//****************************************************************************** // MAL - step 4 - if/fn/do //****************************************************************************** // This file is automatically generated from templates/step.swift. Rather than // editing it directly, it's probably better to edit templates/step.swift and // regenerate this file. Otherwise, your change might be lost if/when someone // else performs that process. //****************************************************************************** import Foundation // Symbols used in this module. // private let kValDef = make_symbol("def!") private let kValDo = make_symbol("do") private let kValFn = make_symbol("fn*") private let kValIf = make_symbol("if") private let kValLet = make_symbol("let*") private let kValTry = make_symbol("try*") private let kSymbolDef = as_symbol(kValDef) private let kSymbolDo = as_symbol(kValDo) private let kSymbolFn = as_symbol(kValFn) private let kSymbolIf = as_symbol(kValIf) private let kSymbolLet = as_symbol(kValLet) // Parse the string into an AST. // private func READ(str: String) throws -> MalVal { return try read_str(str) } // Perform a simple evaluation of the `ast` object. If it's a symbol, // dereference it and return its value. If it's a collection, call EVAL on all // elements (or just the values, in the case of the hashmap). Otherwise, return // the object unchanged. // private func eval_ast(ast: MalVal, _ env: Environment) throws -> MalVal { if let symbol = as_symbolQ(ast) { guard let val = env.get(symbol) else { try throw_error("'\(symbol)' not found") // Specific text needed to match MAL unit tests } return val } if let list = as_listQ(ast) { var result = [MalVal]() result.reserveCapacity(Int(list.count)) for item in list { let eval = try EVAL(item, env) result.append(eval) } return make_list(result) } if let vec = as_vectorQ(ast) { var result = [MalVal]() result.reserveCapacity(Int(vec.count)) for item in vec { let eval = try EVAL(item, env) result.append(eval) } return make_vector(result) } if let hash = as_hashmapQ(ast) { var result = [MalVal]() result.reserveCapacity(Int(hash.count) * 2) for (k, v) in hash { let new_v = try EVAL(v, env) result.append(k) result.append(new_v) } return make_hashmap(result) } return ast } // EVALuate "def!". // private func eval_def(list: MalSequence, _ env: Environment) throws -> MalVal { guard list.count == 3 else { try throw_error("expected 2 arguments to def!, got \(list.count - 1)") } let arg1 = try! list.nth(1) let arg2 = try! list.nth(2) guard let sym = as_symbolQ(arg1) else { try throw_error("expected symbol for first argument to def!") } let value = try EVAL(arg2, env) return env.set(sym, value) } // EVALuate "let*". // private func eval_let(list: MalSequence, _ env: Environment) throws -> MalVal { guard list.count == 3 else { try throw_error("expected 2 arguments to let*, got \(list.count - 1)") } let arg1 = try! list.nth(1) let arg2 = try! list.nth(2) guard let bindings = as_sequenceQ(arg1) else { try throw_error("expected list for first argument to let*") } guard bindings.count % 2 == 0 else { try throw_error("expected even number of elements in bindings to let*, got \(bindings.count)") } let new_env = Environment(outer: env) for var index: MalIntType = 0; index < bindings.count; index += 2 { let binding_name = try! bindings.nth(index) let binding_value = try! bindings.nth(index + 1) guard let binding_symbol = as_symbolQ(binding_name) else { try throw_error("expected symbol for first element in binding pair") } let evaluated_value = try EVAL(binding_value, new_env) new_env.set(binding_symbol, evaluated_value) } return try EVAL(arg2, new_env) } // EVALuate "do". // private func eval_do(list: MalSequence, _ env: Environment) throws -> MalVal { let evaluated_ast = try eval_ast(list.rest(), env) let evaluated_seq = as_sequence(evaluated_ast) return evaluated_seq.last() } // EVALuate "if". // private func eval_if(list: MalSequence, _ env: Environment) throws -> MalVal { guard list.count >= 3 else { try throw_error("expected at least 2 arguments to if, got \(list.count - 1)") } let cond_result = try EVAL(try! list.nth(1), env) var new_ast: MalVal if is_truthy(cond_result) { new_ast = try! list.nth(2) } else if list.count == 4 { new_ast = try! list.nth(3) } else { return make_nil() } return try EVAL(new_ast, env) } // EVALuate "fn*". // private func eval_fn(list: MalSequence, _ env: Environment) throws -> MalVal { guard list.count == 3 else { try throw_error("expected 2 arguments to fn*, got \(list.count - 1)") } guard let seq = as_sequenceQ(try! list.nth(1)) else { try throw_error("expected list or vector for first argument to fn*") } return make_closure((eval: EVAL, args: seq, body: try! list.nth(2), env: env)) } // Walk the AST and completely evaluate it, handling macro expansions, special // forms and function calls. // private func EVAL(ast: MalVal, _ env: Environment) throws -> MalVal { if !is_list(ast) { // Not a list -- just evaluate and return. let answer = try eval_ast(ast, env) return answer } // Special handling if it's a list. let list = as_list(ast) if list.isEmpty { return ast } // Check for special forms, where we want to check the operation // before evaluating all of the parameters. let arg0 = list.first() if let fn_symbol = as_symbolQ(arg0) { switch fn_symbol { case kSymbolDef: return try eval_def(list, env) case kSymbolLet: return try eval_let(list, env) case kSymbolDo: return try eval_do(list, env) case kSymbolIf: return try eval_if(list, env) case kSymbolFn: return try eval_fn(list, env) default: break } } // Standard list to be applied. Evaluate all the elements first. let eval = try eval_ast(ast, env) // The result had better be a list and better be non-empty. let eval_list = as_list(eval) if eval_list.isEmpty { return eval } // Get the first element of the list and execute it. let first = eval_list.first() let rest = as_sequence(eval_list.rest()) if let fn = as_builtinQ(first) { let answer = try fn.apply(rest) return answer } else if let fn = as_closureQ(first) { let new_env = Environment(outer: fn.env) let _ = try new_env.set_bindings(fn.args, with_exprs: rest) let answer = try EVAL(fn.body, new_env) return answer } // The first element wasn't a function to be executed. Return an // error saying so. try throw_error("first list item does not evaluate to a function: \(first)") } // Convert the value into a human-readable string for printing. // private func PRINT(exp: MalVal) -> String { return pr_str(exp, true) } // Perform the READ and EVAL steps. Useful for when you don't care about the // printable result. // private func RE(text: String, _ env: Environment) -> MalVal? { if !text.isEmpty { do { let ast = try READ(text) do { return try EVAL(ast, env) } catch let error as MalException { print("Error evaluating input: \(error)") } catch { print("Error evaluating input: \(error)") } } catch let error as MalException { print("Error parsing input: \(error)") } catch { print("Error parsing input: \(error)") } } return nil } // Perform the full READ/EVAL/PRINT, returning a printable string. // private func REP(text: String, _ env: Environment) -> String? { let exp = RE(text, env) if exp == nil { return nil } return PRINT(exp!) } // Perform the full REPL. // private func REPL(env: Environment) { while true { if let text = _readline("user> ") { if let output = REP(text, env) { print("\(output)") } } else { print("") break } } } func main() { let env = Environment(outer: nil) load_history_file() load_builtins(env) RE("(def! not (fn* (a) (if a false true)))", env) REPL(env) save_history_file() }