwise cursor movement
5514 with cmgoto might use `ch' in the wrong row. */
5515 cursor_to (vpos, 0);
177c0ea7 5516
5f5c8ee5
GM
5517 make_current (desired_matrix, current_matrix, vpos);
5518 return;
5519 }
4588ec20
JB
5520
5521 /* Pretend trailing spaces are not there at all,
5522 unless for one reason or another we must write all spaces. */
4cecaab8
MB
5523 if (!write_spaces_p)
5524 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5525 nlen--;
4588ec20
JB
5526
5527 /* If there's no i/d char, quickly do the best we can without it. */
5528 if (!char_ins_del_ok)
5529 {
5f5c8ee5 5530 int i, j;
4588ec20 5531
5f5c8ee5
GM
5532 /* Find the first glyph in desired row that doesn't agree with
5533 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
5534 for (i = 0; i < nlen; i++)
5535 {
5f5c8ee5 5536 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 5537 {
5f5c8ee5
GM
5538 /* Find the end of the run of different glyphs. */
5539 j = i + 1;
5540 while (j < nlen
5541 && (j >= olen
5542 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5543 || CHAR_GLYPH_PADDING_P (nbody[j])))
5544 ++j;
177c0ea7
JB
5545
5546 /* Output this run of non-matching chars. */
5f5c8ee5
GM
5547 cursor_to (vpos, i);
5548 write_glyphs (nbody + i, j - i);
5549 i = j - 1;
4588ec20
JB
5550
5551 /* Now find the next non-match. */
5552 }
5553 }
5554
5555 /* Clear the rest of the line, or the non-clear part of it. */
5556 if (olen > nlen)
5557 {
5558 cursor_to (vpos, nlen);
5559 clear_end_of_line (olen);
5560 }
5561
5f5c8ee5
GM
5562 /* Make current row = desired row. */
5563 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5564 return;
5565 }
5566
5f5c8ee5
GM
5567 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5568 characters in a row. */
5569
4588ec20
JB
5570 if (!olen)
5571 {
5f5c8ee5
GM
5572 /* If current line is blank, skip over initial spaces, if
5573 possible, and write the rest. */
4cecaab8 5574 if (write_spaces_p)
5f5c8ee5
GM
5575 nsp = 0;
5576 else
5577 nsp = count_blanks (nbody, nlen);
5578
4588ec20
JB
5579 if (nlen > nsp)
5580 {
5581 cursor_to (vpos, nsp);
5582 write_glyphs (nbody + nsp, nlen - nsp);
5583 }
5584
502b9b64 5585 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 5586 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
5587 return;
5588 }
5589
4588ec20 5590 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5 5591 osp = count_blanks (obody, olen);
4cecaab8 5592 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4588ec20 5593
5f5c8ee5
GM
5594 /* Compute number of matching chars starting with first non-blank. */
5595 begmatch = count_match (obody + osp, obody + olen,
5596 nbody + nsp, nbody + nlen);
4588ec20
JB
5597
5598 /* Spaces in new match implicit space past the end of old. */
5599 /* A bug causing this to be a no-op was fixed in 18.29. */
0a894bad 5600 if (!write_spaces_p && osp + begmatch == olen)
4588ec20
JB
5601 {
5602 np1 = nbody + nsp;
5f5c8ee5
GM
5603 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5604 ++begmatch;
4588ec20
JB
5605 }
5606
5607 /* Avoid doing insert/delete char
5608 just cause number of leading spaces differs
5f5c8ee5 5609 when the following text does not match. */
4588ec20
JB
5610 if (begmatch == 0 && osp != nsp)
5611 osp = nsp = min (osp, nsp);
5612
5613 /* Find matching characters at end of line */
5614 op1 = obody + olen;
5615 np1 = nbody + nlen;
5616 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
5617 while (op1 > op2
5618 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
5619 {
5620 op1--;
5621 np1--;
5622 }
5623 endmatch = obody + olen - op1;
5624
4588ec20
JB
5625 /* tem gets the distance to insert or delete.
5626 endmatch is how many characters we save by doing so.
5627 Is it worth it? */
5628
5629 tem = (nlen - nsp) - (olen - osp);
5630 if (endmatch && tem
c363a1d6 5631 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
4588ec20
JB
5632 endmatch = 0;
5633
5634 /* nsp - osp is the distance to insert or delete.
5635 If that is nonzero, begmatch is known to be nonzero also.
5636 begmatch + endmatch is how much we save by doing the ins/del.
5637 Is it worth it? */
5638
5639 if (nsp != osp
5640 && (!char_ins_del_ok
c363a1d6 5641 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4588ec20
JB
5642 {
5643 begmatch = 0;
5644 endmatch = 0;
5645 osp = nsp = min (osp, nsp);
5646 }
5647
5648 /* Now go through the line, inserting, writing and
5649 deleting as appropriate. */
5650
5651 if (osp > nsp)
5652 {
5653 cursor_to (vpos, nsp);
5654 delete_glyphs (osp - nsp);
5655 }
5656 else if (nsp > osp)
5657 {
5658 /* If going to delete chars later in line
5659 and insert earlier in the line,
5660 must delete first to avoid losing data in the insert */
5661 if (endmatch && nlen < olen + nsp - osp)
5662 {
5663 cursor_to (vpos, nlen - endmatch + osp - nsp);
5664 delete_glyphs (olen + nsp - osp - nlen);
5665 olen = nlen - (nsp - osp);
5666 }
5667 cursor_to (vpos, osp);
5f5c8ee5 5668 insert_glyphs (0, nsp - osp);
4588ec20
JB
5669 }
5670 olen += nsp - osp;
5671
5672 tem = nsp + begmatch + endmatch;
5673 if (nlen != tem || olen != tem)
5674 {
4588ec20
JB
5675 if (!endmatch || nlen == olen)
5676 {
c363a1d6
GM
5677 /* If new text being written reaches right margin, there is
5678 no need to do clear-to-eol at the end of this function
5679 (and it would not be safe, since cursor is not going to
5680 be "at the margin" after the text is done). */
7df02016 5681 if (nlen == FRAME_TOTAL_COLS (f))
4588ec20 5682 olen = 0;
c363a1d6
GM
