+# Flags passed to 'guild compile'.
+GUILD_COMPILE_FLAGS = \
+ -Wformat -Wunbound-variable -Warity-mismatch
+
+# Unset 'GUILE_LOAD_COMPILED_PATH' altogether while compiling. Otherwise, if
+# $GUILE_LOAD_COMPILED_PATH contains $(moduledir), we may find .go files in
+# there that are newer than the local .scm files (for instance because the
+# user ran 'make install' recently). When that happens, we end up loading
+# those previously-installed .go files, which may be stale, thereby breaking
+# the whole thing.
+#