add spec files from upstream
authorAndy Wingo <wingo@pobox.com>
Tue, 5 Feb 2013 21:16:02 +0000 (22:16 +0100)
committerAndy Wingo <wingo@pobox.com>
Tue, 5 Feb 2013 21:16:02 +0000 (22:16 +0100)
* upstream-doc/update-spec: New script.
* upstream-doc/spec: Download spec files.

13 files changed:
upstream-doc/spec/enum.spec [new file with mode: 0644]
upstream-doc/spec/enumext.spec [new file with mode: 0644]
upstream-doc/spec/gl.spec [new file with mode: 0644]
upstream-doc/spec/gl.tm [new file with mode: 0644]
upstream-doc/spec/glx.spec [new file with mode: 0644]
upstream-doc/spec/glx.tm [new file with mode: 0644]
upstream-doc/spec/glxenum.spec [new file with mode: 0644]
upstream-doc/spec/glxenumext.spec [new file with mode: 0644]
upstream-doc/spec/wgl.spec [new file with mode: 0644]
upstream-doc/spec/wgl.tm [new file with mode: 0644]
upstream-doc/spec/wglenum.spec [new file with mode: 0644]
upstream-doc/spec/wglenumext.spec [new file with mode: 0644]
upstream-doc/update-spec [new file with mode: 0755]

diff --git a/upstream-doc/spec/enum.spec b/upstream-doc/spec/enum.spec
new file mode 100644 (file)
index 0000000..bba1e26
--- /dev/null
@@ -0,0 +1,9021 @@
+# This is the OpenGL and OpenGL ES enumerant registry.
+#
+# It is an extremely important file. Do not mess with it unless
+# you know what you're doing and have permission to do so.
+#
+# $Revision: 19335 $ on $Date: 2012-09-28 18:06:41 -0700 (Fri, 28 Sep 2012) $
+
+###############################################################################
+#
+# Before modifying this file, read the following:
+#
+#   ONLY the Khronos API Registrar (Jon Leech, jon 'at' alumni.caltech.edu)
+#   may allocate new enumerants outside the 'experimental' range described
+#   below. Any modifications to this file not performed by the Registrar
+#   are incompatible with the OpenGL API. The master copy of the registry,
+#   showing up-to-date enumerant allocations, is maintained in the
+#   OpenGL registry at
+#
+#      http://www.opengl.org/registry/
+#
+#   The following guidelines are thus only for reference purposes
+#   (unless you're the Registrar)
+#
+#   Enumerant values for extensions CANNOT be chosen arbitrarily, since
+#   the enumerant value space is shared by all GL implementations. It is
+#   therefore imperative that the procedures described in this file be
+#   followed carefully when allocating extension enum values.
+#
+# - Use tabs, not spaces.
+#
+# - When adding enum values for a new extension, use existing extensions
+#   as a guide.
+#
+# - When a vendor has committed to releasing a new extension and needs to
+#   allocate enum values for that extension, the vendor may request that the
+#   ARB allocate a previously unallocated block of 16 enum values, in the
+#   range 0x8000-0xFFFF, for the vendor's exclusive use.
+#
+# - The vendor that introduces an extension will allocate enum values for
+#   it as if it is a single-vendor extension, even if it is a multi-vendor
+#   (EXT) extension.
+#
+# - The file enum.spec is primarily a reference. The file enumext.spec
+#   contains enumerants for all OpenGL 1.2 and OpenGL extensions in a form
+#   used to generate <GL/glext.h>.
+#
+# - If a vendor hasn't yet released an extension, just add a comment to
+#   enum.spec that contains the name of the extension and the range of enum
+#   values used by the extension. When the vendor releases the extension,
+#   put the actual enum assignments in enum.spec and enumext.spec.
+#
+# - Allocate all of the enum values for an extension in a single contiguous
+#   block.
+#
+# - If an extension is experimental, allocate temporary enum values in the
+#   range 0x6000-0x8000 during development work.  When the vendor commits to
+#   releasing the extension, allocate permanent enum values (see below).
+#   There are two reasons for this policy:
+#
+#   1. It is desirable to keep extension enum values tightly packed and to
+#      make all of the enum values for an extension be contiguous.  This is
+#      possible only if permanent enum values for a new extension are not
+#      allocated until the extension spec is stable and the number of new
+#      enum values needed by the extension has therefore stopped changing.
+#
+#   2. OpenGL ARB policy is that a vendor may allocate a new block of 16
+#      extension enum values only if it has committed to releasing an
+#      extension that will use values in that block.
+#
+# - To allocate a new block of permanent enum values for an extension, do the
+#   following:
+#
+#   1. Start at the top of enum.spec and choose the first future_use
+#      range that is not allocated to another vendor and is large enough
+#      to contain the new block. This will almost certainly be the
+#      'Any_vendor_future_use' range near the end of enum.spec. This
+#      process helps keep allocated enum values tightly packed into
+#      the start of the 0x8000-0xFFFF range.
+#
+#   2. Allocate a block of enum values at the start of this range.  If
+#      the enum definitions are going into enumfuture.spec, add a comment
+#      to enum.spec that contains the name of the extension and the range
+#      of values in the new block. Use existing extensions as a guide.
+#
+#   3. Add the size of the block you just allocated to the start of the
+#      chosen future_use range.  If you have allocated the entire range,
+#      eliminate its future_use entry.
+#
+#   4. Note that there are historical enum allocations above 0xFFFF, but
+#      no new allocations will be made there in the forseeable future.
+#
+###############################################################################
+
+Extensions define:
+       VERSION_1_1                                     = 1
+       VERSION_1_2                                     = 1
+       VERSION_1_3                                     = 1
+       VERSION_1_4                                     = 1
+       VERSION_1_5                                     = 1
+       VERSION_2_0                                     = 1
+       VERSION_2_1                                     = 1
+       VERSION_3_0                                     = 1
+       VERSION_3_1                                     = 1
+       VERSION_3_2                                     = 1
+       ARB_imaging                                     = 1
+       EXT_abgr                                        = 1
+       EXT_blend_color                                 = 1
+       EXT_blend_logic_op                              = 1
+       EXT_blend_minmax                                = 1
+       EXT_blend_subtract                              = 1
+       EXT_cmyka                                       = 1
+       EXT_convolution                                 = 1
+       EXT_copy_texture                                = 1
+       EXT_histogram                                   = 1
+       EXT_packed_pixels                               = 1
+       EXT_point_parameters                            = 1
+       EXT_polygon_offset                              = 1
+       EXT_rescale_normal                              = 1
+       EXT_shared_texture_palette                      = 1
+       EXT_subtexture                                  = 1
+       EXT_texture                                     = 1
+       EXT_texture3D                                   = 1
+       EXT_texture_object                              = 1
+       EXT_vertex_array                                = 1
+       SGIS_detail_texture                             = 1
+       SGIS_fog_function                               = 1
+       SGIS_generate_mipmap                            = 1
+       SGIS_multisample                                = 1
+       SGIS_pixel_texture                              = 1
+       SGIS_point_line_texgen                          = 1
+       SGIS_point_parameters                           = 1
+       SGIS_sharpen_texture                            = 1
+       SGIS_texture4D                                  = 1
+       SGIS_texture_border_clamp                       = 1
+       SGIS_texture_edge_clamp                         = 1
+       SGIS_texture_filter4                            = 1
+       SGIS_texture_lod                                = 1
+       SGIS_texture_select                             = 1
+       SGIX_async                                      = 1
+       SGIX_async_histogram                            = 1
+       SGIX_async_pixel                                = 1
+       SGIX_blend_alpha_minmax                         = 1
+       SGIX_calligraphic_fragment                      = 1
+       SGIX_clipmap                                    = 1
+       SGIX_convolution_accuracy                       = 1
+       SGIX_depth_texture                              = 1
+       SGIX_flush_raster                               = 1
+       SGIX_fog_offset                                 = 1
+       SGIX_fragment_lighting                          = 1
+       SGIX_framezoom                                  = 1
+       SGIX_icc_texture                                = 1
+       SGIX_impact_pixel_texture                       = 1
+       SGIX_instruments                                = 1
+       SGIX_interlace                                  = 1
+       SGIX_ir_instrument1                             = 1
+       SGIX_list_priority                              = 1
+       SGIX_pixel_texture                              = 1
+       SGIX_pixel_tiles                                = 1
+       SGIX_polynomial_ffd                             = 1
+       SGIX_reference_plane                            = 1
+       SGIX_resample                                   = 1
+       SGIX_scalebias_hint                             = 1
+       SGIX_shadow                                     = 1
+       SGIX_shadow_ambient                             = 1
+       SGIX_sprite                                     = 1
+       SGIX_subsample                                  = 1
+       SGIX_tag_sample_buffer                          = 1
+       SGIX_texture_add_env                            = 1
+       SGIX_texture_coordinate_clamp                   = 1
+       SGIX_texture_lod_bias                           = 1
+       SGIX_texture_multi_buffer                       = 1
+       SGIX_texture_scale_bias                         = 1
+       SGIX_vertex_preclip                             = 1
+       SGIX_ycrcb                                      = 1
+       SGI_color_matrix                                = 1
+       SGI_color_table                                 = 1
+       SGI_texture_color_table                         = 1
+
+###############################################################################
+
+AttribMask enum:
+       CURRENT_BIT                                     = 0x00000001
+       POINT_BIT                                       = 0x00000002
+       LINE_BIT                                        = 0x00000004
+       POLYGON_BIT                                     = 0x00000008
+       POLYGON_STIPPLE_BIT                             = 0x00000010
+       PIXEL_MODE_BIT                                  = 0x00000020
+       LIGHTING_BIT                                    = 0x00000040
+       FOG_BIT                                         = 0x00000080
+       DEPTH_BUFFER_BIT                                = 0x00000100
+       ACCUM_BUFFER_BIT                                = 0x00000200
+       STENCIL_BUFFER_BIT                              = 0x00000400
+       VIEWPORT_BIT                                    = 0x00000800
+       TRANSFORM_BIT                                   = 0x00001000
+       ENABLE_BIT                                      = 0x00002000
+       COLOR_BUFFER_BIT                                = 0x00004000
+       HINT_BIT                                        = 0x00008000
+       EVAL_BIT                                        = 0x00010000
+       LIST_BIT                                        = 0x00020000
+       TEXTURE_BIT                                     = 0x00040000
+       SCISSOR_BIT                                     = 0x00080000
+       ALL_ATTRIB_BITS                                 = 0xFFFFFFFF
+#??? ALL_ATTRIB_BITS mask value changed to all-1s in OpenGL 1.3 - this affects covgl.
+#      use ARB_multisample MULTISAMPLE_BIT_ARB
+#      use EXT_multisample MULTISAMPLE_BIT_EXT
+#      use 3DFX_multisample MULTISAMPLE_BIT_3DFX
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+       MULTISAMPLE_BIT                                 = 0x20000000
+
+ARB_multisample enum:
+       MULTISAMPLE_BIT_ARB                             = 0x20000000
+
+EXT_multisample enum:
+       MULTISAMPLE_BIT_EXT                             = 0x20000000
+
+3DFX_multisample enum:
+       MULTISAMPLE_BIT_3DFX                            = 0x20000000
+
+###############################################################################
+
+# Note that COVERAGE_BUFFER_BIT_NV collides with AttribMask bit
+# HINT_BIT. This is OK since the extension is for OpenGL ES 2, which
+# doesn't have attribute groups.
+ClearBufferMask enum:
+       use AttribMask DEPTH_BUFFER_BIT                 # = 0x00000100
+       use AttribMask ACCUM_BUFFER_BIT                 # = 0x00000200
+       use AttribMask STENCIL_BUFFER_BIT               # = 0x00000400
+       use AttribMask COLOR_BUFFER_BIT                 # = 0x00004000
+       use NV_coverage_sample COVERAGE_BUFFER_BIT_NV   # = 0x00008000
+
+###############################################################################
+
+ClientAttribMask enum:
+       CLIENT_PIXEL_STORE_BIT                          = 0x00000001
+       CLIENT_VERTEX_ARRAY_BIT                         = 0x00000002
+       CLIENT_ALL_ATTRIB_BITS                          = 0xFFFFFFFF
+
+###############################################################################
+
+# There's no obvious better place to put non-attribute-group mask bits
+VERSION_3_0 enum:
+       use ARB_map_buffer_range            MAP_READ_BIT
+       use ARB_map_buffer_range            MAP_WRITE_BIT
+       use ARB_map_buffer_range            MAP_INVALIDATE_RANGE_BIT
+       use ARB_map_buffer_range            MAP_INVALIDATE_BUFFER_BIT
+       use ARB_map_buffer_range            MAP_FLUSH_EXPLICIT_BIT
+       use ARB_map_buffer_range            MAP_UNSYNCHRONIZED_BIT
+
+ARB_map_buffer_range enum:
+       MAP_READ_BIT                                    = 0x0001    # VERSION_3_0 / ARB_mbr
+       MAP_WRITE_BIT                                   = 0x0002    # VERSION_3_0 / ARB_mbr
+       MAP_INVALIDATE_RANGE_BIT                        = 0x0004    # VERSION_3_0 / ARB_mbr
+       MAP_INVALIDATE_BUFFER_BIT                       = 0x0008    # VERSION_3_0 / ARB_mbr
+       MAP_FLUSH_EXPLICIT_BIT                          = 0x0010    # VERSION_3_0 / ARB_mbr
+       MAP_UNSYNCHRONIZED_BIT                          = 0x0020    # VERSION_3_0 / ARB_mbr
+
+EXT_map_buffer_range enum: (OpenGL ES only)
+       MAP_READ_BIT_EXT                                = 0x0001
+       MAP_WRITE_BIT_EXT                               = 0x0002
+       MAP_INVALIDATE_RANGE_BIT_EXT                    = 0x0004
+       MAP_INVALIDATE_BUFFER_BIT_EXT                   = 0x0008
+       MAP_FLUSH_EXPLICIT_BIT_EXT                      = 0x0010
+       MAP_UNSYNCHRONIZED_BIT_EXT                      = 0x0020
+
+
+###############################################################################
+
+# CONTEXT_FLAGS_ARB bits (should be shared with WGL and GLX)
+
+VERSION_3_0 enum:
+       CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT             = 0x00000001 # VERSION_3_0
+
+VERSION_4_3 enum:
+       use KHR_debug                       CONTEXT_FLAG_DEBUG_BIT
+
+KHR_debug enum:
+       CONTEXT_FLAG_DEBUG_BIT                          = 0x00000002 # VERSION_4_3 / KHR_debug
+
+# 0x00000001 used in WGL/GLX for CONTEXT_DEBUG_BIT_ARB, while
+# 0x00000002 used in WGL/GLX for CONTEXT_FORWARD_COMPATIBLE_BIT_ARB. Oops.
+
+ARB_robustness enum:
+       CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB              = 0x00000004 # ARB_robustness
+
+###############################################################################
+
+# UseProgramStages stage bits (next available: 0x00000040)
+
+ARB_separate_shader_objects enum: (additional; see below)
+       VERTEX_SHADER_BIT                               = 0x00000001
+       FRAGMENT_SHADER_BIT                             = 0x00000002
+       GEOMETRY_SHADER_BIT                             = 0x00000004
+       TESS_CONTROL_SHADER_BIT                         = 0x00000008
+       TESS_EVALUATION_SHADER_BIT                      = 0x00000010
+       ALL_SHADER_BITS                                 = 0xFFFFFFFF
+
+# Also VERSION_4_3
+ARB_compute_shader enum:
+       COMPUTE_SHADER_BIT                              = 0x00000020    # UseProgramStages <stage> bitfield
+
+# Aliases ARB_separate_shader_objects enum above
+EXT_separate_shader_objects enum: (OpenGL ES only; additional; see below)
+       VERTEX_SHADER_BIT_EXT                           = 0x00000001
+       FRAGMENT_SHADER_BIT_EXT                         = 0x00000002
+       ALL_SHADER_BITS_EXT                             = 0xFFFFFFFF
+
+###############################################################################
+
+# MemoryBarrier bits
+
+EXT_shader_image_load_store enum: (additional; see below)
+       VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT             = 0x00000001
+       ELEMENT_ARRAY_BARRIER_BIT_EXT                   = 0x00000002
+       UNIFORM_BARRIER_BIT_EXT                         = 0x00000004
+       TEXTURE_FETCH_BARRIER_BIT_EXT                   = 0x00000008
+       SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT             = 0x00000020
+       COMMAND_BARRIER_BIT_EXT                         = 0x00000040
+       PIXEL_BUFFER_BARRIER_BIT_EXT                    = 0x00000080
+       TEXTURE_UPDATE_BARRIER_BIT_EXT                  = 0x00000100
+       BUFFER_UPDATE_BARRIER_BIT_EXT                   = 0x00000200
+       FRAMEBUFFER_BARRIER_BIT_EXT                     = 0x00000400
+       TRANSFORM_FEEDBACK_BARRIER_BIT_EXT              = 0x00000800
+       ATOMIC_COUNTER_BARRIER_BIT_EXT                  = 0x00001000
+       ALL_BARRIER_BITS_EXT                            = 0xFFFFFFFF
+
+ARB_shader_image_load_store enum: (additional; see below)
+       VERTEX_ATTRIB_ARRAY_BARRIER_BIT                 = 0x00000001
+       ELEMENT_ARRAY_BARRIER_BIT                       = 0x00000002
+       UNIFORM_BARRIER_BIT                             = 0x00000004
+       TEXTURE_FETCH_BARRIER_BIT                       = 0x00000008
+       SHADER_IMAGE_ACCESS_BARRIER_BIT                 = 0x00000020
+       COMMAND_BARRIER_BIT                             = 0x00000040
+       PIXEL_BUFFER_BARRIER_BIT                        = 0x00000080
+       TEXTURE_UPDATE_BARRIER_BIT                      = 0x00000100
+       BUFFER_UPDATE_BARRIER_BIT                       = 0x00000200
+       FRAMEBUFFER_BARRIER_BIT                         = 0x00000400
+       TRANSFORM_FEEDBACK_BARRIER_BIT                  = 0x00000800
+       ATOMIC_COUNTER_BARRIER_BIT                      = 0x00001000
+       ALL_BARRIER_BITS                                = 0xFFFFFFFF
+
+# Also VERSION_4_3
+ARB_shader_storage_buffer_object enum: (additional; see below)
+       SHADER_STORAGE_BARRIER_BIT                      = 0x00002000
+
+###############################################################################
+
+Boolean enum:
+       FALSE                                           = 0
+       TRUE                                            = 1
+
+###############################################################################
+
+BeginMode enum:
+       POINTS                                          = 0x0000
+       LINES                                           = 0x0001
+       LINE_LOOP                                       = 0x0002
+       LINE_STRIP                                      = 0x0003
+       TRIANGLES                                       = 0x0004
+       TRIANGLE_STRIP                                  = 0x0005
+       TRIANGLE_FAN                                    = 0x0006
+       QUADS                                           = 0x0007
+       QUAD_STRIP                                      = 0x0008
+       POLYGON                                         = 0x0009
+
+VERSION_3_2 enum:
+       LINES_ADJACENCY                                 = 0x000A
+       LINE_STRIP_ADJACENCY                            = 0x000B
+       TRIANGLES_ADJACENCY                             = 0x000C
+       TRIANGLE_STRIP_ADJACENCY                        = 0x000D
+
+ARB_geometry_shader4 enum: (additional; see below)
+       LINES_ADJACENCY_ARB                             = 0x000A
+       LINE_STRIP_ADJACENCY_ARB                        = 0x000B
+       TRIANGLES_ADJACENCY_ARB                         = 0x000C
+       TRIANGLE_STRIP_ADJACENCY_ARB                    = 0x000D
+
+NV_geometry_program4 enum: (additional; see below)
+       LINES_ADJACENCY_EXT                             = 0x000A
+       LINE_STRIP_ADJACENCY_EXT                        = 0x000B
+       TRIANGLES_ADJACENCY_EXT                         = 0x000C
+       TRIANGLE_STRIP_ADJACENCY_EXT                    = 0x000D
+
+ARB_tessellation_shader enum:
+       PATCHES                                         = 0x000E
+
+NV_gpu_shader5 enum:
+       use ARB_tessellation_shader         PATCHES
+
+# BeginMode_future_use: 0x000F
+
+###############################################################################
+
+AccumOp enum:
+       ACCUM                                           = 0x0100
+       LOAD                                            = 0x0101
+       RETURN                                          = 0x0102
+       MULT                                            = 0x0103
+       ADD                                             = 0x0104
+
+###############################################################################
+
+AlphaFunction enum:
+       NEVER                                           = 0x0200
+       LESS                                            = 0x0201
+       EQUAL                                           = 0x0202
+       LEQUAL                                          = 0x0203
+       GREATER                                         = 0x0204
+       NOTEQUAL                                        = 0x0205
+       GEQUAL                                          = 0x0206
+       ALWAYS                                          = 0x0207
+
+###############################################################################
+
+BlendingFactorDest enum:
+       ZERO                                            = 0
+       ONE                                             = 1
+       SRC_COLOR                                       = 0x0300
+       ONE_MINUS_SRC_COLOR                             = 0x0301
+       SRC_ALPHA                                       = 0x0302
+       ONE_MINUS_SRC_ALPHA                             = 0x0303
+       DST_ALPHA                                       = 0x0304
+       ONE_MINUS_DST_ALPHA                             = 0x0305
+       use EXT_blend_color CONSTANT_COLOR_EXT
+       use EXT_blend_color ONE_MINUS_CONSTANT_COLOR_EXT
+       use EXT_blend_color CONSTANT_ALPHA_EXT
+       use EXT_blend_color ONE_MINUS_CONSTANT_ALPHA_EXT
+
+###############################################################################
+
+BlendingFactorSrc enum:
+       use BlendingFactorDest ZERO
+       use BlendingFactorDest ONE
+       DST_COLOR                                       = 0x0306
+       ONE_MINUS_DST_COLOR                             = 0x0307
+       SRC_ALPHA_SATURATE                              = 0x0308
+       use BlendingFactorDest SRC_ALPHA
+       use BlendingFactorDest ONE_MINUS_SRC_ALPHA
+       use BlendingFactorDest DST_ALPHA
+       use BlendingFactorDest ONE_MINUS_DST_ALPHA
+       use EXT_blend_color CONSTANT_COLOR_EXT
+       use EXT_blend_color ONE_MINUS_CONSTANT_COLOR_EXT
+       use EXT_blend_color CONSTANT_ALPHA_EXT
+       use EXT_blend_color ONE_MINUS_CONSTANT_ALPHA_EXT
+
+###############################################################################
+
+BlendEquationModeEXT enum:
+       use GetPName LOGIC_OP
+       use EXT_blend_minmax FUNC_ADD_EXT
+       use EXT_blend_minmax MIN_EXT
+       use EXT_blend_minmax MAX_EXT
+       use EXT_blend_subtract FUNC_SUBTRACT_EXT
+       use EXT_blend_subtract FUNC_REVERSE_SUBTRACT_EXT
+       use SGIX_blend_alpha_minmax ALPHA_MIN_SGIX
+       use SGIX_blend_alpha_minmax ALPHA_MAX_SGIX
+
+###############################################################################
+
+ColorMaterialFace enum:
+       use DrawBufferMode FRONT
+       use DrawBufferMode BACK
+       use DrawBufferMode FRONT_AND_BACK
+
+###############################################################################
+
+ColorMaterialParameter enum:
+       use LightParameter AMBIENT
+       use LightParameter DIFFUSE
+       use LightParameter SPECULAR
+       use MaterialParameter EMISSION
+       use MaterialParameter AMBIENT_AND_DIFFUSE
+
+###############################################################################
+
+ColorPointerType enum:
+       use DataType BYTE
+       use DataType UNSIGNED_BYTE
+       use DataType SHORT
+       use DataType UNSIGNED_SHORT
+       use DataType INT
+       use DataType UNSIGNED_INT
+       use DataType FLOAT
+       use DataType DOUBLE
+
+###############################################################################
+
+ColorTableParameterPNameSGI enum:
+       use SGI_color_table COLOR_TABLE_SCALE_SGI
+       use SGI_color_table COLOR_TABLE_BIAS_SGI
+
+###############################################################################
+
+ColorTableTargetSGI enum:
+       use SGI_color_table COLOR_TABLE_SGI
+       use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI
+       use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI
+       use SGI_color_table PROXY_COLOR_TABLE_SGI
+       use SGI_color_table PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI
+       use SGI_color_table PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI
+       use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI
+       use SGI_texture_color_table PROXY_TEXTURE_COLOR_TABLE_SGI
+
+###############################################################################
+
+ConvolutionBorderModeEXT enum:
+       use EXT_convolution REDUCE_EXT
+
+###############################################################################
+
+ConvolutionParameterEXT enum:
+       use EXT_convolution CONVOLUTION_BORDER_MODE_EXT
+       use EXT_convolution CONVOLUTION_FILTER_SCALE_EXT
+       use EXT_convolution CONVOLUTION_FILTER_BIAS_EXT
+
+###############################################################################
+
+ConvolutionTargetEXT enum:
+       use EXT_convolution CONVOLUTION_1D_EXT
+       use EXT_convolution CONVOLUTION_2D_EXT
+
+###############################################################################
+
+CullFaceMode enum:
+       use DrawBufferMode FRONT
+       use DrawBufferMode BACK
+       use DrawBufferMode FRONT_AND_BACK
+
+###############################################################################
+
+DepthFunction enum:
+       use AlphaFunction NEVER
+       use AlphaFunction LESS
+       use AlphaFunction EQUAL
+       use AlphaFunction LEQUAL
+       use AlphaFunction GREATER
+       use AlphaFunction NOTEQUAL
+       use AlphaFunction GEQUAL
+       use AlphaFunction ALWAYS
+
+###############################################################################
+
+DrawBufferMode enum:
+       NONE                                            = 0
+       FRONT_LEFT                                      = 0x0400
+       FRONT_RIGHT                                     = 0x0401
+       BACK_LEFT                                       = 0x0402
+       BACK_RIGHT                                      = 0x0403
+       FRONT                                           = 0x0404
+       BACK                                            = 0x0405
+       LEFT                                            = 0x0406
+       RIGHT                                           = 0x0407
+       FRONT_AND_BACK                                  = 0x0408
+       AUX0                                            = 0x0409
+       AUX1                                            = 0x040A
+       AUX2                                            = 0x040B
+       AUX3                                            = 0x040C
+
+# Aliases DrawBufferMode enum above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+#      NONE_OES                                        = 0
+
+###############################################################################
+
+EnableCap enum:
+       use GetPName FOG
+       use GetPName LIGHTING
+       use GetPName TEXTURE_1D
+       use GetPName TEXTURE_2D
+       use GetPName LINE_STIPPLE
+       use GetPName POLYGON_STIPPLE
+       use GetPName CULL_FACE
+       use GetPName ALPHA_TEST
+       use GetPName BLEND
+       use GetPName INDEX_LOGIC_OP
+       use GetPName COLOR_LOGIC_OP
+       use GetPName DITHER
+       use GetPName STENCIL_TEST
+       use GetPName DEPTH_TEST
+       use GetPName CLIP_PLANE0
+       use GetPName CLIP_PLANE1
+       use GetPName CLIP_PLANE2
+       use GetPName CLIP_PLANE3
+       use GetPName CLIP_PLANE4
+       use GetPName CLIP_PLANE5
+       use GetPName LIGHT0
+       use GetPName LIGHT1
+       use GetPName LIGHT2
+       use GetPName LIGHT3
+       use GetPName LIGHT4
+       use GetPName LIGHT5
+       use GetPName LIGHT6
+       use GetPName LIGHT7
+       use GetPName TEXTURE_GEN_S
+       use GetPName TEXTURE_GEN_T
+       use GetPName TEXTURE_GEN_R
+       use GetPName TEXTURE_GEN_Q
+       use GetPName MAP1_VERTEX_3
+       use GetPName MAP1_VERTEX_4
+       use GetPName MAP1_COLOR_4
+       use GetPName MAP1_INDEX
+       use GetPName MAP1_NORMAL
+       use GetPName MAP1_TEXTURE_COORD_1
+       use GetPName MAP1_TEXTURE_COORD_2
+       use GetPName MAP1_TEXTURE_COORD_3
+       use GetPName MAP1_TEXTURE_COORD_4
+       use GetPName MAP2_VERTEX_3
+       use GetPName MAP2_VERTEX_4
+       use GetPName MAP2_COLOR_4
+       use GetPName MAP2_INDEX
+       use GetPName MAP2_NORMAL
+       use GetPName MAP2_TEXTURE_COORD_1
+       use GetPName MAP2_TEXTURE_COORD_2
+       use GetPName MAP2_TEXTURE_COORD_3
+       use GetPName MAP2_TEXTURE_COORD_4
+       use GetPName POINT_SMOOTH
+       use GetPName LINE_SMOOTH
+       use GetPName POLYGON_SMOOTH
+       use GetPName SCISSOR_TEST
+       use GetPName COLOR_MATERIAL
+       use GetPName NORMALIZE
+       use GetPName AUTO_NORMAL
+       use GetPName POLYGON_OFFSET_POINT
+       use GetPName POLYGON_OFFSET_LINE
+       use GetPName POLYGON_OFFSET_FILL
+       use GetPName VERTEX_ARRAY
+       use GetPName NORMAL_ARRAY
+       use GetPName COLOR_ARRAY
+       use GetPName INDEX_ARRAY
+       use GetPName TEXTURE_COORD_ARRAY
+       use GetPName EDGE_FLAG_ARRAY
+       use EXT_convolution CONVOLUTION_1D_EXT
+       use EXT_convolution CONVOLUTION_2D_EXT
+       use EXT_convolution SEPARABLE_2D_EXT
+       use EXT_histogram HISTOGRAM_EXT
+       use EXT_histogram MINMAX_EXT
+       use EXT_rescale_normal RESCALE_NORMAL_EXT
+       use EXT_shared_texture_palette SHARED_TEXTURE_PALETTE_EXT
+       use EXT_texture3D TEXTURE_3D_EXT
+       use SGIS_multisample MULTISAMPLE_SGIS
+       use SGIS_multisample SAMPLE_ALPHA_TO_MASK_SGIS
+       use SGIS_multisample SAMPLE_ALPHA_TO_ONE_SGIS
+       use SGIS_multisample SAMPLE_MASK_SGIS
+       use SGIS_texture4D TEXTURE_4D_SGIS
+       use SGIX_async_histogram ASYNC_HISTOGRAM_SGIX
+       use SGIX_async_pixel ASYNC_TEX_IMAGE_SGIX
+       use SGIX_async_pixel ASYNC_DRAW_PIXELS_SGIX
+       use SGIX_async_pixel ASYNC_READ_PIXELS_SGIX
+       use SGIX_calligraphic_fragment CALLIGRAPHIC_FRAGMENT_SGIX
+       use SGIX_fog_offset FOG_OFFSET_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHTING_SGIX
+       use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT1_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT2_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT3_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT4_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT5_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT6_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT7_SGIX
+       use SGIX_framezoom FRAMEZOOM_SGIX
+       use SGIX_interlace INTERLACE_SGIX
+       use SGIX_ir_instrument1 IR_INSTRUMENT1_SGIX
+       use SGIX_pixel_texture PIXEL_TEX_GEN_SGIX
+       use SGIS_pixel_texture PIXEL_TEXTURE_SGIS
+       use SGIX_reference_plane REFERENCE_PLANE_SGIX
+       use SGIX_sprite SPRITE_SGIX
+       use SGI_color_table COLOR_TABLE_SGI
+       use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI
+       use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI
+       use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI
+
+###############################################################################
+
+ErrorCode enum:
+       NO_ERROR                                        = 0
+       INVALID_ENUM                                    = 0x0500
+       INVALID_VALUE                                   = 0x0501
+       INVALID_OPERATION                               = 0x0502
+       STACK_OVERFLOW                                  = 0x0503
+       STACK_UNDERFLOW                                 = 0x0504
+       OUT_OF_MEMORY                                   = 0x0505
+       use EXT_histogram TABLE_TOO_LARGE_EXT
+       use EXT_texture TEXTURE_TOO_LARGE_EXT
+
+# Additional error codes
+
+VERSION_3_0 enum:
+#      use ARB_framebuffer_object          INVALID_FRAMEBUFFER_OPERATION
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+       INVALID_FRAMEBUFFER_OPERATION                   = 0x0506    # VERSION_3_0 / ARB_fbo
+
+EXT_framebuffer_object enum:
+       INVALID_FRAMEBUFFER_OPERATION_EXT               = 0x0506
+
+# Aliases EXT_fbo enum above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+       INVALID_FRAMEBUFFER_OPERATION_OES               = 0x0506
+
+###############################################################################
+
+FeedbackType enum:
+       2D                                              = 0x0600
+       3D                                              = 0x0601
+       3D_COLOR                                        = 0x0602
+       3D_COLOR_TEXTURE                                = 0x0603
+       4D_COLOR_TEXTURE                                = 0x0604
+
+###############################################################################
+
+FeedBackToken enum:
+       PASS_THROUGH_TOKEN                              = 0x0700
+       POINT_TOKEN                                     = 0x0701
+       LINE_TOKEN                                      = 0x0702
+       POLYGON_TOKEN                                   = 0x0703
+       BITMAP_TOKEN                                    = 0x0704
+       DRAW_PIXEL_TOKEN                                = 0x0705
+       COPY_PIXEL_TOKEN                                = 0x0706
+       LINE_RESET_TOKEN                                = 0x0707
+
+###############################################################################
+
+FfdMaskSGIX enum:
+       TEXTURE_DEFORMATION_BIT_SGIX                    = 0x00000001
+       GEOMETRY_DEFORMATION_BIT_SGIX                   = 0x00000002
+
+###############################################################################
+
+FfdTargetSGIX enum:
+       use SGIX_polynomial_ffd GEOMETRY_DEFORMATION_SGIX
+       use SGIX_polynomial_ffd TEXTURE_DEFORMATION_SGIX
+
+###############################################################################
+
+FogMode enum:
+       use TextureMagFilter LINEAR
+       EXP                                             = 0x0800
+       EXP2                                            = 0x0801
+       use SGIS_fog_function FOG_FUNC_SGIS
+
+###############################################################################
+
+FogParameter enum:
+       use GetPName FOG_COLOR
+       use GetPName FOG_DENSITY
+       use GetPName FOG_END
+       use GetPName FOG_INDEX
+       use GetPName FOG_MODE
+       use GetPName FOG_START
+       use SGIX_fog_offset FOG_OFFSET_VALUE_SGIX
+
+###############################################################################
+
+FragmentLightModelParameterSGIX enum:
+       use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
+
+###############################################################################
+
+FrontFaceDirection enum:
+       CW                                              = 0x0900
+       CCW                                             = 0x0901
+
+###############################################################################
+
+GetColorTableParameterPNameSGI enum:
+       use SGI_color_table COLOR_TABLE_SCALE_SGI
+       use SGI_color_table COLOR_TABLE_BIAS_SGI
+       use SGI_color_table COLOR_TABLE_FORMAT_SGI
+       use SGI_color_table COLOR_TABLE_WIDTH_SGI
+       use SGI_color_table COLOR_TABLE_RED_SIZE_SGI
+       use SGI_color_table COLOR_TABLE_GREEN_SIZE_SGI
+       use SGI_color_table COLOR_TABLE_BLUE_SIZE_SGI
+       use SGI_color_table COLOR_TABLE_ALPHA_SIZE_SGI
+       use SGI_color_table COLOR_TABLE_LUMINANCE_SIZE_SGI
+       use SGI_color_table COLOR_TABLE_INTENSITY_SIZE_SGI
+
+###############################################################################
+
+GetConvolutionParameter enum:
+       use EXT_convolution CONVOLUTION_BORDER_MODE_EXT
+       use EXT_convolution CONVOLUTION_FILTER_SCALE_EXT
+       use EXT_convolution CONVOLUTION_FILTER_BIAS_EXT
+       use EXT_convolution CONVOLUTION_FORMAT_EXT
+       use EXT_convolution CONVOLUTION_WIDTH_EXT
+       use EXT_convolution CONVOLUTION_HEIGHT_EXT
+       use EXT_convolution MAX_CONVOLUTION_WIDTH_EXT
+       use EXT_convolution MAX_CONVOLUTION_HEIGHT_EXT
+
+###############################################################################
+
+GetHistogramParameterPNameEXT enum:
+       use EXT_histogram HISTOGRAM_WIDTH_EXT
+       use EXT_histogram HISTOGRAM_FORMAT_EXT
+       use EXT_histogram HISTOGRAM_RED_SIZE_EXT
+       use EXT_histogram HISTOGRAM_GREEN_SIZE_EXT
+       use EXT_histogram HISTOGRAM_BLUE_SIZE_EXT
+       use EXT_histogram HISTOGRAM_ALPHA_SIZE_EXT
+       use EXT_histogram HISTOGRAM_LUMINANCE_SIZE_EXT
+       use EXT_histogram HISTOGRAM_SINK_EXT
+
+###############################################################################
+
+GetMapQuery enum:
+       COEFF                                           = 0x0A00
+       ORDER                                           = 0x0A01
+       DOMAIN                                          = 0x0A02
+
+###############################################################################
+
+GetMinmaxParameterPNameEXT enum:
+       use EXT_histogram MINMAX_FORMAT_EXT
+       use EXT_histogram MINMAX_SINK_EXT
+
+###############################################################################
+
+GetPixelMap enum:
+       PIXEL_MAP_I_TO_I                                = 0x0C70
+       PIXEL_MAP_S_TO_S                                = 0x0C71
+       PIXEL_MAP_I_TO_R                                = 0x0C72
+       PIXEL_MAP_I_TO_G                                = 0x0C73
+       PIXEL_MAP_I_TO_B                                = 0x0C74
+       PIXEL_MAP_I_TO_A                                = 0x0C75
+       PIXEL_MAP_R_TO_R                                = 0x0C76
+       PIXEL_MAP_G_TO_G                                = 0x0C77
+       PIXEL_MAP_B_TO_B                                = 0x0C78
+       PIXEL_MAP_A_TO_A                                = 0x0C79
+
+###############################################################################
+
+GetPointervPName enum:
+       VERTEX_ARRAY_POINTER                            = 0x808E
+       NORMAL_ARRAY_POINTER                            = 0x808F
+       COLOR_ARRAY_POINTER                             = 0x8090
+       INDEX_ARRAY_POINTER                             = 0x8091
+       TEXTURE_COORD_ARRAY_POINTER                     = 0x8092
+       EDGE_FLAG_ARRAY_POINTER                         = 0x8093
+       FEEDBACK_BUFFER_POINTER                         = 0x0DF0
+       SELECTION_BUFFER_POINTER                        = 0x0DF3
+       use SGIX_instruments INSTRUMENT_BUFFER_POINTER_SGIX
+
+###############################################################################
+
+# the columns after the comment symbol (#) indicate: number of params, type
+# (F - float, D - double, I - integer) for the returned values
+GetPName enum:
+       CURRENT_COLOR                                   = 0x0B00 # 4 F
+       CURRENT_INDEX                                   = 0x0B01 # 1 F
+       CURRENT_NORMAL                                  = 0x0B02 # 3 F
+       CURRENT_TEXTURE_COORDS                          = 0x0B03 # 4 F
+       CURRENT_RASTER_COLOR                            = 0x0B04 # 4 F
+       CURRENT_RASTER_INDEX                            = 0x0B05 # 1 F
+       CURRENT_RASTER_TEXTURE_COORDS                   = 0x0B06 # 4 F
+       CURRENT_RASTER_POSITION                         = 0x0B07 # 4 F
+       CURRENT_RASTER_POSITION_VALID                   = 0x0B08 # 1 I
+       CURRENT_RASTER_DISTANCE                         = 0x0B09 # 1 F
+
+       POINT_SMOOTH                                    = 0x0B10 # 1 I
+       POINT_SIZE                                      = 0x0B11 # 1 F
+       POINT_SIZE_RANGE                                = 0x0B12 # 2 F
+       POINT_SIZE_GRANULARITY                          = 0x0B13 # 1 F
+
+       LINE_SMOOTH                                     = 0x0B20 # 1 I
+       LINE_WIDTH                                      = 0x0B21 # 1 F
+       LINE_WIDTH_RANGE                                = 0x0B22 # 2 F
+       LINE_WIDTH_GRANULARITY                          = 0x0B23 # 1 F
+       LINE_STIPPLE                                    = 0x0B24 # 1 I
+       LINE_STIPPLE_PATTERN                            = 0x0B25 # 1 I
+       LINE_STIPPLE_REPEAT                             = 0x0B26 # 1 I
+       use VERSION_1_2 SMOOTH_POINT_SIZE_RANGE
+       use VERSION_1_2 SMOOTH_POINT_SIZE_GRANULARITY
+       use VERSION_1_2 SMOOTH_LINE_WIDTH_RANGE
+       use VERSION_1_2 SMOOTH_LINE_WIDTH_GRANULARITY
+       use VERSION_1_2 ALIASED_POINT_SIZE_RANGE
+       use VERSION_1_2 ALIASED_LINE_WIDTH_RANGE
+
+       LIST_MODE                                       = 0x0B30 # 1 I
+       MAX_LIST_NESTING                                = 0x0B31 # 1 I
+       LIST_BASE                                       = 0x0B32 # 1 I
+       LIST_INDEX                                      = 0x0B33 # 1 I
+
+       POLYGON_MODE                                    = 0x0B40 # 2 I
+       POLYGON_SMOOTH                                  = 0x0B41 # 1 I
+       POLYGON_STIPPLE                                 = 0x0B42 # 1 I
+       EDGE_FLAG                                       = 0x0B43 # 1 I
+       CULL_FACE                                       = 0x0B44 # 1 I
+       CULL_FACE_MODE                                  = 0x0B45 # 1 I
+       FRONT_FACE                                      = 0x0B46 # 1 I
+
+       LIGHTING                                        = 0x0B50 # 1 I
+       LIGHT_MODEL_LOCAL_VIEWER                        = 0x0B51 # 1 I
+       LIGHT_MODEL_TWO_SIDE                            = 0x0B52 # 1 I
+       LIGHT_MODEL_AMBIENT                             = 0x0B53 # 4 F
+       SHADE_MODEL                                     = 0x0B54 # 1 I
+       COLOR_MATERIAL_FACE                             = 0x0B55 # 1 I
+       COLOR_MATERIAL_PARAMETER                        = 0x0B56 # 1 I
+       COLOR_MATERIAL                                  = 0x0B57 # 1 I
+
+       FOG                                             = 0x0B60 # 1 I
+       FOG_INDEX                                       = 0x0B61 # 1 I
+       FOG_DENSITY                                     = 0x0B62 # 1 F
+       FOG_START                                       = 0x0B63 # 1 F
+       FOG_END                                         = 0x0B64 # 1 F
+       FOG_MODE                                        = 0x0B65 # 1 I
+       FOG_COLOR                                       = 0x0B66 # 4 F
+
+       DEPTH_RANGE                                     = 0x0B70 # 2 F
+       DEPTH_TEST                                      = 0x0B71 # 1 I
+       DEPTH_WRITEMASK                                 = 0x0B72 # 1 I
+       DEPTH_CLEAR_VALUE                               = 0x0B73 # 1 F
+       DEPTH_FUNC                                      = 0x0B74 # 1 I
+
+       ACCUM_CLEAR_VALUE                               = 0x0B80 # 4 F
+
+       STENCIL_TEST                                    = 0x0B90 # 1 I
+       STENCIL_CLEAR_VALUE                             = 0x0B91 # 1 I
+       STENCIL_FUNC                                    = 0x0B92 # 1 I
+       STENCIL_VALUE_MASK                              = 0x0B93 # 1 I
+       STENCIL_FAIL                                    = 0x0B94 # 1 I
+       STENCIL_PASS_DEPTH_FAIL                         = 0x0B95 # 1 I
+       STENCIL_PASS_DEPTH_PASS                         = 0x0B96 # 1 I
+       STENCIL_REF                                     = 0x0B97 # 1 I
+       STENCIL_WRITEMASK                               = 0x0B98 # 1 I
+
+       MATRIX_MODE                                     = 0x0BA0 # 1 I
+       NORMALIZE                                       = 0x0BA1 # 1 I
+       VIEWPORT                                        = 0x0BA2 # 4 I
+       MODELVIEW_STACK_DEPTH                           = 0x0BA3 # 1 I
+       PROJECTION_STACK_DEPTH                          = 0x0BA4 # 1 I
+       TEXTURE_STACK_DEPTH                             = 0x0BA5 # 1 I
+       MODELVIEW_MATRIX                                = 0x0BA6 # 16 F
+       PROJECTION_MATRIX                               = 0x0BA7 # 16 F
+       TEXTURE_MATRIX                                  = 0x0BA8 # 16 F
+
+       ATTRIB_STACK_DEPTH                              = 0x0BB0 # 1 I
+       CLIENT_ATTRIB_STACK_DEPTH                       = 0x0BB1 # 1 I
+
+       ALPHA_TEST                                      = 0x0BC0 # 1 I
+       ALPHA_TEST_FUNC                                 = 0x0BC1 # 1 I
+       ALPHA_TEST_REF                                  = 0x0BC2 # 1 F
+
+       DITHER                                          = 0x0BD0 # 1 I
+
+       BLEND_DST                                       = 0x0BE0 # 1 I
+       BLEND_SRC                                       = 0x0BE1 # 1 I
+       BLEND                                           = 0x0BE2 # 1 I
+
+       LOGIC_OP_MODE                                   = 0x0BF0 # 1 I
+       INDEX_LOGIC_OP                                  = 0x0BF1 # 1 I
+       LOGIC_OP                                        = 0x0BF1 # 1 I
+       COLOR_LOGIC_OP                                  = 0x0BF2 # 1 I
+
+       AUX_BUFFERS                                     = 0x0C00 # 1 I
+       DRAW_BUFFER                                     = 0x0C01 # 1 I
+       READ_BUFFER                                     = 0x0C02 # 1 I
+
+       SCISSOR_BOX                                     = 0x0C10 # 4 I
+       SCISSOR_TEST                                    = 0x0C11 # 1 I
+
+       INDEX_CLEAR_VALUE                               = 0x0C20 # 1 I
+       INDEX_WRITEMASK                                 = 0x0C21 # 1 I
+       COLOR_CLEAR_VALUE                               = 0x0C22 # 4 F
+       COLOR_WRITEMASK                                 = 0x0C23 # 4 I
+
+       INDEX_MODE                                      = 0x0C30 # 1 I
+       RGBA_MODE                                       = 0x0C31 # 1 I
+       DOUBLEBUFFER                                    = 0x0C32 # 1 I
+       STEREO                                          = 0x0C33 # 1 I
+
+       RENDER_MODE                                     = 0x0C40 # 1 I
+
+       PERSPECTIVE_CORRECTION_HINT                     = 0x0C50 # 1 I
+       POINT_SMOOTH_HINT                               = 0x0C51 # 1 I
+       LINE_SMOOTH_HINT                                = 0x0C52 # 1 I
+       POLYGON_SMOOTH_HINT                             = 0x0C53 # 1 I
+       FOG_HINT                                        = 0x0C54 # 1 I
+
+       TEXTURE_GEN_S                                   = 0x0C60 # 1 I
+       TEXTURE_GEN_T                                   = 0x0C61 # 1 I
+       TEXTURE_GEN_R                                   = 0x0C62 # 1 I
+       TEXTURE_GEN_Q                                   = 0x0C63 # 1 I
+
+       PIXEL_MAP_I_TO_I_SIZE                           = 0x0CB0 # 1 I
+       PIXEL_MAP_S_TO_S_SIZE                           = 0x0CB1 # 1 I
+       PIXEL_MAP_I_TO_R_SIZE                           = 0x0CB2 # 1 I
+       PIXEL_MAP_I_TO_G_SIZE                           = 0x0CB3 # 1 I
+       PIXEL_MAP_I_TO_B_SIZE                           = 0x0CB4 # 1 I
+       PIXEL_MAP_I_TO_A_SIZE                           = 0x0CB5 # 1 I
+       PIXEL_MAP_R_TO_R_SIZE                           = 0x0CB6 # 1 I
+       PIXEL_MAP_G_TO_G_SIZE                           = 0x0CB7 # 1 I
+       PIXEL_MAP_B_TO_B_SIZE                           = 0x0CB8 # 1 I
+       PIXEL_MAP_A_TO_A_SIZE                           = 0x0CB9 # 1 I
+
+       UNPACK_SWAP_BYTES                               = 0x0CF0 # 1 I
+       UNPACK_LSB_FIRST                                = 0x0CF1 # 1 I
+       UNPACK_ROW_LENGTH                               = 0x0CF2 # 1 I
+       UNPACK_SKIP_ROWS                                = 0x0CF3 # 1 I
+       UNPACK_SKIP_PIXELS                              = 0x0CF4 # 1 I
+       UNPACK_ALIGNMENT                                = 0x0CF5 # 1 I
+
+       PACK_SWAP_BYTES                                 = 0x0D00 # 1 I
+       PACK_LSB_FIRST                                  = 0x0D01 # 1 I
+       PACK_ROW_LENGTH                                 = 0x0D02 # 1 I
+       PACK_SKIP_ROWS                                  = 0x0D03 # 1 I
+       PACK_SKIP_PIXELS                                = 0x0D04 # 1 I
+       PACK_ALIGNMENT                                  = 0x0D05 # 1 I
+
+       MAP_COLOR                                       = 0x0D10 # 1 I
+       MAP_STENCIL                                     = 0x0D11 # 1 I
+       INDEX_SHIFT                                     = 0x0D12 # 1 I
+       INDEX_OFFSET                                    = 0x0D13 # 1 I
+       RED_SCALE                                       = 0x0D14 # 1 F
+       RED_BIAS                                        = 0x0D15 # 1 F
+       ZOOM_X                                          = 0x0D16 # 1 F
+       ZOOM_Y                                          = 0x0D17 # 1 F
+       GREEN_SCALE                                     = 0x0D18 # 1 F
+       GREEN_BIAS                                      = 0x0D19 # 1 F
+       BLUE_SCALE                                      = 0x0D1A # 1 F
+       BLUE_BIAS                                       = 0x0D1B # 1 F
+       ALPHA_SCALE                                     = 0x0D1C # 1 F
+       ALPHA_BIAS                                      = 0x0D1D # 1 F
+       DEPTH_SCALE                                     = 0x0D1E # 1 F
+       DEPTH_BIAS                                      = 0x0D1F # 1 F
+
+       MAX_EVAL_ORDER                                  = 0x0D30 # 1 I
+       MAX_LIGHTS                                      = 0x0D31 # 1 I
+
+# VERSION_3_0 enum: (aliases)
+       MAX_CLIP_DISTANCES                              = 0x0D32    # VERSION_3_0   # alias GL_MAX_CLIP_PLANES
+
+       MAX_CLIP_PLANES                                 = 0x0D32 # 1 I
+       MAX_TEXTURE_SIZE                                = 0x0D33 # 1 I
+       MAX_PIXEL_MAP_TABLE                             = 0x0D34 # 1 I
+       MAX_ATTRIB_STACK_DEPTH                          = 0x0D35 # 1 I
+       MAX_MODELVIEW_STACK_DEPTH                       = 0x0D36 # 1 I
+       MAX_NAME_STACK_DEPTH                            = 0x0D37 # 1 I
+       MAX_PROJECTION_STACK_DEPTH                      = 0x0D38 # 1 I
+       MAX_TEXTURE_STACK_DEPTH                         = 0x0D39 # 1 I
+       MAX_VIEWPORT_DIMS                               = 0x0D3A # 2 F
+       MAX_CLIENT_ATTRIB_STACK_DEPTH                   = 0x0D3B # 1 I
+
+       SUBPIXEL_BITS                                   = 0x0D50 # 1 I
+       INDEX_BITS                                      = 0x0D51 # 1 I
+       RED_BITS                                        = 0x0D52 # 1 I
+       GREEN_BITS                                      = 0x0D53 # 1 I
+       BLUE_BITS                                       = 0x0D54 # 1 I
+       ALPHA_BITS                                      = 0x0D55 # 1 I
+       DEPTH_BITS                                      = 0x0D56 # 1 I
+       STENCIL_BITS                                    = 0x0D57 # 1 I
+       ACCUM_RED_BITS                                  = 0x0D58 # 1 I
+       ACCUM_GREEN_BITS                                = 0x0D59 # 1 I
+       ACCUM_BLUE_BITS                                 = 0x0D5A # 1 I
+       ACCUM_ALPHA_BITS                                = 0x0D5B # 1 I
+
+       NAME_STACK_DEPTH                                = 0x0D70 # 1 I
+
+       AUTO_NORMAL                                     = 0x0D80 # 1 I
+
+       MAP1_COLOR_4                                    = 0x0D90 # 1 I
+       MAP1_INDEX                                      = 0x0D91 # 1 I
+       MAP1_NORMAL                                     = 0x0D92 # 1 I
+       MAP1_TEXTURE_COORD_1                            = 0x0D93 # 1 I
+       MAP1_TEXTURE_COORD_2                            = 0x0D94 # 1 I
+       MAP1_TEXTURE_COORD_3                            = 0x0D95 # 1 I
+       MAP1_TEXTURE_COORD_4                            = 0x0D96 # 1 I
+       MAP1_VERTEX_3                                   = 0x0D97 # 1 I
+       MAP1_VERTEX_4                                   = 0x0D98 # 1 I
+
+       MAP2_COLOR_4                                    = 0x0DB0 # 1 I
+       MAP2_INDEX                                      = 0x0DB1 # 1 I
+       MAP2_NORMAL                                     = 0x0DB2 # 1 I
+       MAP2_TEXTURE_COORD_1                            = 0x0DB3 # 1 I
+       MAP2_TEXTURE_COORD_2                            = 0x0DB4 # 1 I
+       MAP2_TEXTURE_COORD_3                            = 0x0DB5 # 1 I
+       MAP2_TEXTURE_COORD_4                            = 0x0DB6 # 1 I
+       MAP2_VERTEX_3                                   = 0x0DB7 # 1 I
+       MAP2_VERTEX_4                                   = 0x0DB8 # 1 I
+
+       MAP1_GRID_DOMAIN                                = 0x0DD0 # 2 F
+       MAP1_GRID_SEGMENTS                              = 0x0DD1 # 1 I
+       MAP2_GRID_DOMAIN                                = 0x0DD2 # 4 F
+       MAP2_GRID_SEGMENTS                              = 0x0DD3 # 2 I
+
+       TEXTURE_1D                                      = 0x0DE0 # 1 I
+       TEXTURE_2D                                      = 0x0DE1 # 1 I
+
+       FEEDBACK_BUFFER_SIZE                            = 0x0DF1 # 1 I
+       FEEDBACK_BUFFER_TYPE                            = 0x0DF2 # 1 I
+
+       SELECTION_BUFFER_SIZE                           = 0x0DF4 # 1 I
+
+       POLYGON_OFFSET_UNITS                            = 0x2A00 # 1 F
+       POLYGON_OFFSET_POINT                            = 0x2A01 # 1 I
+       POLYGON_OFFSET_LINE                             = 0x2A02 # 1 I
+       POLYGON_OFFSET_FILL                             = 0x8037 # 1 I
+       POLYGON_OFFSET_FACTOR                           = 0x8038 # 1 F
+
+       TEXTURE_BINDING_1D                              = 0x8068 # 1 I
+       TEXTURE_BINDING_2D                              = 0x8069 # 1 I
+       TEXTURE_BINDING_3D                              = 0x806A # 1 I
+
+       VERTEX_ARRAY                                    = 0x8074 # 1 I
+       NORMAL_ARRAY                                    = 0x8075 # 1 I
+       COLOR_ARRAY                                     = 0x8076 # 1 I
+       INDEX_ARRAY                                     = 0x8077 # 1 I
+       TEXTURE_COORD_ARRAY                             = 0x8078 # 1 I
+       EDGE_FLAG_ARRAY                                 = 0x8079 # 1 I
+
+       VERTEX_ARRAY_SIZE                               = 0x807A # 1 I
+       VERTEX_ARRAY_TYPE                               = 0x807B # 1 I
+       VERTEX_ARRAY_STRIDE                             = 0x807C # 1 I
+
+       NORMAL_ARRAY_TYPE                               = 0x807E # 1 I
+       NORMAL_ARRAY_STRIDE                             = 0x807F # 1 I
+
+       COLOR_ARRAY_SIZE                                = 0x8081 # 1 I
+       COLOR_ARRAY_TYPE                                = 0x8082 # 1 I
+       COLOR_ARRAY_STRIDE                              = 0x8083 # 1 I
+
+       INDEX_ARRAY_TYPE                                = 0x8085 # 1 I
+       INDEX_ARRAY_STRIDE                              = 0x8086 # 1 I
+
+       TEXTURE_COORD_ARRAY_SIZE                        = 0x8088 # 1 I
+       TEXTURE_COORD_ARRAY_TYPE                        = 0x8089 # 1 I
+       TEXTURE_COORD_ARRAY_STRIDE                      = 0x808A # 1 I
+
+       EDGE_FLAG_ARRAY_STRIDE                          = 0x808C # 1 I
+
+       use ClipPlaneName CLIP_PLANE0
+       use ClipPlaneName CLIP_PLANE1
+       use ClipPlaneName CLIP_PLANE2
+       use ClipPlaneName CLIP_PLANE3
+       use ClipPlaneName CLIP_PLANE4
+       use ClipPlaneName CLIP_PLANE5
+
+       use LightName LIGHT0
+       use LightName LIGHT1
+       use LightName LIGHT2
+       use LightName LIGHT3
+       use LightName LIGHT4
+       use LightName LIGHT5
+       use LightName LIGHT6
+       use LightName LIGHT7
+
+#      use ARB_transpose_matrix            TRANSPOSE_MODELVIEW_MATRIX_ARB
+#      use ARB_transpose_matrix            TRANSPOSE_PROJECTION_MATRIX_ARB
+#      use ARB_transpose_matrix            TRANSPOSE_TEXTURE_MATRIX_ARB
+#      use ARB_transpose_matrix            TRANSPOSE_COLOR_MATRIX_ARB
+
+       use VERSION_1_2 LIGHT_MODEL_COLOR_CONTROL
+
+       use EXT_blend_color BLEND_COLOR_EXT
+
+       use EXT_blend_minmax BLEND_EQUATION_EXT
+
+       use EXT_cmyka PACK_CMYK_HINT_EXT
+       use EXT_cmyka UNPACK_CMYK_HINT_EXT
+
+       use EXT_convolution CONVOLUTION_1D_EXT
+       use EXT_convolution CONVOLUTION_2D_EXT
+       use EXT_convolution SEPARABLE_2D_EXT
+       use EXT_convolution POST_CONVOLUTION_RED_SCALE_EXT
+       use EXT_convolution POST_CONVOLUTION_GREEN_SCALE_EXT
+       use EXT_convolution POST_CONVOLUTION_BLUE_SCALE_EXT
+       use EXT_convolution POST_CONVOLUTION_ALPHA_SCALE_EXT
+       use EXT_convolution POST_CONVOLUTION_RED_BIAS_EXT
+       use EXT_convolution POST_CONVOLUTION_GREEN_BIAS_EXT
+       use EXT_convolution POST_CONVOLUTION_BLUE_BIAS_EXT
+       use EXT_convolution POST_CONVOLUTION_ALPHA_BIAS_EXT
+
+       use EXT_histogram HISTOGRAM_EXT
+       use EXT_histogram MINMAX_EXT
+
+       use EXT_polygon_offset POLYGON_OFFSET_BIAS_EXT
+
+       use EXT_rescale_normal RESCALE_NORMAL_EXT
+
+       use EXT_shared_texture_palette SHARED_TEXTURE_PALETTE_EXT
+
+       use EXT_texture_object TEXTURE_3D_BINDING_EXT
+
+       use EXT_texture3D PACK_SKIP_IMAGES_EXT
+       use EXT_texture3D PACK_IMAGE_HEIGHT_EXT
+       use EXT_texture3D UNPACK_SKIP_IMAGES_EXT
+       use EXT_texture3D UNPACK_IMAGE_HEIGHT_EXT
+       use EXT_texture3D TEXTURE_3D_EXT
+       use EXT_texture3D MAX_3D_TEXTURE_SIZE_EXT
+
+       use EXT_vertex_array VERTEX_ARRAY_COUNT_EXT
+       use EXT_vertex_array NORMAL_ARRAY_COUNT_EXT
+       use EXT_vertex_array COLOR_ARRAY_COUNT_EXT
+       use EXT_vertex_array INDEX_ARRAY_COUNT_EXT
+       use EXT_vertex_array TEXTURE_COORD_ARRAY_COUNT_EXT
+       use EXT_vertex_array EDGE_FLAG_ARRAY_COUNT_EXT
+
+       use SGIS_detail_texture DETAIL_TEXTURE_2D_BINDING_SGIS
+
+       use SGIS_fog_function FOG_FUNC_POINTS_SGIS
+       use SGIS_fog_function MAX_FOG_FUNC_POINTS_SGIS
+
+       use SGIS_generate_mipmap GENERATE_MIPMAP_HINT_SGIS
+
+       use SGIS_multisample MULTISAMPLE_SGIS
+       use SGIS_multisample SAMPLE_ALPHA_TO_MASK_SGIS
+       use SGIS_multisample SAMPLE_ALPHA_TO_ONE_SGIS
+       use SGIS_multisample SAMPLE_MASK_SGIS
+       use SGIS_multisample SAMPLE_BUFFERS_SGIS
+       use SGIS_multisample SAMPLES_SGIS
+       use SGIS_multisample SAMPLE_MASK_VALUE_SGIS
+       use SGIS_multisample SAMPLE_MASK_INVERT_SGIS
+       use SGIS_multisample SAMPLE_PATTERN_SGIS
+
+       use SGIS_pixel_texture PIXEL_TEXTURE_SGIS
+
+       use SGIS_point_parameters POINT_SIZE_MIN_SGIS
+       use SGIS_point_parameters POINT_SIZE_MAX_SGIS
+       use SGIS_point_parameters POINT_FADE_THRESHOLD_SIZE_SGIS
+       use SGIS_point_parameters DISTANCE_ATTENUATION_SGIS
+
+       use SGIS_texture4D PACK_SKIP_VOLUMES_SGIS
+       use SGIS_texture4D PACK_IMAGE_DEPTH_SGIS
+       use SGIS_texture4D UNPACK_SKIP_VOLUMES_SGIS
+       use SGIS_texture4D UNPACK_IMAGE_DEPTH_SGIS
+       use SGIS_texture4D TEXTURE_4D_SGIS
+       use SGIS_texture4D MAX_4D_TEXTURE_SIZE_SGIS
+       use SGIS_texture4D TEXTURE_4D_BINDING_SGIS
+
+       use SGIX_async ASYNC_MARKER_SGIX
+
+       use SGIX_async_histogram ASYNC_HISTOGRAM_SGIX
+       use SGIX_async_histogram MAX_ASYNC_HISTOGRAM_SGIX
+
+       use SGIX_async_pixel ASYNC_TEX_IMAGE_SGIX
+       use SGIX_async_pixel ASYNC_DRAW_PIXELS_SGIX
+       use SGIX_async_pixel ASYNC_READ_PIXELS_SGIX
+       use SGIX_async_pixel MAX_ASYNC_TEX_IMAGE_SGIX
+       use SGIX_async_pixel MAX_ASYNC_DRAW_PIXELS_SGIX
+       use SGIX_async_pixel MAX_ASYNC_READ_PIXELS_SGIX
+
+       use SGIX_calligraphic_fragment CALLIGRAPHIC_FRAGMENT_SGIX
+
+       use SGIX_clipmap MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX
+       use SGIX_clipmap MAX_CLIPMAP_DEPTH_SGIX
+
+       use SGIX_convolution_accuracy CONVOLUTION_HINT_SGIX
+
+       use SGIX_fog_offset FOG_OFFSET_SGIX
+       use SGIX_fog_offset FOG_OFFSET_VALUE_SGIX
+
+       use SGIX_fragment_lighting FRAGMENT_LIGHTING_SGIX
+       use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_SGIX
+       use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_FACE_SGIX
+       use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX
+       use SGIX_fragment_lighting MAX_FRAGMENT_LIGHTS_SGIX
+       use SGIX_fragment_lighting MAX_ACTIVE_LIGHTS_SGIX
+       use SGIX_fragment_lighting LIGHT_ENV_MODE_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX
+
+       use SGIX_framezoom FRAMEZOOM_SGIX
+       use SGIX_framezoom FRAMEZOOM_FACTOR_SGIX
+       use SGIX_framezoom MAX_FRAMEZOOM_FACTOR_SGIX
+
+       use SGIX_instruments INSTRUMENT_MEASUREMENTS_SGIX
+
+       use SGIX_interlace INTERLACE_SGIX
+
+       use SGIX_ir_instrument1 IR_INSTRUMENT1_SGIX
+
+       use SGIX_pixel_texture PIXEL_TEX_GEN_SGIX
+       use SGIX_pixel_texture PIXEL_TEX_GEN_MODE_SGIX
+
+       use SGIX_pixel_tiles PIXEL_TILE_BEST_ALIGNMENT_SGIX
+       use SGIX_pixel_tiles PIXEL_TILE_CACHE_INCREMENT_SGIX
+       use SGIX_pixel_tiles PIXEL_TILE_WIDTH_SGIX
+       use SGIX_pixel_tiles PIXEL_TILE_HEIGHT_SGIX
+       use SGIX_pixel_tiles PIXEL_TILE_GRID_WIDTH_SGIX
+       use SGIX_pixel_tiles PIXEL_TILE_GRID_HEIGHT_SGIX
+       use SGIX_pixel_tiles PIXEL_TILE_GRID_DEPTH_SGIX
+       use SGIX_pixel_tiles PIXEL_TILE_CACHE_SIZE_SGIX
+
+       use SGIX_polynomial_ffd DEFORMATIONS_MASK_SGIX
+
+       use SGIX_reference_plane REFERENCE_PLANE_EQUATION_SGIX
+       use SGIX_reference_plane REFERENCE_PLANE_SGIX
+
+       use SGIX_sprite SPRITE_SGIX
+       use SGIX_sprite SPRITE_MODE_SGIX
+       use SGIX_sprite SPRITE_AXIS_SGIX
+       use SGIX_sprite SPRITE_TRANSLATION_SGIX
+
+       use SGIX_subsample PACK_SUBSAMPLE_RATE_SGIX
+       use SGIX_subsample UNPACK_SUBSAMPLE_RATE_SGIX
+       use SGIX_resample PACK_RESAMPLE_SGIX
+       use SGIX_resample UNPACK_RESAMPLE_SGIX
+
+       use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_RANGE_SGIX
+       use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_RANGE_SGIX
+
+       use SGIX_vertex_preclip VERTEX_PRECLIP_SGIX
+       use SGIX_vertex_preclip VERTEX_PRECLIP_HINT_SGIX
+
+       use SGI_color_matrix COLOR_MATRIX_SGI
+       use SGI_color_matrix COLOR_MATRIX_STACK_DEPTH_SGI
+       use SGI_color_matrix MAX_COLOR_MATRIX_STACK_DEPTH_SGI
+       use SGI_color_matrix POST_COLOR_MATRIX_RED_SCALE_SGI
+       use SGI_color_matrix POST_COLOR_MATRIX_GREEN_SCALE_SGI
+       use SGI_color_matrix POST_COLOR_MATRIX_BLUE_SCALE_SGI
+       use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_SCALE_SGI
+       use SGI_color_matrix POST_COLOR_MATRIX_RED_BIAS_SGI
+       use SGI_color_matrix POST_COLOR_MATRIX_GREEN_BIAS_SGI
+       use SGI_color_matrix POST_COLOR_MATRIX_BLUE_BIAS_SGI
+       use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_BIAS_SGI
+
+       use SGI_color_table COLOR_TABLE_SGI
+       use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI
+       use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI
+
+       use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI
+
+# Aliases OpenGL 1.0 core enums above
+QCOM_alpha_test enum: (OpenGL ES only)
+       ALPHA_TEST_QCOM                                 = 0x0BC0
+       ALPHA_TEST_FUNC_QCOM                            = 0x0BC1
+       ALPHA_TEST_REF_QCOM                             = 0x0BC2
+
+# These may need EXT suffixes added instead of 'use' directives
+EXT_unpack_subimage enum: (OpenGL ES only)
+       use GetPName UNPACK_ROW_LENGTH
+       use GetPName UNPACK_SKIP_ROWS
+       use GetPName UNPACK_SKIP_PIXELS
+
+EXT_multiview_draw_buffers enum: (OpenGL ES only; additional; see below)
+       DRAW_BUFFER_EXT                                 = 0x0C01
+       READ_BUFFER_EXT                                 = 0x0C02
+
+NV_read_buffer enum: (OpenGL ES only)
+       READ_BUFFER_NV                                  = 0x0C02
+
+###############################################################################
+
+GetTextureParameter enum:
+       use TextureParameterName TEXTURE_MAG_FILTER
+       use TextureParameterName TEXTURE_MIN_FILTER
+       use TextureParameterName TEXTURE_WRAP_S
+       use TextureParameterName TEXTURE_WRAP_T
+       TEXTURE_WIDTH                                   = 0x1000
+       TEXTURE_HEIGHT                                  = 0x1001
+       TEXTURE_INTERNAL_FORMAT                         = 0x1003
+       TEXTURE_COMPONENTS                              = 0x1003
+       TEXTURE_BORDER_COLOR                            = 0x1004
+       TEXTURE_BORDER                                  = 0x1005
+       TEXTURE_RED_SIZE                                = 0x805C
+       TEXTURE_GREEN_SIZE                              = 0x805D
+       TEXTURE_BLUE_SIZE                               = 0x805E
+       TEXTURE_ALPHA_SIZE                              = 0x805F
+       TEXTURE_LUMINANCE_SIZE                          = 0x8060
+       TEXTURE_INTENSITY_SIZE                          = 0x8061
+       TEXTURE_PRIORITY                                = 0x8066
+       TEXTURE_RESIDENT                                = 0x8067
+       use EXT_texture3D TEXTURE_DEPTH_EXT
+       use EXT_texture3D TEXTURE_WRAP_R_EXT
+       use SGIS_detail_texture DETAIL_TEXTURE_LEVEL_SGIS
+       use SGIS_detail_texture DETAIL_TEXTURE_MODE_SGIS
+       use SGIS_detail_texture DETAIL_TEXTURE_FUNC_POINTS_SGIS
+       use SGIS_generate_mipmap GENERATE_MIPMAP_SGIS
+       use SGIS_sharpen_texture SHARPEN_TEXTURE_FUNC_POINTS_SGIS
+       use SGIS_texture_filter4 TEXTURE_FILTER4_SIZE_SGIS
+       use SGIS_texture_lod TEXTURE_MIN_LOD_SGIS
+       use SGIS_texture_lod TEXTURE_MAX_LOD_SGIS
+       use SGIS_texture_lod TEXTURE_BASE_LEVEL_SGIS
+       use SGIS_texture_lod TEXTURE_MAX_LEVEL_SGIS
+       use SGIS_texture_select DUAL_TEXTURE_SELECT_SGIS
+       use SGIS_texture_select QUAD_TEXTURE_SELECT_SGIS
+       use SGIS_texture4D TEXTURE_4DSIZE_SGIS
+       use SGIS_texture4D TEXTURE_WRAP_Q_SGIS
+       use SGIX_clipmap TEXTURE_CLIPMAP_CENTER_SGIX
+       use SGIX_clipmap TEXTURE_CLIPMAP_FRAME_SGIX
+       use SGIX_clipmap TEXTURE_CLIPMAP_OFFSET_SGIX
+       use SGIX_clipmap TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
+       use SGIX_clipmap TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
+       use SGIX_clipmap TEXTURE_CLIPMAP_DEPTH_SGIX
+       use SGIX_shadow TEXTURE_COMPARE_SGIX
+       use SGIX_shadow TEXTURE_COMPARE_OPERATOR_SGIX
+       use SGIX_shadow TEXTURE_LEQUAL_R_SGIX
+       use SGIX_shadow TEXTURE_GEQUAL_R_SGIX
+       use SGIX_shadow_ambient SHADOW_AMBIENT_SGIX
+       use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_S_SGIX
+       use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_T_SGIX
+       use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_R_SGIX
+       use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_S_SGIX
+       use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_T_SGIX
+       use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_R_SGIX
+       use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_SGIX
+       use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_SGIX
+
+###############################################################################
+
+HintMode enum:
+       DONT_CARE                                       = 0x1100
+       FASTEST                                         = 0x1101
+       NICEST                                          = 0x1102
+
+###############################################################################
+
+HintTarget enum:
+       use GetPName PERSPECTIVE_CORRECTION_HINT
+       use GetPName POINT_SMOOTH_HINT
+       use GetPName LINE_SMOOTH_HINT
+       use GetPName POLYGON_SMOOTH_HINT
+       use GetPName FOG_HINT
+       use EXT_cmyka PACK_CMYK_HINT_EXT
+       use EXT_cmyka UNPACK_CMYK_HINT_EXT
+       use SGIS_generate_mipmap GENERATE_MIPMAP_HINT_SGIS
+       use SGIX_convolution_accuracy CONVOLUTION_HINT_SGIX
+       use SGIX_texture_multi_buffer TEXTURE_MULTI_BUFFER_HINT_SGIX
+       use SGIX_vertex_preclip VERTEX_PRECLIP_HINT_SGIX
+
+###############################################################################
+
+HistogramTargetEXT enum:
+       use EXT_histogram HISTOGRAM_EXT
+       use EXT_histogram PROXY_HISTOGRAM_EXT
+
+###############################################################################
+
+IndexPointerType enum:
+       use DataType SHORT
+       use DataType INT
+       use DataType FLOAT
+       use DataType DOUBLE
+
+###############################################################################
+
+LightEnvModeSGIX enum:
+       use StencilOp REPLACE
+       use TextureEnvMode MODULATE
+       use AccumOp ADD
+
+###############################################################################
+
+LightEnvParameterSGIX enum:
+       use SGIX_fragment_lighting LIGHT_ENV_MODE_SGIX
+
+###############################################################################
+
+LightModelColorControl enum:
+       use VERSION_1_2 SINGLE_COLOR
+       use VERSION_1_2 SEPARATE_SPECULAR_COLOR
+
+###############################################################################
+
+LightModelParameter enum:
+       use GetPName LIGHT_MODEL_AMBIENT
+       use GetPName LIGHT_MODEL_LOCAL_VIEWER
+       use GetPName LIGHT_MODEL_TWO_SIDE
+       use VERSION_1_2 LIGHT_MODEL_COLOR_CONTROL
+
+###############################################################################
+
+LightParameter enum:
+       AMBIENT                                         = 0x1200
+       DIFFUSE                                         = 0x1201
+       SPECULAR                                        = 0x1202
+       POSITION                                        = 0x1203
+       SPOT_DIRECTION                                  = 0x1204
+       SPOT_EXPONENT                                   = 0x1205
+       SPOT_CUTOFF                                     = 0x1206
+       CONSTANT_ATTENUATION                            = 0x1207
+       LINEAR_ATTENUATION                              = 0x1208
+       QUADRATIC_ATTENUATION                           = 0x1209
+
+###############################################################################
+
+ListMode enum:
+       COMPILE                                         = 0x1300
+       COMPILE_AND_EXECUTE                             = 0x1301
+
+###############################################################################
+
+DataType enum:
+       BYTE                                            = 0x1400
+       UNSIGNED_BYTE                                   = 0x1401
+       SHORT                                           = 0x1402
+       UNSIGNED_SHORT                                  = 0x1403
+       INT                                             = 0x1404
+       UNSIGNED_INT                                    = 0x1405
+       FLOAT                                           = 0x1406
+       2_BYTES                                         = 0x1407
+       3_BYTES                                         = 0x1408
+       4_BYTES                                         = 0x1409
+       DOUBLE                                          = 0x140A
+       DOUBLE_EXT                                      = 0x140A
+
+# OES_byte_coordinates: (OpenGL ES only)
+#      use DataType BYTE
+
+OES_element_index_uint enum: (OpenGL ES only)
+#      use DataType UNSIGNED_INT
+
+OES_texture_float enum: (OpenGL ES only; additional; see below)
+#      use DataType FLOAT
+
+EXT_vertex_attrib_64bit enum:
+       use VERSION_1_1                     DOUBLE
+
+VERSION_3_0 enum:
+#      use ARB_half_float_vertex           HALF_FLOAT
+
+ARB_half_float_vertex enum: (note: no ARB suffixes)
+       HALF_FLOAT                                      = 0x140B    # VERSION_3_0 / ARB_half_float_vertex
+
+ARB_half_float_pixel enum:
+       HALF_FLOAT_ARB                                  = 0x140B
+
+NV_half_float enum:
+       HALF_FLOAT_NV                                   = 0x140B
+
+APPLE_float_pixels enum: (additional; see below)
+       HALF_APPLE                                      = 0x140B
+
+ARB_ES2_compatibility enum: (additional; see below)
+       FIXED                                           = 0x140C
+
+OES_fixed_point enum: (OpenGL ES only)
+       FIXED_OES                                       = 0x140C
+
+# Leave a gap to preserve even/odd int/uint token values
+# ARB_future_use: 0x140D
+
+NV_gpu_shader5 enum:
+       INT64_NV                                        = 0x140E
+       UNSIGNED_INT64_NV                               = 0x140F
+
+NV_vertex_attrib_integer_64bit enum:
+       use NV_gpu_shader5                  INT64_NV
+       use NV_gpu_shader5                  UNSIGNED_INT64_NV
+
+###############################################################################
+
+ListNameType enum:
+       use DataType BYTE
+       use DataType UNSIGNED_BYTE
+       use DataType SHORT
+       use DataType UNSIGNED_SHORT
+       use DataType INT
+       use DataType UNSIGNED_INT
+       use DataType FLOAT
+       use DataType 2_BYTES
+       use DataType 3_BYTES
+       use DataType 4_BYTES
+
+###############################################################################
+
+ListParameterName enum:
+       use SGIX_list_priority LIST_PRIORITY_SGIX
+
+###############################################################################
+
+LogicOp enum:
+       CLEAR                                           = 0x1500
+       AND                                             = 0x1501
+       AND_REVERSE                                     = 0x1502
+       COPY                                            = 0x1503
+       AND_INVERTED                                    = 0x1504
+       NOOP                                            = 0x1505
+       XOR                                             = 0x1506
+       OR                                              = 0x1507
+       NOR                                             = 0x1508
+       EQUIV                                           = 0x1509
+       INVERT                                          = 0x150A
+       OR_REVERSE                                      = 0x150B
+       COPY_INVERTED                                   = 0x150C
+       OR_INVERTED                                     = 0x150D
+       NAND                                            = 0x150E
+       SET                                             = 0x150F
+
+###############################################################################
+
+MapTarget enum:
+       use GetPName MAP1_COLOR_4
+       use GetPName MAP1_INDEX
+       use GetPName MAP1_NORMAL
+       use GetPName MAP1_TEXTURE_COORD_1
+       use GetPName MAP1_TEXTURE_COORD_2
+       use GetPName MAP1_TEXTURE_COORD_3
+       use GetPName MAP1_TEXTURE_COORD_4
+       use GetPName MAP1_VERTEX_3
+       use GetPName MAP1_VERTEX_4
+       use GetPName MAP2_COLOR_4
+       use GetPName MAP2_INDEX
+       use GetPName MAP2_NORMAL
+       use GetPName MAP2_TEXTURE_COORD_1
+       use GetPName MAP2_TEXTURE_COORD_2
+       use GetPName MAP2_TEXTURE_COORD_3
+       use GetPName MAP2_TEXTURE_COORD_4
+       use GetPName MAP2_VERTEX_3
+       use GetPName MAP2_VERTEX_4
+       use SGIX_polynomial_ffd GEOMETRY_DEFORMATION_SGIX
+       use SGIX_polynomial_ffd TEXTURE_DEFORMATION_SGIX
+
+###############################################################################
+
+MaterialFace enum:
+       use DrawBufferMode FRONT
+       use DrawBufferMode BACK
+       use DrawBufferMode FRONT_AND_BACK
+
+
+###############################################################################
+
+MaterialParameter enum:
+       EMISSION                                        = 0x1600
+       SHININESS                                       = 0x1601
+       AMBIENT_AND_DIFFUSE                             = 0x1602
+       COLOR_INDEXES                                   = 0x1603
+       use LightParameter AMBIENT
+       use LightParameter DIFFUSE
+       use LightParameter SPECULAR
+
+###############################################################################
+
+MatrixMode enum:
+       MODELVIEW                                       = 0x1700
+       PROJECTION                                      = 0x1701
+       TEXTURE                                         = 0x1702
+
+###############################################################################
+
+MeshMode1 enum:
+       use PolygonMode POINT
+       use PolygonMode LINE
+
+###############################################################################
+
+MeshMode2 enum:
+       use PolygonMode POINT
+       use PolygonMode LINE
+       use PolygonMode FILL
+
+###############################################################################
+
+MinmaxTargetEXT enum:
+       use EXT_histogram MINMAX_EXT
+
+###############################################################################
+
+NormalPointerType enum:
+       use DataType BYTE
+       use DataType SHORT
+       use DataType INT
+       use DataType FLOAT
+       use DataType DOUBLE
+
+###############################################################################
+
+PixelCopyType enum:
+       COLOR                                           = 0x1800
+       DEPTH                                           = 0x1801
+       STENCIL                                         = 0x1802
+
+EXT_discard_framebuffer enum: (OpenGL ES only)
+       COLOR_EXT                                       = 0x1800
+       DEPTH_EXT                                       = 0x1801
+       STENCIL_EXT                                     = 0x1802
+
+###############################################################################
+
+PixelFormat enum:
+       COLOR_INDEX                                     = 0x1900
+       STENCIL_INDEX                                   = 0x1901
+       DEPTH_COMPONENT                                 = 0x1902
+       RED                                             = 0x1903
+       GREEN                                           = 0x1904
+       BLUE                                            = 0x1905
+       ALPHA                                           = 0x1906
+       RGB                                             = 0x1907
+       RGBA                                            = 0x1908
+       LUMINANCE                                       = 0x1909
+       LUMINANCE_ALPHA                                 = 0x190A
+       use EXT_abgr ABGR_EXT
+       use EXT_cmyka CMYK_EXT
+       use EXT_cmyka CMYKA_EXT
+       use SGIX_icc_texture R5_G6_B5_ICC_SGIX
+       use SGIX_icc_texture R5_G6_B5_A8_ICC_SGIX
+       use SGIX_icc_texture ALPHA16_ICC_SGIX
+       use SGIX_icc_texture LUMINANCE16_ICC_SGIX
+       use SGIX_icc_texture LUMINANCE16_ALPHA8_ICC_SGIX
+       use SGIX_ycrcb YCRCB_422_SGIX
+       use SGIX_ycrcb YCRCB_444_SGIX
+
+OES_depth_texture enum: (OpenGL ES only)
+#      use DataType UNSIGNED_SHORT
+#      use DataType UNSIGNED_INT
+#      use PixelFormat DEPTH_COMPONENT
+
+# Aliases PixelFormat enum above
+EXT_texture_rg enum: (OpenGL ES only)
+       RED_EXT                                         = 0x1903
+
+###############################################################################
+
+PixelMap enum:
+       use GetPixelMap PIXEL_MAP_I_TO_I
+       use GetPixelMap PIXEL_MAP_S_TO_S
+       use GetPixelMap PIXEL_MAP_I_TO_R
+       use GetPixelMap PIXEL_MAP_I_TO_G
+       use GetPixelMap PIXEL_MAP_I_TO_B
+       use GetPixelMap PIXEL_MAP_I_TO_A
+       use GetPixelMap PIXEL_MAP_R_TO_R
+       use GetPixelMap PIXEL_MAP_G_TO_G
+       use GetPixelMap PIXEL_MAP_B_TO_B
+       use GetPixelMap PIXEL_MAP_A_TO_A
+
+###############################################################################
+
+PixelStoreParameter enum:
+       use GetPName UNPACK_SWAP_BYTES
+       use GetPName UNPACK_LSB_FIRST
+       use GetPName UNPACK_ROW_LENGTH
+       use GetPName UNPACK_SKIP_ROWS
+       use GetPName UNPACK_SKIP_PIXELS
+       use GetPName UNPACK_ALIGNMENT
+       use GetPName PACK_SWAP_BYTES
+       use GetPName PACK_LSB_FIRST
+       use GetPName PACK_ROW_LENGTH
+       use GetPName PACK_SKIP_ROWS
+       use GetPName PACK_SKIP_PIXELS
+       use GetPName PACK_ALIGNMENT
+       use EXT_texture3D PACK_SKIP_IMAGES_EXT
+       use EXT_texture3D PACK_IMAGE_HEIGHT_EXT
+       use EXT_texture3D UNPACK_SKIP_IMAGES_EXT
+       use EXT_texture3D UNPACK_IMAGE_HEIGHT_EXT
+       use SGIS_texture4D PACK_SKIP_VOLUMES_SGIS
+       use SGIS_texture4D PACK_IMAGE_DEPTH_SGIS
+       use SGIS_texture4D UNPACK_SKIP_VOLUMES_SGIS
+       use SGIS_texture4D UNPACK_IMAGE_DEPTH_SGIS
+       use SGIX_pixel_tiles PIXEL_TILE_WIDTH_SGIX
+       use SGIX_pixel_tiles PIXEL_TILE_HEIGHT_SGIX
+       use SGIX_pixel_tiles PIXEL_TILE_GRID_WIDTH_SGIX
+       use SGIX_pixel_tiles PIXEL_TILE_GRID_HEIGHT_SGIX
+       use SGIX_pixel_tiles PIXEL_TILE_GRID_DEPTH_SGIX
+       use SGIX_pixel_tiles PIXEL_TILE_CACHE_SIZE_SGIX
+       use SGIX_subsample PACK_SUBSAMPLE_RATE_SGIX
+       use SGIX_subsample UNPACK_SUBSAMPLE_RATE_SGIX
+       use SGIX_resample PACK_RESAMPLE_SGIX
+       use SGIX_resample UNPACK_RESAMPLE_SGIX
+
+###############################################################################
+
+PixelStoreResampleMode enum:
+       use SGIX_resample RESAMPLE_REPLICATE_SGIX
+       use SGIX_resample RESAMPLE_ZERO_FILL_SGIX
+       use SGIX_resample RESAMPLE_DECIMATE_SGIX
+
+###############################################################################
+
+PixelStoreSubsampleRate enum:
+       use SGIX_subsample PIXEL_SUBSAMPLE_4444_SGIX
+       use SGIX_subsample PIXEL_SUBSAMPLE_2424_SGIX
+       use SGIX_subsample PIXEL_SUBSAMPLE_4242_SGIX
+
+###############################################################################
+
+PixelTexGenMode enum:
+       use DrawBufferMode NONE
+       use PixelFormat RGB
+       use PixelFormat RGBA
+       use PixelFormat LUMINANCE
+       use PixelFormat LUMINANCE_ALPHA
+       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX
+       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX
+       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_MS_SGIX
+       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_LS_SGIX
+
+###############################################################################
+
+PixelTexGenParameterNameSGIS enum:
+       use SGIS_pixel_texture PIXEL_FRAGMENT_RGB_SOURCE_SGIS
+       use SGIS_pixel_texture PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS
+
+###############################################################################
+
+PixelTransferParameter enum:
+       use GetPName MAP_COLOR
+       use GetPName MAP_STENCIL
+       use GetPName INDEX_SHIFT
+       use GetPName INDEX_OFFSET
+       use GetPName RED_SCALE
+       use GetPName RED_BIAS
+       use GetPName GREEN_SCALE
+       use GetPName GREEN_BIAS
+       use GetPName BLUE_SCALE
+       use GetPName BLUE_BIAS
+       use GetPName ALPHA_SCALE
+       use GetPName ALPHA_BIAS
+       use GetPName DEPTH_SCALE
+       use GetPName DEPTH_BIAS
+       use EXT_convolution POST_CONVOLUTION_RED_SCALE_EXT
+       use EXT_convolution POST_CONVOLUTION_GREEN_SCALE_EXT
+       use EXT_convolution POST_CONVOLUTION_BLUE_SCALE_EXT
+       use EXT_convolution POST_CONVOLUTION_ALPHA_SCALE_EXT
+       use EXT_convolution POST_CONVOLUTION_RED_BIAS_EXT
+       use EXT_convolution POST_CONVOLUTION_GREEN_BIAS_EXT
+       use EXT_convolution POST_CONVOLUTION_BLUE_BIAS_EXT
+       use EXT_convolution POST_CONVOLUTION_ALPHA_BIAS_EXT
+       use SGI_color_matrix POST_COLOR_MATRIX_RED_SCALE_SGI
+       use SGI_color_matrix POST_COLOR_MATRIX_GREEN_SCALE_SGI
+       use SGI_color_matrix POST_COLOR_MATRIX_BLUE_SCALE_SGI
+       use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_SCALE_SGI
+       use SGI_color_matrix POST_COLOR_MATRIX_RED_BIAS_SGI
+       use SGI_color_matrix POST_COLOR_MATRIX_GREEN_BIAS_SGI
+       use SGI_color_matrix POST_COLOR_MATRIX_BLUE_BIAS_SGI
+       use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_BIAS_SGI
+
+###############################################################################
+
+PixelType enum:
+       BITMAP                                          = 0x1A00
+       use DataType BYTE
+       use DataType UNSIGNED_BYTE
+       use DataType SHORT
+       use DataType UNSIGNED_SHORT
+       use DataType INT
+       use DataType UNSIGNED_INT
+       use DataType FLOAT
+       use EXT_packed_pixels UNSIGNED_BYTE_3_3_2_EXT
+       use EXT_packed_pixels UNSIGNED_SHORT_4_4_4_4_EXT
+       use EXT_packed_pixels UNSIGNED_SHORT_5_5_5_1_EXT
+       use EXT_packed_pixels UNSIGNED_INT_8_8_8_8_EXT
+       use EXT_packed_pixels UNSIGNED_INT_10_10_10_2_EXT
+
+###############################################################################
+
+PointParameterNameSGIS enum:
+       use SGIS_point_parameters POINT_SIZE_MIN_SGIS
+       use SGIS_point_parameters POINT_SIZE_MAX_SGIS
+       use SGIS_point_parameters POINT_FADE_THRESHOLD_SIZE_SGIS
+       use SGIS_point_parameters DISTANCE_ATTENUATION_SGIS
+
+###############################################################################
+
+PolygonMode enum:
+       POINT                                           = 0x1B00
+       LINE                                            = 0x1B01
+       FILL                                            = 0x1B02
+
+###############################################################################
+
+ReadBufferMode enum:
+       use DrawBufferMode FRONT_LEFT
+       use DrawBufferMode FRONT_RIGHT
+       use DrawBufferMode BACK_LEFT
+       use DrawBufferMode BACK_RIGHT
+       use DrawBufferMode FRONT
+       use DrawBufferMode BACK
+       use DrawBufferMode LEFT
+       use DrawBufferMode RIGHT
+       use DrawBufferMode AUX0
+       use DrawBufferMode AUX1
+       use DrawBufferMode AUX2
+       use DrawBufferMode AUX3
+
+###############################################################################
+
+RenderingMode enum:
+       RENDER                                          = 0x1C00
+       FEEDBACK                                        = 0x1C01
+       SELECT                                          = 0x1C02
+
+###############################################################################
+
+SamplePatternSGIS enum:
+       use SGIS_multisample 1PASS_SGIS
+       use SGIS_multisample 2PASS_0_SGIS
+       use SGIS_multisample 2PASS_1_SGIS
+       use SGIS_multisample 4PASS_0_SGIS
+       use SGIS_multisample 4PASS_1_SGIS
+       use SGIS_multisample 4PASS_2_SGIS
+       use SGIS_multisample 4PASS_3_SGIS
+
+###############################################################################
+
+SeparableTargetEXT enum:
+       use EXT_convolution SEPARABLE_2D_EXT
+
+###############################################################################
+
+ShadingModel enum:
+       FLAT                                            = 0x1D00
+       SMOOTH                                          = 0x1D01
+
+###############################################################################
+
+StencilFunction enum:
+       use AlphaFunction NEVER
+       use AlphaFunction LESS
+       use AlphaFunction EQUAL
+       use AlphaFunction LEQUAL
+       use AlphaFunction GREATER
+       use AlphaFunction NOTEQUAL
+       use AlphaFunction GEQUAL
+       use AlphaFunction ALWAYS
+
+###############################################################################
+
+StencilOp enum:
+       use BlendingFactorDest ZERO
+       KEEP                                            = 0x1E00
+       REPLACE                                         = 0x1E01
+       INCR                                            = 0x1E02
+       DECR                                            = 0x1E03
+       use LogicOp INVERT
+
+###############################################################################
+
+StringName enum:
+       VENDOR                                          = 0x1F00
+       RENDERER                                        = 0x1F01
+       VERSION                                         = 0x1F02
+       EXTENSIONS                                      = 0x1F03
+
+###############################################################################
+
+TexCoordPointerType enum:
+       use DataType SHORT
+       use DataType INT
+       use DataType FLOAT
+       use DataType DOUBLE
+
+###############################################################################
+
+TextureCoordName enum:
+       S                                               = 0x2000
+       T                                               = 0x2001
+       R                                               = 0x2002
+       Q                                               = 0x2003
+
+###############################################################################
+
+TextureEnvMode enum:
+       MODULATE                                        = 0x2100
+       DECAL                                           = 0x2101
+       use GetPName BLEND
+       use EXT_texture REPLACE_EXT
+       use AccumOp ADD
+       use SGIX_texture_add_env TEXTURE_ENV_BIAS_SGIX
+
+###############################################################################
+
+TextureEnvParameter enum:
+       TEXTURE_ENV_MODE                                = 0x2200
+       TEXTURE_ENV_COLOR                               = 0x2201
+
+###############################################################################
+
+TextureEnvTarget enum:
+       TEXTURE_ENV                                     = 0x2300
+
+###############################################################################
+
+TextureFilterFuncSGIS enum:
+       use SGIS_texture_filter4 FILTER4_SGIS
+
+###############################################################################
+
+TextureGenMode enum:
+       EYE_LINEAR                                      = 0x2400
+       OBJECT_LINEAR                                   = 0x2401
+       SPHERE_MAP                                      = 0x2402
+       use SGIS_point_line_texgen EYE_DISTANCE_TO_POINT_SGIS
+       use SGIS_point_line_texgen OBJECT_DISTANCE_TO_POINT_SGIS
+       use SGIS_point_line_texgen EYE_DISTANCE_TO_LINE_SGIS
+       use SGIS_point_line_texgen OBJECT_DISTANCE_TO_LINE_SGIS
+
+###############################################################################
+
+TextureGenParameter enum:
+       TEXTURE_GEN_MODE                                = 0x2500
+       OBJECT_PLANE                                    = 0x2501
+       EYE_PLANE                                       = 0x2502
+       use SGIS_point_line_texgen EYE_POINT_SGIS
+       use SGIS_point_line_texgen OBJECT_POINT_SGIS
+       use SGIS_point_line_texgen EYE_LINE_SGIS
+       use SGIS_point_line_texgen OBJECT_LINE_SGIS
+
+# Aliases TextureGenParameter enum above
+OES_texture_cube_map enum: (OpenGL ES only; additional; see below)
+       TEXTURE_GEN_MODE                                = 0x2500
+
+###############################################################################
+
+TextureMagFilter enum:
+       NEAREST                                         = 0x2600
+       LINEAR                                          = 0x2601
+       use SGIS_detail_texture LINEAR_DETAIL_SGIS
+       use SGIS_detail_texture LINEAR_DETAIL_ALPHA_SGIS
+       use SGIS_detail_texture LINEAR_DETAIL_COLOR_SGIS
+       use SGIS_sharpen_texture LINEAR_SHARPEN_SGIS
+       use SGIS_sharpen_texture LINEAR_SHARPEN_ALPHA_SGIS
+       use SGIS_sharpen_texture LINEAR_SHARPEN_COLOR_SGIS
+       use SGIS_texture_filter4 FILTER4_SGIS
+       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_CEILING_SGIX
+       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_ROUND_SGIX
+       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_FLOOR_SGIX
+
+###############################################################################
+
+TextureMinFilter enum:
+       use TextureMagFilter NEAREST
+       use TextureMagFilter LINEAR
+       NEAREST_MIPMAP_NEAREST                          = 0x2700
+       LINEAR_MIPMAP_NEAREST                           = 0x2701
+       NEAREST_MIPMAP_LINEAR                           = 0x2702
+       LINEAR_MIPMAP_LINEAR                            = 0x2703
+       use SGIS_texture_filter4 FILTER4_SGIS
+       use SGIX_clipmap LINEAR_CLIPMAP_LINEAR_SGIX
+       use SGIX_clipmap NEAREST_CLIPMAP_NEAREST_SGIX
+       use SGIX_clipmap NEAREST_CLIPMAP_LINEAR_SGIX
+       use SGIX_clipmap LINEAR_CLIPMAP_NEAREST_SGIX
+       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_CEILING_SGIX
+       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_ROUND_SGIX
+       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_FLOOR_SGIX
+
+###############################################################################
+
+TextureParameterName enum:
+       TEXTURE_MAG_FILTER                              = 0x2800
+       TEXTURE_MIN_FILTER                              = 0x2801
+       TEXTURE_WRAP_S                                  = 0x2802
+       TEXTURE_WRAP_T                                  = 0x2803
+       use GetTextureParameter TEXTURE_BORDER_COLOR
+       use GetTextureParameter TEXTURE_PRIORITY
+       use EXT_texture3D TEXTURE_WRAP_R_EXT
+       use SGIS_detail_texture DETAIL_TEXTURE_LEVEL_SGIS
+       use SGIS_detail_texture DETAIL_TEXTURE_MODE_SGIS
+       use SGIS_generate_mipmap GENERATE_MIPMAP_SGIS
+       use SGIS_texture_select DUAL_TEXTURE_SELECT_SGIS
+       use SGIS_texture_select QUAD_TEXTURE_SELECT_SGIS
+       use SGIS_texture4D TEXTURE_WRAP_Q_SGIS
+       use SGIX_clipmap TEXTURE_CLIPMAP_CENTER_SGIX
+       use SGIX_clipmap TEXTURE_CLIPMAP_FRAME_SGIX
+       use SGIX_clipmap TEXTURE_CLIPMAP_OFFSET_SGIX
+       use SGIX_clipmap TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
+       use SGIX_clipmap TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
+       use SGIX_clipmap TEXTURE_CLIPMAP_DEPTH_SGIX
+       use SGIX_shadow TEXTURE_COMPARE_SGIX
+       use SGIX_shadow TEXTURE_COMPARE_OPERATOR_SGIX
+       use SGIX_shadow_ambient SHADOW_AMBIENT_SGIX
+       use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_S_SGIX
+       use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_T_SGIX
+       use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_R_SGIX
+       use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_S_SGIX
+       use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_T_SGIX
+       use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_R_SGIX
+       use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_SGIX
+       use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_SGIX
+
+###############################################################################
+
+TextureTarget enum:
+       use GetPName TEXTURE_1D
+       use GetPName TEXTURE_2D
+       PROXY_TEXTURE_1D                                = 0x8063
+       PROXY_TEXTURE_2D                                = 0x8064
+       use EXT_texture3D TEXTURE_3D_EXT
+       use EXT_texture3D PROXY_TEXTURE_3D_EXT
+       use SGIS_detail_texture DETAIL_TEXTURE_2D_SGIS
+       use SGIS_texture4D TEXTURE_4D_SGIS
+       use SGIS_texture4D PROXY_TEXTURE_4D_SGIS
+       use SGIS_texture_lod TEXTURE_MIN_LOD_SGIS
+       use SGIS_texture_lod TEXTURE_MAX_LOD_SGIS
+       use SGIS_texture_lod TEXTURE_BASE_LEVEL_SGIS
+       use SGIS_texture_lod TEXTURE_MAX_LEVEL_SGIS
+
+###############################################################################
+
+TextureWrapMode enum:
+       CLAMP                                           = 0x2900
+       REPEAT                                          = 0x2901
+       use SGIS_texture_border_clamp CLAMP_TO_BORDER_SGIS
+       use SGIS_texture_edge_clamp CLAMP_TO_EDGE_SGIS
+
+###############################################################################
+
+PixelInternalFormat enum:
+       R3_G3_B2                                        = 0x2A10
+       ALPHA4                                          = 0x803B
+       ALPHA8                                          = 0x803C
+       ALPHA12                                         = 0x803D
+       ALPHA16                                         = 0x803E
+       LUMINANCE4                                      = 0x803F
+       LUMINANCE8                                      = 0x8040
+       LUMINANCE12                                     = 0x8041
+       LUMINANCE16                                     = 0x8042
+       LUMINANCE4_ALPHA4                               = 0x8043
+       LUMINANCE6_ALPHA2                               = 0x8044
+       LUMINANCE8_ALPHA8                               = 0x8045
+       LUMINANCE12_ALPHA4                              = 0x8046
+       LUMINANCE12_ALPHA12                             = 0x8047
+       LUMINANCE16_ALPHA16                             = 0x8048
+       INTENSITY                                       = 0x8049
+       INTENSITY4                                      = 0x804A
+       INTENSITY8                                      = 0x804B
+       INTENSITY12                                     = 0x804C
+       INTENSITY16                                     = 0x804D
+       RGB4                                            = 0x804F
+       RGB5                                            = 0x8050
+       RGB8                                            = 0x8051
+       RGB10                                           = 0x8052
+       RGB12                                           = 0x8053
+       RGB16                                           = 0x8054
+       RGBA2                                           = 0x8055
+       RGBA4                                           = 0x8056
+       RGB5_A1                                         = 0x8057
+       RGBA8                                           = 0x8058
+       RGB10_A2                                        = 0x8059
+       RGBA12                                          = 0x805A
+       RGBA16                                          = 0x805B
+       use EXT_texture RGB2_EXT
+       use SGIS_texture_select DUAL_ALPHA4_SGIS
+       use SGIS_texture_select DUAL_ALPHA8_SGIS
+       use SGIS_texture_select DUAL_ALPHA12_SGIS
+       use SGIS_texture_select DUAL_ALPHA16_SGIS
+       use SGIS_texture_select DUAL_LUMINANCE4_SGIS
+       use SGIS_texture_select DUAL_LUMINANCE8_SGIS
+       use SGIS_texture_select DUAL_LUMINANCE12_SGIS
+       use SGIS_texture_select DUAL_LUMINANCE16_SGIS
+       use SGIS_texture_select DUAL_INTENSITY4_SGIS
+       use SGIS_texture_select DUAL_INTENSITY8_SGIS
+       use SGIS_texture_select DUAL_INTENSITY12_SGIS
+       use SGIS_texture_select DUAL_INTENSITY16_SGIS
+       use SGIS_texture_select DUAL_LUMINANCE_ALPHA4_SGIS
+       use SGIS_texture_select DUAL_LUMINANCE_ALPHA8_SGIS
+       use SGIS_texture_select QUAD_ALPHA4_SGIS
+       use SGIS_texture_select QUAD_ALPHA8_SGIS
+       use SGIS_texture_select QUAD_LUMINANCE4_SGIS
+       use SGIS_texture_select QUAD_LUMINANCE8_SGIS
+       use SGIS_texture_select QUAD_INTENSITY4_SGIS
+       use SGIS_texture_select QUAD_INTENSITY8_SGIS
+       use SGIX_depth_texture DEPTH_COMPONENT16_SGIX
+       use SGIX_depth_texture DEPTH_COMPONENT24_SGIX
+       use SGIX_depth_texture DEPTH_COMPONENT32_SGIX
+       use SGIX_icc_texture RGB_ICC_SGIX
+       use SGIX_icc_texture RGBA_ICC_SGIX
+       use SGIX_icc_texture ALPHA_ICC_SGIX
+       use SGIX_icc_texture LUMINANCE_ICC_SGIX
+       use SGIX_icc_texture INTENSITY_ICC_SGIX
+       use SGIX_icc_texture LUMINANCE_ALPHA_ICC_SGIX
+       use SGIX_icc_texture R5_G6_B5_ICC_SGIX
+       use SGIX_icc_texture R5_G6_B5_A8_ICC_SGIX
+       use SGIX_icc_texture ALPHA16_ICC_SGIX
+       use SGIX_icc_texture LUMINANCE16_ICC_SGIX
+       use SGIX_icc_texture INTENSITY16_ICC_SGIX
+       use SGIX_icc_texture LUMINANCE16_ALPHA8_ICC_SGIX
+
+# Aliases PixelInternalFormat enums above
+OES_rgb8_rgba8 enum: (OpenGL ES only)
+       RGB8                                            = 0x8051
+       RGBA8                                           = 0x8058
+
+###############################################################################
+
+InterleavedArrayFormat enum:
+       V2F                                             = 0x2A20
+       V3F                                             = 0x2A21
+       C4UB_V2F                                        = 0x2A22
+       C4UB_V3F                                        = 0x2A23
+       C3F_V3F                                         = 0x2A24
+       N3F_V3F                                         = 0x2A25
+       C4F_N3F_V3F                                     = 0x2A26
+       T2F_V3F                                         = 0x2A27
+       T4F_V4F                                         = 0x2A28
+       T2F_C4UB_V3F                                    = 0x2A29
+       T2F_C3F_V3F                                     = 0x2A2A
+       T2F_N3F_V3F                                     = 0x2A2B
+       T2F_C4F_N3F_V3F                                 = 0x2A2C
+       T4F_C4F_N3F_V4F                                 = 0x2A2D
+
+###############################################################################
+
+VertexPointerType enum:
+       use DataType SHORT
+       use DataType INT
+       use DataType FLOAT
+       use DataType DOUBLE
+
+###############################################################################
+
+# 0x3000 through 0x3FFF are reserved for clip planes
+ClipPlaneName enum:
+       CLIP_PLANE0                                     = 0x3000 # 1 I
+       CLIP_PLANE1                                     = 0x3001 # 1 I
+       CLIP_PLANE2                                     = 0x3002 # 1 I
+       CLIP_PLANE3                                     = 0x3003 # 1 I
+       CLIP_PLANE4                                     = 0x3004 # 1 I
+       CLIP_PLANE5                                     = 0x3005 # 1 I
+
+VERSION_3_0 enum: (aliases)
+       CLIP_DISTANCE0                                  = 0x3000    # VERSION_3_0   # alias GL_CLIP_PLANE0
+       CLIP_DISTANCE1                                  = 0x3001    # VERSION_3_0   # alias GL_CLIP_PLANE1
+       CLIP_DISTANCE2                                  = 0x3002    # VERSION_3_0   # alias GL_CLIP_PLANE2
+       CLIP_DISTANCE3                                  = 0x3003    # VERSION_3_0   # alias GL_CLIP_PLANE3
+       CLIP_DISTANCE4                                  = 0x3004    # VERSION_3_0   # alias GL_CLIP_PLANE4
+       CLIP_DISTANCE5                                  = 0x3005    # VERSION_3_0   # alias GL_CLIP_PLANE5
+       CLIP_DISTANCE6                                  = 0x3006    # VERSION_3_0   # alias GL_CLIP_PLANE5
+       CLIP_DISTANCE7                                  = 0x3007    # VERSION_3_0   # alias GL_CLIP_PLANE5
+
+###############################################################################
+
+# 0x4000-0x4FFF are reserved for light numbers
+LightName enum:
+       LIGHT0                                          = 0x4000 # 1 I
+       LIGHT1                                          = 0x4001 # 1 I
+       LIGHT2                                          = 0x4002 # 1 I
+       LIGHT3                                          = 0x4003 # 1 I
+       LIGHT4                                          = 0x4004 # 1 I
+       LIGHT5                                          = 0x4005 # 1 I
+       LIGHT6                                          = 0x4006 # 1 I
+       LIGHT7                                          = 0x4007 # 1 I
+       use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT1_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT2_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT3_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT4_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT5_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT6_SGIX
+       use SGIX_fragment_lighting FRAGMENT_LIGHT7_SGIX
+
+###############################################################################
+
+EXT_abgr enum:
+       ABGR_EXT                                        = 0x8000
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+       CONSTANT_COLOR                                  = 0x8001
+       ONE_MINUS_CONSTANT_COLOR                        = 0x8002
+       CONSTANT_ALPHA                                  = 0x8003
+       ONE_MINUS_CONSTANT_ALPHA                        = 0x8004
+       BLEND_COLOR                                     = 0x8005 # 4 F
+
+EXT_blend_color enum:
+       CONSTANT_COLOR_EXT                              = 0x8001
+       ONE_MINUS_CONSTANT_COLOR_EXT                    = 0x8002
+       CONSTANT_ALPHA_EXT                              = 0x8003
+       ONE_MINUS_CONSTANT_ALPHA_EXT                    = 0x8004
+       BLEND_COLOR_EXT                                 = 0x8005 # 4 F
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+EXT_blend_minmax enum:
+       FUNC_ADD                                        = 0x8006
+       FUNC_ADD_EXT                                    = 0x8006
+       MIN                                             = 0x8007
+       MIN_EXT                                         = 0x8007
+       MAX                                             = 0x8008
+       MAX_EXT                                         = 0x8008
+       BLEND_EQUATION                                  = 0x8009 # 1 I
+       BLEND_EQUATION_EXT                              = 0x8009 # 1 I
+
+VERSION_2_0 enum: (Promoted for OpenGL 2.0)
+       BLEND_EQUATION_RGB                              = 0x8009    # VERSION_2_0   # alias GL_BLEND_EQUATION
+
+EXT_blend_equation_separate enum: (separate; see below)
+       BLEND_EQUATION_RGB_EXT                          = 0x8009    # alias GL_BLEND_EQUATION
+
+# Aliases EXT_blend_equation_separate enum above
+OES_blend_equation_separate enum: (OpenGL ES only; additional; see below)
+       BLEND_EQUATION_RGB_OES                          = 0x8009 # 1 I
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+EXT_blend_subtract enum:
+       FUNC_SUBTRACT                                   = 0x800A
+       FUNC_SUBTRACT_EXT                               = 0x800A
+       FUNC_REVERSE_SUBTRACT                           = 0x800B
+       FUNC_REVERSE_SUBTRACT_EXT                       = 0x800B
+
+# Aliases EXT_blend_minmax and EXT_blend_subtract enums above
+OES_blend_subtract enum: (OpenGL ES only)
+       FUNC_ADD_OES                                    = 0x8006
+       BLEND_EQUATION_OES                              = 0x8009 # 1 I
+       FUNC_SUBTRACT_OES                               = 0x800A
+       FUNC_REVERSE_SUBTRACT_OES                       = 0x800B
+
+###############################################################################
+
+EXT_cmyka enum:
+       CMYK_EXT                                        = 0x800C
+       CMYKA_EXT                                       = 0x800D
+       PACK_CMYK_HINT_EXT                              = 0x800E # 1 I
+       UNPACK_CMYK_HINT_EXT                            = 0x800F # 1 I
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+       CONVOLUTION_1D                                  = 0x8010 # 1 I
+       CONVOLUTION_2D                                  = 0x8011 # 1 I
+       SEPARABLE_2D                                    = 0x8012 # 1 I
+       CONVOLUTION_BORDER_MODE                         = 0x8013
+       CONVOLUTION_FILTER_SCALE                        = 0x8014
+       CONVOLUTION_FILTER_BIAS                         = 0x8015
+       REDUCE                                          = 0x8016
+       CONVOLUTION_FORMAT                              = 0x8017
+       CONVOLUTION_WIDTH                               = 0x8018
+       CONVOLUTION_HEIGHT                              = 0x8019
+       MAX_CONVOLUTION_WIDTH                           = 0x801A
+       MAX_CONVOLUTION_HEIGHT                          = 0x801B
+       POST_CONVOLUTION_RED_SCALE                      = 0x801C # 1 F
+       POST_CONVOLUTION_GREEN_SCALE                    = 0x801D # 1 F
+       POST_CONVOLUTION_BLUE_SCALE                     = 0x801E # 1 F
+       POST_CONVOLUTION_ALPHA_SCALE                    = 0x801F # 1 F
+       POST_CONVOLUTION_RED_BIAS                       = 0x8020 # 1 F
+       POST_CONVOLUTION_GREEN_BIAS                     = 0x8021 # 1 F
+       POST_CONVOLUTION_BLUE_BIAS                      = 0x8022 # 1 F
+       POST_CONVOLUTION_ALPHA_BIAS                     = 0x8023 # 1 F
+
+EXT_convolution enum:
+       CONVOLUTION_1D_EXT                              = 0x8010 # 1 I
+       CONVOLUTION_2D_EXT                              = 0x8011 # 1 I
+       SEPARABLE_2D_EXT                                = 0x8012 # 1 I
+       CONVOLUTION_BORDER_MODE_EXT                     = 0x8013
+       CONVOLUTION_FILTER_SCALE_EXT                    = 0x8014
+       CONVOLUTION_FILTER_BIAS_EXT                     = 0x8015
+       REDUCE_EXT                                      = 0x8016
+       CONVOLUTION_FORMAT_EXT                          = 0x8017
+       CONVOLUTION_WIDTH_EXT                           = 0x8018
+       CONVOLUTION_HEIGHT_EXT                          = 0x8019
+       MAX_CONVOLUTION_WIDTH_EXT                       = 0x801A
+       MAX_CONVOLUTION_HEIGHT_EXT                      = 0x801B
+       POST_CONVOLUTION_RED_SCALE_EXT                  = 0x801C # 1 F
+       POST_CONVOLUTION_GREEN_SCALE_EXT                = 0x801D # 1 F
+       POST_CONVOLUTION_BLUE_SCALE_EXT                 = 0x801E # 1 F
+       POST_CONVOLUTION_ALPHA_SCALE_EXT                = 0x801F # 1 F
+       POST_CONVOLUTION_RED_BIAS_EXT                   = 0x8020 # 1 F
+       POST_CONVOLUTION_GREEN_BIAS_EXT                 = 0x8021 # 1 F
+       POST_CONVOLUTION_BLUE_BIAS_EXT                  = 0x8022 # 1 F
+       POST_CONVOLUTION_ALPHA_BIAS_EXT                 = 0x8023 # 1 F
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+       HISTOGRAM                                       = 0x8024 # 1 I
+       PROXY_HISTOGRAM                                 = 0x8025
+       HISTOGRAM_WIDTH                                 = 0x8026
+       HISTOGRAM_FORMAT                                = 0x8027
+       HISTOGRAM_RED_SIZE                              = 0x8028
+       HISTOGRAM_GREEN_SIZE                            = 0x8029
+       HISTOGRAM_BLUE_SIZE                             = 0x802A
+       HISTOGRAM_ALPHA_SIZE                            = 0x802B
+       HISTOGRAM_SINK                                  = 0x802D
+       MINMAX                                          = 0x802E # 1 I
+       MINMAX_FORMAT                                   = 0x802F
+       MINMAX_SINK                                     = 0x8030
+       TABLE_TOO_LARGE                                 = 0x8031
+
+EXT_histogram enum:
+       HISTOGRAM_EXT                                   = 0x8024 # 1 I
+       PROXY_HISTOGRAM_EXT                             = 0x8025
+       HISTOGRAM_WIDTH_EXT                             = 0x8026
+       HISTOGRAM_FORMAT_EXT                            = 0x8027
+       HISTOGRAM_RED_SIZE_EXT                          = 0x8028
+       HISTOGRAM_GREEN_SIZE_EXT                        = 0x8029
+       HISTOGRAM_BLUE_SIZE_EXT                         = 0x802A
+       HISTOGRAM_ALPHA_SIZE_EXT                        = 0x802B
+       HISTOGRAM_LUMINANCE_SIZE                        = 0x802C
+       HISTOGRAM_LUMINANCE_SIZE_EXT                    = 0x802C
+       HISTOGRAM_SINK_EXT                              = 0x802D
+       MINMAX_EXT                                      = 0x802E # 1 I
+       MINMAX_FORMAT_EXT                               = 0x802F
+       MINMAX_SINK_EXT                                 = 0x8030
+       TABLE_TOO_LARGE_EXT                             = 0x8031
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+       UNSIGNED_BYTE_3_3_2                             = 0x8032
+       UNSIGNED_SHORT_4_4_4_4                          = 0x8033
+       UNSIGNED_SHORT_5_5_5_1                          = 0x8034
+       UNSIGNED_INT_8_8_8_8                            = 0x8035
+       UNSIGNED_INT_10_10_10_2                         = 0x8036
+       UNSIGNED_BYTE_2_3_3_REV                         = 0x8362
+       UNSIGNED_SHORT_5_6_5                            = 0x8363
+       UNSIGNED_SHORT_5_6_5_REV                        = 0x8364
+       UNSIGNED_SHORT_4_4_4_4_REV                      = 0x8365
+       UNSIGNED_SHORT_1_5_5_5_REV                      = 0x8366
+       UNSIGNED_INT_8_8_8_8_REV                        = 0x8367
+       UNSIGNED_INT_2_10_10_10_REV                     = 0x8368
+
+EXT_packed_pixels enum:
+       UNSIGNED_BYTE_3_3_2_EXT                         = 0x8032
+       UNSIGNED_SHORT_4_4_4_4_EXT                      = 0x8033
+       UNSIGNED_SHORT_5_5_5_1_EXT                      = 0x8034
+       UNSIGNED_INT_8_8_8_8_EXT                        = 0x8035
+       UNSIGNED_INT_10_10_10_2_EXT                     = 0x8036
+       UNSIGNED_BYTE_2_3_3_REV_EXT                     = 0x8362
+       UNSIGNED_SHORT_5_6_5_EXT                        = 0x8363
+       UNSIGNED_SHORT_5_6_5_REV_EXT                    = 0x8364
+       UNSIGNED_SHORT_4_4_4_4_REV_EXT                  = 0x8365
+       UNSIGNED_SHORT_1_5_5_5_REV_EXT                  = 0x8366
+       UNSIGNED_INT_8_8_8_8_REV_EXT                    = 0x8367
+       UNSIGNED_INT_2_10_10_10_REV_EXT                 = 0x8368
+
+EXT_texture_type_2_10_10_10_REV enum: (OpenGL ES only)
+#      use EXT_packed_pixels UNSIGNED_INT_2_10_10_10_REV_EXT
+
+###############################################################################
+
+EXT_polygon_offset enum:
+       POLYGON_OFFSET_EXT                              = 0x8037
+       POLYGON_OFFSET_FACTOR_EXT                       = 0x8038
+       POLYGON_OFFSET_BIAS_EXT                         = 0x8039 # 1 F
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+       RESCALE_NORMAL                                  = 0x803A # 1 I
+
+EXT_rescale_normal enum:
+       RESCALE_NORMAL_EXT                              = 0x803A # 1 I
+
+###############################################################################
+
+EXT_texture enum:
+       ALPHA4_EXT                                      = 0x803B
+       ALPHA8_EXT                                      = 0x803C
+       ALPHA12_EXT                                     = 0x803D
+       ALPHA16_EXT                                     = 0x803E
+       LUMINANCE4_EXT                                  = 0x803F
+       LUMINANCE8_EXT                                  = 0x8040
+       LUMINANCE12_EXT                                 = 0x8041
+       LUMINANCE16_EXT                                 = 0x8042
+       LUMINANCE4_ALPHA4_EXT                           = 0x8043
+       LUMINANCE6_ALPHA2_EXT                           = 0x8044
+       LUMINANCE8_ALPHA8_EXT                           = 0x8045
+       LUMINANCE12_ALPHA4_EXT                          = 0x8046
+       LUMINANCE12_ALPHA12_EXT                         = 0x8047
+       LUMINANCE16_ALPHA16_EXT                         = 0x8048
+       INTENSITY_EXT                                   = 0x8049
+       INTENSITY4_EXT                                  = 0x804A
+       INTENSITY8_EXT                                  = 0x804B
+       INTENSITY12_EXT                                 = 0x804C
+       INTENSITY16_EXT                                 = 0x804D
+       RGB2_EXT                                        = 0x804E
+       RGB4_EXT                                        = 0x804F
+       RGB5_EXT                                        = 0x8050
+       RGB8_EXT                                        = 0x8051
+       RGB10_EXT                                       = 0x8052
+       RGB12_EXT                                       = 0x8053
+       RGB16_EXT                                       = 0x8054
+       RGBA2_EXT                                       = 0x8055
+       RGBA4_EXT                                       = 0x8056
+       RGB5_A1_EXT                                     = 0x8057
+       RGBA8_EXT                                       = 0x8058
+       RGB10_A2_EXT                                    = 0x8059
+       RGBA12_EXT                                      = 0x805A
+       RGBA16_EXT                                      = 0x805B
+       TEXTURE_RED_SIZE_EXT                            = 0x805C
+       TEXTURE_GREEN_SIZE_EXT                          = 0x805D
+       TEXTURE_BLUE_SIZE_EXT                           = 0x805E
+       TEXTURE_ALPHA_SIZE_EXT                          = 0x805F
+       TEXTURE_LUMINANCE_SIZE_EXT                      = 0x8060
+       TEXTURE_INTENSITY_SIZE_EXT                      = 0x8061
+       REPLACE_EXT                                     = 0x8062
+       PROXY_TEXTURE_1D_EXT                            = 0x8063
+       PROXY_TEXTURE_2D_EXT                            = 0x8064
+       TEXTURE_TOO_LARGE_EXT                           = 0x8065
+
+# Aliases EXT_texture enums above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+       RGBA4_OES                                       = 0x8056
+       RGB5_A1_OES                                     = 0x8057
+
+###############################################################################
+
+EXT_texture_object enum:
+       TEXTURE_PRIORITY_EXT                            = 0x8066
+       TEXTURE_RESIDENT_EXT                            = 0x8067
+       TEXTURE_1D_BINDING_EXT                          = 0x8068
+       TEXTURE_2D_BINDING_EXT                          = 0x8069
+       TEXTURE_3D_BINDING_EXT                          = 0x806A # 1 I
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+       PACK_SKIP_IMAGES                                = 0x806B # 1 I
+       PACK_IMAGE_HEIGHT                               = 0x806C # 1 F
+       UNPACK_SKIP_IMAGES                              = 0x806D # 1 I
+       UNPACK_IMAGE_HEIGHT                             = 0x806E # 1 F
+       TEXTURE_3D                                      = 0x806F # 1 I
+       PROXY_TEXTURE_3D                                = 0x8070
+       TEXTURE_DEPTH                                   = 0x8071
+       TEXTURE_WRAP_R                                  = 0x8072
+       MAX_3D_TEXTURE_SIZE                             = 0x8073 # 1 I
+
+EXT_texture3D enum:
+       PACK_SKIP_IMAGES_EXT                            = 0x806B # 1 I
+       PACK_IMAGE_HEIGHT_EXT                           = 0x806C # 1 F
+       UNPACK_SKIP_IMAGES_EXT                          = 0x806D # 1 I
+       UNPACK_IMAGE_HEIGHT_EXT                         = 0x806E # 1 F
+       TEXTURE_3D_EXT                                  = 0x806F # 1 I
+       PROXY_TEXTURE_3D_EXT                            = 0x8070
+       TEXTURE_DEPTH_EXT                               = 0x8071
+       TEXTURE_WRAP_R_EXT                              = 0x8072
+       MAX_3D_TEXTURE_SIZE_EXT                         = 0x8073 # 1 I
+
+# Aliases EXT_texture_object, EXT_texture3D enums above
+OES_texture3D enum: (OpenGL ES only)
+       TEXTURE_3D_BINDING_OES                          = 0x806A # 1 I
+       TEXTURE_3D_OES                                  = 0x806F # 1 I
+       TEXTURE_WRAP_R_OES                              = 0x8072
+       MAX_3D_TEXTURE_SIZE_OES                         = 0x8073 # 1 I
+
+###############################################################################
+
+EXT_vertex_array enum:
+       VERTEX_ARRAY_EXT                                = 0x8074
+       NORMAL_ARRAY_EXT                                = 0x8075
+       COLOR_ARRAY_EXT                                 = 0x8076
+       INDEX_ARRAY_EXT                                 = 0x8077
+       TEXTURE_COORD_ARRAY_EXT                         = 0x8078
+       EDGE_FLAG_ARRAY_EXT                             = 0x8079
+       VERTEX_ARRAY_SIZE_EXT                           = 0x807A
+       VERTEX_ARRAY_TYPE_EXT                           = 0x807B
+       VERTEX_ARRAY_STRIDE_EXT                         = 0x807C
+       VERTEX_ARRAY_COUNT_EXT                          = 0x807D # 1 I
+       NORMAL_ARRAY_TYPE_EXT                           = 0x807E
+       NORMAL_ARRAY_STRIDE_EXT                         = 0x807F
+       NORMAL_ARRAY_COUNT_EXT                          = 0x8080 # 1 I
+       COLOR_ARRAY_SIZE_EXT                            = 0x8081
+       COLOR_ARRAY_TYPE_EXT                            = 0x8082
+       COLOR_ARRAY_STRIDE_EXT                          = 0x8083
+       COLOR_ARRAY_COUNT_EXT                           = 0x8084 # 1 I
+       INDEX_ARRAY_TYPE_EXT                            = 0x8085
+       INDEX_ARRAY_STRIDE_EXT                          = 0x8086
+       INDEX_ARRAY_COUNT_EXT                           = 0x8087 # 1 I
+       TEXTURE_COORD_ARRAY_SIZE_EXT                    = 0x8088
+       TEXTURE_COORD_ARRAY_TYPE_EXT                    = 0x8089
+       TEXTURE_COORD_ARRAY_STRIDE_EXT                  = 0x808A
+       TEXTURE_COORD_ARRAY_COUNT_EXT                   = 0x808B # 1 I
+       EDGE_FLAG_ARRAY_STRIDE_EXT                      = 0x808C
+       EDGE_FLAG_ARRAY_COUNT_EXT                       = 0x808D # 1 I
+       VERTEX_ARRAY_POINTER_EXT                        = 0x808E
+       NORMAL_ARRAY_POINTER_EXT                        = 0x808F
+       COLOR_ARRAY_POINTER_EXT                         = 0x8090
+       INDEX_ARRAY_POINTER_EXT                         = 0x8091
+       TEXTURE_COORD_ARRAY_POINTER_EXT                 = 0x8092
+       EDGE_FLAG_ARRAY_POINTER_EXT                     = 0x8093
+
+###############################################################################
+
+SGIX_interlace enum:
+       INTERLACE_SGIX                                  = 0x8094 # 1 I
+
+###############################################################################
+
+SGIS_detail_texture enum:
+       DETAIL_TEXTURE_2D_SGIS                          = 0x8095
+       DETAIL_TEXTURE_2D_BINDING_SGIS                  = 0x8096 # 1 I
+       LINEAR_DETAIL_SGIS                              = 0x8097
+       LINEAR_DETAIL_ALPHA_SGIS                        = 0x8098
+       LINEAR_DETAIL_COLOR_SGIS                        = 0x8099
+       DETAIL_TEXTURE_LEVEL_SGIS                       = 0x809A
+       DETAIL_TEXTURE_MODE_SGIS                        = 0x809B
+       DETAIL_TEXTURE_FUNC_POINTS_SGIS                 = 0x809C
+
+###############################################################################
+
+# Reuses some SGIS_multisample values
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+       MULTISAMPLE                                     = 0x809D
+       SAMPLE_ALPHA_TO_COVERAGE                        = 0x809E
+       SAMPLE_ALPHA_TO_ONE                             = 0x809F
+       SAMPLE_COVERAGE                                 = 0x80A0
+       SAMPLE_BUFFERS                                  = 0x80A8 # 1 I
+       SAMPLES                                         = 0x80A9 # 1 I
+       SAMPLE_COVERAGE_VALUE                           = 0x80AA # 1 F
+       SAMPLE_COVERAGE_INVERT                          = 0x80AB # 1 I
+
+ARB_multisample enum:
+       MULTISAMPLE_ARB                                 = 0x809D
+       SAMPLE_ALPHA_TO_COVERAGE_ARB                    = 0x809E
+       SAMPLE_ALPHA_TO_ONE_ARB                         = 0x809F
+       SAMPLE_COVERAGE_ARB                             = 0x80A0
+       SAMPLE_BUFFERS_ARB                              = 0x80A8 # 1 I
+       SAMPLES_ARB                                     = 0x80A9 # 1 I
+       SAMPLE_COVERAGE_VALUE_ARB                       = 0x80AA # 1 F
+       SAMPLE_COVERAGE_INVERT_ARB                      = 0x80AB # 1 I
+
+SGIS_multisample enum:
+       MULTISAMPLE_SGIS                                = 0x809D # 1 I
+       SAMPLE_ALPHA_TO_MASK_SGIS                       = 0x809E # 1 I
+       SAMPLE_ALPHA_TO_ONE_SGIS                        = 0x809F # 1 I
+       SAMPLE_MASK_SGIS                                = 0x80A0 # 1 I
+       1PASS_SGIS                                      = 0x80A1
+       2PASS_0_SGIS                                    = 0x80A2
+       2PASS_1_SGIS                                    = 0x80A3
+       4PASS_0_SGIS                                    = 0x80A4
+       4PASS_1_SGIS                                    = 0x80A5
+       4PASS_2_SGIS                                    = 0x80A6
+       4PASS_3_SGIS                                    = 0x80A7
+       SAMPLE_BUFFERS_SGIS                             = 0x80A8 # 1 I
+       SAMPLES_SGIS                                    = 0x80A9 # 1 I
+       SAMPLE_MASK_VALUE_SGIS                          = 0x80AA # 1 F
+       SAMPLE_MASK_INVERT_SGIS                         = 0x80AB # 1 I
+       SAMPLE_PATTERN_SGIS                             = 0x80AC # 1 I
+
+# Reuses SGIS_multisample values.
+EXT_multisample enum:
+       MULTISAMPLE_EXT                                 = 0x809D
+       SAMPLE_ALPHA_TO_MASK_EXT                        = 0x809E
+       SAMPLE_ALPHA_TO_ONE_EXT                         = 0x809F
+       SAMPLE_MASK_EXT                                 = 0x80A0
+       1PASS_EXT                                       = 0x80A1
+       2PASS_0_EXT                                     = 0x80A2
+       2PASS_1_EXT                                     = 0x80A3
+       4PASS_0_EXT                                     = 0x80A4
+       4PASS_1_EXT                                     = 0x80A5
+       4PASS_2_EXT                                     = 0x80A6
+       4PASS_3_EXT                                     = 0x80A7
+       SAMPLE_BUFFERS_EXT                              = 0x80A8 # 1 I
+       SAMPLES_EXT                                     = 0x80A9 # 1 I
+       SAMPLE_MASK_VALUE_EXT                           = 0x80AA # 1 F
+       SAMPLE_MASK_INVERT_EXT                          = 0x80AB # 1 I
+       SAMPLE_PATTERN_EXT                              = 0x80AC # 1 I
+       MULTISAMPLE_BIT_EXT                             = 0x20000000
+
+# Reuses SAMPLES enum as COVERAGE_SAMPLES
+NV_multisample_coverage enum: (additional; see below)
+       COVERAGE_SAMPLES_NV                             = 0x80A9
+
+###############################################################################
+
+SGIS_sharpen_texture enum:
+       LINEAR_SHARPEN_SGIS                             = 0x80AD
+       LINEAR_SHARPEN_ALPHA_SGIS                       = 0x80AE
+       LINEAR_SHARPEN_COLOR_SGIS                       = 0x80AF
+       SHARPEN_TEXTURE_FUNC_POINTS_SGIS                = 0x80B0
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+       COLOR_MATRIX                                    = 0x80B1 # 16 F
+       COLOR_MATRIX_STACK_DEPTH                        = 0x80B2 # 1 I
+       MAX_COLOR_MATRIX_STACK_DEPTH                    = 0x80B3 # 1 I
+       POST_COLOR_MATRIX_RED_SCALE                     = 0x80B4 # 1 F
+       POST_COLOR_MATRIX_GREEN_SCALE                   = 0x80B5 # 1 F
+       POST_COLOR_MATRIX_BLUE_SCALE                    = 0x80B6 # 1 F
+       POST_COLOR_MATRIX_ALPHA_SCALE                   = 0x80B7 # 1 F
+       POST_COLOR_MATRIX_RED_BIAS                      = 0x80B8 # 1 F
+       POST_COLOR_MATRIX_GREEN_BIAS                    = 0x80B9 # 1 F
+       POST_COLOR_MATRIX_BLUE_BIAS                     = 0x80BA # 1 F
+       POST_COLOR_MATRIX_ALPHA_BIAS                    = 0x80BB # 1 F
+
+SGI_color_matrix enum:
+       COLOR_MATRIX_SGI                                = 0x80B1 # 16 F
+       COLOR_MATRIX_STACK_DEPTH_SGI                    = 0x80B2 # 1 I
+       MAX_COLOR_MATRIX_STACK_DEPTH_SGI                = 0x80B3 # 1 I
+       POST_COLOR_MATRIX_RED_SCALE_SGI                 = 0x80B4 # 1 F
+       POST_COLOR_MATRIX_GREEN_SCALE_SGI               = 0x80B5 # 1 F
+       POST_COLOR_MATRIX_BLUE_SCALE_SGI                = 0x80B6 # 1 F
+       POST_COLOR_MATRIX_ALPHA_SCALE_SGI               = 0x80B7 # 1 F
+       POST_COLOR_MATRIX_RED_BIAS_SGI                  = 0x80B8 # 1 F
+       POST_COLOR_MATRIX_GREEN_BIAS_SGI                = 0x80B9 # 1 F
+       POST_COLOR_MATRIX_BLUE_BIAS_SGI                 = 0x80BA # 1 F
+       POST_COLOR_MATRIX_ALPHA_BIAS_SGI                = 0x80BB # 1 F
+
+###############################################################################
+
+SGI_texture_color_table enum:
+       TEXTURE_COLOR_TABLE_SGI                         = 0x80BC # 1 I
+       PROXY_TEXTURE_COLOR_TABLE_SGI                   = 0x80BD
+
+###############################################################################
+
+SGIX_texture_add_env enum:
+       TEXTURE_ENV_BIAS_SGIX                           = 0x80BE
+
+###############################################################################
+
+SGIX_shadow_ambient enum:
+       SHADOW_AMBIENT_SGIX                             = 0x80BF
+
+###############################################################################
+
+# Intergraph/Intense3D/3Dlabs: 0x80C0-0x80CF
+
+# 3Dlabs_future_use: 0x80C0-0x80C7
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+       BLEND_DST_RGB                                   = 0x80C8
+       BLEND_SRC_RGB                                   = 0x80C9
+       BLEND_DST_ALPHA                                 = 0x80CA
+       BLEND_SRC_ALPHA                                 = 0x80CB
+
+EXT_blend_func_separate enum:
+       BLEND_DST_RGB_EXT                               = 0x80C8
+       BLEND_SRC_RGB_EXT                               = 0x80C9
+       BLEND_DST_ALPHA_EXT                             = 0x80CA
+       BLEND_SRC_ALPHA_EXT                             = 0x80CB
+
+# Aliases EXT_blend_func_separate enums above
+OES_blend_func_separate enum: (OpenGL ES only)
+       BLEND_DST_RGB_OES                               = 0x80C8
+       BLEND_SRC_RGB_OES                               = 0x80C9
+       BLEND_DST_ALPHA_OES                             = 0x80CA
+       BLEND_SRC_ALPHA_OES                             = 0x80CB
+
+EXT_422_pixels enum:
+       422_EXT                                         = 0x80CC
+       422_REV_EXT                                     = 0x80CD
+       422_AVERAGE_EXT                                 = 0x80CE
+       422_REV_AVERAGE_EXT                             = 0x80CF
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+       COLOR_TABLE                                     = 0x80D0 # 1 I
+       POST_CONVOLUTION_COLOR_TABLE                    = 0x80D1 # 1 I
+       POST_COLOR_MATRIX_COLOR_TABLE                   = 0x80D2 # 1 I
+       PROXY_COLOR_TABLE                               = 0x80D3
+       PROXY_POST_CONVOLUTION_COLOR_TABLE              = 0x80D4
+       PROXY_POST_COLOR_MATRIX_COLOR_TABLE             = 0x80D5
+       COLOR_TABLE_SCALE                               = 0x80D6
+       COLOR_TABLE_BIAS                                = 0x80D7
+       COLOR_TABLE_FORMAT                              = 0x80D8
+       COLOR_TABLE_WIDTH                               = 0x80D9
+       COLOR_TABLE_RED_SIZE                            = 0x80DA
+       COLOR_TABLE_GREEN_SIZE                          = 0x80DB
+       COLOR_TABLE_BLUE_SIZE                           = 0x80DC
+       COLOR_TABLE_ALPHA_SIZE                          = 0x80DD
+       COLOR_TABLE_LUMINANCE_SIZE                      = 0x80DE
+       COLOR_TABLE_INTENSITY_SIZE                      = 0x80DF
+
+SGI_color_table enum:
+       COLOR_TABLE_SGI                                 = 0x80D0 # 1 I
+       POST_CONVOLUTION_COLOR_TABLE_SGI                = 0x80D1 # 1 I
+       POST_COLOR_MATRIX_COLOR_TABLE_SGI               = 0x80D2 # 1 I
+       PROXY_COLOR_TABLE_SGI                           = 0x80D3
+       PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI          = 0x80D4
+       PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI         = 0x80D5
+       COLOR_TABLE_SCALE_SGI                           = 0x80D6
+       COLOR_TABLE_BIAS_SGI                            = 0x80D7
+       COLOR_TABLE_FORMAT_SGI                          = 0x80D8
+       COLOR_TABLE_WIDTH_SGI                           = 0x80D9
+       COLOR_TABLE_RED_SIZE_SGI                        = 0x80DA
+       COLOR_TABLE_GREEN_SIZE_SGI                      = 0x80DB
+       COLOR_TABLE_BLUE_SIZE_SGI                       = 0x80DC
+       COLOR_TABLE_ALPHA_SIZE_SGI                      = 0x80DD
+       COLOR_TABLE_LUMINANCE_SIZE_SGI                  = 0x80DE
+       COLOR_TABLE_INTENSITY_SIZE_SGI                  = 0x80DF
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+       BGR                                             = 0x80E0
+       BGRA                                            = 0x80E1
+
+ARB_vertex_array_bgra enum:
+#      use VERSION_1_2                     BGRA
+
+EXT_bgra enum:
+       BGR_EXT                                         = 0x80E0
+       BGRA_EXT                                        = 0x80E1
+
+###############################################################################
+
+# Microsoft: 0x80E2-0x80E7
+
+###############################################################################
+
+VERSION_1_2 enum:
+       MAX_ELEMENTS_VERTICES                           = 0x80E8
+       MAX_ELEMENTS_INDICES                            = 0x80E9
+
+###############################################################################
+
+# Microsoft: 0x80EA-0x810F
+
+###############################################################################
+
+SGIS_texture_select enum:
+       DUAL_ALPHA4_SGIS                                = 0x8110
+       DUAL_ALPHA8_SGIS                                = 0x8111
+       DUAL_ALPHA12_SGIS                               = 0x8112
+       DUAL_ALPHA16_SGIS                               = 0x8113
+       DUAL_LUMINANCE4_SGIS                            = 0x8114
+       DUAL_LUMINANCE8_SGIS                            = 0x8115
+       DUAL_LUMINANCE12_SGIS                           = 0x8116
+       DUAL_LUMINANCE16_SGIS                           = 0x8117
+       DUAL_INTENSITY4_SGIS                            = 0x8118
+       DUAL_INTENSITY8_SGIS                            = 0x8119
+       DUAL_INTENSITY12_SGIS                           = 0x811A
+       DUAL_INTENSITY16_SGIS                           = 0x811B
+       DUAL_LUMINANCE_ALPHA4_SGIS                      = 0x811C
+       DUAL_LUMINANCE_ALPHA8_SGIS                      = 0x811D
+       QUAD_ALPHA4_SGIS                                = 0x811E
+       QUAD_ALPHA8_SGIS                                = 0x811F
+       QUAD_LUMINANCE4_SGIS                            = 0x8120
+       QUAD_LUMINANCE8_SGIS                            = 0x8121
+       QUAD_INTENSITY4_SGIS                            = 0x8122
+       QUAD_INTENSITY8_SGIS                            = 0x8123
+       DUAL_TEXTURE_SELECT_SGIS                        = 0x8124
+       QUAD_TEXTURE_SELECT_SGIS                        = 0x8125
+
+###############################################################################
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+       POINT_SIZE_MIN                                  = 0x8126 # 1 F
+       POINT_SIZE_MAX                                  = 0x8127 # 1 F
+       POINT_FADE_THRESHOLD_SIZE                       = 0x8128 # 1 F
+       POINT_DISTANCE_ATTENUATION                      = 0x8129 # 3 F
+
+ARB_point_parameters enum:
+       POINT_SIZE_MIN_ARB                              = 0x8126 # 1 F
+       POINT_SIZE_MAX_ARB                              = 0x8127 # 1 F
+       POINT_FADE_THRESHOLD_SIZE_ARB                   = 0x8128 # 1 F
+       POINT_DISTANCE_ATTENUATION_ARB                  = 0x8129 # 3 F
+
+EXT_point_parameters enum:
+       POINT_SIZE_MIN_EXT                              = 0x8126 # 1 F
+       POINT_SIZE_MAX_EXT                              = 0x8127 # 1 F
+       POINT_FADE_THRESHOLD_SIZE_EXT                   = 0x8128 # 1 F
+       DISTANCE_ATTENUATION_EXT                        = 0x8129 # 3 F
+
+SGIS_point_parameters enum:
+       POINT_SIZE_MIN_SGIS                             = 0x8126 # 1 F
+       POINT_SIZE_MAX_SGIS                             = 0x8127 # 1 F
+       POINT_FADE_THRESHOLD_SIZE_SGIS                  = 0x8128 # 1 F
+       DISTANCE_ATTENUATION_SGIS                       = 0x8129 # 3 F
+
+###############################################################################
+
+SGIS_fog_function enum:
+       FOG_FUNC_SGIS                                   = 0x812A
+       FOG_FUNC_POINTS_SGIS                            = 0x812B # 1 I
+       MAX_FOG_FUNC_POINTS_SGIS                        = 0x812C # 1 I
+
+###############################################################################
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+       CLAMP_TO_BORDER                                 = 0x812D
+
+ARB_texture_border_clamp enum:
+       CLAMP_TO_BORDER_ARB                             = 0x812D
+
+SGIS_texture_border_clamp enum:
+       CLAMP_TO_BORDER_SGIS                            = 0x812D
+
+###############################################################################
+
+SGIX_texture_multi_buffer enum:
+       TEXTURE_MULTI_BUFFER_HINT_SGIX                  = 0x812E
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+       CLAMP_TO_EDGE                                   = 0x812F
+
+SGIS_texture_edge_clamp enum:
+       CLAMP_TO_EDGE_SGIS                              = 0x812F
+
+###############################################################################
+
+SGIS_texture4D enum:
+       PACK_SKIP_VOLUMES_SGIS                          = 0x8130 # 1 I
+       PACK_IMAGE_DEPTH_SGIS                           = 0x8131 # 1 I
+       UNPACK_SKIP_VOLUMES_SGIS                        = 0x8132 # 1 I
+       UNPACK_IMAGE_DEPTH_SGIS                         = 0x8133 # 1 I
+       TEXTURE_4D_SGIS                                 = 0x8134 # 1 I
+       PROXY_TEXTURE_4D_SGIS                           = 0x8135
+       TEXTURE_4DSIZE_SGIS                             = 0x8136
+       TEXTURE_WRAP_Q_SGIS                             = 0x8137
+       MAX_4D_TEXTURE_SIZE_SGIS                        = 0x8138 # 1 I
+       TEXTURE_4D_BINDING_SGIS                         = 0x814F # 1 I
+
+###############################################################################
+
+SGIX_pixel_texture enum:
+       PIXEL_TEX_GEN_SGIX                              = 0x8139 # 1 I
+       PIXEL_TEX_GEN_MODE_SGIX                         = 0x832B # 1 I
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+       TEXTURE_MIN_LOD                                 = 0x813A
+       TEXTURE_MAX_LOD                                 = 0x813B
+       TEXTURE_BASE_LEVEL                              = 0x813C
+       TEXTURE_MAX_LEVEL                               = 0x813D
+
+SGIS_texture_lod enum:
+       TEXTURE_MIN_LOD_SGIS                            = 0x813A
+       TEXTURE_MAX_LOD_SGIS                            = 0x813B
+       TEXTURE_BASE_LEVEL_SGIS                         = 0x813C
+       TEXTURE_MAX_LEVEL_SGIS                          = 0x813D
+
+###############################################################################
+
+SGIX_pixel_tiles enum:
+       PIXEL_TILE_BEST_ALIGNMENT_SGIX                  = 0x813E # 1 I
+       PIXEL_TILE_CACHE_INCREMENT_SGIX                 = 0x813F # 1 I
+       PIXEL_TILE_WIDTH_SGIX                           = 0x8140 # 1 I
+       PIXEL_TILE_HEIGHT_SGIX                          = 0x8141 # 1 I
+       PIXEL_TILE_GRID_WIDTH_SGIX                      = 0x8142 # 1 I
+       PIXEL_TILE_GRID_HEIGHT_SGIX                     = 0x8143 # 1 I
+       PIXEL_TILE_GRID_DEPTH_SGIX                      = 0x8144 # 1 I
+       PIXEL_TILE_CACHE_SIZE_SGIX                      = 0x8145 # 1 I
+
+###############################################################################
+
+SGIS_texture_filter4 enum:
+       FILTER4_SGIS                                    = 0x8146
+       TEXTURE_FILTER4_SIZE_SGIS                       = 0x8147
+
+###############################################################################
+
+SGIX_sprite enum:
+       SPRITE_SGIX                                     = 0x8148 # 1 I
+       SPRITE_MODE_SGIX                                = 0x8149 # 1 I
+       SPRITE_AXIS_SGIX                                = 0x814A # 3 F
+       SPRITE_TRANSLATION_SGIX                         = 0x814B # 3 F
+       SPRITE_AXIAL_SGIX                               = 0x814C
+       SPRITE_OBJECT_ALIGNED_SGIX                      = 0x814D
+       SPRITE_EYE_ALIGNED_SGIX                         = 0x814E
+
+###############################################################################
+
+# SGIS_texture4D (additional; see above): 0x814F
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+       CONSTANT_BORDER                                 = 0x8151
+#      WRAP_BORDER                                     = 0x8152   # Not actually used
+       REPLICATE_BORDER                                = 0x8153
+       CONVOLUTION_BORDER_COLOR                        = 0x8154
+
+HP_convolution_border_modes enum:
+       IGNORE_BORDER_HP                                = 0x8150    # Not promoted
+       CONSTANT_BORDER_HP                              = 0x8151
+       REPLICATE_BORDER_HP                             = 0x8153
+       CONVOLUTION_BORDER_COLOR_HP                     = 0x8154
+
+###############################################################################
+
+# HP: 0x8155-0x816F
+
+###############################################################################
+
+SGIX_clipmap enum:
+       LINEAR_CLIPMAP_LINEAR_SGIX                      = 0x8170
+       TEXTURE_CLIPMAP_CENTER_SGIX                     = 0x8171
+       TEXTURE_CLIPMAP_FRAME_SGIX                      = 0x8172
+       TEXTURE_CLIPMAP_OFFSET_SGIX                     = 0x8173
+       TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX              = 0x8174
+       TEXTURE_CLIPMAP_LOD_OFFSET_SGIX                 = 0x8175
+       TEXTURE_CLIPMAP_DEPTH_SGIX                      = 0x8176
+       MAX_CLIPMAP_DEPTH_SGIX                          = 0x8177 # 1 I
+       MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX                  = 0x8178 # 1 I
+       NEAREST_CLIPMAP_NEAREST_SGIX                    = 0x844D
+       NEAREST_CLIPMAP_LINEAR_SGIX                     = 0x844E
+       LINEAR_CLIPMAP_NEAREST_SGIX                     = 0x844F
+
+###############################################################################
+
+SGIX_texture_scale_bias enum:
+       POST_TEXTURE_FILTER_BIAS_SGIX                   = 0x8179
+       POST_TEXTURE_FILTER_SCALE_SGIX                  = 0x817A
+       POST_TEXTURE_FILTER_BIAS_RANGE_SGIX             = 0x817B # 2 F
+       POST_TEXTURE_FILTER_SCALE_RANGE_SGIX            = 0x817C # 2 F
+
+###############################################################################
+
+SGIX_reference_plane enum:
+       REFERENCE_PLANE_SGIX                            = 0x817D # 1 I
+       REFERENCE_PLANE_EQUATION_SGIX                   = 0x817E # 4 F
+
+###############################################################################
+
+SGIX_ir_instrument1 enum:
+       IR_INSTRUMENT1_SGIX                             = 0x817F # 1 I
+
+###############################################################################
+
+SGIX_instruments enum:
+       INSTRUMENT_BUFFER_POINTER_SGIX                  = 0x8180
+       INSTRUMENT_MEASUREMENTS_SGIX                    = 0x8181 # 1 I
+
+###############################################################################
+
+SGIX_list_priority enum:
+       LIST_PRIORITY_SGIX                              = 0x8182
+
+###############################################################################
+
+SGIX_calligraphic_fragment enum:
+       CALLIGRAPHIC_FRAGMENT_SGIX                      = 0x8183 # 1 I
+
+###############################################################################
+
+SGIX_impact_pixel_texture enum:
+       PIXEL_TEX_GEN_Q_CEILING_SGIX                    = 0x8184
+       PIXEL_TEX_GEN_Q_ROUND_SGIX                      = 0x8185
+       PIXEL_TEX_GEN_Q_FLOOR_SGIX                      = 0x8186
+       PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX                = 0x8187
+       PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX             = 0x8188
+       PIXEL_TEX_GEN_ALPHA_LS_SGIX                     = 0x8189
+       PIXEL_TEX_GEN_ALPHA_MS_SGIX                     = 0x818A
+
+###############################################################################
+
+SGIX_framezoom enum:
+       FRAMEZOOM_SGIX                                  = 0x818B # 1 I
+       FRAMEZOOM_FACTOR_SGIX                           = 0x818C # 1 I
+       MAX_FRAMEZOOM_FACTOR_SGIX                       = 0x818D # 1 I
+
+###############################################################################
+
+SGIX_texture_lod_bias enum:
+       TEXTURE_LOD_BIAS_S_SGIX                         = 0x818E
+       TEXTURE_LOD_BIAS_T_SGIX                         = 0x818F
+       TEXTURE_LOD_BIAS_R_SGIX                         = 0x8190
+
+###############################################################################
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+       GENERATE_MIPMAP                                 = 0x8191
+       GENERATE_MIPMAP_HINT                            = 0x8192 # 1 I
+
+SGIS_generate_mipmap enum:
+       GENERATE_MIPMAP_SGIS                            = 0x8191
+       GENERATE_MIPMAP_HINT_SGIS                       = 0x8192 # 1 I
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_spotlight_cutoff: 0x8193
+#      SPOT_CUTOFF_DELTA_SGIX                          = 0x8193
+
+###############################################################################
+
+SGIX_polynomial_ffd enum:
+       GEOMETRY_DEFORMATION_SGIX                       = 0x8194
+       TEXTURE_DEFORMATION_SGIX                        = 0x8195
+       DEFORMATIONS_MASK_SGIX                          = 0x8196 # 1 I
+       MAX_DEFORMATION_ORDER_SGIX                      = 0x8197
+
+###############################################################################
+
+SGIX_fog_offset enum:
+       FOG_OFFSET_SGIX                                 = 0x8198 # 1 I
+       FOG_OFFSET_VALUE_SGIX                           = 0x8199 # 4 F
+
+###############################################################################
+
+SGIX_shadow enum:
+       TEXTURE_COMPARE_SGIX                            = 0x819A
+       TEXTURE_COMPARE_OPERATOR_SGIX                   = 0x819B
+       TEXTURE_LEQUAL_R_SGIX                           = 0x819C
+       TEXTURE_GEQUAL_R_SGIX                           = 0x819D
+
+###############################################################################
+
+# SGI private extension, not in enumext.spec
+# SGIX_igloo_interface: 0x819E-0x81A4
+#      IGLOO_FULLSCREEN_SGIX                           = 0x819E
+#      IGLOO_VIEWPORT_OFFSET_SGIX                      = 0x819F
+#      IGLOO_SWAPTMESH_SGIX                            = 0x81A0
+#      IGLOO_COLORNORMAL_SGIX                          = 0x81A1
+#      IGLOO_IRISGL_MODE_SGIX                          = 0x81A2
+#      IGLOO_LMC_COLOR_SGIX                            = 0x81A3
+#      IGLOO_TMESHMODE_SGIX                            = 0x81A4
+
+###############################################################################
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+       DEPTH_COMPONENT16                               = 0x81A5
+       DEPTH_COMPONENT24                               = 0x81A6
+       DEPTH_COMPONENT32                               = 0x81A7
+
+ARB_depth_texture enum:
+       DEPTH_COMPONENT16_ARB                           = 0x81A5
+       DEPTH_COMPONENT24_ARB                           = 0x81A6
+       DEPTH_COMPONENT32_ARB                           = 0x81A7
+
+SGIX_depth_texture enum:
+       DEPTH_COMPONENT16_SGIX                          = 0x81A5
+       DEPTH_COMPONENT24_SGIX                          = 0x81A6
+       DEPTH_COMPONENT32_SGIX                          = 0x81A7
+
+# Aliases ARB_depth_texture enum above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+       DEPTH_COMPONENT16_OES                           = 0x81A5
+
+# Aliases ARB_depth_texture enum above
+OES_depth24 enum: (OpenGL ES only)
+       DEPTH_COMPONENT24_OES                           = 0x81A6
+
+# Aliases ARB_depth_texture enum above
+OES_depth32 enum: (OpenGL ES only)
+       DEPTH_COMPONENT32_OES                           = 0x81A7
+
+###############################################################################
+
+EXT_compiled_vertex_array enum:
+       ARRAY_ELEMENT_LOCK_FIRST_EXT                    = 0x81A8
+       ARRAY_ELEMENT_LOCK_COUNT_EXT                    = 0x81A9
+
+###############################################################################
+
+EXT_cull_vertex enum:
+       CULL_VERTEX_EXT                                 = 0x81AA
+       CULL_VERTEX_EYE_POSITION_EXT                    = 0x81AB
+       CULL_VERTEX_OBJECT_POSITION_EXT                 = 0x81AC
+
+###############################################################################
+
+# Promoted from SGI?
+EXT_index_array_formats enum:
+       IUI_V2F_EXT                                     = 0x81AD
+       IUI_V3F_EXT                                     = 0x81AE
+       IUI_N3F_V2F_EXT                                 = 0x81AF
+       IUI_N3F_V3F_EXT                                 = 0x81B0
+       T2F_IUI_V2F_EXT                                 = 0x81B1
+       T2F_IUI_V3F_EXT                                 = 0x81B2
+       T2F_IUI_N3F_V2F_EXT                             = 0x81B3
+       T2F_IUI_N3F_V3F_EXT                             = 0x81B4
+
+###############################################################################
+
+# Promoted from SGI?
+EXT_index_func enum:
+       INDEX_TEST_EXT                                  = 0x81B5
+       INDEX_TEST_FUNC_EXT                             = 0x81B6
+       INDEX_TEST_REF_EXT                              = 0x81B7
+
+###############################################################################
+
+# Promoted from SGI?
+EXT_index_material enum:
+       INDEX_MATERIAL_EXT                              = 0x81B8
+       INDEX_MATERIAL_PARAMETER_EXT                    = 0x81B9
+       INDEX_MATERIAL_FACE_EXT                         = 0x81BA
+
+###############################################################################
+
+SGIX_ycrcb enum:
+       YCRCB_422_SGIX                                  = 0x81BB
+       YCRCB_444_SGIX                                  = 0x81BC
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGI_complex_type: 0x81BD-0x81C3
+#      COMPLEX_UNSIGNED_BYTE_SGI                       = 0x81BD
+#      COMPLEX_BYTE_SGI                                = 0x81BE
+#      COMPLEX_UNSIGNED_SHORT_SGI                      = 0x81BF
+#      COMPLEX_SHORT_SGI                               = 0x81C0
+#      COMPLEX_UNSIGNED_INT_SGI                        = 0x81C1
+#      COMPLEX_INT_SGI                                 = 0x81C2
+#      COMPLEX_FLOAT_SGI                               = 0x81C3
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGI_fft: 0x81C4-0x81CA
+#      POST_TRANSFORM_RED_SCALE_SGI                    = ????   # 1 F
+#      POST_TRANSFORM_GREEN_SCALE_SGI                  = ????   # 1 F
+#      POST_TRANSFORM_BLUE_SCALE_SGI                   = ????   # 1 F
+#      POST_TRANSFORM_ALPHA_SCALE_SGI                  = ????   # 1 F
+#      POST_TRANSFORM_RED_BIAS_SGI                     = ????   # 1 F
+#      POST_TRANSFORM_GREEN_BIAS_SGI                   = ????   # 1 F
+#      POST_TRANSFORM_BLUE_BIAS_SGI                    = ????   # 1 F
+#      POST_TRANSFORM_ALPHA_BIAS_SGI                   = ????   # 1 F
+#      PIXEL_TRANSFORM_OPERATOR_SGI                    = 0x81C4 # 1 I
+#      CONVOLUTION_SGI                                 = 0x81C5
+#      FFT_1D_SGI                                      = 0x81C6
+#      PIXEL_TRANSFORM_SGI                             = 0x81C7
+#      MAX_FFT_WIDTH_SGI                               = 0x81C8
+#      SORT_SGI                                        = 0x81C9
+#      TRANSPOSE_SGI                                   = 0x81CA
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_nurbs_eval: 0x81CB-0x81CF
+#      MAP1_VERTEX_3_NURBS_SGIX                        = 0x81CB # 1 I
+#      MAP1_VERTEX_4_NURBS_SGIX                        = 0x81CC # 1 I
+#      MAP1_INDEX_NURBS_SGIX                           = 0x81CD # 1 I
+#      MAP1_COLOR_4_NURBS_SGIX                         = 0x81CE # 1 I
+#      MAP1_NORMAL_NURBS_SGIX                          = 0x81CF # 1 I
+#      MAP1_TEXTURE_COORD_1_NURBS_SGIX                 = 0x81E0 # 1 I
+#      MAP1_TEXTURE_COORD_2_NURBS_SGIX                 = 0x81E1 # 1 I
+#      MAP1_TEXTURE_COORD_3_NURBS_SGIX                 = 0x81E2 # 1 I
+#      MAP1_TEXTURE_COORD_4_NURBS_SGIX                 = 0x81E3 # 1 I
+#      MAP2_VERTEX_3_NURBS_SGIX                        = 0x81E4 # 1 I
+#      MAP2_VERTEX_4_NURBS_SGIX                        = 0x81E5 # 1 I
+#      MAP2_INDEX_NURBS_SGIX                           = 0x81E6 # 1 I
+#      MAP2_COLOR_4_NURBS_SGIX                         = 0x81E7 # 1 I
+#      MAP2_NORMAL_NURBS_SGIX                          = 0x81E8 # 1 I
+#      MAP2_TEXTURE_COORD_1_NURBS_SGIX                 = 0x81E9 # 1 I
+#      MAP2_TEXTURE_COORD_2_NURBS_SGIX                 = 0x81EA # 1 I
+#      MAP2_TEXTURE_COORD_3_NURBS_SGIX                 = 0x81EB # 1 I
+#      MAP2_TEXTURE_COORD_4_NURBS_SGIX                 = 0x81EC # 1 I
+#      NURBS_KNOT_COUNT_SGIX                           = 0x81ED
+#      NURBS_KNOT_VECTOR_SGIX                          = 0x81EE
+
+###############################################################################
+
+# Sun: 0x81D0-0x81DF
+
+# No extension spec, not in enumext.spec
+# SUNX_surface_hint enum:
+#       SURFACE_SIZE_HINT_SUNX                         = 0x81D2
+#       LARGE_SUNX                                     = 0x81D3
+
+SUNX_general_triangle_list enum:
+        RESTART_SUN                                    = 0x0001
+        REPLACE_MIDDLE_SUN                             = 0x0002
+        REPLACE_OLDEST_SUN                             = 0x0003
+        WRAP_BORDER_SUN                                = 0x81D4
+        TRIANGLE_LIST_SUN                              = 0x81D7
+        REPLACEMENT_CODE_SUN                           = 0x81D8
+
+SUNX_constant_data enum:
+        UNPACK_CONSTANT_DATA_SUNX                      = 0x81D5
+        TEXTURE_CONSTANT_DATA_SUNX                     = 0x81D6
+
+SUN_global_alpha enum:
+        GLOBAL_ALPHA_SUN                               = 0x81D9
+        GLOBAL_ALPHA_FACTOR_SUN                        = 0x81DA
+
+###############################################################################
+
+# SGIX_nurbs_eval (additional; see above): 0x81E0-0x81EE
+
+###############################################################################
+
+SGIS_texture_color_mask enum:
+       TEXTURE_COLOR_WRITEMASK_SGIS                    = 0x81EF
+
+###############################################################################
+
+SGIS_point_line_texgen enum:
+       EYE_DISTANCE_TO_POINT_SGIS                      = 0x81F0
+       OBJECT_DISTANCE_TO_POINT_SGIS                   = 0x81F1
+       EYE_DISTANCE_TO_LINE_SGIS                       = 0x81F2
+       OBJECT_DISTANCE_TO_LINE_SGIS                    = 0x81F3
+       EYE_POINT_SGIS                                  = 0x81F4
+       OBJECT_POINT_SGIS                               = 0x81F5
+       EYE_LINE_SGIS                                   = 0x81F6
+       OBJECT_LINE_SGIS                                = 0x81F7
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+       LIGHT_MODEL_COLOR_CONTROL                       = 0x81F8 # 1 I
+       SINGLE_COLOR                                    = 0x81F9
+       SEPARATE_SPECULAR_COLOR                         = 0x81FA
+
+EXT_separate_specular_color enum:
+       LIGHT_MODEL_COLOR_CONTROL_EXT                   = 0x81F8
+       SINGLE_COLOR_EXT                                = 0x81F9
+       SEPARATE_SPECULAR_COLOR_EXT                     = 0x81FA
+
+###############################################################################
+
+EXT_shared_texture_palette enum:
+       SHARED_TEXTURE_PALETTE_EXT                      = 0x81FB # 1 I
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_fog_scale: 0x81FC-0x81FD
+#      FOG_SCALE_SGIX                                  = 0x81FC # 1 I
+#      FOG_SCALE_VALUE_SGIX                            = 0x81FD # 1 F
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_fog_blend: 0x81FE-0x81FF
+#      FOG_BLEND_ALPHA_SGIX                            = 0x81FE # 1 I
+#      FOG_BLEND_COLOR_SGIX                            = 0x81FF # 1 I
+
+###############################################################################
+
+# ATI: 0x8200-0x820F (range released by Microsoft 2002/9/16)
+ATI_text_fragment_shader enum:
+       TEXT_FRAGMENT_SHADER_ATI                        = 0x8200
+
+###############################################################################
+
+# OpenGL ARB: 0x8210-0x823F
+
+VERSION_3_0 enum:
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_RED_SIZE
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
+       use ARB_framebuffer_object          FRAMEBUFFER_DEFAULT
+       use ARB_framebuffer_object          FRAMEBUFFER_UNDEFINED
+       use ARB_framebuffer_object          DEPTH_STENCIL_ATTACHMENT
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+       FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING           = 0x8210    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE           = 0x8211    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_ATTACHMENT_RED_SIZE                 = 0x8212    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_ATTACHMENT_GREEN_SIZE               = 0x8213    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_ATTACHMENT_BLUE_SIZE                = 0x8214    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE               = 0x8215    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE               = 0x8216    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE             = 0x8217    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_DEFAULT                             = 0x8218    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_UNDEFINED                           = 0x8219    # VERSION_3_0 / ARB_fbo
+       DEPTH_STENCIL_ATTACHMENT                        = 0x821A    # VERSION_3_0 / ARB_fbo
+
+VERSION_3_0 enum:
+       MAJOR_VERSION                                   = 0x821B    # VERSION_3_0
+       MINOR_VERSION                                   = 0x821C    # VERSION_3_0
+       NUM_EXTENSIONS                                  = 0x821D    # VERSION_3_0
+       CONTEXT_FLAGS                                   = 0x821E    # VERSION_3_0
+
+# Aliases VERSION_3_0 enum above
+EXT_color_buffer_half_float enum: (OpenGL ES only)
+       FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT       = 0x8211
+
+# Aliases VERSION_3_0 enum above
+OES_surfaceless_context enum: (OpenGL ES only)
+       FRAMEBUFFER_UNDEFINED_OES                       = 0x8219
+
+# ARB_future_use: 0x821F-0x8221
+
+VERSION_3_0 enum:
+       use ARB_framebuffer_object          INDEX
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+       INDEX                                           = 0x8222    # VERSION_3_0 / ARB_fbo
+
+# Due to a syncing problem between the ARB_framebuffer_object extension
+# specification and the core API specification during development, the
+# following tokens were present in the .spec file for some time. They are
+# not actually used anywhere in the OpenGL API or extensions and have been
+# withdrawn (use DEPTH or STENCIL respectively, instead, as <attachment>
+# parameters to GetFramebufferAttachmentParameteriv).