5683
5684 /* Function write_glyphs is prepared to do nothing
5685 if passed a length <= 0. Check it here to avoid
5686 unnecessary cursor movement. */
5687 if (nlen - tem > 0)
5688 {
5689 cursor_to (vpos, nsp + begmatch);
5690 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5691 }
4588ec20
JB
5692 }
5693 else if (nlen > olen)
5694 {
24e86043
KH
5695 /* Here, we used to have the following simple code:
5696 ----------------------------------------
5697 write_glyphs (nbody + nsp + begmatch, olen - tem);
5698 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5699 ----------------------------------------
5700 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5701 is a padding glyph. */
5702 int out = olen - tem; /* Columns to be overwritten originally. */
5703 int del;
5f5c8ee5 5704
c363a1d6 5705 cursor_to (vpos, nsp + begmatch);
177c0ea7 5706
5f5c8ee5 5707 /* Calculate columns we can actually overwrite. */
c363a1d6
GM
5708 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5709 out--;
5f5c8ee5 5710 write_glyphs (nbody + nsp + begmatch, out);
177c0ea7 5711
5f5c8ee5
GM
5712 /* If we left columns to be overwritten, we must delete them. */
5713 del = olen - tem - out;
c363a1d6
GM
5714 if (del > 0)
5715 delete_glyphs (del);
177c0ea7 5716
5f5c8ee5
GM
5717 /* At last, we insert columns not yet written out. */
5718 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5719 olen = nlen;
5720 }
5721 else if (olen > nlen)
5722 {
c363a1d6 5723 cursor_to (vpos, nsp + begmatch);
5f5c8ee5
GM
5724 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5725 delete_glyphs (olen - nlen);
5726 olen = nlen;
5727 }
bd9e3e75 5728 }
5f5c8ee5
GM
5729
5730 just_erase:
5731 /* If any unerased characters remain after the new line, erase them. */
5732 if (olen > nlen)
078b3696 5733 {
5f5c8ee5
GM
5734 cursor_to (vpos, nlen);
5735 clear_end_of_line (olen);
078b3696 5736 }
5f5c8ee5
GM
5737
5738 /* Exchange contents between current_frame and new_frame. */
5739 make_current (desired_matrix, current_matrix, vpos);
078b3696 5740}
5f5c8ee5
GM
5741
5742
078b3696 5743\f
5f5c8ee5
GM
5744/***********************************************************************
5745 X/Y Position -> Buffer Position
5746 ***********************************************************************/
5747
a1b0a6db 5748/* Determine what's under window-relative pixel position (*X, *Y).
6a3d9c9f
KS
5749 Return the object (string or buffer) that's there.
5750 Return in *POS the position in that object.
5751 Adjust *X and *Y to character positions. */
5f5c8ee5 5752
6a3d9c9f
KS
5753Lisp_Object
5754buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5f5c8ee5
GM
5755 struct window *w;
5756 int *x, *y;
a1b0a6db 5757 struct display_pos *pos;
6a3d9c9f
KS
5758 Lisp_Object *object;
5759 int *dx, *dy;
5760 int *width, *height;
4588ec20 5761{
5f5c8ee5
GM
5762 struct it it;
5763 struct buffer *old_current_buffer = current_buffer;
5764 struct text_pos startp;
6a3d9c9f
KS
5765 Lisp_Object string;
5766 struct glyph_row *row;
cedd7cd9
KS
5767#ifdef HAVE_WINDOW_SYSTEM
5768 struct image *img = 0;
5769#endif
ba922d0c 5770 int x0, x1;
5f5c8ee5
GM
5771
5772 current_buffer = XBUFFER (w->buffer);
5773 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5774 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5775 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5776 start_display (&it, w, startp);
177c0ea7 5777
ba922d0c
KS
5778 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5779 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5f5c8ee5 5780 MOVE_TO_X | MOVE_TO_Y);
177c0ea7 5781
5f5c8ee5 5782 current_buffer = old_current_buffer;
a1b0a6db 5783
2d4aac37
KS
5784 *dx = x0 + it.first_visible_x - it.current_x;
5785 *dy = *y - it.current_y;
5786
6a3d9c9f
KS
5787 string = w->buffer;
5788 if (STRINGP (it.string))
5789 string = it.string;
5790 *pos = it.current;
60bf1629 5791
019b1f0e 5792#ifdef HAVE_WINDOW_SYSTEM
60bf1629
KS
5793 if (it.what == IT_IMAGE)
5794 {
60bf1629
KS
5795 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5796 && !NILP (img->spec))
6a3d9c9f
KS
5797 *object = img->spec;
5798 }
5799#endif
60bf1629 5800
6a3d9c9f
KS
5801 row = MATRIX_ROW (w->current_matrix, it.vpos);
5802 if (row->enabled_p)
5803 {
5804 if (it.hpos < row->used[TEXT_AREA])
5805 {
5806 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
6a3d9c9f 5807#ifdef HAVE_WINDOW_SYSTEM
cedd7cd9
KS
5808 if (img)
5809 {
5810 *dy -= row->ascent - glyph->ascent;
5811 *dx += glyph->slice.x;
5812 *dy += glyph->slice.y;
5813 /* Image slices positions are still relative to the entire image */
5814 *width = img->width;
5815 *height = img->height;
5816 }
5817 else
6a3d9c9f 5818#endif
cedd7cd9
KS
5819 {
5820 *width = glyph->pixel_width;
5821 *height = glyph->ascent + glyph->descent;
5822 }
6a3d9c9f
KS
5823 }
5824 else
5825 {
5826 *width = 0;
5827 *height = row->height;
60bf1629
KS
5828 }
5829 }
2d4aac37 5830 else
6a3d9c9f
KS
5831 {
5832 *width = *height = 0;
5833 }
60bf1629
KS
5834
5835 /* Add extra (default width) columns if clicked after EOL. */
5836 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5837 if (x0 > x1)
5838 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5839
ba922d0c
KS
5840 *x = it.hpos;
5841 *y = it.vpos;
6a3d9c9f
KS
5842
5843 return string;
5f5c8ee5 5844}
4588ec20 5845
5f5c8ee5
GM
5846
5847/* Value is the string under window-relative coordinates X/Y in the
6a3d9c9f
KS
5848 mode line or header line (PART says which) of window W, or nil if none.
