Redice visual artifacts with fillets, fix idler assy axle hole
[clinton/prusa3.git] / box_frame / inc / functions.scad
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2159eed1 1// PRUSA iteration3
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2// Functions used in many files
3// GNU GPL v3
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4// Josef Průša <josefprusa@me.com>
5// Václav 'ax' Hůla <axtheb@gmail.com>
4d2a954d 6// Vlnofka <>
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7// http://www.reprap.org/wiki/Prusa_Mendel
8// http://github.com/prusajr/PrusaMendel
9
10
11module nut(d,h,horizontal=true){
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12 cornerdiameter = (d / 2) / cos (180 / 6);
13 cylinder(h = h, r = cornerdiameter, $fn = 6);
14 if(horizontal){
15 for(i = [1:6]){
51fd106d 16 rotate([0,0,60*i]) translate([-cornerdiameter-0.2,0,0]) rotate([0,0,-45]) cube([2,2,h]);
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17 }
18 }
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19}
20
21// Based on nophead research
c94c2662 22module polyhole(d, h, center=false) {
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23 n = max(round(2 * d),3);
24 rotate([0,0,180])
25 cylinder(h = h, r = (d / 2) / cos (180 / n), $fn = n);
26}
27
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28// make it interchangeable between this and cylinder
29module cylinder_poly(r, h, center=false){
30 polyhole(d=r*2, h=h, center=center);
31}
32
1280d035 33module fillet(radius, height=100, $fn=0) {
c94c2662 34 //this creates acutal fillet
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35 translate([-radius, -radius, -height / 2 - 0.02]) difference() {
36 cube([radius * 2, radius * 2, height + 0.04]);
37 if ($fn == 0 && (radius == 2 || radius == 3 || radius == 4)) {
38 cylinder(r=radius, h=height + 0.04, $fn=4 * radius);
39 } else {
40 cylinder(r=radius, h=height + 0.04, $fn=$fn);
c94c2662 41 }
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42
43 }
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44}
45
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46module cube_fillet(size, radius=-1, vertical=[3,3,3,3], top=[0,0,0,0], bottom=[0,0,0,0], center=false, $fn=0){
47 //
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48 if (use_fillets) {
49 if (center) {
c94c2662 50 cube_fillet_inside(size, radius, vertical, top, bottom, $fn);
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51 } else {
52 translate([size[0]/2, size[1]/2, size[2]/2])
53 cube_fillet_inside(size, radius, vertical, top, bottom, $fn);
54 }
55 } else {
56 cube(size, center);
c94c2662 57 }
c6265fc0 58
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59}
60
61module cube_negative_fillet(size, radius=-1, vertical=[3,3,3,3], top=[0,0,0,0], bottom=[0,0,0,0], $fn=0){
62
63 j=[1,0,1,0];
d3618a65 64
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65 for (i=[0:3]) {
66 if (radius > -1) {
67 rotate([0, 0, 90*i]) translate([size[1-j[i]]/2, size[j[i]]/2, 0]) fillet(radius, size[2], $fn=$fn);
68 } else {
69 rotate([0, 0, 90*i]) translate([size[1-j[i]]/2, size[j[i]]/2, 0]) fillet(vertical[i], size[2], $fn=$fn);
70 }
71 rotate([90*i, -90, 0]) translate([size[2]/2, size[j[i]]/2, 0 ]) fillet(top[i], size[1-j[i]], $fn=$fn);
72 rotate([90*(4-i), 90, 0]) translate([size[2]/2, size[j[i]]/2, 0]) fillet(bottom[i], size[1-j[i]], $fn=$fn);
73
74 }
75}
d3618a65 76
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77module cube_fillet_inside(size, radius=-1, vertical=[3,3,3,3], top=[0,0,0,0], bottom=[0,0,0,0], $fn=0){
78 //makes CENTERED cube with round corners
79 // if you give it radius, it will fillet vertical corners.
80 //othervise use vertical, top, bottom arrays
81 //when viewed from top, it starts in upper right corner (+x,+y quadrant) , goes counterclockwise
1280d035 82 //top/bottom fillet starts in direction of Y axis and goes CCW too
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83
84
85 if (radius == 0) {
86 cube(size, center=true);
87 } else {
88 difference() {
89 cube(size, center=true);
90 cube_negative_fillet(size, radius, vertical, top, bottom, $fn);
91 }
92 }
93}
94
95
0b2e9c87 96module nema17(places=[1,1,1,1], size=15.5, h=10, holes=false, shadow=false, $fn=24){
c94c2662 97 for (i=[0:3]) {
4bdd854d 98 if (places[i] == 1) {
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99 rotate([0, 0, 90*i]) translate([size, size, 0]) {
100 if (holes) {
380e3cfb 101 rotate([0, 0, -90*i]) translate([0,0,-10]) screw(r=1.7, slant=false, head_drop=13, $fn=$fn, h=h+12);
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102 } else {
103 rotate([0, 0, -90*i]) cylinder(h=h, r=5.5, $fn=$fn);
104 }
105 }
106 }
107 }
86222e6a 108 if (shadow != false) {
51fd106d 109 %translate ([0, 0, shadow+21+3]) cube([42,42,42], center = true);
1280d035 110 //flange
28c8b084 111 %translate ([0, 0, shadow+21+3-21-1]) cylinder(r=11,h=2, center = true, $fn=20);
1280d035 112 //shaft
28c8b084 113 %translate ([0, 0, shadow+21+3-21-7]) cylinder(r=2.5,h=14, center = true);
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114 }
115}
116
fdc7f8d6 117module screw(h=20, r=2, r_head=3.5, head_drop=0, slant=i_am_box, poly=false, $fn=0){
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118 //makes screw with head
119 //for substraction as screw hole
120 if (poly) {
121 cylinder_poly(h=h, r=r, $fn=$fn);
122 } else {
123 cylinder(h=h, r=r, $fn=$fn);
124 }
125 if (slant) {
126 translate([0, 0, head_drop-0.01]) cylinder(h=r_head, r2=0, r1=r_head, $fn=$fn);
127 }
128
129 if (head_drop > 0) {
130 translate([0, 0, -0.01]) cylinder(h=head_drop+0.01, r=r_head, $fn=$fn);
131 }
132}
d3618a65 133
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134//radius of the idler assembly (to surface that touches belt, ignoring guide walls)
135function idler_assy_r_inner(idler_bearing) = (idler_bearing[0] / 2) + 4 * single_wall_width * idler_bearing[3];
136//radius of the idler assembly (to smooth side of belt)
137function idler_assy_r_outer(idler_bearing) = (idler_bearing[0] / 2) + (idler_bearing[3] ? (5.5 * idler_bearing[3]) : 3);
138
139
140module idler_assy(idler_bearing = [22, 7, 8, 1]) {
141
8a18a8c6 142 translate([0,0,-1]) cylinder(h = 120, r=(idler_bearing[2] + 1) / 2, $fn=7, center=true);
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143 //bearing shadow
144 %cylinder(h = idler_bearing[1], r=idler_bearing[0]/2, center=true);
145
146 cylinder(h = idler_width + 1, r=idler_assy_r_outer(idler_bearing), center=true);
147}
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148
149module maketeeth(len){
150 //Belt teeth. To be substracted from model
151 for (i = [0 : len / belt_tooth_distance]) {
152 translate([0, 0, i * belt_tooth_distance]) cube([2, 10, belt_tooth_distance * belt_tooth_ratio], center = true);
153 }
154}