+#       DEPTH_BUFFER                                    = 0x8223
+#       STENCIL_BUFFER                                  = 0x8224
+
+VERSION_3_0 enum:
+       COMPRESSED_RED                                  = 0x8225    # VERSION_3_0
+       COMPRESSED_RG                                   = 0x8226    # VERSION_3_0
+
+VERSION_3_0 enum:
+       use ARB_texture_rg                  RG
+       use ARB_texture_rg                  RG_INTEGER
+       use ARB_texture_rg                  R8
+       use ARB_texture_rg                  R16
+       use ARB_texture_rg                  RG8
+       use ARB_texture_rg                  RG16
+       use ARB_texture_rg                  R16F
+       use ARB_texture_rg                  R32F
+       use ARB_texture_rg                  RG16F
+       use ARB_texture_rg                  RG32F
+       use ARB_texture_rg                  R8I
+       use ARB_texture_rg                  R8UI
+       use ARB_texture_rg                  R16I
+       use ARB_texture_rg                  R16UI
+       use ARB_texture_rg                  R32I
+       use ARB_texture_rg                  R32UI
+       use ARB_texture_rg                  RG8I
+       use ARB_texture_rg                  RG8UI
+       use ARB_texture_rg                  RG16I
+       use ARB_texture_rg                  RG16UI
+       use ARB_texture_rg                  RG32I
+       use ARB_texture_rg                  RG32UI
+
+ARB_texture_rg enum: (note: no ARB suffixes)
+       RG                                              = 0x8227    # VERSION_3_0 / ARB_trg
+       RG_INTEGER                                      = 0x8228    # VERSION_3_0 / ARB_trg
+       R8                                              = 0x8229    # VERSION_3_0 / ARB_trg
+       R16                                             = 0x822A    # VERSION_3_0 / ARB_trg
+       RG8                                             = 0x822B    # VERSION_3_0 / ARB_trg
+       RG16                                            = 0x822C    # VERSION_3_0 / ARB_trg
+       R16F                                            = 0x822D    # VERSION_3_0 / ARB_trg
+       R32F                                            = 0x822E    # VERSION_3_0 / ARB_trg
+       RG16F                                           = 0x822F    # VERSION_3_0 / ARB_trg
+       RG32F                                           = 0x8230    # VERSION_3_0 / ARB_trg
+       R8I                                             = 0x8231    # VERSION_3_0 / ARB_trg
+       R8UI                                            = 0x8232    # VERSION_3_0 / ARB_trg
+       R16I                                            = 0x8233    # VERSION_3_0 / ARB_trg
+       R16UI                                           = 0x8234    # VERSION_3_0 / ARB_trg
+       R32I                                            = 0x8235    # VERSION_3_0 / ARB_trg
+       R32UI                                           = 0x8236    # VERSION_3_0 / ARB_trg
+       RG8I                                            = 0x8237    # VERSION_3_0 / ARB_trg
+       RG8UI                                           = 0x8238    # VERSION_3_0 / ARB_trg
+       RG16I                                           = 0x8239    # VERSION_3_0 / ARB_trg
+       RG16UI                                          = 0x823A    # VERSION_3_0 / ARB_trg
+       RG32I                                           = 0x823B    # VERSION_3_0 / ARB_trg
+       RG32UI                                          = 0x823C    # VERSION_3_0 / ARB_trg
+
+# Aliases VERSION_3_0 enum above
+EXT_color_buffer_half_float enum: (OpenGL ES only; additional; see above)
+       R16F_EXT                                        = 0x822D
+       RG16F_EXT                                       = 0x822F
+
+# Aliases VERSION_3_0 enum above
+EXT_texture_rg enum: (OpenGL ES only; additional; see above)
+       RG_EXT                                          = 0x8227
+       R8_EXT                                          = 0x8229
+       RG8_EXT                                         = 0x822B
+
+# ARB_future_use: 0x823D-0x823F
+
+###############################################################################
+
+# ARB: 0x8240-0x82AF (range released by Microsoft on 2002/9/16)
+# ARB: 0x82B0-0x830F (range reclaimed from long-out-of-business ADD on 2012/05/10)
+
+ARB_cl_event enum:
+       SYNC_CL_EVENT_ARB                               = 0x8240
+       SYNC_CL_EVENT_COMPLETE_ARB                      = 0x8241
+
+ARB_debug_output enum:
+       DEBUG_OUTPUT_SYNCHRONOUS_ARB                    = 0x8242
+       DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB            = 0x8243
+       DEBUG_CALLBACK_FUNCTION_ARB                     = 0x8244
+       DEBUG_CALLBACK_USER_PARAM_ARB                   = 0x8245
+       DEBUG_SOURCE_API_ARB                            = 0x8246
+       DEBUG_SOURCE_WINDOW_SYSTEM_ARB                  = 0x8247
+       DEBUG_SOURCE_SHADER_COMPILER_ARB                = 0x8248
+       DEBUG_SOURCE_THIRD_PARTY_ARB                    = 0x8249
+       DEBUG_SOURCE_APPLICATION_ARB                    = 0x824A
+       DEBUG_SOURCE_OTHER_ARB                          = 0x824B
+       DEBUG_TYPE_ERROR_ARB                            = 0x824C
+       DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB              = 0x824D
+       DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB               = 0x824E
+       DEBUG_TYPE_PORTABILITY_ARB                      = 0x824F
+       DEBUG_TYPE_PERFORMANCE_ARB                      = 0x8250
+       DEBUG_TYPE_OTHER_ARB                            = 0x8251
+
+# Also VERSION_4_3
+KHR_debug enum:
+       DEBUG_OUTPUT_SYNCHRONOUS                        = 0x8242
+       DEBUG_NEXT_LOGGED_MESSAGE_LENGTH                = 0x8243
+       DEBUG_CALLBACK_FUNCTION                         = 0x8244
+       DEBUG_CALLBACK_USER_PARAM                       = 0x8245
+       DEBUG_SOURCE_API                                = 0x8246
+       DEBUG_SOURCE_WINDOW_SYSTEM                      = 0x8247
+       DEBUG_SOURCE_SHADER_COMPILER                    = 0x8248
+       DEBUG_SOURCE_THIRD_PARTY                        = 0x8249
+       DEBUG_SOURCE_APPLICATION                        = 0x824A
+       DEBUG_SOURCE_OTHER                              = 0x824B
+       DEBUG_TYPE_ERROR                                = 0x824C
+       DEBUG_TYPE_DEPRECATED_BEHAVIOR                  = 0x824D
+       DEBUG_TYPE_UNDEFINED_BEHAVIOR                   = 0x824E
+       DEBUG_TYPE_PORTABILITY                          = 0x824F
+       DEBUG_TYPE_PERFORMANCE                          = 0x8250
+       DEBUG_TYPE_OTHER                                = 0x8251
+
+ARB_robustness enum:
+       LOSE_CONTEXT_ON_RESET_ARB                       = 0x8252
+       GUILTY_CONTEXT_RESET_ARB                        = 0x8253
+       INNOCENT_CONTEXT_RESET_ARB                      = 0x8254
+       UNKNOWN_CONTEXT_RESET_ARB                       = 0x8255
+       RESET_NOTIFICATION_STRATEGY_ARB                 = 0x8256
+
+ARB_get_program_binary enum: (additional; see below)
+       PROGRAM_BINARY_RETRIEVABLE_HINT                 = 0x8257
+
+ARB_separate_shader_objects enum:
+       PROGRAM_SEPARABLE                               = 0x8258
+       ACTIVE_PROGRAM                                  = 0x8259
+       PROGRAM_PIPELINE_BINDING                        = 0x825A
+
+# Aliases ARB_separate_shader_objects enum above
+EXT_separate_shader_objects enum: (OpenGL ES only)
+       PROGRAM_SEPARABLE_EXT                           = 0x8258
+       ACTIVE_PROGRAM_EXT                              = 0x8259
+       PROGRAM_PIPELINE_BINDING_EXT                    = 0x825A
+
+ARB_viewport_array enum:
+       MAX_VIEWPORTS                                   = 0x825B
+       VIEWPORT_SUBPIXEL_BITS                          = 0x825C
+       VIEWPORT_BOUNDS_RANGE                           = 0x825D
+       LAYER_PROVOKING_VERTEX                          = 0x825E
+       VIEWPORT_INDEX_PROVOKING_VERTEX                 = 0x825F
+       UNDEFINED_VERTEX                                = 0x8260
+
+ARB_robustness enum: (additional; see above)
+       NO_RESET_NOTIFICATION_ARB                       = 0x8261
+
+# Also VERSION_4_3
+ARB_compute_shader enum:
+       MAX_COMPUTE_SHARED_MEMORY_SIZE                  = 0x8262
+       MAX_COMPUTE_UNIFORM_COMPONENTS                  = 0x8263
+       MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS              = 0x8264
+       MAX_COMPUTE_ATOMIC_COUNTERS                     = 0x8265
+       MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS         = 0x8266
+       COMPUTE_LOCAL_WORK_SIZE                         = 0x8267
+
+# Also VERSION_4_3
+KHR_debug enum: (additional; see above)
+       DEBUG_TYPE_MARKER                               = 0x8268
+       DEBUG_TYPE_PUSH_GROUP                           = 0x8269
+       DEBUG_TYPE_POP_GROUP                            = 0x826A
+       DEBUG_SEVERITY_NOTIFICATION                     = 0x826B
+       MAX_DEBUG_GROUP_STACK_DEPTH                     = 0x826C
+       DEBUG_GROUP_STACK_DEPTH                         = 0x826D
+
+# Also VERSION_4_3
+ARB_explicit_uniform_location enum:
+       MAX_UNIFORM_LOCATIONS                           = 0x826E
+
+# Also VERSION_4_3
+ARB_internalformat_query2 enum:
+       INTERNALFORMAT_SUPPORTED                        = 0x826F
+       INTERNALFORMAT_PREFERRED                        = 0x8270
+       INTERNALFORMAT_RED_SIZE                         = 0x8271
+       INTERNALFORMAT_GREEN_SIZE                       = 0x8272
+       INTERNALFORMAT_BLUE_SIZE                        = 0x8273
+       INTERNALFORMAT_ALPHA_SIZE                       = 0x8274
+       INTERNALFORMAT_DEPTH_SIZE                       = 0x8275
+       INTERNALFORMAT_STENCIL_SIZE                     = 0x8276
+       INTERNALFORMAT_SHARED_SIZE                      = 0x8277
+       INTERNALFORMAT_RED_TYPE                         = 0x8278
+       INTERNALFORMAT_GREEN_TYPE                       = 0x8279
+       INTERNALFORMAT_BLUE_TYPE                        = 0x827A
+       INTERNALFORMAT_ALPHA_TYPE                       = 0x827B
+       INTERNALFORMAT_DEPTH_TYPE                       = 0x827C
+       INTERNALFORMAT_STENCIL_TYPE                     = 0x827D
+       MAX_WIDTH                                       = 0x827E
+       MAX_HEIGHT                                      = 0x827F
+       MAX_DEPTH                                       = 0x8280
+       MAX_LAYERS                                      = 0x8281
+       MAX_COMBINED_DIMENSIONS                         = 0x8282
+       COLOR_COMPONENTS                                = 0x8283
+       DEPTH_COMPONENTS                                = 0x8284
+       STENCIL_COMPONENTS                              = 0x8285
+       COLOR_RENDERABLE                                = 0x8286
+       DEPTH_RENDERABLE                                = 0x8287
+       STENCIL_RENDERABLE                              = 0x8288
+       FRAMEBUFFER_RENDERABLE                          = 0x8289
+       FRAMEBUFFER_RENDERABLE_LAYERED                  = 0x828A
+       FRAMEBUFFER_BLEND                               = 0x828B
+       READ_PIXELS                                     = 0x828C
+       READ_PIXELS_FORMAT                              = 0x828D
+       READ_PIXELS_TYPE                                = 0x828E
+       TEXTURE_IMAGE_FORMAT                            = 0x828F
+       TEXTURE_IMAGE_TYPE                              = 0x8290
+       GET_TEXTURE_IMAGE_FORMAT                        = 0x8291
+       GET_TEXTURE_IMAGE_TYPE                          = 0x8292
+       MIPMAP                                          = 0x8293
+       MANUAL_GENERATE_MIPMAP                          = 0x8294
+# Should be deprecated
+       AUTO_GENERATE_MIPMAP                            = 0x8295
+       COLOR_ENCODING                                  = 0x8296
+       SRGB_READ                                       = 0x8297
+       SRGB_WRITE                                      = 0x8298
+       SRGB_DECODE_ARB                                 = 0x8299
+       FILTER                                          = 0x829A
+       VERTEX_TEXTURE                                  = 0x829B
+       TESS_CONTROL_TEXTURE                            = 0x829C
+       TESS_EVALUATION_TEXTURE                         = 0x829D
+       GEOMETRY_TEXTURE                                = 0x829E
+       FRAGMENT_TEXTURE                                = 0x829F
+       COMPUTE_TEXTURE                                 = 0x82A0
+       TEXTURE_SHADOW                                  = 0x82A1
+       TEXTURE_GATHER                                  = 0x82A2
+       TEXTURE_GATHER_SHADOW                           = 0x82A3
+       SHADER_IMAGE_LOAD                               = 0x82A4
+       SHADER_IMAGE_STORE                              = 0x82A5
+       SHADER_IMAGE_ATOMIC                             = 0x82A6
+       IMAGE_TEXEL_SIZE                                = 0x82A7
+       IMAGE_COMPATIBILITY_CLASS                       = 0x82A8
+       IMAGE_PIXEL_FORMAT                              = 0x82A9
+       IMAGE_PIXEL_TYPE                                = 0x82AA
+       SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST             = 0x82AC
+       SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST           = 0x82AD
+       SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE            = 0x82AE
+       SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE          = 0x82AF
+       TEXTURE_COMPRESSED_BLOCK_WIDTH                  = 0x82B1
+       TEXTURE_COMPRESSED_BLOCK_HEIGHT                 = 0x82B2
+       TEXTURE_COMPRESSED_BLOCK_SIZE                   = 0x82B3
+       CLEAR_BUFFER                                    = 0x82B4
+       TEXTURE_VIEW                                    = 0x82B5
+       VIEW_COMPATIBILITY_CLASS                        = 0x82B6
+       FULL_SUPPORT                                    = 0x82B7
+       CAVEAT_SUPPORT                                  = 0x82B8
+       IMAGE_CLASS_4_X_32                              = 0x82B9
+       IMAGE_CLASS_2_X_32                              = 0x82BA
+       IMAGE_CLASS_1_X_32                              = 0x82BB
+       IMAGE_CLASS_4_X_16                              = 0x82BC
+       IMAGE_CLASS_2_X_16                              = 0x82BD
+       IMAGE_CLASS_1_X_16                              = 0x82BE
+       IMAGE_CLASS_4_X_8                               = 0x82BF
+       IMAGE_CLASS_2_X_8                               = 0x82C0
+       IMAGE_CLASS_1_X_8                               = 0x82C1
+       IMAGE_CLASS_11_11_10                            = 0x82C2
+       IMAGE_CLASS_10_10_10_2                          = 0x82C3
+       VIEW_CLASS_128_BITS                             = 0x82C4
+       VIEW_CLASS_96_BITS                              = 0x82C5
+       VIEW_CLASS_64_BITS                              = 0x82C6
+       VIEW_CLASS_48_BITS                              = 0x82C7
+       VIEW_CLASS_32_BITS                              = 0x82C8
+       VIEW_CLASS_24_BITS                              = 0x82C9
+       VIEW_CLASS_16_BITS                              = 0x82CA
+       VIEW_CLASS_8_BITS                               = 0x82CB
+       VIEW_CLASS_S3TC_DXT1_RGB                        = 0x82CC
+       VIEW_CLASS_S3TC_DXT1_RGBA                       = 0x82CD
+       VIEW_CLASS_S3TC_DXT3_RGBA                       = 0x82CE
+       VIEW_CLASS_S3TC_DXT5_RGBA                       = 0x82CF
+       VIEW_CLASS_RGTC1_RED                            = 0x82D0
+       VIEW_CLASS_RGTC2_RG                             = 0x82D1
+       VIEW_CLASS_BPTC_UNORM                           = 0x82D2
+       VIEW_CLASS_BPTC_FLOAT                           = 0x82D3
+
+# ARB_future_use: 0x82AB,0x82B0
+
+# Also VERSION_4_3
+ARB_vertex_attrib_binding enum:
+       VERTEX_ATTRIB_BINDING                           = 0x82D4
+       VERTEX_ATTRIB_RELATIVE_OFFSET                   = 0x82D5
+       VERTEX_BINDING_DIVISOR                          = 0x82D6
+       VERTEX_BINDING_OFFSET                           = 0x82D7
+       VERTEX_BINDING_STRIDE                           = 0x82D8
+       MAX_VERTEX_ATTRIB_RELATIVE_OFFSET               = 0x82D9
+       MAX_VERTEX_ATTRIB_BINDINGS                      = 0x82DA
+
+# Also VERSION_4_3
+ARB_texture_view enum:
+       TEXTURE_VIEW_MIN_LEVEL                          = 0x82DB
+       TEXTURE_VIEW_NUM_LEVELS                         = 0x82DC
+       TEXTURE_VIEW_MIN_LAYER                          = 0x82DD
+       TEXTURE_VIEW_NUM_LAYERS                         = 0x82DE
+       TEXTURE_IMMUTABLE_LEVELS                        = 0x82DF
+
+# Also VERSION_4_3
+KHR_debug enum: (additional; see above)
+       BUFFER                                          = 0x82E0
+       SHADER                                          = 0x82E1
+       PROGRAM                                         = 0x82E2
+       QUERY                                           = 0x82E3
+       PROGRAM_PIPELINE                                = 0x82E4
+       SAMPLER                                         = 0x82E6
+       DISPLAY_LIST                                    = 0x82E7
+       MAX_LABEL_LENGTH                                = 0x82E8
+
+VERSION_4_3 enum:
+       NUM_SHADING_LANGUAGE_VERSIONS                   = 0x82E9
+
+# ARB_future_use: 0x82E5,0x82E9-0x830F
+
+###############################################################################
+
+SGIX_depth_pass_instrument enum: 0x8310-0x8312
+       DEPTH_PASS_INSTRUMENT_SGIX                      = 0x8310
+       DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX             = 0x8311
+       DEPTH_PASS_INSTRUMENT_MAX_SGIX                  = 0x8312
+
+###############################################################################
+
+SGIX_fragments_instrument enum: 0x8313-0x8315
+       FRAGMENTS_INSTRUMENT_SGIX                       = 0x8313 # 1 I
+       FRAGMENTS_INSTRUMENT_COUNTERS_SGIX              = 0x8314 # 1 I
+       FRAGMENTS_INSTRUMENT_MAX_SGIX                   = 0x8315 # 1 I
+
+###############################################################################
+
+SGIX_convolution_accuracy enum:
+       CONVOLUTION_HINT_SGIX                           = 0x8316 # 1 I
+
+###############################################################################
+
+# SGIX_color_matrix_accuracy: 0x8317
+
+###############################################################################
+
+# 0x8318-0x8319
+SGIX_ycrcba enum:
+       YCRCB_SGIX                                      = 0x8318
+       YCRCBA_SGIX                                     = 0x8319
+
+###############################################################################
+
+# 0x831A-0x831F
+SGIX_slim enum:
+       UNPACK_COMPRESSED_SIZE_SGIX                     = 0x831A
+       PACK_MAX_COMPRESSED_SIZE_SGIX                   = 0x831B
+       PACK_COMPRESSED_SIZE_SGIX                       = 0x831C
+       SLIM8U_SGIX                                     = 0x831D
+       SLIM10U_SGIX                                    = 0x831E
+       SLIM12S_SGIX                                    = 0x831F
+
+###############################################################################
+
+SGIX_blend_alpha_minmax enum:
+       ALPHA_MIN_SGIX                                  = 0x8320
+       ALPHA_MAX_SGIX                                  = 0x8321
+
+###############################################################################
+
+SGIX_scalebias_hint enum:
+       SCALEBIAS_HINT_SGIX                             = 0x8322
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_fog_layers: 0x8323-0x8328
+#      FOG_TYPE_SGIX                                   = 0x8323 # 1 I
+#      UNIFORM_SGIX                                    = 0x8324
+#      LAYERED_SGIX                                    = 0x8325
+#      FOG_GROUND_PLANE_SGIX                           = 0x8326 # 4 F
+#      FOG_LAYERS_POINTS_SGIX                          = 0x8327 # 1 I
+#      MAX_FOG_LAYERS_POINTS_SGIX                      = 0x8328 # 1 I
+
+###############################################################################
+
+SGIX_async enum:
+       ASYNC_MARKER_SGIX                               = 0x8329
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_texture_phase: 0x832A
+#      PHASE_SGIX                                      = 0x832A
+
+###############################################################################
+
+# SGIX_pixel_texture (additional; see above): 0x832B
+
+###############################################################################
+
+SGIX_async_histogram enum:
+       ASYNC_HISTOGRAM_SGIX                            = 0x832C
+       MAX_ASYNC_HISTOGRAM_SGIX                        = 0x832D
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_texture_mipmap_anisotropic: 0x832E-0x832F
+#      TEXTURE_MIPMAP_ANISOTROPY_SGIX                  = 0x832E
+#      MAX_MIPMAP_ANISOTROPY_SGIX                      = 0x832F # 1 I
+
+###############################################################################
+
+EXT_pixel_transform enum:
+       PIXEL_TRANSFORM_2D_EXT                          = 0x8330
+       PIXEL_MAG_FILTER_EXT                            = 0x8331
+       PIXEL_MIN_FILTER_EXT                            = 0x8332
+       PIXEL_CUBIC_WEIGHT_EXT                          = 0x8333
+       CUBIC_EXT                                       = 0x8334
+       AVERAGE_EXT                                     = 0x8335
+       PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT              = 0x8336
+       MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT          = 0x8337
+       PIXEL_TRANSFORM_2D_MATRIX_EXT                   = 0x8338
+
+# SUN_future_use: 0x8339-0x833F
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_cube_map: 0x8340-0x8348
+#      ENV_MAP_SGIX                                    = 0x8340
+#      CUBE_MAP_SGIX                                   = 0x8341
+#      CUBE_MAP_ZP_SGIX                                = 0x8342
+#      CUBE_MAP_ZN_SGIX                                = 0x8343
+#      CUBE_MAP_XN_SGIX                                = 0x8344
+#      CUBE_MAP_XP_SGIX                                = 0x8345
+#      CUBE_MAP_YN_SGIX                                = 0x8346
+#      CUBE_MAP_YP_SGIX                                = 0x8347
+#      CUBE_MAP_BINDING_SGIX                           = 0x8348 # 1 I
+
+###############################################################################
+
+# Unfortunately, there was a collision promoting to EXT from SGIX.
+# Use fog_coord's value of 0x8452 instead of the previously
+#   assigned FRAGMENT_DEPTH_EXT -> 0x834B.
+# EXT_light_texture: 0x8349-0x8352
+EXT_light_texture enum: 0x8349-0x8352
+       FRAGMENT_MATERIAL_EXT                           = 0x8349
+       FRAGMENT_NORMAL_EXT                             = 0x834A
+       FRAGMENT_COLOR_EXT                              = 0x834C
+       ATTENUATION_EXT                                 = 0x834D
+       SHADOW_ATTENUATION_EXT                          = 0x834E
+       TEXTURE_APPLICATION_MODE_EXT                    = 0x834F # 1 I
+       TEXTURE_LIGHT_EXT                               = 0x8350 # 1 I
+       TEXTURE_MATERIAL_FACE_EXT                       = 0x8351 # 1 I
+       TEXTURE_MATERIAL_PARAMETER_EXT                  = 0x8352 # 1 I
+       use EXT_fog_coord FRAGMENT_DEPTH_EXT
+
+###############################################################################
+
+SGIS_pixel_texture enum:
+       PIXEL_TEXTURE_SGIS                              = 0x8353 # 1 I
+       PIXEL_FRAGMENT_RGB_SOURCE_SGIS                  = 0x8354 # 1 I
+       PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS                = 0x8355 # 1 I
+       PIXEL_GROUP_COLOR_SGIS                          = 0x8356 # 1 I
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_pixel_texture_bits: 0x8357-0x8359
+#      COLOR_TO_TEXTURE_COORD_SGIX                     = 0x8357
+#      COLOR_BIT_PATTERN_SGIX                          = 0x8358
+#      COLOR_VALUE_SGIX                                = 0x8359
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_pixel_texture_lod: 0x835A
+#      PIXEL_TEX_GEN_LAMBDA_SOURCE_SGIX                = 0x835A
+
+###############################################################################
+
+SGIX_line_quality_hint enum:
+       LINE_QUALITY_HINT_SGIX                          = 0x835B
+
+###############################################################################
+
+SGIX_async_pixel enum:
+       ASYNC_TEX_IMAGE_SGIX                            = 0x835C
+       ASYNC_DRAW_PIXELS_SGIX                          = 0x835D
+       ASYNC_READ_PIXELS_SGIX                          = 0x835E
+       MAX_ASYNC_TEX_IMAGE_SGIX                        = 0x835F
+       MAX_ASYNC_DRAW_PIXELS_SGIX                      = 0x8360
+       MAX_ASYNC_READ_PIXELS_SGIX                      = 0x8361
+
+###############################################################################
+
+# EXT_packed_pixels (additional; see above): 0x8362-0x8368
+
+###############################################################################
+
+SGIX_texture_coordinate_clamp enum:
+       TEXTURE_MAX_CLAMP_S_SGIX                        = 0x8369
+       TEXTURE_MAX_CLAMP_T_SGIX                        = 0x836A
+       TEXTURE_MAX_CLAMP_R_SGIX                        = 0x836B
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_fog_texture: 0x836C-0x836E
+#      FRAGMENT_FOG_SGIX                               = 0x836C
+#      TEXTURE_FOG_SGIX                                = 0x836D # 1 I
+#      FOG_PATCHY_FACTOR_SGIX                          = 0x836E
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_fog_factor_to_alpha: 0x836F
+       FOG_FACTOR_TO_ALPHA_SGIX                        = 0x836F
+
+###############################################################################
+
+# HP: 0x8370-0x837F
+# NOTE: IBM is using values in this range, because of a bobble
+# when Pat Brown left at the same time as I assigned them the
+# next range and their registry became inconsistent. Unknown
+# whether HP has any conflicts as they have never reported using
+# any values in this range.
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+       MIRRORED_REPEAT                                 = 0x8370
+
+ARB_texture_mirrored_repeat enum:
+       MIRRORED_REPEAT_ARB                             = 0x8370
+
+IBM_texture_mirrored_repeat enum:
+       MIRRORED_REPEAT_IBM                             = 0x8370
+
+# Aliases ARB_texture_mirrored_repeat enum above
+OES_texture_mirrored_repeat enum: (OpenGL ES only)
+       MIRRORED_REPEAT_OES                             = 0x8370
+
+###############################################################################
+
+# IBM: 0x8380-0x839F
+
+###############################################################################
+
+# S3: 0x83A0-0x83BF
+
+S3_s3tc enum:
+       RGB_S3TC                                        = 0x83A0
+       RGB4_S3TC                                       = 0x83A1
+       RGBA_S3TC                                       = 0x83A2
+       RGBA4_S3TC                                      = 0x83A3
+       RGBA_DXT5_S3TC                                  = 0x83A4
+       RGBA4_DXT5_S3TC                                 = 0x83A5
+
+# S3_future_use: 0x83A6-0x83BF
+
+###############################################################################
+
+# SGI: 0x83C0-0x83EF (most of this could be reclaimed)
+
+# Obsolete extension, never to be put in enumext.spec
+# SGIS_multitexture: 0x83C0-0x83CA
+#      SELECTED_TEXTURE_SGIS                           = 0x83C0 # 1 I
+#      SELECTED_TEXTURE_COORD_SET_SGIS                 = 0x83C1 # 1 I
+#      SELECTED_TEXTURE_TRANSFORM_SGIS                 = 0x83C2 # 1 I
+#      MAX_TEXTURES_SGIS                               = 0x83C3 # 1 I
+#      MAX_TEXTURE_COORD_SETS_SGIS                     = 0x83C4 # 1 I
+#      TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS        = 0x83C5 # 1 I
+#      TEXTURE_ENV_COORD_SET_SGIS                      = 0x83C6
+#      TEXTURE0_SGIS                                   = 0x83C7
+#      TEXTURE1_SGIS                                   = 0x83C8
+#      TEXTURE2_SGIS                                   = 0x83C9
+#      TEXTURE3_SGIS                                   = 0x83CA
+#
+# SGIS_multitexture_future_use: 0x83CB-0x83E5
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_bali_g_instruments: 0x83E6-0x83E9
+#      BALI_NUM_TRIS_CULLED_INSTRUMENT_SGIX            = 0x83E6 # 1 I
+#      BALI_NUM_PRIMS_CLIPPED_INSTRUMENT_SGIX          = 0x83E7 # 1 I
+#      BALI_NUM_PRIMS_REJECT_INSTRUMENT_SGIX           = 0x83E8 # 1 I
+#      BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT_SGIX      = 0x83E9 # 1 I
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_bali_r_instruments: 0x83EA-0x83EC
+#      BALI_FRAGMENTS_GENERATED_INSTRUMENT_SGIX        = 0x83EA # 1 I
+#      BALI_DEPTH_PASS_INSTRUMENT_SGIX                 = 0x83EB # 1 I
+#      BALI_R_CHIP_COUNT_SGIX                          = 0x83EC # 1 I
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_occlusion_instrument: 0x83ED
+#      OCCLUSION_INSTRUMENT_SGIX                       = 0x83ED # 1 I
+
+###############################################################################
+
+SGIX_vertex_preclip enum:
+       VERTEX_PRECLIP_SGIX                             = 0x83EE
+       VERTEX_PRECLIP_HINT_SGIX                        = 0x83EF
+
+###############################################################################
+
+# INTEL: 0x83F0-0x83FF
+# Note that this block was reclaimed from NTP, who never shipped it,
+#   and reassigned to Intel.
+
+EXT_texture_compression_s3tc enum:
+       COMPRESSED_RGB_S3TC_DXT1_EXT                    = 0x83F0
+       COMPRESSED_RGBA_S3TC_DXT1_EXT                   = 0x83F1
+       COMPRESSED_RGBA_S3TC_DXT3_EXT                   = 0x83F2
+       COMPRESSED_RGBA_S3TC_DXT5_EXT                   = 0x83F3
+
+# Aliases EXT_texture_compression_s3tc enum above
+ANGLE_texture_compression_dxt3 enum: (OpenGL ES only)
+       COMPRESSED_RGBA_S3TC_DXT3_ANGLE                 = 0x83F2
+
+# Aliases EXT_texture_compression_s3tc enum above
+ANGLE_texture_compression_dxt5 enum: (OpenGL ES only)
+       COMPRESSED_RGBA_S3TC_DXT5_ANGLE                 = 0x83F3
+
+INTEL_parallel_arrays enum:
+       PARALLEL_ARRAYS_INTEL                           = 0x83F4
+       VERTEX_ARRAY_PARALLEL_POINTERS_INTEL            = 0x83F5
+       NORMAL_ARRAY_PARALLEL_POINTERS_INTEL            = 0x83F6
+       COLOR_ARRAY_PARALLEL_POINTERS_INTEL             = 0x83F7
+       TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL     = 0x83F8
+
+# INTEL_future_use: 0x83F9-0x83FF
+
+###############################################################################
+
+SGIX_fragment_lighting enum:
+       FRAGMENT_LIGHTING_SGIX                          = 0x8400 # 1 I
+       FRAGMENT_COLOR_MATERIAL_SGIX                    = 0x8401 # 1 I
+       FRAGMENT_COLOR_MATERIAL_FACE_SGIX               = 0x8402 # 1 I
+       FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX          = 0x8403 # 1 I
+       MAX_FRAGMENT_LIGHTS_SGIX                        = 0x8404 # 1 I
+       MAX_ACTIVE_LIGHTS_SGIX                          = 0x8405 # 1 I
+       CURRENT_RASTER_NORMAL_SGIX                      = 0x8406 # 1 I
+       LIGHT_ENV_MODE_SGIX                             = 0x8407 # 1 I
+       FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX          = 0x8408 # 1 I
+       FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX              = 0x8409 # 1 I
+       FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX               = 0x840A # 4 F
+       FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX  = 0x840B # 1 I
+       FRAGMENT_LIGHT0_SGIX                            = 0x840C # 1 I
+       FRAGMENT_LIGHT1_SGIX                            = 0x840D
+       FRAGMENT_LIGHT2_SGIX                            = 0x840E
+       FRAGMENT_LIGHT3_SGIX                            = 0x840F
+       FRAGMENT_LIGHT4_SGIX                            = 0x8410
+       FRAGMENT_LIGHT5_SGIX                            = 0x8411
+       FRAGMENT_LIGHT6_SGIX                            = 0x8412
+       FRAGMENT_LIGHT7_SGIX                            = 0x8413
+
+# SGIX_fragment_lighting_future_use: 0x8414-0x842B
+
+###############################################################################
+
+SGIX_resample enum:
+       PACK_RESAMPLE_SGIX                              = 0x842C
+       UNPACK_RESAMPLE_SGIX                            = 0x842D
+       RESAMPLE_REPLICATE_SGIX                         = 0x842E
+       RESAMPLE_ZERO_FILL_SGIX                         = 0x842F
+       RESAMPLE_DECIMATE_SGIX                          = 0x8430
+
+# SGIX_resample_future_use: 0x8431-0x8435
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_fragment_lighting_space: 0x8436-0x8449
+#      EYE_SPACE_SGIX                                  = 0x8436
+#      TANGENT_SPACE_SGIX                              = 0x8437
+#      OBJECT_SPACE_SGIX                               = 0x8438
+#      TANGENT_ARRAY_SGIX                              = 0x8439
+#      BINORMAL_ARRAY_SGIX                             = 0x843A
+#      CURRENT_TANGENT_SGIX                            = 0x843B # 3 F
+#      CURRENT_BINORMAL_SGIX                           = 0x843C # 3 F
+#      FRAGMENT_LIGHT_SPACE_SGIX                       = 0x843D # 1 I
+#      TANGENT_ARRAY_TYPE_SGIX                         = 0x843E
+#      TANGENT_ARRAY_STRIDE_SGIX                       = 0x843F
+#      TANGENT_ARRAY_COUNT_SGIX                        = 0x8440
+#      BINORMAL_ARRAY_TYPE_SGIX                        = 0x8441
+#      BINORMAL_ARRAY_STRIDE_SGIX                      = 0x8442
+#      BINORMAL_ARRAY_COUNT_SGIX                       = 0x8443
+#      TANGENT_ARRAY_POINTER_SGIX                      = 0x8444
+#      BINORMAL_ARRAY_POINTER_SGIX                     = 0x8445
+#      MAP1_TANGENT_SGIX                               = 0x8446
+#      MAP2_TANGENT_SGIX                               = 0x8447
+#      MAP1_BINORMAL_SGIX                              = 0x8448
+#      MAP2_BINORMAL_SGIX                              = 0x8449
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_bali_timer_instruments: 0x844A-0x844C
+#      BALI_GEOM_TIMER_INSTRUMENT_SGIX                 = 0x844A # 1 I
+#      BALI_RASTER_TIMER_INSTRUMENT_SGIX               = 0x844B # 1 I
+#      BALI_INSTRUMENT_TIME_UNIT_SGIX                  = 0x844C # 1 I
+
+###############################################################################
+
+# SGIX_clipmap (additional; see above): 0x844D-0x844F
+
+###############################################################################
+
+# SGI (actually brokered for Id Software): 0x8450-0x845F
+
+VERSION_1_5 enum: (Consistent naming scheme for OpenGL 1.5)
+       FOG_COORD_SRC                                   = 0x8450    # alias GL_FOG_COORDINATE_SOURCE
+       FOG_COORD                                       = 0x8451    # alias GL_FOG_COORDINATE
+       CURRENT_FOG_COORD                               = 0x8453    # alias GL_CURRENT_FOG_COORDINATE
+       FOG_COORD_ARRAY_TYPE                            = 0x8454    # alias GL_FOG_COORDINATE_ARRAY_TYPE
+       FOG_COORD_ARRAY_STRIDE                          = 0x8455    # alias GL_FOG_COORDINATE_ARRAY_STRIDE
+       FOG_COORD_ARRAY_POINTER                         = 0x8456    # alias GL_FOG_COORDINATE_ARRAY_POINTER
+       FOG_COORD_ARRAY                                 = 0x8457    # alias GL_FOG_COORDINATE_ARRAY
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+       FOG_COORDINATE_SOURCE                           = 0x8450 # 1 I
+       FOG_COORDINATE                                  = 0x8451
+       FRAGMENT_DEPTH                                  = 0x8452
+       CURRENT_FOG_COORDINATE                          = 0x8453 # 1 F
+       FOG_COORDINATE_ARRAY_TYPE                       = 0x8454 # 1 I
+       FOG_COORDINATE_ARRAY_STRIDE                     = 0x8455 # 1 I
+       FOG_COORDINATE_ARRAY_POINTER                    = 0x8456
+       FOG_COORDINATE_ARRAY                            = 0x8457 # 1 I
+
+EXT_fog_coord enum:
+       FOG_COORDINATE_SOURCE_EXT                       = 0x8450 # 1 I
+       FOG_COORDINATE_EXT                              = 0x8451
+       FRAGMENT_DEPTH_EXT                              = 0x8452
+       CURRENT_FOG_COORDINATE_EXT                      = 0x8453 # 1 F
+       FOG_COORDINATE_ARRAY_TYPE_EXT                   = 0x8454 # 1 I
+       FOG_COORDINATE_ARRAY_STRIDE_EXT                 = 0x8455 # 1 I
+       FOG_COORDINATE_ARRAY_POINTER_EXT                = 0x8456
+       FOG_COORDINATE_ARRAY_EXT                        = 0x8457 # 1 I
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+       COLOR_SUM                                       = 0x8458 # 1 I
+       CURRENT_SECONDARY_COLOR                         = 0x8459 # 3 F
+       SECONDARY_COLOR_ARRAY_SIZE                      = 0x845A # 1 I
+       SECONDARY_COLOR_ARRAY_TYPE                      = 0x845B # 1 I
+       SECONDARY_COLOR_ARRAY_STRIDE                    = 0x845C # 1 I
+       SECONDARY_COLOR_ARRAY_POINTER                   = 0x845D
+       SECONDARY_COLOR_ARRAY                           = 0x845E # 1 I
+
+EXT_secondary_color enum:
+       COLOR_SUM_EXT                                   = 0x8458 # 1 I
+       CURRENT_SECONDARY_COLOR_EXT                     = 0x8459 # 3 F
+       SECONDARY_COLOR_ARRAY_SIZE_EXT                  = 0x845A # 1 I
+       SECONDARY_COLOR_ARRAY_TYPE_EXT                  = 0x845B # 1 I
+       SECONDARY_COLOR_ARRAY_STRIDE_EXT                = 0x845C # 1 I
+       SECONDARY_COLOR_ARRAY_POINTER_EXT               = 0x845D
+       SECONDARY_COLOR_ARRAY_EXT                       = 0x845E # 1 I
+
+ARB_vertex_program enum:
+       COLOR_SUM_ARB                                   = 0x8458 # 1 I  # ARB_vertex_program
+
+VERSION_2_1 enum:
+       CURRENT_RASTER_SECONDARY_COLOR                  = 0x845F
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+SGIX_icc_texture enum:
+#      RGB_ICC_SGIX                                    = 0x8460
+#      RGBA_ICC_SGIX                                   = 0x8461
+#      ALPHA_ICC_SGIX                                  = 0x8462
+#      LUMINANCE_ICC_SGIX                              = 0x8463
+#      INTENSITY_ICC_SGIX                              = 0x8464
+#      LUMINANCE_ALPHA_ICC_SGIX                        = 0x8465
+#      R5_G6_B5_ICC_SGIX                               = 0x8466
+#      R5_G6_B5_A8_ICC_SGIX                            = 0x8467
+#      ALPHA16_ICC_SGIX                                = 0x8468
+#      LUMINANCE16_ICC_SGIX                            = 0x8469
+#      INTENSITY16_ICC_SGIX                            = 0x846A
+#      LUMINANCE16_ALPHA8_ICC_SGIX                     = 0x846B
+
+###############################################################################
+
+# SGI_future_use: 0x846C
+
+###############################################################################
+
+# SMOOTH_* enums are new names for pre-1.2 enums.
+VERSION_1_2 enum:
+       SMOOTH_POINT_SIZE_RANGE                         = 0x0B12 # 2 F
+       SMOOTH_POINT_SIZE_GRANULARITY                   = 0x0B13 # 1 F
+       SMOOTH_LINE_WIDTH_RANGE                         = 0x0B22 # 2 F
+       SMOOTH_LINE_WIDTH_GRANULARITY                   = 0x0B23 # 1 F
+       ALIASED_POINT_SIZE_RANGE                        = 0x846D # 2 F
+       ALIASED_LINE_WIDTH_RANGE                        = 0x846E # 2 F
+
+###############################################################################
+
+# SGI_future_use: 0x846F
+
+###############################################################################
+
+# ATI Technologies (vendor multitexture, spec not yet released): 0x8470-0x848F
+
+###############################################################################
+
+# REND (Rendition): 0x8490-0x849F
+
+REND_screen_coordinates enum:
+       SCREEN_COORDINATES_REND                         = 0x8490
+       INVERTED_SCREEN_W_REND                          = 0x8491
+
+###############################################################################
+
+# ATI Technologies (vendor multitexture, spec not yet released): 0x84A0-84BF
+
+###############################################################################
+
+# OpenGL ARB: 0x84C0-0x84EF
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+       TEXTURE0                                        = 0x84C0
+       TEXTURE1                                        = 0x84C1
+       TEXTURE2                                        = 0x84C2
+       TEXTURE3                                        = 0x84C3
+       TEXTURE4                                        = 0x84C4
+       TEXTURE5                                        = 0x84C5
+       TEXTURE6                                        = 0x84C6
+       TEXTURE7                                        = 0x84C7
+       TEXTURE8                                        = 0x84C8
+       TEXTURE9                                        = 0x84C9
+       TEXTURE10                                       = 0x84CA
+       TEXTURE11                                       = 0x84CB
+       TEXTURE12                                       = 0x84CC
+       TEXTURE13                                       = 0x84CD
+       TEXTURE14                                       = 0x84CE
+       TEXTURE15                                       = 0x84CF
+       TEXTURE16                                       = 0x84D0
+       TEXTURE17                                       = 0x84D1
+       TEXTURE18                                       = 0x84D2
+       TEXTURE19                                       = 0x84D3
+       TEXTURE20                                       = 0x84D4
+       TEXTURE21                                       = 0x84D5
+       TEXTURE22                                       = 0x84D6
+       TEXTURE23                                       = 0x84D7
+       TEXTURE24                                       = 0x84D8
+       TEXTURE25                                       = 0x84D9
+       TEXTURE26                                       = 0x84DA
+       TEXTURE27                                       = 0x84DB
+       TEXTURE28                                       = 0x84DC
+       TEXTURE29                                       = 0x84DD
+       TEXTURE30                                       = 0x84DE
+       TEXTURE31                                       = 0x84DF
+       ACTIVE_TEXTURE                                  = 0x84E0 # 1 I
+       CLIENT_ACTIVE_TEXTURE                           = 0x84E1 # 1 I
+       MAX_TEXTURE_UNITS                               = 0x84E2 # 1 I
+
+ARB_multitexture enum:
+       TEXTURE0_ARB                                    = 0x84C0
+       TEXTURE1_ARB                                    = 0x84C1
+       TEXTURE2_ARB                                    = 0x84C2
+       TEXTURE3_ARB                                    = 0x84C3
+       TEXTURE4_ARB                                    = 0x84C4
+       TEXTURE5_ARB                                    = 0x84C5
+       TEXTURE6_ARB                                    = 0x84C6
+       TEXTURE7_ARB                                    = 0x84C7
+       TEXTURE8_ARB                                    = 0x84C8
+       TEXTURE9_ARB                                    = 0x84C9
+       TEXTURE10_ARB                                   = 0x84CA
+       TEXTURE11_ARB                                   = 0x84CB
+       TEXTURE12_ARB                                   = 0x84CC
+       TEXTURE13_ARB                                   = 0x84CD
+       TEXTURE14_ARB                                   = 0x84CE
+       TEXTURE15_ARB                                   = 0x84CF
+       TEXTURE16_ARB                                   = 0x84D0
+       TEXTURE17_ARB                                   = 0x84D1
+       TEXTURE18_ARB                                   = 0x84D2
+       TEXTURE19_ARB                                   = 0x84D3
+       TEXTURE20_ARB                                   = 0x84D4
+       TEXTURE21_ARB                                   = 0x84D5
+       TEXTURE22_ARB                                   = 0x84D6
+       TEXTURE23_ARB                                   = 0x84D7
+       TEXTURE24_ARB                                   = 0x84D8
+       TEXTURE25_ARB                                   = 0x84D9
+       TEXTURE26_ARB                                   = 0x84DA
+       TEXTURE27_ARB                                   = 0x84DB
+       TEXTURE28_ARB                                   = 0x84DC
+       TEXTURE29_ARB                                   = 0x84DD
+       TEXTURE30_ARB                                   = 0x84DE
+       TEXTURE31_ARB                                   = 0x84DF
+       ACTIVE_TEXTURE_ARB                              = 0x84E0 # 1 I
+       CLIENT_ACTIVE_TEXTURE_ARB                       = 0x84E1 # 1 I
+       MAX_TEXTURE_UNITS_ARB                           = 0x84E2 # 1 I
+
+# These are really core ES 1.1 enums, but haven't included
+# ES core enums in enum.spec yet
+OES_texture_env_crossbar enum: (OpenGL ES only)
+       use VERSION_1_3 TEXTURE0
+       use VERSION_1_3 TEXTURE1
+       use VERSION_1_3 TEXTURE2
+       use VERSION_1_3 TEXTURE3
+       use VERSION_1_3 TEXTURE4
+       use VERSION_1_3 TEXTURE5
+       use VERSION_1_3 TEXTURE6
+       use VERSION_1_3 TEXTURE7
+       use VERSION_1_3 TEXTURE8
+       use VERSION_1_3 TEXTURE9
+       use VERSION_1_3 TEXTURE10
+       use VERSION_1_3 TEXTURE11
+       use VERSION_1_3 TEXTURE12
+       use VERSION_1_3 TEXTURE13
+       use VERSION_1_3 TEXTURE14
+       use VERSION_1_3 TEXTURE15
+       use VERSION_1_3 TEXTURE16
+       use VERSION_1_3 TEXTURE17
+       use VERSION_1_3 TEXTURE18
+       use VERSION_1_3 TEXTURE19
+       use VERSION_1_3 TEXTURE20
+       use VERSION_1_3 TEXTURE21
+       use VERSION_1_3 TEXTURE22
+       use VERSION_1_3 TEXTURE23
+       use VERSION_1_3 TEXTURE24
+       use VERSION_1_3 TEXTURE25
+       use VERSION_1_3 TEXTURE26
+       use VERSION_1_3 TEXTURE27
+       use VERSION_1_3 TEXTURE28
+       use VERSION_1_3 TEXTURE29
+       use VERSION_1_3 TEXTURE30
+       use VERSION_1_3 TEXTURE31
+
+###############################################################################
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+       TRANSPOSE_MODELVIEW_MATRIX                      = 0x84E3 # 16 F
+       TRANSPOSE_PROJECTION_MATRIX                     = 0x84E4 # 16 F
+       TRANSPOSE_TEXTURE_MATRIX                        = 0x84E5 # 16 F
+       TRANSPOSE_COLOR_MATRIX                          = 0x84E6 # 16 F
+
+ARB_transpose_matrix enum:
+       TRANSPOSE_MODELVIEW_MATRIX_ARB                  = 0x84E3 # 16 F
+       TRANSPOSE_PROJECTION_MATRIX_ARB                 = 0x84E4 # 16 F
+       TRANSPOSE_TEXTURE_MATRIX_ARB                    = 0x84E5 # 16 F
+       TRANSPOSE_COLOR_MATRIX_ARB                      = 0x84E6 # 16 F
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+       SUBTRACT                                        = 0x84E7
+
+ARB_texture_env_combine enum:
+       SUBTRACT_ARB                                    = 0x84E7
+
+VERSION_3_0 enum:
+       use ARB_framebuffer_object          MAX_RENDERBUFFER_SIZE
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+       MAX_RENDERBUFFER_SIZE                           = 0x84E8    # VERSION_3_0 / ARB_fbo
+
+EXT_framebuffer_object enum: (additional; see below):
+       MAX_RENDERBUFFER_SIZE_EXT                       = 0x84E8
+
+# Aliases EXT_framebuffer_object enum above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+       MAX_RENDERBUFFER_SIZE_OES                       = 0x84E8
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+       COMPRESSED_ALPHA                                = 0x84E9
+       COMPRESSED_LUMINANCE                            = 0x84EA
+       COMPRESSED_LUMINANCE_ALPHA                      = 0x84EB
+       COMPRESSED_INTENSITY                            = 0x84EC
+       COMPRESSED_RGB                                  = 0x84ED
+       COMPRESSED_RGBA                                 = 0x84EE
+       TEXTURE_COMPRESSION_HINT                        = 0x84EF
+       TEXTURE_COMPRESSED_IMAGE_SIZE                   = 0x86A0
+       TEXTURE_COMPRESSED                              = 0x86A1
+       NUM_COMPRESSED_TEXTURE_FORMATS                  = 0x86A2
+       COMPRESSED_TEXTURE_FORMATS                      = 0x86A3
+
+ARB_texture_compression enum:
+       COMPRESSED_ALPHA_ARB                            = 0x84E9
+       COMPRESSED_LUMINANCE_ARB                        = 0x84EA
+       COMPRESSED_LUMINANCE_ALPHA_ARB                  = 0x84EB
+       COMPRESSED_INTENSITY_ARB                        = 0x84EC
+       COMPRESSED_RGB_ARB                              = 0x84ED
+       COMPRESSED_RGBA_ARB                             = 0x84EE
+       TEXTURE_COMPRESSION_HINT_ARB                    = 0x84EF
+       TEXTURE_COMPRESSED_IMAGE_SIZE_ARB               = 0x86A0
+       TEXTURE_COMPRESSED_ARB                          = 0x86A1
+       NUM_COMPRESSED_TEXTURE_FORMATS_ARB              = 0x86A2
+       COMPRESSED_TEXTURE_FORMATS_ARB                  = 0x86A3
+
+###############################################################################
+
+# NVIDIA: 0x84F0-0x855F
+
+ARB_tessellation_shader enum:
+       UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
+       UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
+
+NV_fence enum:
+       ALL_COMPLETED_NV                                = 0x84F2
+       FENCE_STATUS_NV                                 = 0x84F3
+       FENCE_CONDITION_NV                              = 0x84F4
+
+VERSION_3_1 enum:
+       TEXTURE_RECTANGLE                               = 0x84F5
+       TEXTURE_BINDING_RECTANGLE                       = 0x84F6
+       PROXY_TEXTURE_RECTANGLE                         = 0x84F7
+       MAX_RECTANGLE_TEXTURE_SIZE                      = 0x84F8
+
+ARB_texture_rectangle enum:
+       TEXTURE_RECTANGLE_ARB                           = 0x84F5
+       TEXTURE_BINDING_RECTANGLE_ARB                   = 0x84F6
+       PROXY_TEXTURE_RECTANGLE_ARB                     = 0x84F7
+       MAX_RECTANGLE_TEXTURE_SIZE_ARB                  = 0x84F8
+
+NV_texture_rectangle enum:
+       TEXTURE_RECTANGLE_NV                            = 0x84F5
+       TEXTURE_BINDING_RECTANGLE_NV                    = 0x84F6
+       PROXY_TEXTURE_RECTANGLE_NV                      = 0x84F7
+       MAX_RECTANGLE_TEXTURE_SIZE_NV                   = 0x84F8
+
+VERSION_3_0 enum:
+       use ARB_framebuffer_object          DEPTH_STENCIL
+       use ARB_framebuffer_object          UNSIGNED_INT_24_8
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+       DEPTH_STENCIL                                   = 0x84F9    # VERSION_3_0 / ARB_fbo
+       UNSIGNED_INT_24_8                               = 0x84FA    # VERSION_3_0 / ARB_fbo
+
+EXT_packed_depth_stencil enum:
+       DEPTH_STENCIL_EXT                               = 0x84F9
+       UNSIGNED_INT_24_8_EXT                           = 0x84FA
+
+NV_packed_depth_stencil enum:
+       DEPTH_STENCIL_NV                                = 0x84F9
+       UNSIGNED_INT_24_8_NV                            = 0x84FA
+
+# Aliases EXT_packed_depth_stencil enums above
+OES_packed_depth_stencil enum: (OpenGL ES only)
+       DEPTH_STENCIL_OES                               = 0x84F9
+       UNSIGNED_INT_24_8_OES                           = 0x84FA
+
+# NV_future_use: 0x84FB-0x84FC
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+       MAX_TEXTURE_LOD_BIAS                            = 0x84FD
+
+EXT_texture_lod_bias enum:
+       MAX_TEXTURE_LOD_BIAS_EXT                        = 0x84FD
+
+EXT_texture_filter_anisotropic enum:
+       TEXTURE_MAX_ANISOTROPY_EXT                      = 0x84FE
+       MAX_TEXTURE_MAX_ANISOTROPY_EXT                  = 0x84FF
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+       TEXTURE_FILTER_CONTROL                          = 0x8500
+       TEXTURE_LOD_BIAS                                = 0x8501
+
+EXT_texture_lod_bias enum:
+       TEXTURE_FILTER_CONTROL_EXT                      = 0x8500
+       TEXTURE_LOD_BIAS_EXT                            = 0x8501
+
+EXT_vertex_weighting enum:
+       MODELVIEW1_STACK_DEPTH_EXT                      = 0x8502
+
+# NV_texture_env_combine4 (additional; see below): 0x8503
+
+NV_light_max_exponent enum:
+       MAX_SHININESS_NV                                = 0x8504
+       MAX_SPOT_EXPONENT_NV                            = 0x8505
+
+EXT_vertex_weighting enum:
+       MODELVIEW_MATRIX1_EXT                           = 0x8506
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+       INCR_WRAP                                       = 0x8507
+       DECR_WRAP                                       = 0x8508
+
+EXT_stencil_wrap enum:
+       INCR_WRAP_EXT                                   = 0x8507
+       DECR_WRAP_EXT                                   = 0x8508
+
+# Aliases EXT_stencil_wrap enums above
+OES_stencil_wrap enum: (OpenGL ES only)
+       INCR_WRAP_OES                                   = 0x8507
+       DECR_WRAP_OES                                   = 0x8508
+
+EXT_vertex_weighting enum:
+       VERTEX_WEIGHTING_EXT                            = 0x8509
+       MODELVIEW1_EXT                                  = 0x850A
+       CURRENT_VERTEX_WEIGHT_EXT                       = 0x850B
+       VERTEX_WEIGHT_ARRAY_EXT                         = 0x850C
+       VERTEX_WEIGHT_ARRAY_SIZE_EXT                    = 0x850D
+       VERTEX_WEIGHT_ARRAY_TYPE_EXT                    = 0x850E
+       VERTEX_WEIGHT_ARRAY_STRIDE_EXT                  = 0x850F
+       VERTEX_WEIGHT_ARRAY_POINTER_EXT                 = 0x8510
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+       NORMAL_MAP                                      = 0x8511
+       REFLECTION_MAP                                  = 0x8512
+       TEXTURE_CUBE_MAP                                = 0x8513
+       TEXTURE_BINDING_CUBE_MAP                        = 0x8514
+       TEXTURE_CUBE_MAP_POSITIVE_X                     = 0x8515
+       TEXTURE_CUBE_MAP_NEGATIVE_X                     = 0x8516
+       TEXTURE_CUBE_MAP_POSITIVE_Y                     = 0x8517
+       TEXTURE_CUBE_MAP_NEGATIVE_Y                     = 0x8518
+       TEXTURE_CUBE_MAP_POSITIVE_Z                     = 0x8519
+       TEXTURE_CUBE_MAP_NEGATIVE_Z                     = 0x851A
+       PROXY_TEXTURE_CUBE_MAP                          = 0x851B
+       MAX_CUBE_MAP_TEXTURE_SIZE                       = 0x851C
+
+EXT_texture_cube_map enum:
+       NORMAL_MAP_EXT                                  = 0x8511
+       REFLECTION_MAP_EXT                              = 0x8512
+       TEXTURE_CUBE_MAP_EXT                            = 0x8513
+       TEXTURE_BINDING_CUBE_MAP_EXT                    = 0x8514
+       TEXTURE_CUBE_MAP_POSITIVE_X_EXT                 = 0x8515
+       TEXTURE_CUBE_MAP_NEGATIVE_X_EXT                 = 0x8516
+       TEXTURE_CUBE_MAP_POSITIVE_Y_EXT                 = 0x8517
+       TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT                 = 0x8518
+       TEXTURE_CUBE_MAP_POSITIVE_Z_EXT                 = 0x8519
+       TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT                 = 0x851A
+       PROXY_TEXTURE_CUBE_MAP_EXT                      = 0x851B
+       MAX_CUBE_MAP_TEXTURE_SIZE_EXT                   = 0x851C
+
+NV_texgen_reflection enum:
+       NORMAL_MAP                                      = 0x8511
+       REFLECTION_MAP                                  = 0x8512
+
+ARB_texture_cube_map enum:
+       NORMAL_MAP_ARB                                  = 0x8511
+       REFLECTION_MAP_ARB                              = 0x8512
+       TEXTURE_CUBE_MAP_ARB                            = 0x8513
+       TEXTURE_BINDING_CUBE_MAP_ARB                    = 0x8514
+       TEXTURE_CUBE_MAP_POSITIVE_X_ARB                 = 0x8515
+       TEXTURE_CUBE_MAP_NEGATIVE_X_ARB                 = 0x8516
+       TEXTURE_CUBE_MAP_POSITIVE_Y_ARB                 = 0x8517
+       TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB                 = 0x8518
+       TEXTURE_CUBE_MAP_POSITIVE_Z_ARB                 = 0x8519
+       TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB                 = 0x851A
+       PROXY_TEXTURE_CUBE_MAP_ARB                      = 0x851B
+       MAX_CUBE_MAP_TEXTURE_SIZE_ARB                   = 0x851C
+
+# Aliases ARB_texture_cube_map enums above
+OES_texture_cube_map enum: (OpenGL ES only; additional; see below)
+       NORMAL_MAP_OES                                  = 0x8511
+       REFLECTION_MAP_OES                              = 0x8512
+       TEXTURE_CUBE_MAP_OES                            = 0x8513
+       TEXTURE_BINDING_CUBE_MAP_OES                    = 0x8514
+       TEXTURE_CUBE_MAP_POSITIVE_X_OES                 = 0x8515
+       TEXTURE_CUBE_MAP_NEGATIVE_X_OES                 = 0x8516
+       TEXTURE_CUBE_MAP_POSITIVE_Y_OES                 = 0x8517
+       TEXTURE_CUBE_MAP_NEGATIVE_Y_OES                 = 0x8518
+       TEXTURE_CUBE_MAP_POSITIVE_Z_OES                 = 0x8519
+       TEXTURE_CUBE_MAP_NEGATIVE_Z_OES                 = 0x851A
+       MAX_CUBE_MAP_TEXTURE_SIZE_OES                   = 0x851C
+
+NV_vertex_array_range enum:
+       VERTEX_ARRAY_RANGE_NV                           = 0x851D
+       VERTEX_ARRAY_RANGE_LENGTH_NV                    = 0x851E
+       VERTEX_ARRAY_RANGE_VALID_NV                     = 0x851F
+       MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV               = 0x8520
+       VERTEX_ARRAY_RANGE_POINTER_NV                   = 0x8521
+
+APPLE_vertex_array_range enum:
+       VERTEX_ARRAY_RANGE_APPLE                        = 0x851D
+       VERTEX_ARRAY_RANGE_LENGTH_APPLE                 = 0x851E
+       VERTEX_ARRAY_STORAGE_HINT_APPLE                 = 0x851F
+       VERTEX_ARRAY_RANGE_POINTER_APPLE                = 0x8521
+
+NV_register_combiners enum:
+       REGISTER_COMBINERS_NV                           = 0x8522
+       VARIABLE_A_NV                                   = 0x8523
+       VARIABLE_B_NV                                   = 0x8524
+       VARIABLE_C_NV                                   = 0x8525
+       VARIABLE_D_NV                                   = 0x8526
+       VARIABLE_E_NV                                   = 0x8527
+       VARIABLE_F_NV                                   = 0x8528
+       VARIABLE_G_NV                                   = 0x8529
+       CONSTANT_COLOR0_NV                              = 0x852A
+       CONSTANT_COLOR1_NV                              = 0x852B
+       PRIMARY_COLOR_NV                                = 0x852C
+       SECONDARY_COLOR_NV                              = 0x852D
+       SPARE0_NV                                       = 0x852E
+       SPARE1_NV                                       = 0x852F
+       DISCARD_NV                                      = 0x8530
+       E_TIMES_F_NV                                    = 0x8531
+       SPARE0_PLUS_SECONDARY_COLOR_NV                  = 0x8532
+
+# NV_vertex_array_range2:
+       VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV             = 0x8533
+
+# NV_multisample_filter_hint:
+       MULTISAMPLE_FILTER_HINT_NV                      = 0x8534
+
+NV_register_combiners2 enum:
+       PER_STAGE_CONSTANTS_NV                          = 0x8535
+
+NV_register_combiners enum: (additional; see above):
+       UNSIGNED_IDENTITY_NV                            = 0x8536
+       UNSIGNED_INVERT_NV                              = 0x8537
+       EXPAND_NORMAL_NV                                = 0x8538
+       EXPAND_NEGATE_NV                                = 0x8539
+       HALF_BIAS_NORMAL_NV                             = 0x853A
+       HALF_BIAS_NEGATE_NV                             = 0x853B
+       SIGNED_IDENTITY_NV                              = 0x853C
+       UNSIGNED_NEGATE_NV                              = 0x853D
+       SCALE_BY_TWO_NV                                 = 0x853E
+       SCALE_BY_FOUR_NV                                = 0x853F
+       SCALE_BY_ONE_HALF_NV                            = 0x8540
+       BIAS_BY_NEGATIVE_ONE_HALF_NV                    = 0x8541
+       COMBINER_INPUT_NV                               = 0x8542
+       COMBINER_MAPPING_NV                             = 0x8543
+       COMBINER_COMPONENT_USAGE_NV                     = 0x8544
+       COMBINER_AB_DOT_PRODUCT_NV                      = 0x8545
+       COMBINER_CD_DOT_PRODUCT_NV                      = 0x8546
+       COMBINER_MUX_SUM_NV                             = 0x8547
+       COMBINER_SCALE_NV                               = 0x8548
+       COMBINER_BIAS_NV                                = 0x8549
+       COMBINER_AB_OUTPUT_NV                           = 0x854A
+       COMBINER_CD_OUTPUT_NV                           = 0x854B
+       COMBINER_SUM_OUTPUT_NV                          = 0x854C
+       MAX_GENERAL_COMBINERS_NV                        = 0x854D
+       NUM_GENERAL_COMBINERS_NV                        = 0x854E
+       COLOR_SUM_CLAMP_NV                              = 0x854F
+       COMBINER0_NV                                    = 0x8550
+       COMBINER1_NV                                    = 0x8551
+       COMBINER2_NV                                    = 0x8552
+       COMBINER3_NV                                    = 0x8553
+       COMBINER4_NV                                    = 0x8554
+       COMBINER5_NV                                    = 0x8555
+       COMBINER6_NV                                    = 0x8556
+       COMBINER7_NV                                    = 0x8557
+
+
+NV_primitive_restart enum:
+       PRIMITIVE_RESTART_NV                            = 0x8558
+       PRIMITIVE_RESTART_INDEX_NV                      = 0x8559
+
+NV_fog_distance enum:
+       FOG_GEN_MODE_NV                                 = 0x855A
+       EYE_RADIAL_NV                                   = 0x855B
+       EYE_PLANE_ABSOLUTE_NV                           = 0x855C
+
+NV_texgen_emboss enum:
+       EMBOSS_LIGHT_NV                                 = 0x855D
+       EMBOSS_CONSTANT_NV                              = 0x855E
+       EMBOSS_MAP_NV                                   = 0x855F
+
+###############################################################################
+
+# Intergraph/Intense3D/3Dlabs: 0x8560-0x856F
+
+INGR_color_clamp enum:
+       RED_MIN_CLAMP_INGR                              = 0x8560
+       GREEN_MIN_CLAMP_INGR                            = 0x8561
+       BLUE_MIN_CLAMP_INGR                             = 0x8562
+       ALPHA_MIN_CLAMP_INGR                            = 0x8563
+       RED_MAX_CLAMP_INGR                              = 0x8564
+       GREEN_MAX_CLAMP_INGR                            = 0x8565
+       BLUE_MAX_CLAMP_INGR                             = 0x8566
+       ALPHA_MAX_CLAMP_INGR                            = 0x8567
+
+INGR_interlace_read enum:
+       INTERLACE_READ_INGR                             = 0x8568
+
+# 3Dlabs_future_use: 0x8569-0x856F
+
+###############################################################################
+
+# ATI/NVIDIA: 0x8570-0x859F
+
+VERSION_1_5 enum: (Consistent naming scheme for OpenGL 1.5)
+       SRC0_RGB                                        = 0x8580    # alias GL_SOURCE0_RGB
+       SRC1_RGB                                        = 0x8581    # alias GL_SOURCE1_RGB
+       SRC2_RGB                                        = 0x8582    # alias GL_SOURCE2_RGB
+       SRC0_ALPHA                                      = 0x8588    # alias GL_SOURCE0_ALPHA
+       SRC1_ALPHA                                      = 0x8589    # alias GL_SOURCE1_ALPHA
+       SRC2_ALPHA                                      = 0x858A    # alias GL_SOURCE2_ALPHA
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+       COMBINE                                         = 0x8570
+       COMBINE_RGB                                     = 0x8571
+       COMBINE_ALPHA                                   = 0x8572
+       RGB_SCALE                                       = 0x8573
+       ADD_SIGNED                                      = 0x8574
+       INTERPOLATE                                     = 0x8575
+       CONSTANT                                        = 0x8576
+       PRIMARY_COLOR                                   = 0x8577
+       PREVIOUS                                        = 0x8578
+       SOURCE0_RGB                                     = 0x8580
+       SOURCE1_RGB                                     = 0x8581
+       SOURCE2_RGB                                     = 0x8582
+       SOURCE0_ALPHA                                   = 0x8588
+       SOURCE1_ALPHA                                   = 0x8589
+       SOURCE2_ALPHA                                   = 0x858A
+       OPERAND0_RGB                                    = 0x8590
+       OPERAND1_RGB                                    = 0x8591
+       OPERAND2_RGB                                    = 0x8592
+       OPERAND0_ALPHA                                  = 0x8598
+       OPERAND1_ALPHA                                  = 0x8599
+       OPERAND2_ALPHA                                  = 0x859A
+
+EXT_texture_env_combine enum:
+       COMBINE_EXT                                     = 0x8570
+       COMBINE_RGB_EXT                                 = 0x8571
+       COMBINE_ALPHA_EXT                               = 0x8572
+       RGB_SCALE_EXT                                   = 0x8573
+       ADD_SIGNED_EXT                                  = 0x8574
+       INTERPOLATE_EXT                                 = 0x8575
+       CONSTANT_EXT                                    = 0x8576
+       PRIMARY_COLOR_EXT                               = 0x8577
+       PREVIOUS_EXT                                    = 0x8578
+       SOURCE0_RGB_EXT                                 = 0x8580
+       SOURCE1_RGB_EXT                                 = 0x8581
+       SOURCE2_RGB_EXT                                 = 0x8582
+       SOURCE0_ALPHA_EXT                               = 0x8588
+       SOURCE1_ALPHA_EXT                               = 0x8589
+       SOURCE2_ALPHA_EXT                               = 0x858A
+       OPERAND0_RGB_EXT                                = 0x8590
+       OPERAND1_RGB_EXT                                = 0x8591
+       OPERAND2_RGB_EXT                                = 0x8592
+       OPERAND0_ALPHA_EXT                              = 0x8598
+       OPERAND1_ALPHA_EXT                              = 0x8599
+       OPERAND2_ALPHA_EXT                              = 0x859A
+
+NV_texture_env_combine4 enum:
+       COMBINE4_NV                                     = 0x8503
+       SOURCE3_RGB_NV                                  = 0x8583
+       SOURCE3_ALPHA_NV                                = 0x858B
+       OPERAND3_RGB_NV                                 = 0x8593
+       OPERAND3_ALPHA_NV                               = 0x859B
+
+# "Future use" => "additional combiner input/output enums" only
+# ATI/NVIDIA_future_use: 0x8584-0x8587
+# ATI/NVIDIA_future_use: 0x858C-0x858F
+# ATI/NVIDIA_future_use: 0x8594-0x8597
+# ATI/NVIDIA_future_use: 0x859C-0x859F
+
+###############################################################################
+
+SGIX_subsample enum:
+       PACK_SUBSAMPLE_RATE_SGIX                        = 0x85A0
+       UNPACK_SUBSAMPLE_RATE_SGIX                      = 0x85A1
+       PIXEL_SUBSAMPLE_4444_SGIX                       = 0x85A2
+       PIXEL_SUBSAMPLE_2424_SGIX                       = 0x85A3
+       PIXEL_SUBSAMPLE_4242_SGIX                       = 0x85A4
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIS_color_range: 0x85A5-0x85AD
+#      EXTENDED_RANGE_SGIS                             = 0x85A5
+#      MIN_RED_SGIS                                    = 0x85A6
+#      MAX_RED_SGIS                                    = 0x85A7
+#      MIN_GREEN_SGIS                                  = 0x85A8
+#      MAX_GREEN_SGIS                                  = 0x85A9
+#      MIN_BLUE_SGIS                                   = 0x85AA
+#      MAX_BLUE_SGIS                                   = 0x85AB
+#      MIN_ALPHA_SGIS                                  = 0x85AC
+#      MAX_ALPHA_SGIS                                  = 0x85AD
+
+###############################################################################
+
+EXT_texture_perturb_normal enum:
+       PERTURB_EXT                                     = 0x85AE
+       TEXTURE_NORMAL_EXT                              = 0x85AF
+
+###############################################################################
+
+# Apple: 0x85B0-0x85BF
+
+APPLE_specular_vector enum:
+       LIGHT_MODEL_SPECULAR_VECTOR_APPLE               = 0x85B0
+
+APPLE_transform_hint enum:
+       TRANSFORM_HINT_APPLE                            = 0x85B1
+
+APPLE_client_storage enum:
+       UNPACK_CLIENT_STORAGE_APPLE                     = 0x85B2
+
+# May also be part of APPLE_fence
+APPLE_object_purgeable enum: (additional; see below)
+       BUFFER_OBJECT_APPLE                             = 0x85B3
+
+APPLE_vertex_array_range enum: (additional; see above):
+       STORAGE_CLIENT_APPLE                            = 0x85B4
+
+VERSION_3_0 enum:
+       use ARB_vertex_array_object         VERTEX_ARRAY_BINDING
+
+ARB_vertex_array_object enum: (note: no ARB suffixes)
+       VERTEX_ARRAY_BINDING                            = 0x85B5    # VERSION_3_0 / ARB_vao
+
+APPLE_vertex_array_object enum:
+       VERTEX_ARRAY_BINDING_APPLE                      = 0x85B5
+
+# APPLE_future_use: 0x85B6
+## From Jeremy 2006/10/18 (Khronos bug 632) - unknown extension name
+#      TEXTURE_MINIMIZE_STORAGE_APPLE                  = 0x85B6
+
+APPLE_texture_range enum:  (additional; see below)
+       TEXTURE_RANGE_LENGTH_APPLE                      = 0x85B7
+       TEXTURE_RANGE_POINTER_APPLE                     = 0x85B8
+
+APPLE_ycbcr_422 enum:
+       YCBCR_422_APPLE                                 = 0x85B9
+       UNSIGNED_SHORT_8_8_APPLE                        = 0x85BA
+       UNSIGNED_SHORT_8_8_REV_APPLE                    = 0x85BB
+
+MESA_ycbcr_texture enum: (additional; see below)
+       UNSIGNED_SHORT_8_8_MESA                         = 0x85BA
+       UNSIGNED_SHORT_8_8_REV_MESA                     = 0x85BB
+
+APPLE_texture_range enum:
+       TEXTURE_STORAGE_HINT_APPLE                      = 0x85BC
+       STORAGE_PRIVATE_APPLE                           = 0x85BD
+
+APPLE_vertex_array_range enum: (additional; see above):
+       STORAGE_CACHED_APPLE                            = 0x85BE
+       STORAGE_SHARED_APPLE                            = 0x85BF
+
+APPLE_texture_range enum:
+       use APPLE_vertex_array_range        STORAGE_CACHED_APPLE
+       use APPLE_vertex_array_range        STORAGE_SHARED_APPLE
+
+###############################################################################
+
+# Sun: 0x85C0-0x85CF
+
+SUNX_general_triangle_list enum: (additional; see above)
+        REPLACEMENT_CODE_ARRAY_SUN                     = 0x85C0
+        REPLACEMENT_CODE_ARRAY_TYPE_SUN                = 0x85C1
+        REPLACEMENT_CODE_ARRAY_STRIDE_SUN              = 0x85C2
+        REPLACEMENT_CODE_ARRAY_POINTER_SUN             = 0x85C3
+        R1UI_V3F_SUN                                   = 0x85C4
+        R1UI_C4UB_V3F_SUN                              = 0x85C5
+        R1UI_C3F_V3F_SUN                               = 0x85C6
+        R1UI_N3F_V3F_SUN                               = 0x85C7
+        R1UI_C4F_N3F_V3F_SUN                           = 0x85C8
+        R1UI_T2F_V3F_SUN                               = 0x85C9
+        R1UI_T2F_N3F_V3F_SUN                           = 0x85CA
+        R1UI_T2F_C4F_N3F_V3F_SUN                       = 0x85CB
+
+SUN_slice_accum enum:
+       SLICE_ACCUM_SUN                                 = 0x85CC
+
+# SUN_future_use: 0x85CD-0x85CF
+
+###############################################################################
+
+# Unknown extension name, not in enumext.spec
+# 3Dlabs/Autodesk: 0x85D0-0x85DF
+#      FACET_NORMAL_AUTODESK                           = 0x85D0
+#      FACET_NORMAL_ARRAY_AUTODESK                     = 0x85D1
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_texture_range: 0x85E0-0x85FB
+#      RGB_SIGNED_SGIX                                 = 0x85E0
+#      RGBA_SIGNED_SGIX                                = 0x85E1
+#      ALPHA_SIGNED_SGIX                               = 0x85E2
+#      LUMINANCE_SIGNED_SGIX                           = 0x85E3
+#      INTENSITY_SIGNED_SGIX                           = 0x85E4
+#      LUMINANCE_ALPHA_SIGNED_SGIX                     = 0x85E5
+#      RGB16_SIGNED_SGIX                               = 0x85E6
+#      RGBA16_SIGNED_SGIX                              = 0x85E7
+#      ALPHA16_SIGNED_SGIX                             = 0x85E8
+#      LUMINANCE16_SIGNED_SGIX                         = 0x85E9
+#      INTENSITY16_SIGNED_SGIX                         = 0x85EA
+#      LUMINANCE16_ALPHA16_SIGNED_SGIX                 = 0x85EB
+#      RGB_EXTENDED_RANGE_SGIX                         = 0x85EC
+#      RGBA_EXTENDED_RANGE_SGIX                        = 0x85ED
+#      ALPHA_EXTENDED_RANGE_SGIX                       = 0x85EE
+#      LUMINANCE_EXTENDED_RANGE_SGIX                   = 0x85EF
+#      INTENSITY_EXTENDED_RANGE_SGIX                   = 0x85F0
+#      LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX             = 0x85F1
+#      RGB16_EXTENDED_RANGE_SGIX                       = 0x85F2
+#      RGBA16_EXTENDED_RANGE_SGIX                      = 0x85F3
+#      ALPHA16_EXTENDED_RANGE_SGIX                     = 0x85F4
+#      LUMINANCE16_EXTENDED_RANGE_SGIX                 = 0x85F5
+#      INTENSITY16_EXTENDED_RANGE_SGIX                 = 0x85F6
+#      LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX         = 0x85F7
+#      MIN_LUMINANCE_SGIS                              = 0x85F8
+#      MAX_LUMINANCE_SGIS                              = 0x85F9
+#      MIN_INTENSITY_SGIS                              = 0x85FA
+#      MAX_INTENSITY_SGIS                              = 0x85FB
+
+###############################################################################
+
+# SGI_future_use: 0x85FC-0x85FF
+
+###############################################################################
+
+# Sun: 0x8600-0x861F
+
+# SUN_future_use: 0x8600-0x8613
+
+SUN_mesh_array enum: 0x8614-0x8615
+       QUAD_MESH_SUN                                   = 0x8614
+       TRIANGLE_MESH_SUN                               = 0x8615
+
+# SUN_future_use: 0x8614-0x861F
+
+###############################################################################
+
+# NVIDIA: 0x8620-0x867F
+
+NV_vertex_program enum:
+       VERTEX_PROGRAM_NV                               = 0x8620
+       VERTEX_STATE_PROGRAM_NV                         = 0x8621
+       ATTRIB_ARRAY_SIZE_NV                            = 0x8623
+       ATTRIB_ARRAY_STRIDE_NV                          = 0x8624
+       ATTRIB_ARRAY_TYPE_NV                            = 0x8625
+       CURRENT_ATTRIB_NV                               = 0x8626
+       PROGRAM_LENGTH_NV                               = 0x8627
+       PROGRAM_STRING_NV                               = 0x8628
+       MODELVIEW_PROJECTION_NV                         = 0x8629
+       IDENTITY_NV                                     = 0x862A
+       INVERSE_NV                                      = 0x862B
+       TRANSPOSE_NV                                    = 0x862C
+       INVERSE_TRANSPOSE_NV                            = 0x862D
+       MAX_TRACK_MATRIX_STACK_DEPTH_NV                 = 0x862E
+       MAX_TRACK_MATRICES_NV                           = 0x862F
+       MATRIX0_NV                                      = 0x8630
+       MATRIX1_NV                                      = 0x8631
+       MATRIX2_NV                                      = 0x8632
+       MATRIX3_NV                                      = 0x8633
+       MATRIX4_NV                                      = 0x8634
+       MATRIX5_NV                                      = 0x8635
+       MATRIX6_NV                                      = 0x8636
+       MATRIX7_NV                                      = 0x8637
+##################
+#
+#     Reserved:
+#
+#     MATRIX8_NV                                     = 0x8638
+#     MATRIX9_NV                                     = 0x8639
+#     MATRIX10_NV                                    = 0x863A
+#     MATRIX11_NV                                    = 0x863B
+#     MATRIX12_NV                                    = 0x863C
+#     MATRIX13_NV                                    = 0x863D
+#     MATRIX14_NV                                    = 0x863E
+#     MATRIX15_NV                                    = 0x863F
+#
+###################
+       CURRENT_MATRIX_STACK_DEPTH_NV                   = 0x8640
+       CURRENT_MATRIX_NV                               = 0x8641
+       VERTEX_PROGRAM_POINT_SIZE_NV                    = 0x8642
+       VERTEX_PROGRAM_TWO_SIDE_NV                      = 0x8643
+       PROGRAM_PARAMETER_NV                            = 0x8644
+       ATTRIB_ARRAY_POINTER_NV                         = 0x8645
+       PROGRAM_TARGET_NV                               = 0x8646
+       PROGRAM_RESIDENT_NV                             = 0x8647
+       TRACK_MATRIX_NV                                 = 0x8648
+       TRACK_MATRIX_TRANSFORM_NV                       = 0x8649
+       VERTEX_PROGRAM_BINDING_NV                       = 0x864A
+       PROGRAM_ERROR_POSITION_NV                       = 0x864B
+       VERTEX_ATTRIB_ARRAY0_NV                         = 0x8650
+       VERTEX_ATTRIB_ARRAY1_NV                         = 0x8651
+       VERTEX_ATTRIB_ARRAY2_NV                         = 0x8652
+       VERTEX_ATTRIB_ARRAY3_NV                         = 0x8653
+       VERTEX_ATTRIB_ARRAY4_NV                         = 0x8654
+       VERTEX_ATTRIB_ARRAY5_NV                         = 0x8655
+       VERTEX_ATTRIB_ARRAY6_NV                         = 0x8656
+       VERTEX_ATTRIB_ARRAY7_NV                         = 0x8657
+       VERTEX_ATTRIB_ARRAY8_NV                         = 0x8658
+       VERTEX_ATTRIB_ARRAY9_NV                         = 0x8659
+       VERTEX_ATTRIB_ARRAY10_NV                        = 0x865A
+       VERTEX_ATTRIB_ARRAY11_NV                        = 0x865B
+       VERTEX_ATTRIB_ARRAY12_NV                        = 0x865C
+       VERTEX_ATTRIB_ARRAY13_NV                        = 0x865D
+       VERTEX_ATTRIB_ARRAY14_NV                        = 0x865E
+       VERTEX_ATTRIB_ARRAY15_NV                        = 0x865F
+       MAP1_VERTEX_ATTRIB0_4_NV                        = 0x8660
+       MAP1_VERTEX_ATTRIB1_4_NV                        = 0x8661
+       MAP1_VERTEX_ATTRIB2_4_NV                        = 0x8662
+       MAP1_VERTEX_ATTRIB3_4_NV                        = 0x8663
+       MAP1_VERTEX_ATTRIB4_4_NV                        = 0x8664
+       MAP1_VERTEX_ATTRIB5_4_NV                        = 0x8665
+       MAP1_VERTEX_ATTRIB6_4_NV                        = 0x8666
+       MAP1_VERTEX_ATTRIB7_4_NV                        = 0x8667
+       MAP1_VERTEX_ATTRIB8_4_NV                        = 0x8668
+       MAP1_VERTEX_ATTRIB9_4_NV                        = 0x8669
+       MAP1_VERTEX_ATTRIB10_4_NV                       = 0x866A
+       MAP1_VERTEX_ATTRIB11_4_NV                       = 0x866B
+       MAP1_VERTEX_ATTRIB12_4_NV                       = 0x866C
+       MAP1_VERTEX_ATTRIB13_4_NV                       = 0x866D
+       MAP1_VERTEX_ATTRIB14_4_NV                       = 0x866E
+       MAP1_VERTEX_ATTRIB15_4_NV                       = 0x866F
+       MAP2_VERTEX_ATTRIB0_4_NV                        = 0x8670
+       MAP2_VERTEX_ATTRIB1_4_NV                        = 0x8671
+       MAP2_VERTEX_ATTRIB2_4_NV                        = 0x8672
+       MAP2_VERTEX_ATTRIB3_4_NV                        = 0x8673
+       MAP2_VERTEX_ATTRIB4_4_NV                        = 0x8674
+       MAP2_VERTEX_ATTRIB5_4_NV                        = 0x8675
+       MAP2_VERTEX_ATTRIB6_4_NV                        = 0x8676
+       MAP2_VERTEX_ATTRIB7_4_NV                        = 0x8677
+       MAP2_VERTEX_ATTRIB8_4_NV                        = 0x8678
+       MAP2_VERTEX_ATTRIB9_4_NV                        = 0x8679
+       MAP2_VERTEX_ATTRIB10_4_NV                       = 0x867A
+       MAP2_VERTEX_ATTRIB11_4_NV                       = 0x867B
+       MAP2_VERTEX_ATTRIB12_4_NV                       = 0x867C
+       MAP2_VERTEX_ATTRIB13_4_NV                       = 0x867D
+       MAP2_VERTEX_ATTRIB14_4_NV                       = 0x867E
+       MAP2_VERTEX_ATTRIB15_4_NV                       = 0x867F
+
+# NV_texture_shader (additional; see below): 0x864C-0x864E
+
+VERSION_3_2 enum:
+       PROGRAM_POINT_SIZE                              = 0x8642
+
+ARB_geometry_shader4 enum: (additional; see below)
+       PROGRAM_POINT_SIZE_ARB                          = 0x8642
+
+NV_geometry_program4 enum: (additional; see below)
+       PROGRAM_POINT_SIZE_EXT                          = 0x8642
+
+VERSION_3_2 enum:
+       use ARB_depth_clamp                 DEPTH_CLAMP
+
+ARB_depth_clamp enum:
+       DEPTH_CLAMP                                     = 0x864F
+
+NV_depth_clamp enum:
+       DEPTH_CLAMP_NV                                  = 0x864F
+
+VERSION_2_0 enum: (Promoted from ARB_vertex_shader; only some values)
+       VERTEX_ATTRIB_ARRAY_ENABLED                     = 0x8622    # VERSION_2_0
+       VERTEX_ATTRIB_ARRAY_SIZE                        = 0x8623    # VERSION_2_0
+       VERTEX_ATTRIB_ARRAY_STRIDE                      = 0x8624    # VERSION_2_0
+       VERTEX_ATTRIB_ARRAY_TYPE                        = 0x8625    # VERSION_2_0
+       CURRENT_VERTEX_ATTRIB                           = 0x8626    # VERSION_2_0
+       VERTEX_PROGRAM_POINT_SIZE                       = 0x8642    # VERSION_2_0
+       VERTEX_PROGRAM_TWO_SIDE                         = 0x8643    # VERSION_2_0
+       VERTEX_ATTRIB_ARRAY_POINTER                     = 0x8645    # VERSION_2_0
+
+ARB_vertex_program enum: (additional; see above; reuses NV_vertex_program values)
+ARB_fragment_program enum: (additional; only some values; see below)
+# (Unfortunately, PROGRAM_BINDING_ARB does accidentally reuse 0x8677)
+       VERTEX_PROGRAM_ARB                              = 0x8620
+       VERTEX_ATTRIB_ARRAY_ENABLED_ARB                 = 0x8622
+       VERTEX_ATTRIB_ARRAY_SIZE_ARB                    = 0x8623
+       VERTEX_ATTRIB_ARRAY_STRIDE_ARB                  = 0x8624
+       VERTEX_ATTRIB_ARRAY_TYPE_ARB                    = 0x8625
+       CURRENT_VERTEX_ATTRIB_ARB                       = 0x8626
+       PROGRAM_LENGTH_ARB                              = 0x8627    # ARB_fragment_program
+       PROGRAM_STRING_ARB                              = 0x8628    # ARB_fragment_program
+       MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB              = 0x862E    # ARB_fragment_program
+       MAX_PROGRAM_MATRICES_ARB                        = 0x862F    # ARB_fragment_program
+       CURRENT_MATRIX_STACK_DEPTH_ARB                  = 0x8640    # ARB_fragment_program
+       CURRENT_MATRIX_ARB                              = 0x8641    # ARB_fragment_program
+       VERTEX_PROGRAM_POINT_SIZE_ARB                   = 0x8642
+       VERTEX_PROGRAM_TWO_SIDE_ARB                     = 0x8643
+       VERTEX_ATTRIB_ARRAY_POINTER_ARB                 = 0x8645
+       PROGRAM_ERROR_POSITION_ARB                      = 0x864B    # ARB_fragment_program
+       PROGRAM_BINDING_ARB                             = 0x8677    # ARB_fragment_program
+
+###############################################################################
+
+# Pixelfusion: 0x8680-0x869F
+
+###############################################################################
+
+# OpenGL ARB: 0x86A0-0x86AF
+
+# ARB_texture_compression/1.3 (additional; see above): 0x86A0-0x86A3
+
+ARB_vertex_blend enum:
+       MAX_VERTEX_UNITS_ARB                            = 0x86A4
+       ACTIVE_VERTEX_UNITS_ARB                         = 0x86A5
+       WEIGHT_SUM_UNITY_ARB                            = 0x86A6
+       VERTEX_BLEND_ARB                                = 0x86A7
+       CURRENT_WEIGHT_ARB                              = 0x86A8
+       WEIGHT_ARRAY_TYPE_ARB                           = 0x86A9
+       WEIGHT_ARRAY_STRIDE_ARB                         = 0x86AA
+       WEIGHT_ARRAY_SIZE_ARB                           = 0x86AB
+       WEIGHT_ARRAY_POINTER_ARB                        = 0x86AC
+       WEIGHT_ARRAY_ARB                                = 0x86AD
+# Note: MODELVIEW0/1 are defined in other extensions, but not as ARB)
+       MODELVIEW0_ARB                                  = 0x1700
+       MODELVIEW1_ARB                                  = 0x850A
+       MODELVIEW2_ARB                                  = 0x8722
+       MODELVIEW3_ARB                                  = 0x8723
+       MODELVIEW4_ARB                                  = 0x8724
+       MODELVIEW5_ARB                                  = 0x8725
+       MODELVIEW6_ARB                                  = 0x8726
+       MODELVIEW7_ARB                                  = 0x8727
+       MODELVIEW8_ARB                                  = 0x8728
+       MODELVIEW9_ARB                                  = 0x8729
+       MODELVIEW10_ARB                                 = 0x872A
+       MODELVIEW11_ARB                                 = 0x872B
+       MODELVIEW12_ARB                                 = 0x872C
+       MODELVIEW13_ARB                                 = 0x872D
+       MODELVIEW14_ARB                                 = 0x872E
+       MODELVIEW15_ARB                                 = 0x872F
+       MODELVIEW16_ARB                                 = 0x8730
+       MODELVIEW17_ARB                                 = 0x8731
+       MODELVIEW18_ARB                                 = 0x8732
+       MODELVIEW19_ARB                                 = 0x8733
+       MODELVIEW20_ARB                                 = 0x8734
+       MODELVIEW21_ARB                                 = 0x8735
+       MODELVIEW22_ARB                                 = 0x8736
+       MODELVIEW23_ARB                                 = 0x8737
+       MODELVIEW24_ARB                                 = 0x8738
+       MODELVIEW25_ARB                                 = 0x8739
+       MODELVIEW26_ARB                                 = 0x873A
+       MODELVIEW27_ARB                                 = 0x873B
+       MODELVIEW28_ARB                                 = 0x873C
+       MODELVIEW29_ARB                                 = 0x873D
+       MODELVIEW30_ARB                                 = 0x873E
+       MODELVIEW31_ARB                                 = 0x873F
+
+# Aliases ARB_vertex_blend enums above
+OES_matrix_palette enum: (OpenGL ES only; additional; see below)
+       MAX_VERTEX_UNITS_OES                            = 0x86A4
+       WEIGHT_ARRAY_OES                                = 0x86AD
+       WEIGHT_ARRAY_TYPE_OES                           = 0x86A9
+       WEIGHT_ARRAY_STRIDE_OES                         = 0x86AA
+       WEIGHT_ARRAY_SIZE_OES                           = 0x86AB
+       WEIGHT_ARRAY_POINTER_OES                        = 0x86AC
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+       DOT3_RGB                                        = 0x86AE
+       DOT3_RGBA                                       = 0x86AF
+
+ARB_texture_env_dot3 enum:
+       DOT3_RGB_ARB                                    = 0x86AE
+       DOT3_RGBA_ARB                                   = 0x86AF
+
+IMG_texture_env_enhanced_fixed_function enum: (OpenGL ES only; additional; see below)
+       DOT3_RGBA_IMG                                   = 0x86AF
+
+###############################################################################
+
+# 3Dfx: 0x86B0-0x86BF
+
+3DFX_texture_compression_FXT1 enum:
+       COMPRESSED_RGB_FXT1_3DFX                        = 0x86B0
+       COMPRESSED_RGBA_FXT1_3DFX                       = 0x86B1
+
+3DFX_multisample enum:
+       MULTISAMPLE_3DFX                                = 0x86B2
+       SAMPLE_BUFFERS_3DFX                             = 0x86B3
+       SAMPLES_3DFX                                    = 0x86B4
+       MULTISAMPLE_BIT_3DFX                            = 0x20000000
+
+# 3DFX_future_use: 0x86B5-0x86BF
+
+###############################################################################
+
+# NVIDIA: 0x86C0-0x871F
+
+NV_evaluators enum:
+       EVAL_2D_NV                                      = 0x86C0
+       EVAL_TRIANGULAR_2D_NV                           = 0x86C1
+       MAP_TESSELLATION_NV                             = 0x86C2
+       MAP_ATTRIB_U_ORDER_NV                           = 0x86C3
+       MAP_ATTRIB_V_ORDER_NV                           = 0x86C4
+       EVAL_FRACTIONAL_TESSELLATION_NV                 = 0x86C5
+       EVAL_VERTEX_ATRRIB0_NV                          = 0x86C6
+       EVAL_VERTEX_ATRRIB1_NV                          = 0x86C7
+       EVAL_VERTEX_ATRRIB2_NV                          = 0x86C8
+       EVAL_VERTEX_ATRRIB3_NV                          = 0x86C9
+       EVAL_VERTEX_ATRRIB4_NV                          = 0x86CA
+       EVAL_VERTEX_ATRRIB5_NV                          = 0x86CB
+       EVAL_VERTEX_ATRRIB6_NV                          = 0x86CC
+       EVAL_VERTEX_ATRRIB7_NV                          = 0x86CD
+       EVAL_VERTEX_ATRRIB8_NV                          = 0x86CE
+       EVAL_VERTEX_ATRRIB9_NV                          = 0x86CF
+       EVAL_VERTEX_ATRRIB10_NV                         = 0x86D0
+       EVAL_VERTEX_ATRRIB11_NV                         = 0x86D1
+       EVAL_VERTEX_ATRRIB12_NV                         = 0x86D2
+       EVAL_VERTEX_ATRRIB13_NV                         = 0x86D3
+       EVAL_VERTEX_ATRRIB14_NV                         = 0x86D4
+       EVAL_VERTEX_ATRRIB15_NV                         = 0x86D5
+       MAX_MAP_TESSELLATION_NV                         = 0x86D6
+       MAX_RATIONAL_EVAL_ORDER_NV                      = 0x86D7
+
+NV_tessellation_program5 enum:
+       MAX_PROGRAM_PATCH_ATTRIBS_NV                    = 0x86D8
+
+NV_texture_shader enum:
+       OFFSET_TEXTURE_RECTANGLE_NV                     = 0x864C
+       OFFSET_TEXTURE_RECTANGLE_SCALE_NV               = 0x864D
+       DOT_PRODUCT_TEXTURE_RECTANGLE_NV                = 0x864E
+       RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV            = 0x86D9
+       UNSIGNED_INT_S8_S8_8_8_NV                       = 0x86DA
+       UNSIGNED_INT_8_8_S8_S8_REV_NV                   = 0x86DB
+       DSDT_MAG_INTENSITY_NV                           = 0x86DC
+       SHADER_CONSISTENT_NV                            = 0x86DD
+       TEXTURE_SHADER_NV                               = 0x86DE
+       SHADER_OPERATION_NV                             = 0x86DF
+       CULL_MODES_NV                                   = 0x86E0
+       OFFSET_TEXTURE_MATRIX_NV                        = 0x86E1
+       OFFSET_TEXTURE_SCALE_NV                         = 0x86E2
+       OFFSET_TEXTURE_BIAS_NV                          = 0x86E3
+       OFFSET_TEXTURE_2D_MATRIX_NV                     = GL_OFFSET_TEXTURE_MATRIX_NV
+       OFFSET_TEXTURE_2D_SCALE_NV                      = GL_OFFSET_TEXTURE_SCALE_NV
+       OFFSET_TEXTURE_2D_BIAS_NV                       = GL_OFFSET_TEXTURE_BIAS_NV
+       PREVIOUS_TEXTURE_INPUT_NV                       = 0x86E4
+       CONST_EYE_NV                                    = 0x86E5
+       PASS_THROUGH_NV                                 = 0x86E6
+       CULL_FRAGMENT_NV                                = 0x86E7
+       OFFSET_TEXTURE_2D_NV                            = 0x86E8
+       DEPENDENT_AR_TEXTURE_2D_NV                      = 0x86E9
+       DEPENDENT_GB_TEXTURE_2D_NV                      = 0x86EA
+       DOT_PRODUCT_NV                                  = 0x86EC
+       DOT_PRODUCT_DEPTH_REPLACE_NV                    = 0x86ED
+       DOT_PRODUCT_TEXTURE_2D_NV                       = 0x86EE
+       DOT_PRODUCT_TEXTURE_CUBE_MAP_NV                 = 0x86F0
+       DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV                 = 0x86F1
+       DOT_PRODUCT_REFLECT_CUBE_MAP_NV                 = 0x86F2
+       DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV       = 0x86F3
+       HILO_NV                                         = 0x86F4
+       DSDT_NV                                         = 0x86F5
+       DSDT_MAG_NV                                     = 0x86F6
+       DSDT_MAG_VIB_NV                                 = 0x86F7
+       HILO16_NV                                       = 0x86F8
+       SIGNED_HILO_NV                                  = 0x86F9
+       SIGNED_HILO16_NV                                = 0x86FA
+       SIGNED_RGBA_NV                                  = 0x86FB
+       SIGNED_RGBA8_NV                                 = 0x86FC
+       SIGNED_RGB_NV                                   = 0x86FE
+       SIGNED_RGB8_NV                                  = 0x86FF
+       SIGNED_LUMINANCE_NV                             = 0x8701
+       SIGNED_LUMINANCE8_NV                            = 0x8702
+       SIGNED_LUMINANCE_ALPHA_NV                       = 0x8703
+       SIGNED_LUMINANCE8_ALPHA8_NV                     = 0x8704
+       SIGNED_ALPHA_NV                                 = 0x8705
+       SIGNED_ALPHA8_NV                                = 0x8706
+       SIGNED_INTENSITY_NV                             = 0x8707
+       SIGNED_INTENSITY8_NV                            = 0x8708
+       DSDT8_NV                                        = 0x8709
+       DSDT8_MAG8_NV                                   = 0x870A
+       DSDT8_MAG8_INTENSITY8_NV                        = 0x870B
+       SIGNED_RGB_UNSIGNED_ALPHA_NV                    = 0x870C
+       SIGNED_RGB8_UNSIGNED_ALPHA8_NV                  = 0x870D
+       HI_SCALE_NV                                     = 0x870E
+       LO_SCALE_NV                                     = 0x870F
+       DS_SCALE_NV                                     = 0x8710
+       DT_SCALE_NV                                     = 0x8711
+       MAGNITUDE_SCALE_NV                              = 0x8712
+       VIBRANCE_SCALE_NV                               = 0x8713
+       HI_BIAS_NV                                      = 0x8714
+       LO_BIAS_NV                                      = 0x8715
+       DS_BIAS_NV                                      = 0x8716
+       DT_BIAS_NV                                      = 0x8717
+       MAGNITUDE_BIAS_NV                               = 0x8718
+       VIBRANCE_BIAS_NV                                = 0x8719
+       TEXTURE_BORDER_VALUES_NV                        = 0x871A
+       TEXTURE_HI_SIZE_NV                              = 0x871B
+       TEXTURE_LO_SIZE_NV                              = 0x871C
+       TEXTURE_DS_SIZE_NV                              = 0x871D
+       TEXTURE_DT_SIZE_NV                              = 0x871E
+       TEXTURE_MAG_SIZE_NV                             = 0x871F
+
+NV_vdpau_interop enum:
+       SURFACE_STATE_NV                                = 0x86EB
+
+NV_texture_shader2 enum: (additional)
+       DOT_PRODUCT_TEXTURE_3D_NV                       = 0x86EF
+
+NV_vdpau_interop enum: (additional; see above)
+       SURFACE_REGISTERED_NV                           = 0x86FD
+
+NV_vdpau_interop enum: (additional; see above)
+       SURFACE_MAPPED_NV                               = 0x8700
+
+###############################################################################
+
+# OpenGL ARB: 0x8720-0x873F
+
+# ARB_vertex_blend (additional; see above): 0x8720-0x873F
+
+###############################################################################
+
+# ATI: 0x8740-0x874F
+
+EXT_texture_env_dot3 enum:
+       DOT3_RGB_EXT                                    = 0x8740
+       DOT3_RGBA_EXT                                   = 0x8741
+
+# There's a collision between AMD_program_binary_Z400 and EXT_texture_env_dot3!
+AMD_program_binary_Z400 enum: (OpenGL ES only)
+       Z400_BINARY_AMD                                 = 0x8740
+
+# There's a collision between OES_get_program_binary and EXT_texture_env_dot3!
+OES_get_program_binary enum: (OpenGL ES only; additional; see below)
+       PROGRAM_BINARY_LENGTH_OES                       = 0x8741
+
+ARB_get_program_binary enum: (additional; see below)
+       PROGRAM_BINARY_LENGTH                           = 0x8741
+
+ATI_texture_mirror_once enum:
+       MIRROR_CLAMP_ATI                                = 0x8742
+       MIRROR_CLAMP_TO_EDGE_ATI                        = 0x8743
+
+EXT_texture_mirror_clamp enum:
+       MIRROR_CLAMP_EXT                                = 0x8742
+       MIRROR_CLAMP_TO_EDGE_EXT                        = 0x8743
+
+ATI_texture_env_combine3 enum:
+       MODULATE_ADD_ATI                                = 0x8744
+       MODULATE_SIGNED_ADD_ATI                         = 0x8745
+       MODULATE_SUBTRACT_ATI                           = 0x8746
+
+# AMD_future_use: 0x8747-0x8749
+
+AMD_stencil_operation_extended enum:
+       SET_AMD                                         = 0x874A
+       REPLACE_VALUE_AMD                               = 0x874B
+       STENCIL_OP_VALUE_AMD                            = 0x874C
+       STENCIL_BACK_OP_VALUE_AMD                       = 0x874D
+
+VERSION_4_3 enum:
+       VERTEX_ATTRIB_ARRAY_LONG                        = 0x874E
+
+# AMD_future_use: 0x874F
+
+###############################################################################
+
+# MESA: 0x8750-0x875F
+
+MESA_packed_depth_stencil enum:
+       DEPTH_STENCIL_MESA                              = 0x8750
+       UNSIGNED_INT_24_8_MESA                          = 0x8751
+       UNSIGNED_INT_8_24_REV_MESA                      = 0x8752
+       UNSIGNED_SHORT_15_1_MESA                        = 0x8753
+       UNSIGNED_SHORT_1_15_REV_MESA                    = 0x8754
+
+MESA_trace enum:
+       TRACE_ALL_BITS_MESA                             = 0xFFFF
+       TRACE_OPERATIONS_BIT_MESA                       = 0x0001
+       TRACE_PRIMITIVES_BIT_MESA                       = 0x0002
+       TRACE_ARRAYS_BIT_MESA                           = 0x0004
+       TRACE_TEXTURES_BIT_MESA                         = 0x0008
+       TRACE_PIXELS_BIT_MESA                           = 0x0010
+       TRACE_ERRORS_BIT_MESA                           = 0x0020
+       TRACE_MASK_MESA                                 = 0x8755
+       TRACE_NAME_MESA                                 = 0x8756
+
+MESA_ycbcr_texture enum:
+       YCBCR_MESA                                      = 0x8757
+
+MESA_pack_invert enum:
+       PACK_INVERT_MESA                                = 0x8758
+
+MESAX_texture_stack enum:
+       TEXTURE_1D_STACK_MESAX                          = 0x8759
+       TEXTURE_2D_STACK_MESAX                          = 0x875A
+       PROXY_TEXTURE_1D_STACK_MESAX                    = 0x875B
+       PROXY_TEXTURE_2D_STACK_MESAX                    = 0x875C
+       TEXTURE_1D_STACK_BINDING_MESAX                  = 0x875D
+       TEXTURE_2D_STACK_BINDING_MESAX                  = 0x875E
+
+MESA_shader_debug enum:
+       DEBUG_OBJECT_MESA                               = 0x8759
+       DEBUG_PRINT_MESA                                = 0x875A
+       DEBUG_ASSERT_MESA                               = 0x875B
+
+# MESA_future_use: 0x875F
+
+###############################################################################
+
+# ATI: 0x8760-0x883F
+
+ATI_vertex_array_object enum:
+       STATIC_ATI                                      = 0x8760
+       DYNAMIC_ATI                                     = 0x8761
+       PRESERVE_ATI                                    = 0x8762
+       DISCARD_ATI                                     = 0x8763
+       OBJECT_BUFFER_SIZE_ATI                          = 0x8764
+       OBJECT_BUFFER_USAGE_ATI                         = 0x8765
+       ARRAY_OBJECT_BUFFER_ATI                         = 0x8766
+       ARRAY_OBJECT_OFFSET_ATI                         = 0x8767
+
+VERSION_1_5 enum: (Promoted for OpenGL 1.5)
+       BUFFER_SIZE                                     = 0x8764
+       BUFFER_USAGE                                    = 0x8765
+
+ARB_vertex_buffer_object enum: (additional; aliases some ATI enums; see below)
+       BUFFER_SIZE_ARB                                 = 0x8764
+       BUFFER_USAGE_ARB                                = 0x8765
+
+ATI_element_array enum:
+       ELEMENT_ARRAY_ATI                               = 0x8768
+       ELEMENT_ARRAY_TYPE_ATI                          = 0x8769
+       ELEMENT_ARRAY_POINTER_ATI                       = 0x876A
+
+ATI_vertex_streams enum:
+       MAX_VERTEX_STREAMS_ATI                          = 0x876B
+       VERTEX_STREAM0_ATI                              = 0x876C
+       VERTEX_STREAM1_ATI                              = 0x876D
+       VERTEX_STREAM2_ATI                              = 0x876E
+       VERTEX_STREAM3_ATI                              = 0x876F
+       VERTEX_STREAM4_ATI                              = 0x8770
+       VERTEX_STREAM5_ATI                              = 0x8771
+       VERTEX_STREAM6_ATI                              = 0x8772
+       VERTEX_STREAM7_ATI                              = 0x8773
+       VERTEX_SOURCE_ATI                               = 0x8774
+
+ATI_envmap_bumpmap enum:
+       BUMP_ROT_MATRIX_ATI                             = 0x8775
+       BUMP_ROT_MATRIX_SIZE_ATI                        = 0x8776
+       BUMP_NUM_TEX_UNITS_ATI                          = 0x8777
+       BUMP_TEX_UNITS_ATI                              = 0x8778
+       DUDV_ATI                                        = 0x8779
+       DU8DV8_ATI                                      = 0x877A
+       BUMP_ENVMAP_ATI                                 = 0x877B
+       BUMP_TARGET_ATI                                 = 0x877C
+
+# AMD_future_use: 0x877D-0x877F
+
+EXT_vertex_shader enum:
+       VERTEX_SHADER_EXT                               = 0x8780
+       VERTEX_SHADER_BINDING_EXT                       = 0x8781
+       OP_INDEX_EXT                                    = 0x8782
+       OP_NEGATE_EXT                                   = 0x8783
+       OP_DOT3_EXT                                     = 0x8784
+       OP_DOT4_EXT                                     = 0x8785
+       OP_MUL_EXT                                      = 0x8786
+       OP_ADD_EXT                                      = 0x8787
+       OP_MADD_EXT                                     = 0x8788
+       OP_FRAC_EXT                                     = 0x8789
+       OP_MAX_EXT                                      = 0x878A
+       OP_MIN_EXT                                      = 0x878B
+       OP_SET_GE_EXT                                   = 0x878C
+       OP_SET_LT_EXT                                   = 0x878D
+       OP_CLAMP_EXT                                    = 0x878E
+       OP_FLOOR_EXT                                    = 0x878F
+       OP_ROUND_EXT                                    = 0x8790
+       OP_EXP_BASE_2_EXT                               = 0x8791
+       OP_LOG_BASE_2_EXT                               = 0x8792
+       OP_POWER_EXT                                    = 0x8793
+       OP_RECIP_EXT                                    = 0x8794
+       OP_RECIP_SQRT_EXT                               = 0x8795
+       OP_SUB_EXT                                      = 0x8796
+       OP_CROSS_PRODUCT_EXT                            = 0x8797
+       OP_MULTIPLY_MATRIX_EXT                          = 0x8798
+       OP_MOV_EXT                                      = 0x8799
+       OUTPUT_VERTEX_EXT                               = 0x879A
+       OUTPUT_COLOR0_EXT                               = 0x879B
+       OUTPUT_COLOR1_EXT                               = 0x879C
+       OUTPUT_TEXTURE_COORD0_EXT                       = 0x879D
+       OUTPUT_TEXTURE_COORD1_EXT                       = 0x879E
+       OUTPUT_TEXTURE_COORD2_EXT                       = 0x879F
+       OUTPUT_TEXTURE_COORD3_EXT                       = 0x87A0
+       OUTPUT_TEXTURE_COORD4_EXT                       = 0x87A1
+       OUTPUT_TEXTURE_COORD5_EXT                       = 0x87A2
+       OUTPUT_TEXTURE_COORD6_EXT                       = 0x87A3
+       OUTPUT_TEXTURE_COORD7_EXT                       = 0x87A4
+       OUTPUT_TEXTURE_COORD8_EXT                       = 0x87A5
+       OUTPUT_TEXTURE_COORD9_EXT                       = 0x87A6
+       OUTPUT_TEXTURE_COORD10_EXT                      = 0x87A7
+       OUTPUT_TEXTURE_COORD11_EXT                      = 0x87A8
+       OUTPUT_TEXTURE_COORD12_EXT                      = 0x87A9
+       OUTPUT_TEXTURE_COORD13_EXT                      = 0x87AA
+       OUTPUT_TEXTURE_COORD14_EXT                      = 0x87AB
+       OUTPUT_TEXTURE_COORD15_EXT                      = 0x87AC
+       OUTPUT_TEXTURE_COORD16_EXT                      = 0x87AD
+       OUTPUT_TEXTURE_COORD17_EXT                      = 0x87AE
+       OUTPUT_TEXTURE_COORD18_EXT                      = 0x87AF
+       OUTPUT_TEXTURE_COORD19_EXT                      = 0x87B0
+       OUTPUT_TEXTURE_COORD20_EXT                      = 0x87B1
+       OUTPUT_TEXTURE_COORD21_EXT                      = 0x87B2
+       OUTPUT_TEXTURE_COORD22_EXT                      = 0x87B3
+       OUTPUT_TEXTURE_COORD23_EXT                      = 0x87B4
+       OUTPUT_TEXTURE_COORD24_EXT                      = 0x87B5
+       OUTPUT_TEXTURE_COORD25_EXT                      = 0x87B6
+       OUTPUT_TEXTURE_COORD26_EXT                      = 0x87B7
+       OUTPUT_TEXTURE_COORD27_EXT                      = 0x87B8
+       OUTPUT_TEXTURE_COORD28_EXT                      = 0x87B9
+       OUTPUT_TEXTURE_COORD29_EXT                      = 0x87BA
+       OUTPUT_TEXTURE_COORD30_EXT                      = 0x87BB
+       OUTPUT_TEXTURE_COORD31_EXT                      = 0x87BC
+       OUTPUT_FOG_EXT                                  = 0x87BD
+       SCALAR_EXT                                      = 0x87BE
+       VECTOR_EXT                                      = 0x87BF
+       MATRIX_EXT                                      = 0x87C0
+       VARIANT_EXT                                     = 0x87C1
+       INVARIANT_EXT                                   = 0x87C2
+       LOCAL_CONSTANT_EXT                              = 0x87C3
+       LOCAL_EXT                                       = 0x87C4
+       MAX_VERTEX_SHADER_INSTRUCTIONS_EXT              = 0x87C5
+       MAX_VERTEX_SHADER_VARIANTS_EXT                  = 0x87C6
+       MAX_VERTEX_SHADER_INVARIANTS_EXT                = 0x87C7
+       MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT           = 0x87C8
+       MAX_VERTEX_SHADER_LOCALS_EXT                    = 0x87C9
+       MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT    = 0x87CA
+       MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT        = 0x87CB
+       MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC
+       MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT      = 0x87CD
+       MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT          = 0x87CE
+       VERTEX_SHADER_INSTRUCTIONS_EXT                  = 0x87CF
+       VERTEX_SHADER_VARIANTS_EXT                      = 0x87D0
+       VERTEX_SHADER_INVARIANTS_EXT                    = 0x87D1
+       VERTEX_SHADER_LOCAL_CONSTANTS_EXT               = 0x87D2
+       VERTEX_SHADER_LOCALS_EXT                        = 0x87D3
+       VERTEX_SHADER_OPTIMIZED_EXT                     = 0x87D4
+       X_EXT                                           = 0x87D5
+       Y_EXT                                           = 0x87D6
+       Z_EXT                                           = 0x87D7
+       W_EXT                                           = 0x87D8
+       NEGATIVE_X_EXT                                  = 0x87D9
+       NEGATIVE_Y_EXT                                  = 0x87DA
+       NEGATIVE_Z_EXT                                  = 0x87DB
+       NEGATIVE_W_EXT                                  = 0x87DC
+       ZERO_EXT                                        = 0x87DD
+       ONE_EXT                                         = 0x87DE
+       NEGATIVE_ONE_EXT                                = 0x87DF
+       NORMALIZED_RANGE_EXT                            = 0x87E0
+       FULL_RANGE_EXT                                  = 0x87E1
+       CURRENT_VERTEX_EXT                              = 0x87E2
+       MVP_MATRIX_EXT                                  = 0x87E3
+       VARIANT_VALUE_EXT                               = 0x87E4
+       VARIANT_DATATYPE_EXT                            = 0x87E5
+       VARIANT_ARRAY_STRIDE_EXT                        = 0x87E6
+       VARIANT_ARRAY_TYPE_EXT                          = 0x87E7
+       VARIANT_ARRAY_EXT                               = 0x87E8
+       VARIANT_ARRAY_POINTER_EXT                       = 0x87E9
+       INVARIANT_VALUE_EXT                             = 0x87EA
+       INVARIANT_DATATYPE_EXT                          = 0x87EB
+       LOCAL_CONSTANT_VALUE_EXT                        = 0x87EC
+       LOCAL_CONSTANT_DATATYPE_EXT                     = 0x87ED
+
+AMD_compressed_ATC_texture enum: (OpenGL ES only) (additional; see below)
+       ATC_RGBA_INTERPOLATED_ALPHA_AMD                 = 0x87EE
+
+ATI_pn_triangles enum:
+       PN_TRIANGLES_ATI                                = 0x87F0
+       MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI          = 0x87F1
+       PN_TRIANGLES_POINT_MODE_ATI                     = 0x87F2
+       PN_TRIANGLES_NORMAL_MODE_ATI                    = 0x87F3
+       PN_TRIANGLES_TESSELATION_LEVEL_ATI              = 0x87F4
+       PN_TRIANGLES_POINT_MODE_LINEAR_ATI              = 0x87F5
+       PN_TRIANGLES_POINT_MODE_CUBIC_ATI               = 0x87F6
+       PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI             = 0x87F7
+       PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI          = 0x87F8
+
+AMD_compressed_3DC_texture enum: (OpenGL ES only)
+       3DC_X_AMD                                       = 0x87F9
+       3DC_XY_AMD                                      = 0x87FA
+
+ATI_meminfo enum:
+       VBO_FREE_MEMORY_ATI                             = 0x87FB
+       TEXTURE_FREE_MEMORY_ATI                         = 0x87FC
+       RENDERBUFFER_FREE_MEMORY_ATI                    = 0x87FD
+
+OES_get_program_binary enum: (OpenGL ES only;
+       NUM_PROGRAM_BINARY_FORMATS_OES                  = 0x87FE
+       PROGRAM_BINARY_FORMATS_OES                      = 0x87FF
+
+ARB_get_program_binary enum:
+       NUM_PROGRAM_BINARY_FORMATS                      = 0x87FE
+       PROGRAM_BINARY_FORMATS                          = 0x87FF
+
+VERSION_2_0 enum: (Promoted for OpenGL 2.0)
+       STENCIL_BACK_FUNC                               = 0x8800    # VERSION_2_0
+       STENCIL_BACK_FAIL                               = 0x8801    # VERSION_2_0
+       STENCIL_BACK_PASS_DEPTH_FAIL                    = 0x8802    # VERSION_2_0
+       STENCIL_BACK_PASS_DEPTH_PASS                    = 0x8803    # VERSION_2_0
+       STENCIL_BACK_FAIL_ATI                           = 0x8801
+
+ATI_separate_stencil enum:
+       STENCIL_BACK_FUNC_ATI                           = 0x8800
+       STENCIL_BACK_PASS_DEPTH_FAIL_ATI                = 0x8802
+       STENCIL_BACK_PASS_DEPTH_PASS_ATI                = 0x8803
+
+ARB_fragment_program enum:
+       FRAGMENT_PROGRAM_ARB                            = 0x8804
+       PROGRAM_ALU_INSTRUCTIONS_ARB                    = 0x8805
+       PROGRAM_TEX_INSTRUCTIONS_ARB                    = 0x8806
+       PROGRAM_TEX_INDIRECTIONS_ARB                    = 0x8807
+       PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB             = 0x8808
+       PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB             = 0x8809
+       PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB             = 0x880A
+       MAX_PROGRAM_ALU_INSTRUCTIONS_ARB                = 0x880B
+       MAX_PROGRAM_TEX_INSTRUCTIONS_ARB                = 0x880C
+       MAX_PROGRAM_TEX_INDIRECTIONS_ARB                = 0x880D
+       MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB         = 0x880E
+       MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB         = 0x880F
+       MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB         = 0x8810
+
+# AMD_future_use: 0x8811-0x8813
+
+VERSION_3_0 enum:
+       RGBA32F                                         = 0x8814    # VERSION_3_0
+       RGB32F                                          = 0x8815    # VERSION_3_0
+       RGBA16F                                         = 0x881A    # VERSION_3_0
+       RGB16F                                          = 0x881B    # VERSION_3_0
+
+ARB_texture_float enum:
+       RGBA32F_ARB                                     = 0x8814
+       RGB32F_ARB                                      = 0x8815
+       ALPHA32F_ARB                                    = 0x8816
+       INTENSITY32F_ARB                                = 0x8817
+       LUMINANCE32F_ARB                                = 0x8818
+       LUMINANCE_ALPHA32F_ARB                          = 0x8819
+       RGBA16F_ARB                                     = 0x881A
+       RGB16F_ARB                                      = 0x881B
+       ALPHA16F_ARB                                    = 0x881C
+       INTENSITY16F_ARB                                = 0x881D
+       LUMINANCE16F_ARB                                = 0x881E
+       LUMINANCE_ALPHA16F_ARB                          = 0x881F
+
+ATI_texture_float enum:
+       RGBA_FLOAT32_ATI                                = 0x8814
+       RGB_FLOAT32_ATI                                 = 0x8815
+       ALPHA_FLOAT32_ATI                               = 0x8816
+       INTENSITY_FLOAT32_ATI                           = 0x8817
+       LUMINANCE_FLOAT32_ATI                           = 0x8818
+       LUMINANCE_ALPHA_FLOAT32_ATI                     = 0x8819
+       RGBA_FLOAT16_ATI                                = 0x881A
+       RGB_FLOAT16_ATI                                 = 0x881B
+       ALPHA_FLOAT16_ATI                               = 0x881C
+       INTENSITY_FLOAT16_ATI                           = 0x881D
+       LUMINANCE_FLOAT16_ATI                           = 0x881E
+       LUMINANCE_ALPHA_FLOAT16_ATI                     = 0x881F
+
+APPLE_float_pixels enum: (additional; see below)
+       RGBA_FLOAT32_APPLE                              = 0x8814
+       RGB_FLOAT32_APPLE                               = 0x8815
+       ALPHA_FLOAT32_APPLE                             = 0x8816
+       INTENSITY_FLOAT32_APPLE                         = 0x8817
+       LUMINANCE_FLOAT32_APPLE                         = 0x8818
+       LUMINANCE_ALPHA_FLOAT32_APPLE                   = 0x8819
+       RGBA_FLOAT16_APPLE                              = 0x881A
+       RGB_FLOAT16_APPLE                               = 0x881B
+       ALPHA_FLOAT16_APPLE                             = 0x881C
+       INTENSITY_FLOAT16_APPLE                         = 0x881D
+       LUMINANCE_FLOAT16_APPLE                         = 0x881E
+       LUMINANCE_ALPHA_FLOAT16_APPLE                   = 0x881F
+
+# Aliases VERSION_3_0 enum above
+EXT_color_buffer_half_float enum: (OpenGL ES only; additional; see above)
+       RGBA16F_EXT                                     = 0x881A
+       RGB16F_EXT                                      = 0x881B
+
+ARB_color_buffer_float enum:
+       RGBA_FLOAT_MODE_ARB                             = 0x8820    # Equivalent to TYPE_RGBA_FLOAT_ATI
+
+ATI_pixel_format_float enum: (really WGL_ATI_pixel_format_float)
+       TYPE_RGBA_FLOAT_ATI                             = 0x8820
+
+# AMD_future_use: 0x8821-0x8822
+
+QCOM_writeonly_rendering enum: (OpenGL ES only)
+       WRITEONLY_RENDERING_QCOM                        = 0x8823
+
+VERSION_2_0 enum: (Promoted for OpenGL 2.0)
+       MAX_DRAW_BUFFERS                                = 0x8824    # VERSION_2_0
+       DRAW_BUFFER0                                    = 0x8825    # VERSION_2_0
+       DRAW_BUFFER1                                    = 0x8826    # VERSION_2_0
+       DRAW_BUFFER2                                    = 0x8827    # VERSION_2_0
+       DRAW_BUFFER3                                    = 0x8828    # VERSION_2_0
+       DRAW_BUFFER4                                    = 0x8829    # VERSION_2_0
+       DRAW_BUFFER5                                    = 0x882A    # VERSION_2_0
+       DRAW_BUFFER6                                    = 0x882B    # VERSION_2_0
+       DRAW_BUFFER7                                    = 0x882C    # VERSION_2_0
+       DRAW_BUFFER8                                    = 0x882D    # VERSION_2_0
+       DRAW_BUFFER9                                    = 0x882E    # VERSION_2_0
+       DRAW_BUFFER10                                   = 0x882F    # VERSION_2_0
+       DRAW_BUFFER11                                   = 0x8830    # VERSION_2_0
+       DRAW_BUFFER12                                   = 0x8831    # VERSION_2_0
+       DRAW_BUFFER13                                   = 0x8832    # VERSION_2_0
+       DRAW_BUFFER14                                   = 0x8833    # VERSION_2_0
+       DRAW_BUFFER15                                   = 0x8834    # VERSION_2_0
+
+ARB_draw_buffers enum:
+       MAX_DRAW_BUFFERS_ARB                            = 0x8824
+       DRAW_BUFFER0_ARB                                = 0x8825
+       DRAW_BUFFER1_ARB                                = 0x8826
+       DRAW_BUFFER2_ARB                                = 0x8827
+       DRAW_BUFFER3_ARB                                = 0x8828
+       DRAW_BUFFER4_ARB                                = 0x8829
+       DRAW_BUFFER5_ARB                                = 0x882A
+       DRAW_BUFFER6_ARB                                = 0x882B
+       DRAW_BUFFER7_ARB                                = 0x882C
+       DRAW_BUFFER8_ARB                                = 0x882D
+       DRAW_BUFFER9_ARB                                = 0x882E
+       DRAW_BUFFER10_ARB                               = 0x882F
+       DRAW_BUFFER11_ARB                               = 0x8830
+       DRAW_BUFFER12_ARB                               = 0x8831
+       DRAW_BUFFER13_ARB                               = 0x8832
+       DRAW_BUFFER14_ARB                               = 0x8833
+       DRAW_BUFFER15_ARB                               = 0x8834
+
+ATI_draw_buffers enum:
+       MAX_DRAW_BUFFERS_ATI                            = 0x8824
+       DRAW_BUFFER0_ATI                                = 0x8825
+       DRAW_BUFFER1_ATI                                = 0x8826
+       DRAW_BUFFER2_ATI                                = 0x8827
+       DRAW_BUFFER3_ATI                                = 0x8828
+       DRAW_BUFFER4_ATI                                = 0x8829
+       DRAW_BUFFER5_ATI                                = 0x882A
+       DRAW_BUFFER6_ATI                                = 0x882B
+       DRAW_BUFFER7_ATI                                = 0x882C
+       DRAW_BUFFER8_ATI                                = 0x882D
+       DRAW_BUFFER9_ATI                                = 0x882E
+       DRAW_BUFFER10_ATI                               = 0x882F
+       DRAW_BUFFER11_ATI                               = 0x8830
+       DRAW_BUFFER12_ATI                               = 0x8831
+       DRAW_BUFFER13_ATI                               = 0x8832
+       DRAW_BUFFER14_ATI                               = 0x8833
+       DRAW_BUFFER15_ATI                               = 0x8834
+
+NV_draw_buffers enum: (OpenGL ES only)
+       MAX_DRAW_BUFFERS_NV                             = 0x8824
+       DRAW_BUFFER0_NV                                 = 0x8825
+       DRAW_BUFFER1_NV                                 = 0x8826
+       DRAW_BUFFER2_NV                                 = 0x8827
+       DRAW_BUFFER3_NV                                 = 0x8828
+       DRAW_BUFFER4_NV                                 = 0x8829
+       DRAW_BUFFER5_NV                                 = 0x882A
+       DRAW_BUFFER6_NV                                 = 0x882B
+       DRAW_BUFFER7_NV                                 = 0x882C
+       DRAW_BUFFER8_NV                                 = 0x882D
+       DRAW_BUFFER9_NV                                 = 0x882E
+       DRAW_BUFFER10_NV                                = 0x882F
+       DRAW_BUFFER11_NV                                = 0x8830
+       DRAW_BUFFER12_NV                                = 0x8831
+       DRAW_BUFFER13_NV                                = 0x8832
+       DRAW_BUFFER14_NV                                = 0x8833
+       DRAW_BUFFER15_NV                                = 0x8834
+
+ATI_pixel_format_float enum: (really WGL_ATI_pixel_format_float) (additional; see above)
+       COLOR_CLEAR_UNCLAMPED_VALUE_ATI                 = 0x8835
+
+# AMD_future_use: 0x8836-0x883C
+
+VERSION_2_0 enum: (Promoted for OpenGL 2.0)
+       BLEND_EQUATION_ALPHA                            = 0x883D    # VERSION_2_0
+
+EXT_blend_equation_separate enum:
+       BLEND_EQUATION_ALPHA_EXT                        = 0x883D
+
+# Aliases EXT_blend_equation_separate enum above
+OES_blend_equation_separate enum: (OpenGL ES only)
+       BLEND_EQUATION_ALPHA_OES                        = 0x883D
+
+# AMD_future_use: 0x883E
+
+AMD_sample_positions enum:
+       SUBSAMPLE_DISTANCE_AMD                          = 0x883F
+
+###############################################################################
+
+# OpenGL ARB: 0x8840-0x884F
+
+ARB_matrix_palette enum:
+       MATRIX_PALETTE_ARB                              = 0x8840
+       MAX_MATRIX_PALETTE_STACK_DEPTH_ARB              = 0x8841
+       MAX_PALETTE_MATRICES_ARB                        = 0x8842
+       CURRENT_PALETTE_MATRIX_ARB                      = 0x8843
+       MATRIX_INDEX_ARRAY_ARB                          = 0x8844
+       CURRENT_MATRIX_INDEX_ARB                        = 0x8845
+       MATRIX_INDEX_ARRAY_SIZE_ARB                     = 0x8846
+       MATRIX_INDEX_ARRAY_TYPE_ARB                     = 0x8847
+       MATRIX_INDEX_ARRAY_STRIDE_ARB                   = 0x8848
+       MATRIX_INDEX_ARRAY_POINTER_ARB                  = 0x8849
+
+# Aliases ARB_matrix_palette enums above
+OES_matrix_palette enum: (OpenGL ES only; additional; see below)
+       MATRIX_PALETTE_OES                              = 0x8840
+       MAX_PALETTE_MATRICES_OES                        = 0x8842
+       CURRENT_PALETTE_MATRIX_OES                      = 0x8843
+       MATRIX_INDEX_ARRAY_OES                          = 0x8844
+       MATRIX_INDEX_ARRAY_SIZE_OES                     = 0x8846
+       MATRIX_INDEX_ARRAY_TYPE_OES                     = 0x8847
+       MATRIX_INDEX_ARRAY_STRIDE_OES                   = 0x8848
+       MATRIX_INDEX_ARRAY_POINTER_OES                  = 0x8849
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+       TEXTURE_DEPTH_SIZE                              = 0x884A
+       DEPTH_TEXTURE_MODE                              = 0x884B
+
+ARB_depth_texture enum:
+       TEXTURE_DEPTH_SIZE_ARB                          = 0x884A
+       DEPTH_TEXTURE_MODE_ARB                          = 0x884B
+
+VERSION_3_0 enum: (aliases)
+       COMPARE_REF_TO_TEXTURE                          = 0x884E    # VERSION_3_0   # alias GL_COMPARE_R_TO_TEXTURE_ARB
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+       TEXTURE_COMPARE_MODE                            = 0x884C
+       TEXTURE_COMPARE_FUNC                            = 0x884D
+       COMPARE_R_TO_TEXTURE                            = 0x884E
+
+ARB_shadow enum:
+       TEXTURE_COMPARE_MODE_ARB                        = 0x884C
+       TEXTURE_COMPARE_FUNC_ARB                        = 0x884D
+       COMPARE_R_TO_TEXTURE_ARB                        = 0x884E
+
+# Aliases VERSION_1_4 enum above
+EXT_shadow_samplers enum: (OpenGL ES only)
+       TEXTURE_COMPARE_MODE_EXT                        = 0x884C
+       TEXTURE_COMPARE_FUNC_EXT                        = 0x884D
+       COMPARE_REF_TO_TEXTURE_EXT                      = 0x884E
+
+EXT_texture_array enum: (additional; see below)
+       COMPARE_REF_DEPTH_TO_TEXTURE_EXT                = 0x884E
+
+VERSION_3_2 enum:
+       use ARB_seamless_cube_map           TEXTURE_CUBE_MAP_SEAMLESS
+
+ARB_seamless_cube_map enum:
+       TEXTURE_CUBE_MAP_SEAMLESS                       = 0x884F
+
+###############################################################################
+
+# NVIDIA: 0x8850-0x891F
+
+NV_texture_shader3 enum:
+       OFFSET_PROJECTIVE_TEXTURE_2D_NV                 = 0x8850
+       OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV           = 0x8851
+       OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV          = 0x8852
+       OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV    = 0x8853
+       OFFSET_HILO_TEXTURE_2D_NV                       = 0x8854
+       OFFSET_HILO_TEXTURE_RECTANGLE_NV                = 0x8855
+       OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV            = 0x8856
+       OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV     = 0x8857
+       DEPENDENT_HILO_TEXTURE_2D_NV                    = 0x8858
+       DEPENDENT_RGB_TEXTURE_3D_NV                     = 0x8859
+       DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV               = 0x885A
+       DOT_PRODUCT_PASS_THROUGH_NV                     = 0x885B
+       DOT_PRODUCT_TEXTURE_1D_NV                       = 0x885C
+       DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV             = 0x885D
+       HILO8_NV                                        = 0x885E
+       SIGNED_HILO8_NV                                 = 0x885F
+       FORCE_BLUE_TO_ONE_NV                            = 0x8860
+
+VERSION_2_0 enum: (Promoted for OpenGL 2.0)
+       POINT_SPRITE                                    = 0x8861    # VERSION_2_0
+       COORD_REPLACE                                   = 0x8862    # VERSION_2_0
+
+ARB_point_sprite enum:
+       POINT_SPRITE_ARB                                = 0x8861
+       COORD_REPLACE_ARB                               = 0x8862
+
+NV_point_sprite enum:
+       POINT_SPRITE_NV                                 = 0x8861
+       COORD_REPLACE_NV                                = 0x8862
+
+# Aliases ARB_point_sprite enums above
+OES_point_sprite enum: (OpenGL ES only)
+       POINT_SPRITE_ARB                                = 0x8861
+       COORD_REPLACE_ARB                               = 0x8862
+
+NV_point_sprite enum:
+       POINT_SPRITE_R_MODE_NV                          = 0x8863
+
+VERSION_1_5 enum: (Promoted for OpenGL 1.5)
+       QUERY_COUNTER_BITS                              = 0x8864
+       CURRENT_QUERY                                   = 0x8865
+       QUERY_RESULT                                    = 0x8866
+       QUERY_RESULT_AVAILABLE                          = 0x8867
+
+ARB_occlusion_query enum:
+       QUERY_COUNTER_BITS_ARB                          = 0x8864
+       CURRENT_QUERY_ARB                               = 0x8865
+       QUERY_RESULT_ARB                                = 0x8866
+       QUERY_RESULT_AVAILABLE_ARB                      = 0x8867
+
+NV_occlusion_query enum:
+       PIXEL_COUNTER_BITS_NV                           = 0x8864
+       CURRENT_OCCLUSION_QUERY_ID_NV                   = 0x8865
+       PIXEL_COUNT_NV                                  = 0x8866
+       PIXEL_COUNT_AVAILABLE_NV                        = 0x8867
+
+# Aliases VERSION_1_5 enum above
+EXT_occlusion_query_boolean enum: (OpenGL ES only)
+       CURRENT_QUERY_EXT                               = 0x8865
+       QUERY_RESULT_EXT                                = 0x8866
+       QUERY_RESULT_AVAILABLE_EXT                      = 0x8867
+
+NV_fragment_program enum:
+       MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV        = 0x8868
+
+VERSION_2_0 enum: (Promoted from ARB_vertex_shader)
+       MAX_VERTEX_ATTRIBS                              = 0x8869    # VERSION_2_0
+       VERTEX_ATTRIB_ARRAY_NORMALIZED                  = 0x886A    # VERSION_2_0
+
+ARB_vertex_program enum: (additional; see above)
+       MAX_VERTEX_ATTRIBS_ARB                          = 0x8869
+       VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB              = 0x886A
+
+# NV_future_use: 0x886B
+
+ARB_tessellation_shader enum:
+       MAX_TESS_CONTROL_INPUT_COMPONENTS               = 0x886C
+       MAX_TESS_EVALUATION_INPUT_COMPONENTS            = 0x886D
+
+NV_copy_depth_to_color enum:
+       DEPTH_STENCIL_TO_RGBA_NV                        = 0x886E
+       DEPTH_STENCIL_TO_BGRA_NV                        = 0x886F
+
+NV_fragment_program enum: (additional; see above)
+       FRAGMENT_PROGRAM_NV                             = 0x8870
+       MAX_TEXTURE_COORDS_NV                           = 0x8871
+       MAX_TEXTURE_IMAGE_UNITS_NV                      = 0x8872
+       FRAGMENT_PROGRAM_BINDING_NV                     = 0x8873
+       PROGRAM_ERROR_STRING_NV                         = 0x8874
+
+VERSION_2_0 enum: (Promoted from ARB_fragment_shader; only some values)
+       MAX_TEXTURE_COORDS                              = 0x8871    # VERSION_2_0
+       MAX_TEXTURE_IMAGE_UNITS                         = 0x8872    # VERSION_2_0
+
+ARB_vertex_program enum: (additional; see above)
+ARB_fragment_program enum: (additional; see above)
+       MAX_TEXTURE_COORDS_ARB                          = 0x8871    # ARB_fragment_program
+       MAX_TEXTURE_IMAGE_UNITS_ARB                     = 0x8872    # ARB_fragment_program
+       PROGRAM_ERROR_STRING_ARB                        = 0x8874    # ARB_vertex_program / ARB_fragment_program
+       PROGRAM_FORMAT_ASCII_ARB                        = 0x8875    # ARB_vertex_program / ARB_fragment_program
+       PROGRAM_FORMAT_ARB                              = 0x8876    # ARB_vertex_program / ARB_fragment_program
+
+# 0x8877 *should have been* assigned to PROGRAM_BINDING_ARB. Oops.
+
+NV_pixel_data_range enum:
+       WRITE_PIXEL_DATA_RANGE_NV                       = 0x8878
+       READ_PIXEL_DATA_RANGE_NV                        = 0x8879
+       WRITE_PIXEL_DATA_RANGE_LENGTH_NV                = 0x887A
+       READ_PIXEL_DATA_RANGE_LENGTH_NV                 = 0x887B
+       WRITE_PIXEL_DATA_RANGE_POINTER_NV               = 0x887C
+       READ_PIXEL_DATA_RANGE_POINTER_NV                = 0x887D
+
+# NV_future_use: 0x887E
+
+ARB_gpu_shader5 enum: (additional; see below)
+       GEOMETRY_SHADER_INVOCATIONS                     = 0x887F
+
+NV_float_buffer enum:
+       FLOAT_R_NV                                      = 0x8880
+       FLOAT_RG_NV                                     = 0x8881
+       FLOAT_RGB_NV                                    = 0x8882
+       FLOAT_RGBA_NV                                   = 0x8883
+       FLOAT_R16_NV                                    = 0x8884
+       FLOAT_R32_NV                                    = 0x8885
+       FLOAT_RG16_NV                                   = 0x8886
+       FLOAT_RG32_NV                                   = 0x8887
+       FLOAT_RGB16_NV                                  = 0x8888
+       FLOAT_RGB32_NV                                  = 0x8889
+       FLOAT_RGBA16_NV                                 = 0x888A
+       FLOAT_RGBA32_NV                                 = 0x888B
+       TEXTURE_FLOAT_COMPONENTS_NV                     = 0x888C
+       FLOAT_CLEAR_COLOR_VALUE_NV                      = 0x888D
+       FLOAT_RGBA_MODE_NV                              = 0x888E
+
+NV_texture_expand_normal enum:
+       TEXTURE_UNSIGNED_REMAP_MODE_NV                  = 0x888F
+
+EXT_depth_bounds_test enum:
+       DEPTH_BOUNDS_TEST_EXT                           = 0x8890
+       DEPTH_BOUNDS_EXT                                = 0x8891
+
+VERSION_1_5 enum: (Promoted for OpenGL 1.5)
+       ARRAY_BUFFER                                    = 0x8892
+       ELEMENT_ARRAY_BUFFER                            = 0x8893
+       ARRAY_BUFFER_BINDING                            = 0x8894
+       ELEMENT_ARRAY_BUFFER_BINDING                    = 0x8895
+       VERTEX_ARRAY_BUFFER_BINDING                     = 0x8896
+       NORMAL_ARRAY_BUFFER_BINDING                     = 0x8897
+       COLOR_ARRAY_BUFFER_BINDING                      = 0x8898
+       INDEX_ARRAY_BUFFER_BINDING                      = 0x8899
+       TEXTURE_COORD_ARRAY_BUFFER_BINDING              = 0x889A
+       EDGE_FLAG_ARRAY_BUFFER_BINDING                  = 0x889B
+       SECONDARY_COLOR_ARRAY_BUFFER_BINDING            = 0x889C
+       FOG_COORD_ARRAY_BUFFER_BINDING                  = 0x889D    # alias GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
+       FOG_COORDINATE_ARRAY_BUFFER_BINDING             = 0x889D
+       WEIGHT_ARRAY_BUFFER_BINDING                     = 0x889E
+       VERTEX_ATTRIB_ARRAY_BUFFER_BINDING              = 0x889F
+
+ARB_vertex_buffer_object enum:
+       ARRAY_BUFFER_ARB                                = 0x8892
+       ELEMENT_ARRAY_BUFFER_ARB                        = 0x8893
+       ARRAY_BUFFER_BINDING_ARB                        = 0x8894
+       ELEMENT_ARRAY_BUFFER_BINDING_ARB                = 0x8895
+       VERTEX_ARRAY_BUFFER_BINDING_ARB                 = 0x8896
+       NORMAL_ARRAY_BUFFER_BINDING_ARB                 = 0x8897
+       COLOR_ARRAY_BUFFER_BINDING_ARB                  = 0x8898
+       INDEX_ARRAY_BUFFER_BINDING_ARB                  = 0x8899
+       TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB          = 0x889A
+       EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB              = 0x889B
+       SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB        = 0x889C
+       FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB         = 0x889D
+       WEIGHT_ARRAY_BUFFER_BINDING_ARB                 = 0x889E
+       VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB          = 0x889F
+
+# Aliases ARB_vertex_buffer_object enum above
+OES_matrix_palette enum: (OpenGL ES only; additional; see below)
+       WEIGHT_ARRAY_BUFFER_BINDING_OES                 = 0x889E
+
+ARB_vertex_program enum: (additional; see above)
+ARB_fragment_program enum: (additional; see above)
+       PROGRAM_INSTRUCTIONS_ARB                        = 0x88A0
+       MAX_PROGRAM_INSTRUCTIONS_ARB                    = 0x88A1
+       PROGRAM_NATIVE_INSTRUCTIONS_ARB                 = 0x88A2
+       MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB             = 0x88A3
+       PROGRAM_TEMPORARIES_ARB                         = 0x88A4
+       MAX_PROGRAM_TEMPORARIES_ARB                     = 0x88A5
+       PROGRAM_NATIVE_TEMPORARIES_ARB                  = 0x88A6
+       MAX_PROGRAM_NATIVE_TEMPORARIES_ARB              = 0x88A7
+       PROGRAM_PARAMETERS_ARB                          = 0x88A8
+       MAX_PROGRAM_PARAMETERS_ARB                      = 0x88A9
+       PROGRAM_NATIVE_PARAMETERS_ARB                   = 0x88AA
+       MAX_PROGRAM_NATIVE_PARAMETERS_ARB               = 0x88AB
+       PROGRAM_ATTRIBS_ARB                             = 0x88AC
+       MAX_PROGRAM_ATTRIBS_ARB                         = 0x88AD
+       PROGRAM_NATIVE_ATTRIBS_ARB                      = 0x88AE
+       MAX_PROGRAM_NATIVE_ATTRIBS_ARB                  = 0x88AF
+       PROGRAM_ADDRESS_REGISTERS_ARB                   = 0x88B0
+       MAX_PROGRAM_ADDRESS_REGISTERS_ARB               = 0x88B1
+       PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB            = 0x88B2
+       MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB        = 0x88B3
+       MAX_PROGRAM_LOCAL_PARAMETERS_ARB                = 0x88B4
+       MAX_PROGRAM_ENV_PARAMETERS_ARB                  = 0x88B5
+       PROGRAM_UNDER_NATIVE_LIMITS_ARB                 = 0x88B6
+       TRANSPOSE_CURRENT_MATRIX_ARB                    = 0x88B7
+
+VERSION_1_5 enum: (Promoted for OpenGL 1.5)
+       READ_ONLY                                       = 0x88B8
+       WRITE_ONLY                                      = 0x88B9
+       READ_WRITE                                      = 0x88BA
+       BUFFER_ACCESS                                   = 0x88BB
+       BUFFER_MAPPED                                   = 0x88BC
+       BUFFER_MAP_POINTER                              = 0x88BD
+
+ARB_vertex_buffer_object enum: (additional; see above)
+       READ_ONLY_ARB                                   = 0x88B8
+       WRITE_ONLY_ARB                                  = 0x88B9
+       READ_WRITE_ARB                                  = 0x88BA
+       BUFFER_ACCESS_ARB                               = 0x88BB
+       BUFFER_MAPPED_ARB                               = 0x88BC
+       BUFFER_MAP_POINTER_ARB                          = 0x88BD
+
+# Aliases ARB_vertex_buffer_object enums above
+OES_mapbuffer enum: (OpenGL ES only)
+       WRITE_ONLY_OES                                  = 0x88B9
+       BUFFER_ACCESS_OES                               = 0x88BB
+       BUFFER_MAPPED_OES                               = 0x88BC
+       BUFFER_MAP_POINTER_OES                          = 0x88BD
+
+NV_shader_buffer_store enum:
+       use VERSION_1_5                     READ_WRITE
+       use VERSION_1_5                     WRITE_ONLY
+
+NV_vdpau_interop enum: (additional; see above)
+       WRITE_DISCARD_NV                                = 0x88BE
+
+ARB_timer_query enum: (additional; see below)
+       TIME_ELAPSED                                    = 0x88BF
+
+EXT_timer_query enum:
+       TIME_ELAPSED_EXT                                = 0x88BF
+
+ARB_vertex_program enum: (additional; see above)
+ARB_fragment_program enum: (additional; see above)
+       MATRIX0_ARB                                     = 0x88C0
+       MATRIX1_ARB                                     = 0x88C1
+       MATRIX2_ARB                                     = 0x88C2
+       MATRIX3_ARB                                     = 0x88C3
+       MATRIX4_ARB                                     = 0x88C4
+       MATRIX5_ARB                                     = 0x88C5
+       MATRIX6_ARB                                     = 0x88C6
+       MATRIX7_ARB                                     = 0x88C7
+       MATRIX8_ARB                                     = 0x88C8
+       MATRIX9_ARB                                     = 0x88C9
+       MATRIX10_ARB                                    = 0x88CA
+       MATRIX11_ARB                                    = 0x88CB
+       MATRIX12_ARB                                    = 0x88CC
+       MATRIX13_ARB                                    = 0x88CD
+       MATRIX14_ARB                                    = 0x88CE
+       MATRIX15_ARB                                    = 0x88CF
+       MATRIX16_ARB                                    = 0x88D0
+       MATRIX17_ARB                                    = 0x88D1
+       MATRIX18_ARB                                    = 0x88D2
+       MATRIX19_ARB                                    = 0x88D3
+       MATRIX20_ARB                                    = 0x88D4
+       MATRIX21_ARB                                    = 0x88D5
+       MATRIX22_ARB                                    = 0x88D6
+       MATRIX23_ARB                                    = 0x88D7
+       MATRIX24_ARB                                    = 0x88D8
+       MATRIX25_ARB                                    = 0x88D9
+       MATRIX26_ARB                                    = 0x88DA
+       MATRIX27_ARB                                    = 0x88DB
+       MATRIX28_ARB                                    = 0x88DC
+       MATRIX29_ARB                                    = 0x88DD
+       MATRIX30_ARB                                    = 0x88DE
+       MATRIX31_ARB                                    = 0x88DF
+
+VERSION_1_5 enum: (Promoted for OpenGL 1.5)
+       STREAM_DRAW                                     = 0x88E0
+       STREAM_READ                                     = 0x88E1
+       STREAM_COPY                                     = 0x88E2
+       STATIC_DRAW                                     = 0x88E4
+       STATIC_READ                                     = 0x88E5
+       STATIC_COPY                                     = 0x88E6
+       DYNAMIC_DRAW                                    = 0x88E8
+       DYNAMIC_READ                                    = 0x88E9
+       DYNAMIC_COPY                                    = 0x88EA
+
+ARB_vertex_buffer_object enum: (additional; see above)
+       STREAM_DRAW_ARB                                 = 0x88E0
+       STREAM_READ_ARB                                 = 0x88E1
+       STREAM_COPY_ARB                                 = 0x88E2
+       STATIC_DRAW_ARB                                 = 0x88E4
+       STATIC_READ_ARB                                 = 0x88E5
+       STATIC_COPY_ARB                                 = 0x88E6
+       DYNAMIC_DRAW_ARB                                = 0x88E8
+       DYNAMIC_READ_ARB                                = 0x88E9
+       DYNAMIC_COPY_ARB                                = 0x88EA
+
+VERSION_2_1 enum:
+       PIXEL_PACK_BUFFER                               = 0x88EB    # VERSION_2_1
+       PIXEL_UNPACK_BUFFER                             = 0x88EC    # VERSION_2_1
+       PIXEL_PACK_BUFFER_BINDING                       = 0x88ED    # VERSION_2_1
+       PIXEL_UNPACK_BUFFER_BINDING                     = 0x88EF    # VERSION_2_1
+
+ARB_pixel_buffer_object enum:
+       PIXEL_PACK_BUFFER_ARB                           = 0x88EB    # ARB_pixel_buffer_object
+       PIXEL_UNPACK_BUFFER_ARB                         = 0x88EC    # ARB_pixel_buffer_object
+       PIXEL_PACK_BUFFER_BINDING_ARB                   = 0x88ED    # ARB_pixel_buffer_object
+       PIXEL_UNPACK_BUFFER_BINDING_ARB                 = 0x88EF    # ARB_pixel_buffer_object
+
+EXT_pixel_buffer_object enum:
+       PIXEL_PACK_BUFFER_EXT                           = 0x88EB    # EXT_pixel_buffer_object
+       PIXEL_UNPACK_BUFFER_EXT                         = 0x88EC    # EXT_pixel_buffer_object
+       PIXEL_PACK_BUFFER_BINDING_EXT                   = 0x88ED    # EXT_pixel_buffer_object
+       PIXEL_UNPACK_BUFFER_BINDING_EXT                 = 0x88EF    # EXT_pixel_buffer_object
+
+# ARB_future_use: 0x88E3, 0x88E7, 0x88EE
+# (for extending ARB_vertex_buffer_object):
+
+VERSION_3_0 enum:
+       use ARB_framebuffer_object          DEPTH24_STENCIL8
+       use ARB_framebuffer_object          TEXTURE_STENCIL_SIZE
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+       DEPTH24_STENCIL8                                = 0x88F0    # VERSION_3_0 / ARB_fbo
+       TEXTURE_STENCIL_SIZE                            = 0x88F1    # VERSION_3_0 / ARB_fbo
+
+EXT_packed_depth_stencil enum: (additional; see above)
+       DEPTH24_STENCIL8_EXT                            = 0x88F0
+       TEXTURE_STENCIL_SIZE_EXT                        = 0x88F1
+
+# Aliases EXT_packed_depth_stencil enum above
+OES_packed_depth_stencil enum: (OpenGL ES only; additional; see above)
+       DEPTH24_STENCIL8_OES                            = 0x88F0
+
+EXT_stencil_clear_tag enum:
+       STENCIL_TAG_BITS_EXT                            = 0x88F2
+       STENCIL_CLEAR_TAG_VALUE_EXT                     = 0x88F3
+
+NV_vertex_program2_option enum: (duplicated in NV_fragment_prgoram2 below)
+       MAX_PROGRAM_EXEC_INSTRUCTIONS_NV                = 0x88F4
+       MAX_PROGRAM_CALL_DEPTH_NV                       = 0x88F5
+
+NV_fragment_program2 enum:
+       MAX_PROGRAM_EXEC_INSTRUCTIONS_NV                = 0x88F4
+       MAX_PROGRAM_CALL_DEPTH_NV                       = 0x88F5
+       MAX_PROGRAM_IF_DEPTH_NV                         = 0x88F6
+       MAX_PROGRAM_LOOP_DEPTH_NV                       = 0x88F7
+       MAX_PROGRAM_LOOP_COUNT_NV                       = 0x88F8
+
+ARB_blend_func_extended enum:
+       SRC1_COLOR                                      = 0x88F9
+       ONE_MINUS_SRC1_COLOR                            = 0x88FA
+       ONE_MINUS_SRC1_ALPHA                            = 0x88FB
+       MAX_DUAL_SOURCE_DRAW_BUFFERS                    = 0x88FC
+
+VERSION_3_0 enum:
+       VERTEX_ATTRIB_ARRAY_INTEGER                     = 0x88FD    # VERSION_3_0
+
+NV_vertex_program4 enum:
+       VERTEX_ATTRIB_ARRAY_INTEGER_NV                  = 0x88FD
+
+VERSION_3_3 enum:
+       VERTEX_ATTRIB_ARRAY_DIVISOR                     = 0x88FE    # VERSION_3_3
+
+ARB_instanced_arrays enum:
+       VERTEX_ATTRIB_ARRAY_DIVISOR_ARB                 = 0x88FE
+
+# Aliases ARB_instance_arrays enum above
+ANGLE_instanced_arrays enum: (OpenGL ES only)
+       VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE               = 0x88FE
+
+VERSION_3_0 enum:
+       MAX_ARRAY_TEXTURE_LAYERS                        = 0x88FF    # VERSION_3_0
+
+EXT_texture_array enum: (additional; see below)
+       MAX_ARRAY_TEXTURE_LAYERS_EXT                    = 0x88FF
+
+VERSION_3_0 enum:
+       MIN_PROGRAM_TEXEL_OFFSET                        = 0x8904    # VERSION_3_0
+       MAX_PROGRAM_TEXEL_OFFSET                        = 0x8905    # VERSION_3_0
+
+NV_gpu_program4 enum:
+       MIN_PROGRAM_TEXEL_OFFSET_NV                     = 0x8904
+       MAX_PROGRAM_TEXEL_OFFSET_NV                     = 0x8905
+       PROGRAM_ATTRIB_COMPONENTS_NV                    = 0x8906
+       PROGRAM_RESULT_COMPONENTS_NV                    = 0x8907
+       MAX_PROGRAM_ATTRIB_COMPONENTS_NV                = 0x8908
+       MAX_PROGRAM_RESULT_COMPONENTS_NV                = 0x8909
+
+EXT_stencil_two_side enum:
+       STENCIL_TEST_TWO_SIDE_EXT                       = 0x8910
+       ACTIVE_STENCIL_FACE_EXT                         = 0x8911
+
+EXT_texture_mirror_clamp enum: (additional; see above):
+       MIRROR_CLAMP_TO_BORDER_EXT                      = 0x8912
+
+# NV_future_use: 0x8913
+
+VERSION_1_5 enum: (Promoted for OpenGL 1.5)
+       SAMPLES_PASSED                                  = 0x8914
+
+ARB_occlusion_query enum: (additional; see above)
+       SAMPLES_PASSED_ARB                              = 0x8914
+
+# NV_future_use: 0x8915
+
+VERSION_3_2 enum:
+       GEOMETRY_VERTICES_OUT                           = 0x8916
+       GEOMETRY_INPUT_TYPE                             = 0x8917
+       GEOMETRY_OUTPUT_TYPE                            = 0x8918
+
+ARB_sampler_objects enum:
+       SAMPLER_BINDING                                 = 0x8919
+
+VERSION_3_0 enum:
+       CLAMP_VERTEX_COLOR                              = 0x891A    # VERSION_3_0
+       CLAMP_FRAGMENT_COLOR                            = 0x891B    # VERSION_3_0
+       CLAMP_READ_COLOR                                = 0x891C    # VERSION_3_0
+       FIXED_ONLY                                      = 0x891D    # VERSION_3_0
+
+ARB_color_buffer_float enum: (additional; see above)
+       CLAMP_VERTEX_COLOR_ARB                          = 0x891A
+       CLAMP_FRAGMENT_COLOR_ARB                        = 0x891B
+       CLAMP_READ_COLOR_ARB                            = 0x891C
+       FIXED_ONLY_ARB                                  = 0x891D
+
+NV_tessellation_program5 enum:
+       TESS_CONTROL_PROGRAM_NV                         = 0x891E
+       TESS_EVALUATION_PROGRAM_NV                      = 0x891F
+
+###############################################################################
+
+# ATI: 0x8920-0x897F
+
+ATI_fragment_shader enum:
+       FRAGMENT_SHADER_ATI                             = 0x8920
+       REG_0_ATI                                       = 0x8921
+       REG_1_ATI                                       = 0x8922
+       REG_2_ATI                                       = 0x8923
+       REG_3_ATI                                       = 0x8924
+       REG_4_ATI                                       = 0x8925
+       REG_5_ATI                                       = 0x8926
+       REG_6_ATI                                       = 0x8927
+       REG_7_ATI                                       = 0x8928
+       REG_8_ATI                                       = 0x8929
+       REG_9_ATI                                       = 0x892A
+       REG_10_ATI                                      = 0x892B
+       REG_11_ATI                                      = 0x892C
+       REG_12_ATI                                      = 0x892D
+       REG_13_ATI                                      = 0x892E
+       REG_14_ATI                                      = 0x892F
+       REG_15_ATI                                      = 0x8930
+       REG_16_ATI                                      = 0x8931
+       REG_17_ATI                                      = 0x8932
+       REG_18_ATI                                      = 0x8933
+       REG_19_ATI                                      = 0x8934
+       REG_20_ATI                                      = 0x8935
+       REG_21_ATI                                      = 0x8936
+       REG_22_ATI                                      = 0x8937
+       REG_23_ATI                                      = 0x8938
+       REG_24_ATI                                      = 0x8939
+       REG_25_ATI                                      = 0x893A
+       REG_26_ATI                                      = 0x893B
+       REG_27_ATI                                      = 0x893C
+       REG_28_ATI                                      = 0x893D
+       REG_29_ATI                                      = 0x893E
+       REG_30_ATI                                      = 0x893F
+       REG_31_ATI                                      = 0x8940
+       CON_0_ATI                                       = 0x8941
+       CON_1_ATI                                       = 0x8942
+       CON_2_ATI                                       = 0x8943
+       CON_3_ATI                                       = 0x8944
+       CON_4_ATI                                       = 0x8945
+       CON_5_ATI                                       = 0x8946
+       CON_6_ATI                                       = 0x8947
+       CON_7_ATI                                       = 0x8948
+       CON_8_ATI                                       = 0x8949
+       CON_9_ATI                                       = 0x894A
+       CON_10_ATI                                      = 0x894B
+       CON_11_ATI                                      = 0x894C
+       CON_12_ATI                                      = 0x894D
+       CON_13_ATI                                      = 0x894E
+       CON_14_ATI                                      = 0x894F
+       CON_15_ATI                                      = 0x8950
+       CON_16_ATI                                      = 0x8951
+       CON_17_ATI                                      = 0x8952
+       CON_18_ATI                                      = 0x8953
+       CON_19_ATI                                      = 0x8954
+       CON_20_ATI                                      = 0x8955
+       CON_21_ATI                                      = 0x8956
+       CON_22_ATI                                      = 0x8957
+       CON_23_ATI                                      = 0x8958
+       CON_24_ATI                                      = 0x8959
+       CON_25_ATI                                      = 0x895A
+       CON_26_ATI                                      = 0x895B
+       CON_27_ATI                                      = 0x895C
+       CON_28_ATI                                      = 0x895D
+       CON_29_ATI                                      = 0x895E
+       CON_30_ATI                                      = 0x895F
+       CON_31_ATI                                      = 0x8960
+       MOV_ATI                                         = 0x8961
+       ADD_ATI                                         = 0x8963
+       MUL_ATI                                         = 0x8964
+       SUB_ATI                                         = 0x8965
+       DOT3_ATI                                        = 0x8966
+       DOT4_ATI                                        = 0x8967
+       MAD_ATI                                         = 0x8968
+       LERP_ATI                                        = 0x8969
+       CND_ATI                                         = 0x896A
+       CND0_ATI                                        = 0x896B
+       DOT2_ADD_ATI                                    = 0x896C
+       SECONDARY_INTERPOLATOR_ATI                      = 0x896D
+       NUM_FRAGMENT_REGISTERS_ATI                      = 0x896E
+       NUM_FRAGMENT_CONSTANTS_ATI                      = 0x896F
+       NUM_PASSES_ATI                                  = 0x8970
+       NUM_INSTRUCTIONS_PER_PASS_ATI                   = 0x8971
+       NUM_INSTRUCTIONS_TOTAL_ATI                      = 0x8972
+       NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI           = 0x8973
+       NUM_LOOPBACK_COMPONENTS_ATI                     = 0x8974
+       COLOR_ALPHA_PAIRING_ATI                         = 0x8975
+       SWIZZLE_STR_ATI                                 = 0x8976
+       SWIZZLE_STQ_ATI                                 = 0x8977
+       SWIZZLE_STR_DR_ATI                              = 0x8978
+       SWIZZLE_STQ_DQ_ATI                              = 0x8979
+       SWIZZLE_STRQ_ATI                                = 0x897A
+       SWIZZLE_STRQ_DQ_ATI                             = 0x897B
+# ??? Not clear where to put new types of mask bits yet
+       RED_BIT_ATI                                     = 0x00000001
+       GREEN_BIT_ATI                                   = 0x00000002
+       BLUE_BIT_ATI                                    = 0x00000004
+       2X_BIT_ATI                                      = 0x00000001
+       4X_BIT_ATI                                      = 0x00000002
+       8X_BIT_ATI                                      = 0x00000004
+       HALF_BIT_ATI                                    = 0x00000008
+       QUARTER_BIT_ATI                                 = 0x00000010
+       EIGHTH_BIT_ATI                                  = 0x00000020
+       SATURATE_BIT_ATI                                = 0x00000040
+       2X_BIT_ATI                                      = 0x00000001
+       COMP_BIT_ATI                                    = 0x00000002
+       NEGATE_BIT_ATI                                  = 0x00000004
+       BIAS_BIT_ATI                                    = 0x00000008
+
+# AMD_future_use: 0x897C-0x897F
+
+###############################################################################
+
+# Khronos OpenML WG / OpenGL ES WG: 0x8980-0x898F
+
+OML_interlace enum:
+       INTERLACE_OML                                   = 0x8980
+       INTERLACE_READ_OML                              = 0x8981
+
+OML_subsample enum:
+       FORMAT_SUBSAMPLE_24_24_OML                      = 0x8982
+       FORMAT_SUBSAMPLE_244_244_OML                    = 0x8983
+
+OML_resample enum:
+       PACK_RESAMPLE_OML                               = 0x8984
+       UNPACK_RESAMPLE_OML                             = 0x8985
+       RESAMPLE_REPLICATE_OML                          = 0x8986
+       RESAMPLE_ZERO_FILL_OML                          = 0x8987
+       RESAMPLE_AVERAGE_OML                            = 0x8988
+       RESAMPLE_DECIMATE_OML                           = 0x8989
+
+OES_point_size_array enum: (OpenGL ES only)
+       POINT_SIZE_ARRAY_TYPE_OES                       = 0x898A
+       POINT_SIZE_ARRAY_STRIDE_OES                     = 0x898B
+       POINT_SIZE_ARRAY_POINTER_OES                    = 0x898C
+
+OES_matrix_get enum: (OpenGL ES only)
+       MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES          = 0x898D
+       PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES         = 0x898E
+       TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES            = 0x898F
+
+###############################################################################
+
+# 3dlabs: 0x8990-0x899F
+
+###############################################################################
+
+# Matrox: 0x89A0-0x89FF
+
+###############################################################################
+
+# Apple: 0x8A00-0x8A7F
+
+APPLE_vertex_program_evaluators enum:
+       VERTEX_ATTRIB_MAP1_APPLE                        = 0x8A00
+       VERTEX_ATTRIB_MAP2_APPLE                        = 0x8A01
+       VERTEX_ATTRIB_MAP1_SIZE_APPLE                   = 0x8A02
+       VERTEX_ATTRIB_MAP1_COEFF_APPLE                  = 0x8A03
+       VERTEX_ATTRIB_MAP1_ORDER_APPLE                  = 0x8A04
+       VERTEX_ATTRIB_MAP1_DOMAIN_APPLE                 = 0x8A05
+       VERTEX_ATTRIB_MAP2_SIZE_APPLE                   = 0x8A06
+       VERTEX_ATTRIB_MAP2_COEFF_APPLE                  = 0x8A07
+       VERTEX_ATTRIB_MAP2_ORDER_APPLE                  = 0x8A08
+       VERTEX_ATTRIB_MAP2_DOMAIN_APPLE                 = 0x8A09
+
+APPLE_fence enum:
+       DRAW_PIXELS_APPLE                               = 0x8A0A
+       FENCE_APPLE                                     = 0x8A0B
+
+# Enum values updated (Khronos bugs 5311, 632)
+APPLE_element_array enum:
+       ELEMENT_ARRAY_APPLE                             = 0x8A0C
+       ELEMENT_ARRAY_TYPE_APPLE                        = 0x8A0D
+       ELEMENT_ARRAY_POINTER_APPLE                     = 0x8A0E
+
+APPLE_float_pixels enum:
+       COLOR_FLOAT_APPLE                               = 0x8A0F
+
+# APPLE_future_use: 0x8A10
+## From Jeremy 2006/10/18 (Khronos bug 632) - unknown extension name
+#      MIN_PBUFFER_VIEWPORT_DIMS_APPLE                 = 0x8A10
+
+VERSION_3_1 enum:
+       use ARB_uniform_buffer_object       UNIFORM_BUFFER
+
+ARB_uniform_buffer_object enum: (additional; see below)
+       UNIFORM_BUFFER                                  = 0x8A11
+
+APPLE_flush_buffer_range enum:
+       BUFFER_SERIALIZED_MODIFY_APPLE                  = 0x8A12
+       BUFFER_FLUSHING_UNMAP_APPLE                     = 0x8A13
+
+APPLE_aux_depth_stencil enum:
+       AUX_DEPTH_STENCIL_APPLE                         = 0x8A14
+
+APPLE_row_bytes enum:
+       PACK_ROW_BYTES_APPLE                            = 0x8A15
+       UNPACK_ROW_BYTES_APPLE                          = 0x8A16
+
+# APPLE_future_use: 0x8A17-0x8A18
+
+APPLE_object_purgeable enum:
+       RELEASED_APPLE                                  = 0x8A19
+       VOLATILE_APPLE                                  = 0x8A1A
+       RETAINED_APPLE                                  = 0x8A1B
+       UNDEFINED_APPLE                                 = 0x8A1C
+       PURGEABLE_APPLE                                 = 0x8A1D
+
+# APPLE_future_use: 0x8A1E
+
+APPLE_rgb_422 enum:
+       RGB_422_APPLE                                   = 0x8A1F
+       use APPLE_ycbcr_422                 UNSIGNED_SHORT_8_8_APPLE
+       use APPLE_ycbcr_422                 UNSIGNED_SHORT_8_8_REV_APPLE
+
+# APPLE_future_use: 0x8A20--0x8A27
+
+VERSION_3_1 enum:
+       use ARB_uniform_buffer_object       UNIFORM_BUFFER_BINDING
+       use ARB_uniform_buffer_object       UNIFORM_BUFFER_START
+       use ARB_uniform_buffer_object       UNIFORM_BUFFER_SIZE
+       use ARB_uniform_buffer_object       MAX_VERTEX_UNIFORM_BLOCKS
+       use ARB_uniform_buffer_object       MAX_GEOMETRY_UNIFORM_BLOCKS
+       use ARB_uniform_buffer_object       MAX_FRAGMENT_UNIFORM_BLOCKS
+       use ARB_uniform_buffer_object       MAX_COMBINED_UNIFORM_BLOCKS
+       use ARB_uniform_buffer_object       MAX_UNIFORM_BUFFER_BINDINGS
+       use ARB_uniform_buffer_object       MAX_UNIFORM_BLOCK_SIZE
+       use ARB_uniform_buffer_object       MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
+       use ARB_uniform_buffer_object       MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
+       use ARB_uniform_buffer_object       MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
+       use ARB_uniform_buffer_object       UNIFORM_BUFFER_OFFSET_ALIGNMENT
+       use ARB_uniform_buffer_object       ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
+       use ARB_uniform_buffer_object       ACTIVE_UNIFORM_BLOCKS
+       use ARB_uniform_buffer_object       UNIFORM_TYPE
+       use ARB_uniform_buffer_object       UNIFORM_SIZE
+       use ARB_uniform_buffer_object       UNIFORM_NAME_LENGTH
+       use ARB_uniform_buffer_object       UNIFORM_BLOCK_INDEX
+       use ARB_uniform_buffer_object       UNIFORM_OFFSET
+       use ARB_uniform_buffer_object       UNIFORM_ARRAY_STRIDE
+       use ARB_uniform_buffer_object       UNIFORM_MATRIX_STRIDE
+       use ARB_uniform_buffer_object       UNIFORM_IS_ROW_MAJOR
+       use ARB_uniform_buffer_object       UNIFORM_BLOCK_BINDING
+       use ARB_uniform_buffer_object       UNIFORM_BLOCK_DATA_SIZE
+       use ARB_uniform_buffer_object       UNIFORM_BLOCK_NAME_LENGTH
+       use ARB_uniform_buffer_object       UNIFORM_BLOCK_ACTIVE_UNIFORMS
+       use ARB_uniform_buffer_object       UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
+       use ARB_uniform_buffer_object       UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
+       use ARB_uniform_buffer_object       UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER
+       use ARB_uniform_buffer_object       UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
+       use ARB_uniform_buffer_object       INVALID_INDEX
+
+ARB_uniform_buffer_object enum:
+       UNIFORM_BUFFER_BINDING                          = 0x8A28
+       UNIFORM_BUFFER_START                            = 0x8A29
+       UNIFORM_BUFFER_SIZE                             = 0x8A2A
+       MAX_VERTEX_UNIFORM_BLOCKS                       = 0x8A2B
+       MAX_GEOMETRY_UNIFORM_BLOCKS                     = 0x8A2C
+       MAX_FRAGMENT_UNIFORM_BLOCKS                     = 0x8A2D
+       MAX_COMBINED_UNIFORM_BLOCKS                     = 0x8A2E
+       MAX_UNIFORM_BUFFER_BINDINGS                     = 0x8A2F
+       MAX_UNIFORM_BLOCK_SIZE                          = 0x8A30
+       MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS          = 0x8A31
+       MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS        = 0x8A32
+       MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS        = 0x8A33
+       UNIFORM_BUFFER_OFFSET_ALIGNMENT                 = 0x8A34
+       ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH            = 0x8A35
+       ACTIVE_UNIFORM_BLOCKS                           = 0x8A36
+       UNIFORM_TYPE                                    = 0x8A37
+       UNIFORM_SIZE                                    = 0x8A38
+       UNIFORM_NAME_LENGTH                             = 0x8A39
+       UNIFORM_BLOCK_INDEX                             = 0x8A3A
+       UNIFORM_OFFSET                                  = 0x8A3B
+       UNIFORM_ARRAY_STRIDE                            = 0x8A3C
+       UNIFORM_MATRIX_STRIDE                           = 0x8A3D
+       UNIFORM_IS_ROW_MAJOR                            = 0x8A3E
+       UNIFORM_BLOCK_BINDING                           = 0x8A3F
+       UNIFORM_BLOCK_DATA_SIZE                         = 0x8A40
+       UNIFORM_BLOCK_NAME_LENGTH                       = 0x8A41
+       UNIFORM_BLOCK_ACTIVE_UNIFORMS                   = 0x8A42
+       UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES            = 0x8A43
+       UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER       = 0x8A44
+       UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER     = 0x8A45
+       UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER     = 0x8A46
+       INVALID_INDEX                                   = 0xFFFFFFFFu
+
+# APPLE_future_use: 0x8A47
+
+EXT_texture_sRGB_decode enum:
+       TEXTURE_SRGB_DECODE_EXT                         = 0x8A48
+       DECODE_EXT                                      = 0x8A49
+       SKIP_DECODE_EXT                                 = 0x8A4A
+
+# APPLE_future_use: 0x8A4B-0x8A4E
+
+EXT_debug_label enum: (OpenGL ES only)
+       PROGRAM_PIPELINE_OBJECT_EXT                     = 0x8A4F
+
+# APPLE_future_use: 0x8A50-0x8A51
+
+EXT_shader_framebuffer_fetch enum: (OpenGL ES only)
+       FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT            = 0x8A52
+
+APPLE_sync enum: (OpenGL ES only; additional; see below)
+       SYNC_OBJECT_APPLE                               = 0x8A53
+
+# APPLE_future_use: 0x8A54-0x8A7F
+
+###############################################################################
+
+# Matrox: 0x8A80-0x8AEF
+
+###############################################################################
+
+# Chromium (Brian Paul): 0x8AF0-0x8B2F
+
+###############################################################################
+
+# ARB HLSL shader extensions: 0x8B30-0x8B8F
+
+
+VERSION_3_1 enum: (Promoted from ARB_shader_objects + ARB_texture_rectangle)
+       SAMPLER_2D_RECT                                 = 0x8B63    # ARB_shader_objects + ARB_texture_rectangle
+       SAMPLER_2D_RECT_SHADOW                          = 0x8B64    # ARB_shader_objects + ARB_texture_rectangle
+
+#@@ separate extensions
+VERSION_2_0 enum: (Promoted for OpenGL 2.0; only some values; renaming in many cases)
+ARB_shader_objects, ARB_vertex_shader, ARB_fragment_shader enum:
+NV_vertex_program3 enum: (reuses 0x8B4C)
+##Shader types + room for expansion
+       FRAGMENT_SHADER                                 = 0x8B30    # VERSION_2_0
+       FRAGMENT_SHADER_ARB                             = 0x8B30    # ARB_fragment_shader
+       VERTEX_SHADER                                   = 0x8B31    # VERSION_2_0
+       VERTEX_SHADER_ARB                               = 0x8B31    # ARB_vertex_shader
+# ARB_future_use: 0x8B32-0x8B3F (for shader types)
+##Container types + room for expansion
+       PROGRAM_OBJECT_ARB                              = 0x8B40    # ARB_shader_objects
+# ARB_future_use: 0x8B41-0x8B47 (for container types)
+##Misc. shader enums
+       SHADER_OBJECT_ARB                               = 0x8B48    # ARB_shader_objects
+       MAX_FRAGMENT_UNIFORM_COMPONENTS                 = 0x8B49    # VERSION_2_0
+       MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB             = 0x8B49    # ARB_fragment_shader
+       MAX_VERTEX_UNIFORM_COMPONENTS                   = 0x8B4A    # VERSION_2_0
+       MAX_VERTEX_UNIFORM_COMPONENTS_ARB               = 0x8B4A    # ARB_vertex_shader
+       MAX_VARYING_FLOATS                              = 0x8B4B    # VERSION_2_0
+       MAX_VARYING_FLOATS_ARB                          = 0x8B4B    # ARB_vertex_shader
+       MAX_VERTEX_TEXTURE_IMAGE_UNITS                  = 0x8B4C    # VERSION_2_0
+       MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB              = 0x8B4C    # ARB_vertex_shader, NV_vertex_program3
+       MAX_COMBINED_TEXTURE_IMAGE_UNITS                = 0x8B4D    # VERSION_2_0
+       MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB            = 0x8B4D    # ARB_vertex_shader
+       OBJECT_TYPE_ARB                                 = 0x8B4E    # ARB_shader_objects
+       SHADER_TYPE                                     = 0x8B4F    # VERSION_2_0 (renamed)
+       OBJECT_SUBTYPE_ARB                              = 0x8B4F    # ARB_shader_objects
+##Attribute types + room for expansion.