5849 *CHARPOS is set to the position in the string returned. */
5f5c8ee5
GM
5850
5851Lisp_Object
6a3d9c9f 5852mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5f5c8ee5 5853 struct window *w;
641bdbf3 5854 enum window_part part;
6a3d9c9f 5855 int *x, *y;
5f5c8ee5 5856 int *charpos;
6a3d9c9f
KS
5857 Lisp_Object *object;
5858 int *dx, *dy;
5859 int *width, *height;
5f5c8ee5
GM
5860{
5861 struct glyph_row *row;
5862 struct glyph *glyph, *end;
2d4aac37 5863 int x0, y0;
5f5c8ee5
GM
5864 Lisp_Object string = Qnil;
5865
641bdbf3 5866 if (part == ON_MODE_LINE)
5f5c8ee5
GM
5867 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5868 else
045dee35 5869 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
2d4aac37 5870 y0 = *y - row->y;
ba922d0c
KS
5871 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5872
5f5c8ee5 5873 if (row->mode_line_p && row->enabled_p)
4588ec20 5874 {
5f5c8ee5
GM
5875 /* Find the glyph under X. If we find one with a string object,
5876 it's the one we were looking for. */
5877 glyph = row->glyphs[TEXT_AREA];
5878 end = glyph + row->used[TEXT_AREA];
cfde341f 5879 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
ba922d0c
KS
5880 x0 -= glyph->pixel_width;
5881 *x = glyph - row->glyphs[TEXT_AREA];
5882 if (glyph < end)
5883 {
5884 string = glyph->object;
5885 *charpos = glyph->charpos;
6a3d9c9f
KS
5886 *width = glyph->pixel_width;
5887 *height = glyph->ascent + glyph->descent;
5888#ifdef HAVE_WINDOW_SYSTEM
5889 if (glyph->type == IMAGE_GLYPH)
5890 {
5891 struct image *img;
5892 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5893 if (img != NULL)
5894 *object = img->spec;
5895 y0 -= row->ascent - glyph->ascent;
5896 }
5897#endif
ba922d0c
KS
5898 }
5899 else
6a3d9c9f
KS
5900 {
5901 /* Add extra (default width) columns if clicked after EOL. */
5902 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5903 *width = 0;
5904 *height = row->height;
5905 }
4588ec20 5906 }
ba922d0c 5907 else
2d4aac37
KS
5908 {
5909 *x = 0;
5910 x0 = 0;
6a3d9c9f 5911 *width = *height = 0;
2d4aac37
KS
5912 }
5913
6a3d9c9f
KS
5914 *dx = x0;
5915 *dy = y0;
5f5c8ee5
GM
5916
5917 return string;
4588ec20 5918}
5f5c8ee5
GM
5919
5920
db1db309
GM
5921/* Value is the string under window-relative coordinates X/Y in either
5922 marginal area, or nil if none. *CHARPOS is set to the position in
5923 the string returned. */
5924
5925Lisp_Object
6a3d9c9f 5926marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
db1db309 5927 struct window *w;
641bdbf3 5928 enum window_part part;
6a3d9c9f 5929 int *x, *y;
521069b9 5930 int *charpos;
6a3d9c9f
KS
5931 Lisp_Object *object;
5932 int *dx, *dy;
5933 int *width, *height;
db1db309
GM
5934{
5935 struct glyph_row *row = w->current_matrix->rows;
5936 struct glyph *glyph, *end;
2d4aac37 5937 int x0, y0, i, wy = *y;
641bdbf3 5938 int area;
db1db309
GM
5939 Lisp_Object string = Qnil;
5940
641bdbf3 5941 if (part == ON_LEFT_MARGIN)
db1db309 5942 area = LEFT_MARGIN_AREA;
641bdbf3 5943 else if (part == ON_RIGHT_MARGIN)
db1db309
GM
5944 area = RIGHT_MARGIN_AREA;
5945 else
5946 abort ();
5947
5948 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5949 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5950 break;
2d4aac37 5951 y0 = *y - row->y;
ba922d0c 5952 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
db1db309
GM
5953
5954 if (row->enabled_p)
5955 {
5956 /* Find the glyph under X. If we find one with a string object,
5957 it's the one we were looking for. */
db1db309 5958 if (area == RIGHT_MARGIN_AREA)
7df02016 5959 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
ed8226ea 5960 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
5961 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5962 + window_box_width (w, LEFT_MARGIN_AREA)
5963 + window_box_width (w, TEXT_AREA));
db1db309 5964 else
7df02016 5965 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
ed8226ea 5966 ? WINDOW_LEFT_FRINGE_WIDTH (w)
7df02016
KS
5967 : 0);
5968
ba922d0c
KS
5969 glyph = row->glyphs[area];
5970 end = glyph + row->used[area];
cfde341f 5971 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
ba922d0c
KS
5972 x0 -= glyph->pixel_width;
5973 *x = glyph - row->glyphs[area];
5974 if (glyph < end)
5975 {
5976 string = glyph->object;
5977 *charpos = glyph->charpos;
6a3d9c9f
KS
5978 *width = glyph->pixel_width;
5979 *height = glyph->ascent + glyph->descent;
60bf1629
KS
5980#ifdef HAVE_WINDOW_SYSTEM
5981 if (glyph->type == IMAGE_GLYPH)
5982 {
5983 struct image *img;
5984 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5985 if (img != NULL)
6a3d9c9f 5986 *object = img->spec;
60bf1629 5987 y0 -= row->ascent - glyph->ascent;
cedd7cd9
KS
5988 x0 += glyph->slice.x;
5989 y0 += glyph->slice.y;
60bf1629
KS
5990 }
5991#endif
ba922d0c
KS
5992 }
5993 else
6a3d9c9f
KS
5994 {
5995 /* Add extra (default width) columns if clicked after EOL. */
5996 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5997 *width = 0;
5998 *height = row->height;
5999 }
db1db309 6000 }
ba922d0c 6001 else
2d4aac37
KS
6002 {
6003 x0 = 0;
6004 *x = 0;
6a3d9c9f 6005 *width = *height = 0;
2d4aac37
KS
6006 }
6007
6a3d9c9f
KS
6008 *dx = x0;
6009 *dy = y0;
db1db309
GM
6010
6011 return string;
6012}
6013
6014
5f5c8ee5
GM
6015/***********************************************************************
6016 Changing Frame Sizes
6017 ***********************************************************************/
4588ec20
JB
6018
6019#ifdef SIGWINCH
5f5c8ee5 6020
efb859b4 6021SIGTYPE
61cbef47 6022window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 6023 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
6024{
6025 int width, height;
d43721a2 6026#ifndef USE_CRT_DLL
4588ec20 6027 extern int errno;
d43721a2 6028#endif
4588ec20
JB
6029 int old_errno = errno;
6030
333f1b6f
JD
6031 signal (SIGWINCH, window_change_signal);
6032 SIGNAL_THREAD_CHECK (signalnum);
6033
502b9b64 6034 get_frame_size (&width, &height);
4588ec20 6035
502b9b64
JB
6036 /* The frame size change obviously applies to a termcap-controlled
6037 frame. Find such a frame in the list, and assume it's the only
4588ec20 6038 one (since the redisplay code always writes to stdout, not a
502b9b64 6039 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
6040 but don't reallocate the data structures now. Let that be done
6041 later outside of the signal handler. */
6042
6043 {
35f56f96 6044 Lisp_Object tail, frame;
4588ec20 6045
35f56f96 6046 FOR_EACH_FRAME (tail, frame)
4588ec20 6047 {
35f56f96 6048 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 6049 {
b96fd3e8 6050 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
6051 break;
6052 }
6053 }
6054 }
6055
4588ec20
JB
6056 errno = old_errno;
6057}
6058#endif /* SIGWINCH */
6059
6060
b96fd3e8
GM
6061/* Do any change in frame size that was requested by a signal. SAFE
6062 non-zero means this function is called from a place where it is
6063 safe to change frame sizes while a redisplay is in progress. */
4588ec20 6064
dfcf069d 6065void
b96fd3e8
GM
6066do_pending_window_change (safe)
6067 int safe;
4588ec20
JB
6068{
6069 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
6070 if (redisplaying_p && !safe)
6071 return;
177c0ea7 6072
4588ec20
JB
6073 while (delayed_size_change)
6074 {
35f56f96 6075 Lisp_Object tail, frame;
4588ec20
JB
6076
6077 delayed_size_change = 0;
6078
35f56f96 6079 FOR_EACH_FRAME (tail, frame)
4588ec20 6080 {
5f5c8ee5 6081 struct frame *f = XFRAME (frame);
35f56f96 6082
7df02016
KS
6083 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6084 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6085 0, 0, safe);
4588ec20
JB
6086 }
6087 }
6088}
6089
6090
502b9b64 6091/* Change the frame height and/or width. Values may be given as zero to
177c0ea7 6092 indicate no change is to take place.