+       FLOAT_VEC2                                      = 0x8B50    # VERSION_2_0
+       FLOAT_VEC2_ARB                                  = 0x8B50    # ARB_shader_objects
+       FLOAT_VEC3                                      = 0x8B51    # VERSION_2_0
+       FLOAT_VEC3_ARB                                  = 0x8B51    # ARB_shader_objects
+       FLOAT_VEC4                                      = 0x8B52    # VERSION_2_0
+       FLOAT_VEC4_ARB                                  = 0x8B52    # ARB_shader_objects
+       INT_VEC2                                        = 0x8B53    # VERSION_2_0
+       INT_VEC2_ARB                                    = 0x8B53    # ARB_shader_objects
+       INT_VEC3                                        = 0x8B54    # VERSION_2_0
+       INT_VEC3_ARB                                    = 0x8B54    # ARB_shader_objects
+       INT_VEC4                                        = 0x8B55    # VERSION_2_0
+       INT_VEC4_ARB                                    = 0x8B55    # ARB_shader_objects
+       BOOL                                            = 0x8B56    # VERSION_2_0
+       BOOL_ARB                                        = 0x8B56    # ARB_shader_objects
+       BOOL_VEC2                                       = 0x8B57    # VERSION_2_0
+       BOOL_VEC2_ARB                                   = 0x8B57    # ARB_shader_objects
+       BOOL_VEC3                                       = 0x8B58    # VERSION_2_0
+       BOOL_VEC3_ARB                                   = 0x8B58    # ARB_shader_objects
+       BOOL_VEC4                                       = 0x8B59    # VERSION_2_0
+       BOOL_VEC4_ARB                                   = 0x8B59    # ARB_shader_objects
+       FLOAT_MAT2                                      = 0x8B5A    # VERSION_2_0
+       FLOAT_MAT2_ARB                                  = 0x8B5A    # ARB_shader_objects
+       FLOAT_MAT3                                      = 0x8B5B    # VERSION_2_0
+       FLOAT_MAT3_ARB                                  = 0x8B5B    # ARB_shader_objects
+       FLOAT_MAT4                                      = 0x8B5C    # VERSION_2_0
+       FLOAT_MAT4_ARB                                  = 0x8B5C    # ARB_shader_objects
+       SAMPLER_1D                                      = 0x8B5D    # VERSION_2_0
+       SAMPLER_1D_ARB                                  = 0x8B5D    # ARB_shader_objects
+       SAMPLER_2D                                      = 0x8B5E    # VERSION_2_0
+       SAMPLER_2D_ARB                                  = 0x8B5E    # ARB_shader_objects
+       SAMPLER_3D                                      = 0x8B5F    # VERSION_2_0
+       SAMPLER_3D_ARB                                  = 0x8B5F    # ARB_shader_objects
+       SAMPLER_CUBE                                    = 0x8B60    # VERSION_2_0
+       SAMPLER_CUBE_ARB                                = 0x8B60    # ARB_shader_objects
+       SAMPLER_1D_SHADOW                               = 0x8B61    # VERSION_2_0
+       SAMPLER_1D_SHADOW_ARB                           = 0x8B61    # ARB_shader_objects
+       SAMPLER_2D_SHADOW                               = 0x8B62    # VERSION_2_0
+       SAMPLER_2D_SHADOW_ARB                           = 0x8B62    # ARB_shader_objects
+       SAMPLER_2D_RECT_ARB                             = 0x8B63    # ARB_shader_objects
+       SAMPLER_2D_RECT_SHADOW_ARB                      = 0x8B64    # ARB_shader_objects
+       FLOAT_MAT2x3                                    = 0x8B65    # VERSION_2_1
+       FLOAT_MAT2x4                                    = 0x8B66    # VERSION_2_1
+       FLOAT_MAT3x2                                    = 0x8B67    # VERSION_2_1
+       FLOAT_MAT3x4                                    = 0x8B68    # VERSION_2_1
+       FLOAT_MAT4x2                                    = 0x8B69    # VERSION_2_1
+       FLOAT_MAT4x3                                    = 0x8B6A    # VERSION_2_1
+# ARB_future_use: 0x8B6B-0x8B7F (for attribute types)
+       DELETE_STATUS                                   = 0x8B80    # VERSION_2_0 (renamed)
+       OBJECT_DELETE_STATUS_ARB                        = 0x8B80    # ARB_shader_objects
+       COMPILE_STATUS                                  = 0x8B81    # VERSION_2_0 (renamed)
+       OBJECT_COMPILE_STATUS_ARB                       = 0x8B81    # ARB_shader_objects
+       LINK_STATUS                                     = 0x8B82    # VERSION_2_0 (renamed)
+       OBJECT_LINK_STATUS_ARB                          = 0x8B82    # ARB_shader_objects
+       VALIDATE_STATUS                                 = 0x8B83    # VERSION_2_0 (renamed)
+       OBJECT_VALIDATE_STATUS_ARB                      = 0x8B83    # ARB_shader_objects
+       INFO_LOG_LENGTH                                 = 0x8B84    # VERSION_2_0 (renamed)
+       OBJECT_INFO_LOG_LENGTH_ARB                      = 0x8B84    # ARB_shader_objects
+       ATTACHED_SHADERS                                = 0x8B85    # VERSION_2_0 (renamed)
+       OBJECT_ATTACHED_OBJECTS_ARB                     = 0x8B85    # ARB_shader_objects
+       ACTIVE_UNIFORMS                                 = 0x8B86    # VERSION_2_0 (renamed)
+       OBJECT_ACTIVE_UNIFORMS_ARB                      = 0x8B86    # ARB_shader_objects
+       ACTIVE_UNIFORM_MAX_LENGTH                       = 0x8B87    # VERSION_2_0 (renamed)
+       OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB            = 0x8B87    # ARB_shader_objects
+       SHADER_SOURCE_LENGTH                            = 0x8B88    # VERSION_2_0 (renamed)
+       OBJECT_SHADER_SOURCE_LENGTH_ARB                 = 0x8B88    # ARB_shader_objects
+       ACTIVE_ATTRIBUTES                               = 0x8B89    # VERSION_2_0 (renamed)
+       OBJECT_ACTIVE_ATTRIBUTES_ARB                    = 0x8B89    # ARB_vertex_shader
+       ACTIVE_ATTRIBUTE_MAX_LENGTH                     = 0x8B8A    # VERSION_2_0 (renamed)
+       OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB          = 0x8B8A    # ARB_vertex_shader
+       FRAGMENT_SHADER_DERIVATIVE_HINT                 = 0x8B8B    # VERSION_2_0
+       FRAGMENT_SHADER_DERIVATIVE_HINT_ARB             = 0x8B8B    # ARB_fragment_shader
+       SHADING_LANGUAGE_VERSION                        = 0x8B8C    # VERSION_2_0
+       SHADING_LANGUAGE_VERSION_ARB                    = 0x8B8C    # ARB_shading_language_100
+
+# Aliases VERSION_2_0 enum above
+EXT_debug_label enum: (OpenGL ES only; additional; see above)
+       PROGRAM_OBJECT_EXT                              = 0x8B40
+       SHADER_OBJECT_EXT                               = 0x8B48
+
+# Aliases ARB_shader_objects enum above
+OES_texture3D enum: (OpenGL ES only; additional; see above)
+       SAMPLER_3D_OES                                  = 0x8B5F    # ARB_shader_objects
+
+# Aliases VERSION_2_0 enum above
+EXT_shadow_samplers enum: (OpenGL ES only; additional; see above)
+       SAMPLER_2D_SHADOW_EXT                           = 0x8B62
+
+# Aliases ARB_fragment_shader enum above
+OES_standard_derivatives enum: (OpenGL ES only)
+       FRAGMENT_SHADER_DERIVATIVE_HINT_OES             = 0x8B8B
+
+VERSION_3_0 enum:
+       MAX_VARYING_COMPONENTS                          = 0x8B4B    # VERSION_3_0   # alias GL_MAX_VARYING_FLOATS
+
+ARB_geometry_shader4 enum: (additional; see below; note: no ARB suffixes)
+       use VERSION_3_0                     MAX_VARYING_COMPONENTS
+
+EXT_geometry_shader4 enum: (additional; see below)
+       MAX_VARYING_COMPONENTS_EXT                      = 0x8B4B
+
+VERSION_2_0 enum:
+       CURRENT_PROGRAM                                 = 0x8B8D
+
+# Aliases CURRENT_PROGRAM
+EXT_separate_shader_objects enum:
+       ACTIVE_PROGRAM_EXT                              = 0x8B8D
+
+# ARB_future_use: 0x8B8E-0x8B8F
+
+###############################################################################
+
+# Khronos OpenGL ES WG: 0x8B90-0x8B9F
+
+OES_compressed_paletted_texture enum: (OpenGL ES only)
+       PALETTE4_RGB8_OES                               = 0x8B90
+       PALETTE4_RGBA8_OES                              = 0x8B91
+       PALETTE4_R5_G6_B5_OES                           = 0x8B92
+       PALETTE4_RGBA4_OES                              = 0x8B93
+       PALETTE4_RGB5_A1_OES                            = 0x8B94
+       PALETTE8_RGB8_OES                               = 0x8B95
+       PALETTE8_RGBA8_OES                              = 0x8B96
+       PALETTE8_R5_G6_B5_OES                           = 0x8B97
+       PALETTE8_RGBA4_OES                              = 0x8B98
+       PALETTE8_RGB5_A1_OES                            = 0x8B99
+
+OES_read_format enum: (OpenGL ES, also implemented in Mesa)
+       IMPLEMENTATION_COLOR_READ_TYPE_OES              = 0x8B9A
+       IMPLEMENTATION_COLOR_READ_FORMAT_OES            = 0x8B9B
+
+# Also OpenGL ES
+ARB_ES2_compatibility enum: (additional; see below)
+       IMPLEMENTATION_COLOR_READ_TYPE                  = 0x8B9A
+       IMPLEMENTATION_COLOR_READ_FORMAT                = 0x8B9B
+
+OES_point_size_array enum: (OpenGL ES only; additional; see above)
+       POINT_SIZE_ARRAY_OES                            = 0x8B9C
+
+OES_draw_texture enum: (OpenGL ES only)
+       TEXTURE_CROP_RECT_OES                           = 0x8B9D
+
+OES_matrix_palette enum: (OpenGL ES only)
+       MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES           = 0x8B9E
+
+OES_point_size_array enum: (OpenGL ES only; additional; see above)
+       POINT_SIZE_ARRAY_BUFFER_BINDING_OES             = 0x8B9F
+
+###############################################################################
+
+# Seaweed: 0x8BA0-0x8BAF
+
+###############################################################################
+
+# Mesa: 0x8BB0-0x8BBF
+#   Probably one of the two 0x8BB4 enums should be 0x8BB5, but the
+#   extension spec is not complete in any event.
+MESA_program_debug enum:
+       FRAGMENT_PROGRAM_POSITION_MESA                  = 0x8BB0
+       FRAGMENT_PROGRAM_CALLBACK_MESA                  = 0x8BB1
+       FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA             = 0x8BB2
+       FRAGMENT_PROGRAM_CALLBACK_DATA_MESA             = 0x8BB3
+       VERTEX_PROGRAM_CALLBACK_MESA                    = 0x8BB4
+       VERTEX_PROGRAM_POSITION_MESA                    = 0x8BB4
+       VERTEX_PROGRAM_CALLBACK_FUNC_MESA               = 0x8BB6
+       VERTEX_PROGRAM_CALLBACK_DATA_MESA               = 0x8BB7
+
+###############################################################################
+
+# ATI: 0x8BC0-0x8BFF
+
+AMD_performance_monitor enum:
+       COUNTER_TYPE_AMD                                = 0x8BC0
+       COUNTER_RANGE_AMD                               = 0x8BC1
+       UNSIGNED_INT64_AMD                              = 0x8BC2
+       PERCENTAGE_AMD                                  = 0x8BC3
+       PERFMON_RESULT_AVAILABLE_AMD                    = 0x8BC4
+       PERFMON_RESULT_SIZE_AMD                         = 0x8BC5
+       PERFMON_RESULT_AMD                              = 0x8BC6
+
+# AMD_future_use: 0x8BC7-0x8BD1
+
+QCOM_extended_get enum: (OpenGL ES only)
+       TEXTURE_WIDTH_QCOM                              = 0x8BD2
+       TEXTURE_HEIGHT_QCOM                             = 0x8BD3
+       TEXTURE_DEPTH_QCOM                              = 0x8BD4
+       TEXTURE_INTERNAL_FORMAT_QCOM                    = 0x8BD5
+       TEXTURE_FORMAT_QCOM                             = 0x8BD6
+       TEXTURE_TYPE_QCOM                               = 0x8BD7
+       TEXTURE_IMAGE_VALID_QCOM                        = 0x8BD8
+       TEXTURE_NUM_LEVELS_QCOM                         = 0x8BD9
+       TEXTURE_TARGET_QCOM                             = 0x8BDA
+       TEXTURE_OBJECT_VALID_QCOM                       = 0x8BDB
+       STATE_RESTORE                                   = 0x8BDC
+
+# AMD_future_use: 0x8BDD-0x8BFF
+
+###############################################################################
+
+# Imagination Tech.: 0x8C00-0x8C0F
+
+IMG_texture_compression_pvrtc enum: (OpenGL ES only)
+       COMPRESSED_RGB_PVRTC_4BPPV1_IMG                 = 0x8C00
+       COMPRESSED_RGB_PVRTC_2BPPV1_IMG                 = 0x8C01
+       COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                = 0x8C02
+       COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                = 0x8C03
+
+IMG_texture_env_enhanced_fixed_function enum: (OpenGL ES only)
+       MODULATE_COLOR_IMG                              = 0x8C04
+       RECIP_ADD_SIGNED_ALPHA_IMG                      = 0x8C05
+       TEXTURE_ALPHA_MODULATE_IMG                      = 0x8C06
+       FACTOR_ALPHA_MODULATE_IMG                       = 0x8C07
+       FRAGMENT_ALPHA_MODULATE_IMG                     = 0x8C08
+       ADD_BLEND_IMG                                   = 0x8C09
+
+IMG_shader_binary enum: (OpenGL ES only)
+       SGX_BINARY_IMG                                  = 0x8C0A
+
+# IMG_future_use: 0x8C0B-0x8C0F
+
+###############################################################################
+
+# NVIDIA: 0x8C10-0x8C8F (Pat Brown)
+
+VERSION_3_0 enum:
+       use ARB_framebuffer_object          TEXTURE_RED_TYPE
+       use ARB_framebuffer_object          TEXTURE_GREEN_TYPE
+       use ARB_framebuffer_object          TEXTURE_BLUE_TYPE
+       use ARB_framebuffer_object          TEXTURE_ALPHA_TYPE
+       use ARB_framebuffer_object          TEXTURE_LUMINANCE_TYPE
+       use ARB_framebuffer_object          TEXTURE_INTENSITY_TYPE
+       use ARB_framebuffer_object          TEXTURE_DEPTH_TYPE
+       use ARB_framebuffer_object          UNSIGNED_NORMALIZED
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+       TEXTURE_RED_TYPE                                = 0x8C10    # VERSION_3_0 / ARB_fbo
+       TEXTURE_GREEN_TYPE                              = 0x8C11    # VERSION_3_0 / ARB_fbo
+       TEXTURE_BLUE_TYPE                               = 0x8C12    # VERSION_3_0 / ARB_fbo
+       TEXTURE_ALPHA_TYPE                              = 0x8C13    # VERSION_3_0 / ARB_fbo
+       TEXTURE_LUMINANCE_TYPE                          = 0x8C14    # VERSION_3_0 / ARB_fbo
+       TEXTURE_INTENSITY_TYPE                          = 0x8C15    # VERSION_3_0 / ARB_fbo
+       TEXTURE_DEPTH_TYPE                              = 0x8C16    # VERSION_3_0 / ARB_fbo
+       UNSIGNED_NORMALIZED                             = 0x8C17    # VERSION_3_0 / ARB_fbo
+
+ARB_texture_float enum: (additional; see above)
+       TEXTURE_RED_TYPE_ARB                            = 0x8C10
+       TEXTURE_GREEN_TYPE_ARB                          = 0x8C11
+       TEXTURE_BLUE_TYPE_ARB                           = 0x8C12
+       TEXTURE_ALPHA_TYPE_ARB                          = 0x8C13
+       TEXTURE_LUMINANCE_TYPE_ARB                      = 0x8C14
+       TEXTURE_INTENSITY_TYPE_ARB                      = 0x8C15
+       TEXTURE_DEPTH_TYPE_ARB                          = 0x8C16
+       UNSIGNED_NORMALIZED_ARB                         = 0x8C17
+
+# Aliases VERSION_3_0 enum above
+EXT_color_buffer_half_float enum: (OpenGL ES only; additional; see above)
+       UNSIGNED_NORMALIZED_EXT                         = 0x8C17
+
+VERSION_3_0 enum:
+       TEXTURE_1D_ARRAY                                = 0x8C18    # VERSION_3_0
+       PROXY_TEXTURE_1D_ARRAY                          = 0x8C19    # VERSION_3_0
+       TEXTURE_2D_ARRAY                                = 0x8C1A    # VERSION_3_0
+       PROXY_TEXTURE_2D_ARRAY                          = 0x8C1B    # VERSION_3_0
+       TEXTURE_BINDING_1D_ARRAY                        = 0x8C1C    # VERSION_3_0
+       TEXTURE_BINDING_2D_ARRAY                        = 0x8C1D    # VERSION_3_0
+
+EXT_texture_array enum:
+       TEXTURE_1D_ARRAY_EXT                            = 0x8C18
+       PROXY_TEXTURE_1D_ARRAY_EXT                      = 0x8C19
+       TEXTURE_2D_ARRAY_EXT                            = 0x8C1A
+       PROXY_TEXTURE_2D_ARRAY_EXT                      = 0x8C1B
+       TEXTURE_BINDING_1D_ARRAY_EXT                    = 0x8C1C
+       TEXTURE_BINDING_2D_ARRAY_EXT                    = 0x8C1D
+
+# NV_future_use: 0x8C1E-0x8C25
+
+VERSION_3_2 enum:
+       MAX_GEOMETRY_TEXTURE_IMAGE_UNITS                = 0x8C29
+
+ARB_geometry_shader4 enum: (additional; see below)
+       MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB            = 0x8C29
+
+NV_geometry_program4 enum:
+       GEOMETRY_PROGRAM_NV                             = 0x8C26
+       MAX_PROGRAM_OUTPUT_VERTICES_NV                  = 0x8C27
+       MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV          = 0x8C28
+       MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT            = 0x8C29
+
+VERSION_3_1 enum:
+       TEXTURE_BUFFER                                  = 0x8C2A
+       MAX_TEXTURE_BUFFER_SIZE                         = 0x8C2B
+       TEXTURE_BINDING_BUFFER                          = 0x8C2C
+       TEXTURE_BUFFER_DATA_STORE_BINDING               = 0x8C2D
+
+ARB_texture_buffer_object enum:
+       TEXTURE_BUFFER_ARB                              = 0x8C2A
+       MAX_TEXTURE_BUFFER_SIZE_ARB                     = 0x8C2B
+       TEXTURE_BINDING_BUFFER_ARB                      = 0x8C2C
+       TEXTURE_BUFFER_DATA_STORE_BINDING_ARB           = 0x8C2D
+       TEXTURE_BUFFER_FORMAT_ARB                       = 0x8C2E
+
+EXT_texture_buffer_object enum:
+       TEXTURE_BUFFER_EXT                              = 0x8C2A
+       MAX_TEXTURE_BUFFER_SIZE_EXT                     = 0x8C2B
+       TEXTURE_BINDING_BUFFER_EXT                      = 0x8C2C
+       TEXTURE_BUFFER_DATA_STORE_BINDING_EXT           = 0x8C2D
+       TEXTURE_BUFFER_FORMAT_EXT                       = 0x8C2E
+
+ARB_occlusion_query2 enum:
+       ANY_SAMPLES_PASSED                              = 0x8C2F
+
+# Aliases ARB_occlusion_query2 enum above
+EXT_occlusion_query_boolean enum: (OpenGL ES only; additional; see above)
+       ANY_SAMPLES_PASSED_EXT                          = 0x8C2F
+
+# NV_future_use: 0x8C30-0x8C35
+
+ARB_sample_shading enum:
+       SAMPLE_SHADING_ARB                              = 0x8C36
+       MIN_SAMPLE_SHADING_VALUE_ARB                    = 0x8C37
+
+# NV_future_use: 0x8C38-0x8C39
+
+VERSION_3_0 enum:
+       R11F_G11F_B10F                                  = 0x8C3A    # VERSION_3_0
+       UNSIGNED_INT_10F_11F_11F_REV                    = 0x8C3B    # VERSION_3_0
+
+EXT_packed_float enum:
+       R11F_G11F_B10F_EXT                              = 0x8C3A
+       UNSIGNED_INT_10F_11F_11F_REV_EXT                = 0x8C3B
+       RGBA_SIGNED_COMPONENTS_EXT                      = 0x8C3C
+
+VERSION_3_0 enum:
+       RGB9_E5                                         = 0x8C3D    # VERSION_3_0
+       UNSIGNED_INT_5_9_9_9_REV                        = 0x8C3E    # VERSION_3_0
+       TEXTURE_SHARED_SIZE                             = 0x8C3F    # VERSION_3_0
+
+EXT_texture_shared_exponent enum:
+       RGB9_E5_EXT                                     = 0x8C3D
+       UNSIGNED_INT_5_9_9_9_REV_EXT                    = 0x8C3E
+       TEXTURE_SHARED_SIZE_EXT                         = 0x8C3F
+
+VERSION_2_1 enum: (Generic formats promoted for OpenGL 2.1)
+       SRGB                                            = 0x8C40    # VERSION_2_1
+       SRGB8                                           = 0x8C41    # VERSION_2_1
+       SRGB_ALPHA                                      = 0x8C42    # VERSION_2_1
+       SRGB8_ALPHA8                                    = 0x8C43    # VERSION_2_1
+       SLUMINANCE_ALPHA                                = 0x8C44    # VERSION_2_1
+       SLUMINANCE8_ALPHA8                              = 0x8C45    # VERSION_2_1
+       SLUMINANCE                                      = 0x8C46    # VERSION_2_1
+       SLUMINANCE8                                     = 0x8C47    # VERSION_2_1
+       COMPRESSED_SRGB                                 = 0x8C48    # VERSION_2_1
+       COMPRESSED_SRGB_ALPHA                           = 0x8C49    # VERSION_2_1
+       COMPRESSED_SLUMINANCE                           = 0x8C4A    # VERSION_2_1
+       COMPRESSED_SLUMINANCE_ALPHA                     = 0x8C4B    # VERSION_2_1
+
+EXT_texture_sRGB enum:
+       SRGB_EXT                                        = 0x8C40    # EXT_texture_sRGB
+       SRGB8_EXT                                       = 0x8C41    # EXT_texture_sRGB
+       SRGB_ALPHA_EXT                                  = 0x8C42    # EXT_texture_sRGB
+       SRGB8_ALPHA8_EXT                                = 0x8C43    # EXT_texture_sRGB
+       SLUMINANCE_ALPHA_EXT                            = 0x8C44    # EXT_texture_sRGB
+       SLUMINANCE8_ALPHA8_EXT                          = 0x8C45    # EXT_texture_sRGB
+       SLUMINANCE_EXT                                  = 0x8C46    # EXT_texture_sRGB
+       SLUMINANCE8_EXT                                 = 0x8C47    # EXT_texture_sRGB
+       COMPRESSED_SRGB_EXT                             = 0x8C48    # EXT_texture_sRGB
+       COMPRESSED_SRGB_ALPHA_EXT                       = 0x8C49    # EXT_texture_sRGB
+       COMPRESSED_SLUMINANCE_EXT                       = 0x8C4A    # EXT_texture_sRGB
+       COMPRESSED_SLUMINANCE_ALPHA_EXT                 = 0x8C4B    # EXT_texture_sRGB
+       COMPRESSED_SRGB_S3TC_DXT1_EXT                   = 0x8C4C
+       COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT             = 0x8C4D
+       COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT             = 0x8C4E
+       COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT             = 0x8C4F
+
+# NV_future_use: 0x8C50-0x8C6F
+
+EXT_texture_compression_latc enum:
+       COMPRESSED_LUMINANCE_LATC1_EXT                  = 0x8C70
+       COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT           = 0x8C71
+       COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT            = 0x8C72
+       COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT     = 0x8C73
+
+NV_tessellation_program5 enum:
+       TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV        = 0x8C74
+       TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV     = 0x8C75
+
+#@@ separate extensions
+VERSION_3_0 enum:
+EXT_transform_feedback enum:
+NV_transform_feedback enum:
+       TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH           = 0x8C76    # VERSION_3_0
+       TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT       = 0x8C76
+       BACK_PRIMARY_COLOR_NV                           = 0x8C77
+       BACK_SECONDARY_COLOR_NV                         = 0x8C78
+       TEXTURE_COORD_NV                                = 0x8C79
+       CLIP_DISTANCE_NV                                = 0x8C7A
+       VERTEX_ID_NV                                    = 0x8C7B
+       PRIMITIVE_ID_NV                                 = 0x8C7C
+       GENERIC_ATTRIB_NV                               = 0x8C7D
+       TRANSFORM_FEEDBACK_ATTRIBS_NV                   = 0x8C7E
+       TRANSFORM_FEEDBACK_BUFFER_MODE                  = 0x8C7F    # VERSION_3_0
+       TRANSFORM_FEEDBACK_BUFFER_MODE_EXT              = 0x8C7F
+       TRANSFORM_FEEDBACK_BUFFER_MODE_NV               = 0x8C7F
+       MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS      = 0x8C80    # VERSION_3_0
+       MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT  = 0x8C80
+       MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV   = 0x8C80
+       ACTIVE_VARYINGS_NV                              = 0x8C81
+       ACTIVE_VARYING_MAX_LENGTH_NV                    = 0x8C82
+       TRANSFORM_FEEDBACK_VARYINGS                     = 0x8C83    # VERSION_3_0
+       TRANSFORM_FEEDBACK_VARYINGS_EXT                 = 0x8C83
+       TRANSFORM_FEEDBACK_VARYINGS_NV                  = 0x8C83
+       TRANSFORM_FEEDBACK_BUFFER_START                 = 0x8C84    # VERSION_3_0
+       TRANSFORM_FEEDBACK_BUFFER_START_EXT             = 0x8C84
+       TRANSFORM_FEEDBACK_BUFFER_START_NV              = 0x8C84
+       TRANSFORM_FEEDBACK_BUFFER_SIZE                  = 0x8C85    # VERSION_3_0
+       TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT              = 0x8C85
+       TRANSFORM_FEEDBACK_BUFFER_SIZE_NV               = 0x8C85
+       TRANSFORM_FEEDBACK_RECORD_NV                    = 0x8C86
+       PRIMITIVES_GENERATED                            = 0x8C87    # VERSION_3_0
+       PRIMITIVES_GENERATED_EXT                        = 0x8C87
+       PRIMITIVES_GENERATED_NV                         = 0x8C87
+       TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN           = 0x8C88    # VERSION_3_0
+       TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT       = 0x8C88
+       TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV        = 0x8C88
+       RASTERIZER_DISCARD                              = 0x8C89    # VERSION_3_0
+       RASTERIZER_DISCARD_EXT                          = 0x8C89
+       RASTERIZER_DISCARD_NV                           = 0x8C89
+       MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS   = 0x8C8A    # VERSION_3_0
+       MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A
+       MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A
+       MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS         = 0x8C8B    # VERSION_3_0
+       MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT     = 0x8C8B
+       MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV      = 0x8C8B
+       INTERLEAVED_ATTRIBS                             = 0x8C8C    # VERSION_3_0
+       INTERLEAVED_ATTRIBS_EXT                         = 0x8C8C
+       INTERLEAVED_ATTRIBS_NV                          = 0x8C8C
+       SEPARATE_ATTRIBS                                = 0x8C8D    # VERSION_3_0
+       SEPARATE_ATTRIBS_EXT                            = 0x8C8D
+       SEPARATE_ATTRIBS_NV                             = 0x8C8D
+       TRANSFORM_FEEDBACK_BUFFER                       = 0x8C8E    # VERSION_3_0
+       TRANSFORM_FEEDBACK_BUFFER_EXT                   = 0x8C8E
+       TRANSFORM_FEEDBACK_BUFFER_NV                    = 0x8C8E
+       TRANSFORM_FEEDBACK_BUFFER_BINDING               = 0x8C8F    # VERSION_3_0
+       TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT           = 0x8C8F
+       TRANSFORM_FEEDBACK_BUFFER_BINDING_NV            = 0x8C8F
+
+###############################################################################
+
+# ATI: 0x8C90-0x8C9F (Affie Munshi, OpenGL ES extensions)
+
+# Reassigned to Qualcomm at time of mobile/desktop split (bug 5874)
+# Qualcomm_future_use: 0x8C90-0x8C91
+
+AMD_compressed_ATC_texture enum: (OpenGL ES only)
+       ATC_RGB_AMD                                     = 0x8C92
+       ATC_RGBA_EXPLICIT_ALPHA_AMD                     = 0x8C93
+
+# Reassigned to Qualcomm at time of mobile/desktop split (bug 5874)
+# Qualcomm_future_use: 0x8C94-0x8C9F
+
+###############################################################################
+
+# OpenGL ARB: 0x8CA0-0x8CAF
+
+VERSION_2_0 enum:
+       POINT_SPRITE_COORD_ORIGIN                       = 0x8CA0
+       LOWER_LEFT                                      = 0x8CA1
+       UPPER_LEFT                                      = 0x8CA2
+       STENCIL_BACK_REF                                = 0x8CA3
+       STENCIL_BACK_VALUE_MASK                         = 0x8CA4
+       STENCIL_BACK_WRITEMASK                          = 0x8CA5
+
+VERSION_3_0 enum:
+       use ARB_framebuffer_object          FRAMEBUFFER_BINDING
+       use ARB_framebuffer_object          DRAW_FRAMEBUFFER_BINDING
+       use ARB_framebuffer_object          RENDERBUFFER_BINDING
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+       FRAMEBUFFER_BINDING                             = 0x8CA6    # VERSION_3_0 / ARB_fbo
+       DRAW_FRAMEBUFFER_BINDING                        = 0x8CA6    # VERSION_3_0 / ARB_fbo # alias GL_FRAMEBUFFER_BINDING
+       RENDERBUFFER_BINDING                            = 0x8CA7    # VERSION_3_0 / ARB_fbo
+
+EXT_framebuffer_object enum: (additional; see below)
+       FRAMEBUFFER_BINDING_EXT                         = 0x8CA6
+       RENDERBUFFER_BINDING_EXT                        = 0x8CA7
+
+EXT_framebuffer_blit enum: (additional; see below)
+       DRAW_FRAMEBUFFER_BINDING_EXT                    = 0x8CA6    # EXT_framebuffer_blit  # alias GL_FRAMEBUFFER_BINDING_EXT
+
+# Aliases EXT_framebuffer_object enums above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+       FRAMEBUFFER_BINDING_OES                         = 0x8CA6
+       RENDERBUFFER_BINDING_OES                        = 0x8CA7
+
+# Aliases EXT_framebuffer_object enums above
+ANGLE_framebuffer_blit enum: (OpenGL ES only; additional; see below)
+       FRAMEBUFFER_BINDING_ANGLE                       = 0x8CA6
+       RENDERBUFFER_BINDING_ANGLE                      = 0x8CA7
+
+VERSION_3_0 enum:
+       use ARB_framebuffer_object          READ_FRAMEBUFFER
+       use ARB_framebuffer_object          DRAW_FRAMEBUFFER
+       use ARB_framebuffer_object          READ_FRAMEBUFFER_BINDING
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+       READ_FRAMEBUFFER                                = 0x8CA8    # VERSION_3_0 / ARB_fbo
+       DRAW_FRAMEBUFFER                                = 0x8CA9    # VERSION_3_0 / ARB_fbo
+       READ_FRAMEBUFFER_BINDING                        = 0x8CAA    # VERSION_3_0 / ARB_fbo
+
+# Aliases ARB_framebuffer_object enums above
+ANGLE_framebuffer_blit enum: (OpenGL ES only; additional; see above)
+       READ_FRAMEBUFFER_ANGLE                          = 0x8CA8
+       DRAW_FRAMEBUFFER_ANGLE                          = 0x8CA9
+
+EXT_framebuffer_blit enum:
+       READ_FRAMEBUFFER_EXT                            = 0x8CA8
+       DRAW_FRAMEBUFFER_EXT                            = 0x8CA9
+       DRAW_FRAMEBUFFER_BINDING_EXT                    = 0x8CA6    # alias GL_FRAMEBUFFER_BINDING_EXT
+       READ_FRAMEBUFFER_BINDING_EXT                    = 0x8CAA
+
+VERSION_3_0 enum:
+       use ARB_framebuffer_object          RENDERBUFFER_SAMPLES
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+       RENDERBUFFER_SAMPLES                            = 0x8CAB    # VERSION_3_0 / ARB_fbo
+
+# Aliases ARB_framebuffer_object enums above
+ANGLE_framebuffer_multisample enum: (OpenGL ES only)
+       RENDERBUFFER_SAMPLES_ANGLE                      = 0x8CAB
+
+EXT_framebuffer_multisample enum:
+       RENDERBUFFER_SAMPLES_EXT                        = 0x8CAB
+
+NV_framebuffer_multisample_coverage enum: (additional; see below)
+       RENDERBUFFER_COVERAGE_SAMPLES_NV                = 0x8CAB
+
+# All enums except external format are incompatible with NV_depth_buffer_float
+VERSION_3_0 enum:
+ARB_depth_buffer_float enum: (note: no ARB suffixes)
+       DEPTH_COMPONENT32F                              = 0x8CAC
+       DEPTH32F_STENCIL8                               = 0x8CAD
+
+# ARB_future_use: 0x8CAE-0x8CAF
+
+###############################################################################
+
+# 3Dlabs: 0x8CB0-0x8CCF (Barthold Lichtenbelt, 2004/12/1)
+
+###############################################################################
+
+# OpenGL ARB: 0x8CD0-0x8D5F (Framebuffer object specification + headroom)
+
+#@@ separate extensions
+VERSION_3_0 enum:
+ARB_geometry_shader4 enum: (additional; see below; note: no ARB suffixes)
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+EXT_framebuffer_object enum: (additional; see above)
+       FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE              = 0x8CD0    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT          = 0x8CD0
+       FRAMEBUFFER_ATTACHMENT_OBJECT_NAME              = 0x8CD1    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT          = 0x8CD1
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL            = 0x8CD2    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT        = 0x8CD2
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE    = 0x8CD3    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER            = 0x8CD4    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT   = 0x8CD4
+       FRAMEBUFFER_COMPLETE                            = 0x8CD5    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_COMPLETE_EXT                        = 0x8CD5
+       FRAMEBUFFER_INCOMPLETE_ATTACHMENT               = 0x8CD6    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT           = 0x8CD6
+       FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT       = 0x8CD7    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT   = 0x8CD7
+## Removed 2005/09/26 in revision #117 of the extension:
+##       FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = 0x8CD8
+       FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT           = 0x8CD9
+       FRAMEBUFFER_INCOMPLETE_FORMATS_EXT              = 0x8CDA
+       FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER              = 0x8CDB    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT          = 0x8CDB
+       FRAMEBUFFER_INCOMPLETE_READ_BUFFER              = 0x8CDC    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT          = 0x8CDC
+       FRAMEBUFFER_UNSUPPORTED                         = 0x8CDD    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_UNSUPPORTED_EXT                     = 0x8CDD
+## Removed 2005/05/31 in revision #113 of the extension:
+## FRAMEBUFFER_STATUS_ERROR_EXT                           = 0x8CDE
+       MAX_COLOR_ATTACHMENTS                           = 0x8CDF    # VERSION_3_0 / ARB_fbo
+       MAX_COLOR_ATTACHMENTS_EXT                       = 0x8CDF
+       COLOR_ATTACHMENT0                               = 0x8CE0    # VERSION_3_0 / ARB_fbo
+       COLOR_ATTACHMENT0_EXT                           = 0x8CE0
+       COLOR_ATTACHMENT1                               = 0x8CE1    # VERSION_3_0 / ARB_fbo
+       COLOR_ATTACHMENT1_EXT                           = 0x8CE1
+       COLOR_ATTACHMENT2                               = 0x8CE2    # VERSION_3_0 / ARB_fbo
+       COLOR_ATTACHMENT2_EXT                           = 0x8CE2
+       COLOR_ATTACHMENT3                               = 0x8CE3    # VERSION_3_0 / ARB_fbo
+       COLOR_ATTACHMENT3_EXT                           = 0x8CE3
+       COLOR_ATTACHMENT4                               = 0x8CE4    # VERSION_3_0 / ARB_fbo
+       COLOR_ATTACHMENT4_EXT                           = 0x8CE4
+       COLOR_ATTACHMENT5                               = 0x8CE5    # VERSION_3_0 / ARB_fbo
+       COLOR_ATTACHMENT5_EXT                           = 0x8CE5
+       COLOR_ATTACHMENT6                               = 0x8CE6    # VERSION_3_0 / ARB_fbo
+       COLOR_ATTACHMENT6_EXT                           = 0x8CE6
+       COLOR_ATTACHMENT7                               = 0x8CE7    # VERSION_3_0 / ARB_fbo
+       COLOR_ATTACHMENT7_EXT                           = 0x8CE7
+       COLOR_ATTACHMENT8                               = 0x8CE8    # VERSION_3_0 / ARB_fbo
+       COLOR_ATTACHMENT8_EXT                           = 0x8CE8
+       COLOR_ATTACHMENT9                               = 0x8CE9    # VERSION_3_0 / ARB_fbo
+       COLOR_ATTACHMENT9_EXT                           = 0x8CE9
+       COLOR_ATTACHMENT10                              = 0x8CEA    # VERSION_3_0 / ARB_fbo
+       COLOR_ATTACHMENT10_EXT                          = 0x8CEA
+       COLOR_ATTACHMENT11                              = 0x8CEB    # VERSION_3_0 / ARB_fbo
+       COLOR_ATTACHMENT11_EXT                          = 0x8CEB
+       COLOR_ATTACHMENT12                              = 0x8CEC    # VERSION_3_0 / ARB_fbo
+       COLOR_ATTACHMENT12_EXT                          = 0x8CEC
+       COLOR_ATTACHMENT13                              = 0x8CED    # VERSION_3_0 / ARB_fbo
+       COLOR_ATTACHMENT13_EXT                          = 0x8CED
+       COLOR_ATTACHMENT14                              = 0x8CEE    # VERSION_3_0 / ARB_fbo
+       COLOR_ATTACHMENT14_EXT                          = 0x8CEE
+       COLOR_ATTACHMENT15                              = 0x8CEF    # VERSION_3_0 / ARB_fbo
+       COLOR_ATTACHMENT15_EXT                          = 0x8CEF
+# 0x8CF0-0x8CFF reserved for color attachments 16-31, if needed
+       DEPTH_ATTACHMENT                                = 0x8D00    # VERSION_3_0 / ARB_fbo
+       DEPTH_ATTACHMENT_EXT                            = 0x8D00
+# 0x8D01-0x8D1F reserved for depth attachments 1-31, if needed
+       STENCIL_ATTACHMENT                              = 0x8D20    # VERSION_3_0 / ARB_fbo
+       STENCIL_ATTACHMENT_EXT                          = 0x8D20
+# 0x8D21-0x8D3F reserved for stencil attachments 1-31, if needed
+       FRAMEBUFFER                                     = 0x8D40    # VERSION_3_0 / ARB_fbo
+       FRAMEBUFFER_EXT                                 = 0x8D40
+       RENDERBUFFER                                    = 0x8D41    # VERSION_3_0 / ARB_fbo
+       RENDERBUFFER_EXT                                = 0x8D41
+       RENDERBUFFER_WIDTH                              = 0x8D42    # VERSION_3_0 / ARB_fbo
+       RENDERBUFFER_WIDTH_EXT                          = 0x8D42
+       RENDERBUFFER_HEIGHT                             = 0x8D43    # VERSION_3_0 / ARB_fbo
+       RENDERBUFFER_HEIGHT_EXT                         = 0x8D43
+       RENDERBUFFER_INTERNAL_FORMAT                    = 0x8D44    # VERSION_3_0 / ARB_fbo
+       RENDERBUFFER_INTERNAL_FORMAT_EXT                = 0x8D44
+# 0x8D45 unused (reserved for STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead)
+       STENCIL_INDEX1                                  = 0x8D46    # VERSION_3_0 / ARB_fbo
+       STENCIL_INDEX1_EXT                              = 0x8D46
+       STENCIL_INDEX4                                  = 0x8D47    # VERSION_3_0 / ARB_fbo
+       STENCIL_INDEX4_EXT                              = 0x8D47
+       STENCIL_INDEX8                                  = 0x8D48    # VERSION_3_0 / ARB_fbo
+       STENCIL_INDEX8_EXT                              = 0x8D48
+       STENCIL_INDEX16                                 = 0x8D49    # VERSION_3_0 / ARB_fbo
+       STENCIL_INDEX16_EXT                             = 0x8D49
+# 0x8D4A-0x8D4D reserved for additional stencil formats
+# Added 2005/05/31 in revision #113 of the extension:
+       RENDERBUFFER_RED_SIZE                           = 0x8D50    # VERSION_3_0 / ARB_fbo
+       RENDERBUFFER_RED_SIZE_EXT                       = 0x8D50
+       RENDERBUFFER_GREEN_SIZE                         = 0x8D51    # VERSION_3_0 / ARB_fbo
+       RENDERBUFFER_GREEN_SIZE_EXT                     = 0x8D51
+       RENDERBUFFER_BLUE_SIZE                          = 0x8D52    # VERSION_3_0 / ARB_fbo
+       RENDERBUFFER_BLUE_SIZE_EXT                      = 0x8D52
+       RENDERBUFFER_ALPHA_SIZE                         = 0x8D53    # VERSION_3_0 / ARB_fbo
+       RENDERBUFFER_ALPHA_SIZE_EXT                     = 0x8D53
+       RENDERBUFFER_DEPTH_SIZE                         = 0x8D54    # VERSION_3_0 / ARB_fbo
+       RENDERBUFFER_DEPTH_SIZE_EXT                     = 0x8D54
+       RENDERBUFFER_STENCIL_SIZE                       = 0x8D55    # VERSION_3_0 / ARB_fbo
+       RENDERBUFFER_STENCIL_SIZE_EXT                   = 0x8D55
+
+# Aliases VERSION_3_0 enums above
+NV_draw_buffers enum: (OpenGL ES only; additional; see above)
+       COLOR_ATTACHMENT0_NV                            = 0x8CE0
+       COLOR_ATTACHMENT1_NV                            = 0x8CE1
+       COLOR_ATTACHMENT2_NV                            = 0x8CE2
+       COLOR_ATTACHMENT3_NV                            = 0x8CE3
+       COLOR_ATTACHMENT4_NV                            = 0x8CE4
+       COLOR_ATTACHMENT5_NV                            = 0x8CE5
+       COLOR_ATTACHMENT6_NV                            = 0x8CE6
+       COLOR_ATTACHMENT7_NV                            = 0x8CE7
+       COLOR_ATTACHMENT8_NV                            = 0x8CE8
+       COLOR_ATTACHMENT9_NV                            = 0x8CE9
+       COLOR_ATTACHMENT10_NV                           = 0x8CEA
+       COLOR_ATTACHMENT11_NV                           = 0x8CEB
+       COLOR_ATTACHMENT12_NV                           = 0x8CEC
+       COLOR_ATTACHMENT13_NV                           = 0x8CED
+       COLOR_ATTACHMENT14_NV                           = 0x8CEE
+       COLOR_ATTACHMENT15_NV                           = 0x8CEF
+
+# Aliases VERSION_3_0 enum above
+NV_fbo_color_attachments enum: (OpenGL ES only)
+       MAX_COLOR_ATTACHMENTS_NV                        = 0x8CDF
+       use NV_draw_buffers COLOR_ATTACHMENT0
+       use NV_draw_buffers COLOR_ATTACHMENT1
+       use NV_draw_buffers COLOR_ATTACHMENT2
+       use NV_draw_buffers COLOR_ATTACHMENT3
+       use NV_draw_buffers COLOR_ATTACHMENT4
+       use NV_draw_buffers COLOR_ATTACHMENT5
+       use NV_draw_buffers COLOR_ATTACHMENT6
+       use NV_draw_buffers COLOR_ATTACHMENT7
+       use NV_draw_buffers COLOR_ATTACHMENT8
+       use NV_draw_buffers COLOR_ATTACHMENT9
+       use NV_draw_buffers COLOR_ATTACHMENT10
+       use NV_draw_buffers COLOR_ATTACHMENT11
+       use NV_draw_buffers COLOR_ATTACHMENT12
+       use NV_draw_buffers COLOR_ATTACHMENT13
+       use NV_draw_buffers COLOR_ATTACHMENT14
+       use NV_draw_buffers COLOR_ATTACHMENT15
+
+# Aliases EXT_framebuffer_object enum above
+# @@@??? does this appear in OES_texture3D, or OES_framebuffer_object?
+# extension spec & gl2ext.h disagree!
+OES_texture3D enum: (OpenGL ES only; additional; see above)
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES   = 0x8CD4
+
+# Aliases EXT_framebuffer_object enums above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+       FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES          = 0x8CD0
+       FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES          = 0x8CD1
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES        = 0x8CD2
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES   = 0x8CD4
+       FRAMEBUFFER_COMPLETE_OES                        = 0x8CD5
+       FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES           = 0x8CD6
+       FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES   = 0x8CD7
+       FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES           = 0x8CD9
+       FRAMEBUFFER_INCOMPLETE_FORMATS_OES              = 0x8CDA
+       FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES          = 0x8CDB
+       FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES          = 0x8CDC
+       FRAMEBUFFER_UNSUPPORTED_OES                     = 0x8CDD
+       COLOR_ATTACHMENT0_OES                           = 0x8CE0
+       DEPTH_ATTACHMENT_OES                            = 0x8D00
+       STENCIL_ATTACHMENT_OES                          = 0x8D20
+       FRAMEBUFFER_OES                                 = 0x8D40
+       RENDERBUFFER_OES                                = 0x8D41
+       RENDERBUFFER_WIDTH_OES                          = 0x8D42
+       RENDERBUFFER_HEIGHT_OES                         = 0x8D43
+       RENDERBUFFER_INTERNAL_FORMAT_OES                = 0x8D44
+       STENCIL_INDEX1_OES                              = 0x8D46
+       STENCIL_INDEX4_OES                              = 0x8D47
+       STENCIL_INDEX8_OES                              = 0x8D48
+       RENDERBUFFER_RED_SIZE_OES                       = 0x8D50
+       RENDERBUFFER_GREEN_SIZE_OES                     = 0x8D51
+       RENDERBUFFER_BLUE_SIZE_OES                      = 0x8D52
+       RENDERBUFFER_ALPHA_SIZE_OES                     = 0x8D53
+       RENDERBUFFER_DEPTH_SIZE_OES                     = 0x8D54
+       RENDERBUFFER_STENCIL_SIZE_OES                   = 0x8D55
+
+OES_stencil1 enum: (OpenGL ES only; additional; see below)
+       use OES_framebuffer_object STENCIL_INDEX1_OES
+
+OES_stencil4 enum: (OpenGL ES only; additional; see below)
+       use OES_framebuffer_object STENCIL_INDEX4_OES
+
+OES_stencil8 enum: (OpenGL ES only; additional; see below)
+       use OES_framebuffer_object STENCIL_INDEX8_OES
+
+VERSION_3_0 enum:
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+# Added 2006/10/10 in revision #6b of the extension.
+       FRAMEBUFFER_INCOMPLETE_MULTISAMPLE              = 0x8D56    # VERSION_3_0 / ARB_fbo
+       MAX_SAMPLES                                     = 0x8D57    # VERSION_3_0 / ARB_fbo
+
+# Aliases ARB_framebuffer_object enums above
+ANGLE_framebuffer_multisample enum: (OpenGL ES only; additional; see above)
+       FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE        = 0x8D56
+       MAX_SAMPLES_ANGLE                               = 0x8D57
+
+EXT_framebuffer_multisample enum: (additional; see above)
+       FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT          = 0x8D56
+       MAX_SAMPLES_EXT                                 = 0x8D57
+
+# 0x8D58-0x8D5F reserved for additional FBO enums
+
+NV_geometry_program4 enum: (additional; see above)
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT        = 0x8CD4
+
+###############################################################################
+
+# Khronos OpenGL ES WG: 0x8D60-0x8D6F
+
+OES_texture_cube_map enum: (OpenGL ES only)
+       TEXTURE_GEN_STR_OES                             = 0x8D60
+
+OES_texture_float enum: (OpenGL ES only)
+       HALF_FLOAT_OES                                  = 0x8D61
+
+OES_vertex_half_float enum: (OpenGL ES only)
+       use OES_texture_float HALF_FLOAT_OES
+
+OES_framebuffer_object enum: (OpenGL ES only)
+       RGB565_OES                                      = 0x8D62
+
+VERSION_4_1 enum:
+ARB_ES2_compatibility enum: (additional; see below)
+# Added 2012/04/13 in revision 6 of the extension
+       RGB565                                          = 0x8D62
+
+# VERSION_ES_FUTURE enum: (OpenGL ES future version only)
+#      TEXTURE_IMMUTABLE_LEVELS                        = 0x8D63
+
+OES_compressed_ETC1_RGB8_texture enum: (OpenGL ES only)
+       ETC1_RGB8_OES                                   = 0x8D64
+
+OES_EGL_image_external enum: (OpenGL ES only) (Khronos bug 4621)
+       TEXTURE_EXTERNAL_OES                            = 0x8D65
+       SAMPLER_EXTERNAL_OES                            = 0x8D66
+       TEXTURE_BINDING_EXTERNAL_OES                    = 0x8D67
+       REQUIRED_TEXTURE_IMAGE_UNITS_OES                = 0x8D68
+
+# Also OpenGL ES 3.0
+# Also VERSION_4_3
+ARB_ES3_compatibility enum:
+       PRIMITIVE_RESTART_FIXED_INDEX                   = 0x8D69
+       ANY_SAMPLES_PASSED_CONSERVATIVE                 = 0x8D6A
+       MAX_ELEMENT_INDEX                               = 0x8D6B
+
+# Aliases VERSION_ES_FUTURE enum above
+EXT_occlusion_query_boolean enum: (OpenGL ES only; additional; see above)
+       ANY_SAMPLES_PASSED_CONSERVATIVE_EXT             = 0x8D6A
+
+EXT_multisampled_render_to_texture enum: (OpenGL ES only; additional; see below)
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT      = 0x8D6C
+
+# Khronos_future_use: 0x8D6D-0x8D6F
+
+###############################################################################
+
+# NVIDIA: 0x8D70-0x8DEF
+# Reserved per email from Pat Brown 2005/10/13
+
+#@@ separate extensions
+VERSION_3_0 enum:
+EXT_texture_integer enum:
+       RGBA32UI                                        = 0x8D70    # VERSION_3_0
+       RGBA32UI_EXT                                    = 0x8D70
+       RGB32UI                                         = 0x8D71    # VERSION_3_0
+       RGB32UI_EXT                                     = 0x8D71
+       ALPHA32UI_EXT                                   = 0x8D72
+       INTENSITY32UI_EXT                               = 0x8D73
+       LUMINANCE32UI_EXT                               = 0x8D74
+       LUMINANCE_ALPHA32UI_EXT                         = 0x8D75
+       RGBA16UI                                        = 0x8D76    # VERSION_3_0
+       RGBA16UI_EXT                                    = 0x8D76
+       RGB16UI                                         = 0x8D77    # VERSION_3_0
+       RGB16UI_EXT                                     = 0x8D77
+       ALPHA16UI_EXT                                   = 0x8D78
+       INTENSITY16UI_EXT                               = 0x8D79
+       LUMINANCE16UI_EXT                               = 0x8D7A
+       LUMINANCE_ALPHA16UI_EXT                         = 0x8D7B
+       RGBA8UI                                         = 0x8D7C    # VERSION_3_0
+       RGBA8UI_EXT                                     = 0x8D7C
+       RGB8UI                                          = 0x8D7D    # VERSION_3_0
+       RGB8UI_EXT                                      = 0x8D7D
+       ALPHA8UI_EXT                                    = 0x8D7E
+       INTENSITY8UI_EXT                                = 0x8D7F
+       LUMINANCE8UI_EXT                                = 0x8D80
+       LUMINANCE_ALPHA8UI_EXT                          = 0x8D81
+       RGBA32I                                         = 0x8D82    # VERSION_3_0
+       RGBA32I_EXT                                     = 0x8D82
+       RGB32I                                          = 0x8D83    # VERSION_3_0
+       RGB32I_EXT                                      = 0x8D83
+       ALPHA32I_EXT                                    = 0x8D84
+       INTENSITY32I_EXT                                = 0x8D85
+       LUMINANCE32I_EXT                                = 0x8D86
+       LUMINANCE_ALPHA32I_EXT                          = 0x8D87
+       RGBA16I                                         = 0x8D88    # VERSION_3_0
+       RGBA16I_EXT                                     = 0x8D88
+       RGB16I                                          = 0x8D89    # VERSION_3_0
+       RGB16I_EXT                                      = 0x8D89
+       ALPHA16I_EXT                                    = 0x8D8A
+       INTENSITY16I_EXT                                = 0x8D8B
+       LUMINANCE16I_EXT                                = 0x8D8C
+       LUMINANCE_ALPHA16I_EXT                          = 0x8D8D
+       RGBA8I                                          = 0x8D8E    # VERSION_3_0
+       RGBA8I_EXT                                      = 0x8D8E
+       RGB8I                                           = 0x8D8F    # VERSION_3_0
+       RGB8I_EXT                                       = 0x8D8F
+       ALPHA8I_EXT                                     = 0x8D90
+       INTENSITY8I_EXT                                 = 0x8D91
+       LUMINANCE8I_EXT                                 = 0x8D92
+       LUMINANCE_ALPHA8I_EXT                           = 0x8D93
+       RED_INTEGER                                     = 0x8D94    # VERSION_3_0
+       RED_INTEGER_EXT                                 = 0x8D94
+       GREEN_INTEGER                                   = 0x8D95    # VERSION_3_0
+       GREEN_INTEGER_EXT                               = 0x8D95
+       BLUE_INTEGER                                    = 0x8D96    # VERSION_3_0
+       BLUE_INTEGER_EXT                                = 0x8D96
+       ALPHA_INTEGER                                   = 0x8D97    # VERSION_3_0
+       ALPHA_INTEGER_EXT                               = 0x8D97
+       RGB_INTEGER                                     = 0x8D98    # VERSION_3_0
+       RGB_INTEGER_EXT                                 = 0x8D98
+       RGBA_INTEGER                                    = 0x8D99    # VERSION_3_0
+       RGBA_INTEGER_EXT                                = 0x8D99
+       BGR_INTEGER                                     = 0x8D9A    # VERSION_3_0
+       BGR_INTEGER_EXT                                 = 0x8D9A
+       BGRA_INTEGER                                    = 0x8D9B    # VERSION_3_0
+       BGRA_INTEGER_EXT                                = 0x8D9B
+       LUMINANCE_INTEGER_EXT                           = 0x8D9C
+       LUMINANCE_ALPHA_INTEGER_EXT                     = 0x8D9D
+       RGBA_INTEGER_MODE_EXT                           = 0x8D9E
+
+ARB_vertex_type_2_10_10_10_rev enum:
+       INT_2_10_10_10_REV                              = 0x8D9F
+
+NV_parameter_buffer_object enum:
+       MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV        = 0x8DA0
+       MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV            = 0x8DA1
+       VERTEX_PROGRAM_PARAMETER_BUFFER_NV              = 0x8DA2
+       GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV            = 0x8DA3
+       FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV            = 0x8DA4
+
+NV_gpu_program4 enum: (additional; see above)
+       MAX_PROGRAM_GENERIC_ATTRIBS_NV                  = 0x8DA5
+       MAX_PROGRAM_GENERIC_RESULTS_NV                  = 0x8DA6
+
+VERSION_3_2 enum:
+       FRAMEBUFFER_ATTACHMENT_LAYERED                  = 0x8DA7
+       FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS            = 0x8DA8
+
+ARB_geometry_shader4 enum: (additional; see below)
+       FRAMEBUFFER_ATTACHMENT_LAYERED_ARB              = 0x8DA7
+       FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB        = 0x8DA8
+       FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB          = 0x8DA9
+
+NV_geometry_program4 enum: (additional; see above)
+       FRAMEBUFFER_ATTACHMENT_LAYERED_EXT              = 0x8DA7
+       FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT        = 0x8DA8
+       FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT          = 0x8DA9
+
+# The NEXT_BUFFER / SKIP_* tokens aren't in numerical order but
+# since NVIDIA is allocating them, it doesn't have to be dealt
+# with here.
+NV_transform_feedback enum: (additional; see above)
+       LAYER_NV                                        = 0x8DAA
+       NEXT_BUFFER_NV                                  = -2        # Requires ARB_transform_feedback3
+       SKIP_COMPONENTS4_NV                             = -3        # Requires ARB_transform_feedback3
+       SKIP_COMPONENTS3_NV                             = -4        # Requires ARB_transform_feedback3
+       SKIP_COMPONENTS2_NV                             = -5        # Requires ARB_transform_feedback3
+       SKIP_COMPONENTS1_NV                             = -6        # Requires ARB_transform_feedback3
+
+VERSION_3_0 enum:
+ARB_depth_buffer_float enum: (additional; see above; some values different from NV; note: no ARB suffixes)
+       FLOAT_32_UNSIGNED_INT_24_8_REV                  = 0x8DAD
+
+NV_depth_buffer_float enum:
+       DEPTH_COMPONENT32F_NV                           = 0x8DAB
+       DEPTH32F_STENCIL8_NV                            = 0x8DAC
+       FLOAT_32_UNSIGNED_INT_24_8_REV_NV               = 0x8DAD
+       DEPTH_BUFFER_FLOAT_MODE_NV                      = 0x8DAF
+
+ARB_shading_language_include enum: (additional;see below)
+       SHADER_INCLUDE_ARB                              = 0x8DAE
+
+# NV_future_use: 0x8DB0-0x8DB8
+
+VERSION_3_0 enum:
+ARB_framebuffer_sRGB enum: (note: no ARB suffixes)
+       FRAMEBUFFER_SRGB                                = 0x8DB9    # VERSION_3_0 / ARB_sRGB
+
+EXT_framebuffer_sRGB enum:
+       FRAMEBUFFER_SRGB_EXT                            = 0x8DB9
+       FRAMEBUFFER_SRGB_CAPABLE_EXT                    = 0x8DBA
+
+VERSION_3_0 enum:
+ARB_texture_compression_rgtc enum: (note: no ARB suffixes)
+       COMPRESSED_RED_RGTC1                            = 0x8DBB    # VERSION_3_0 / ARB_tcrgtc
+       COMPRESSED_SIGNED_RED_RGTC1                     = 0x8DBC    # VERSION_3_0 / ARB_tcrgtc
+       COMPRESSED_RG_RGTC2                             = 0x8DBD    # VERSION_3_0 / ARB_tcrgtc
+       COMPRESSED_SIGNED_RG_RGTC2                      = 0x8DBE    # VERSION_3_0 / ARB_tcrgtc
+
+EXT_texture_compression_rgtc enum:
+       COMPRESSED_RED_RGTC1_EXT                        = 0x8DBB
+       COMPRESSED_SIGNED_RED_RGTC1_EXT                 = 0x8DBC
+       COMPRESSED_RED_GREEN_RGTC2_EXT                  = 0x8DBD
+       COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT           = 0x8DBE
+
+# NV_future_use: 0x8DBF
+
+VERSION_3_0 enum:
+       SAMPLER_1D_ARRAY                                = 0x8DC0    # VERSION_3_0
+       SAMPLER_2D_ARRAY                                = 0x8DC1    # VERSION_3_0
+       SAMPLER_1D_ARRAY_SHADOW                         = 0x8DC3    # VERSION_3_0
+       SAMPLER_2D_ARRAY_SHADOW                         = 0x8DC4    # VERSION_3_0
+       SAMPLER_CUBE_SHADOW                             = 0x8DC5    # VERSION_3_0
+       UNSIGNED_INT_VEC2                               = 0x8DC6    # VERSION_3_0
+       UNSIGNED_INT_VEC3                               = 0x8DC7    # VERSION_3_0
+       UNSIGNED_INT_VEC4                               = 0x8DC8    # VERSION_3_0
+       INT_SAMPLER_1D                                  = 0x8DC9    # VERSION_3_0
+       INT_SAMPLER_2D                                  = 0x8DCA    # VERSION_3_0
+       INT_SAMPLER_3D                                  = 0x8DCB    # VERSION_3_0
+       INT_SAMPLER_CUBE                                = 0x8DCC    # VERSION_3_0
+       INT_SAMPLER_1D_ARRAY                            = 0x8DCE    # VERSION_3_0
+       INT_SAMPLER_2D_ARRAY                            = 0x8DCF    # VERSION_3_0
+       UNSIGNED_INT_SAMPLER_1D                         = 0x8DD1    # VERSION_3_0
+       UNSIGNED_INT_SAMPLER_2D                         = 0x8DD2    # VERSION_3_0
+       UNSIGNED_INT_SAMPLER_3D                         = 0x8DD3    # VERSION_3_0
+       UNSIGNED_INT_SAMPLER_CUBE                       = 0x8DD4    # VERSION_3_0
+       UNSIGNED_INT_SAMPLER_1D_ARRAY                   = 0x8DD6    # VERSION_3_0
+       UNSIGNED_INT_SAMPLER_2D_ARRAY                   = 0x8DD7    # VERSION_3_0
+
+VERSION_3_1 enum: (Promoted from EXT_gpu_shader4 + ARB_texture_rectangle / ARB_uniform_buffer_object)
+       SAMPLER_BUFFER                                  = 0x8DC2    # EXT_gpu_shader4 + ARB_texture_buffer_object
+       INT_SAMPLER_2D_RECT                             = 0x8DCD    # EXT_gpu_shader4 + ARB_texture_rectangle
+       INT_SAMPLER_BUFFER                              = 0x8DD0    # EXT_gpu_shader4 + ARB_texture_buffer_object
+       UNSIGNED_INT_SAMPLER_2D_RECT                    = 0x8DD5    # EXT_gpu_shader4 + ARB_texture_rectangle
+       UNSIGNED_INT_SAMPLER_BUFFER                     = 0x8DD8    # EXT_gpu_shader4 + ARB_texture_buffer_object
+
+EXT_gpu_shader4 enum:
+       SAMPLER_1D_ARRAY_EXT                            = 0x8DC0
+       SAMPLER_2D_ARRAY_EXT                            = 0x8DC1
+       SAMPLER_BUFFER_EXT                              = 0x8DC2
+       SAMPLER_1D_ARRAY_SHADOW_EXT                     = 0x8DC3
+       SAMPLER_2D_ARRAY_SHADOW_EXT                     = 0x8DC4
+       SAMPLER_CUBE_SHADOW_EXT                         = 0x8DC5
+       UNSIGNED_INT_VEC2_EXT                           = 0x8DC6
+       UNSIGNED_INT_VEC3_EXT                           = 0x8DC7
+       UNSIGNED_INT_VEC4_EXT                           = 0x8DC8
+       INT_SAMPLER_1D_EXT                              = 0x8DC9
+       INT_SAMPLER_2D_EXT                              = 0x8DCA
+       INT_SAMPLER_3D_EXT                              = 0x8DCB
+       INT_SAMPLER_CUBE_EXT                            = 0x8DCC
+       INT_SAMPLER_2D_RECT_EXT                         = 0x8DCD
+       INT_SAMPLER_1D_ARRAY_EXT                        = 0x8DCE
+       INT_SAMPLER_2D_ARRAY_EXT                        = 0x8DCF
+       INT_SAMPLER_BUFFER_EXT                          = 0x8DD0
+       UNSIGNED_INT_SAMPLER_1D_EXT                     = 0x8DD1
+       UNSIGNED_INT_SAMPLER_2D_EXT                     = 0x8DD2
+       UNSIGNED_INT_SAMPLER_3D_EXT                     = 0x8DD3
+       UNSIGNED_INT_SAMPLER_CUBE_EXT                   = 0x8DD4
+       UNSIGNED_INT_SAMPLER_2D_RECT_EXT                = 0x8DD5
+       UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT               = 0x8DD6
+       UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT               = 0x8DD7
+       UNSIGNED_INT_SAMPLER_BUFFER_EXT                 = 0x8DD8
+
+VERSION_3_2 enum:
+       GEOMETRY_SHADER                                 = 0x8DD9
+
+ARB_geometry_shader4 enum:
+       GEOMETRY_SHADER_ARB                             = 0x8DD9
+
+EXT_geometry_shader4 enum:
+       GEOMETRY_SHADER_EXT                             = 0x8DD9
+
+ARB_geometry_shader4 enum: (additional; see above)
+       GEOMETRY_VERTICES_OUT_ARB                       = 0x8DDA
+       GEOMETRY_INPUT_TYPE_ARB                         = 0x8DDB
+       GEOMETRY_OUTPUT_TYPE_ARB                        = 0x8DDC
+
+NV_geometry_program4 enum: (additional; see above)
+       GEOMETRY_VERTICES_OUT_EXT                       = 0x8DDA
+       GEOMETRY_INPUT_TYPE_EXT                         = 0x8DDB
+       GEOMETRY_OUTPUT_TYPE_EXT                        = 0x8DDC
+
+ARB_geometry_shader4 enum: (additional; see above)
+       MAX_GEOMETRY_VARYING_COMPONENTS_ARB             = 0x8DDD
+       MAX_VERTEX_VARYING_COMPONENTS_ARB               = 0x8DDE
+       MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB             = 0x8DDF
+       MAX_GEOMETRY_OUTPUT_VERTICES_ARB                = 0x8DE0
+       MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB        = 0x8DE1
+
+VERSION_3_2 enum:
+       MAX_GEOMETRY_UNIFORM_COMPONENTS                 = 0x8DDF
+       MAX_GEOMETRY_OUTPUT_VERTICES                    = 0x8DE0
+       MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS            = 0x8DE1
+
+EXT_geometry_shader4 enum: (additional; see above)
+       MAX_GEOMETRY_VARYING_COMPONENTS_EXT             = 0x8DDD
+       MAX_VERTEX_VARYING_COMPONENTS_EXT               = 0x8DDE
+       MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT             = 0x8DDF
+       MAX_GEOMETRY_OUTPUT_VERTICES_EXT                = 0x8DE0
+       MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT        = 0x8DE1
+
+EXT_bindable_uniform enum:
+       MAX_VERTEX_BINDABLE_UNIFORMS_EXT                = 0x8DE2
+       MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT              = 0x8DE3
+       MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT              = 0x8DE4
+
+ARB_shader_subroutine enum:
+       ACTIVE_SUBROUTINES                              = 0x8DE5
+       ACTIVE_SUBROUTINE_UNIFORMS                      = 0x8DE6
+       MAX_SUBROUTINES                                 = 0x8DE7
+       MAX_SUBROUTINE_UNIFORM_LOCATIONS                = 0x8DE8
+
+ARB_shading_language_include enum:
+       NAMED_STRING_LENGTH_ARB                         = 0x8DE9
+       NAMED_STRING_TYPE_ARB                           = 0x8DEA
+
+# NV_future_use: 0x8DEB-0x8DEC
+
+EXT_bindable_uniform enum: (additional; see above)
+       MAX_BINDABLE_UNIFORM_SIZE_EXT                   = 0x8DED
+       UNIFORM_BUFFER_EXT                              = 0x8DEE
+       UNIFORM_BUFFER_BINDING_EXT                      = 0x8DEF
+
+###############################################################################
+
+# Khronos OpenGL ES WG: 0x8DF0-0x8E0F
+
+# Also OpenGL ES
+ARB_ES2_compatibility enum: (additional; see below)
+       LOW_FLOAT                                       = 0x8DF0
+       MEDIUM_FLOAT                                    = 0x8DF1
+       HIGH_FLOAT                                      = 0x8DF2
+       LOW_INT                                         = 0x8DF3
+       MEDIUM_INT                                      = 0x8DF4
+       HIGH_INT                                        = 0x8DF5
+
+OES_vertex_type_10_10_10_2 enum: (OpenGL ES only)
+       UNSIGNED_INT_10_10_10_2_OES                     = 0x8DF6
+       INT_10_10_10_2_OES                              = 0x8DF7
+
+# Also OpenGL ES
+ARB_ES2_compatibility enum:
+       SHADER_BINARY_FORMATS                           = 0x8DF8
+       NUM_SHADER_BINARY_FORMATS                       = 0x8DF9
+       SHADER_COMPILER                                 = 0x8DFA
+       MAX_VERTEX_UNIFORM_VECTORS                      = 0x8DFB
+       MAX_VARYING_VECTORS                             = 0x8DFC
+       MAX_FRAGMENT_UNIFORM_VECTORS                    = 0x8DFD
+
+# Khronos_future_use: 0x8DFE-0x8E0F
+
+###############################################################################
+
+# NVIDIA: 0x8E10-0x8E8F
+# Reserved per email from Michael Gold 2006/8/7
+
+NV_framebuffer_multisample_coverage enum:
+       RENDERBUFFER_COLOR_SAMPLES_NV                   = 0x8E10
+       MAX_MULTISAMPLE_COVERAGE_MODES_NV               = 0x8E11
+       MULTISAMPLE_COVERAGE_MODES_NV                   = 0x8E12
+
+VERSION_3_0 enum:
+       QUERY_WAIT                                      = 0x8E13    # VERSION_3_0
+       QUERY_NO_WAIT                                   = 0x8E14    # VERSION_3_0
+       QUERY_BY_REGION_WAIT                            = 0x8E15    # VERSION_3_0
+       QUERY_BY_REGION_NO_WAIT                         = 0x8E16    # VERSION_3_0
+
+NV_conditional_render enum:
+       QUERY_WAIT_NV                                   = 0x8E13
+       QUERY_NO_WAIT_NV                                = 0x8E14
+       QUERY_BY_REGION_WAIT_NV                         = 0x8E15
+       QUERY_BY_REGION_NO_WAIT_NV                      = 0x8E16
+
+# NV_future_use: 0x8E17-0x8E1D
+
+ARB_tessellation_shader enum:
+       MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS    = 0x8E1E
+       MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F
+
+NV_multisample_coverage enum:
+       COLOR_SAMPLES_NV                                = 0x8E20
+
+# NV_future_use: 0x8E21
+
+ARB_transform_feedback2 enum:
+       TRANSFORM_FEEDBACK                              = 0x8E22
+       TRANSFORM_FEEDBACK_PAUSED                       = 0x8E23
+       TRANSFORM_FEEDBACK_BUFFER_PAUSED                = GL_TRANSFORM_FEEDBACK_PAUSED
+       TRANSFORM_FEEDBACK_ACTIVE                       = 0x8E24
+       TRANSFORM_FEEDBACK_BUFFER_ACTIVE                = GL_TRANSFORM_FEEDBACK_ACTIVE
+       TRANSFORM_FEEDBACK_BINDING                      = 0x8E25
+
+NV_transform_feedback2 enum:
+       TRANSFORM_FEEDBACK_NV                           = 0x8E22
+       TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV             = 0x8E23
+       TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV             = 0x8E24
+       TRANSFORM_FEEDBACK_BINDING_NV                   = 0x8E25
+
+NV_present_video enum:
+       FRAME_NV                                        = 0x8E26
+       FIELDS_NV                                       = 0x8E27
+       CURRENT_TIME_NV                                 = 0x8E28
+       NUM_FILL_STREAMS_NV                             = 0x8E29
+       PRESENT_TIME_NV                                 = 0x8E2A
+       PRESENT_DURATION_NV                             = 0x8E2B
+
+ARB_timer_query enum:
+       TIMESTAMP                                       = 0x8E28
+
+NV_depth_nonlinear enum: (OpenGL ES only)
+       DEPTH_COMPONENT16_NONLINEAR_NV                  = 0x8E2C
+
+EXT_direct_state_access enum:
+       PROGRAM_MATRIX_EXT                              = 0x8E2D
+       TRANSPOSE_PROGRAM_MATRIX_EXT                    = 0x8E2E
+       PROGRAM_MATRIX_STACK_DEPTH_EXT                  = 0x8E2F
+
+# NV_future_use: 0x8E30-0x8E41
+
+ARB_texture_swizzle enum:
+       TEXTURE_SWIZZLE_R                               = 0x8E42
+       TEXTURE_SWIZZLE_G                               = 0x8E43
+       TEXTURE_SWIZZLE_B                               = 0x8E44
+       TEXTURE_SWIZZLE_A                               = 0x8E45
+       TEXTURE_SWIZZLE_RGBA                            = 0x8E46
+
+EXT_texture_swizzle enum:
+       TEXTURE_SWIZZLE_R_EXT                           = 0x8E42
+       TEXTURE_SWIZZLE_G_EXT                           = 0x8E43
+       TEXTURE_SWIZZLE_B_EXT                           = 0x8E44
+       TEXTURE_SWIZZLE_A_EXT                           = 0x8E45
+       TEXTURE_SWIZZLE_RGBA_EXT                        = 0x8E46
+
+ARB_shader_subroutine enum:
+       ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS             = 0x8E47
+       ACTIVE_SUBROUTINE_MAX_LENGTH                    = 0x8E48
+       ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH            = 0x8E49
+       NUM_COMPATIBLE_SUBROUTINES                      = 0x8E4A
+       COMPATIBLE_SUBROUTINES                          = 0x8E4B
+
+VERSION_3_2 enum:
+       use ARB_provoking_vertex            QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
+       use ARB_provoking_vertex            FIRST_VERTEX_CONVENTION
+       use ARB_provoking_vertex            LAST_VERTEX_CONVENTION
+       use ARB_provoking_vertex            PROVOKING_VERTEX
+
+ARB_viewport_array enum: (additional; see above)
+       use ARB_provoking_vertex            FIRST_VERTEX_CONVENTION
+       use ARB_provoking_vertex            LAST_VERTEX_CONVENTION
+       use ARB_provoking_vertex            PROVOKING_VERTEX
+
+ARB_provoking_vertex enum:
+       QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION        = 0x8E4C
+       FIRST_VERTEX_CONVENTION                         = 0x8E4D
+       LAST_VERTEX_CONVENTION                          = 0x8E4E
+       PROVOKING_VERTEX                                = 0x8E4F
+
+EXT_provoking_vertex enum:
+       QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT    = 0x8E4C
+       FIRST_VERTEX_CONVENTION_EXT                     = 0x8E4D
+       LAST_VERTEX_CONVENTION_EXT                      = 0x8E4E
+       PROVOKING_VERTEX_EXT                            = 0x8E4F
+
+VERSION_3_2 enum:
+       use ARB_texture_multisample         SAMPLE_POSITION
+       use ARB_texture_multisample         SAMPLE_MASK
+       use ARB_texture_multisample         SAMPLE_MASK_VALUE
+       use ARB_texture_multisample         MAX_SAMPLE_MASK_WORDS
+
+ARB_texture_multisample enum:
+       SAMPLE_POSITION                                 = 0x8E50
+       SAMPLE_MASK                                     = 0x8E51
+       SAMPLE_MASK_VALUE                               = 0x8E52
+       MAX_SAMPLE_MASK_WORDS                           = 0x8E59
+
+NV_explicit_multisample enum:
+       SAMPLE_POSITION_NV                              = 0x8E50
+       SAMPLE_MASK_NV                                  = 0x8E51
+       SAMPLE_MASK_VALUE_NV                            = 0x8E52
+       TEXTURE_BINDING_RENDERBUFFER_NV                 = 0x8E53
+       TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV      = 0x8E54
+       TEXTURE_RENDERBUFFER_NV                         = 0x8E55
+       SAMPLER_RENDERBUFFER_NV                         = 0x8E56
+       INT_SAMPLER_RENDERBUFFER_NV                     = 0x8E57
+       UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV            = 0x8E58
+       MAX_SAMPLE_MASK_WORDS_NV                        = 0x8E59
+
+ARB_gpu_shader5 enum:
+       MAX_GEOMETRY_SHADER_INVOCATIONS                 = 0x8E5A
+       MIN_FRAGMENT_INTERPOLATION_OFFSET               = 0x8E5B
+       MAX_FRAGMENT_INTERPOLATION_OFFSET               = 0x8E5C
+       FRAGMENT_INTERPOLATION_OFFSET_BITS              = 0x8E5D
+
+NV_gpu_program5 enum:
+       MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV             = 0x8E5A
+       MIN_FRAGMENT_INTERPOLATION_OFFSET_NV            = 0x8E5B
+       MAX_FRAGMENT_INTERPOLATION_OFFSET_NV            = 0x8E5C
+       FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV   = 0x8E5D
+
+ARB_texture_gather enum:
+       MIN_PROGRAM_TEXTURE_GATHER_OFFSET               = 0x8E5E
+       MAX_PROGRAM_TEXTURE_GATHER_OFFSET               = 0x8E5F
+       MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB       = 0x8F9F
+
+NV_gpu_program5 enum:
+       MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV            = 0x8E5E
+       MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV            = 0x8E5F
+
+# NV_future_use: 0x8E60-0x8E6F
+
+ARB_transform_feedback3 enum:
+       MAX_TRANSFORM_FEEDBACK_BUFFERS                  = 0x8E70
+       MAX_VERTEX_STREAMS                              = 0x8E71
+
+ARB_gpu_shader5 enum: (additional; see above)
+       use ARB_texture_multisample         MAX_VERTEX_STREAMS
+
+ARB_tessellation_shader enum:
+       PATCH_VERTICES                                  = 0x8E72
+       PATCH_DEFAULT_INNER_LEVEL                       = 0x8E73
+       PATCH_DEFAULT_OUTER_LEVEL                       = 0x8E74
+       TESS_CONTROL_OUTPUT_VERTICES                    = 0x8E75
+       TESS_GEN_MODE                                   = 0x8E76
+       TESS_GEN_SPACING                                = 0x8E77
+       TESS_GEN_VERTEX_ORDER                           = 0x8E78
+       TESS_GEN_POINT_MODE                             = 0x8E79
+       ISOLINES                                        = 0x8E7A
+       FRACTIONAL_ODD                                  = 0x8E7B
+       FRACTIONAL_EVEN                                 = 0x8E7C
+       MAX_PATCH_VERTICES                              = 0x8E7D
+       MAX_TESS_GEN_LEVEL                              = 0x8E7E
+       MAX_TESS_CONTROL_UNIFORM_COMPONENTS             = 0x8E7F
+       MAX_TESS_EVALUATION_UNIFORM_COMPONENTS          = 0x8E80
+       MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS            = 0x8E81
+       MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS         = 0x8E82
+       MAX_TESS_CONTROL_OUTPUT_COMPONENTS              = 0x8E83
+       MAX_TESS_PATCH_COMPONENTS                       = 0x8E84
+       MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS        = 0x8E85
+       MAX_TESS_EVALUATION_OUTPUT_COMPONENTS           = 0x8E86
+       TESS_EVALUATION_SHADER                          = 0x8E87
+       TESS_CONTROL_SHADER                             = 0x8E88
+       MAX_TESS_CONTROL_UNIFORM_BLOCKS                 = 0x8E89
+       MAX_TESS_EVALUATION_UNIFORM_BLOCKS              = 0x8E8A
+
+# NV_future_use: 0x8E8B
+
+ARB_texture_compression_bptc enum:
+       COMPRESSED_RGBA_BPTC_UNORM_ARB                  = 0x8E8C
+       COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB            = 0x8E8D
+       COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB            = 0x8E8E
+       COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB          = 0x8E8F
+
+###############################################################################
+
+# QNX: 0x8E90-0x8E9F
+# For QNX_texture_tiling, QNX_complex_polygon, QNX_stippled_lines
+# (Khronos bug 696)
+
+# QNX_future_use: 0x8E90-0x8E9F
+
+###############################################################################
+
+# Imagination Tech.: 0x8EA0-0x8EAF
+
+###############################################################################
+
+# Khronos OpenGL ES WG: 0x8EB0-0x8EBF
+# Assigned for Affie Munshi on 2007/07/20
+
+###############################################################################
+
+# Vincent: 0x8EC0-0x8ECF
+
+###############################################################################
+
+# NVIDIA: 0x8ED0-0x8F4F
+# Assigned for Pat Brown (Khronos bug 3191)
+
+NV_coverage_sample enum: (OpenGL ES only)
+       COVERAGE_COMPONENT_NV                           = 0x8ED0
+       COVERAGE_COMPONENT4_NV                          = 0x8ED1
+       COVERAGE_ATTACHMENT_NV                          = 0x8ED2
+       COVERAGE_BUFFERS_NV                             = 0x8ED3
+       COVERAGE_SAMPLES_NV                             = 0x8ED4
+       COVERAGE_ALL_FRAGMENTS_NV                       = 0x8ED5
+       COVERAGE_EDGE_FRAGMENTS_NV                      = 0x8ED6
+       COVERAGE_AUTOMATIC_NV                           = 0x8ED7
+       COVERAGE_BUFFER_BIT_NV                          = 0x00008000
+
+# NV_future_use: 0x8ED8-0x8F1C
+
+NV_shader_buffer_load enum:
+       BUFFER_GPU_ADDRESS_NV                           = 0x8F1D
+
+NV_vertex_buffer_unified_memory enum:
+       VERTEX_ATTRIB_ARRAY_UNIFIED_NV                  = 0x8F1E
+       ELEMENT_ARRAY_UNIFIED_NV                        = 0x8F1F
+       VERTEX_ATTRIB_ARRAY_ADDRESS_NV                  = 0x8F20
+       VERTEX_ARRAY_ADDRESS_NV                         = 0x8F21
+       NORMAL_ARRAY_ADDRESS_NV                         = 0x8F22
+       COLOR_ARRAY_ADDRESS_NV                          = 0x8F23
+       INDEX_ARRAY_ADDRESS_NV                          = 0x8F24
+       TEXTURE_COORD_ARRAY_ADDRESS_NV                  = 0x8F25
+       EDGE_FLAG_ARRAY_ADDRESS_NV                      = 0x8F26
+       SECONDARY_COLOR_ARRAY_ADDRESS_NV                = 0x8F27
+       FOG_COORD_ARRAY_ADDRESS_NV                      = 0x8F28
+       ELEMENT_ARRAY_ADDRESS_NV                        = 0x8F29
+       VERTEX_ATTRIB_ARRAY_LENGTH_NV                   = 0x8F2A
+       VERTEX_ARRAY_LENGTH_NV                          = 0x8F2B
+       NORMAL_ARRAY_LENGTH_NV                          = 0x8F2C
+       COLOR_ARRAY_LENGTH_NV                           = 0x8F2D
+       INDEX_ARRAY_LENGTH_NV                           = 0x8F2E
+       TEXTURE_COORD_ARRAY_LENGTH_NV                   = 0x8F2F
+       EDGE_FLAG_ARRAY_LENGTH_NV                       = 0x8F30
+       SECONDARY_COLOR_ARRAY_LENGTH_NV                 = 0x8F31
+       FOG_COORD_ARRAY_LENGTH_NV                       = 0x8F32
+       ELEMENT_ARRAY_LENGTH_NV                         = 0x8F33
+
+NV_shader_buffer_load enum: (additional; see above)
+       GPU_ADDRESS_NV                                  = 0x8F34
+       MAX_SHADER_BUFFER_ADDRESS_NV                    = 0x8F35
+
+ARB_copy_buffer enum:
+       COPY_READ_BUFFER_BINDING                        = 0x8F36
+       COPY_READ_BUFFER                                = GL_COPY_READ_BUFFER_BINDING
+       COPY_WRITE_BUFFER_BINDING                       = 0x8F37
+       COPY_WRITE_BUFFER                               = GL_COPY_WRITE_BUFFER_BINDING
+
+VERSION_3_1 enum:
+       use ARB_copy_buffer                 COPY_READ_BUFFER
+       use ARB_copy_buffer                 COPY_WRITE_BUFFER
+
+EXT_shader_image_load_store enum: (additional; see below)
+       MAX_IMAGE_UNITS_EXT                             = 0x8F38
+       MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39
+       IMAGE_BINDING_NAME_EXT                          = 0x8F3A
+       IMAGE_BINDING_LEVEL_EXT                         = 0x8F3B
+       IMAGE_BINDING_LAYERED_EXT                       = 0x8F3C
+       IMAGE_BINDING_LAYER_EXT                         = 0x8F3D
+       IMAGE_BINDING_ACCESS_EXT                        = 0x8F3E
+
+ARB_shader_image_load_store enum: (additional; see below)
+       MAX_IMAGE_UNITS                                 = 0x8F38
+       MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS   = 0x8F39
+       IMAGE_BINDING_NAME                              = 0x8F3A
+       IMAGE_BINDING_LEVEL                             = 0x8F3B
+       IMAGE_BINDING_LAYERED                           = 0x8F3C
+       IMAGE_BINDING_LAYER                             = 0x8F3D
+       IMAGE_BINDING_ACCESS                            = 0x8F3E
+
+ARB_draw_indirect enum:
+       DRAW_INDIRECT_BUFFER                            = 0x8F3F
+
+# Requires ARB_draw_indirect
+NV_vertex_buffer_unified_memory enum: (additional; see above)
+       DRAW_INDIRECT_UNIFIED_NV                        = 0x8F40
+       DRAW_INDIRECT_ADDRESS_NV                        = 0x8F41
+       DRAW_INDIRECT_LENGTH_NV                         = 0x8F42
+
+ARB_draw_indirect enum: (additional; see below)
+       DRAW_INDIRECT_BUFFER_BINDING                    = 0x8F43
+
+# Requires ARB_shader_subroutine
+NV_gpu_program5 enum: (additional; see above)
+       MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV            = 0x8F44
+       MAX_PROGRAM_SUBROUTINE_NUM_NV                   = 0x8F45
+
+ARB_gpu_shader_fp64 enum:
+       DOUBLE_MAT2                                     = 0x8F46
+       DOUBLE_MAT3                                     = 0x8F47
+       DOUBLE_MAT4                                     = 0x8F48
+       DOUBLE_MAT2x3                                   = 0x8F49
+       DOUBLE_MAT2x4                                   = 0x8F4A
+       DOUBLE_MAT3x2                                   = 0x8F4B
+       DOUBLE_MAT3x4                                   = 0x8F4C
+       DOUBLE_MAT4x2                                   = 0x8F4D
+       DOUBLE_MAT4x3                                   = 0x8F4E
+
+EXT_vertex_attrib_64bit enum:
+       DOUBLE_MAT2_EXT                                 = 0x8F46
+       DOUBLE_MAT3_EXT                                 = 0x8F47
+       DOUBLE_MAT4_EXT                                 = 0x8F48
+       DOUBLE_MAT2x3_EXT                               = 0x8F49
+       DOUBLE_MAT2x4_EXT                               = 0x8F4A
+       DOUBLE_MAT3x2_EXT                               = 0x8F4B
+       DOUBLE_MAT3x4_EXT                               = 0x8F4C
+       DOUBLE_MAT4x2_EXT                               = 0x8F4D
+       DOUBLE_MAT4x3_EXT                               = 0x8F4E
+
+# NVIDIA_future_use: 0x8F4F
+
+###############################################################################
+
+# 3Dlabs: 0x8F50-0x8F5F
+# Assigned for Jon Kennedy (Khronos public bug 75)
+
+###############################################################################
+
+# ARM: 0x8F60-0x8F6F
+# Assigned for Remi Pedersen (Khronos bug 3745)
+
+ARM_mali_shader_binary enum: (OpenGL ES only)
+       MALI_SHADER_BINARY_ARM                          = 0x8F60
+
+# ARM_future_use: 0x8F61-0x8F6F
+
+###############################################################################
+
+# HI Corp: 0x8F70-0x8F7F
+# Assigned for Mark Callow (Khronos bug 4055)
+
+###############################################################################
+
+# Zebra Imaging: 0x8F80-0x8F8F
+# Assigned for Mike Weiblen (Khronos public bug 91)
+
+###############################################################################
+
+# OpenGL ARB: 0x8F90-0x8F9F (SNORM textures, 3.1 primitive restart server state)
+
+VERSION_3_1 enum:
+       RED_SNORM                                       = 0x8F90    # VERSION_3_1
+       RG_SNORM                                        = 0x8F91    # VERSION_3_1
+       RGB_SNORM                                       = 0x8F92    # VERSION_3_1
+       RGBA_SNORM                                      = 0x8F93    # VERSION_3_1
+       R8_SNORM                                        = 0x8F94    # VERSION_3_1
+       RG8_SNORM                                       = 0x8F95    # VERSION_3_1
+       RGB8_SNORM                                      = 0x8F96    # VERSION_3_1
+       RGBA8_SNORM                                     = 0x8F97    # VERSION_3_1
+       R16_SNORM                                       = 0x8F98    # VERSION_3_1
+       RG16_SNORM                                      = 0x8F99    # VERSION_3_1
+       RGB16_SNORM                                     = 0x8F9A    # VERSION_3_1
+       RGBA16_SNORM                                    = 0x8F9B    # VERSION_3_1
+       SIGNED_NORMALIZED                               = 0x8F9C    # VERSION_3_1
+       PRIMITIVE_RESTART                               = 0x8F9D    # Different from NV_primitive_restart value
+       PRIMITIVE_RESTART_INDEX                         = 0x8F9E    # Different from NV_primitive_restart value
+
+ARB_texture_gather enum: (additional; see above)
+       MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS           = 0x8F9F
+
+###############################################################################
+
+# Qualcomm: 0x8FA0-0x8FBF
+# Assigned for Maurice Ribble (Khronos bug 4512)
+
+QCOM_driver_control enum: (OpenGL ES only)
+       PERFMON_GLOBAL_MODE_QCOM                        = 0x8FA0
+
+# QCOM_future_use: 0x8FA1-0x8FAF
+
+QCOM_binning_control enum: (OpenGL ES only)
+       BINNING_CONTROL_HINT_QCOM                       = 0x8FB0
+       CPU_OPTIMIZED_QCOM                              = 0x8FB1
+       GPU_OPTIMIZED_QCOM                              = 0x8FB2
+       RENDER_DIRECT_TO_FRAMEBUFFER_QCOM               = 0x8FB3
+
+# QCOM_future_use: 0x8FB4-0x8FBF
+
+###############################################################################
+
+# Vivante: 0x8FC0-0x8FDF
+# Assigned for Frido Garritsen (Khronos bug 4526)
+
+VIV_shader_binary enum: (OpenGL ES only)
+       SHADER_BINARY_VIV                               = 0x8FC4
+
+###############################################################################
+
+# NVIDIA: 0x8FE0-0x8FFF
+# Assigned for Pat Brown (Khronos bug 4935)
+
+NV_gpu_shader5 enum:
+       INT8_NV                                         = 0x8FE0
+       INT8_VEC2_NV                                    = 0x8FE1
+       INT8_VEC3_NV                                    = 0x8FE2
+       INT8_VEC4_NV                                    = 0x8FE3
+       INT16_NV                                        = 0x8FE4
+       INT16_VEC2_NV                                   = 0x8FE5
+       INT16_VEC3_NV                                   = 0x8FE6
+       INT16_VEC4_NV                                   = 0x8FE7
+       INT64_VEC2_NV                                   = 0x8FE9
+       INT64_VEC3_NV                                   = 0x8FEA
+       INT64_VEC4_NV                                   = 0x8FEB
+       UNSIGNED_INT8_NV                                = 0x8FEC
+       UNSIGNED_INT8_VEC2_NV                           = 0x8FED
+       UNSIGNED_INT8_VEC3_NV                           = 0x8FEE
+       UNSIGNED_INT8_VEC4_NV                           = 0x8FEF
+       UNSIGNED_INT16_NV                               = 0x8FF0
+       UNSIGNED_INT16_VEC2_NV                          = 0x8FF1
+       UNSIGNED_INT16_VEC3_NV                          = 0x8FF2
+       UNSIGNED_INT16_VEC4_NV                          = 0x8FF3
+       UNSIGNED_INT64_VEC2_NV                          = 0x8FF5
+       UNSIGNED_INT64_VEC3_NV                          = 0x8FF6
+       UNSIGNED_INT64_VEC4_NV                          = 0x8FF7
+       FLOAT16_NV                                      = 0x8FF8
+       FLOAT16_VEC2_NV                                 = 0x8FF9
+       FLOAT16_VEC3_NV                                 = 0x8FFA
+       FLOAT16_VEC4_NV                                 = 0x8FFB
+
+ARB_gpu_shader_fp64 enum: (additional; see above)
+       DOUBLE_VEC2                                     = 0x8FFC
+       DOUBLE_VEC3                                     = 0x8FFD
+       DOUBLE_VEC4                                     = 0x8FFE
+
+EXT_vertex_attrib_64bit enum:
+       DOUBLE_VEC2_EXT                                 = 0x8FFC
+       DOUBLE_VEC3_EXT                                 = 0x8FFD
+       DOUBLE_VEC4_EXT                                 = 0x8FFE
+
+# NV_future_use: 0x8FFF
+
+###############################################################################
+
+# AMD: 0x9000-0x901F
+# Assigned for Bill Licea-Kane
+
+AMD_vertex_shader_tesselator enum:
+       SAMPLER_BUFFER_AMD                              = 0x9001
+       INT_SAMPLER_BUFFER_AMD                          = 0x9002
+       UNSIGNED_INT_SAMPLER_BUFFER_AMD                 = 0x9003
+       TESSELLATION_MODE_AMD                           = 0x9004
+       TESSELLATION_FACTOR_AMD                         = 0x9005
+       DISCRETE_AMD                                    = 0x9006
+       CONTINUOUS_AMD                                  = 0x9007
+
+# AMD_future_use: 0x9008
+
+ARB_texture_cube_map_array enum:
+       TEXTURE_CUBE_MAP_ARRAY                          = 0x9009
+       TEXTURE_BINDING_CUBE_MAP_ARRAY                  = 0x900A
+       PROXY_TEXTURE_CUBE_MAP_ARRAY                    = 0x900B
+       SAMPLER_CUBE_MAP_ARRAY                          = 0x900C
+       SAMPLER_CUBE_MAP_ARRAY_SHADOW                   = 0x900D
+       INT_SAMPLER_CUBE_MAP_ARRAY                      = 0x900E
+       UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY             = 0x900F
+
+EXT_texture_snorm enum:
+       ALPHA_SNORM                                     = 0x9010
+       LUMINANCE_SNORM                                 = 0x9011
+       LUMINANCE_ALPHA_SNORM                           = 0x9012
+       INTENSITY_SNORM                                 = 0x9013
+       ALPHA8_SNORM                                    = 0x9014
+       LUMINANCE8_SNORM                                = 0x9015
+       LUMINANCE8_ALPHA8_SNORM                         = 0x9016
+       INTENSITY8_SNORM                                = 0x9017
+       ALPHA16_SNORM                                   = 0x9018
+       LUMINANCE16_SNORM                               = 0x9019
+       LUMINANCE16_ALPHA16_SNORM                       = 0x901A
+       INTENSITY16_SNORM                               = 0x901B
+
+AMD_blend_minmax_factor enum:
+       FACTOR_MIN_AMD                                  = 0x901C
+       FACTOR_MAX_AMD                                  = 0x901D
+
+AMD_depth_clamp_separate enum:
+       DEPTH_CLAMP_NEAR_AMD                            = 0x901E
+       DEPTH_CLAMP_FAR_AMD                             = 0x901F
+
+###############################################################################
+
+# NVIDIA: 0x9020-0x90FF
+# Assigned for Pat Brown (Khronos bug 4935)
+
+NV_video_capture enum:
+       VIDEO_BUFFER_NV                                 = 0x9020
+       VIDEO_BUFFER_BINDING_NV                         = 0x9021
+       FIELD_UPPER_NV                                  = 0x9022
+       FIELD_LOWER_NV                                  = 0x9023
+       NUM_VIDEO_CAPTURE_STREAMS_NV                    = 0x9024
+       NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV             = 0x9025
+       VIDEO_CAPTURE_TO_422_SUPPORTED_NV               = 0x9026
+       LAST_VIDEO_CAPTURE_STATUS_NV                    = 0x9027
+       VIDEO_BUFFER_PITCH_NV                           = 0x9028
+       VIDEO_COLOR_CONVERSION_MATRIX_NV                = 0x9029
+       VIDEO_COLOR_CONVERSION_MAX_NV                   = 0x902A
+       VIDEO_COLOR_CONVERSION_MIN_NV                   = 0x902B
+       VIDEO_COLOR_CONVERSION_OFFSET_NV                = 0x902C
+       VIDEO_BUFFER_INTERNAL_FORMAT_NV                 = 0x902D
+       PARTIAL_SUCCESS_NV                              = 0x902E
+       SUCCESS_NV                                      = 0x902F
+       FAILURE_NV                                      = 0x9030
+       YCBYCR8_422_NV                                  = 0x9031
+       YCBAYCR8A_4224_NV                               = 0x9032
+       Z6Y10Z6CB10Z6Y10Z6CR10_422_NV                   = 0x9033
+       Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV        = 0x9034
+       Z4Y12Z4CB12Z4Y12Z4CR12_422_NV                   = 0x9035
+       Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV        = 0x9036
+       Z4Y12Z4CB12Z4CR12_444_NV                        = 0x9037
+       VIDEO_CAPTURE_FRAME_WIDTH_NV                    = 0x9038
+       VIDEO_CAPTURE_FRAME_HEIGHT_NV                   = 0x9039
+       VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV             = 0x903A
+       VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV             = 0x903B
+       VIDEO_CAPTURE_SURFACE_ORIGIN_NV                 = 0x903C
+
+# NV_future_use: 0x903D-0x9044
+
+NV_texture_multisample enum:
+       TEXTURE_COVERAGE_SAMPLES_NV                     = 0x9045
+       TEXTURE_COLOR_SAMPLES_NV                        = 0x9046
+
+# NV_future_use: 0x9047-0x904B
+
+EXT_shader_image_load_store enum:
+       IMAGE_1D_EXT                                    = 0x904C
+       IMAGE_2D_EXT                                    = 0x904D
+       IMAGE_3D_EXT                                    = 0x904E
+       IMAGE_2D_RECT_EXT                               = 0x904F
+       IMAGE_CUBE_EXT                                  = 0x9050
+       IMAGE_BUFFER_EXT                                = 0x9051
+       IMAGE_1D_ARRAY_EXT                              = 0x9052
+       IMAGE_2D_ARRAY_EXT                              = 0x9053
+       IMAGE_CUBE_MAP_ARRAY_EXT                        = 0x9054
+       IMAGE_2D_MULTISAMPLE_EXT                        = 0x9055
+       IMAGE_2D_MULTISAMPLE_ARRAY_EXT                  = 0x9056
+       INT_IMAGE_1D_EXT                                = 0x9057
+       INT_IMAGE_2D_EXT                                = 0x9058
+       INT_IMAGE_3D_EXT                                = 0x9059
+       INT_IMAGE_2D_RECT_EXT                           = 0x905A
+       INT_IMAGE_CUBE_EXT                              = 0x905B
+       INT_IMAGE_BUFFER_EXT                            = 0x905C
+       INT_IMAGE_1D_ARRAY_EXT                          = 0x905D
+       INT_IMAGE_2D_ARRAY_EXT                          = 0x905E
+       INT_IMAGE_CUBE_MAP_ARRAY_EXT                    = 0x905F
+       INT_IMAGE_2D_MULTISAMPLE_EXT                    = 0x9060
+       INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT              = 0x9061
+       UNSIGNED_INT_IMAGE_1D_EXT                       = 0x9062
+       UNSIGNED_INT_IMAGE_2D_EXT                       = 0x9063
+       UNSIGNED_INT_IMAGE_3D_EXT                       = 0x9064
+       UNSIGNED_INT_IMAGE_2D_RECT_EXT                  = 0x9065
+       UNSIGNED_INT_IMAGE_CUBE_EXT                     = 0x9066
+       UNSIGNED_INT_IMAGE_BUFFER_EXT                   = 0x9067
+       UNSIGNED_INT_IMAGE_1D_ARRAY_EXT                 = 0x9068
+       UNSIGNED_INT_IMAGE_2D_ARRAY_EXT                 = 0x9069
+       UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT           = 0x906A
+       UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT           = 0x906B
+       UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT     = 0x906C
+       MAX_IMAGE_SAMPLES_EXT                           = 0x906D
+       IMAGE_BINDING_FORMAT_EXT                        = 0x906E
+
+ARB_shader_image_load_store enum:
+       IMAGE_1D                                        = 0x904C
+       IMAGE_2D                                        = 0x904D
+       IMAGE_3D                                        = 0x904E
+       IMAGE_2D_RECT                                   = 0x904F
+       IMAGE_CUBE                                      = 0x9050
+       IMAGE_BUFFER                                    = 0x9051
+       IMAGE_1D_ARRAY                                  = 0x9052
+       IMAGE_2D_ARRAY                                  = 0x9053
+       IMAGE_CUBE_MAP_ARRAY                            = 0x9054
+       IMAGE_2D_MULTISAMPLE                            = 0x9055
+       IMAGE_2D_MULTISAMPLE_ARRAY                      = 0x9056
+       INT_IMAGE_1D                                    = 0x9057
+       INT_IMAGE_2D                                    = 0x9058
+       INT_IMAGE_3D                                    = 0x9059
+       INT_IMAGE_2D_RECT                               = 0x905A
+       INT_IMAGE_CUBE                                  = 0x905B
+       INT_IMAGE_BUFFER                                = 0x905C
+       INT_IMAGE_1D_ARRAY                              = 0x905D
+       INT_IMAGE_2D_ARRAY                              = 0x905E
+       INT_IMAGE_CUBE_MAP_ARRAY                        = 0x905F
+       INT_IMAGE_2D_MULTISAMPLE                        = 0x9060
+       INT_IMAGE_2D_MULTISAMPLE_ARRAY                  = 0x9061
+       UNSIGNED_INT_IMAGE_1D                           = 0x9062
+       UNSIGNED_INT_IMAGE_2D                           = 0x9063
+       UNSIGNED_INT_IMAGE_3D                           = 0x9064
+       UNSIGNED_INT_IMAGE_2D_RECT                      = 0x9065
+       UNSIGNED_INT_IMAGE_CUBE                         = 0x9066
+       UNSIGNED_INT_IMAGE_BUFFER                       = 0x9067
+       UNSIGNED_INT_IMAGE_1D_ARRAY                     = 0x9068
+       UNSIGNED_INT_IMAGE_2D_ARRAY                     = 0x9069
+       UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY               = 0x906A
+       UNSIGNED_INT_IMAGE_2D_MULTISAMPLE               = 0x906B
+       UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY         = 0x906C
+       MAX_IMAGE_SAMPLES                               = 0x906D
+       IMAGE_BINDING_FORMAT                            = 0x906E
+
+# Adds to mask bits for EXT_shader_image_load_store above
+NV_shader_buffer_store enum:
+       SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV             = 0x00000010
+
+ARB_texture_rgb10_a2ui enum:
+       RGB10_A2UI                                      = 0x906F
+
+NV_path_rendering enum:
+       PATH_FORMAT_SVG_NV                              = 0x9070
+       PATH_FORMAT_PS_NV                               = 0x9071
+       STANDARD_FONT_NAME_NV                           = 0x9072
+       SYSTEM_FONT_NAME_NV                             = 0x9073
+       FILE_NAME_NV                                    = 0x9074
+       PATH_STROKE_WIDTH_NV                            = 0x9075
+       PATH_END_CAPS_NV                                = 0x9076
+       PATH_INITIAL_END_CAP_NV                         = 0x9077
+       PATH_TERMINAL_END_CAP_NV                        = 0x9078
+       PATH_JOIN_STYLE_NV                              = 0x9079
+       PATH_MITER_LIMIT_NV                             = 0x907A
+       PATH_DASH_CAPS_NV                               = 0x907B
+       PATH_INITIAL_DASH_CAP_NV                        = 0x907C
+       PATH_TERMINAL_DASH_CAP_NV                       = 0x907D
+       PATH_DASH_OFFSET_NV                             = 0x907E
+       PATH_CLIENT_LENGTH_NV                           = 0x907F
+       PATH_FILL_MODE_NV                               = 0x9080
+       PATH_FILL_MASK_NV                               = 0x9081
+       PATH_FILL_COVER_MODE_NV                         = 0x9082
+       PATH_STROKE_COVER_MODE_NV                       = 0x9083
+       PATH_STROKE_MASK_NV                             = 0x9084
+       PATH_SAMPLE_QUALITY_NV                          = 0x9085
+       PATH_STROKE_BOUND_NV                            = 0x9086
+       PATH_STROKE_OVERSAMPLE_COUNT_NV                 = 0x9087
+       COUNT_UP_NV                                     = 0x9088
+       COUNT_DOWN_NV                                   = 0x9089
+       PATH_OBJECT_BOUNDING_BOX_NV                     = 0x908A
+       CONVEX_HULL_NV                                  = 0x908B
+       MULTI_HULLS_NV                                  = 0x908C
+       BOUNDING_BOX_NV                                 = 0x908D
+       TRANSLATE_X_NV                                  = 0x908E
+       TRANSLATE_Y_NV                                  = 0x908F
+       TRANSLATE_2D_NV                                 = 0x9090
+       TRANSLATE_3D_NV                                 = 0x9091
+       AFFINE_2D_NV                                    = 0x9092
+       PROJECTIVE_2D_NV                                = 0x9093
+       AFFINE_3D_NV                                    = 0x9094
+       PROJECTIVE_3D_NV                                = 0x9095
+       TRANSPOSE_AFFINE_2D_NV                          = 0x9096
+       TRANSPOSE_PROJECTIVE_2D_NV                      = 0x9097
+       TRANSPOSE_AFFINE_3D_NV                          = 0x9098
+       TRANSPOSE_PROJECTIVE_3D_NV                      = 0x9099
+       UTF8_NV                                         = 0x909A
+       UTF16_NV                                        = 0x909B
+       BOUNDING_BOX_OF_BOUNDING_BOXES_NV               = 0x909C
+       PATH_COMMAND_COUNT_NV                           = 0x909D
+       PATH_COORD_COUNT_NV                             = 0x909E
+       PATH_DASH_ARRAY_COUNT_NV                        = 0x909F
+       PATH_COMPUTED_LENGTH_NV                         = 0x90A0
+       PATH_FILL_BOUNDING_BOX_NV                       = 0x90A1
+       PATH_STROKE_BOUNDING_BOX_NV                     = 0x90A2
+       SQUARE_NV                                       = 0x90A3
+       ROUND_NV                                        = 0x90A4
+       TRIANGULAR_NV                                   = 0x90A5
+       BEVEL_NV                                        = 0x90A6
+       MITER_REVERT_NV                                 = 0x90A7
+       MITER_TRUNCATE_NV                               = 0x90A8
+       SKIP_MISSING_GLYPH_NV                           = 0x90A9
+       USE_MISSING_GLYPH_NV                            = 0x90AA
+       PATH_ERROR_POSITION_NV                          = 0x90AB
+       PATH_FOG_GEN_MODE_NV                            = 0x90AC
+       ACCUM_ADJACENT_PAIRS_NV                         = 0x90AD
+       ADJACENT_PAIRS_NV                               = 0x90AE
+       FIRST_TO_REST_NV                                = 0x90AF
+       PATH_GEN_MODE_NV                                = 0x90B0
+       PATH_GEN_COEFF_NV                               = 0x90B1
+       PATH_GEN_COLOR_FORMAT_NV                        = 0x90B2
+       PATH_GEN_COMPONENTS_NV                          = 0x90B3
+       PATH_DASH_OFFSET_RESET_NV                       = 0x90B4
+       MOVE_TO_RESETS_NV                               = 0x90B5
+       MOVE_TO_CONTINUES_NV                            = 0x90B6
+       PATH_STENCIL_FUNC_NV                            = 0x90B7
+       PATH_STENCIL_REF_NV                             = 0x90B8
+       PATH_STENCIL_VALUE_MASK_NV                      = 0x90B9
+
+# command tokens & bitfields not allocated from GL enums
+NV_path_rendering enum: (additional; see above)
+       CLOSE_PATH_NV                                   = 0x00
+       MOVE_TO_NV                                      = 0x02
+       RELATIVE_MOVE_TO_NV                             = 0x03
+       LINE_TO_NV                                      = 0x04
+       RELATIVE_LINE_TO_NV                             = 0x05
+       HORIZONTAL_LINE_TO_NV                           = 0x06
+       RELATIVE_HORIZONTAL_LINE_TO_NV                  = 0x07
+       VERTICAL_LINE_TO_NV                             = 0x08
+       RELATIVE_VERTICAL_LINE_TO_NV                    = 0x09
+       QUADRATIC_CURVE_TO_NV                           = 0x0A
+       RELATIVE_QUADRATIC_CURVE_TO_NV                  = 0x0B
+       CUBIC_CURVE_TO_NV                               = 0x0C
+       RELATIVE_CUBIC_CURVE_TO_NV                      = 0x0D
+       SMOOTH_QUADRATIC_CURVE_TO_NV                    = 0x0E
+       RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV           = 0x0F
+       SMOOTH_CUBIC_CURVE_TO_NV                        = 0x10
+       RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV               = 0x11
+       SMALL_CCW_ARC_TO_NV                             = 0x12
+       RELATIVE_SMALL_CCW_ARC_TO_NV                    = 0x13
+       SMALL_CW_ARC_TO_NV                              = 0x14
+       RELATIVE_SMALL_CW_ARC_TO_NV                     = 0x15
+       LARGE_CCW_ARC_TO_NV                             = 0x16
+       RELATIVE_LARGE_CCW_ARC_TO_NV                    = 0x17
+       LARGE_CW_ARC_TO_NV                              = 0x18
+       RELATIVE_LARGE_CW_ARC_TO_NV                     = 0x19
+       RESTART_PATH_NV                                 = 0xF0
+       DUP_FIRST_CUBIC_CURVE_TO_NV                     = 0xF2
+       DUP_LAST_CUBIC_CURVE_TO_NV                      = 0xF4
+       RECT_NV                                         = 0xF6
+       CIRCULAR_CCW_ARC_TO_NV                          = 0xF8
+       CIRCULAR_CW_ARC_TO_NV                           = 0xFA
+       CIRCULAR_TANGENT_ARC_TO_NV                      = 0xFC
+       ARC_TO_NV                                       = 0xFE
+       RELATIVE_ARC_TO_NV                              = 0xFF
+       BOLD_BIT_NV                                     = 0x01
+       ITALIC_BIT_NV                                   = 0x02
+       GLYPH_WIDTH_BIT_NV                              = 0x01
+       GLYPH_HEIGHT_BIT_NV                             = 0x02
+       GLYPH_HORIZONTAL_BEARING_X_BIT_NV               = 0x04
+       GLYPH_HORIZONTAL_BEARING_Y_BIT_NV               = 0x08
+       GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV         = 0x10
+       GLYPH_VERTICAL_BEARING_X_BIT_NV                 = 0x20
+       GLYPH_VERTICAL_BEARING_Y_BIT_NV                 = 0x40
+       GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV           = 0x80
+       GLYPH_HAS_KERNING_NV                            = 0x100
+       FONT_X_MIN_BOUNDS_NV                            = 0x00010000
+       FONT_Y_MIN_BOUNDS_NV                            = 0x00020000
+       FONT_X_MAX_BOUNDS_NV                            = 0x00040000
+       FONT_Y_MAX_BOUNDS_NV                            = 0x00080000
+       FONT_UNITS_PER_EM_NV                            = 0x00100000
+       FONT_ASCENDER_NV                                = 0x00200000
+       FONT_DESCENDER_NV                               = 0x00400000
+       FONT_HEIGHT_NV                                  = 0x00800000
+       FONT_MAX_ADVANCE_WIDTH_NV                       = 0x01000000
+       FONT_MAX_ADVANCE_HEIGHT_NV                      = 0x02000000
+       FONT_UNDERLINE_POSITION_NV                      = 0x04000000
+       FONT_UNDERLINE_THICKNESS_NV                     = 0x08000000
+       FONT_HAS_KERNING_NV                             = 0x10000000
+
+EXT_framebuffer_multisample_blit_scaled enum:
+       SCALED_RESOLVE_FASTEST_EXT                      = 0x90BA
+       SCALED_RESOLVE_NICEST_EXT                       = 0x90BB
+
+ARB_map_buffer_alignment enum:
+       MIN_MAP_BUFFER_ALIGNMENT                        = 0x90BC
+
+NV_path_rendering enum: (additional; see above)
+       PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV             = 0x90BD
+       PATH_STENCIL_DEPTH_OFFSET_UNITS_NV              = 0x90BE
+       PATH_COVER_DEPTH_FUNC_NV                        = 0x90BF
+
+# NV_future_use: 0x90C0-0x90C6
+
+ARB_shader_image_load_store
+       IMAGE_FORMAT_COMPATIBILITY_TYPE                 = 0x90C7
+       IMAGE_FORMAT_COMPATIBILITY_BY_SIZE              = 0x90C8
+       IMAGE_FORMAT_COMPATIBILITY_BY_CLASS             = 0x90C9
+       MAX_VERTEX_IMAGE_UNIFORMS                       = 0x90CA
+       MAX_TESS_CONTROL_IMAGE_UNIFORMS                 = 0x90CB
+       MAX_TESS_EVALUATION_IMAGE_UNIFORMS              = 0x90CC
+       MAX_GEOMETRY_IMAGE_UNIFORMS                     = 0x90CD
+       MAX_FRAGMENT_IMAGE_UNIFORMS                     = 0x90CE
+       MAX_COMBINED_IMAGE_UNIFORMS                     = 0x90CF
+
+# NV_future_use: 0x90D0-0x90E0
+
+# RESERVED for features in progress: 0x90D2-0x90DF
+# Also VERSION_4_3
+ARB_shader_storage_buffer_object enum:
+       SHADER_STORAGE_BUFFER                           = 0x90D2
+       SHADER_STORAGE_BUFFER_BINDING                   = 0x90D3
+       SHADER_STORAGE_BUFFER_START                     = 0x90D4
+       SHADER_STORAGE_BUFFER_SIZE                      = 0x90D5
+       MAX_VERTEX_SHADER_STORAGE_BLOCKS                = 0x90D6
+       MAX_GEOMETRY_SHADER_STORAGE_BLOCKS              = 0x90D7
+       MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS          = 0x90D8
+       MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS       = 0x90D9
+       MAX_FRAGMENT_SHADER_STORAGE_BLOCKS              = 0x90DA
+       MAX_COMPUTE_SHADER_STORAGE_BLOCKS               = 0x90DB
+       MAX_COMBINED_SHADER_STORAGE_BLOCKS              = 0x90DC
+       MAX_SHADER_STORAGE_BUFFER_BINDINGS              = 0x90DD
+       MAX_SHADER_STORAGE_BLOCK_SIZE                   = 0x90DE
+       SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT          = 0x90DF
+       MAX_COMBINED_SHADER_OUTPUT_RESOURCES            = GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS
+       use ARB_shader_image_load_store                 MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS
+
+EXT_x11_sync_object enum:
+       SYNC_X11_FENCE_EXT                              = 0x90E1
+
+# NV_future_use: 0x90E2-0x90E9
+
+# Also VERSION_4_3
+ARB_stencil_texturing enum:
+       DEPTH_STENCIL_TEXTURE_MODE                      = 0x90EA
+
+# Also VERSION_4_3
+ARB_compute_shader enum:
+       MAX_COMPUTE_LOCAL_INVOCATIONS                   = 0x90EB
+       UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER      = 0x90EC
+       ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
+       DISPATCH_INDIRECT_BUFFER                        = 0x90EE
+       DISPATCH_INDIRECT_BUFFER_BINDING                = 0x90EF
+
+EXT_multiview_draw_buffers enum: (OpenGL ES only)
+       DRAW_BUFFER_EXT                                 = 0x0C01
+       READ_BUFFER_EXT                                 = 0x0C02
+       COLOR_ATTACHMENT_EXT                            = 0x90F0
+       MULTIVIEW_EXT                                   = 0x90F1
+       MAX_MULTIVIEW_BUFFERS_EXT                       = 0x90F2
+
+# NV_future_use: 0x90F0-0x90FF
+
+###############################################################################
+
+# OpenGL ARB: 0x9100-0x912F
+
+VERSION_3_2 enum:
+       use ARB_texture_multisample         TEXTURE_2D_MULTISAMPLE
+       use ARB_texture_multisample         PROXY_TEXTURE_2D_MULTISAMPLE
+       use ARB_texture_multisample         TEXTURE_2D_MULTISAMPLE_ARRAY
+       use ARB_texture_multisample         PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
+       use ARB_texture_multisample         TEXTURE_BINDING_2D_MULTISAMPLE
+       use ARB_texture_multisample         TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
+       use ARB_texture_multisample         TEXTURE_SAMPLES
+       use ARB_texture_multisample         TEXTURE_FIXED_SAMPLE_LOCATIONS
+       use ARB_texture_multisample         SAMPLER_2D_MULTISAMPLE
+       use ARB_texture_multisample         INT_SAMPLER_2D_MULTISAMPLE
+       use ARB_texture_multisample         UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
+       use ARB_texture_multisample         SAMPLER_2D_MULTISAMPLE_ARRAY
+       use ARB_texture_multisample         INT_SAMPLER_2D_MULTISAMPLE_ARRAY
+       use ARB_texture_multisample         UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
+       use ARB_texture_multisample         MAX_COLOR_TEXTURE_SAMPLES
+       use ARB_texture_multisample         MAX_DEPTH_TEXTURE_SAMPLES
+       use ARB_texture_multisample         MAX_INTEGER_SAMPLES
+
+ARB_texture_multisample enum:
+       TEXTURE_2D_MULTISAMPLE                          = 0x9100
+       PROXY_TEXTURE_2D_MULTISAMPLE                    = 0x9101
+       TEXTURE_2D_MULTISAMPLE_ARRAY                    = 0x9102
+       PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY              = 0x9103
+       TEXTURE_BINDING_2D_MULTISAMPLE                  = 0x9104
+       TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY            = 0x9105
+       TEXTURE_SAMPLES                                 = 0x9106
+       TEXTURE_FIXED_SAMPLE_LOCATIONS                  = 0x9107
+       SAMPLER_2D_MULTISAMPLE                          = 0x9108
+       INT_SAMPLER_2D_MULTISAMPLE                      = 0x9109
+       UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE             = 0x910A
+       SAMPLER_2D_MULTISAMPLE_ARRAY                    = 0x910B
+       INT_SAMPLER_2D_MULTISAMPLE_ARRAY                = 0x910C
+       UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY       = 0x910D
+       MAX_COLOR_TEXTURE_SAMPLES                       = 0x910E
+       MAX_DEPTH_TEXTURE_SAMPLES                       = 0x910F
+       MAX_INTEGER_SAMPLES                             = 0x9110
+
+VERSION_3_2 enum:
+       use ARB_sync                        MAX_SERVER_WAIT_TIMEOUT
+       use ARB_sync                        OBJECT_TYPE
+       use ARB_sync                        SYNC_CONDITION
+       use ARB_sync                        SYNC_STATUS
+       use ARB_sync                        SYNC_FLAGS
+       use ARB_sync                        SYNC_FENCE
+       use ARB_sync                        SYNC_GPU_COMMANDS_COMPLETE
+       use ARB_sync                        UNSIGNALED
+       use ARB_sync                        SIGNALED
+       use ARB_sync                        ALREADY_SIGNALED
+       use ARB_sync                        TIMEOUT_EXPIRED
+       use ARB_sync                        CONDITION_SATISFIED
+       use ARB_sync                        WAIT_FAILED
+       use ARB_sync                        TIMEOUT_IGNORED
+       use ARB_sync                        SYNC_FLUSH_COMMANDS_BIT
+       use ARB_sync                        TIMEOUT_IGNORED
+
+ARB_sync enum:
+       MAX_SERVER_WAIT_TIMEOUT                         = 0x9111
+       OBJECT_TYPE                                     = 0x9112
+       SYNC_CONDITION                                  = 0x9113
+       SYNC_STATUS                                     = 0x9114
+       SYNC_FLAGS                                      = 0x9115
+       SYNC_FENCE                                      = 0x9116
+       SYNC_GPU_COMMANDS_COMPLETE                      = 0x9117
+       UNSIGNALED                                      = 0x9118
+       SIGNALED                                        = 0x9119
+       ALREADY_SIGNALED                                = 0x911A
+       TIMEOUT_EXPIRED                                 = 0x911B
+       CONDITION_SATISFIED                             = 0x911C
+       WAIT_FAILED                                     = 0x911D
+       SYNC_FLUSH_COMMANDS_BIT                         = 0x00000001
+       TIMEOUT_IGNORED                                 = 0xFFFFFFFFFFFFFFFFull
+
+APPLE_sync enum: (OpenGL ES only)
+       MAX_SERVER_WAIT_TIMEOUT_APPLE                   = 0x9111
+       OBJECT_TYPE_APPLE                               = 0x9112
+       SYNC_CONDITION_APPLE                            = 0x9113
+       SYNC_STATUS_APPLE                               = 0x9114
+       SYNC_FLAGS_APPLE                                = 0x9115
+       SYNC_FENCE_APPLE                                = 0x9116
+       SYNC_GPU_COMMANDS_COMPLETE_APPLE                = 0x9117
+       UNSIGNALED_APPLE                                = 0x9118
+       SIGNALED_APPLE                                  = 0x9119
+       ALREADY_SIGNALED_APPLE                          = 0x911A
+       TIMEOUT_EXPIRED_APPLE                           = 0x911B
+       CONDITION_SATISFIED_APPLE                       = 0x911C
+       WAIT_FAILED_APPLE                               = 0x911D
+       SYNC_FLUSH_COMMANDS_BIT_APPLE                   = 0x00000001
+       TIMEOUT_IGNORED_APPLE                           = 0xFFFFFFFFFFFFFFFFull
+
+VERSION_3_0 enum:
+       BUFFER_ACCESS_FLAGS                             = 0x911F
+       BUFFER_MAP_LENGTH                               = 0x9120
+       BUFFER_MAP_OFFSET                               = 0x9121
+
+VERSION_3_2 enum:
+       MAX_VERTEX_OUTPUT_COMPONENTS                    = 0x9122
+       MAX_GEOMETRY_INPUT_COMPONENTS                   = 0x9123
+       MAX_GEOMETRY_OUTPUT_COMPONENTS                  = 0x9124
+       MAX_FRAGMENT_INPUT_COMPONENTS                   = 0x9125
+
+VERSION_3_2 enum:
+       CONTEXT_CORE_PROFILE_BIT                        = 0x00000001
+       CONTEXT_COMPATIBILITY_PROFILE_BIT               = 0x00000002
+       CONTEXT_PROFILE_MASK                            = 0x9126
+
+ARB_compressed_texture_pixel_storage enum:
+       UNPACK_COMPRESSED_BLOCK_WIDTH                   = 0x9127
+       UNPACK_COMPRESSED_BLOCK_HEIGHT                  = 0x9128
+       UNPACK_COMPRESSED_BLOCK_DEPTH                   = 0x9129
+       UNPACK_COMPRESSED_BLOCK_SIZE                    = 0x912A
+       PACK_COMPRESSED_BLOCK_WIDTH                     = 0x912B
+       PACK_COMPRESSED_BLOCK_HEIGHT                    = 0x912C
+       PACK_COMPRESSED_BLOCK_DEPTH                     = 0x912D
+       PACK_COMPRESSED_BLOCK_SIZE                      = 0x912E
+
+ARB_texture_storage enum:
+       TEXTURE_IMMUTABLE_FORMAT                        = 0x912F
+
+###############################################################################
+
+# Imagination Tech.: 0x9130-0x913F (Khronos bug 882)
+
+IMG_program_binary enum: (OpenGL ES only)
+       SGX_PROGRAM_BINARY_IMG                          = 0x9130
+
+# IMG_future_use: 0x9131-0x9132
+
+IMG_multisampled_render_to_texture enum: (OpenGL ES only)
+       RENDERBUFFER_SAMPLES_IMG                        = 0x9133
+       FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG          = 0x9134
+       MAX_SAMPLES_IMG                                 = 0x9135
+       TEXTURE_SAMPLES_IMG                             = 0x9136
+
+# IMG_future_use: 0x9137-0x913F
+
+###############################################################################
+
+# AMD: 0x9140-0x923F (Khronos bugs 5899, 6004)
+
+# AMD_future_use: 0x9140-0x9142
+
+# Also VERSION_4_3
+KHR_debug enum: (additional; see above)
+       MAX_DEBUG_MESSAGE_LENGTH                        = 0x9143
+       MAX_DEBUG_LOGGED_MESSAGES                       = 0x9144
+       DEBUG_LOGGED_MESSAGES                           = 0x9145
+       DEBUG_SEVERITY_HIGH                             = 0x9146
+       DEBUG_SEVERITY_MEDIUM                           = 0x9147
+       DEBUG_SEVERITY_LOW                              = 0x9148
+
+ARB_debug_output enum: (additional; see above)
+       MAX_DEBUG_MESSAGE_LENGTH_ARB                    = 0x9143
+       MAX_DEBUG_LOGGED_MESSAGES_ARB                   = 0x9144
+       DEBUG_LOGGED_MESSAGES_ARB                       = 0x9145
+       DEBUG_SEVERITY_HIGH_ARB                         = 0x9146
+       DEBUG_SEVERITY_MEDIUM_ARB                       = 0x9147
+       DEBUG_SEVERITY_LOW_ARB                          = 0x9148
+
+AMD_debug_output enum:
+       MAX_DEBUG_MESSAGE_LENGTH_AMD                    = 0x9143
+       MAX_DEBUG_LOGGED_MESSAGES_AMD                   = 0x9144
+       DEBUG_LOGGED_MESSAGES_AMD                       = 0x9145
+       DEBUG_SEVERITY_HIGH_AMD                         = 0x9146
+       DEBUG_SEVERITY_MEDIUM_AMD                       = 0x9147
+       DEBUG_SEVERITY_LOW_AMD                          = 0x9148
+       DEBUG_CATEGORY_API_ERROR_AMD                    = 0x9149
+       DEBUG_CATEGORY_WINDOW_SYSTEM_AMD                = 0x914A
+       DEBUG_CATEGORY_DEPRECATION_AMD                  = 0x914B
+       DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD           = 0x914C
+       DEBUG_CATEGORY_PERFORMANCE_AMD                  = 0x914D
+       DEBUG_CATEGORY_SHADER_COMPILER_AMD              = 0x914E
+       DEBUG_CATEGORY_APPLICATION_AMD                  = 0x914F
+       DEBUG_CATEGORY_OTHER_AMD                        = 0x9150
+
+AMD_name_gen_delete enum:
+       DATA_BUFFER_AMD                                 = 0x9151
+       PERFORMANCE_MONITOR_AMD                         = 0x9152
+       QUERY_OBJECT_AMD                                = 0x9153
+       VERTEX_ARRAY_OBJECT_AMD                         = 0x9154
+       SAMPLER_OBJECT_AMD                              = 0x9155
+
+# Aliases AMD_name_gen_delete enum above
+EXT_debug_label enum: (OpenGL ES only; additional; see above)
+       BUFFER_OBJECT_EXT                               = 0x9151
+       QUERY_OBJECT_EXT                                = 0x9153
+       VERTEX_ARRAY_OBJECT_EXT                         = 0x9154
+
+# AMD_future_use: 0x9156-0x915F
+
+AMD_pinned_memory enum:
+       EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD              = 0x9160
+
+# AMD_future_use: 0x9161-0x9191
+
+AMD_query_buffer_object enum:
+       QUERY_BUFFER_AMD                                = 0x9192
+       QUERY_BUFFER_BINDING_AMD                        = 0x9193
+       QUERY_RESULT_NO_WAIT_AMD                        = 0x9194
+
+AMD_sparse_texture enum:
+       VIRTUAL_PAGE_SIZE_X_AMD                         = 0x9195
+       VIRTUAL_PAGE_SIZE_Y_AMD                         = 0x9196
+       VIRTUAL_PAGE_SIZE_Z_AMD                         = 0x9197
+       MAX_SPARSE_TEXTURE_SIZE_AMD                     = 0x9198
+       MAX_SPARSE_3D_TEXTURE_SIZE_AMD                  = 0x9199
+       MAX_SPARSE_ARRAY_TEXTURE_LAYERS                 = 0x919A
+       MIN_SPARSE_LEVEL_AMD                            = 0x919B
+       MIN_LOD_WARNING_AMD                             = 0x919C
+# Bitfield values for Tex*StorageSparseAMD <flags>
+       TEXTURE_STORAGE_SPARSE_BIT_AMD                  = 0x00000001
+
+# Also VERSION_4_3
+ARB_texture_buffer_range enum:
+       TEXTURE_BUFFER_OFFSET                           = 0x919D
+       TEXTURE_BUFFER_SIZE                             = 0x919E
+       TEXTURE_BUFFER_OFFSET_ALIGNMENT                 = 0x919F
+
+# AMD_future_use: 0x91A0-0x91B8
+
+# RESERVED for features in progress: 0x91B9-0x91B8
+
+# AMD_future_use: 0x91BA
+
+# Also VERSION_4_3
+ARB_compute_shader enum:
+       COMPUTE_SHADER                                  = 0x91B9
+       MAX_COMPUTE_UNIFORM_BLOCKS                      = 0x91BB
+       MAX_COMPUTE_TEXTURE_IMAGE_UNITS                 = 0x91BC
+       MAX_COMPUTE_IMAGE_UNIFORMS                      = 0x91BD
+       MAX_COMPUTE_WORK_GROUP_COUNT                    = 0x91BE
+       MAX_COMPUTE_WORK_GROUP_SIZE                     = 0x91BF
+
+# AMD_future_use: 0x91C0-0x923F
+
+###############################################################################
+
+# WebGL Working Group: 0x9240-0x924F (Khronos bug 6473)
+
+#      UNPACK_FLIP_Y_WEBGL                             = 0x9240
+#      UNPACK_PREMULTIPLY_ALPHA_WEBGL                  = 0x9241
+#      CONTEXT_LOST_WEBGL                              = 0x9242
+
+# Khronos bug 6884
+
+#      UNPACK_COLORSPACE_CONVERSION_WEBGL              = 0x9243
+#      BROWSER_DEFAULT_WEBGL                           = 0x9244
+
+# WebGL_future_use: 0x9245-0x924F
+
+###############################################################################
+
+# DMP: 0x9250-0x925F (email from Eisaku Ohbuchi)
+
+DMP_shader_binary enum: (OpenGL ES only)
+       SHADER_BINARY_DMP                               = 0x9250
+
+# DMP_future_use: 0x9251-0x925F
+
+###############################################################################
+
+# Fujitsu: 0x9260-0x926F (Khronos bug 7486)
+
+FJ_shader_binary_GCCSO enum: (OpenGL ES only)
+       GCCSO_SHADER_BINARY_FJ                          = 0x9260
+
+# FJ_future_use: 0x9261-0x926F
+
+###############################################################################
+
+# Khronos OpenGL ES: 0x9270-0x927F (Khronos Bug 7625)
+#       COMPRESSED_R11_EAC_OES                          = 0x9270
+#       COMPRESSED_SIGNED_R11_EAC_OES                   = 0x9271
+#       COMPRESSED_RG11_EAC_OES                         = 0x9272
+#       COMPRESSED_SIGNED_RG11_EAC_OES                  = 0x9273
+#       COMPRESSED_RGB8_ETC2_OES                        = 0x9274
+#       COMPRESSED_SRGB8_ETC2_OES                       = 0x9275
+#       COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES    = 0x9276
+#       COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES   = 0x9277
+#       COMPRESSED_RGBA8_ETC2_EAC_OES                   = 0x9278
+#       COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES            = 0x9279
+
+# Also VERSION_4_3
+ARB_ES3_compatibility enum:
+       COMPRESSED_R11_EAC                              = 0x9270
+       COMPRESSED_SIGNED_R11_EAC                       = 0x9271
+       COMPRESSED_RG11_EAC                             = 0x9272
+       COMPRESSED_SIGNED_RG11_EAC                      = 0x9273
+       COMPRESSED_RGB8_ETC2                            = 0x9274
+       COMPRESSED_SRGB8_ETC2                           = 0x9275
+       COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2        = 0x9276
+       COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2       = 0x9277
+       COMPRESSED_RGBA8_ETC2_EAC                       = 0x9278
+       COMPRESSED_SRGB8_ALPHA8_ETC2_EAC                = 0x9279
+
+# Khronos_future_use: 0x927A-0x927F
+
+###############################################################################
+
+# NVIDIA: 0x9280-0x937F (Khronos bug 7658)
+
+# NV_future_use: 0x9280-0x92BF
+
+ARB_shader_atomic_counters enum:
+       ATOMIC_COUNTER_BUFFER                            = 0x92C0
+       ATOMIC_COUNTER_BUFFER_BINDING                    = 0x92C1
+       ATOMIC_COUNTER_BUFFER_START                      = 0x92C2
+       ATOMIC_COUNTER_BUFFER_SIZE                       = 0x92C3
+       ATOMIC_COUNTER_BUFFER_DATA_SIZE                  = 0x92C4
+       ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS     = 0x92C5
+       ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES        = 0x92C6
+       ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER          = 0x92C7
+       ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER    = 0x92C8
+       ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
+       ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER        = 0x92CA
+       ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER        = 0x92CB
+       MAX_VERTEX_ATOMIC_COUNTER_BUFFERS                = 0x92CC
+       MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS          = 0x92CD
+       MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS       = 0x92CE
+       MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS              = 0x92CF
+       MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS              = 0x92D0
+       MAX_COMBINED_ATOMIC_COUNTER_BUFFERS              = 0x92D1
+       MAX_VERTEX_ATOMIC_COUNTERS                       = 0x92D2
+       MAX_TESS_CONTROL_ATOMIC_COUNTERS                 = 0x92D3
+       MAX_TESS_EVALUATION_ATOMIC_COUNTERS              = 0x92D4
+       MAX_GEOMETRY_ATOMIC_COUNTERS                     = 0x92D5
+       MAX_FRAGMENT_ATOMIC_COUNTERS                     = 0x92D6
+       MAX_COMBINED_ATOMIC_COUNTERS                     = 0x92D7
+       MAX_ATOMIC_COUNTER_BUFFER_SIZE                   = 0x92D8
+       MAX_ATOMIC_COUNTER_BUFFER_BINDINGS               = 0x92DC
+       ACTIVE_ATOMIC_COUNTER_BUFFERS                    = 0x92D9
+       UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX              = 0x92DA
+       UNSIGNED_INT_ATOMIC_COUNTER                      = 0x92DB
+
+# NV_future_use: 0x92DC-0x92DF
+
+# Also VERSION_4_3
+KHR_debug enum: (additional; see above)
+       DEBUG_OUTPUT                                    = 0x92E0
+
+# Also VERSION_4_3
+ARB_program_interface_query enum:
+       UNIFORM                                         = 0x92E1
+       UNIFORM_BLOCK                                   = 0x92E2
+       PROGRAM_INPUT                                   = 0x92E3
+       PROGRAM_OUTPUT                                  = 0x92E4
+       BUFFER_VARIABLE                                 = 0x92E5
+       SHADER_STORAGE_BLOCK                            = 0x92E6
+       IS_PER_PATCH                                    = 0x92E7
+       VERTEX_SUBROUTINE                               = 0x92E8
+       TESS_CONTROL_SUBROUTINE                         = 0x92E9
+       TESS_EVALUATION_SUBROUTINE                      = 0x92EA
+       GEOMETRY_SUBROUTINE                             = 0x92EB
+       FRAGMENT_SUBROUTINE                             = 0x92EC
+       COMPUTE_SUBROUTINE                              = 0x92ED
+       VERTEX_SUBROUTINE_UNIFORM                       = 0x92EE
+       TESS_CONTROL_SUBROUTINE_UNIFORM                 = 0x92EF
+       TESS_EVALUATION_SUBROUTINE_UNIFORM              = 0x92F0
+       GEOMETRY_SUBROUTINE_UNIFORM                     = 0x92F1
+       FRAGMENT_SUBROUTINE_UNIFORM                     = 0x92F2
+       COMPUTE_SUBROUTINE_UNIFORM                      = 0x92F3
+       TRANSFORM_FEEDBACK_VARYING                      = 0x92F4
+       ACTIVE_RESOURCES                                = 0x92F5
+       MAX_NAME_LENGTH                                 = 0x92F6
+       MAX_NUM_ACTIVE_VARIABLES                        = 0x92F7
+       MAX_NUM_COMPATIBLE_SUBROUTINES                  = 0x92F8
+       NAME_LENGTH                                     = 0x92F9
+       TYPE                                            = 0x92FA
+       ARRAY_SIZE                                      = 0x92FB
+       OFFSET                                          = 0x92FC
+       BLOCK_INDEX                                     = 0x92FD
+       ARRAY_STRIDE                                    = 0x92FE
+       MATRIX_STRIDE                                   = 0x92FF
+       IS_ROW_MAJOR                                    = 0x9300
+       ATOMIC_COUNTER_BUFFER_INDEX                     = 0x9301
+       BUFFER_BINDING                                  = 0x9302
+       BUFFER_DATA_SIZE                                = 0x9303
+       NUM_ACTIVE_VARIABLES                            = 0x9304
+       ACTIVE_VARIABLES                                = 0x9305
+       REFERENCED_BY_VERTEX_SHADER                     = 0x9306
+       REFERENCED_BY_TESS_CONTROL_SHADER               = 0x9307
+       REFERENCED_BY_TESS_EVALUATION_SHADER            = 0x9308
+       REFERENCED_BY_GEOMETRY_SHADER                   = 0x9309
+       REFERENCED_BY_FRAGMENT_SHADER                   = 0x930A
+       REFERENCED_BY_COMPUTE_SHADER                    = 0x930B
+       TOP_LEVEL_ARRAY_SIZE                            = 0x930C
+       TOP_LEVEL_ARRAY_STRIDE                          = 0x930D
+       LOCATION                                        = 0x930E
+       LOCATION_INDEX                                  = 0x930F
+
+# Also VERSION_4_3
+ARB_framebuffer_no_attachments enum:
+       FRAMEBUFFER_DEFAULT_WIDTH                       = 0x9310
+       FRAMEBUFFER_DEFAULT_HEIGHT                      = 0x9311
+       FRAMEBUFFER_DEFAULT_LAYERS                      = 0x9312
+       FRAMEBUFFER_DEFAULT_SAMPLES                     = 0x9313
+       FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS      = 0x9314
+       MAX_FRAMEBUFFER_WIDTH                           = 0x9315
+       MAX_FRAMEBUFFER_HEIGHT                          = 0x9316
+       MAX_FRAMEBUFFER_LAYERS                          = 0x9317
+       MAX_FRAMEBUFFER_SAMPLES                         = 0x9318
+
+# NV_future_use: 0x9319-0x937F
+
+###############################################################################
+
+# OpenGL ARB: 0x9380-0x939F
+
+ARB_internalformat_query enum:
+       NUM_SAMPLE_COUNTS                               = 0x9380
+
+# ARB_future_use: 0x9381-0x939F
+
+###############################################################################
+
+# ANGLE: 0x93A0-0x93AF (Khronos bug 8100)
+
+ANGLE_translated_shader_source enum: (OpenGL ES only)
+       TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE           = 0x93A0
+
+ANGLE_texture_usage enum: (OpenGL ES only)
+       TEXTURE_USAGE_ANGLE                             = 0x93A2
+       FRAMEBUFFER_ATTACHMENT_ANGLE                    = 0x93A3
+       use DrawBufferMode NONE
+
+ANGLE_pack_reverse_row_order enum: (OpenGL ES only)
+       PACK_REVERSE_ROW_ORDER_ANGLE                    = 0x93A4
+
+# ANGLE_future_use: 0x93A1,0x93A5-0x93AF
+
+###############################################################################
+
+# Khronos OpenGL ES: 0x93B0-0x93EF (Khronos Bug 8853)
+
+GL_KHR_texture_compression_astc_ldr enum:
+       COMPRESSED_RGBA_ASTC_4x4_KHR                    = 0x93B0
+       COMPRESSED_RGBA_ASTC_5x4_KHR                    = 0x93B1
+       COMPRESSED_RGBA_ASTC_5x5_KHR                    = 0x93B2
+       COMPRESSED_RGBA_ASTC_6x5_KHR                    = 0x93B3
+       COMPRESSED_RGBA_ASTC_6x6_KHR                    = 0x93B4
+       COMPRESSED_RGBA_ASTC_8x5_KHR                    = 0x93B5
+       COMPRESSED_RGBA_ASTC_8x6_KHR                    = 0x93B6
+       COMPRESSED_RGBA_ASTC_8x8_KHR                    = 0x93B7
+       COMPRESSED_RGBA_ASTC_10x5_KHR                   = 0x93B8
+       COMPRESSED_RGBA_ASTC_10x6_KHR                   = 0x93B9
+       COMPRESSED_RGBA_ASTC_10x8_KHR                   = 0x93BA
+       COMPRESSED_RGBA_ASTC_10x10_KHR                  = 0x93BB
+       COMPRESSED_RGBA_ASTC_12x10_KHR                  = 0x93BC
+       COMPRESSED_RGBA_ASTC_12x12_KHR                  = 0x93BD
+       COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR            = 0x93D0
+       COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR            = 0x93D1
+       COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR            = 0x93D2
+       COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR            = 0x93D3
+       COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR            = 0x93D4
+       COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR            = 0x93D5
+       COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR            = 0x93D6
+       COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR            = 0x93D7
+       COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR           = 0x93D8
+       COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR           = 0x93D9
+       COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR           = 0x93DA
+       COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR          = 0x93DB
+       COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR          = 0x93DC
+       COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR          = 0x93DD
+
+# Khronos_future_use: 0x93BE-0x93CF, 0x93DE-0x93EF
+
+###############################################################################
+### Please remember that new enumerant allocations must be obtained by request
+### to the Khronos API registrar (see comments at the top of this file)
+### File requests in the Khronos Bugzilla, OpenGL project, Registry component.
+###############################################################################
+
+# Any_vendor_future_use: 0x93F0-0xFFFF
+#
+#   This range must be the last range in the file.  To generate a new
+#   range, allocate multiples of 16 from the beginning of the
+#   Any_vendor_future_use range and update enum.spec
+
+###############################################################################
+
+# ARB:   100000-100999 (GLU enumerants only)
+# ARB:   101000-101999 (Conformance tests only)
+
+###############################################################################
+
+# IBM:   103000-103999
+#      CULL_VERTEX_IBM                                 = 103050
+#      VERTEX_ARRAY_LIST_IBM                           = 103070
+#      NORMAL_ARRAY_LIST_IBM                           = 103071
+#      COLOR_ARRAY_LIST_IBM                            = 103072
+#      INDEX_ARRAY_LIST_IBM                            = 103073
+#      TEXTURE_COORD_ARRAY_LIST_IBM                    = 103074
+#      EDGE_FLAG_ARRAY_LIST_IBM                        = 103075
+#      FOG_COORDINATE_ARRAY_LIST_IBM                   = 103076
+#      SECONDARY_COLOR_ARRAY_LIST_IBM                  = 103077
+#      VERTEX_ARRAY_LIST_STRIDE_IBM                    = 103080
+#      NORMAL_ARRAY_LIST_STRIDE_IBM                    = 103081
+#      COLOR_ARRAY_LIST_STRIDE_IBM                     = 103082
+#      INDEX_ARRAY_LIST_STRIDE_IBM                     = 103083
+#      TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM             = 103084
+#      EDGE_FLAG_ARRAY_LIST_STRIDE_IBM                 = 103085
+#      FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM            = 103086
+#      SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM           = 103087
+
+###############################################################################
+
+# NEC:   104000-104999
+# Compaq: 105000-105999 (Compaq was acquired by HP)
+# KPC:   106000-106999 (Kubota is out of business)
+# PGI:   107000-107999 (Portable was acquired by Template Graphics)
+# E&S:   108000-108999
+
+###############################################################################
diff --git a/upstream-doc/spec/enumext.spec b/upstream-doc/spec/enumext.spec
new file mode 100644 (file)
index 0000000..521b18b
--- /dev/null
@@ -0,0 +1,8251 @@
+# enumext.spec - list of GL enumerants for glext.h header
+#
+# $Revision: 19241 $ on $Date: 2012-09-19 19:02:24 -0700 (Wed, 19 Sep 2012) $
+
+# This is derived from the master GL enumerant registry (enum.spec).
+#
+# Unlike enum.spec, enumext.spec is
+#   (1) Grouped by GL core version or extension number
+#   (2) While it includes all extension and core enumerants, the
+#      generator scripts for glext.h leave out VERSION_1_1
+#      tokens since it's assumed all <gl.h> today support at least
+#      OpenGL 1.1
+#   (3) Has no 'Extensions' section, since enums are always
+#      conditionally protected against multiple definition
+#      by glextenum.pl.
+#   (4) Is processed by glextenum.pl, which has evolved
+#      from enum.pl - should merge back into one script.
+
+# The release number encoded into glext.h is now defined in
+# glextrelease.txt.