4588ec20 6093
b6a65ac2
JB
6094 If DELAY is non-zero, then assume we're being called from a signal
6095 handler, and queue the change for later - perhaps the next
6096 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
6097 from a signal handler.
6098
6099 SAFE non-zero means this function is called from a place where it's
6100 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 6101
dfcf069d 6102void
b96fd3e8 6103change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 6104 register struct frame *f;
b96fd3e8 6105 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
6106{
6107 Lisp_Object tail, frame;
3826ea1a 6108
8a376b3b 6109 if (! FRAME_WINDOW_P (f))
45140e01 6110 {
93e54836
RS
6111 /* When using termcap, or on MS-DOS, all frames use
6112 the same screen, so a change in size affects all frames. */
45140e01 6113 FOR_EACH_FRAME (tail, frame)
8a376b3b 6114 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 6115 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 6116 pretend, delay, safe);
45140e01
RS
6117 }
6118 else
b96fd3e8 6119 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
6120}
6121
6122static void
b96fd3e8 6123change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 6124 register struct frame *f;
b96fd3e8 6125 int newheight, newwidth, pretend, delay, safe;
4588ec20 6126{
7df02016 6127 int new_frame_total_cols;
aed13378 6128 int count = SPECPDL_INDEX ();
3826ea1a 6129
4588ec20 6130 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 6131 if (delay || (redisplaying_p && !safe))
4588ec20 6132 {
7df02016
KS
6133 f->new_text_lines = newheight;
6134 f->new_text_cols = newwidth;
4588ec20
JB
6135 delayed_size_change = 1;
6136 return;
6137 }
6138
502b9b64 6139 /* This size-change overrides any pending one for this frame. */
7df02016
KS
6140 f->new_text_lines = 0;
6141 f->new_text_cols = 0;
b6a65ac2 6142
08f7aa3e 6143 /* If an argument is zero, set it to the current value. */
ae19c6f2 6144 if (newheight == 0)
7df02016 6145 newheight = FRAME_LINES (f);
ae19c6f2 6146 if (newwidth == 0)
7df02016 6147 newwidth = FRAME_COLS (f);
3826ea1a 6148
5f5c8ee5
GM
6149 /* Compute width of windows in F.
6150 This is the width of the frame without vertical scroll bars. */
7df02016 6151 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
3826ea1a 6152
b6a65ac2 6153 /* Round up to the smallest acceptable size. */
5f5c8ee5 6154 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
6155
6156 /* If we're not changing the frame size, quit now. */
7df02016
KS
6157 if (newheight == FRAME_LINES (f)
6158 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
4588ec20
JB
6159 return;
6160
cbb95688
RS
6161 BLOCK_INPUT;
6162
886a8a6c
KH
6163#ifdef MSDOS
6164 /* We only can set screen dimensions to certain values supported
6165 by our video hardware. Try to find the smallest size greater
6166 or equal to the requested dimensions. */
6167 dos_set_window_size (&newheight, &newwidth);
6168#endif
6169
7df02016 6170 if (newheight != FRAME_LINES (f))
4588ec20 6171 {
5f5c8ee5 6172 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 6173 {
5f5c8ee5 6174 /* Frame has both root and mini-buffer. */
7df02016 6175 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5f5c8ee5
GM
6176 FRAME_TOP_MARGIN (f));
6177 set_window_height (FRAME_ROOT_WINDOW (f),
6178 (newheight
6179 - 1
6180 - FRAME_TOP_MARGIN (f)),
6181 0);
7df02016 6182 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
a5d8b611 6183 newheight - 1);
5f5c8ee5 6184 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
6185 }
6186 else
502b9b64 6187 /* Frame has just one top-level window. */
5f5c8ee5
GM
6188 set_window_height (FRAME_ROOT_WINDOW (f),
6189 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 6190
5f5c8ee5 6191 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 6192 FrameRows = newheight;
4588ec20
JB
6193 }
6194
7df02016 6195 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
4588ec20 6196 {
7df02016 6197 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
5f5c8ee5 6198 if (FRAME_HAS_MINIBUF_P (f))
7df02016 6199 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
4588ec20 6200
5f5c8ee5 6201 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 6202 FrameCols = newwidth;
5f5c8ee5 6203
9ea173e8 6204 if (WINDOWP (f->tool_bar_window))
7df02016 6205 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
4588ec20
JB
6206 }
6207
7df02016
KS
6208 FRAME_LINES (f) = newheight;
6209 SET_FRAME_COLS (f, newwidth);
986e61b8 6210
5f5c8ee5
GM
6211 {
6212 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6213 int text_area_x, text_area_y, text_area_width, text_area_height;
177c0ea7 6214
5f5c8ee5
GM
6215 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6216 &text_area_height);
6217 if (w->cursor.x >= text_area_x + text_area_width)
6218 w->cursor.hpos = w->cursor.x = 0;
6219 if (w->cursor.y >= text_area_y + text_area_height)
6220 w->cursor.vpos = w->cursor.y = 0;
6221 }
986e61b8 6222
5f5c8ee5 6223 adjust_glyphs (f);
5f5c8ee5 6224 calculate_costs (f);
cb02fa39
GM
6225 SET_FRAME_GARBAGED (f);
6226 f->resized_p = 1;
97cf50e7
RS
6227
6228 UNBLOCK_INPUT;
61730a69 6229
e523f7e5
RS
6230 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6231
61730a69 6232 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5 6233 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
7df02016 6234 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
e523f7e5
RS
6235
6236 unbind_to (count, Qnil);
4588ec20 6237}
5f5c8ee5
GM
6238
6239
4588ec20 6240\f
5f5c8ee5
GM
6241/***********************************************************************
6242 Terminal Related Lisp Functions
6243 ***********************************************************************/
6244
6245DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
228299fa 6246 1, 1, "FOpen termscript file: ",
7ee72033
MB
6247 doc: /* Start writing all terminal output to FILE as well as the terminal.
6248FILE = nil means just close any termscript file currently open. */)
6249 (file)
5f5c8ee5
GM
6250 Lisp_Object file;
6251{
6252 if (termscript != 0) fclose (termscript);
6253 termscript = 0;
6254
6255 if (! NILP (file))
6256 {
6257 file = Fexpand_file_name (file, Qnil);
d5db4077 6258 termscript = fopen (SDATA (file), "w");
5f5c8ee5
GM
6259 if (termscript == 0)
6260 report_file_error ("Opening termscript", Fcons (file, Qnil));
6261 }
6262 return Qnil;
6263}
6264
6265
4588ec20 6266DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
228299fa 6267 Ssend_string_to_terminal, 1, 1, 0,
7ee72033
MB
6268 doc: /* Send STRING to the terminal without alteration.
6269Control characters in STRING will have terminal-dependent effects. */)
6270 (string)
e912ba09 6271 Lisp_Object string;
4588ec20 6272{
94f3db62 6273 /* ??? Perhaps we should do something special for multibyte strings here. */
b7826503 6274 CHECK_STRING (string);
d5db4077 6275 fwrite (SDATA (string), 1, SBYTES (string), stdout);
4588ec20
JB
6276 fflush (stdout);
6277 if (termscript)
6278 {
d5db4077 6279 fwrite (SDATA (string), 1, SBYTES (string),
fc932ac6 6280 termscript);
4588ec20
JB
6281 fflush (termscript);
6282 }
6283 return Qnil;
6284}
6285
5f5c8ee5 6286
4588ec20 6287DEFUN ("ding", Fding, Sding, 0, 1, 0,
7ee72033 6288 doc: /* Beep, or flash the screen.
228299fa 6289Also, unless an argument is given,
7ee72033
MB
6290terminate any keyboard macro currently executing. */)
6291 (arg)
4588ec20
JB
6292 Lisp_Object arg;
6293{
efb859b4 6294 if (!NILP (arg))
4588ec20 6295 {
7fa788da
RS
6296 if (noninteractive)
6297 putchar (07);
6298 else
6299 ring_bell ();
4588ec20
JB
6300 fflush (stdout);
6301 }
6302 else
6303 bitch_at_user ();
6304
6305 return Qnil;
6306}
6307
dfcf069d 6308void
4588ec20
JB
6309bitch_at_user ()
6310{
6311 if (noninteractive)
6312 putchar (07);
5f5c8ee5 6313 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
6314 error ("Keyboard macro terminated by a command ringing the bell");
6315 else
6316 ring_bell ();
6317 fflush (stdout);
6318}
6319
5f5c8ee5
GM
6320
6321\f
6322/***********************************************************************
6323 Sleeping, Waiting
6324 ***********************************************************************/
6325
4588ec20 6326DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
7ee72033 6327 doc: /* Pause, without updating display, for SECONDS seconds.
228299fa
GM
6328SECONDS may be a floating-point value, meaning that you can wait for a
6329fraction of a second. Optional second arg MILLISECONDS specifies an
6330additional wait period, in milliseconds; this may be useful if your
6331Emacs was built without floating point support.
7ee72033
MB
6332\(Not all operating systems support waiting for a fraction of a second.) */)
6333 (seconds, milliseconds)
767229f8 6334 Lisp_Object seconds, milliseconds;
4588ec20 6335{
767229f8 6336 int sec, usec;
4588ec20 6337
767229f8 6338 if (NILP (milliseconds))
e9c9a718 6339 XSETINT (milliseconds, 0);
767229f8 6340 else
b7826503 6341 CHECK_NUMBER (milliseconds);
b07646f5
JB
6342 usec = XINT (milliseconds) * 1000;
6343
b07646f5
JB
6344 {
6345 double duration = extract_float (seconds);
6346 sec = (int) duration;
6347 usec += (duration - sec) * 1000000;
6348 }
4588ec20 6349
a41f8bed 6350#ifndef EMACS_HAS_USECS
767229f8 6351 if (sec == 0 && usec != 0)
861e19b9 6352 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 6353#endif
767229f8
JB
6354
6355 /* Assure that 0 <= usec < 1000000. */
6356 if (usec < 0)
6357 {
153a073c 6358 /* We can't rely on the rounding being correct if usec is negative. */
767229f8
JB
6359 if (-1000000 < usec)
6360 sec--, usec += 1000000;
6361 else
6362 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 6363 }
767229f8
JB
6364 else
6365 sec += usec / 1000000, usec %= 1000000;
6366
6b5153b1 6367 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 6368 return Qnil;
4588ec20 6369
dcd1ca45 6370 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
4588ec20
JB
6371
6372 return Qnil;
6373}
6374
5f5c8ee5 6375
dcd1ca45 6376/* This is just like wait_reading_process_output, except that
f76475ad
JB
6377 it does the redisplay.