+
+###############################################################################
+#
+# OpenGL 1.0/1.1 enums (there is no VERSION_1_0 token)
+#
+###############################################################################
+
+VERSION_1_1 enum:
+passthru: /* AttribMask */
+       DEPTH_BUFFER_BIT                                = 0x00000100    # AttribMask
+       STENCIL_BUFFER_BIT                              = 0x00000400    # AttribMask
+       COLOR_BUFFER_BIT                                = 0x00004000    # AttribMask
+passthru: /* Boolean */
+       FALSE                                           = 0             # Boolean
+       TRUE                                            = 1             # Boolean
+passthru: /* BeginMode */
+       POINTS                                          = 0x0000        # BeginMode
+       LINES                                           = 0x0001        # BeginMode
+       LINE_LOOP                                       = 0x0002        # BeginMode
+       LINE_STRIP                                      = 0x0003        # BeginMode
+       TRIANGLES                                       = 0x0004        # BeginMode
+       TRIANGLE_STRIP                                  = 0x0005        # BeginMode
+       TRIANGLE_FAN                                    = 0x0006        # BeginMode
+       QUADS                                           = 0x0007        # BeginMode
+passthru: /* AlphaFunction */
+       NEVER                                           = 0x0200        # AlphaFunction
+       LESS                                            = 0x0201        # AlphaFunction
+       EQUAL                                           = 0x0202        # AlphaFunction
+       LEQUAL                                          = 0x0203        # AlphaFunction
+       GREATER                                         = 0x0204        # AlphaFunction
+       NOTEQUAL                                        = 0x0205        # AlphaFunction
+       GEQUAL                                          = 0x0206        # AlphaFunction
+       ALWAYS                                          = 0x0207        # AlphaFunction
+passthru: /* BlendingFactorDest */
+       ZERO                                            = 0             # BlendingFactorDest
+       ONE                                             = 1             # BlendingFactorDest
+       SRC_COLOR                                       = 0x0300        # BlendingFactorDest
+       ONE_MINUS_SRC_COLOR                             = 0x0301        # BlendingFactorDest
+       SRC_ALPHA                                       = 0x0302        # BlendingFactorDest
+       ONE_MINUS_SRC_ALPHA                             = 0x0303        # BlendingFactorDest
+       DST_ALPHA                                       = 0x0304        # BlendingFactorDest
+       ONE_MINUS_DST_ALPHA                             = 0x0305        # BlendingFactorDest
+passthru: /* BlendingFactorSrc */
+       DST_COLOR                                       = 0x0306        # BlendingFactorSrc
+       ONE_MINUS_DST_COLOR                             = 0x0307        # BlendingFactorSrc
+       SRC_ALPHA_SATURATE                              = 0x0308        # BlendingFactorSrc
+passthru: /* DrawBufferMode */
+       NONE                                            = 0             # DrawBufferMode
+       FRONT_LEFT                                      = 0x0400        # DrawBufferMode
+       FRONT_RIGHT                                     = 0x0401        # DrawBufferMode
+       BACK_LEFT                                       = 0x0402        # DrawBufferMode
+       BACK_RIGHT                                      = 0x0403        # DrawBufferMode
+       FRONT                                           = 0x0404        # DrawBufferMode
+       BACK                                            = 0x0405        # DrawBufferMode
+       LEFT                                            = 0x0406        # DrawBufferMode
+       RIGHT                                           = 0x0407        # DrawBufferMode
+       FRONT_AND_BACK                                  = 0x0408        # DrawBufferMode
+passthru: /* ErrorCode */
+       NO_ERROR                                        = 0             # ErrorCode
+       INVALID_ENUM                                    = 0x0500        # ErrorCode
+       INVALID_VALUE                                   = 0x0501        # ErrorCode
+       INVALID_OPERATION                               = 0x0502        # ErrorCode
+       OUT_OF_MEMORY                                   = 0x0505        # ErrorCode
+passthru: /* FrontFaceDirection */
+       CW                                              = 0x0900        # FrontFaceDirection
+       CCW                                             = 0x0901        # FrontFaceDirection
+passthru: /* GetPName */
+       POINT_SIZE                                      = 0x0B11 # 1 F  # GetPName
+       POINT_SIZE_RANGE                                = 0x0B12 # 2 F  # GetPName
+       POINT_SIZE_GRANULARITY                          = 0x0B13 # 1 F  # GetPName
+       LINE_SMOOTH                                     = 0x0B20 # 1 I  # GetPName
+       LINE_WIDTH                                      = 0x0B21 # 1 F  # GetPName
+       LINE_WIDTH_RANGE                                = 0x0B22 # 2 F  # GetPName
+       LINE_WIDTH_GRANULARITY                          = 0x0B23 # 1 F  # GetPName
+       POLYGON_MODE                                    = 0x0B40 # 2 I  # GetPName
+       POLYGON_SMOOTH                                  = 0x0B41 # 1 I  # GetPName
+       CULL_FACE                                       = 0x0B44 # 1 I  # GetPName
+       CULL_FACE_MODE                                  = 0x0B45 # 1 I  # GetPName
+       FRONT_FACE                                      = 0x0B46 # 1 I  # GetPName
+       DEPTH_RANGE                                     = 0x0B70 # 2 F  # GetPName
+       DEPTH_TEST                                      = 0x0B71 # 1 I  # GetPName
+       DEPTH_WRITEMASK                                 = 0x0B72 # 1 I  # GetPName
+       DEPTH_CLEAR_VALUE                               = 0x0B73 # 1 F  # GetPName
+       DEPTH_FUNC                                      = 0x0B74 # 1 I  # GetPName
+       STENCIL_TEST                                    = 0x0B90 # 1 I  # GetPName
+       STENCIL_CLEAR_VALUE                             = 0x0B91 # 1 I  # GetPName
+       STENCIL_FUNC                                    = 0x0B92 # 1 I  # GetPName
+       STENCIL_VALUE_MASK                              = 0x0B93 # 1 I  # GetPName
+       STENCIL_FAIL                                    = 0x0B94 # 1 I  # GetPName
+       STENCIL_PASS_DEPTH_FAIL                         = 0x0B95 # 1 I  # GetPName
+       STENCIL_PASS_DEPTH_PASS                         = 0x0B96 # 1 I  # GetPName
+       STENCIL_REF                                     = 0x0B97 # 1 I  # GetPName
+       STENCIL_WRITEMASK                               = 0x0B98 # 1 I  # GetPName
+       VIEWPORT                                        = 0x0BA2 # 4 I  # GetPName
+       DITHER                                          = 0x0BD0 # 1 I  # GetPName
+       BLEND_DST                                       = 0x0BE0 # 1 I  # GetPName
+       BLEND_SRC                                       = 0x0BE1 # 1 I  # GetPName
+       BLEND                                           = 0x0BE2 # 1 I  # GetPName
+       LOGIC_OP_MODE                                   = 0x0BF0 # 1 I  # GetPName
+       COLOR_LOGIC_OP                                  = 0x0BF2 # 1 I  # GetPName
+       DRAW_BUFFER                                     = 0x0C01 # 1 I  # GetPName
+       READ_BUFFER                                     = 0x0C02 # 1 I  # GetPName
+       SCISSOR_BOX                                     = 0x0C10 # 4 I  # GetPName
+       SCISSOR_TEST                                    = 0x0C11 # 1 I  # GetPName
+       COLOR_CLEAR_VALUE                               = 0x0C22 # 4 F  # GetPName
+       COLOR_WRITEMASK                                 = 0x0C23 # 4 I  # GetPName
+       DOUBLEBUFFER                                    = 0x0C32 # 1 I  # GetPName
+       STEREO                                          = 0x0C33 # 1 I  # GetPName
+       LINE_SMOOTH_HINT                                = 0x0C52 # 1 I  # GetPName
+       POLYGON_SMOOTH_HINT                             = 0x0C53 # 1 I  # GetPName
+       UNPACK_SWAP_BYTES                               = 0x0CF0 # 1 I  # GetPName
+       UNPACK_LSB_FIRST                                = 0x0CF1 # 1 I  # GetPName
+       UNPACK_ROW_LENGTH                               = 0x0CF2 # 1 I  # GetPName
+       UNPACK_SKIP_ROWS                                = 0x0CF3 # 1 I  # GetPName
+       UNPACK_SKIP_PIXELS                              = 0x0CF4 # 1 I  # GetPName
+       UNPACK_ALIGNMENT                                = 0x0CF5 # 1 I  # GetPName
+       PACK_SWAP_BYTES                                 = 0x0D00 # 1 I  # GetPName
+       PACK_LSB_FIRST                                  = 0x0D01 # 1 I  # GetPName
+       PACK_ROW_LENGTH                                 = 0x0D02 # 1 I  # GetPName
+       PACK_SKIP_ROWS                                  = 0x0D03 # 1 I  # GetPName
+       PACK_SKIP_PIXELS                                = 0x0D04 # 1 I  # GetPName
+       PACK_ALIGNMENT                                  = 0x0D05 # 1 I  # GetPName
+       MAX_TEXTURE_SIZE                                = 0x0D33 # 1 I  # GetPName
+       MAX_VIEWPORT_DIMS                               = 0x0D3A # 2 F  # GetPName
+       SUBPIXEL_BITS                                   = 0x0D50 # 1 I  # GetPName
+       TEXTURE_1D                                      = 0x0DE0 # 1 I  # GetPName
+       TEXTURE_2D                                      = 0x0DE1 # 1 I  # GetPName
+       POLYGON_OFFSET_UNITS                            = 0x2A00 # 1 F  # GetPName
+       POLYGON_OFFSET_POINT                            = 0x2A01 # 1 I  # GetPName
+       POLYGON_OFFSET_LINE                             = 0x2A02 # 1 I  # GetPName
+       POLYGON_OFFSET_FILL                             = 0x8037 # 1 I  # GetPName
+       POLYGON_OFFSET_FACTOR                           = 0x8038 # 1 F  # GetPName
+       TEXTURE_BINDING_1D                              = 0x8068 # 1 I  # GetPName
+       TEXTURE_BINDING_2D                              = 0x8069 # 1 I  # GetPName
+passthru: /* GetTextureParameter */
+       TEXTURE_WIDTH                                   = 0x1000        # GetTextureParameter
+       TEXTURE_HEIGHT                                  = 0x1001        # GetTextureParameter
+       TEXTURE_INTERNAL_FORMAT                         = 0x1003        # GetTextureParameter
+       TEXTURE_BORDER_COLOR                            = 0x1004        # GetTextureParameter
+       TEXTURE_RED_SIZE                                = 0x805C        # GetTextureParameter
+       TEXTURE_GREEN_SIZE                              = 0x805D        # GetTextureParameter
+       TEXTURE_BLUE_SIZE                               = 0x805E        # GetTextureParameter
+       TEXTURE_ALPHA_SIZE                              = 0x805F        # GetTextureParameter
+passthru: /* HintMode */
+       DONT_CARE                                       = 0x1100        # HintMode
+       FASTEST                                         = 0x1101        # HintMode
+       NICEST                                          = 0x1102        # HintMode
+passthru: /* DataType */
+       BYTE                                            = 0x1400        # DataType
+       UNSIGNED_BYTE                                   = 0x1401        # DataType
+       SHORT                                           = 0x1402        # DataType
+       UNSIGNED_SHORT                                  = 0x1403        # DataType
+       INT                                             = 0x1404        # DataType
+       UNSIGNED_INT                                    = 0x1405        # DataType
+       FLOAT                                           = 0x1406        # DataType
+       DOUBLE                                          = 0x140A        # DataType
+# Deprecated in GL 3.0; undeprecated in GL 4.3 / KHR_debug
+passthru: /* ErrorCode */
+       STACK_OVERFLOW                                  = 0x0503        # ErrorCode
+       STACK_UNDERFLOW                                 = 0x0504        # ErrorCode
+passthru: /* LogicOp */
+       CLEAR                                           = 0x1500        # LogicOp
+       AND                                             = 0x1501        # LogicOp
+       AND_REVERSE                                     = 0x1502        # LogicOp
+       COPY                                            = 0x1503        # LogicOp
+       AND_INVERTED                                    = 0x1504        # LogicOp
+       NOOP                                            = 0x1505        # LogicOp
+       XOR                                             = 0x1506        # LogicOp
+       OR                                              = 0x1507        # LogicOp
+       NOR                                             = 0x1508        # LogicOp
+       EQUIV                                           = 0x1509        # LogicOp
+       INVERT                                          = 0x150A        # LogicOp
+       OR_REVERSE                                      = 0x150B        # LogicOp
+       COPY_INVERTED                                   = 0x150C        # LogicOp
+       OR_INVERTED                                     = 0x150D        # LogicOp
+       NAND                                            = 0x150E        # LogicOp
+       SET                                             = 0x150F        # LogicOp
+passthru: /* MatrixMode (for gl3.h, FBO attachment type) */
+       TEXTURE                                         = 0x1702        # MatrixMode
+passthru: /* PixelCopyType */
+       COLOR                                           = 0x1800        # PixelCopyType
+       DEPTH                                           = 0x1801        # PixelCopyType
+       STENCIL                                         = 0x1802        # PixelCopyType
+passthru: /* PixelFormat */
+       STENCIL_INDEX                                   = 0x1901        # PixelFormat
+       DEPTH_COMPONENT                                 = 0x1902        # PixelFormat
+       RED                                             = 0x1903        # PixelFormat
+       GREEN                                           = 0x1904        # PixelFormat
+       BLUE                                            = 0x1905        # PixelFormat
+       ALPHA                                           = 0x1906        # PixelFormat
+       RGB                                             = 0x1907        # PixelFormat
+       RGBA                                            = 0x1908        # PixelFormat
+passthru: /* PolygonMode */
+       POINT                                           = 0x1B00        # PolygonMode
+       LINE                                            = 0x1B01        # PolygonMode
+       FILL                                            = 0x1B02        # PolygonMode
+passthru: /* StencilOp */
+       KEEP                                            = 0x1E00        # StencilOp
+       REPLACE                                         = 0x1E01        # StencilOp
+       INCR                                            = 0x1E02        # StencilOp
+       DECR                                            = 0x1E03        # StencilOp
+passthru: /* StringName */
+       VENDOR                                          = 0x1F00        # StringName
+       RENDERER                                        = 0x1F01        # StringName
+       VERSION                                         = 0x1F02        # StringName
+       EXTENSIONS                                      = 0x1F03        # StringName
+passthru: /* TextureMagFilter */
+       NEAREST                                         = 0x2600        # TextureMagFilter
+       LINEAR                                          = 0x2601        # TextureMagFilter
+passthru: /* TextureMinFilter */
+       NEAREST_MIPMAP_NEAREST                          = 0x2700        # TextureMinFilter
+       LINEAR_MIPMAP_NEAREST                           = 0x2701        # TextureMinFilter
+       NEAREST_MIPMAP_LINEAR                           = 0x2702        # TextureMinFilter
+       LINEAR_MIPMAP_LINEAR                            = 0x2703        # TextureMinFilter
+passthru: /* TextureParameterName */
+       TEXTURE_MAG_FILTER                              = 0x2800        # TextureParameterName
+       TEXTURE_MIN_FILTER                              = 0x2801        # TextureParameterName
+       TEXTURE_WRAP_S                                  = 0x2802        # TextureParameterName
+       TEXTURE_WRAP_T                                  = 0x2803        # TextureParameterName
+passthru: /* TextureTarget */
+       PROXY_TEXTURE_1D                                = 0x8063        # TextureTarget
+       PROXY_TEXTURE_2D                                = 0x8064        # TextureTarget
+passthru: /* TextureWrapMode */
+       REPEAT                                          = 0x2901        # TextureWrapMode
+passthru: /* PixelInternalFormat */
+       R3_G3_B2                                        = 0x2A10        # PixelInternalFormat
+       RGB4                                            = 0x804F        # PixelInternalFormat
+       RGB5                                            = 0x8050        # PixelInternalFormat
+       RGB8                                            = 0x8051        # PixelInternalFormat
+       RGB10                                           = 0x8052        # PixelInternalFormat
+       RGB12                                           = 0x8053        # PixelInternalFormat
+       RGB16                                           = 0x8054        # PixelInternalFormat
+       RGBA2                                           = 0x8055        # PixelInternalFormat
+       RGBA4                                           = 0x8056        # PixelInternalFormat
+       RGB5_A1                                         = 0x8057        # PixelInternalFormat
+       RGBA8                                           = 0x8058        # PixelInternalFormat
+       RGB10_A2                                        = 0x8059        # PixelInternalFormat
+       RGBA12                                          = 0x805A        # PixelInternalFormat
+       RGBA16                                          = 0x805B        # PixelInternalFormat
+profile: compatibility
+passthru: /* AttribMask */
+       CURRENT_BIT                                     = 0x00000001    # AttribMask
+       POINT_BIT                                       = 0x00000002    # AttribMask
+       LINE_BIT                                        = 0x00000004    # AttribMask
+       POLYGON_BIT                                     = 0x00000008    # AttribMask
+       POLYGON_STIPPLE_BIT                             = 0x00000010    # AttribMask
+       PIXEL_MODE_BIT                                  = 0x00000020    # AttribMask
+       LIGHTING_BIT                                    = 0x00000040    # AttribMask
+       FOG_BIT                                         = 0x00000080    # AttribMask
+       ACCUM_BUFFER_BIT                                = 0x00000200    # AttribMask
+       VIEWPORT_BIT                                    = 0x00000800    # AttribMask
+       TRANSFORM_BIT                                   = 0x00001000    # AttribMask
+       ENABLE_BIT                                      = 0x00002000    # AttribMask
+       HINT_BIT                                        = 0x00008000    # AttribMask
+       EVAL_BIT                                        = 0x00010000    # AttribMask
+       LIST_BIT                                        = 0x00020000    # AttribMask
+       TEXTURE_BIT                                     = 0x00040000    # AttribMask
+       SCISSOR_BIT                                     = 0x00080000    # AttribMask
+       ALL_ATTRIB_BITS                                 = 0xFFFFFFFF    # AttribMask
+passthru: /* ClientAttribMask */
+       CLIENT_PIXEL_STORE_BIT                          = 0x00000001    # ClientAttribMask
+       CLIENT_VERTEX_ARRAY_BIT                         = 0x00000002    # ClientAttribMask
+       CLIENT_ALL_ATTRIB_BITS                          = 0xFFFFFFFF    # ClientAttribMask
+passthru: /* BeginMode */
+       QUAD_STRIP                                      = 0x0008        # BeginMode
+       POLYGON                                         = 0x0009        # BeginMode
+passthru: /* AccumOp */
+       ACCUM                                           = 0x0100        # AccumOp
+       LOAD                                            = 0x0101        # AccumOp
+       RETURN                                          = 0x0102        # AccumOp
+       MULT                                            = 0x0103        # AccumOp
+       ADD                                             = 0x0104        # AccumOp
+passthru: /* DrawBufferMode */
+       AUX0                                            = 0x0409        # DrawBufferMode
+       AUX1                                            = 0x040A        # DrawBufferMode
+       AUX2                                            = 0x040B        # DrawBufferMode
+       AUX3                                            = 0x040C        # DrawBufferMode
+passthru: /* FeedbackType */
+       2D                                              = 0x0600        # FeedbackType
+       3D                                              = 0x0601        # FeedbackType
+       3D_COLOR                                        = 0x0602        # FeedbackType
+       3D_COLOR_TEXTURE                                = 0x0603        # FeedbackType
+       4D_COLOR_TEXTURE                                = 0x0604        # FeedbackType
+passthru: /* FeedBackToken */
+       PASS_THROUGH_TOKEN                              = 0x0700        # FeedBackToken
+       POINT_TOKEN                                     = 0x0701        # FeedBackToken
+       LINE_TOKEN                                      = 0x0702        # FeedBackToken
+       POLYGON_TOKEN                                   = 0x0703        # FeedBackToken
+       BITMAP_TOKEN                                    = 0x0704        # FeedBackToken
+       DRAW_PIXEL_TOKEN                                = 0x0705        # FeedBackToken
+       COPY_PIXEL_TOKEN                                = 0x0706        # FeedBackToken
+       LINE_RESET_TOKEN                                = 0x0707        # FeedBackToken
+passthru: /* FogMode */
+       EXP                                             = 0x0800        # FogMode
+       EXP2                                            = 0x0801        # FogMode
+passthru: /* GetMapQuery */
+       COEFF                                           = 0x0A00        # GetMapQuery
+       ORDER                                           = 0x0A01        # GetMapQuery
+       DOMAIN                                          = 0x0A02        # GetMapQuery
+passthru: /* GetPixelMap */
+       PIXEL_MAP_I_TO_I                                = 0x0C70        # GetPixelMap
+       PIXEL_MAP_S_TO_S                                = 0x0C71        # GetPixelMap
+       PIXEL_MAP_I_TO_R                                = 0x0C72        # GetPixelMap
+       PIXEL_MAP_I_TO_G                                = 0x0C73        # GetPixelMap
+       PIXEL_MAP_I_TO_B                                = 0x0C74        # GetPixelMap
+       PIXEL_MAP_I_TO_A                                = 0x0C75        # GetPixelMap
+       PIXEL_MAP_R_TO_R                                = 0x0C76        # GetPixelMap
+       PIXEL_MAP_G_TO_G                                = 0x0C77        # GetPixelMap
+       PIXEL_MAP_B_TO_B                                = 0x0C78        # GetPixelMap
+       PIXEL_MAP_A_TO_A                                = 0x0C79        # GetPixelMap
+passthru: /* GetPointervPName */
+       VERTEX_ARRAY_POINTER                            = 0x808E        # GetPointervPName
+       NORMAL_ARRAY_POINTER                            = 0x808F        # GetPointervPName
+       COLOR_ARRAY_POINTER                             = 0x8090        # GetPointervPName
+       INDEX_ARRAY_POINTER                             = 0x8091        # GetPointervPName
+       TEXTURE_COORD_ARRAY_POINTER                     = 0x8092        # GetPointervPName
+       EDGE_FLAG_ARRAY_POINTER                         = 0x8093        # GetPointervPName
+       FEEDBACK_BUFFER_POINTER                         = 0x0DF0        # GetPointervPName
+       SELECTION_BUFFER_POINTER                        = 0x0DF3        # GetPointervPName
+passthru: /* GetPName */
+       CURRENT_COLOR                                   = 0x0B00 # 4 F  # GetPName
+       CURRENT_INDEX                                   = 0x0B01 # 1 F  # GetPName
+       CURRENT_NORMAL                                  = 0x0B02 # 3 F  # GetPName
+       CURRENT_TEXTURE_COORDS                          = 0x0B03 # 4 F  # GetPName
+       CURRENT_RASTER_COLOR                            = 0x0B04 # 4 F  # GetPName
+       CURRENT_RASTER_INDEX                            = 0x0B05 # 1 F  # GetPName
+       CURRENT_RASTER_TEXTURE_COORDS                   = 0x0B06 # 4 F  # GetPName
+       CURRENT_RASTER_POSITION                         = 0x0B07 # 4 F  # GetPName
+       CURRENT_RASTER_POSITION_VALID                   = 0x0B08 # 1 I  # GetPName
+       CURRENT_RASTER_DISTANCE                         = 0x0B09 # 1 F  # GetPName
+       POINT_SMOOTH                                    = 0x0B10 # 1 I  # GetPName
+       LINE_STIPPLE                                    = 0x0B24 # 1 I  # GetPName
+       LINE_STIPPLE_PATTERN                            = 0x0B25 # 1 I  # GetPName
+       LINE_STIPPLE_REPEAT                             = 0x0B26 # 1 I  # GetPName
+       LIST_MODE                                       = 0x0B30 # 1 I  # GetPName
+       MAX_LIST_NESTING                                = 0x0B31 # 1 I  # GetPName
+       LIST_BASE                                       = 0x0B32 # 1 I  # GetPName
+       LIST_INDEX                                      = 0x0B33 # 1 I  # GetPName
+       POLYGON_STIPPLE                                 = 0x0B42 # 1 I  # GetPName
+       EDGE_FLAG                                       = 0x0B43 # 1 I  # GetPName
+       LIGHTING                                        = 0x0B50 # 1 I  # GetPName
+       LIGHT_MODEL_LOCAL_VIEWER                        = 0x0B51 # 1 I  # GetPName
+       LIGHT_MODEL_TWO_SIDE                            = 0x0B52 # 1 I  # GetPName
+       LIGHT_MODEL_AMBIENT                             = 0x0B53 # 4 F  # GetPName
+       SHADE_MODEL                                     = 0x0B54 # 1 I  # GetPName
+       COLOR_MATERIAL_FACE                             = 0x0B55 # 1 I  # GetPName
+       COLOR_MATERIAL_PARAMETER                        = 0x0B56 # 1 I  # GetPName
+       COLOR_MATERIAL                                  = 0x0B57 # 1 I  # GetPName
+       FOG                                             = 0x0B60 # 1 I  # GetPName
+       FOG_INDEX                                       = 0x0B61 # 1 I  # GetPName
+       FOG_DENSITY                                     = 0x0B62 # 1 F  # GetPName
+       FOG_START                                       = 0x0B63 # 1 F  # GetPName
+       FOG_END                                         = 0x0B64 # 1 F  # GetPName
+       FOG_MODE                                        = 0x0B65 # 1 I  # GetPName
+       FOG_COLOR                                       = 0x0B66 # 4 F  # GetPName
+       ACCUM_CLEAR_VALUE                               = 0x0B80 # 4 F  # GetPName
+       MATRIX_MODE                                     = 0x0BA0 # 1 I  # GetPName
+       NORMALIZE                                       = 0x0BA1 # 1 I  # GetPName
+       MODELVIEW_STACK_DEPTH                           = 0x0BA3 # 1 I  # GetPName
+       PROJECTION_STACK_DEPTH                          = 0x0BA4 # 1 I  # GetPName
+       TEXTURE_STACK_DEPTH                             = 0x0BA5 # 1 I  # GetPName
+       MODELVIEW_MATRIX                                = 0x0BA6 # 16 F # GetPName
+       PROJECTION_MATRIX                               = 0x0BA7 # 16 F # GetPName
+       TEXTURE_MATRIX                                  = 0x0BA8 # 16 F # GetPName
+       ATTRIB_STACK_DEPTH                              = 0x0BB0 # 1 I  # GetPName
+       CLIENT_ATTRIB_STACK_DEPTH                       = 0x0BB1 # 1 I  # GetPName
+       ALPHA_TEST                                      = 0x0BC0 # 1 I  # GetPName
+       ALPHA_TEST_FUNC                                 = 0x0BC1 # 1 I  # GetPName
+       ALPHA_TEST_REF                                  = 0x0BC2 # 1 F  # GetPName
+       INDEX_LOGIC_OP                                  = 0x0BF1 # 1 I  # GetPName
+       LOGIC_OP                                        = 0x0BF1 # 1 I  # GetPName
+       AUX_BUFFERS                                     = 0x0C00 # 1 I  # GetPName
+       INDEX_CLEAR_VALUE                               = 0x0C20 # 1 I  # GetPName
+       INDEX_WRITEMASK                                 = 0x0C21 # 1 I  # GetPName
+       INDEX_MODE                                      = 0x0C30 # 1 I  # GetPName
+       RGBA_MODE                                       = 0x0C31 # 1 I  # GetPName
+       RENDER_MODE                                     = 0x0C40 # 1 I  # GetPName
+       PERSPECTIVE_CORRECTION_HINT                     = 0x0C50 # 1 I  # GetPName
+       POINT_SMOOTH_HINT                               = 0x0C51 # 1 I  # GetPName
+       FOG_HINT                                        = 0x0C54 # 1 I  # GetPName
+       TEXTURE_GEN_S                                   = 0x0C60 # 1 I  # GetPName
+       TEXTURE_GEN_T                                   = 0x0C61 # 1 I  # GetPName
+       TEXTURE_GEN_R                                   = 0x0C62 # 1 I  # GetPName
+       TEXTURE_GEN_Q                                   = 0x0C63 # 1 I  # GetPName
+       PIXEL_MAP_I_TO_I_SIZE                           = 0x0CB0 # 1 I  # GetPName
+       PIXEL_MAP_S_TO_S_SIZE                           = 0x0CB1 # 1 I  # GetPName
+       PIXEL_MAP_I_TO_R_SIZE                           = 0x0CB2 # 1 I  # GetPName
+       PIXEL_MAP_I_TO_G_SIZE                           = 0x0CB3 # 1 I  # GetPName
+       PIXEL_MAP_I_TO_B_SIZE                           = 0x0CB4 # 1 I  # GetPName
+       PIXEL_MAP_I_TO_A_SIZE                           = 0x0CB5 # 1 I  # GetPName
+       PIXEL_MAP_R_TO_R_SIZE                           = 0x0CB6 # 1 I  # GetPName
+       PIXEL_MAP_G_TO_G_SIZE                           = 0x0CB7 # 1 I  # GetPName
+       PIXEL_MAP_B_TO_B_SIZE                           = 0x0CB8 # 1 I  # GetPName
+       PIXEL_MAP_A_TO_A_SIZE                           = 0x0CB9 # 1 I  # GetPName
+       MAP_COLOR                                       = 0x0D10 # 1 I  # GetPName
+       MAP_STENCIL                                     = 0x0D11 # 1 I  # GetPName
+       INDEX_SHIFT                                     = 0x0D12 # 1 I  # GetPName
+       INDEX_OFFSET                                    = 0x0D13 # 1 I  # GetPName
+       RED_SCALE                                       = 0x0D14 # 1 F  # GetPName
+       RED_BIAS                                        = 0x0D15 # 1 F  # GetPName
+       ZOOM_X                                          = 0x0D16 # 1 F  # GetPName
+       ZOOM_Y                                          = 0x0D17 # 1 F  # GetPName
+       GREEN_SCALE                                     = 0x0D18 # 1 F  # GetPName
+       GREEN_BIAS                                      = 0x0D19 # 1 F  # GetPName
+       BLUE_SCALE                                      = 0x0D1A # 1 F  # GetPName
+       BLUE_BIAS                                       = 0x0D1B # 1 F  # GetPName
+       ALPHA_SCALE                                     = 0x0D1C # 1 F  # GetPName
+       ALPHA_BIAS                                      = 0x0D1D # 1 F  # GetPName
+       DEPTH_SCALE                                     = 0x0D1E # 1 F  # GetPName
+       DEPTH_BIAS                                      = 0x0D1F # 1 F  # GetPName
+       MAX_EVAL_ORDER                                  = 0x0D30 # 1 I  # GetPName
+       MAX_LIGHTS                                      = 0x0D31 # 1 I  # GetPName
+       MAX_CLIP_PLANES                                 = 0x0D32 # 1 I  # GetPName
+       MAX_PIXEL_MAP_TABLE                             = 0x0D34 # 1 I  # GetPName
+       MAX_ATTRIB_STACK_DEPTH                          = 0x0D35 # 1 I  # GetPName
+       MAX_MODELVIEW_STACK_DEPTH                       = 0x0D36 # 1 I  # GetPName
+       MAX_NAME_STACK_DEPTH                            = 0x0D37 # 1 I  # GetPName
+       MAX_PROJECTION_STACK_DEPTH                      = 0x0D38 # 1 I  # GetPName
+       MAX_TEXTURE_STACK_DEPTH                         = 0x0D39 # 1 I  # GetPName
+       MAX_CLIENT_ATTRIB_STACK_DEPTH                   = 0x0D3B # 1 I  # GetPName
+       INDEX_BITS                                      = 0x0D51 # 1 I  # GetPName
+       RED_BITS                                        = 0x0D52 # 1 I  # GetPName
+       GREEN_BITS                                      = 0x0D53 # 1 I  # GetPName
+       BLUE_BITS                                       = 0x0D54 # 1 I  # GetPName
+       ALPHA_BITS                                      = 0x0D55 # 1 I  # GetPName
+       DEPTH_BITS                                      = 0x0D56 # 1 I  # GetPName
+       STENCIL_BITS                                    = 0x0D57 # 1 I  # GetPName
+       ACCUM_RED_BITS                                  = 0x0D58 # 1 I  # GetPName
+       ACCUM_GREEN_BITS                                = 0x0D59 # 1 I  # GetPName
+       ACCUM_BLUE_BITS                                 = 0x0D5A # 1 I  # GetPName
+       ACCUM_ALPHA_BITS                                = 0x0D5B # 1 I  # GetPName
+       NAME_STACK_DEPTH                                = 0x0D70 # 1 I  # GetPName
+       AUTO_NORMAL                                     = 0x0D80 # 1 I  # GetPName
+       MAP1_COLOR_4                                    = 0x0D90 # 1 I  # GetPName
+       MAP1_INDEX                                      = 0x0D91 # 1 I  # GetPName
+       MAP1_NORMAL                                     = 0x0D92 # 1 I  # GetPName
+       MAP1_TEXTURE_COORD_1                            = 0x0D93 # 1 I  # GetPName
+       MAP1_TEXTURE_COORD_2                            = 0x0D94 # 1 I  # GetPName
+       MAP1_TEXTURE_COORD_3                            = 0x0D95 # 1 I  # GetPName
+       MAP1_TEXTURE_COORD_4                            = 0x0D96 # 1 I  # GetPName
+       MAP1_VERTEX_3                                   = 0x0D97 # 1 I  # GetPName
+       MAP1_VERTEX_4                                   = 0x0D98 # 1 I  # GetPName
+       MAP2_COLOR_4                                    = 0x0DB0 # 1 I  # GetPName
+       MAP2_INDEX                                      = 0x0DB1 # 1 I  # GetPName
+       MAP2_NORMAL                                     = 0x0DB2 # 1 I  # GetPName
+       MAP2_TEXTURE_COORD_1                            = 0x0DB3 # 1 I  # GetPName
+       MAP2_TEXTURE_COORD_2                            = 0x0DB4 # 1 I  # GetPName
+       MAP2_TEXTURE_COORD_3                            = 0x0DB5 # 1 I  # GetPName
+       MAP2_TEXTURE_COORD_4                            = 0x0DB6 # 1 I  # GetPName
+       MAP2_VERTEX_3                                   = 0x0DB7 # 1 I  # GetPName
+       MAP2_VERTEX_4                                   = 0x0DB8 # 1 I  # GetPName
+       MAP1_GRID_DOMAIN                                = 0x0DD0 # 2 F  # GetPName
+       MAP1_GRID_SEGMENTS                              = 0x0DD1 # 1 I  # GetPName
+       MAP2_GRID_DOMAIN                                = 0x0DD2 # 4 F  # GetPName
+       MAP2_GRID_SEGMENTS                              = 0x0DD3 # 2 I  # GetPName
+       FEEDBACK_BUFFER_SIZE                            = 0x0DF1 # 1 I  # GetPName
+       FEEDBACK_BUFFER_TYPE                            = 0x0DF2 # 1 I  # GetPName
+       SELECTION_BUFFER_SIZE                           = 0x0DF4 # 1 I  # GetPName
+       VERTEX_ARRAY                                    = 0x8074 # 1 I  # GetPName
+       NORMAL_ARRAY                                    = 0x8075 # 1 I  # GetPName
+       COLOR_ARRAY                                     = 0x8076 # 1 I  # GetPName
+       INDEX_ARRAY                                     = 0x8077 # 1 I  # GetPName
+       TEXTURE_COORD_ARRAY                             = 0x8078 # 1 I  # GetPName
+       EDGE_FLAG_ARRAY                                 = 0x8079 # 1 I  # GetPName
+       VERTEX_ARRAY_SIZE                               = 0x807A # 1 I  # GetPName
+       VERTEX_ARRAY_TYPE                               = 0x807B # 1 I  # GetPName
+       VERTEX_ARRAY_STRIDE                             = 0x807C # 1 I  # GetPName
+       NORMAL_ARRAY_TYPE                               = 0x807E # 1 I  # GetPName
+       NORMAL_ARRAY_STRIDE                             = 0x807F # 1 I  # GetPName
+       COLOR_ARRAY_SIZE                                = 0x8081 # 1 I  # GetPName
+       COLOR_ARRAY_TYPE                                = 0x8082 # 1 I  # GetPName
+       COLOR_ARRAY_STRIDE                              = 0x8083 # 1 I  # GetPName
+       INDEX_ARRAY_TYPE                                = 0x8085 # 1 I  # GetPName
+       INDEX_ARRAY_STRIDE                              = 0x8086 # 1 I  # GetPName
+       TEXTURE_COORD_ARRAY_SIZE                        = 0x8088 # 1 I  # GetPName
+       TEXTURE_COORD_ARRAY_TYPE                        = 0x8089 # 1 I  # GetPName
+       TEXTURE_COORD_ARRAY_STRIDE                      = 0x808A # 1 I  # GetPName
+       EDGE_FLAG_ARRAY_STRIDE                          = 0x808C # 1 I  # GetPName
+passthru: /* GetTextureParameter */
+       TEXTURE_COMPONENTS                              = 0x1003        # GetTextureParameter
+       TEXTURE_BORDER                                  = 0x1005        # GetTextureParameter
+       TEXTURE_LUMINANCE_SIZE                          = 0x8060        # GetTextureParameter
+       TEXTURE_INTENSITY_SIZE                          = 0x8061        # GetTextureParameter
+       TEXTURE_PRIORITY                                = 0x8066        # GetTextureParameter
+       TEXTURE_RESIDENT                                = 0x8067        # GetTextureParameter
+passthru: /* LightParameter */
+       AMBIENT                                         = 0x1200        # LightParameter
+       DIFFUSE                                         = 0x1201        # LightParameter
+       SPECULAR                                        = 0x1202        # LightParameter
+       POSITION                                        = 0x1203        # LightParameter
+       SPOT_DIRECTION                                  = 0x1204        # LightParameter
+       SPOT_EXPONENT                                   = 0x1205        # LightParameter
+       SPOT_CUTOFF                                     = 0x1206        # LightParameter
+       CONSTANT_ATTENUATION                            = 0x1207        # LightParameter
+       LINEAR_ATTENUATION                              = 0x1208        # LightParameter
+       QUADRATIC_ATTENUATION                           = 0x1209        # LightParameter
+passthru: /* ListMode */
+       COMPILE                                         = 0x1300        # ListMode
+       COMPILE_AND_EXECUTE                             = 0x1301        # ListMode
+passthru: /* DataType */
+       2_BYTES                                         = 0x1407        # DataType
+       3_BYTES                                         = 0x1408        # DataType
+       4_BYTES                                         = 0x1409        # DataType
+passthru: /* MaterialParameter */
+       EMISSION                                        = 0x1600        # MaterialParameter
+       SHININESS                                       = 0x1601        # MaterialParameter
+       AMBIENT_AND_DIFFUSE                             = 0x1602        # MaterialParameter
+       COLOR_INDEXES                                   = 0x1603        # MaterialParameter
+passthru: /* MatrixMode */
+       MODELVIEW                                       = 0x1700        # MatrixMode
+       PROJECTION                                      = 0x1701        # MatrixMode
+passthru: /* PixelFormat */
+       COLOR_INDEX                                     = 0x1900        # PixelFormat
+       LUMINANCE                                       = 0x1909        # PixelFormat
+       LUMINANCE_ALPHA                                 = 0x190A        # PixelFormat
+passthru: /* PixelType */
+       BITMAP                                          = 0x1A00        # PixelType
+passthru: /* RenderingMode */
+       RENDER                                          = 0x1C00        # RenderingMode
+       FEEDBACK                                        = 0x1C01        # RenderingMode
+       SELECT                                          = 0x1C02        # RenderingMode
+passthru: /* ShadingModel */
+       FLAT                                            = 0x1D00        # ShadingModel
+       SMOOTH                                          = 0x1D01        # ShadingModel
+passthru: /* TextureCoordName */
+       S                                               = 0x2000        # TextureCoordName
+       T                                               = 0x2001        # TextureCoordName
+       R                                               = 0x2002        # TextureCoordName
+       Q                                               = 0x2003        # TextureCoordName
+passthru: /* TextureEnvMode */
+       MODULATE                                        = 0x2100        # TextureEnvMode
+       DECAL                                           = 0x2101        # TextureEnvMode
+passthru: /* TextureEnvParameter */
+       TEXTURE_ENV_MODE                                = 0x2200        # TextureEnvParameter
+       TEXTURE_ENV_COLOR                               = 0x2201        # TextureEnvParameter
+passthru: /* TextureEnvTarget */
+       TEXTURE_ENV                                     = 0x2300        # TextureEnvTarget
+passthru: /* TextureGenMode */
+       EYE_LINEAR                                      = 0x2400        # TextureGenMode
+       OBJECT_LINEAR                                   = 0x2401        # TextureGenMode
+       SPHERE_MAP                                      = 0x2402        # TextureGenMode
+passthru: /* TextureGenParameter */
+       TEXTURE_GEN_MODE                                = 0x2500        # TextureGenParameter
+       OBJECT_PLANE                                    = 0x2501        # TextureGenParameter
+       EYE_PLANE                                       = 0x2502        # TextureGenParameter
+passthru: /* TextureWrapMode */
+       CLAMP                                           = 0x2900        # TextureWrapMode
+passthru: /* PixelInternalFormat */
+       ALPHA4                                          = 0x803B        # PixelInternalFormat
+       ALPHA8                                          = 0x803C        # PixelInternalFormat
+       ALPHA12                                         = 0x803D        # PixelInternalFormat
+       ALPHA16                                         = 0x803E        # PixelInternalFormat
+       LUMINANCE4                                      = 0x803F        # PixelInternalFormat
+       LUMINANCE8                                      = 0x8040        # PixelInternalFormat
+       LUMINANCE12                                     = 0x8041        # PixelInternalFormat
+       LUMINANCE16                                     = 0x8042        # PixelInternalFormat
+       LUMINANCE4_ALPHA4                               = 0x8043        # PixelInternalFormat
+       LUMINANCE6_ALPHA2                               = 0x8044        # PixelInternalFormat
+       LUMINANCE8_ALPHA8                               = 0x8045        # PixelInternalFormat
+       LUMINANCE12_ALPHA4                              = 0x8046        # PixelInternalFormat
+       LUMINANCE12_ALPHA12                             = 0x8047        # PixelInternalFormat
+       LUMINANCE16_ALPHA16                             = 0x8048        # PixelInternalFormat
+       INTENSITY                                       = 0x8049        # PixelInternalFormat
+       INTENSITY4                                      = 0x804A        # PixelInternalFormat
+       INTENSITY8                                      = 0x804B        # PixelInternalFormat
+       INTENSITY12                                     = 0x804C        # PixelInternalFormat
+       INTENSITY16                                     = 0x804D        # PixelInternalFormat
+passthru: /* InterleavedArrayFormat */
+       V2F                                             = 0x2A20        # InterleavedArrayFormat
+       V3F                                             = 0x2A21        # InterleavedArrayFormat
+       C4UB_V2F                                        = 0x2A22        # InterleavedArrayFormat
+       C4UB_V3F                                        = 0x2A23        # InterleavedArrayFormat
+       C3F_V3F                                         = 0x2A24        # InterleavedArrayFormat
+       N3F_V3F                                         = 0x2A25        # InterleavedArrayFormat
+       C4F_N3F_V3F                                     = 0x2A26        # InterleavedArrayFormat
+       T2F_V3F                                         = 0x2A27        # InterleavedArrayFormat
+       T4F_V4F                                         = 0x2A28        # InterleavedArrayFormat
+       T2F_C4UB_V3F                                    = 0x2A29        # InterleavedArrayFormat
+       T2F_C3F_V3F                                     = 0x2A2A        # InterleavedArrayFormat
+       T2F_N3F_V3F                                     = 0x2A2B        # InterleavedArrayFormat
+       T2F_C4F_N3F_V3F                                 = 0x2A2C        # InterleavedArrayFormat
+       T4F_C4F_N3F_V4F                                 = 0x2A2D        # InterleavedArrayFormat
+passthru: /* ClipPlaneName */
+       CLIP_PLANE0                                     = 0x3000 # 1 I  # ClipPlaneName
+       CLIP_PLANE1                                     = 0x3001 # 1 I  # ClipPlaneName
+       CLIP_PLANE2                                     = 0x3002 # 1 I  # ClipPlaneName
+       CLIP_PLANE3                                     = 0x3003 # 1 I  # ClipPlaneName
+       CLIP_PLANE4                                     = 0x3004 # 1 I  # ClipPlaneName
+       CLIP_PLANE5                                     = 0x3005 # 1 I  # ClipPlaneName
+passthru: /* LightName */
+       LIGHT0                                          = 0x4000 # 1 I  # LightName
+       LIGHT1                                          = 0x4001 # 1 I  # LightName
+       LIGHT2                                          = 0x4002 # 1 I  # LightName
+       LIGHT3                                          = 0x4003 # 1 I  # LightName
+       LIGHT4                                          = 0x4004 # 1 I  # LightName
+       LIGHT5                                          = 0x4005 # 1 I  # LightName
+       LIGHT6                                          = 0x4006 # 1 I  # LightName
+       LIGHT7                                          = 0x4007 # 1 I  # LightName
+
+
+###############################################################################
+#
+# OpenGL 1.2 enums
+#
+###############################################################################
+
+VERSION_1_2 enum:
+       UNSIGNED_BYTE_3_3_2                             = 0x8032 # Equivalent to EXT_packed_pixels
+       UNSIGNED_SHORT_4_4_4_4                          = 0x8033
+       UNSIGNED_SHORT_5_5_5_1                          = 0x8034
+       UNSIGNED_INT_8_8_8_8                            = 0x8035
+       UNSIGNED_INT_10_10_10_2                         = 0x8036
+       TEXTURE_BINDING_3D                              = 0x806A # 1 I
+       PACK_SKIP_IMAGES                                = 0x806B # 1 I
+       PACK_IMAGE_HEIGHT                               = 0x806C # 1 F
+       UNPACK_SKIP_IMAGES                              = 0x806D # 1 I
+       UNPACK_IMAGE_HEIGHT                             = 0x806E # 1 F
+       TEXTURE_3D                                      = 0x806F # 1 I
+       PROXY_TEXTURE_3D                                = 0x8070
+       TEXTURE_DEPTH                                   = 0x8071
+       TEXTURE_WRAP_R                                  = 0x8072
+       MAX_3D_TEXTURE_SIZE                             = 0x8073 # 1 I
+       UNSIGNED_BYTE_2_3_3_REV                         = 0x8362 # New for OpenGL 1.2
+       UNSIGNED_SHORT_5_6_5                            = 0x8363
+       UNSIGNED_SHORT_5_6_5_REV                        = 0x8364
+       UNSIGNED_SHORT_4_4_4_4_REV                      = 0x8365
+       UNSIGNED_SHORT_1_5_5_5_REV                      = 0x8366
+       UNSIGNED_INT_8_8_8_8_REV                        = 0x8367
+       UNSIGNED_INT_2_10_10_10_REV                     = 0x8368
+       BGR                                             = 0x80E0
+       BGRA                                            = 0x80E1
+       MAX_ELEMENTS_VERTICES                           = 0x80E8
+       MAX_ELEMENTS_INDICES                            = 0x80E9
+       CLAMP_TO_EDGE                                   = 0x812F # Equivalent to SGIS_texture_edge_clamp
+       TEXTURE_MIN_LOD                                 = 0x813A # Equivalent to SGIS_texture_lod
+       TEXTURE_MAX_LOD                                 = 0x813B
+       TEXTURE_BASE_LEVEL                              = 0x813C
+       TEXTURE_MAX_LEVEL                               = 0x813D
+       SMOOTH_POINT_SIZE_RANGE                         = 0x0B12 # 2 F
+       SMOOTH_POINT_SIZE_GRANULARITY                   = 0x0B13 # 1 F
+       SMOOTH_LINE_WIDTH_RANGE                         = 0x0B22 # 2 F
+       SMOOTH_LINE_WIDTH_GRANULARITY                   = 0x0B23 # 1 F
+       ALIASED_LINE_WIDTH_RANGE                        = 0x846E # 2 F
+profile: compatibility
+       RESCALE_NORMAL                                  = 0x803A # 1 I # Equivalent to EXT_rescale_normal
+       LIGHT_MODEL_COLOR_CONTROL                       = 0x81F8 # 1 I
+       SINGLE_COLOR                                    = 0x81F9
+       SEPARATE_SPECULAR_COLOR                         = 0x81FA
+       ALIASED_POINT_SIZE_RANGE                        = 0x846D # 2 F
+
+ARB_imaging enum:
+       CONSTANT_COLOR                                  = 0x8001 # Equivalent to EXT_blend_color
+       ONE_MINUS_CONSTANT_COLOR                        = 0x8002
+       CONSTANT_ALPHA                                  = 0x8003
+       ONE_MINUS_CONSTANT_ALPHA                        = 0x8004
+       BLEND_COLOR                                     = 0x8005 # 4 F
+       FUNC_ADD                                        = 0x8006 # Equivalent to EXT_blend_minmax
+       MIN                                             = 0x8007
+       MAX                                             = 0x8008
+       BLEND_EQUATION                                  = 0x8009 # 1 I
+       FUNC_SUBTRACT                                   = 0x800A # Equivalent to EXT_blend_subtract
+       FUNC_REVERSE_SUBTRACT                           = 0x800B
+profile: compatibility
+       CONVOLUTION_1D                                  = 0x8010 # 1 I # Equivalent to EXT_convolution
+       CONVOLUTION_2D                                  = 0x8011 # 1 I
+       SEPARABLE_2D                                    = 0x8012 # 1 I
+       CONVOLUTION_BORDER_MODE                         = 0x8013
+       CONVOLUTION_FILTER_SCALE                        = 0x8014
+       CONVOLUTION_FILTER_BIAS                         = 0x8015
+       REDUCE                                          = 0x8016
+       CONVOLUTION_FORMAT                              = 0x8017
+       CONVOLUTION_WIDTH                               = 0x8018
+       CONVOLUTION_HEIGHT                              = 0x8019
+       MAX_CONVOLUTION_WIDTH                           = 0x801A
+       MAX_CONVOLUTION_HEIGHT                          = 0x801B
+       POST_CONVOLUTION_RED_SCALE                      = 0x801C # 1 F
+       POST_CONVOLUTION_GREEN_SCALE                    = 0x801D # 1 F
+       POST_CONVOLUTION_BLUE_SCALE                     = 0x801E # 1 F
+       POST_CONVOLUTION_ALPHA_SCALE                    = 0x801F # 1 F
+       POST_CONVOLUTION_RED_BIAS                       = 0x8020 # 1 F
+       POST_CONVOLUTION_GREEN_BIAS                     = 0x8021 # 1 F
+       POST_CONVOLUTION_BLUE_BIAS                      = 0x8022 # 1 F
+       POST_CONVOLUTION_ALPHA_BIAS                     = 0x8023 # 1 F
+       HISTOGRAM                                       = 0x8024 # 1 I # Equivalent to EXT_histogram
+       PROXY_HISTOGRAM                                 = 0x8025
+       HISTOGRAM_WIDTH                                 = 0x8026
+       HISTOGRAM_FORMAT                                = 0x8027
+       HISTOGRAM_RED_SIZE                              = 0x8028
+       HISTOGRAM_GREEN_SIZE                            = 0x8029
+       HISTOGRAM_BLUE_SIZE                             = 0x802A
+       HISTOGRAM_ALPHA_SIZE                            = 0x802B
+       HISTOGRAM_LUMINANCE_SIZE                        = 0x802C
+       HISTOGRAM_SINK                                  = 0x802D
+       MINMAX                                          = 0x802E # 1 I
+       MINMAX_FORMAT                                   = 0x802F
+       MINMAX_SINK                                     = 0x8030
+       TABLE_TOO_LARGE                                 = 0x8031
+       COLOR_MATRIX                                    = 0x80B1 # 16 F # Equivalent to SGI_color_matrix
+       COLOR_MATRIX_STACK_DEPTH                        = 0x80B2 # 1 I
+       MAX_COLOR_MATRIX_STACK_DEPTH                    = 0x80B3 # 1 I
+       POST_COLOR_MATRIX_RED_SCALE                     = 0x80B4 # 1 F
+       POST_COLOR_MATRIX_GREEN_SCALE                   = 0x80B5 # 1 F
+       POST_COLOR_MATRIX_BLUE_SCALE                    = 0x80B6 # 1 F
+       POST_COLOR_MATRIX_ALPHA_SCALE                   = 0x80B7 # 1 F
+       POST_COLOR_MATRIX_RED_BIAS                      = 0x80B8 # 1 F
+       POST_COLOR_MATRIX_GREEN_BIAS                    = 0x80B9 # 1 F
+       POST_COLOR_MATRIX_BLUE_BIAS                     = 0x80BA # 1 F
+       POST_COLOR_MATRIX_ALPHA_BIAS                    = 0x80BB # 1 F
+       COLOR_TABLE                                     = 0x80D0 # 1 I # Equivalent to SGI_color_table
+       POST_CONVOLUTION_COLOR_TABLE                    = 0x80D1 # 1 I
+       POST_COLOR_MATRIX_COLOR_TABLE                   = 0x80D2 # 1 I
+       PROXY_COLOR_TABLE                               = 0x80D3
+       PROXY_POST_CONVOLUTION_COLOR_TABLE              = 0x80D4
+       PROXY_POST_COLOR_MATRIX_COLOR_TABLE             = 0x80D5
+       COLOR_TABLE_SCALE                               = 0x80D6
+       COLOR_TABLE_BIAS                                = 0x80D7
+       COLOR_TABLE_FORMAT                              = 0x80D8
+       COLOR_TABLE_WIDTH                               = 0x80D9
+       COLOR_TABLE_RED_SIZE                            = 0x80DA
+       COLOR_TABLE_GREEN_SIZE                          = 0x80DB
+       COLOR_TABLE_BLUE_SIZE                           = 0x80DC
+       COLOR_TABLE_ALPHA_SIZE                          = 0x80DD
+       COLOR_TABLE_LUMINANCE_SIZE                      = 0x80DE
+       COLOR_TABLE_INTENSITY_SIZE                      = 0x80DF
+       CONSTANT_BORDER                                 = 0x8151
+       REPLICATE_BORDER                                = 0x8153
+       CONVOLUTION_BORDER_COLOR                        = 0x8154
+
+
+###############################################################################
+#
+# OpenGL 1.3 enums
+#
+###############################################################################
+
+VERSION_1_3 enum:
+       TEXTURE0                                        = 0x84C0        # Promoted from ARB_multitexture
+       TEXTURE1                                        = 0x84C1
+       TEXTURE2                                        = 0x84C2
+       TEXTURE3                                        = 0x84C3
+       TEXTURE4                                        = 0x84C4
+       TEXTURE5                                        = 0x84C5
+       TEXTURE6                                        = 0x84C6
+       TEXTURE7                                        = 0x84C7
+       TEXTURE8                                        = 0x84C8
+       TEXTURE9                                        = 0x84C9
+       TEXTURE10                                       = 0x84CA
+       TEXTURE11                                       = 0x84CB
+       TEXTURE12                                       = 0x84CC
+       TEXTURE13                                       = 0x84CD
+       TEXTURE14                                       = 0x84CE
+       TEXTURE15                                       = 0x84CF
+       TEXTURE16                                       = 0x84D0
+       TEXTURE17                                       = 0x84D1
+       TEXTURE18                                       = 0x84D2
+       TEXTURE19                                       = 0x84D3
+       TEXTURE20                                       = 0x84D4
+       TEXTURE21                                       = 0x84D5
+       TEXTURE22                                       = 0x84D6
+       TEXTURE23                                       = 0x84D7
+       TEXTURE24                                       = 0x84D8
+       TEXTURE25                                       = 0x84D9
+       TEXTURE26                                       = 0x84DA
+       TEXTURE27                                       = 0x84DB
+       TEXTURE28                                       = 0x84DC
+       TEXTURE29                                       = 0x84DD
+       TEXTURE30                                       = 0x84DE
+       TEXTURE31                                       = 0x84DF
+       ACTIVE_TEXTURE                                  = 0x84E0 # 1 I
+       MULTISAMPLE                                     = 0x809D        # Promoted from ARB_multisample
+       SAMPLE_ALPHA_TO_COVERAGE                        = 0x809E
+       SAMPLE_ALPHA_TO_ONE                             = 0x809F
+       SAMPLE_COVERAGE                                 = 0x80A0
+       SAMPLE_BUFFERS                                  = 0x80A8
+       SAMPLES                                         = 0x80A9
+       SAMPLE_COVERAGE_VALUE                           = 0x80AA
+       SAMPLE_COVERAGE_INVERT                          = 0x80AB
+       TEXTURE_CUBE_MAP                                = 0x8513
+       TEXTURE_BINDING_CUBE_MAP                        = 0x8514
+       TEXTURE_CUBE_MAP_POSITIVE_X                     = 0x8515
+       TEXTURE_CUBE_MAP_NEGATIVE_X                     = 0x8516
+       TEXTURE_CUBE_MAP_POSITIVE_Y                     = 0x8517
+       TEXTURE_CUBE_MAP_NEGATIVE_Y                     = 0x8518
+       TEXTURE_CUBE_MAP_POSITIVE_Z                     = 0x8519
+       TEXTURE_CUBE_MAP_NEGATIVE_Z                     = 0x851A
+       PROXY_TEXTURE_CUBE_MAP                          = 0x851B
+       MAX_CUBE_MAP_TEXTURE_SIZE                       = 0x851C
+       COMPRESSED_RGB                                  = 0x84ED
+       COMPRESSED_RGBA                                 = 0x84EE
+       TEXTURE_COMPRESSION_HINT                        = 0x84EF
+       TEXTURE_COMPRESSED_IMAGE_SIZE                   = 0x86A0
+       TEXTURE_COMPRESSED                              = 0x86A1
+       NUM_COMPRESSED_TEXTURE_FORMATS                  = 0x86A2
+       COMPRESSED_TEXTURE_FORMATS                      = 0x86A3
+       CLAMP_TO_BORDER                                 = 0x812D        # Promoted from ARB_texture_border_clamp
+profile: compatibility
+       CLIENT_ACTIVE_TEXTURE                           = 0x84E1 # 1 I
+       MAX_TEXTURE_UNITS                               = 0x84E2 # 1 I
+       TRANSPOSE_MODELVIEW_MATRIX                      = 0x84E3 # 16 F # Promoted from ARB_transpose_matrix
+       TRANSPOSE_PROJECTION_MATRIX                     = 0x84E4 # 16 F
+       TRANSPOSE_TEXTURE_MATRIX                        = 0x84E5 # 16 F
+       TRANSPOSE_COLOR_MATRIX                          = 0x84E6 # 16 F
+       MULTISAMPLE_BIT                                 = 0x20000000
+       NORMAL_MAP                                      = 0x8511        # Promoted from ARB_texture_cube_map
+       REFLECTION_MAP                                  = 0x8512
+       COMPRESSED_ALPHA                                = 0x84E9        # Promoted from ARB_texture_compression
+       COMPRESSED_LUMINANCE                            = 0x84EA
+       COMPRESSED_LUMINANCE_ALPHA                      = 0x84EB
+       COMPRESSED_INTENSITY                            = 0x84EC
+       COMBINE                                         = 0x8570        # Promoted from ARB_texture_env_combine
+       COMBINE_RGB                                     = 0x8571
+       COMBINE_ALPHA                                   = 0x8572
+       SOURCE0_RGB                                     = 0x8580
+       SOURCE1_RGB                                     = 0x8581
+       SOURCE2_RGB                                     = 0x8582
+       SOURCE0_ALPHA                                   = 0x8588
+       SOURCE1_ALPHA                                   = 0x8589
+       SOURCE2_ALPHA                                   = 0x858A
+       OPERAND0_RGB                                    = 0x8590
+       OPERAND1_RGB                                    = 0x8591
+       OPERAND2_RGB                                    = 0x8592
+       OPERAND0_ALPHA                                  = 0x8598
+       OPERAND1_ALPHA                                  = 0x8599
+       OPERAND2_ALPHA                                  = 0x859A
+       RGB_SCALE                                       = 0x8573
+       ADD_SIGNED                                      = 0x8574
+       INTERPOLATE                                     = 0x8575
+       SUBTRACT                                        = 0x84E7
+       CONSTANT                                        = 0x8576
+       PRIMARY_COLOR                                   = 0x8577
+       PREVIOUS                                        = 0x8578
+       DOT3_RGB                                        = 0x86AE        # Promoted from ARB_texture_env_dot3
+       DOT3_RGBA                                       = 0x86AF
+
+
+###############################################################################
+#
+# OpenGL 1.4 enums
+#
+###############################################################################
+
+VERSION_1_4 enum:
+       BLEND_DST_RGB                                   = 0x80C8
+       BLEND_SRC_RGB                                   = 0x80C9
+       BLEND_DST_ALPHA                                 = 0x80CA
+       BLEND_SRC_ALPHA                                 = 0x80CB
+       POINT_FADE_THRESHOLD_SIZE                       = 0x8128 # 1 F
+       DEPTH_COMPONENT16                               = 0x81A5
+       DEPTH_COMPONENT24                               = 0x81A6
+       DEPTH_COMPONENT32                               = 0x81A7
+       MIRRORED_REPEAT                                 = 0x8370
+       MAX_TEXTURE_LOD_BIAS                            = 0x84FD
+       TEXTURE_LOD_BIAS                                = 0x8501
+       INCR_WRAP                                       = 0x8507
+       DECR_WRAP                                       = 0x8508
+       TEXTURE_DEPTH_SIZE                              = 0x884A
+       TEXTURE_COMPARE_MODE                            = 0x884C
+       TEXTURE_COMPARE_FUNC                            = 0x884D
+profile: compatibility
+       POINT_SIZE_MIN                                  = 0x8126 # 1 F
+       POINT_SIZE_MAX                                  = 0x8127 # 1 F
+       POINT_DISTANCE_ATTENUATION                      = 0x8129 # 3 F
+       GENERATE_MIPMAP                                 = 0x8191
+       GENERATE_MIPMAP_HINT                            = 0x8192 # 1 I
+       FOG_COORDINATE_SOURCE                           = 0x8450 # 1 I
+       FOG_COORDINATE                                  = 0x8451
+       FRAGMENT_DEPTH                                  = 0x8452
+       CURRENT_FOG_COORDINATE                          = 0x8453 # 1 F
+       FOG_COORDINATE_ARRAY_TYPE                       = 0x8454 # 1 I
+       FOG_COORDINATE_ARRAY_STRIDE                     = 0x8455 # 1 I
+       FOG_COORDINATE_ARRAY_POINTER                    = 0x8456
+       FOG_COORDINATE_ARRAY                            = 0x8457 # 1 I
+       COLOR_SUM                                       = 0x8458 # 1 I
+       CURRENT_SECONDARY_COLOR                         = 0x8459 # 3 F
+       SECONDARY_COLOR_ARRAY_SIZE                      = 0x845A # 1 I
+       SECONDARY_COLOR_ARRAY_TYPE                      = 0x845B # 1 I
+       SECONDARY_COLOR_ARRAY_STRIDE                    = 0x845C # 1 I
+       SECONDARY_COLOR_ARRAY_POINTER                   = 0x845D
+       SECONDARY_COLOR_ARRAY                           = 0x845E # 1 I
+       TEXTURE_FILTER_CONTROL                          = 0x8500
+       DEPTH_TEXTURE_MODE                              = 0x884B
+       COMPARE_R_TO_TEXTURE                            = 0x884E
+
+
+###############################################################################
+#
+# OpenGL 1.5 enums
+#
+###############################################################################
+
+VERSION_1_5 enum:
+       BUFFER_SIZE                                     = 0x8764 # ARB_vertex_buffer_object
+       BUFFER_USAGE                                    = 0x8765 # ARB_vertex_buffer_object
+       QUERY_COUNTER_BITS                              = 0x8864 # ARB_occlusion_query
+       CURRENT_QUERY                                   = 0x8865 # ARB_occlusion_query
+       QUERY_RESULT                                    = 0x8866 # ARB_occlusion_query
+       QUERY_RESULT_AVAILABLE                          = 0x8867 # ARB_occlusion_query
+       ARRAY_BUFFER                                    = 0x8892 # ARB_vertex_buffer_object
+       ELEMENT_ARRAY_BUFFER                            = 0x8893 # ARB_vertex_buffer_object
+       ARRAY_BUFFER_BINDING                            = 0x8894 # ARB_vertex_buffer_object
+       ELEMENT_ARRAY_BUFFER_BINDING                    = 0x8895 # ARB_vertex_buffer_object
+       VERTEX_ATTRIB_ARRAY_BUFFER_BINDING              = 0x889F # ARB_vertex_buffer_object
+       READ_ONLY                                       = 0x88B8 # ARB_vertex_buffer_object
+       WRITE_ONLY                                      = 0x88B9 # ARB_vertex_buffer_object
+       READ_WRITE                                      = 0x88BA # ARB_vertex_buffer_object
+       BUFFER_ACCESS                                   = 0x88BB # ARB_vertex_buffer_object
+       BUFFER_MAPPED                                   = 0x88BC # ARB_vertex_buffer_object
+       BUFFER_MAP_POINTER                              = 0x88BD # ARB_vertex_buffer_object
+       STREAM_DRAW                                     = 0x88E0 # ARB_vertex_buffer_object
+       STREAM_READ                                     = 0x88E1 # ARB_vertex_buffer_object
+       STREAM_COPY                                     = 0x88E2 # ARB_vertex_buffer_object
+       STATIC_DRAW                                     = 0x88E4 # ARB_vertex_buffer_object
+       STATIC_READ                                     = 0x88E5 # ARB_vertex_buffer_object
+       STATIC_COPY                                     = 0x88E6 # ARB_vertex_buffer_object
+       DYNAMIC_DRAW                                    = 0x88E8 # ARB_vertex_buffer_object
+       DYNAMIC_READ                                    = 0x88E9 # ARB_vertex_buffer_object
+       DYNAMIC_COPY                                    = 0x88EA # ARB_vertex_buffer_object
+       SAMPLES_PASSED                                  = 0x8914 # ARB_occlusion_query
+# New naming scheme (reintroduced in GL 3.3)
+       SRC1_ALPHA                                      = 0x8589    # alias GL_SOURCE1_ALPHA
+profile: compatibility
+       VERTEX_ARRAY_BUFFER_BINDING                     = 0x8896 # ARB_vertex_buffer_object
+       NORMAL_ARRAY_BUFFER_BINDING                     = 0x8897 # ARB_vertex_buffer_object
+       COLOR_ARRAY_BUFFER_BINDING                      = 0x8898 # ARB_vertex_buffer_object
+       INDEX_ARRAY_BUFFER_BINDING                      = 0x8899 # ARB_vertex_buffer_object
+       TEXTURE_COORD_ARRAY_BUFFER_BINDING              = 0x889A # ARB_vertex_buffer_object
+       EDGE_FLAG_ARRAY_BUFFER_BINDING                  = 0x889B # ARB_vertex_buffer_object
+       SECONDARY_COLOR_ARRAY_BUFFER_BINDING            = 0x889C # ARB_vertex_buffer_object
+       FOG_COORDINATE_ARRAY_BUFFER_BINDING             = 0x889D # ARB_vertex_buffer_object
+       WEIGHT_ARRAY_BUFFER_BINDING                     = 0x889E # ARB_vertex_buffer_object
+       FOG_COORD_SRC                                   = 0x8450    # alias GL_FOG_COORDINATE_SOURCE
+       FOG_COORD                                       = 0x8451    # alias GL_FOG_COORDINATE
+       CURRENT_FOG_COORD                               = 0x8453    # alias GL_CURRENT_FOG_COORDINATE
+       FOG_COORD_ARRAY_TYPE                            = 0x8454    # alias GL_FOG_COORDINATE_ARRAY_TYPE
+       FOG_COORD_ARRAY_STRIDE                          = 0x8455    # alias GL_FOG_COORDINATE_ARRAY_STRIDE
+       FOG_COORD_ARRAY_POINTER                         = 0x8456    # alias GL_FOG_COORDINATE_ARRAY_POINTER
+       FOG_COORD_ARRAY                                 = 0x8457    # alias GL_FOG_COORDINATE_ARRAY
+       FOG_COORD_ARRAY_BUFFER_BINDING                  = 0x889D    # alias GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
+# New naming scheme
+       SRC0_RGB                                        = 0x8580    # alias GL_SOURCE0_RGB
+       SRC1_RGB                                        = 0x8581    # alias GL_SOURCE1_RGB
+       SRC2_RGB                                        = 0x8582    # alias GL_SOURCE2_RGB
+       SRC0_ALPHA                                      = 0x8588    # alias GL_SOURCE0_ALPHA
+       SRC2_ALPHA                                      = 0x858A    # alias GL_SOURCE2_ALPHA
+
+###############################################################################
+#
+# OpenGL 2.0 enums
+#
+###############################################################################
+
+VERSION_2_0 enum:
+       BLEND_EQUATION_RGB                              = 0x8009    # EXT_blend_equation_separate   # alias GL_BLEND_EQUATION
+       VERTEX_ATTRIB_ARRAY_ENABLED                     = 0x8622    # ARB_vertex_shader
+       VERTEX_ATTRIB_ARRAY_SIZE                        = 0x8623    # ARB_vertex_shader
+       VERTEX_ATTRIB_ARRAY_STRIDE                      = 0x8624    # ARB_vertex_shader
+       VERTEX_ATTRIB_ARRAY_TYPE                        = 0x8625    # ARB_vertex_shader
+       CURRENT_VERTEX_ATTRIB                           = 0x8626    # ARB_vertex_shader
+       VERTEX_PROGRAM_POINT_SIZE                       = 0x8642    # ARB_vertex_shader
+       VERTEX_ATTRIB_ARRAY_POINTER                     = 0x8645    # ARB_vertex_shader
+       STENCIL_BACK_FUNC                               = 0x8800    # ARB_stencil_two_side
+       STENCIL_BACK_FAIL                               = 0x8801    # ARB_stencil_two_side
+       STENCIL_BACK_PASS_DEPTH_FAIL                    = 0x8802    # ARB_stencil_two_side
+       STENCIL_BACK_PASS_DEPTH_PASS                    = 0x8803    # ARB_stencil_two_side
+       MAX_DRAW_BUFFERS                                = 0x8824    # ARB_draw_buffers
+       DRAW_BUFFER0                                    = 0x8825    # ARB_draw_buffers
+       DRAW_BUFFER1                                    = 0x8826    # ARB_draw_buffers
+       DRAW_BUFFER2                                    = 0x8827    # ARB_draw_buffers
+       DRAW_BUFFER3                                    = 0x8828    # ARB_draw_buffers
+       DRAW_BUFFER4                                    = 0x8829    # ARB_draw_buffers
+       DRAW_BUFFER5                                    = 0x882A    # ARB_draw_buffers
+       DRAW_BUFFER6                                    = 0x882B    # ARB_draw_buffers
+       DRAW_BUFFER7                                    = 0x882C    # ARB_draw_buffers
+       DRAW_BUFFER8                                    = 0x882D    # ARB_draw_buffers
+       DRAW_BUFFER9                                    = 0x882E    # ARB_draw_buffers
+       DRAW_BUFFER10                                   = 0x882F    # ARB_draw_buffers
+       DRAW_BUFFER11                                   = 0x8830    # ARB_draw_buffers
+       DRAW_BUFFER12                                   = 0x8831    # ARB_draw_buffers
+       DRAW_BUFFER13                                   = 0x8832    # ARB_draw_buffers
+       DRAW_BUFFER14                                   = 0x8833    # ARB_draw_buffers
+       DRAW_BUFFER15                                   = 0x8834    # ARB_draw_buffers
+       BLEND_EQUATION_ALPHA                            = 0x883D    # EXT_blend_equation_separate
+       MAX_VERTEX_ATTRIBS                              = 0x8869    # ARB_vertex_shader
+       VERTEX_ATTRIB_ARRAY_NORMALIZED                  = 0x886A    # ARB_vertex_shader
+       MAX_TEXTURE_IMAGE_UNITS                         = 0x8872    # ARB_vertex_shader, ARB_fragment_shader
+       FRAGMENT_SHADER                                 = 0x8B30    # ARB_fragment_shader
+       VERTEX_SHADER                                   = 0x8B31    # ARB_vertex_shader
+       MAX_FRAGMENT_UNIFORM_COMPONENTS                 = 0x8B49    # ARB_fragment_shader
+       MAX_VERTEX_UNIFORM_COMPONENTS                   = 0x8B4A    # ARB_vertex_shader
+       MAX_VARYING_FLOATS                              = 0x8B4B    # ARB_vertex_shader
+       MAX_VERTEX_TEXTURE_IMAGE_UNITS                  = 0x8B4C    # ARB_vertex_shader
+       MAX_COMBINED_TEXTURE_IMAGE_UNITS                = 0x8B4D    # ARB_vertex_shader
+       SHADER_TYPE                                     = 0x8B4F    # ARB_shader_objects
+       FLOAT_VEC2                                      = 0x8B50    # ARB_shader_objects
+       FLOAT_VEC3                                      = 0x8B51    # ARB_shader_objects
+       FLOAT_VEC4                                      = 0x8B52    # ARB_shader_objects
+       INT_VEC2                                        = 0x8B53    # ARB_shader_objects
+       INT_VEC3                                        = 0x8B54    # ARB_shader_objects
+       INT_VEC4                                        = 0x8B55    # ARB_shader_objects
+       BOOL                                            = 0x8B56    # ARB_shader_objects
+       BOOL_VEC2                                       = 0x8B57    # ARB_shader_objects
+       BOOL_VEC3                                       = 0x8B58    # ARB_shader_objects
+       BOOL_VEC4                                       = 0x8B59    # ARB_shader_objects
+       FLOAT_MAT2                                      = 0x8B5A    # ARB_shader_objects
+       FLOAT_MAT3                                      = 0x8B5B    # ARB_shader_objects
+       FLOAT_MAT4                                      = 0x8B5C    # ARB_shader_objects
+       SAMPLER_1D                                      = 0x8B5D    # ARB_shader_objects
+       SAMPLER_2D                                      = 0x8B5E    # ARB_shader_objects
+       SAMPLER_3D                                      = 0x8B5F    # ARB_shader_objects
+       SAMPLER_CUBE                                    = 0x8B60    # ARB_shader_objects
+       SAMPLER_1D_SHADOW                               = 0x8B61    # ARB_shader_objects
+       SAMPLER_2D_SHADOW                               = 0x8B62    # ARB_shader_objects
+       DELETE_STATUS                                   = 0x8B80    # ARB_shader_objects
+       COMPILE_STATUS                                  = 0x8B81    # ARB_shader_objects
+       LINK_STATUS                                     = 0x8B82    # ARB_shader_objects
+       VALIDATE_STATUS                                 = 0x8B83    # ARB_shader_objects
+       INFO_LOG_LENGTH                                 = 0x8B84    # ARB_shader_objects
+       ATTACHED_SHADERS                                = 0x8B85    # ARB_shader_objects
+       ACTIVE_UNIFORMS                                 = 0x8B86    # ARB_shader_objects
+       ACTIVE_UNIFORM_MAX_LENGTH                       = 0x8B87    # ARB_shader_objects
+       SHADER_SOURCE_LENGTH                            = 0x8B88    # ARB_shader_objects
+       ACTIVE_ATTRIBUTES                               = 0x8B89    # ARB_vertex_shader
+       ACTIVE_ATTRIBUTE_MAX_LENGTH                     = 0x8B8A    # ARB_vertex_shader
+       FRAGMENT_SHADER_DERIVATIVE_HINT                 = 0x8B8B    # ARB_fragment_shader
+       SHADING_LANGUAGE_VERSION                        = 0x8B8C    # ARB_shading_language_100
+       CURRENT_PROGRAM                                 = 0x8B8D    # ARB_shader_objects (added for 2.0)
+       POINT_SPRITE_COORD_ORIGIN                       = 0x8CA0    # ARB_point_sprite (added for 2.0)
+       LOWER_LEFT                                      = 0x8CA1    # ARB_point_sprite (added for 2.0)
+       UPPER_LEFT                                      = 0x8CA2    # ARB_point_sprite (added for 2.0)
+       STENCIL_BACK_REF                                = 0x8CA3    # ARB_stencil_two_side
+       STENCIL_BACK_VALUE_MASK                         = 0x8CA4    # ARB_stencil_two_side
+       STENCIL_BACK_WRITEMASK                          = 0x8CA5    # ARB_stencil_two_side
+profile: compatibility
+       VERTEX_PROGRAM_TWO_SIDE                         = 0x8643    # ARB_vertex_shader
+       POINT_SPRITE                                    = 0x8861    # ARB_point_sprite
+       COORD_REPLACE                                   = 0x8862    # ARB_point_sprite
+       MAX_TEXTURE_COORDS                              = 0x8871    # ARB_vertex_shader, ARB_fragment_shader
+
+
+###############################################################################
+#
+# OpenGL 2.1 enums
+#
+###############################################################################
+
+VERSION_2_1 enum:
+       PIXEL_PACK_BUFFER                               = 0x88EB    # ARB_pixel_buffer_object
+       PIXEL_UNPACK_BUFFER                             = 0x88EC    # ARB_pixel_buffer_object
+       PIXEL_PACK_BUFFER_BINDING                       = 0x88ED    # ARB_pixel_buffer_object
+       PIXEL_UNPACK_BUFFER_BINDING                     = 0x88EF    # ARB_pixel_buffer_object
+       FLOAT_MAT2x3                                    = 0x8B65    # New for 2.1
+       FLOAT_MAT2x4                                    = 0x8B66    # New for 2.1
+       FLOAT_MAT3x2                                    = 0x8B67    # New for 2.1
+       FLOAT_MAT3x4                                    = 0x8B68    # New for 2.1
+       FLOAT_MAT4x2                                    = 0x8B69    # New for 2.1
+       FLOAT_MAT4x3                                    = 0x8B6A    # New for 2.1
+       SRGB                                            = 0x8C40    # EXT_texture_sRGB
+       SRGB8                                           = 0x8C41    # EXT_texture_sRGB
+       SRGB_ALPHA                                      = 0x8C42    # EXT_texture_sRGB
+       SRGB8_ALPHA8                                    = 0x8C43    # EXT_texture_sRGB
+       COMPRESSED_SRGB                                 = 0x8C48    # EXT_texture_sRGB
+       COMPRESSED_SRGB_ALPHA                           = 0x8C49    # EXT_texture_sRGB
+profile: compatibility
+       CURRENT_RASTER_SECONDARY_COLOR                  = 0x845F    # New for 2.1
+       SLUMINANCE_ALPHA                                = 0x8C44    # EXT_texture_sRGB
+       SLUMINANCE8_ALPHA8                              = 0x8C45    # EXT_texture_sRGB
+       SLUMINANCE                                      = 0x8C46    # EXT_texture_sRGB
+       SLUMINANCE8                                     = 0x8C47    # EXT_texture_sRGB
+       COMPRESSED_SLUMINANCE                           = 0x8C4A    # EXT_texture_sRGB
+       COMPRESSED_SLUMINANCE_ALPHA                     = 0x8C4B    # EXT_texture_sRGB
+
+
+###############################################################################
+#
+# OpenGL 3.0 enums
+#
+###############################################################################
+
+VERSION_3_0 enum:
+       COMPARE_REF_TO_TEXTURE                          = 0x884E    # alias GL_COMPARE_R_TO_TEXTURE_ARB
+       CLIP_DISTANCE0                                  = 0x3000    # alias GL_CLIP_PLANE0
+       CLIP_DISTANCE1                                  = 0x3001    # alias GL_CLIP_PLANE1
+       CLIP_DISTANCE2                                  = 0x3002    # alias GL_CLIP_PLANE2
+       CLIP_DISTANCE3                                  = 0x3003    # alias GL_CLIP_PLANE3
+       CLIP_DISTANCE4                                  = 0x3004    # alias GL_CLIP_PLANE4
+       CLIP_DISTANCE5                                  = 0x3005    # alias GL_CLIP_PLANE5
+       CLIP_DISTANCE6                                  = 0x3006
+       CLIP_DISTANCE7                                  = 0x3007
+       MAX_CLIP_DISTANCES                              = 0x0D32    # alias GL_MAX_CLIP_PLANES
+       MAJOR_VERSION                                   = 0x821B
+       MINOR_VERSION                                   = 0x821C
+       NUM_EXTENSIONS                                  = 0x821D
+       CONTEXT_FLAGS                                   = 0x821E
+       COMPRESSED_RED                                  = 0x8225
+       COMPRESSED_RG                                   = 0x8226
+       CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT             = 0x0001
+       RGBA32F                                         = 0x8814
+       RGB32F                                          = 0x8815
+       RGBA16F                                         = 0x881A
+       RGB16F                                          = 0x881B
+       VERTEX_ATTRIB_ARRAY_INTEGER                     = 0x88FD
+       MAX_ARRAY_TEXTURE_LAYERS                        = 0x88FF
+       MIN_PROGRAM_TEXEL_OFFSET                        = 0x8904
+       MAX_PROGRAM_TEXEL_OFFSET                        = 0x8905
+       CLAMP_READ_COLOR                                = 0x891C
+       FIXED_ONLY                                      = 0x891D
+       MAX_VARYING_COMPONENTS                          = 0x8B4B    # alias GL_MAX_VARYING_FLOATS
+       TEXTURE_1D_ARRAY                                = 0x8C18
+       PROXY_TEXTURE_1D_ARRAY                          = 0x8C19
+       TEXTURE_2D_ARRAY                                = 0x8C1A
+       PROXY_TEXTURE_2D_ARRAY                          = 0x8C1B
+       TEXTURE_BINDING_1D_ARRAY                        = 0x8C1C
+       TEXTURE_BINDING_2D_ARRAY                        = 0x8C1D
+       R11F_G11F_B10F                                  = 0x8C3A
+       UNSIGNED_INT_10F_11F_11F_REV                    = 0x8C3B
+       RGB9_E5                                         = 0x8C3D
+       UNSIGNED_INT_5_9_9_9_REV                        = 0x8C3E
+       TEXTURE_SHARED_SIZE                             = 0x8C3F
+       TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH           = 0x8C76
+       TRANSFORM_FEEDBACK_BUFFER_MODE                  = 0x8C7F
+       MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS      = 0x8C80
+       TRANSFORM_FEEDBACK_VARYINGS                     = 0x8C83
+       TRANSFORM_FEEDBACK_BUFFER_START                 = 0x8C84
+       TRANSFORM_FEEDBACK_BUFFER_SIZE                  = 0x8C85
+       PRIMITIVES_GENERATED                            = 0x8C87
+       TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN           = 0x8C88
+       RASTERIZER_DISCARD                              = 0x8C89
+       MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS   = 0x8C8A
+       MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS         = 0x8C8B
+       INTERLEAVED_ATTRIBS                             = 0x8C8C
+       SEPARATE_ATTRIBS                                = 0x8C8D
+       TRANSFORM_FEEDBACK_BUFFER                       = 0x8C8E
+       TRANSFORM_FEEDBACK_BUFFER_BINDING               = 0x8C8F
+       RGBA32UI                                        = 0x8D70
+       RGB32UI                                         = 0x8D71
+       RGBA16UI                                        = 0x8D76
+       RGB16UI                                         = 0x8D77
+       RGBA8UI                                         = 0x8D7C
+       RGB8UI                                          = 0x8D7D
+       RGBA32I                                         = 0x8D82
+       RGB32I                                          = 0x8D83
+       RGBA16I                                         = 0x8D88
+       RGB16I                                          = 0x8D89
+       RGBA8I                                          = 0x8D8E
+       RGB8I                                           = 0x8D8F
+       RED_INTEGER                                     = 0x8D94
+       GREEN_INTEGER                                   = 0x8D95
+       BLUE_INTEGER                                    = 0x8D96
+       RGB_INTEGER                                     = 0x8D98
+       RGBA_INTEGER                                    = 0x8D99
+       BGR_INTEGER                                     = 0x8D9A
+       BGRA_INTEGER                                    = 0x8D9B
+       SAMPLER_1D_ARRAY                                = 0x8DC0
+       SAMPLER_2D_ARRAY                                = 0x8DC1
+       SAMPLER_1D_ARRAY_SHADOW                         = 0x8DC3
+       SAMPLER_2D_ARRAY_SHADOW                         = 0x8DC4
+       SAMPLER_CUBE_SHADOW                             = 0x8DC5
+       UNSIGNED_INT_VEC2                               = 0x8DC6
+       UNSIGNED_INT_VEC3                               = 0x8DC7
+       UNSIGNED_INT_VEC4                               = 0x8DC8
+       INT_SAMPLER_1D                                  = 0x8DC9
+       INT_SAMPLER_2D                                  = 0x8DCA
+       INT_SAMPLER_3D                                  = 0x8DCB
+       INT_SAMPLER_CUBE                                = 0x8DCC
+       INT_SAMPLER_1D_ARRAY                            = 0x8DCE
+       INT_SAMPLER_2D_ARRAY                            = 0x8DCF
+       UNSIGNED_INT_SAMPLER_1D                         = 0x8DD1
+       UNSIGNED_INT_SAMPLER_2D                         = 0x8DD2
+       UNSIGNED_INT_SAMPLER_3D                         = 0x8DD3
+       UNSIGNED_INT_SAMPLER_CUBE                       = 0x8DD4
+       UNSIGNED_INT_SAMPLER_1D_ARRAY                   = 0x8DD6
+       UNSIGNED_INT_SAMPLER_2D_ARRAY                   = 0x8DD7
+       QUERY_WAIT                                      = 0x8E13
+       QUERY_NO_WAIT                                   = 0x8E14
+       QUERY_BY_REGION_WAIT                            = 0x8E15
+       QUERY_BY_REGION_NO_WAIT                         = 0x8E16
+       BUFFER_ACCESS_FLAGS                             = 0x911F
+       BUFFER_MAP_LENGTH                               = 0x9120
+       BUFFER_MAP_OFFSET                               = 0x9121
+passthru: /* Reuse tokens from ARB_depth_buffer_float */
+       use ARB_depth_buffer_float          DEPTH_COMPONENT32F
+       use ARB_depth_buffer_float          DEPTH32F_STENCIL8
+       use ARB_depth_buffer_float          FLOAT_32_UNSIGNED_INT_24_8_REV
+passthru: /* Reuse tokens from ARB_framebuffer_object */
+       use ARB_framebuffer_object          INVALID_FRAMEBUFFER_OPERATION
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_RED_SIZE
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
+       use ARB_framebuffer_object          FRAMEBUFFER_DEFAULT
+       use ARB_framebuffer_object          FRAMEBUFFER_UNDEFINED
+       use ARB_framebuffer_object          DEPTH_STENCIL_ATTACHMENT
+       use ARB_framebuffer_object          INDEX
+       use ARB_framebuffer_object          MAX_RENDERBUFFER_SIZE
+       use ARB_framebuffer_object          DEPTH_STENCIL
+       use ARB_framebuffer_object          UNSIGNED_INT_24_8
+       use ARB_framebuffer_object          DEPTH24_STENCIL8
+       use ARB_framebuffer_object          TEXTURE_STENCIL_SIZE
+       use ARB_framebuffer_object          TEXTURE_RED_TYPE
+       use ARB_framebuffer_object          TEXTURE_GREEN_TYPE
+       use ARB_framebuffer_object          TEXTURE_BLUE_TYPE
+       use ARB_framebuffer_object          TEXTURE_ALPHA_TYPE
+       use ARB_framebuffer_object          TEXTURE_DEPTH_TYPE
+       use ARB_framebuffer_object          UNSIGNED_NORMALIZED
+       use ARB_framebuffer_object          FRAMEBUFFER_BINDING
+       use ARB_framebuffer_object          DRAW_FRAMEBUFFER_BINDING
+       use ARB_framebuffer_object          RENDERBUFFER_BINDING
+       use ARB_framebuffer_object          READ_FRAMEBUFFER
+       use ARB_framebuffer_object          DRAW_FRAMEBUFFER
+       use ARB_framebuffer_object          READ_FRAMEBUFFER_BINDING
+       use ARB_framebuffer_object          RENDERBUFFER_SAMPLES
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
+       use ARB_framebuffer_object          FRAMEBUFFER_COMPLETE
+       use ARB_framebuffer_object          FRAMEBUFFER_INCOMPLETE_ATTACHMENT
+       use ARB_framebuffer_object          FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
+       use ARB_framebuffer_object          FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
+       use ARB_framebuffer_object          FRAMEBUFFER_INCOMPLETE_READ_BUFFER
+       use ARB_framebuffer_object          FRAMEBUFFER_UNSUPPORTED
+       use ARB_framebuffer_object          MAX_COLOR_ATTACHMENTS
+       use ARB_framebuffer_object          COLOR_ATTACHMENT0
+       use ARB_framebuffer_object          COLOR_ATTACHMENT1
+       use ARB_framebuffer_object          COLOR_ATTACHMENT2
+       use ARB_framebuffer_object          COLOR_ATTACHMENT3
+       use ARB_framebuffer_object          COLOR_ATTACHMENT4
+       use ARB_framebuffer_object          COLOR_ATTACHMENT5
+       use ARB_framebuffer_object          COLOR_ATTACHMENT6
+       use ARB_framebuffer_object          COLOR_ATTACHMENT7
+       use ARB_framebuffer_object          COLOR_ATTACHMENT8
+       use ARB_framebuffer_object          COLOR_ATTACHMENT9
+       use ARB_framebuffer_object          COLOR_ATTACHMENT10
+       use ARB_framebuffer_object          COLOR_ATTACHMENT11
+       use ARB_framebuffer_object          COLOR_ATTACHMENT12
+       use ARB_framebuffer_object          COLOR_ATTACHMENT13
+       use ARB_framebuffer_object          COLOR_ATTACHMENT14
+       use ARB_framebuffer_object          COLOR_ATTACHMENT15
+       use ARB_framebuffer_object          DEPTH_ATTACHMENT
+       use ARB_framebuffer_object          STENCIL_ATTACHMENT
+       use ARB_framebuffer_object          FRAMEBUFFER
+       use ARB_framebuffer_object          RENDERBUFFER
+       use ARB_framebuffer_object          RENDERBUFFER_WIDTH
+       use ARB_framebuffer_object          RENDERBUFFER_HEIGHT
+       use ARB_framebuffer_object          RENDERBUFFER_INTERNAL_FORMAT
+       use ARB_framebuffer_object          STENCIL_INDEX1
+       use ARB_framebuffer_object          STENCIL_INDEX4
+       use ARB_framebuffer_object          STENCIL_INDEX8
+       use ARB_framebuffer_object          STENCIL_INDEX16
+       use ARB_framebuffer_object          RENDERBUFFER_RED_SIZE
+       use ARB_framebuffer_object          RENDERBUFFER_GREEN_SIZE
+       use ARB_framebuffer_object          RENDERBUFFER_BLUE_SIZE
+       use ARB_framebuffer_object          RENDERBUFFER_ALPHA_SIZE
+       use ARB_framebuffer_object          RENDERBUFFER_DEPTH_SIZE
+       use ARB_framebuffer_object          RENDERBUFFER_STENCIL_SIZE
+       use ARB_framebuffer_object          FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
+       use ARB_framebuffer_object          MAX_SAMPLES
+passthru: /* Reuse tokens from ARB_framebuffer_sRGB */
+       use ARB_framebuffer_sRGB            FRAMEBUFFER_SRGB
+passthru: /* Reuse tokens from ARB_half_float_vertex */
+       use ARB_half_float_vertex           HALF_FLOAT
+passthru: /* Reuse tokens from ARB_map_buffer_range */
+       use ARB_map_buffer_range            MAP_READ_BIT
+       use ARB_map_buffer_range            MAP_WRITE_BIT
+       use ARB_map_buffer_range            MAP_INVALIDATE_RANGE_BIT
+       use ARB_map_buffer_range            MAP_INVALIDATE_BUFFER_BIT
+       use ARB_map_buffer_range            MAP_FLUSH_EXPLICIT_BIT
+       use ARB_map_buffer_range            MAP_UNSYNCHRONIZED_BIT
+passthru: /* Reuse tokens from ARB_texture_compression_rgtc */
+       use ARB_texture_compression_rgtc    COMPRESSED_RED_RGTC1
+       use ARB_texture_compression_rgtc    COMPRESSED_SIGNED_RED_RGTC1
+       use ARB_texture_compression_rgtc    COMPRESSED_RG_RGTC2
+       use ARB_texture_compression_rgtc    COMPRESSED_SIGNED_RG_RGTC2
+passthru: /* Reuse tokens from ARB_texture_rg */
+       use ARB_texture_rg                  RG
+       use ARB_texture_rg                  RG_INTEGER
+       use ARB_texture_rg                  R8
+       use ARB_texture_rg                  R16
+       use ARB_texture_rg                  RG8
+       use ARB_texture_rg                  RG16
+       use ARB_texture_rg                  R16F
+       use ARB_texture_rg                  R32F
+       use ARB_texture_rg                  RG16F
+       use ARB_texture_rg                  RG32F
+       use ARB_texture_rg                  R8I
+       use ARB_texture_rg                  R8UI
+       use ARB_texture_rg                  R16I
+       use ARB_texture_rg                  R16UI
+       use ARB_texture_rg                  R32I
+       use ARB_texture_rg                  R32UI
+       use ARB_texture_rg                  RG8I
+       use ARB_texture_rg                  RG8UI
+       use ARB_texture_rg                  RG16I
+       use ARB_texture_rg                  RG16UI
+       use ARB_texture_rg                  RG32I
+       use ARB_texture_rg                  RG32UI
+passthru: /* Reuse tokens from ARB_vertex_array_object */
+       use ARB_vertex_array_object         VERTEX_ARRAY_BINDING
+profile: compatibility
+       CLAMP_VERTEX_COLOR                              = 0x891A
+       CLAMP_FRAGMENT_COLOR                            = 0x891B
+       ALPHA_INTEGER                                   = 0x8D97
+passthru: /* Reuse tokens from ARB_framebuffer_object */
+       use ARB_framebuffer_object          TEXTURE_LUMINANCE_TYPE
+       use ARB_framebuffer_object          TEXTURE_INTENSITY_TYPE
+
+
+###############################################################################
+#
+# OpenGL 3.1 enums
+#
+###############################################################################
+
+VERSION_3_1 enum:
+       SAMPLER_2D_RECT                                 = 0x8B63    # ARB_shader_objects + ARB_texture_rectangle
+       SAMPLER_2D_RECT_SHADOW                          = 0x8B64    # ARB_shader_objects + ARB_texture_rectangle
+       SAMPLER_BUFFER                                  = 0x8DC2    # EXT_gpu_shader4 + ARB_texture_buffer_object
+       INT_SAMPLER_2D_RECT                             = 0x8DCD    # EXT_gpu_shader4 + ARB_texture_rectangle
+       INT_SAMPLER_BUFFER                              = 0x8DD0    # EXT_gpu_shader4 + ARB_texture_buffer_object
+       UNSIGNED_INT_SAMPLER_2D_RECT                    = 0x8DD5    # EXT_gpu_shader4 + ARB_texture_rectangle
+       UNSIGNED_INT_SAMPLER_BUFFER                     = 0x8DD8    # EXT_gpu_shader4 + ARB_texture_buffer_object
+       TEXTURE_BUFFER                                  = 0x8C2A    # ARB_texture_buffer_object
+       MAX_TEXTURE_BUFFER_SIZE                         = 0x8C2B    # ARB_texture_buffer_object
+       TEXTURE_BINDING_BUFFER                          = 0x8C2C    # ARB_texture_buffer_object
+       TEXTURE_BUFFER_DATA_STORE_BINDING               = 0x8C2D    # ARB_texture_buffer_object
+       TEXTURE_RECTANGLE                               = 0x84F5    # ARB_texture_rectangle
+       TEXTURE_BINDING_RECTANGLE                       = 0x84F6    # ARB_texture_rectangle
+       PROXY_TEXTURE_RECTANGLE                         = 0x84F7    # ARB_texture_rectangle
+       MAX_RECTANGLE_TEXTURE_SIZE                      = 0x84F8    # ARB_texture_rectangle
+       RED_SNORM                                       = 0x8F90    # 3.1
+       RG_SNORM                                        = 0x8F91    # 3.1
+       RGB_SNORM                                       = 0x8F92    # 3.1
+       RGBA_SNORM                                      = 0x8F93    # 3.1
+       R8_SNORM                                        = 0x8F94    # 3.1
+       RG8_SNORM                                       = 0x8F95    # 3.1
+       RGB8_SNORM                                      = 0x8F96    # 3.1
+       RGBA8_SNORM                                     = 0x8F97    # 3.1
+       R16_SNORM                                       = 0x8F98    # 3.1
+       RG16_SNORM                                      = 0x8F99    # 3.1
+       RGB16_SNORM                                     = 0x8F9A    # 3.1
+       RGBA16_SNORM                                    = 0x8F9B    # 3.1
+       SIGNED_NORMALIZED                               = 0x8F9C    # 3.1
+       PRIMITIVE_RESTART                               = 0x8F9D    # 3.1 (different from NV_primitive_restart)
+       PRIMITIVE_RESTART_INDEX                         = 0x8F9E    # 3.1 (different from NV_primitive_restart)
+passthru: /* Reuse tokens from ARB_copy_buffer */
+       use ARB_copy_buffer                 COPY_READ_BUFFER
+       use ARB_copy_buffer                 COPY_WRITE_BUFFER
+passthru: /* Reuse tokens from ARB_draw_instanced (none) */
+passthru: /* Reuse tokens from ARB_uniform_buffer_object */
+       use ARB_uniform_buffer_object       UNIFORM_BUFFER
+       use ARB_uniform_buffer_object       UNIFORM_BUFFER_BINDING
+       use ARB_uniform_buffer_object       UNIFORM_BUFFER_START
+       use ARB_uniform_buffer_object       UNIFORM_BUFFER_SIZE
+       use ARB_uniform_buffer_object       MAX_VERTEX_UNIFORM_BLOCKS
+       use ARB_uniform_buffer_object       MAX_FRAGMENT_UNIFORM_BLOCKS
+       use ARB_uniform_buffer_object       MAX_COMBINED_UNIFORM_BLOCKS
+       use ARB_uniform_buffer_object       MAX_UNIFORM_BUFFER_BINDINGS
+       use ARB_uniform_buffer_object       MAX_UNIFORM_BLOCK_SIZE
+       use ARB_uniform_buffer_object       MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
+       use ARB_uniform_buffer_object       MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
+       use ARB_uniform_buffer_object       UNIFORM_BUFFER_OFFSET_ALIGNMENT
+       use ARB_uniform_buffer_object       ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
+       use ARB_uniform_buffer_object       ACTIVE_UNIFORM_BLOCKS
+       use ARB_uniform_buffer_object       UNIFORM_TYPE
+       use ARB_uniform_buffer_object       UNIFORM_SIZE
+       use ARB_uniform_buffer_object       UNIFORM_NAME_LENGTH
+       use ARB_uniform_buffer_object       UNIFORM_BLOCK_INDEX
+       use ARB_uniform_buffer_object       UNIFORM_OFFSET
+       use ARB_uniform_buffer_object       UNIFORM_ARRAY_STRIDE
+       use ARB_uniform_buffer_object       UNIFORM_MATRIX_STRIDE
+       use ARB_uniform_buffer_object       UNIFORM_IS_ROW_MAJOR
+       use ARB_uniform_buffer_object       UNIFORM_BLOCK_BINDING
+       use ARB_uniform_buffer_object       UNIFORM_BLOCK_DATA_SIZE
+       use ARB_uniform_buffer_object       UNIFORM_BLOCK_NAME_LENGTH
+       use ARB_uniform_buffer_object       UNIFORM_BLOCK_ACTIVE_UNIFORMS
+       use ARB_uniform_buffer_object       UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
+       use ARB_uniform_buffer_object       UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
+       use ARB_uniform_buffer_object       UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
+       use ARB_uniform_buffer_object       INVALID_INDEX
+
+
+###############################################################################
+#
+# OpenGL 3.2 enums
+#
+###############################################################################
+
+VERSION_3_2 enum:
+       CONTEXT_CORE_PROFILE_BIT                        = 0x00000001
+       CONTEXT_COMPATIBILITY_PROFILE_BIT               = 0x00000002
+       LINES_ADJACENCY                                 = 0x000A
+       LINE_STRIP_ADJACENCY                            = 0x000B
+       TRIANGLES_ADJACENCY                             = 0x000C
+       TRIANGLE_STRIP_ADJACENCY                        = 0x000D
+       PROGRAM_POINT_SIZE                              = 0x8642
+       MAX_GEOMETRY_TEXTURE_IMAGE_UNITS                = 0x8C29
+       FRAMEBUFFER_ATTACHMENT_LAYERED                  = 0x8DA7
+       FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS            = 0x8DA8
+       GEOMETRY_SHADER                                 = 0x8DD9
+       GEOMETRY_VERTICES_OUT                           = 0x8916
+       GEOMETRY_INPUT_TYPE                             = 0x8917
+       GEOMETRY_OUTPUT_TYPE                            = 0x8918
+       MAX_GEOMETRY_UNIFORM_COMPONENTS                 = 0x8DDF
+       MAX_GEOMETRY_OUTPUT_VERTICES                    = 0x8DE0
+       MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS            = 0x8DE1
+       MAX_VERTEX_OUTPUT_COMPONENTS                    = 0x9122
+       MAX_GEOMETRY_INPUT_COMPONENTS                   = 0x9123
+       MAX_GEOMETRY_OUTPUT_COMPONENTS                  = 0x9124
+       MAX_FRAGMENT_INPUT_COMPONENTS                   = 0x9125
+       CONTEXT_PROFILE_MASK                            = 0x9126
+       use VERSION_3_0                     MAX_VARYING_COMPONENTS
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
+passthru: /* Reuse tokens from ARB_depth_clamp */
+       use ARB_depth_clamp                 DEPTH_CLAMP
+passthru: /* Reuse tokens from ARB_draw_elements_base_vertex (none) */
+passthru: /* Reuse tokens from ARB_fragment_coord_conventions (none) */
+passthru: /* Reuse tokens from ARB_provoking_vertex */
+       use ARB_provoking_vertex            QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
+       use ARB_provoking_vertex            FIRST_VERTEX_CONVENTION
+       use ARB_provoking_vertex            LAST_VERTEX_CONVENTION
+       use ARB_provoking_vertex            PROVOKING_VERTEX
+passthru: /* Reuse tokens from ARB_seamless_cube_map */
+       use ARB_seamless_cube_map           TEXTURE_CUBE_MAP_SEAMLESS
+passthru: /* Reuse tokens from ARB_sync */
+       use ARB_sync                        MAX_SERVER_WAIT_TIMEOUT
+       use ARB_sync                        OBJECT_TYPE
+       use ARB_sync                        SYNC_CONDITION
+       use ARB_sync                        SYNC_STATUS
+       use ARB_sync                        SYNC_FLAGS
+       use ARB_sync                        SYNC_FENCE
+       use ARB_sync                        SYNC_GPU_COMMANDS_COMPLETE
+       use ARB_sync                        UNSIGNALED
+       use ARB_sync                        SIGNALED
+       use ARB_sync                        ALREADY_SIGNALED
+       use ARB_sync                        TIMEOUT_EXPIRED
+       use ARB_sync                        CONDITION_SATISFIED
+       use ARB_sync                        WAIT_FAILED
+       use ARB_sync                        TIMEOUT_IGNORED
+       use ARB_sync                        SYNC_FLUSH_COMMANDS_BIT
+       use ARB_sync                        TIMEOUT_IGNORED
+passthru: /* Reuse tokens from ARB_texture_multisample */
+       use ARB_texture_multisample         SAMPLE_POSITION
+       use ARB_texture_multisample         SAMPLE_MASK
+       use ARB_texture_multisample         SAMPLE_MASK_VALUE
+       use ARB_texture_multisample         MAX_SAMPLE_MASK_WORDS
+       use ARB_texture_multisample         TEXTURE_2D_MULTISAMPLE
+       use ARB_texture_multisample         PROXY_TEXTURE_2D_MULTISAMPLE
+       use ARB_texture_multisample         TEXTURE_2D_MULTISAMPLE_ARRAY
+       use ARB_texture_multisample         PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
+       use ARB_texture_multisample         TEXTURE_BINDING_2D_MULTISAMPLE
+       use ARB_texture_multisample         TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
+       use ARB_texture_multisample         TEXTURE_SAMPLES
+       use ARB_texture_multisample         TEXTURE_FIXED_SAMPLE_LOCATIONS
+       use ARB_texture_multisample         SAMPLER_2D_MULTISAMPLE
+       use ARB_texture_multisample         INT_SAMPLER_2D_MULTISAMPLE
+       use ARB_texture_multisample         UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
+       use ARB_texture_multisample         SAMPLER_2D_MULTISAMPLE_ARRAY
+       use ARB_texture_multisample         INT_SAMPLER_2D_MULTISAMPLE_ARRAY
+       use ARB_texture_multisample         UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
+       use ARB_texture_multisample         MAX_COLOR_TEXTURE_SAMPLES
+       use ARB_texture_multisample         MAX_DEPTH_TEXTURE_SAMPLES
+       use ARB_texture_multisample         MAX_INTEGER_SAMPLES
+passthru: /* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
+
+###############################################################################
+#
+# OpenGL 3.3 enums
+#
+###############################################################################
+
+VERSION_3_3 enum:
+       VERTEX_ATTRIB_ARRAY_DIVISOR                     = 0x88FE    # ARB_instanced_arrays
+passthru: /* Reuse tokens from ARB_blend_func_extended */
+       use ARB_blend_func_extended         SRC1_COLOR
+       use ARB_blend_func_extended         ONE_MINUS_SRC1_COLOR
+       use ARB_blend_func_extended         ONE_MINUS_SRC1_ALPHA
+       use ARB_blend_func_extended         MAX_DUAL_SOURCE_DRAW_BUFFERS
+passthru: /* Reuse tokens from ARB_explicit_attrib_location (none) */
+passthru: /* Reuse tokens from ARB_occlusion_query2 */
+       use ARB_occlusion_query2            ANY_SAMPLES_PASSED
+passthru: /* Reuse tokens from ARB_sampler_objects */
+       use ARB_sampler_objects             SAMPLER_BINDING
+passthru: /* Reuse tokens from ARB_shader_bit_encoding (none) */
+passthru: /* Reuse tokens from ARB_texture_rgb10_a2ui */
+       use ARB_texture_rgb10_a2ui          RGB10_A2UI
+passthru: /* Reuse tokens from ARB_texture_swizzle */
+       use ARB_texture_swizzle             TEXTURE_SWIZZLE_R
+       use ARB_texture_swizzle             TEXTURE_SWIZZLE_G
+       use ARB_texture_swizzle             TEXTURE_SWIZZLE_B
+       use ARB_texture_swizzle             TEXTURE_SWIZZLE_A
+       use ARB_texture_swizzle             TEXTURE_SWIZZLE_RGBA
+passthru: /* Reuse tokens from ARB_timer_query */
+       use ARB_timer_query                 TIME_ELAPSED
+       use ARB_timer_query                 TIMESTAMP
+passthru: /* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
+       use ARB_vertex_type_2_10_10_10_rev  INT_2_10_10_10_REV
+
+###############################################################################
+#
+# OpenGL 4.0 enums
+#
+###############################################################################
+
+VERSION_4_0 enum:
+       SAMPLE_SHADING                                  = 0x8C36    # ARB_sample_shading
+       MIN_SAMPLE_SHADING_VALUE                        = 0x8C37    # ARB_sample_shading
+       MIN_PROGRAM_TEXTURE_GATHER_OFFSET               = 0x8E5E    # ARB_texture_gather
+       MAX_PROGRAM_TEXTURE_GATHER_OFFSET               = 0x8E5F    # ARB_texture_gather
+       TEXTURE_CUBE_MAP_ARRAY                          = 0x9009    # ARB_texture_cube_map_array
+       TEXTURE_BINDING_CUBE_MAP_ARRAY                  = 0x900A    # ARB_texture_cube_map_array
+       PROXY_TEXTURE_CUBE_MAP_ARRAY                    = 0x900B    # ARB_texture_cube_map_array
+       SAMPLER_CUBE_MAP_ARRAY                          = 0x900C    # ARB_texture_cube_map_array
+       SAMPLER_CUBE_MAP_ARRAY_SHADOW                   = 0x900D    # ARB_texture_cube_map_array
+       INT_SAMPLER_CUBE_MAP_ARRAY                      = 0x900E    # ARB_texture_cube_map_array
+       UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY             = 0x900F    # ARB_texture_cube_map_array
+passthru: /* Reuse tokens from ARB_texture_query_lod (none) */
+passthru: /* Reuse tokens from ARB_draw_buffers_blend (none) */
+passthru: /* Reuse tokens from ARB_draw_indirect */
+       use ARB_draw_indirect               DRAW_INDIRECT_BUFFER
+       use ARB_draw_indirect               DRAW_INDIRECT_BUFFER_BINDING
+passthru: /* Reuse tokens from ARB_gpu_shader5 */
+       use ARB_gpu_shader5                 GEOMETRY_SHADER_INVOCATIONS
+       use ARB_gpu_shader5                 MAX_GEOMETRY_SHADER_INVOCATIONS
+       use ARB_gpu_shader5                 MIN_FRAGMENT_INTERPOLATION_OFFSET
+       use ARB_gpu_shader5                 MAX_FRAGMENT_INTERPOLATION_OFFSET
+       use ARB_gpu_shader5                 FRAGMENT_INTERPOLATION_OFFSET_BITS
+       use ARB_gpu_shader5                 MAX_VERTEX_STREAMS
+passthru: /* Reuse tokens from ARB_gpu_shader_fp64 */
+       use ARB_gpu_shader_fp64             DOUBLE_VEC2
+       use ARB_gpu_shader_fp64             DOUBLE_VEC3
+       use ARB_gpu_shader_fp64             DOUBLE_VEC4
+       use ARB_gpu_shader_fp64             DOUBLE_MAT2
+       use ARB_gpu_shader_fp64             DOUBLE_MAT3
+       use ARB_gpu_shader_fp64             DOUBLE_MAT4
+       use ARB_gpu_shader_fp64             DOUBLE_MAT2x3
+       use ARB_gpu_shader_fp64             DOUBLE_MAT2x4
+       use ARB_gpu_shader_fp64             DOUBLE_MAT3x2
+       use ARB_gpu_shader_fp64             DOUBLE_MAT3x4
+       use ARB_gpu_shader_fp64             DOUBLE_MAT4x2
+       use ARB_gpu_shader_fp64             DOUBLE_MAT4x3
+passthru: /* Reuse tokens from ARB_shader_subroutine */
+       use ARB_shader_subroutine           ACTIVE_SUBROUTINES
+       use ARB_shader_subroutine           ACTIVE_SUBROUTINE_UNIFORMS
+       use ARB_shader_subroutine           ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS
+       use ARB_shader_subroutine           ACTIVE_SUBROUTINE_MAX_LENGTH
+       use ARB_shader_subroutine           ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH
+       use ARB_shader_subroutine           MAX_SUBROUTINES
+       use ARB_shader_subroutine           MAX_SUBROUTINE_UNIFORM_LOCATIONS
+       use ARB_shader_subroutine           NUM_COMPATIBLE_SUBROUTINES
+       use ARB_shader_subroutine           COMPATIBLE_SUBROUTINES
+passthru: /* Reuse tokens from ARB_tessellation_shader */
+       use ARB_tessellation_shader         PATCHES
+       use ARB_tessellation_shader         PATCH_VERTICES
+       use ARB_tessellation_shader         PATCH_DEFAULT_INNER_LEVEL
+       use ARB_tessellation_shader         PATCH_DEFAULT_OUTER_LEVEL
+       use ARB_tessellation_shader         TESS_CONTROL_OUTPUT_VERTICES
+       use ARB_tessellation_shader         TESS_GEN_MODE
+       use ARB_tessellation_shader         TESS_GEN_SPACING
+       use ARB_tessellation_shader         TESS_GEN_VERTEX_ORDER
+       use ARB_tessellation_shader         TESS_GEN_POINT_MODE
+       use ARB_tessellation_shader         ISOLINES
+       use ARB_tessellation_shader         FRACTIONAL_ODD
+       use ARB_tessellation_shader         FRACTIONAL_EVEN
+       use ARB_tessellation_shader         MAX_PATCH_VERTICES
+       use ARB_tessellation_shader         MAX_TESS_GEN_LEVEL
+       use ARB_tessellation_shader         MAX_TESS_CONTROL_UNIFORM_COMPONENTS
+       use ARB_tessellation_shader         MAX_TESS_EVALUATION_UNIFORM_COMPONENTS
+       use ARB_tessellation_shader         MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS
+       use ARB_tessellation_shader         MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS
+       use ARB_tessellation_shader         MAX_TESS_CONTROL_OUTPUT_COMPONENTS
+       use ARB_tessellation_shader         MAX_TESS_PATCH_COMPONENTS
+       use ARB_tessellation_shader         MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS
+       use ARB_tessellation_shader         MAX_TESS_EVALUATION_OUTPUT_COMPONENTS
+       use ARB_tessellation_shader         MAX_TESS_CONTROL_UNIFORM_BLOCKS
+       use ARB_tessellation_shader         MAX_TESS_EVALUATION_UNIFORM_BLOCKS
+       use ARB_tessellation_shader         MAX_TESS_CONTROL_INPUT_COMPONENTS
+       use ARB_tessellation_shader         MAX_TESS_EVALUATION_INPUT_COMPONENTS
+       use ARB_tessellation_shader         MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS
+       use ARB_tessellation_shader         MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS
+       use ARB_tessellation_shader         UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER
+       use ARB_tessellation_shader         UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER
+       use ARB_tessellation_shader         TESS_EVALUATION_SHADER
+       use ARB_tessellation_shader         TESS_CONTROL_SHADER
+passthru: /* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
+passthru: /* Reuse tokens from ARB_transform_feedback2 */
+       use ARB_tessellation_shader         TRANSFORM_FEEDBACK
+       use ARB_tessellation_shader         TRANSFORM_FEEDBACK_BUFFER_PAUSED
+       use ARB_tessellation_shader         TRANSFORM_FEEDBACK_BUFFER_ACTIVE
+       use ARB_tessellation_shader         TRANSFORM_FEEDBACK_BINDING
+passthru: /* Reuse tokens from ARB_transform_feedback3 */
+       use ARB_tessellation_shader         MAX_TRANSFORM_FEEDBACK_BUFFERS
+       use ARB_tessellation_shader         MAX_VERTEX_STREAMS
+
+###############################################################################
+#
+# OpenGL 4.1 enums
+#
+###############################################################################
+
+VERSION_4_1 enum:
+passthru: /* Reuse tokens from ARB_ES2_compatibility */
+       use ARB_ES2_compatibility           FIXED
+       use ARB_ES2_compatibility           IMPLEMENTATION_COLOR_READ_TYPE
+       use ARB_ES2_compatibility           IMPLEMENTATION_COLOR_READ_FORMAT
+       use ARB_ES2_compatibility           LOW_FLOAT
+       use ARB_ES2_compatibility           MEDIUM_FLOAT
+       use ARB_ES2_compatibility           HIGH_FLOAT
+       use ARB_ES2_compatibility           LOW_INT
+       use ARB_ES2_compatibility           MEDIUM_INT
+       use ARB_ES2_compatibility           HIGH_INT
+       use ARB_ES2_compatibility           SHADER_COMPILER
+       use ARB_ES2_compatibility           SHADER_BINARY_FORMATS
+       use ARB_ES2_compatibility           NUM_SHADER_BINARY_FORMATS
+       use ARB_ES2_compatibility           MAX_VERTEX_UNIFORM_VECTORS
+       use ARB_ES2_compatibility           MAX_VARYING_VECTORS
+       use ARB_ES2_compatibility           MAX_FRAGMENT_UNIFORM_VECTORS
+       use ARB_ES2_compatibility           RGB565
+passthru: /* Reuse tokens from ARB_get_program_binary */
+       use ARB_get_program_binary          PROGRAM_BINARY_RETRIEVABLE_HINT
+       use ARB_get_program_binary          PROGRAM_BINARY_LENGTH
+       use ARB_get_program_binary          NUM_PROGRAM_BINARY_FORMATS
+       use ARB_get_program_binary          PROGRAM_BINARY_FORMATS
+passthru: /* Reuse tokens from ARB_separate_shader_objects */
+       use ARB_separate_shader_objects     VERTEX_SHADER_BIT
+       use ARB_separate_shader_objects     FRAGMENT_SHADER_BIT
+       use ARB_separate_shader_objects     GEOMETRY_SHADER_BIT
+       use ARB_separate_shader_objects     TESS_CONTROL_SHADER_BIT
+       use ARB_separate_shader_objects     TESS_EVALUATION_SHADER_BIT
+       use ARB_separate_shader_objects     ALL_SHADER_BITS
+       use ARB_separate_shader_objects     PROGRAM_SEPARABLE
+       use ARB_separate_shader_objects     ACTIVE_PROGRAM
+       use ARB_separate_shader_objects     PROGRAM_PIPELINE_BINDING
+passthru: /* Reuse tokens from ARB_shader_precision (none) */
+passthru: /* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
+passthru: /* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
+       use ARB_viewport_array              MAX_VIEWPORTS
+       use ARB_viewport_array              VIEWPORT_SUBPIXEL_BITS
+       use ARB_viewport_array              VIEWPORT_BOUNDS_RANGE
+       use ARB_viewport_array              LAYER_PROVOKING_VERTEX
+       use ARB_viewport_array              VIEWPORT_INDEX_PROVOKING_VERTEX
+       use ARB_viewport_array              UNDEFINED_VERTEX
+
+###############################################################################
+#
+# OpenGL 4.2 enums
+#
+###############################################################################
+
+VERSION_4_2 enum:
+passthru: /* Reuse tokens from ARB_base_instance (none) */
+passthru: /* Reuse tokens from ARB_shading_language_420pack (none) */
+passthru: /* Reuse tokens from ARB_transform_feedback_instanced (none) */
+passthru: /* Reuse tokens from ARB_compressed_texture_pixel_storage */
+       use ARB_compressed_texture_pixel_storage    UNPACK_COMPRESSED_BLOCK_WIDTH
+       use ARB_compressed_texture_pixel_storage    UNPACK_COMPRESSED_BLOCK_HEIGHT
+       use ARB_compressed_texture_pixel_storage    UNPACK_COMPRESSED_BLOCK_DEPTH
+       use ARB_compressed_texture_pixel_storage    UNPACK_COMPRESSED_BLOCK_SIZE
+       use ARB_compressed_texture_pixel_storage    PACK_COMPRESSED_BLOCK_WIDTH
+       use ARB_compressed_texture_pixel_storage    PACK_COMPRESSED_BLOCK_HEIGHT
+       use ARB_compressed_texture_pixel_storage    PACK_COMPRESSED_BLOCK_DEPTH
+       use ARB_compressed_texture_pixel_storage    PACK_COMPRESSED_BLOCK_SIZE
+passthru: /* Reuse tokens from ARB_conservative_depth (none) */
+passthru: /* Reuse tokens from ARB_internalformat_query */
+       use ARB_internalformat_query        NUM_SAMPLE_COUNTS
+passthru: /* Reuse tokens from ARB_map_buffer_alignment */
+       use ARB_map_buffer_alignment        MIN_MAP_BUFFER_ALIGNMENT
+passthru: /* Reuse tokens from ARB_shader_atomic_counters */
+       use ARB_shader_atomic_counters      ATOMIC_COUNTER_BUFFER
+       use ARB_shader_atomic_counters      ATOMIC_COUNTER_BUFFER_BINDING
+       use ARB_shader_atomic_counters      ATOMIC_COUNTER_BUFFER_START
+       use ARB_shader_atomic_counters      ATOMIC_COUNTER_BUFFER_SIZE
+       use ARB_shader_atomic_counters      ATOMIC_COUNTER_BUFFER_DATA_SIZE
+       use ARB_shader_atomic_counters      ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS
+       use ARB_shader_atomic_counters      ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES
+       use ARB_shader_atomic_counters      ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER
+       use ARB_shader_atomic_counters      ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER
+       use ARB_shader_atomic_counters      ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER
+       use ARB_shader_atomic_counters      ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER
+       use ARB_shader_atomic_counters      ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER
+       use ARB_shader_atomic_counters      MAX_VERTEX_ATOMIC_COUNTER_BUFFERS
+       use ARB_shader_atomic_counters      MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS
+       use ARB_shader_atomic_counters      MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS
+       use ARB_shader_atomic_counters      MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS
+       use ARB_shader_atomic_counters      MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS
+       use ARB_shader_atomic_counters      MAX_COMBINED_ATOMIC_COUNTER_BUFFERS
+       use ARB_shader_atomic_counters      MAX_VERTEX_ATOMIC_COUNTERS
+       use ARB_shader_atomic_counters      MAX_TESS_CONTROL_ATOMIC_COUNTERS
+       use ARB_shader_atomic_counters      MAX_TESS_EVALUATION_ATOMIC_COUNTERS
+       use ARB_shader_atomic_counters      MAX_GEOMETRY_ATOMIC_COUNTERS
+       use ARB_shader_atomic_counters      MAX_FRAGMENT_ATOMIC_COUNTERS
+       use ARB_shader_atomic_counters      MAX_COMBINED_ATOMIC_COUNTERS
+       use ARB_shader_atomic_counters      MAX_ATOMIC_COUNTER_BUFFER_SIZE
+       use ARB_shader_atomic_counters      MAX_ATOMIC_COUNTER_BUFFER_BINDINGS
+       use ARB_shader_atomic_counters      ACTIVE_ATOMIC_COUNTER_BUFFERS
+       use ARB_shader_atomic_counters      UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX
+       use ARB_shader_atomic_counters      UNSIGNED_INT_ATOMIC_COUNTER
+passthru: /* Reuse tokens from ARB_shader_image_load_store */
+       use ARB_shader_image_load_store     VERTEX_ATTRIB_ARRAY_BARRIER_BIT
+       use ARB_shader_image_load_store     ELEMENT_ARRAY_BARRIER_BIT
+       use ARB_shader_image_load_store     UNIFORM_BARRIER_BIT
+       use ARB_shader_image_load_store     TEXTURE_FETCH_BARRIER_BIT
+       use ARB_shader_image_load_store     SHADER_IMAGE_ACCESS_BARRIER_BIT
+       use ARB_shader_image_load_store     COMMAND_BARRIER_BIT
+       use ARB_shader_image_load_store     PIXEL_BUFFER_BARRIER_BIT
+       use ARB_shader_image_load_store     TEXTURE_UPDATE_BARRIER_BIT
+       use ARB_shader_image_load_store     BUFFER_UPDATE_BARRIER_BIT
+       use ARB_shader_image_load_store     FRAMEBUFFER_BARRIER_BIT
+       use ARB_shader_image_load_store     TRANSFORM_FEEDBACK_BARRIER_BIT
+       use ARB_shader_image_load_store     ATOMIC_COUNTER_BARRIER_BIT
+       use ARB_shader_image_load_store     ALL_BARRIER_BITS
+       use ARB_shader_image_load_store     MAX_IMAGE_UNITS
+       use ARB_shader_image_load_store     MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS
+       use ARB_shader_image_load_store     IMAGE_BINDING_NAME
+       use ARB_shader_image_load_store     IMAGE_BINDING_LEVEL
+       use ARB_shader_image_load_store     IMAGE_BINDING_LAYERED
+       use ARB_shader_image_load_store     IMAGE_BINDING_LAYER
+       use ARB_shader_image_load_store     IMAGE_BINDING_ACCESS
+       use ARB_shader_image_load_store     IMAGE_1D
+       use ARB_shader_image_load_store     IMAGE_2D
+       use ARB_shader_image_load_store     IMAGE_3D
+       use ARB_shader_image_load_store     IMAGE_2D_RECT
+       use ARB_shader_image_load_store     IMAGE_CUBE
+       use ARB_shader_image_load_store     IMAGE_BUFFER
+       use ARB_shader_image_load_store     IMAGE_1D_ARRAY
+       use ARB_shader_image_load_store     IMAGE_2D_ARRAY
+       use ARB_shader_image_load_store     IMAGE_CUBE_MAP_ARRAY
+       use ARB_shader_image_load_store     IMAGE_2D_MULTISAMPLE
+       use ARB_shader_image_load_store     IMAGE_2D_MULTISAMPLE_ARRAY
+       use ARB_shader_image_load_store     INT_IMAGE_1D
+       use ARB_shader_image_load_store     INT_IMAGE_2D
+       use ARB_shader_image_load_store     INT_IMAGE_3D
+       use ARB_shader_image_load_store     INT_IMAGE_2D_RECT
+       use ARB_shader_image_load_store     INT_IMAGE_CUBE
+       use ARB_shader_image_load_store     INT_IMAGE_BUFFER
+       use ARB_shader_image_load_store     INT_IMAGE_1D_ARRAY
+       use ARB_shader_image_load_store     INT_IMAGE_2D_ARRAY
+       use ARB_shader_image_load_store     INT_IMAGE_CUBE_MAP_ARRAY
+       use ARB_shader_image_load_store     INT_IMAGE_2D_MULTISAMPLE
+       use ARB_shader_image_load_store     INT_IMAGE_2D_MULTISAMPLE_ARRAY
+       use ARB_shader_image_load_store     UNSIGNED_INT_IMAGE_1D
+       use ARB_shader_image_load_store     UNSIGNED_INT_IMAGE_2D
+       use ARB_shader_image_load_store     UNSIGNED_INT_IMAGE_3D
+       use ARB_shader_image_load_store     UNSIGNED_INT_IMAGE_2D_RECT
+       use ARB_shader_image_load_store     UNSIGNED_INT_IMAGE_CUBE
+       use ARB_shader_image_load_store     UNSIGNED_INT_IMAGE_BUFFER
+       use ARB_shader_image_load_store     UNSIGNED_INT_IMAGE_1D_ARRAY
+       use ARB_shader_image_load_store     UNSIGNED_INT_IMAGE_2D_ARRAY
+       use ARB_shader_image_load_store     UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY
+       use ARB_shader_image_load_store     UNSIGNED_INT_IMAGE_2D_MULTISAMPLE
+       use ARB_shader_image_load_store     UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY
+       use ARB_shader_image_load_store     MAX_IMAGE_SAMPLES
+       use ARB_shader_image_load_store     IMAGE_BINDING_FORMAT
+       use ARB_shader_image_load_store     IMAGE_FORMAT_COMPATIBILITY_TYPE
+       use ARB_shader_image_load_store     IMAGE_FORMAT_COMPATIBILITY_BY_SIZE
+       use ARB_shader_image_load_store     IMAGE_FORMAT_COMPATIBILITY_BY_CLASS
+       use ARB_shader_image_load_store     MAX_VERTEX_IMAGE_UNIFORMS
+       use ARB_shader_image_load_store     MAX_TESS_CONTROL_IMAGE_UNIFORMS
+       use ARB_shader_image_load_store     MAX_TESS_EVALUATION_IMAGE_UNIFORMS
+       use ARB_shader_image_load_store     MAX_GEOMETRY_IMAGE_UNIFORMS
+       use ARB_shader_image_load_store     MAX_FRAGMENT_IMAGE_UNIFORMS
+       use ARB_shader_image_load_store     MAX_COMBINED_IMAGE_UNIFORMS
+passthru: /* Reuse tokens from ARB_shading_language_packing (none) */
+passthru: /* Reuse tokens from ARB_texture_storage */
+       use ARB_texture_storage             TEXTURE_IMMUTABLE_FORMAT
+
+###############################################################################
+#
+# OpenGL 4.3 enums
+#
+###############################################################################
+
+VERSION_4_3 enum:
+       NUM_SHADING_LANGUAGE_VERSIONS                   = 0x82E9
+       VERTEX_ATTRIB_ARRAY_LONG                        = 0x874E
+passthru: /* Reuse tokens from ARB_arrays_of_arrays (none, GLSL only) */
+passthru: /* Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only) */
+passthru: /* Reuse tokens from ARB_shader_image_size (none, GLSL only) */
+passthru: /* Reuse tokens from ARB_ES3_compatibility */
+       use ARB_ES3_compatibility                   COMPRESSED_RGB8_ETC2
+       use ARB_ES3_compatibility                   COMPRESSED_SRGB8_ETC2
+       use ARB_ES3_compatibility                   COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
+       use ARB_ES3_compatibility                   COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
+       use ARB_ES3_compatibility                   COMPRESSED_RGBA8_ETC2_EAC
+       use ARB_ES3_compatibility                   COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
+       use ARB_ES3_compatibility                   COMPRESSED_R11_EAC
+       use ARB_ES3_compatibility                   COMPRESSED_SIGNED_R11_EAC
+       use ARB_ES3_compatibility                   COMPRESSED_RG11_EAC
+       use ARB_ES3_compatibility                   COMPRESSED_SIGNED_RG11_EAC
+       use ARB_ES3_compatibility                   PRIMITIVE_RESTART_FIXED_INDEX
+       use ARB_ES3_compatibility                   ANY_SAMPLES_PASSED_CONSERVATIVE
+       use ARB_ES3_compatibility                   MAX_ELEMENT_INDEX
+passthru: /* Reuse tokens from ARB_clear_buffer_object (none) */
+passthru: /* Reuse tokens from ARB_compute_shader */
+       use ARB_compute_shader                      COMPUTE_SHADER
+       use ARB_compute_shader                      MAX_COMPUTE_UNIFORM_BLOCKS
+       use ARB_compute_shader                      MAX_COMPUTE_TEXTURE_IMAGE_UNITS
+       use ARB_compute_shader                      MAX_COMPUTE_IMAGE_UNIFORMS
+       use ARB_compute_shader                      MAX_COMPUTE_SHARED_MEMORY_SIZE
+       use ARB_compute_shader                      MAX_COMPUTE_UNIFORM_COMPONENTS
+       use ARB_compute_shader                      MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS
+       use ARB_compute_shader                      MAX_COMPUTE_ATOMIC_COUNTERS
+       use ARB_compute_shader                      MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS
+       use ARB_compute_shader                      MAX_COMPUTE_LOCAL_INVOCATIONS
+       use ARB_compute_shader                      MAX_COMPUTE_WORK_GROUP_COUNT
+       use ARB_compute_shader                      MAX_COMPUTE_WORK_GROUP_SIZE
+       use ARB_compute_shader                      COMPUTE_LOCAL_WORK_SIZE
+       use ARB_compute_shader                      UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER
+       use ARB_compute_shader                      ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER
+       use ARB_compute_shader                      DISPATCH_INDIRECT_BUFFER
+       use ARB_compute_shader                      DISPATCH_INDIRECT_BUFFER_BINDING
+passthru: /* Reuse tokens from ARB_copy_image (none) */
+passthru: /* Reuse tokens from KHR_debug */
+       use KHR_debug                               DEBUG_OUTPUT_SYNCHRONOUS
+       use KHR_debug                               DEBUG_NEXT_LOGGED_MESSAGE_LENGTH
+       use KHR_debug                               DEBUG_CALLBACK_FUNCTION
+       use KHR_debug                               DEBUG_CALLBACK_USER_PARAM
+       use KHR_debug                               DEBUG_SOURCE_API
+       use KHR_debug                               DEBUG_SOURCE_WINDOW_SYSTEM
+       use KHR_debug                               DEBUG_SOURCE_SHADER_COMPILER
+       use KHR_debug                               DEBUG_SOURCE_THIRD_PARTY
+       use KHR_debug                               DEBUG_SOURCE_APPLICATION
+       use KHR_debug                               DEBUG_SOURCE_OTHER
+       use KHR_debug                               DEBUG_TYPE_ERROR
+       use KHR_debug                               DEBUG_TYPE_DEPRECATED_BEHAVIOR
+       use KHR_debug                               DEBUG_TYPE_UNDEFINED_BEHAVIOR
+       use KHR_debug                               DEBUG_TYPE_PORTABILITY
+       use KHR_debug                               DEBUG_TYPE_PERFORMANCE
+       use KHR_debug                               DEBUG_TYPE_OTHER
+       use KHR_debug                               MAX_DEBUG_MESSAGE_LENGTH
+       use KHR_debug                               MAX_DEBUG_LOGGED_MESSAGES
+       use KHR_debug                               DEBUG_LOGGED_MESSAGES
+       use KHR_debug                               DEBUG_SEVERITY_HIGH
+       use KHR_debug                               DEBUG_SEVERITY_MEDIUM
+       use KHR_debug                               DEBUG_SEVERITY_LOW
+       use KHR_debug                               DEBUG_TYPE_MARKER
+       use KHR_debug                               DEBUG_TYPE_PUSH_GROUP
+       use KHR_debug                               DEBUG_TYPE_POP_GROUP
+       use KHR_debug                               DEBUG_SEVERITY_NOTIFICATION
+       use KHR_debug                               MAX_DEBUG_GROUP_STACK_DEPTH
+       use KHR_debug                               DEBUG_GROUP_STACK_DEPTH
+       use KHR_debug                               BUFFER
+       use KHR_debug                               SHADER
+       use KHR_debug                               PROGRAM
+       use KHR_debug                               QUERY
+       use KHR_debug                               PROGRAM_PIPELINE
+       use KHR_debug                               SAMPLER
+       use KHR_debug                               DISPLAY_LIST
+       use KHR_debug                               MAX_LABEL_LENGTH
+       use KHR_debug                               DEBUG_OUTPUT
+       use KHR_debug                               CONTEXT_FLAG_DEBUG_BIT
+       use ErrorCode                               STACK_UNDERFLOW
+       use ErrorCode                               STACK_OVERFLOW
+passthru: /* Reuse tokens from ARB_explicit_uniform_location */
+       use ARB_explicit_uniform_location           MAX_UNIFORM_LOCATIONS
+passthru: /* Reuse tokens from ARB_framebuffer_no_attachments */
+       use ARB_framebuffer_no_attachments          FRAMEBUFFER_DEFAULT_WIDTH
+       use ARB_framebuffer_no_attachments          FRAMEBUFFER_DEFAULT_HEIGHT
+       use ARB_framebuffer_no_attachments          FRAMEBUFFER_DEFAULT_LAYERS
+       use ARB_framebuffer_no_attachments          FRAMEBUFFER_DEFAULT_SAMPLES
+       use ARB_framebuffer_no_attachments          FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS
+       use ARB_framebuffer_no_attachments          MAX_FRAMEBUFFER_WIDTH
+       use ARB_framebuffer_no_attachments          MAX_FRAMEBUFFER_HEIGHT
+       use ARB_framebuffer_no_attachments          MAX_FRAMEBUFFER_LAYERS
+       use ARB_framebuffer_no_attachments          MAX_FRAMEBUFFER_SAMPLES
+passthru: /* Reuse tokens from ARB_internalformat_query2 */
+       use ARB_internalformat_query2               INTERNALFORMAT_SUPPORTED
+       use ARB_internalformat_query2               INTERNALFORMAT_PREFERRED
+       use ARB_internalformat_query2               INTERNALFORMAT_RED_SIZE
+       use ARB_internalformat_query2               INTERNALFORMAT_GREEN_SIZE
+       use ARB_internalformat_query2               INTERNALFORMAT_BLUE_SIZE
+       use ARB_internalformat_query2               INTERNALFORMAT_ALPHA_SIZE
+       use ARB_internalformat_query2               INTERNALFORMAT_DEPTH_SIZE
+       use ARB_internalformat_query2               INTERNALFORMAT_STENCIL_SIZE
+       use ARB_internalformat_query2               INTERNALFORMAT_SHARED_SIZE
+       use ARB_internalformat_query2               INTERNALFORMAT_RED_TYPE
+       use ARB_internalformat_query2               INTERNALFORMAT_GREEN_TYPE
+       use ARB_internalformat_query2               INTERNALFORMAT_BLUE_TYPE
+       use ARB_internalformat_query2               INTERNALFORMAT_ALPHA_TYPE
+       use ARB_internalformat_query2               INTERNALFORMAT_DEPTH_TYPE
+       use ARB_internalformat_query2               INTERNALFORMAT_STENCIL_TYPE
+       use ARB_internalformat_query2               MAX_WIDTH
+       use ARB_internalformat_query2               MAX_HEIGHT
+       use ARB_internalformat_query2               MAX_DEPTH
+       use ARB_internalformat_query2               MAX_LAYERS
+       use ARB_internalformat_query2               MAX_COMBINED_DIMENSIONS
+       use ARB_internalformat_query2               COLOR_COMPONENTS
+       use ARB_internalformat_query2               DEPTH_COMPONENTS
+       use ARB_internalformat_query2               STENCIL_COMPONENTS
+       use ARB_internalformat_query2               COLOR_RENDERABLE
+       use ARB_internalformat_query2               DEPTH_RENDERABLE
+       use ARB_internalformat_query2               STENCIL_RENDERABLE
+       use ARB_internalformat_query2               FRAMEBUFFER_RENDERABLE
+       use ARB_internalformat_query2               FRAMEBUFFER_RENDERABLE_LAYERED
+       use ARB_internalformat_query2               FRAMEBUFFER_BLEND
+       use ARB_internalformat_query2               READ_PIXELS
+       use ARB_internalformat_query2               READ_PIXELS_FORMAT
+       use ARB_internalformat_query2               READ_PIXELS_TYPE
+       use ARB_internalformat_query2               TEXTURE_IMAGE_FORMAT
+       use ARB_internalformat_query2               TEXTURE_IMAGE_TYPE
+       use ARB_internalformat_query2               GET_TEXTURE_IMAGE_FORMAT
+       use ARB_internalformat_query2               GET_TEXTURE_IMAGE_TYPE
+       use ARB_internalformat_query2               MIPMAP
+       use ARB_internalformat_query2               MANUAL_GENERATE_MIPMAP
+       use ARB_internalformat_query2               AUTO_GENERATE_MIPMAP
+       use ARB_internalformat_query2               COLOR_ENCODING
+       use ARB_internalformat_query2               SRGB_READ
+       use ARB_internalformat_query2               SRGB_WRITE
+       use ARB_internalformat_query2               FILTER
+       use ARB_internalformat_query2               VERTEX_TEXTURE
+       use ARB_internalformat_query2               TESS_CONTROL_TEXTURE
+       use ARB_internalformat_query2               TESS_EVALUATION_TEXTURE
+       use ARB_internalformat_query2               GEOMETRY_TEXTURE
+       use ARB_internalformat_query2               FRAGMENT_TEXTURE
+       use ARB_internalformat_query2               COMPUTE_TEXTURE
+       use ARB_internalformat_query2               TEXTURE_SHADOW
+       use ARB_internalformat_query2               TEXTURE_GATHER
+       use ARB_internalformat_query2               TEXTURE_GATHER_SHADOW
+       use ARB_internalformat_query2               SHADER_IMAGE_LOAD
+       use ARB_internalformat_query2               SHADER_IMAGE_STORE
+       use ARB_internalformat_query2               SHADER_IMAGE_ATOMIC
+       use ARB_internalformat_query2               IMAGE_TEXEL_SIZE
+       use ARB_internalformat_query2               IMAGE_COMPATIBILITY_CLASS
+       use ARB_internalformat_query2               IMAGE_PIXEL_FORMAT
+       use ARB_internalformat_query2               IMAGE_PIXEL_TYPE
+       use ARB_internalformat_query2               SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST
+       use ARB_internalformat_query2               SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST
+       use ARB_internalformat_query2               SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE
+       use ARB_internalformat_query2               SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE
+       use ARB_internalformat_query2               TEXTURE_COMPRESSED_BLOCK_WIDTH
+       use ARB_internalformat_query2               TEXTURE_COMPRESSED_BLOCK_HEIGHT
+       use ARB_internalformat_query2               TEXTURE_COMPRESSED_BLOCK_SIZE
+       use ARB_internalformat_query2               CLEAR_BUFFER
+       use ARB_internalformat_query2               TEXTURE_VIEW
+       use ARB_internalformat_query2               VIEW_COMPATIBILITY_CLASS
+       use ARB_internalformat_query2               FULL_SUPPORT
+       use ARB_internalformat_query2               CAVEAT_SUPPORT
+       use ARB_internalformat_query2               IMAGE_CLASS_4_X_32
+       use ARB_internalformat_query2               IMAGE_CLASS_2_X_32
+       use ARB_internalformat_query2               IMAGE_CLASS_1_X_32
+       use ARB_internalformat_query2               IMAGE_CLASS_4_X_16
+       use ARB_internalformat_query2               IMAGE_CLASS_2_X_16
+       use ARB_internalformat_query2               IMAGE_CLASS_1_X_16
+       use ARB_internalformat_query2               IMAGE_CLASS_4_X_8
+       use ARB_internalformat_query2               IMAGE_CLASS_2_X_8
+       use ARB_internalformat_query2               IMAGE_CLASS_1_X_8
+       use ARB_internalformat_query2               IMAGE_CLASS_11_11_10
+       use ARB_internalformat_query2               IMAGE_CLASS_10_10_10_2
+       use ARB_internalformat_query2               VIEW_CLASS_128_BITS
+       use ARB_internalformat_query2               VIEW_CLASS_96_BITS
+       use ARB_internalformat_query2               VIEW_CLASS_64_BITS
+       use ARB_internalformat_query2               VIEW_CLASS_48_BITS
+       use ARB_internalformat_query2               VIEW_CLASS_32_BITS
+       use ARB_internalformat_query2               VIEW_CLASS_24_BITS
+       use ARB_internalformat_query2               VIEW_CLASS_16_BITS
+       use ARB_internalformat_query2               VIEW_CLASS_8_BITS
+       use ARB_internalformat_query2               VIEW_CLASS_S3TC_DXT1_RGB
+       use ARB_internalformat_query2               VIEW_CLASS_S3TC_DXT1_RGBA
+       use ARB_internalformat_query2               VIEW_CLASS_S3TC_DXT3_RGBA
+       use ARB_internalformat_query2               VIEW_CLASS_S3TC_DXT5_RGBA
+       use ARB_internalformat_query2               VIEW_CLASS_RGTC1_RED
+       use ARB_internalformat_query2               VIEW_CLASS_RGTC2_RG
+       use ARB_internalformat_query2               VIEW_CLASS_BPTC_UNORM
+       use ARB_internalformat_query2               VIEW_CLASS_BPTC_FLOAT
+passthru: /* Reuse tokens from ARB_invalidate_subdata (none) */
+passthru: /* Reuse tokens from ARB_multi_draw_indirect (none) */
+passthru: /* Reuse tokens from ARB_program_interface_query */
+       use ARB_program_interface_query             UNIFORM
+       use ARB_program_interface_query             UNIFORM_BLOCK
+       use ARB_program_interface_query             PROGRAM_INPUT
+       use ARB_program_interface_query             PROGRAM_OUTPUT
+       use ARB_program_interface_query             BUFFER_VARIABLE
+       use ARB_program_interface_query             SHADER_STORAGE_BLOCK
+       use ARB_program_interface_query             VERTEX_SUBROUTINE
+       use ARB_program_interface_query             TESS_CONTROL_SUBROUTINE
+       use ARB_program_interface_query             TESS_EVALUATION_SUBROUTINE
+       use ARB_program_interface_query             GEOMETRY_SUBROUTINE
+       use ARB_program_interface_query             FRAGMENT_SUBROUTINE
+       use ARB_program_interface_query             COMPUTE_SUBROUTINE
+       use ARB_program_interface_query             VERTEX_SUBROUTINE_UNIFORM
+       use ARB_program_interface_query             TESS_CONTROL_SUBROUTINE_UNIFORM
+       use ARB_program_interface_query             TESS_EVALUATION_SUBROUTINE_UNIFORM
+       use ARB_program_interface_query             GEOMETRY_SUBROUTINE_UNIFORM
+       use ARB_program_interface_query             FRAGMENT_SUBROUTINE_UNIFORM
+       use ARB_program_interface_query             COMPUTE_SUBROUTINE_UNIFORM
+       use ARB_program_interface_query             TRANSFORM_FEEDBACK_VARYING
+       use ARB_program_interface_query             ACTIVE_RESOURCES
+       use ARB_program_interface_query             MAX_NAME_LENGTH
+       use ARB_program_interface_query             MAX_NUM_ACTIVE_VARIABLES
+       use ARB_program_interface_query             MAX_NUM_COMPATIBLE_SUBROUTINES
+       use ARB_program_interface_query             NAME_LENGTH
+       use ARB_program_interface_query             TYPE
+       use ARB_program_interface_query             ARRAY_SIZE
+       use ARB_program_interface_query             OFFSET
+       use ARB_program_interface_query             BLOCK_INDEX
+       use ARB_program_interface_query             ARRAY_STRIDE
+       use ARB_program_interface_query             MATRIX_STRIDE
+       use ARB_program_interface_query             IS_ROW_MAJOR
+       use ARB_program_interface_query             ATOMIC_COUNTER_BUFFER_INDEX
+       use ARB_program_interface_query             BUFFER_BINDING
+       use ARB_program_interface_query             BUFFER_DATA_SIZE
+       use ARB_program_interface_query             NUM_ACTIVE_VARIABLES
+       use ARB_program_interface_query             ACTIVE_VARIABLES
+       use ARB_program_interface_query             REFERENCED_BY_VERTEX_SHADER
+       use ARB_program_interface_query             REFERENCED_BY_TESS_CONTROL_SHADER
+       use ARB_program_interface_query             REFERENCED_BY_TESS_EVALUATION_SHADER
+       use ARB_program_interface_query             REFERENCED_BY_GEOMETRY_SHADER
+       use ARB_program_interface_query             REFERENCED_BY_FRAGMENT_SHADER
+       use ARB_program_interface_query             REFERENCED_BY_COMPUTE_SHADER
+       use ARB_program_interface_query             TOP_LEVEL_ARRAY_SIZE
+       use ARB_program_interface_query             TOP_LEVEL_ARRAY_STRIDE
+       use ARB_program_interface_query             LOCATION
+       use ARB_program_interface_query             LOCATION_INDEX
+       use ARB_program_interface_query             IS_PER_PATCH
+passthru: /* Reuse tokens from ARB_robust_buffer_access_behavior (none) */
+passthru: /* Reuse tokens from ARB_shader_storage_buffer_object */
+       use ARB_shader_storage_buffer_object        SHADER_STORAGE_BUFFER
+       use ARB_shader_storage_buffer_object        SHADER_STORAGE_BUFFER_BINDING
+       use ARB_shader_storage_buffer_object        SHADER_STORAGE_BUFFER_START
+       use ARB_shader_storage_buffer_object        SHADER_STORAGE_BUFFER_SIZE
+       use ARB_shader_storage_buffer_object        MAX_VERTEX_SHADER_STORAGE_BLOCKS
+       use ARB_shader_storage_buffer_object        MAX_GEOMETRY_SHADER_STORAGE_BLOCKS
+       use ARB_shader_storage_buffer_object        MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS
+       use ARB_shader_storage_buffer_object        MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS
+       use ARB_shader_storage_buffer_object        MAX_FRAGMENT_SHADER_STORAGE_BLOCKS
+       use ARB_shader_storage_buffer_object        MAX_COMPUTE_SHADER_STORAGE_BLOCKS
+       use ARB_shader_storage_buffer_object        MAX_COMBINED_SHADER_STORAGE_BLOCKS
+       use ARB_shader_storage_buffer_object        MAX_SHADER_STORAGE_BUFFER_BINDINGS
+       use ARB_shader_storage_buffer_object        MAX_SHADER_STORAGE_BLOCK_SIZE
+       use ARB_shader_storage_buffer_object        SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT
+       use ARB_shader_storage_buffer_object        SHADER_STORAGE_BARRIER_BIT
+       use ARB_shader_storage_buffer_object        MAX_COMBINED_SHADER_OUTPUT_RESOURCES
+passthru: /* Reuse tokens from ARB_stencil_texturing */
+       use ARB_stencil_texturing                   DEPTH_STENCIL_TEXTURE_MODE
+passthru: /* Reuse tokens from ARB_texture_buffer_range */
+       use ARB_texture_buffer_range                TEXTURE_BUFFER_OFFSET
+       use ARB_texture_buffer_range                TEXTURE_BUFFER_SIZE
+       use ARB_texture_buffer_range                TEXTURE_BUFFER_OFFSET_ALIGNMENT
+passthru: /* Reuse tokens from ARB_texture_query_levels (none) */
+passthru: /* Reuse tokens from ARB_texture_storage_multisample (none) */
+passthru: /* Reuse tokens from ARB_texture_view */
+       use ARB_texture_view                        TEXTURE_VIEW_MIN_LEVEL
+       use ARB_texture_view                        TEXTURE_VIEW_NUM_LEVELS
+       use ARB_texture_view                        TEXTURE_VIEW_MIN_LAYER
+       use ARB_texture_view                        TEXTURE_VIEW_NUM_LAYERS
+       use ARB_texture_view                        TEXTURE_IMMUTABLE_LEVELS
+passthru: /* Reuse tokens from ARB_vertex_attrib_binding */
+       use ARB_vertex_attrib_binding               VERTEX_ATTRIB_BINDING
+       use ARB_vertex_attrib_binding               VERTEX_ATTRIB_RELATIVE_OFFSET
+       use ARB_vertex_attrib_binding               VERTEX_BINDING_DIVISOR
+       use ARB_vertex_attrib_binding               VERTEX_BINDING_OFFSET
+       use ARB_vertex_attrib_binding               VERTEX_BINDING_STRIDE
+       use ARB_vertex_attrib_binding               MAX_VERTEX_ATTRIB_RELATIVE_OFFSET
+       use ARB_vertex_attrib_binding               MAX_VERTEX_ATTRIB_BINDINGS
+
+
+###############################################################################
+#
+# ARB extensions, in ARB extension order
+#
+###############################################################################
+
+###############################################################################
+
+# ARB Extension #1
+ARB_multitexture enum:
+       TEXTURE0_ARB                                    = 0x84C0
+       TEXTURE1_ARB                                    = 0x84C1
+       TEXTURE2_ARB                                    = 0x84C2
+       TEXTURE3_ARB                                    = 0x84C3
+       TEXTURE4_ARB                                    = 0x84C4
+       TEXTURE5_ARB                                    = 0x84C5
+       TEXTURE6_ARB                                    = 0x84C6
+       TEXTURE7_ARB                                    = 0x84C7
+       TEXTURE8_ARB                                    = 0x84C8
+       TEXTURE9_ARB                                    = 0x84C9
+       TEXTURE10_ARB                                   = 0x84CA
+       TEXTURE11_ARB                                   = 0x84CB
+       TEXTURE12_ARB                                   = 0x84CC
+       TEXTURE13_ARB                                   = 0x84CD
+       TEXTURE14_ARB                                   = 0x84CE
+       TEXTURE15_ARB                                   = 0x84CF
+       TEXTURE16_ARB                                   = 0x84D0
+       TEXTURE17_ARB                                   = 0x84D1
+       TEXTURE18_ARB                                   = 0x84D2
+       TEXTURE19_ARB                                   = 0x84D3
+       TEXTURE20_ARB                                   = 0x84D4
+       TEXTURE21_ARB                                   = 0x84D5
+       TEXTURE22_ARB                                   = 0x84D6
+       TEXTURE23_ARB                                   = 0x84D7
+       TEXTURE24_ARB                                   = 0x84D8
+       TEXTURE25_ARB                                   = 0x84D9
+       TEXTURE26_ARB                                   = 0x84DA
+       TEXTURE27_ARB                                   = 0x84DB
+       TEXTURE28_ARB                                   = 0x84DC
+       TEXTURE29_ARB                                   = 0x84DD
+       TEXTURE30_ARB                                   = 0x84DE
+       TEXTURE31_ARB                                   = 0x84DF
+       ACTIVE_TEXTURE_ARB                              = 0x84E0 # 1 I
+       CLIENT_ACTIVE_TEXTURE_ARB                       = 0x84E1 # 1 I
+       MAX_TEXTURE_UNITS_ARB                           = 0x84E2 # 1 I
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #2 - GLX_ARB_get_proc_address
+
+###############################################################################
+
+# ARB Extension #3
+ARB_transpose_matrix enum:
+       TRANSPOSE_MODELVIEW_MATRIX_ARB                  = 0x84E3 # 16 F
+       TRANSPOSE_PROJECTION_MATRIX_ARB                 = 0x84E4 # 16 F
+       TRANSPOSE_TEXTURE_MATRIX_ARB                    = 0x84E5 # 16 F
+       TRANSPOSE_COLOR_MATRIX_ARB                      = 0x84E6 # 16 F
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #4 - WGL_ARB_buffer_region
+
+###############################################################################
+
+# ARB Extension #5
+ARB_multisample enum:
+       MULTISAMPLE_ARB                                 = 0x809D
+       SAMPLE_ALPHA_TO_COVERAGE_ARB                    = 0x809E
+       SAMPLE_ALPHA_TO_ONE_ARB                         = 0x809F
+       SAMPLE_COVERAGE_ARB                             = 0x80A0
+       SAMPLE_BUFFERS_ARB                              = 0x80A8
+       SAMPLES_ARB                                     = 0x80A9
+       SAMPLE_COVERAGE_VALUE_ARB                       = 0x80AA
+       SAMPLE_COVERAGE_INVERT_ARB                      = 0x80AB
+       MULTISAMPLE_BIT_ARB                             = 0x20000000
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #6
+ARB_texture_env_add enum:
+
+###############################################################################
+
+# ARB Extension #7
+ARB_texture_cube_map enum:
+       NORMAL_MAP_ARB                                  = 0x8511
+       REFLECTION_MAP_ARB                              = 0x8512
+       TEXTURE_CUBE_MAP_ARB                            = 0x8513
+       TEXTURE_BINDING_CUBE_MAP_ARB                    = 0x8514
+       TEXTURE_CUBE_MAP_POSITIVE_X_ARB                 = 0x8515
+       TEXTURE_CUBE_MAP_NEGATIVE_X_ARB                 = 0x8516
+       TEXTURE_CUBE_MAP_POSITIVE_Y_ARB                 = 0x8517
+       TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB                 = 0x8518
+       TEXTURE_CUBE_MAP_POSITIVE_Z_ARB                 = 0x8519
+       TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB                 = 0x851A
+       PROXY_TEXTURE_CUBE_MAP_ARB                      = 0x851B
+       MAX_CUBE_MAP_TEXTURE_SIZE_ARB                   = 0x851C
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #8 - WGL_ARB_extensions_string
+# ARB Extension #9 - WGL_ARB_pixel_format
+# ARB Extension #10 - WGL_ARB_make_current_read
+# ARB Extension #11 - WGL_ARB_pbuffer
+
+###############################################################################
+
+# ARB Extension #12
+ARB_texture_compression enum:
+       COMPRESSED_ALPHA_ARB                            = 0x84E9
+       COMPRESSED_LUMINANCE_ARB                        = 0x84EA
+       COMPRESSED_LUMINANCE_ALPHA_ARB                  = 0x84EB
+       COMPRESSED_INTENSITY_ARB                        = 0x84EC
+       COMPRESSED_RGB_ARB                              = 0x84ED
+       COMPRESSED_RGBA_ARB                             = 0x84EE
+       TEXTURE_COMPRESSION_HINT_ARB                    = 0x84EF
+       TEXTURE_COMPRESSED_IMAGE_SIZE_ARB               = 0x86A0
+       TEXTURE_COMPRESSED_ARB                          = 0x86A1
+       NUM_COMPRESSED_TEXTURE_FORMATS_ARB              = 0x86A2
+       COMPRESSED_TEXTURE_FORMATS_ARB                  = 0x86A3
+
+###############################################################################
+
+# ARB Extension #13
+# Promoted from #36 SGIS_texture_border_clamp
+ARB_texture_border_clamp enum:
+       CLAMP_TO_BORDER_ARB                             = 0x812D
+
+###############################################################################
+
+# ARB Extension #14 - promoted from #54 EXT_point_parameters
+# Promoted from #54 {SGIS,EXT}_point_parameters
+ARB_point_parameters enum:
+       POINT_SIZE_MIN_ARB                              = 0x8126 # 1 F
+       POINT_SIZE_MAX_ARB                              = 0x8127 # 1 F
+       POINT_FADE_THRESHOLD_SIZE_ARB                   = 0x8128 # 1 F
+       POINT_DISTANCE_ATTENUATION_ARB                  = 0x8129 # 3 F
+
+###############################################################################
+
+# ARB Extension #15
+ARB_vertex_blend enum:
+       MAX_VERTEX_UNITS_ARB                            = 0x86A4
+       ACTIVE_VERTEX_UNITS_ARB                         = 0x86A5
+       WEIGHT_SUM_UNITY_ARB                            = 0x86A6
+       VERTEX_BLEND_ARB                                = 0x86A7
+       CURRENT_WEIGHT_ARB                              = 0x86A8
+       WEIGHT_ARRAY_TYPE_ARB                           = 0x86A9
+       WEIGHT_ARRAY_STRIDE_ARB                         = 0x86AA
+       WEIGHT_ARRAY_SIZE_ARB                           = 0x86AB
+       WEIGHT_ARRAY_POINTER_ARB                        = 0x86AC
+       WEIGHT_ARRAY_ARB                                = 0x86AD
+       MODELVIEW0_ARB                                  = 0x1700
+       MODELVIEW1_ARB                                  = 0x850A
+       MODELVIEW2_ARB                                  = 0x8722
+       MODELVIEW3_ARB                                  = 0x8723
+       MODELVIEW4_ARB                                  = 0x8724
+       MODELVIEW5_ARB                                  = 0x8725
+       MODELVIEW6_ARB                                  = 0x8726
+       MODELVIEW7_ARB                                  = 0x8727
+       MODELVIEW8_ARB                                  = 0x8728
+       MODELVIEW9_ARB                                  = 0x8729
+       MODELVIEW10_ARB                                 = 0x872A
+       MODELVIEW11_ARB                                 = 0x872B
+       MODELVIEW12_ARB                                 = 0x872C
+       MODELVIEW13_ARB                                 = 0x872D
+       MODELVIEW14_ARB                                 = 0x872E
+       MODELVIEW15_ARB                                 = 0x872F
+       MODELVIEW16_ARB                                 = 0x8730
+       MODELVIEW17_ARB                                 = 0x8731
+       MODELVIEW18_ARB                                 = 0x8732
+       MODELVIEW19_ARB                                 = 0x8733
+       MODELVIEW20_ARB                                 = 0x8734
+       MODELVIEW21_ARB                                 = 0x8735
+       MODELVIEW22_ARB                                 = 0x8736
+       MODELVIEW23_ARB                                 = 0x8737
+       MODELVIEW24_ARB                                 = 0x8738
+       MODELVIEW25_ARB                                 = 0x8739
+       MODELVIEW26_ARB                                 = 0x873A
+       MODELVIEW27_ARB                                 = 0x873B
+       MODELVIEW28_ARB                                 = 0x873C
+       MODELVIEW29_ARB                                 = 0x873D
+       MODELVIEW30_ARB                                 = 0x873E
+       MODELVIEW31_ARB                                 = 0x873F
+
+###############################################################################
+
+# ARB Extension #16
+ARB_matrix_palette enum:
+       MATRIX_PALETTE_ARB                              = 0x8840
+       MAX_MATRIX_PALETTE_STACK_DEPTH_ARB              = 0x8841
+       MAX_PALETTE_MATRICES_ARB                        = 0x8842
+       CURRENT_PALETTE_MATRIX_ARB                      = 0x8843
+       MATRIX_INDEX_ARRAY_ARB                          = 0x8844
+       CURRENT_MATRIX_INDEX_ARB                        = 0x8845
+       MATRIX_INDEX_ARRAY_SIZE_ARB                     = 0x8846
+       MATRIX_INDEX_ARRAY_TYPE_ARB                     = 0x8847
+       MATRIX_INDEX_ARRAY_STRIDE_ARB                   = 0x8848
+       MATRIX_INDEX_ARRAY_POINTER_ARB                  = 0x8849
+
+###############################################################################
+
+# ARB Extension #17
+# Shares enum values with EXT_texture_env_combine
+ARB_texture_env_combine enum:
+       COMBINE_ARB                                     = 0x8570
+       COMBINE_RGB_ARB                                 = 0x8571
+       COMBINE_ALPHA_ARB                               = 0x8572
+       SOURCE0_RGB_ARB                                 = 0x8580
+       SOURCE1_RGB_ARB                                 = 0x8581
+       SOURCE2_RGB_ARB                                 = 0x8582
+       SOURCE0_ALPHA_ARB                               = 0x8588
+       SOURCE1_ALPHA_ARB                               = 0x8589
+       SOURCE2_ALPHA_ARB                               = 0x858A
+       OPERAND0_RGB_ARB                                = 0x8590
+       OPERAND1_RGB_ARB                                = 0x8591
+       OPERAND2_RGB_ARB                                = 0x8592
+       OPERAND0_ALPHA_ARB                              = 0x8598
+       OPERAND1_ALPHA_ARB                              = 0x8599
+       OPERAND2_ALPHA_ARB                              = 0x859A
+       RGB_SCALE_ARB                                   = 0x8573
+       ADD_SIGNED_ARB                                  = 0x8574
+       INTERPOLATE_ARB                                 = 0x8575
+       SUBTRACT_ARB                                    = 0x84E7
+       CONSTANT_ARB                                    = 0x8576
+       PRIMARY_COLOR_ARB                               = 0x8577
+       PREVIOUS_ARB                                    = 0x8578
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #18
+ARB_texture_env_crossbar enum:
+
+###############################################################################
+
+# ARB Extension #19
+# Promoted from #220 EXT_texture_env_dot3; enum values changed
+ARB_texture_env_dot3 enum:
+       DOT3_RGB_ARB                                    = 0x86AE
+       DOT3_RGBA_ARB                                   = 0x86AF
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #20 - WGL_ARB_render_texture
+
+###############################################################################
+
+# ARB Extension #21
+ARB_texture_mirrored_repeat enum:
+       MIRRORED_REPEAT_ARB                             = 0x8370
+
+###############################################################################
+
+# ARB Extension #22
+ARB_depth_texture enum:
+       DEPTH_COMPONENT16_ARB                           = 0x81A5
+       DEPTH_COMPONENT24_ARB                           = 0x81A6
+       DEPTH_COMPONENT32_ARB                           = 0x81A7
+       TEXTURE_DEPTH_SIZE_ARB                          = 0x884A
+       DEPTH_TEXTURE_MODE_ARB                          = 0x884B
+
+###############################################################################
+
+# ARB Extension #23
+ARB_shadow enum:
+       TEXTURE_COMPARE_MODE_ARB                                = 0x884C
+       TEXTURE_COMPARE_FUNC_ARB                                = 0x884D
+       COMPARE_R_TO_TEXTURE_ARB                                = 0x884E
+
+###############################################################################
+
+# ARB Extension #24
+ARB_shadow_ambient enum:
+       TEXTURE_COMPARE_FAIL_VALUE_ARB                  = 0x80BF
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #25
+ARB_window_pos enum:
+
+###############################################################################
+
+# ARB Extension #26
+# ARB_vertex_program enums are shared by ARB_fragment_program are so marked.
+# Unfortunately, PROGRAM_BINDING_ARB does accidentally reuse 0x8677 -
+#   this was a spec editing typo that's now uncorrectable.
+ARB_vertex_program enum:
+       COLOR_SUM_ARB                                   = 0x8458
+       VERTEX_PROGRAM_ARB                              = 0x8620
+       VERTEX_ATTRIB_ARRAY_ENABLED_ARB                 = 0x8622
+       VERTEX_ATTRIB_ARRAY_SIZE_ARB                    = 0x8623
+       VERTEX_ATTRIB_ARRAY_STRIDE_ARB                  = 0x8624
+       VERTEX_ATTRIB_ARRAY_TYPE_ARB                    = 0x8625
+       CURRENT_VERTEX_ATTRIB_ARB                       = 0x8626
+       PROGRAM_LENGTH_ARB                              = 0x8627    # shared
+       PROGRAM_STRING_ARB                              = 0x8628    # shared
+       MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB              = 0x862E    # shared
+       MAX_PROGRAM_MATRICES_ARB                        = 0x862F    # shared
+       CURRENT_MATRIX_STACK_DEPTH_ARB                  = 0x8640    # shared
+       CURRENT_MATRIX_ARB                              = 0x8641    # shared
+       VERTEX_PROGRAM_POINT_SIZE_ARB                   = 0x8642
+       VERTEX_PROGRAM_TWO_SIDE_ARB                     = 0x8643
+       VERTEX_ATTRIB_ARRAY_POINTER_ARB                 = 0x8645
+       PROGRAM_ERROR_POSITION_ARB                      = 0x864B    # shared
+       PROGRAM_BINDING_ARB                             = 0x8677    # shared
+       MAX_VERTEX_ATTRIBS_ARB                          = 0x8869
+       VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB              = 0x886A
+       PROGRAM_ERROR_STRING_ARB                        = 0x8874    # shared
+       PROGRAM_FORMAT_ASCII_ARB                        = 0x8875    # shared
+       PROGRAM_FORMAT_ARB                              = 0x8876    # shared
+       PROGRAM_INSTRUCTIONS_ARB                        = 0x88A0    # shared
+       MAX_PROGRAM_INSTRUCTIONS_ARB                    = 0x88A1    # shared
+       PROGRAM_NATIVE_INSTRUCTIONS_ARB                 = 0x88A2    # shared
+       MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB             = 0x88A3    # shared
+       PROGRAM_TEMPORARIES_ARB                         = 0x88A4    # shared
+       MAX_PROGRAM_TEMPORARIES_ARB                     = 0x88A5    # shared
+       PROGRAM_NATIVE_TEMPORARIES_ARB                  = 0x88A6    # shared
+       MAX_PROGRAM_NATIVE_TEMPORARIES_ARB              = 0x88A7    # shared
+       PROGRAM_PARAMETERS_ARB                          = 0x88A8    # shared
+       MAX_PROGRAM_PARAMETERS_ARB                      = 0x88A9    # shared
+       PROGRAM_NATIVE_PARAMETERS_ARB                   = 0x88AA    # shared
+       MAX_PROGRAM_NATIVE_PARAMETERS_ARB               = 0x88AB    # shared
+       PROGRAM_ATTRIBS_ARB                             = 0x88AC    # shared
+       MAX_PROGRAM_ATTRIBS_ARB                         = 0x88AD    # shared
+       PROGRAM_NATIVE_ATTRIBS_ARB                      = 0x88AE    # shared
+       MAX_PROGRAM_NATIVE_ATTRIBS_ARB                  = 0x88AF    # shared
+       PROGRAM_ADDRESS_REGISTERS_ARB                   = 0x88B0    # shared
+       MAX_PROGRAM_ADDRESS_REGISTERS_ARB               = 0x88B1    # shared
+       PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB            = 0x88B2    # shared
+       MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB        = 0x88B3    # shared
+       MAX_PROGRAM_LOCAL_PARAMETERS_ARB                = 0x88B4    # shared
+       MAX_PROGRAM_ENV_PARAMETERS_ARB                  = 0x88B5    # shared
+       PROGRAM_UNDER_NATIVE_LIMITS_ARB                 = 0x88B6    # shared
+       TRANSPOSE_CURRENT_MATRIX_ARB                    = 0x88B7    # shared
+       MATRIX0_ARB                                     = 0x88C0    # shared
+       MATRIX1_ARB                                     = 0x88C1    # shared
+       MATRIX2_ARB                                     = 0x88C2    # shared
+       MATRIX3_ARB                                     = 0x88C3    # shared
+       MATRIX4_ARB                                     = 0x88C4    # shared
+       MATRIX5_ARB                                     = 0x88C5    # shared
+       MATRIX6_ARB                                     = 0x88C6    # shared
+       MATRIX7_ARB                                     = 0x88C7    # shared
+       MATRIX8_ARB                                     = 0x88C8    # shared
+       MATRIX9_ARB                                     = 0x88C9    # shared
+       MATRIX10_ARB                                    = 0x88CA    # shared
+       MATRIX11_ARB                                    = 0x88CB    # shared
+       MATRIX12_ARB                                    = 0x88CC    # shared
+       MATRIX13_ARB                                    = 0x88CD    # shared
+       MATRIX14_ARB                                    = 0x88CE    # shared
+       MATRIX15_ARB                                    = 0x88CF    # shared
+       MATRIX16_ARB                                    = 0x88D0    # shared
+       MATRIX17_ARB                                    = 0x88D1    # shared
+       MATRIX18_ARB                                    = 0x88D2    # shared
+       MATRIX19_ARB                                    = 0x88D3    # shared
+       MATRIX20_ARB                                    = 0x88D4    # shared
+       MATRIX21_ARB                                    = 0x88D5    # shared
+       MATRIX22_ARB                                    = 0x88D6    # shared
+       MATRIX23_ARB                                    = 0x88D7    # shared
+       MATRIX24_ARB                                    = 0x88D8    # shared
+       MATRIX25_ARB                                    = 0x88D9    # shared
+       MATRIX26_ARB                                    = 0x88DA    # shared
+       MATRIX27_ARB                                    = 0x88DB    # shared
+       MATRIX28_ARB                                    = 0x88DC    # shared
+       MATRIX29_ARB                                    = 0x88DD    # shared
+       MATRIX30_ARB                                    = 0x88DE    # shared
+       MATRIX31_ARB                                    = 0x88DF    # shared
+
+###############################################################################
+
+# ARB Extension #27
+# Some ARB_fragment_program enums are shared with ARB_vertex_program,
+#   and are only included in that #define block, for now.