6378
ea0d86af 6379 It's also much like Fsit_for, except that it can be used for
836d2cde 6380 waiting for input as well. */
4588ec20 6381
f76475ad 6382Lisp_Object
ae5a0dd4
RS
6383sit_for (sec, usec, reading, display, initial_display)
6384 int sec, usec, reading, display, initial_display;
f76475ad 6385{
ccddf474
RS
6386 swallow_events (display);
6387
bec0b768 6388 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_kbd_macro))
4588ec20 6389 return Qnil;
4588ec20 6390
ae5a0dd4 6391 if (initial_display)
3007ebfb 6392 redisplay_preserve_echo_area (2);
4588ec20 6393
dfdb645c
JB
6394 if (sec == 0 && usec == 0)
6395 return Qt;
6396
4588ec20 6397#ifdef SIGIO
8fc798e9 6398 gobble_input (0);
f76475ad
JB
6399#endif
6400
dcd1ca45
KS
6401 wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
6402 Qnil, NULL, 0);
f76475ad 6403
4588ec20
JB
6404 return detect_input_pending () ? Qnil : Qt;
6405}
6406
5f5c8ee5 6407
f76475ad 6408DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
bacf09b4 6409 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
228299fa 6410SECONDS may be a floating-point value, meaning that you can wait for a
659d9874 6411fraction of a second.
228299fa 6412\(Not all operating systems support waiting for a fraction of a second.)
659d9874 6413Optional arg NODISP non-nil means don't redisplay, just wait for input.
228299fa
GM
6414Redisplay is preempted as always if input arrives, and does not happen
6415if input is available before it starts.
659d9874
SM
6416Value is t if waited the full time with no input arriving.
6417
6418An obsolete but still supported form is
6419\(sit-for SECONDS &optional MILLISECONDS NODISP)
6420Where the optional arg MILLISECONDS specifies an additional wait period,
6421in milliseconds; this was useful when Emacs was built without
6422floating point support.
5435c793
SM
6423usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6424
6425/* The `old-nodisp' stuff is there so that the arglist has the correct
6426 length. Otherwise, `defdvice' will redefine it with fewer args. */
7ee72033 6427 (seconds, milliseconds, nodisp)
767229f8 6428 Lisp_Object seconds, milliseconds, nodisp;
f76475ad 6429{
767229f8 6430 int sec, usec;
f76475ad 6431
659d9874
SM
6432 if (NILP (nodisp) && !NUMBERP (milliseconds))
6433 { /* New style. */
6434 nodisp = milliseconds;
6435 milliseconds = Qnil;
6436 }
6437
767229f8 6438 if (NILP (milliseconds))
e9c9a718 6439 XSETINT (milliseconds, 0);
767229f8 6440 else
b7826503 6441 CHECK_NUMBER (milliseconds);
b07646f5
JB
6442 usec = XINT (milliseconds) * 1000;
6443
b07646f5
JB
6444 {
6445 double duration = extract_float (seconds);
6446 sec = (int) duration;
6447 usec += (duration - sec) * 1000000;
6448 }
f76475ad 6449
f76475ad 6450#ifndef EMACS_HAS_USECS
767229f8 6451 if (usec != 0 && sec == 0)
861e19b9 6452 error ("Millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
f76475ad 6453#endif
f76475ad 6454
ae5a0dd4 6455 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
f76475ad 6456}
5f5c8ee5
GM
6457
6458
6459\f
6460/***********************************************************************
6461 Other Lisp Functions
6462 ***********************************************************************/
6463
6464/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6465 session's frames, frame names, buffers, buffer-read-only flags, and
6466 buffer-modified-flags, and a trailing sentinel (so we don't need to
6467 add length checks). */
6468
6469static Lisp_Object frame_and_buffer_state;
6470
6471
6472DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
228299fa 6473 Sframe_or_buffer_changed_p, 0, 0, 0,
bacf09b4 6474 doc: /* Return non-nil if the frame and buffer state appears to have changed.
228299fa
GM
6475The state variable is an internal vector containing all frames and buffers,
6476aside from buffers whose names start with space,
6477along with the buffers' read-only and modified flags, which allows a fast
6478check to see whether the menu bars might need to be recomputed.
6479If this function returns non-nil, it updates the internal vector to reflect
7ee72033
MB
6480the current state. */)
6481 ()
5f5c8ee5
GM
6482{
6483 Lisp_Object tail, frame, buf;
6484 Lisp_Object *vecp;
6485 int n;
6486
6487 vecp = XVECTOR (frame_and_buffer_state)->contents;
6488 FOR_EACH_FRAME (tail, frame)
6489 {
6490 if (!EQ (*vecp++, frame))
6491 goto changed;
6492 if (!EQ (*vecp++, XFRAME (frame)->name))
6493 goto changed;
6494 }
6495 /* Check that the buffer info matches.
6496 No need to test for the end of the vector
6497 because the last element of the vector is lambda
6498 and that will always cause a mismatch. */
7539e11f 6499 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6500 {
7539e11f 6501 buf = XCDR (XCAR (tail));
5f5c8ee5 6502 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6503 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5
GM
6504 continue;
6505 if (!EQ (*vecp++, buf))
6506 goto changed;
6507 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6508 goto changed;
6509 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6510 goto changed;
6511 }
6512 /* Detect deletion of a buffer at the end of the list. */
6513 if (EQ (*vecp, Qlambda))
6514 return Qnil;
6515 changed:
6516 /* Start with 1 so there is room for at least one lambda at the end. */
6517 n = 1;
6518 FOR_EACH_FRAME (tail, frame)
6519 n += 2;
7539e11f 6520 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5
GM
6521 n += 3;
6522 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6523 if (n > XVECTOR (frame_and_buffer_state)->size
6524 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6525 /* Add 20 extra so we grow it less often. */
6526 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6527 vecp = XVECTOR (frame_and_buffer_state)->contents;
6528 FOR_EACH_FRAME (tail, frame)
6529 {
6530 *vecp++ = frame;
6531 *vecp++ = XFRAME (frame)->name;
6532 }
7539e11f 6533 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5f5c8ee5 6534 {
7539e11f 6535 buf = XCDR (XCAR (tail));
5f5c8ee5 6536 /* Ignore buffers that aren't included in buffer lists. */
d5db4077 6537 if (SREF (XBUFFER (buf)->name, 0) == ' ')
5f5c8ee5
GM
6538 continue;
6539 *vecp++ = buf;
6540 *vecp++ = XBUFFER (buf)->read_only;
6541 *vecp++ = Fbuffer_modified_p (buf);
6542 }
6543 /* Fill up the vector with lambdas (always at least one). */
6544 *vecp++ = Qlambda;
6545 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6546 < XVECTOR (frame_and_buffer_state)->size)
6547 *vecp++ = Qlambda;
6548 /* Make sure we didn't overflow the vector. */
6549 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6550 > XVECTOR (frame_and_buffer_state)->size)
6551 abort ();
6552 return Qt;
6553}
6554
6555
4588ec20 6556\f
5f5c8ee5
GM
6557/***********************************************************************
6558 Initialization
6559***********************************************************************/
6560
4588ec20
JB
6561char *terminal_type;
6562
5f5c8ee5
GM
6563/* Initialization done when Emacs fork is started, before doing stty.