+ARB_fragment_program enum:
+#      PROGRAM_LENGTH_ARB                              = 0x8627    # shared
+#      PROGRAM_STRING_ARB                              = 0x8628    # shared
+#      MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB              = 0x862E    # shared
+#      MAX_PROGRAM_MATRICES_ARB                        = 0x862F    # shared
+#      CURRENT_MATRIX_STACK_DEPTH_ARB                  = 0x8640    # shared
+#      CURRENT_MATRIX_ARB                              = 0x8641    # shared
+#      PROGRAM_ERROR_POSITION_ARB                      = 0x864B    # shared
+#      PROGRAM_BINDING_ARB                             = 0x8677    # shared
+       FRAGMENT_PROGRAM_ARB                            = 0x8804
+       PROGRAM_ALU_INSTRUCTIONS_ARB                    = 0x8805
+       PROGRAM_TEX_INSTRUCTIONS_ARB                    = 0x8806
+       PROGRAM_TEX_INDIRECTIONS_ARB                    = 0x8807
+       PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB             = 0x8808
+       PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB             = 0x8809
+       PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB             = 0x880A
+       MAX_PROGRAM_ALU_INSTRUCTIONS_ARB                = 0x880B
+       MAX_PROGRAM_TEX_INSTRUCTIONS_ARB                = 0x880C
+       MAX_PROGRAM_TEX_INDIRECTIONS_ARB                = 0x880D
+       MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB         = 0x880E
+       MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB         = 0x880F
+       MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB         = 0x8810
+       MAX_TEXTURE_COORDS_ARB                          = 0x8871
+       MAX_TEXTURE_IMAGE_UNITS_ARB                     = 0x8872
+#      PROGRAM_ERROR_STRING_ARB                        = 0x8874    # shared
+#      PROGRAM_FORMAT_ASCII_ARB                        = 0x8875    # shared
+#      PROGRAM_FORMAT_ARB                              = 0x8876    # shared
+#      PROGRAM_INSTRUCTIONS_ARB                        = 0x88A0    # shared
+#      MAX_PROGRAM_INSTRUCTIONS_ARB                    = 0x88A1    # shared
+#      PROGRAM_NATIVE_INSTRUCTIONS_ARB                 = 0x88A2    # shared
+#      MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB             = 0x88A3    # shared
+#      PROGRAM_TEMPORARIES_ARB                         = 0x88A4    # shared
+#      MAX_PROGRAM_TEMPORARIES_ARB                     = 0x88A5    # shared
+#      PROGRAM_NATIVE_TEMPORARIES_ARB                  = 0x88A6    # shared
+#      MAX_PROGRAM_NATIVE_TEMPORARIES_ARB              = 0x88A7    # shared
+#      PROGRAM_PARAMETERS_ARB                          = 0x88A8    # shared
+#      MAX_PROGRAM_PARAMETERS_ARB                      = 0x88A9    # shared
+#      PROGRAM_NATIVE_PARAMETERS_ARB                   = 0x88AA    # shared
+#      MAX_PROGRAM_NATIVE_PARAMETERS_ARB               = 0x88AB    # shared
+#      PROGRAM_ATTRIBS_ARB                             = 0x88AC    # shared
+#      MAX_PROGRAM_ATTRIBS_ARB                         = 0x88AD    # shared
+#      PROGRAM_NATIVE_ATTRIBS_ARB                      = 0x88AE    # shared
+#      MAX_PROGRAM_NATIVE_ATTRIBS_ARB                  = 0x88AF    # shared
+#      PROGRAM_ADDRESS_REGISTERS_ARB                   = 0x88B0    # shared
+#      MAX_PROGRAM_ADDRESS_REGISTERS_ARB               = 0x88B1    # shared
+#      PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB            = 0x88B2    # shared
+#      MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB        = 0x88B3    # shared
+#      MAX_PROGRAM_LOCAL_PARAMETERS_ARB                = 0x88B4    # shared
+#      MAX_PROGRAM_ENV_PARAMETERS_ARB                  = 0x88B5    # shared
+#      PROGRAM_UNDER_NATIVE_LIMITS_ARB                 = 0x88B6    # shared
+#      TRANSPOSE_CURRENT_MATRIX_ARB                    = 0x88B7    # shared
+#      MATRIX0_ARB                                     = 0x88C0    # shared
+#      MATRIX1_ARB                                     = 0x88C1    # shared
+#      MATRIX2_ARB                                     = 0x88C2    # shared
+#      MATRIX3_ARB                                     = 0x88C3    # shared
+#      MATRIX4_ARB                                     = 0x88C4    # shared
+#      MATRIX5_ARB                                     = 0x88C5    # shared
+#      MATRIX6_ARB                                     = 0x88C6    # shared
+#      MATRIX7_ARB                                     = 0x88C7    # shared
+#      MATRIX8_ARB                                     = 0x88C8    # shared
+#      MATRIX9_ARB                                     = 0x88C9    # shared
+#      MATRIX10_ARB                                    = 0x88CA    # shared
+#      MATRIX11_ARB                                    = 0x88CB    # shared
+#      MATRIX12_ARB                                    = 0x88CC    # shared
+#      MATRIX13_ARB                                    = 0x88CD    # shared
+#      MATRIX14_ARB                                    = 0x88CE    # shared
+#      MATRIX15_ARB                                    = 0x88CF    # shared
+#      MATRIX16_ARB                                    = 0x88D0    # shared
+#      MATRIX17_ARB                                    = 0x88D1    # shared
+#      MATRIX18_ARB                                    = 0x88D2    # shared
+#      MATRIX19_ARB                                    = 0x88D3    # shared
+#      MATRIX20_ARB                                    = 0x88D4    # shared
+#      MATRIX21_ARB                                    = 0x88D5    # shared
+#      MATRIX22_ARB                                    = 0x88D6    # shared
+#      MATRIX23_ARB                                    = 0x88D7    # shared
+#      MATRIX24_ARB                                    = 0x88D8    # shared
+#      MATRIX25_ARB                                    = 0x88D9    # shared
+#      MATRIX26_ARB                                    = 0x88DA    # shared
+#      MATRIX27_ARB                                    = 0x88DB    # shared
+#      MATRIX28_ARB                                    = 0x88DC    # shared
+#      MATRIX29_ARB                                    = 0x88DD    # shared
+#      MATRIX30_ARB                                    = 0x88DE    # shared
+#      MATRIX31_ARB                                    = 0x88DF    # shared
+
+
+###############################################################################
+
+# ARB Extension #28
+ARB_vertex_buffer_object enum:
+       BUFFER_SIZE_ARB                                 = 0x8764
+       BUFFER_USAGE_ARB                                = 0x8765
+       ARRAY_BUFFER_ARB                                = 0x8892
+       ELEMENT_ARRAY_BUFFER_ARB                        = 0x8893
+       ARRAY_BUFFER_BINDING_ARB                        = 0x8894
+       ELEMENT_ARRAY_BUFFER_BINDING_ARB                = 0x8895
+       VERTEX_ARRAY_BUFFER_BINDING_ARB                 = 0x8896
+       NORMAL_ARRAY_BUFFER_BINDING_ARB                 = 0x8897
+       COLOR_ARRAY_BUFFER_BINDING_ARB                  = 0x8898
+       INDEX_ARRAY_BUFFER_BINDING_ARB                  = 0x8899
+       TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB          = 0x889A
+       EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB              = 0x889B
+       SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB        = 0x889C
+       FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB         = 0x889D
+       WEIGHT_ARRAY_BUFFER_BINDING_ARB                 = 0x889E
+       VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB          = 0x889F
+       READ_ONLY_ARB                                   = 0x88B8
+       WRITE_ONLY_ARB                                  = 0x88B9
+       READ_WRITE_ARB                                  = 0x88BA
+       BUFFER_ACCESS_ARB                               = 0x88BB
+       BUFFER_MAPPED_ARB                               = 0x88BC
+       BUFFER_MAP_POINTER_ARB                          = 0x88BD
+       STREAM_DRAW_ARB                                 = 0x88E0
+       STREAM_READ_ARB                                 = 0x88E1
+       STREAM_COPY_ARB                                 = 0x88E2
+       STATIC_DRAW_ARB                                 = 0x88E4
+       STATIC_READ_ARB                                 = 0x88E5
+       STATIC_COPY_ARB                                 = 0x88E6
+       DYNAMIC_DRAW_ARB                                = 0x88E8
+       DYNAMIC_READ_ARB                                = 0x88E9
+       DYNAMIC_COPY_ARB                                = 0x88EA
+
+###############################################################################
+
+# ARB Extension #29
+ARB_occlusion_query enum:
+       QUERY_COUNTER_BITS_ARB                          = 0x8864
+       CURRENT_QUERY_ARB                               = 0x8865
+       QUERY_RESULT_ARB                                = 0x8866
+       QUERY_RESULT_AVAILABLE_ARB                      = 0x8867
+       SAMPLES_PASSED_ARB                              = 0x8914
+
+###############################################################################
+
+# ARB Extension #30
+ARB_shader_objects enum:
+       PROGRAM_OBJECT_ARB                              = 0x8B40
+       SHADER_OBJECT_ARB                               = 0x8B48
+       OBJECT_TYPE_ARB                                 = 0x8B4E
+       OBJECT_SUBTYPE_ARB                              = 0x8B4F
+       FLOAT_VEC2_ARB                                  = 0x8B50
+       FLOAT_VEC3_ARB                                  = 0x8B51
+       FLOAT_VEC4_ARB                                  = 0x8B52
+       INT_VEC2_ARB                                    = 0x8B53
+       INT_VEC3_ARB                                    = 0x8B54
+       INT_VEC4_ARB                                    = 0x8B55
+       BOOL_ARB                                        = 0x8B56
+       BOOL_VEC2_ARB                                   = 0x8B57
+       BOOL_VEC3_ARB                                   = 0x8B58
+       BOOL_VEC4_ARB                                   = 0x8B59
+       FLOAT_MAT2_ARB                                  = 0x8B5A
+       FLOAT_MAT3_ARB                                  = 0x8B5B
+       FLOAT_MAT4_ARB                                  = 0x8B5C
+       SAMPLER_1D_ARB                                  = 0x8B5D
+       SAMPLER_2D_ARB                                  = 0x8B5E
+       SAMPLER_3D_ARB                                  = 0x8B5F
+       SAMPLER_CUBE_ARB                                = 0x8B60
+       SAMPLER_1D_SHADOW_ARB                           = 0x8B61
+       SAMPLER_2D_SHADOW_ARB                           = 0x8B62
+       SAMPLER_2D_RECT_ARB                             = 0x8B63
+       SAMPLER_2D_RECT_SHADOW_ARB                      = 0x8B64
+       OBJECT_DELETE_STATUS_ARB                        = 0x8B80
+       OBJECT_COMPILE_STATUS_ARB                       = 0x8B81
+       OBJECT_LINK_STATUS_ARB                          = 0x8B82
+       OBJECT_VALIDATE_STATUS_ARB                      = 0x8B83
+       OBJECT_INFO_LOG_LENGTH_ARB                      = 0x8B84
+       OBJECT_ATTACHED_OBJECTS_ARB                     = 0x8B85
+       OBJECT_ACTIVE_UNIFORMS_ARB                      = 0x8B86
+       OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB            = 0x8B87
+       OBJECT_SHADER_SOURCE_LENGTH_ARB                 = 0x8B88
+
+###############################################################################
+
+# ARB Extension #31
+# Additional enums are reused from ARB_vertex/fragment_program and ARB_shader_objects
+ARB_vertex_shader enum:
+       VERTEX_SHADER_ARB                               = 0x8B31
+       MAX_VERTEX_UNIFORM_COMPONENTS_ARB               = 0x8B4A
+       MAX_VARYING_FLOATS_ARB                          = 0x8B4B
+       MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB              = 0x8B4C
+       MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB            = 0x8B4D
+       OBJECT_ACTIVE_ATTRIBUTES_ARB                    = 0x8B89
+       OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB          = 0x8B8A
+
+###############################################################################
+
+# ARB Extension #32
+# Additional enums are reused from ARB_fragment_program and ARB_shader_objects
+ARB_fragment_shader enum:
+       FRAGMENT_SHADER_ARB                             = 0x8B30
+       MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB             = 0x8B49
+       FRAGMENT_SHADER_DERIVATIVE_HINT_ARB             = 0x8B8B
+
+###############################################################################
+
+# ARB Extension #33
+ARB_shading_language_100 enum:
+       SHADING_LANGUAGE_VERSION_ARB                    = 0x8B8C
+
+###############################################################################
+
+# ARB Extension #34
+# No new tokens
+ARB_texture_non_power_of_two enum:
+
+###############################################################################
+
+# ARB Extension #35
+ARB_point_sprite enum:
+       POINT_SPRITE_ARB                                = 0x8861
+       COORD_REPLACE_ARB                               = 0x8862
+
+###############################################################################
+
+# ARB Extension #36
+# No new tokens
+ARB_fragment_program_shadow enum:
+
+###############################################################################
+
+# ARB Extension #37
+ARB_draw_buffers enum:
+       MAX_DRAW_BUFFERS_ARB                            = 0x8824
+       DRAW_BUFFER0_ARB                                = 0x8825
+       DRAW_BUFFER1_ARB                                = 0x8826
+       DRAW_BUFFER2_ARB                                = 0x8827
+       DRAW_BUFFER3_ARB                                = 0x8828
+       DRAW_BUFFER4_ARB                                = 0x8829
+       DRAW_BUFFER5_ARB                                = 0x882A
+       DRAW_BUFFER6_ARB                                = 0x882B
+       DRAW_BUFFER7_ARB                                = 0x882C
+       DRAW_BUFFER8_ARB                                = 0x882D
+       DRAW_BUFFER9_ARB                                = 0x882E
+       DRAW_BUFFER10_ARB                               = 0x882F
+       DRAW_BUFFER11_ARB                               = 0x8830
+       DRAW_BUFFER12_ARB                               = 0x8831
+       DRAW_BUFFER13_ARB                               = 0x8832
+       DRAW_BUFFER14_ARB                               = 0x8833
+       DRAW_BUFFER15_ARB                               = 0x8834
+
+###############################################################################
+
+# ARB Extension #38
+ARB_texture_rectangle enum:
+       TEXTURE_RECTANGLE_ARB                           = 0x84F5
+       TEXTURE_BINDING_RECTANGLE_ARB                   = 0x84F6
+       PROXY_TEXTURE_RECTANGLE_ARB                     = 0x84F7
+       MAX_RECTANGLE_TEXTURE_SIZE_ARB                  = 0x84F8
+
+###############################################################################
+
+# ARB Extension #39
+ARB_color_buffer_float enum:
+       RGBA_FLOAT_MODE_ARB                             = 0x8820
+       CLAMP_VERTEX_COLOR_ARB                          = 0x891A
+       CLAMP_FRAGMENT_COLOR_ARB                        = 0x891B
+       CLAMP_READ_COLOR_ARB                            = 0x891C
+       FIXED_ONLY_ARB                                  = 0x891D
+
+###############################################################################
+
+# ARB Extension #40
+ARB_half_float_pixel enum:
+       HALF_FLOAT_ARB                                  = 0x140B
+
+###############################################################################
+
+# ARB Extension #41
+ARB_texture_float enum:
+       TEXTURE_RED_TYPE_ARB                            = 0x8C10
+       TEXTURE_GREEN_TYPE_ARB                          = 0x8C11
+       TEXTURE_BLUE_TYPE_ARB                           = 0x8C12
+       TEXTURE_ALPHA_TYPE_ARB                          = 0x8C13
+       TEXTURE_LUMINANCE_TYPE_ARB                      = 0x8C14
+       TEXTURE_INTENSITY_TYPE_ARB                      = 0x8C15
+       TEXTURE_DEPTH_TYPE_ARB                          = 0x8C16
+       UNSIGNED_NORMALIZED_ARB                         = 0x8C17
+       RGBA32F_ARB                                     = 0x8814
+       RGB32F_ARB                                      = 0x8815
+       ALPHA32F_ARB                                    = 0x8816
+       INTENSITY32F_ARB                                = 0x8817
+       LUMINANCE32F_ARB                                = 0x8818
+       LUMINANCE_ALPHA32F_ARB                          = 0x8819
+       RGBA16F_ARB                                     = 0x881A
+       RGB16F_ARB                                      = 0x881B
+       ALPHA16F_ARB                                    = 0x881C
+       INTENSITY16F_ARB                                = 0x881D
+       LUMINANCE16F_ARB                                = 0x881E
+       LUMINANCE_ALPHA16F_ARB                          = 0x881F
+
+###############################################################################
+
+# ARB Extension #42
+ARB_pixel_buffer_object enum:
+       PIXEL_PACK_BUFFER_ARB                           = 0x88EB
+       PIXEL_UNPACK_BUFFER_ARB                         = 0x88EC
+       PIXEL_PACK_BUFFER_BINDING_ARB                   = 0x88ED
+       PIXEL_UNPACK_BUFFER_BINDING_ARB                 = 0x88EF
+
+###############################################################################
+
+# ARB Extension #43
+ARB_depth_buffer_float enum:
+       DEPTH_COMPONENT32F                              = 0x8CAC
+       DEPTH32F_STENCIL8                               = 0x8CAD
+       FLOAT_32_UNSIGNED_INT_24_8_REV                  = 0x8DAD
+
+###############################################################################
+
+# ARB Extension #44
+# No new tokens
+ARB_draw_instanced enum:
+
+###############################################################################
+
+# ARB Extension #45
+ARB_framebuffer_object enum:
+       INVALID_FRAMEBUFFER_OPERATION                   = 0x0506
+       FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING           = 0x8210
+       FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE           = 0x8211
+       FRAMEBUFFER_ATTACHMENT_RED_SIZE                 = 0x8212
+       FRAMEBUFFER_ATTACHMENT_GREEN_SIZE               = 0x8213
+       FRAMEBUFFER_ATTACHMENT_BLUE_SIZE                = 0x8214
+       FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE               = 0x8215
+       FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE               = 0x8216
+       FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE             = 0x8217
+       FRAMEBUFFER_DEFAULT                             = 0x8218
+       FRAMEBUFFER_UNDEFINED                           = 0x8219
+       DEPTH_STENCIL_ATTACHMENT                        = 0x821A
+       MAX_RENDERBUFFER_SIZE                           = 0x84E8
+       DEPTH_STENCIL                                   = 0x84F9
+       UNSIGNED_INT_24_8                               = 0x84FA
+       DEPTH24_STENCIL8                                = 0x88F0
+       TEXTURE_STENCIL_SIZE                            = 0x88F1
+       TEXTURE_RED_TYPE                                = 0x8C10
+       TEXTURE_GREEN_TYPE                              = 0x8C11
+       TEXTURE_BLUE_TYPE                               = 0x8C12
+       TEXTURE_ALPHA_TYPE                              = 0x8C13
+       TEXTURE_DEPTH_TYPE                              = 0x8C16
+       UNSIGNED_NORMALIZED                             = 0x8C17
+       FRAMEBUFFER_BINDING                             = 0x8CA6
+       DRAW_FRAMEBUFFER_BINDING                        = GL_FRAMEBUFFER_BINDING
+       RENDERBUFFER_BINDING                            = 0x8CA7
+       READ_FRAMEBUFFER                                = 0x8CA8
+       DRAW_FRAMEBUFFER                                = 0x8CA9
+       READ_FRAMEBUFFER_BINDING                        = 0x8CAA
+       RENDERBUFFER_SAMPLES                            = 0x8CAB
+       FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE              = 0x8CD0
+       FRAMEBUFFER_ATTACHMENT_OBJECT_NAME              = 0x8CD1
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL            = 0x8CD2
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE    = 0x8CD3
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER            = 0x8CD4
+       FRAMEBUFFER_COMPLETE                            = 0x8CD5
+       FRAMEBUFFER_INCOMPLETE_ATTACHMENT               = 0x8CD6
+       FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT       = 0x8CD7
+       FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER              = 0x8CDB
+       FRAMEBUFFER_INCOMPLETE_READ_BUFFER              = 0x8CDC
+       FRAMEBUFFER_UNSUPPORTED                         = 0x8CDD
+       MAX_COLOR_ATTACHMENTS                           = 0x8CDF
+       COLOR_ATTACHMENT0                               = 0x8CE0
+       COLOR_ATTACHMENT1                               = 0x8CE1
+       COLOR_ATTACHMENT2                               = 0x8CE2
+       COLOR_ATTACHMENT3                               = 0x8CE3
+       COLOR_ATTACHMENT4                               = 0x8CE4
+       COLOR_ATTACHMENT5                               = 0x8CE5
+       COLOR_ATTACHMENT6                               = 0x8CE6
+       COLOR_ATTACHMENT7                               = 0x8CE7
+       COLOR_ATTACHMENT8                               = 0x8CE8
+       COLOR_ATTACHMENT9                               = 0x8CE9
+       COLOR_ATTACHMENT10                              = 0x8CEA
+       COLOR_ATTACHMENT11                              = 0x8CEB
+       COLOR_ATTACHMENT12                              = 0x8CEC
+       COLOR_ATTACHMENT13                              = 0x8CED
+       COLOR_ATTACHMENT14                              = 0x8CEE
+       COLOR_ATTACHMENT15                              = 0x8CEF
+       DEPTH_ATTACHMENT                                = 0x8D00
+       STENCIL_ATTACHMENT                              = 0x8D20
+       FRAMEBUFFER                                     = 0x8D40
+       RENDERBUFFER                                    = 0x8D41
+       RENDERBUFFER_WIDTH                              = 0x8D42
+       RENDERBUFFER_HEIGHT                             = 0x8D43
+       RENDERBUFFER_INTERNAL_FORMAT                    = 0x8D44
+       STENCIL_INDEX1                                  = 0x8D46
+       STENCIL_INDEX4                                  = 0x8D47
+       STENCIL_INDEX8                                  = 0x8D48
+       STENCIL_INDEX16                                 = 0x8D49
+       RENDERBUFFER_RED_SIZE                           = 0x8D50
+       RENDERBUFFER_GREEN_SIZE                         = 0x8D51
+       RENDERBUFFER_BLUE_SIZE                          = 0x8D52
+       RENDERBUFFER_ALPHA_SIZE                         = 0x8D53
+       RENDERBUFFER_DEPTH_SIZE                         = 0x8D54
+       RENDERBUFFER_STENCIL_SIZE                       = 0x8D55
+       FRAMEBUFFER_INCOMPLETE_MULTISAMPLE              = 0x8D56
+       MAX_SAMPLES                                     = 0x8D57
+profile: compatibility
+       INDEX                                           = 0x8222
+       TEXTURE_LUMINANCE_TYPE                          = 0x8C14
+       TEXTURE_INTENSITY_TYPE                          = 0x8C15
+
+###############################################################################
+
+# ARB Extension #46
+ARB_framebuffer_sRGB enum:
+       FRAMEBUFFER_SRGB                                = 0x8DB9
+
+###############################################################################
+
+# ARB Extension #47
+ARB_geometry_shader4 enum:
+       LINES_ADJACENCY_ARB                             = 0x000A
+       LINE_STRIP_ADJACENCY_ARB                        = 0x000B
+       TRIANGLES_ADJACENCY_ARB                         = 0x000C
+       TRIANGLE_STRIP_ADJACENCY_ARB                    = 0x000D
+       PROGRAM_POINT_SIZE_ARB                          = 0x8642
+       MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB            = 0x8C29
+       FRAMEBUFFER_ATTACHMENT_LAYERED_ARB              = 0x8DA7
+       FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB        = 0x8DA8
+       FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB          = 0x8DA9
+       GEOMETRY_SHADER_ARB                             = 0x8DD9
+       GEOMETRY_VERTICES_OUT_ARB                       = 0x8DDA
+       GEOMETRY_INPUT_TYPE_ARB                         = 0x8DDB
+       GEOMETRY_OUTPUT_TYPE_ARB                        = 0x8DDC
+       MAX_GEOMETRY_VARYING_COMPONENTS_ARB             = 0x8DDD
+       MAX_VERTEX_VARYING_COMPONENTS_ARB               = 0x8DDE
+       MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB             = 0x8DDF
+       MAX_GEOMETRY_OUTPUT_VERTICES_ARB                = 0x8DE0
+       MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB        = 0x8DE1
+       use VERSION_3_0                     MAX_VARYING_COMPONENTS
+       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
+
+###############################################################################
+
+# ARB Extension #48
+ARB_half_float_vertex enum:
+       HALF_FLOAT                                      = 0x140B
+
+###############################################################################
+
+# ARB Extension #49
+ARB_instanced_arrays enum:
+       VERTEX_ATTRIB_ARRAY_DIVISOR_ARB                 = 0x88FE
+
+###############################################################################
+
+# ARB Extension #50
+ARB_map_buffer_range enum:
+       MAP_READ_BIT                                    = 0x0001
+       MAP_WRITE_BIT                                   = 0x0002
+       MAP_INVALIDATE_RANGE_BIT                        = 0x0004
+       MAP_INVALIDATE_BUFFER_BIT                       = 0x0008
+       MAP_FLUSH_EXPLICIT_BIT                          = 0x0010
+       MAP_UNSYNCHRONIZED_BIT                          = 0x0020
+
+###############################################################################
+
+# ARB Extension #51
+ARB_texture_buffer_object enum:
+       TEXTURE_BUFFER_ARB                              = 0x8C2A
+       MAX_TEXTURE_BUFFER_SIZE_ARB                     = 0x8C2B
+       TEXTURE_BINDING_BUFFER_ARB                      = 0x8C2C
+       TEXTURE_BUFFER_DATA_STORE_BINDING_ARB           = 0x8C2D
+       TEXTURE_BUFFER_FORMAT_ARB                       = 0x8C2E
+
+###############################################################################
+
+# ARB Extension #52
+ARB_texture_compression_rgtc enum:
+       COMPRESSED_RED_RGTC1                            = 0x8DBB
+       COMPRESSED_SIGNED_RED_RGTC1                     = 0x8DBC
+       COMPRESSED_RG_RGTC2                             = 0x8DBD
+       COMPRESSED_SIGNED_RG_RGTC2                      = 0x8DBE
+
+###############################################################################
+
+# ARB Extension #53
+ARB_texture_rg enum:
+       RG                                              = 0x8227
+       RG_INTEGER                                      = 0x8228
+       R8                                              = 0x8229
+       R16                                             = 0x822A
+       RG8                                             = 0x822B
+       RG16                                            = 0x822C
+       R16F                                            = 0x822D
+       R32F                                            = 0x822E
+       RG16F                                           = 0x822F
+       RG32F                                           = 0x8230
+       R8I                                             = 0x8231
+       R8UI                                            = 0x8232
+       R16I                                            = 0x8233
+       R16UI                                           = 0x8234
+       R32I                                            = 0x8235
+       R32UI                                           = 0x8236
+       RG8I                                            = 0x8237
+       RG8UI                                           = 0x8238
+       RG16I                                           = 0x8239
+       RG16UI                                          = 0x823A
+       RG32I                                           = 0x823B
+       RG32UI                                          = 0x823C
+
+###############################################################################
+
+# ARB Extension #54
+ARB_vertex_array_object enum:
+       VERTEX_ARRAY_BINDING                            = 0x85B5
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #55 - WGL_ARB_create_context
+# ARB Extension #56 - GLX_ARB_create_context
+
+###############################################################################
+
+# ARB Extension #57
+ARB_uniform_buffer_object enum:
+       UNIFORM_BUFFER                                  = 0x8A11
+       UNIFORM_BUFFER_BINDING                          = 0x8A28
+       UNIFORM_BUFFER_START                            = 0x8A29
+       UNIFORM_BUFFER_SIZE                             = 0x8A2A
+       MAX_VERTEX_UNIFORM_BLOCKS                       = 0x8A2B
+       MAX_GEOMETRY_UNIFORM_BLOCKS                     = 0x8A2C
+       MAX_FRAGMENT_UNIFORM_BLOCKS                     = 0x8A2D
+       MAX_COMBINED_UNIFORM_BLOCKS                     = 0x8A2E
+       MAX_UNIFORM_BUFFER_BINDINGS                     = 0x8A2F
+       MAX_UNIFORM_BLOCK_SIZE                          = 0x8A30
+       MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS          = 0x8A31
+       MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS        = 0x8A32
+       MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS        = 0x8A33
+       UNIFORM_BUFFER_OFFSET_ALIGNMENT                 = 0x8A34
+       ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH            = 0x8A35
+       ACTIVE_UNIFORM_BLOCKS                           = 0x8A36
+       UNIFORM_TYPE                                    = 0x8A37
+       UNIFORM_SIZE                                    = 0x8A38
+       UNIFORM_NAME_LENGTH                             = 0x8A39
+       UNIFORM_BLOCK_INDEX                             = 0x8A3A
+       UNIFORM_OFFSET                                  = 0x8A3B
+       UNIFORM_ARRAY_STRIDE                            = 0x8A3C
+       UNIFORM_MATRIX_STRIDE                           = 0x8A3D
+       UNIFORM_IS_ROW_MAJOR                            = 0x8A3E
+       UNIFORM_BLOCK_BINDING                           = 0x8A3F
+       UNIFORM_BLOCK_DATA_SIZE                         = 0x8A40
+       UNIFORM_BLOCK_NAME_LENGTH                       = 0x8A41
+       UNIFORM_BLOCK_ACTIVE_UNIFORMS                   = 0x8A42
+       UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES            = 0x8A43
+       UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER       = 0x8A44
+       UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER     = 0x8A45
+       UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER     = 0x8A46
+       INVALID_INDEX                                   = 0xFFFFFFFFu
+
+###############################################################################
+
+# ARB Extension #58
+# No new tokens
+ARB_compatibility enum:
+passthru: /* ARB_compatibility just defines tokens from core 3.0 */
+
+###############################################################################
+
+# ARB Extension #59
+ARB_copy_buffer enum:
+       COPY_READ_BUFFER_BINDING                        = 0x8F36
+       COPY_READ_BUFFER                                = GL_COPY_READ_BUFFER_BINDING
+       COPY_WRITE_BUFFER_BINDING                       = 0x8F37
+       COPY_WRITE_BUFFER                               = GL_COPY_WRITE_BUFFER_BINDING
+
+###############################################################################
+
+# ARB Extension #60
+# No new tokens
+ARB_shader_texture_lod enum:
+
+###############################################################################
+
+# ARB Extension #61
+ARB_depth_clamp enum:
+       DEPTH_CLAMP                                     = 0x864F
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #62
+ARB_draw_elements_base_vertex enum:
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #63
+ARB_fragment_coord_conventions enum:
+
+###############################################################################
+
+# ARB Extension #64
+ARB_provoking_vertex enum:
+       QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION        = 0x8E4C
+       FIRST_VERTEX_CONVENTION                         = 0x8E4D
+       LAST_VERTEX_CONVENTION                          = 0x8E4E
+       PROVOKING_VERTEX                                = 0x8E4F
+
+###############################################################################
+
+# ARB Extension #65
+ARB_seamless_cube_map enum:
+       TEXTURE_CUBE_MAP_SEAMLESS                       = 0x884F
+
+###############################################################################
+
+# ARB Extension #66
+ARB_sync enum:
+       MAX_SERVER_WAIT_TIMEOUT                         = 0x9111
+       OBJECT_TYPE                                     = 0x9112
+       SYNC_CONDITION                                  = 0x9113
+       SYNC_STATUS                                     = 0x9114
+       SYNC_FLAGS                                      = 0x9115
+       SYNC_FENCE                                      = 0x9116
+       SYNC_GPU_COMMANDS_COMPLETE                      = 0x9117
+       UNSIGNALED                                      = 0x9118
+       SIGNALED                                        = 0x9119
+       ALREADY_SIGNALED                                = 0x911A
+       TIMEOUT_EXPIRED                                 = 0x911B
+       CONDITION_SATISFIED                             = 0x911C
+       WAIT_FAILED                                     = 0x911D
+       SYNC_FLUSH_COMMANDS_BIT                         = 0x00000001
+       TIMEOUT_IGNORED                                 = 0xFFFFFFFFFFFFFFFFull
+
+###############################################################################
+
+# ARB Extension #67
+ARB_texture_multisample enum:
+       SAMPLE_POSITION                                 = 0x8E50
+       SAMPLE_MASK                                     = 0x8E51
+       SAMPLE_MASK_VALUE                               = 0x8E52
+       MAX_SAMPLE_MASK_WORDS                           = 0x8E59
+       TEXTURE_2D_MULTISAMPLE                          = 0x9100
+       PROXY_TEXTURE_2D_MULTISAMPLE                    = 0x9101
+       TEXTURE_2D_MULTISAMPLE_ARRAY                    = 0x9102
+       PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY              = 0x9103
+       TEXTURE_BINDING_2D_MULTISAMPLE                  = 0x9104
+       TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY            = 0x9105
+       TEXTURE_SAMPLES                                 = 0x9106
+       TEXTURE_FIXED_SAMPLE_LOCATIONS                  = 0x9107
+       SAMPLER_2D_MULTISAMPLE                          = 0x9108
+       INT_SAMPLER_2D_MULTISAMPLE                      = 0x9109
+       UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE             = 0x910A
+       SAMPLER_2D_MULTISAMPLE_ARRAY                    = 0x910B
+       INT_SAMPLER_2D_MULTISAMPLE_ARRAY                = 0x910C
+       UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY       = 0x910D
+       MAX_COLOR_TEXTURE_SAMPLES                       = 0x910E
+       MAX_DEPTH_TEXTURE_SAMPLES                       = 0x910F
+       MAX_INTEGER_SAMPLES                             = 0x9110
+
+###############################################################################
+
+# ARB Extension #68
+ARB_vertex_array_bgra enum:
+       use VERSION_1_2                     BGRA
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #69
+ARB_draw_buffers_blend enum:
+
+###############################################################################
+
+# ARB Extension #70
+ARB_sample_shading enum:
+       SAMPLE_SHADING_ARB                              = 0x8C36
+       MIN_SAMPLE_SHADING_VALUE_ARB                    = 0x8C37
+
+###############################################################################
+
+# ARB Extension #71
+ARB_texture_cube_map_array enum:
+       TEXTURE_CUBE_MAP_ARRAY_ARB                      = 0x9009
+       TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB              = 0x900A
+       PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB                = 0x900B
+       SAMPLER_CUBE_MAP_ARRAY_ARB                      = 0x900C
+       SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB               = 0x900D
+       INT_SAMPLER_CUBE_MAP_ARRAY_ARB                  = 0x900E
+       UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB         = 0x900F
+
+###############################################################################
+
+# ARB Extension #72
+ARB_texture_gather enum:
+       MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB           = 0x8E5E
+       MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB           = 0x8E5F
+       MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB       = 0x8F9F
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #73
+ARB_texture_query_lod enum:
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #74 - WGL_ARB_create_context_profile
+# ARB Extension #75 - GLX_ARB_create_context_profile
+
+###############################################################################
+
+# ARB Extension #76
+ARB_shading_language_include enum:
+       SHADER_INCLUDE_ARB                              = 0x8DAE
+       NAMED_STRING_LENGTH_ARB                         = 0x8DE9
+       NAMED_STRING_TYPE_ARB                           = 0x8DEA
+
+###############################################################################
+
+# ARB Extension #77
+ARB_texture_compression_bptc enum:
+       COMPRESSED_RGBA_BPTC_UNORM_ARB                  = 0x8E8C
+       COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB            = 0x8E8D
+       COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB            = 0x8E8E
+       COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB          = 0x8E8F
+
+###############################################################################
+
+# ARB Extension #78
+ARB_blend_func_extended enum:
+       SRC1_COLOR                                      = 0x88F9
+       use VERSION_1_5                     SRC1_ALPHA
+       ONE_MINUS_SRC1_COLOR                            = 0x88FA
+       ONE_MINUS_SRC1_ALPHA                            = 0x88FB
+       MAX_DUAL_SOURCE_DRAW_BUFFERS                    = 0x88FC
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #79
+ARB_explicit_attrib_location enum:
+
+###############################################################################
+
+# ARB Extension #80
+ARB_occlusion_query2 enum:
+       ANY_SAMPLES_PASSED                              = 0x8C2F
+
+###############################################################################
+
+# ARB Extension #81
+ARB_sampler_objects enum:
+       SAMPLER_BINDING                                 = 0x8919
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #82
+ARB_shader_bit_encoding enum:
+
+###############################################################################
+
+# ARB Extension #83
+ARB_texture_rgb10_a2ui enum:
+       RGB10_A2UI                                      = 0x906F
+
+###############################################################################
+
+# ARB Extension #84
+ARB_texture_swizzle enum:
+       TEXTURE_SWIZZLE_R                               = 0x8E42
+       TEXTURE_SWIZZLE_G                               = 0x8E43
+       TEXTURE_SWIZZLE_B                               = 0x8E44
+       TEXTURE_SWIZZLE_A                               = 0x8E45
+       TEXTURE_SWIZZLE_RGBA                            = 0x8E46
+
+###############################################################################
+
+# ARB Extension #85
+ARB_timer_query enum:
+       TIME_ELAPSED                                    = 0x88BF
+       TIMESTAMP                                       = 0x8E28
+
+###############################################################################
+
+# ARB Extension #86
+ARB_vertex_type_2_10_10_10_rev enum:
+       use VERSION_1_2                     UNSIGNED_INT_2_10_10_10_REV
+       INT_2_10_10_10_REV                              = 0x8D9F
+
+###############################################################################
+
+# ARB Extension #87
+ARB_draw_indirect enum:
+       DRAW_INDIRECT_BUFFER                            = 0x8F3F
+       DRAW_INDIRECT_BUFFER_BINDING                    = 0x8F43
+
+###############################################################################
+
+# ARB Extension #88
+ARB_gpu_shader5 enum:
+       GEOMETRY_SHADER_INVOCATIONS                     = 0x887F
+       MAX_GEOMETRY_SHADER_INVOCATIONS                 = 0x8E5A
+       MIN_FRAGMENT_INTERPOLATION_OFFSET               = 0x8E5B
+       MAX_FRAGMENT_INTERPOLATION_OFFSET               = 0x8E5C
+       FRAGMENT_INTERPOLATION_OFFSET_BITS              = 0x8E5D
+       use ARB_texture_multisample         MAX_VERTEX_STREAMS
+
+###############################################################################
+
+# ARB Extension #89
+ARB_gpu_shader_fp64 enum:
+       use VERSION_1_1                     DOUBLE
+       DOUBLE_VEC2                                     = 0x8FFC
+       DOUBLE_VEC3                                     = 0x8FFD
+       DOUBLE_VEC4                                     = 0x8FFE
+       DOUBLE_MAT2                                     = 0x8F46
+       DOUBLE_MAT3                                     = 0x8F47
+       DOUBLE_MAT4                                     = 0x8F48
+       DOUBLE_MAT2x3                                   = 0x8F49
+       DOUBLE_MAT2x4                                   = 0x8F4A
+       DOUBLE_MAT3x2                                   = 0x8F4B
+       DOUBLE_MAT3x4                                   = 0x8F4C
+       DOUBLE_MAT4x2                                   = 0x8F4D
+       DOUBLE_MAT4x3                                   = 0x8F4E
+
+###############################################################################
+
+# ARB Extension #90
+ARB_shader_subroutine enum:
+       ACTIVE_SUBROUTINES                              = 0x8DE5
+       ACTIVE_SUBROUTINE_UNIFORMS                      = 0x8DE6
+       ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS             = 0x8E47
+       ACTIVE_SUBROUTINE_MAX_LENGTH                    = 0x8E48
+       ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH            = 0x8E49
+       MAX_SUBROUTINES                                 = 0x8DE7
+       MAX_SUBROUTINE_UNIFORM_LOCATIONS                = 0x8DE8
+       NUM_COMPATIBLE_SUBROUTINES                      = 0x8E4A
+       COMPATIBLE_SUBROUTINES                          = 0x8E4B
+       use ARB_uniform_buffer_object       UNIFORM_SIZE
+       use ARB_uniform_buffer_object       UNIFORM_NAME_LENGTH
+
+###############################################################################
+
+# ARB Extension #91
+ARB_tessellation_shader enum:
+       PATCHES                                         = 0x000E
+       PATCH_VERTICES                                  = 0x8E72
+       PATCH_DEFAULT_INNER_LEVEL                       = 0x8E73
+       PATCH_DEFAULT_OUTER_LEVEL                       = 0x8E74
+       TESS_CONTROL_OUTPUT_VERTICES                    = 0x8E75
+       TESS_GEN_MODE                                   = 0x8E76
+       TESS_GEN_SPACING                                = 0x8E77
+       TESS_GEN_VERTEX_ORDER                           = 0x8E78
+       TESS_GEN_POINT_MODE                             = 0x8E79
+       use VERSION_1_1                     TRIANGLES
+       use VERSION_1_1                     QUADS
+       ISOLINES                                        = 0x8E7A
+       use VERSION_1_1                     EQUAL
+       FRACTIONAL_ODD                                  = 0x8E7B
+       FRACTIONAL_EVEN                                 = 0x8E7C
+       use VERSION_1_1                     CCW
+       use VERSION_1_1                     CW
+       MAX_PATCH_VERTICES                              = 0x8E7D
+       MAX_TESS_GEN_LEVEL                              = 0x8E7E
+       MAX_TESS_CONTROL_UNIFORM_COMPONENTS             = 0x8E7F
+       MAX_TESS_EVALUATION_UNIFORM_COMPONENTS          = 0x8E80
+       MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS            = 0x8E81
+       MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS         = 0x8E82
+       MAX_TESS_CONTROL_OUTPUT_COMPONENTS              = 0x8E83
+       MAX_TESS_PATCH_COMPONENTS                       = 0x8E84
+       MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS        = 0x8E85
+       MAX_TESS_EVALUATION_OUTPUT_COMPONENTS           = 0x8E86
+       MAX_TESS_CONTROL_UNIFORM_BLOCKS                 = 0x8E89
+       MAX_TESS_EVALUATION_UNIFORM_BLOCKS              = 0x8E8A
+       MAX_TESS_CONTROL_INPUT_COMPONENTS               = 0x886C
+       MAX_TESS_EVALUATION_INPUT_COMPONENTS            = 0x886D
+       MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS    = 0x8E1E
+       MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F
+       UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
+       UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
+       TESS_EVALUATION_SHADER                          = 0x8E87
+       TESS_CONTROL_SHADER                             = 0x8E88
+
+###############################################################################
+
+# ARB Extension #92
+ARB_texture_buffer_object_rgb32 enum:
+       use VERSION_3_0                     RGB32F
+       use VERSION_3_0                     RGB32UI
+       use VERSION_3_0                     RGB32I
+
+###############################################################################
+
+# ARB Extension #93
+ARB_transform_feedback2 enum:
+       TRANSFORM_FEEDBACK                              = 0x8E22
+       TRANSFORM_FEEDBACK_PAUSED                       = 0x8E23
+       TRANSFORM_FEEDBACK_BUFFER_PAUSED                = GL_TRANSFORM_FEEDBACK_PAUSED
+       TRANSFORM_FEEDBACK_ACTIVE                       = 0x8E24
+       TRANSFORM_FEEDBACK_BUFFER_ACTIVE                = GL_TRANSFORM_FEEDBACK_ACTIVE
+       TRANSFORM_FEEDBACK_BINDING                      = 0x8E25
+
+###############################################################################
+
+# ARB Extension #94
+ARB_transform_feedback3 enum:
+       MAX_TRANSFORM_FEEDBACK_BUFFERS                  = 0x8E70
+       MAX_VERTEX_STREAMS                              = 0x8E71
+
+###############################################################################
+
+# ARB Extension #95
+ARB_ES2_compatibility enum:
+       FIXED                                           = 0x140C
+       IMPLEMENTATION_COLOR_READ_TYPE                  = 0x8B9A
+       IMPLEMENTATION_COLOR_READ_FORMAT                = 0x8B9B
+       LOW_FLOAT                                       = 0x8DF0
+       MEDIUM_FLOAT                                    = 0x8DF1
+       HIGH_FLOAT                                      = 0x8DF2
+       LOW_INT                                         = 0x8DF3
+       MEDIUM_INT                                      = 0x8DF4
+       HIGH_INT                                        = 0x8DF5
+       SHADER_COMPILER                                 = 0x8DFA
+       SHADER_BINARY_FORMATS                           = 0x8DF8
+       NUM_SHADER_BINARY_FORMATS                       = 0x8DF9
+       MAX_VERTEX_UNIFORM_VECTORS                      = 0x8DFB
+       MAX_VARYING_VECTORS                             = 0x8DFC
+       MAX_FRAGMENT_UNIFORM_VECTORS                    = 0x8DFD
+       RGB565                                          = 0x8D62
+
+###############################################################################
+
+# ARB Extension #96
+ARB_get_program_binary enum:
+       PROGRAM_BINARY_RETRIEVABLE_HINT                 = 0x8257
+       PROGRAM_BINARY_LENGTH                           = 0x8741
+       NUM_PROGRAM_BINARY_FORMATS                      = 0x87FE
+       PROGRAM_BINARY_FORMATS                          = 0x87FF
+
+###############################################################################
+
+# ARB Extension #97
+ARB_separate_shader_objects enum:
+       VERTEX_SHADER_BIT                               = 0x00000001
+       FRAGMENT_SHADER_BIT                             = 0x00000002
+       GEOMETRY_SHADER_BIT                             = 0x00000004
+       TESS_CONTROL_SHADER_BIT                         = 0x00000008
+       TESS_EVALUATION_SHADER_BIT                      = 0x00000010
+       ALL_SHADER_BITS                                 = 0xFFFFFFFF
+       PROGRAM_SEPARABLE                               = 0x8258
+       ACTIVE_PROGRAM                                  = 0x8259
+       PROGRAM_PIPELINE_BINDING                        = 0x825A
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #98
+ARB_shader_precision enum:
+
+###############################################################################
+
+# ARB Extension #99
+ARB_vertex_attrib_64bit enum:
+       use VERSION_3_0                     RGB32I
+       use ARB_gpu_shader_fp64             DOUBLE_VEC2
+       use ARB_gpu_shader_fp64             DOUBLE_VEC3
+       use ARB_gpu_shader_fp64             DOUBLE_VEC4
+       use ARB_gpu_shader_fp64             DOUBLE_MAT2
+       use ARB_gpu_shader_fp64             DOUBLE_MAT3
+       use ARB_gpu_shader_fp64             DOUBLE_MAT4
+       use ARB_gpu_shader_fp64             DOUBLE_MAT2x3
+       use ARB_gpu_shader_fp64             DOUBLE_MAT2x4
+       use ARB_gpu_shader_fp64             DOUBLE_MAT3x2
+       use ARB_gpu_shader_fp64             DOUBLE_MAT3x4
+       use ARB_gpu_shader_fp64             DOUBLE_MAT4x2
+       use ARB_gpu_shader_fp64             DOUBLE_MAT4x3
+
+###############################################################################
+
+# ARB Extension #100
+ARB_viewport_array enum:
+       use VERSION_1_1                     SCISSOR_BOX
+       use VERSION_1_1                     VIEWPORT
+       use VERSION_1_1                     DEPTH_RANGE
+       use VERSION_1_1                     SCISSOR_TEST
+       MAX_VIEWPORTS                                   = 0x825B
+       VIEWPORT_SUBPIXEL_BITS                          = 0x825C
+       VIEWPORT_BOUNDS_RANGE                           = 0x825D
+       LAYER_PROVOKING_VERTEX                          = 0x825E
+       VIEWPORT_INDEX_PROVOKING_VERTEX                 = 0x825F
+       UNDEFINED_VERTEX                                = 0x8260
+       use ARB_provoking_vertex            FIRST_VERTEX_CONVENTION
+       use ARB_provoking_vertex            LAST_VERTEX_CONVENTION
+       use ARB_provoking_vertex            PROVOKING_VERTEX
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #101 - GLX_ARB_create_context_robustness
+# ARB Extension #102 - WGL_ARB_create_context_robustness
+
+###############################################################################
+
+# ARB Extension #103
+ARB_cl_event enum:
+       SYNC_CL_EVENT_ARB                               = 0x8240
+       SYNC_CL_EVENT_COMPLETE_ARB                      = 0x8241
+
+###############################################################################
+
+# ARB Extension #104
+ARB_debug_output enum:
+       DEBUG_OUTPUT_SYNCHRONOUS_ARB                    = 0x8242
+       DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB            = 0x8243
+       DEBUG_CALLBACK_FUNCTION_ARB                     = 0x8244
+       DEBUG_CALLBACK_USER_PARAM_ARB                   = 0x8245
+       DEBUG_SOURCE_API_ARB                            = 0x8246
+       DEBUG_SOURCE_WINDOW_SYSTEM_ARB                  = 0x8247
+       DEBUG_SOURCE_SHADER_COMPILER_ARB                = 0x8248
+       DEBUG_SOURCE_THIRD_PARTY_ARB                    = 0x8249
+       DEBUG_SOURCE_APPLICATION_ARB                    = 0x824A
+       DEBUG_SOURCE_OTHER_ARB                          = 0x824B
+       DEBUG_TYPE_ERROR_ARB                            = 0x824C
+       DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB              = 0x824D
+       DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB               = 0x824E
+       DEBUG_TYPE_PORTABILITY_ARB                      = 0x824F
+       DEBUG_TYPE_PERFORMANCE_ARB                      = 0x8250
+       DEBUG_TYPE_OTHER_ARB                            = 0x8251
+       MAX_DEBUG_MESSAGE_LENGTH_ARB                    = 0x9143
+       MAX_DEBUG_LOGGED_MESSAGES_ARB                   = 0x9144
+       DEBUG_LOGGED_MESSAGES_ARB                       = 0x9145
+       DEBUG_SEVERITY_HIGH_ARB                         = 0x9146
+       DEBUG_SEVERITY_MEDIUM_ARB                       = 0x9147
+       DEBUG_SEVERITY_LOW_ARB                          = 0x9148
+
+###############################################################################
+
+# ARB Extension #105
+ARB_robustness enum:
+       use VERSION_1_1                     NO_ERROR
+       CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB              = 0x00000004
+       LOSE_CONTEXT_ON_RESET_ARB                       = 0x8252
+       GUILTY_CONTEXT_RESET_ARB                        = 0x8253
+       INNOCENT_CONTEXT_RESET_ARB                      = 0x8254
+       UNKNOWN_CONTEXT_RESET_ARB                       = 0x8255
+       RESET_NOTIFICATION_STRATEGY_ARB                 = 0x8256
+       NO_RESET_NOTIFICATION_ARB                       = 0x8261
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #106
+ARB_shader_stencil_export enum:
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #107
+ARB_base_instance enum:
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #108
+ARB_shading_language_420pack enum:
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #109
+ARB_transform_feedback_instanced enum:
+
+###############################################################################
+
+# ARB Extension #110
+ARB_compressed_texture_pixel_storage enum:
+       UNPACK_COMPRESSED_BLOCK_WIDTH                   = 0x9127
+       UNPACK_COMPRESSED_BLOCK_HEIGHT                  = 0x9128
+       UNPACK_COMPRESSED_BLOCK_DEPTH                   = 0x9129
+       UNPACK_COMPRESSED_BLOCK_SIZE                    = 0x912A
+       PACK_COMPRESSED_BLOCK_WIDTH                     = 0x912B
+       PACK_COMPRESSED_BLOCK_HEIGHT                    = 0x912C
+       PACK_COMPRESSED_BLOCK_DEPTH                     = 0x912D
+       PACK_COMPRESSED_BLOCK_SIZE                      = 0x912E
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #111
+ARB_conservative_depth enum:
+
+###############################################################################
+
+# ARB Extension #112
+ARB_internalformat_query enum:
+       NUM_SAMPLE_COUNTS                               = 0x9380
+
+###############################################################################
+
+# ARB Extension #113
+ARB_map_buffer_alignment enum:
+       MIN_MAP_BUFFER_ALIGNMENT                        = 0x90BC
+
+###############################################################################
+
+# ARB Extension #114
+ARB_shader_atomic_counters enum:
+       ATOMIC_COUNTER_BUFFER                            = 0x92C0
+       ATOMIC_COUNTER_BUFFER_BINDING                    = 0x92C1
+       ATOMIC_COUNTER_BUFFER_START                      = 0x92C2
+       ATOMIC_COUNTER_BUFFER_SIZE                       = 0x92C3
+       ATOMIC_COUNTER_BUFFER_DATA_SIZE                  = 0x92C4
+       ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS     = 0x92C5
+       ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES        = 0x92C6
+       ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER          = 0x92C7
+       ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER    = 0x92C8
+       ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
+       ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER        = 0x92CA
+       ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER        = 0x92CB
+       MAX_VERTEX_ATOMIC_COUNTER_BUFFERS                = 0x92CC
+       MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS          = 0x92CD
+       MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS       = 0x92CE
+       MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS              = 0x92CF
+       MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS              = 0x92D0
+       MAX_COMBINED_ATOMIC_COUNTER_BUFFERS              = 0x92D1
+       MAX_VERTEX_ATOMIC_COUNTERS                       = 0x92D2
+       MAX_TESS_CONTROL_ATOMIC_COUNTERS                 = 0x92D3
+       MAX_TESS_EVALUATION_ATOMIC_COUNTERS              = 0x92D4
+       MAX_GEOMETRY_ATOMIC_COUNTERS                     = 0x92D5
+       MAX_FRAGMENT_ATOMIC_COUNTERS                     = 0x92D6
+       MAX_COMBINED_ATOMIC_COUNTERS                     = 0x92D7
+       MAX_ATOMIC_COUNTER_BUFFER_SIZE                   = 0x92D8
+       MAX_ATOMIC_COUNTER_BUFFER_BINDINGS               = 0x92DC
+       ACTIVE_ATOMIC_COUNTER_BUFFERS                    = 0x92D9
+       UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX              = 0x92DA
+       UNSIGNED_INT_ATOMIC_COUNTER                      = 0x92DB
+
+###############################################################################
+
+# ARB Extension #115
+ARB_shader_image_load_store enum:
+       VERTEX_ATTRIB_ARRAY_BARRIER_BIT                 = 0x00000001
+       ELEMENT_ARRAY_BARRIER_BIT                       = 0x00000002
+       UNIFORM_BARRIER_BIT                             = 0x00000004
+       TEXTURE_FETCH_BARRIER_BIT                       = 0x00000008
+       SHADER_IMAGE_ACCESS_BARRIER_BIT                 = 0x00000020
+       COMMAND_BARRIER_BIT                             = 0x00000040
+       PIXEL_BUFFER_BARRIER_BIT                        = 0x00000080
+       TEXTURE_UPDATE_BARRIER_BIT                      = 0x00000100
+       BUFFER_UPDATE_BARRIER_BIT                       = 0x00000200
+       FRAMEBUFFER_BARRIER_BIT                         = 0x00000400
+       TRANSFORM_FEEDBACK_BARRIER_BIT                  = 0x00000800
+       ATOMIC_COUNTER_BARRIER_BIT                      = 0x00001000
+       ALL_BARRIER_BITS                                = 0xFFFFFFFF
+       MAX_IMAGE_UNITS                                 = 0x8F38
+       MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS   = 0x8F39
+       IMAGE_BINDING_NAME                              = 0x8F3A
+       IMAGE_BINDING_LEVEL                             = 0x8F3B
+       IMAGE_BINDING_LAYERED                           = 0x8F3C
+       IMAGE_BINDING_LAYER                             = 0x8F3D
+       IMAGE_BINDING_ACCESS                            = 0x8F3E
+       IMAGE_1D                                        = 0x904C
+       IMAGE_2D                                        = 0x904D
+       IMAGE_3D                                        = 0x904E
+       IMAGE_2D_RECT                                   = 0x904F
+       IMAGE_CUBE                                      = 0x9050
+       IMAGE_BUFFER                                    = 0x9051
+       IMAGE_1D_ARRAY                                  = 0x9052
+       IMAGE_2D_ARRAY                                  = 0x9053
+       IMAGE_CUBE_MAP_ARRAY                            = 0x9054
+       IMAGE_2D_MULTISAMPLE                            = 0x9055
+       IMAGE_2D_MULTISAMPLE_ARRAY                      = 0x9056
+       INT_IMAGE_1D                                    = 0x9057
+       INT_IMAGE_2D                                    = 0x9058
+       INT_IMAGE_3D                                    = 0x9059
+       INT_IMAGE_2D_RECT                               = 0x905A
+       INT_IMAGE_CUBE                                  = 0x905B
+       INT_IMAGE_BUFFER                                = 0x905C
+       INT_IMAGE_1D_ARRAY                              = 0x905D
+       INT_IMAGE_2D_ARRAY                              = 0x905E
+       INT_IMAGE_CUBE_MAP_ARRAY                        = 0x905F
+       INT_IMAGE_2D_MULTISAMPLE                        = 0x9060
+       INT_IMAGE_2D_MULTISAMPLE_ARRAY                  = 0x9061
+       UNSIGNED_INT_IMAGE_1D                           = 0x9062
+       UNSIGNED_INT_IMAGE_2D                           = 0x9063
+       UNSIGNED_INT_IMAGE_3D                           = 0x9064
+       UNSIGNED_INT_IMAGE_2D_RECT                      = 0x9065
+       UNSIGNED_INT_IMAGE_CUBE                         = 0x9066
+       UNSIGNED_INT_IMAGE_BUFFER                       = 0x9067
+       UNSIGNED_INT_IMAGE_1D_ARRAY                     = 0x9068
+       UNSIGNED_INT_IMAGE_2D_ARRAY                     = 0x9069
+       UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY               = 0x906A
+       UNSIGNED_INT_IMAGE_2D_MULTISAMPLE               = 0x906B
+       UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY         = 0x906C
+       MAX_IMAGE_SAMPLES                               = 0x906D
+       IMAGE_BINDING_FORMAT                            = 0x906E
+       IMAGE_FORMAT_COMPATIBILITY_TYPE                 = 0x90C7
+       IMAGE_FORMAT_COMPATIBILITY_BY_SIZE              = 0x90C8
+       IMAGE_FORMAT_COMPATIBILITY_BY_CLASS             = 0x90C9
+       MAX_VERTEX_IMAGE_UNIFORMS                       = 0x90CA
+       MAX_TESS_CONTROL_IMAGE_UNIFORMS                 = 0x90CB
+       MAX_TESS_EVALUATION_IMAGE_UNIFORMS              = 0x90CC
+       MAX_GEOMETRY_IMAGE_UNIFORMS                     = 0x90CD
+       MAX_FRAGMENT_IMAGE_UNIFORMS                     = 0x90CE
+       MAX_COMBINED_IMAGE_UNIFORMS                     = 0x90CF
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #116
+ARB_shading_language_packing enum:
+
+###############################################################################
+
+# ARB Extension #117
+ARB_texture_storage enum:
+       TEXTURE_IMMUTABLE_FORMAT                        = 0x912F
+
+###############################################################################
+
+# ARB Extension #118
+KHR_texture_compression_astc_ldr enum:
+       COMPRESSED_RGBA_ASTC_4x4_KHR                    = 0x93B0
+       COMPRESSED_RGBA_ASTC_5x4_KHR                    = 0x93B1
+       COMPRESSED_RGBA_ASTC_5x5_KHR                    = 0x93B2
+       COMPRESSED_RGBA_ASTC_6x5_KHR                    = 0x93B3
+       COMPRESSED_RGBA_ASTC_6x6_KHR                    = 0x93B4
+       COMPRESSED_RGBA_ASTC_8x5_KHR                    = 0x93B5
+       COMPRESSED_RGBA_ASTC_8x6_KHR                    = 0x93B6
+       COMPRESSED_RGBA_ASTC_8x8_KHR                    = 0x93B7
+       COMPRESSED_RGBA_ASTC_10x5_KHR                   = 0x93B8
+       COMPRESSED_RGBA_ASTC_10x6_KHR                   = 0x93B9
+       COMPRESSED_RGBA_ASTC_10x8_KHR                   = 0x93BA
+       COMPRESSED_RGBA_ASTC_10x10_KHR                  = 0x93BB
+       COMPRESSED_RGBA_ASTC_12x10_KHR                  = 0x93BC
+       COMPRESSED_RGBA_ASTC_12x12_KHR                  = 0x93BD
+       COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR            = 0x93D0
+       COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR            = 0x93D1
+       COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR            = 0x93D2
+       COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR            = 0x93D3
+       COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR            = 0x93D4
+       COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR            = 0x93D5
+       COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR            = 0x93D6
+       COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR            = 0x93D7
+       COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR           = 0x93D8
+       COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR           = 0x93D9
+       COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR           = 0x93DA
+       COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR          = 0x93DB
+       COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR          = 0x93DC
+       COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR          = 0x93DD
+
+###############################################################################
+
+# ARB Extension #119
+KHR_debug enum:
+       DEBUG_OUTPUT_SYNCHRONOUS                        = 0x8242
+       DEBUG_NEXT_LOGGED_MESSAGE_LENGTH                = 0x8243
+       DEBUG_CALLBACK_FUNCTION                         = 0x8244
+       DEBUG_CALLBACK_USER_PARAM                       = 0x8245
+       DEBUG_SOURCE_API                                = 0x8246
+       DEBUG_SOURCE_WINDOW_SYSTEM                      = 0x8247
+       DEBUG_SOURCE_SHADER_COMPILER                    = 0x8248
+       DEBUG_SOURCE_THIRD_PARTY                        = 0x8249
+       DEBUG_SOURCE_APPLICATION                        = 0x824A
+       DEBUG_SOURCE_OTHER                              = 0x824B
+       DEBUG_TYPE_ERROR                                = 0x824C
+       DEBUG_TYPE_DEPRECATED_BEHAVIOR                  = 0x824D
+       DEBUG_TYPE_UNDEFINED_BEHAVIOR                   = 0x824E
+       DEBUG_TYPE_PORTABILITY                          = 0x824F
+       DEBUG_TYPE_PERFORMANCE                          = 0x8250
+       DEBUG_TYPE_OTHER                                = 0x8251
+       DEBUG_TYPE_MARKER                               = 0x8268
+       DEBUG_TYPE_PUSH_GROUP                           = 0x8269
+       DEBUG_TYPE_POP_GROUP                            = 0x826A
+       DEBUG_SEVERITY_NOTIFICATION                     = 0x826B
+       MAX_DEBUG_GROUP_STACK_DEPTH                     = 0x826C
+       DEBUG_GROUP_STACK_DEPTH                         = 0x826D
+       BUFFER                                          = 0x82E0
+       SHADER                                          = 0x82E1
+       PROGRAM                                         = 0x82E2
+       QUERY                                           = 0x82E3
+       PROGRAM_PIPELINE                                = 0x82E4
+# SYNC = 0x82E5 no longer used in extension
+       SAMPLER                                         = 0x82E6
+       DISPLAY_LIST                                    = 0x82E7
+passthru: /* DISPLAY_LIST used in compatibility profile only */
+       MAX_LABEL_LENGTH                                = 0x82E8
+       MAX_DEBUG_MESSAGE_LENGTH                        = 0x9143
+       MAX_DEBUG_LOGGED_MESSAGES                       = 0x9144
+       DEBUG_LOGGED_MESSAGES                           = 0x9145
+       DEBUG_SEVERITY_HIGH                             = 0x9146
+       DEBUG_SEVERITY_MEDIUM                           = 0x9147
+       DEBUG_SEVERITY_LOW                              = 0x9148
+       DEBUG_OUTPUT                                    = 0x92E0
+       CONTEXT_FLAG_DEBUG_BIT                          = 0x00000002
+       use ErrorCode                       STACK_UNDERFLOW
+       use ErrorCode                       STACK_OVERFLOW
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #120
+ARB_arrays_of_arrays enum:
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #121
+ARB_clear_buffer_object enum:
+
+###############################################################################
+
+# ARB Extension #122
+ARB_compute_shader enum:
+       COMPUTE_SHADER                                  = 0x91B9
+       MAX_COMPUTE_UNIFORM_BLOCKS                      = 0x91BB
+       MAX_COMPUTE_TEXTURE_IMAGE_UNITS                 = 0x91BC
+       MAX_COMPUTE_IMAGE_UNIFORMS                      = 0x91BD
+       MAX_COMPUTE_SHARED_MEMORY_SIZE                  = 0x8262
+       MAX_COMPUTE_UNIFORM_COMPONENTS                  = 0x8263
+       MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS              = 0x8264
+       MAX_COMPUTE_ATOMIC_COUNTERS                     = 0x8265
+       MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS         = 0x8266
+       MAX_COMPUTE_LOCAL_INVOCATIONS                   = 0x90EB
+       MAX_COMPUTE_WORK_GROUP_COUNT                    = 0x91BE
+       MAX_COMPUTE_WORK_GROUP_SIZE                     = 0x91BF
+       COMPUTE_LOCAL_WORK_SIZE                         = 0x8267
+       UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER      = 0x90EC
+       ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
+       DISPATCH_INDIRECT_BUFFER                        = 0x90EE
+       DISPATCH_INDIRECT_BUFFER_BINDING                = 0x90EF
+       COMPUTE_SHADER_BIT                              = 0x00000020    # UseProgramStages <stage> bitfield
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #123
+ARB_copy_image enum:
+
+###############################################################################
+
+# ARB Extension #124 (renumbered from 142)
+ARB_texture_view enum:
+       TEXTURE_VIEW_MIN_LEVEL                          = 0x82DB
+       TEXTURE_VIEW_NUM_LEVELS                         = 0x82DC
+       TEXTURE_VIEW_MIN_LAYER                          = 0x82DD
+       TEXTURE_VIEW_NUM_LAYERS                         = 0x82DE
+       TEXTURE_IMMUTABLE_LEVELS                        = 0x82DF
+
+###############################################################################
+
+# ARB Extension #125 (renumbered from 143)
+ARB_vertex_attrib_binding enum:
+       VERTEX_ATTRIB_BINDING                           = 0x82D4
+       VERTEX_ATTRIB_RELATIVE_OFFSET                   = 0x82D5
+       VERTEX_BINDING_DIVISOR                          = 0x82D6
+       VERTEX_BINDING_OFFSET                           = 0x82D7
+       VERTEX_BINDING_STRIDE                           = 0x82D8
+       MAX_VERTEX_ATTRIB_RELATIVE_OFFSET               = 0x82D9
+       MAX_VERTEX_ATTRIB_BINDINGS                      = 0x82DA
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #126 (renumbered from 144)
+ARB_robustness_isolation enum:
+
+###############################################################################
+
+# ARB Extension #127
+ARB_ES3_compatibility enum:
+       COMPRESSED_RGB8_ETC2                            = 0x9274
+       COMPRESSED_SRGB8_ETC2                           = 0x9275
+       COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2        = 0x9276
+       COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2       = 0x9277
+       COMPRESSED_RGBA8_ETC2_EAC                       = 0x9278
+       COMPRESSED_SRGB8_ALPHA8_ETC2_EAC                = 0x9279
+       COMPRESSED_R11_EAC                              = 0x9270
+       COMPRESSED_SIGNED_R11_EAC                       = 0x9271
+       COMPRESSED_RG11_EAC                             = 0x9272
+       COMPRESSED_SIGNED_RG11_EAC                      = 0x9273
+       PRIMITIVE_RESTART_FIXED_INDEX                   = 0x8D69
+       ANY_SAMPLES_PASSED_CONSERVATIVE                 = 0x8D6A
+       MAX_ELEMENT_INDEX                               = 0x8D6B
+
+###############################################################################
+
+# ARB Extension #128
+ARB_explicit_uniform_location enum:
+       MAX_UNIFORM_LOCATIONS                           = 0x826E
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #129
+ARB_fragment_layer_viewport enum:
+
+###############################################################################
+
+# ARB Extension #130
+ARB_framebuffer_no_attachments enum:
+       FRAMEBUFFER_DEFAULT_WIDTH                       = 0x9310
+       FRAMEBUFFER_DEFAULT_HEIGHT                      = 0x9311
+       FRAMEBUFFER_DEFAULT_LAYERS                      = 0x9312
+       FRAMEBUFFER_DEFAULT_SAMPLES                     = 0x9313
+       FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS      = 0x9314
+       MAX_FRAMEBUFFER_WIDTH                           = 0x9315
+       MAX_FRAMEBUFFER_HEIGHT                          = 0x9316
+       MAX_FRAMEBUFFER_LAYERS                          = 0x9317
+       MAX_FRAMEBUFFER_SAMPLES                         = 0x9318
+
+###############################################################################
+
+# ARB Extension #131
+ARB_internalformat_query2 enum:
+       use ARB_shader_image_load_store     IMAGE_FORMAT_COMPATIBILITY_TYPE
+       use ARB_internalformat_query        NUM_SAMPLE_COUNTS
+       use VERSION_3_0                     RENDERBUFFER
+       use VERSION_1_3                     SAMPLES
+       use GetPName                        TEXTURE_1D
+       use VERSION_3_0                     TEXTURE_1D_ARRAY
+       use GetPName                        TEXTURE_2D
+       use VERSION_3_0                     TEXTURE_2D_ARRAY
+       use VERSION_1_2                     TEXTURE_3D
+       use VERSION_1_3                     TEXTURE_CUBE_MAP
+       use ARB_texture_cube_map            TEXTURE_CUBE_MAP_ARRAY
+       use VERSION_3_1                     TEXTURE_RECTANGLE
+       use VERSION_3_1                     TEXTURE_BUFFER
+       use ARB_texture_multisample         TEXTURE_2D_MULTISAMPLE
+       use ARB_texture_multisample         TEXTURE_2D_MULTISAMPLE_ARRAY
+       use VERSION_1_3                     TEXTURE_COMPRESSED
+       INTERNALFORMAT_SUPPORTED                        = 0x826F
+       INTERNALFORMAT_PREFERRED                        = 0x8270
+       INTERNALFORMAT_RED_SIZE                         = 0x8271
+       INTERNALFORMAT_GREEN_SIZE                       = 0x8272
+       INTERNALFORMAT_BLUE_SIZE                        = 0x8273
+       INTERNALFORMAT_ALPHA_SIZE                       = 0x8274
+       INTERNALFORMAT_DEPTH_SIZE                       = 0x8275
+       INTERNALFORMAT_STENCIL_SIZE                     = 0x8276
+       INTERNALFORMAT_SHARED_SIZE                      = 0x8277
+       INTERNALFORMAT_RED_TYPE                         = 0x8278
+       INTERNALFORMAT_GREEN_TYPE                       = 0x8279
+       INTERNALFORMAT_BLUE_TYPE                        = 0x827A
+       INTERNALFORMAT_ALPHA_TYPE                       = 0x827B
+       INTERNALFORMAT_DEPTH_TYPE                       = 0x827C
+       INTERNALFORMAT_STENCIL_TYPE                     = 0x827D
+       MAX_WIDTH                                       = 0x827E
+       MAX_HEIGHT                                      = 0x827F
+       MAX_DEPTH                                       = 0x8280
+       MAX_LAYERS                                      = 0x8281
+       MAX_COMBINED_DIMENSIONS                         = 0x8282
+       COLOR_COMPONENTS                                = 0x8283
+       DEPTH_COMPONENTS                                = 0x8284
+       STENCIL_COMPONENTS                              = 0x8285
+       COLOR_RENDERABLE                                = 0x8286
+       DEPTH_RENDERABLE                                = 0x8287
+       STENCIL_RENDERABLE                              = 0x8288
+       FRAMEBUFFER_RENDERABLE                          = 0x8289
+       FRAMEBUFFER_RENDERABLE_LAYERED                  = 0x828A
+       FRAMEBUFFER_BLEND                               = 0x828B
+       READ_PIXELS                                     = 0x828C
+       READ_PIXELS_FORMAT                              = 0x828D
+       READ_PIXELS_TYPE                                = 0x828E
+       TEXTURE_IMAGE_FORMAT                            = 0x828F
+       TEXTURE_IMAGE_TYPE                              = 0x8290
+       GET_TEXTURE_IMAGE_FORMAT                        = 0x8291
+       GET_TEXTURE_IMAGE_TYPE                          = 0x8292
+       MIPMAP                                          = 0x8293
+       MANUAL_GENERATE_MIPMAP                          = 0x8294
+# Should be deprecated
+       AUTO_GENERATE_MIPMAP                            = 0x8295
+       COLOR_ENCODING                                  = 0x8296
+       SRGB_READ                                       = 0x8297
+       SRGB_WRITE                                      = 0x8298
+       SRGB_DECODE_ARB                                 = 0x8299
+       FILTER                                          = 0x829A
+       VERTEX_TEXTURE                                  = 0x829B
+       TESS_CONTROL_TEXTURE                            = 0x829C
+       TESS_EVALUATION_TEXTURE                         = 0x829D
+       GEOMETRY_TEXTURE                                = 0x829E
+       FRAGMENT_TEXTURE                                = 0x829F
+       COMPUTE_TEXTURE                                 = 0x82A0
+       TEXTURE_SHADOW                                  = 0x82A1
+       TEXTURE_GATHER                                  = 0x82A2
+       TEXTURE_GATHER_SHADOW                           = 0x82A3
+       SHADER_IMAGE_LOAD                               = 0x82A4
+       SHADER_IMAGE_STORE                              = 0x82A5
+       SHADER_IMAGE_ATOMIC                             = 0x82A6
+       IMAGE_TEXEL_SIZE                                = 0x82A7
+       IMAGE_COMPATIBILITY_CLASS                       = 0x82A8
+       IMAGE_PIXEL_FORMAT                              = 0x82A9
+       IMAGE_PIXEL_TYPE                                = 0x82AA
+       SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST             = 0x82AC
+       SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST           = 0x82AD
+       SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE            = 0x82AE
+       SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE          = 0x82AF
+       TEXTURE_COMPRESSED_BLOCK_WIDTH                  = 0x82B1
+       TEXTURE_COMPRESSED_BLOCK_HEIGHT                 = 0x82B2
+       TEXTURE_COMPRESSED_BLOCK_SIZE                   = 0x82B3
+       CLEAR_BUFFER                                    = 0x82B4
+       TEXTURE_VIEW                                    = 0x82B5
+       VIEW_COMPATIBILITY_CLASS                        = 0x82B6
+       FULL_SUPPORT                                    = 0x82B7
+       CAVEAT_SUPPORT                                  = 0x82B8
+       IMAGE_CLASS_4_X_32                              = 0x82B9
+       IMAGE_CLASS_2_X_32                              = 0x82BA
+       IMAGE_CLASS_1_X_32                              = 0x82BB
+       IMAGE_CLASS_4_X_16                              = 0x82BC
+       IMAGE_CLASS_2_X_16                              = 0x82BD
+       IMAGE_CLASS_1_X_16                              = 0x82BE
+       IMAGE_CLASS_4_X_8                               = 0x82BF
+       IMAGE_CLASS_2_X_8                               = 0x82C0
+       IMAGE_CLASS_1_X_8                               = 0x82C1
+       IMAGE_CLASS_11_11_10                            = 0x82C2
+       IMAGE_CLASS_10_10_10_2                          = 0x82C3
+       VIEW_CLASS_128_BITS                             = 0x82C4
+       VIEW_CLASS_96_BITS                              = 0x82C5
+       VIEW_CLASS_64_BITS                              = 0x82C6
+       VIEW_CLASS_48_BITS                              = 0x82C7
+       VIEW_CLASS_32_BITS                              = 0x82C8
+       VIEW_CLASS_24_BITS                              = 0x82C9
+       VIEW_CLASS_16_BITS                              = 0x82CA
+       VIEW_CLASS_8_BITS                               = 0x82CB
+       VIEW_CLASS_S3TC_DXT1_RGB                        = 0x82CC
+       VIEW_CLASS_S3TC_DXT1_RGBA                       = 0x82CD
+       VIEW_CLASS_S3TC_DXT3_RGBA                       = 0x82CE
+       VIEW_CLASS_S3TC_DXT5_RGBA                       = 0x82CF
+       VIEW_CLASS_RGTC1_RED                            = 0x82D0
+       VIEW_CLASS_RGTC2_RG                             = 0x82D1
+       VIEW_CLASS_BPTC_UNORM                           = 0x82D2
+       VIEW_CLASS_BPTC_FLOAT                           = 0x82D3
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #132
+ARB_invalidate_subdata enum:
+
+###############################################################################
+
+# No new tokens ; might not exist as an ARB extension
+# ARB Extension #133
+ARB_multi_draw_indirect enum:
+
+###############################################################################
+
+# ARB Extension #134
+ARB_program_interface_query enum:
+       UNIFORM                                         = 0x92E1
+       UNIFORM_BLOCK                                   = 0x92E2
+       PROGRAM_INPUT                                   = 0x92E3
+       PROGRAM_OUTPUT                                  = 0x92E4
+       BUFFER_VARIABLE                                 = 0x92E5
+       SHADER_STORAGE_BLOCK                            = 0x92E6
+       use ARB_shader_atomic_counters      ATOMIC_COUNTER_BUFFER
+       VERTEX_SUBROUTINE                               = 0x92E8
+       TESS_CONTROL_SUBROUTINE                         = 0x92E9
+       TESS_EVALUATION_SUBROUTINE                      = 0x92EA
+       GEOMETRY_SUBROUTINE                             = 0x92EB
+       FRAGMENT_SUBROUTINE                             = 0x92EC
+       COMPUTE_SUBROUTINE                              = 0x92ED
+       VERTEX_SUBROUTINE_UNIFORM                       = 0x92EE
+       TESS_CONTROL_SUBROUTINE_UNIFORM                 = 0x92EF
+       TESS_EVALUATION_SUBROUTINE_UNIFORM              = 0x92F0
+       GEOMETRY_SUBROUTINE_UNIFORM                     = 0x92F1
+       FRAGMENT_SUBROUTINE_UNIFORM                     = 0x92F2
+       COMPUTE_SUBROUTINE_UNIFORM                      = 0x92F3
+       TRANSFORM_FEEDBACK_VARYING                      = 0x92F4
+       ACTIVE_RESOURCES                                = 0x92F5
+       MAX_NAME_LENGTH                                 = 0x92F6
+       MAX_NUM_ACTIVE_VARIABLES                        = 0x92F7
+       MAX_NUM_COMPATIBLE_SUBROUTINES                  = 0x92F8
+       NAME_LENGTH                                     = 0x92F9
+       TYPE                                            = 0x92FA
+       ARRAY_SIZE                                      = 0x92FB
+       OFFSET                                          = 0x92FC
+       BLOCK_INDEX                                     = 0x92FD
+       ARRAY_STRIDE                                    = 0x92FE
+       MATRIX_STRIDE                                   = 0x92FF
+       IS_ROW_MAJOR                                    = 0x9300
+       ATOMIC_COUNTER_BUFFER_INDEX                     = 0x9301
+       BUFFER_BINDING                                  = 0x9302
+       BUFFER_DATA_SIZE                                = 0x9303
+       NUM_ACTIVE_VARIABLES                            = 0x9304
+       ACTIVE_VARIABLES                                = 0x9305
+       REFERENCED_BY_VERTEX_SHADER                     = 0x9306
+       REFERENCED_BY_TESS_CONTROL_SHADER               = 0x9307
+       REFERENCED_BY_TESS_EVALUATION_SHADER            = 0x9308
+       REFERENCED_BY_GEOMETRY_SHADER                   = 0x9309
+       REFERENCED_BY_FRAGMENT_SHADER                   = 0x930A
+       REFERENCED_BY_COMPUTE_SHADER                    = 0x930B
+       TOP_LEVEL_ARRAY_SIZE                            = 0x930C
+       TOP_LEVEL_ARRAY_STRIDE                          = 0x930D
+       LOCATION                                        = 0x930E
+       LOCATION_INDEX                                  = 0x930F
+       IS_PER_PATCH                                    = 0x92E7
+       use ARB_shader_subroutine           NUM_COMPATIBLE_SUBROUTINES
+       use ARB_shader_subroutine           COMPATIBLE_SUBROUTINES
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #135
+ARB_robust_buffer_access_behavior enum:
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #136
+ARB_shader_image_size enum:
+
+###############################################################################
+
+# ARB Extension #137
+ARB_shader_storage_buffer_object enum:
+       SHADER_STORAGE_BUFFER                           = 0x90D2
+       SHADER_STORAGE_BUFFER_BINDING                   = 0x90D3
+       SHADER_STORAGE_BUFFER_START                     = 0x90D4
+       SHADER_STORAGE_BUFFER_SIZE                      = 0x90D5
+       MAX_VERTEX_SHADER_STORAGE_BLOCKS                = 0x90D6
+       MAX_GEOMETRY_SHADER_STORAGE_BLOCKS              = 0x90D7
+       MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS          = 0x90D8
+       MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS       = 0x90D9
+       MAX_FRAGMENT_SHADER_STORAGE_BLOCKS              = 0x90DA
+       MAX_COMPUTE_SHADER_STORAGE_BLOCKS               = 0x90DB
+       MAX_COMBINED_SHADER_STORAGE_BLOCKS              = 0x90DC
+       MAX_SHADER_STORAGE_BUFFER_BINDINGS              = 0x90DD
+       MAX_SHADER_STORAGE_BLOCK_SIZE                   = 0x90DE
+       SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT          = 0x90DF
+       SHADER_STORAGE_BARRIER_BIT                      = 0x2000
+       MAX_COMBINED_SHADER_OUTPUT_RESOURCES            = GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS
+       use ARB_shader_image_load_store     MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS
+
+###############################################################################
+
+# ARB Extension #138
+ARB_stencil_texturing enum:
+       DEPTH_STENCIL_TEXTURE_MODE                      = 0x90EA
+
+###############################################################################
+
+# ARB Extension #139
+ARB_texture_buffer_range enum:
+       TEXTURE_BUFFER_OFFSET                           = 0x919D
+       TEXTURE_BUFFER_SIZE                             = 0x919E
+       TEXTURE_BUFFER_OFFSET_ALIGNMENT                 = 0x919F
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #140
+ARB_texture_query_levels enum:
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #141
+ARB_texture_storage_multisample enum:
+
+###############################################################################
+
+# Extension #142 - GLX_ARB_robustness_application_isolation
+# Extension #143 - WGL_ARB_robustness_application_isolation
+
+###############################################################################
+
+
+###############################################################################
+#
+# Non-ARB extensions follow, in registry order
+#
+###############################################################################
+
+###############################################################################
+
+# Extension #1
+EXT_abgr enum:
+       ABGR_EXT                                        = 0x8000
+
+###############################################################################
+
+# Extension #2
+EXT_blend_color enum:
+       CONSTANT_COLOR_EXT                              = 0x8001
+       ONE_MINUS_CONSTANT_COLOR_EXT                    = 0x8002
+       CONSTANT_ALPHA_EXT                              = 0x8003
+       ONE_MINUS_CONSTANT_ALPHA_EXT                    = 0x8004
+       BLEND_COLOR_EXT                                 = 0x8005 # 4 F
+
+###############################################################################
+
+# Extension #3
+EXT_polygon_offset enum:
+       POLYGON_OFFSET_EXT                              = 0x8037
+       POLYGON_OFFSET_FACTOR_EXT                       = 0x8038
+       POLYGON_OFFSET_BIAS_EXT                         = 0x8039 # 1 F
+
+###############################################################################
+
+# Extension #4
+EXT_texture enum:
+       ALPHA4_EXT                                      = 0x803B
+       ALPHA8_EXT                                      = 0x803C
+       ALPHA12_EXT                                     = 0x803D
+       ALPHA16_EXT                                     = 0x803E
+       LUMINANCE4_EXT                                  = 0x803F
+       LUMINANCE8_EXT                                  = 0x8040
+       LUMINANCE12_EXT                                 = 0x8041
+       LUMINANCE16_EXT                                 = 0x8042
+       LUMINANCE4_ALPHA4_EXT                           = 0x8043
+       LUMINANCE6_ALPHA2_EXT                           = 0x8044
+       LUMINANCE8_ALPHA8_EXT                           = 0x8045
+       LUMINANCE12_ALPHA4_EXT                          = 0x8046
+       LUMINANCE12_ALPHA12_EXT                         = 0x8047
+       LUMINANCE16_ALPHA16_EXT                         = 0x8048
+       INTENSITY_EXT                                   = 0x8049
+       INTENSITY4_EXT                                  = 0x804A
+       INTENSITY8_EXT                                  = 0x804B
+       INTENSITY12_EXT                                 = 0x804C
+       INTENSITY16_EXT                                 = 0x804D
+       RGB2_EXT                                        = 0x804E
+       RGB4_EXT                                        = 0x804F
+       RGB5_EXT                                        = 0x8050
+       RGB8_EXT                                        = 0x8051
+       RGB10_EXT                                       = 0x8052
+       RGB12_EXT                                       = 0x8053
+       RGB16_EXT                                       = 0x8054
+       RGBA2_EXT                                       = 0x8055
+       RGBA4_EXT                                       = 0x8056
+       RGB5_A1_EXT                                     = 0x8057
+       RGBA8_EXT                                       = 0x8058
+       RGB10_A2_EXT                                    = 0x8059
+       RGBA12_EXT                                      = 0x805A
+       RGBA16_EXT                                      = 0x805B
+       TEXTURE_RED_SIZE_EXT                            = 0x805C
+       TEXTURE_GREEN_SIZE_EXT                          = 0x805D
+       TEXTURE_BLUE_SIZE_EXT                           = 0x805E
+       TEXTURE_ALPHA_SIZE_EXT                          = 0x805F
+       TEXTURE_LUMINANCE_SIZE_EXT                      = 0x8060
+       TEXTURE_INTENSITY_SIZE_EXT                      = 0x8061
+       REPLACE_EXT                                     = 0x8062
+       PROXY_TEXTURE_1D_EXT                            = 0x8063
+       PROXY_TEXTURE_2D_EXT                            = 0x8064
+       TEXTURE_TOO_LARGE_EXT                           = 0x8065
+
+###############################################################################
+
+# Extension #5 - skipped
+
+###############################################################################
+
+# Extension #6
+EXT_texture3D enum:
+       PACK_SKIP_IMAGES_EXT                            = 0x806B # 1 I
+       PACK_IMAGE_HEIGHT_EXT                           = 0x806C # 1 F
+       UNPACK_SKIP_IMAGES_EXT                          = 0x806D # 1 I
+       UNPACK_IMAGE_HEIGHT_EXT                         = 0x806E # 1 F
+       TEXTURE_3D_EXT                                  = 0x806F # 1 I
+       PROXY_TEXTURE_3D_EXT                            = 0x8070
+       TEXTURE_DEPTH_EXT                               = 0x8071
+       TEXTURE_WRAP_R_EXT                              = 0x8072
+       MAX_3D_TEXTURE_SIZE_EXT                         = 0x8073 # 1 I
+
+###############################################################################
+
+# Extension #7
+SGIS_texture_filter4 enum:
+       FILTER4_SGIS                                    = 0x8146
+       TEXTURE_FILTER4_SIZE_SGIS                       = 0x8147
+
+###############################################################################
+
+# Extension #8 - skipped
+
+###############################################################################
+
+# No new tokens
+# Extension #9
+EXT_subtexture enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #10
+EXT_copy_texture enum:
+
+###############################################################################
+
+# Extension #11
+EXT_histogram enum:
+       HISTOGRAM_EXT                                   = 0x8024 # 1 I
+       PROXY_HISTOGRAM_EXT                             = 0x8025
+       HISTOGRAM_WIDTH_EXT                             = 0x8026
+       HISTOGRAM_FORMAT_EXT                            = 0x8027
+       HISTOGRAM_RED_SIZE_EXT                          = 0x8028
+       HISTOGRAM_GREEN_SIZE_EXT                        = 0x8029
+       HISTOGRAM_BLUE_SIZE_EXT                         = 0x802A
+       HISTOGRAM_ALPHA_SIZE_EXT                        = 0x802B
+       HISTOGRAM_LUMINANCE_SIZE_EXT                    = 0x802C
+       HISTOGRAM_SINK_EXT                              = 0x802D
+       MINMAX_EXT                                      = 0x802E # 1 I
+       MINMAX_FORMAT_EXT                               = 0x802F
+       MINMAX_SINK_EXT                                 = 0x8030
+       TABLE_TOO_LARGE_EXT                             = 0x8031
+
+###############################################################################
+
+# Extension #12
+EXT_convolution enum:
+       CONVOLUTION_1D_EXT                              = 0x8010 # 1 I
+       CONVOLUTION_2D_EXT                              = 0x8011 # 1 I
+       SEPARABLE_2D_EXT                                = 0x8012 # 1 I
+       CONVOLUTION_BORDER_MODE_EXT                     = 0x8013
+       CONVOLUTION_FILTER_SCALE_EXT                    = 0x8014
+       CONVOLUTION_FILTER_BIAS_EXT                     = 0x8015
+       REDUCE_EXT                                      = 0x8016
+       CONVOLUTION_FORMAT_EXT                          = 0x8017
+       CONVOLUTION_WIDTH_EXT                           = 0x8018
+       CONVOLUTION_HEIGHT_EXT                          = 0x8019
+       MAX_CONVOLUTION_WIDTH_EXT                       = 0x801A
+       MAX_CONVOLUTION_HEIGHT_EXT                      = 0x801B
+       POST_CONVOLUTION_RED_SCALE_EXT                  = 0x801C # 1 F
+       POST_CONVOLUTION_GREEN_SCALE_EXT                = 0x801D # 1 F
+       POST_CONVOLUTION_BLUE_SCALE_EXT                 = 0x801E # 1 F
+       POST_CONVOLUTION_ALPHA_SCALE_EXT                = 0x801F # 1 F
+       POST_CONVOLUTION_RED_BIAS_EXT                   = 0x8020 # 1 F
+       POST_CONVOLUTION_GREEN_BIAS_EXT                 = 0x8021 # 1 F
+       POST_CONVOLUTION_BLUE_BIAS_EXT                  = 0x8022 # 1 F
+       POST_CONVOLUTION_ALPHA_BIAS_EXT                 = 0x8023 # 1 F
+
+###############################################################################
+
+# Extension #13
+SGI_color_matrix enum:
+       COLOR_MATRIX_SGI                                = 0x80B1 # 16 F
+       COLOR_MATRIX_STACK_DEPTH_SGI                    = 0x80B2 # 1 I
+       MAX_COLOR_MATRIX_STACK_DEPTH_SGI                = 0x80B3 # 1 I
+       POST_COLOR_MATRIX_RED_SCALE_SGI                 = 0x80B4 # 1 F
+       POST_COLOR_MATRIX_GREEN_SCALE_SGI               = 0x80B5 # 1 F
+       POST_COLOR_MATRIX_BLUE_SCALE_SGI                = 0x80B6 # 1 F
+       POST_COLOR_MATRIX_ALPHA_SCALE_SGI               = 0x80B7 # 1 F
+       POST_COLOR_MATRIX_RED_BIAS_SGI                  = 0x80B8 # 1 F
+       POST_COLOR_MATRIX_GREEN_BIAS_SGI                = 0x80B9 # 1 F
+       POST_COLOR_MATRIX_BLUE_BIAS_SGI                 = 0x80BA # 1 F
+       POST_COLOR_MATRIX_ALPHA_BIAS_SGI                = 0x80BB # 1 F
+
+###############################################################################
+
+# Extension #14
+SGI_color_table enum:
+       COLOR_TABLE_SGI                                 = 0x80D0 # 1 I
+       POST_CONVOLUTION_COLOR_TABLE_SGI                = 0x80D1 # 1 I
+       POST_COLOR_MATRIX_COLOR_TABLE_SGI               = 0x80D2 # 1 I
+       PROXY_COLOR_TABLE_SGI                           = 0x80D3
+       PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI          = 0x80D4
+       PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI         = 0x80D5
+       COLOR_TABLE_SCALE_SGI                           = 0x80D6
+       COLOR_TABLE_BIAS_SGI                            = 0x80D7
+       COLOR_TABLE_FORMAT_SGI                          = 0x80D8
+       COLOR_TABLE_WIDTH_SGI                           = 0x80D9
+       COLOR_TABLE_RED_SIZE_SGI                        = 0x80DA
+       COLOR_TABLE_GREEN_SIZE_SGI                      = 0x80DB
+       COLOR_TABLE_BLUE_SIZE_SGI                       = 0x80DC
+       COLOR_TABLE_ALPHA_SIZE_SGI                      = 0x80DD
+       COLOR_TABLE_LUMINANCE_SIZE_SGI                  = 0x80DE
+       COLOR_TABLE_INTENSITY_SIZE_SGI                  = 0x80DF
+
+###############################################################################
+
+# Extension #15
+SGIS_pixel_texture enum:
+       PIXEL_TEXTURE_SGIS                              = 0x8353 # 1 I
+       PIXEL_FRAGMENT_RGB_SOURCE_SGIS                  = 0x8354 # 1 I
+       PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS                = 0x8355 # 1 I
+       PIXEL_GROUP_COLOR_SGIS                          = 0x8356 # 1 I
+
+###############################################################################
+
+# Extension #15a
+SGIX_pixel_texture enum:
+       PIXEL_TEX_GEN_SGIX                              = 0x8139 # 1 I
+       PIXEL_TEX_GEN_MODE_SGIX                         = 0x832B # 1 I
+
+###############################################################################
+
+# Extension #16
+SGIS_texture4D enum:
+       PACK_SKIP_VOLUMES_SGIS                          = 0x8130 # 1 I
+       PACK_IMAGE_DEPTH_SGIS                           = 0x8131 # 1 I
+       UNPACK_SKIP_VOLUMES_SGIS                        = 0x8132 # 1 I
+       UNPACK_IMAGE_DEPTH_SGIS                         = 0x8133 # 1 I
+       TEXTURE_4D_SGIS                                 = 0x8134 # 1 I
+       PROXY_TEXTURE_4D_SGIS                           = 0x8135
+       TEXTURE_4DSIZE_SGIS                             = 0x8136
+       TEXTURE_WRAP_Q_SGIS                             = 0x8137
+       MAX_4D_TEXTURE_SIZE_SGIS                        = 0x8138 # 1 I
+       TEXTURE_4D_BINDING_SGIS                         = 0x814F # 1 I
+
+###############################################################################
+
+# Extension #17
+SGI_texture_color_table enum:
+       TEXTURE_COLOR_TABLE_SGI                         = 0x80BC # 1 I
+       PROXY_TEXTURE_COLOR_TABLE_SGI                   = 0x80BD
+
+###############################################################################
+
+# Extension #18
+EXT_cmyka enum:
+       CMYK_EXT                                        = 0x800C
+       CMYKA_EXT                                       = 0x800D
+       PACK_CMYK_HINT_EXT                              = 0x800E # 1 I
+       UNPACK_CMYK_HINT_EXT                            = 0x800F # 1 I
+
+###############################################################################
+
+# Extension #19 - skipped
+
+###############################################################################
+
+# Extension #20
+EXT_texture_object enum:
+       TEXTURE_PRIORITY_EXT                            = 0x8066
+       TEXTURE_RESIDENT_EXT                            = 0x8067
+       TEXTURE_1D_BINDING_EXT                          = 0x8068
+       TEXTURE_2D_BINDING_EXT                          = 0x8069
+       TEXTURE_3D_BINDING_EXT                          = 0x806A # 1 I
+
+###############################################################################
+
+# Extension #21
+SGIS_detail_texture enum:
+       DETAIL_TEXTURE_2D_SGIS                          = 0x8095
+       DETAIL_TEXTURE_2D_BINDING_SGIS                  = 0x8096 # 1 I
+       LINEAR_DETAIL_SGIS                              = 0x8097
+       LINEAR_DETAIL_ALPHA_SGIS                        = 0x8098
+       LINEAR_DETAIL_COLOR_SGIS                        = 0x8099
+       DETAIL_TEXTURE_LEVEL_SGIS                       = 0x809A
+       DETAIL_TEXTURE_MODE_SGIS                        = 0x809B
+       DETAIL_TEXTURE_FUNC_POINTS_SGIS                 = 0x809C
+
+###############################################################################
+
+# Extension #22
+SGIS_sharpen_texture enum:
+       LINEAR_SHARPEN_SGIS                             = 0x80AD
+       LINEAR_SHARPEN_ALPHA_SGIS                       = 0x80AE
+       LINEAR_SHARPEN_COLOR_SGIS                       = 0x80AF
+       SHARPEN_TEXTURE_FUNC_POINTS_SGIS                = 0x80B0
+
+###############################################################################
+
+# Extension #23
+EXT_packed_pixels enum:
+       UNSIGNED_BYTE_3_3_2_EXT                         = 0x8032
+       UNSIGNED_SHORT_4_4_4_4_EXT                      = 0x8033
+       UNSIGNED_SHORT_5_5_5_1_EXT                      = 0x8034
+       UNSIGNED_INT_8_8_8_8_EXT                        = 0x8035
+       UNSIGNED_INT_10_10_10_2_EXT                     = 0x8036
+
+###############################################################################
+
+# Extension #24
+SGIS_texture_lod enum:
+       TEXTURE_MIN_LOD_SGIS                            = 0x813A
+       TEXTURE_MAX_LOD_SGIS                            = 0x813B
+       TEXTURE_BASE_LEVEL_SGIS                         = 0x813C
+       TEXTURE_MAX_LEVEL_SGIS                          = 0x813D
+
+###############################################################################
+
+# Extension #25
+SGIS_multisample enum:
+       MULTISAMPLE_SGIS                                = 0x809D # 1 I
+       SAMPLE_ALPHA_TO_MASK_SGIS                       = 0x809E # 1 I
+       SAMPLE_ALPHA_TO_ONE_SGIS                        = 0x809F # 1 I
+       SAMPLE_MASK_SGIS                                = 0x80A0 # 1 I
+       1PASS_SGIS                                      = 0x80A1
+       2PASS_0_SGIS                                    = 0x80A2
+       2PASS_1_SGIS                                    = 0x80A3
+       4PASS_0_SGIS                                    = 0x80A4
+       4PASS_1_SGIS                                    = 0x80A5
+       4PASS_2_SGIS                                    = 0x80A6
+       4PASS_3_SGIS                                    = 0x80A7
+       SAMPLE_BUFFERS_SGIS                             = 0x80A8 # 1 I
+       SAMPLES_SGIS                                    = 0x80A9 # 1 I
+       SAMPLE_MASK_VALUE_SGIS                          = 0x80AA # 1 F
+       SAMPLE_MASK_INVERT_SGIS                         = 0x80AB # 1 I
+       SAMPLE_PATTERN_SGIS                             = 0x80AC # 1 I
+
+###############################################################################
+
+# Extension #26 - no specification?
+# SGIS_premultiply_blend enum:
+
+##############################################################################
+
+# Extension #27
+# Diamond ships an otherwise identical IBM_rescale_normal extension;
+#  Dan Brokenshire says this is deprecated and should not be advertised.
+EXT_rescale_normal enum:
+       RESCALE_NORMAL_EXT                              = 0x803A # 1 I
+
+###############################################################################
+
+# Extension #28 - GLX_EXT_visual_info
+
+###############################################################################
+
+# Extension #29 - skipped
+
+###############################################################################
+
+# Extension #30
+EXT_vertex_array enum:
+       VERTEX_ARRAY_EXT                                = 0x8074
+       NORMAL_ARRAY_EXT                                = 0x8075
+       COLOR_ARRAY_EXT                                 = 0x8076
+       INDEX_ARRAY_EXT                                 = 0x8077
+       TEXTURE_COORD_ARRAY_EXT                         = 0x8078
+       EDGE_FLAG_ARRAY_EXT                             = 0x8079
+       VERTEX_ARRAY_SIZE_EXT                           = 0x807A
+       VERTEX_ARRAY_TYPE_EXT                           = 0x807B
+       VERTEX_ARRAY_STRIDE_EXT                         = 0x807C
+       VERTEX_ARRAY_COUNT_EXT                          = 0x807D # 1 I
+       NORMAL_ARRAY_TYPE_EXT                           = 0x807E
+       NORMAL_ARRAY_STRIDE_EXT                         = 0x807F
+       NORMAL_ARRAY_COUNT_EXT                          = 0x8080 # 1 I
+       COLOR_ARRAY_SIZE_EXT                            = 0x8081
+       COLOR_ARRAY_TYPE_EXT                            = 0x8082
+       COLOR_ARRAY_STRIDE_EXT                          = 0x8083
+       COLOR_ARRAY_COUNT_EXT                           = 0x8084 # 1 I
+       INDEX_ARRAY_TYPE_EXT                            = 0x8085
+       INDEX_ARRAY_STRIDE_EXT                          = 0x8086
+       INDEX_ARRAY_COUNT_EXT                           = 0x8087 # 1 I
+       TEXTURE_COORD_ARRAY_SIZE_EXT                    = 0x8088
+       TEXTURE_COORD_ARRAY_TYPE_EXT                    = 0x8089
+       TEXTURE_COORD_ARRAY_STRIDE_EXT                  = 0x808A
+       TEXTURE_COORD_ARRAY_COUNT_EXT                   = 0x808B # 1 I
+       EDGE_FLAG_ARRAY_STRIDE_EXT                      = 0x808C
+       EDGE_FLAG_ARRAY_COUNT_EXT                       = 0x808D # 1 I
+       VERTEX_ARRAY_POINTER_EXT                        = 0x808E
+       NORMAL_ARRAY_POINTER_EXT                        = 0x808F
+       COLOR_ARRAY_POINTER_EXT                         = 0x8090
+       INDEX_ARRAY_POINTER_EXT                         = 0x8091
+       TEXTURE_COORD_ARRAY_POINTER_EXT                 = 0x8092
+       EDGE_FLAG_ARRAY_POINTER_EXT                     = 0x8093
+
+###############################################################################
+
+# Extension #31
+EXT_misc_attribute enum:
+#       MISC_BIT                                        = 0x????
+
+###############################################################################
+
+# Extension #32
+SGIS_generate_mipmap enum:
+       GENERATE_MIPMAP_SGIS                            = 0x8191
+       GENERATE_MIPMAP_HINT_SGIS                       = 0x8192 # 1 I
+
+###############################################################################
+
+# Extension #33
+SGIX_clipmap enum:
+       LINEAR_CLIPMAP_LINEAR_SGIX                      = 0x8170
+       TEXTURE_CLIPMAP_CENTER_SGIX                     = 0x8171
+       TEXTURE_CLIPMAP_FRAME_SGIX                      = 0x8172
+       TEXTURE_CLIPMAP_OFFSET_SGIX                     = 0x8173
+       TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX              = 0x8174
+       TEXTURE_CLIPMAP_LOD_OFFSET_SGIX                 = 0x8175
+       TEXTURE_CLIPMAP_DEPTH_SGIX                      = 0x8176
+       MAX_CLIPMAP_DEPTH_SGIX                          = 0x8177 # 1 I
+       MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX                  = 0x8178 # 1 I
+       NEAREST_CLIPMAP_NEAREST_SGIX                    = 0x844D
+       NEAREST_CLIPMAP_LINEAR_SGIX                     = 0x844E
+       LINEAR_CLIPMAP_NEAREST_SGIX                     = 0x844F
+
+###############################################################################
+
+# Extension #34
+SGIX_shadow enum:
+       TEXTURE_COMPARE_SGIX                            = 0x819A
+       TEXTURE_COMPARE_OPERATOR_SGIX                   = 0x819B
+       TEXTURE_LEQUAL_R_SGIX                           = 0x819C
+       TEXTURE_GEQUAL_R_SGIX                           = 0x819D
+
+###############################################################################
+
+# Extension #35
+SGIS_texture_edge_clamp enum:
+       CLAMP_TO_EDGE_SGIS                              = 0x812F
+
+###############################################################################
+
+# Extension #36
+# Promoted to ARB_texture_border_clamp
+SGIS_texture_border_clamp enum:
+       CLAMP_TO_BORDER_SGIS                            = 0x812D
+
+###############################################################################
+
+# Extension #37
+EXT_blend_minmax enum:
+       FUNC_ADD_EXT                                    = 0x8006
+       MIN_EXT                                         = 0x8007
+       MAX_EXT                                         = 0x8008
+       BLEND_EQUATION_EXT                              = 0x8009 # 1 I
+
+###############################################################################
+
+# Extension #38
+EXT_blend_subtract enum:
+       FUNC_SUBTRACT_EXT                               = 0x800A
+       FUNC_REVERSE_SUBTRACT_EXT                       = 0x800B
+
+###############################################################################
+
+# No new tokens
+# Extension #39
+EXT_blend_logic_op enum:
+
+###############################################################################
+
+# Extension #40 - GLX_SGI_swap_control
+# Extension #41 - GLX_SGI_video_sync
+# Extension #42 - GLX_SGI_make_current_read
+# Extension #43 - GLX_SGIX_video_source
+# Extension #44 - GLX_EXT_visual_rating
+
+###############################################################################
+
+# Extension #45
+SGIX_interlace enum:
+       INTERLACE_SGIX                                  = 0x8094 # 1 I
+
+###############################################################################
+
+# Extension #46
+SGIX_pixel_tiles enum:
+       PIXEL_TILE_BEST_ALIGNMENT_SGIX                  = 0x813E # 1 I
+       PIXEL_TILE_CACHE_INCREMENT_SGIX                 = 0x813F # 1 I
+       PIXEL_TILE_WIDTH_SGIX                           = 0x8140 # 1 I
+       PIXEL_TILE_HEIGHT_SGIX                          = 0x8141 # 1 I
+       PIXEL_TILE_GRID_WIDTH_SGIX                      = 0x8142 # 1 I
+       PIXEL_TILE_GRID_HEIGHT_SGIX                     = 0x8143 # 1 I
+       PIXEL_TILE_GRID_DEPTH_SGIX                      = 0x8144 # 1 I
+       PIXEL_TILE_CACHE_SIZE_SGIX                      = 0x8145 # 1 I
+
+###############################################################################
+
+# Extension #47 - GLX_EXT_import_context
+
+###############################################################################
+
+# Extension #48 - skipped
+
+###############################################################################
+
+# Extension #49 - GLX_SGIX_fbconfig
+# Extension #50 - GLX_SGIX_pbuffer
+
+###############################################################################
+
+# Extension #51
+SGIS_texture_select enum:
+       DUAL_ALPHA4_SGIS                                = 0x8110
+       DUAL_ALPHA8_SGIS                                = 0x8111
+       DUAL_ALPHA12_SGIS                               = 0x8112
+       DUAL_ALPHA16_SGIS                               = 0x8113
+       DUAL_LUMINANCE4_SGIS                            = 0x8114
+       DUAL_LUMINANCE8_SGIS                            = 0x8115
+       DUAL_LUMINANCE12_SGIS                           = 0x8116
+       DUAL_LUMINANCE16_SGIS                           = 0x8117
+       DUAL_INTENSITY4_SGIS                            = 0x8118
+       DUAL_INTENSITY8_SGIS                            = 0x8119
+       DUAL_INTENSITY12_SGIS                           = 0x811A
+       DUAL_INTENSITY16_SGIS                           = 0x811B
+       DUAL_LUMINANCE_ALPHA4_SGIS                      = 0x811C
+       DUAL_LUMINANCE_ALPHA8_SGIS                      = 0x811D
+       QUAD_ALPHA4_SGIS                                = 0x811E
+       QUAD_ALPHA8_SGIS                                = 0x811F
+       QUAD_LUMINANCE4_SGIS                            = 0x8120
+       QUAD_LUMINANCE8_SGIS                            = 0x8121
+       QUAD_INTENSITY4_SGIS                            = 0x8122
+       QUAD_INTENSITY8_SGIS                            = 0x8123
+       DUAL_TEXTURE_SELECT_SGIS                        = 0x8124
+       QUAD_TEXTURE_SELECT_SGIS                        = 0x8125
+
+###############################################################################
+
+# Extension #52
+SGIX_sprite enum:
+       SPRITE_SGIX                                     = 0x8148 # 1 I
+       SPRITE_MODE_SGIX                                = 0x8149 # 1 I
+       SPRITE_AXIS_SGIX                                = 0x814A # 3 F
+       SPRITE_TRANSLATION_SGIX                         = 0x814B # 3 F
+       SPRITE_AXIAL_SGIX                               = 0x814C
+       SPRITE_OBJECT_ALIGNED_SGIX                      = 0x814D
+       SPRITE_EYE_ALIGNED_SGIX                         = 0x814E
+
+###############################################################################
+
+# Extension #53
+SGIX_texture_multi_buffer enum:
+       TEXTURE_MULTI_BUFFER_HINT_SGIX                  = 0x812E
+
+###############################################################################
+
+# Extension #54
+# EXT form promoted from SGIS form; both are included
+EXT_point_parameters enum:
+       POINT_SIZE_MIN_EXT                              = 0x8126 # 1 F
+       POINT_SIZE_MAX_EXT                              = 0x8127 # 1 F
+       POINT_FADE_THRESHOLD_SIZE_EXT                   = 0x8128 # 1 F
+       DISTANCE_ATTENUATION_EXT                        = 0x8129 # 3 F
+
+SGIS_point_parameters enum:
+       POINT_SIZE_MIN_SGIS                             = 0x8126 # 1 F
+       POINT_SIZE_MAX_SGIS                             = 0x8127 # 1 F
+       POINT_FADE_THRESHOLD_SIZE_SGIS                  = 0x8128 # 1 F
+       DISTANCE_ATTENUATION_SGIS                       = 0x8129 # 3 F
+
+###############################################################################
+
+# Extension #55
+SGIX_instruments enum:
+       INSTRUMENT_BUFFER_POINTER_SGIX                  = 0x8180
+       INSTRUMENT_MEASUREMENTS_SGIX                    = 0x8181 # 1 I
+
+###############################################################################
+
+# Extension #56
+SGIX_texture_scale_bias enum:
+       POST_TEXTURE_FILTER_BIAS_SGIX                   = 0x8179
+       POST_TEXTURE_FILTER_SCALE_SGIX                  = 0x817A
+       POST_TEXTURE_FILTER_BIAS_RANGE_SGIX             = 0x817B # 2 F
+       POST_TEXTURE_FILTER_SCALE_RANGE_SGIX            = 0x817C # 2 F
+
+###############################################################################
+
+# Extension #57
+SGIX_framezoom enum:
+       FRAMEZOOM_SGIX                                  = 0x818B # 1 I
+       FRAMEZOOM_FACTOR_SGIX                           = 0x818C # 1 I
+       MAX_FRAMEZOOM_FACTOR_SGIX                       = 0x818D # 1 I
+
+###############################################################################
+
+# No new tokens
+# Extension #58
+SGIX_tag_sample_buffer enum:
+
+###############################################################################
+
+# Extension #59
+FfdMaskSGIX enum:
+       TEXTURE_DEFORMATION_BIT_SGIX                    = 0x00000001
+       GEOMETRY_DEFORMATION_BIT_SGIX                   = 0x00000002
+SGIX_polynomial_ffd enum:
+       GEOMETRY_DEFORMATION_SGIX                       = 0x8194
+       TEXTURE_DEFORMATION_SGIX                        = 0x8195
+       DEFORMATIONS_MASK_SGIX                          = 0x8196 # 1 I
+       MAX_DEFORMATION_ORDER_SGIX                      = 0x8197
+
+###############################################################################
+
+# Extension #60
+SGIX_reference_plane enum:
+       REFERENCE_PLANE_SGIX                            = 0x817D # 1 I
+       REFERENCE_PLANE_EQUATION_SGIX                   = 0x817E # 4 F
+
+###############################################################################
+
+# No new tokens
+# Extension #61
+SGIX_flush_raster enum:
+
+###############################################################################
+
+# Extension #62 - GLX_SGIX_cushion
+
+###############################################################################
+
+# Extension #63
+SGIX_depth_texture enum:
+       DEPTH_COMPONENT16_SGIX                          = 0x81A5
+       DEPTH_COMPONENT24_SGIX                          = 0x81A6
+       DEPTH_COMPONENT32_SGIX                          = 0x81A7
+
+###############################################################################
+
+# Extension #64
+SGIS_fog_function enum:
+       FOG_FUNC_SGIS                                   = 0x812A
+       FOG_FUNC_POINTS_SGIS                            = 0x812B # 1 I
+       MAX_FOG_FUNC_POINTS_SGIS                        = 0x812C # 1 I
+
+###############################################################################
+
+# Extension #65
+SGIX_fog_offset enum:
+       FOG_OFFSET_SGIX                                 = 0x8198 # 1 I
+       FOG_OFFSET_VALUE_SGIX                           = 0x8199 # 4 F
+
+###############################################################################
+
+# Extension #66
+HP_image_transform enum:
+       IMAGE_SCALE_X_HP                                = 0x8155
+       IMAGE_SCALE_Y_HP                                = 0x8156
+       IMAGE_TRANSLATE_X_HP                            = 0x8157
+       IMAGE_TRANSLATE_Y_HP                            = 0x8158
+       IMAGE_ROTATE_ANGLE_HP                           = 0x8159
+       IMAGE_ROTATE_ORIGIN_X_HP                        = 0x815A
+       IMAGE_ROTATE_ORIGIN_Y_HP                        = 0x815B
+       IMAGE_MAG_FILTER_HP                             = 0x815C
+       IMAGE_MIN_FILTER_HP                             = 0x815D
+       IMAGE_CUBIC_WEIGHT_HP                           = 0x815E
+       CUBIC_HP                                        = 0x815F
+       AVERAGE_HP                                      = 0x8160
+       IMAGE_TRANSFORM_2D_HP                           = 0x8161
+       POST_IMAGE_TRANSFORM_COLOR_TABLE_HP             = 0x8162
+       PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP       = 0x8163
+
+###############################################################################
+
+# Extension #67
+HP_convolution_border_modes enum:
+       IGNORE_BORDER_HP                                = 0x8150
+       CONSTANT_BORDER_HP                              = 0x8151
+       REPLICATE_BORDER_HP                             = 0x8153
+       CONVOLUTION_BORDER_COLOR_HP                     = 0x8154
+
+###############################################################################
+
+# Extension #68
+# (Unknown token values???)
+INGR_palette_buffer enum:
+
+###############################################################################
+
+# Extension #69
+SGIX_texture_add_env enum:
+       TEXTURE_ENV_BIAS_SGIX                           = 0x80BE
+
+###############################################################################
+
+# Extension #70 - skipped
+# Extension #71 - skipped
+# Extension #72 - skipped
+# Extension #73 - skipped
+
+###############################################################################
+
+# No new tokens
+# Extension #74
+EXT_color_subtable enum:
+
+###############################################################################
+
+# Extension #75 - GLU_EXT_object_space_tess
+
+###############################################################################
+
+# Extension #76
+PGI_vertex_hints enum:
+       VERTEX_DATA_HINT_PGI                            = 0x1A22A
+       VERTEX_CONSISTENT_HINT_PGI                      = 0x1A22B
+       MATERIAL_SIDE_HINT_PGI                          = 0x1A22C
+       MAX_VERTEX_HINT_PGI                             = 0x1A22D
+       COLOR3_BIT_PGI                                  = 0x00010000
+       COLOR4_BIT_PGI                                  = 0x00020000
+       EDGEFLAG_BIT_PGI                                = 0x00040000
+       INDEX_BIT_PGI                                   = 0x00080000
+       MAT_AMBIENT_BIT_PGI                             = 0x00100000
+       MAT_AMBIENT_AND_DIFFUSE_BIT_PGI                 = 0x00200000
+       MAT_DIFFUSE_BIT_PGI                             = 0x00400000
+       MAT_EMISSION_BIT_PGI                            = 0x00800000
+       MAT_COLOR_INDEXES_BIT_PGI                       = 0x01000000
+       MAT_SHININESS_BIT_PGI                           = 0x02000000
+       MAT_SPECULAR_BIT_PGI                            = 0x04000000
+       NORMAL_BIT_PGI                                  = 0x08000000
+       TEXCOORD1_BIT_PGI                               = 0x10000000
+       TEXCOORD2_BIT_PGI                               = 0x20000000
+       TEXCOORD3_BIT_PGI                               = 0x40000000
+       TEXCOORD4_BIT_PGI                               = 0x80000000
+       VERTEX23_BIT_PGI                                = 0x00000004
+       VERTEX4_BIT_PGI                                 = 0x00000008
+
+###############################################################################
+
+# Extension #77
+PGI_misc_hints enum:
+       PREFER_DOUBLEBUFFER_HINT_PGI                    = 0x1A1F8
+       CONSERVE_MEMORY_HINT_PGI                        = 0x1A1FD
+       RECLAIM_MEMORY_HINT_PGI                         = 0x1A1FE
+       NATIVE_GRAPHICS_HANDLE_PGI                      = 0x1A202
+       NATIVE_GRAPHICS_BEGIN_HINT_PGI                  = 0x1A203
+       NATIVE_GRAPHICS_END_HINT_PGI                    = 0x1A204
+       ALWAYS_FAST_HINT_PGI                            = 0x1A20C
+       ALWAYS_SOFT_HINT_PGI                            = 0x1A20D
+       ALLOW_DRAW_OBJ_HINT_PGI                         = 0x1A20E
+       ALLOW_DRAW_WIN_HINT_PGI                         = 0x1A20F
+       ALLOW_DRAW_FRG_HINT_PGI                         = 0x1A210
+       ALLOW_DRAW_MEM_HINT_PGI                         = 0x1A211
+       STRICT_DEPTHFUNC_HINT_PGI                       = 0x1A216
+       STRICT_LIGHTING_HINT_PGI                        = 0x1A217
+       STRICT_SCISSOR_HINT_PGI                         = 0x1A218
+       FULL_STIPPLE_HINT_PGI                           = 0x1A219
+       CLIP_NEAR_HINT_PGI                              = 0x1A220
+       CLIP_FAR_HINT_PGI                               = 0x1A221
+       WIDE_LINE_HINT_PGI                              = 0x1A222
+       BACK_NORMALS_HINT_PGI                           = 0x1A223
+
+###############################################################################
+
+# Extension #78
+EXT_paletted_texture enum:
+       COLOR_INDEX1_EXT                                = 0x80E2
+       COLOR_INDEX2_EXT                                = 0x80E3
+       COLOR_INDEX4_EXT                                = 0x80E4
+       COLOR_INDEX8_EXT                                = 0x80E5
+       COLOR_INDEX12_EXT                               = 0x80E6
+       COLOR_INDEX16_EXT                               = 0x80E7
+       TEXTURE_INDEX_SIZE_EXT                          = 0x80ED
+
+###############################################################################
+
+# Extension #79
+EXT_clip_volume_hint enum:
+       CLIP_VOLUME_CLIPPING_HINT_EXT                   = 0x80F0
+
+###############################################################################
+
+# Extension #80
+SGIX_list_priority enum:
+       LIST_PRIORITY_SGIX                              = 0x8182
+
+###############################################################################
+
+# Extension #81
+SGIX_ir_instrument1 enum:
+       IR_INSTRUMENT1_SGIX                             = 0x817F # 1 I
+
+###############################################################################
+
+# Extension #82
+SGIX_calligraphic_fragment enum:
+       CALLIGRAPHIC_FRAGMENT_SGIX                      = 0x8183 # 1 I
+
+###############################################################################
+
+# Extension #83 - GLX_SGIX_video_resize
+
+###############################################################################
+
+# Extension #84
+SGIX_texture_lod_bias enum:
+       TEXTURE_LOD_BIAS_S_SGIX                         = 0x818E
+       TEXTURE_LOD_BIAS_T_SGIX                         = 0x818F
+       TEXTURE_LOD_BIAS_R_SGIX                         = 0x8190
+
+###############################################################################
+
+# Extension #85 - skipped
+
+###############################################################################
+
+# Extension #86 - GLX_SGIX_dmbuffer
+
+###############################################################################
+
+# Extension #87 - skipped
+# Extension #88 - skipped
+# Extension #89 - skipped
+
+###############################################################################
+
+# Extension #90
+SGIX_shadow_ambient enum:
+       SHADOW_AMBIENT_SGIX                             = 0x80BF
+
+###############################################################################
+
+# Extension #91 - GLX_SGIX_swap_group
+# Extension #92 - GLX_SGIX_swap_barrier
+
+###############################################################################
+
+# No new tokens
+# Extension #93
+EXT_index_texture enum:
+
+###############################################################################
+
+# Extension #94
+# Promoted from SGI?
+EXT_index_material enum:
+       INDEX_MATERIAL_EXT                              = 0x81B8
+       INDEX_MATERIAL_PARAMETER_EXT                    = 0x81B9
+       INDEX_MATERIAL_FACE_EXT                         = 0x81BA
+
+###############################################################################
+
+# Extension #95
+# Promoted from SGI?
+EXT_index_func enum:
+       INDEX_TEST_EXT                                  = 0x81B5
+       INDEX_TEST_FUNC_EXT                             = 0x81B6
+       INDEX_TEST_REF_EXT                              = 0x81B7
+
+###############################################################################
+
+# Extension #96
+# Promoted from SGI?
+EXT_index_array_formats enum:
+       IUI_V2F_EXT                                     = 0x81AD
+       IUI_V3F_EXT                                     = 0x81AE
+       IUI_N3F_V2F_EXT                                 = 0x81AF
+       IUI_N3F_V3F_EXT                                 = 0x81B0
+       T2F_IUI_V2F_EXT                                 = 0x81B1
+       T2F_IUI_V3F_EXT                                 = 0x81B2
+       T2F_IUI_N3F_V2F_EXT                             = 0x81B3
+       T2F_IUI_N3F_V3F_EXT                             = 0x81B4
+
+###############################################################################
+
+# Extension #97
+# Promoted from SGI?
+EXT_compiled_vertex_array enum:
+       ARRAY_ELEMENT_LOCK_FIRST_EXT                    = 0x81A8
+       ARRAY_ELEMENT_LOCK_COUNT_EXT                    = 0x81A9
+
+###############################################################################
+
+# Extension #98
+# Promoted from SGI?
+EXT_cull_vertex enum:
+       CULL_VERTEX_EXT                                 = 0x81AA
+       CULL_VERTEX_EYE_POSITION_EXT                    = 0x81AB
+       CULL_VERTEX_OBJECT_POSITION_EXT                 = 0x81AC
+
+###############################################################################
+
+# Extension #99 - skipped
+
+###############################################################################
+
+# Extension #100 - GLU_EXT_nurbs_tessellator
+
+###############################################################################
+
+# Extension #101
+SGIX_ycrcb enum:
+       YCRCB_422_SGIX                                  = 0x81BB
+       YCRCB_444_SGIX                                  = 0x81BC
+
+###############################################################################
+
+# Extension #102
+SGIX_fragment_lighting enum:
+       FRAGMENT_LIGHTING_SGIX                          = 0x8400 # 1 I
+       FRAGMENT_COLOR_MATERIAL_SGIX                    = 0x8401 # 1 I
+       FRAGMENT_COLOR_MATERIAL_FACE_SGIX               = 0x8402 # 1 I
+       FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX          = 0x8403 # 1 I
+       MAX_FRAGMENT_LIGHTS_SGIX                        = 0x8404 # 1 I
+       MAX_ACTIVE_LIGHTS_SGIX                          = 0x8405 # 1 I
+       CURRENT_RASTER_NORMAL_SGIX                      = 0x8406 # 1 I
+       LIGHT_ENV_MODE_SGIX                             = 0x8407 # 1 I
+       FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX          = 0x8408 # 1 I
+       FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX              = 0x8409 # 1 I
+       FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX               = 0x840A # 4 F
+       FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX  = 0x840B # 1 I
+       FRAGMENT_LIGHT0_SGIX                            = 0x840C # 1 I
+       FRAGMENT_LIGHT1_SGIX                            = 0x840D
+       FRAGMENT_LIGHT2_SGIX                            = 0x840E
+       FRAGMENT_LIGHT3_SGIX                            = 0x840F
+       FRAGMENT_LIGHT4_SGIX                            = 0x8410
+       FRAGMENT_LIGHT5_SGIX                            = 0x8411
+       FRAGMENT_LIGHT6_SGIX                            = 0x8412
+       FRAGMENT_LIGHT7_SGIX                            = 0x8413
+
+###############################################################################
+
+# Extension #103 - skipped
+# Extension #104 - skipped
+# Extension #105 - skipped
+# Extension #106 - skipped
+# Extension #107 - skipped
+# Extension #108 - skipped
+# Extension #109 - skipped
+
+###############################################################################
+
+# Extension #110
+IBM_rasterpos_clip enum:
+       RASTER_POSITION_UNCLIPPED_IBM                   = 0x19262
+
+###############################################################################
+
+# Extension #111
+HP_texture_lighting enum:
+       TEXTURE_LIGHTING_MODE_HP                        = 0x8167
+       TEXTURE_POST_SPECULAR_HP                        = 0x8168
+       TEXTURE_PRE_SPECULAR_HP                         = 0x8169
+
+###############################################################################
+
+# Extension #112
+EXT_draw_range_elements enum:
+       MAX_ELEMENTS_VERTICES_EXT                       = 0x80E8
+       MAX_ELEMENTS_INDICES_EXT                        = 0x80E9
+
+###############################################################################
+
+# Extension #113
+WIN_phong_shading enum:
+       PHONG_WIN                                       = 0x80EA
+       PHONG_HINT_WIN                                  = 0x80EB
+
+###############################################################################
+
+# Extension #114
+WIN_specular_fog enum:
+       FOG_SPECULAR_TEXTURE_WIN                        = 0x80EC
+
+###############################################################################
+
+# Extension #115 - skipped
+# Extension #116 - skipped
+
+###############################################################################
+
+# Extension #117
+EXT_light_texture enum:
+       FRAGMENT_MATERIAL_EXT                           = 0x8349
+       FRAGMENT_NORMAL_EXT                             = 0x834A
+       FRAGMENT_COLOR_EXT                              = 0x834C
+       ATTENUATION_EXT                                 = 0x834D
+       SHADOW_ATTENUATION_EXT                          = 0x834E
+       TEXTURE_APPLICATION_MODE_EXT                    = 0x834F # 1 I
+       TEXTURE_LIGHT_EXT                               = 0x8350 # 1 I
+       TEXTURE_MATERIAL_FACE_EXT                       = 0x8351 # 1 I
+       TEXTURE_MATERIAL_PARAMETER_EXT                  = 0x8352 # 1 I
+       use EXT_fog_coord                   FRAGMENT_DEPTH_EXT
+
+###############################################################################
+
+# Extension #118 - skipped
+
+###############################################################################
+
+# Extension #119
+SGIX_blend_alpha_minmax enum:
+       ALPHA_MIN_SGIX                                  = 0x8320
+       ALPHA_MAX_SGIX                                  = 0x8321
+
+###############################################################################
+
+# Extension #120 - skipped
+# Extension #121 - skipped
+# Extension #122 - skipped
+# Extension #123 - skipped
+# Extension #124 - skipped
+# Extension #125 - skipped
+
+###############################################################################
+
+# Extension #126
+SGIX_impact_pixel_texture enum:
+       PIXEL_TEX_GEN_Q_CEILING_SGIX                    = 0x8184
+       PIXEL_TEX_GEN_Q_ROUND_SGIX                      = 0x8185
+       PIXEL_TEX_GEN_Q_FLOOR_SGIX                      = 0x8186
+       PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX                = 0x8187
+       PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX             = 0x8188
+       PIXEL_TEX_GEN_ALPHA_LS_SGIX                     = 0x8189
+       PIXEL_TEX_GEN_ALPHA_MS_SGIX                     = 0x818A
+
+###############################################################################
+
+# Extension #127 - skipped
+# Extension #128 - skipped
+
+###############################################################################
+
+# Extension #129
+EXT_bgra enum:
+       BGR_EXT                                         = 0x80E0
+       BGRA_EXT                                        = 0x80E1
+
+###############################################################################
+
+# Extension #130 - skipped
+# Extension #131 - skipped
+
+###############################################################################
+
+# Extension #132
+SGIX_async enum:
+       ASYNC_MARKER_SGIX                               = 0x8329
+
+###############################################################################
+
+# Extension #133
+SGIX_async_pixel enum:
+       ASYNC_TEX_IMAGE_SGIX                            = 0x835C
+       ASYNC_DRAW_PIXELS_SGIX                          = 0x835D
+       ASYNC_READ_PIXELS_SGIX                          = 0x835E
+       MAX_ASYNC_TEX_IMAGE_SGIX                        = 0x835F
+       MAX_ASYNC_DRAW_PIXELS_SGIX                      = 0x8360
+       MAX_ASYNC_READ_PIXELS_SGIX                      = 0x8361
+
+###############################################################################
+
+# Extension #134
+SGIX_async_histogram enum:
+       ASYNC_HISTOGRAM_SGIX                            = 0x832C
+       MAX_ASYNC_HISTOGRAM_SGIX                        = 0x832D
+
+###############################################################################
+
+# Intel has not implemented this; enums never assigned
+# Extension #135
+INTEL_texture_scissor enum:
+#       TEXTURE_SCISSOR_INTEL                           = 0x????
+#       TEXTURE_SCISSOR_INTEL                           = 0x????
+#       TEXTURE_SCISSOR_FUNC_INTEL                      = 0x????
+#       TEXTURE_SCISSOR_S_INTEL                         = 0x????
+#       TEXTURE_SCISSOR_T_INTEL                         = 0x????
+#       TEXTURE_SCISSOR_R_INTEL                         = 0x????
+
+###############################################################################
+
+# Extension #136
+INTEL_parallel_arrays enum:
+       PARALLEL_ARRAYS_INTEL                           = 0x83F4
+       VERTEX_ARRAY_PARALLEL_POINTERS_INTEL            = 0x83F5
+       NORMAL_ARRAY_PARALLEL_POINTERS_INTEL            = 0x83F6
+       COLOR_ARRAY_PARALLEL_POINTERS_INTEL             = 0x83F7
+       TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL     = 0x83F8
+
+###############################################################################
+
+# Extension #137
+HP_occlusion_test enum:
+       OCCLUSION_TEST_HP                               = 0x8165
+       OCCLUSION_TEST_RESULT_HP                        = 0x8166
+
+###############################################################################
+
+# Extension #138
+EXT_pixel_transform enum:
+       PIXEL_TRANSFORM_2D_EXT                          = 0x8330
+       PIXEL_MAG_FILTER_EXT                            = 0x8331
+       PIXEL_MIN_FILTER_EXT                            = 0x8332
+       PIXEL_CUBIC_WEIGHT_EXT                          = 0x8333
+       CUBIC_EXT                                       = 0x8334
+       AVERAGE_EXT                                     = 0x8335
+       PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT              = 0x8336
+       MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT          = 0x8337
+       PIXEL_TRANSFORM_2D_MATRIX_EXT                   = 0x8338
+
+###############################################################################
+
+# Unknown enum values
+# Extension #139
+EXT_pixel_transform_color_table enum:
+
+#       PIXEL_TRANSFORM_COLOR_TABLE_EXT
+#       PROXY_PIXEL_TRANSFORM_COLOR_TABLE_EXT
+
+###############################################################################
+
+# Extension #140 - skipped
+
+###############################################################################
+
+# Extension #141
+EXT_shared_texture_palette enum:
+       SHARED_TEXTURE_PALETTE_EXT                      = 0x81FB
+
+###############################################################################
+
+# Extension #142 - GLX_SGIS_blended_overlay
+
+###############################################################################
+
+# Extension #143 - SGIS_shared_multisample
+#      MULTISAMPLE_SUB_RECT_POSITION_SGIS              = <TBD>
+#      MULTISAMPLE_SUB_RECT_DIMS_SGIS                  = <TBD>
+
+###############################################################################
+
+# Extension #144
+EXT_separate_specular_color enum:
+       LIGHT_MODEL_COLOR_CONTROL_EXT                   = 0x81F8
+       SINGLE_COLOR_EXT                                = 0x81F9
+       SEPARATE_SPECULAR_COLOR_EXT                     = 0x81FA
+
+###############################################################################
+
+# Extension #145
+EXT_secondary_color enum:
+       COLOR_SUM_EXT                                   = 0x8458 # 1 I
+       CURRENT_SECONDARY_COLOR_EXT                     = 0x8459 # 3 F
+       SECONDARY_COLOR_ARRAY_SIZE_EXT                  = 0x845A # 1 I
+       SECONDARY_COLOR_ARRAY_TYPE_EXT                  = 0x845B # 1 I
+       SECONDARY_COLOR_ARRAY_STRIDE_EXT                = 0x845C # 1 I
+       SECONDARY_COLOR_ARRAY_POINTER_EXT               = 0x845D
+       SECONDARY_COLOR_ARRAY_EXT                       = 0x845E # 1 I
+
+###############################################################################
+
+# Dead extension - EXT_texture_env_combine was finished instead
+# Extension #146
+#EXT_texture_env enum:
+
+###############################################################################
+
+# Extension #147
+EXT_texture_perturb_normal enum:
+       PERTURB_EXT                                     = 0x85AE
+       TEXTURE_NORMAL_EXT                              = 0x85AF
+
+###############################################################################
+
+# No new tokens
+# Extension #148
+# Diamond ships an otherwise identical IBM_multi_draw_arrays extension;
+#  Dan Brokenshire says this is deprecated and should not be advertised.
+EXT_multi_draw_arrays enum:
+
+###############################################################################
+
+# Extension #149
+EXT_fog_coord enum:
+       FOG_COORDINATE_SOURCE_EXT                       = 0x8450 # 1 I
+       FOG_COORDINATE_EXT                              = 0x8451
+       FRAGMENT_DEPTH_EXT                              = 0x8452
+       CURRENT_FOG_COORDINATE_EXT                      = 0x8453 # 1 F
+       FOG_COORDINATE_ARRAY_TYPE_EXT                   = 0x8454 # 1 I
+       FOG_COORDINATE_ARRAY_STRIDE_EXT                 = 0x8455 # 1 I
+       FOG_COORDINATE_ARRAY_POINTER_EXT                = 0x8456
+       FOG_COORDINATE_ARRAY_EXT                        = 0x8457 # 1 I
+
+###############################################################################
+
+# Extension #150 - skipped
+# Extension #151 - skipped
+# Extension #152 - skipped
+# Extension #153 - skipped
+# Extension #154 - skipped
+
+###############################################################################
+
+# Extension #155
+REND_screen_coordinates enum:
+       SCREEN_COORDINATES_REND                         = 0x8490
+       INVERTED_SCREEN_W_REND                          = 0x8491
+
+###############################################################################
+
+# Extension #156
+EXT_coordinate_frame enum:
+       TANGENT_ARRAY_EXT                               = 0x8439
+       BINORMAL_ARRAY_EXT                              = 0x843A
+       CURRENT_TANGENT_EXT                             = 0x843B
+       CURRENT_BINORMAL_EXT                            = 0x843C
+       TANGENT_ARRAY_TYPE_EXT                          = 0x843E
+       TANGENT_ARRAY_STRIDE_EXT                        = 0x843F
+       BINORMAL_ARRAY_TYPE_EXT                         = 0x8440
+       BINORMAL_ARRAY_STRIDE_EXT                       = 0x8441
+       TANGENT_ARRAY_POINTER_EXT                       = 0x8442
+       BINORMAL_ARRAY_POINTER_EXT                      = 0x8443
+       MAP1_TANGENT_EXT                                = 0x8444
+       MAP2_TANGENT_EXT                                = 0x8445
+       MAP1_BINORMAL_EXT                               = 0x8446
+       MAP2_BINORMAL_EXT                               = 0x8447
+
+###############################################################################
+
+# Extension #157 - skipped
+
+###############################################################################
+
+# Extension #158
+EXT_texture_env_combine enum:
+       COMBINE_EXT                                     = 0x8570
+       COMBINE_RGB_EXT                                 = 0x8571
+       COMBINE_ALPHA_EXT                               = 0x8572
+       RGB_SCALE_EXT                                   = 0x8573
+       ADD_SIGNED_EXT                                  = 0x8574
+       INTERPOLATE_EXT                                 = 0x8575
+       CONSTANT_EXT                                    = 0x8576
+       PRIMARY_COLOR_EXT                               = 0x8577
+       PREVIOUS_EXT                                    = 0x8578
+       SOURCE0_RGB_EXT                                 = 0x8580
+       SOURCE1_RGB_EXT                                 = 0x8581
+       SOURCE2_RGB_EXT                                 = 0x8582
+       SOURCE0_ALPHA_EXT                               = 0x8588
+       SOURCE1_ALPHA_EXT                               = 0x8589
+       SOURCE2_ALPHA_EXT                               = 0x858A
+       OPERAND0_RGB_EXT                                = 0x8590
+       OPERAND1_RGB_EXT                                = 0x8591
+       OPERAND2_RGB_EXT                                = 0x8592
+       OPERAND0_ALPHA_EXT                              = 0x8598
+       OPERAND1_ALPHA_EXT                              = 0x8599
+       OPERAND2_ALPHA_EXT                              = 0x859A
+
+###############################################################################
+
+# Extension #159
+APPLE_specular_vector enum:
+       LIGHT_MODEL_SPECULAR_VECTOR_APPLE               = 0x85B0
+
+###############################################################################
+
+# Extension #160
+APPLE_transform_hint enum:
+       TRANSFORM_HINT_APPLE                            = 0x85B1
+
+###############################################################################
+
+# Extension #161
+SGIX_fog_scale enum:
+       FOG_SCALE_SGIX                                  = 0x81FC
+       FOG_SCALE_VALUE_SGIX                            = 0x81FD
+
+###############################################################################
+
+# Extension #162 - skipped
+
+###############################################################################
+
+# Extension #163
+SUNX_constant_data enum:
+       UNPACK_CONSTANT_DATA_SUNX                       = 0x81D5
+       TEXTURE_CONSTANT_DATA_SUNX                      = 0x81D6
+
+###############################################################################
+
+# Extension #164
+SUN_global_alpha enum:
+       GLOBAL_ALPHA_SUN                                = 0x81D9
+       GLOBAL_ALPHA_FACTOR_SUN                         = 0x81DA
+
+###############################################################################
+
+# Extension #165
+SUN_triangle_list enum:
+       RESTART_SUN                                     = 0x0001
+       REPLACE_MIDDLE_SUN                              = 0x0002
+       REPLACE_OLDEST_SUN                              = 0x0003
+       TRIANGLE_LIST_SUN                               = 0x81D7
+       REPLACEMENT_CODE_SUN                            = 0x81D8
+       REPLACEMENT_CODE_ARRAY_SUN                      = 0x85C0
+       REPLACEMENT_CODE_ARRAY_TYPE_SUN                 = 0x85C1
+       REPLACEMENT_CODE_ARRAY_STRIDE_SUN               = 0x85C2
+       REPLACEMENT_CODE_ARRAY_POINTER_SUN              = 0x85C3
+       R1UI_V3F_SUN                                    = 0x85C4
+       R1UI_C4UB_V3F_SUN                               = 0x85C5
+       R1UI_C3F_V3F_SUN                                = 0x85C6
+       R1UI_N3F_V3F_SUN                                = 0x85C7
+       R1UI_C4F_N3F_V3F_SUN                            = 0x85C8
+       R1UI_T2F_V3F_SUN                                = 0x85C9
+       R1UI_T2F_N3F_V3F_SUN                            = 0x85CA
+       R1UI_T2F_C4F_N3F_V3F_SUN                        = 0x85CB
+
+###############################################################################
+
+# No new tokens
+# Extension #166
+SUN_vertex enum:
+
+###############################################################################
+
+# Extension #167 - WGL_EXT_display_color_table
+# Extension #168 - WGL_EXT_extensions_string
+# Extension #169 - WGL_EXT_make_current_read
+# Extension #170 - WGL_EXT_pixel_format
+# Extension #171 - WGL_EXT_pbuffer
+# Extension #172 - WGL_EXT_swap_control
+
+###############################################################################
+
+# Extension #173
+EXT_blend_func_separate enum:
+       BLEND_DST_RGB_EXT                               = 0x80C8
+       BLEND_SRC_RGB_EXT                               = 0x80C9
+       BLEND_DST_ALPHA_EXT                             = 0x80CA
+       BLEND_SRC_ALPHA_EXT                             = 0x80CB
+
+###############################################################################
+
+# Extension #174
+INGR_color_clamp enum:
+       RED_MIN_CLAMP_INGR                              = 0x8560
+       GREEN_MIN_CLAMP_INGR                            = 0x8561
+       BLUE_MIN_CLAMP_INGR                             = 0x8562
+       ALPHA_MIN_CLAMP_INGR                            = 0x8563
+       RED_MAX_CLAMP_INGR                              = 0x8564
+       GREEN_MAX_CLAMP_INGR                            = 0x8565
+       BLUE_MAX_CLAMP_INGR                             = 0x8566
+       ALPHA_MAX_CLAMP_INGR                            = 0x8567
+
+###############################################################################
+
+# Extension #175
+INGR_interlace_read enum:
+       INTERLACE_READ_INGR                             = 0x8568
+
+###############################################################################
+
+# Extension #176
+EXT_stencil_wrap enum:
+       INCR_WRAP_EXT                                   = 0x8507
+       DECR_WRAP_EXT                                   = 0x8508
+
+###############################################################################
+
+# Extension #177 - skipped
+
+###############################################################################
+
+# Extension #178
+EXT_422_pixels enum:
+       422_EXT                                         = 0x80CC
+       422_REV_EXT                                     = 0x80CD
+       422_AVERAGE_EXT                                 = 0x80CE
+       422_REV_AVERAGE_EXT                             = 0x80CF
+
+###############################################################################
+
+# Extension #179
+NV_texgen_reflection enum:
+       NORMAL_MAP_NV                                   = 0x8511
+       REFLECTION_MAP_NV                               = 0x8512
+
+###############################################################################
+
+# Extension #180 - skipped
+# Extension #181 - skipped
+
+###############################################################################
+
+# Is this shipping? No extension number assigned.
+# Extension #?
+EXT_texture_cube_map enum:
+       NORMAL_MAP_EXT                                  = 0x8511
+       REFLECTION_MAP_EXT                              = 0x8512
+       TEXTURE_CUBE_MAP_EXT                            = 0x8513
+       TEXTURE_BINDING_CUBE_MAP_EXT                    = 0x8514
+       TEXTURE_CUBE_MAP_POSITIVE_X_EXT                 = 0x8515
+       TEXTURE_CUBE_MAP_NEGATIVE_X_EXT                 = 0x8516
+       TEXTURE_CUBE_MAP_POSITIVE_Y_EXT                 = 0x8517
+       TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT                 = 0x8518
+       TEXTURE_CUBE_MAP_POSITIVE_Z_EXT                 = 0x8519
+       TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT                 = 0x851A
+       PROXY_TEXTURE_CUBE_MAP_EXT                      = 0x851B
+       MAX_CUBE_MAP_TEXTURE_SIZE_EXT                   = 0x851C
+
+###############################################################################
+
+# Extension #182
+SUN_convolution_border_modes enum:
+       WRAP_BORDER_SUN                                 = 0x81D4
+
+###############################################################################
+
+# Extension #183 - GLX_SUN_transparent_index
+
+###############################################################################
+
+# Extension #184 - skipped
+
+###############################################################################
+
+# No new tokens
+# Extension #185
+EXT_texture_env_add enum:
+
+###############################################################################
+
+# Extension #186
+EXT_texture_lod_bias enum:
+       MAX_TEXTURE_LOD_BIAS_EXT                        = 0x84FD
+       TEXTURE_FILTER_CONTROL_EXT                      = 0x8500
+       TEXTURE_LOD_BIAS_EXT                            = 0x8501
+
+###############################################################################
+
+# Extension #187
+EXT_texture_filter_anisotropic enum:
+       TEXTURE_MAX_ANISOTROPY_EXT                      = 0x84FE
+       MAX_TEXTURE_MAX_ANISOTROPY_EXT                  = 0x84FF
+
+###############################################################################
+
+# Extension #188
+EXT_vertex_weighting enum:
+       MODELVIEW0_STACK_DEPTH_EXT                      = GL_MODELVIEW_STACK_DEPTH
+       MODELVIEW1_STACK_DEPTH_EXT                      = 0x8502
+       MODELVIEW0_MATRIX_EXT                           = GL_MODELVIEW_MATRIX
+       MODELVIEW1_MATRIX_EXT                           = 0x8506
+       VERTEX_WEIGHTING_EXT                            = 0x8509
+       MODELVIEW0_EXT                                  = GL_MODELVIEW
+       MODELVIEW1_EXT                                  = 0x850A
+       CURRENT_VERTEX_WEIGHT_EXT                       = 0x850B
+       VERTEX_WEIGHT_ARRAY_EXT                         = 0x850C
+       VERTEX_WEIGHT_ARRAY_SIZE_EXT                    = 0x850D
+       VERTEX_WEIGHT_ARRAY_TYPE_EXT                    = 0x850E
+       VERTEX_WEIGHT_ARRAY_STRIDE_EXT                  = 0x850F
+       VERTEX_WEIGHT_ARRAY_POINTER_EXT                 = 0x8510
+
+###############################################################################
+
+# Extension #189
+NV_light_max_exponent enum:
+       MAX_SHININESS_NV                                = 0x8504
+       MAX_SPOT_EXPONENT_NV                            = 0x8505
+
+###############################################################################
+
+# Extension #190
+NV_vertex_array_range enum:
+       VERTEX_ARRAY_RANGE_NV                           = 0x851D
+       VERTEX_ARRAY_RANGE_LENGTH_NV                    = 0x851E
+       VERTEX_ARRAY_RANGE_VALID_NV                     = 0x851F
+       MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV               = 0x8520
+       VERTEX_ARRAY_RANGE_POINTER_NV                   = 0x8521
+
+###############################################################################
+
+# Extension #191
+NV_register_combiners enum:
+       REGISTER_COMBINERS_NV                           = 0x8522
+       VARIABLE_A_NV                                   = 0x8523
+       VARIABLE_B_NV                                   = 0x8524
+       VARIABLE_C_NV                                   = 0x8525
+       VARIABLE_D_NV                                   = 0x8526
+       VARIABLE_E_NV                                   = 0x8527
+       VARIABLE_F_NV                                   = 0x8528
+       VARIABLE_G_NV                                   = 0x8529
+       CONSTANT_COLOR0_NV                              = 0x852A
+       CONSTANT_COLOR1_NV                              = 0x852B
+       PRIMARY_COLOR_NV                                = 0x852C
+       SECONDARY_COLOR_NV                              = 0x852D
+       SPARE0_NV                                       = 0x852E
+       SPARE1_NV                                       = 0x852F
+       DISCARD_NV                                      = 0x8530
+       E_TIMES_F_NV                                    = 0x8531
+       SPARE0_PLUS_SECONDARY_COLOR_NV                  = 0x8532
+       UNSIGNED_IDENTITY_NV                            = 0x8536
+       UNSIGNED_INVERT_NV                              = 0x8537
+       EXPAND_NORMAL_NV                                = 0x8538
+       EXPAND_NEGATE_NV                                = 0x8539
+       HALF_BIAS_NORMAL_NV                             = 0x853A
+       HALF_BIAS_NEGATE_NV                             = 0x853B
+       SIGNED_IDENTITY_NV                              = 0x853C
+       SIGNED_NEGATE_NV                                = 0x853D
+       SCALE_BY_TWO_NV                                 = 0x853E
+       SCALE_BY_FOUR_NV                                = 0x853F
+       SCALE_BY_ONE_HALF_NV                            = 0x8540
+       BIAS_BY_NEGATIVE_ONE_HALF_NV                    = 0x8541
+       COMBINER_INPUT_NV                               = 0x8542
+       COMBINER_MAPPING_NV                             = 0x8543
+       COMBINER_COMPONENT_USAGE_NV                     = 0x8544
+       COMBINER_AB_DOT_PRODUCT_NV                      = 0x8545
+       COMBINER_CD_DOT_PRODUCT_NV                      = 0x8546
+       COMBINER_MUX_SUM_NV                             = 0x8547
+       COMBINER_SCALE_NV                               = 0x8548
+       COMBINER_BIAS_NV                                = 0x8549
+       COMBINER_AB_OUTPUT_NV                           = 0x854A
+       COMBINER_CD_OUTPUT_NV                           = 0x854B
+       COMBINER_SUM_OUTPUT_NV                          = 0x854C
+       MAX_GENERAL_COMBINERS_NV                        = 0x854D
+       NUM_GENERAL_COMBINERS_NV                        = 0x854E
+       COLOR_SUM_CLAMP_NV                              = 0x854F
+       COMBINER0_NV                                    = 0x8550
+       COMBINER1_NV                                    = 0x8551
+       COMBINER2_NV                                    = 0x8552
+       COMBINER3_NV                                    = 0x8553
+       COMBINER4_NV                                    = 0x8554
+       COMBINER5_NV                                    = 0x8555
+       COMBINER6_NV                                    = 0x8556
+       COMBINER7_NV                                    = 0x8557
+       use ARB_multitexture                TEXTURE0_ARB
+       use ARB_multitexture                TEXTURE1_ARB
+       use BlendingFactorDest              ZERO
+       use DrawBufferMode                  NONE
+       use GetPName                        FOG
+
+###############################################################################
+
+# Extension #192
+NV_fog_distance enum:
+       FOG_DISTANCE_MODE_NV                            = 0x855A
+       EYE_RADIAL_NV                                   = 0x855B
+       EYE_PLANE_ABSOLUTE_NV                           = 0x855C
+       use TextureGenParameter             EYE_PLANE
+
+###############################################################################
+
+# Extension #193
+NV_texgen_emboss enum:
+       EMBOSS_LIGHT_NV                                 = 0x855D
+       EMBOSS_CONSTANT_NV                              = 0x855E
+       EMBOSS_MAP_NV                                   = 0x855F
+
+###############################################################################
+
+# No new tokens
+# Extension #194
+NV_blend_square enum:
+
+###############################################################################
+
+# Extension #195
+NV_texture_env_combine4 enum:
+       COMBINE4_NV                                     = 0x8503
+       SOURCE3_RGB_NV                                  = 0x8583
+       SOURCE3_ALPHA_NV                                = 0x858B
+       OPERAND3_RGB_NV                                 = 0x8593
+       OPERAND3_ALPHA_NV                               = 0x859B
+
+###############################################################################
+
+# No new tokens
+# Extension #196
+MESA_resize_buffers enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #197
+MESA_window_pos enum:
+
+###############################################################################
+
+# Extension #198
+EXT_texture_compression_s3tc enum:
+       COMPRESSED_RGB_S3TC_DXT1_EXT                    = 0x83F0
+       COMPRESSED_RGBA_S3TC_DXT1_EXT                   = 0x83F1
+       COMPRESSED_RGBA_S3TC_DXT3_EXT                   = 0x83F2
+       COMPRESSED_RGBA_S3TC_DXT5_EXT                   = 0x83F3
+
+###############################################################################
+
+# Extension #199
+IBM_cull_vertex enum:
+       CULL_VERTEX_IBM                                 = 103050
+
+###############################################################################
+
+# No new tokens
+# Extension #200
+IBM_multimode_draw_arrays enum:
+
+###############################################################################
+
+# Extension #201
+IBM_vertex_array_lists enum:
+       VERTEX_ARRAY_LIST_IBM                           = 103070
+       NORMAL_ARRAY_LIST_IBM                           = 103071
+       COLOR_ARRAY_LIST_IBM                            = 103072
+       INDEX_ARRAY_LIST_IBM                            = 103073
+       TEXTURE_COORD_ARRAY_LIST_IBM                    = 103074
+       EDGE_FLAG_ARRAY_LIST_IBM                        = 103075
+       FOG_COORDINATE_ARRAY_LIST_IBM                   = 103076
+       SECONDARY_COLOR_ARRAY_LIST_IBM                  = 103077
+       VERTEX_ARRAY_LIST_STRIDE_IBM                    = 103080
+       NORMAL_ARRAY_LIST_STRIDE_IBM                    = 103081
+       COLOR_ARRAY_LIST_STRIDE_IBM                     = 103082
+       INDEX_ARRAY_LIST_STRIDE_IBM                     = 103083
+       TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM             = 103084
+       EDGE_FLAG_ARRAY_LIST_STRIDE_IBM                 = 103085
+       FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM            = 103086
+       SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM           = 103087
+
+###############################################################################
+
+# Extension #202
+SGIX_subsample enum:
+       PACK_SUBSAMPLE_RATE_SGIX                        = 0x85A0
+       UNPACK_SUBSAMPLE_RATE_SGIX                      = 0x85A1
+       PIXEL_SUBSAMPLE_4444_SGIX                       = 0x85A2
+       PIXEL_SUBSAMPLE_2424_SGIX                       = 0x85A3
+       PIXEL_SUBSAMPLE_4242_SGIX                       = 0x85A4
+
+###############################################################################
+
+# Extension #203
+SGIX_ycrcb_subsample enum:
+       PACK_SUBSAMPLE_RATE_SGIX                        = 0x85A0
+       UNPACK_SUBSAMPLE_RATE_SGIX                      = 0x85A1
+       PIXEL_SUBSAMPLE_4444_SGIX                       = 0x85A2
+       PIXEL_SUBSAMPLE_2424_SGIX                       = 0x85A3
+       PIXEL_SUBSAMPLE_4242_SGIX                       = 0x85A4
+
+###############################################################################
+
+# Extension #204
+SGIX_ycrcba enum:
+       YCRCB_SGIX                                      = 0x8318
+       YCRCBA_SGIX                                     = 0x8319
+
+###############################################################################
+
+# Extension #205
+SGI_depth_pass_instrument enum:
+       DEPTH_PASS_INSTRUMENT_SGIX                      = 0x8310
+       DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX             = 0x8311
+       DEPTH_PASS_INSTRUMENT_MAX_SGIX                  = 0x8312
+
+###############################################################################
+
+# Extension #206
+3DFX_texture_compression_FXT1 enum:
+       COMPRESSED_RGB_FXT1_3DFX                        = 0x86B0
+       COMPRESSED_RGBA_FXT1_3DFX                       = 0x86B1
+
+###############################################################################
+
+# Extension #207
+3DFX_multisample enum:
+       MULTISAMPLE_3DFX                                = 0x86B2
+       SAMPLE_BUFFERS_3DFX                             = 0x86B3
+       SAMPLES_3DFX                                    = 0x86B4
+       MULTISAMPLE_BIT_3DFX                            = 0x20000000
+
+###############################################################################
+
+# No new tokens
+# Extension #208
+3DFX_tbuffer enum:
+
+###############################################################################
+
+# Extension #209
+EXT_multisample enum:
+       MULTISAMPLE_EXT                                 = 0x809D
+       SAMPLE_ALPHA_TO_MASK_EXT                        = 0x809E
+       SAMPLE_ALPHA_TO_ONE_EXT                         = 0x809F
+       SAMPLE_MASK_EXT                                 = 0x80A0
+       1PASS_EXT                                       = 0x80A1
+       2PASS_0_EXT                                     = 0x80A2
+       2PASS_1_EXT                                     = 0x80A3
+       4PASS_0_EXT                                     = 0x80A4
+       4PASS_1_EXT                                     = 0x80A5
+       4PASS_2_EXT                                     = 0x80A6
+       4PASS_3_EXT                                     = 0x80A7
+       SAMPLE_BUFFERS_EXT                              = 0x80A8 # 1 I
+       SAMPLES_EXT                                     = 0x80A9 # 1 I
+       SAMPLE_MASK_VALUE_EXT                           = 0x80AA # 1 F
+       SAMPLE_MASK_INVERT_EXT                          = 0x80AB # 1 I
+       SAMPLE_PATTERN_EXT                              = 0x80AC # 1 I
+       MULTISAMPLE_BIT_EXT                             = 0x20000000
+
+###############################################################################
+
+# Extension #210
+SGIX_vertex_preclip enum:
+       VERTEX_PRECLIP_SGIX                             = 0x83EE
+       VERTEX_PRECLIP_HINT_SGIX                        = 0x83EF
+
+###############################################################################
+
+# Extension #211
+SGIX_convolution_accuracy enum:
+       CONVOLUTION_HINT_SGIX                           = 0x8316 # 1 I
+
+###############################################################################
+
+# Extension #212
+SGIX_resample enum:
+       PACK_RESAMPLE_SGIX                              = 0x842C
+       UNPACK_RESAMPLE_SGIX                            = 0x842D
+       RESAMPLE_REPLICATE_SGIX                         = 0x842E
+       RESAMPLE_ZERO_FILL_SGIX                         = 0x842F
+       RESAMPLE_DECIMATE_SGIX                          = 0x8430
+
+###############################################################################
+
+# Extension #213
+SGIS_point_line_texgen enum:
+       EYE_DISTANCE_TO_POINT_SGIS                      = 0x81F0
+       OBJECT_DISTANCE_TO_POINT_SGIS                   = 0x81F1
+       EYE_DISTANCE_TO_LINE_SGIS                       = 0x81F2
+       OBJECT_DISTANCE_TO_LINE_SGIS                    = 0x81F3
+       EYE_POINT_SGIS                                  = 0x81F4
+       OBJECT_POINT_SGIS                               = 0x81F5
+       EYE_LINE_SGIS                                   = 0x81F6
+       OBJECT_LINE_SGIS                                = 0x81F7
+
+###############################################################################
+
+# Extension #214
+SGIS_texture_color_mask enum:
+       TEXTURE_COLOR_WRITEMASK_SGIS                    = 0x81EF
+
+###############################################################################
+
+# Extension #220
+# Promoted to ARB_texture_env_dot3, enum values changed
+EXT_texture_env_dot3 enum:
+       DOT3_RGB_EXT                                    = 0x8740
+       DOT3_RGBA_EXT                                   = 0x8741
+
+###############################################################################
+
+# Extension #221
+ATI_texture_mirror_once enum:
+       MIRROR_CLAMP_ATI                                = 0x8742
+       MIRROR_CLAMP_TO_EDGE_ATI                        = 0x8743
+
+###############################################################################
+
+# Extension #222
+NV_fence enum:
+       ALL_COMPLETED_NV                                = 0x84F2
+       FENCE_STATUS_NV                                 = 0x84F3
+       FENCE_CONDITION_NV                              = 0x84F4
+
+###############################################################################
+
+# Extension #224
+IBM_texture_mirrored_repeat enum:
+       MIRRORED_REPEAT_IBM                             = 0x8370
+
+###############################################################################
+
+# Extension #225
+NV_evaluators enum:
+       EVAL_2D_NV                                      = 0x86C0
+       EVAL_TRIANGULAR_2D_NV                           = 0x86C1
+       MAP_TESSELLATION_NV                             = 0x86C2
+       MAP_ATTRIB_U_ORDER_NV                           = 0x86C3
+       MAP_ATTRIB_V_ORDER_NV                           = 0x86C4
+       EVAL_FRACTIONAL_TESSELLATION_NV                 = 0x86C5
+       EVAL_VERTEX_ATTRIB0_NV                          = 0x86C6
+       EVAL_VERTEX_ATTRIB1_NV                          = 0x86C7
+       EVAL_VERTEX_ATTRIB2_NV                          = 0x86C8
+       EVAL_VERTEX_ATTRIB3_NV                          = 0x86C9
+       EVAL_VERTEX_ATTRIB4_NV                          = 0x86CA
+       EVAL_VERTEX_ATTRIB5_NV                          = 0x86CB
+       EVAL_VERTEX_ATTRIB6_NV                          = 0x86CC
+       EVAL_VERTEX_ATTRIB7_NV                          = 0x86CD
+       EVAL_VERTEX_ATTRIB8_NV                          = 0x86CE
+       EVAL_VERTEX_ATTRIB9_NV                          = 0x86CF
+       EVAL_VERTEX_ATTRIB10_NV                         = 0x86D0
+       EVAL_VERTEX_ATTRIB11_NV                         = 0x86D1
+       EVAL_VERTEX_ATTRIB12_NV                         = 0x86D2
+       EVAL_VERTEX_ATTRIB13_NV                         = 0x86D3
+       EVAL_VERTEX_ATTRIB14_NV                         = 0x86D4
+       EVAL_VERTEX_ATTRIB15_NV                         = 0x86D5
+       MAX_MAP_TESSELLATION_NV                         = 0x86D6
+       MAX_RATIONAL_EVAL_ORDER_NV                      = 0x86D7
+
+###############################################################################
+
+# Extension #226
+NV_packed_depth_stencil enum:
+       DEPTH_STENCIL_NV                                = 0x84F9
+       UNSIGNED_INT_24_8_NV                            = 0x84FA
+
+###############################################################################
+
+# Extension #227
+NV_register_combiners2 enum:
+       PER_STAGE_CONSTANTS_NV                          = 0x8535
+
+###############################################################################
+
+# No new tokens
+# Extension #228
+NV_texture_compression_vtc enum:
+
+###############################################################################
+
+# Extension #229
+NV_texture_rectangle enum:
+       TEXTURE_RECTANGLE_NV                            = 0x84F5
+       TEXTURE_BINDING_RECTANGLE_NV                    = 0x84F6
+       PROXY_TEXTURE_RECTANGLE_NV                      = 0x84F7
+       MAX_RECTANGLE_TEXTURE_SIZE_NV                   = 0x84F8
+
+###############################################################################
+
+# Extension #230
+NV_texture_shader enum:
+       OFFSET_TEXTURE_RECTANGLE_NV                     = 0x864C
+       OFFSET_TEXTURE_RECTANGLE_SCALE_NV               = 0x864D
+       DOT_PRODUCT_TEXTURE_RECTANGLE_NV                = 0x864E
+       RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV            = 0x86D9
+       UNSIGNED_INT_S8_S8_8_8_NV                       = 0x86DA
+       UNSIGNED_INT_8_8_S8_S8_REV_NV                   = 0x86DB
+       DSDT_MAG_INTENSITY_NV                           = 0x86DC
+       SHADER_CONSISTENT_NV                            = 0x86DD
+       TEXTURE_SHADER_NV                               = 0x86DE
+       SHADER_OPERATION_NV                             = 0x86DF
+       CULL_MODES_NV                                   = 0x86E0
+       OFFSET_TEXTURE_MATRIX_NV                        = 0x86E1
+       OFFSET_TEXTURE_SCALE_NV                         = 0x86E2
+       OFFSET_TEXTURE_BIAS_NV                          = 0x86E3
+       OFFSET_TEXTURE_2D_MATRIX_NV                     = GL_OFFSET_TEXTURE_MATRIX_NV
+       OFFSET_TEXTURE_2D_SCALE_NV                      = GL_OFFSET_TEXTURE_SCALE_NV
+       OFFSET_TEXTURE_2D_BIAS_NV                       = GL_OFFSET_TEXTURE_BIAS_NV
+       PREVIOUS_TEXTURE_INPUT_NV                       = 0x86E4
+       CONST_EYE_NV                                    = 0x86E5
+       PASS_THROUGH_NV                                 = 0x86E6
+       CULL_FRAGMENT_NV                                = 0x86E7
+       OFFSET_TEXTURE_2D_NV                            = 0x86E8
+       DEPENDENT_AR_TEXTURE_2D_NV                      = 0x86E9
+       DEPENDENT_GB_TEXTURE_2D_NV                      = 0x86EA
+       DOT_PRODUCT_NV                                  = 0x86EC
+       DOT_PRODUCT_DEPTH_REPLACE_NV                    = 0x86ED
+       DOT_PRODUCT_TEXTURE_2D_NV                       = 0x86EE
+       DOT_PRODUCT_TEXTURE_CUBE_MAP_NV                 = 0x86F0
+       DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV                 = 0x86F1
+       DOT_PRODUCT_REFLECT_CUBE_MAP_NV                 = 0x86F2
+       DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV       = 0x86F3
+       HILO_NV                                         = 0x86F4
+       DSDT_NV                                         = 0x86F5
+       DSDT_MAG_NV                                     = 0x86F6
+       DSDT_MAG_VIB_NV                                 = 0x86F7
+       HILO16_NV                                       = 0x86F8
+       SIGNED_HILO_NV                                  = 0x86F9
+       SIGNED_HILO16_NV                                = 0x86FA
+       SIGNED_RGBA_NV                                  = 0x86FB
+       SIGNED_RGBA8_NV                                 = 0x86FC
+       SIGNED_RGB_NV                                   = 0x86FE
+       SIGNED_RGB8_NV                                  = 0x86FF
+       SIGNED_LUMINANCE_NV                             = 0x8701
+       SIGNED_LUMINANCE8_NV                            = 0x8702
+       SIGNED_LUMINANCE_ALPHA_NV                       = 0x8703
+       SIGNED_LUMINANCE8_ALPHA8_NV                     = 0x8704
+       SIGNED_ALPHA_NV                                 = 0x8705
+       SIGNED_ALPHA8_NV                                = 0x8706
+       SIGNED_INTENSITY_NV                             = 0x8707
+       SIGNED_INTENSITY8_NV                            = 0x8708
+       DSDT8_NV                                        = 0x8709
+       DSDT8_MAG8_NV                                   = 0x870A
+       DSDT8_MAG8_INTENSITY8_NV                        = 0x870B
+       SIGNED_RGB_UNSIGNED_ALPHA_NV                    = 0x870C
+       SIGNED_RGB8_UNSIGNED_ALPHA8_NV                  = 0x870D
+       HI_SCALE_NV                                     = 0x870E
+       LO_SCALE_NV                                     = 0x870F
+       DS_SCALE_NV                                     = 0x8710
+       DT_SCALE_NV                                     = 0x8711
+       MAGNITUDE_SCALE_NV                              = 0x8712
+       VIBRANCE_SCALE_NV                               = 0x8713
+       HI_BIAS_NV                                      = 0x8714
+       LO_BIAS_NV                                      = 0x8715
+       DS_BIAS_NV                                      = 0x8716
+       DT_BIAS_NV                                      = 0x8717
+       MAGNITUDE_BIAS_NV                               = 0x8718
+       VIBRANCE_BIAS_NV                                = 0x8719
+       TEXTURE_BORDER_VALUES_NV                        = 0x871A
+       TEXTURE_HI_SIZE_NV                              = 0x871B
+       TEXTURE_LO_SIZE_NV                              = 0x871C
+       TEXTURE_DS_SIZE_NV                              = 0x871D
+       TEXTURE_DT_SIZE_NV                              = 0x871E
+       TEXTURE_MAG_SIZE_NV                             = 0x871F
+
+###############################################################################
+
+# Extension #231
+NV_texture_shader2 enum:
+       DOT_PRODUCT_TEXTURE_3D_NV                       = 0x86EF
+
+###############################################################################
+
+# Extension #232
+NV_vertex_array_range2 enum:
+       VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV             = 0x8533
+
+###############################################################################
+
+# Extension #233
+NV_vertex_program enum:
+       VERTEX_PROGRAM_NV                               = 0x8620
+       VERTEX_STATE_PROGRAM_NV                         = 0x8621
+       ATTRIB_ARRAY_SIZE_NV                            = 0x8623
+       ATTRIB_ARRAY_STRIDE_NV                          = 0x8624
+       ATTRIB_ARRAY_TYPE_NV                            = 0x8625
+       CURRENT_ATTRIB_NV                               = 0x8626
+       PROGRAM_LENGTH_NV                               = 0x8627
+       PROGRAM_STRING_NV                               = 0x8628
+       MODELVIEW_PROJECTION_NV                         = 0x8629
+       IDENTITY_NV                                     = 0x862A
+       INVERSE_NV                                      = 0x862B
+       TRANSPOSE_NV                                    = 0x862C
+       INVERSE_TRANSPOSE_NV                            = 0x862D
+       MAX_TRACK_MATRIX_STACK_DEPTH_NV                 = 0x862E
+       MAX_TRACK_MATRICES_NV                           = 0x862F
+       MATRIX0_NV                                      = 0x8630
+       MATRIX1_NV                                      = 0x8631
+       MATRIX2_NV                                      = 0x8632
+       MATRIX3_NV                                      = 0x8633
+       MATRIX4_NV                                      = 0x8634
+       MATRIX5_NV                                      = 0x8635
+       MATRIX6_NV                                      = 0x8636
+       MATRIX7_NV                                      = 0x8637
+##################
+#
+#      Reserved:
+#
+#      MATRIX8_NV                                      = 0x8638
+#      MATRIX9_NV                                      = 0x8639
+#      MATRIX10_NV                                     = 0x863A
+#      MATRIX11_NV                                     = 0x863B
+#      MATRIX12_NV                                     = 0x863C
+#      MATRIX13_NV                                     = 0x863D
+#      MATRIX14_NV                                     = 0x863E
+#      MATRIX15_NV                                     = 0x863F
+#
+###################
+       CURRENT_MATRIX_STACK_DEPTH_NV                   = 0x8640
+       CURRENT_MATRIX_NV                               = 0x8641
+       VERTEX_PROGRAM_POINT_SIZE_NV                    = 0x8642
+       VERTEX_PROGRAM_TWO_SIDE_NV                      = 0x8643
+       PROGRAM_PARAMETER_NV                            = 0x8644
+       ATTRIB_ARRAY_POINTER_NV                         = 0x8645
+       PROGRAM_TARGET_NV                               = 0x8646
+       PROGRAM_RESIDENT_NV                             = 0x8647
+       TRACK_MATRIX_NV                                 = 0x8648
+       TRACK_MATRIX_TRANSFORM_NV                       = 0x8649
+       VERTEX_PROGRAM_BINDING_NV                       = 0x864A
+       PROGRAM_ERROR_POSITION_NV                       = 0x864B
+       VERTEX_ATTRIB_ARRAY0_NV                         = 0x8650
+       VERTEX_ATTRIB_ARRAY1_NV                         = 0x8651
+       VERTEX_ATTRIB_ARRAY2_NV                         = 0x8652
+       VERTEX_ATTRIB_ARRAY3_NV                         = 0x8653
+       VERTEX_ATTRIB_ARRAY4_NV                         = 0x8654
+       VERTEX_ATTRIB_ARRAY5_NV                         = 0x8655
+       VERTEX_ATTRIB_ARRAY6_NV                         = 0x8656
+       VERTEX_ATTRIB_ARRAY7_NV                         = 0x8657
+       VERTEX_ATTRIB_ARRAY8_NV                         = 0x8658
+       VERTEX_ATTRIB_ARRAY9_NV                         = 0x8659
+       VERTEX_ATTRIB_ARRAY10_NV                        = 0x865A
+       VERTEX_ATTRIB_ARRAY11_NV                        = 0x865B
+       VERTEX_ATTRIB_ARRAY12_NV                        = 0x865C
+       VERTEX_ATTRIB_ARRAY13_NV                        = 0x865D
+       VERTEX_ATTRIB_ARRAY14_NV                        = 0x865E
+       VERTEX_ATTRIB_ARRAY15_NV                        = 0x865F
+       MAP1_VERTEX_ATTRIB0_4_NV                        = 0x8660
+       MAP1_VERTEX_ATTRIB1_4_NV                        = 0x8661
+       MAP1_VERTEX_ATTRIB2_4_NV                        = 0x8662
+       MAP1_VERTEX_ATTRIB3_4_NV                        = 0x8663
+       MAP1_VERTEX_ATTRIB4_4_NV                        = 0x8664
+       MAP1_VERTEX_ATTRIB5_4_NV                        = 0x8665
+       MAP1_VERTEX_ATTRIB6_4_NV                        = 0x8666
+       MAP1_VERTEX_ATTRIB7_4_NV                        = 0x8667
+       MAP1_VERTEX_ATTRIB8_4_NV                        = 0x8668
+       MAP1_VERTEX_ATTRIB9_4_NV                        = 0x8669
+       MAP1_VERTEX_ATTRIB10_4_NV                       = 0x866A
+       MAP1_VERTEX_ATTRIB11_4_NV                       = 0x866B
+       MAP1_VERTEX_ATTRIB12_4_NV                       = 0x866C
+       MAP1_VERTEX_ATTRIB13_4_NV                       = 0x866D
+       MAP1_VERTEX_ATTRIB14_4_NV                       = 0x866E
+       MAP1_VERTEX_ATTRIB15_4_NV                       = 0x866F
+       MAP2_VERTEX_ATTRIB0_4_NV                        = 0x8670
+       MAP2_VERTEX_ATTRIB1_4_NV                        = 0x8671
+       MAP2_VERTEX_ATTRIB2_4_NV                        = 0x8672
+       MAP2_VERTEX_ATTRIB3_4_NV                        = 0x8673
+       MAP2_VERTEX_ATTRIB4_4_NV                        = 0x8674
+       MAP2_VERTEX_ATTRIB5_4_NV                        = 0x8675
+       MAP2_VERTEX_ATTRIB6_4_NV                        = 0x8676
+       MAP2_VERTEX_ATTRIB7_4_NV                        = 0x8677
+       MAP2_VERTEX_ATTRIB8_4_NV                        = 0x8678
+       MAP2_VERTEX_ATTRIB9_4_NV                        = 0x8679
+       MAP2_VERTEX_ATTRIB10_4_NV                       = 0x867A
+       MAP2_VERTEX_ATTRIB11_4_NV                       = 0x867B
+       MAP2_VERTEX_ATTRIB12_4_NV                       = 0x867C
+       MAP2_VERTEX_ATTRIB13_4_NV                       = 0x867D
+       MAP2_VERTEX_ATTRIB14_4_NV                       = 0x867E
+       MAP2_VERTEX_ATTRIB15_4_NV                       = 0x867F
+
+###############################################################################
+
+# Extension #235
+SGIX_texture_coordinate_clamp enum:
+       TEXTURE_MAX_CLAMP_S_SGIX                        = 0x8369
+       TEXTURE_MAX_CLAMP_T_SGIX                        = 0x836A
+       TEXTURE_MAX_CLAMP_R_SGIX                        = 0x836B
+
+###############################################################################
+
+# Extension #236
+SGIX_scalebias_hint enum:
+       SCALEBIAS_HINT_SGIX                             = 0x8322
+
+###############################################################################
+
+# Extension #237 - GLX_OML_swap_method
+# Extension #238 - GLX_OML_sync_control
+
+###############################################################################
+
+# Extension #239
+OML_interlace enum:
+       INTERLACE_OML                                   = 0x8980
+       INTERLACE_READ_OML                              = 0x8981
+
+###############################################################################
+
+# Extension #240
+OML_subsample enum:
+       FORMAT_SUBSAMPLE_24_24_OML                      = 0x8982
+       FORMAT_SUBSAMPLE_244_244_OML                    = 0x8983
+
+###############################################################################
+
+# Extension #241
+OML_resample enum:
+       PACK_RESAMPLE_OML                               = 0x8984
+       UNPACK_RESAMPLE_OML                             = 0x8985
+       RESAMPLE_REPLICATE_OML                          = 0x8986
+       RESAMPLE_ZERO_FILL_OML                          = 0x8987
+       RESAMPLE_AVERAGE_OML                            = 0x8988
+       RESAMPLE_DECIMATE_OML                           = 0x8989
+
+###############################################################################
+
+# Extension #242 - WGL_OML_sync_control
+
+###############################################################################
+
+# Extension #243
+NV_copy_depth_to_color enum:
+       DEPTH_STENCIL_TO_RGBA_NV                        = 0x886E
+       DEPTH_STENCIL_TO_BGRA_NV                        = 0x886F
+
+###############################################################################
+
+# Extension #244
+ATI_envmap_bumpmap enum:
+       BUMP_ROT_MATRIX_ATI                             = 0x8775
+       BUMP_ROT_MATRIX_SIZE_ATI                        = 0x8776
+       BUMP_NUM_TEX_UNITS_ATI                          = 0x8777
+       BUMP_TEX_UNITS_ATI                              = 0x8778
+       DUDV_ATI                                        = 0x8779
+       DU8DV8_ATI                                      = 0x877A
+       BUMP_ENVMAP_ATI                                 = 0x877B
+       BUMP_TARGET_ATI                                 = 0x877C
+
+###############################################################################
+
+# Extension #245
+ATI_fragment_shader enum:
+       FRAGMENT_SHADER_ATI                             = 0x8920
+       REG_0_ATI                                       = 0x8921
+       REG_1_ATI                                       = 0x8922
+       REG_2_ATI                                       = 0x8923
+       REG_3_ATI                                       = 0x8924
+       REG_4_ATI                                       = 0x8925
+       REG_5_ATI                                       = 0x8926
+       REG_6_ATI                                       = 0x8927
+       REG_7_ATI                                       = 0x8928
+       REG_8_ATI                                       = 0x8929
+       REG_9_ATI                                       = 0x892A
+       REG_10_ATI                                      = 0x892B
+       REG_11_ATI                                      = 0x892C
+       REG_12_ATI                                      = 0x892D
+       REG_13_ATI                                      = 0x892E
+       REG_14_ATI                                      = 0x892F
+       REG_15_ATI                                      = 0x8930
+       REG_16_ATI                                      = 0x8931
+       REG_17_ATI                                      = 0x8932
+       REG_18_ATI                                      = 0x8933
+       REG_19_ATI                                      = 0x8934
+       REG_20_ATI                                      = 0x8935
+       REG_21_ATI                                      = 0x8936
+       REG_22_ATI                                      = 0x8937
+       REG_23_ATI                                      = 0x8938
+       REG_24_ATI                                      = 0x8939
+       REG_25_ATI                                      = 0x893A
+       REG_26_ATI                                      = 0x893B
+       REG_27_ATI                                      = 0x893C
+       REG_28_ATI                                      = 0x893D
+       REG_29_ATI                                      = 0x893E
+       REG_30_ATI                                      = 0x893F
+       REG_31_ATI                                      = 0x8940
+       CON_0_ATI                                       = 0x8941
+       CON_1_ATI                                       = 0x8942
+       CON_2_ATI                                       = 0x8943
+       CON_3_ATI                                       = 0x8944
+       CON_4_ATI                                       = 0x8945
+       CON_5_ATI                                       = 0x8946
+       CON_6_ATI                                       = 0x8947
+       CON_7_ATI                                       = 0x8948
+       CON_8_ATI                                       = 0x8949
+       CON_9_ATI                                       = 0x894A
+       CON_10_ATI                                      = 0x894B
+       CON_11_ATI                                      = 0x894C
+       CON_12_ATI                                      = 0x894D
+       CON_13_ATI                                      = 0x894E
+       CON_14_ATI                                      = 0x894F
+       CON_15_ATI                                      = 0x8950
+       CON_16_ATI                                      = 0x8951
+       CON_17_ATI                                      = 0x8952
+       CON_18_ATI                                      = 0x8953
+       CON_19_ATI                                      = 0x8954
+       CON_20_ATI                                      = 0x8955
+       CON_21_ATI                                      = 0x8956
+       CON_22_ATI                                      = 0x8957
+       CON_23_ATI                                      = 0x8958
+       CON_24_ATI                                      = 0x8959
+       CON_25_ATI                                      = 0x895A
+       CON_26_ATI                                      = 0x895B
+       CON_27_ATI                                      = 0x895C
+       CON_28_ATI                                      = 0x895D
+       CON_29_ATI                                      = 0x895E
+       CON_30_ATI                                      = 0x895F
+       CON_31_ATI                                      = 0x8960
+       MOV_ATI                                         = 0x8961
+       ADD_ATI                                         = 0x8963
+       MUL_ATI                                         = 0x8964
+       SUB_ATI                                         = 0x8965
+       DOT3_ATI                                        = 0x8966
+       DOT4_ATI                                        = 0x8967
+       MAD_ATI                                         = 0x8968
+       LERP_ATI                                        = 0x8969
+       CND_ATI                                         = 0x896A
+       CND0_ATI                                        = 0x896B
+       DOT2_ADD_ATI                                    = 0x896C
+       SECONDARY_INTERPOLATOR_ATI                      = 0x896D
+       NUM_FRAGMENT_REGISTERS_ATI                      = 0x896E
+       NUM_FRAGMENT_CONSTANTS_ATI                      = 0x896F
+       NUM_PASSES_ATI                                  = 0x8970
+       NUM_INSTRUCTIONS_PER_PASS_ATI                   = 0x8971
+       NUM_INSTRUCTIONS_TOTAL_ATI                      = 0x8972
+       NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI           = 0x8973
+       NUM_LOOPBACK_COMPONENTS_ATI                     = 0x8974
+       COLOR_ALPHA_PAIRING_ATI                         = 0x8975
+       SWIZZLE_STR_ATI                                 = 0x8976
+       SWIZZLE_STQ_ATI                                 = 0x8977
+       SWIZZLE_STR_DR_ATI                              = 0x8978
+       SWIZZLE_STQ_DQ_ATI                              = 0x8979
+       SWIZZLE_STRQ_ATI                                = 0x897A
+       SWIZZLE_STRQ_DQ_ATI                             = 0x897B
+       RED_BIT_ATI                                     = 0x00000001
+       GREEN_BIT_ATI                                   = 0x00000002
+       BLUE_BIT_ATI                                    = 0x00000004
+       2X_BIT_ATI                                      = 0x00000001
+       4X_BIT_ATI                                      = 0x00000002
+       8X_BIT_ATI                                      = 0x00000004
+       HALF_BIT_ATI                                    = 0x00000008
+       QUARTER_BIT_ATI                                 = 0x00000010
+       EIGHTH_BIT_ATI                                  = 0x00000020
+       SATURATE_BIT_ATI                                = 0x00000040
+       2X_BIT_ATI                                      = 0x00000001
+       COMP_BIT_ATI                                    = 0x00000002
+       NEGATE_BIT_ATI                                  = 0x00000004
+       BIAS_BIT_ATI                                    = 0x00000008
+
+###############################################################################
+
+# Extension #246
+ATI_pn_triangles enum:
+       PN_TRIANGLES_ATI                                = 0x87F0
+       MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI          = 0x87F1
+       PN_TRIANGLES_POINT_MODE_ATI                     = 0x87F2
+       PN_TRIANGLES_NORMAL_MODE_ATI                    = 0x87F3
+       PN_TRIANGLES_TESSELATION_LEVEL_ATI              = 0x87F4
+       PN_TRIANGLES_POINT_MODE_LINEAR_ATI              = 0x87F5
+       PN_TRIANGLES_POINT_MODE_CUBIC_ATI               = 0x87F6
+       PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI             = 0x87F7
+       PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI          = 0x87F8
+
+###############################################################################
+
+# Extension #247
+ATI_vertex_array_object enum:
+       STATIC_ATI                                      = 0x8760
+       DYNAMIC_ATI                                     = 0x8761
+       PRESERVE_ATI                                    = 0x8762
+       DISCARD_ATI                                     = 0x8763
+       OBJECT_BUFFER_SIZE_ATI                          = 0x8764
+       OBJECT_BUFFER_USAGE_ATI                         = 0x8765
+       ARRAY_OBJECT_BUFFER_ATI                         = 0x8766
+       ARRAY_OBJECT_OFFSET_ATI                         = 0x8767
+
+###############################################################################
+
+# Extension #248
+EXT_vertex_shader enum:
+       VERTEX_SHADER_EXT                               = 0x8780
+       VERTEX_SHADER_BINDING_EXT                       = 0x8781
+       OP_INDEX_EXT                                    = 0x8782
+       OP_NEGATE_EXT                                   = 0x8783
+       OP_DOT3_EXT                                     = 0x8784
+       OP_DOT4_EXT                                     = 0x8785
+       OP_MUL_EXT                                      = 0x8786
+       OP_ADD_EXT                                      = 0x8787
+       OP_MADD_EXT                                     = 0x8788
+       OP_FRAC_EXT                                     = 0x8789
+       OP_MAX_EXT                                      = 0x878A
+       OP_MIN_EXT                                      = 0x878B
+       OP_SET_GE_EXT                                   = 0x878C
+       OP_SET_LT_EXT                                   = 0x878D
+       OP_CLAMP_EXT                                    = 0x878E
+       OP_FLOOR_EXT                                    = 0x878F
+       OP_ROUND_EXT                                    = 0x8790
+       OP_EXP_BASE_2_EXT                               = 0x8791
+       OP_LOG_BASE_2_EXT                               = 0x8792
+       OP_POWER_EXT                                    = 0x8793
+       OP_RECIP_EXT                                    = 0x8794
+       OP_RECIP_SQRT_EXT                               = 0x8795
+       OP_SUB_EXT                                      = 0x8796
+       OP_CROSS_PRODUCT_EXT                            = 0x8797
+       OP_MULTIPLY_MATRIX_EXT                          = 0x8798
+       OP_MOV_EXT                                      = 0x8799
+       OUTPUT_VERTEX_EXT                               = 0x879A
+       OUTPUT_COLOR0_EXT                               = 0x879B
+       OUTPUT_COLOR1_EXT                               = 0x879C
+       OUTPUT_TEXTURE_COORD0_EXT                       = 0x879D
+       OUTPUT_TEXTURE_COORD1_EXT                       = 0x879E
+       OUTPUT_TEXTURE_COORD2_EXT                       = 0x879F
+       OUTPUT_TEXTURE_COORD3_EXT                       = 0x87A0
+       OUTPUT_TEXTURE_COORD4_EXT                       = 0x87A1
+       OUTPUT_TEXTURE_COORD5_EXT                       = 0x87A2
+       OUTPUT_TEXTURE_COORD6_EXT                       = 0x87A3
+       OUTPUT_TEXTURE_COORD7_EXT                       = 0x87A4
+       OUTPUT_TEXTURE_COORD8_EXT                       = 0x87A5
+       OUTPUT_TEXTURE_COORD9_EXT                       = 0x87A6
+       OUTPUT_TEXTURE_COORD10_EXT                      = 0x87A7
+       OUTPUT_TEXTURE_COORD11_EXT                      = 0x87A8
+       OUTPUT_TEXTURE_COORD12_EXT                      = 0x87A9
+       OUTPUT_TEXTURE_COORD13_EXT                      = 0x87AA
+       OUTPUT_TEXTURE_COORD14_EXT                      = 0x87AB
+       OUTPUT_TEXTURE_COORD15_EXT                      = 0x87AC
+       OUTPUT_TEXTURE_COORD16_EXT                      = 0x87AD
+       OUTPUT_TEXTURE_COORD17_EXT                      = 0x87AE
+       OUTPUT_TEXTURE_COORD18_EXT                      = 0x87AF
+       OUTPUT_TEXTURE_COORD19_EXT                      = 0x87B0
+       OUTPUT_TEXTURE_COORD20_EXT                      = 0x87B1
+       OUTPUT_TEXTURE_COORD21_EXT                      = 0x87B2
+       OUTPUT_TEXTURE_COORD22_EXT                      = 0x87B3
+       OUTPUT_TEXTURE_COORD23_EXT                      = 0x87B4
+       OUTPUT_TEXTURE_COORD24_EXT                      = 0x87B5
+       OUTPUT_TEXTURE_COORD25_EXT                      = 0x87B6
+       OUTPUT_TEXTURE_COORD26_EXT                      = 0x87B7
+       OUTPUT_TEXTURE_COORD27_EXT                      = 0x87B8
+       OUTPUT_TEXTURE_COORD28_EXT                      = 0x87B9
+       OUTPUT_TEXTURE_COORD29_EXT                      = 0x87BA
+       OUTPUT_TEXTURE_COORD30_EXT                      = 0x87BB
+       OUTPUT_TEXTURE_COORD31_EXT                      = 0x87BC
+       OUTPUT_FOG_EXT                                  = 0x87BD
+       SCALAR_EXT                                      = 0x87BE
+       VECTOR_EXT                                      = 0x87BF
+       MATRIX_EXT                                      = 0x87C0
+       VARIANT_EXT                                     = 0x87C1
+       INVARIANT_EXT                                   = 0x87C2
+       LOCAL_CONSTANT_EXT                              = 0x87C3
+       LOCAL_EXT                                       = 0x87C4
+       MAX_VERTEX_SHADER_INSTRUCTIONS_EXT              = 0x87C5
+       MAX_VERTEX_SHADER_VARIANTS_EXT                  = 0x87C6
+       MAX_VERTEX_SHADER_INVARIANTS_EXT                = 0x87C7
+       MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT           = 0x87C8
+       MAX_VERTEX_SHADER_LOCALS_EXT                    = 0x87C9
+       MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT    = 0x87CA
+       MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT        = 0x87CB
+       MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC
+       MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT      = 0x87CD
+       MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT          = 0x87CE
+       VERTEX_SHADER_INSTRUCTIONS_EXT                  = 0x87CF
+       VERTEX_SHADER_VARIANTS_EXT                      = 0x87D0
+       VERTEX_SHADER_INVARIANTS_EXT                    = 0x87D1
+       VERTEX_SHADER_LOCAL_CONSTANTS_EXT               = 0x87D2
+       VERTEX_SHADER_LOCALS_EXT                        = 0x87D3
+       VERTEX_SHADER_OPTIMIZED_EXT                     = 0x87D4
+       X_EXT                                           = 0x87D5
+       Y_EXT                                           = 0x87D6
+       Z_EXT                                           = 0x87D7
+       W_EXT                                           = 0x87D8
+       NEGATIVE_X_EXT                                  = 0x87D9
+       NEGATIVE_Y_EXT                                  = 0x87DA
+       NEGATIVE_Z_EXT                                  = 0x87DB
+       NEGATIVE_W_EXT                                  = 0x87DC
+       ZERO_EXT                                        = 0x87DD
+       ONE_EXT                                         = 0x87DE
+       NEGATIVE_ONE_EXT                                = 0x87DF
+       NORMALIZED_RANGE_EXT                            = 0x87E0
+       FULL_RANGE_EXT                                  = 0x87E1
+       CURRENT_VERTEX_EXT                              = 0x87E2
+       MVP_MATRIX_EXT                                  = 0x87E3
+       VARIANT_VALUE_EXT                               = 0x87E4
+       VARIANT_DATATYPE_EXT                            = 0x87E5
+       VARIANT_ARRAY_STRIDE_EXT                        = 0x87E6
+       VARIANT_ARRAY_TYPE_EXT                          = 0x87E7
+       VARIANT_ARRAY_EXT                               = 0x87E8
+       VARIANT_ARRAY_POINTER_EXT                       = 0x87E9
+       INVARIANT_VALUE_EXT                             = 0x87EA
+       INVARIANT_DATATYPE_EXT                          = 0x87EB
+       LOCAL_CONSTANT_VALUE_EXT                        = 0x87EC
+       LOCAL_CONSTANT_DATATYPE_EXT                     = 0x87ED
+
+###############################################################################
+
+# Extension #249
+ATI_vertex_streams enum:
+       MAX_VERTEX_STREAMS_ATI                          = 0x876B
+       VERTEX_STREAM0_ATI                              = 0x876C
+       VERTEX_STREAM1_ATI                              = 0x876D
+       VERTEX_STREAM2_ATI                              = 0x876E
+       VERTEX_STREAM3_ATI                              = 0x876F
+       VERTEX_STREAM4_ATI                              = 0x8770
+       VERTEX_STREAM5_ATI                              = 0x8771
+       VERTEX_STREAM6_ATI                              = 0x8772
+       VERTEX_STREAM7_ATI                              = 0x8773
+       VERTEX_SOURCE_ATI                               = 0x8774
+
+###############################################################################
+
+# Extension #250 - WGL_I3D_digital_video_control
+# Extension #251 - WGL_I3D_gamma
+# Extension #252 - WGL_I3D_genlock
+# Extension #253 - WGL_I3D_image_buffer
+# Extension #254 - WGL_I3D_swap_frame_lock
+# Extension #255 - WGL_I3D_swap_frame_usage
+
+###############################################################################
+
+# Extension #256
+ATI_element_array enum:
+       ELEMENT_ARRAY_ATI                               = 0x8768
+       ELEMENT_ARRAY_TYPE_ATI                          = 0x8769
+       ELEMENT_ARRAY_POINTER_ATI                       = 0x876A
+
+###############################################################################
+
+# Extension #257
+SUN_mesh_array enum:
+       QUAD_MESH_SUN                                   = 0x8614
+       TRIANGLE_MESH_SUN                               = 0x8615
+
+###############################################################################
+
+# Extension #258
+SUN_slice_accum enum:
+       SLICE_ACCUM_SUN                                 = 0x85CC
+
+###############################################################################
+
+# Extension #259
+NV_multisample_filter_hint enum:
+       MULTISAMPLE_FILTER_HINT_NV                      = 0x8534
+
+###############################################################################
+
+# Extension #260
+NV_depth_clamp enum:
+       DEPTH_CLAMP_NV                                  = 0x864F
+
+###############################################################################
+
+# Extension #261
+NV_occlusion_query enum:
+       PIXEL_COUNTER_BITS_NV                           = 0x8864
+       CURRENT_OCCLUSION_QUERY_ID_NV                   = 0x8865
+       PIXEL_COUNT_NV                                  = 0x8866
+       PIXEL_COUNT_AVAILABLE_NV                        = 0x8867
+
+###############################################################################
+
+# Extension #262
+NV_point_sprite enum:
+       POINT_SPRITE_NV                                 = 0x8861
+       COORD_REPLACE_NV                                = 0x8862
+       POINT_SPRITE_R_MODE_NV                          = 0x8863
+
+###############################################################################
+
+# Extension #263 - WGL_NV_render_depth_texture
+# Extension #264 - WGL_NV_render_texture_rectangle
+
+###############################################################################
+
+# Extension #265
+NV_texture_shader3 enum:
+       OFFSET_PROJECTIVE_TEXTURE_2D_NV                 = 0x8850
+       OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV           = 0x8851
+       OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV          = 0x8852
+       OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV    = 0x8853
+       OFFSET_HILO_TEXTURE_2D_NV                       = 0x8854
+       OFFSET_HILO_TEXTURE_RECTANGLE_NV                = 0x8855
+       OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV            = 0x8856
+       OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV     = 0x8857
+       DEPENDENT_HILO_TEXTURE_2D_NV                    = 0x8858
+       DEPENDENT_RGB_TEXTURE_3D_NV                     = 0x8859
+       DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV               = 0x885A
+       DOT_PRODUCT_PASS_THROUGH_NV                     = 0x885B
+       DOT_PRODUCT_TEXTURE_1D_NV                       = 0x885C
+       DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV             = 0x885D
+       HILO8_NV                                        = 0x885E
+       SIGNED_HILO8_NV                                 = 0x885F
+       FORCE_BLUE_TO_ONE_NV                            = 0x8860
+
+###############################################################################
+
+# No new tokens
+# Extension #266
+NV_vertex_program1_1 enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #267
+EXT_shadow_funcs enum:
+
+###############################################################################
+
+# Extension #268
+EXT_stencil_two_side enum:
+       STENCIL_TEST_TWO_SIDE_EXT                       = 0x8910
+       ACTIVE_STENCIL_FACE_EXT                         = 0x8911
+
+###############################################################################
+
+# Extension #269
+ATI_text_fragment_shader enum:
+       TEXT_FRAGMENT_SHADER_ATI                        = 0x8200
+
+###############################################################################
+
+# Extension #270
+APPLE_client_storage enum:
+       UNPACK_CLIENT_STORAGE_APPLE                     = 0x85B2
+
+###############################################################################
+
+# Extension #271
+APPLE_element_array enum:
+       ELEMENT_ARRAY_APPLE                             = 0x8A0C
+       ELEMENT_ARRAY_TYPE_APPLE                        = 0x8A0D
+       ELEMENT_ARRAY_POINTER_APPLE                     = 0x8A0E
+
+###############################################################################
+
+# Extension #272
+# ??? BUFFER_OBJECT_APPLE appears to be part of the shipping extension,
+# but is not in the spec in the registry. Also appears in
+# APPLE_object_purgeable below.