6564 Determine terminal type and set terminal_driver. Then invoke its
6565 decoding routine to set up variables in the terminal package. */
4588ec20 6566
dfcf069d 6567void
4588ec20
JB
6568init_display ()
6569{
6570#ifdef HAVE_X_WINDOWS
6571 extern int display_arg;
6572#endif
6573
5f5c8ee5
GM
6574 /* Construct the space glyph. */
6575 space_glyph.type = CHAR_GLYPH;
6576 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6577 space_glyph.charpos = -1;
6578
4588ec20
JB
6579 meta_key = 0;
6580 inverse_video = 0;
6581 cursor_in_echo_area = 0;
6582 terminal_type = (char *) 0;
6583
1315c181
JB
6584 /* Now is the time to initialize this; it's used by init_sys_modes
6585 during startup. */
6586 Vwindow_system = Qnil;
4588ec20 6587
1315c181
JB
6588 /* If the user wants to use a window system, we shouldn't bother
6589 initializing the terminal. This is especially important when the
6590 terminal is so dumb that emacs gives up before and doesn't bother
6591 using the window system.
4588ec20 6592
36bbad1d
KH
6593 If the DISPLAY environment variable is set and nonempty,
6594 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
6595
6596#ifdef HAVE_X_WINDOWS
d460af17
JB
6597 if (! display_arg)
6598 {
36bbad1d 6599 char *display;
d460af17 6600#ifdef VMS
36bbad1d 6601 display = getenv ("DECW$DISPLAY");
d460af17 6602#else
36bbad1d 6603 display = getenv ("DISPLAY");
d460af17 6604#endif
36bbad1d
KH
6605
6606 display_arg = (display != 0 && *display != 0);
f040093a 6607 }
d460af17 6608
177c0ea7 6609 if (!inhibit_window_system && display_arg
9e4555e8
RS
6610#ifndef CANNOT_DUMP
6611 && initialized
6612#endif
6613 )
4588ec20
JB
6614 {
6615 Vwindow_system = intern ("x");
6616#ifdef HAVE_X11
6617 Vwindow_system_version = make_number (11);
6618#else
6619 Vwindow_system_version = make_number (10);
039e5d71 6620#endif
8a2a6032 6621#if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
039e5d71 6622 /* In some versions of ncurses,
6a428f77 6623 tputs crashes if we have not called tgetent.
039e5d71
KH
6624 So call tgetent. */
6625 { char b[2044]; tgetent (b, "xterm");}
4588ec20 6626#endif
5f5c8ee5 6627 adjust_frame_glyphs_initially ();
4588ec20
JB
6628 return;
6629 }
6630#endif /* HAVE_X_WINDOWS */
6631
fd2e066a 6632#ifdef HAVE_NTGUI
177c0ea7 6633 if (!inhibit_window_system)
fd2e066a 6634 {
60c7469c 6635 Vwindow_system = intern ("w32");
fd2e066a 6636 Vwindow_system_version = make_number (1);
5f5c8ee5 6637 adjust_frame_glyphs_initially ();
fd2e066a
GV
6638 return;
6639 }
6640#endif /* HAVE_NTGUI */
6641
e0f712ba 6642#ifdef MAC_OS
177c0ea7 6643 if (!inhibit_window_system)
1a578e9b
AC
6644 {
6645 Vwindow_system = intern ("mac");
6646 Vwindow_system_version = make_number (1);
6647 adjust_frame_glyphs_initially ();
6648 return;
6649 }
e0f712ba 6650#endif /* MAC_OS */
1a578e9b 6651
4588ec20
JB
6652 /* If no window system has been specified, try to use the terminal. */
6653 if (! isatty (0))
6654 {
1559a86d 6655 fatal ("standard input is not a tty");
4588ec20
JB
6656 exit (1);
6657 }
6658
153a073c 6659 /* Look at the TERM variable. */
4588ec20
JB
6660 terminal_type = (char *) getenv ("TERM");
6661 if (!terminal_type)
6662 {
6663#ifdef VMS
6664 fprintf (stderr, "Please specify your terminal type.\n\
6665For types defined in VMS, use set term /device=TYPE.\n\
6666For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6667\(The quotation marks are necessary since terminal types are lower case.)\n");
6668#else
6669 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6670#endif
6671 exit (1);
6672 }
6673
6674#ifdef VMS
5f5c8ee5 6675 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
6676 Hardly any uppercase letters in terminal types; should be none. */
6677 {
6678 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6679 char *p;
6680
6681 strcpy (new, terminal_type);
6682
6683 for (p = new; *p; p++)
6684 if (isupper (*p))
6685 *p = tolower (*p);
6686
6687 terminal_type = new;
177c0ea7 6688 }
5f5c8ee5 6689#endif /* VMS */
4588ec20
JB
6690
6691 term_init (terminal_type);
177c0ea7 6692
d86c299a 6693 {
91fb7e1b 6694 struct frame *sf = SELECTED_FRAME ();
7df02016
KS
6695 int width = FRAME_TOTAL_COLS (sf);
6696 int height = FRAME_LINES (sf);
d86c299a 6697
5f5c8ee5 6698 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 6699
5f5c8ee5
GM
6700 /* If these sizes are so big they cause overflow, just ignore the
6701 change. It's not clear what better we could do. */
6702 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 6703 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
6704 }
6705
5f5c8ee5 6706 adjust_frame_glyphs_initially ();
91fb7e1b 6707 calculate_costs (XFRAME (selected_frame));
4588ec20 6708
4588ec20
JB
6709#ifdef SIGWINCH
6710#ifndef CANNOT_DUMP
6711 if (initialized)
6712#endif /* CANNOT_DUMP */
6713 signal (SIGWINCH, window_change_signal);
6714#endif /* SIGWINCH */
5f5c8ee5
GM
6715
6716 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6717 if (initialized
6718 && !noninteractive
622dca89
EZ
6719#ifdef MSDOS
6720 /* The MSDOS terminal turns on its ``window system'' relatively
6721 late into the startup, so we cannot do the frame faces'
6722 initialization just yet. It will be done later by pc-win.el
6723 and internal_terminal_init. */
6724 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6725#endif
5f5c8ee5 6726 && NILP (Vwindow_system))
2d764c78
EZ
6727 {
6728 /* For the initial frame, we don't have any way of knowing what
6729 are the foreground and background colors of the terminal. */
6730 struct frame *sf = SELECTED_FRAME();
6731
f9d2fdc4
EZ
6732 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6733 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
2d764c78
EZ
6734 call0 (intern ("tty-set-up-initial-frame-faces"));
6735 }
5f5c8ee5
GM
6736}
6737
6738
6739\f
6740/***********************************************************************