+APPLE_fence enum:
+       DRAW_PIXELS_APPLE                               = 0x8A0A
+       FENCE_APPLE                                     = 0x8A0B
+
+###############################################################################
+
+# Extension #273
+APPLE_vertex_array_object enum:
+       VERTEX_ARRAY_BINDING_APPLE                      = 0x85B5
+
+###############################################################################
+
+# Extension #274
+APPLE_vertex_array_range enum:
+       VERTEX_ARRAY_RANGE_APPLE                        = 0x851D
+       VERTEX_ARRAY_RANGE_LENGTH_APPLE                 = 0x851E
+       VERTEX_ARRAY_STORAGE_HINT_APPLE                 = 0x851F
+       VERTEX_ARRAY_RANGE_POINTER_APPLE                = 0x8521
+       STORAGE_CLIENT_APPLE                            = 0x85B4
+       STORAGE_CACHED_APPLE                            = 0x85BE
+       STORAGE_SHARED_APPLE                            = 0x85BF
+
+###############################################################################
+
+# Extension #275
+APPLE_ycbcr_422 enum:
+       YCBCR_422_APPLE                                 = 0x85B9
+       UNSIGNED_SHORT_8_8_APPLE                        = 0x85BA
+       UNSIGNED_SHORT_8_8_REV_APPLE                    = 0x85BB
+
+###############################################################################
+
+# Extension #276
+S3_s3tc enum:
+       RGB_S3TC                                        = 0x83A0
+       RGB4_S3TC                                       = 0x83A1
+       RGBA_S3TC                                       = 0x83A2
+       RGBA4_S3TC                                      = 0x83A3
+       RGBA_DXT5_S3TC                                  = 0x83A4
+       RGBA4_DXT5_S3TC                                 = 0x83A5
+
+###############################################################################
+
+# Extension #277
+ATI_draw_buffers enum:
+       MAX_DRAW_BUFFERS_ATI                            = 0x8824
+       DRAW_BUFFER0_ATI                                = 0x8825
+       DRAW_BUFFER1_ATI                                = 0x8826
+       DRAW_BUFFER2_ATI                                = 0x8827
+       DRAW_BUFFER3_ATI                                = 0x8828
+       DRAW_BUFFER4_ATI                                = 0x8829
+       DRAW_BUFFER5_ATI                                = 0x882A
+       DRAW_BUFFER6_ATI                                = 0x882B
+       DRAW_BUFFER7_ATI                                = 0x882C
+       DRAW_BUFFER8_ATI                                = 0x882D
+       DRAW_BUFFER9_ATI                                = 0x882E
+       DRAW_BUFFER10_ATI                               = 0x882F
+       DRAW_BUFFER11_ATI                               = 0x8830
+       DRAW_BUFFER12_ATI                               = 0x8831
+       DRAW_BUFFER13_ATI                               = 0x8832
+       DRAW_BUFFER14_ATI                               = 0x8833
+       DRAW_BUFFER15_ATI                               = 0x8834
+
+###############################################################################
+
+# Extension #278
+# This is really a WGL extension, but if defined there are
+# some associated GL enumerants.
+ATI_pixel_format_float enum:
+       RGBA_FLOAT_MODE_ATI                             = 0x8820
+       COLOR_CLEAR_UNCLAMPED_VALUE_ATI                 = 0x8835
+
+###############################################################################
+
+# Extension #279
+ATI_texture_env_combine3 enum:
+       MODULATE_ADD_ATI                                = 0x8744
+       MODULATE_SIGNED_ADD_ATI                         = 0x8745
+       MODULATE_SUBTRACT_ATI                           = 0x8746
+
+###############################################################################
+
+# Extension #280
+ATI_texture_float enum:
+       RGBA_FLOAT32_ATI                                = 0x8814
+       RGB_FLOAT32_ATI                                 = 0x8815
+       ALPHA_FLOAT32_ATI                               = 0x8816
+       INTENSITY_FLOAT32_ATI                           = 0x8817
+       LUMINANCE_FLOAT32_ATI                           = 0x8818
+       LUMINANCE_ALPHA_FLOAT32_ATI                     = 0x8819
+       RGBA_FLOAT16_ATI                                = 0x881A
+       RGB_FLOAT16_ATI                                 = 0x881B
+       ALPHA_FLOAT16_ATI                               = 0x881C
+       INTENSITY_FLOAT16_ATI                           = 0x881D
+       LUMINANCE_FLOAT16_ATI                           = 0x881E
+       LUMINANCE_ALPHA_FLOAT16_ATI                     = 0x881F
+
+###############################################################################
+
+# Extension #281 (also WGL_NV_float_buffer)
+NV_float_buffer enum:
+       FLOAT_R_NV                                      = 0x8880
+       FLOAT_RG_NV                                     = 0x8881
+       FLOAT_RGB_NV                                    = 0x8882
+       FLOAT_RGBA_NV                                   = 0x8883
+       FLOAT_R16_NV                                    = 0x8884
+       FLOAT_R32_NV                                    = 0x8885
+       FLOAT_RG16_NV                                   = 0x8886
+       FLOAT_RG32_NV                                   = 0x8887
+       FLOAT_RGB16_NV                                  = 0x8888
+       FLOAT_RGB32_NV                                  = 0x8889
+       FLOAT_RGBA16_NV                                 = 0x888A
+       FLOAT_RGBA32_NV                                 = 0x888B
+       TEXTURE_FLOAT_COMPONENTS_NV                     = 0x888C
+       FLOAT_CLEAR_COLOR_VALUE_NV                      = 0x888D
+       FLOAT_RGBA_MODE_NV                              = 0x888E
+
+###############################################################################
+
+# Extension #282
+NV_fragment_program enum:
+       MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV        = 0x8868
+       FRAGMENT_PROGRAM_NV                             = 0x8870
+       MAX_TEXTURE_COORDS_NV                           = 0x8871
+       MAX_TEXTURE_IMAGE_UNITS_NV                      = 0x8872
+       FRAGMENT_PROGRAM_BINDING_NV                     = 0x8873
+       PROGRAM_ERROR_STRING_NV                         = 0x8874
+
+###############################################################################
+
+# Extension #283
+NV_half_float enum:
+       HALF_FLOAT_NV                                   = 0x140B
+
+###############################################################################
+
+# Extension #284
+NV_pixel_data_range enum:
+       WRITE_PIXEL_DATA_RANGE_NV                       = 0x8878
+       READ_PIXEL_DATA_RANGE_NV                        = 0x8879
+       WRITE_PIXEL_DATA_RANGE_LENGTH_NV                = 0x887A
+       READ_PIXEL_DATA_RANGE_LENGTH_NV                 = 0x887B
+       WRITE_PIXEL_DATA_RANGE_POINTER_NV               = 0x887C
+       READ_PIXEL_DATA_RANGE_POINTER_NV                = 0x887D
+
+###############################################################################
+
+# Extension #285
+NV_primitive_restart enum:
+       PRIMITIVE_RESTART_NV                            = 0x8558
+       PRIMITIVE_RESTART_INDEX_NV                      = 0x8559
+
+###############################################################################
+
+# Extension #286
+NV_texture_expand_normal enum:
+       TEXTURE_UNSIGNED_REMAP_MODE_NV                  = 0x888F
+
+###############################################################################
+
+# No new tokens
+# Extension #287
+NV_vertex_program2 enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #288
+ATI_map_object_buffer enum:
+
+###############################################################################
+
+# Extension #289
+ATI_separate_stencil enum:
+       STENCIL_BACK_FUNC_ATI                           = 0x8800
+       STENCIL_BACK_FAIL_ATI                           = 0x8801
+       STENCIL_BACK_PASS_DEPTH_FAIL_ATI                = 0x8802
+       STENCIL_BACK_PASS_DEPTH_PASS_ATI                = 0x8803
+
+###############################################################################
+
+# No new tokens
+# Extension #290
+ATI_vertex_attrib_array_object enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #291 - OpenGL ES only, not in glext.h
+# OES_byte_coordinates enum:
+
+###############################################################################
+
+# Extension #292 - OpenGL ES only, not in glext.h
+# OES_fixed_point enum:
+#      FIXED_OES                                       = 0x140C
+
+###############################################################################
+
+# No new tokens
+# Extension #293 - OpenGL ES only, not in glext.h
+# OES_single_precision enum:
+
+###############################################################################
+
+# Extension #294 - OpenGL ES only, not in glext.h
+# OES_compressed_paletted_texture enum:
+#      PALETTE4_RGB8_OES                               = 0x8B90
+#      PALETTE4_RGBA8_OES                              = 0x8B91
+#      PALETTE4_R5_G6_B5_OES                           = 0x8B92
+#      PALETTE4_RGBA4_OES                              = 0x8B93
+#      PALETTE4_RGB5_A1_OES                            = 0x8B94
+#      PALETTE8_RGB8_OES                               = 0x8B95
+#      PALETTE8_RGBA8_OES                              = 0x8B96
+#      PALETTE8_R5_G6_B5_OES                           = 0x8B97
+#      PALETTE8_RGBA4_OES                              = 0x8B98
+#      PALETTE8_RGB5_A1_OES                            = 0x8B99
+
+###############################################################################
+
+# Extension #295 - This is an OpenGL ES extension, but also implemented in Mesa
+OES_read_format enum:
+       IMPLEMENTATION_COLOR_READ_TYPE_OES              = 0x8B9A
+       IMPLEMENTATION_COLOR_READ_FORMAT_OES            = 0x8B9B
+
+###############################################################################
+
+# No new tokens
+# Extension #296 - OpenGL ES only, not in glext.h
+# OES_query_matrix enum:
+
+###############################################################################
+
+# Extension #297
+EXT_depth_bounds_test enum:
+       DEPTH_BOUNDS_TEST_EXT                           = 0x8890
+       DEPTH_BOUNDS_EXT                                = 0x8891
+
+###############################################################################
+
+# Extension #298
+EXT_texture_mirror_clamp enum:
+       MIRROR_CLAMP_EXT                                = 0x8742
+       MIRROR_CLAMP_TO_EDGE_EXT                        = 0x8743
+       MIRROR_CLAMP_TO_BORDER_EXT                      = 0x8912
+
+###############################################################################
+
+# Extension #299
+EXT_blend_equation_separate enum:
+       BLEND_EQUATION_RGB_EXT                          = 0x8009    # alias GL_BLEND_EQUATION_EXT
+       BLEND_EQUATION_ALPHA_EXT                        = 0x883D
+
+###############################################################################
+
+# Extension #300
+MESA_pack_invert enum:
+       PACK_INVERT_MESA                                = 0x8758
+
+###############################################################################
+
+# Extension #301
+MESA_ycbcr_texture enum:
+       UNSIGNED_SHORT_8_8_MESA                         = 0x85BA
+       UNSIGNED_SHORT_8_8_REV_MESA                     = 0x85BB
+       YCBCR_MESA                                      = 0x8757
+
+###############################################################################
+
+# Extension #302
+EXT_pixel_buffer_object enum:
+       PIXEL_PACK_BUFFER_EXT                           = 0x88EB
+       PIXEL_UNPACK_BUFFER_EXT                         = 0x88EC
+       PIXEL_PACK_BUFFER_BINDING_EXT                   = 0x88ED
+       PIXEL_UNPACK_BUFFER_BINDING_EXT                 = 0x88EF
+
+###############################################################################
+
+# No new tokens
+# Extension #303
+NV_fragment_program_option enum:
+
+###############################################################################
+
+# Extension #304
+NV_fragment_program2 enum:
+       MAX_PROGRAM_EXEC_INSTRUCTIONS_NV                = 0x88F4
+       MAX_PROGRAM_CALL_DEPTH_NV                       = 0x88F5
+       MAX_PROGRAM_IF_DEPTH_NV                         = 0x88F6
+       MAX_PROGRAM_LOOP_DEPTH_NV                       = 0x88F7
+       MAX_PROGRAM_LOOP_COUNT_NV                       = 0x88F8
+
+###############################################################################
+
+# Extension #305
+NV_vertex_program2_option enum:
+       use NV_fragment_program2            MAX_PROGRAM_EXEC_INSTRUCTIONS_NV
+       use NV_fragment_program2            MAX_PROGRAM_CALL_DEPTH_NV
+
+###############################################################################
+
+# Extension #306
+NV_vertex_program3 enum:
+       use ARB_vertex_shader               MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB
+
+###############################################################################
+
+# Extension #307 - GLX_SGIX_hyperpipe
+# Extension #308 - GLX_MESA_agp_offset
+
+# Extension #309 - GL_EXT_texture_compression_dxt1 (OpenGL ES only, subset of _s3tc version)
+#       use EXT_texture_compression_s3tc    COMPRESSED_RGB_S3TC_DXT1_EXT
+#       use EXT_texture_compression_s3tc    COMPRESSED_RGBA_S3TC_DXT1_EXT
+
+###############################################################################
+
+# Extension #310
+EXT_framebuffer_object enum:
+       INVALID_FRAMEBUFFER_OPERATION_EXT               = 0x0506
+       MAX_RENDERBUFFER_SIZE_EXT                       = 0x84E8
+       FRAMEBUFFER_BINDING_EXT                         = 0x8CA6
+       RENDERBUFFER_BINDING_EXT                        = 0x8CA7
+       FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT          = 0x8CD0
+       FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT          = 0x8CD1
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT        = 0x8CD2
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT   = 0x8CD4
+       FRAMEBUFFER_COMPLETE_EXT                        = 0x8CD5
+       FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT           = 0x8CD6
+       FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT   = 0x8CD7
+## Removed 2005/09/26 in revision #117 of the extension:
+##       FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = 0x8CD8
+       FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT           = 0x8CD9
+       FRAMEBUFFER_INCOMPLETE_FORMATS_EXT              = 0x8CDA
+       FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT          = 0x8CDB
+       FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT          = 0x8CDC
+       FRAMEBUFFER_UNSUPPORTED_EXT                     = 0x8CDD
+## Removed 2005/05/31 in revision #113 of the extension:
+##       FRAMEBUFFER_STATUS_ERROR_EXT                    = 0x8CDE
+       MAX_COLOR_ATTACHMENTS_EXT                       = 0x8CDF
+       COLOR_ATTACHMENT0_EXT                           = 0x8CE0
+       COLOR_ATTACHMENT1_EXT                           = 0x8CE1
+       COLOR_ATTACHMENT2_EXT                           = 0x8CE2
+       COLOR_ATTACHMENT3_EXT                           = 0x8CE3
+       COLOR_ATTACHMENT4_EXT                           = 0x8CE4
+       COLOR_ATTACHMENT5_EXT                           = 0x8CE5
+       COLOR_ATTACHMENT6_EXT                           = 0x8CE6
+       COLOR_ATTACHMENT7_EXT                           = 0x8CE7
+       COLOR_ATTACHMENT8_EXT                           = 0x8CE8
+       COLOR_ATTACHMENT9_EXT                           = 0x8CE9
+       COLOR_ATTACHMENT10_EXT                          = 0x8CEA
+       COLOR_ATTACHMENT11_EXT                          = 0x8CEB
+       COLOR_ATTACHMENT12_EXT                          = 0x8CEC
+       COLOR_ATTACHMENT13_EXT                          = 0x8CED
+       COLOR_ATTACHMENT14_EXT                          = 0x8CEE
+       COLOR_ATTACHMENT15_EXT                          = 0x8CEF
+       DEPTH_ATTACHMENT_EXT                            = 0x8D00
+       STENCIL_ATTACHMENT_EXT                          = 0x8D20
+       FRAMEBUFFER_EXT                                 = 0x8D40
+       RENDERBUFFER_EXT                                = 0x8D41
+       RENDERBUFFER_WIDTH_EXT                          = 0x8D42
+       RENDERBUFFER_HEIGHT_EXT                         = 0x8D43
+       RENDERBUFFER_INTERNAL_FORMAT_EXT                = 0x8D44
+# removed STENCIL_INDEX_EXT = 0x8D45 in rev. #114 of the spec
+       STENCIL_INDEX1_EXT                              = 0x8D46
+       STENCIL_INDEX4_EXT                              = 0x8D47
+       STENCIL_INDEX8_EXT                              = 0x8D48
+       STENCIL_INDEX16_EXT                             = 0x8D49
+       RENDERBUFFER_RED_SIZE_EXT                       = 0x8D50
+       RENDERBUFFER_GREEN_SIZE_EXT                     = 0x8D51
+       RENDERBUFFER_BLUE_SIZE_EXT                      = 0x8D52
+       RENDERBUFFER_ALPHA_SIZE_EXT                     = 0x8D53
+       RENDERBUFFER_DEPTH_SIZE_EXT                     = 0x8D54
+       RENDERBUFFER_STENCIL_SIZE_EXT                   = 0x8D55
+
+###############################################################################
+
+# No new tokens
+# Extension #311
+GREMEDY_string_marker enum:
+
+###############################################################################
+
+# Extension #312
+EXT_packed_depth_stencil enum:
+       DEPTH_STENCIL_EXT                               = 0x84F9
+       UNSIGNED_INT_24_8_EXT                           = 0x84FA
+       DEPTH24_STENCIL8_EXT                            = 0x88F0
+       TEXTURE_STENCIL_SIZE_EXT                        = 0x88F1
+
+###############################################################################
+
+# Extension #313 - WGL_3DL_stereo_control
+
+###############################################################################
+
+# Extension #314
+EXT_stencil_clear_tag enum:
+       STENCIL_TAG_BITS_EXT                            = 0x88F2
+       STENCIL_CLEAR_TAG_VALUE_EXT                     = 0x88F3
+
+###############################################################################
+
+# Extension #315
+EXT_texture_sRGB enum:
+       SRGB_EXT                                        = 0x8C40
+       SRGB8_EXT                                       = 0x8C41
+       SRGB_ALPHA_EXT                                  = 0x8C42
+       SRGB8_ALPHA8_EXT                                = 0x8C43
+       SLUMINANCE_ALPHA_EXT                            = 0x8C44
+       SLUMINANCE8_ALPHA8_EXT                          = 0x8C45
+       SLUMINANCE_EXT                                  = 0x8C46
+       SLUMINANCE8_EXT                                 = 0x8C47
+       COMPRESSED_SRGB_EXT                             = 0x8C48
+       COMPRESSED_SRGB_ALPHA_EXT                       = 0x8C49
+       COMPRESSED_SLUMINANCE_EXT                       = 0x8C4A
+       COMPRESSED_SLUMINANCE_ALPHA_EXT                 = 0x8C4B
+       COMPRESSED_SRGB_S3TC_DXT1_EXT                   = 0x8C4C
+       COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT             = 0x8C4D
+       COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT             = 0x8C4E
+       COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT             = 0x8C4F
+
+###############################################################################
+
+# Extension #316
+EXT_framebuffer_blit enum:
+       READ_FRAMEBUFFER_EXT                            = 0x8CA8
+       DRAW_FRAMEBUFFER_EXT                            = 0x8CA9
+       DRAW_FRAMEBUFFER_BINDING_EXT                    = GL_FRAMEBUFFER_BINDING_EXT
+       READ_FRAMEBUFFER_BINDING_EXT                    = 0x8CAA
+
+###############################################################################
+
+# Extension #317
+EXT_framebuffer_multisample enum:
+       RENDERBUFFER_SAMPLES_EXT                        = 0x8CAB
+       FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT          = 0x8D56
+       MAX_SAMPLES_EXT                                 = 0x8D57
+
+###############################################################################
+
+# Extension #318
+MESAX_texture_stack enum:
+       TEXTURE_1D_STACK_MESAX                          = 0x8759
+       TEXTURE_2D_STACK_MESAX                          = 0x875A
+       PROXY_TEXTURE_1D_STACK_MESAX                    = 0x875B
+       PROXY_TEXTURE_2D_STACK_MESAX                    = 0x875C
+       TEXTURE_1D_STACK_BINDING_MESAX                  = 0x875D
+       TEXTURE_2D_STACK_BINDING_MESAX                  = 0x875E
+
+###############################################################################
+
+# Extension #319
+EXT_timer_query enum:
+       TIME_ELAPSED_EXT                                = 0x88BF
+
+###############################################################################
+
+# No new tokens
+# Extension #320
+EXT_gpu_program_parameters enum:
+
+###############################################################################
+
+# Extension #321
+APPLE_flush_buffer_range enum:
+       BUFFER_SERIALIZED_MODIFY_APPLE                  = 0x8A12
+       BUFFER_FLUSHING_UNMAP_APPLE                     = 0x8A13
+
+###############################################################################
+
+# Extension #322
+NV_gpu_program4 enum:
+       MIN_PROGRAM_TEXEL_OFFSET_NV                     = 0x8904
+       MAX_PROGRAM_TEXEL_OFFSET_NV                     = 0x8905
+       PROGRAM_ATTRIB_COMPONENTS_NV                    = 0x8906
+       PROGRAM_RESULT_COMPONENTS_NV                    = 0x8907
+       MAX_PROGRAM_ATTRIB_COMPONENTS_NV                = 0x8908
+       MAX_PROGRAM_RESULT_COMPONENTS_NV                = 0x8909
+       MAX_PROGRAM_GENERIC_ATTRIBS_NV                  = 0x8DA5
+       MAX_PROGRAM_GENERIC_RESULTS_NV                  = 0x8DA6
+
+###############################################################################
+
+# Extension #323
+NV_geometry_program4 enum:
+       LINES_ADJACENCY_EXT                             = 0x000A
+       LINE_STRIP_ADJACENCY_EXT                        = 0x000B
+       TRIANGLES_ADJACENCY_EXT                         = 0x000C
+       TRIANGLE_STRIP_ADJACENCY_EXT                    = 0x000D
+       GEOMETRY_PROGRAM_NV                             = 0x8C26
+       MAX_PROGRAM_OUTPUT_VERTICES_NV                  = 0x8C27
+       MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV          = 0x8C28
+       GEOMETRY_VERTICES_OUT_EXT                       = 0x8DDA
+       GEOMETRY_INPUT_TYPE_EXT                         = 0x8DDB
+       GEOMETRY_OUTPUT_TYPE_EXT                        = 0x8DDC
+       MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT            = 0x8C29
+       FRAMEBUFFER_ATTACHMENT_LAYERED_EXT              = 0x8DA7
+       FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT        = 0x8DA8
+       FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT          = 0x8DA9
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT        = 0x8CD4
+       PROGRAM_POINT_SIZE_EXT                          = 0x8642
+
+###############################################################################
+
+# Extension #324
+EXT_geometry_shader4 enum:
+       GEOMETRY_SHADER_EXT                             = 0x8DD9
+       use NV_geometry_program4            GEOMETRY_VERTICES_OUT_EXT
+       use NV_geometry_program4            GEOMETRY_INPUT_TYPE_EXT
+       use NV_geometry_program4            GEOMETRY_OUTPUT_TYPE_EXT
+       use NV_geometry_program4            MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT
+       MAX_GEOMETRY_VARYING_COMPONENTS_EXT             = 0x8DDD
+       MAX_VERTEX_VARYING_COMPONENTS_EXT               = 0x8DDE
+       MAX_VARYING_COMPONENTS_EXT                      = 0x8B4B
+       MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT             = 0x8DDF
+       MAX_GEOMETRY_OUTPUT_VERTICES_EXT                = 0x8DE0
+       MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT        = 0x8DE1
+       use NV_geometry_program4            LINES_ADJACENCY_EXT
+       use NV_geometry_program4            LINE_STRIP_ADJACENCY_EXT
+       use NV_geometry_program4            TRIANGLES_ADJACENCY_EXT
+       use NV_geometry_program4            TRIANGLE_STRIP_ADJACENCY_EXT
+       use NV_geometry_program4            FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT
+       use NV_geometry_program4            FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT
+       use NV_geometry_program4            FRAMEBUFFER_ATTACHMENT_LAYERED_EXT
+       use NV_geometry_program4            FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
+       use NV_geometry_program4            PROGRAM_POINT_SIZE_EXT
+
+###############################################################################
+
+# Extension #325
+NV_vertex_program4 enum:
+       VERTEX_ATTRIB_ARRAY_INTEGER_NV                  = 0x88FD
+
+###############################################################################
+
+# Extension #326
+EXT_gpu_shader4 enum:
+       SAMPLER_1D_ARRAY_EXT                            = 0x8DC0
+       SAMPLER_2D_ARRAY_EXT                            = 0x8DC1
+       SAMPLER_BUFFER_EXT                              = 0x8DC2
+       SAMPLER_1D_ARRAY_SHADOW_EXT                     = 0x8DC3
+       SAMPLER_2D_ARRAY_SHADOW_EXT                     = 0x8DC4
+       SAMPLER_CUBE_SHADOW_EXT                         = 0x8DC5
+       UNSIGNED_INT_VEC2_EXT                           = 0x8DC6
+       UNSIGNED_INT_VEC3_EXT                           = 0x8DC7
+       UNSIGNED_INT_VEC4_EXT                           = 0x8DC8
+       INT_SAMPLER_1D_EXT                              = 0x8DC9
+       INT_SAMPLER_2D_EXT                              = 0x8DCA
+       INT_SAMPLER_3D_EXT                              = 0x8DCB
+       INT_SAMPLER_CUBE_EXT                            = 0x8DCC
+       INT_SAMPLER_2D_RECT_EXT                         = 0x8DCD
+       INT_SAMPLER_1D_ARRAY_EXT                        = 0x8DCE
+       INT_SAMPLER_2D_ARRAY_EXT                        = 0x8DCF
+       INT_SAMPLER_BUFFER_EXT                          = 0x8DD0
+       UNSIGNED_INT_SAMPLER_1D_EXT                     = 0x8DD1
+       UNSIGNED_INT_SAMPLER_2D_EXT                     = 0x8DD2
+       UNSIGNED_INT_SAMPLER_3D_EXT                     = 0x8DD3
+       UNSIGNED_INT_SAMPLER_CUBE_EXT                   = 0x8DD4
+       UNSIGNED_INT_SAMPLER_2D_RECT_EXT                = 0x8DD5
+       UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT               = 0x8DD6
+       UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT               = 0x8DD7
+       UNSIGNED_INT_SAMPLER_BUFFER_EXT                 = 0x8DD8
+
+###############################################################################
+
+# No new tokens
+# Extension #327
+EXT_draw_instanced enum:
+
+###############################################################################
+
+# Extension #328
+EXT_packed_float enum:
+       R11F_G11F_B10F_EXT                              = 0x8C3A
+       UNSIGNED_INT_10F_11F_11F_REV_EXT                = 0x8C3B
+       RGBA_SIGNED_COMPONENTS_EXT                      = 0x8C3C
+
+###############################################################################
+
+# Extension #329
+EXT_texture_array enum:
+       TEXTURE_1D_ARRAY_EXT                            = 0x8C18
+       PROXY_TEXTURE_1D_ARRAY_EXT                      = 0x8C19
+       TEXTURE_2D_ARRAY_EXT                            = 0x8C1A
+       PROXY_TEXTURE_2D_ARRAY_EXT                      = 0x8C1B
+       TEXTURE_BINDING_1D_ARRAY_EXT                    = 0x8C1C
+       TEXTURE_BINDING_2D_ARRAY_EXT                    = 0x8C1D
+       MAX_ARRAY_TEXTURE_LAYERS_EXT                    = 0x88FF
+       COMPARE_REF_DEPTH_TO_TEXTURE_EXT                = 0x884E
+       use NV_geometry_program4            FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
+
+###############################################################################
+
+# Extension #330
+EXT_texture_buffer_object enum:
+       TEXTURE_BUFFER_EXT                              = 0x8C2A
+       MAX_TEXTURE_BUFFER_SIZE_EXT                     = 0x8C2B
+       TEXTURE_BINDING_BUFFER_EXT                      = 0x8C2C
+       TEXTURE_BUFFER_DATA_STORE_BINDING_EXT           = 0x8C2D
+       TEXTURE_BUFFER_FORMAT_EXT                       = 0x8C2E
+
+###############################################################################
+
+# Extension #331
+EXT_texture_compression_latc enum:
+       COMPRESSED_LUMINANCE_LATC1_EXT                  = 0x8C70
+       COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT           = 0x8C71
+       COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT            = 0x8C72
+       COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT     = 0x8C73
+
+###############################################################################
+
+# Extension #332
+EXT_texture_compression_rgtc enum:
+       COMPRESSED_RED_RGTC1_EXT                        = 0x8DBB
+       COMPRESSED_SIGNED_RED_RGTC1_EXT                 = 0x8DBC
+       COMPRESSED_RED_GREEN_RGTC2_EXT                  = 0x8DBD
+       COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT           = 0x8DBE
+
+###############################################################################
+
+# Extension #333
+EXT_texture_shared_exponent enum:
+       RGB9_E5_EXT                                     = 0x8C3D
+       UNSIGNED_INT_5_9_9_9_REV_EXT                    = 0x8C3E
+       TEXTURE_SHARED_SIZE_EXT                         = 0x8C3F
+
+###############################################################################
+
+# Extension #334
+NV_depth_buffer_float enum:
+       DEPTH_COMPONENT32F_NV                           = 0x8DAB
+       DEPTH32F_STENCIL8_NV                            = 0x8DAC
+       FLOAT_32_UNSIGNED_INT_24_8_REV_NV               = 0x8DAD
+       DEPTH_BUFFER_FLOAT_MODE_NV                      = 0x8DAF
+
+###############################################################################
+
+# No new tokens
+# Extension #335
+NV_fragment_program4 enum:
+
+###############################################################################
+
+# Extension #336
+NV_framebuffer_multisample_coverage enum:
+       RENDERBUFFER_COVERAGE_SAMPLES_NV                = 0x8CAB
+       RENDERBUFFER_COLOR_SAMPLES_NV                   = 0x8E10
+       MAX_MULTISAMPLE_COVERAGE_MODES_NV               = 0x8E11
+       MULTISAMPLE_COVERAGE_MODES_NV                   = 0x8E12
+
+###############################################################################
+
+# Extension #337
+# ??? Also WGL/GLX extensions ???
+EXT_framebuffer_sRGB enum:
+       FRAMEBUFFER_SRGB_EXT                            = 0x8DB9
+       FRAMEBUFFER_SRGB_CAPABLE_EXT                    = 0x8DBA
+
+###############################################################################
+
+# No new tokens
+# Extension #338
+NV_geometry_shader4 enum:
+
+###############################################################################
+
+# Extension #339
+NV_parameter_buffer_object enum:
+       MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV        = 0x8DA0
+       MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV            = 0x8DA1
+       VERTEX_PROGRAM_PARAMETER_BUFFER_NV              = 0x8DA2
+       GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV            = 0x8DA3
+       FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV            = 0x8DA4
+
+###############################################################################
+
+# No new tokens
+# Extension #340
+EXT_draw_buffers2 enum:
+
+###############################################################################
+
+# Extension #341
+NV_transform_feedback enum:
+       BACK_PRIMARY_COLOR_NV                           = 0x8C77
+       BACK_SECONDARY_COLOR_NV                         = 0x8C78
+       TEXTURE_COORD_NV                                = 0x8C79
+       CLIP_DISTANCE_NV                                = 0x8C7A
+       VERTEX_ID_NV                                    = 0x8C7B
+       PRIMITIVE_ID_NV                                 = 0x8C7C
+       GENERIC_ATTRIB_NV                               = 0x8C7D
+       TRANSFORM_FEEDBACK_ATTRIBS_NV                   = 0x8C7E
+       TRANSFORM_FEEDBACK_BUFFER_MODE_NV               = 0x8C7F
+       MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV   = 0x8C80
+       ACTIVE_VARYINGS_NV                              = 0x8C81
+       ACTIVE_VARYING_MAX_LENGTH_NV                    = 0x8C82
+       TRANSFORM_FEEDBACK_VARYINGS_NV                  = 0x8C83
+       TRANSFORM_FEEDBACK_BUFFER_START_NV              = 0x8C84
+       TRANSFORM_FEEDBACK_BUFFER_SIZE_NV               = 0x8C85
+       TRANSFORM_FEEDBACK_RECORD_NV                    = 0x8C86
+       PRIMITIVES_GENERATED_NV                         = 0x8C87
+       TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV        = 0x8C88
+       RASTERIZER_DISCARD_NV                           = 0x8C89
+       MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A
+       MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV      = 0x8C8B
+       INTERLEAVED_ATTRIBS_NV                          = 0x8C8C
+       SEPARATE_ATTRIBS_NV                             = 0x8C8D
+       TRANSFORM_FEEDBACK_BUFFER_NV                    = 0x8C8E
+       TRANSFORM_FEEDBACK_BUFFER_BINDING_NV            = 0x8C8F
+       LAYER_NV                                        = 0x8DAA
+       NEXT_BUFFER_NV                                  = -2        # Requires ARB_transform_feedback3
+       SKIP_COMPONENTS4_NV                             = -3        # Requires ARB_transform_feedback3
+       SKIP_COMPONENTS3_NV                             = -4        # Requires ARB_transform_feedback3
+       SKIP_COMPONENTS2_NV                             = -5        # Requires ARB_transform_feedback3
+       SKIP_COMPONENTS1_NV                             = -6        # Requires ARB_transform_feedback3
+
+###############################################################################
+
+# Extension #342
+EXT_bindable_uniform enum:
+       MAX_VERTEX_BINDABLE_UNIFORMS_EXT                = 0x8DE2
+       MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT              = 0x8DE3
+       MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT              = 0x8DE4
+       MAX_BINDABLE_UNIFORM_SIZE_EXT                   = 0x8DED
+       UNIFORM_BUFFER_EXT                              = 0x8DEE
+       UNIFORM_BUFFER_BINDING_EXT                      = 0x8DEF
+
+###############################################################################
+
+# Extension #343
+EXT_texture_integer enum:
+       RGBA32UI_EXT                                    = 0x8D70
+       RGB32UI_EXT                                     = 0x8D71
+       ALPHA32UI_EXT                                   = 0x8D72
+       INTENSITY32UI_EXT                               = 0x8D73
+       LUMINANCE32UI_EXT                               = 0x8D74
+       LUMINANCE_ALPHA32UI_EXT                         = 0x8D75
+       RGBA16UI_EXT                                    = 0x8D76
+       RGB16UI_EXT                                     = 0x8D77
+       ALPHA16UI_EXT                                   = 0x8D78
+       INTENSITY16UI_EXT                               = 0x8D79
+       LUMINANCE16UI_EXT                               = 0x8D7A
+       LUMINANCE_ALPHA16UI_EXT                         = 0x8D7B
+       RGBA8UI_EXT                                     = 0x8D7C
+       RGB8UI_EXT                                      = 0x8D7D
+       ALPHA8UI_EXT                                    = 0x8D7E
+       INTENSITY8UI_EXT                                = 0x8D7F
+       LUMINANCE8UI_EXT                                = 0x8D80
+       LUMINANCE_ALPHA8UI_EXT                          = 0x8D81
+       RGBA32I_EXT                                     = 0x8D82
+       RGB32I_EXT                                      = 0x8D83
+       ALPHA32I_EXT                                    = 0x8D84
+       INTENSITY32I_EXT                                = 0x8D85
+       LUMINANCE32I_EXT                                = 0x8D86
+       LUMINANCE_ALPHA32I_EXT                          = 0x8D87
+       RGBA16I_EXT                                     = 0x8D88
+       RGB16I_EXT                                      = 0x8D89
+       ALPHA16I_EXT                                    = 0x8D8A
+       INTENSITY16I_EXT                                = 0x8D8B
+       LUMINANCE16I_EXT                                = 0x8D8C
+       LUMINANCE_ALPHA16I_EXT                          = 0x8D8D
+       RGBA8I_EXT                                      = 0x8D8E
+       RGB8I_EXT                                       = 0x8D8F
+       ALPHA8I_EXT                                     = 0x8D90
+       INTENSITY8I_EXT                                 = 0x8D91
+       LUMINANCE8I_EXT                                 = 0x8D92
+       LUMINANCE_ALPHA8I_EXT                           = 0x8D93
+       RED_INTEGER_EXT                                 = 0x8D94
+       GREEN_INTEGER_EXT                               = 0x8D95
+       BLUE_INTEGER_EXT                                = 0x8D96
+       ALPHA_INTEGER_EXT                               = 0x8D97
+       RGB_INTEGER_EXT                                 = 0x8D98
+       RGBA_INTEGER_EXT                                = 0x8D99
+       BGR_INTEGER_EXT                                 = 0x8D9A
+       BGRA_INTEGER_EXT                                = 0x8D9B
+       LUMINANCE_INTEGER_EXT                           = 0x8D9C
+       LUMINANCE_ALPHA_INTEGER_EXT                     = 0x8D9D
+       RGBA_INTEGER_MODE_EXT                           = 0x8D9E
+
+###############################################################################
+
+# Extension #344 - GLX_EXT_texture_from_pixmap
+
+###############################################################################
+
+# No new tokens
+# Extension #345
+GREMEDY_frame_terminator enum:
+
+###############################################################################
+
+# Extension #346
+NV_conditional_render enum:
+       QUERY_WAIT_NV                                   = 0x8E13
+       QUERY_NO_WAIT_NV                                = 0x8E14
+       QUERY_BY_REGION_WAIT_NV                         = 0x8E15
+       QUERY_BY_REGION_NO_WAIT_NV                      = 0x8E16
+
+###############################################################################
+
+# Extension #347
+NV_present_video enum:
+       FRAME_NV                                        = 0x8E26
+       FIELDS_NV                                       = 0x8E27
+       CURRENT_TIME_NV                                 = 0x8E28
+       NUM_FILL_STREAMS_NV                             = 0x8E29
+       PRESENT_TIME_NV                                 = 0x8E2A
+       PRESENT_DURATION_NV                             = 0x8E2B
+
+###############################################################################
+
+# Extension #348 - GLX_NV_video_out
+# Extension #349 - WGL_NV_video_out
+# Extension #350 - GLX_NV_swap_group
+# Extension #351 - WGL_NV_swap_group
+
+###############################################################################
+
+# Extension #352
+EXT_transform_feedback enum:
+       TRANSFORM_FEEDBACK_BUFFER_EXT                   = 0x8C8E
+       TRANSFORM_FEEDBACK_BUFFER_START_EXT             = 0x8C84
+       TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT              = 0x8C85
+       TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT           = 0x8C8F
+       INTERLEAVED_ATTRIBS_EXT                         = 0x8C8C
+       SEPARATE_ATTRIBS_EXT                            = 0x8C8D
+       PRIMITIVES_GENERATED_EXT                        = 0x8C87
+       TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT       = 0x8C88
+       RASTERIZER_DISCARD_EXT                          = 0x8C89
+       MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A
+       MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT     = 0x8C8B
+       MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT  = 0x8C80
+       TRANSFORM_FEEDBACK_VARYINGS_EXT                 = 0x8C83
+       TRANSFORM_FEEDBACK_BUFFER_MODE_EXT              = 0x8C7F
+       TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT       = 0x8C76
+
+###############################################################################
+
+# Extension #353
+EXT_direct_state_access enum:
+       PROGRAM_MATRIX_EXT                              = 0x8E2D
+       TRANSPOSE_PROGRAM_MATRIX_EXT                    = 0x8E2E
+       PROGRAM_MATRIX_STACK_DEPTH_EXT                  = 0x8E2F
+
+###############################################################################
+
+# Extension #354
+EXT_vertex_array_bgra enum:
+       use VERSION_1_2                     BGRA
+
+###############################################################################
+
+# Extension #355 - WGL_NV_gpu_affinity
+
+###############################################################################
+
+# Extension #356
+EXT_texture_swizzle enum:
+       TEXTURE_SWIZZLE_R_EXT                           = 0x8E42
+       TEXTURE_SWIZZLE_G_EXT                           = 0x8E43
+       TEXTURE_SWIZZLE_B_EXT                           = 0x8E44
+       TEXTURE_SWIZZLE_A_EXT                           = 0x8E45
+       TEXTURE_SWIZZLE_RGBA_EXT                        = 0x8E46
+
+###############################################################################
+
+# Extension #357
+NV_explicit_multisample enum:
+       SAMPLE_POSITION_NV                              = 0x8E50
+       SAMPLE_MASK_NV                                  = 0x8E51
+       SAMPLE_MASK_VALUE_NV                            = 0x8E52
+       TEXTURE_BINDING_RENDERBUFFER_NV                 = 0x8E53
+       TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV      = 0x8E54
+       TEXTURE_RENDERBUFFER_NV                         = 0x8E55
+       SAMPLER_RENDERBUFFER_NV                         = 0x8E56
+       INT_SAMPLER_RENDERBUFFER_NV                     = 0x8E57
+       UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV            = 0x8E58
+       MAX_SAMPLE_MASK_WORDS_NV                        = 0x8E59
+
+###############################################################################
+
+# Extension #358
+NV_transform_feedback2 enum:
+       TRANSFORM_FEEDBACK_NV                           = 0x8E22
+       TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV             = 0x8E23
+       TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV             = 0x8E24
+       TRANSFORM_FEEDBACK_BINDING_NV                   = 0x8E25
+
+###############################################################################
+
+# Extension #359
+ATI_meminfo enum:
+       VBO_FREE_MEMORY_ATI                             = 0x87FB
+       TEXTURE_FREE_MEMORY_ATI                         = 0x87FC
+       RENDERBUFFER_FREE_MEMORY_ATI                    = 0x87FD
+
+###############################################################################
+
+# Extension #360
+AMD_performance_monitor enum:
+       COUNTER_TYPE_AMD                                = 0x8BC0
+       COUNTER_RANGE_AMD                               = 0x8BC1
+       UNSIGNED_INT64_AMD                              = 0x8BC2
+       PERCENTAGE_AMD                                  = 0x8BC3
+       PERFMON_RESULT_AVAILABLE_AMD                    = 0x8BC4
+       PERFMON_RESULT_SIZE_AMD                         = 0x8BC5
+       PERFMON_RESULT_AMD                              = 0x8BC6
+
+###############################################################################
+
+# Extension #361 - WGL_AMD_gpu_association
+
+###############################################################################
+
+# No new tokens
+# Extension #362
+AMD_texture_texture4 enum:
+
+###############################################################################
+
+# Extension #363
+AMD_vertex_shader_tesselator enum:
+       SAMPLER_BUFFER_AMD                              = 0x9001
+       INT_SAMPLER_BUFFER_AMD                          = 0x9002
+       UNSIGNED_INT_SAMPLER_BUFFER_AMD                 = 0x9003
+       TESSELLATION_MODE_AMD                           = 0x9004
+       TESSELLATION_FACTOR_AMD                         = 0x9005
+       DISCRETE_AMD                                    = 0x9006
+       CONTINUOUS_AMD                                  = 0x9007
+
+###############################################################################
+
+# Extension #364
+EXT_provoking_vertex enum:
+       QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT    = 0x8E4C
+       FIRST_VERTEX_CONVENTION_EXT                     = 0x8E4D
+       LAST_VERTEX_CONVENTION_EXT                      = 0x8E4E
+       PROVOKING_VERTEX_EXT                            = 0x8E4F
+
+###############################################################################
+
+# Extension #365
+EXT_texture_snorm enum:
+       ALPHA_SNORM                                     = 0x9010
+       LUMINANCE_SNORM                                 = 0x9011
+       LUMINANCE_ALPHA_SNORM                           = 0x9012
+       INTENSITY_SNORM                                 = 0x9013
+       ALPHA8_SNORM                                    = 0x9014
+       LUMINANCE8_SNORM                                = 0x9015
+       LUMINANCE8_ALPHA8_SNORM                         = 0x9016
+       INTENSITY8_SNORM                                = 0x9017
+       ALPHA16_SNORM                                   = 0x9018
+       LUMINANCE16_SNORM                               = 0x9019
+       LUMINANCE16_ALPHA16_SNORM                       = 0x901A
+       INTENSITY16_SNORM                               = 0x901B
+       use VERSION_3_1                     RED_SNORM
+       use VERSION_3_1                     RG_SNORM
+       use VERSION_3_1                     RGB_SNORM
+       use VERSION_3_1                     RGBA_SNORM
+       use VERSION_3_1                     R8_SNORM
+       use VERSION_3_1                     RG8_SNORM
+       use VERSION_3_1                     RGB8_SNORM
+       use VERSION_3_1                     RGBA8_SNORM
+       use VERSION_3_1                     R16_SNORM
+       use VERSION_3_1                     RG16_SNORM
+       use VERSION_3_1                     RGB16_SNORM
+       use VERSION_3_1                     RGBA16_SNORM
+       use VERSION_3_1                     SIGNED_NORMALIZED
+
+###############################################################################
+
+# No new tokens
+# Extension #366
+AMD_draw_buffers_blend enum:
+
+###############################################################################
+
+# Extension #367
+APPLE_texture_range enum:
+       TEXTURE_RANGE_LENGTH_APPLE                      = 0x85B7
+       TEXTURE_RANGE_POINTER_APPLE                     = 0x85B8
+       TEXTURE_STORAGE_HINT_APPLE                      = 0x85BC
+       STORAGE_PRIVATE_APPLE                           = 0x85BD
+       use APPLE_vertex_array_range        STORAGE_CACHED_APPLE
+       use APPLE_vertex_array_range        STORAGE_SHARED_APPLE
+
+###############################################################################
+
+# Extension #368
+APPLE_float_pixels enum:
+       HALF_APPLE                                      = 0x140B
+       RGBA_FLOAT32_APPLE                              = 0x8814
+       RGB_FLOAT32_APPLE                               = 0x8815
+       ALPHA_FLOAT32_APPLE                             = 0x8816
+       INTENSITY_FLOAT32_APPLE                         = 0x8817
+       LUMINANCE_FLOAT32_APPLE                         = 0x8818
+       LUMINANCE_ALPHA_FLOAT32_APPLE                   = 0x8819
+       RGBA_FLOAT16_APPLE                              = 0x881A
+       RGB_FLOAT16_APPLE                               = 0x881B
+       ALPHA_FLOAT16_APPLE                             = 0x881C
+       INTENSITY_FLOAT16_APPLE                         = 0x881D
+       LUMINANCE_FLOAT16_APPLE                         = 0x881E
+       LUMINANCE_ALPHA_FLOAT16_APPLE                   = 0x881F
+       COLOR_FLOAT_APPLE                               = 0x8A0F
+
+###############################################################################
+
+# Extension #369
+APPLE_vertex_program_evaluators enum:
+       VERTEX_ATTRIB_MAP1_APPLE                        = 0x8A00
+       VERTEX_ATTRIB_MAP2_APPLE                        = 0x8A01
+       VERTEX_ATTRIB_MAP1_SIZE_APPLE                   = 0x8A02
+       VERTEX_ATTRIB_MAP1_COEFF_APPLE                  = 0x8A03
+       VERTEX_ATTRIB_MAP1_ORDER_APPLE                  = 0x8A04
+       VERTEX_ATTRIB_MAP1_DOMAIN_APPLE                 = 0x8A05
+       VERTEX_ATTRIB_MAP2_SIZE_APPLE                   = 0x8A06
+       VERTEX_ATTRIB_MAP2_COEFF_APPLE                  = 0x8A07
+       VERTEX_ATTRIB_MAP2_ORDER_APPLE                  = 0x8A08
+       VERTEX_ATTRIB_MAP2_DOMAIN_APPLE                 = 0x8A09
+
+###############################################################################
+
+# Extension #370
+APPLE_aux_depth_stencil enum:
+       AUX_DEPTH_STENCIL_APPLE                         = 0x8A14
+
+###############################################################################
+
+# Extension #371
+APPLE_object_purgeable enum:
+       BUFFER_OBJECT_APPLE                             = 0x85B3
+       RELEASED_APPLE                                  = 0x8A19
+       VOLATILE_APPLE                                  = 0x8A1A
+       RETAINED_APPLE                                  = 0x8A1B
+       UNDEFINED_APPLE                                 = 0x8A1C
+       PURGEABLE_APPLE                                 = 0x8A1D
+
+###############################################################################
+
+# Extension #372
+APPLE_row_bytes enum:
+       PACK_ROW_BYTES_APPLE                            = 0x8A15
+       UNPACK_ROW_BYTES_APPLE                          = 0x8A16
+
+###############################################################################
+
+# Extension #373
+APPLE_rgb_422 enum:
+       RGB_422_APPLE                                   = 0x8A1F
+       use APPLE_ycbcr_422                 UNSIGNED_SHORT_8_8_APPLE
+       use APPLE_ycbcr_422                 UNSIGNED_SHORT_8_8_REV_APPLE
+
+###############################################################################
+
+# Extension #374
+
+NV_video_capture enum:
+       VIDEO_BUFFER_NV                                 = 0x9020
+       VIDEO_BUFFER_BINDING_NV                         = 0x9021
+       FIELD_UPPER_NV                                  = 0x9022
+       FIELD_LOWER_NV                                  = 0x9023
+       NUM_VIDEO_CAPTURE_STREAMS_NV                    = 0x9024
+       NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV             = 0x9025
+       VIDEO_CAPTURE_TO_422_SUPPORTED_NV               = 0x9026
+       LAST_VIDEO_CAPTURE_STATUS_NV                    = 0x9027
+       VIDEO_BUFFER_PITCH_NV                           = 0x9028
+       VIDEO_COLOR_CONVERSION_MATRIX_NV                = 0x9029
+       VIDEO_COLOR_CONVERSION_MAX_NV                   = 0x902A
+       VIDEO_COLOR_CONVERSION_MIN_NV                   = 0x902B
+       VIDEO_COLOR_CONVERSION_OFFSET_NV                = 0x902C
+       VIDEO_BUFFER_INTERNAL_FORMAT_NV                 = 0x902D
+       PARTIAL_SUCCESS_NV                              = 0x902E
+       SUCCESS_NV                                      = 0x902F
+       FAILURE_NV                                      = 0x9030
+       YCBYCR8_422_NV                                  = 0x9031
+       YCBAYCR8A_4224_NV                               = 0x9032
+       Z6Y10Z6CB10Z6Y10Z6CR10_422_NV                   = 0x9033
+       Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV        = 0x9034
+       Z4Y12Z4CB12Z4Y12Z4CR12_422_NV                   = 0x9035
+       Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV        = 0x9036
+       Z4Y12Z4CB12Z4CR12_444_NV                        = 0x9037
+       VIDEO_CAPTURE_FRAME_WIDTH_NV                    = 0x9038
+       VIDEO_CAPTURE_FRAME_HEIGHT_NV                   = 0x9039
+       VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV             = 0x903A
+       VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV             = 0x903B
+       VIDEO_CAPTURE_SURFACE_ORIGIN_NV                 = 0x903C
+
+###############################################################################
+
+# Extension #375 - GLX_EXT_swap_control
+
+###############################################################################
+
+# No new tokens
+# Extension #376 - also GLX_NV_copy_image, WGL_NV_copy_image
+NV_copy_image enum:
+
+###############################################################################
+
+# Extension #377
+EXT_separate_shader_objects enum:
+       ACTIVE_PROGRAM_EXT                              = 0x8B8D
+
+###############################################################################
+
+# No new tokens
+# Extension #378
+NV_parameter_buffer_object2 enum:
+
+###############################################################################
+
+# Extension #379
+NV_shader_buffer_load enum:
+       BUFFER_GPU_ADDRESS_NV                           = 0x8F1D
+       GPU_ADDRESS_NV                                  = 0x8F34
+       MAX_SHADER_BUFFER_ADDRESS_NV                    = 0x8F35
+
+###############################################################################
+
+# Extension #380
+NV_vertex_buffer_unified_memory enum:
+       VERTEX_ATTRIB_ARRAY_UNIFIED_NV                  = 0x8F1E
+       ELEMENT_ARRAY_UNIFIED_NV                        = 0x8F1F
+       VERTEX_ATTRIB_ARRAY_ADDRESS_NV                  = 0x8F20
+       VERTEX_ARRAY_ADDRESS_NV                         = 0x8F21
+       NORMAL_ARRAY_ADDRESS_NV                         = 0x8F22
+       COLOR_ARRAY_ADDRESS_NV                          = 0x8F23
+       INDEX_ARRAY_ADDRESS_NV                          = 0x8F24
+       TEXTURE_COORD_ARRAY_ADDRESS_NV                  = 0x8F25
+       EDGE_FLAG_ARRAY_ADDRESS_NV                      = 0x8F26
+       SECONDARY_COLOR_ARRAY_ADDRESS_NV                = 0x8F27
+       FOG_COORD_ARRAY_ADDRESS_NV                      = 0x8F28
+       ELEMENT_ARRAY_ADDRESS_NV                        = 0x8F29
+       VERTEX_ATTRIB_ARRAY_LENGTH_NV                   = 0x8F2A
+       VERTEX_ARRAY_LENGTH_NV                          = 0x8F2B
+       NORMAL_ARRAY_LENGTH_NV                          = 0x8F2C
+       COLOR_ARRAY_LENGTH_NV                           = 0x8F2D
+       INDEX_ARRAY_LENGTH_NV                           = 0x8F2E
+       TEXTURE_COORD_ARRAY_LENGTH_NV                   = 0x8F2F
+       EDGE_FLAG_ARRAY_LENGTH_NV                       = 0x8F30
+       SECONDARY_COLOR_ARRAY_LENGTH_NV                 = 0x8F31
+       FOG_COORD_ARRAY_LENGTH_NV                       = 0x8F32
+       ELEMENT_ARRAY_LENGTH_NV                         = 0x8F33
+       DRAW_INDIRECT_UNIFIED_NV                        = 0x8F40    # Requires ARB_draw_indirect
+       DRAW_INDIRECT_ADDRESS_NV                        = 0x8F41    # Requires ARB_draw_indirect
+       DRAW_INDIRECT_LENGTH_NV                         = 0x8F42    # Requires ARB_draw_indirect
+
+###############################################################################
+
+# No new tokens
+# Extension #381
+NV_texture_barrier enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #382
+AMD_shader_stencil_export enum:
+
+###############################################################################
+
+# Extension #383
+AMD_seamless_cubemap_per_texture enum:
+       use ARB_seamless_cube_map           TEXTURE_CUBE_MAP_SEAMLESS
+
+###############################################################################
+
+# Extension #384 - GLX_INTEL_swap_event
+
+###############################################################################
+
+# No new tokens
+# Extension #385
+AMD_conservative_depth enum:
+
+###############################################################################
+
+# Extension #386
+EXT_shader_image_load_store enum:
+       MAX_IMAGE_UNITS_EXT                             = 0x8F38
+       MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39
+       IMAGE_BINDING_NAME_EXT                          = 0x8F3A
+       IMAGE_BINDING_LEVEL_EXT                         = 0x8F3B
+       IMAGE_BINDING_LAYERED_EXT                       = 0x8F3C
+       IMAGE_BINDING_LAYER_EXT                         = 0x8F3D
+       IMAGE_BINDING_ACCESS_EXT                        = 0x8F3E
+       IMAGE_1D_EXT                                    = 0x904C
+       IMAGE_2D_EXT                                    = 0x904D
+       IMAGE_3D_EXT                                    = 0x904E
+       IMAGE_2D_RECT_EXT                               = 0x904F
+       IMAGE_CUBE_EXT                                  = 0x9050
+       IMAGE_BUFFER_EXT                                = 0x9051
+       IMAGE_1D_ARRAY_EXT                              = 0x9052
+       IMAGE_2D_ARRAY_EXT                              = 0x9053
+       IMAGE_CUBE_MAP_ARRAY_EXT                        = 0x9054
+       IMAGE_2D_MULTISAMPLE_EXT                        = 0x9055
+       IMAGE_2D_MULTISAMPLE_ARRAY_EXT                  = 0x9056
+       INT_IMAGE_1D_EXT                                = 0x9057
+       INT_IMAGE_2D_EXT                                = 0x9058
+       INT_IMAGE_3D_EXT                                = 0x9059
+       INT_IMAGE_2D_RECT_EXT                           = 0x905A
+       INT_IMAGE_CUBE_EXT                              = 0x905B
+       INT_IMAGE_BUFFER_EXT                            = 0x905C
+       INT_IMAGE_1D_ARRAY_EXT                          = 0x905D
+       INT_IMAGE_2D_ARRAY_EXT                          = 0x905E
+       INT_IMAGE_CUBE_MAP_ARRAY_EXT                    = 0x905F
+       INT_IMAGE_2D_MULTISAMPLE_EXT                    = 0x9060
+       INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT              = 0x9061
+       UNSIGNED_INT_IMAGE_1D_EXT                       = 0x9062
+       UNSIGNED_INT_IMAGE_2D_EXT                       = 0x9063
+       UNSIGNED_INT_IMAGE_3D_EXT                       = 0x9064
+       UNSIGNED_INT_IMAGE_2D_RECT_EXT                  = 0x9065
+       UNSIGNED_INT_IMAGE_CUBE_EXT                     = 0x9066
+       UNSIGNED_INT_IMAGE_BUFFER_EXT                   = 0x9067
+       UNSIGNED_INT_IMAGE_1D_ARRAY_EXT                 = 0x9068
+       UNSIGNED_INT_IMAGE_2D_ARRAY_EXT                 = 0x9069
+       UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT           = 0x906A
+       UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT           = 0x906B
+       UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT     = 0x906C
+       MAX_IMAGE_SAMPLES_EXT                           = 0x906D
+       IMAGE_BINDING_FORMAT_EXT                        = 0x906E
+# ??? Not clear where to put new types of mask bits yet
+       VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT             = 0x00000001
+       ELEMENT_ARRAY_BARRIER_BIT_EXT                   = 0x00000002
+       UNIFORM_BARRIER_BIT_EXT                         = 0x00000004
+       TEXTURE_FETCH_BARRIER_BIT_EXT                   = 0x00000008
+       SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT             = 0x00000020
+       COMMAND_BARRIER_BIT_EXT                         = 0x00000040
+       PIXEL_BUFFER_BARRIER_BIT_EXT                    = 0x00000080
+       TEXTURE_UPDATE_BARRIER_BIT_EXT                  = 0x00000100
+       BUFFER_UPDATE_BARRIER_BIT_EXT                   = 0x00000200
+       FRAMEBUFFER_BARRIER_BIT_EXT                     = 0x00000400
+       TRANSFORM_FEEDBACK_BARRIER_BIT_EXT              = 0x00000800
+       ATOMIC_COUNTER_BARRIER_BIT_EXT                  = 0x00001000
+       ALL_BARRIER_BITS_EXT                            = 0xFFFFFFFF
+
+###############################################################################
+
+# Extension #387
+EXT_vertex_attrib_64bit enum:
+       use VERSION_1_1                     DOUBLE
+       DOUBLE_VEC2_EXT                                 = 0x8FFC
+       DOUBLE_VEC3_EXT                                 = 0x8FFD
+       DOUBLE_VEC4_EXT                                 = 0x8FFE
+       DOUBLE_MAT2_EXT                                 = 0x8F46
+       DOUBLE_MAT3_EXT                                 = 0x8F47
+       DOUBLE_MAT4_EXT                                 = 0x8F48
+       DOUBLE_MAT2x3_EXT                               = 0x8F49
+       DOUBLE_MAT2x4_EXT                               = 0x8F4A
+       DOUBLE_MAT3x2_EXT                               = 0x8F4B
+       DOUBLE_MAT3x4_EXT                               = 0x8F4C
+       DOUBLE_MAT4x2_EXT                               = 0x8F4D
+       DOUBLE_MAT4x3_EXT                               = 0x8F4E
+
+###############################################################################
+
+# Extension #388
+NV_gpu_program5 enum:
+       MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV             = 0x8E5A
+       MIN_FRAGMENT_INTERPOLATION_OFFSET_NV            = 0x8E5B
+       MAX_FRAGMENT_INTERPOLATION_OFFSET_NV            = 0x8E5C
+       FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV   = 0x8E5D
+       MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV            = 0x8E5E
+       MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV            = 0x8E5F
+       MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV            = 0x8F44    # Requires ARB_shader_subroutine
+       MAX_PROGRAM_SUBROUTINE_NUM_NV                   = 0x8F45    # Requires ARB_shader_subroutine
+
+###############################################################################
+
+# Extension #389
+NV_gpu_shader5 enum:
+       INT64_NV                                        = 0x140E
+       UNSIGNED_INT64_NV                               = 0x140F
+       INT8_NV                                         = 0x8FE0
+       INT8_VEC2_NV                                    = 0x8FE1
+       INT8_VEC3_NV                                    = 0x8FE2
+       INT8_VEC4_NV                                    = 0x8FE3
+       INT16_NV                                        = 0x8FE4
+       INT16_VEC2_NV                                   = 0x8FE5
+       INT16_VEC3_NV                                   = 0x8FE6
+       INT16_VEC4_NV                                   = 0x8FE7
+       INT64_VEC2_NV                                   = 0x8FE9
+       INT64_VEC3_NV                                   = 0x8FEA
+       INT64_VEC4_NV                                   = 0x8FEB
+       UNSIGNED_INT8_NV                                = 0x8FEC
+       UNSIGNED_INT8_VEC2_NV                           = 0x8FED
+       UNSIGNED_INT8_VEC3_NV                           = 0x8FEE
+       UNSIGNED_INT8_VEC4_NV                           = 0x8FEF
+       UNSIGNED_INT16_NV                               = 0x8FF0
+       UNSIGNED_INT16_VEC2_NV                          = 0x8FF1
+       UNSIGNED_INT16_VEC3_NV                          = 0x8FF2
+       UNSIGNED_INT16_VEC4_NV                          = 0x8FF3
+       UNSIGNED_INT64_VEC2_NV                          = 0x8FF5
+       UNSIGNED_INT64_VEC3_NV                          = 0x8FF6
+       UNSIGNED_INT64_VEC4_NV                          = 0x8FF7
+       FLOAT16_NV                                      = 0x8FF8
+       FLOAT16_VEC2_NV                                 = 0x8FF9
+       FLOAT16_VEC3_NV                                 = 0x8FFA
+       FLOAT16_VEC4_NV                                 = 0x8FFB
+       use ARB_tessellation_shader         PATCHES
+
+###############################################################################
+
+# Extension #390
+NV_shader_buffer_store enum:
+       SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV             = 0x00000010
+       use VERSION_1_5                     READ_WRITE
+       use VERSION_1_5                     WRITE_ONLY
+
+###############################################################################
+
+# Extension #391
+NV_tessellation_program5 enum:
+       MAX_PROGRAM_PATCH_ATTRIBS_NV                    = 0x86D8
+       TESS_CONTROL_PROGRAM_NV                         = 0x891E
+       TESS_EVALUATION_PROGRAM_NV                      = 0x891F
+       TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV        = 0x8C74
+       TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV     = 0x8C75
+
+###############################################################################
+
+# Extension #392
+NV_vertex_attrib_integer_64bit enum:
+       use NV_gpu_shader5                  INT64_NV
+       use NV_gpu_shader5                  UNSIGNED_INT64_NV
+
+###############################################################################
+
+# Extension #393
+# Reuses SAMPLES enum as COVERAGE_SAMPLES
+NV_multisample_coverage enum:
+       COVERAGE_SAMPLES_NV                             = 0x80A9
+       COLOR_SAMPLES_NV                                = 0x8E20
+
+###############################################################################
+
+# Extension #394
+AMD_name_gen_delete enum:
+       DATA_BUFFER_AMD                                 = 0x9151
+       PERFORMANCE_MONITOR_AMD                         = 0x9152
+       QUERY_OBJECT_AMD                                = 0x9153
+       VERTEX_ARRAY_OBJECT_AMD                         = 0x9154
+       SAMPLER_OBJECT_AMD                              = 0x9155
+
+###############################################################################
+
+# Extension #395
+AMD_debug_output enum:
+       MAX_DEBUG_MESSAGE_LENGTH_AMD                    = 0x9143
+       MAX_DEBUG_LOGGED_MESSAGES_AMD                   = 0x9144
+       DEBUG_LOGGED_MESSAGES_AMD                       = 0x9145
+       DEBUG_SEVERITY_HIGH_AMD                         = 0x9146
+       DEBUG_SEVERITY_MEDIUM_AMD                       = 0x9147
+       DEBUG_SEVERITY_LOW_AMD                          = 0x9148
+       DEBUG_CATEGORY_API_ERROR_AMD                    = 0x9149
+       DEBUG_CATEGORY_WINDOW_SYSTEM_AMD                = 0x914A
+       DEBUG_CATEGORY_DEPRECATION_AMD                  = 0x914B
+       DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD           = 0x914C
+       DEBUG_CATEGORY_PERFORMANCE_AMD                  = 0x914D
+       DEBUG_CATEGORY_SHADER_COMPILER_AMD              = 0x914E
+       DEBUG_CATEGORY_APPLICATION_AMD                  = 0x914F
+       DEBUG_CATEGORY_OTHER_AMD                        = 0x9150
+
+###############################################################################
+
+# Extension #396
+NV_vdpau_interop enum:
+       SURFACE_STATE_NV                                = 0x86EB
+       SURFACE_REGISTERED_NV                           = 0x86FD
+       SURFACE_MAPPED_NV                               = 0x8700
+       WRITE_DISCARD_NV                                = 0x88BE
+
+###############################################################################
+
+# No new tokens
+# Extension #397
+AMD_transform_feedback3_lines_triangles enum:
+
+###############################################################################
+
+# Extension #398 - GLX_AMD_gpu_association
+# Extension #399 - GLX_EXT_create_context_es2_profile
+# Extension #400 - WGL_EXT_create_context_es2_profile
+
+###############################################################################
+
+# Extension #401
+AMD_depth_clamp_separate enum:
+       DEPTH_CLAMP_NEAR_AMD                            = 0x901E
+       DEPTH_CLAMP_FAR_AMD                             = 0x901F
+
+###############################################################################
+
+# Extension #402
+EXT_texture_sRGB_decode enum:
+       TEXTURE_SRGB_DECODE_EXT                         = 0x8A48
+       DECODE_EXT                                      = 0x8A49
+       SKIP_DECODE_EXT                                 = 0x8A4A
+
+###############################################################################
+
+# Extension #403
+NV_texture_multisample enum:
+       TEXTURE_COVERAGE_SAMPLES_NV                     = 0x9045
+       TEXTURE_COLOR_SAMPLES_NV                        = 0x9046
+
+###############################################################################
+
+# Extension #404
+AMD_blend_minmax_factor enum:
+       FACTOR_MIN_AMD                                  = 0x901C
+       FACTOR_MAX_AMD                                  = 0x901D
+
+###############################################################################
+
+# Extension #405
+AMD_sample_positions enum:
+       SUBSAMPLE_DISTANCE_AMD                          = 0x883F
+
+###############################################################################
+
+# Extension #406
+EXT_x11_sync_object enum:
+       SYNC_X11_FENCE_EXT                              = 0x90E1
+
+###############################################################################
+
+# Extension #407 - WGL_NV_DX_interop
+
+###############################################################################
+
+# No new tokens
+# Extension #408
+AMD_multi_draw_indirect enum:
+
+###############################################################################
+
+# Extension #409
+EXT_framebuffer_multisample_blit_scaled enum:
+       SCALED_RESOLVE_FASTEST_EXT                      = 0x90BA
+       SCALED_RESOLVE_NICEST_EXT                       = 0x90BB
+
+###############################################################################
+
+# Extension #410
+NV_path_rendering enum:
+       PATH_FORMAT_SVG_NV                              = 0x9070
+       PATH_FORMAT_PS_NV                               = 0x9071
+       STANDARD_FONT_NAME_NV                           = 0x9072
+       SYSTEM_FONT_NAME_NV                             = 0x9073
+       FILE_NAME_NV                                    = 0x9074
+       PATH_STROKE_WIDTH_NV                            = 0x9075
+       PATH_END_CAPS_NV                                = 0x9076
+       PATH_INITIAL_END_CAP_NV                         = 0x9077
+       PATH_TERMINAL_END_CAP_NV                        = 0x9078
+       PATH_JOIN_STYLE_NV                              = 0x9079
+       PATH_MITER_LIMIT_NV                             = 0x907A
+       PATH_DASH_CAPS_NV                               = 0x907B
+       PATH_INITIAL_DASH_CAP_NV                        = 0x907C
+       PATH_TERMINAL_DASH_CAP_NV                       = 0x907D
+       PATH_DASH_OFFSET_NV                             = 0x907E
+       PATH_CLIENT_LENGTH_NV                           = 0x907F
+       PATH_FILL_MODE_NV                               = 0x9080
+       PATH_FILL_MASK_NV                               = 0x9081
+       PATH_FILL_COVER_MODE_NV                         = 0x9082
+       PATH_STROKE_COVER_MODE_NV                       = 0x9083
+       PATH_STROKE_MASK_NV                             = 0x9084
+       PATH_SAMPLE_QUALITY_NV                          = 0x9085
+       PATH_STROKE_BOUND_NV                            = 0x9086
+       PATH_STROKE_OVERSAMPLE_COUNT_NV                 = 0x9087
+       COUNT_UP_NV                                     = 0x9088
+       COUNT_DOWN_NV                                   = 0x9089
+       PATH_OBJECT_BOUNDING_BOX_NV                     = 0x908A
+       CONVEX_HULL_NV                                  = 0x908B
+       MULTI_HULLS_NV                                  = 0x908C
+       BOUNDING_BOX_NV                                 = 0x908D
+       TRANSLATE_X_NV                                  = 0x908E
+       TRANSLATE_Y_NV                                  = 0x908F
+       TRANSLATE_2D_NV                                 = 0x9090
+       TRANSLATE_3D_NV                                 = 0x9091
+       AFFINE_2D_NV                                    = 0x9092
+       PROJECTIVE_2D_NV                                = 0x9093
+       AFFINE_3D_NV                                    = 0x9094
+       PROJECTIVE_3D_NV                                = 0x9095
+       TRANSPOSE_AFFINE_2D_NV                          = 0x9096
+       TRANSPOSE_PROJECTIVE_2D_NV                      = 0x9097
+       TRANSPOSE_AFFINE_3D_NV                          = 0x9098
+       TRANSPOSE_PROJECTIVE_3D_NV                      = 0x9099
+       UTF8_NV                                         = 0x909A
+       UTF16_NV                                        = 0x909B
+       BOUNDING_BOX_OF_BOUNDING_BOXES_NV               = 0x909C
+       PATH_COMMAND_COUNT_NV                           = 0x909D
+       PATH_COORD_COUNT_NV                             = 0x909E
+       PATH_DASH_ARRAY_COUNT_NV                        = 0x909F
+       PATH_COMPUTED_LENGTH_NV                         = 0x90A0
+       PATH_FILL_BOUNDING_BOX_NV                       = 0x90A1
+       PATH_STROKE_BOUNDING_BOX_NV                     = 0x90A2
+       SQUARE_NV                                       = 0x90A3
+       ROUND_NV                                        = 0x90A4
+       TRIANGULAR_NV                                   = 0x90A5
+       BEVEL_NV                                        = 0x90A6
+       MITER_REVERT_NV                                 = 0x90A7
+       MITER_TRUNCATE_NV                               = 0x90A8
+       SKIP_MISSING_GLYPH_NV                           = 0x90A9
+       USE_MISSING_GLYPH_NV                            = 0x90AA
+       PATH_ERROR_POSITION_NV                          = 0x90AB
+       PATH_FOG_GEN_MODE_NV                            = 0x90AC
+       ACCUM_ADJACENT_PAIRS_NV                         = 0x90AD
+       ADJACENT_PAIRS_NV                               = 0x90AE
+       FIRST_TO_REST_NV                                = 0x90AF
+       PATH_GEN_MODE_NV                                = 0x90B0
+       PATH_GEN_COEFF_NV                               = 0x90B1
+       PATH_GEN_COLOR_FORMAT_NV                        = 0x90B2
+       PATH_GEN_COMPONENTS_NV                          = 0x90B3
+       PATH_STENCIL_FUNC_NV                            = 0x90B7
+       PATH_STENCIL_REF_NV                             = 0x90B8
+       PATH_STENCIL_VALUE_MASK_NV                      = 0x90B9
+       PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV             = 0x90BD
+       PATH_STENCIL_DEPTH_OFFSET_UNITS_NV              = 0x90BE
+       PATH_COVER_DEPTH_FUNC_NV                        = 0x90BF
+       PATH_DASH_OFFSET_RESET_NV                       = 0x90B4
+       MOVE_TO_RESETS_NV                               = 0x90B5
+       MOVE_TO_CONTINUES_NV                            = 0x90B6
+       CLOSE_PATH_NV                                   = 0x00
+       MOVE_TO_NV                                      = 0x02
+       RELATIVE_MOVE_TO_NV                             = 0x03
+       LINE_TO_NV                                      = 0x04
+       RELATIVE_LINE_TO_NV                             = 0x05
+       HORIZONTAL_LINE_TO_NV                           = 0x06
+       RELATIVE_HORIZONTAL_LINE_TO_NV                  = 0x07
+       VERTICAL_LINE_TO_NV                             = 0x08
+       RELATIVE_VERTICAL_LINE_TO_NV                    = 0x09
+       QUADRATIC_CURVE_TO_NV                           = 0x0A
+       RELATIVE_QUADRATIC_CURVE_TO_NV                  = 0x0B
+       CUBIC_CURVE_TO_NV                               = 0x0C
+       RELATIVE_CUBIC_CURVE_TO_NV                      = 0x0D
+       SMOOTH_QUADRATIC_CURVE_TO_NV                    = 0x0E
+       RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV           = 0x0F
+       SMOOTH_CUBIC_CURVE_TO_NV                        = 0x10
+       RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV               = 0x11
+       SMALL_CCW_ARC_TO_NV                             = 0x12
+       RELATIVE_SMALL_CCW_ARC_TO_NV                    = 0x13
+       SMALL_CW_ARC_TO_NV                              = 0x14
+       RELATIVE_SMALL_CW_ARC_TO_NV                     = 0x15
+       LARGE_CCW_ARC_TO_NV                             = 0x16
+       RELATIVE_LARGE_CCW_ARC_TO_NV                    = 0x17
+       LARGE_CW_ARC_TO_NV                              = 0x18
+       RELATIVE_LARGE_CW_ARC_TO_NV                     = 0x19
+       RESTART_PATH_NV                                 = 0xF0
+       DUP_FIRST_CUBIC_CURVE_TO_NV                     = 0xF2
+       DUP_LAST_CUBIC_CURVE_TO_NV                      = 0xF4
+       RECT_NV                                         = 0xF6
+       CIRCULAR_CCW_ARC_TO_NV                          = 0xF8
+       CIRCULAR_CW_ARC_TO_NV                           = 0xFA
+       CIRCULAR_TANGENT_ARC_TO_NV                      = 0xFC
+       ARC_TO_NV                                       = 0xFE
+       RELATIVE_ARC_TO_NV                              = 0xFF
+       BOLD_BIT_NV                                     = 0x01
+       ITALIC_BIT_NV                                   = 0x02
+       GLYPH_WIDTH_BIT_NV                              = 0x01
+       GLYPH_HEIGHT_BIT_NV                             = 0x02
+       GLYPH_HORIZONTAL_BEARING_X_BIT_NV               = 0x04
+       GLYPH_HORIZONTAL_BEARING_Y_BIT_NV               = 0x08
+       GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV         = 0x10
+       GLYPH_VERTICAL_BEARING_X_BIT_NV                 = 0x20
+       GLYPH_VERTICAL_BEARING_Y_BIT_NV                 = 0x40
+       GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV           = 0x80
+       GLYPH_HAS_KERNING_NV                            = 0x100
+       FONT_X_MIN_BOUNDS_NV                            = 0x00010000
+       FONT_Y_MIN_BOUNDS_NV                            = 0x00020000
+       FONT_X_MAX_BOUNDS_NV                            = 0x00040000
+       FONT_Y_MAX_BOUNDS_NV                            = 0x00080000
+       FONT_UNITS_PER_EM_NV                            = 0x00100000
+       FONT_ASCENDER_NV                                = 0x00200000
+       FONT_DESCENDER_NV                               = 0x00400000
+       FONT_HEIGHT_NV                                  = 0x00800000
+       FONT_MAX_ADVANCE_WIDTH_NV                       = 0x01000000
+       FONT_MAX_ADVANCE_HEIGHT_NV                      = 0x02000000
+       FONT_UNDERLINE_POSITION_NV                      = 0x04000000
+       FONT_UNDERLINE_THICKNESS_NV                     = 0x08000000
+       FONT_HAS_KERNING_NV                             = 0x10000000
+
+###############################################################################
+
+# Extension #411
+AMD_pinned_memory enum:
+       EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD              = 0x9160
+
+###############################################################################
+
+# Extension #412 - WGL_NV_DX_interop2
+
+###############################################################################
+
+# Extension #413
+AMD_stencil_operation_extended enum:
+       SET_AMD                                         = 0x874A
+       REPLACE_VALUE_AMD                               = 0x874B
+       STENCIL_OP_VALUE_AMD                            = 0x874C
+       STENCIL_BACK_OP_VALUE_AMD                       = 0x874D
+
+###############################################################################
+
+# Extension #414 - GLX_EXT_swap_control_tear
+# Extension #415 - WGL_EXT_swap_control_tear
+
+###############################################################################
+
+# No new tokens
+# Extension #416
+AMD_vertex_shader_viewport_index enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #417
+AMD_vertex_shader_layer enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #418
+NV_bindless_texture enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #419
+NV_shader_atomic_float enum:
+
+###############################################################################
+
+# Extension #420
+AMD_query_buffer_object enum:
+       QUERY_BUFFER_AMD                                = 0x9192
+       QUERY_BUFFER_BINDING_AMD                        = 0x9193
+       QUERY_RESULT_NO_WAIT_AMD                        = 0x9194
+
+###############################################################################
+
+# Extension #421
+AMD_sparse_texture enum:
+       VIRTUAL_PAGE_SIZE_X_AMD                         = 0x9195
+       VIRTUAL_PAGE_SIZE_Y_AMD                         = 0x9196
+       VIRTUAL_PAGE_SIZE_Z_AMD                         = 0x9197
+       MAX_SPARSE_TEXTURE_SIZE_AMD                     = 0x9198
+       MAX_SPARSE_3D_TEXTURE_SIZE_AMD                  = 0x9199
+       MAX_SPARSE_ARRAY_TEXTURE_LAYERS                 = 0x919A
+       MIN_SPARSE_LEVEL_AMD                            = 0x919B
+       MIN_LOD_WARNING_AMD                             = 0x919C
+       TEXTURE_STORAGE_SPARSE_BIT_AMD                  = 0x00000001
+
diff --git a/upstream-doc/spec/gl.spec b/upstream-doc/spec/gl.spec
new file mode 100644 (file)
index 0000000..7a79eca
--- /dev/null
@@ -0,0 +1,34247 @@
+# gl.spec file
+# DON'T REMOVE PREVIOUS LINE!!! libspec depends on it!
+#
+# Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved.
+# Copyright (c) 2006-2012 The Khronos Group Inc.
+#
+# This document is licensed under the SGI Free Software B License Version
+# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+#
+# $Revision: 19760 $ on $Date: 2012-11-26 14:01:10 -0800 (Mon, 26 Nov 2012) $
+
+required-props:
+# Description of a parameter
+param:         retval retained
+# Display list flags
+dlflags:       notlistable handcode prepad
+# GLX implementation flags
+glxflags:      client-intercept client-handcode server-handcode EXT SGI ignore ARB
+# Vector ('v') equivalent form of a command taking 1-4 explicit xyzw/rgba arguments
+vectorequiv:   *
+# Category a function falls in. While there are many categories for
+# early GL 1.0 functions, later functions just have a core version
+# (e.g. VERSION_major_minor) or extension name for the category.
+category: display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform
+category: VERSION_1_0 VERSION_1_1 VERSION_1_2 VERSION_1_3 VERSION_1_4 VERSION_1_5 VERSION_2_0 VERSION_2_1 VERSION_3_0 VERSION_3_1 VERSION_3_2 VERSION_3_3 VERSION_4_0 VERSION_4_1 VERSION_4_2 VERSION_4_3
+category: 3DFX_tbuffer
+category: AMD_conservative_depth AMD_debug_output AMD_draw_buffers_blend AMD_multi_draw_indirect AMD_name_gen_delete AMD_performance_monitor AMD_sample_positions AMD_sparse_texture AMD_stencil_operation_extended AMD_vertex_shader_tesselator
+category: APPLE_aux_depth_stencil APPLE_element_array APPLE_fence APPLE_float_pixels APPLE_flush_buffer_range APPLE_object_purgeable APPLE_row_bytes APPLE_texture_range APPLE_vertex_array_object APPLE_vertex_array_range APPLE_vertex_program_evaluators
+category: ARB_ES2_compatibility ARB_base_instance ARB_blend_func_extended ARB_cl_event ARB_color_buffer_float ARB_copy_buffer ARB_debug_output ARB_depth_buffer_float ARB_draw_buffers ARB_draw_buffers_blend ARB_draw_elements_base_vertex ARB_draw_indirect ARB_draw_instanced ARB_fragment_program ARB_fragment_shader ARB_framebuffer_object ARB_framebuffer_sRGB ARB_geometry_shader4 ARB_get_program_binary ARB_gpu_shader_fp64 ARB_half_float_vertex ARB_instanced_arrays ARB_internalformat_query ARB_map_buffer_range ARB_matrix_palette ARB_multisample ARB_multitexture ARB_occlusion_query ARB_point_parameters ARB_provoking_vertex ARB_robustness ARB_sample_shading ARB_sampler_objects ARB_separate_shader_objects ARB_shader_atomic_counters ARB_shader_image_load_store ARB_shader_objects ARB_shader_subroutine ARB_shading_language_include ARB_sync ARB_tessellation_shader ARB_texture_buffer_object ARB_texture_compression ARB_texture_compression_rgtc ARB_texture_multisample ARB_texture_rectangle ARB_texture_rg ARB_texture_storage ARB_timer_query ARB_transform_feedback2 ARB_transform_feedback3 ARB_transform_feedback_instanced ARB_transpose_matrix ARB_uniform_buffer_object ARB_vertex_array_object ARB_vertex_attrib_64bit ARB_vertex_blend ARB_vertex_buffer_object ARB_vertex_program ARB_vertex_shader ARB_vertex_type_2_10_10_10_rev ARB_viewport_array ARB_window_pos
+category: ARB_clear_buffer_object ARB_compute_shader ARB_copy_image ARB_framebuffer_no_attachments ARB_internalformat_query2 ARB_invalidate_subdata ARB_multi_draw_indirect ARB_program_interface_query ARB_shader_storage_buffer_object ARB_texture_buffer_range ARB_texture_storage_multisample ARB_texture_view ARB_vertex_attrib_binding
+category: ATI_draw_buffers ATI_draw_buffers ATI_element_array ATI_envmap_bumpmap ATI_fragment_shader ATI_map_object_buffer ATI_meminfo ATI_pn_triangles ATI_separate_stencil ATI_texture_env_combine3 ATI_texture_float ATI_vertex_array_object ATI_vertex_attrib_array_object ATI_vertex_streams
+category: EXT_bindable_uniform EXT_blend_color EXT_blend_equation_separate EXT_blend_func_separate EXT_blend_minmax EXT_color_subtable EXT_compiled_vertex_array EXT_convolution EXT_coordinate_frame EXT_copy_texture EXT_cull_vertex EXT_depth_bounds_test EXT_direct_state_access EXT_draw_buffers2 EXT_draw_instanced EXT_draw_range_elements EXT_fog_coord EXT_framebuffer_blit EXT_framebuffer_multisample EXT_framebuffer_object EXT_geometry_shader4 EXT_gpu_program_parameters EXT_gpu_shader4 EXT_histogram EXT_index_func EXT_index_material EXT_light_texture EXT_multi_draw_arrays EXT_multisample EXT_paletted_texture EXT_pixel_transform EXT_point_parameters EXT_polygon_offset EXT_provoking_vertex EXT_secondary_color EXT_separate_shader_objects EXT_shader_image_load_store EXT_stencil_clear_tag EXT_stencil_two_side EXT_subtexture EXT_texture3D EXT_texture_buffer_object EXT_texture_integer EXT_texture_object EXT_texture_perturb_normal EXT_texture_snorm EXT_texture_swizzle EXT_timer_query EXT_transform_feedback EXT_vertex_array EXT_vertex_array_bgra EXT_vertex_attrib_64bit EXT_vertex_shader EXT_vertex_weighting EXT_x11_sync_object
+category: GREMEDY_frame_terminator GREMEDY_string_marker
+category: HP_image_transform
+category: IBM_multimode_draw_arrays IBM_vertex_array_lists
+category: INGR_blend_func_separate
+category: INTEL_parallel_arrays
+category: KHR_debug
+category: MESAX_texture_stack MESA_resize_buffers MESA_window_pos
+category: NV_bindless_texture NV_conditional_render NV_copy_image NV_depth_buffer_float NV_evaluators NV_explicit_multisample NV_fence NV_float_buffer NV_fragment_program NV_fragment_program NV_framebuffer_multisample_coverage NV_geometry_program4 NV_gpu_program4 NV_gpu_program5 NV_gpu_shader5 NV_half_float NV_half_float NV_occlusion_query NV_parameter_buffer_object NV_parameter_buffer_object2 NV_path_rendering NV_pixel_data_range NV_pixel_data_range NV_point_sprite NV_present_video NV_primitive_restart NV_primitive_restart NV_register_combiners NV_register_combiners2 NV_shader_buffer_load NV_texture_barrier NV_texture_expand_normal NV_texture_expand_normal NV_texture_multisample NV_transform_feedback NV_transform_feedback2 NV_vdpau_interop NV_vdpau_interop NV_vertex_array_range NV_vertex_attrib_integer_64bit NV_vertex_buffer_unified_memory NV_vertex_program NV_vertex_program1_1_dcc NV_vertex_program2 NV_vertex_program4 NV_video_capture
+category: PGI_misc_hints
+category: S3_s3tc
+category: SGIS_detail_texture SGIS_fog_function SGIS_multisample SGIS_pixel_texture SGIS_point_parameters SGIS_sharpen_texture SGIS_texture4D SGIS_texture_color_mask SGIS_texture_filter4 SGIX_async SGIX_flush_raster SGIX_fragment_lighting SGIX_framezoom SGIX_igloo_interface SGIX_instruments SGIX_list_priority SGIX_pixel_texture SGIX_polynomial_ffd SGIX_reference_plane SGIX_sprite SGIX_tag_sample_buffer SGI_color_table
+category: SUNX_constant_data SUN_global_alpha SUN_mesh_array SUN_triangle_list SUN_vertex
+
+# Categories for extensions with no functions - need not be included now
+#
+# 3DFX_multisample 3DFX_texture_compression_FXT1
+# AMD_blend_minmax_factor AMD_pinned_memory AMD_seamless_cubemap_per_texture AMD_shader_stencil_export AMD_vertex_shader_layer AMD_vertex_shader_viewport_index
+# APPLE_specular_vector APPLE_transform_hint
+# ARB_ES3_compatibility ARB_arrays_of_arrays ARB_compressed_texture_pixel_storage ARB_conservative_depth ARB_debug_output2 ARB_depth_clamp ARB_explicit_uniform_location ARB_fragment_coord_conventions ARB_fragment_layer_viewport ARB_half_float_pixel ARB_map_buffer_alignment ARB_pixel_buffer_object ARB_point_sprite ARB_robust_buffer_access_behavior ARB_robustness_isolation ARB_seamless_cube_map ARB_shader_image_size ARB_shading_language_100 ARB_shading_language_420pack ARB_shading_language_packing ARB_stencil_texturing ARB_texture_border_clamp ARB_texture_cube_map ARB_texture_cube_map_array ARB_texture_env_add ARB_texture_float ARB_texture_gather ARB_texture_non_power_of_two ARB_texture_query_levels ARB_texture_query_lod ARB_vertex_array_bgra
+# EXT_422_pixels EXT_abgr EXT_bgra EXT_blend_logic_op EXT_blend_subtract EXT_clip_volume_hint EXT_cmyka EXT_framebuffer_sRGB EXT_index_array_formats EXT_index_texture EXT_misc_attribute EXT_packed_float EXT_packed_pixels EXT_pixel_transform_color_table EXT_rescale_normal EXT_separate_specular_color EXT_shadow_funcs EXT_shared_texture_palette EXT_stencil_wrap EXT_texture EXT_texture_array EXT_texture_compression_latc EXT_texture_compression_rgtc EXT_texture_env EXT_texture_env_add EXT_texture_env_combine EXT_texture_filter_anisotropic EXT_texture_lod_bias EXT_texture_shared_exponent EXT_vertex_array_bgra
+# HP_convolution_border_modes HP_occlusion_test HP_texture_lighting
+# IBM_cull_vertex IBM_rasterpos_clip
+# INGR_color_clamp INGR_interlace_read
+# KHR_texture_compression_astc_ldr
+# MESA_pack_invert MESA_ycbcr_texture
+# NV_blend_square NV_fog_distance NV_fragment_program4 NV_geometry_shader4 NV_light_max_exponent NV_packed_depth_stencil NV_shader_atomic_float NV_texgen_emboss NV_texgen_reflection NV_texture_compression_vtc NV_texture_env_combine4 NV_texture_rectangle NV_texture_shader NV_texture_shader2 NV_vertex_array_range2
+# PGI_vertex_hints
+# REND_screen_coordinates
+# SGIS_generate_mipmap SGIS_texture_border_clamp SGIS_texture_edge_clamp SGIS_texture_lod SGIX_async_histogram SGIX_async_pixel SGIX_blend_alpha_minmax SGIX_calligraphic_fragment SGIX_clipmap SGIX_convolution_accuracy SGIX_depth_pass_instrument SGIX_depth_texture SGIX_fog_offset SGIX_fog_scale SGIX_interlace SGIX_ir_instrument1 SGIX_pixel_tiles SGIX_resample SGIX_scalebias_hint SGIX_shadow SGIX_shadow_ambient SGIX_subsample SGIX_texture_add_env SGIX_texture_coordinate_clamp SGIX_texture_lod_bias SGIX_texture_multi_buffer SGIX_texture_scale_bias SGIX_texture_select SGIX_vertex_preclip SGIX_ycrcb SGIX_ycrcb_subsample SGIX_ycrcba SGI_color_matrix SGI_texture_color_table
+# SUN_convolution_border_modes SUN_slice_accum
+# WIN_phong_shading WIN_specular_fog
+
+# Core version in which a function was introduced, or against
+# which an extension can be implemented
+version:       1.0 1.1 1.2 1.3 1.4 1.5 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 4.3
+# Core version in which a function was removed
+deprecated:    3.1
+# API profile - should only be compatibility since there are no core-only
+# functions for now.
+profile:       compatibility
+# GLX Single, Rendering, or Vendor Private opcode
+glxsingle:     *
+glxropcode:    *
+glxvendorpriv: *
+# WGL implementation flags (incomplete)
+wglflags:      client-handcode server-handcode small-data batchable
+# Drivers in which this is implemented (very incomplete)
+extension:     future not_implemented soft WINSOFT NV10 NV20 NV50
+# Function this aliases (indistinguishable to the GL)
+alias:         *
+# Mesa dispatch table offset (incomplete)
+offset:                *
+# These properties are picked up from NVIDIA .spec files, we don't use them
+glfflags:      *
+beginend:      *
+glxvectorequiv: *
+subcategory:   *
+glextmask:     *
+
+###############################################################################
+#
+# glxsingle, glxropcode, and other GLX allocations to vendors
+# are used here, but the master registry for GLX is in
+# /repos/ogl/trunk/doc/registry/extensions.reserved
+#
+# XFree86 dispatch offsets:    0-645
+#                              578-641     NV_vertex_program
+# GLS opcodes:                 0x0030-0x0269
+#
+###############################################################################
+
+###############################################################################
+#
+# things to remember when adding an extension command
+#
+# - append new ARB and non-ARB extensions to the appropriate portion of
+#   the spec file, in extension number order.
+# - leading tabs are suggested. Whitespace of any sort may be used elsewhere.
+# - set glxflags to "ignore" until GLX is updated to support the new command
+# - add new data types to typemaps/spec2wire.map
+# - add extension name in alphabetical order to category list
+# - add commands within an extension in spec order
+# - use existing command entries as a model (where possible)
+# - when reserving new glxropcodes, update extensions.reserved (per above)
+#
+###############################################################################
+
+# New type declarations
+
+passthru: #include <stddef.h>
+
+passthru: #ifndef GL_VERSION_2_0
+passthru: /* GL type for program/shader text */
+passthru: typedef char GLchar;
+passthru: #endif
+passthru:
+passthru: #ifndef GL_VERSION_1_5
+passthru: /* GL types for handling large vertex buffer objects */
+passthru: typedef ptrdiff_t GLintptr;
+passthru: typedef ptrdiff_t GLsizeiptr;
+passthru: #endif
+passthru:
+passthru: #ifndef GL_ARB_vertex_buffer_object
+passthru: /* GL types for handling large vertex buffer objects */
+passthru: typedef ptrdiff_t GLintptrARB;
+passthru: typedef ptrdiff_t GLsizeiptrARB;
+passthru: #endif
+passthru:
+passthru: #ifndef GL_ARB_shader_objects
+passthru: /* GL types for program/shader text and shader object handles */
+passthru: typedef char GLcharARB;
+passthru: typedef unsigned int GLhandleARB;
+passthru: #endif
+passthru:
+passthru: /* GL type for "half" precision (s10e5) float data in host memory */
+passthru: #ifndef GL_ARB_half_float_pixel
+passthru: typedef unsigned short GLhalfARB;
+passthru: #endif
+passthru:
+passthru: #ifndef GL_NV_half_float
+passthru: typedef unsigned short GLhalfNV;
+passthru: #endif
+passthru:
+passthru: #ifndef GLEXT_64_TYPES_DEFINED
+passthru: /* This code block is duplicated in glxext.h, so must be protected */
+passthru: #define GLEXT_64_TYPES_DEFINED
+passthru: /* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+passthru: /* (as used in the GL_EXT_timer_query extension). */
+passthru: #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+passthru: #include <inttypes.h>
+passthru: #elif defined(__sun__) || defined(__digital__)
+passthru: #include <inttypes.h>
+passthru: #if defined(__STDC__)
+passthru: #if defined(__arch64__) || defined(_LP64)
+passthru: typedef long int int64_t;
+passthru: typedef unsigned long int uint64_t;
+passthru: #else
+passthru: typedef long long int int64_t;
+passthru: typedef unsigned long long int uint64_t;
+passthru: #endif /* __arch64__ */
+passthru: #endif /* __STDC__ */
+passthru: #elif defined( __VMS ) || defined(__sgi)
+passthru: #include <inttypes.h>
+passthru: #elif defined(__SCO__) || defined(__USLC__)
+passthru: #include <stdint.h>
+passthru: #elif defined(__UNIXOS2__) || defined(__SOL64__)
+passthru: typedef long int int32_t;
+passthru: typedef long long int int64_t;
+passthru: typedef unsigned long long int uint64_t;
+passthru: #elif defined(_WIN32) && defined(__GNUC__)
+passthru: #include <stdint.h>
+passthru: #elif defined(_WIN32)
+passthru: typedef __int32 int32_t;
+passthru: typedef __int64 int64_t;
+passthru: typedef unsigned __int64 uint64_t;
+passthru: #else
+passthru: /* Fallback if nothing above works */
+passthru: #include <inttypes.h>
+passthru: #endif
+passthru: #endif
+passthru:
+passthru: #ifndef GL_EXT_timer_query
+passthru: typedef int64_t GLint64EXT;
+passthru: typedef uint64_t GLuint64EXT;
+passthru: #endif
+passthru:
+passthru: #ifndef GL_ARB_sync
+passthru: typedef int64_t GLint64;
+passthru: typedef uint64_t GLuint64;
+passthru: typedef struct __GLsync *GLsync;
+passthru: #endif
+passthru:
+passthru: #ifndef GL_ARB_cl_event
+passthru: /* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event */
+passthru: struct _cl_context;
+passthru: struct _cl_event;
+passthru: #endif
+passthru:
+passthru: #ifndef GL_ARB_debug_output
+passthru: typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+passthru: #endif
+passthru:
+passthru: #ifndef GL_AMD_debug_output
+passthru: typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+passthru: #endif
+passthru:
+passthru: #ifndef GL_KHR_debug
+passthru: typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+passthru: #endif
+passthru:
+passthru: #ifndef GL_NV_vdpau_interop
+passthru: typedef GLintptr GLvdpauSurfaceNV;
+passthru: #endif
+passthru:
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.0 commands
+#
+###############################################################################
+###############################################################################
+
+###############################################################################
+#
+# drawing-control commands
+#
+###############################################################################
+
+CullFace(mode)
+       return          void
+       param           mode            CullFaceMode in value
+       category        VERSION_1_0                # old: drawing-control
+       version         1.0
+       glxropcode      79
+       offset          152
+
+FrontFace(mode)
+       return          void
+       param           mode            FrontFaceDirection in value
+       category        VERSION_1_0                # old: drawing-control
+       version         1.0
+       glxropcode      84
+       offset          157
+
+Hint(target, mode)
+       return          void
+       param           target          HintTarget in value
+       param           mode            HintMode in value
+       category        VERSION_1_0                # old: drawing-control
+       version         1.0
+       glxropcode      85
+       offset          158
+
+LineWidth(width)
+       return          void
+       param           width           CheckedFloat32 in value
+       category        VERSION_1_0                # old: drawing-control
+       version         1.0
+       glxropcode      95
+       offset          168
+
+PointSize(size)
+       return          void
+       param           size            CheckedFloat32 in value
+       category        VERSION_1_0                # old: drawing-control
+       version         1.0
+       glxropcode      100
+       offset          173
+
+PolygonMode(face, mode)
+       return          void
+       param           face            MaterialFace in value
+       param           mode            PolygonMode in value
+       category        VERSION_1_0                # old: drawing-control
+       version         1.0
+       glxropcode      101
+       offset          174
+
+Scissor(x, y, width, height)
+       return          void
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        VERSION_1_0                # old: drawing-control
+       version         1.0
+       glxropcode      103
+       offset          176
+
+TexParameterf(target, pname, param)
+       return          void
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           param           CheckedFloat32 in value
+       category        VERSION_1_0                # old: drawing-control
+       version         1.0
+       glxropcode      105
+       wglflags        small-data
+       offset          178
+
+TexParameterfv(target, pname, params)
+       return          void
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: drawing-control
+       version         1.0
+       glxropcode      106
+       wglflags        small-data
+       offset          179
+
+TexParameteri(target, pname, param)
+       return          void
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           param           CheckedInt32 in value
+       category        VERSION_1_0                # old: drawing-control
+       version         1.0
+       glxropcode      107
+       wglflags        small-data
+       offset          180
+
+TexParameteriv(target, pname, params)
+       return          void
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: drawing-control
+       version         1.0
+       glxropcode      108
+       wglflags        small-data
+       offset          181
+
+TexImage1D(target, level, internalformat, width, border, format, type, pixels)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  TextureComponentCount in value
+       param           width           SizeI in value
+       param           border          CheckedInt32 in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width)]
+       category        VERSION_1_0                # old: drawing-control
+       dlflags         handcode
+       glxflags        client-handcode server-handcode
+       version         1.0
+       glxropcode      109
+       wglflags        client-handcode server-handcode
+       offset          182
+
+TexImage2D(target, level, internalformat, width, height, border, format, type, pixels)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  TextureComponentCount in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           border          CheckedInt32 in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width/height)]
+       category        VERSION_1_0                # old: drawing-control
+       dlflags         handcode
+       glxflags        client-handcode server-handcode
+       version         1.0
+       glxropcode      110
+       wglflags        client-handcode server-handcode
+       offset          183
+
+###############################################################################
+#
+# framebuf commands
+#
+###############################################################################
+
+DrawBuffer(mode)
+       return          void
+       param           mode            DrawBufferMode in value
+       category        VERSION_1_0                # old: framebuf
+       version         1.0
+       glxropcode      126
+       offset          202
+
+Clear(mask)
+       return          void
+       param           mask            ClearBufferMask in value
+       category        VERSION_1_0                # old: framebuf
+       version         1.0
+       glxropcode      127
+       offset          203
+
+ClearColor(red, green, blue, alpha)
+       return          void
+       param           red             ColorF in value
+       param           green           ColorF in value
+       param           blue            ColorF in value
+       param           alpha           ColorF in value
+       category        VERSION_1_0                # old: framebuf
+       version         1.0
+       glxropcode      130
+       offset          206
+
+ClearStencil(s)
+       return          void
+       param           s               StencilValue in value
+       category        VERSION_1_0                # old: framebuf
+       version         1.0
+       glxropcode      131
+       offset          207
+
+ClearDepth(depth)
+       return          void
+       param           depth           Float64 in value
+       category        VERSION_1_0                # old: framebuf
+       version         1.0
+       glxropcode      132
+       offset          208
+
+StencilMask(mask)
+       return          void
+       param           mask            MaskedStencilValue in value
+       category        VERSION_1_0                # old: framebuf
+       version         1.0
+       glxropcode      133
+       offset          209
+
+ColorMask(red, green, blue, alpha)
+       return          void
+       param           red             Boolean in value
+       param           green           Boolean in value
+       param           blue            Boolean in value
+       param           alpha           Boolean in value
+       category        VERSION_1_0                # old: framebuf
+       version         1.0
+       glxropcode      134
+       offset          210
+
+DepthMask(flag)
+       return          void
+       param           flag            Boolean in value
+       category        VERSION_1_0                # old: framebuf
+       version         1.0
+       glxropcode      135
+       offset          211
+
+###############################################################################
+#
+# misc commands
+#
+###############################################################################
+
+Disable(cap)
+       return          void
+       param           cap             EnableCap in value
+       category        VERSION_1_0                # old: misc
+       version         1.0
+       dlflags         handcode
+       glxflags        client-handcode client-intercept
+       glxropcode      138
+       offset          214
+
+Enable(cap)
+       return          void
+       param           cap             EnableCap in value
+       category        VERSION_1_0                # old: misc
+       version         1.0
+       dlflags         handcode
+       glxflags        client-handcode client-intercept
+       glxropcode      139
+       offset          215
+
+Finish()
+       return          void
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       category        VERSION_1_0                # old: misc
+       version         1.0
+       glxsingle       108
+       offset          216
+
+Flush()
+       return          void
+       dlflags         notlistable
+       glxflags        client-handcode client-intercept server-handcode
+       category        VERSION_1_0                # old: misc
+       version         1.0
+       glxsingle       142
+       offset          217
+
+###############################################################################
+#
+# pixel-op commands
+#
+###############################################################################
+
+BlendFunc(sfactor, dfactor)
+       return          void
+       param           sfactor         BlendingFactorSrc in value
+       param           dfactor         BlendingFactorDest in value
+       category        VERSION_1_0                # old: pixel-op
+       version         1.0
+       glxropcode      160
+       offset          241
+
+LogicOp(opcode)
+       return          void
+       param           opcode          LogicOp in value
+       category        VERSION_1_0                # old: pixel-op
+       version         1.0
+       glxropcode      161
+       offset          242
+
+StencilFunc(func, ref, mask)
+       return          void
+       param           func            StencilFunction in value
+       param           ref             StencilValue in value
+       param           mask            MaskedStencilValue in value
+       category        VERSION_1_0                # old: pixel-op
+       version         1.0
+       glxropcode      162
+       offset          243
+
+StencilOp(fail, zfail, zpass)
+       return          void
+       param           fail            StencilOp in value
+       param           zfail           StencilOp in value
+       param           zpass           StencilOp in value
+       category        VERSION_1_0                # old: pixel-op
+       version         1.0
+       glxropcode      163
+       offset          244
+
+DepthFunc(func)
+       return          void
+       param           func            DepthFunction in value
+       category        VERSION_1_0                # old: pixel-op
+       version         1.0
+       glxropcode      164
+       offset          245
+
+###############################################################################
+#
+# pixel-rw commands
+#
+###############################################################################
+
+PixelStoref(pname, param)
+       return          void
+       param           pname           PixelStoreParameter in value
+       param           param           CheckedFloat32 in value
+       dlflags         notlistable
+       glxflags        client-handcode
+       category        VERSION_1_0                # old: pixel-rw
+       version         1.0
+       glxsingle       109
+       wglflags        batchable
+       offset          249
+
+PixelStorei(pname, param)
+       return          void
+       param           pname           PixelStoreParameter in value
+       param           param           CheckedInt32 in value
+       dlflags         notlistable
+       glxflags        client-handcode
+       category        VERSION_1_0                # old: pixel-rw
+       version         1.0
+       glxsingle       110
+       wglflags        batchable
+       offset          250
+
+ReadBuffer(mode)
+       return          void
+       param           mode            ReadBufferMode in value
+       category        VERSION_1_0                # old: pixel-rw
+       version         1.0
+       glxropcode      171
+       offset          254
+
+ReadPixels(x, y, width, height, format, type, pixels)
+       return          void
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void out array [COMPSIZE(format/type/width/height)]
+       category        VERSION_1_0                # old: pixel-rw
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       version         1.0
+       glxsingle       111
+       wglflags        client-handcode server-handcode
+       offset          256
+
+###############################################################################
+#
+# state-req commands
+#
+###############################################################################
+
+GetBooleanv(pname, params)
+       return          void
+       param           pname           GetPName in value
+       param           params          Boolean out array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       glxflags        client-handcode
+       version         1.0
+       glxsingle       112
+       wglflags        small-data
+       offset          258
+
+GetDoublev(pname, params)
+       return          void
+       param           pname           GetPName in value
+       param           params          Float64 out array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       glxflags        client-handcode
+       version         1.0
+       glxsingle       114
+       wglflags        small-data
+       offset          260
+
+GetError()
+       return          ErrorCode
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       glxflags        client-handcode
+       version         1.0
+       glxsingle       115
+       offset          261
+
+GetFloatv(pname, params)
+       return          void
+       param           pname           GetPName in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       glxflags        client-handcode
+       version         1.0
+       glxsingle       116
+       wglflags        small-data
+       offset          262
+
+GetIntegerv(pname, params)
+       return          void
+       param           pname           GetPName in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       glxflags        client-handcode
+       version         1.0
+       glxsingle       117
+       wglflags        small-data
+       offset          263
+
+GetString(name)
+       return          String
+       param           name            StringName in value
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       version         1.0
+       glxsingle       129
+       wglflags        client-handcode server-handcode
+       offset          275
+
+GetTexImage(target, level, format, type, pixels)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void out array [COMPSIZE(target/level/format/type)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       version         1.0
+       glxsingle       135
+       wglflags        client-handcode server-handcode
+       offset          281
+
+GetTexParameterfv(target, pname, params)
+       return          void
+       param           target          TextureTarget in value
+       param           pname           GetTextureParameter in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       version         1.0
+       glxsingle       136
+       wglflags        small-data
+       offset          282
+
+GetTexParameteriv(target, pname, params)
+       return          void
+       param           target          TextureTarget in value
+       param           pname           GetTextureParameter in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       version         1.0
+       glxsingle       137
+       wglflags        small-data
+       offset          283
+
+GetTexLevelParameterfv(target, level, pname, params)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           pname           GetTextureParameter in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       version         1.0
+       glxsingle       138
+       wglflags        small-data
+       offset          284
+
+GetTexLevelParameteriv(target, level, pname, params)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           pname           GetTextureParameter in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       version         1.0
+       glxsingle       139
+       wglflags        small-data
+       offset          285
+
+IsEnabled(cap)
+       return          Boolean
+       param           cap             EnableCap in value
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       version         1.0
+       glxflags        client-handcode client-intercept
+       glxsingle       140
+       offset          286
+
+###############################################################################
+#
+# xform commands
+#
+###############################################################################
+
+DepthRange(near, far)
+       return          void
+       param           near            Float64 in value
+       param           far             Float64 in value
+       category        VERSION_1_0                # old: xform
+       version         1.0
+       glxropcode      174
+       offset          288
+
+Viewport(x, y, width, height)
+       return          void
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        VERSION_1_0                # old: xform
+       version         1.0
+       glxropcode      191
+       offset          305
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.0 deprecated commands
+#
+###############################################################################
+###############################################################################
+
+# display-list commands
+
+NewList(list, mode)
+       return          void
+       param           list            List in value
+       param           mode            ListMode in value
+       dlflags         notlistable
+       category        VERSION_1_0                # old: display-list
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       101
+       wglflags        batchable
+       offset          0
+
+EndList()
+       return          void
+       dlflags         notlistable
+       category        VERSION_1_0                # old: display-list
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       102
+       wglflags        batchable
+       offset          1
+
+CallList(list)
+       return          void
+       param           list            List in value
+       category        VERSION_1_0                # old: display-list
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      1
+       offset          2
+
+CallLists(n, type, lists)
+       return          void
+       param           n               SizeI in value
+       param           type            ListNameType in value
+       param           lists           Void in array [COMPSIZE(n/type)]
+       category        VERSION_1_0                # old: display-list
+       glxflags        client-handcode server-handcode
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      2
+       offset          3
+
+DeleteLists(list, range)
+       return          void
+       param           list            List in value
+       param           range           SizeI in value
+       dlflags         notlistable
+       category        VERSION_1_0                # old: display-list
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       103
+       wglflags        batchable
+       offset          4
+
+GenLists(range)
+       return          List
+       param           range           SizeI in value
+       dlflags         notlistable
+       category        VERSION_1_0                # old: display-list
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       104
+       offset          5
+
+ListBase(base)
+       return          void
+       param           base            List in value
+       category        VERSION_1_0                # old: display-list
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      3
+       offset          6
+
+# drawing commands
+
+Begin(mode)
+       return          void
+       param           mode            BeginMode in value
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      4
+       offset          7
+
+Bitmap(width, height, xorig, yorig, xmove, ymove, bitmap)
+       return          void
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           xorig           CoordF in value
+       param           yorig           CoordF in value
+       param           xmove           CoordF in value
+       param           ymove           CoordF in value
+       param           bitmap          UInt8 in array [COMPSIZE(width/height)]
+       category        VERSION_1_0                # old: drawing
+       dlflags         handcode
+       glxflags        client-handcode server-handcode
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      5
+       wglflags        client-handcode server-handcode
+       offset          8
+
+Color3b(red, green, blue)
+       return          void
+       param           red             ColorB in value
+       param           green           ColorB in value
+       param           blue            ColorB in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Color3bv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          9
+
+Color3bv(v)
+       return          void
+       param           v               ColorB in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      6
+       offset          10
+
+Color3d(red, green, blue)
+       return          void
+       param           red             ColorD in value
+       param           green           ColorD in value
+       param           blue            ColorD in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Color3dv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          11
+
+Color3dv(v)
+       return          void
+       param           v               ColorD in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      7
+       offset          12
+
+Color3f(red, green, blue)
+       return          void
+       param           red             ColorF in value
+       param           green           ColorF in value
+       param           blue            ColorF in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Color3fv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          13
+
+Color3fv(v)
+       return          void
+       param           v               ColorF in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      8
+       offset          14
+
+Color3i(red, green, blue)
+       return          void
+       param           red             ColorI in value
+       param           green           ColorI in value
+       param           blue            ColorI in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Color3iv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          15
+
+Color3iv(v)
+       return          void
+       param           v               ColorI in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      9
+       offset          16
+
+Color3s(red, green, blue)
+       return          void
+       param           red             ColorS in value
+       param           green           ColorS in value
+       param           blue            ColorS in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Color3sv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          17
+
+Color3sv(v)
+       return          void
+       param           v               ColorS in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      10
+       offset          18
+
+Color3ub(red, green, blue)
+       return          void
+       param           red             ColorUB in value
+       param           green           ColorUB in value
+       param           blue            ColorUB in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Color3ubv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          19
+
+Color3ubv(v)
+       return          void
+       param           v               ColorUB in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      11
+       offset          20
+
+Color3ui(red, green, blue)
+       return          void
+       param           red             ColorUI in value
+       param           green           ColorUI in value
+       param           blue            ColorUI in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Color3uiv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          21
+
+Color3uiv(v)
+       return          void
+       param           v               ColorUI in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      12
+       offset          22
+
+Color3us(red, green, blue)
+       return          void
+       param           red             ColorUS in value
+       param           green           ColorUS in value
+       param           blue            ColorUS in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Color3usv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          23
+
+Color3usv(v)
+       return          void
+       param           v               ColorUS in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      13
+       offset          24
+
+Color4b(red, green, blue, alpha)
+       return          void
+       param           red             ColorB in value
+       param           green           ColorB in value
+       param           blue            ColorB in value
+       param           alpha           ColorB in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Color4bv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          25
+
+Color4bv(v)
+       return          void
+       param           v               ColorB in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      14
+       offset          26
+
+Color4d(red, green, blue, alpha)
+       return          void
+       param           red             ColorD in value
+       param           green           ColorD in value
+       param           blue            ColorD in value
+       param           alpha           ColorD in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Color4dv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          27
+
+Color4dv(v)
+       return          void
+       param           v               ColorD in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      15
+       offset          28
+
+Color4f(red, green, blue, alpha)
+       return          void
+       param           red             ColorF in value
+       param           green           ColorF in value
+       param           blue            ColorF in value
+       param           alpha           ColorF in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Color4fv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          29
+
+Color4fv(v)
+       return          void
+       param           v               ColorF in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      16
+       offset          30
+
+Color4i(red, green, blue, alpha)
+       return          void
+       param           red             ColorI in value
+       param           green           ColorI in value
+       param           blue            ColorI in value
+       param           alpha           ColorI in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Color4iv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          31
+
+Color4iv(v)
+       return          void
+       param           v               ColorI in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      17
+       offset          32
+
+Color4s(red, green, blue, alpha)
+       return          void
+       param           red             ColorS in value
+       param           green           ColorS in value
+       param           blue            ColorS in value
+       param           alpha           ColorS in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Color4sv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          33
+
+Color4sv(v)
+       return          void
+       param           v               ColorS in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      18
+       offset          34
+
+Color4ub(red, green, blue, alpha)
+       return          void
+       param           red             ColorUB in value
+       param           green           ColorUB in value
+       param           blue            ColorUB in value
+       param           alpha           ColorUB in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Color4ubv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          35
+
+Color4ubv(v)
+       return          void
+       param           v               ColorUB in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      19
+       offset          36
+
+Color4ui(red, green, blue, alpha)
+       return          void
+       param           red             ColorUI in value
+       param           green           ColorUI in value
+       param           blue            ColorUI in value
+       param           alpha           ColorUI in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Color4uiv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          37
+
+Color4uiv(v)
+       return          void
+       param           v               ColorUI in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      20
+       offset          38
+
+Color4us(red, green, blue, alpha)
+       return          void
+       param           red             ColorUS in value
+       param           green           ColorUS in value
+       param           blue            ColorUS in value
+       param           alpha           ColorUS in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Color4usv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          39
+
+Color4usv(v)
+       return          void
+       param           v               ColorUS in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      21
+       offset          40
+
+EdgeFlag(flag)
+       return          void
+       param           flag            Boolean in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     EdgeFlagv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          41
+
+EdgeFlagv(flag)
+       return          void
+       param           flag            Boolean in reference
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      22
+       offset          42
+
+End()
+       return          void
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      23
+       offset          43
+
+Indexd(c)
+       return          void
+       param           c               ColorIndexValueD in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Indexdv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          44
+
+Indexdv(c)
+       return          void
+       param           c               ColorIndexValueD in array [1]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      24
+       offset          45
+
+Indexf(c)
+       return          void
+       param           c               ColorIndexValueF in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Indexfv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          46
+
+Indexfv(c)
+       return          void
+       param           c               ColorIndexValueF in array [1]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      25
+       offset          47
+
+Indexi(c)
+       return          void
+       param           c               ColorIndexValueI in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Indexiv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          48
+
+Indexiv(c)
+       return          void
+       param           c               ColorIndexValueI in array [1]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      26
+       offset          49
+
+Indexs(c)
+       return          void
+       param           c               ColorIndexValueS in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Indexsv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          50
+
+Indexsv(c)
+       return          void
+       param           c               ColorIndexValueS in array [1]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      27
+       offset          51
+
+Normal3b(nx, ny, nz)
+       return          void
+       param           nx              Int8 in value
+       param           ny              Int8 in value
+       param           nz              Int8 in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Normal3bv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          52
+
+Normal3bv(v)
+       return          void
+       param           v               Int8 in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      28
+       offset          53
+
+Normal3d(nx, ny, nz)
+       return          void
+       param           nx              CoordD in value
+       param           ny              CoordD in value
+       param           nz              CoordD in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Normal3dv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          54
+
+Normal3dv(v)
+       return          void
+       param           v               CoordD in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      29
+       offset          55
+
+Normal3f(nx, ny, nz)
+       return          void
+       param           nx              CoordF in value
+       param           ny              CoordF in value
+       param           nz              CoordF in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Normal3fv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          56
+
+Normal3fv(v)
+       return          void
+       param           v               CoordF in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      30
+       offset          57
+
+Normal3i(nx, ny, nz)
+       return          void
+       param           nx              Int32 in value
+       param           ny              Int32 in value
+       param           nz              Int32 in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Normal3iv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          58
+
+Normal3iv(v)
+       return          void
+       param           v               Int32 in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      31
+       offset          59
+
+Normal3s(nx, ny, nz)
+       return          void
+       param           nx              Int16 in value
+       param           ny              Int16 in value
+       param           nz              Int16 in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Normal3sv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          60
+
+Normal3sv(v)
+       return          void
+       param           v               Int16 in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      32
+       offset          61
+
+RasterPos2d(x, y)
+       return          void
+       param           x               CoordD in value
+       param           y               CoordD in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     RasterPos2dv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          62
+
+RasterPos2dv(v)
+       return          void
+       param           v               CoordD in array [2]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      33
+       offset          63
+
+RasterPos2f(x, y)
+       return          void
+       param           x               CoordF in value
+       param           y               CoordF in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     RasterPos2fv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          64
+
+RasterPos2fv(v)
+       return          void
+       param           v               CoordF in array [2]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      34
+       offset          65
+
+RasterPos2i(x, y)
+       return          void
+       param           x               CoordI in value
+       param           y               CoordI in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     RasterPos2iv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          66
+
+RasterPos2iv(v)
+       return          void
+       param           v               CoordI in array [2]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      35
+       offset          67
+
+RasterPos2s(x, y)
+       return          void
+       param           x               CoordS in value
+       param           y               CoordS in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     RasterPos2sv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          68
+
+RasterPos2sv(v)
+       return          void
+       param           v               CoordS in array [2]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      36
+       offset          69
+
+RasterPos3d(x, y, z)
+       return          void
+       param           x               CoordD in value
+       param           y               CoordD in value
+       param           z               CoordD in value
+       vectorequiv     RasterPos3dv
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          70
+
+RasterPos3dv(v)
+       return          void
+       param           v               CoordD in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      37
+       offset          71
+
+RasterPos3f(x, y, z)
+       return          void
+       param           x               CoordF in value
+       param           y               CoordF in value
+       param           z               CoordF in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     RasterPos3fv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          72
+
+RasterPos3fv(v)
+       return          void
+       param           v               CoordF in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      38
+       offset          73
+
+RasterPos3i(x, y, z)
+       return          void
+       param           x               CoordI in value
+       param           y               CoordI in value
+       param           z               CoordI in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     RasterPos3iv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          74
+
+RasterPos3iv(v)
+       return          void
+       param           v               CoordI in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      39
+       offset          75
+
+RasterPos3s(x, y, z)
+       return          void
+       param           x               CoordS in value
+       param           y               CoordS in value
+       param           z               CoordS in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     RasterPos3sv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          76
+
+RasterPos3sv(v)
+       return          void
+       param           v               CoordS in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      40
+       offset          77
+
+RasterPos4d(x, y, z, w)
+       return          void
+       param           x               CoordD in value
+       param           y               CoordD in value
+       param           z               CoordD in value
+       param           w               CoordD in value
+       vectorequiv     RasterPos4dv
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          78
+
+RasterPos4dv(v)
+       return          void
+       param           v               CoordD in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      41
+       offset          79
+
+RasterPos4f(x, y, z, w)
+       return          void
+       param           x               CoordF in value
+       param           y               CoordF in value
+       param           z               CoordF in value
+       param           w               CoordF in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     RasterPos4fv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          80
+
+RasterPos4fv(v)
+       return          void
+       param           v               CoordF in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      42
+       offset          81
+
+RasterPos4i(x, y, z, w)
+       return          void
+       param           x               CoordI in value
+       param           y               CoordI in value
+       param           z               CoordI in value
+       param           w               CoordI in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     RasterPos4iv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          82
+
+RasterPos4iv(v)
+       return          void
+       param           v               CoordI in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      43
+       offset          83
+
+RasterPos4s(x, y, z, w)
+       return          void
+       param           x               CoordS in value
+       param           y               CoordS in value
+       param           z               CoordS in value
+       param           w               CoordS in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     RasterPos4sv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          84
+
+RasterPos4sv(v)
+       return          void
+       param           v               CoordS in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      44
+       offset          85
+
+Rectd(x1, y1, x2, y2)
+       return          void
+       param           x1              CoordD in value
+       param           y1              CoordD in value
+       param           x2              CoordD in value
+       param           y2              CoordD in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Rectdv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          86
+
+Rectdv(v1, v2)
+       return          void
+       param           v1              CoordD in array [2]
+       param           v2              CoordD in array [2]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      45
+       offset          87
+
+Rectf(x1, y1, x2, y2)
+       return          void
+       param           x1              CoordF in value
+       param           y1              CoordF in value
+       param           x2              CoordF in value
+       param           y2              CoordF in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Rectfv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          88
+
+Rectfv(v1, v2)
+       return          void
+       param           v1              CoordF in array [2]
+       param           v2              CoordF in array [2]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      46
+       offset          89
+
+Recti(x1, y1, x2, y2)
+       return          void
+       param           x1              CoordI in value
+       param           y1              CoordI in value
+       param           x2              CoordI in value
+       param           y2              CoordI in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Rectiv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          90
+
+Rectiv(v1, v2)
+       return          void
+       param           v1              CoordI in array [2]
+       param           v2              CoordI in array [2]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      47
+       offset          91
+
+Rects(x1, y1, x2, y2)
+       return          void
+       param           x1              CoordS in value
+       param           y1              CoordS in value
+       param           x2              CoordS in value
+       param           y2              CoordS in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Rectsv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          92
+
+Rectsv(v1, v2)
+       return          void
+       param           v1              CoordS in array [2]
+       param           v2              CoordS in array [2]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      48
+       offset          93
+
+TexCoord1d(s)
+       return          void
+       param           s               CoordD in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     TexCoord1dv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          94
+
+TexCoord1dv(v)
+       return          void
+       param           v               CoordD in array [1]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      49
+       offset          95
+
+TexCoord1f(s)
+       return          void
+       param           s               CoordF in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     TexCoord1fv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          96
+
+TexCoord1fv(v)
+       return          void
+       param           v               CoordF in array [1]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      50
+       offset          97
+
+TexCoord1i(s)
+       return          void
+       param           s               CoordI in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     TexCoord1iv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          98
+
+TexCoord1iv(v)
+       return          void
+       param           v               CoordI in array [1]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      51
+       offset          99
+
+TexCoord1s(s)
+       return          void
+       param           s               CoordS in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     TexCoord1sv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          100
+
+TexCoord1sv(v)
+       return          void
+       param           v               CoordS in array [1]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      52
+       offset          101
+
+TexCoord2d(s, t)
+       return          void
+       param           s               CoordD in value
+       param           t               CoordD in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     TexCoord2dv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          102
+
+TexCoord2dv(v)
+       return          void
+       param           v               CoordD in array [2]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      53
+       offset          103
+
+TexCoord2f(s, t)
+       return          void
+       param           s               CoordF in value
+       param           t               CoordF in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     TexCoord2fv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          104
+
+TexCoord2fv(v)
+       return          void
+       param           v               CoordF in array [2]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      54
+       offset          105
+
+TexCoord2i(s, t)
+       return          void
+       param           s               CoordI in value
+       param           t               CoordI in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     TexCoord2iv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          106
+
+TexCoord2iv(v)
+       return          void
+       param           v               CoordI in array [2]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      55
+       offset          107
+
+TexCoord2s(s, t)
+       return          void
+       param           s               CoordS in value
+       param           t               CoordS in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     TexCoord2sv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          108
+
+TexCoord2sv(v)
+       return          void
+       param           v               CoordS in array [2]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      56
+       offset          109
+
+TexCoord3d(s, t, r)
+       return          void
+       param           s               CoordD in value
+       param           t               CoordD in value
+       param           r               CoordD in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     TexCoord3dv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          110
+
+TexCoord3dv(v)
+       return          void
+       param           v               CoordD in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      57
+       offset          111
+
+TexCoord3f(s, t, r)
+       return          void
+       param           s               CoordF in value
+       param           t               CoordF in value
+       param           r               CoordF in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     TexCoord3fv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          112
+
+TexCoord3fv(v)
+       return          void
+       param           v               CoordF in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      58
+       offset          113
+
+TexCoord3i(s, t, r)
+       return          void
+       param           s               CoordI in value
+       param           t               CoordI in value
+       param           r               CoordI in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     TexCoord3iv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          114
+
+TexCoord3iv(v)
+       return          void
+       param           v               CoordI in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      59
+       offset          115
+
+TexCoord3s(s, t, r)
+       return          void
+       param           s               CoordS in value
+       param           t               CoordS in value
+       param           r               CoordS in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     TexCoord3sv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          116
+
+TexCoord3sv(v)
+       return          void
+       param           v               CoordS in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      60
+       offset          117
+
+TexCoord4d(s, t, r, q)
+       return          void
+       param           s               CoordD in value
+       param           t               CoordD in value
+       param           r               CoordD in value
+       param           q               CoordD in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     TexCoord4dv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          118
+
+TexCoord4dv(v)
+       return          void
+       param           v               CoordD in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      61
+       offset          119
+
+TexCoord4f(s, t, r, q)
+       return          void
+       param           s               CoordF in value
+       param           t               CoordF in value
+       param           r               CoordF in value
+       param           q               CoordF in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     TexCoord4fv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          120
+
+TexCoord4fv(v)
+       return          void
+       param           v               CoordF in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      62
+       offset          121
+
+TexCoord4i(s, t, r, q)
+       return          void
+       param           s               CoordI in value
+       param           t               CoordI in value
+       param           r               CoordI in value
+       param           q               CoordI in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     TexCoord4iv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          122
+
+TexCoord4iv(v)
+       return          void
+       param           v               CoordI in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      63
+       offset          123
+
+TexCoord4s(s, t, r, q)
+       return          void
+       param           s               CoordS in value
+       param           t               CoordS in value
+       param           r               CoordS in value
+       param           q               CoordS in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     TexCoord4sv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          124
+
+TexCoord4sv(v)
+       return          void
+       param           v               CoordS in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      64
+       offset          125
+
+Vertex2d(x, y)
+       return          void
+       param           x               CoordD in value
+       param           y               CoordD in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Vertex2dv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          126
+
+Vertex2dv(v)
+       return          void
+       param           v               CoordD in array [2]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      65
+       offset          127
+
+Vertex2f(x, y)
+       return          void
+       param           x               CoordF in value
+       param           y               CoordF in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Vertex2fv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          128
+
+Vertex2fv(v)
+       return          void
+       param           v               CoordF in array [2]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      66
+       offset          129
+
+Vertex2i(x, y)
+       return          void
+       param           x               CoordI in value
+       param           y               CoordI in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Vertex2iv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          130
+
+Vertex2iv(v)
+       return          void
+       param           v               CoordI in array [2]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      67
+       offset          131
+
+Vertex2s(x, y)
+       return          void
+       param           x               CoordS in value
+       param           y               CoordS in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Vertex2sv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          132
+
+Vertex2sv(v)
+       return          void
+       param           v               CoordS in array [2]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      68
+       offset          133
+
+Vertex3d(x, y, z)
+       return          void
+       param           x               CoordD in value
+       param           y               CoordD in value
+       param           z               CoordD in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Vertex3dv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          134
+
+Vertex3dv(v)
+       return          void
+       param           v               CoordD in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      69
+       offset          135
+
+Vertex3f(x, y, z)
+       return          void
+       param           x               CoordF in value
+       param           y               CoordF in value
+       param           z               CoordF in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Vertex3fv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          136
+
+Vertex3fv(v)
+       return          void
+       param           v               CoordF in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      70
+       offset          137
+
+Vertex3i(x, y, z)
+       return          void
+       param           x               CoordI in value
+       param           y               CoordI in value
+       param           z               CoordI in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Vertex3iv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          138
+
+Vertex3iv(v)
+       return          void
+       param           v               CoordI in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      71
+       offset          139
+
+Vertex3s(x, y, z)
+       return          void
+       param           x               CoordS in value
+       param           y               CoordS in value
+       param           z               CoordS in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Vertex3sv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          140
+
+Vertex3sv(v)
+       return          void
+       param           v               CoordS in array [3]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      72
+       offset          141
+
+Vertex4d(x, y, z, w)
+       return          void
+       param           x               CoordD in value
+       param           y               CoordD in value
+       param           z               CoordD in value
+       param           w               CoordD in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Vertex4dv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          142
+
+Vertex4dv(v)
+       return          void
+       param           v               CoordD in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      73
+       offset          143
+
+Vertex4f(x, y, z, w)
+       return          void
+       param           x               CoordF in value
+       param           y               CoordF in value
+       param           z               CoordF in value
+       param           w               CoordF in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Vertex4fv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          144
+
+Vertex4fv(v)
+       return          void
+       param           v               CoordF in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      74
+       offset          145
+
+Vertex4i(x, y, z, w)
+       return          void
+       param           x               CoordI in value
+       param           y               CoordI in value
+       param           z               CoordI in value
+       param           w               CoordI in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Vertex4iv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          146
+
+Vertex4iv(v)
+       return          void
+       param           v               CoordI in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      75
+       offset          147
+
+Vertex4s(x, y, z, w)
+       return          void
+       param           x               CoordS in value
+       param           y               CoordS in value
+       param           z               CoordS in value
+       param           w               CoordS in value
+       category        VERSION_1_0                # old: drawing
+       vectorequiv     Vertex4sv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          148
+
+Vertex4sv(v)
+       return          void
+       param           v               CoordS in array [4]
+       category        VERSION_1_0                # old: drawing
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      76
+       offset          149
+
+ClipPlane(plane, equation)
+       return          void
+       param           plane           ClipPlaneName in value
+       param           equation        Float64 in array [4]
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      77
+       offset          150
+
+ColorMaterial(face, mode)
+       return          void
+       param           face            MaterialFace in value
+       param           mode            ColorMaterialParameter in value
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      78
+       offset          151
+
+Fogf(pname, param)
+       return          void
+       param           pname           FogParameter in value
+       param           param           CheckedFloat32 in value
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      80
+       wglflags        small-data
+       offset          153
+
+Fogfv(pname, params)
+       return          void
+       param           pname           FogParameter in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      81
+       wglflags        small-data
+       offset          154
+
+Fogi(pname, param)
+       return          void
+       param           pname           FogParameter in value
+       param           param           CheckedInt32 in value
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      82
+       wglflags        small-data
+       offset          155
+
+Fogiv(pname, params)
+       return          void
+       param           pname           FogParameter in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      83
+       wglflags        small-data
+       offset          156
+
+Lightf(light, pname, param)
+       return          void
+       param           light           LightName in value
+       param           pname           LightParameter in value
+       param           param           CheckedFloat32 in value
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      86
+       wglflags        small-data
+       offset          159
+
+Lightfv(light, pname, params)
+       return          void
+       param           light           LightName in value
+       param           pname           LightParameter in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      87
+       wglflags        small-data
+       offset          160
+
+Lighti(light, pname, param)
+       return          void
+       param           light           LightName in value
+       param           pname           LightParameter in value
+       param           param           CheckedInt32 in value
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      88
+       wglflags        small-data
+       offset          161
+
+Lightiv(light, pname, params)
+       return          void
+       param           light           LightName in value
+       param           pname           LightParameter in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      89
+       wglflags        small-data
+       offset          162
+
+LightModelf(pname, param)
+       return          void
+       param           pname           LightModelParameter in value
+       param           param           Float32 in value
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      90
+       wglflags        small-data
+       offset          163
+
+LightModelfv(pname, params)
+       return          void
+       param           pname           LightModelParameter in value
+       param           params          Float32 in array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      91
+       wglflags        small-data
+       offset          164
+
+LightModeli(pname, param)
+       return          void
+       param           pname           LightModelParameter in value
+       param           param           Int32 in value
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      92
+       wglflags        small-data
+       offset          165
+
+LightModeliv(pname, params)
+       return          void
+       param           pname           LightModelParameter in value
+       param           params          Int32 in array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      93
+       wglflags        small-data
+       offset          166
+
+LineStipple(factor, pattern)
+       return          void
+       param           factor          CheckedInt32 in value
+       param           pattern         LineStipple in value
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      94
+       offset          167
+
+Materialf(face, pname, param)
+       return          void
+       param           face            MaterialFace in value
+       param           pname           MaterialParameter in value
+       param           param           CheckedFloat32 in value
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      96
+       wglflags        small-data
+       offset          169
+
+Materialfv(face, pname, params)
+       return          void
+       param           face            MaterialFace in value
+       param           pname           MaterialParameter in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      97
+       wglflags        small-data
+       offset          170
+
+Materiali(face, pname, param)
+       return          void
+       param           face            MaterialFace in value
+       param           pname           MaterialParameter in value
+       param           param           CheckedInt32 in value
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      98
+       wglflags        small-data
+       offset          171
+
+Materialiv(face, pname, params)
+       return          void
+       param           face            MaterialFace in value
+       param           pname           MaterialParameter in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      99
+       wglflags        small-data
+       offset          172
+
+PolygonStipple(mask)
+       return          void
+       param           mask            UInt8 in array [COMPSIZE()]
+       category        VERSION_1_0                # old: drawing-control
+       dlflags         handcode
+       glxflags        client-handcode server-handcode
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      102
+       wglflags        client-handcode server-handcode
+       offset          175
+
+ShadeModel(mode)
+       return          void
+       param           mode            ShadingModel in value
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      104
+       offset          177
+
+TexEnvf(target, pname, param)
+       return          void
+       param           target          TextureEnvTarget in value
+       param           pname           TextureEnvParameter in value
+       param           param           CheckedFloat32 in value
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      111
+       wglflags        small-data
+       offset          184
+
+TexEnvfv(target, pname, params)
+       return          void
+       param           target          TextureEnvTarget in value
+       param           pname           TextureEnvParameter in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      112
+       wglflags        small-data
+       offset          185
+
+TexEnvi(target, pname, param)
+       return          void
+       param           target          TextureEnvTarget in value
+       param           pname           TextureEnvParameter in value
+       param           param           CheckedInt32 in value
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      113
+       wglflags        small-data
+       offset          186
+
+TexEnviv(target, pname, params)
+       return          void
+       param           target          TextureEnvTarget in value
+       param           pname           TextureEnvParameter in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      114
+       wglflags        small-data
+       offset          187
+
+TexGend(coord, pname, param)
+       return          void
+       param           coord           TextureCoordName in value
+       param           pname           TextureGenParameter in value
+       param           param           Float64 in value
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      115
+       wglflags        small-data
+       offset          188
+
+TexGendv(coord, pname, params)
+       return          void
+       param           coord           TextureCoordName in value
+       param           pname           TextureGenParameter in value
+       param           params          Float64 in array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      116
+       wglflags        small-data
+       offset          189
+
+TexGenf(coord, pname, param)
+       return          void
+       param           coord           TextureCoordName in value
+       param           pname           TextureGenParameter in value
+       param           param           CheckedFloat32 in value
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      117
+       wglflags        small-data
+       offset          190
+
+TexGenfv(coord, pname, params)
+       return          void
+       param           coord           TextureCoordName in value
+       param           pname           TextureGenParameter in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      118
+       wglflags        small-data
+       offset          191
+
+TexGeni(coord, pname, param)
+       return          void
+       param           coord           TextureCoordName in value
+       param           pname           TextureGenParameter in value
+       param           param           CheckedInt32 in value
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      119
+       wglflags        small-data
+       offset          192
+
+TexGeniv(coord, pname, params)
+       return          void
+       param           coord           TextureCoordName in value
+       param           pname           TextureGenParameter in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: drawing-control
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      120
+       wglflags        small-data
+       offset          193
+
+# feedback commands
+
+FeedbackBuffer(size, type, buffer)
+       return          void
+       param           size            SizeI in value
+       param           type            FeedbackType in value
+       param           buffer          FeedbackElement out array [size] retained
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       category        VERSION_1_0                # old: feedback
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       105
+       wglflags        client-handcode server-handcode batchable
+       offset          194
+
+SelectBuffer(size, buffer)
+       return          void
+       param           size            SizeI in value
+       param           buffer          SelectName out array [size] retained
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       category        VERSION_1_0                # old: feedback
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       106
+       wglflags        client-handcode server-handcode batchable
+       offset          195
+
+RenderMode(mode)
+       return          Int32
+       param           mode            RenderingMode in value
+       category        VERSION_1_0                # old: feedback
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       107
+       wglflags        client-handcode server-handcode
+       offset          196
+
+InitNames()
+       return          void
+       category        VERSION_1_0                # old: feedback
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      121
+       offset          197
+
+LoadName(name)
+       return          void
+       param           name            SelectName in value
+       category        VERSION_1_0                # old: feedback
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      122
+       offset          198
+
+PassThrough(token)
+       return          void
+       param           token           FeedbackElement in value
+       category        VERSION_1_0                # old: feedback
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      123
+       offset          199
+
+PopName()
+       return          void
+       category        VERSION_1_0                # old: feedback
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      124
+       offset          200
+
+PushName(name)
+       return          void
+       param           name            SelectName in value
+       category        VERSION_1_0                # old: feedback
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      125
+       offset          201
+
+ClearAccum(red, green, blue, alpha)
+       return          void
+       param           red             Float32 in value
+       param           green           Float32 in value
+       param           blue            Float32 in value
+       param           alpha           Float32 in value
+       category        VERSION_1_0                # old: framebuf
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      128
+       offset          204
+
+ClearIndex(c)
+       return          void
+       param           c               MaskedColorIndexValueF in value
+       category        VERSION_1_0                # old: framebuf
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      129
+       offset          205
+
+IndexMask(mask)
+       return          void
+       param           mask            MaskedColorIndexValueI in value
+       category        VERSION_1_0                # old: framebuf
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      136
+       offset          212
+
+Accum(op, value)
+       return          void
+       param           op              AccumOp in value
+       param           value           CoordF in value
+       category        VERSION_1_0                # old: misc
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      137
+       offset          213
+
+PopAttrib()
+       return          void
+       category        VERSION_1_0                # old: misc
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      141
+       offset          218
+
+PushAttrib(mask)
+       return          void
+       param           mask            AttribMask in value
+       category        VERSION_1_0                # old: misc
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      142
+       offset          219
+
+# modeling commands
+
+Map1d(target, u1, u2, stride, order, points)
+       return          void
+       param           target          MapTarget in value
+       param           u1              CoordD in value
+       param           u2              CoordD in value
+       param           stride          Int32 in value
+       param           order           CheckedInt32 in value
+       param           points          CoordD in array [COMPSIZE(target/stride/order)]
+       category        VERSION_1_0                # old: modeling
+       dlflags         handcode
+       glxflags        client-handcode server-handcode
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      143
+       wglflags        client-handcode server-handcode
+       offset          220
+
+Map1f(target, u1, u2, stride, order, points)
+       return          void
+       param           target          MapTarget in value
+       param           u1              CoordF in value
+       param           u2              CoordF in value
+       param           stride          Int32 in value
+       param           order           CheckedInt32 in value
+       param           points          CoordF in array [COMPSIZE(target/stride/order)]
+       category        VERSION_1_0                # old: modeling
+       dlflags         handcode
+       glxflags        client-handcode server-handcode
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      144
+       wglflags        client-handcode server-handcode
+       offset          221
+
+Map2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)
+       return          void
+       param           target          MapTarget in value
+       param           u1              CoordD in value
+       param           u2              CoordD in value
+       param           ustride         Int32 in value
+       param           uorder          CheckedInt32 in value
+       param           v1              CoordD in value
+       param           v2              CoordD in value
+       param           vstride         Int32 in value
+       param           vorder          CheckedInt32 in value
+       param           points          CoordD in array [COMPSIZE(target/ustride/uorder/vstride/vorder)]
+       category        VERSION_1_0                # old: modeling
+       dlflags         handcode
+       glxflags        client-handcode server-handcode
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      145
+       wglflags        client-handcode server-handcode
+       offset          222
+
+Map2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)
+       return          void
+       param           target          MapTarget in value
+       param           u1              CoordF in value
+       param           u2              CoordF in value
+       param           ustride         Int32 in value
+       param           uorder          CheckedInt32 in value
+       param           v1              CoordF in value
+       param           v2              CoordF in value
+       param           vstride         Int32 in value
+       param           vorder          CheckedInt32 in value
+       param           points          CoordF in array [COMPSIZE(target/ustride/uorder/vstride/vorder)]
+       category        VERSION_1_0                # old: modeling
+       dlflags         handcode
+       glxflags        client-handcode server-handcode
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      146
+       wglflags        client-handcode server-handcode
+       offset          223
+
+MapGrid1d(un, u1, u2)
+       return          void
+       param           un              Int32 in value
+       param           u1              CoordD in value
+       param           u2              CoordD in value
+       category        VERSION_1_0                # old: modeling
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      147
+       offset          224
+
+MapGrid1f(un, u1, u2)
+       return          void
+       param           un              Int32 in value
+       param           u1              CoordF in value
+       param           u2              CoordF in value
+       category        VERSION_1_0                # old: modeling
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      148
+       offset          225
+
+MapGrid2d(un, u1, u2, vn, v1, v2)
+       return          void
+       param           un              Int32 in value
+       param           u1              CoordD in value
+       param           u2              CoordD in value
+       param           vn              Int32 in value
+       param           v1              CoordD in value
+       param           v2              CoordD in value
+       category        VERSION_1_0                # old: modeling
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      149
+       offset          226
+
+MapGrid2f(un, u1, u2, vn, v1, v2)
+       return          void
+       param           un              Int32 in value
+       param           u1              CoordF in value
+       param           u2              CoordF in value
+       param           vn              Int32 in value
+       param           v1              CoordF in value
+       param           v2              CoordF in value
+       category        VERSION_1_0                # old: modeling
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      150
+       offset          227
+
+EvalCoord1d(u)
+       return          void
+       param           u               CoordD in value
+       category        VERSION_1_0                # old: modeling
+       vectorequiv     EvalCoord1dv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          228
+
+EvalCoord1dv(u)
+       return          void
+       param           u               CoordD in array [1]
+       category        VERSION_1_0                # old: modeling
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      151
+       offset          229
+
+EvalCoord1f(u)
+       return          void
+       param           u               CoordF in value
+       category        VERSION_1_0                # old: modeling
+       vectorequiv     EvalCoord1fv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          230
+
+EvalCoord1fv(u)
+       return          void
+       param           u               CoordF in array [1]
+       category        VERSION_1_0                # old: modeling
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      152
+       offset          231
+
+EvalCoord2d(u, v)
+       return          void
+       param           u               CoordD in value
+       param           v               CoordD in value
+       category        VERSION_1_0                # old: modeling
+       vectorequiv     EvalCoord2dv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          232
+
+EvalCoord2dv(u)
+       return          void
+       param           u               CoordD in array [2]
+       category        VERSION_1_0                # old: modeling
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      153
+       offset          233
+
+EvalCoord2f(u, v)
+       return          void
+       param           u               CoordF in value
+       param           v               CoordF in value
+       category        VERSION_1_0                # old: modeling
+       vectorequiv     EvalCoord2fv
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       offset          234
+
+EvalCoord2fv(u)
+       return          void
+       param           u               CoordF in array [2]
+       category        VERSION_1_0                # old: modeling
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      154
+       offset          235
+
+EvalMesh1(mode, i1, i2)
+       return          void
+       param           mode            MeshMode1 in value
+       param           i1              CheckedInt32 in value
+       param           i2              CheckedInt32 in value
+       category        VERSION_1_0                # old: modeling
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      155
+       offset          236
+
+EvalPoint1(i)
+       return          void
+       param           i               Int32 in value
+       category        VERSION_1_0                # old: modeling
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      156
+       offset          237
+
+EvalMesh2(mode, i1, i2, j1, j2)
+       return          void
+       param           mode            MeshMode2 in value
+       param           i1              CheckedInt32 in value
+       param           i2              CheckedInt32 in value
+       param           j1              CheckedInt32 in value
+       param           j2              CheckedInt32 in value
+       category        VERSION_1_0                # old: modeling
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      157
+       offset          238
+
+EvalPoint2(i, j)
+       return          void
+       param           i               CheckedInt32 in value
+       param           j               CheckedInt32 in value
+       category        VERSION_1_0                # old: modeling
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      158
+       offset          239
+
+AlphaFunc(func, ref)
+       return          void
+       param           func            AlphaFunction in value
+       param           ref             Float32 in value
+       category        VERSION_1_0                # old: pixel-op
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      159
+       offset          240
+
+PixelZoom(xfactor, yfactor)
+       return          void
+       param           xfactor         Float32 in value
+       param           yfactor         Float32 in value
+       category        VERSION_1_0                # old: pixel-rw
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      165
+       offset          246
+
+PixelTransferf(pname, param)
+       return          void
+       param           pname           PixelTransferParameter in value
+       param           param           CheckedFloat32 in value
+       category        VERSION_1_0                # old: pixel-rw
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      166
+       offset          247
+
+PixelTransferi(pname, param)
+       return          void
+       param           pname           PixelTransferParameter in value
+       param           param           CheckedInt32 in value
+       category        VERSION_1_0                # old: pixel-rw
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      167
+       offset          248
+
+PixelMapfv(map, mapsize, values)
+       return          void
+       param           map             PixelMap in value
+       param           mapsize         CheckedInt32 in value
+       param           values          Float32 in array [mapsize]
+       category        VERSION_1_0                # old: pixel-rw
+       glxflags        client-handcode
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      168
+       offset          251
+
+PixelMapuiv(map, mapsize, values)
+       return          void
+       param           map             PixelMap in value
+       param           mapsize         CheckedInt32 in value
+       param           values          UInt32 in array [mapsize]
+       category        VERSION_1_0                # old: pixel-rw
+       glxflags        client-handcode
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      169
+       offset          252
+
+PixelMapusv(map, mapsize, values)
+       return          void
+       param           map             PixelMap in value
+       param           mapsize         CheckedInt32 in value
+       param           values          UInt16 in array [mapsize]
+       category        VERSION_1_0                # old: pixel-rw
+       glxflags        client-handcode
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      170
+       offset          253
+
+CopyPixels(x, y, width, height, type)
+       return          void
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           type            PixelCopyType in value
+       category        VERSION_1_0                # old: pixel-rw
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      172
+       offset          255
+
+DrawPixels(width, height, format, type, pixels)
+       return          void
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width/height)]
+       category        VERSION_1_0                # old: pixel-rw
+       dlflags         handcode
+       glxflags        client-handcode server-handcode
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      173
+       wglflags        client-handcode server-handcode
+       offset          257
+
+GetClipPlane(plane, equation)
+       return          void
+       param           plane           ClipPlaneName in value
+       param           equation        Float64 out array [4]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       113
+       glxflags        client-handcode server-handcode
+       offset          259
+
+GetLightfv(light, pname, params)
+       return          void
+       param           light           LightName in value
+       param           pname           LightParameter in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       118
+       wglflags        small-data
+       offset          264
+
+GetLightiv(light, pname, params)
+       return          void
+       param           light           LightName in value
+       param           pname           LightParameter in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       119
+       wglflags        small-data
+       offset          265
+
+GetMapdv(target, query, v)
+       return          void
+       param           target          MapTarget in value
+       param           query           GetMapQuery in value
+       param           v               Float64 out array [COMPSIZE(target/query)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       120
+       offset          266
+
+GetMapfv(target, query, v)
+       return          void
+       param           target          MapTarget in value
+       param           query           GetMapQuery in value
+       param           v               Float32 out array [COMPSIZE(target/query)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       121
+       offset          267
+
+GetMapiv(target, query, v)
+       return          void
+       param           target          MapTarget in value
+       param           query           GetMapQuery in value
+       param           v               Int32 out array [COMPSIZE(target/query)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       122
+       offset          268
+
+GetMaterialfv(face, pname, params)
+       return          void
+       param           face            MaterialFace in value
+       param           pname           MaterialParameter in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       123
+       wglflags        small-data
+       offset          269
+
+GetMaterialiv(face, pname, params)
+       return          void
+       param           face            MaterialFace in value
+       param           pname           MaterialParameter in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       124
+       wglflags        small-data
+       offset          270
+
+GetPixelMapfv(map, values)
+       return          void
+       param           map             PixelMap in value
+       param           values          Float32 out array [COMPSIZE(map)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       125
+       offset          271
+
+GetPixelMapuiv(map, values)
+       return          void
+       param           map             PixelMap in value
+       param           values          UInt32 out array [COMPSIZE(map)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       126
+       offset          272
+
+GetPixelMapusv(map, values)
+       return          void
+       param           map             PixelMap in value
+       param           values          UInt16 out array [COMPSIZE(map)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       127
+       offset          273
+
+GetPolygonStipple(mask)
+       return          void
+       param           mask            UInt8 out array [COMPSIZE()]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       128
+       wglflags        client-handcode server-handcode
+       offset          274
+
+GetTexEnvfv(target, pname, params)
+       return          void
+       param           target          TextureEnvTarget in value
+       param           pname           TextureEnvParameter in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       130
+       wglflags        small-data
+       offset          276
+
+GetTexEnviv(target, pname, params)
+       return          void
+       param           target          TextureEnvTarget in value
+       param           pname           TextureEnvParameter in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       131
+       wglflags        small-data
+       offset          277
+
+GetTexGendv(coord, pname, params)
+       return          void
+       param           coord           TextureCoordName in value
+       param           pname           TextureGenParameter in value
+       param           params          Float64 out array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       132
+       wglflags        small-data
+       offset          278
+
+GetTexGenfv(coord, pname, params)
+       return          void
+       param           coord           TextureCoordName in value
+       param           pname           TextureGenParameter in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       133
+       wglflags        small-data
+       offset          279
+
+GetTexGeniv(coord, pname, params)
+       return          void
+       param           coord           TextureCoordName in value
+       param           pname           TextureGenParameter in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       134
+       wglflags        small-data
+       offset          280
+
+IsList(list)
+       return          Boolean
+       param           list            List in value
+       category        VERSION_1_0                # old: state-req
+       dlflags         notlistable
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxsingle       141
+       offset          287
+
+Frustum(left, right, bottom, top, zNear, zFar)
+       return          void
+       param           left            Float64 in value
+       param           right           Float64 in value
+       param           bottom          Float64 in value
+       param           top             Float64 in value
+       param           zNear           Float64 in value
+       param           zFar            Float64 in value
+       category        VERSION_1_0                # old: xform
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      175
+       offset          289
+
+LoadIdentity()
+       return          void
+       category        VERSION_1_0                # old: xform
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      176
+       offset          290
+
+LoadMatrixf(m)
+       return          void
+       param           m               Float32 in array [16]
+       category        VERSION_1_0                # old: xform
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      177
+       offset          291
+
+LoadMatrixd(m)
+       return          void
+       param           m               Float64 in array [16]
+       category        VERSION_1_0                # old: xform
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      178
+       offset          292
+
+MatrixMode(mode)
+       return          void
+       param           mode            MatrixMode in value
+       category        VERSION_1_0                # old: xform
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      179
+       offset          293
+
+MultMatrixf(m)
+       return          void
+       param           m               Float32 in array [16]
+       category        VERSION_1_0                # old: xform
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      180
+       offset          294
+
+MultMatrixd(m)
+       return          void
+       param           m               Float64 in array [16]
+       category        VERSION_1_0                # old: xform
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      181
+       offset          295
+
+Ortho(left, right, bottom, top, zNear, zFar)
+       return          void
+       param           left            Float64 in value
+       param           right           Float64 in value
+       param           bottom          Float64 in value
+       param           top             Float64 in value
+       param           zNear           Float64 in value
+       param           zFar            Float64 in value
+       category        VERSION_1_0                # old: xform
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      182
+       offset          296
+
+PopMatrix()
+       return          void
+       category        VERSION_1_0                # old: xform
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      183
+       offset          297
+
+PushMatrix()
+       return          void
+       category        VERSION_1_0                # old: xform
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      184
+       offset          298
+
+Rotated(angle, x, y, z)
+       return          void
+       param           angle           Float64 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       category        VERSION_1_0                # old: xform
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      185
+       offset          299
+
+Rotatef(angle, x, y, z)
+       return          void
+       param           angle           Float32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        VERSION_1_0                # old: xform
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      186
+       offset          300
+
+Scaled(x, y, z)
+       return          void
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       category        VERSION_1_0                # old: xform
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      187
+       offset          301
+
+Scalef(x, y, z)
+       return          void
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        VERSION_1_0                # old: xform
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      188
+       offset          302
+
+Translated(x, y, z)
+       return          void
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       category        VERSION_1_0                # old: xform
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      189
+       offset          303
+
+Translatef(x, y, z)
+       return          void
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        VERSION_1_0                # old: xform
+       profile         compatibility
+       version         1.0
+       deprecated      3.1
+       glxropcode      190
+       offset          304
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.1 commands
+#
+###############################################################################
+###############################################################################
+
+DrawArrays(mode, first, count)
+       return          void
+       param           mode            BeginMode in value
+       param           first           Int32 in value
+       param           count           SizeI in value
+       category        VERSION_1_1
+       dlflags         handcode
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.1
+       glxropcode      193
+       offset          310
+
+DrawElements(mode, count, type, indices)
+       return          void
+       param           mode            BeginMode in value
+       param           count           SizeI in value
+       param           type            DrawElementsType in value
+       param           indices         Void in array [COMPSIZE(count/type)]
+       category        VERSION_1_1
+       dlflags         handcode
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.1
+       offset          311
+
+GetPointerv(pname, params)
+       return          void
+       param           pname           GetPointervPName in value
+       param           params          VoidPointer out reference
+       category        VERSION_1_1
+       dlflags         notlistable
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.1
+       offset          329
+
+PolygonOffset(factor, units)
+       return          void
+       param           factor          Float32 in value
+       param           units           Float32 in value
+       category        VERSION_1_1
+       version         1.1
+       glxropcode      192
+       offset          319
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CopyTexImage1D(target, level, internalformat, x, y, width, border)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  PixelInternalFormat in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           border          CheckedInt32 in value
+       category        VERSION_1_1
+       version         1.1
+       glxropcode      4119
+       glxflags        EXT
+       offset          323
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CopyTexImage2D(target, level, internalformat, x, y, width, height, border)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  PixelInternalFormat in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           border          CheckedInt32 in value
+       category        VERSION_1_1
+       version         1.1
+       glxropcode      4120
+       glxflags        EXT
+       offset          324
+
+CopyTexSubImage1D(target, level, xoffset, x, y, width)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       category        VERSION_1_1
+       version         1.1
+       glxropcode      4121
+       glxflags        EXT
+       offset          325
+
+CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        VERSION_1_1
+       version         1.1
+       glxropcode      4122
+       glxflags        EXT
+       offset          326
+
+TexSubImage1D(target, level, xoffset, width, format, type, pixels)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width)]
+       category        VERSION_1_1
+       dlflags         handcode
+       glxflags        EXT client-handcode server-handcode
+       version         1.1
+       glxropcode      4099
+       offset          332
+
+TexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width/height)]
+       category        VERSION_1_1
+       dlflags         handcode
+       glxflags        EXT client-handcode server-handcode
+       version         1.1
+       glxropcode      4100
+       offset          333
+
+BindTexture(target, texture)
+       return          void
+       param           target          TextureTarget in value
+       param           texture         Texture in value
+       category        VERSION_1_1
+       version         1.1
+       glxropcode      4117
+       glxflags        EXT
+       offset          307
+
+DeleteTextures(n, textures)
+       return          void
+       param           n               SizeI in value
+       param           textures        Texture in array [n]
+       category        VERSION_1_1
+       dlflags         notlistable
+       version         1.1
+       glxsingle       144
+       offset          327
+
+GenTextures(n, textures)
+       return          void
+       param           n               SizeI in value
+       param           textures        Texture out array [n]
+       category        VERSION_1_1
+       dlflags         notlistable
+       version         1.1
+       glxsingle       145
+       offset          328
+
+IsTexture(texture)
+       return          Boolean
+       param           texture         Texture in value
+       category        VERSION_1_1
+       dlflags         notlistable
+       version         1.1
+       glxsingle       146
+       offset          330
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.1 deprecated commands
+#
+###############################################################################
+###############################################################################
+
+ArrayElement(i)
+       return          void
+       param           i               Int32 in value
+       category        VERSION_1_1
+       profile         compatibility
+       dlflags         handcode
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.1
+       deprecated      3.1
+       offset          306
+
+ColorPointer(size, type, stride, pointer)
+       return          void
+       param           size            Int32 in value
+       param           type            ColorPointerType in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(size/type/stride)] retained
+       category        VERSION_1_1
+       profile         compatibility
+       dlflags         notlistable
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.1
+       deprecated      3.1
+       offset          308
+
+DisableClientState(array)
+       return          void
+       param           array           EnableCap in value
+       category        VERSION_1_1
+       profile         compatibility
+       version         1.1
+       deprecated      3.1
+       dlflags         notlistable
+       glxflags        client-handcode client-intercept server-handcode
+       offset          309
+
+EdgeFlagPointer(stride, pointer)
+       return          void
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(stride)] retained
+       category        VERSION_1_1
+       profile         compatibility
+       dlflags         notlistable
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.1
+       deprecated      3.1
+       offset          312
+
+EnableClientState(array)
+       return          void
+       param           array           EnableCap in value
+       category        VERSION_1_1
+       profile         compatibility
+       dlflags         notlistable
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.1
+       deprecated      3.1
+       offset          313
+
+IndexPointer(type, stride, pointer)
+       return          void
+       param           type            IndexPointerType in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(type/stride)] retained
+       category        VERSION_1_1
+       profile         compatibility
+       dlflags         notlistable
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.1
+       deprecated      3.1
+       offset          314
+
+InterleavedArrays(format, stride, pointer)
+       return          void
+       param           format          InterleavedArrayFormat in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(format/stride)] retained
+       category        VERSION_1_1
+       profile         compatibility
+       dlflags         notlistable
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.1
+       deprecated      3.1
+       offset          317
+
+NormalPointer(type, stride, pointer)
+       return          void
+       param           type            NormalPointerType in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(type/stride)] retained
+       category        VERSION_1_1
+       profile         compatibility
+       dlflags         notlistable
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.1
+       deprecated      3.1
+       offset          318
+
+TexCoordPointer(size, type, stride, pointer)
+       return          void
+       param           size            Int32 in value
+       param           type            TexCoordPointerType in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(size/type/stride)] retained
+       category        VERSION_1_1
+       profile         compatibility
+       dlflags         notlistable
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.1
+       deprecated      3.1
+       offset          320
+
+VertexPointer(size, type, stride, pointer)
+       return          void
+       param           size            Int32 in value
+       param           type            VertexPointerType in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(size/type/stride)] retained
+       category        VERSION_1_1
+       profile         compatibility
+       dlflags         notlistable
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.1
+       deprecated      3.1
+       offset          321
+
+AreTexturesResident(n, textures, residences)
+       return          Boolean
+       param           n               SizeI in value
+       param           textures        Texture in array [n]
+       param           residences      Boolean out array [n]
+       category        VERSION_1_1
+       profile         compatibility
+       glxsingle       143
+       dlflags         notlistable
+       version         1.1
+       deprecated      3.1
+       offset          322
+
+PrioritizeTextures(n, textures, priorities)
+       return          void
+       param           n               SizeI in value
+       param           textures        Texture in array [n]
+       param           priorities      Float32 in array [n]
+       category        VERSION_1_1
+       profile         compatibility
+       version         1.1
+       deprecated      3.1
+       glxropcode      4118
+       glxflags        EXT
+       offset          331
+
+Indexub(c)
+       return          void
+       param           c               ColorIndexValueUB in value
+       category        VERSION_1_1
+       profile         compatibility
+       vectorequiv     Indexubv
+       version         1.1
+       offset          315
+
+Indexubv(c)
+       return          void
+       param           c               ColorIndexValueUB in array [1]
+       category        VERSION_1_1
+       profile         compatibility
+       version         1.1
+       glxropcode      194
+       offset          316
+
+PopClientAttrib()
+       return          void
+       category        VERSION_1_1
+       profile         compatibility
+       version         1.1
+       deprecated      3.1
+       dlflags         notlistable
+       glxflags        client-handcode client-intercept server-handcode
+       offset          334
+
+PushClientAttrib(mask)
+       return          void
+       param           mask            ClientAttribMask in value
+       category        VERSION_1_1
+       profile         compatibility
+       version         1.1
+       deprecated      3.1
+       dlflags         notlistable
+       glxflags        client-handcode client-intercept server-handcode
+       offset          335
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.2 commands
+#
+###############################################################################
+###############################################################################
+
+BlendColor(red, green, blue, alpha)
+       return          void
+       param           red             ColorF in value
+       param           green           ColorF in value
+       param           blue            ColorF in value
+       param           alpha           ColorF in value
+       category        VERSION_1_2
+       glxflags        EXT
+       version         1.2
+       glxropcode      4096
+       offset          336
+
+BlendEquation(mode)
+       return          void
+       param           mode            BlendEquationMode in value
+       category        VERSION_1_2
+       glxflags        EXT
+       version         1.2
+       glxropcode      4097
+       offset          337
+
+DrawRangeElements(mode, start, end, count, type, indices)
+       return          void
+       param           mode            BeginMode in value
+       param           start           UInt32 in value
+       param           end             UInt32 in value
+       param           count           SizeI in value
+       param           type            DrawElementsType in value
+       param           indices         Void in array [COMPSIZE(count/type)]
+       category        VERSION_1_2
+       dlflags         handcode
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.2
+       offset          338
+
+# OpenGL 1.2 (EXT_texture3D) commands
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  TextureComponentCount in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           border          CheckedInt32 in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width/height/depth)]
+       category        VERSION_1_2
+       dlflags         handcode
+       glxflags        client-handcode server-handcode EXT
+       version         1.2
+       deprecated      3.1
+       glxropcode      4114
+       offset          371
+
+TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           zoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width/height/depth)]
+       category        VERSION_1_2
+       dlflags         handcode
+       glxflags        client-handcode server-handcode EXT
+       version         1.2
+       glxropcode      4115
+       offset          372
+
+# OpenGL 1.2 (EXT_copy_texture) commands (specific to texture3D)
+
+CopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           zoffset         CheckedInt32 in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        VERSION_1_2
+       glxflags        EXT
+       version         1.2
+       glxropcode      4123
+       offset          373
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.2 deprecated commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 1.2 (SGI_color_table) commands
+
+ColorTable(target, internalformat, width, format, type, table)
+       return          void
+       param           target          ColorTableTarget in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           table           Void in array [COMPSIZE(format/type/width)]
+       category        VERSION_1_2
+       profile         compatibility
+       dlflags         handcode
+       glxflags        client-handcode server-handcode EXT
+       version         1.2
+       deprecated      3.1
+       glxropcode      2053
+       offset          339
+
+ColorTableParameterfv(target, pname, params)
+       return          void
+       param           target          ColorTableTarget in value
+       param           pname           ColorTableParameterPName in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        VERSION_1_2
+       profile         compatibility
+       glxflags        EXT
+       version         1.2
+       deprecated      3.1
+       glxropcode      2054
+       offset          340
+
+ColorTableParameteriv(target, pname, params)
+       return          void
+       param           target          ColorTableTarget in value
+       param           pname           ColorTableParameterPName in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        VERSION_1_2
+       profile         compatibility
+       glxflags        EXT
+       version         1.2
+       deprecated      3.1
+       glxropcode      2055
+       offset          341
+
+CopyColorTable(target, internalformat, x, y, width)
+       return          void
+       param           target          ColorTableTarget in value
+       param           internalformat  PixelInternalFormat in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       category        VERSION_1_2
+       profile         compatibility
+       glxflags        EXT
+       version         1.2
+       deprecated      3.1
+       glxropcode      2056
+       offset          342
+
+GetColorTable(target, format, type, table)
+       return          void
+       param           target          ColorTableTarget in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           table           Void out array [COMPSIZE(target/format/type)]
+       category        VERSION_1_2
+       profile         compatibility
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       version         1.2
+       deprecated      3.1
+       glxsingle       147
+       offset          343
+
+GetColorTableParameterfv(target, pname, params)
+       return          void
+       param           target          ColorTableTarget in value
+       param           pname           GetColorTableParameterPName in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        VERSION_1_2
+       profile         compatibility
+       dlflags         notlistable
+       version         1.2
+       deprecated      3.1
+       glxsingle       148
+       offset          344
+
+GetColorTableParameteriv(target, pname, params)
+       return          void
+       param           target          ColorTableTarget in value
+       param           pname           GetColorTableParameterPName in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        VERSION_1_2
+       profile         compatibility
+       dlflags         notlistable
+       version         1.2
+       deprecated      3.1
+       glxsingle       149
+       offset          345
+
+# OpenGL 1.2 (EXT_color_subtable) commands
+
+ColorSubTable(target, start, count, format, type, data)
+       return          void
+       param           target          ColorTableTarget in value
+       param           start           SizeI in value
+       param           count           SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           data            Void in array [COMPSIZE(format/type/count)]
+       category        VERSION_1_2
+       profile         compatibility
+       dlflags         handcode
+       glxflags        client-handcode server-handcode
+       version         1.2
+       deprecated      3.1
+       glxropcode      195
+       offset          346
+
+CopyColorSubTable(target, start, x, y, width)
+       return          void
+       param           target          ColorTableTarget in value
+       param           start           SizeI in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       category        VERSION_1_2
+       profile         compatibility
+       version         1.2
+       deprecated      3.1
+       glxropcode      196
+       offset          347
+
+# OpenGL 1.2 (EXT_convolution) commands
+
+ConvolutionFilter1D(target, internalformat, width, format, type, image)
+       return          void
+       param           target          ConvolutionTarget in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           image           Void in array [COMPSIZE(format/type/width)]
+       category        VERSION_1_2
+       profile         compatibility
+       dlflags         handcode
+       glxflags        client-handcode server-handcode EXT
+       version         1.2
+       deprecated      3.1
+       glxropcode      4101
+       offset          348
+
+ConvolutionFilter2D(target, internalformat, width, height, format, type, image)
+       return          void
+       param           target          ConvolutionTarget in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           image           Void in array [COMPSIZE(format/type/width/height)]
+       category        VERSION_1_2
+       profile         compatibility
+       dlflags         handcode
+       glxflags        client-handcode server-handcode EXT
+       version         1.2
+       deprecated      3.1
+       glxropcode      4102
+       offset          349
+
+ConvolutionParameterf(target, pname, params)
+       return          void
+       param           target          ConvolutionTarget in value
+       param           pname           ConvolutionParameter in value
+       param           params          CheckedFloat32 in value
+       category        VERSION_1_2
+       profile         compatibility
+       glxflags        EXT
+       version         1.2
+       deprecated      3.1
+       glxropcode      4103
+       offset          350
+
+ConvolutionParameterfv(target, pname, params)
+       return          void
+       param           target          ConvolutionTarget in value
+       param           pname           ConvolutionParameter in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        VERSION_1_2
+       profile         compatibility
+       glxflags        EXT
+       version         1.2
+       deprecated      3.1
+       glxropcode      4104
+       offset          351
+
+ConvolutionParameteri(target, pname, params)
+       return          void
+       param           target          ConvolutionTarget in value
+       param           pname           ConvolutionParameter in value
+       param           params          CheckedInt32 in value
+       category        VERSION_1_2
+       profile         compatibility
+       glxflags        EXT
+       version         1.2
+       deprecated      3.1
+       glxropcode      4105
+       offset          352
+
+ConvolutionParameteriv(target, pname, params)
+       return          void
+       param           target          ConvolutionTarget in value
+       param           pname           ConvolutionParameter in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        VERSION_1_2
+       profile         compatibility
+       glxflags        EXT
+       version         1.2
+       deprecated      3.1
+       glxropcode      4106
+       offset          353
+
+CopyConvolutionFilter1D(target, internalformat, x, y, width)
+       return          void
+       param           target          ConvolutionTarget in value
+       param           internalformat  PixelInternalFormat in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       category        VERSION_1_2
+       profile         compatibility
+       glxflags        EXT
+       version         1.2
+       deprecated      3.1
+       glxropcode      4107
+       offset          354
+
+CopyConvolutionFilter2D(target, internalformat, x, y, width, height)
+       return          void
+       param           target          ConvolutionTarget in value
+       param           internalformat  PixelInternalFormat in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        VERSION_1_2
+       profile         compatibility
+       glxflags        EXT
+       version         1.2
+       deprecated      3.1
+       glxropcode      4108
+       offset          355
+
+GetConvolutionFilter(target, format, type, image)
+       return          void
+       param           target          ConvolutionTarget in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           image           Void out array [COMPSIZE(target/format/type)]
+       category        VERSION_1_2
+       profile         compatibility
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       version         1.2
+       deprecated      3.1
+       glxsingle       150
+       offset          356
+
+GetConvolutionParameterfv(target, pname, params)
+       return          void
+       param           target          ConvolutionTarget in value
+       param           pname           GetConvolutionParameterPName in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        VERSION_1_2
+       profile         compatibility
+       dlflags         notlistable
+       version         1.2
+       deprecated      3.1
+       glxsingle       151
+       offset          357
+
+GetConvolutionParameteriv(target, pname, params)
+       return          void
+       param           target          ConvolutionTarget in value
+       param           pname           GetConvolutionParameterPName in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        VERSION_1_2
+       profile         compatibility
+       dlflags         notlistable
+       version         1.2
+       deprecated      3.1
+       glxsingle       152
+       offset          358
+
+GetSeparableFilter(target, format, type, row, column, span)
+       return          void
+       param           target          SeparableTarget in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           row             Void out array [COMPSIZE(target/format/type)]
+       param           column          Void out array [COMPSIZE(target/format/type)]
+       param           span            Void out array [COMPSIZE(target/format/type)]
+       category        VERSION_1_2
+       profile         compatibility
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       version         1.2
+       deprecated      3.1
+       glxsingle       153
+       offset          359
+
+SeparableFilter2D(target, internalformat, width, height, format, type, row, column)
+       return          void
+       param           target          SeparableTarget in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           row             Void in array [COMPSIZE(target/format/type/width)]
+       param           column          Void in array [COMPSIZE(target/format/type/height)]
+       category        VERSION_1_2
+       profile         compatibility
+       dlflags         handcode
+       glxflags        client-handcode server-handcode EXT
+       version         1.2
+       deprecated      3.1
+       glxropcode      4109
+       offset          360
+
+# OpenGL 1.2 (EXT_histogram) commands
+
+GetHistogram(target, reset, format, type, values)
+       return          void
+       param           target          HistogramTarget in value
+       param           reset           Boolean in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           values          Void out array [COMPSIZE(target/format/type)]
+       category        VERSION_1_2
+       profile         compatibility
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       version         1.2
+       deprecated      3.1
+       glxsingle       154
+       offset          361
+
+GetHistogramParameterfv(target, pname, params)
+       return          void
+       param           target          HistogramTarget in value
+       param           pname           GetHistogramParameterPName in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        VERSION_1_2
+       profile         compatibility
+       dlflags         notlistable
+       version         1.2
+       deprecated      3.1
+       glxsingle       155
+       offset          362
+
+GetHistogramParameteriv(target, pname, params)
+       return          void
+       param           target          HistogramTarget in value
+       param           pname           GetHistogramParameterPName in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        VERSION_1_2
+       profile         compatibility
+       dlflags         notlistable
+       version         1.2
+       deprecated      3.1
+       glxsingle       156
+       offset          363
+
+GetMinmax(target, reset, format, type, values)
+       return          void
+       param           target          MinmaxTarget in value
+       param           reset           Boolean in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           values          Void out array [COMPSIZE(target/format/type)]
+       category        VERSION_1_2
+       profile         compatibility
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       version         1.2
+       deprecated      3.1
+       glxsingle       157
+       offset          364
+
+GetMinmaxParameterfv(target, pname, params)
+       return          void
+       param           target          MinmaxTarget in value
+       param           pname           GetMinmaxParameterPName in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        VERSION_1_2
+       profile         compatibility
+       dlflags         notlistable
+       version         1.2
+       deprecated      3.1
+       glxsingle       158
+       offset          365
+
+GetMinmaxParameteriv(target, pname, params)
+       return          void
+       param           target          MinmaxTarget in value
+       param           pname           GetMinmaxParameterPName in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        VERSION_1_2
+       profile         compatibility
+       dlflags         notlistable
+       version         1.2
+       deprecated      3.1
+       glxsingle       159
+       offset          366
+
+Histogram(target, width, internalformat, sink)
+       return          void
+       param           target          HistogramTarget in value
+       param           width           SizeI in value
+       param           internalformat  PixelInternalFormat in value
+       param           sink            Boolean in value
+       category        VERSION_1_2
+       profile         compatibility
+       dlflags         handcode
+       glxflags        EXT
+       version         1.2
+       deprecated      3.1
+       glxropcode      4110
+       offset          367
+
+Minmax(target, internalformat, sink)
+       return          void
+       param           target          MinmaxTarget in value
+       param           internalformat  PixelInternalFormat in value
+       param           sink            Boolean in value
+       category        VERSION_1_2
+       profile         compatibility
+       glxflags        EXT
+       version         1.2
+       deprecated      3.1
+       glxropcode      4111
+       offset          368
+
+ResetHistogram(target)
+       return          void
+       param           target          HistogramTarget in value
+       category        VERSION_1_2
+       profile         compatibility
+       glxflags        EXT
+       version         1.2
+       deprecated      3.1
+       glxropcode      4112
+       offset          369
+
+ResetMinmax(target)
+       return          void
+       param           target          MinmaxTarget in value
+       category        VERSION_1_2
+       profile         compatibility
+       glxflags        EXT
+       version         1.2
+       deprecated      3.1
+       glxropcode      4113
+       offset          370
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.3 commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 1.3 (ARB_multitexture) commands
+
+ActiveTexture(texture)
+       return          void
+       param           texture         TextureUnit in value
+       category        VERSION_1_3
+       glxflags        ARB
+       version         1.3
+       glxropcode      197
+       offset          374
+
+# OpenGL 1.3 (ARB_multisample) commands
+
+SampleCoverage(value, invert)
+       return          void
+       param           value           Float32 in value
+       param           invert          Boolean in value
+       category        VERSION_1_3
+       glxflags        ARB
+       version         1.3
+       glxropcode      229
+       offset          412
+
+# OpenGL 1.3 (ARB_texture_compression) commands
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           border          CheckedInt32 in value
+       param           imageSize       SizeI in value
+       param           data            CompressedTextureARB in array [imageSize]
+       category        VERSION_1_3
+       dlflags         handcode
+       glxflags        ARB client-handcode server-handcode
+       version         1.3
+       glxropcode      216
+       wglflags        client-handcode server-handcode
+       offset          554
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           border          CheckedInt32 in value
+       param           imageSize       SizeI in value
+       param           data            CompressedTextureARB in array [imageSize]
+       category        VERSION_1_3
+       dlflags         handcode
+       glxflags        ARB client-handcode server-handcode
+       version         1.3
+       glxropcode      215
+       wglflags        client-handcode server-handcode
+       offset          555
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CompressedTexImage1D(target, level, internalformat, width, border, imageSize, data)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           border          CheckedInt32 in value
+       param           imageSize       SizeI in value
+       param           data            CompressedTextureARB in array [imageSize]
+       category        VERSION_1_3
+       dlflags         handcode
+       glxflags        ARB client-handcode server-handcode
+       version         1.3
+       glxropcode      214
+       wglflags        client-handcode server-handcode
+       offset          556
+
+CompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           zoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           format          PixelFormat in value
+       param           imageSize       SizeI in value
+       param           data            CompressedTextureARB in array [imageSize]
+       category        VERSION_1_3
+       dlflags         handcode
+       glxflags        ARB client-handcode server-handcode
+       version         1.3
+       glxropcode      219
+       wglflags        client-handcode server-handcode
+       offset          557
+
+CompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           format          PixelFormat in value
+       param           imageSize       SizeI in value
+       param           data            CompressedTextureARB in array [imageSize]
+       category        VERSION_1_3
+       dlflags         handcode
+       glxflags        ARB client-handcode server-handcode
+       version         1.3
+       glxropcode      218
+       wglflags        client-handcode server-handcode
+       offset          558
+
+CompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           format          PixelFormat in value
+       param           imageSize       SizeI in value
+       param           data            CompressedTextureARB in array [imageSize]
+       category        VERSION_1_3
+       dlflags         handcode
+       glxflags        ARB client-handcode server-handcode
+       version         1.3
+       glxropcode      217
+       wglflags        client-handcode server-handcode
+       offset          559
+
+GetCompressedTexImage(target, level, img)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           img             CompressedTextureARB out array [COMPSIZE(target/level)]
+       category        VERSION_1_3
+       dlflags         notlistable
+       glxflags        ARB client-handcode server-handcode
+       version         1.3
+       glxsingle       160
+       wglflags        client-handcode server-handcode
+       offset          560
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.3 deprecated commands
+#
+###############################################################################
+###############################################################################
+
+ClientActiveTexture(texture)
+       return          void
+       param           texture         TextureUnit in value
+       category        VERSION_1_3
+       profile         compatibility
+       dlflags         notlistable
+       glxflags        ARB client-handcode client-intercept server-handcode
+       version         1.3
+       deprecated      3.1
+       offset          375
+
+MultiTexCoord1d(target, s)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordD in value
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       vectorequiv     MultiTexCoord1dv
+       offset          376
+
+MultiTexCoord1dv(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordD in array [1]
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       glxropcode      198
+       offset          377
+
+MultiTexCoord1f(target, s)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordF in value
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       vectorequiv     MultiTexCoord1fv
+       offset          378
+
+MultiTexCoord1fv(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordF in array [1]
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       glxropcode      199
+       offset          379
+
+MultiTexCoord1i(target, s)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordI in value
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       vectorequiv     MultiTexCoord1iv
+       offset          380
+
+MultiTexCoord1iv(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordI in array [1]
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       glxropcode      200
+       offset          381
+
+MultiTexCoord1s(target, s)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordS in value
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       vectorequiv     MultiTexCoord1sv
+       offset          382
+
+MultiTexCoord1sv(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordS in array [1]
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       glxropcode      201
+       offset          383
+
+MultiTexCoord2d(target, s, t)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordD in value
+       param           t               CoordD in value
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       vectorequiv     MultiTexCoord2dv
+       offset          384
+
+MultiTexCoord2dv(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordD in array [2]
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       glxropcode      202
+       offset          385
+
+MultiTexCoord2f(target, s, t)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordF in value
+       param           t               CoordF in value
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       vectorequiv     MultiTexCoord2fv
+       offset          386
+
+MultiTexCoord2fv(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordF in array [2]
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       glxropcode      203
+       offset          387
+
+MultiTexCoord2i(target, s, t)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordI in value
+       param           t               CoordI in value
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       vectorequiv     MultiTexCoord2iv
+       offset          388
+
+MultiTexCoord2iv(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordI in array [2]
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       glxropcode      204
+       offset          389
+
+MultiTexCoord2s(target, s, t)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordS in value
+       param           t               CoordS in value
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       vectorequiv     MultiTexCoord2sv
+       offset          390
+
+MultiTexCoord2sv(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordS in array [2]
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       glxropcode      205
+       offset          391
+
+MultiTexCoord3d(target, s, t, r)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordD in value
+       param           t               CoordD in value
+       param           r               CoordD in value
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       vectorequiv     MultiTexCoord3dv
+       offset          392
+
+MultiTexCoord3dv(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordD in array [3]
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       glxropcode      206
+       offset          393
+
+MultiTexCoord3f(target, s, t, r)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordF in value
+       param           t               CoordF in value
+       param           r               CoordF in value
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       vectorequiv     MultiTexCoord3fv
+       offset          394
+
+MultiTexCoord3fv(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordF in array [3]
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       glxropcode      207
+       offset          395
+
+MultiTexCoord3i(target, s, t, r)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordI in value
+       param           t               CoordI in value
+       param           r               CoordI in value
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       vectorequiv     MultiTexCoord3iv
+       offset          396
+
+MultiTexCoord3iv(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordI in array [3]
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       glxropcode      208
+       offset          397
+
+MultiTexCoord3s(target, s, t, r)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordS in value
+       param           t               CoordS in value
+       param           r               CoordS in value
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       vectorequiv     MultiTexCoord3sv
+       offset          398
+
+MultiTexCoord3sv(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordS in array [3]
+       category        VERSION_1_3
+       profile         compatibility
+       version         1.3
+       deprecated      3.1
+       glxflags        ARB
+       glxropcode      209
+       offset          399
+
+MultiTexCoord4d(target, s, t, r, q)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordD in value
+       param           t               CoordD in value
+       param           r               CoordD in value
+       param           q               CoordD in value
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       vectorequiv     MultiTexCoord4dv
+       offset          400
+
+MultiTexCoord4dv(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordD in array [4]
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       glxropcode      210
+       offset          401
+
+MultiTexCoord4f(target, s, t, r, q)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordF in value
+       param           t               CoordF in value
+       param           r               CoordF in value
+       param           q               CoordF in value
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       vectorequiv     MultiTexCoord4fv
+       offset          402
+
+MultiTexCoord4fv(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordF in array [4]
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       glxropcode      211
+       offset          403
+
+MultiTexCoord4i(target, s, t, r, q)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordI in value
+       param           t               CoordI in value
+       param           r               CoordI in value
+       param           q               CoordI in value
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       vectorequiv     MultiTexCoord4iv
+       offset          404
+
+MultiTexCoord4iv(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordI in array [4]
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       glxropcode      212
+       offset          405
+
+MultiTexCoord4s(target, s, t, r, q)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordS in value
+       param           t               CoordS in value
+       param           r               CoordS in value
+       param           q               CoordS in value
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       vectorequiv     MultiTexCoord4sv
+       offset          406
+
+MultiTexCoord4sv(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordS in array [4]
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB
+       version         1.3
+       deprecated      3.1
+       glxropcode      213
+       offset          407
+
+# OpenGL 1.3 (ARB_transpose_matrix) commands
+
+LoadTransposeMatrixf(m)
+       return          void
+       param           m               Float32 in array [16]
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB client-handcode client-intercept server-handcode
+       version         1.3
+       deprecated      3.1
+       offset          408
+
+LoadTransposeMatrixd(m)
+       return          void
+       param           m               Float64 in array [16]
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB client-handcode client-intercept server-handcode
+       version         1.3
+       deprecated      3.1
+       offset          409
+
+MultTransposeMatrixf(m)
+       return          void
+       param           m               Float32 in array [16]
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB client-handcode client-intercept server-handcode
+       version         1.3
+       deprecated      3.1
+       offset          410
+
+MultTransposeMatrixd(m)
+       return          void
+       param           m               Float64 in array [16]
+       category        VERSION_1_3
+       profile         compatibility
+       glxflags        ARB client-handcode client-intercept server-handcode
+       version         1.3
+       deprecated      3.1
+       offset          411
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.4 commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 1.4 (EXT_blend_func_separate) commands
+
+BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)
+       return          void
+       param           sfactorRGB      BlendFuncSeparateParameterEXT in value
+       param           dfactorRGB      BlendFuncSeparateParameterEXT in value
+       param           sfactorAlpha    BlendFuncSeparateParameterEXT in value
+       param           dfactorAlpha    BlendFuncSeparateParameterEXT in value
+       category        VERSION_1_4
+       glxropcode      4134
+       version         1.4
+       extension
+       offset          537
+
+# OpenGL 1.4 (EXT_multi_draw_arrays) commands
+
+# first and count are really 'in'
+MultiDrawArrays(mode, first, count, drawcount)
+       return          void
+       param           mode            BeginMode in value
+       param           first           Int32 in array [COMPSIZE(count)]
+       param           count           SizeI in array [COMPSIZE(drawcount)]
+       param           drawcount       SizeI in value
+       category        VERSION_1_4
+       version         1.4
+       glxropcode      ?
+       offset          644
+
+MultiDrawElements(mode, count, type, indices, drawcount)
+       return          void
+       param           mode            BeginMode in value
+       param           count           SizeI in array [COMPSIZE(drawcount)]
+       param           type            DrawElementsType in value
+       param           indices         ConstVoidPointer in array [COMPSIZE(drawcount)]
+       param           drawcount       SizeI in value
+       category        VERSION_1_4
+       version         1.4
+       glxropcode      ?
+       offset          645
+
+# OpenGL 1.4 (ARB_point_parameters, NV_point_sprite) commands
+
+PointParameterf(pname, param)
+       return          void
+       param           pname           PointParameterNameARB in value
+       param           param           CheckedFloat32 in value
+       category        VERSION_1_4
+       version         1.4
+       glxropcode      2065
+       extension
+       offset          458
+
+PointParameterfv(pname, params)
+       return          void
+       param           pname           PointParameterNameARB in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        VERSION_1_4
+       version         1.4
+       glxropcode      2066
+       extension
+       offset          459
+
+PointParameteri(pname, param)
+       return          void
+       param           pname           PointParameterNameARB in value
+       param           param           Int32 in value
+       category        VERSION_1_4
+       version         1.4
+       extension       soft WINSOFT NV20
+       glxropcode      4221
+       offset          642
+
+PointParameteriv(pname, params)
+       return          void
+       param           pname           PointParameterNameARB in value
+       param           params          Int32 in array [COMPSIZE(pname)]
+       category        VERSION_1_4
+       version         1.4
+       extension       soft WINSOFT NV20
+       glxropcode      4222re
+       offset          643
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.4 deprecated commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 1.4 (EXT_fog_coord) commands
+
+FogCoordf(coord)
+       return          void
+       param           coord           CoordF in value
+       category        VERSION_1_4
+       profile         compatibility
+       vectorequiv     FogCoordfv
+       version         1.4
+       deprecated      3.1
+       offset          545
+
+FogCoordfv(coord)
+       return          void
+       param           coord           CoordF in array [1]
+       category        VERSION_1_4
+       profile         compatibility
+       version         1.4
+       deprecated      3.1
+       glxropcode      4124
+       offset          546
+
+FogCoordd(coord)
+       return          void
+       param           coord           CoordD in value
+       category        VERSION_1_4
+       profile         compatibility
+       vectorequiv     FogCoorddv
+       version         1.4
+       deprecated      3.1
+       offset          547
+
+FogCoorddv(coord)
+       return          void
+       param           coord           CoordD in array [1]
+       category        VERSION_1_4
+       profile         compatibility
+       version         1.4
+       deprecated      3.1
+       glxropcode      4125
+       offset          548
+
+FogCoordPointer(type, stride, pointer)
+       return          void
+       param           type            FogPointerTypeEXT in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(type/stride)] retained
+       category        VERSION_1_4
+       profile         compatibility
+       dlflags         notlistable
+       version         1.4
+       deprecated      3.1
+       glxflags        client-handcode server-handcode
+       offset          549
+
+# OpenGL 1.4 (EXT_secondary_color) commands
+
+SecondaryColor3b(red, green, blue)
+       return          void
+       param           red             ColorB in value
+       param           green           ColorB in value
+       param           blue            ColorB in value
+       category        VERSION_1_4
+       profile         compatibility
+       vectorequiv     SecondaryColor3bv
+       version         1.4
+       deprecated      3.1
+       offset          561
+
+SecondaryColor3bv(v)
+       return          void
+       param           v               ColorB in array [3]
+       category        VERSION_1_4
+       profile         compatibility
+       version         1.4
+       deprecated      3.1
+       glxropcode      4126
+       offset          562
+
+SecondaryColor3d(red, green, blue)
+       return          void
+       param           red             ColorD in value
+       param           green           ColorD in value
+       param           blue            ColorD in value
+       category        VERSION_1_4
+       profile         compatibility
+       vectorequiv     SecondaryColor3dv
+       version         1.4
+       deprecated      3.1
+       offset          563
+
+SecondaryColor3dv(v)
+       return          void
+       param           v               ColorD in array [3]
+       category        VERSION_1_4
+       profile         compatibility
+       version         1.4
+       deprecated      3.1
+       glxropcode      4130
+       offset          564
+
+SecondaryColor3f(red, green, blue)
+       return          void
+       param           red             ColorF in value
+       param           green           ColorF in value
+       param           blue            ColorF in value
+       category        VERSION_1_4
+       profile         compatibility
+       vectorequiv     SecondaryColor3fv
+       version         1.4
+       deprecated      3.1
+       offset          565
+
+SecondaryColor3fv(v)
+       return          void
+       param           v               ColorF in array [3]
+       category        VERSION_1_4
+       profile         compatibility
+       version         1.4
+       deprecated      3.1
+       glxropcode      4129
+       offset          566
+
+SecondaryColor3i(red, green, blue)
+       return          void
+       param           red             ColorI in value
+       param           green           ColorI in value
+       param           blue            ColorI in value
+       category        VERSION_1_4
+       profile         compatibility
+       vectorequiv     SecondaryColor3iv
+       version         1.4
+       deprecated      3.1
+       offset          567
+
+SecondaryColor3iv(v)
+       return          void
+       param           v               ColorI in array [3]
+       category        VERSION_1_4
+       profile         compatibility
+       version         1.4
+       deprecated      3.1
+       glxropcode      4128
+       offset          568
+
+SecondaryColor3s(red, green, blue)
+       return          void
+       param           red             ColorS in value
+       param           green           ColorS in value
+       param           blue            ColorS in value
+       category        VERSION_1_4
+       profile         compatibility
+       vectorequiv     SecondaryColor3sv
+       version         1.4
+       deprecated      3.1
+       offset          569
+
+SecondaryColor3sv(v)
+       return          void
+       param           v               ColorS in array [3]
+       category        VERSION_1_4
+       profile         compatibility
+       version         1.4
+       deprecated      3.1
+       glxropcode      4127
+       offset          570
+
+SecondaryColor3ub(red, green, blue)
+       return          void
+       param           red             ColorUB in value
+       param           green           ColorUB in value
+       param           blue            ColorUB in value
+       category        VERSION_1_4
+       profile         compatibility
+       vectorequiv     SecondaryColor3ubv
+       version         1.4
+       deprecated      3.1
+       offset          571
+
+SecondaryColor3ubv(v)
+       return          void
+       param           v               ColorUB in array [3]
+       category        VERSION_1_4
+       profile         compatibility
+       version         1.4
+       deprecated      3.1
+       glxropcode      4131
+       offset          572
+
+SecondaryColor3ui(red, green, blue)
+       return          void
+       param           red             ColorUI in value
+       param           green           ColorUI in value
+       param           blue            ColorUI in value
+       category        VERSION_1_4
+       profile         compatibility
+       vectorequiv     SecondaryColor3uiv
+       version         1.4
+       deprecated      3.1
+       offset          573
+
+SecondaryColor3uiv(v)
+       return          void
+       param           v               ColorUI in array [3]
+       category        VERSION_1_4
+       profile         compatibility
+       version         1.4
+       deprecated      3.1
+       glxropcode      4133
+       offset          574
+
+SecondaryColor3us(red, green, blue)
+       return          void
+       param           red             ColorUS in value
+       param           green           ColorUS in value
+       param           blue            ColorUS in value
+       category        VERSION_1_4
+       profile         compatibility
+       vectorequiv     SecondaryColor3usv
+       version         1.4
+       deprecated      3.1
+       offset          575
+
+SecondaryColor3usv(v)
+       return          void
+       param           v               ColorUS in array [3]
+       category        VERSION_1_4
+       profile         compatibility
+       version         1.4
+       deprecated      3.1
+       glxropcode      4132
+       offset          576
+
+SecondaryColorPointer(size, type, stride, pointer)
+       return          void
+       param           size            Int32 in value
+       param           type            ColorPointerType in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(size/type/stride)] retained
+       category        VERSION_1_4
+       profile         compatibility
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       version         1.4
+       deprecated      3.1
+       extension
+       offset          577
+
+# OpenGL 1.4 (ARB_window_pos) commands
+# Note: all WindowPos* entry points use glxropcode ropcode 230, with 3 float parameters
+
+WindowPos2d(x, y)
+       return          void
+       param           x               CoordD in value
+       param           y               CoordD in value
+       category        VERSION_1_4
+       profile         compatibility
+       vectorequiv     WindowPos2dv
+       version         1.4
+       deprecated      3.1
+       offset          513
+
+WindowPos2dv(v)
+       return          void
+       param           v               CoordD in array [2]
+       category        VERSION_1_4
+       profile         compatibility
+       version         1.4
+       deprecated      3.1
+       glxropcode      230
+       glxflags        client-handcode server-handcode
+       offset          514
+
+WindowPos2f(x, y)
+       return          void
+       param           x               CoordF in value
+       param           y               CoordF in value
+       category        VERSION_1_4
+       profile         compatibility
+       vectorequiv     WindowPos2fv
+       version         1.4
+       deprecated      3.1
+       offset          515
+
+WindowPos2fv(v)
+       return          void
+       param           v               CoordF in array [2]
+       category        VERSION_1_4
+       profile         compatibility
+       version         1.4
+       deprecated      3.1
+       glxropcode      230
+       glxflags        client-handcode server-handcode
+       offset          516
+
+WindowPos2i(x, y)
+       return          void
+       param           x               CoordI in value
+       param           y               CoordI in value
+       category        VERSION_1_4
+       profile         compatibility
+       vectorequiv     WindowPos2iv
+       version         1.4
+       deprecated      3.1
+       offset          517
+
+WindowPos2iv(v)
+       return          void
+       param           v               CoordI in array [2]
+       category        VERSION_1_4
+       profile         compatibility
+       version         1.4
+       deprecated      3.1
+       glxropcode      230
+       glxflags        client-handcode server-handcode
+       offset          518
+
+WindowPos2s(x, y)
+       return          void
+       param           x               CoordS in value
+       param           y               CoordS in value
+       category        VERSION_1_4
+       profile         compatibility
+       vectorequiv     WindowPos2sv
+       version         1.4
+       deprecated      3.1
+       offset          519
+
+WindowPos2sv(v)
+       return          void
+       param           v               CoordS in array [2]
+       category        VERSION_1_4
+       profile         compatibility
+       version         1.4
+       deprecated      3.1
+       glxropcode      230
+       glxflags        client-handcode server-handcode
+       offset          520
+
+WindowPos3d(x, y, z)
+       return          void
+       param           x               CoordD in value
+       param           y               CoordD in value
+       param           z               CoordD in value
+       vectorequiv     WindowPos3dv
+       category        VERSION_1_4
+       profile         compatibility
+       version         1.4
+       deprecated      3.1
+       offset          521
+
+WindowPos3dv(v)
+       return          void
+       param           v               CoordD in array [3]
+       category        VERSION_1_4
+       profile         compatibility
+       version         1.4
+       deprecated      3.1
+       glxropcode      230
+       glxflags        client-handcode server-handcode
+       offset          522
+
+WindowPos3f(x, y, z)
+       return          void
+       param           x               CoordF in value
+       param           y               CoordF in value
+       param           z               CoordF in value
+       category        VERSION_1_4
+       profile         compatibility
+       vectorequiv     WindowPos3fv
+       version         1.4
+       deprecated      3.1
+       offset          523
+
+WindowPos3fv(v)
+       return          void
+       param           v               CoordF in array [3]
+       category        VERSION_1_4
+       profile         compatibility
+       version         1.4
+       deprecated      3.1
+       glxropcode      230
+       glxflags        client-handcode server-handcode
+       offset          524
+
+WindowPos3i(x, y, z)
+       return          void
+       param           x               CoordI in value
+       param           y               CoordI in value
+       param           z               CoordI in value
+       category        VERSION_1_4
+       profile         compatibility
+       vectorequiv     WindowPos3iv
+       version         1.4
+       deprecated      3.1
+       offset          525
+
+WindowPos3iv(v)
+       return          void
+       param           v               CoordI in array [3]
+       category        VERSION_1_4
+       profile         compatibility
+       version         1.4
+       deprecated      3.1
+       glxropcode      230
+       glxflags        client-handcode server-handcode
+       offset          526
+
+WindowPos3s(x, y, z)
+       return          void
+       param           x               CoordS in value
+       param           y               CoordS in value
+       param           z               CoordS in value
+       category        VERSION_1_4
+       profile         compatibility
+       vectorequiv     WindowPos3sv
+       version         1.4
+       deprecated      3.1
+       offset          527
+
+WindowPos3sv(v)
+       return          void
+       param           v               CoordS in array [3]
+       category        VERSION_1_4
+       profile         compatibility
+       version         1.4
+       deprecated      3.1
+       glxropcode      230
+       glxflags        client-handcode server-handcode
+       offset          528
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.5 commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 1.5 (ARB_occlusion_query) commands
+
+GenQueries(n, ids)
+       return          void
+       param           n               SizeI in value
+       param           ids             UInt32 out array [n]
+       category        VERSION_1_5
+       version         1.5
+       extension
+       glxsingle       162
+       glxflags        ignore
+       offset          700
+
+DeleteQueries(n, ids)
+       return          void
+       param           n               SizeI in value
+       param           ids             UInt32 in array [n]
+       category        VERSION_1_5
+       version         1.5
+       extension
+       glxsingle       161
+       glxflags        ignore
+       offset          701
+
+IsQuery(id)
+       return          Boolean
+       param           id              UInt32 in value
+       category        VERSION_1_5
+       version         1.5
+       extension
+       glxsingle       163
+       glxflags        ignore
+       offset          702
+
+BeginQuery(target, id)
+       return          void
+       param           target          GLenum in value
+       param           id              UInt32 in value
+       category        VERSION_1_5
+       version         1.5
+       extension
+       glxropcode      231
+       glxflags        ignore
+       offset          703
+
+EndQuery(target)
+       return          void
+       param           target          GLenum in value
+       category        VERSION_1_5
+       version         1.5
+       extension
+       glxropcode      232
+       glxflags        ignore
+       offset          704
+
+GetQueryiv(target, pname, params)
+       return          void
+       param           target          GLenum in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [pname]
+       category        VERSION_1_5
+       dlflags         notlistable
+       version         1.5
+       extension
+       glxsingle       164
+       glxflags        ignore
+       offset          705
+
+GetQueryObjectiv(id, pname, params)
+       return          void
+       param           id              UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [pname]
+       category        VERSION_1_5
+       dlflags         notlistable
+       version         1.5
+       extension
+       glxsingle       165
+       glxflags        ignore
+       offset          706
+
+GetQueryObjectuiv(id, pname, params)
+       return          void
+       param           id              UInt32 in value
+       param           pname           GLenum in value
+       param           params          UInt32 out array [pname]
+       category        VERSION_1_5
+       dlflags         notlistable
+       version         1.5
+       extension
+       glxsingle       166
+       glxflags        ignore
+       offset          707
+
+# OpenGL 1.5 (ARB_vertex_buffer_object) commands
+
+BindBuffer(target, buffer)
+       return          void
+       param           target          BufferTargetARB in value
+       param           buffer          UInt32 in value
+       category        VERSION_1_5
+       version         1.5
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          688
+
+DeleteBuffers(n, buffers)
+       return          void
+       param           n               SizeI in value
+       param           buffers         ConstUInt32 in array [n]
+       category        VERSION_1_5
+       version         1.5
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          691
+
+GenBuffers(n, buffers)
+       return          void
+       param           n               SizeI in value
+       param           buffers         UInt32 out array [n]
+       category        VERSION_1_5
+       version         1.5
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          692
+
+IsBuffer(buffer)
+       return          Boolean
+       param           buffer          UInt32 in value
+       category        VERSION_1_5
+       version         1.5
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          696
+
+BufferData(target, size, data, usage)
+       return          void
+       param           target          BufferTargetARB in value
+       param           size            BufferSize in value
+       param           data            ConstVoid in array [size]
+       param           usage           BufferUsageARB in value
+       category        VERSION_1_5
+       version         1.5
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          689
+
+BufferSubData(target, offset, size, data)
+       return          void
+       param           target          BufferTargetARB in value
+       param           offset          BufferOffset in value
+       param           size            BufferSize in value
+       param           data            ConstVoid in array [size]
+       category        VERSION_1_5
+       version         1.5
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          690
+
+GetBufferSubData(target, offset, size, data)
+       return          void
+       param           target          BufferTargetARB in value
+       param           offset          BufferOffset in value
+       param           size            BufferSize in value
+       param           data            Void out array [size]
+       category        VERSION_1_5
+       dlflags         notlistable
+       version         1.5
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          695
+
+MapBuffer(target, access)
+       return          VoidPointer
+       param           target          BufferTargetARB in value
+       param           access          BufferAccessARB in value
+       category        VERSION_1_5
+       version         1.5
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          697
+
+UnmapBuffer(target)
+       return          Boolean
+       param           target          BufferTargetARB in value
+       category        VERSION_1_5
+       version         1.5
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          698
+
+GetBufferParameteriv(target, pname, params)
+       return          void
+       param           target          BufferTargetARB in value
+       param           pname           BufferPNameARB in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        VERSION_1_5
+       dlflags         notlistable
+       version         1.5
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          693
+
+GetBufferPointerv(target, pname, params)
+       return          void
+       param           target          BufferTargetARB in value
+       param           pname           BufferPointerNameARB in value
+       param           params          VoidPointer out array [1]
+       category        VERSION_1_5
+       dlflags         notlistable
+       version         1.5
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          694
+
+# OpenGL 1.5 (EXT_shadow_funcs) commands - none
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 2.0 commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 2.0 (EXT_blend_equation_separate) commands
+
+BlendEquationSeparate(modeRGB, modeAlpha)
+       return          void
+       param           modeRGB         BlendEquationModeEXT in value
+       param           modeAlpha       BlendEquationModeEXT in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      4228
+
+# OpenGL 2.0 (ARB_draw_buffers) commands
+
+DrawBuffers(n, bufs)
+       return          void
+       param           n               SizeI in value
+       param           bufs            DrawBufferModeATI in array [n]
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      233
+       glxflags        ignore
+       offset          ?
+
+# OpenGL 2.0 (ARB_stencil_two_side) commands
+
+StencilOpSeparate(face, sfail, dpfail, dppass)
+       return          void
+       param           face            StencilFaceDirection in value
+       param           sfail           StencilOp in value
+       param           dpfail          StencilOp in value
+       param           dppass          StencilOp in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+StencilFuncSeparate(face, func, ref, mask)
+       return          void
+       param           face            StencilFaceDirection in value
+       param           func            StencilFunction in value
+       param           ref             StencilValue in value
+       param           mask            MaskedStencilValue in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+StencilMaskSeparate(face, mask)
+       return          void
+       param           face            StencilFaceDirection in value
+       param           mask            MaskedStencilValue in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+# OpenGL 2.0 (ARB_shader_objects / ARB_vertex_shader / ARB_fragment_shader) commands
+
+AttachShader(program, shader)
+       return          void
+       param           program         UInt32 in value
+       param           shader          UInt32 in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BindAttribLocation(program, index, name)
+       return          void
+       param           program         UInt32 in value
+       param           index           UInt32 in value
+       param           name            Char in array []
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+CompileShader(shader)
+       return          void
+       param           shader          UInt32 in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+CreateProgram()
+       return          UInt32
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+CreateShader(type)
+       return          UInt32
+       param           type            GLenum in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DeleteProgram(program)
+       return          void
+       param           program         UInt32 in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxsingle       202
+       offset          ?
+
+DeleteShader(shader)
+       return          void
+       param           shader          UInt32 in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxsingle       195
+       offset          ?
+
+DetachShader(program, shader)
+       return          void
+       param           program         UInt32 in value
+       param           shader          UInt32 in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DisableVertexAttribArray(index)
+       return          void
+       param           index           UInt32 in value
+       dlflags         notlistable
+       category        VERSION_2_0
+       version         2.0
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          666
+
+EnableVertexAttribArray(index)
+       return          void
+       param           index           UInt32 in value
+       dlflags         notlistable
+       category        VERSION_2_0
+       version         2.0
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          665
+
+GetActiveAttrib(program, index, bufSize, length, size, type, name)
+       return          void
+       param           program         UInt32 in value
+       param           index           UInt32 in value
+       param           bufSize         SizeI in value
+       param           length          SizeI out array [1]
+       param           size            Int32 out array [1]
+       param           type            GLenum out array [1]
+       param           name            Char out array []
+       category        VERSION_2_0
+       dlflags         notlistable
+       version         2.0
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetActiveUniform(program, index, bufSize, length, size, type, name)
+       return          void
+       param           program         UInt32 in value
+       param           index           UInt32 in value
+       param           bufSize         SizeI in value
+       param           length          SizeI out array [1]
+       param           size            Int32 out array [1]
+       param           type            GLenum out array [1]
+       param           name            Char out array []
+       category        VERSION_2_0
+       dlflags         notlistable
+       version         2.0
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetAttachedShaders(program, maxCount, count, obj)
+       return          void
+       param           program         UInt32 in value
+       param           maxCount        SizeI in value
+       param           count           SizeI out array [1]
+       param           obj             UInt32 out array [count]
+       category        VERSION_2_0
+       dlflags         notlistable
+       version         2.0
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetAttribLocation(program, name)
+       return          Int32
+       param           program         UInt32 in value
+       param           name            Char in array []
+       category        VERSION_2_0
+       dlflags         notlistable
+       version         2.0
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetProgramiv(program, pname, params)
+       return          void
+       param           program         UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [pname]
+       category        VERSION_2_0
+       dlflags         notlistable
+       version         2.0
+       extension
+       glxsingle       199
+       offset          ?
+
+GetProgramInfoLog(program, bufSize, length, infoLog)
+       return          void
+       param           program         UInt32 in value
+       param           bufSize         SizeI in value
+       param           length          SizeI out array [1]
+       param           infoLog         Char out array [length]
+       category        VERSION_2_0
+       dlflags         notlistable
+       version         2.0
+       extension
+       glxsingle       201
+       offset          ?
+
+GetShaderiv(shader, pname, params)
+       return          void
+       param           shader          UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [pname]
+       category        VERSION_2_0
+       dlflags         notlistable
+       version         2.0
+       extension
+       glxsingle       198
+       offset          ?
+
+GetShaderInfoLog(shader, bufSize, length, infoLog)
+       return          void
+       param           shader          UInt32 in value
+       param           bufSize         SizeI in value
+       param           length          SizeI out array [1]
+       param           infoLog         Char out array [length]
+       category        VERSION_2_0
+       dlflags         notlistable
+       version         2.0
+       extension
+       glxsingle       200
+       offset          ?
+
+GetShaderSource(shader, bufSize, length, source)
+       return          void
+       param           shader          UInt32 in value
+       param           bufSize         SizeI in value
+       param           length          SizeI out array [1]
+       param           source          Char out array [length]
+       category        VERSION_2_0
+       dlflags         notlistable
+       version         2.0
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetUniformLocation(program, name)
+       return          Int32
+       param           program         UInt32 in value
+       param           name            Char in array []
+       category        VERSION_2_0
+       dlflags         notlistable
+       version         2.0
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetUniformfv(program, location, params)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           params          Float32 out array [COMPSIZE(location)]
+       category        VERSION_2_0
+       dlflags         notlistable
+       version         2.0
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetUniformiv(program, location, params)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           params          Int32 out array [COMPSIZE(location)]
+       category        VERSION_2_0
+       dlflags         notlistable
+       version         2.0
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetVertexAttribdv(index, pname, params)
+       return          void
+       param           index           UInt32 in value
+       param           pname           VertexAttribPropertyARB in value
+       param           params          Float64 out array [4]
+       dlflags         notlistable
+       category        VERSION_2_0
+       version         2.0
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1301
+       offset          588
+
+GetVertexAttribfv(index, pname, params)
+       return          void
+       param           index           UInt32 in value
+       param           pname           VertexAttribPropertyARB in value
+       param           params          Float32 out array [4]
+       dlflags         notlistable
+       category        VERSION_2_0
+       version         2.0
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1302
+       offset          589
+
+GetVertexAttribiv(index, pname, params)
+       return          void
+       param           index           UInt32 in value
+       param           pname           VertexAttribPropertyARB in value
+       param           params          Int32 out array [4]
+       dlflags         notlistable
+       category        VERSION_2_0
+       version         2.0
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1303
+       offset          590
+
+GetVertexAttribPointerv(index, pname, pointer)
+       return          void
+       param           index           UInt32 in value
+       param           pname           VertexAttribPointerPropertyARB in value
+       param           pointer         VoidPointer out array [1]
+       dlflags         notlistable
+       category        VERSION_2_0
+       version         2.0
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          591
+
+IsProgram(program)
+       return          Boolean
+       param           program         UInt32 in value
+       dlflags         notlistable
+       category        VERSION_2_0
+       version         2.0
+       extension       soft WINSOFT NV10
+       glxsingle       197
+       offset          592
+
+IsShader(shader)
+       return          Boolean
+       param           shader          UInt32 in value
+       dlflags         notlistable
+       category        VERSION_2_0
+       version         2.0
+       extension       soft WINSOFT NV10
+       glxsingle       196
+       offset          ?
+
+LinkProgram(program)
+       return          void
+       param           program         UInt32 in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ShaderSource(shader, count, string, length)
+       return          void
+       param           shader          UInt32 in value
+       param           count           SizeI in value
+       param           string          ConstCharPointer in array [count]
+       param           length          Int32 in array [1]
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+UseProgram(program)
+       return          void
+       param           program         UInt32 in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform1f(location, v0)
+       return          void
+       param           location        Int32 in value
+       param           v0              Float32 in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform2f(location, v0, v1)
+       return          void
+       param           location        Int32 in value
+       param           v0              Float32 in value
+       param           v1              Float32 in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform3f(location, v0, v1, v2)
+       return          void
+       param           location        Int32 in value
+       param           v0              Float32 in value
+       param           v1              Float32 in value
+       param           v2              Float32 in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform4f(location, v0, v1, v2, v3)
+       return          void
+       param           location        Int32 in value
+       param           v0              Float32 in value
+       param           v1              Float32 in value
+       param           v2              Float32 in value
+       param           v3              Float32 in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform1i(location, v0)
+       return          void
+       param           location        Int32 in value
+       param           v0              Int32 in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform2i(location, v0, v1)
+       return          void
+       param           location        Int32 in value
+       param           v0              Int32 in value
+       param           v1              Int32 in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform3i(location, v0, v1, v2)
+       return          void
+       param           location        Int32 in value
+       param           v0              Int32 in value
+       param           v1              Int32 in value
+       param           v2              Int32 in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform4i(location, v0, v1, v2, v3)
+       return          void
+       param           location        Int32 in value
+       param           v0              Int32 in value
+       param           v1              Int32 in value
+       param           v2              Int32 in value
+       param           v3              Int32 in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform1fv(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float32 in array [count]
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform2fv(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float32 in array [count]
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform3fv(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float32 in array [count]
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform4fv(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float32 in array [count]
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform1iv(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int32 in array [count]
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform2iv(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int32 in array [count]
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform3iv(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int32 in array [count]
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform4iv(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int32 in array [count]
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+UniformMatrix2fv(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count]
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+UniformMatrix3fv(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count]
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+UniformMatrix4fv(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count]
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ValidateProgram(program)
+       return          void
+       param           program         UInt32 in value
+       category        VERSION_2_0
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttrib1d(index, x)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       vectorequiv     VertexAttrib1dv
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          603
+
+VertexAttrib1dv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [1]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxropcode      4197
+       offset          604
+
+VertexAttrib1f(index, x)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float32 in value
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       vectorequiv     VertexAttrib1fv
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          605
+
+VertexAttrib1fv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float32 in array [1]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxropcode      4193
+       offset          606
+
+VertexAttrib1s(index, x)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int16 in value
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       vectorequiv     VertexAttrib1sv
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          607
+
+VertexAttrib1sv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int16 in array [1]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxropcode      4189
+       offset          608
+
+VertexAttrib2d(index, x, y)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       vectorequiv     VertexAttrib2dv
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          609
+
+VertexAttrib2dv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [2]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxropcode      4198
+       offset          610
+
+VertexAttrib2f(index, x, y)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       vectorequiv     VertexAttrib2fv
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          611
+
+VertexAttrib2fv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float32 in array [2]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxropcode      4194
+       offset          612
+
+VertexAttrib2s(index, x, y)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int16 in value
+       param           y               Int16 in value
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       vectorequiv     VertexAttrib2sv
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          613
+
+VertexAttrib2sv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int16 in array [2]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxropcode      4190
+       offset          614
+
+VertexAttrib3d(index, x, y, z)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       vectorequiv     VertexAttrib3dv
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          615
+
+VertexAttrib3dv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [3]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxropcode      4199
+       offset          616
+
+VertexAttrib3f(index, x, y, z)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       vectorequiv     VertexAttrib3fv
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          617
+
+VertexAttrib3fv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float32 in array [3]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxropcode      4195
+       offset          618
+
+VertexAttrib3s(index, x, y, z)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int16 in value
+       param           y               Int16 in value
+       param           z               Int16 in value
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       vectorequiv     VertexAttrib3sv
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          619
+
+VertexAttrib3sv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int16 in array [3]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxropcode      4191
+       offset          620
+
+VertexAttrib4Nbv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int8 in array [4]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          659
+
+VertexAttrib4Niv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int32 in array [4]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          661
+
+VertexAttrib4Nsv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int16 in array [4]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          660
+
+VertexAttrib4Nub(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               UInt8 in value
+       param           y               UInt8 in value
+       param           z               UInt8 in value
+       param           w               UInt8 in value
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          627
+
+VertexAttrib4Nubv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt8 in array [4]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       glxropcode      4201
+       offset          628
+
+VertexAttrib4Nuiv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt32 in array [4]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          663
+
+VertexAttrib4Nusv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt16 in array [4]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          662
+
+VertexAttrib4bv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int8 in array [4]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          654
+
+VertexAttrib4d(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       param           w               Float64 in value
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       vectorequiv     VertexAttrib4dv
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          621
+
+VertexAttrib4dv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [4]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxropcode      4200
+       offset          622
+
+VertexAttrib4f(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       param           w               Float32 in value
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       vectorequiv     VertexAttrib4fv
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          623
+
+VertexAttrib4fv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float32 in array [4]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxropcode      4196
+       offset          624
+
+VertexAttrib4iv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int32 in array [4]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          655
+
+VertexAttrib4s(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int16 in value
+       param           y               Int16 in value
+       param           z               Int16 in value
+       param           w               Int16 in value
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       vectorequiv     VertexAttrib4sv
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          625
+
+VertexAttrib4sv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int16 in array [4]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       glxropcode      4192
+       offset          626
+
+VertexAttrib4ubv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt8 in array [4]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          656
+
+VertexAttrib4uiv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt32 in array [4]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          658
+
+VertexAttrib4usv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt16 in array [4]
+       category        VERSION_2_0
+       version         2.0
+       deprecated      3.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          657
+
+VertexAttribPointer(index, size, type, normalized, stride, pointer)
+       return          void
+       param           index           UInt32 in value
+       param           size            Int32 in value
+       param           type            VertexAttribPointerTypeARB in value
+       param           normalized      Boolean in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(size/type/stride)] retained
+       dlflags         notlistable
+       category        VERSION_2_0
+       version         2.0
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          664
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 2.1 commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 2.1 (ARB_pixel_buffer_object) commands - none
+
+# OpenGL 2.1 (EXT_texture_sRGB) commands - none
+
+# New commands in OpenGL 2.1
+
+UniformMatrix2x3fv(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [6]
+       category        VERSION_2_1
+       version         2.1
+       extension
+       glxropcode      305
+       glxflags        ignore
+       offset          ?
+
+UniformMatrix3x2fv(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [6]
+       category        VERSION_2_1
+       version         2.1
+       extension
+       glxropcode      306
+       offset          ?
+
+UniformMatrix2x4fv(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [8]
+       category        VERSION_2_1
+       version         2.1
+       extension
+       glxropcode      307
+       offset          ?
+
+UniformMatrix4x2fv(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [8]
+       category        VERSION_2_1
+       version         2.1
+       extension
+       glxropcode      308
+       offset          ?
+
+UniformMatrix3x4fv(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [12]
+       category        VERSION_2_1
+       version         2.1
+       extension
+       glxropcode      309
+       offset          ?
+
+UniformMatrix4x3fv(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [12]
+       category        VERSION_2_1
+       version         2.1
+       extension
+       glxropcode      310
+       offset          ?
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 3.0 commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 3.0 (EXT_draw_buffers2) commands
+
+ColorMaski(index, r, g, b, a)
+       return          void
+       param           index           UInt32 in value
+       param           r               Boolean in value
+       param           g               Boolean in value
+       param           b               Boolean in value
+       param           a               Boolean in value
+       category        VERSION_3_0
+       version         3.0
+       extension
+       glxflags        ignore
+       glfflags        ignore
+
+GetBooleani_v(target, index, data)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       param           data            Boolean out array [COMPSIZE(target)]
+       category        VERSION_3_0
+       version         3.0
+       extension
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+
+GetIntegeri_v(target, index, data)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       param           data            Int32 out array [COMPSIZE(target)]
+       category        VERSION_3_0
+       version         3.0
+       extension
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+
+Enablei(target, index)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       category        VERSION_3_0
+       version         3.0
+       extension
+       glxflags        ignore
+       glfflags        ignore
+
+Disablei(target, index)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       category        VERSION_3_0
+       version         3.0
+       extension
+       glxflags        ignore
+       glfflags        ignore
+
+IsEnabledi(target, index)
+       return          Boolean
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       category        VERSION_3_0
+       version         3.0
+       extension
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+
+# OpenGL 3.0 (EXT_transform_feedback) commands
+
+BeginTransformFeedback(primitiveMode)
+       return          void
+       param           primitiveMode   GLenum in value
+       category        VERSION_3_0
+       version         3.0
+       extension
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+
+EndTransformFeedback()
+       return          void
+       category        VERSION_3_0
+       version         3.0
+       extension
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+
+BindBufferRange(target, index, buffer, offset, size)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       param           buffer          UInt32 in value
+       param           offset          BufferOffset in value
+       param           size            BufferSize in value
+       category        VERSION_3_0
+       version         3.0
+       extension
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+
+BindBufferBase(target, index, buffer)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       param           buffer          UInt32 in value
+       category        VERSION_3_0
+       version         3.0
+       extension
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+
+TransformFeedbackVaryings(program, count, varyings, bufferMode)
+       return          void
+       param           program         UInt32 in value
+       param           count           SizeI in value
+       param           varyings        ConstCharPointer in array [count]
+       param           bufferMode      GLenum in value
+       category        VERSION_3_0
+       version         3.0
+       extension
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+
+GetTransformFeedbackVarying(program, index, bufSize, length, size, type, name)
+       return          void
+       param           program         UInt32 in value
+       param           index           UInt32 in value
+       param           bufSize         SizeI in value
+       param           length          SizeI out array [1]
+       param           size            SizeI out array [1]
+       param           type            GLenum out array [1]
+       param           name            Char out array [COMPSIZE(length)]
+       category        VERSION_3_0
+       dlflags         notlistable
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+ClampColor(target, clamp)
+       return          void
+       param           target          ClampColorTargetARB in value
+       param           clamp           ClampColorModeARB in value
+       category        VERSION_3_0
+       version         3.0
+       extension
+       glxropcode      234
+       glxflags        ignore
+       offset          ?
+
+BeginConditionalRender(id, mode)
+       return          void
+       param           id              UInt32 in value
+       param           mode            TypeEnum in value
+       category        VERSION_3_0
+       version         3.0
+       glfflags        ignore
+       glxflags        ignore
+
+EndConditionalRender()
+       return          void
+       category        VERSION_3_0
+       version         3.0
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribIPointer(index, size, type, stride, pointer)
+       return          void
+       param           index           UInt32 in value
+       param           size            Int32 in value
+       param           type            VertexAttribEnum in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(size/type/stride)] retained
+       category        VERSION_3_0
+       version         3.0
+       dlflags         notlistable
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+GetVertexAttribIiv(index, pname, params)
+       return          void
+       param           index           UInt32 in value
+       param           pname           VertexAttribEnum in value
+       param           params          Int32 out array [1]
+       category        VERSION_3_0
+       version         3.0
+       dlflags         notlistable
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+GetVertexAttribIuiv(index, pname, params)
+       return          void
+       param           index           UInt32 in value
+       param           pname           VertexAttribEnum in value
+       param           params          UInt32 out array [1]
+       category        VERSION_3_0
+       version         3.0
+       dlflags         notlistable
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+# OpenGL 3.0 (NV_vertex_program4) commands
+
+VertexAttribI1i(index, x)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int32 in value
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       vectorequiv     VertexAttribI1iv
+       glxvectorequiv  VertexAttribI1iv
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribI2i(index, x, y)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int32 in value
+       param           y               Int32 in value
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       vectorequiv     VertexAttribI2iv
+       glxvectorequiv  VertexAttribI2iv
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribI3i(index, x, y, z)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int32 in value
+       param           y               Int32 in value
+       param           z               Int32 in value
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       vectorequiv     VertexAttribI3iv
+       glxvectorequiv  VertexAttribI3iv
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribI4i(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int32 in value
+       param           y               Int32 in value
+       param           z               Int32 in value
+       param           w               Int32 in value
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       vectorequiv     VertexAttribI4iv
+       glxvectorequiv  VertexAttribI4iv
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribI1ui(index, x)
+       return          void
+       param           index           UInt32 in value
+       param           x               UInt32 in value
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       vectorequiv     VertexAttribI1uiv
+       glxvectorequiv  VertexAttribI1uiv
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribI2ui(index, x, y)
+       return          void
+       param           index           UInt32 in value
+       param           x               UInt32 in value
+       param           y               UInt32 in value
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       vectorequiv     VertexAttribI2uiv
+       glxvectorequiv  VertexAttribI2uiv
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribI3ui(index, x, y, z)
+       return          void
+       param           index           UInt32 in value
+       param           x               UInt32 in value
+       param           y               UInt32 in value
+       param           z               UInt32 in value
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       vectorequiv     VertexAttribI3uiv
+       glxvectorequiv  VertexAttribI3uiv
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribI4ui(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               UInt32 in value
+       param           y               UInt32 in value
+       param           z               UInt32 in value
+       param           w               UInt32 in value
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       vectorequiv     VertexAttribI4uiv
+       glxvectorequiv  VertexAttribI4uiv
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribI1iv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int32 in array [1]
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribI2iv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int32 in array [2]
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribI3iv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int32 in array [3]
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribI4iv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int32 in array [4]
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribI1uiv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt32 in array [1]
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribI2uiv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt32 in array [2]
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribI3uiv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt32 in array [3]
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribI4uiv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt32 in array [4]
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribI4bv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int8 in array [4]
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribI4sv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int16 in array [4]
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribI4ubv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt8 in array [4]
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+VertexAttribI4usv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt16 in array [4]
+       category        VERSION_3_0
+       version         3.0
+       deprecated      3.1
+       beginend        allow-inside
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+# OpenGL 3.0 (EXT_gpu_shader4) commands
+
+GetUniformuiv(program, location, params)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           params          UInt32 out array [COMPSIZE(program/location)]
+       category        VERSION_3_0
+       dlflags         notlistable
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+BindFragDataLocation(program, color, name)
+       return          void
+       param           program         UInt32 in value
+       param           color           UInt32 in value
+       param           name            Char in array [COMPSIZE(name)]
+       category        VERSION_3_0
+       dlflags         notlistable
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+GetFragDataLocation(program, name)
+       return          Int32
+       param           program         UInt32 in value
+       param           name            Char in array [COMPSIZE(name)]
+       category        VERSION_3_0
+       dlflags         notlistable
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+Uniform1ui(location, v0)
+       return          void
+       param           location        Int32 in value
+       param           v0              UInt32 in value
+       category        VERSION_3_0
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+Uniform2ui(location, v0, v1)
+       return          void
+       param           location        Int32 in value
+       param           v0              UInt32 in value
+       param           v1              UInt32 in value
+       category        VERSION_3_0
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+Uniform3ui(location, v0, v1, v2)
+       return          void
+       param           location        Int32 in value
+       param           v0              UInt32 in value
+       param           v1              UInt32 in value
+       param           v2              UInt32 in value
+       category        VERSION_3_0
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+Uniform4ui(location, v0, v1, v2, v3)
+       return          void
+       param           location        Int32 in value
+       param           v0              UInt32 in value
+       param           v1              UInt32 in value
+       param           v2              UInt32 in value
+       param           v3              UInt32 in value
+       category        VERSION_3_0
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+Uniform1uiv(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt32 in array [count]
+       category        VERSION_3_0
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+Uniform2uiv(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt32 in array [count*2]
+       category        VERSION_3_0
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+Uniform3uiv(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt32 in array [count*3]
+       category        VERSION_3_0
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+Uniform4uiv(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt32 in array [count*4]
+       category        VERSION_3_0
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+# OpenGL 3.0 (EXT_texture_integer) commands
+
+TexParameterIiv(target, pname, params)
+       return          void
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           params          Int32 in array [COMPSIZE(pname)]
+       category        VERSION_3_0
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+TexParameterIuiv(target, pname, params)
+       return          void
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           params          UInt32 in array [COMPSIZE(pname)]
+       category        VERSION_3_0
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+GetTexParameterIiv(target, pname, params)
+       return          void
+       param           target          TextureTarget in value
+       param           pname           GetTextureParameter in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        VERSION_3_0
+       dlflags         notlistable
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+GetTexParameterIuiv(target, pname, params)
+       return          void
+       param           target          TextureTarget in value
+       param           pname           GetTextureParameter in value
+       param           params          UInt32 out array [COMPSIZE(pname)]
+       category        VERSION_3_0
+       dlflags         notlistable
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+# New commands in OpenGL 3.0
+
+ClearBufferiv(buffer, drawbuffer, value)
+       return          void
+       param           buffer          GLenum in value
+       param           drawbuffer      DrawBufferName in value
+       param           value           Int32 in array [COMPSIZE(buffer)]
+       category        VERSION_3_0
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+ClearBufferuiv(buffer, drawbuffer, value)
+       return          void
+       param           buffer          GLenum in value
+       param           drawbuffer      DrawBufferName in value
+       param           value           UInt32 in array [COMPSIZE(buffer)]
+       category        VERSION_3_0
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+ClearBufferfv(buffer, drawbuffer, value)
+       return          void
+       param           buffer          GLenum in value
+       param           drawbuffer      DrawBufferName in value
+       param           value           Float32 in array [COMPSIZE(buffer)]
+       category        VERSION_3_0
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+ClearBufferfi(buffer, drawbuffer, depth, stencil)
+       return          void
+       param           buffer          GLenum in value
+       param           drawbuffer      DrawBufferName in value
+       param           depth           Float32 in value
+       param           stencil         Int32 in value
+       category        VERSION_3_0
+       version         3.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+GetStringi(name, index)
+       return          String
+       param           name            GLenum in value
+       param           index           UInt32 in value
+       category        VERSION_3_0
+       version         3.0
+       extension
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       glfflags        ignore
+       glxsingle       ?
+
+passthru: /* OpenGL 3.0 also reuses entry points from these extensions: */
+passthru: /* ARB_framebuffer_object */
+passthru: /* ARB_map_buffer_range */
+passthru: /* ARB_vertex_array_object */
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 3.0 deprecated commands
+#
+###############################################################################
+###############################################################################
+
+# (none - VertexAttribI* were moved back into non-deprecated)
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 3.1 commands
+#
+###############################################################################
+###############################################################################
+
+# New commands in OpenGL 3.1 - none
+
+# OpenGL 3.1 (ARB_draw_instanced) commands
+
+DrawArraysInstanced(mode, first, count, instancecount)
+       return          void
+       param           mode            BeginMode in value
+       param           first           Int32 in value
+       param           count           SizeI in value
+       param           instancecount   SizeI in value
+       category        VERSION_3_1
+       version         3.1
+       extension
+       dlflags         notlistable
+       vectorequiv     ArrayElement
+       glfflags        ignore
+       glxflags        ignore
+
+DrawElementsInstanced(mode, count, type, indices, instancecount)
+       return          void
+       param           mode            BeginMode in value
+       param           count           SizeI in value
+       param           type            DrawElementsType in value
+       param           indices         Void in array [COMPSIZE(count/type)]
+       param           instancecount   SizeI in value
+       category        VERSION_3_1
+       version         3.1
+       extension
+       dlflags         notlistable
+       vectorequiv     ArrayElement
+       glfflags        ignore
+       glxflags        ignore
+
+# OpenGL 3.1 (ARB_texture_buffer_object) commands
+
+TexBuffer(target, internalformat, buffer)
+       return          void
+       param           target          TextureTarget in value
+       param           internalformat  GLenum in value
+       param           buffer          UInt32 in value
+       category        VERSION_3_1
+       version         3.1
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+# OpenGL 3.1 (ARB_texture_rectangle) commands - none
+
+# OpenGL 3.1 (SNORM texture) commands - none
+
+# OpenGL 3.1 (NV_primitive_restart) commands
+# This is *not* an alias of PrimitiveRestartIndexNV, since it sets
+# server instead of client state.
+
+PrimitiveRestartIndex(index)
+       return          void
+       param           index           UInt32 in value
+       category        VERSION_3_1
+       version         3.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+passthru: /* OpenGL 3.1 also reuses entry points from these extensions: */
+passthru: /* ARB_copy_buffer */
+passthru: /* ARB_uniform_buffer_object */
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 3.2 commands
+#
+###############################################################################
+###############################################################################
+
+# New commands in OpenGL 3.2
+
+GetInteger64i_v(target, index, data)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       param           data            Int64 out array [COMPSIZE(target)]
+       category        VERSION_3_2
+       version         3.2
+       extension
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+
+
+GetBufferParameteri64v(target, pname, params)
+       return          void
+       param           target          BufferTargetARB in value
+       param           pname           BufferPNameARB in value
+       param           params          Int64 out array [COMPSIZE(pname)]
+       category        VERSION_3_2
+       dlflags         notlistable
+       version         3.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+
+# OpenGL 3.2 (ARB_depth_clamp) commands - none
+# OpenGL 3.2 (ARB_fragment_coord_conventions) commands - none
+
+# OpenGL 3.2 (ARB_geometry_shader4) commands
+# ProgramParameteriARB was NOT promoted to core 3.2, but
+# IS part of core 4.1 through other ARB extensions.
+
+FramebufferTexture(target, attachment, texture, level)
+       return          void
+       param           target          GLenum in value
+       param           attachment      GLenum in value
+       param           texture         UInt32 in value
+       param           level           Int32 in value
+       category        VERSION_3_2
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+# FramebufferTextureLayer already declared in ARB_framebuffer_object
+# FramebufferTextureLayer(target, attachment, texture, level, layer)
+
+# Not promoted to the core along with the rest
+# FramebufferTextureFace(target, attachment, texture, level, face)
+
+# OpenGL 3.2  (ARB_seamless_cube_map) commands - none
+# OpenGL 3.2  (ARB_vertex_array_bgra) commands - none
+
+passthru: /* OpenGL 3.2 also reuses entry points from these extensions: */
+passthru: /* ARB_draw_elements_base_vertex */
+passthru: /* ARB_provoking_vertex */
+passthru: /* ARB_sync */
+passthru: /* ARB_texture_multisample */
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 3.3 commands
+#
+###############################################################################
+###############################################################################
+
+# New commands in OpenGL 3.3
+
+# OpenGL 3.3 (ARB_instanced_arrays) commands
+
+VertexAttribDivisor(index, divisor)
+       return          void
+       param           index           UInt32 in value
+       param           divisor         UInt32 in value
+       category        VERSION_3_3
+       version         1.1
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+passthru: /* OpenGL 3.3 also reuses entry points from these extensions: */
+passthru: /* ARB_blend_func_extended */
+passthru: /* ARB_sampler_objects */
+passthru: /* ARB_explicit_attrib_location, but it has none */
+passthru: /* ARB_occlusion_query2 (no entry points) */
+passthru: /* ARB_shader_bit_encoding (no entry points) */
+passthru: /* ARB_texture_rgb10_a2ui (no entry points) */
+passthru: /* ARB_texture_swizzle (no entry points) */
+passthru: /* ARB_timer_query */
+passthru: /* ARB_vertex_type_2_10_10_10_rev */
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 4.0 commands
+#
+###############################################################################
+###############################################################################
+
+# New commands in OpenGL 4.0
+
+# OpenGL 4.0 (ARB_sample_shading) commands
+
+MinSampleShading(value)
+       return          void
+       param           value           ColorF in value
+       category        VERSION_4_0
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+# OpenGL 4.0 (ARB_draw_buffers_blend) commands
+
+BlendEquationi(buf, mode)
+       return          void
+       param           buf             UInt32 in value
+       param           mode            GLenum in value
+       category        VERSION_4_0
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BlendEquationSeparatei(buf, modeRGB, modeAlpha)
+       return          void
+       param           buf             UInt32 in value
+       param           modeRGB         GLenum in value
+       param           modeAlpha       GLenum in value
+       category        VERSION_4_0
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BlendFunci(buf, src, dst)
+       return          void
+       param           buf             UInt32 in value
+       param           src             GLenum in value
+       param           dst             GLenum in value
+       category        VERSION_4_0
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)
+       return          void
+       param           buf             UInt32 in value
+       param           srcRGB          GLenum in value
+       param           dstRGB          GLenum in value
+       param           srcAlpha        GLenum in value
+       param           dstAlpha        GLenum in value
+       category        VERSION_4_0
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+passthru: /* OpenGL 4.0 also reuses entry points from these extensions: */
+passthru: /* ARB_texture_query_lod (no entry points) */
+passthru: /* ARB_draw_indirect */
+passthru: /* ARB_gpu_shader5 (no entry points) */
+passthru: /* ARB_gpu_shader_fp64 */
+passthru: /* ARB_shader_subroutine */
+passthru: /* ARB_tessellation_shader */
+passthru: /* ARB_texture_buffer_object_rgb32 (no entry points) */
+passthru: /* ARB_texture_cube_map_array (no entry points) */
+passthru: /* ARB_texture_gather (no entry points) */
+passthru: /* ARB_transform_feedback2 */
+passthru: /* ARB_transform_feedback3 */
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 4.1 commands
+#
+###############################################################################
+###############################################################################
+
+# New commands in OpenGL 4.1 - none
+newcategory: VERSION_4_1
+
+passthru: /* OpenGL 4.1 reuses entry points from these extensions: */
+passthru: /* ARB_ES2_compatibility */
+passthru: /* ARB_get_program_binary */
+passthru: /* ARB_separate_shader_objects */
+passthru: /* ARB_shader_precision (no entry points) */
+passthru: /* ARB_vertex_attrib_64bit */
+passthru: /* ARB_viewport_array */
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 4.2 commands
+#
+###############################################################################
+###############################################################################
+
+# New commands in OpenGL 4.2 - none
+newcategory: VERSION_4_2
+
+passthru: /* OpenGL 4.2 reuses entry points from these extensions: */
+passthru: /* ARB_base_instance */
+passthru: /* ARB_shading_language_420pack (no entry points) */
+passthru: /* ARB_transform_feedback_instanced */
+passthru: /* ARB_compressed_texture_pixel_storage (no entry points) */
+passthru: /* ARB_conservative_depth (no entry points) */
+passthru: /* ARB_internalformat_query */
+passthru: /* ARB_map_buffer_alignment (no entry points) */
+passthru: /* ARB_shader_atomic_counters */
+passthru: /* ARB_shader_image_load_store */
+passthru: /* ARB_shading_language_packing (no entry points) */
+passthru: /* ARB_texture_storage */
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 4.3 commands
+#
+###############################################################################
+###############################################################################
+
+# New commands in OpenGL 4.3 - none
+newcategory: VERSION_4_3
+
+passthru: /* OpenGL 4.3 reuses entry points from these extensions: */
+passthru: /* ARB_arrays_of_arrays (no entry points, GLSL only) */
+passthru: /* ARB_fragment_layer_viewport (no entry points, GLSL only) */
+passthru: /* ARB_shader_image_size (no entry points, GLSL only) */
+passthru: /* ARB_ES3_compatibility (no entry points) */
+passthru: /* ARB_clear_buffer_object */
+passthru: /* ARB_compute_shader */
+passthru: /* ARB_copy_image */
+passthru: /* KHR_debug (includes ARB_debug_output commands promoted to KHR without suffixes) */
+passthru: /* ARB_explicit_uniform_location (no entry points) */
+passthru: /* ARB_framebuffer_no_attachments */
+passthru: /* ARB_internalformat_query2 */
+passthru: /* ARB_invalidate_subdata */
+passthru: /* ARB_multi_draw_indirect */
+passthru: /* ARB_program_interface_query */
+passthru: /* ARB_robust_buffer_access_behavior (no entry points) */
+passthru: /* ARB_shader_storage_buffer_object */
+passthru: /* ARB_stencil_texturing (no entry points) */
+passthru: /* ARB_texture_buffer_range */
+passthru: /* ARB_texture_query_levels (no entry points) */
+passthru: /* ARB_texture_storage_multisample */
+passthru: /* ARB_texture_view */
+passthru: /* ARB_vertex_attrib_binding */
+
+###############################################################################
+###############################################################################
+#
+# ARB extensions, in order by ARB extension number
+#
+###############################################################################
+###############################################################################
+
+###############################################################################
+#
+# ARB Extension #1
+# ARB_multitexture commands
+#
+###############################################################################
+
+ActiveTextureARB(texture)
+       return          void
+       param           texture         TextureUnit in value
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       glxropcode      197
+       alias           ActiveTexture
+
+ClientActiveTextureARB(texture)
+       return          void
+       param           texture         TextureUnit in value
+       category        ARB_multitexture
+       dlflags         notlistable
+       glxflags        ARB client-handcode client-intercept server-handcode
+       version         1.2
+       alias           ClientActiveTexture
+
+MultiTexCoord1dARB(target, s)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordD in value
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       vectorequiv     MultiTexCoord1dv
+
+MultiTexCoord1dvARB(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordD in array [1]
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       glxropcode      198
+       alias           MultiTexCoord1dv
+
+MultiTexCoord1fARB(target, s)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordF in value
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       vectorequiv     MultiTexCoord1fv
+
+MultiTexCoord1fvARB(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordF in array [1]
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       glxropcode      199
+       alias           MultiTexCoord1fv
+
+MultiTexCoord1iARB(target, s)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordI in value
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       vectorequiv     MultiTexCoord1iv
+
+MultiTexCoord1ivARB(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordI in array [1]
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       glxropcode      200
+       alias           MultiTexCoord1iv
+
+MultiTexCoord1sARB(target, s)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordS in value
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       vectorequiv     MultiTexCoord1sv
+
+MultiTexCoord1svARB(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordS in array [1]
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       glxropcode      201
+       alias           MultiTexCoord1sv
+
+MultiTexCoord2dARB(target, s, t)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordD in value
+       param           t               CoordD in value
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       vectorequiv     MultiTexCoord2dv
+
+MultiTexCoord2dvARB(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordD in array [2]
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       glxropcode      202
+       alias           MultiTexCoord2dv
+
+MultiTexCoord2fARB(target, s, t)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordF in value
+       param           t               CoordF in value
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       vectorequiv     MultiTexCoord2fv
+
+MultiTexCoord2fvARB(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordF in array [2]
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       glxropcode      203
+       alias           MultiTexCoord2fv
+
+MultiTexCoord2iARB(target, s, t)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordI in value
+       param           t               CoordI in value
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       vectorequiv     MultiTexCoord2iv
+
+MultiTexCoord2ivARB(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordI in array [2]
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       glxropcode      204
+       alias           MultiTexCoord2iv
+
+MultiTexCoord2sARB(target, s, t)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordS in value
+       param           t               CoordS in value
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       vectorequiv     MultiTexCoord2sv
+
+MultiTexCoord2svARB(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordS in array [2]
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       glxropcode      205
+       alias           MultiTexCoord2sv
+
+MultiTexCoord3dARB(target, s, t, r)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordD in value
+       param           t               CoordD in value
+       param           r               CoordD in value
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       vectorequiv     MultiTexCoord3dv
+
+MultiTexCoord3dvARB(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordD in array [3]
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       glxropcode      206
+       alias           MultiTexCoord3dv
+
+MultiTexCoord3fARB(target, s, t, r)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordF in value
+       param           t               CoordF in value
+       param           r               CoordF in value
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       vectorequiv     MultiTexCoord3fv
+
+MultiTexCoord3fvARB(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordF in array [3]
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       glxropcode      207
+       alias           MultiTexCoord3fv
+
+MultiTexCoord3iARB(target, s, t, r)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordI in value
+       param           t               CoordI in value
+       param           r               CoordI in value
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       vectorequiv     MultiTexCoord3iv
+
+MultiTexCoord3ivARB(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordI in array [3]
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       glxropcode      208
+       alias           MultiTexCoord3iv
+
+MultiTexCoord3sARB(target, s, t, r)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordS in value
+       param           t               CoordS in value
+       param           r               CoordS in value
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       vectorequiv     MultiTexCoord3sv
+
+MultiTexCoord3svARB(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordS in array [3]
+       category        ARB_multitexture
+       version         1.2
+       glxflags        ARB
+       glxropcode      209
+       alias           MultiTexCoord3sv
+
+MultiTexCoord4dARB(target, s, t, r, q)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordD in value
+       param           t               CoordD in value
+       param           r               CoordD in value
+       param           q               CoordD in value
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       vectorequiv     MultiTexCoord4dv
+
+MultiTexCoord4dvARB(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordD in array [4]
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       glxropcode      210
+       alias           MultiTexCoord4dv
+
+MultiTexCoord4fARB(target, s, t, r, q)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordF in value
+       param           t               CoordF in value
+       param           r               CoordF in value
+       param           q               CoordF in value
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       vectorequiv     MultiTexCoord4fv
+
+MultiTexCoord4fvARB(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordF in array [4]
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       glxropcode      211
+       alias           MultiTexCoord4fv
+
+MultiTexCoord4iARB(target, s, t, r, q)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordI in value
+       param           t               CoordI in value
+       param           r               CoordI in value
+       param           q               CoordI in value
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       vectorequiv     MultiTexCoord4iv
+
+MultiTexCoord4ivARB(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordI in array [4]
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       glxropcode      212
+       alias           MultiTexCoord4iv
+
+MultiTexCoord4sARB(target, s, t, r, q)
+       return          void
+       param           target          TextureUnit in value
+       param           s               CoordS in value
+       param           t               CoordS in value
+       param           r               CoordS in value
+       param           q               CoordS in value
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       vectorequiv     MultiTexCoord4sv
+
+MultiTexCoord4svARB(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               CoordS in array [4]
+       category        ARB_multitexture
+       glxflags        ARB
+       version         1.2
+       glxropcode      213
+       alias           MultiTexCoord4sv
+
+################################################################################
+#
+# ARB Extension #2 - GLX_ARB_get_proc_address
+#
+###############################################################################
+
+################################################################################
+#
+# ARB Extension #3
+# ARB_transpose_matrix commands
+#
+###############################################################################
+
+LoadTransposeMatrixfARB(m)
+       return          void
+       param           m               Float32 in array [16]
+       category        ARB_transpose_matrix
+       glxflags        ARB client-handcode client-intercept server-handcode
+       version         1.2
+       alias           LoadTransposeMatrixf
+
+LoadTransposeMatrixdARB(m)
+       return          void
+       param           m               Float64 in array [16]
+       category        ARB_transpose_matrix
+       glxflags        ARB client-handcode client-intercept server-handcode
+       version         1.2
+       alias           LoadTransposeMatrixd
+
+MultTransposeMatrixfARB(m)
+       return          void
+       param           m               Float32 in array [16]
+       category        ARB_transpose_matrix
+       glxflags        ARB client-handcode client-intercept server-handcode
+       version         1.2
+       alias           MultTransposeMatrixf
+
+MultTransposeMatrixdARB(m)
+       return          void
+       param           m               Float64 in array [16]
+       category        ARB_transpose_matrix
+       glxflags        ARB client-handcode client-intercept server-handcode
+       version         1.2
+       alias           MultTransposeMatrixd
+
+################################################################################
+#
+# ARB Extension #4 - WGL_ARB_buffer_region
+#
+###############################################################################
+
+################################################################################
+#
+# ARB Extension #5
+# ARB_multisample commands
+#
+###############################################################################
+
+SampleCoverageARB(value, invert)
+       return          void
+       param           value           Float32 in value
+       param           invert          Boolean in value
+       category        ARB_multisample
+       glxflags        ARB
+       version         1.2
+       alias           SampleCoverage
+
+################################################################################
+#
+# ARB Extension #6
+# ARB_texture_env_add commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_env_add
+
+################################################################################
+#
+# ARB Extension #7
+# ARB_texture_cube_map commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_cube_map
+
+################################################################################
+#
+# ARB Extension #8 - WGL_ARB_extensions_string
+# ARB Extension #9 - WGL_ARB_pixel_format commands
+# ARB Extension #10 - WGL_ARB_make_current_read commands
+# ARB Extension #11 - WGL_ARB_pbuffer
+#
+###############################################################################
+
+################################################################################
+#
+# ARB Extension #12
+# ARB_texture_compression commands
+#
+###############################################################################
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CompressedTexImage3DARB(target, level, internalformat, width, height, depth, border, imageSize, data)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           border          CheckedInt32 in value
+       param           imageSize       SizeI in value
+       param           data            CompressedTextureARB in array [imageSize]
+       category        ARB_texture_compression
+       dlflags         handcode
+       glxflags        ARB client-handcode server-handcode
+       version         1.2
+       glxropcode      216
+       alias           CompressedTexImage3D
+       wglflags        client-handcode server-handcode
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CompressedTexImage2DARB(target, level, internalformat, width, height, border, imageSize, data)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           border          CheckedInt32 in value
+       param           imageSize       SizeI in value
+       param           data            CompressedTextureARB in array [imageSize]
+       category        ARB_texture_compression
+       dlflags         handcode
+       glxflags        ARB client-handcode server-handcode
+       version         1.2
+       glxropcode      215
+       alias           CompressedTexImage2D
+       wglflags        client-handcode server-handcode
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CompressedTexImage1DARB(target, level, internalformat, width, border, imageSize, data)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           border          CheckedInt32 in value
+       param           imageSize       SizeI in value
+       param           data            CompressedTextureARB in array [imageSize]
+       category        ARB_texture_compression
+       dlflags         handcode
+       glxflags        ARB client-handcode server-handcode
+       version         1.2
+       glxropcode      214
+       alias           CompressedTexImage1D
+       wglflags        client-handcode server-handcode
+
+CompressedTexSubImage3DARB(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           zoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           format          PixelFormat in value
+       param           imageSize       SizeI in value
+       param           data            CompressedTextureARB in array [imageSize]
+       category        ARB_texture_compression
+       dlflags         handcode
+       glxflags        ARB client-handcode server-handcode
+       version         1.2
+       glxropcode      219
+       alias           CompressedTexSubImage3D
+       wglflags        client-handcode server-handcode
+
+CompressedTexSubImage2DARB(target, level, xoffset, yoffset, width, height, format, imageSize, data)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           format          PixelFormat in value
+       param           imageSize       SizeI in value
+       param           data            CompressedTextureARB in array [imageSize]
+       category        ARB_texture_compression
+       dlflags         handcode
+       glxflags        ARB client-handcode server-handcode
+       version         1.2
+       glxropcode      218
+       alias           CompressedTexSubImage2D
+       wglflags        client-handcode server-handcode
+
+CompressedTexSubImage1DARB(target, level, xoffset, width, format, imageSize, data)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           format          PixelFormat in value
+       param           imageSize       SizeI in value
+       param           data            CompressedTextureARB in array [imageSize]
+       category        ARB_texture_compression
+       dlflags         handcode
+       glxflags        ARB client-handcode server-handcode
+       version         1.2
+       glxropcode      217
+       alias           CompressedTexSubImage1D
+       wglflags        client-handcode server-handcode
+
+GetCompressedTexImageARB(target, level, img)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           img             CompressedTextureARB out array [COMPSIZE(target/level)]
+       category        ARB_texture_compression
+       dlflags         notlistable
+       glxflags        ARB client-handcode server-handcode
+       version         1.2
+       glxsingle       160
+       alias           GetCompressedTexImage
+       wglflags        client-handcode server-handcode
+
+################################################################################
+#
+# ARB Extension #13
+# ARB_texture_border_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_border_clamp
+
+###############################################################################
+#
+# ARB Extension #14
+# ARB_point_parameters commands
+#
+###############################################################################
+
+PointParameterfARB(pname, param)
+       return          void
+       param           pname           PointParameterNameARB in value
+       param           param           CheckedFloat32 in value
+       category        ARB_point_parameters
+       version         1.0
+       glxflags        ARB
+       glxropcode      2065
+       extension
+       alias           PointParameterf
+
+PointParameterfvARB(pname, params)
+       return          void
+       param           pname           PointParameterNameARB in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        ARB_point_parameters
+       version         1.0
+       glxflags        ARB
+       glxropcode      2066
+       extension
+       alias           PointParameterfv
+
+################################################################################
+#
+# ARB Extension #15
+# ARB_vertex_blend commands
+#
+###############################################################################
+
+WeightbvARB(size, weights)
+       return          void
+       param           size            Int32 in value
+       param           weights         Int8 in array [size]
+       category        ARB_vertex_blend
+       version         1.1
+       extension
+       glxropcode      220
+       glxflags        ignore
+       offset          ?
+
+WeightsvARB(size, weights)
+       return          void
+       param           size            Int32 in value
+       param           weights         Int16 in array [size]
+       category        ARB_vertex_blend
+       version         1.1
+       extension
+       glxropcode      222
+       glxflags        ignore
+       offset          ?
+
+WeightivARB(size, weights)
+       return          void
+       param           size            Int32 in value
+       param           weights         Int32 in array [size]
+       category        ARB_vertex_blend
+       version         1.1
+       extension
+       glxropcode      224
+       glxflags        ignore
+       offset          ?
+
+WeightfvARB(size, weights)
+       return          void
+       param           size            Int32 in value
+       param           weights         Float32 in array [size]
+       category        ARB_vertex_blend
+       version         1.1
+       extension
+       glxropcode      227
+       glxflags        ignore
+       offset          ?
+
+WeightdvARB(size, weights)
+       return          void
+       param           size            Int32 in value
+       param           weights         Float64 in array [size]
+       category        ARB_vertex_blend
+       version         1.1
+       extension
+       glxropcode      228
+       glxflags        ignore
+       offset          ?
+
+WeightubvARB(size, weights)
+       return          void
+       param           size            Int32 in value
+       param           weights         UInt8 in array [size]
+       category        ARB_vertex_blend
+       version         1.1
+       extension
+       glxropcode      221
+       glxflags        ignore
+       offset          ?
+
+WeightusvARB(size, weights)
+       return          void
+       param           size            Int32 in value
+       param           weights         UInt16 in array [size]
+       category        ARB_vertex_blend
+       version         1.1
+       extension
+       glxropcode      223
+       glxflags        ignore
+       offset          ?
+
+WeightuivARB(size, weights)
+       return          void
+       param           size            Int32 in value
+       param           weights         UInt32 in array [size]
+       category        ARB_vertex_blend
+       version         1.1
+       extension
+       glxropcode      225
+       glxflags        ignore
+       offset          ?
+
+WeightPointerARB(size, type, stride, pointer)
+       return          void
+       param           size            Int32 in value
+       param           type            WeightPointerTypeARB in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(type/stride)] retained
+       category        ARB_vertex_blend
+       version         1.1
+       extension
+       dlflags         notlistable
+       glxflags        ignore
+       offset          ?
+
+VertexBlendARB(count)
+       return          void
+       param           count           Int32 in value
+       category        ARB_vertex_blend
+       version         1.1
+       extension
+       glxropcode      226
+       glxflags        ignore
+       offset          ?
+
+################################################################################
+#
+# ARB Extension #16
+# ARB_matrix_palette commands
+#
+###############################################################################
+
+CurrentPaletteMatrixARB(index)
+       return          void
+       param           index           Int32 in value
+       category        ARB_matrix_palette
+       version         1.1
+       extension
+       glxropcode      4329
+       glxflags        ignore
+       offset          ?
+
+MatrixIndexubvARB(size, indices)
+       return          void
+       param           size            Int32 in value
+       param           indices         UInt8 in array [size]
+       category        ARB_matrix_palette
+       version         1.1
+       extension
+       glxropcode      4326
+       glxflags        ignore
+       offset          ?
+
+MatrixIndexusvARB(size, indices)
+       return          void
+       param           size            Int32 in value
+       param           indices         UInt16 in array [size]
+       category        ARB_matrix_palette
+       version         1.1
+       extension
+       glxropcode      4327
+       glxflags        ignore
+       offset          ?
+
+MatrixIndexuivARB(size, indices)
+       return          void
+       param           size            Int32 in value
+       param           indices         UInt32 in array [size]
+       category        ARB_matrix_palette
+       version         1.1
+       extension
+       glxropcode      4328
+       glxflags        ignore
+       offset          ?
+
+MatrixIndexPointerARB(size, type, stride, pointer)
+       return          void
+       param           size            Int32 in value
+       param           type            MatrixIndexPointerTypeARB in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(type/stride)] retained
+       category        ARB_matrix_palette
+       version         1.1
+       extension
+       dlflags         notlistable
+       glxflags        ignore
+       offset          ?
+
+################################################################################
+#
+# ARB Extension #17
+# ARB_texture_env_combine commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_env_combine
+
+################################################################################
+#
+# ARB Extension #18
+# ARB_texture_env_crossbar commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_env_crossbar
+
+################################################################################
+#
+# ARB Extension #19
+# ARB_texture_env_dot3 commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_env_dot3
+
+###############################################################################
+#
+# ARB Extension #20 - WGL_ARB_render_texture
+#
+###############################################################################
+
+###############################################################################
+#
+# ARB Extension #21
+# ARB_texture_mirrored_repeat commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_mirrored_repeat
+
+###############################################################################
+#
+# ARB Extension #22
+# ARB_depth_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_depth_texture
+
+###############################################################################
+#
+# ARB Extension #23
+# ARB_shadow commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_shadow
+
+###############################################################################
+#
+# ARB Extension #24
+# ARB_shadow_ambient commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_shadow_ambient
+
+###############################################################################
+#
+# ARB Extension #25
+# ARB_window_pos commands
+# Note: all entry points use glxropcode ropcode 230, with 3 float parameters
+#
+###############################################################################
+
+WindowPos2dARB(x, y)
+       return          void
+       param           x               CoordD in value
+       param           y               CoordD in value
+       category        ARB_window_pos
+       vectorequiv     WindowPos2dvARB
+       version         1.0
+       alias           WindowPos2d
+
+WindowPos2dvARB(v)
+       return          void
+       param           v               CoordD in array [2]
+       category        ARB_window_pos
+       version         1.0
+       glxropcode      230
+       glxflags        client-handcode server-handcode
+       alias           WindowPos2dv
+
+WindowPos2fARB(x, y)
+       return          void
+       param           x               CoordF in value
+       param           y               CoordF in value
+       category        ARB_window_pos
+       vectorequiv     WindowPos2fvARB
+       version         1.0
+       alias           WindowPos2f
+
+WindowPos2fvARB(v)
+       return          void
+       param           v               CoordF in array [2]
+       category        ARB_window_pos
+       version         1.0
+       glxropcode      230
+       glxflags        client-handcode server-handcode
+       alias           WindowPos2fv
+
+WindowPos2iARB(x, y)
+       return          void
+       param           x               CoordI in value
+       param           y               CoordI in value
+       category        ARB_window_pos
+       vectorequiv     WindowPos2ivARB
+       version         1.0
+       alias           WindowPos2i
+
+WindowPos2ivARB(v)
+       return          void
+       param           v               CoordI in array [2]
+       category        ARB_window_pos
+       version         1.0
+       glxropcode      230
+       glxflags        client-handcode server-handcode
+       alias           WindowPos2iv
+
+WindowPos2sARB(x, y)
+       return          void
+       param           x               CoordS in value
+       param           y               CoordS in value
+       category        ARB_window_pos
+       vectorequiv     WindowPos2svARB
+       version         1.0
+       alias           WindowPos2s
+
+WindowPos2svARB(v)
+       return          void
+       param           v               CoordS in array [2]
+       category        ARB_window_pos
+       version         1.0
+       glxropcode      230
+       glxflags        client-handcode server-handcode
+       alias           WindowPos2sv
+
+WindowPos3dARB(x, y, z)
+       return          void
+       param           x               CoordD in value
+       param           y               CoordD in value
+       param           z               CoordD in value
+       vectorequiv     WindowPos3dvARB
+       category        ARB_window_pos
+       version         1.0
+       alias           WindowPos3d
+
+WindowPos3dvARB(v)
+       return          void
+       param           v               CoordD in array [3]
+       category        ARB_window_pos
+       version         1.0
+       glxropcode      230
+       glxflags        client-handcode server-handcode
+       alias           WindowPos3dv
+
+WindowPos3fARB(x, y, z)
+       return          void
+       param           x               CoordF in value
+       param           y               CoordF in value
+       param           z               CoordF in value
+       category        ARB_window_pos
+       vectorequiv     WindowPos3fvARB
+       version         1.0
+       alias           WindowPos3f
+
+WindowPos3fvARB(v)
+       return          void
+       param           v               CoordF in array [3]
+       category        ARB_window_pos
+       version         1.0
+       glxropcode      230
+       glxflags        client-handcode server-handcode
+       alias           WindowPos3fv
+
+WindowPos3iARB(x, y, z)
+       return          void
+       param           x               CoordI in value
+       param           y               CoordI in value
+       param           z               CoordI in value
+       category        ARB_window_pos
+       vectorequiv     WindowPos3ivARB
+       version         1.0
+       alias           WindowPos3i
+
+WindowPos3ivARB(v)
+       return          void
+       param           v               CoordI in array [3]
+       category        ARB_window_pos
+       version         1.0
+       glxropcode      230
+       glxflags        client-handcode server-handcode
+       alias           WindowPos3iv
+
+WindowPos3sARB(x, y, z)
+       return          void
+       param           x               CoordS in value
+       param           y               CoordS in value
+       param           z               CoordS in value
+       category        ARB_window_pos
+       vectorequiv     WindowPos3svARB
+       version         1.0
+       alias           WindowPos3s
+
+WindowPos3svARB(v)
+       return          void
+       param           v               CoordS in array [3]
+       category        ARB_window_pos
+       version         1.0
+       glxropcode      230
+       glxflags        client-handcode server-handcode
+       alias           WindowPos3sv
+
+###############################################################################
+#
+# ARB Extension #26
+# ARB_vertex_program commands
+#
+###############################################################################
+
+VertexAttrib1dARB(index, x)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       category        ARB_vertex_program
+       version         1.3
+       vectorequiv     VertexAttrib1dvARB
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib1d
+
+VertexAttrib1dvARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [1]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxropcode      4197
+       alias           VertexAttrib1dv
+
+VertexAttrib1fARB(index, x)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float32 in value
+       category        ARB_vertex_program
+       version         1.3
+       vectorequiv     VertexAttrib1fvARB
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib1f
+
+VertexAttrib1fvARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float32 in array [1]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxropcode      4193
+       alias           VertexAttrib1fv
+
+VertexAttrib1sARB(index, x)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int16 in value
+       category        ARB_vertex_program
+       version         1.3
+       vectorequiv     VertexAttrib1svARB
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib1s
+
+VertexAttrib1svARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int16 in array [1]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxropcode      4189
+       alias           VertexAttrib1sv
+
+VertexAttrib2dARB(index, x, y)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       category        ARB_vertex_program
+       version         1.3
+       vectorequiv     VertexAttrib2dvARB
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib2d
+
+VertexAttrib2dvARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [2]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxropcode      4198
+       alias           VertexAttrib2dv
+
+VertexAttrib2fARB(index, x, y)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       category        ARB_vertex_program
+       version         1.3
+       vectorequiv     VertexAttrib2fvARB
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib2f
+
+VertexAttrib2fvARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float32 in array [2]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxropcode      4194
+       alias           VertexAttrib2fv
+
+VertexAttrib2sARB(index, x, y)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int16 in value
+       param           y               Int16 in value
+       category        ARB_vertex_program
+       version         1.3
+       vectorequiv     VertexAttrib2svARB
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib2s
+
+VertexAttrib2svARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int16 in array [2]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxropcode      4190
+       alias           VertexAttrib2sv
+
+VertexAttrib3dARB(index, x, y, z)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       category        ARB_vertex_program
+       version         1.3
+       vectorequiv     VertexAttrib3dvARB
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib3d
+
+VertexAttrib3dvARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [3]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxropcode      4199
+       alias           VertexAttrib3dv
+
+VertexAttrib3fARB(index, x, y, z)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        ARB_vertex_program
+       version         1.3
+       vectorequiv     VertexAttrib3fvARB
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib3f
+
+VertexAttrib3fvARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float32 in array [3]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxropcode      4195
+       alias           VertexAttrib3fv
+
+VertexAttrib3sARB(index, x, y, z)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int16 in value
+       param           y               Int16 in value
+       param           z               Int16 in value
+       category        ARB_vertex_program
+       version         1.3
+       vectorequiv     VertexAttrib3svARB
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib3s
+
+VertexAttrib3svARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int16 in array [3]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxropcode      4191
+       alias           VertexAttrib3sv
+
+VertexAttrib4NbvARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int8 in array [4]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib4Nbv
+
+VertexAttrib4NivARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int32 in array [4]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib4Niv
+
+VertexAttrib4NsvARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int16 in array [4]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib4Nsv
+
+VertexAttrib4NubARB(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               UInt8 in value
+       param           y               UInt8 in value
+       param           z               UInt8 in value
+       param           w               UInt8 in value
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib4Nub
+
+VertexAttrib4NubvARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt8 in array [4]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxropcode      4201
+       alias           VertexAttrib4Nubv
+
+VertexAttrib4NuivARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt32 in array [4]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib4Nuiv
+
+VertexAttrib4NusvARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt16 in array [4]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib4Nusv
+
+VertexAttrib4bvARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int8 in array [4]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib4bv
+
+VertexAttrib4dARB(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       param           w               Float64 in value
+       category        ARB_vertex_program
+       version         1.3
+       vectorequiv     VertexAttrib4dvARB
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib4d
+
+VertexAttrib4dvARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [4]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxropcode      4200
+       alias           VertexAttrib4dv
+
+VertexAttrib4fARB(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       param           w               Float32 in value
+       category        ARB_vertex_program
+       version         1.3
+       vectorequiv     VertexAttrib4fvARB
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib4f
+
+VertexAttrib4fvARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float32 in array [4]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxropcode      4196
+       alias           VertexAttrib4fv
+
+VertexAttrib4ivARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int32 in array [4]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib4iv
+
+VertexAttrib4sARB(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int16 in value
+       param           y               Int16 in value
+       param           z               Int16 in value
+       param           w               Int16 in value
+       category        ARB_vertex_program
+       version         1.3
+       vectorequiv     VertexAttrib4svARB
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib4s
+
+VertexAttrib4svARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int16 in array [4]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxropcode      4192
+       alias           VertexAttrib4sv
+
+VertexAttrib4ubvARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt8 in array [4]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib4ubv
+
+VertexAttrib4uivARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt32 in array [4]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib4uiv
+
+VertexAttrib4usvARB(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt16 in array [4]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib4usv
+
+VertexAttribPointerARB(index, size, type, normalized, stride, pointer)
+       return          void
+       param           index           UInt32 in value
+       param           size            Int32 in value
+       param           type            VertexAttribPointerTypeARB in value
+       param           normalized      Boolean in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(size/type/stride)] retained
+       dlflags         notlistable
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       alias           VertexAttribPointer
+
+EnableVertexAttribArrayARB(index)
+       return          void
+       param           index           UInt32 in value
+       dlflags         notlistable
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       alias           EnableVertexAttribArray
+
+DisableVertexAttribArrayARB(index)
+       return          void
+       param           index           UInt32 in value
+       dlflags         notlistable
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       alias           DisableVertexAttribArray
+
+ProgramStringARB(target, format, len, string)
+       return          void
+       param           target          ProgramTargetARB in value
+       param           format          ProgramFormatARB in value
+       param           len             SizeI in value
+       param           string          Void in array [len]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          667
+
+BindProgramARB(target, program)
+       return          void
+       param           target          ProgramTargetARB in value
+       param           program         UInt32 in value
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxropcode      4180
+       offset          579
+
+DeleteProgramsARB(n, programs)
+       return          void
+       param           n               SizeI in value
+       param           programs        UInt32 in array [n]
+       dlflags         notlistable
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1294
+       offset          580
+
+GenProgramsARB(n, programs)
+       return          void
+       param           n               SizeI in value
+       param           programs        UInt32 out array [n]
+       dlflags         notlistable
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1295
+       offset          582
+
+ProgramEnvParameter4dARB(target, index, x, y, z, w)
+       return          void
+       param           target          ProgramTargetARB in value
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       param           w               Float64 in value
+       category        ARB_vertex_program
+       version         1.3
+       vectorequiv     ProgramEnvParameter4dvARB
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          668
+
+ProgramEnvParameter4dvARB(target, index, params)
+       return          void
+       param           target          ProgramTargetARB in value
+       param           index           UInt32 in value
+       param           params          Float64 in array [4]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          669
+
+ProgramEnvParameter4fARB(target, index, x, y, z, w)
+       return          void
+       param           target          ProgramTargetARB in value
+       param           index           UInt32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       param           w               Float32 in value
+       category        ARB_vertex_program
+       version         1.3
+       vectorequiv     ProgramEnvParameter4fvARB
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          670
+
+ProgramEnvParameter4fvARB(target, index, params)
+       return          void
+       param           target          ProgramTargetARB in value
+       param           index           UInt32 in value
+       param           params          Float32 in array [4]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          671
+
+ProgramLocalParameter4dARB(target, index, x, y, z, w)
+       return          void
+       param           target          ProgramTargetARB in value
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       param           w               Float64 in value
+       category        ARB_vertex_program
+       version         1.3
+       vectorequiv     ProgramLocalParameter4dvARB
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          672
+
+ProgramLocalParameter4dvARB(target, index, params)
+       return          void
+       param           target          ProgramTargetARB in value
+       param           index           UInt32 in value
+       param           params          Float64 in array [4]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          673
+
+ProgramLocalParameter4fARB(target, index, x, y, z, w)
+       return          void
+       param           target          ProgramTargetARB in value
+       param           index           UInt32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       param           w               Float32 in value
+       category        ARB_vertex_program
+       version         1.3
+       vectorequiv     ProgramLocalParameter4fvARB
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          674
+
+ProgramLocalParameter4fvARB(target, index, params)
+       return          void
+       param           target          ProgramTargetARB in value
+       param           index           UInt32 in value
+       param           params          Float32 in array [4]
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          675
+
+GetProgramEnvParameterdvARB(target, index, params)
+       return          void
+       param           target          ProgramTargetARB in value
+       param           index           UInt32 in value
+       param           params          Float64 out array [4]
+       dlflags         notlistable
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          676
+
+GetProgramEnvParameterfvARB(target, index, params)
+       return          void
+       param           target          ProgramTargetARB in value
+       param           index           UInt32 in value
+       param           params          Float32 out array [4]
+       dlflags         notlistable
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          677
+
+GetProgramLocalParameterdvARB(target, index, params)
+       return          void
+       param           target          ProgramTargetARB in value
+       param           index           UInt32 in value
+       param           params          Float64 out array [4]
+       dlflags         notlistable
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          678
+
+GetProgramLocalParameterfvARB(target, index, params)
+       return          void
+       param           target          ProgramTargetARB in value
+       param           index           UInt32 in value
+       param           params          Float32 out array [4]
+       dlflags         notlistable
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          679
+
+GetProgramivARB(target, pname, params)
+       return          void
+       param           target          ProgramTargetARB in value
+       param           pname           ProgramPropertyARB in value
+       param           params          Int32 out array [1]
+       dlflags         notlistable
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          680
+
+GetProgramStringARB(target, pname, string)
+       return          void
+       param           target          ProgramTargetARB in value
+       param           pname           ProgramStringPropertyARB in value
+       param           string          Void out array [COMPSIZE(target,pname)]
+       dlflags         notlistable
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          681
+
+GetVertexAttribdvARB(index, pname, params)
+       return          void
+       param           index           UInt32 in value
+       param           pname           VertexAttribPropertyARB in value
+       param           params          Float64 out array [4]
+       dlflags         notlistable
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1301
+       alias           GetVertexAttribdv
+
+GetVertexAttribfvARB(index, pname, params)
+       return          void
+       param           index           UInt32 in value
+       param           pname           VertexAttribPropertyARB in value
+       param           params          Float32 out array [4]
+       dlflags         notlistable
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1302
+       alias           GetVertexAttribfv
+
+GetVertexAttribivARB(index, pname, params)
+       return          void
+       param           index           UInt32 in value
+       param           pname           VertexAttribPropertyARB in value
+       param           params          Int32 out array [4]
+       dlflags         notlistable
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1303
+       alias           GetVertexAttribiv
+
+GetVertexAttribPointervARB(index, pname, pointer)
+       return          void
+       param           index           UInt32 in value
+       param           pname           VertexAttribPointerPropertyARB in value
+       param           pointer         VoidPointer out array [1]
+       dlflags         notlistable
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       alias           GetVertexAttribPointerv
+
+IsProgramARB(program)
+       return          Boolean
+       param           program         UInt32 in value
+       dlflags         notlistable
+       category        ARB_vertex_program
+       version         1.3
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1304
+       alias           IsProgram
+
+
+###############################################################################
+#
+# ARB Extension #27
+# ARB_fragment_program commands
+#
+###############################################################################
+
+# All ARB_fragment_program entry points are shared with ARB_vertex_program,
+#   and are only included in that #define block, for now.
+newcategory: ARB_fragment_program
+passthru: /* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
+
+###############################################################################
+#
+# ARB Extension #28
+# ARB_vertex_buffer_object commands
+#
+###############################################################################
+
+BindBufferARB(target, buffer)
+       return          void
+       param           target          BufferTargetARB in value
+       param           buffer          UInt32 in value
+       category        ARB_vertex_buffer_object
+       version         1.2
+       extension
+       alias           BindBuffer
+
+DeleteBuffersARB(n, buffers)
+       return          void
+       param           n               SizeI in value
+       param           buffers         ConstUInt32 in array [n]
+       category        ARB_vertex_buffer_object
+       version         1.2
+       extension
+       alias           DeleteBuffers
+
+GenBuffersARB(n, buffers)
+       return          void
+       param           n               SizeI in value
+       param           buffers         UInt32 out array [n]
+       category        ARB_vertex_buffer_object
+       version         1.2
+       extension
+       alias           GenBuffers
+
+IsBufferARB(buffer)
+       return          Boolean
+       param           buffer          UInt32 in value
+       category        ARB_vertex_buffer_object
+       version         1.2
+       extension
+       alias           IsBuffer
+
+BufferDataARB(target, size, data, usage)
+       return          void
+       param           target          BufferTargetARB in value
+       param           size            BufferSizeARB in value
+       param           data            ConstVoid in array [size]
+       param           usage           BufferUsageARB in value
+       category        ARB_vertex_buffer_object
+       version         1.2
+       extension
+       alias           BufferData
+
+BufferSubDataARB(target, offset, size, data)
+       return          void
+       param           target          BufferTargetARB in value
+       param           offset          BufferOffsetARB in value
+       param           size            BufferSizeARB in value
+       param           data            ConstVoid in array [size]
+       category        ARB_vertex_buffer_object
+       version         1.2
+       extension
+       alias           BufferSubData
+
+GetBufferSubDataARB(target, offset, size, data)
+       return          void
+       param           target          BufferTargetARB in value
+       param           offset          BufferOffsetARB in value
+       param           size            BufferSizeARB in value
+       param           data            Void out array [size]
+       category        ARB_vertex_buffer_object
+       dlflags         notlistable
+       version         1.2
+       extension
+       alias           GetBufferSubData
+
+MapBufferARB(target, access)
+       return          VoidPointer
+       param           target          BufferTargetARB in value
+       param           access          BufferAccessARB in value
+       category        ARB_vertex_buffer_object
+       version         1.2
+       extension
+       alias           MapBuffer
+
+UnmapBufferARB(target)
+       return          Boolean
+       param           target          BufferTargetARB in value
+       category        ARB_vertex_buffer_object
+       version         1.2
+       extension
+       alias           UnmapBuffer
+
+GetBufferParameterivARB(target, pname, params)
+       return          void
+       param           target          BufferTargetARB in value
+       param           pname           BufferPNameARB in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        ARB_vertex_buffer_object
+       dlflags         notlistable
+       version         1.2
+       extension
+       alias           GetBufferParameteriv
+
+GetBufferPointervARB(target, pname, params)
+       return          void
+       param           target          BufferTargetARB in value
+       param           pname           BufferPointerNameARB in value
+       param           params          VoidPointer out array [1]
+       category        ARB_vertex_buffer_object
+       dlflags         notlistable
+       version         1.2
+       extension
+       alias           GetBufferPointerv
+
+###############################################################################
+#
+# ARB Extension #29
+# ARB_occlusion_query commands
+#
+###############################################################################
+
+GenQueriesARB(n, ids)
+       return          void
+       param           n               SizeI in value
+       param           ids             UInt32 out array [n]
+       category        ARB_occlusion_query
+       version         1.5
+       extension
+       alias           GenQueries
+
+DeleteQueriesARB(n, ids)
+       return          void
+       param           n               SizeI in value
+       param           ids             UInt32 in array [n]
+       category        ARB_occlusion_query
+       version         1.5
+       extension
+       alias           DeleteQueries
+
+IsQueryARB(id)
+       return          Boolean
+       param           id              UInt32 in value
+       category        ARB_occlusion_query
+       version         1.5
+       extension
+       alias           IsQuery
+
+BeginQueryARB(target, id)
+       return          void
+       param           target          GLenum in value
+       param           id              UInt32 in value
+       category        ARB_occlusion_query
+       version         1.5
+       extension
+       alias           BeginQuery
+
+EndQueryARB(target)
+       return          void
+       param           target          GLenum in value
+       category        ARB_occlusion_query
+       version         1.5
+       extension
+       alias           EndQuery
+
+GetQueryivARB(target, pname, params)
+       return          void
+       param           target          GLenum in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [pname]
+       category        ARB_occlusion_query
+       dlflags         notlistable
+       version         1.5
+       extension
+       alias           GetQueryiv
+
+GetQueryObjectivARB(id, pname, params)
+       return          void
+       param           id              UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [pname]
+       category        ARB_occlusion_query
+       dlflags         notlistable
+       version         1.5
+       extension
+       alias           GetQueryObjectiv
+
+GetQueryObjectuivARB(id, pname, params)
+       return          void
+       param           id              UInt32 in value
+       param           pname           GLenum in value
+       param           params          UInt32 out array [pname]
+       category        ARB_occlusion_query
+       dlflags         notlistable
+       version         1.5
+       extension
+       alias           GetQueryObjectuiv
+
+###############################################################################
+#
+# ARB Extension #30
+# ARB_shader_objects commands
+#
+###############################################################################
+
+DeleteObjectARB(obj)
+       return          void
+       param           obj             handleARB in value
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetHandleARB(pname)
+       return          handleARB
+       param           pname           GLenum in value
+       category        ARB_shader_objects
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+DetachObjectARB(containerObj, attachedObj)
+       return          void
+       param           containerObj    handleARB in value
+       param           attachedObj     handleARB in value
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           DetachShader
+
+CreateShaderObjectARB(shaderType)
+       return          handleARB
+       param           shaderType      GLenum in value
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           CreateShader
+
+ShaderSourceARB(shaderObj, count, string, length)
+       return          void
+       param           shaderObj       handleARB in value
+       param           count           SizeI in value
+       param           string          charPointerARB in array [count]
+       param           length          Int32 in array [1]
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           ShaderSource
+
+CompileShaderARB(shaderObj)
+       return          void
+       param           shaderObj       handleARB in value
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           CompileShader
+
+CreateProgramObjectARB()
+       return          handleARB
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           CreateProgram
+
+AttachObjectARB(containerObj, obj)
+       return          void
+       param           containerObj    handleARB in value
+       param           obj             handleARB in value
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           AttachShader
+
+LinkProgramARB(programObj)
+       return          void
+       param           programObj      handleARB in value
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           LinkProgram
+
+UseProgramObjectARB(programObj)
+       return          void
+       param           programObj      handleARB in value
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           UseProgram
+
+ValidateProgramARB(programObj)
+       return          void
+       param           programObj      handleARB in value
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           ValidateProgram
+
+Uniform1fARB(location, v0)
+       return          void
+       param           location        Int32 in value
+       param           v0              Float32 in value
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           Uniform1f
+
+Uniform2fARB(location, v0, v1)
+       return          void
+       param           location        Int32 in value
+       param           v0              Float32 in value
+       param           v1              Float32 in value
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           Uniform2f
+
+Uniform3fARB(location, v0, v1, v2)
+       return          void
+       param           location        Int32 in value
+       param           v0              Float32 in value
+       param           v1              Float32 in value
+       param           v2              Float32 in value
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           Uniform3f
+
+Uniform4fARB(location, v0, v1, v2, v3)
+       return          void
+       param           location        Int32 in value
+       param           v0              Float32 in value
+       param           v1              Float32 in value
+       param           v2              Float32 in value
+       param           v3              Float32 in value
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           Uniform4f
+
+Uniform1iARB(location, v0)
+       return          void
+       param           location        Int32 in value
+       param           v0              Int32 in value
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           Uniform1i
+
+Uniform2iARB(location, v0, v1)
+       return          void
+       param           location        Int32 in value
+       param           v0              Int32 in value
+       param           v1              Int32 in value
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           Uniform2i
+
+Uniform3iARB(location, v0, v1, v2)
+       return          void
+       param           location        Int32 in value
+       param           v0              Int32 in value
+       param           v1              Int32 in value
+       param           v2              Int32 in value
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           Uniform3i
+
+Uniform4iARB(location, v0, v1, v2, v3)
+       return          void
+       param           location        Int32 in value
+       param           v0              Int32 in value
+       param           v1              Int32 in value
+       param           v2              Int32 in value
+       param           v3              Int32 in value
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           Uniform4i
+
+Uniform1fvARB(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float32 in array [count]
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           Uniform1fv
+
+Uniform2fvARB(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float32 in array [count]
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           Uniform2fv
+
+Uniform3fvARB(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float32 in array [count]
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           Uniform3fv
+
+Uniform4fvARB(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float32 in array [count]
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           Uniform4fv
+
+Uniform1ivARB(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int32 in array [count]
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           Uniform1iv
+
+Uniform2ivARB(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int32 in array [count]
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           Uniform2iv
+
+Uniform3ivARB(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int32 in array [count]
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           Uniform3iv
+
+Uniform4ivARB(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int32 in array [count]
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           Uniform4iv
+
+UniformMatrix2fvARB(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count]
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           UniformMatrix2fv
+
+UniformMatrix3fvARB(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count]
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           UniformMatrix3fv
+
+UniformMatrix4fvARB(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count]
+       category        ARB_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           UniformMatrix4fv
+
+GetObjectParameterfvARB(obj, pname, params)
+       return          void
+       param           obj             handleARB in value
+       param           pname           GLenum in value
+       param           params          Float32 out array [pname]
+       category        ARB_shader_objects
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetObjectParameterivARB(obj, pname, params)
+       return          void
+       param           obj             handleARB in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [pname]
+       category        ARB_shader_objects
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetInfoLogARB(obj, maxLength, length, infoLog)
+       return          void
+       param           obj             handleARB in value
+       param           maxLength       SizeI in value
+       param           length          SizeI out array [1]
+       param           infoLog         charARB out array [length]
+       category        ARB_shader_objects
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetAttachedObjectsARB(containerObj, maxCount, count, obj)
+       return          void
+       param           containerObj    handleARB in value
+       param           maxCount        SizeI in value
+       param           count           SizeI out array [1]
+       param           obj             handleARB out array [count]
+       category        ARB_shader_objects
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       alias           GetAttachedShaders
+
+GetUniformLocationARB(programObj, name)
+       return          Int32
+       param           programObj      handleARB in value
+       param           name            charARB in array []
+       category        ARB_shader_objects
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       alias           GetUniformLocation
+
+GetActiveUniformARB(programObj, index, maxLength, length, size, type, name)
+       return          void
+       param           programObj      handleARB in value
+       param           index           UInt32 in value
+       param           maxLength       SizeI in value
+       param           length          SizeI out array [1]
+       param           size            Int32 out array [1]
+       param           type            GLenum out array [1]
+       param           name            charARB out array []
+       category        ARB_shader_objects
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       alias           GetActiveUniform
+
+GetUniformfvARB(programObj, location, params)
+       return          void
+       param           programObj      handleARB in value
+       param           location        Int32 in value
+       param           params          Float32 out array [COMPSIZE(location)]
+       category        ARB_shader_objects
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       alias           GetUniformfv
+
+GetUniformivARB(programObj, location, params)
+       return          void
+       param           programObj      handleARB in value
+       param           location        Int32 in value
+       param           params          Int32 out array [COMPSIZE(location)]
+       category        ARB_shader_objects
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       alias           GetUniformiv
+
+GetShaderSourceARB(obj, maxLength, length, source)
+       return          void
+       param           obj             handleARB in value
+       param           maxLength       SizeI in value
+       param           length          SizeI out array [1]
+       param           source          charARB out array [length]
+       category        ARB_shader_objects
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       alias           GetShaderSource
+
+
+###############################################################################
+#
+# ARB Extension #31
+# ARB_vertex_shader commands
+#
+###############################################################################
+
+BindAttribLocationARB(programObj, index, name)
+       return          void
+       param           programObj      handleARB in value
+       param           index           UInt32 in value
+       param           name            charARB in array []
+       category        ARB_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           BindAttribLocation
+
+GetActiveAttribARB(programObj, index, maxLength, length, size, type, name)
+       return          void
+       param           programObj      handleARB in value
+       param           index           UInt32 in value
+       param           maxLength       SizeI in value
+       param           length          SizeI out array [1]
+       param           size            Int32 out array [1]
+       param           type            GLenum out array [1]
+       param           name            charARB out array []
+       category        ARB_vertex_shader
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       alias           GetActiveAttrib
+
+GetAttribLocationARB(programObj, name)
+       return          Int32
+       param           programObj      handleARB in value
+       param           name            charARB in array []
+       category        ARB_vertex_shader
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       alias           GetAttribLocation
+
+###############################################################################
+#
+# ARB Extension #32
+# ARB_fragment_shader commands
+#
+###############################################################################
+
+#  (none)
+newcategory: ARB_fragment_shader
+
+###############################################################################
+#
+# ARB Extension #33
+# ARB_shading_language_100 commands
+#
+###############################################################################
+
+#  (none)
+newcategory: ARB_shading_language_100
+
+###############################################################################
+#
+# ARB Extension #34
+# ARB_texture_non_power_of_two commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_non_power_of_two
+
+###############################################################################
+#
+# ARB Extension #35
+# ARB_point_sprite commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_point_sprite
+
+###############################################################################
+#
+# ARB Extension #36
+# ARB_fragment_program_shadow commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_fragment_program_shadow
+
+###############################################################################
+#
+# ARB Extension #37
+# ARB_draw_buffers commands
+#
+###############################################################################
+
+DrawBuffersARB(n, bufs)
+       return          void
+       param           n               SizeI in value
+       param           bufs            DrawBufferModeATI in array [n]
+       category        ARB_draw_buffers
+       version         1.5
+       extension
+       alias           DrawBuffers
+
+###############################################################################
+#
+# ARB Extension #38
+# ARB_texture_rectangle commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_rectangle
+
+###############################################################################
+#
+# ARB Extension #39
+# ARB_color_buffer_float commands
+#
+###############################################################################
+
+ClampColorARB(target, clamp)
+       return          void
+       param           target          ClampColorTargetARB in value
+       param           clamp           ClampColorModeARB in value
+       category        ARB_color_buffer_float
+       version         1.5
+       extension
+       glxropcode      234
+       glxflags        ignore
+       alias           ClampColor
+
+###############################################################################
+#
+# ARB Extension #40
+# ARB_half_float_pixel commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_half_float_pixel
+
+###############################################################################
+#
+# ARB Extension #41
+# ARB_texture_float commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_float
+
+###############################################################################
+#
+# ARB Extension #42
+# ARB_pixel_buffer_object commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_pixel_buffer_object
+
+###############################################################################
+#
+# ARB Extension #43
+# ARB_depth_buffer_float commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_depth_buffer_float
+
+###############################################################################
+#
+# ARB Extension #44
+# ARB_draw_instanced commands
+#
+###############################################################################
+
+DrawArraysInstancedARB(mode, first, count, primcount)
+       return          void
+       param           mode            BeginMode in value
+       param           first           Int32 in value
+       param           count           SizeI in value
+       param           primcount       SizeI in value
+       category        ARB_draw_instanced
+       version         2.0
+       extension       soft WINSOFT
+       dlflags         notlistable
+       vectorequiv     ArrayElement
+       glfflags        ignore
+       glxflags        ignore
+       alias           DrawArraysInstanced
+
+DrawElementsInstancedARB(mode, count, type, indices, primcount)
+       return          void
+       param           mode            BeginMode in value
+       param           count           SizeI in value
+       param           type            DrawElementsType in value
+       param           indices         Void in array [COMPSIZE(count/type)]
+       param           primcount       SizeI in value
+       category        ARB_draw_instanced
+       version         2.0
+       extension       soft WINSOFT
+       dlflags         notlistable
+       vectorequiv     ArrayElement
+       glfflags        ignore
+       glxflags        ignore
+       alias           DrawElementsInstanced
+
+###############################################################################
+#
+# ARB Extension #45
+# ARB_framebuffer_object commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# Promoted from EXT_framebuffer_object
+IsRenderbuffer(renderbuffer)
+       return          Boolean
+       param           renderbuffer    UInt32 in value
+       category        ARB_framebuffer_object
+       version         3.0
+       extension
+       glxvendorpriv   1422
+       glxflags        ignore
+       offset          ?
+
+# GLX opcode changed so it can be differentiated from BindRenderbufferEXT
+# (see ARB_framebuffer_object extension spec revision 23)
+BindRenderbuffer(target, renderbuffer)
+       return          void
+       param           target          RenderbufferTarget in value
+       param           renderbuffer    UInt32 in value
+       category        ARB_framebuffer_object
+       version         3.0
+       extension
+       glxropcode      235
+       glxflags        ignore
+       offset          ?
+
+DeleteRenderbuffers(n, renderbuffers)
+       return          void
+       param           n               SizeI in value
+       param           renderbuffers   UInt32 in array [n]
+       category        ARB_framebuffer_object
+       version         3.0
+       extension
+       glxropcode      4317
+       glxflags        ignore
+       offset          ?
+
+GenRenderbuffers(n, renderbuffers)
+       return          void
+       param           n               SizeI in value
+       param           renderbuffers   UInt32 out array [n]
+       category        ARB_framebuffer_object
+       version         3.0
+       extension
+       glxvendorpriv   1423
+       glxflags        ignore
+       offset          ?
+
+RenderbufferStorage(target, internalformat, width, height)
+       return          void
+       param           target          RenderbufferTarget in value
+       param           internalformat  GLenum in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        ARB_framebuffer_object
+       version         3.0
+       extension
+       glxropcode      4318
+       glxflags        ignore
+       offset          ?
+
+GetRenderbufferParameteriv(target, pname, params)
+       return          void
+       param           target          RenderbufferTarget in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        ARB_framebuffer_object
+       dlflags         notlistable
+       version         3.0
+       extension
+       glxvendorpriv   1424
+       glxflags        ignore
+       offset          ?
+
+IsFramebuffer(framebuffer)
+       return          Boolean
+       param           framebuffer     UInt32 in value
+       category        ARB_framebuffer_object
+       version         3.0
+       extension
+       glxvendorpriv   1425
+       glxflags        ignore
+       offset          ?
+
+# GLX opcode changed so it can be differentiated from BindFramebufferEXT
+# (see ARB_framebuffer_object extension spec revision 23)
+BindFramebuffer(target, framebuffer)
+       return          void
+       param           target          FramebufferTarget in value
+       param           framebuffer     UInt32 in value
+       category        ARB_framebuffer_object
+       version         3.0
+       extension
+       glxropcode      236
+       glxflags        ignore
+       offset          ?
+
+DeleteFramebuffers(n, framebuffers)
+       return          void
+       param           n               SizeI in value
+       param           framebuffers    UInt32 in array [n]
+       category        ARB_framebuffer_object
+       version         3.0
+       extension
+       glxropcode      4320
+       glxflags        ignore
+       offset          ?
+
+GenFramebuffers(n, framebuffers)
+       return          void
+       param           n               SizeI in value
+       param           framebuffers    UInt32 out array [n]
+       category        ARB_framebuffer_object
+       version         3.0
+       extension
+       glxvendorpriv   1426
+       glxflags        ignore
+       offset          ?
+
+CheckFramebufferStatus(target)
+       return          GLenum
+       param           target          FramebufferTarget in value
+       category        ARB_framebuffer_object
+       version         3.0
+       extension
+       glxvendorpriv   1427
+       glxflags        ignore
+       offset          ?
+
+FramebufferTexture1D(target, attachment, textarget, texture, level)
+       return          void
+       param           target          FramebufferTarget in value
+       param           attachment      FramebufferAttachment in value
+       param           textarget       GLenum in value
+       param           texture         UInt32 in value
+       param           level           Int32 in value
+       category        ARB_framebuffer_object
+       version         3.0
+       extension
+       glxropcode      4321
+       glxflags        ignore
+       offset          ?
+
+FramebufferTexture2D(target, attachment, textarget, texture, level)
+       return          void
+       param           target          FramebufferTarget in value
+       param           attachment      FramebufferAttachment in value
+       param           textarget       GLenum in value
+       param           texture         UInt32 in value
+       param           level           Int32 in value
+       category        ARB_framebuffer_object
+       version         3.0
+       extension
+       glxropcode      4322
+       glxflags        ignore
+       offset          ?
+
+FramebufferTexture3D(target, attachment, textarget, texture, level, zoffset)
+       return          void
+       param           target          FramebufferTarget in value
+       param           attachment      FramebufferAttachment in value
+       param           textarget       GLenum in value
+       param           texture         UInt32 in value
+       param           level           Int32 in value
+       param           zoffset         Int32 in value
+       category        ARB_framebuffer_object
+       version         3.0
+       extension
+       glxropcode      4323
+       glxflags        ignore
+       offset          ?
+
+FramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer)
+       return          void
+       param           target          FramebufferTarget in value
+       param           attachment      FramebufferAttachment in value
+       param           renderbuffertarget      RenderbufferTarget in value
+       param           renderbuffer    UInt32 in value
+       category        ARB_framebuffer_object
+       version         3.0
+       extension
+       glxropcode      4324
+       glxflags        ignore
+       offset          ?
+
+GetFramebufferAttachmentParameteriv(target, attachment, pname, params)
+       return          void
+       param           target          FramebufferTarget in value
+       param           attachment      FramebufferAttachment in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        ARB_framebuffer_object
+       dlflags         notlistable
+       version         3.0
+       extension
+       glxvendorpriv   1428
+       glxflags        ignore
+       offset          ?
+
+GenerateMipmap(target)
+       return          void
+       param           target          GLenum in value
+       category        ARB_framebuffer_object
+       version         3.0
+       extension
+       glxropcode      4325
+       glxflags        ignore
+       offset          ?
+
+# Promoted from EXT_framebuffer_blit
+BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)
+       return          void
+       param           srcX0           Int32 in value
+       param           srcY0           Int32 in value
+       param           srcX1           Int32 in value
+       param           srcY1           Int32 in value
+       param           dstX0           Int32 in value
+       param           dstY0           Int32 in value
+       param           dstX1           Int32 in value
+       param           dstY1           Int32 in value
+       param           mask            ClearBufferMask in value
+       param           filter          GLenum in value
+       category        ARB_framebuffer_object
+       version         3.0
+       glxropcode      4330
+       offset          ?
+
+# Promoted from EXT_framebuffer_multisample
+RenderbufferStorageMultisample(target, samples, internalformat, width, height)
+       return          void
+       param           target          GLenum in value
+       param           samples         SizeI in value
+       param           internalformat  GLenum in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        ARB_framebuffer_object
+       version         3.0
+       glxropcode      4331
+       offset          ?
+
+# Promoted from ARB_geometry_shader4
+FramebufferTextureLayer(target, attachment, texture, level, layer)
+       return          void
+       param           target          FramebufferTarget in value
+       param           attachment      FramebufferAttachment in value
+       param           texture         Texture in value
+       param           level           CheckedInt32 in value
+       param           layer           CheckedInt32 in value
+       category        ARB_framebuffer_object
+       version         3.0
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxropcode      237
+       offset          ?