6741 Blinking cursor
6742 ***********************************************************************/
6743
c3f13540 6744DEFUN ("internal-show-cursor", Finternal_show_cursor,
5d7791b3 6745 Sinternal_show_cursor, 2, 2, 0,
7ee72033 6746 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
228299fa
GM
6747WINDOW nil means use the selected window. SHOW non-nil means
6748show a cursor in WINDOW in the next redisplay. SHOW nil means
7ee72033
MB
6749don't show a cursor. */)
6750 (window, show)
5d7791b3 6751 Lisp_Object window, show;
5f5c8ee5 6752{
5f5c8ee5
GM
6753 /* Don't change cursor state while redisplaying. This could confuse
6754 output routines. */
6755 if (!redisplaying_p)
6756 {
6757 if (NILP (window))
6758 window = selected_window;
6759 else
b7826503 6760 CHECK_WINDOW (window);
177c0ea7 6761
5d7791b3 6762 XWINDOW (window)->cursor_off_p = NILP (show);
5f5c8ee5
GM
6763 }
6764
6765 return Qnil;
4588ec20 6766}
5f5c8ee5
GM
6767
6768
5d7791b3
GM
6769DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6770 Sinternal_show_cursor_p, 0, 1, 0,
bacf09b4 6771 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7ee72033
MB
6772WINDOW nil or omitted means report on the selected window. */)
6773 (window)
5d7791b3
GM
6774 Lisp_Object window;
6775{
6776 struct window *w;
177c0ea7 6777
5d7791b3
GM
6778 if (NILP (window))
6779 window = selected_window;
6780 else
b7826503 6781 CHECK_WINDOW (window);
177c0ea7 6782
5d7791b3 6783 w = XWINDOW (window);
177c0ea7 6784 return w->cursor_off_p ? Qnil : Qt;
5d7791b3
GM
6785}
6786
4588ec20 6787\f
5f5c8ee5
GM
6788/***********************************************************************
6789 Initialization
6790 ***********************************************************************/
6791
dfcf069d 6792void
4588ec20
JB
6793syms_of_display ()
6794{
502b9b64 6795 defsubr (&Sredraw_frame);
4588ec20 6796 defsubr (&Sredraw_display);
078b3696 6797 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
6798 defsubr (&Sopen_termscript);
6799 defsubr (&Sding);
6800 defsubr (&Ssit_for);
6801 defsubr (&Ssleep_for);
6802 defsubr (&Ssend_string_to_terminal);
c3f13540 6803 defsubr (&Sinternal_show_cursor);
5d7791b3 6804 defsubr (&Sinternal_show_cursor_p);
4588ec20 6805
2d5912c1 6806#if GLYPH_DEBUG
9b0e97aa
GM
6807 defsubr (&Sdump_redisplay_history);
6808#endif
6809
d1dad759 6810 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
6811 staticpro (&frame_and_buffer_state);
6812
9cda4f7c
RS
6813 Qdisplay_table = intern ("display-table");
6814 staticpro (&Qdisplay_table);
e7067d00
GM
6815 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6816 staticpro (&Qredisplay_dont_pause);
9cda4f7c 6817
7ee72033 6818 DEFVAR_INT ("baud-rate", &baud_rate,
bacf09b4 6819 doc: /* *The output baud rate of the terminal.
228299fa
GM
6820On most systems, changing this value will affect the amount of padding
6821and the other strategic decisions made during redisplay. */);
177c0ea7 6822
7ee72033 6823 DEFVAR_BOOL ("inverse-video", &inverse_video,
bacf09b4 6824 doc: /* *Non-nil means invert the entire frame display.
228299fa 6825This means everything is in inverse video which otherwise would not be. */);
177c0ea7 6826
7ee72033 6827 DEFVAR_BOOL ("visible-bell", &visible_bell,
bacf09b4 6828 doc: /* *Non-nil means try to flash the frame to represent a bell.
552b1b01
EZ
6829
6830See also `ring-bell-function'. */);
177c0ea7 6831
7ee72033 6832 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
bacf09b4 6833 doc: /* *Non-nil means no need to redraw entire frame after suspending.
228299fa
GM
6834A non-nil value is useful if the terminal can automatically preserve
6835Emacs's frame display when you reenter Emacs.
6836It is up to you to set this variable if your terminal can do that. */);
177c0ea7 6837
7ee72033 6838 DEFVAR_LISP ("window-system", &Vwindow_system,
85565e9e
RS
6839 doc: /* Name of window system that Emacs is displaying through.
6840The value is a symbol--for instance, `x' for X windows.
6841The value is nil if Emacs is using a text-only terminal. */);
177c0ea7 6842
7ee72033 6843 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
bacf09b4 6844 doc: /* The version number of the window system in use.
228299fa 6845For X windows, this is 10 or 11. */);
177c0ea7 6846
7ee72033 6847 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
bacf09b4 6848 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
177c0ea7 6849
7ee72033 6850 DEFVAR_LISP ("glyph-table", &Vglyph_table,
bacf09b4 6851 doc: /* Table defining how to output a glyph code to the frame.
228299fa
GM
6852If not nil, this is a vector indexed by glyph code to define the glyph.
6853Each element can be:
6854 integer: a glyph code which this glyph is an alias for.
6855 string: output this glyph using that string (not impl. in X windows).
6856 nil: this glyph mod 524288 is the code of a character to output,
6857 and this glyph / 524288 is the face number (see `face-id') to use
6858 while outputting it. */);
4588ec20
JB
6859 Vglyph_table = Qnil;
6860
7ee72033 6861 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
bacf09b4 6862 doc: /* Display table to use for buffers that specify none.
228299fa 6863See `buffer-display-table' for more information. */);
4588ec20
JB
6864 Vstandard_display_table = Qnil;
6865
7ee72033 6866 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
bacf09b4 6867 doc: /* *Non-nil means update isn't paused when input is detected. */);
5f5c8ee5
GM
6868 redisplay_dont_pause = 0;
6869
4588ec20
JB
6870 /* Initialize `window-system', unless init_display already decided it. */
6871#ifdef CANNOT_DUMP
6872 if (noninteractive)
6873#endif
6874 {
6875 Vwindow_system = Qnil;
6876 Vwindow_system_version = Qnil;
6877 }
6878}
ab5796a9
MB
6879
6880/* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6881 (do not change this comment) */