+
+
+###############################################################################
+#
+# ARB Extension #46
+# ARB_framebuffer_sRGB commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_framebuffer_sRGB
+
+###############################################################################
+#
+# ARB Extension #47
+# ARB_geometry_shader4 commands
+#
+###############################################################################
+
+ProgramParameteriARB(program, pname, value)
+       return          void
+       param           program         UInt32 in value
+       param           pname           ProgramParameterPName in value
+       param           value           Int32 in value
+       category        ARB_geometry_shader4
+       version         3.0
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+       alias           ProgramParameteri
+
+FramebufferTextureARB(target, attachment, texture, level)
+       return          void
+       param           target          FramebufferTarget in value
+       param           attachment      FramebufferAttachment in value
+       param           texture         Texture in value
+       param           level           CheckedInt32 in value
+       category        ARB_geometry_shader4
+       version         3.0
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+
+FramebufferTextureLayerARB(target, attachment, texture, level, layer)
+       return          void
+       param           target          FramebufferTarget in value
+       param           attachment      FramebufferAttachment in value
+       param           texture         Texture in value
+       param           level           CheckedInt32 in value
+       param           layer           CheckedInt32 in value
+       category        ARB_geometry_shader4
+       version         3.0
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       alias           FramebufferTextureLayer
+
+FramebufferTextureFaceARB(target, attachment, texture, level, face)
+       return          void
+       param           target          FramebufferTarget in value
+       param           attachment      FramebufferAttachment in value
+       param           texture         Texture in value
+       param           level           CheckedInt32 in value
+       param           face            TextureTarget in value
+       category        ARB_geometry_shader4
+       version         3.0
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+
+###############################################################################
+#
+# ARB Extension #48
+# ARB_half_float_vertex commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_half_float_vertex
+
+###############################################################################
+#
+# ARB Extension #49
+# ARB_instanced_arrays commands
+#
+###############################################################################
+
+VertexAttribDivisorARB(index, divisor)
+       return          void
+       param           index           UInt32 in value
+       param           divisor         UInt32 in value
+       category        ARB_instanced_arrays
+       version         2.0
+       extension
+       glfflags        ignore
+       glxflags        ignore
+
+###############################################################################
+#
+# ARB Extension #50
+# ARB_map_buffer_range commands (also OpenGL 3.0)
+#
+###############################################################################
+
+MapBufferRange(target, offset, length, access)
+       return          VoidPointer
+       param           target          BufferTargetARB in value
+       param           offset          BufferOffset in value
+       param           length          BufferSize in value
+       param           access          BufferAccessMask in value
+       category        ARB_map_buffer_range
+       version         3.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+# Promoted from APPLE_flush_buffer_range
+FlushMappedBufferRange(target, offset, length)
+       return          void
+       param           target          BufferTargetARB in value
+       param           offset          BufferOffset in value
+       param           length          BufferSize in value
+       category        ARB_map_buffer_range
+       version         3.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #51
+# ARB_texture_buffer_object commands
+#
+###############################################################################
+
+TexBufferARB(target, internalformat, buffer)
+       return          void
+       param           target          TextureTarget in value
+       param           internalformat  GLenum in value
+       param           buffer          UInt32 in value
+       category        ARB_texture_buffer_object
+       version         3.0
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       alias           TexBuffer
+
+###############################################################################
+#
+# ARB Extension #52
+# ARB_texture_compression_rgtc commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_compression_rgtc
+
+###############################################################################
+#
+# ARB Extension #53
+# ARB_texture_rg commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_rg
+
+###############################################################################
+#
+# ARB Extension #54
+# ARB_vertex_array_object commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# Promoted from APPLE_vertex_array_object
+BindVertexArray(array)
+       return          void
+       param           array           UInt32 in value
+       category        ARB_vertex_array_object
+       version         3.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DeleteVertexArrays(n, arrays)
+       return          void
+       param           n               SizeI in value
+       param           arrays          UInt32 in array [n]
+       category        ARB_vertex_array_object
+       version         3.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GenVertexArrays(n, arrays)
+       return          void
+       param           n               SizeI in value
+       param           arrays          UInt32 out array [n]
+       category        ARB_vertex_array_object
+       version         3.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+IsVertexArray(array)
+       return          Boolean
+       param           array           UInt32 in value
+       category        ARB_vertex_array_object
+       version         3.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #55 - WGL_ARB_create_context
+# ARB Extension #56 - GLX_ARB_create_context
+#
+###############################################################################
+
+###############################################################################
+#
+# ARB Extension #57
+# ARB_uniform_buffer_object commands
+#
+###############################################################################
+
+GetUniformIndices(program, uniformCount, uniformNames, uniformIndices)
+       return          void
+       param           program         UInt32 in value
+       param           uniformCount    SizeI in value
+       param           uniformNames    ConstCharPointer in array [COMPSIZE(uniformCount)]
+       param           uniformIndices  UInt32 out array [COMPSIZE(uniformCount)]
+       category        ARB_uniform_buffer_object
+       dlflags         notlistable
+       version         2.0
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params)
+       return          void
+       param           program         UInt32 in value
+       param           uniformCount    SizeI in value
+       param           uniformIndices  UInt32 in array [COMPSIZE(uniformCount)]
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        ARB_uniform_buffer_object
+       dlflags         notlistable
+       version         2.0
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetActiveUniformName(program, uniformIndex, bufSize, length, uniformName)
+       return          void
+       param           program         UInt32 in value
+       param           uniformIndex    UInt32 in value
+       param           bufSize         SizeI in value
+       param           length          SizeI out array [1]
+       param           uniformName     Char out array [bufSize]
+       category        ARB_uniform_buffer_object
+       dlflags         notlistable
+       version         2.0
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetUniformBlockIndex(program, uniformBlockName)
+       return          UInt32
+       param           program         UInt32 in value
+       param           uniformBlockName        Char in array [COMPSIZE()]
+       category        ARB_uniform_buffer_object
+       dlflags         notlistable
+       version         2.0
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetActiveUniformBlockiv(program, uniformBlockIndex, pname, params)
+       return          void
+       param           program         UInt32 in value
+       param           uniformBlockIndex       UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        ARB_uniform_buffer_object
+       dlflags         notlistable
+       version         2.0
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName)
+       return          void
+       param           program         UInt32 in value
+       param           uniformBlockIndex       UInt32 in value
+       param           bufSize         SizeI in value
+       param           length          SizeI out array [1]
+       param           uniformBlockName        Char out array [bufSize]
+       category        ARB_uniform_buffer_object
+       dlflags         notlistable
+       version         2.0
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+UniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding)
+       return          void
+       param           program         UInt32 in value
+       param           uniformBlockIndex       UInt32 in value
+       param           uniformBlockBinding     UInt32 in value
+       category        ARB_uniform_buffer_object
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+
+###############################################################################
+#
+# ARB Extension #58
+# ARB_compatibility commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_compatibility
+
+###############################################################################
+#
+# ARB Extension #59
+# ARB_copy_buffer commands
+#
+###############################################################################
+
+CopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size)
+       return          void
+       param           readTarget      GLenum in value
+       param           writeTarget     GLenum in value
+       param           readOffset      BufferOffset in value
+       param           writeOffset     BufferOffset in value
+       param           size            BufferSize in value
+       category        ARB_copy_buffer
+       version         3.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #60
+# ARB_shader_texture_lod commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_shader_texture_lod
+
+###############################################################################
+#
+# ARB Extension #61
+# ARB_depth_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_depth_clamp
+
+###############################################################################
+#
+# ARB Extension #62
+# ARB_draw_elements_base_vertex commands
+#
+###############################################################################
+
+DrawElementsBaseVertex(mode, count, type, indices, basevertex)
+       return          void
+       param           mode            GLenum in value
+       param           count           SizeI in value
+       param           type            DrawElementsType in value
+       param           indices         Void in array [COMPSIZE(count/type)]
+       param           basevertex      Int32 in value
+       category        ARB_draw_elements_base_vertex
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DrawRangeElementsBaseVertex(mode, start, end, count, type, indices, basevertex)
+       return          void
+       param           mode            GLenum in value
+       param           start           UInt32 in value
+       param           end             UInt32 in value
+       param           count           SizeI in value
+       param           type            DrawElementsType in value
+       param           indices         Void in array [COMPSIZE(count/type)]
+       param           basevertex      Int32 in value
+       category        ARB_draw_elements_base_vertex
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DrawElementsInstancedBaseVertex(mode, count, type, indices, instancecount, basevertex)
+       return          void
+       param           mode            GLenum in value
+       param           count           SizeI in value
+       param           type            DrawElementsType in value
+       param           indices         Void in array [COMPSIZE(count/type)]
+       param           instancecount   SizeI in value
+       param           basevertex      Int32 in value
+       category        ARB_draw_elements_base_vertex
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiDrawElementsBaseVertex(mode, count, type, indices, drawcount, basevertex)
+       return          void
+       param           mode            GLenum in value
+       param           count           SizeI in array [COMPSIZE(drawcount)]
+       param           type            DrawElementsType in value
+       param           indices         ConstVoidPointer in array [COMPSIZE(drawcount)]
+       param           drawcount       SizeI in value
+       param           basevertex      Int32 in array [COMPSIZE(drawcount)]
+       category        ARB_draw_elements_base_vertex
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #63
+# ARB_fragment_coord_conventions commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_fragment_coord_conventions
+
+###############################################################################
+#
+# ARB Extension #64
+# ARB_provoking_vertex commands
+#
+###############################################################################
+
+ProvokingVertex(mode)
+       return          void
+       param           mode            GLenum in value
+       category        ARB_provoking_vertex
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #65
+# ARB_seamless_cube_map commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_seamless_cube_map
+
+###############################################################################
+#
+# ARB Extension #66
+# ARB_sync commands
+#
+###############################################################################
+
+FenceSync(condition, flags)
+       return          sync
+       param           condition       GLenum in value
+       param           flags           GLbitfield in value
+       category        ARB_sync
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+IsSync(sync)
+       return          Boolean
+       param           sync            sync in value
+       category        ARB_sync
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DeleteSync(sync)
+       return          void
+       param           sync            sync in value
+       category        ARB_sync
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ClientWaitSync(sync, flags, timeout)
+       return          GLenum
+       param           sync            sync in value
+       param           flags           GLbitfield in value
+       param           timeout         UInt64 in value
+       category        ARB_sync
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+WaitSync(sync, flags, timeout)
+       return          void
+       param           sync            sync in value
+       param           flags           GLbitfield in value
+       param           timeout         UInt64 in value
+       category        ARB_sync
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetInteger64v(pname, params)
+       return          void
+       param           pname           GLenum in value
+       param           params          Int64 out array [COMPSIZE(pname)]
+       category        ARB_sync
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetSynciv(sync, pname, bufSize, length, values)
+       return          void
+       param           sync            sync in value
+       param           pname           GLenum in value
+       param           bufSize         SizeI in value
+       param           length          SizeI out array [1]
+       param           values          Int32 out array [length]
+       category        ARB_sync
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #67
+# ARB_texture_multisample commands
+#
+###############################################################################
+
+TexImage2DMultisample(target, samples, internalformat, width, height, fixedsamplelocations)
+       return          void
+       param           target          GLenum in value
+       param           samples         SizeI in value
+       param           internalformat  Int32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           fixedsamplelocations    Boolean in value
+       category        ARB_texture_multisample
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexImage3DMultisample(target, samples, internalformat, width, height, depth, fixedsamplelocations)
+       return          void
+       param           target          GLenum in value
+       param           samples         SizeI in value
+       param           internalformat  Int32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           fixedsamplelocations    Boolean in value
+       category        ARB_texture_multisample
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetMultisamplefv(pname, index, val)
+       return          void
+       param           pname           GLenum in value
+       param           index           UInt32 in value
+       param           val             Float32 out array [COMPSIZE(pname)]
+       category        ARB_texture_multisample
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+SampleMaski(index, mask)
+       return          void
+       param           index           UInt32 in value
+       param           mask            GLbitfield in value
+       category        ARB_texture_multisample
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #68
+# ARB_vertex_array_bgra commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_vertex_array_bgra
+
+###############################################################################
+#
+# ARB Extension #69
+# ARB_draw_buffers_blend commands
+#
+###############################################################################
+
+BlendEquationiARB(buf, mode)
+       return          void
+       param           buf             UInt32 in value
+       param           mode            GLenum in value
+       category        ARB_draw_buffers_blend
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+       alias           BlendEquationi
+
+BlendEquationSeparateiARB(buf, modeRGB, modeAlpha)
+       return          void
+       param           buf             UInt32 in value
+       param           modeRGB         GLenum in value
+       param           modeAlpha       GLenum in value
+       category        ARB_draw_buffers_blend
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+       alias           BlendEquationSeparatei
+
+BlendFunciARB(buf, src, dst)
+       return          void
+       param           buf             UInt32 in value
+       param           src             GLenum in value
+       param           dst             GLenum in value
+       category        ARB_draw_buffers_blend
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+       alias           BlendFunci
+
+BlendFuncSeparateiARB(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)
+       return          void
+       param           buf             UInt32 in value
+       param           srcRGB          GLenum in value
+       param           dstRGB          GLenum in value
+       param           srcAlpha        GLenum in value
+       param           dstAlpha        GLenum in value
+       category        ARB_draw_buffers_blend
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+       alias           BlendFuncSeparatei
+
+###############################################################################
+#
+# ARB Extension #70
+# ARB_sample_shading commands
+#
+###############################################################################
+
+MinSampleShadingARB(value)
+       return          void
+       param           value           ColorF in value
+       category        ARB_sample_shading
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+       alias           MinSampleShading
+
+###############################################################################
+#
+# ARB Extension #71
+# ARB_texture_cube_map_array commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_cube_map_array
+
+###############################################################################
+#
+# ARB Extension #72
+# ARB_texture_gather commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_gather
+
+###############################################################################
+#
+# ARB Extension #73
+# ARB_texture_query_lod commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_query_lod
+
+###############################################################################
+#
+# ARB Extension #74 - WGL_ARB_create_context_profile
+# ARB Extension #75 - GLX_ARB_create_context_profile
+#
+###############################################################################
+
+###############################################################################
+#
+# ARB Extension #76
+# ARB_shading_language_include commands
+#
+###############################################################################
+
+NamedStringARB(type, namelen, name, stringlen, string)
+       return          void
+       param           type            GLenum in value
+       param           namelen         Int32 in value
+       param           name            Char in array [namelen]
+       param           stringlen       Int32 in value
+       param           string          Char in array [stringlen]
+       category        ARB_shading_language_include
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DeleteNamedStringARB(namelen, name)
+       return          void
+       param           namelen         Int32 in value
+       param           name            Char in array [namelen]
+       category        ARB_shading_language_include
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+CompileShaderIncludeARB(shader, count, path, length)
+       return          void
+       param           shader          UInt32 in value
+       param           count           SizeI in value
+       param           path            CharPointer in array [count]
+       param           length          Int32 in array [count]
+       category        ARB_shading_language_include
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+IsNamedStringARB(namelen, name)
+       return          Boolean
+       param           namelen         Int32 in value
+       param           name            Char in array [namelen]
+       category        ARB_shading_language_include
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetNamedStringARB(namelen, name, bufSize, stringlen, string)
+       return          void
+       param           namelen         Int32 in value
+       param           name            Char in array [namelen]
+       param           bufSize         SizeI in value
+       param           stringlen       Int32 out array [1]
+       param           string          Char out array [bufSize]
+       category        ARB_shading_language_include
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetNamedStringivARB(namelen, name, pname, params)
+       return          void
+       param           namelen         Int32 in value
+       param           name            Char in array [namelen]
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        ARB_shading_language_include
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #77
+# ARB_texture_compression_bptc commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_compression_bptc
+
+###############################################################################
+#
+# ARB Extension #78
+# ARB_blend_func_extended commands
+#
+###############################################################################
+
+BindFragDataLocationIndexed(program, colorNumber, index, name)
+       return          void
+       param           program         UInt32 in value
+       param           colorNumber     UInt32 in value
+       param           index           UInt32 in value
+       param           name            Char in array []
+       category        ARB_blend_func_extended
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetFragDataIndex(program, name)
+       return          Int32
+       param           program         UInt32 in value
+       param           name            Char in array []
+       category        ARB_blend_func_extended
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #79
+# ARB_explicit_attrib_location commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_explicit_attrib_location
+
+###############################################################################
+#
+# ARB Extension #80
+# ARB_occlusion_query2 commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_occlusion_query2
+
+###############################################################################
+#
+# ARB Extension #81
+# ARB_sampler_objects commands
+#
+###############################################################################
+
+GenSamplers(count, samplers)
+       return          void
+       param           count           SizeI in value
+       param           samplers        UInt32 out array [count]
+       category        ARB_sampler_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DeleteSamplers(count, samplers)
+       return          void
+       param           count           SizeI in value
+       param           samplers        UInt32 in array [count]
+       category        ARB_sampler_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+IsSampler(sampler)
+       return          Boolean
+       param           sampler         UInt32 in value
+       category        ARB_sampler_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BindSampler(unit, sampler)
+       return          void
+       param           unit            UInt32 in value
+       param           sampler         UInt32 in value
+       category        ARB_sampler_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+SamplerParameteri(sampler, pname, param)
+       return          void
+       param           sampler         UInt32 in value
+       param           pname           GLenum in value
+       param           param           Int32 in value
+       category        ARB_sampler_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+SamplerParameteriv(sampler, pname, param)
+       return          void
+       param           sampler         UInt32 in value
+       param           pname           GLenum in value
+       param           param           Int32 in array [COMPSIZE(pname)]
+       category        ARB_sampler_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+SamplerParameterf(sampler, pname, param)
+       return          void
+       param           sampler         UInt32 in value
+       param           pname           GLenum in value
+       param           param           Float32 in value
+       category        ARB_sampler_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+SamplerParameterfv(sampler, pname, param)
+       return          void
+       param           sampler         UInt32 in value
+       param           pname           GLenum in value
+       param           param           Float32 in array [COMPSIZE(pname)]
+       category        ARB_sampler_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+SamplerParameterIiv(sampler, pname, param)
+       return          void
+       param           sampler         UInt32 in value
+       param           pname           GLenum in value
+       param           param           Int32 in array [COMPSIZE(pname)]
+       category        ARB_sampler_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+SamplerParameterIuiv(sampler, pname, param)
+       return          void
+       param           sampler         UInt32 in value
+       param           pname           GLenum in value
+       param           param           UInt32 in array [COMPSIZE(pname)]
+       category        ARB_sampler_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetSamplerParameteriv(sampler, pname, params)
+       return          void
+       param           sampler         UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        ARB_sampler_objects
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetSamplerParameterIiv(sampler, pname, params)
+       return          void
+       param           sampler         UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        ARB_sampler_objects
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetSamplerParameterfv(sampler, pname, params)
+       return          void
+       param           sampler         UInt32 in value
+       param           pname           GLenum in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        ARB_sampler_objects
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetSamplerParameterIuiv(sampler, pname, params)
+       return          void
+       param           sampler         UInt32 in value
+       param           pname           GLenum in value
+       param           params          UInt32 out array [COMPSIZE(pname)]
+       category        ARB_sampler_objects
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #82
+# ARB_shader_bit_encoding commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_shader_bit_encoding
+
+###############################################################################
+#
+# ARB Extension #83
+# ARB_texture_rgb10_a2ui commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_rgb10_a2ui
+
+###############################################################################
+#
+# ARB Extension #84
+# ARB_texture_swizzle commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_swizzle
+
+###############################################################################
+#
+# ARB Extension #85
+# ARB_timer_query commands
+#
+###############################################################################
+
+QueryCounter(id, target)
+       return          void
+       param           id              UInt32 in value
+       param           target          GLenum in value
+       category        ARB_timer_query
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetQueryObjecti64v(id, pname, params)
+       return          void
+       param           id              UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int64 out array [COMPSIZE(pname)]
+       category        ARB_timer_query
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetQueryObjectui64v(id, pname, params)
+       return          void
+       param           id              UInt32 in value
+       param           pname           GLenum in value
+       param           params          UInt64 out array [COMPSIZE(pname)]
+       category        ARB_timer_query
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #86
+# ARB_vertex_type_2_10_10_10_rev commands
+#
+###############################################################################
+
+VertexP2ui(type, value)
+       return          void
+       param           type            GLenum in value
+       param           value           UInt32 in value
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexP2uiv(type, value)
+       return          void
+       param           type            GLenum in value
+       param           value           UInt32 in array [1]
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexP3ui(type, value)
+       return          void
+       param           type            GLenum in value
+       param           value           UInt32 in value
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexP3uiv(type, value)
+       return          void
+       param           type            GLenum in value
+       param           value           UInt32 in array [1]
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexP4ui(type, value)
+       return          void
+       param           type            GLenum in value
+       param           value           UInt32 in value
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexP4uiv(type, value)
+       return          void
+       param           type            GLenum in value
+       param           value           UInt32 in array [1]
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexCoordP1ui(type, coords)
+       return          void
+       param           type            GLenum in value
+       param           coords          UInt32 in value
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexCoordP1uiv(type, coords)
+       return          void
+       param           type            GLenum in value
+       param           coords          UInt32 in array [1]
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexCoordP2ui(type, coords)
+       return          void
+       param           type            GLenum in value
+       param           coords          UInt32 in value
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexCoordP2uiv(type, coords)
+       return          void
+       param           type            GLenum in value
+       param           coords          UInt32 in array [1]
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexCoordP3ui(type, coords)
+       return          void
+       param           type            GLenum in value
+       param           coords          UInt32 in value
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexCoordP3uiv(type, coords)
+       return          void
+       param           type            GLenum in value
+       param           coords          UInt32 in array [1]
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexCoordP4ui(type, coords)
+       return          void
+       param           type            GLenum in value
+       param           coords          UInt32 in value
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexCoordP4uiv(type, coords)
+       return          void
+       param           type            GLenum in value
+       param           coords          UInt32 in array [1]
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiTexCoordP1ui(texture, type, coords)
+       return          void
+       param           texture         GLenum in value
+       param           type            GLenum in value
+       param           coords          UInt32 in value
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiTexCoordP1uiv(texture, type, coords)
+       return          void
+       param           texture         GLenum in value
+       param           type            GLenum in value
+       param           coords          UInt32 in array [1]
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiTexCoordP2ui(texture, type, coords)
+       return          void
+       param           texture         GLenum in value
+       param           type            GLenum in value
+       param           coords          UInt32 in value
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiTexCoordP2uiv(texture, type, coords)
+       return          void
+       param           texture         GLenum in value
+       param           type            GLenum in value
+       param           coords          UInt32 in array [1]
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiTexCoordP3ui(texture, type, coords)
+       return          void
+       param           texture         GLenum in value
+       param           type            GLenum in value
+       param           coords          UInt32 in value
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiTexCoordP3uiv(texture, type, coords)
+       return          void
+       param           texture         GLenum in value
+       param           type            GLenum in value
+       param           coords          UInt32 in array [1]
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiTexCoordP4ui(texture, type, coords)
+       return          void
+       param           texture         GLenum in value
+       param           type            GLenum in value
+       param           coords          UInt32 in value
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiTexCoordP4uiv(texture, type, coords)
+       return          void
+       param           texture         GLenum in value
+       param           type            GLenum in value
+       param           coords          UInt32 in array [1]
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+NormalP3ui(type, coords)
+       return          void
+       param           type            GLenum in value
+       param           coords          UInt32 in value
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+NormalP3uiv(type, coords)
+       return          void
+       param           type            GLenum in value
+       param           coords          UInt32 in array [1]
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ColorP3ui(type, color)
+       return          void
+       param           type            GLenum in value
+       param           color           UInt32 in value
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ColorP3uiv(type, color)
+       return          void
+       param           type            GLenum in value
+       param           color           UInt32 in array [1]
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ColorP4ui(type, color)
+       return          void
+       param           type            GLenum in value
+       param           color           UInt32 in value
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ColorP4uiv(type, color)
+       return          void
+       param           type            GLenum in value
+       param           color           UInt32 in array [1]
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+SecondaryColorP3ui(type, color)
+       return          void
+       param           type            GLenum in value
+       param           color           UInt32 in value
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+SecondaryColorP3uiv(type, color)
+       return          void
+       param           type            GLenum in value
+       param           color           UInt32 in array [1]
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribP1ui(index, type, normalized, value)
+       return          void
+       param           index           UInt32 in value
+       param           type            GLenum in value
+       param           normalized      Boolean in value
+       param           value           UInt32 in value
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribP1uiv(index, type, normalized, value)
+       return          void
+       param           index           UInt32 in value
+       param           type            GLenum in value
+       param           normalized      Boolean in value
+       param           value           UInt32 in array [1]
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribP2ui(index, type, normalized, value)
+       return          void
+       param           index           UInt32 in value
+       param           type            GLenum in value
+       param           normalized      Boolean in value
+       param           value           UInt32 in value
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribP2uiv(index, type, normalized, value)
+       return          void
+       param           index           UInt32 in value
+       param           type            GLenum in value
+       param           normalized      Boolean in value
+       param           value           UInt32 in array [1]
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribP3ui(index, type, normalized, value)
+       return          void
+       param           index           UInt32 in value
+       param           type            GLenum in value
+       param           normalized      Boolean in value
+       param           value           UInt32 in value
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribP3uiv(index, type, normalized, value)
+       return          void
+       param           index           UInt32 in value
+       param           type            GLenum in value
+       param           normalized      Boolean in value
+       param           value           UInt32 in array [1]
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribP4ui(index, type, normalized, value)
+       return          void
+       param           index           UInt32 in value
+       param           type            GLenum in value
+       param           normalized      Boolean in value
+       param           value           UInt32 in value
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribP4uiv(index, type, normalized, value)
+       return          void
+       param           index           UInt32 in value
+       param           type            GLenum in value
+       param           normalized      Boolean in value
+       param           value           UInt32 in array [1]
+       category        ARB_vertex_type_2_10_10_10_rev
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #87
+# ARB_draw_indirect commands
+#
+###############################################################################
+
+DrawArraysIndirect(mode, indirect)
+       return          void
+       param           mode            GLenum in value
+       param           indirect        Void in array []
+       category        ARB_draw_indirect
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DrawElementsIndirect(mode, type, indirect)
+       return          void
+       param           mode            GLenum in value
+       param           type            GLenum in value
+       param           indirect        Void in array []
+       category        ARB_draw_indirect
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #88
+# ARB_gpu_shader5 commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_gpu_shader5
+
+###############################################################################
+#
+# ARB Extension #89
+# ARB_gpu_shader_fp64 commands
+#
+###############################################################################
+
+Uniform1d(location, x)
+       return          void
+       param           location        Int32 in value
+       param           x               Float64 in value
+       category        ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform2d(location, x, y)
+       return          void
+       param           location        Int32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       category        ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform3d(location, x, y, z)
+       return          void
+       param           location        Int32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       category        ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform4d(location, x, y, z, w)
+       return          void
+       param           location        Int32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       param           w               Float64 in value
+       category        ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform1dv(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float64 in array [count]
+       category        ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform2dv(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float64 in array [count]
+       category        ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform3dv(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float64 in array [count]
+       category        ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform4dv(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float64 in array [count]
+       category        ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+UniformMatrix2dv(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+UniformMatrix3dv(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+UniformMatrix4dv(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+UniformMatrix2x3dv(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+UniformMatrix2x4dv(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+UniformMatrix3x2dv(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+UniformMatrix3x4dv(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+UniformMatrix4x2dv(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+UniformMatrix4x3dv(location, count, transpose, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetUniformdv(program, location, params)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           params          Float64 out array [COMPSIZE(location)]
+       category        ARB_gpu_shader_fp64
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #90
+# ARB_shader_subroutine commands
+#
+###############################################################################
+
+GetSubroutineUniformLocation(program, shadertype, name)
+       return          Int32
+       param           program         UInt32 in value
+       param           shadertype      GLenum in value
+       param           name            Char in array []
+       category        ARB_shader_subroutine
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetSubroutineIndex(program, shadertype, name)
+       return          UInt32
+       param           program         UInt32 in value
+       param           shadertype      GLenum in value
+       param           name            Char in array []
+       category        ARB_shader_subroutine
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetActiveSubroutineUniformiv(program, shadertype, index, pname, values)
+       return          void
+       param           program         UInt32 in value
+       param           shadertype      GLenum in value
+       param           index           UInt32 in value
+       param           pname           GLenum in value
+       param           values          Int32 out array [COMPSIZE(pname)]
+       category        ARB_shader_subroutine
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetActiveSubroutineUniformName(program, shadertype, index, bufsize, length, name)
+       return          void
+       param           program         UInt32 in value
+       param           shadertype      GLenum in value
+       param           index           UInt32 in value
+       param           bufsize         SizeI in value
+       param           length          SizeI out array [1]
+       param           name            Char out array [bufsize]
+       category        ARB_shader_subroutine
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetActiveSubroutineName(program, shadertype, index, bufsize, length, name)
+       return          void
+       param           program         UInt32 in value
+       param           shadertype      GLenum in value
+       param           index           UInt32 in value
+       param           bufsize         SizeI in value
+       param           length          SizeI out array [1]
+       param           name            Char out array [bufsize]
+       category        ARB_shader_subroutine
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+UniformSubroutinesuiv(shadertype, count, indices)
+       return          void
+       param           shadertype      GLenum in value
+       param           count           SizeI in value
+       param           indices         UInt32 in array [count]
+       category        ARB_shader_subroutine
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetUniformSubroutineuiv(shadertype, location, params)
+       return          void
+       param           shadertype      GLenum in value
+       param           location        Int32 in value
+       param           params          UInt32 out array [1]
+       category        ARB_shader_subroutine
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetProgramStageiv(program, shadertype, pname, values)
+       return          void
+       param           program         UInt32 in value
+       param           shadertype      GLenum in value
+       param           pname           GLenum in value
+       param           values          Int32 out array [1]
+       category        ARB_shader_subroutine
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #91
+# ARB_tessellation_shader commands
+#
+###############################################################################
+
+PatchParameteri(pname, value)
+       return          void
+       param           pname           GLenum in value
+       param           value           Int32 in value
+       category        ARB_tessellation_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+PatchParameterfv(pname, values)
+       return          void
+       param           pname           GLenum in value
+       param           values          Float32 in array [COMPSIZE(pname)]
+       category        ARB_tessellation_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #92
+# ARB_texture_buffer_object_rgb32 commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_buffer_object_rgb32
+
+###############################################################################
+#
+# ARB Extension #93
+# ARB_transform_feedback2 commands
+#
+###############################################################################
+
+BindTransformFeedback(target, id)
+       return          void
+       param           target          GLenum in value
+       param           id              UInt32 in value
+       category        ARB_transform_feedback2
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DeleteTransformFeedbacks(n, ids)
+       return          void
+       param           n               SizeI in value
+       param           ids             UInt32 in array [n]
+       category        ARB_transform_feedback2
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GenTransformFeedbacks(n, ids)
+       return          void
+       param           n               SizeI in value
+       param           ids             UInt32 out array [n]
+       category        ARB_transform_feedback2
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+IsTransformFeedback(id)
+       return          Boolean
+       param           id              UInt32 in value
+       category        ARB_transform_feedback2
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+PauseTransformFeedback()
+       return          void
+       category        ARB_transform_feedback2
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ResumeTransformFeedback()
+       return          void
+       category        ARB_transform_feedback2
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DrawTransformFeedback(mode, id)
+       return          void
+       param           mode            GLenum in value
+       param           id              UInt32 in value
+       category        ARB_transform_feedback2
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #94
+# ARB_transform_feedback3 commands
+#
+###############################################################################
+
+DrawTransformFeedbackStream(mode, id, stream)
+       return          void
+       param           mode            GLenum in value
+       param           id              UInt32 in value
+       param           stream          UInt32 in value
+       category        ARB_transform_feedback3
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BeginQueryIndexed(target, index, id)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       param           id              UInt32 in value
+       category        ARB_transform_feedback3
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+EndQueryIndexed(target, index)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       category        ARB_transform_feedback3
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetQueryIndexediv(target, index, pname, params)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        ARB_transform_feedback3
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #95
+# ARB_ES2_compatibility commands
+#
+###############################################################################
+
+ReleaseShaderCompiler()
+       return          void
+       category        ARB_ES2_compatibility
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ShaderBinary(count, shaders, binaryformat, binary, length)
+       return          void
+       param           count           SizeI in value
+       param           shaders         UInt32 in array [count]
+       param           binaryformat    GLenum in value
+       param           binary          Void in array [length]
+       param           length          SizeI in value
+       category        ARB_ES2_compatibility
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetShaderPrecisionFormat(shadertype, precisiontype, range, precision)
+       return          void
+       param           shadertype      GLenum in value
+       param           precisiontype   GLenum in value
+       param           range           Int32 out array [2]
+       param           precision       Int32 out array [2]
+       category        ARB_ES2_compatibility
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+DepthRangef(n, f)
+       return          void
+       param           n               Float32 in value
+       param           f               Float32 in value
+       category        ARB_ES2_compatibility
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ClearDepthf(d)
+       return          void
+       param           d               Float32 in value
+       category        ARB_ES2_compatibility
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #96
+# ARB_get_program_binary commands
+#
+###############################################################################
+
+GetProgramBinary(program, bufSize, length, binaryFormat, binary)
+       return          void
+       param           program         UInt32 in value
+       param           bufSize         SizeI in value
+       param           length          SizeI out array [1]
+       param           binaryFormat    GLenum out array [1]
+       param           binary          Void out array [COMPSIZE(length)]
+       category        ARB_get_program_binary
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+ProgramBinary(program, binaryFormat, binary, length)
+       return          void
+       param           program         UInt32 in value
+       param           binaryFormat    GLenum in value
+       param           binary          Void in array [length]
+       param           length          SizeI in value
+       category        ARB_get_program_binary
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramParameteri(program, pname, value)
+       return          void
+       param           program         UInt32 in value
+       param           pname           ProgramParameterPName in value
+       param           value           Int32 in value
+       category        ARB_get_program_binary
+       version         3.0
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+
+###############################################################################
+#
+# ARB Extension #97
+# ARB_separate_shader_objects commands
+#
+###############################################################################
+
+UseProgramStages(pipeline, stages, program)
+       return          void
+       param           pipeline        UInt32 in value
+       param           stages          GLbitfield in value
+       param           program         UInt32 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ActiveShaderProgram(pipeline, program)
+       return          void
+       param           pipeline        UInt32 in value
+       param           program         UInt32 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+CreateShaderProgramv(type, count, strings)
+       return          UInt32
+       param           type            GLenum in value
+       param           count           SizeI in value
+       param           strings         ConstCharPointer in array [count]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BindProgramPipeline(pipeline)
+       return          void
+       param           pipeline        UInt32 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DeleteProgramPipelines(n, pipelines)
+       return          void
+       param           n               SizeI in value
+       param           pipelines       UInt32 in array [n]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GenProgramPipelines(n, pipelines)
+       return          void
+       param           n               SizeI in value
+       param           pipelines       UInt32 out array [n]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+IsProgramPipeline(pipeline)
+       return          Boolean
+       param           pipeline        UInt32 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+#@ ProgramParameteri also in ARB_get_program_binary
+
+GetProgramPipelineiv(pipeline, pname, params)
+       return          void
+       param           pipeline        UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        ARB_separate_shader_objects
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform1i(program, location, v0)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Int32 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform1iv(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int32 in array [1]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform1f(program, location, v0)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Float32 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform1fv(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float32 in array [1]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform1d(program, location, v0)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Float64 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform1dv(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float64 in array [1]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform1ui(program, location, v0)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              UInt32 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform1uiv(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt32 in array [1]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform2i(program, location, v0, v1)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Int32 in value
+       param           v1              Int32 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform2iv(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int32 in array [2]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform2f(program, location, v0, v1)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Float32 in value
+       param           v1              Float32 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform2fv(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float32 in array [2]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform2d(program, location, v0, v1)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Float64 in value
+       param           v1              Float64 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform2dv(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float64 in array [2]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform2ui(program, location, v0, v1)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              UInt32 in value
+       param           v1              UInt32 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform2uiv(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt32 in array [2]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform3i(program, location, v0, v1, v2)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Int32 in value
+       param           v1              Int32 in value
+       param           v2              Int32 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform3iv(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int32 in array [3]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform3f(program, location, v0, v1, v2)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Float32 in value
+       param           v1              Float32 in value
+       param           v2              Float32 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform3fv(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float32 in array [3]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform3d(program, location, v0, v1, v2)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Float64 in value
+       param           v1              Float64 in value
+       param           v2              Float64 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform3dv(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float64 in array [3]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform3ui(program, location, v0, v1, v2)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              UInt32 in value
+       param           v1              UInt32 in value
+       param           v2              UInt32 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform3uiv(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt32 in array [3]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform4i(program, location, v0, v1, v2, v3)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Int32 in value
+       param           v1              Int32 in value
+       param           v2              Int32 in value
+       param           v3              Int32 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform4iv(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int32 in array [4]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform4f(program, location, v0, v1, v2, v3)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Float32 in value
+       param           v1              Float32 in value
+       param           v2              Float32 in value
+       param           v3              Float32 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform4fv(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float32 in array [4]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform4d(program, location, v0, v1, v2, v3)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Float64 in value
+       param           v1              Float64 in value
+       param           v2              Float64 in value
+       param           v3              Float64 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform4dv(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float64 in array [4]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform4ui(program, location, v0, v1, v2, v3)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              UInt32 in value
+       param           v1              UInt32 in value
+       param           v2              UInt32 in value
+       param           v3              UInt32 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform4uiv(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt32 in array [4]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix2fv(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [2]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix3fv(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [3]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix4fv(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [4]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix2dv(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [2]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix3dv(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [3]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix4dv(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [4]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix2x3fv(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix3x2fv(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix2x4fv(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix4x2fv(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix3x4fv(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix4x3fv(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix2x3dv(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix3x2dv(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix2x4dv(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix4x2dv(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix3x4dv(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix4x3dv(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ValidateProgramPipeline(pipeline)
+       return          void
+       param           pipeline        UInt32 in value
+       category        ARB_separate_shader_objects
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetProgramPipelineInfoLog(pipeline, bufSize, length, infoLog)
+       return          void
+       param           pipeline        UInt32 in value
+       param           bufSize         SizeI in value
+       param           length          SizeI out array [1]
+       param           infoLog         Char out array [COMPSIZE(length)]
+       category        ARB_separate_shader_objects
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #98
+# ARB_shader_precision commands
+#
+###############################################################################
+
+###############################################################################
+#
+# ARB Extension #99
+# ARB_vertex_attrib_64bit commands
+#
+###############################################################################
+
+VertexAttribL1d(index, x)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       category        ARB_vertex_attrib_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL2d(index, x, y)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       category        ARB_vertex_attrib_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL3d(index, x, y, z)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       category        ARB_vertex_attrib_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL4d(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       param           w               Float64 in value
+       category        ARB_vertex_attrib_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL1dv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [1]
+       category        ARB_vertex_attrib_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL2dv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [2]
+       category        ARB_vertex_attrib_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL3dv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [3]
+       category        ARB_vertex_attrib_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL4dv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [4]
+       category        ARB_vertex_attrib_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribLPointer(index, size, type, stride, pointer)
+       return          void
+       param           index           UInt32 in value
+       param           size            Int32 in value
+       param           type            GLenum in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [size]
+       category        ARB_vertex_attrib_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetVertexAttribLdv(index, pname, params)
+       return          void
+       param           index           UInt32 in value
+       param           pname           GLenum in value
+       param           params          Float64 out array [COMPSIZE(pname)]
+       category        ARB_vertex_attrib_64bit
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+#@ VertexArrayVertexAttribLOffsetEXT also in EXT_vertex_attrib_64bit
+
+###############################################################################
+#
+# ARB Extension #100
+# ARB_viewport_array commands
+#
+###############################################################################
+
+ViewportArrayv(first, count, v)
+       return          void
+       param           first           UInt32 in value
+       param           count           SizeI in value
+       param           v               Float32 in array [COMPSIZE(count)]
+       category        ARB_viewport_array
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ViewportIndexedf(index, x, y, w, h)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           w               Float32 in value
+       param           h               Float32 in value
+       category        ARB_viewport_array
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ViewportIndexedfv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float32 in array [4]
+       category        ARB_viewport_array
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ScissorArrayv(first, count, v)
+       return          void
+       param           first           UInt32 in value
+       param           count           SizeI in value
+       param           v               Int32 in array [COMPSIZE(count)]
+       category        ARB_viewport_array
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ScissorIndexed(index, left, bottom, width, height)
+       return          void
+       param           index           UInt32 in value
+       param           left            Int32 in value
+       param           bottom          Int32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        ARB_viewport_array
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ScissorIndexedv(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int32 in array [4]
+       category        ARB_viewport_array
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DepthRangeArrayv(first, count, v)
+       return          void
+       param           first           UInt32 in value
+       param           count           SizeI in value
+       param           v               Float64 in array [COMPSIZE(count)]
+       category        ARB_viewport_array
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DepthRangeIndexed(index, n, f)
+       return          void
+       param           index           UInt32 in value
+       param           n               Float64 in value
+       param           f               Float64 in value
+       category        ARB_viewport_array
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetFloati_v(target, index, data)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       param           data            Float32 out array [COMPSIZE(target)]
+       category        ARB_viewport_array
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetDoublei_v(target, index, data)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       param           data            Float64 out array [COMPSIZE(target)]
+       category        ARB_viewport_array
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #101 - GLX_ARB_create_context_robustness
+# ARB Extension #102 - WGL_ARB_create_context_robustness
+#
+###############################################################################
+
+###############################################################################
+#
+# ARB Extension #103
+# ARB_cl_event commands
+#
+###############################################################################
+
+CreateSyncFromCLeventARB(context, event, flags)
+       return          sync
+       param           context         cl_context in value
+       param           event           cl_event in value
+       param           flags           GLbitfield in value
+       category        ARB_cl_event
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #104
+# ARB_debug_output commands
+#
+###############################################################################
+
+DebugMessageControlARB(source, type, severity, count, ids, enabled)
+       return          void
+       param           source          GLenum in value
+       param           type            GLenum in value
+       param           severity        GLenum in value
+       param           count           SizeI in value
+       param           ids             UInt32 in array [count]
+       param           enabled         Boolean in value
+       category        ARB_debug_output
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DebugMessageInsertARB(source, type, id, severity, length, buf)
+       return          void
+       param           source          GLenum in value
+       param           type            GLenum in value
+       param           id              UInt32 in value
+       param           severity        GLenum in value
+       param           length          SizeI in value
+       param           buf             Char in array [length]
+       category        ARB_debug_output
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DebugMessageCallbackARB(callback, userParam)
+       return          void
+       param           callback        GLDEBUGPROCARB in value
+       param           userParam       Void in array [COMPSIZE(callback)]
+       category        ARB_debug_output
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetDebugMessageLogARB(count, bufsize, sources, types, ids, severities, lengths, messageLog)
+       return          UInt32
+       param           count           UInt32 in value
+       param           bufsize         SizeI in value
+       param           sources         GLenum out array [count]
+       param           types           GLenum out array [count]
+       param           ids             UInt32 out array [count]
+       param           severities      GLenum out array [count]
+       param           lengths         SizeI out array [count]
+       param           messageLog      Char out array [COMPSIZE(lengths)]
+       category        ARB_debug_output
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+# GetPointerv is redeclared in this extension
+
+###############################################################################
+#
+# ARB Extension #105
+# ARB_robustness commands
+#
+###############################################################################
+
+GetGraphicsResetStatusARB()
+       return          GLenum
+       category        ARB_robustness
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetnMapdvARB(target, query, bufSize, v)
+       return          void
+       param           target          GLenum in value
+       param           query           GLenum in value
+       param           bufSize         SizeI in value
+       param           v               Float64 out array [bufSize]
+       category        ARB_robustness
+       profile         compatibility
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetnMapfvARB(target, query, bufSize, v)
+       return          void
+       param           target          GLenum in value
+       param           query           GLenum in value
+       param           bufSize         SizeI in value
+       param           v               Float32 out array [bufSize]
+       category        ARB_robustness
+       profile         compatibility
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetnMapivARB(target, query, bufSize, v)
+       return          void
+       param           target          GLenum in value
+       param           query           GLenum in value
+       param           bufSize         SizeI in value
+       param           v               Int32 out array [bufSize]
+       category        ARB_robustness
+       profile         compatibility
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetnPixelMapfvARB(map, bufSize, values)
+       return          void
+       param           map             GLenum in value
+       param           bufSize         SizeI in value
+       param           values          Float32 out array [bufSize]
+       category        ARB_robustness
+       profile         compatibility
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetnPixelMapuivARB(map, bufSize, values)
+       return          void
+       param           map             GLenum in value
+       param           bufSize         SizeI in value
+       param           values          UInt32 out array [bufSize]
+       category        ARB_robustness
+       profile         compatibility
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetnPixelMapusvARB(map, bufSize, values)
+       return          void
+       param           map             GLenum in value
+       param           bufSize         SizeI in value
+       param           values          UInt16 out array [bufSize]
+       category        ARB_robustness
+       profile         compatibility
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetnPolygonStippleARB(bufSize, pattern)
+       return          void
+       param           bufSize         SizeI in value
+       param           pattern         UInt8 out array [bufSize]
+       category        ARB_robustness
+       profile         compatibility
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetnColorTableARB(target, format, type, bufSize, table)
+       return          void
+       param           target          GLenum in value
+       param           format          GLenum in value
+       param           type            GLenum in value
+       param           bufSize         SizeI in value
+       param           table           Void out array [bufSize]
+       category        ARB_robustness
+       profile         compatibility
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetnConvolutionFilterARB(target, format, type, bufSize, image)
+       return          void
+       param           target          GLenum in value
+       param           format          GLenum in value
+       param           type            GLenum in value
+       param           bufSize         SizeI in value
+       param           image           Void out array [bufSize]
+       category        ARB_robustness
+       profile         compatibility
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetnSeparableFilterARB(target, format, type, rowBufSize, row, columnBufSize, column, span)
+       return          void
+       param           target          GLenum in value
+       param           format          GLenum in value
+       param           type            GLenum in value
+       param           rowBufSize      SizeI in value
+       param           row             Void out array [rowBufSize]
+       param           columnBufSize   SizeI in value
+       param           column          Void out array [columnBufSize]
+       param           span            Void out array [0]
+       category        ARB_robustness
+       profile         compatibility
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetnHistogramARB(target, reset, format, type, bufSize, values)
+       return          void
+       param           target          GLenum in value
+       param           reset           Boolean in value
+       param           format          GLenum in value
+       param           type            GLenum in value
+       param           bufSize         SizeI in value
+       param           values          Void out array [bufSize]
+       category        ARB_robustness
+       profile         compatibility
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetnMinmaxARB(target, reset, format, type, bufSize, values)
+       return          void
+       param           target          GLenum in value
+       param           reset           Boolean in value
+       param           format          GLenum in value
+       param           type            GLenum in value
+       param           bufSize         SizeI in value
+       param           values          Void out array [bufSize]
+       category        ARB_robustness
+       profile         compatibility
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetnTexImageARB(target, level, format, type, bufSize, img)
+       return          void
+       param           target          GLenum in value
+       param           level           Int32 in value
+       param           format          GLenum in value
+       param           type            GLenum in value
+       param           bufSize         SizeI in value
+       param           img             Void out array [bufSize]
+       category        ARB_robustness
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+ReadnPixelsARB(x, y, width, height, format, type, bufSize, data)
+       return          void
+       param           x               Int32 in value
+       param           y               Int32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           format          GLenum in value
+       param           type            GLenum in value
+       param           bufSize         SizeI in value
+       param           data            Void out array [bufSize]
+       category        ARB_robustness
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetnCompressedTexImageARB(target, lod, bufSize, img)
+       return          void
+       param           target          GLenum in value
+       param           lod             Int32 in value
+       param           bufSize         SizeI in value
+       param           img             Void out array [bufSize]
+       category        ARB_robustness
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetnUniformfvARB(program, location, bufSize, params)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           bufSize         SizeI in value
+       param           params          Float32 out array [bufSize]
+       category        ARB_robustness
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetnUniformivARB(program, location, bufSize, params)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           bufSize         SizeI in value
+       param           params          Int32 out array [bufSize]
+       category        ARB_robustness
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetnUniformuivARB(program, location, bufSize, params)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           bufSize         SizeI in value
+       param           params          UInt32 out array [bufSize]
+       category        ARB_robustness
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetnUniformdvARB(program, location, bufSize, params)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           bufSize         SizeI in value
+       param           params          Float64 out array [bufSize]
+       category        ARB_robustness
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #106
+# ARB_shader_stencil_export commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_shader_stencil_export
+
+###############################################################################
+#
+# ARB Extension #107
+# ARB_base_instance commands
+#
+###############################################################################
+
+DrawArraysInstancedBaseInstance(mode, first, count, instancecount, baseinstance)
+       return          void
+       param           mode            GLenum in value
+       param           first           Int32 in value
+       param           count           SizeI in value
+       param           instancecount   SizeI in value
+       param           baseinstance    UInt32 in value
+       category        ARB_base_instance
+       version         4.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DrawElementsInstancedBaseInstance(mode, count, type, indices, instancecount, baseinstance)
+       return          void
+       param           mode            GLenum in value
+       param           count           SizeI in value
+       param           type            GLenum in value
+       param           indices         void in array [count]
+       param           instancecount   SizeI in value
+       param           baseinstance    UInt32 in value
+       category        ARB_base_instance
+       version         4.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DrawElementsInstancedBaseVertexBaseInstance(mode, count, type, indices, instancecount, basevertex, baseinstance)
+       return          void
+       param           mode            GLenum in value
+       param           count           SizeI in value
+       param           type            GLenum in value
+       param           indices         void in array [count]
+       param           instancecount   SizeI in value
+       param           basevertex      Int32 in value
+       param           baseinstance    UInt32 in value
+       category        ARB_base_instance
+       version         4.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #108
+# ARB_shading_language_420pack commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_shading_language_420pack
+
+###############################################################################
+#
+# ARB Extension #109
+# ARB_transform_feedback_instanced commands
+#
+###############################################################################
+
+DrawTransformFeedbackInstanced(mode, id, instancecount)
+       return          void
+       param           mode            GLenum in value
+       param           id              UInt32 in value
+       param           instancecount   SizeI in value
+       category        ARB_transform_feedback_instanced
+       version         4.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DrawTransformFeedbackStreamInstanced(mode, id, stream, instancecount)
+       return          void
+       param           mode            GLenum in value
+       param           id              UInt32 in value
+       param           stream          UInt32 in value
+       param           instancecount   SizeI in value
+       category        ARB_transform_feedback_instanced
+       version         4.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #110
+# ARB_compressed_texture_pixel_storage commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_compressed_texture_pixel_storage
+
+###############################################################################
+#
+# ARB Extension #111
+# ARB_conservative_depth commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_conservative_depth
+
+###############################################################################
+#
+# ARB Extension #112
+# ARB_internalformat_query commands
+#
+###############################################################################
+
+GetInternalformativ(target, internalformat, pname, bufSize, params)
+       return          void
+       param           target          GLenum in value
+       param           internalformat  GLenum in value
+       param           pname           GLenum in value
+       param           bufSize         SizeI in value
+       param           params          Int32 out array [bufSize]
+       category        ARB_internalformat_query
+       dlflags         notlistable
+       version         4.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #113
+# ARB_map_buffer_alignment commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_map_buffer_alignment
+
+###############################################################################
+#
+# ARB Extension #114
+# ARB_shader_atomic_counters commands
+#
+###############################################################################
+
+GetActiveAtomicCounterBufferiv(program, bufferIndex, pname, params)
+       return          void
+       param           program         UInt32 in value
+       param           bufferIndex     UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        ARB_shader_atomic_counters
+       dlflags         notlistable
+       version         4.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #115
+# ARB_shader_image_load_store commands
+#
+###############################################################################
+
+BindImageTexture(unit, texture, level, layered, layer, access, format)
+       return          void
+       param           unit            UInt32 in value
+       param           texture         UInt32 in value
+       param           level           Int32 in value
+       param           layered         Boolean in value
+       param           layer           Int32 in value
+       param           access          GLenum in value
+       param           format          GLenum in value
+       category        ARB_shader_image_load_store
+       version         4.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MemoryBarrier(barriers)
+       return          void
+       param           barriers        GLbitfield in value
+       category        ARB_shader_image_load_store
+       version         4.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# ARB Extension #116
+# ARB_shading_language_packing commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_shading_language_packing
+
+###############################################################################
+#
+# ARB Extension #117
+# ARB_texture_storage commands
+#
+###############################################################################
+
+TexStorage1D(target, levels, internalformat, width)
+       return          void
+       param           target          GLenum in value
+       param           levels          SizeI in value
+       param           internalformat  GLenum in value
+       param           width           SizeI in value
+       category        ARB_texture_storage
+       version         4.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexStorage2D(target, levels, internalformat, width, height)
+       return          void
+       param           target          GLenum in value
+       param           levels          SizeI in value
+       param           internalformat  GLenum in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        ARB_texture_storage
+       version         4.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexStorage3D(target, levels, internalformat, width, height, depth)
+       return          void
+       param           target          GLenum in value
+       param           levels          SizeI in value
+       param           internalformat  GLenum in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       category        ARB_texture_storage
+       version         4.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TextureStorage1DEXT(texture, target, levels, internalformat, width)
+       return          void
+       param           texture         UInt32 in value
+       param           target          GLenum in value
+       param           levels          SizeI in value
+       param           internalformat  GLenum in value
+       param           width           SizeI in value
+       category        ARB_texture_storage
+       version         4.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TextureStorage2DEXT(texture, target, levels, internalformat, width, height)
+       return          void
+       param           texture         UInt32 in value
+       param           target          GLenum in value
+       param           levels          SizeI in value
+       param           internalformat  GLenum in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        ARB_texture_storage
+       version         4.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TextureStorage3DEXT(texture, target, levels, internalformat, width, height, depth)
+       return          void
+       param           texture         UInt32 in value
+       param           target          GLenum in value
+       param           levels          SizeI in value
+       param           internalformat  GLenum in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       category        ARB_texture_storage
+       version         4.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #ARB118
+# KHR_texture_compression_astc_ldr commands
+#
+###############################################################################
+
+# (none)
+newcategory: KHR_texture_compression_astc_ldr
+
+###############################################################################
+#
+# Extension #ARB119
+# KHR_debug commands
+#
+###############################################################################
+
+# Promoted from ARB_debug_output
+DebugMessageControl(source, type, severity, count, ids, enabled)
+       return          void
+       param           source          GLenum in value
+       param           type            GLenum in value
+       param           severity        GLenum in value
+       param           count           SizeI in value
+       param           ids             UInt32 in array [count]
+       param           enabled         Boolean in value
+       category        KHR_debug
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DebugMessageInsert(source, type, id, severity, length, buf)
+       return          void
+       param           source          GLenum in value
+       param           type            GLenum in value
+       param           id              UInt32 in value
+       param           severity        GLenum in value
+       param           length          SizeI in value
+       param           buf             Char in array [COMPSIZE(buf/length)]
+       category        KHR_debug
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DebugMessageCallback(callback, userParam)
+       return          void
+       param           callback        GLDEBUGPROC in value
+       param           userParam       void in reference
+       category        KHR_debug
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+# bufsize -> logSize? (Bug 9178)
+GetDebugMessageLog(count, bufsize, sources, types, ids, severities, lengths, messageLog)
+       return          UInt32
+       param           count           UInt32 in value
+       param           bufsize         SizeI in value
+       param           sources         GLenum out array [COMPSIZE(count)]
+       param           types           GLenum out array [COMPSIZE(count)]
+       param           ids             UInt32 out array [COMPSIZE(count)]
+       param           severities      GLenum out array [COMPSIZE(count)]
+       param           lengths         SizeI out array [COMPSIZE(count)]
+       param           messageLog      Char out array [COMPSIZE(bufsize)]
+       category        KHR_debug
+       dlflags         notlistable
+       version         4.3
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+PushDebugGroup(source, id, length, message)
+       return          void
+       param           source          GLenum in value
+       param           id              UInt32 in value
+       param           length          SizeI in value
+       param           message         Char in array [COMPSIZE(message/length)]
+       category        KHR_debug
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+PopDebugGroup()
+       return          void
+       category        KHR_debug
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ObjectLabel(identifier, name, length, label)
+       return          void
+       param           identifier      GLenum in value
+       param           name            UInt32 in value
+       param           length          SizeI in value
+       param           label           Char in array [COMPSIZE(label/length)]
+       category        KHR_debug
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetObjectLabel(identifier, name, bufSize, length, label)
+       return          void
+       param           identifier      GLenum in value
+       param           name            UInt32 in value
+       param           bufSize         SizeI in value
+       param           length          SizeI out reference
+       param           label           Char out array [bufSize]
+       category        KHR_debug
+       dlflags         notlistable
+       version         4.3
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+ObjectPtrLabel(ptr, length, label)
+       return          void
+       param           ptr             void in reference
+       param           length          SizeI in value
+       param           label           Char in array [COMPSIZE(label/length)]
+       category        KHR_debug
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetObjectPtrLabel(ptr, bufSize, length, label)
+       return          void
+       param           ptr             void in reference
+       param           bufSize         SizeI in value
+       param           length          SizeI out reference
+       param           label           Char out array [bufSize]
+       category        KHR_debug
+       dlflags         notlistable
+       version         4.3
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+# Also includes GetPointerv (only for OpenGL ES 2, however)
+
+###############################################################################
+#
+# Extension #ARB120
+# ARB_arrays_of_arrays commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_arrays_of_arrays
+
+###############################################################################
+#
+# Extension #ARB121
+# ARB_clear_buffer_object commands
+#
+###############################################################################
+
+ClearBufferData(target, internalformat, format, type, data)
+       return          void
+       param           target          GLenum in value
+       param           internalformat  GLenum in value
+       param           format          GLenum in value
+       param           type            GLenum in value
+       param           data            void in array [COMPSIZE(format/type)]
+       category        ARB_clear_buffer_object
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ClearBufferSubData(target, internalformat, offset, size, format, type, data)
+       return          void
+       param           target          GLenum in value
+       param           internalformat  GLenum in value
+       param           offset          BufferOffset in value
+       param           size            BufferSize in value
+       param           format          GLenum in value
+       param           type            GLenum in value
+       param           data            void in array [COMPSIZE(format/type)]
+       category        ARB_clear_buffer_object
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+# Only for use with DSA extensions
+
+ClearNamedBufferDataEXT(buffer, internalformat, format, type, data)
+       return          void
+       param           buffer          UInt32 in value
+       param           internalformat  GLenum in value
+       param           format          GLenum in value
+       param           type            GLenum in value
+       param           data            void in array [COMPSIZE(format/type)]
+       category        ARB_clear_buffer_object
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ClearNamedBufferSubDataEXT(buffer, internalformat, format, type, offset, size, data)
+       return          void
+       param           buffer          UInt32 in value
+       param           internalformat  GLenum in value
+       param           offset          BufferSize in value
+       param           size            BufferSize in value
+       param           format          GLenum in value
+       param           type            GLenum in value
+       param           data            void in array [COMPSIZE(format/type)]
+       category        ARB_clear_buffer_object
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #ARB122
+# ARB_compute_shader commands
+#
+###############################################################################
+
+DispatchCompute(num_groups_x, num_groups_y, num_groups_z)
+       return          void
+       param           num_groups_x    UInt32 in value
+       param           num_groups_y    UInt32 in value
+       param           num_groups_z    UInt32 in value
+       category        ARB_compute_shader
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DispatchComputeIndirect(indirect)
+       return          void
+       param           indirect        BufferOffset in value
+       category        ARB_compute_shader
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #ARB123
+# ARB_copy_image commands
+#
+###############################################################################
+
+CopyImageSubData(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth)
+       return          void
+       param           srcName         UInt32 in value
+       param           srcTarget       GLenum in value
+       param           srcLevel        Int32 in value
+       param           srcX            Int32 in value
+       param           srcY            Int32 in value
+       param           srcZ            Int32 in value
+       param           dstName         UInt32 in value
+       param           dstTarget       GLenum in value
+       param           dstLevel        Int32 in value
+       param           dstX            Int32 in value
+       param           dstY            Int32 in value
+       param           dstZ            Int32 in value
+       param           srcWidth        SizeI in value
+       param           srcHeight       SizeI in value
+       param           srcDepth        SizeI in value
+       category        ARB_copy_image
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #ARB124 (renumbered from 142)
+# ARB_texture_view commands
+#
+###############################################################################
+
+TextureView(texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers)
+       return          void
+       param           texture         UInt32 in value
+       param           target          GLenum in value
+       param           origtexture     UInt32 in value
+       param           internalformat  GLenum in value
+       param           minlevel        UInt32 in value
+       param           numlevels       UInt32 in value
+       param           minlayer        UInt32 in value
+       param           numlayers       UInt32 in value
+       category        ARB_texture_view
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #ARB125 (renumbered from 143)
+# ARB_vertex_attrib_binding commands
+#
+###############################################################################
+
+BindVertexBuffer(bindingindex, buffer, offset, stride)
+       return          void
+       param           bindingindex    UInt32 in value
+       param           buffer          UInt32 in value
+       param           offset          BufferOffset in value
+       param           stride          SizeI in value
+       category        ARB_vertex_attrib_binding
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribFormat(attribindex, size, type, normalized, relativeoffset)
+       return          void
+       param           attribindex     UInt32 in value
+       param           size            Int32 in value
+       param           type            GLenum in value
+       param           normalized      Boolean in value
+       param           relativeoffset  UInt32 in value
+       category        ARB_vertex_attrib_binding
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribIFormat(attribindex, size, type, relativeoffset)
+       return          void
+       param           attribindex     UInt32 in value
+       param           size            Int32 in value
+       param           type            GLenum in value
+       param           relativeoffset  UInt32 in value
+       category        ARB_vertex_attrib_binding
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribLFormat(attribindex, size, type, relativeoffset)
+       return          void
+       param           attribindex     UInt32 in value
+       param           size            Int32 in value
+       param           type            GLenum in value
+       param           relativeoffset  UInt32 in value
+       category        ARB_vertex_attrib_binding
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribBinding(attribindex, bindingindex)
+       return          void
+       param           attribindex     UInt32 in value
+       param           bindingindex    UInt32 in value
+       category        ARB_vertex_attrib_binding
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexBindingDivisor(bindingindex, divisor)
+       return          void
+       param           bindingindex    UInt32 in value
+       param           divisor         UInt32 in value
+       category        ARB_vertex_attrib_binding
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexArrayBindVertexBufferEXT(vaobj, bindingindex, buffer, offset, stride)
+       return          void
+       param           vaobj           UInt32 in value
+       param           bindingindex    UInt32 in value
+       param           buffer          UInt32 in value
+       param           offset          BufferOffset in value
+       param           stride          SizeI in value
+       category        ARB_vertex_attrib_binding
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexArrayVertexAttribFormatEXT(vaobj, attribindex, size, type, normalized, relativeoffset)
+       return          void
+       param           vaobj           UInt32 in value
+       param           attribindex     UInt32 in value
+       param           size            Int32 in value
+       param           type            GLenum in value
+       param           normalized      Boolean in value
+       param           relativeoffset  UInt32 in value
+       category        ARB_vertex_attrib_binding
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexArrayVertexAttribIFormatEXT(vaobj, attribindex, size, type, relativeoffset)
+       return          void
+       param           vaobj           UInt32 in value
+       param           attribindex     UInt32 in value
+       param           size            Int32 in value
+       param           type            GLenum in value
+       param           relativeoffset  UInt32 in value
+       category        ARB_vertex_attrib_binding
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexArrayVertexAttribLFormatEXT(vaobj, attribindex, size, type, relativeoffset)
+       return          void
+       param           vaobj           UInt32 in value
+       param           attribindex     UInt32 in value
+       param           size            Int32 in value
+       param           type            GLenum in value
+       param           relativeoffset  UInt32 in value
+       category        ARB_vertex_attrib_binding
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexArrayVertexAttribBindingEXT(vaobj, attribindex, bindingindex)
+       return          void
+       param           vaobj           UInt32 in value
+       param           attribindex     UInt32 in value
+       param           bindingindex    UInt32 in value
+       category        ARB_vertex_attrib_binding
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexArrayVertexBindingDivisorEXT(vaobj, bindingindex, divisor)
+       return          void
+       param           vaobj           UInt32 in value
+       param           bindingindex    UInt32 in value
+       param           divisor         UInt32 in value
+       category        ARB_vertex_attrib_binding
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #ARB126 (renumbered from 144)
+# ARB_robustness_isolation commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_robustness_isolation
+
+###############################################################################
+#
+# Extension #ARB127
+# ARB_ES3_compatibility commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_ES3_compatibility
+
+###############################################################################
+#
+# Extension #ARB128
+# ARB_explicit_uniform_location commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_explicit_uniform_location
+
+###############################################################################
+#
+# Extension #ARB129
+# ARB_fragment_layer_viewport commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_fragment_layer_viewport
+
+###############################################################################
+#
+# Extension #ARB130
+# ARB_framebuffer_no_attachments commands
+#
+###############################################################################
+
+FramebufferParameteri(target, pname, param)
+       return          void
+       param           target          GLenum in value
+       param           pname           GLenum in value
+       param           param           Int32 in value
+       category        ARB_framebuffer_no_attachments
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetFramebufferParameteriv(target, pname, params)
+       return          void
+       param           target          GLenum in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        ARB_framebuffer_no_attachments
+       dlflags         notlistable
+       version         4.3
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+NamedFramebufferParameteriEXT(framebuffer, pname, param)
+       return          void
+       param           framebuffer     UInt32 in value
+       param           pname           GLenum in value
+       param           param           Int32 in value
+       category        ARB_framebuffer_no_attachments
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetNamedFramebufferParameterivEXT(framebuffer, pname, params)
+       return          void
+       param           framebuffer     UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        ARB_framebuffer_no_attachments
+       dlflags         notlistable
+       version         4.3
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #ARB131
+# ARB_internalformat_query2 commands
+#
+###############################################################################
+
+GetInternalformati64v(target, internalformat, pname, bufSize, params)
+       return          void
+       param           target          GLenum in value
+       param           internalformat  GLenum in value
+       param           pname           GLenum in value
+       param           bufSize         SizeI in value
+       param           params          Int64 out array [bufSize]
+       category        ARB_internalformat_query2
+       dlflags         notlistable
+       version         4.3
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #ARB132
+# ARB_invalidate_subdata commands
+#
+###############################################################################
+
+InvalidateTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth)
+       return          void
+       param           texture         UInt32 in value
+       param           level           Int32 in value
+       param           xoffset         Int32 in value
+       param           yoffset         Int32 in value
+       param           zoffset         Int32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       category        ARB_invalidate_subdata
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+InvalidateTexImage(texture, level)
+       return          void
+       param           texture         UInt32 in value
+       param           level           Int32 in value
+       category        ARB_invalidate_subdata
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+InvalidateBufferSubData(buffer, offset, length)
+       return          void
+       param           buffer          UInt32 in value
+       param           offset          BufferOffset in value
+       param           length          BufferSize in value
+       category        ARB_invalidate_subdata
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+InvalidateBufferData(buffer)
+       return          void
+       param           buffer          UInt32 in value
+       category        ARB_invalidate_subdata
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+InvalidateFramebuffer(target, numAttachments, attachments)
+       return          void
+       param           target          GLenum in value
+       param           numAttachments  SizeI in value
+       param           attachments     GLenum in array [numAttachments]
+       category        ARB_invalidate_subdata
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+InvalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height)
+       return          void
+       param           target          GLenum in value
+       param           numAttachments  SizeI in value
+       param           attachments     GLenum in array [numAttachments]
+       param           x               Int32 in value
+       param           y               Int32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        ARB_invalidate_subdata
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #ARB133
+# ARB_multi_draw_indirect commands
+#
+###############################################################################
+
+MultiDrawArraysIndirect(mode, indirect, drawcount, stride)
+       return          void
+       param           mode            GLenum in value
+       param           indirect        void in array [COMPSIZE(drawcount/stride)]
+       param           drawcount       SizeI in value
+       param           stride          SizeI in value
+       category        ARB_multi_draw_indirect
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiDrawElementsIndirect(mode, type, indirect, drawcount, stride)
+       return          void
+       param           mode            GLenum in value
+       param           type            GLenum in value
+       param           indirect        void in array [COMPSIZE(drawcount/stride)]
+       param           drawcount       SizeI in value
+       param           stride          SizeI in value
+       category        ARB_multi_draw_indirect
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #ARB134
+# ARB_program_interface_query commands
+#
+###############################################################################
+
+GetProgramInterfaceiv(program, programInterface, pname, params)
+       return          void
+       param           program         UInt32 in value
+       param           programInterface        GLenum in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        ARB_program_interface_query
+       dlflags         notlistable
+       version         4.3
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetProgramResourceIndex(program, programInterface, name)
+       return          UInt32
+       param           program         UInt32 in value
+       param           programInterface        GLenum in value
+       param           name            Char in array [COMPSIZE(name)]
+       category        ARB_program_interface_query
+       dlflags         notlistable
+       version         4.3
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetProgramResourceName(program, programInterface, index, bufSize, length, name)
+       return          void
+       param           program         UInt32 in value
+       param           programInterface        GLenum in value
+       param           index           UInt32 in value
+       param           bufSize         SizeI in value
+       param           length          SizeI out reference
+       param           name            Char out array [bufSize]
+       category        ARB_program_interface_query
+       dlflags         notlistable
+       version         4.3
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetProgramResourceiv(program, programInterface, index, propCount, props, bufSize, length, params)
+       return          void
+       param           program         UInt32 in value
+       param           programInterface        GLenum in value
+       param           index           UInt32 in value
+       param           propCount       SizeI in value
+       param           props           GLenum in array [propCount]
+       param           bufSize         SizeI in value
+       param           length          SizeI out reference
+       param           params          Int32 out array [bufSize]
+       category        ARB_program_interface_query
+       dlflags         notlistable
+       version         4.3
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetProgramResourceLocation(program, programInterface, name)
+       return          Int32
+       param           program         UInt32 in value
+       param           programInterface        GLenum in value
+       param           name            Char in array [COMPSIZE(name)]
+       category        ARB_program_interface_query
+       dlflags         notlistable
+       version         4.3
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetProgramResourceLocationIndex(program, programInterface, name)
+       return          Int32
+       param           program         UInt32 in value
+       param           programInterface        GLenum in value
+       param           name            Char in array [COMPSIZE(name)]
+       category        ARB_program_interface_query
+       dlflags         notlistable
+       version         4.3
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #ARB135
+# ARB_robust_buffer_access_behavior commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_robust_buffer_access_behavior
+
+###############################################################################
+#
+# Extension #ARB136
+# ARB_shader_image_size commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_shader_image_size
+
+###############################################################################
+#
+# Extension #ARB137
+# ARB_shader_storage_buffer_object commands
+#
+###############################################################################
+
+ShaderStorageBlockBinding(program, storageBlockIndex, storageBlockBinding)
+       return          void
+       param           program         UInt32 in value
+       param           storageBlockIndex       UInt32 in value
+       param           storageBlockBinding     UInt32 in value
+       category        ARB_shader_storage_buffer_object
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #ARB138
+# ARB_stencil_texturing commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_stencil_texturing
+
+###############################################################################
+#
+# Extension #ARB139
+# ARB_texture_buffer_range commands
+#
+###############################################################################
+
+TexBufferRange(target, internalformat, buffer, offset, size)
+       return          void
+       param           target          GLenum in value
+       param           internalformat  GLenum in value
+       param           buffer          UInt32 in value
+       param           offset          BufferOffset in value
+       param           size            BufferSize in value
+       category        ARB_texture_buffer_range
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TextureBufferRangeEXT(texture, target, internalformat, buffer, offset, size)
+       return          void
+       param           texture         UInt32 in value
+       param           target          GLenum in value
+       param           internalformat  GLenum in value
+       param           buffer          UInt32 in value
+       param           offset          BufferOffset in value
+       param           size            BufferSize in value
+       category        ARB_texture_buffer_range
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #ARB140
+# ARB_texture_query_levels commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_query_levels
+
+###############################################################################
+#
+# Extension #ARB141
+# ARB_texture_storage_multisample commands
+#
+###############################################################################
+
+TexStorage2DMultisample(target, samples, internalformat, width, height, fixedsamplelocations)
+       return          void
+       param           target          GLenum in value
+       param           samples         SizeI in value
+       param           internalformat  GLenum in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           fixedsamplelocations    Boolean in value
+       category        ARB_texture_storage_multisample
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexStorage3DMultisample(target, samples, internalformat, width, height, depth, fixedsamplelocations)
+       return          void
+       param           target          GLenum in value
+       param           samples         SizeI in value
+       param           internalformat  GLenum in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           fixedsamplelocations    Boolean in value
+       category        ARB_texture_storage_multisample
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TextureStorage2DMultisampleEXT(texture, target, samples, internalformat, width, height, fixedsamplelocations)
+       return          void
+       param           texture         UInt32 in value
+       param           target          GLenum in value
+       param           samples         SizeI in value
+       param           internalformat  GLenum in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           fixedsamplelocations    Boolean in value
+       category        ARB_texture_storage_multisample
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TextureStorage3DMultisampleEXT(texture, target, samples, internalformat, width, height, depth, fixedsamplelocations)
+       return          void
+       param           texture         UInt32 in value
+       param           target          GLenum in value
+       param           samples         SizeI in value
+       param           internalformat  GLenum in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           fixedsamplelocations    Boolean in value
+       category        ARB_texture_storage_multisample
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+
+###############################################################################
+###############################################################################
+#
+# Non-ARB extensions, in order by registry extension number
+#
+###############################################################################
+###############################################################################
+
+###############################################################################
+#
+# Extension #1
+# EXT_abgr commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_abgr
+
+###############################################################################
+#
+# Extension #2
+# EXT_blend_color commands
+#
+###############################################################################
+
+BlendColorEXT(red, green, blue, alpha)
+       return          void
+       param           red             ColorF in value
+       param           green           ColorF in value
+       param           blue            ColorF in value
+       param           alpha           ColorF in value
+       category        EXT_blend_color
+       version         1.0
+       glxropcode      4096
+       glxflags        EXT
+       extension       soft
+       alias           BlendColor
+
+###############################################################################
+#
+# Extension #3
+# EXT_polygon_offset commands
+#
+###############################################################################
+
+PolygonOffsetEXT(factor, bias)
+       return          void
+       param           factor          Float32 in value
+       param           bias            Float32 in value
+       category        EXT_polygon_offset
+       version         1.0
+       glxropcode      4098
+       glxflags        EXT
+       extension       soft
+       offset          414
+
+###############################################################################
+#
+# Extension #4
+# EXT_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture
+
+###############################################################################
+#
+# Extension #5 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #6
+# EXT_texture3D commands
+#
+###############################################################################
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+TexImage3DEXT(target, level, internalformat, width, height, depth, border, format, type, pixels)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           border          CheckedInt32 in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width/height/depth)]
+       category        EXT_texture3D
+       dlflags         handcode
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       glxropcode      4114
+       extension
+       alias           TexImage3D
+
+TexSubImage3DEXT(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           zoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width/height/depth)]
+       category        EXT_texture3D
+       dlflags         handcode
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       glxropcode      4115
+       extension
+       alias           TexSubImage3D
+
+###############################################################################
+#
+# Extension #7
+# SGIS_texture_filter4 commands
+#
+###############################################################################
+
+GetTexFilterFuncSGIS(target, filter, weights)
+       return          void
+       param           target          TextureTarget in value
+       param           filter          TextureFilterSGIS in value
+       param           weights         Float32 out array [COMPSIZE(target/filter)]
+       category        SGIS_texture_filter4
+       dlflags         notlistable
+       version         1.0
+       glxflags        SGI
+       glxvendorpriv   4101
+       extension
+       offset          415
+
+TexFilterFuncSGIS(target, filter, n, weights)
+       return          void
+       param           target          TextureTarget in value
+       param           filter          TextureFilterSGIS in value
+       param           n               SizeI in value
+       param           weights         Float32 in array [n]
+       category        SGIS_texture_filter4
+       glxflags        SGI
+       version         1.0
+       glxropcode      2064
+       extension
+       offset          416
+
+###############################################################################
+#
+# Extension #8 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #9
+# EXT_subtexture commands
+#
+###############################################################################
+
+TexSubImage1DEXT(target, level, xoffset, width, format, type, pixels)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width)]
+       category        EXT_subtexture
+       dlflags         handcode
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       glxropcode      4099
+       extension
+       alias           TexSubImage1D
+
+TexSubImage2DEXT(target, level, xoffset, yoffset, width, height, format, type, pixels)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width/height)]
+       category        EXT_subtexture
+       dlflags         handcode
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       glxropcode      4100
+       extension
+       alias           TexSubImage2D
+
+###############################################################################
+#
+# Extension #10
+# EXT_copy_texture commands
+#
+###############################################################################
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CopyTexImage1DEXT(target, level, internalformat, x, y, width, border)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  PixelInternalFormat in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           border          CheckedInt32 in value
+       category        EXT_copy_texture
+       version         1.0
+       glxflags        EXT
+       glxropcode      4119
+       extension
+       alias           CopyTexImage1D
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CopyTexImage2DEXT(target, level, internalformat, x, y, width, height, border)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  PixelInternalFormat in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           border          CheckedInt32 in value
+       category        EXT_copy_texture
+       version         1.0
+       glxflags        EXT
+       glxropcode      4120
+       extension
+       alias           CopyTexImage2D
+
+CopyTexSubImage1DEXT(target, level, xoffset, x, y, width)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       category        EXT_copy_texture
+       version         1.0
+       glxflags        EXT
+       glxropcode      4121
+       extension
+       alias           CopyTexSubImage1D
+
+CopyTexSubImage2DEXT(target, level, xoffset, yoffset, x, y, width, height)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        EXT_copy_texture
+       version         1.0
+       glxflags        EXT
+       glxropcode      4122
+       extension
+       alias           CopyTexSubImage2D
+
+CopyTexSubImage3DEXT(target, level, xoffset, yoffset, zoffset, x, y, width, height)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           zoffset         CheckedInt32 in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        EXT_copy_texture
+       version         1.0
+       glxflags        EXT
+       glxropcode      4123
+       extension
+       alias           CopyTexSubImage3D
+
+###############################################################################
+#
+# Extension #11
+# EXT_histogram commands
+#
+###############################################################################
+
+GetHistogramEXT(target, reset, format, type, values)
+       return          void
+       param           target          HistogramTargetEXT in value
+       param           reset           Boolean in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           values          Void out array [COMPSIZE(target/format/type)]
+       category        EXT_histogram
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       glxvendorpriv   5
+       extension
+       offset          417
+
+GetHistogramParameterfvEXT(target, pname, params)
+       return          void
+       param           target          HistogramTargetEXT in value
+       param           pname           GetHistogramParameterPNameEXT in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        EXT_histogram
+       dlflags         notlistable
+       version         1.0
+       glxvendorpriv   6
+       glxflags        EXT
+       extension
+       offset          418
+
+GetHistogramParameterivEXT(target, pname, params)
+       return          void
+       param           target          HistogramTargetEXT in value
+       param           pname           GetHistogramParameterPNameEXT in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_histogram
+       dlflags         notlistable
+       version         1.0
+       glxvendorpriv   7
+       glxflags        EXT
+       extension
+       offset          419
+
+GetMinmaxEXT(target, reset, format, type, values)
+       return          void
+       param           target          MinmaxTargetEXT in value
+       param           reset           Boolean in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           values          Void out array [COMPSIZE(target/format/type)]
+       category        EXT_histogram
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       glxvendorpriv   8
+       extension
+       offset          420
+
+GetMinmaxParameterfvEXT(target, pname, params)
+       return          void
+       param           target          MinmaxTargetEXT in value
+       param           pname           GetMinmaxParameterPNameEXT in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        EXT_histogram
+       dlflags         notlistable
+       version         1.0
+       glxvendorpriv   9
+       glxflags        EXT
+       extension
+       offset          421
+
+GetMinmaxParameterivEXT(target, pname, params)
+       return          void
+       param           target          MinmaxTargetEXT in value
+       param           pname           GetMinmaxParameterPNameEXT in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_histogram
+       dlflags         notlistable
+       version         1.0
+       glxvendorpriv   10
+       glxflags        EXT
+       extension
+       offset          422
+
+HistogramEXT(target, width, internalformat, sink)
+       return          void
+       param           target          HistogramTargetEXT in value
+       param           width           SizeI in value
+       param           internalformat  PixelInternalFormat in value
+       param           sink            Boolean in value
+       category        EXT_histogram
+       version         1.0
+       glxropcode      4110
+       glxflags        EXT
+       extension
+       alias           Histogram
+
+MinmaxEXT(target, internalformat, sink)
+       return          void
+       param           target          MinmaxTargetEXT in value
+       param           internalformat  PixelInternalFormat in value
+       param           sink            Boolean in value
+       category        EXT_histogram
+       version         1.0
+       glxropcode      4111
+       glxflags        EXT
+       extension
+       alias           Minmax
+
+ResetHistogramEXT(target)
+       return          void
+       param           target          HistogramTargetEXT in value
+       category        EXT_histogram
+       version         1.0
+       glxropcode      4112
+       glxflags        EXT
+       extension
+       alias           ResetHistogram
+
+ResetMinmaxEXT(target)
+       return          void
+       param           target          MinmaxTargetEXT in value
+       category        EXT_histogram
+       version         1.0
+       glxropcode      4113
+       glxflags        EXT
+       extension
+       alias           ResetMinmax
+
+###############################################################################
+#
+# Extension #12
+# EXT_convolution commands
+#
+###############################################################################
+
+ConvolutionFilter1DEXT(target, internalformat, width, format, type, image)
+       return          void
+       param           target          ConvolutionTargetEXT in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           image           Void in array [COMPSIZE(format/type/width)]
+       category        EXT_convolution
+       dlflags         handcode
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       glxropcode      4101
+       extension
+       alias           ConvolutionFilter1D
+
+ConvolutionFilter2DEXT(target, internalformat, width, height, format, type, image)
+       return          void
+       param           target          ConvolutionTargetEXT in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           image           Void in array [COMPSIZE(format/type/width/height)]
+       category        EXT_convolution
+       dlflags         handcode
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       glxropcode      4102
+       extension
+       alias           ConvolutionFilter2D
+
+ConvolutionParameterfEXT(target, pname, params)
+       return          void
+       param           target          ConvolutionTargetEXT in value
+       param           pname           ConvolutionParameterEXT in value
+       param           params          CheckedFloat32 in value
+       category        EXT_convolution
+       version         1.0
+       glxropcode      4103
+       glxflags        EXT
+       extension
+       alias           ConvolutionParameterf
+
+ConvolutionParameterfvEXT(target, pname, params)
+       return          void
+       param           target          ConvolutionTargetEXT in value
+       param           pname           ConvolutionParameterEXT in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        EXT_convolution
+       version         1.0
+       glxropcode      4104
+       glxflags        EXT
+       extension
+       alias           ConvolutionParameterfv
+
+ConvolutionParameteriEXT(target, pname, params)
+       return          void
+       param           target          ConvolutionTargetEXT in value
+       param           pname           ConvolutionParameterEXT in value
+       param           params          CheckedInt32 in value
+       category        EXT_convolution
+       version         1.0
+       glxropcode      4105
+       glxflags        EXT
+       extension
+       alias           ConvolutionParameteri
+
+ConvolutionParameterivEXT(target, pname, params)
+       return          void
+       param           target          ConvolutionTargetEXT in value
+       param           pname           ConvolutionParameterEXT in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        EXT_convolution
+       version         1.0
+       glxropcode      4106
+       glxflags        EXT
+       extension
+       alias           ConvolutionParameteriv
+
+CopyConvolutionFilter1DEXT(target, internalformat, x, y, width)
+       return          void
+       param           target          ConvolutionTargetEXT in value
+       param           internalformat  PixelInternalFormat in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       category        EXT_convolution
+       version         1.0
+       glxropcode      4107
+       glxflags        EXT
+       extension
+       alias           CopyConvolutionFilter1D
+
+CopyConvolutionFilter2DEXT(target, internalformat, x, y, width, height)
+       return          void
+       param           target          ConvolutionTargetEXT in value
+       param           internalformat  PixelInternalFormat in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        EXT_convolution
+       version         1.0
+       glxropcode      4108
+       glxflags        EXT
+       extension
+       alias           CopyConvolutionFilter2D
+
+GetConvolutionFilterEXT(target, format, type, image)
+       return          void
+       param           target          ConvolutionTargetEXT in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           image           Void out array [COMPSIZE(target/format/type)]
+       category        EXT_convolution
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       glxvendorpriv   1
+       extension
+       offset          423
+
+GetConvolutionParameterfvEXT(target, pname, params)
+       return          void
+       param           target          ConvolutionTargetEXT in value
+       param           pname           ConvolutionParameterEXT in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        EXT_convolution
+       dlflags         notlistable
+       version         1.0
+       glxvendorpriv   2
+       glxflags        EXT
+       extension
+       offset          424
+
+GetConvolutionParameterivEXT(target, pname, params)
+       return          void
+       param           target          ConvolutionTargetEXT in value
+       param           pname           ConvolutionParameterEXT in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_convolution
+       dlflags         notlistable
+       version         1.0
+       glxvendorpriv   3
+       glxflags        EXT
+       extension
+       offset          425
+
+GetSeparableFilterEXT(target, format, type, row, column, span)
+       return          void
+       param           target          SeparableTargetEXT in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           row             Void out array [COMPSIZE(target/format/type)]
+       param           column          Void out array [COMPSIZE(target/format/type)]
+       param           span            Void out array [COMPSIZE(target/format/type)]
+       category        EXT_convolution
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       glxvendorpriv   4
+       extension
+       offset          426
+
+SeparableFilter2DEXT(target, internalformat, width, height, format, type, row, column)
+       return          void
+       param           target          SeparableTargetEXT in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           row             Void in array [COMPSIZE(target/format/type/width)]
+       param           column          Void in array [COMPSIZE(target/format/type/height)]
+       category        EXT_convolution
+       dlflags         handcode
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       glxropcode      4109
+       extension
+       alias           SeparableFilter2D
+
+###############################################################################
+#
+# Extension #13
+# SGI_color_matrix commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGI_color_matrix
+
+###############################################################################
+#
+# Extension #14
+# SGI_color_table commands
+#
+###############################################################################
+
+ColorTableSGI(target, internalformat, width, format, type, table)
+       return          void
+       param           target          ColorTableTargetSGI in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           table           Void in array [COMPSIZE(format/type/width)]
+       category        SGI_color_table
+       dlflags         handcode
+       glxflags        client-handcode server-handcode SGI
+       version         1.0
+       glxropcode      2053
+       extension
+       alias           ColorTable
+
+ColorTableParameterfvSGI(target, pname, params)
+       return          void
+       param           target          ColorTableTargetSGI in value
+       param           pname           ColorTableParameterPNameSGI in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        SGI_color_table
+       version         1.0
+       glxropcode      2054
+       glxflags        SGI
+       extension
+       alias           ColorTableParameterfv
+
+ColorTableParameterivSGI(target, pname, params)
+       return          void
+       param           target          ColorTableTargetSGI in value
+       param           pname           ColorTableParameterPNameSGI in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        SGI_color_table
+       version         1.0
+       glxropcode      2055
+       glxflags        SGI
+       extension
+       alias           ColorTableParameteriv
+
+CopyColorTableSGI(target, internalformat, x, y, width)
+       return          void
+       param           target          ColorTableTargetSGI in value
+       param           internalformat  PixelInternalFormat in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       category        SGI_color_table
+       version         1.0
+       glxropcode      2056
+       glxflags        SGI
+       extension
+       alias           CopyColorTable
+
+GetColorTableSGI(target, format, type, table)
+       return          void
+       param           target          ColorTableTargetSGI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           table           Void out array [COMPSIZE(target/format/type)]
+       category        SGI_color_table
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode SGI
+       version         1.0
+       glxvendorpriv   4098
+       extension
+       offset          427
+
+GetColorTableParameterfvSGI(target, pname, params)
+       return          void
+       param           target          ColorTableTargetSGI in value
+       param           pname           GetColorTableParameterPNameSGI in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        SGI_color_table
+       dlflags         notlistable
+       version         1.0
+       glxflags        SGI
+       glxvendorpriv   4099
+       extension
+       offset          428
+
+GetColorTableParameterivSGI(target, pname, params)
+       return          void
+       param           target          ColorTableTargetSGI in value
+       param           pname           GetColorTableParameterPNameSGI in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        SGI_color_table
+       dlflags         notlistable
+       version         1.0
+       glxflags        SGI
+       glxvendorpriv   4100
+       extension
+       offset          429
+
+###############################################################################
+#
+# Extension #15
+# SGIX_pixel_texture commands
+#
+###############################################################################
+
+PixelTexGenSGIX(mode)
+       return          void
+       param           mode            PixelTexGenModeSGIX in value
+       category        SGIX_pixel_texture
+       version         1.0
+       glxflags        SGI
+       glxropcode      2059
+       extension
+       offset          430
+
+###############################################################################
+#
+# Extension #15 (variant)
+# SGIS_pixel_texture commands
+# Both SGIS and SGIX forms have extension #15!
+#
+###############################################################################
+
+PixelTexGenParameteriSGIS(pname, param)
+       return          void
+       param           pname           PixelTexGenParameterNameSGIS in value
+       param           param           CheckedInt32 in value
+       category        SGIS_pixel_texture
+       version         1.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          431
+
+PixelTexGenParameterivSGIS(pname, params)
+       return          void
+       param           pname           PixelTexGenParameterNameSGIS in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        SGIS_pixel_texture
+       version         1.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          432
+
+PixelTexGenParameterfSGIS(pname, param)
+       return          void
+       param           pname           PixelTexGenParameterNameSGIS in value
+       param           param           CheckedFloat32 in value
+       category        SGIS_pixel_texture
+       version         1.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          433
+
+PixelTexGenParameterfvSGIS(pname, params)
+       return          void
+       param           pname           PixelTexGenParameterNameSGIS in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        SGIS_pixel_texture
+       version         1.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          434
+
+GetPixelTexGenParameterivSGIS(pname, params)
+       return          void
+       param           pname           PixelTexGenParameterNameSGIS in value
+       param           params          CheckedInt32 out array [COMPSIZE(pname)]
+       dlflags         notlistable
+       category        SGIS_pixel_texture
+       version         1.0
+       extension
+       glxvendorpriv   ?
+       glxflags        ignore
+       offset          435
+
+GetPixelTexGenParameterfvSGIS(pname, params)
+       return          void
+       param           pname           PixelTexGenParameterNameSGIS in value
+       param           params          CheckedFloat32 out array [COMPSIZE(pname)]
+       dlflags         notlistable
+       category        SGIS_pixel_texture
+       version         1.0
+       extension
+       glxvendorpriv   ?
+       glxflags        ignore
+       offset          436
+
+###############################################################################
+#
+# Extension #16
+# SGIS_texture4D commands
+#
+###############################################################################
+
+TexImage4DSGIS(target, level, internalformat, width, height, depth, size4d, border, format, type, pixels)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           size4d          SizeI in value
+       param           border          CheckedInt32 in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width/height/depth/size4d)]
+       category        SGIS_texture4D
+       dlflags         handcode
+       glxflags        client-handcode server-handcode SGI
+       version         1.0
+       glxropcode      2057
+       extension
+       offset          437
+
+TexSubImage4DSGIS(target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels)
+       return          void
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           zoffset         CheckedInt32 in value
+       param           woffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           size4d          SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width/height/depth/size4d)]
+       category        SGIS_texture4D
+       dlflags         handcode
+       glxflags        client-handcode server-handcode SGI
+       version         1.0
+       glxropcode      2058
+       extension
+       offset          438
+
+###############################################################################
+#
+# Extension #17
+# SGI_texture_color_table commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGI_texture_color_table
+
+###############################################################################
+#
+# Extension #18
+# EXT_cmyka commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_cmyka
+
+###############################################################################
+#
+# Extension #19 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #20
+# EXT_texture_object commands
+#
+###############################################################################
+
+AreTexturesResidentEXT(n, textures, residences)
+       return          Boolean
+       param           n               SizeI in value
+       param           textures        Texture in array [n]
+       param           residences      Boolean out array [n]
+       category        EXT_texture_object
+       glxflags        EXT
+       glxvendorpriv   11
+       dlflags         notlistable
+       version         1.0
+       extension
+       offset          439
+
+BindTextureEXT(target, texture)
+       return          void
+       param           target  TextureTarget in value
+       param           texture Texture in value
+       category        EXT_texture_object
+       version         1.0
+       glxflags        EXT
+       glxropcode      4117
+       extension
+       alias           BindTexture
+
+DeleteTexturesEXT(n, textures)
+       return          void
+       param           n               SizeI in value
+       param           textures        Texture in array [n]
+       category        EXT_texture_object
+       dlflags         notlistable
+       version         1.0
+       glxflags        EXT
+       glxvendorpriv   12
+       extension
+       offset          561
+
+GenTexturesEXT(n, textures)
+       return          void
+       param           n               SizeI in value
+       param           textures        Texture out array [n]
+       category        EXT_texture_object
+       dlflags         notlistable
+       version         1.0
+       glxflags        EXT
+       glxvendorpriv   13
+       extension
+       offset          440
+
+IsTextureEXT(texture)
+       return          Boolean
+       param           texture Texture in value
+       category        EXT_texture_object
+       dlflags         notlistable
+       version         1.0
+       glxflags        EXT
+       glxvendorpriv   14
+       extension
+       offset          441
+
+PrioritizeTexturesEXT(n, textures, priorities)
+       return          void
+       param           n               SizeI in value
+       param           textures        Texture in array [n]
+       param           priorities      ClampedFloat32 in array [n]
+       category        EXT_texture_object
+       glxflags        EXT
+       version         1.0
+       glxropcode      4118
+       extension
+       alias           PrioritizeTextures
+
+###############################################################################
+#
+# Extension #21
+# SGIS_detail_texture commands
+#
+###############################################################################
+
+DetailTexFuncSGIS(target, n, points)
+       return          void
+       param           target          TextureTarget in value
+       param           n               SizeI in value
+       param           points          Float32 in array [n*2]
+       category        SGIS_detail_texture
+       glxflags        SGI
+       version         1.0
+       glxropcode      2051
+       extension
+       offset          442
+
+GetDetailTexFuncSGIS(target, points)
+       return          void
+       param           target          TextureTarget in value
+       param           points          Float32 out array [COMPSIZE(target)]
+       category        SGIS_detail_texture
+       dlflags         notlistable
+       version         1.0
+       glxflags        SGI
+       glxvendorpriv   4096
+       extension
+       offset          443
+
+###############################################################################
+#
+# Extension #22
+# SGIS_sharpen_texture commands
+#
+###############################################################################
+
+SharpenTexFuncSGIS(target, n, points)
+       return          void
+       param           target          TextureTarget in value
+       param           n               SizeI in value
+       param           points          Float32 in array [n*2]
+       category        SGIS_sharpen_texture
+       glxflags        SGI
+       version         1.0
+       glxropcode      2052
+       extension
+       offset          444
+
+GetSharpenTexFuncSGIS(target, points)
+       return          void
+       param           target          TextureTarget in value
+       param           points          Float32 out array [COMPSIZE(target)]
+       category        SGIS_sharpen_texture
+       dlflags         notlistable
+       version         1.0
+       glxflags        SGI
+       glxvendorpriv   4097
+       extension
+       offset          445
+
+###############################################################################
+#
+# EXT_packed_pixels commands
+# Extension #23
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_packed_pixels
+
+###############################################################################
+#
+# Extension #24
+# SGIS_texture_lod commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIS_texture_lod
+
+###############################################################################
+#
+# Extension #25
+# SGIS_multisample commands
+#
+###############################################################################
+
+SampleMaskSGIS(value, invert)
+       return          void
+       param           value           ClampedFloat32 in value
+       param           invert          Boolean in value
+       category        SGIS_multisample
+       version         1.1
+       glxropcode      2048
+       glxflags        SGI
+       extension
+       alias           SampleMaskEXT
+
+SamplePatternSGIS(pattern)
+       return          void
+       param           pattern         SamplePatternSGIS in value
+       category        SGIS_multisample
+       version         1.0
+       glxropcode      2049
+       glxflags        SGI
+       extension
+       alias           SamplePatternEXT
+
+###############################################################################
+#
+# Extension #26 - no specification?
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #27
+# EXT_rescale_normal commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_rescale_normal
+
+###############################################################################
+#
+# Extension #28 - GLX_EXT_visual_info
+# Extension #29 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #30
+# EXT_vertex_array commands
+#
+###############################################################################
+
+ArrayElementEXT(i)
+       return          void
+       param           i               Int32 in value
+       category        EXT_vertex_array
+       dlflags         handcode
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       extension
+       alias           ArrayElement
+
+ColorPointerEXT(size, type, stride, count, pointer)
+       return          void
+       param           size            Int32 in value
+       param           type            ColorPointerType in value
+       param           stride          SizeI in value
+       param           count           SizeI in value
+       param           pointer         Void in array [COMPSIZE(size/type/stride/count)] retained
+       category        EXT_vertex_array
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       extension
+       offset          448
+
+DrawArraysEXT(mode, first, count)
+       return          void
+       param           mode            BeginMode in value
+       param           first           Int32 in value
+       param           count           SizeI in value
+       category        EXT_vertex_array
+       dlflags         handcode
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       glxropcode      4116
+       extension
+       alias           DrawArrays
+
+EdgeFlagPointerEXT(stride, count, pointer)
+       return          void
+       param           stride          SizeI in value
+       param           count           SizeI in value
+       param           pointer         Boolean in array [COMPSIZE(stride/count)] retained
+       category        EXT_vertex_array
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       extension
+       offset          449
+
+GetPointervEXT(pname, params)
+       return          void
+       param           pname           GetPointervPName in value
+       param           params          VoidPointer out array [1]
+       category        EXT_vertex_array
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       extension
+       alias           GetPointerv
+
+IndexPointerEXT(type, stride, count, pointer)
+       return          void
+       param           type            IndexPointerType in value
+       param           stride          SizeI in value
+       param           count           SizeI in value
+       param           pointer         Void in array [COMPSIZE(type/stride/count)] retained
+       category        EXT_vertex_array
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       extension
+       offset          450
+
+NormalPointerEXT(type, stride, count, pointer)
+       return          void
+       param           type            NormalPointerType in value
+       param           stride          SizeI in value
+       param           count           SizeI in value
+       param           pointer         Void in array [COMPSIZE(type/stride/count)] retained
+       category        EXT_vertex_array
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       extension
+       offset          451
+
+TexCoordPointerEXT(size, type, stride, count, pointer)
+       return          void
+       param           size            Int32 in value
+       param           type            TexCoordPointerType in value
+       param           stride          SizeI in value
+       param           count           SizeI in value
+       param           pointer         Void in array [COMPSIZE(size/type/stride/count)] retained
+       category        EXT_vertex_array
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       extension
+       offset          452
+
+VertexPointerEXT(size, type, stride, count, pointer)
+       return          void
+       param           size            Int32 in value
+       param           type            VertexPointerType in value
+       param           stride          SizeI in value
+       param           count           SizeI in value
+       param           pointer         Void in array [COMPSIZE(size/type/stride/count)] retained
+       category        EXT_vertex_array
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode EXT
+       version         1.0
+       extension
+       offset          453
+
+###############################################################################
+#
+# Extension #31
+# EXT_misc_attribute commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_misc_attribute
+
+###############################################################################
+#
+# Extension #32
+# SGIS_generate_mipmap commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIS_generate_mipmap
+
+###############################################################################
+#
+# Extension #33
+# SGIX_clipmap commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_clipmap
+
+###############################################################################
+#
+# Extension #34
+# SGIX_shadow commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_shadow
+
+###############################################################################
+#
+# Extension #35
+# SGIS_texture_edge_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIS_texture_edge_clamp
+
+###############################################################################
+#
+# Extension #36
+# SGIS_texture_border_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIS_texture_border_clamp
+
+###############################################################################
+#
+# Extension #37
+# EXT_blend_minmax commands
+#
+###############################################################################
+
+BlendEquationEXT(mode)
+       return          void
+       param           mode            BlendEquationModeEXT in value
+       category        EXT_blend_minmax
+       version         1.0
+       glxropcode      4097
+       glxflags        EXT
+       extension       soft
+       alias           BlendEquation
+
+###############################################################################
+#
+# Extension #38
+# EXT_blend_subtract commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_blend_subtract
+
+###############################################################################
+#
+# Extension #39
+# EXT_blend_logic_op commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_blend_logic_op
+
+###############################################################################
+#
+# Extension #40 - GLX_SGI_swap_control
+# Extension #41 - GLX_SGI_video_sync
+# Extension #42 - GLX_SGI_make_current_read
+# Extension #43 - GLX_SGIX_video_source
+# Extension #44 - GLX_EXT_visual_rating
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #45
+# SGIX_interlace commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_interlace
+
+###############################################################################
+#
+# Extension #46
+# SGIX_pixel_tiles commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_pixel_tiles
+
+###############################################################################
+#
+# Extension #47 - GLX_EXT_import_context
+# Extension #48 - skipped
+# Extension #49 - GLX_SGIX_fbconfig
+# Extension #50 - GLX_SGIX_pbuffer
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #51
+# SGIX_texture_select commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_texture_select
+
+###############################################################################
+#
+# Extension #52
+# SGIX_sprite commands
+#
+###############################################################################
+
+SpriteParameterfSGIX(pname, param)
+       return          void
+       param           pname           SpriteParameterNameSGIX in value
+       param           param           CheckedFloat32 in value
+       category        SGIX_sprite
+       version         1.0
+       glxflags        SGI
+       glxropcode      2060
+       extension
+       offset          454
+
+SpriteParameterfvSGIX(pname, params)
+       return          void
+       param           pname           SpriteParameterNameSGIX in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        SGIX_sprite
+       version         1.0
+       glxflags        SGI
+       glxropcode      2061
+       extension
+       offset          455
+
+SpriteParameteriSGIX(pname, param)
+       return          void
+       param           pname           SpriteParameterNameSGIX in value
+       param           param           CheckedInt32 in value
+       category        SGIX_sprite
+       version         1.0
+       glxflags        SGI
+       glxropcode      2062
+       extension
+       offset          456
+
+SpriteParameterivSGIX(pname, params)
+       return          void
+       param           pname           SpriteParameterNameSGIX in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        SGIX_sprite
+       version         1.0
+       glxflags        SGI
+       glxropcode      2063
+       extension
+       offset          457
+
+###############################################################################
+#
+# Extension #53
+# SGIX_texture_multi_buffer commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_texture_multi_buffer
+
+###############################################################################
+#
+# Extension #54
+# EXT_point_parameters / SGIS_point_parameters commands
+#
+###############################################################################
+
+PointParameterfEXT(pname, param)
+       return          void
+       param           pname           PointParameterNameARB in value
+       param           param           CheckedFloat32 in value
+       category        EXT_point_parameters
+       version         1.0
+       glxflags        SGI
+       extension
+       alias           PointParameterfARB
+
+PointParameterfvEXT(pname, params)
+       return          void
+       param           pname           PointParameterNameARB in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        EXT_point_parameters
+       version         1.0
+       glxflags        SGI
+       extension
+       alias           PointParameterfvARB
+
+PointParameterfSGIS(pname, param)
+       return          void
+       param           pname           PointParameterNameARB in value
+       param           param           CheckedFloat32 in value
+       category        SGIS_point_parameters
+       version         1.0
+       glxflags        SGI
+       extension
+       alias           PointParameterfARB
+
+PointParameterfvSGIS(pname, params)
+       return          void
+       param           pname           PointParameterNameARB in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        SGIS_point_parameters
+       version         1.0
+       glxflags        SGI
+       extension
+       alias           PointParameterfvARB
+
+###############################################################################
+#
+# Extension #55
+# SGIX_instruments commands
+#
+###############################################################################
+
+GetInstrumentsSGIX()
+       return          Int32
+       dlflags         notlistable
+       category        SGIX_instruments
+       version         1.0
+       glxflags        SGI
+       glxvendorpriv   4102
+       extension
+       offset          460
+
+InstrumentsBufferSGIX(size, buffer)
+       return          void
+       param           size            SizeI in value
+       param           buffer          Int32 out array [size] retained
+       dlflags         notlistable
+       category        SGIX_instruments
+       version         1.0
+       glxflags        SGI
+       glxvendorpriv   4103
+       extension
+       offset          461
+
+PollInstrumentsSGIX(marker_p)
+       return          Int32
+       param           marker_p        Int32 out array [1]
+       dlflags         notlistable
+       category        SGIX_instruments
+       version         1.0
+       glxflags        SGI
+       glxvendorpriv   4104
+       extension
+       offset          462
+
+ReadInstrumentsSGIX(marker)
+       return          void
+       param           marker          Int32 in value
+       category        SGIX_instruments
+       version         1.0
+       glxflags        SGI
+       glxropcode      2077
+       extension
+       offset          463
+
+StartInstrumentsSGIX()
+       return          void
+       category        SGIX_instruments
+       version         1.0
+       glxflags        SGI
+       glxropcode      2069
+       extension
+       offset          464
+
+StopInstrumentsSGIX(marker)
+       return          void
+       param           marker          Int32 in value
+       category        SGIX_instruments
+       version         1.0
+       glxflags        SGI
+       glxropcode      2070
+       extension
+       offset          465
+
+###############################################################################
+#
+# Extension #56
+# SGIX_texture_scale_bias commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_texture_scale_bias
+
+###############################################################################
+#
+# Extension #57
+# SGIX_framezoom commands
+#
+###############################################################################
+
+FrameZoomSGIX(factor)
+       return          void
+       param           factor          CheckedInt32 in value
+       category        SGIX_framezoom
+       version         1.0
+       glxflags        SGI
+       glxropcode      2072
+       extension
+       offset          466
+
+###############################################################################
+#
+# Extension #58
+# SGIX_tag_sample_buffer commands
+#
+###############################################################################
+
+TagSampleBufferSGIX()
+       return          void
+       category        SGIX_tag_sample_buffer
+       version         1.0
+       glxropcode      2050
+       glxflags        SGI
+       extension
+       offset          467
+
+###############################################################################
+#
+# Extension #59
+# SGIX_polynomial_ffd commands
+#
+###############################################################################
+
+DeformationMap3dSGIX(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points)
+       return          void
+       param           target          FfdTargetSGIX in value
+       param           u1              CoordD in value
+       param           u2              CoordD in value
+       param           ustride         Int32 in value
+       param           uorder          CheckedInt32 in value
+       param           v1              CoordD in value
+       param           v2              CoordD in value
+       param           vstride         Int32 in value
+       param           vorder          CheckedInt32 in value
+       param           w1              CoordD in value
+       param           w2              CoordD in value
+       param           wstride         Int32 in value
+       param           worder          CheckedInt32 in value
+       param           points          CoordD in array [COMPSIZE(target/ustride/uorder/vstride/vorder/wstride/worder)]
+       dlflags         handcode
+       category        SGIX_polynomial_ffd
+       version         1.0
+       glxflags        SGI ignore
+       glxropcode      2073
+       extension
+       offset          ?
+
+DeformationMap3fSGIX(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points)
+       return          void
+       param           target          FfdTargetSGIX in value
+       param           u1              CoordF in value
+       param           u2              CoordF in value
+       param           ustride         Int32 in value
+       param           uorder          CheckedInt32 in value
+       param           v1              CoordF in value
+       param           v2              CoordF in value
+       param           vstride         Int32 in value
+       param           vorder          CheckedInt32 in value
+       param           w1              CoordF in value
+       param           w2              CoordF in value
+       param           wstride         Int32 in value
+       param           worder          CheckedInt32 in value
+       param           points          CoordF in array [COMPSIZE(target/ustride/uorder/vstride/vorder/wstride/worder)]
+       category        SGIX_polynomial_ffd
+       dlflags         handcode
+       version         1.0
+       glxflags        SGI ignore
+       glxropcode      2074
+       extension
+       offset          ?
+
+DeformSGIX(mask)
+       return          void
+       param           mask            FfdMaskSGIX in value
+       category        SGIX_polynomial_ffd
+       version         1.0
+       glxflags        SGI ignore
+       glxropcode      2075
+       extension
+       offset          ?
+
+LoadIdentityDeformationMapSGIX(mask)
+       return          void
+       param           mask            FfdMaskSGIX in value
+       category        SGIX_polynomial_ffd
+       version         1.0
+       glxflags        SGI ignore
+       glxropcode      2076
+       extension
+       offset          ?
+
+###############################################################################
+#
+# Extension #60
+# SGIX_reference_plane commands
+#
+###############################################################################
+
+ReferencePlaneSGIX(equation)
+       return          void
+       param           equation        Float64 in array [4]
+       category        SGIX_reference_plane
+       version         1.0
+       glxflags        SGI
+       glxropcode      2071
+       extension
+       offset          468
+
+###############################################################################
+#
+# Extension #61
+# SGIX_flush_raster commands
+#
+###############################################################################
+
+FlushRasterSGIX()
+       return          void
+       category        SGIX_flush_raster
+       version         1.0
+       dlflags         notlistable
+       glxflags        SGI
+       glxvendorpriv   4105
+       extension
+       offset          469
+
+###############################################################################
+#
+# Extension #62 - GLX_SGIX_cushion
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #63
+# SGIX_depth_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_depth_texture
+
+###############################################################################
+#
+# Extension #64
+# SGIS_fog_function commands
+#
+###############################################################################
+
+FogFuncSGIS(n, points)
+       return          void
+       param           n               SizeI in value
+       param           points          Float32 in array [n*2]
+       category        SGIS_fog_function
+       version         1.1
+       glxflags        SGI
+       glxropcode      2067
+       extension
+       offset
+
+# Need to insert GLX information
+GetFogFuncSGIS(points)
+       return          void
+       param           points          Float32 out array [COMPSIZE()]
+       category        SGIS_fog_function
+       version         1.1
+       dlflags         notlistable
+       glxflags        ignore
+       extension
+       offset
+
+###############################################################################
+#
+# Extension #65
+# SGIX_fog_offset commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_fog_offset
+
+###############################################################################
+#
+# Extension #66
+# HP_image_transform commands
+#
+###############################################################################
+
+ImageTransformParameteriHP(target, pname, param)
+       return          void
+       param           target          ImageTransformTargetHP in value
+       param           pname           ImageTransformPNameHP in value
+       param           param           Int32 in value
+       category        HP_image_transform
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ImageTransformParameterfHP(target, pname, param)
+       return          void
+       param           target          ImageTransformTargetHP in value
+       param           pname           ImageTransformPNameHP in value
+       param           param           Float32 in value
+       category        HP_image_transform
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ImageTransformParameterivHP(target, pname, params)
+       return          void
+       param           target          ImageTransformTargetHP in value
+       param           pname           ImageTransformPNameHP in value
+       param           params          Int32 in array [COMPSIZE(pname)]
+       category        HP_image_transform
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ImageTransformParameterfvHP(target, pname, params)
+       return          void
+       param           target          ImageTransformTargetHP in value
+       param           pname           ImageTransformPNameHP in value
+       param           params          Float32 in array [COMPSIZE(pname)]
+       category        HP_image_transform
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+GetImageTransformParameterivHP(target, pname, params)
+       return          void
+       param           target          ImageTransformTargetHP in value
+       param           pname           ImageTransformPNameHP in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       dlflags         notlistable
+       category        HP_image_transform
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+GetImageTransformParameterfvHP(target, pname, params)
+       return          void
+       param           target          ImageTransformTargetHP in value
+       param           pname           ImageTransformPNameHP in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        HP_image_transform
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+###############################################################################
+#
+# Extension #67
+# HP_convolution_border_modes commands
+#
+###############################################################################
+
+# (none)
+newcategory: HP_convolution_border_modes
+
+###############################################################################
+#
+# Extension #68
+# INGR_palette_buffer commands
+#
+###############################################################################
+
+#@ (Intergraph hasn't provided a spec)
+
+###############################################################################
+#
+# Extension #69
+# SGIX_texture_add_env commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_texture_add_env
+
+###############################################################################
+#
+# Extension #70 - skipped
+# Extension #71 - skipped
+# Extension #72 - skipped
+# Extension #73 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #74
+# EXT_color_subtable commands
+#
+# This was probably never actually shipped as an EXT - just written up as a
+# reference for OpenGL 1.2 ARB_imaging.
+#
+###############################################################################
+
+ColorSubTableEXT(target, start, count, format, type, data)
+       return          void
+       param           target          ColorTableTarget in value
+       param           start           SizeI in value
+       param           count           SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           data            Void in array [COMPSIZE(format/type/count)]
+       category        EXT_color_subtable
+       version         1.2
+       alias           ColorSubTable
+
+CopyColorSubTableEXT(target, start, x, y, width)
+       return          void
+       param           target          ColorTableTarget in value
+       param           start           SizeI in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       category        EXT_color_subtable
+       version         1.2
+       alias           CopyColorSubTable
+
+###############################################################################
+#
+# Extension #75 - GLU_EXT_object_space_tess
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #76
+# PGI_vertex_hints commands
+#
+###############################################################################
+
+# (none)
+newcategory: PGI_vertex_hints
+
+###############################################################################
+#
+# Extension #77
+# PGI_misc_hints commands
+#
+###############################################################################
+
+HintPGI(target, mode)
+       return          void
+       param           target          HintTargetPGI in value
+       param           mode            Int32 in value
+       category        PGI_misc_hints
+       version         1.1
+       offset          544
+
+###############################################################################
+#
+# Extension #78
+# EXT_paletted_texture commands
+#
+###############################################################################
+
+ColorTableEXT(target, internalFormat, width, format, type, table)
+       return          void
+       param           target          ColorTableTarget in value
+       param           internalFormat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           table           Void in array [COMPSIZE(format/type/width)]
+       category        EXT_paletted_texture
+       version         1.1
+       alias           ColorTable
+
+GetColorTableEXT(target, format, type, data)
+       return          void
+       param           target          ColorTableTarget in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           data            Void out array [COMPSIZE(target/format/type)]
+       category        EXT_paletted_texture
+       version         1.1
+       offset          550
+
+GetColorTableParameterivEXT(target, pname, params)
+       return          void
+       param           target          ColorTableTarget in value
+       param           pname           GetColorTableParameterPName in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_paletted_texture
+       version         1.1
+       offset          551
+
+GetColorTableParameterfvEXT(target, pname, params)
+       return          void
+       param           target          ColorTableTarget in value
+       param           pname           GetColorTableParameterPName in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        EXT_paletted_texture
+       version         1.1
+       offset          552
+
+###############################################################################
+#
+# Extension #79
+# EXT_clip_volume_hint commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_clip_volume_hint
+
+###############################################################################
+#
+# Extension #80
+# SGIX_list_priority commands
+#
+###############################################################################
+
+# @@@ Needs vendorpriv opcodes assigned
+GetListParameterfvSGIX(list, pname, params)
+       return          void
+       param           list            List in value
+       param           pname           ListParameterName in value
+       param           params          CheckedFloat32 out array [COMPSIZE(pname)]
+       dlflags         notlistable
+       glxflags        ignore
+       category        SGIX_list_priority
+       version         1.0
+       glxvendorpriv   ?
+       extension
+       offset          470
+
+# @@@ Needs vendorpriv opcodes assigned
+GetListParameterivSGIX(list, pname, params)
+       return          void
+       param           list            List in value
+       param           pname           ListParameterName in value
+       param           params          CheckedInt32 out array [COMPSIZE(pname)]
+       dlflags         notlistable
+       glxflags        ignore
+       category        SGIX_list_priority
+       version         1.0
+       glxvendorpriv   ?
+       extension
+       offset          471
+
+ListParameterfSGIX(list, pname, param)
+       return          void
+       param           list            List in value
+       param           pname           ListParameterName in value
+       param           param           CheckedFloat32 in value
+       dlflags         notlistable
+       glxflags        ignore
+       category        SGIX_list_priority
+       version         1.0
+       glxropcode      2078
+       extension
+       offset          472
+
+ListParameterfvSGIX(list, pname, params)
+       return          void
+       param           list            List in value
+       param           pname           ListParameterName in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       dlflags         notlistable
+       glxflags        ignore
+       category        SGIX_list_priority
+       version         1.0
+       glxropcode      2079
+       extension
+       offset          473
+
+ListParameteriSGIX(list, pname, param)
+       return          void
+       param           list            List in value
+       param           pname           ListParameterName in value
+       param           param           CheckedInt32 in value
+       dlflags         notlistable
+       glxflags        ignore
+       category        SGIX_list_priority
+       version         1.0
+       glxropcode      2080
+       extension
+       offset          474
+
+ListParameterivSGIX(list, pname, params)
+       return          void
+       param           list            List in value
+       param           pname           ListParameterName in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       dlflags         notlistable
+       glxflags        ignore
+       category        SGIX_list_priority
+       version         1.0
+       glxropcode      2081
+       extension
+       offset          475
+
+###############################################################################
+#
+# Extension #81
+# SGIX_ir_instrument1 commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_ir_instrument1
+
+###############################################################################
+#
+# Extension #82
+# SGIX_calligraphic_fragment commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_calligraphic_fragment
+
+###############################################################################
+#
+# Extension #83 - GLX_SGIX_video_resize
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #84
+# SGIX_texture_lod_bias commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_texture_lod_bias
+
+###############################################################################
+#
+# Extension #85 - skipped
+# Extension #86 - GLX_SGIX_dmbuffer
+# Extension #87 - skipped
+# Extension #88 - skipped
+# Extension #89 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #90
+# SGIX_shadow_ambient commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_shadow_ambient
+
+###############################################################################
+#
+# Extension #91 - GLX_SGIX_swap_group
+# Extension #92 - GLX_SGIX_swap_barrier
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #93
+# EXT_index_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_index_texture
+
+###############################################################################
+#
+# Extension #94
+# EXT_index_material commands
+#
+###############################################################################
+
+IndexMaterialEXT(face, mode)
+       return          void
+       param           face            MaterialFace in value
+       param           mode            IndexMaterialParameterEXT in value
+       category        EXT_index_material
+       version         1.1
+       extension       soft
+       glxflags        ignore
+       offset          538
+
+###############################################################################
+#
+# Extension #95
+# EXT_index_func commands
+#
+###############################################################################
+
+IndexFuncEXT(func, ref)
+       return          void
+       param           func            IndexFunctionEXT in value
+       param           ref             ClampedFloat32 in value
+       category        EXT_index_func
+       version         1.1
+       extension       soft
+       glxflags        ignore
+       offset          539
+
+###############################################################################
+#
+# Extension #96
+# EXT_index_array_formats commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_index_array_formats
+
+###############################################################################
+#
+# Extension #97
+# EXT_compiled_vertex_array commands
+#
+###############################################################################
+
+LockArraysEXT(first, count)
+       return          void
+       param           first           Int32 in value
+       param           count           SizeI in value
+       category        EXT_compiled_vertex_array
+       version         1.1
+       dlflags         notlistable
+       extension       soft
+       glxflags        ignore
+       offset          540
+
+UnlockArraysEXT()
+       return          void
+       category        EXT_compiled_vertex_array
+       version         1.1
+       dlflags         notlistable
+       extension       soft
+       glxflags        ignore
+       offset          541
+
+###############################################################################
+#
+# Extension #98
+# EXT_cull_vertex commands
+#
+###############################################################################
+
+CullParameterdvEXT(pname, params)
+       return          void
+       param           pname           CullParameterEXT in value
+       param           params          Float64 out array [4]
+       category        EXT_cull_vertex
+       version         1.1
+       dlflags         notlistable
+       extension       soft
+       glxflags        ignore
+       offset          542
+
+CullParameterfvEXT(pname, params)
+       return          void
+       param           pname           CullParameterEXT in value
+       param           params          Float32 out array [4]
+       category        EXT_cull_vertex
+       version         1.1
+       dlflags         notlistable
+       extension       soft
+       glxflags        ignore
+       offset          543
+
+###############################################################################
+#
+# Extension #99 - skipped
+# Extension #100 - GLU_EXT_nurbs_tessellator
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #101
+# SGIX_ycrcb commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_ycrcb
+
+###############################################################################
+#
+# Extension #102
+# SGIX_fragment_lighting commands
+#
+###############################################################################
+
+FragmentColorMaterialSGIX(face, mode)
+       return          void
+       param           face            MaterialFace in value
+       param           mode            MaterialParameter in value
+       category        SGIX_fragment_lighting
+       glxflags        ignore
+       version         1.0
+       extension
+       offset          476
+
+FragmentLightfSGIX(light, pname, param)
+       return          void
+       param           light           FragmentLightNameSGIX in value
+       param           pname           FragmentLightParameterSGIX in value
+       param           param           CheckedFloat32 in value
+       category        SGIX_fragment_lighting
+       glxflags        ignore
+       version         1.0
+       extension
+       offset          477
+
+FragmentLightfvSGIX(light, pname, params)
+       return          void
+       param           light           FragmentLightNameSGIX in value
+       param           pname           FragmentLightParameterSGIX in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        SGIX_fragment_lighting
+       glxflags        ignore
+       version         1.0
+       extension
+       offset          478
+
+FragmentLightiSGIX(light, pname, param)
+       return          void
+       param           light           FragmentLightNameSGIX in value
+       param           pname           FragmentLightParameterSGIX in value
+       param           param           CheckedInt32 in value
+       category        SGIX_fragment_lighting
+       glxflags        ignore
+       version         1.0
+       extension
+       offset          479
+
+FragmentLightivSGIX(light, pname, params)
+       return          void
+       param           light           FragmentLightNameSGIX in value
+       param           pname           FragmentLightParameterSGIX in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        SGIX_fragment_lighting
+       glxflags        ignore
+       version         1.0
+       extension
+       offset          480
+
+FragmentLightModelfSGIX(pname, param)
+       return          void
+       param           pname           FragmentLightModelParameterSGIX in value
+       param           param           CheckedFloat32 in value
+       category        SGIX_fragment_lighting
+       glxflags        ignore
+       version         1.0
+       extension
+       offset          481
+
+FragmentLightModelfvSGIX(pname, params)
+       return          void
+       param           pname           FragmentLightModelParameterSGIX in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        SGIX_fragment_lighting
+       glxflags        ignore
+       version         1.0
+       extension
+       offset          482
+
+FragmentLightModeliSGIX(pname, param)
+       return          void
+       param           pname           FragmentLightModelParameterSGIX in value
+       param           param           CheckedInt32 in value
+       category        SGIX_fragment_lighting
+       glxflags        ignore
+       version         1.0
+       extension
+       offset          483
+
+FragmentLightModelivSGIX(pname, params)
+       return          void
+       param           pname           FragmentLightModelParameterSGIX in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        SGIX_fragment_lighting
+       glxflags        ignore
+       version         1.0
+       extension
+       offset          484
+
+FragmentMaterialfSGIX(face, pname, param)
+       return          void
+       param           face            MaterialFace in value
+       param           pname           MaterialParameter in value
+       param           param           CheckedFloat32 in value
+       category        SGIX_fragment_lighting
+       glxflags        ignore
+       version         1.0
+       extension
+       offset          485
+
+FragmentMaterialfvSGIX(face, pname, params)
+       return          void
+       param           face            MaterialFace in value
+       param           pname           MaterialParameter in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        SGIX_fragment_lighting
+       glxflags        ignore
+       version         1.0
+       extension
+       offset          486
+
+FragmentMaterialiSGIX(face, pname, param)
+       return          void
+       param           face            MaterialFace in value
+       param           pname           MaterialParameter in value
+       param           param           CheckedInt32 in value
+       category        SGIX_fragment_lighting
+       glxflags        ignore
+       version         1.0
+       extension
+       offset          487
+
+FragmentMaterialivSGIX(face, pname, params)
+       return          void
+       param           face            MaterialFace in value
+       param           pname           MaterialParameter in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        SGIX_fragment_lighting
+       glxflags        ignore
+       version         1.0
+       extension
+       offset          488
+
+GetFragmentLightfvSGIX(light, pname, params)
+       return          void
+       param           light           FragmentLightNameSGIX in value
+       param           pname           FragmentLightParameterSGIX in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        SGIX_fragment_lighting
+       dlflags         notlistable
+       glxflags        ignore
+       version         1.0
+       extension
+       offset          489
+
+GetFragmentLightivSGIX(light, pname, params)
+       return          void
+       param           light           FragmentLightNameSGIX in value
+       param           pname           FragmentLightParameterSGIX in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        SGIX_fragment_lighting
+       dlflags         notlistable
+       glxflags        ignore
+       version         1.0
+       extension
+       offset          490
+
+GetFragmentMaterialfvSGIX(face, pname, params)
+       return          void
+       param           face            MaterialFace in value
+       param           pname           MaterialParameter in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        SGIX_fragment_lighting
+       dlflags         notlistable
+       glxflags        ignore
+       version         1.0
+       extension
+       offset          491
+
+GetFragmentMaterialivSGIX(face, pname, params)
+       return          void
+       param           face            MaterialFace in value
+       param           pname           MaterialParameter in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        SGIX_fragment_lighting
+       dlflags         notlistable
+       glxflags        ignore
+       version         1.0
+       extension
+       offset          492
+
+LightEnviSGIX(pname, param)
+       return          void
+       param           pname           LightEnvParameterSGIX in value
+       param           param           CheckedInt32 in value
+       category        SGIX_fragment_lighting
+       glxflags        ignore
+       version         1.0
+       extension
+       offset          493
+
+###############################################################################
+#
+# Extension #103 - skipped
+# Extension #104 - skipped
+# Extension #105 - skipped
+# Extension #106 - skipped
+# Extension #107 - skipped
+# Extension #108 - skipped
+# Extension #109 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #110
+# IBM_rasterpos_clip commands
+#
+###############################################################################
+
+# (none)
+newcategory: IBM_rasterpos_clip
+
+###############################################################################
+#
+# Extension #111
+# HP_texture_lighting commands
+#
+###############################################################################
+
+# (none)
+newcategory: HP_texture_lighting
+
+###############################################################################
+#
+# Extension #112
+# EXT_draw_range_elements commands
+#
+###############################################################################
+
+# Spec entries to be written
+DrawRangeElementsEXT(mode, start, end, count, type, indices)
+       return          void
+       param           mode            BeginMode in value
+       param           start           UInt32 in value
+       param           end             UInt32 in value
+       param           count           SizeI in value
+       param           type            DrawElementsType in value
+       param           indices         Void in array [COMPSIZE(count/type)]
+       category        EXT_draw_range_elements
+       dlflags         handcode
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.1
+       alias           DrawRangeElements
+
+###############################################################################
+#
+# Extension #113
+# WIN_phong_shading commands
+#
+###############################################################################
+
+# (none)
+newcategory: WIN_phong_shading
+
+###############################################################################
+#
+# Extension #114
+# WIN_specular_fog commands
+#
+###############################################################################
+
+# (none)
+newcategory: WIN_specular_fog
+
+###############################################################################
+#
+# Extension #115 - skipped
+# Extension #116 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #117
+# EXT_light_texture commands
+#
+###############################################################################
+
+# Spec entries to be written
+ApplyTextureEXT(mode)
+       return          void
+       param           mode            LightTextureModeEXT in value
+       category        EXT_light_texture
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+TextureLightEXT(pname)
+       return          void
+       param           pname           LightTexturePNameEXT in value
+       category        EXT_light_texture
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+TextureMaterialEXT(face, mode)
+       return          void
+       param           face            MaterialFace in value
+       param           mode            MaterialParameter in value
+       category        EXT_light_texture
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+###############################################################################
+#
+# Extension #118 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #119
+# SGIX_blend_alpha_minmax commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_blend_alpha_minmax
+
+###############################################################################
+#
+# Extension #120 - skipped
+# Extension #121 - skipped
+# Extension #122 - skipped
+# Extension #123 - skipped
+# Extension #124 - skipped
+# Extension #125 - skipped
+# Extension #126 - skipped
+# Extension #127 - skipped
+# Extension #128 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #129
+# EXT_bgra commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_bgra
+
+###############################################################################
+#
+# Extension #130 - skipped
+# Extension #131 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #132
+# SGIX_async commands
+#
+###############################################################################
+
+AsyncMarkerSGIX(marker)
+       return          void
+       param           marker          UInt32 in value
+       category        SGIX_async
+       version         1.0
+       glxflags        ignore
+       extension
+       offset          ?
+
+FinishAsyncSGIX(markerp)
+       return          Int32
+       param           markerp         UInt32 out array [1]
+       category        SGIX_async
+       version         1.0
+       dlflags         notlistable
+       glxflags        ignore
+       extension
+       offset          ?
+
+PollAsyncSGIX(markerp)
+       return          Int32
+       param           markerp         UInt32 out array [1]
+       category        SGIX_async
+       version         1.0
+       dlflags         notlistable
+       glxflags        ignore
+       extension
+       offset          ?
+
+GenAsyncMarkersSGIX(range)
+       return          UInt32
+       param           range           SizeI in value
+       category        SGIX_async
+       version         1.0
+       dlflags         notlistable
+       glxflags        ignore
+       extension
+       offset          ?
+
+DeleteAsyncMarkersSGIX(marker, range)
+       return          void
+       param           marker          UInt32 in value
+       param           range           SizeI in value
+       category        SGIX_async
+       version         1.0
+       dlflags         notlistable
+       glxflags        ignore
+       extension
+       offset          ?
+
+IsAsyncMarkerSGIX(marker)
+       return          Boolean
+       param           marker          UInt32 in value
+       category        SGIX_async
+       version         1.0
+       dlflags         notlistable
+       glxflags        ignore
+       extension
+       offset          ?
+
+###############################################################################
+#
+# Extension #133
+# SGIX_async_pixel commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_async_pixel
+
+###############################################################################
+#
+# Extension #134
+# SGIX_async_histogram commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_async_histogram
+
+###############################################################################
+#
+# Extension #135 - skipped (INTEL_texture_scissor was never implemented)
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #136
+# INTEL_parallel_arrays commands
+#
+###############################################################################
+
+VertexPointervINTEL(size, type, pointer)
+       return          void
+       param           size            Int32 in value
+       param           type            VertexPointerType in value
+       param           pointer         VoidPointer in array [4] retained
+       category        INTEL_parallel_arrays
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode EXT
+       version         1.1
+       offset          ?
+
+NormalPointervINTEL(type, pointer)
+       return          void
+       param           type            NormalPointerType in value
+       param           pointer         VoidPointer in array [4] retained
+       category        INTEL_parallel_arrays
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode EXT
+       version         1.1
+       offset          ?
+
+ColorPointervINTEL(size, type, pointer)
+       return          void
+       param           size            Int32 in value
+       param           type            VertexPointerType in value
+       param           pointer         VoidPointer in array [4] retained
+       category        INTEL_parallel_arrays
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode EXT
+       version         1.1
+       offset          ?
+
+TexCoordPointervINTEL(size, type, pointer)
+       return          void
+       param           size            Int32 in value
+       param           type            VertexPointerType in value
+       param           pointer         VoidPointer in array [4] retained
+       category        INTEL_parallel_arrays
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode EXT
+       version         1.1
+       offset          ?
+
+
+###############################################################################
+#
+# Extension #137
+# HP_occlusion_test commands
+#
+###############################################################################
+
+# (none)
+newcategory: HP_occlusion_test
+
+###############################################################################
+#
+# Extension #138
+# EXT_pixel_transform commands
+#
+###############################################################################
+
+PixelTransformParameteriEXT(target, pname, param)
+       return          void
+       param           target          PixelTransformTargetEXT in value
+       param           pname           PixelTransformPNameEXT in value
+       param           param           Int32 in value
+       category        EXT_pixel_transform
+       version         1.1
+       glxropcode      16386
+       offset          ?
+
+PixelTransformParameterfEXT(target, pname, param)
+       return          void
+       param           target          PixelTransformTargetEXT in value
+       param           pname           PixelTransformPNameEXT in value
+       param           param           Float32 in value
+       category        EXT_pixel_transform
+       version         1.1
+       glxropcode      16385
+       offset          ?
+
+PixelTransformParameterivEXT(target, pname, params)
+       return          void
+       param           target          PixelTransformTargetEXT in value
+       param           pname           PixelTransformPNameEXT in value
+       param           params          Int32 in array [1]
+       category        EXT_pixel_transform
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+PixelTransformParameterfvEXT(target, pname, params)
+       return          void
+       param           target          PixelTransformTargetEXT in value
+       param           pname           PixelTransformPNameEXT in value
+       param           params          Float32 in array [1]
+       category        EXT_pixel_transform
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+GetPixelTransformParameterivEXT(target, pname, params)
+       return          void
+       param           target          GLenum in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_pixel_transform
+       dlflags         notlistable
+       version         1.1
+       extension
+       glxvendorpriv   2052
+       glxflags        ignore
+       offset          ?
+
+GetPixelTransformParameterfvEXT(target, pname, params)
+       return          void
+       param           target          GLenum in value
+       param           pname           GLenum in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        EXT_pixel_transform
+       dlflags         notlistable
+       version         1.1
+       extension
+       glxvendorpriv   2051
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #139
+# EXT_pixel_transform_color_table commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_pixel_transform_color_table
+
+###############################################################################
+#
+# Extension #140 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #141
+# EXT_shared_texture_palette commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_shared_texture_palette
+
+###############################################################################
+#
+# Extension #142 - GLX_SGIS_blended_overlay
+# Extension #143 - GLX_SGIS_shared_multisample
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #144
+# EXT_separate_specular_color commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_separate_specular_color
+
+###############################################################################
+#
+# Extension #145
+# EXT_secondary_color commands
+#
+###############################################################################
+
+SecondaryColor3bEXT(red, green, blue)
+       return          void
+       param           red             ColorB in value
+       param           green           ColorB in value
+       param           blue            ColorB in value
+       category        EXT_secondary_color
+       vectorequiv     SecondaryColor3bvEXT
+       version         1.1
+       alias           SecondaryColor3b
+
+SecondaryColor3bvEXT(v)
+       return          void
+       param           v               ColorB in array [3]
+       category        EXT_secondary_color
+       version         1.1
+       glxropcode      4126
+       alias           SecondaryColor3bv
+
+SecondaryColor3dEXT(red, green, blue)
+       return          void
+       param           red             ColorD in value
+       param           green           ColorD in value
+       param           blue            ColorD in value
+       category        EXT_secondary_color
+       vectorequiv     SecondaryColor3dvEXT
+       version         1.1
+       alias           SecondaryColor3d
+
+SecondaryColor3dvEXT(v)
+       return          void
+       param           v               ColorD in array [3]
+       category        EXT_secondary_color
+       version         1.1
+       glxropcode      4130
+       alias           SecondaryColor3dv
+
+SecondaryColor3fEXT(red, green, blue)
+       return          void
+       param           red             ColorF in value
+       param           green           ColorF in value
+       param           blue            ColorF in value
+       category        EXT_secondary_color
+       vectorequiv     SecondaryColor3fvEXT
+       version         1.1
+       alias           SecondaryColor3f
+
+SecondaryColor3fvEXT(v)
+       return          void
+       param           v               ColorF in array [3]
+       category        EXT_secondary_color
+       version         1.1
+       glxropcode      4129
+       alias           SecondaryColor3fv
+
+SecondaryColor3iEXT(red, green, blue)
+       return          void
+       param           red             ColorI in value
+       param           green           ColorI in value
+       param           blue            ColorI in value
+       category        EXT_secondary_color
+       vectorequiv     SecondaryColor3ivEXT
+       version         1.1
+       alias           SecondaryColor3i
+
+SecondaryColor3ivEXT(v)
+       return          void
+       param           v               ColorI in array [3]
+       category        EXT_secondary_color
+       version         1.1
+       glxropcode      4128
+       offset          568
+       alias           SecondaryColor3iv
+
+SecondaryColor3sEXT(red, green, blue)
+       return          void
+       param           red             ColorS in value
+       param           green           ColorS in value
+       param           blue            ColorS in value
+       category        EXT_secondary_color
+       vectorequiv     SecondaryColor3svEXT
+       version         1.1
+       alias           SecondaryColor3s
+
+SecondaryColor3svEXT(v)
+       return          void
+       param           v               ColorS in array [3]
+       category        EXT_secondary_color
+       version         1.1
+       glxropcode      4127
+       alias           SecondaryColor3sv
+
+SecondaryColor3ubEXT(red, green, blue)
+       return          void
+       param           red             ColorUB in value
+       param           green           ColorUB in value
+       param           blue            ColorUB in value
+       category        EXT_secondary_color
+       vectorequiv     SecondaryColor3ubvEXT
+       version         1.1
+       alias           SecondaryColor3ub
+
+SecondaryColor3ubvEXT(v)
+       return          void
+       param           v               ColorUB in array [3]
+       category        EXT_secondary_color
+       version         1.1
+       glxropcode      4131
+       alias           SecondaryColor3ubv
+
+SecondaryColor3uiEXT(red, green, blue)
+       return          void
+       param           red             ColorUI in value
+       param           green           ColorUI in value
+       param           blue            ColorUI in value
+       category        EXT_secondary_color
+       vectorequiv     SecondaryColor3uivEXT
+       version         1.1
+       alias           SecondaryColor3ui
+
+SecondaryColor3uivEXT(v)
+       return          void
+       param           v               ColorUI in array [3]
+       category        EXT_secondary_color
+       version         1.1
+       glxropcode      4133
+       alias           SecondaryColor3uiv
+
+SecondaryColor3usEXT(red, green, blue)
+       return          void
+       param           red             ColorUS in value
+       param           green           ColorUS in value
+       param           blue            ColorUS in value
+       category        EXT_secondary_color
+       vectorequiv     SecondaryColor3usvEXT
+       version         1.1
+       alias           SecondaryColor3us
+
+SecondaryColor3usvEXT(v)
+       return          void
+       param           v               ColorUS in array [3]
+       category        EXT_secondary_color
+       version         1.1
+       glxropcode      4132
+       alias           SecondaryColor3usv
+
+SecondaryColorPointerEXT(size, type, stride, pointer)
+       return          void
+       param           size            Int32 in value
+       param           type            ColorPointerType in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(size/type/stride)] retained
+       category        EXT_secondary_color
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode EXT
+       version         1.1
+       extension
+       alias           SecondaryColorPointer
+
+###############################################################################
+#
+# Extension #146
+# EXT_texture_env commands
+#
+###############################################################################
+
+# Dead extension - never implemented (removed from registry!)
+# (none)
+# newcategory: EXT_texture_env
+
+###############################################################################
+#
+# Extension #147
+# EXT_texture_perturb_normal commands
+#
+###############################################################################
+
+TextureNormalEXT(mode)
+       return          void
+       param           mode            TextureNormalModeEXT in value
+       category        EXT_texture_perturb_normal
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+###############################################################################
+#
+# Extension #148
+# EXT_multi_draw_arrays commands
+#
+###############################################################################
+
+# first and count are really 'in'
+MultiDrawArraysEXT(mode, first, count, primcount)
+       return          void
+       param           mode            BeginMode in value
+       param           first           Int32 in array [COMPSIZE(primcount)]
+       param           count           SizeI in array [COMPSIZE(primcount)]
+       param           primcount       SizeI in value
+       category        EXT_multi_draw_arrays
+       version         1.1
+       glxropcode      ?
+       alias           MultiDrawArrays
+
+MultiDrawElementsEXT(mode, count, type, indices, primcount)
+       return          void
+       param           mode            BeginMode in value
+       param           count           SizeI in array [COMPSIZE(primcount)]
+       param           type            DrawElementsType in value
+       param           indices         VoidPointer in array [COMPSIZE(primcount)]
+       param           primcount       SizeI in value
+       category        EXT_multi_draw_arrays
+       version         1.1
+       glxropcode      ?
+       alias           MultiDrawElements
+
+###############################################################################
+#
+# Extension #149
+# EXT_fog_coord commands
+#
+###############################################################################
+
+FogCoordfEXT(coord)
+       return          void
+       param           coord           CoordF in value
+       category        EXT_fog_coord
+       vectorequiv     FogCoordfvEXT
+       version         1.1
+       alias           FogCoordf
+
+FogCoordfvEXT(coord)
+       return          void
+       param           coord           CoordF in array [1]
+       category        EXT_fog_coord
+       version         1.1
+       glxropcode      4124
+       alias           FogCoordfv
+
+FogCoorddEXT(coord)
+       return          void
+       param           coord           CoordD in value
+       category        EXT_fog_coord
+       vectorequiv     FogCoorddvEXT
+       version         1.1
+       alias           FogCoordd
+
+FogCoorddvEXT(coord)
+       return          void
+       param           coord           CoordD in array [1]
+       category        EXT_fog_coord
+       version         1.1
+       glxropcode      4125
+       alias           FogCoorddv
+
+FogCoordPointerEXT(type, stride, pointer)
+       return          void
+       param           type            FogPointerTypeEXT in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(type/stride)] retained
+       category        EXT_fog_coord
+       dlflags         notlistable
+       version         1.1
+       glxflags        client-handcode server-handcode EXT
+       alias           FogCoordPointer
+
+###############################################################################
+#
+# Extension #150 - skipped
+# Extension #151 - skipped
+# Extension #152 - skipped
+# Extension #153 - skipped
+# Extension #154 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #155
+# REND_screen_coordinates commands
+#
+###############################################################################
+
+# (none)
+newcategory: REND_screen_coordinates
+
+###############################################################################
+#
+# Extension #156
+# EXT_coordinate_frame commands
+#
+###############################################################################
+
+Tangent3bEXT(tx, ty, tz)
+       return          void
+       param           tx              Int8 in value
+       param           ty              Int8 in value
+       param           tz              Int8 in value
+       category        EXT_coordinate_frame
+       vectorequiv     Tangent3bvEXT
+       version         1.1
+       offset          ?
+
+Tangent3bvEXT(v)
+       return          void
+       param           v               Int8 in array [3]
+       category        EXT_coordinate_frame
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+Tangent3dEXT(tx, ty, tz)
+       return          void
+       param           tx              CoordD in value
+       param           ty              CoordD in value
+       param           tz              CoordD in value
+       category        EXT_coordinate_frame
+       vectorequiv     Tangent3dvEXT
+       version         1.1
+       offset          ?
+
+Tangent3dvEXT(v)
+       return          void
+       param           v               CoordD in array [3]
+       category        EXT_coordinate_frame
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+Tangent3fEXT(tx, ty, tz)
+       return          void
+       param           tx              CoordF in value
+       param           ty              CoordF in value
+       param           tz              CoordF in value
+       category        EXT_coordinate_frame
+       vectorequiv     Tangent3fvEXT
+       version         1.1
+       offset          ?
+
+Tangent3fvEXT(v)
+       return          void
+       param           v               CoordF in array [3]
+       category        EXT_coordinate_frame
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+Tangent3iEXT(tx, ty, tz)
+       return          void
+       param           tx              Int32 in value
+       param           ty              Int32 in value
+       param           tz              Int32 in value
+       category        EXT_coordinate_frame
+       vectorequiv     Tangent3ivEXT
+       version         1.1
+       offset          ?
+
+Tangent3ivEXT(v)
+       return          void
+       param           v               Int32 in array [3]
+       category        EXT_coordinate_frame
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+Tangent3sEXT(tx, ty, tz)
+       return          void
+       param           tx              Int16 in value
+       param           ty              Int16 in value
+       param           tz              Int16 in value
+       category        EXT_coordinate_frame
+       vectorequiv     Tangent3svEXT
+       version         1.1
+       offset          ?
+
+Tangent3svEXT(v)
+       return          void
+       param           v               Int16 in array [3]
+       category        EXT_coordinate_frame
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+Binormal3bEXT(bx, by, bz)
+       return          void
+       param           bx              Int8 in value
+       param           by              Int8 in value
+       param           bz              Int8 in value
+       category        EXT_coordinate_frame
+       vectorequiv     Binormal3bvEXT
+       version         1.1
+       offset          ?
+
+Binormal3bvEXT(v)
+       return          void
+       param           v               Int8 in array [3]
+       category        EXT_coordinate_frame
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+Binormal3dEXT(bx, by, bz)
+       return          void
+       param           bx              CoordD in value
+       param           by              CoordD in value
+       param           bz              CoordD in value
+       category        EXT_coordinate_frame
+       vectorequiv     Binormal3dvEXT
+       version         1.1
+       offset          ?
+
+Binormal3dvEXT(v)
+       return          void
+       param           v               CoordD in array [3]
+       category        EXT_coordinate_frame
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+Binormal3fEXT(bx, by, bz)
+       return          void
+       param           bx              CoordF in value
+       param           by              CoordF in value
+       param           bz              CoordF in value
+       category        EXT_coordinate_frame
+       vectorequiv     Binormal3fvEXT
+       version         1.1
+       offset          ?
+
+Binormal3fvEXT(v)
+       return          void
+       param           v               CoordF in array [3]
+       category        EXT_coordinate_frame
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+Binormal3iEXT(bx, by, bz)
+       return          void
+       param           bx              Int32 in value
+       param           by              Int32 in value
+       param           bz              Int32 in value
+       category        EXT_coordinate_frame
+       vectorequiv     Binormal3ivEXT
+       version         1.1
+       offset          ?
+
+Binormal3ivEXT(v)
+       return          void
+       param           v               Int32 in array [3]
+       category        EXT_coordinate_frame
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+Binormal3sEXT(bx, by, bz)
+       return          void
+       param           bx              Int16 in value
+       param           by              Int16 in value
+       param           bz              Int16 in value
+       category        EXT_coordinate_frame
+       vectorequiv     Binormal3svEXT
+       version         1.1
+       offset          ?
+
+Binormal3svEXT(v)
+       return          void
+       param           v               Int16 in array [3]
+       category        EXT_coordinate_frame
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+TangentPointerEXT(type, stride, pointer)
+       return          void
+       param           type            TangentPointerTypeEXT in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(type/stride)] retained
+       category        EXT_coordinate_frame
+       dlflags         notlistable
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.1
+       offset          ?
+
+BinormalPointerEXT(type, stride, pointer)
+       return          void
+       param           type            BinormalPointerTypeEXT in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(type/stride)] retained
+       category        EXT_coordinate_frame
+       dlflags         notlistable
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.1
+       offset          ?
+
+###############################################################################
+#
+# Extension #157 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #158
+# EXT_texture_env_combine commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_env_combine
+
+###############################################################################
+#
+# Extension #159
+# APPLE_specular_vector commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_specular_vector
+
+###############################################################################
+#
+# Extension #160
+# APPLE_transform_hint commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_transform_hint
+
+###############################################################################
+#
+# Extension #161
+# SGIX_fog_scale commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_fog_scale
+
+###############################################################################
+#
+# Extension #162 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #163
+# SUNX_constant_data commands
+#
+###############################################################################
+
+FinishTextureSUNX()
+       return          void
+       category        SUNX_constant_data
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+###############################################################################
+#
+# Extension #164
+# SUN_global_alpha commands
+#
+###############################################################################
+
+GlobalAlphaFactorbSUN(factor)
+       return          void
+       param           factor          Int8 in value
+       category        SUN_global_alpha
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+GlobalAlphaFactorsSUN(factor)
+       return          void
+       param           factor          Int16 in value
+       category        SUN_global_alpha
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+GlobalAlphaFactoriSUN(factor)
+       return          void
+       param           factor          Int32 in value
+       category        SUN_global_alpha
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+GlobalAlphaFactorfSUN(factor)
+       return          void
+       param           factor          Float32 in value
+       category        SUN_global_alpha
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+GlobalAlphaFactordSUN(factor)
+       return          void
+       param           factor          Float64 in value
+       category        SUN_global_alpha
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+GlobalAlphaFactorubSUN(factor)
+       return          void
+       param           factor          UInt8 in value
+       category        SUN_global_alpha
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+GlobalAlphaFactorusSUN(factor)
+       return          void
+       param           factor          UInt16 in value
+       category        SUN_global_alpha
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+GlobalAlphaFactoruiSUN(factor)
+       return          void
+       param           factor          UInt32 in value
+       category        SUN_global_alpha
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+###############################################################################
+#
+# Extension #165
+# SUN_triangle_list commands
+#
+###############################################################################
+
+ReplacementCodeuiSUN(code)
+       return          void
+       param           code            UInt32 in value
+       category        SUN_triangle_list
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeusSUN(code)
+       return          void
+       param           code            UInt16 in value
+       category        SUN_triangle_list
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeubSUN(code)
+       return          void
+       param           code            UInt8 in value
+       category        SUN_triangle_list
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeuivSUN(code)
+       return          void
+       param           code            UInt32 in array [COMPSIZE()]
+       category        SUN_triangle_list
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeusvSUN(code)
+       return          void
+       param           code            UInt16 in array [COMPSIZE()]
+       category        SUN_triangle_list
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeubvSUN(code)
+       return          void
+       param           code            UInt8 in array [COMPSIZE()]
+       category        SUN_triangle_list
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodePointerSUN(type, stride, pointer)
+       return          void
+       param           type            ReplacementCodeTypeSUN in value
+       param           stride          SizeI in value
+       param           pointer         VoidPointer in array [COMPSIZE(type/stride)] retained
+       category        SUN_triangle_list
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+###############################################################################
+#
+# Extension #166
+# SUN_vertex commands
+#
+###############################################################################
+
+Color4ubVertex2fSUN(r, g, b, a, x, y)
+       return          void
+       param           r               UInt8 in value
+       param           g               UInt8 in value
+       param           b               UInt8 in value
+       param           a               UInt8 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+Color4ubVertex2fvSUN(c, v)
+       return          void
+       param           c               UInt8 in array [4]
+       param           v               Float32 in array [2]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+Color4ubVertex3fSUN(r, g, b, a, x, y, z)
+       return          void
+       param           r               UInt8 in value
+       param           g               UInt8 in value
+       param           b               UInt8 in value
+       param           a               UInt8 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+Color4ubVertex3fvSUN(c, v)
+       return          void
+       param           c               UInt8 in array [4]
+       param           v               Float32 in array [3]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+Color3fVertex3fSUN(r, g, b, x, y, z)
+       return          void
+       param           r               Float32 in value
+       param           g               Float32 in value
+       param           b               Float32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+Color3fVertex3fvSUN(c, v)
+       return          void
+       param           c               Float32 in array [3]
+       param           v               Float32 in array [3]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+Normal3fVertex3fSUN(nx, ny, nz, x, y, z)
+       return          void
+       param           nx              Float32 in value
+       param           ny              Float32 in value
+       param           nz              Float32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+Normal3fVertex3fvSUN(n, v)
+       return          void
+       param           n               Float32 in array [3]
+       param           v               Float32 in array [3]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+Color4fNormal3fVertex3fSUN(r, g, b, a, nx, ny, nz, x, y, z)
+       return          void
+       param           r               Float32 in value
+       param           g               Float32 in value
+       param           b               Float32 in value
+       param           a               Float32 in value
+       param           nx              Float32 in value
+       param           ny              Float32 in value
+       param           nz              Float32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+Color4fNormal3fVertex3fvSUN(c, n, v)
+       return          void
+       param           c               Float32 in array [4]
+       param           n               Float32 in array [3]
+       param           v               Float32 in array [3]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+TexCoord2fVertex3fSUN(s, t, x, y, z)
+       return          void
+       param           s               Float32 in value
+       param           t               Float32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+TexCoord2fVertex3fvSUN(tc, v)
+       return          void
+       param           tc              Float32 in array [2]
+       param           v               Float32 in array [3]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+TexCoord4fVertex4fSUN(s, t, p, q, x, y, z, w)
+       return          void
+       param           s               Float32 in value
+       param           t               Float32 in value
+       param           p               Float32 in value
+       param           q               Float32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       param           w               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+TexCoord4fVertex4fvSUN(tc, v)
+       return          void
+       param           tc              Float32 in array [4]
+       param           v               Float32 in array [4]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+TexCoord2fColor4ubVertex3fSUN(s, t, r, g, b, a, x, y, z)
+       return          void
+       param           s               Float32 in value
+       param           t               Float32 in value
+       param           r               UInt8 in value
+       param           g               UInt8 in value
+       param           b               UInt8 in value
+       param           a               UInt8 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+TexCoord2fColor4ubVertex3fvSUN(tc, c, v)
+       return          void
+       param           tc              Float32 in array [2]
+       param           c               UInt8 in array [4]
+       param           v               Float32 in array [3]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+TexCoord2fColor3fVertex3fSUN(s, t, r, g, b, x, y, z)
+       return          void
+       param           s               Float32 in value
+       param           t               Float32 in value
+       param           r               Float32 in value
+       param           g               Float32 in value
+       param           b               Float32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+TexCoord2fColor3fVertex3fvSUN(tc, c, v)
+       return          void
+       param           tc              Float32 in array [2]
+       param           c               Float32 in array [3]
+       param           v               Float32 in array [3]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+TexCoord2fNormal3fVertex3fSUN(s, t, nx, ny, nz, x, y, z)
+       return          void
+       param           s               Float32 in value
+       param           t               Float32 in value
+       param           nx              Float32 in value
+       param           ny              Float32 in value
+       param           nz              Float32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+TexCoord2fNormal3fVertex3fvSUN(tc, n, v)
+       return          void
+       param           tc              Float32 in array [2]
+       param           n               Float32 in array [3]
+       param           v               Float32 in array [3]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+TexCoord2fColor4fNormal3fVertex3fSUN(s, t, r, g, b, a, nx, ny, nz, x, y, z)
+       return          void
+       param           s               Float32 in value
+       param           t               Float32 in value
+       param           r               Float32 in value
+       param           g               Float32 in value
+       param           b               Float32 in value
+       param           a               Float32 in value
+       param           nx              Float32 in value
+       param           ny              Float32 in value
+       param           nz              Float32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+TexCoord2fColor4fNormal3fVertex3fvSUN(tc, c, n, v)
+       return          void
+       param           tc              Float32 in array [2]
+       param           c               Float32 in array [4]
+       param           n               Float32 in array [3]
+       param           v               Float32 in array [3]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+TexCoord4fColor4fNormal3fVertex4fSUN(s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w)
+       return          void
+       param           s               Float32 in value
+       param           t               Float32 in value
+       param           p               Float32 in value
+       param           q               Float32 in value
+       param           r               Float32 in value
+       param           g               Float32 in value
+       param           b               Float32 in value
+       param           a               Float32 in value
+       param           nx              Float32 in value
+       param           ny              Float32 in value
+       param           nz              Float32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       param           w               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+TexCoord4fColor4fNormal3fVertex4fvSUN(tc, c, n, v)
+       return          void
+       param           tc              Float32 in array [4]
+       param           c               Float32 in array [4]
+       param           n               Float32 in array [3]
+       param           v               Float32 in array [4]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeuiVertex3fSUN(rc, x, y, z)
+       return          void
+       param           rc              ReplacementCodeSUN in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeuiVertex3fvSUN(rc, v)
+       return          void
+       param           rc              ReplacementCodeSUN in array [1]
+       param           v               Float32 in array [3]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeuiColor4ubVertex3fSUN(rc, r, g, b, a, x, y, z)
+       return          void
+       param           rc              ReplacementCodeSUN in value
+       param           r               UInt8 in value
+       param           g               UInt8 in value
+       param           b               UInt8 in value
+       param           a               UInt8 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeuiColor4ubVertex3fvSUN(rc, c, v)
+       return          void
+       param           rc              ReplacementCodeSUN in array [1]
+       param           c               UInt8 in array [4]
+       param           v               Float32 in array [3]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeuiColor3fVertex3fSUN(rc, r, g, b, x, y, z)
+       return          void
+       param           rc              ReplacementCodeSUN in value
+       param           r               Float32 in value
+       param           g               Float32 in value
+       param           b               Float32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeuiColor3fVertex3fvSUN(rc, c, v)
+       return          void
+       param           rc              ReplacementCodeSUN in array [1]
+       param           c               Float32 in array [3]
+       param           v               Float32 in array [3]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeuiNormal3fVertex3fSUN(rc, nx, ny, nz, x, y, z)
+       return          void
+       param           rc              ReplacementCodeSUN in value
+       param           nx              Float32 in value
+       param           ny              Float32 in value
+       param           nz              Float32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeuiNormal3fVertex3fvSUN(rc, n, v)
+       return          void
+       param           rc              ReplacementCodeSUN in array [1]
+       param           n               Float32 in array [3]
+       param           v               Float32 in array [3]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeuiColor4fNormal3fVertex3fSUN(rc, r, g, b, a, nx, ny, nz, x, y, z)
+       return          void
+       param           rc              ReplacementCodeSUN in value
+       param           r               Float32 in value
+       param           g               Float32 in value
+       param           b               Float32 in value
+       param           a               Float32 in value
+       param           nx              Float32 in value
+       param           ny              Float32 in value
+       param           nz              Float32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeuiColor4fNormal3fVertex3fvSUN(rc, c, n, v)
+       return          void
+       param           rc              ReplacementCodeSUN in array [1]
+       param           c               Float32 in array [4]
+       param           n               Float32 in array [3]
+       param           v               Float32 in array [3]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeuiTexCoord2fVertex3fSUN(rc, s, t, x, y, z)
+       return          void
+       param           rc              ReplacementCodeSUN in value
+       param           s               Float32 in value
+       param           t               Float32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeuiTexCoord2fVertex3fvSUN(rc, tc, v)
+       return          void
+       param           rc              ReplacementCodeSUN in array [1]
+       param           tc              Float32 in array [2]
+       param           v               Float32 in array [3]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(rc, s, t, nx, ny, nz, x, y, z)
+       return          void
+       param           rc              ReplacementCodeSUN in value
+       param           s               Float32 in value
+       param           t               Float32 in value
+       param           nx              Float32 in value
+       param           ny              Float32 in value
+       param           nz              Float32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(rc, tc, n, v)
+       return          void
+       param           rc              ReplacementCodeSUN in array [1]
+       param           tc              Float32 in array [2]
+       param           n               Float32 in array [3]
+       param           v               Float32 in array [3]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(rc, s, t, r, g, b, a, nx, ny, nz, x, y, z)
+       return          void
+       param           rc              ReplacementCodeSUN in value
+       param           s               Float32 in value
+       param           t               Float32 in value
+       param           r               Float32 in value
+       param           g               Float32 in value
+       param           b               Float32 in value
+       param           a               Float32 in value
+       param           nx              Float32 in value
+       param           ny              Float32 in value
+       param           nz              Float32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(rc, tc, c, n, v)
+       return          void
+       param           rc              ReplacementCodeSUN in array [1]
+       param           tc              Float32 in array [2]
+       param           c               Float32 in array [4]
+       param           n               Float32 in array [3]
+       param           v               Float32 in array [3]
+       category        SUN_vertex
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+###############################################################################
+#
+# Extension #167 - WGL_EXT_display_color_table
+# Extension #168 - WGL_EXT_extensions_string
+# Extension #169 - WGL_EXT_make_current_read
+# Extension #170 - WGL_EXT_pixel_format
+# Extension #171 - WGL_EXT_pbuffer
+# Extension #172 - WGL_EXT_swap_control
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #173
+# EXT_blend_func_separate commands (also INGR_blend_func_separate)
+#
+###############################################################################
+
+BlendFuncSeparateEXT(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)
+       return          void
+       param           sfactorRGB      BlendFuncSeparateParameterEXT in value
+       param           dfactorRGB      BlendFuncSeparateParameterEXT in value
+       param           sfactorAlpha    BlendFuncSeparateParameterEXT in value
+       param           dfactorAlpha    BlendFuncSeparateParameterEXT in value
+       category        EXT_blend_func_separate
+       glxropcode      4134
+       version         1.0
+       extension
+       alias           BlendFuncSeparate
+
+BlendFuncSeparateINGR(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)
+       return          void
+       param           sfactorRGB      BlendFuncSeparateParameterEXT in value
+       param           dfactorRGB      BlendFuncSeparateParameterEXT in value
+       param           sfactorAlpha    BlendFuncSeparateParameterEXT in value
+       param           dfactorAlpha    BlendFuncSeparateParameterEXT in value
+       category        INGR_blend_func_separate
+       glxropcode      4134
+       version         1.0
+       extension
+       alias           BlendFuncSeparateEXT
+
+###############################################################################
+#
+# Extension #174
+# INGR_color_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: INGR_color_clamp
+
+###############################################################################
+#
+# Extension #175
+# INGR_interlace_read commands
+#
+###############################################################################
+
+# (none)
+newcategory: INGR_interlace_read
+
+###############################################################################
+#
+# Extension #176
+# EXT_stencil_wrap commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_stencil_wrap
+
+###############################################################################
+#
+# Extension #177 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #178
+# EXT_422_pixels commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_422_pixels
+
+###############################################################################
+#
+# Extension #179
+# NV_texgen_reflection commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texgen_reflection
+
+###############################################################################
+#
+# Extension #???
+# @   EXT_texture_cube_map commands
+#
+###############################################################################
+
+# (none)
+
+###############################################################################
+#
+# Extension #180 - skipped
+# Extension #181 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #182
+# SUN_convolution_border_modes commands
+#
+###############################################################################
+
+# (none)
+newcategory: SUN_convolution_border_modes
+
+###############################################################################
+#
+# Extension #183 - GLX_SUN_get_transparent_index
+# Extension #184 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #185
+# EXT_texture_env_add commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_env_add
+
+###############################################################################
+#
+# Extension #186
+# EXT_texture_lod_bias commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_lod_bias
+
+###############################################################################
+#
+# Extension #187
+# EXT_texture_filter_anisotropic commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_filter_anisotropic
+
+###############################################################################
+#
+# Extension #188
+# EXT_vertex_weighting commands
+#
+###############################################################################
+
+# GLX stuff to be written
+VertexWeightfEXT(weight)
+       return          void
+       param           weight          Float32 in value
+       category        EXT_vertex_weighting
+       vectorequiv     VertexWeightfvEXT
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          494
+
+VertexWeightfvEXT(weight)
+       return          void
+       param           weight          Float32 in array [1]
+       category        EXT_vertex_weighting
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxropcode      4135
+       glxflags        ignore
+       offset          495
+
+VertexWeightPointerEXT(size, type, stride, pointer)
+       return          void
+       param           size            Int32 in value
+       param           type            VertexWeightPointerTypeEXT in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(type/stride)] retained
+       category        EXT_vertex_weighting
+       version         1.1
+       extension       soft WINSOFT NV10
+       dlflags         notlistable
+       glxflags        ignore
+       offset          496
+
+###############################################################################
+#
+# Extension #189
+# NV_light_max_exponent commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_light_max_exponent
+
+###############################################################################
+#
+# Extension #190
+# NV_vertex_array_range commands
+#
+###############################################################################
+
+FlushVertexArrayRangeNV()
+       return          void
+       category        NV_vertex_array_range
+       version         1.1
+       extension       soft WINSOFT NV10
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode ignore
+       offset          497
+
+VertexArrayRangeNV(length, pointer)
+       return          void
+       param           length          SizeI in value
+       param           pointer         Void in array [COMPSIZE(length)] retained
+       category        NV_vertex_array_range
+       version         1.1
+       extension       soft WINSOFT NV10
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode ignore
+       offset          498
+
+###############################################################################
+#
+# Extension #191
+# NV_register_combiners commands
+#
+###############################################################################
+
+CombinerParameterfvNV(pname, params)
+       return          void
+       param           pname           CombinerParameterNV in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        NV_register_combiners
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxropcode      4137
+       glxflags        ignore
+       offset          499
+
+CombinerParameterfNV(pname, param)
+       return          void
+       param           pname           CombinerParameterNV in value
+       param           param           Float32 in value
+       category        NV_register_combiners
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxropcode      4136
+       glxflags        ignore
+       offset          500
+
+CombinerParameterivNV(pname, params)
+       return          void
+       param           pname           CombinerParameterNV in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        NV_register_combiners
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxropcode      4139
+       glxflags        ignore
+       offset          501
+
+CombinerParameteriNV(pname, param)
+       return          void
+       param           pname           CombinerParameterNV in value
+       param           param           Int32 in value
+       category        NV_register_combiners
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxropcode      4138
+       glxflags        ignore
+       offset          502
+
+CombinerInputNV(stage, portion, variable, input, mapping, componentUsage)
+       return          void
+       param           stage           CombinerStageNV in value
+       param           portion         CombinerPortionNV in value
+       param           variable        CombinerVariableNV in value
+       param           input           CombinerRegisterNV in value
+       param           mapping         CombinerMappingNV in value
+       param           componentUsage  CombinerComponentUsageNV in value
+       category        NV_register_combiners
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxropcode      4140
+       glxflags        ignore
+       offset          503
+
+CombinerOutputNV(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum)
+       return          void
+       param           stage           CombinerStageNV in value
+       param           portion         CombinerPortionNV in value
+       param           abOutput        CombinerRegisterNV in value
+       param           cdOutput        CombinerRegisterNV in value
+       param           sumOutput       CombinerRegisterNV in value
+       param           scale           CombinerScaleNV in value
+       param           bias            CombinerBiasNV in value
+       param           abDotProduct    Boolean in value
+       param           cdDotProduct    Boolean in value
+       param           muxSum          Boolean in value
+       category        NV_register_combiners
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxropcode      4141
+       glxflags        ignore
+       offset          504
+
+FinalCombinerInputNV(variable, input, mapping, componentUsage)
+       return          void
+       param           variable        CombinerVariableNV in value
+       param           input           CombinerRegisterNV in value
+       param           mapping         CombinerMappingNV in value
+       param           componentUsage  CombinerComponentUsageNV in value
+       category        NV_register_combiners
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxropcode      4142
+       glxflags        ignore
+       offset          505
+
+GetCombinerInputParameterfvNV(stage, portion, variable, pname, params)
+       return          void
+       param           stage           CombinerStageNV in value
+       param           portion         CombinerPortionNV in value
+       param           variable        CombinerVariableNV in value
+       param           pname           CombinerParameterNV in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       dlflags         notlistable
+       category        NV_register_combiners
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1270
+       glxflags        ignore
+       offset          506
+
+GetCombinerInputParameterivNV(stage, portion, variable, pname, params)
+       return          void
+       param           stage           CombinerStageNV in value
+       param           portion         CombinerPortionNV in value
+       param           variable        CombinerVariableNV in value
+       param           pname           CombinerParameterNV in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       dlflags         notlistable
+       category        NV_register_combiners
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1271
+       glxflags        ignore
+       offset          507
+
+GetCombinerOutputParameterfvNV(stage, portion, pname, params)
+       return          void
+       param           stage           CombinerStageNV in value
+       param           portion         CombinerPortionNV in value
+       param           pname           CombinerParameterNV in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       dlflags         notlistable
+       category        NV_register_combiners
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1272
+       glxflags        ignore
+       offset          508
+
+GetCombinerOutputParameterivNV(stage, portion, pname, params)
+       return          void
+       param           stage           CombinerStageNV in value
+       param           portion         CombinerPortionNV in value
+       param           pname           CombinerParameterNV in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       dlflags         notlistable
+       category        NV_register_combiners
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1273
+       glxflags        ignore
+       offset          509
+
+GetFinalCombinerInputParameterfvNV(variable, pname, params)
+       return          void
+       param           variable        CombinerVariableNV in value
+       param           pname           CombinerParameterNV in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       dlflags         notlistable
+       category        NV_register_combiners
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1274
+       glxflags        ignore
+       offset          510
+
+GetFinalCombinerInputParameterivNV(variable, pname, params)
+       return          void
+       param           variable        CombinerVariableNV in value
+       param           pname           CombinerParameterNV in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       dlflags         notlistable
+       category        NV_register_combiners
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1275
+       glxflags        ignore
+       offset          511
+
+###############################################################################
+#
+# Extension #192
+# NV_fog_distance commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_fog_distance
+
+###############################################################################
+#
+# Extension #193
+# NV_texgen_emboss commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texgen_emboss
+
+###############################################################################
+#
+# Extension #194
+# NV_blend_square commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_blend_square
+
+###############################################################################
+#
+# Extension #195
+# NV_texture_env_combine4 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_env_combine4
+
+###############################################################################
+#
+# Extension #196
+# MESA_resize_buffers commands
+#
+###############################################################################
+
+ResizeBuffersMESA()
+       return          void
+       category        MESA_resize_buffers
+       version         1.0
+       glxropcode      ?
+       offset          512
+
+###############################################################################
+#
+# Extension #197
+# MESA_window_pos commands
+#
+# Note that the 2- and 3-component versions are now aliases of ARB
+# entry points.
+#
+###############################################################################
+
+WindowPos2dMESA(x, y)
+       return          void
+       param           x               CoordD in value
+       param           y               CoordD in value
+       category        MESA_window_pos
+       vectorequiv     WindowPos2dvMESA
+       version         1.0
+       alias           WindowPos2dARB
+
+WindowPos2dvMESA(v)
+       return          void
+       param           v               CoordD in array [2]
+       category        MESA_window_pos
+       version         1.0
+       glxropcode      ?
+       alias           WindowPos2dvARB
+
+WindowPos2fMESA(x, y)
+       return          void
+       param           x               CoordF in value
+       param           y               CoordF in value
+       category        MESA_window_pos
+       vectorequiv     WindowPos2fvMESA
+       version         1.0
+       alias           WindowPos2fARB
+
+WindowPos2fvMESA(v)
+       return          void
+       param           v               CoordF in array [2]
+       category        MESA_window_pos
+       version         1.0
+       glxropcode      ?
+       alias           WindowPos2fvARB
+
+WindowPos2iMESA(x, y)
+       return          void
+       param           x               CoordI in value
+       param           y               CoordI in value
+       category        MESA_window_pos
+       vectorequiv     WindowPos2ivMESA
+       version         1.0
+       alias           WindowPos2iARB
+
+WindowPos2ivMESA(v)
+       return          void
+       param           v               CoordI in array [2]
+       category        MESA_window_pos
+       version         1.0
+       glxropcode      ?
+       alias           WindowPos2ivARB
+
+WindowPos2sMESA(x, y)
+       return          void
+       param           x               CoordS in value
+       param           y               CoordS in value
+       category        MESA_window_pos
+       vectorequiv     WindowPos2svMESA
+       version         1.0
+       alias           WindowPos2sARB
+
+WindowPos2svMESA(v)
+       return          void
+       param           v               CoordS in array [2]
+       category        MESA_window_pos
+       version         1.0
+       glxropcode      ?
+       alias           WindowPos2svARB
+
+WindowPos3dMESA(x, y, z)
+       return          void
+       param           x               CoordD in value
+       param           y               CoordD in value
+       param           z               CoordD in value
+       vectorequiv     WindowPos3dvMESA
+       category        MESA_window_pos
+       version         1.0
+       alias           WindowPos3dARB
+
+WindowPos3dvMESA(v)
+       return          void
+       param           v               CoordD in array [3]
+       category        MESA_window_pos
+       version         1.0
+       glxropcode      ?
+       alias           WindowPos3dvARB
+
+WindowPos3fMESA(x, y, z)
+       return          void
+       param           x               CoordF in value
+       param           y               CoordF in value
+       param           z               CoordF in value
+       category        MESA_window_pos
+       vectorequiv     WindowPos3fvMESA
+       version         1.0
+       alias           WindowPos3fARB
+
+WindowPos3fvMESA(v)
+       return          void
+       param           v               CoordF in array [3]
+       category        MESA_window_pos
+       version         1.0
+       glxropcode      ?
+       alias           WindowPos3fvARB
+
+WindowPos3iMESA(x, y, z)
+       return          void
+       param           x               CoordI in value
+       param           y               CoordI in value
+       param           z               CoordI in value
+       category        MESA_window_pos
+       vectorequiv     WindowPos3ivMESA
+       version         1.0
+       alias           WindowPos3iARB
+
+WindowPos3ivMESA(v)
+       return          void
+       param           v               CoordI in array [3]
+       category        MESA_window_pos
+       version         1.0
+       glxropcode      ?
+       alias           WindowPos3ivARB
+
+WindowPos3sMESA(x, y, z)
+       return          void
+       param           x               CoordS in value
+       param           y               CoordS in value
+       param           z               CoordS in value
+       category        MESA_window_pos
+       vectorequiv     WindowPos3svMESA
+       version         1.0
+       alias           WindowPos3sARB
+
+WindowPos3svMESA(v)
+       return          void
+       param           v               CoordS in array [3]
+       category        MESA_window_pos
+       version         1.0
+       glxropcode      ?
+       alias           WindowPos3svARB
+
+WindowPos4dMESA(x, y, z, w)
+       return          void
+       param           x               CoordD in value
+       param           y               CoordD in value
+       param           z               CoordD in value
+       param           w               CoordD in value
+       vectorequiv     WindowPos4dvMESA
+       category        MESA_window_pos
+       version         1.0
+       offset          529
+
+WindowPos4dvMESA(v)
+       return          void
+       param           v               CoordD in array [4]
+       category        MESA_window_pos
+       version         1.0
+       glxropcode      ?
+       offset          530
+
+WindowPos4fMESA(x, y, z, w)
+       return          void
+       param           x               CoordF in value
+       param           y               CoordF in value
+       param           z               CoordF in value
+       param           w               CoordF in value
+       category        MESA_window_pos
+       vectorequiv     WindowPos4fvMESA
+       version         1.0
+       offset          531
+
+WindowPos4fvMESA(v)
+       return          void
+       param           v               CoordF in array [4]
+       category        MESA_window_pos
+       version         1.0
+       glxropcode      ?
+       offset          532
+
+WindowPos4iMESA(x, y, z, w)
+       return          void
+       param           x               CoordI in value
+       param           y               CoordI in value
+       param           z               CoordI in value
+       param           w               CoordI in value
+       category        MESA_window_pos
+       vectorequiv     WindowPos4ivMESA
+       version         1.0
+       offset          533
+
+WindowPos4ivMESA(v)
+       return          void
+       param           v               CoordI in array [4]
+       category        MESA_window_pos
+       version         1.0
+       glxropcode      ?
+       offset          534
+
+WindowPos4sMESA(x, y, z, w)
+       return          void
+       param           x               CoordS in value
+       param           y               CoordS in value
+       param           z               CoordS in value
+       param           w               CoordS in value
+       category        MESA_window_pos
+       vectorequiv     WindowPos4svMESA
+       version         1.0
+       offset          535
+
+WindowPos4svMESA(v)
+       return          void
+       param           v               CoordS in array [4]
+       category        MESA_window_pos
+       version         1.0
+       glxropcode      ?
+       offset          536
+
+###############################################################################
+#
+# Extension #198
+# EXT_texture_compression_s3tc commands
+#
+###############################################################################
+
+#@@ (none yet)
+
+###############################################################################
+#
+# Extension #199
+# IBM_cull_vertex commands
+#
+###############################################################################
+
+# (none)
+newcategory: IBM_cull_vertex
+
+###############################################################################
+#
+# Extension #200
+# IBM_multimode_draw_arrays commands
+#
+###############################################################################
+
+MultiModeDrawArraysIBM(mode, first, count, primcount, modestride)
+       return          void
+       param           mode            BeginMode in array [COMPSIZE(primcount)]
+       param           first           Int32 in array [COMPSIZE(primcount)]
+       param           count           SizeI in array [COMPSIZE(primcount)]
+       param           primcount       SizeI in value
+       param           modestride      Int32 in value
+       category        IBM_multimode_draw_arrays
+       version         1.1
+       glxropcode      ?
+       offset          708
+
+
+MultiModeDrawElementsIBM(mode, count, type, indices, primcount, modestride)
+       return          void
+       param           mode            BeginMode in array [COMPSIZE(primcount)]
+       param           count           SizeI in array [COMPSIZE(primcount)]
+       param           type            DrawElementsType in value
+       param           indices         ConstVoidPointer in array [COMPSIZE(primcount)]
+       param           primcount       SizeI in value
+       param           modestride      Int32 in value
+       category        IBM_multimode_draw_arrays
+       version         1.1
+       glxropcode      ?
+       offset          709
+
+###############################################################################
+#
+# Extension #201
+# IBM_vertex_array_lists commands
+#
+###############################################################################
+
+ColorPointerListIBM(size, type, stride, pointer, ptrstride)
+       return          void
+       param           size            Int32 in value
+       param           type            ColorPointerType in value
+       param           stride          Int32 in value
+       param           pointer         VoidPointer in array [COMPSIZE(size/type/stride)] retained
+       param           ptrstride       Int32 in value
+       category        IBM_vertex_array_lists
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+SecondaryColorPointerListIBM(size, type, stride, pointer, ptrstride)
+       return          void
+       param           size            Int32 in value
+       param           type            SecondaryColorPointerTypeIBM in value
+       param           stride          Int32 in value
+       param           pointer         VoidPointer in array [COMPSIZE(size/type/stride)] retained
+       param           ptrstride       Int32 in value
+       category        IBM_vertex_array_lists
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+EdgeFlagPointerListIBM(stride, pointer, ptrstride)
+       return          void
+       param           stride          Int32 in value
+       param           pointer         BooleanPointer in array [COMPSIZE(stride)] retained
+       param           ptrstride       Int32 in value
+       category        IBM_vertex_array_lists
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+FogCoordPointerListIBM(type, stride, pointer, ptrstride)
+       return          void
+       param           type            FogPointerTypeIBM in value
+       param           stride          Int32 in value
+       param           pointer         VoidPointer in array [COMPSIZE(type/stride)] retained
+       param           ptrstride       Int32 in value
+       category        IBM_vertex_array_lists
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+IndexPointerListIBM(type, stride, pointer, ptrstride)
+       return          void
+       param           type            IndexPointerType in value
+       param           stride          Int32 in value
+       param           pointer         VoidPointer in array [COMPSIZE(type/stride)] retained
+       param           ptrstride       Int32 in value
+       category        IBM_vertex_array_lists
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+NormalPointerListIBM(type, stride, pointer, ptrstride)
+       return          void
+       param           type            NormalPointerType in value
+       param           stride          Int32 in value
+       param           pointer         VoidPointer in array [COMPSIZE(type/stride)] retained
+       param           ptrstride       Int32 in value
+       category        IBM_vertex_array_lists
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+TexCoordPointerListIBM(size, type, stride, pointer, ptrstride)
+       return          void
+       param           size            Int32 in value
+       param           type            TexCoordPointerType in value
+       param           stride          Int32 in value
+       param           pointer         VoidPointer in array [COMPSIZE(size/type/stride)] retained
+       param           ptrstride       Int32 in value
+       category        IBM_vertex_array_lists
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+VertexPointerListIBM(size, type, stride, pointer, ptrstride)
+       return          void
+       param           size            Int32 in value
+       param           type            VertexPointerType in value
+       param           stride          Int32 in value
+       param           pointer         VoidPointer in array [COMPSIZE(size/type/stride)] retained
+       param           ptrstride       Int32 in value
+       category        IBM_vertex_array_lists
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+###############################################################################
+#
+# Extension #202
+# SGIX_subsample commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_subsample
+
+###############################################################################
+#
+# Extension #203
+# SGIX_ycrcba commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_ycrcba
+
+###############################################################################
+#
+# Extension #204
+# SGIX_ycrcb_subsample commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_ycrcb_subsample
+
+###############################################################################
+#
+# Extension #205
+# SGIX_depth_pass_instrument commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_depth_pass_instrument
+
+###############################################################################
+#
+# Extension #206
+# 3DFX_texture_compression_FXT1 commands
+#
+###############################################################################
+
+# (none)
+newcategory: 3DFX_texture_compression_FXT1
+
+###############################################################################
+#
+# Extension #207
+# 3DFX_multisample commands
+#
+###############################################################################
+
+# (none)
+newcategory: 3DFX_multisample
+
+###############################################################################
+#
+# Extension #208
+# 3DFX_tbuffer commands
+#
+###############################################################################
+
+TbufferMask3DFX(mask)
+       return          void
+       param           mask            UInt32 in value
+       category        3DFX_tbuffer
+       version         1.2
+       glxropcode      ?
+       offset          553
+
+###############################################################################
+#
+# Extension #209
+# EXT_multisample commands
+#
+###############################################################################
+
+SampleMaskEXT(value, invert)
+       return          void
+       param           value           ClampedFloat32 in value
+       param           invert          Boolean in value
+       category        EXT_multisample
+       version         1.0
+       glxropcode      ?
+       extension
+       offset          446
+
+SamplePatternEXT(pattern)
+       return          void
+       param           pattern         SamplePatternEXT in value
+       category        EXT_multisample
+       version         1.0
+       glxropcode      ?
+       glxflags
+       extension
+       offset          447
+
+###############################################################################
+#
+# Extension #210
+# SGIX_vertex_preclip commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_vertex_preclip
+
+###############################################################################
+#
+# Extension #211
+# SGIX_convolution_accuracy commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_convolution_accuracy
+
+###############################################################################
+#
+# Extension #212
+# SGIX_resample commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_resample
+
+###############################################################################
+#
+# Extension #213
+# SGIS_point_line_texgen commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIS_point_line_texgen
+
+###############################################################################
+#
+# Extension #214
+# SGIS_texture_color_mask commands
+#
+###############################################################################
+
+TextureColorMaskSGIS(red, green, blue, alpha)
+       return          void
+       param           red             Boolean in value
+       param           green           Boolean in value
+       param           blue            Boolean in value
+       param           alpha           Boolean in value
+       category        SGIS_texture_color_mask
+       version         1.1
+       glxropcode      2082
+       extension
+       offset          ?
+
+###############################################################################
+#
+# Extension #215 - GLX_MESA_copy_sub_buffer
+# Extension #216 - GLX_MESA_pixmap_colormap
+# Extension #217 - GLX_MESA_release_buffers
+# Extension #218 - GLX_MESA_set_3dfx_mode
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #219
+# SGIX_igloo_interface commands
+#
+###############################################################################
+
+IglooInterfaceSGIX(pname, params)
+       return          void
+       dlflags         notlistable
+       param           pname           IglooFunctionSelectSGIX in value
+       param           params          IglooParameterSGIX in array [COMPSIZE(pname)]
+       category        SGIX_igloo_interface
+       version         1.0
+       glxflags        SGI ignore
+       extension
+       glxropcode      200
+       offset          ?
+
+###############################################################################
+#
+# Extension #220
+# EXT_texture_env_dot3 commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_env_dot3
+
+###############################################################################
+#
+# Extension #221
+# ATI_texture_mirror_once commands
+#
+###############################################################################
+# (none)
+newcategory: ATI_texture_mirror_once
+
+###############################################################################
+#
+# Extension #222
+# NV_fence commands
+#
+###############################################################################
+
+DeleteFencesNV(n, fences)
+       return          void
+       param           n               SizeI in value
+       param           fences          FenceNV in array [n]
+       category        NV_fence
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1276
+       glxflags        ignore
+       offset          647
+
+GenFencesNV(n, fences)
+       return          void
+       param           n               SizeI in value
+       param           fences          FenceNV out array [n]
+       category        NV_fence
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1277
+       glxflags        ignore
+       offset          648
+
+IsFenceNV(fence)
+       return          Boolean
+       param           fence           FenceNV in value
+       category        NV_fence
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1278
+       glxflags        ignore
+       offset          649
+
+TestFenceNV(fence)
+       return          Boolean
+       param           fence           FenceNV in value
+       category        NV_fence
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1279
+       glxflags        ignore
+       offset          650
+
+GetFenceivNV(fence, pname, params)
+       return          void
+       param           fence           FenceNV in value
+       param           pname           FenceParameterNameNV in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        NV_fence
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1280
+       glxflags        ignore
+       offset          651
+
+FinishFenceNV(fence)
+       return          void
+       param           fence           FenceNV in value
+       category        NV_fence
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1312
+       glxflags        ignore
+       offset          652
+
+SetFenceNV(fence, condition)
+       return          void
+       param           fence           FenceNV in value
+       param           condition       FenceConditionNV in value
+       category        NV_fence
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          653
+
+###############################################################################
+#
+# Extension #225
+# NV_evaluators commands
+#
+###############################################################################
+
+MapControlPointsNV(target, index, type, ustride, vstride, uorder, vorder, packed, points)
+       return          void
+       param           target          EvalTargetNV in value
+       param           index           UInt32 in value
+       param           type            MapTypeNV in value
+       param           ustride         SizeI in value
+       param           vstride         SizeI in value
+       param           uorder          CheckedInt32 in value
+       param           vorder          CheckedInt32 in value
+       param           packed          Boolean in value
+       param           points          Void in array [COMPSIZE(target/uorder/vorder)]
+       category        NV_evaluators
+       dlflags         handcode
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          ?
+
+MapParameterivNV(target, pname, params)
+       return          void
+       param           target          EvalTargetNV in value
+       param           pname           MapParameterNV in value
+       param           params          CheckedInt32 in array [COMPSIZE(target/pname)]
+       category        NV_evaluators
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          ?
+
+MapParameterfvNV(target, pname, params)
+       return          void
+       param           target          EvalTargetNV in value
+       param           pname           MapParameterNV in value
+       param           params          CheckedFloat32 in array [COMPSIZE(target/pname)]
+       category        NV_evaluators
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          ?
+
+GetMapControlPointsNV(target, index, type, ustride, vstride, packed, points)
+       return          void
+       param           target          EvalTargetNV in value
+       param           index           UInt32 in value
+       param           type            MapTypeNV in value
+       param           ustride         SizeI in value
+       param           vstride         SizeI in value
+       param           packed          Boolean in value
+       param           points          Void out array [COMPSIZE(target)]
+       category        NV_evaluators
+       dlflags         notlistable
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          ?
+
+GetMapParameterivNV(target, pname, params)
+       return          void
+       param           target          EvalTargetNV in value
+       param           pname           MapParameterNV in value
+       param           params          Int32 out array [COMPSIZE(target/pname)]
+       category        NV_evaluators
+       dlflags         notlistable
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          ?
+
+GetMapParameterfvNV(target, pname, params)
+       return          void
+       param           target          EvalTargetNV in value
+       param           pname           MapParameterNV in value
+       param           params          Float32 out array [COMPSIZE(target/pname)]
+       category        NV_evaluators
+       dlflags         notlistable
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          ?
+
+GetMapAttribParameterivNV(target, index, pname, params)
+       return          void
+       param           target          EvalTargetNV in value
+       param           index           UInt32 in value
+       param           pname           MapAttribParameterNV in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        NV_evaluators
+       dlflags         notlistable
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          ?
+
+GetMapAttribParameterfvNV(target, index, pname, params)
+       return          void
+       param           target          EvalTargetNV in value
+       param           index           UInt32 in value
+       param           pname           MapAttribParameterNV in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        NV_evaluators
+       dlflags         notlistable
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          ?
+
+EvalMapsNV(target, mode)
+       return          void
+       param           target          EvalTargetNV in value
+       param           mode            EvalMapsModeNV in value
+       category        NV_evaluators
+       version         1.1
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #226
+# NV_packed_depth_stencil commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_packed_depth_stencil
+
+###############################################################################
+#
+# Extension #227
+# NV_register_combiners2 commands
+#
+###############################################################################
+
+CombinerStageParameterfvNV(stage, pname, params)
+       return          void
+       param           stage           CombinerStageNV in value
+       param           pname           CombinerParameterNV in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        NV_register_combiners2
+       version         1.1
+       extension
+       glxflags        ignore
+       offset          ?
+
+GetCombinerStageParameterfvNV(stage, pname, params)
+       return          void
+       param           stage           CombinerStageNV in value
+       param           pname           CombinerParameterNV in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       dlflags         notlistable
+       category        NV_register_combiners2
+       version         1.1
+       extension
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #228
+# NV_texture_compression_vtc commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_compression_vtc
+
+###############################################################################
+#
+# Extension #229
+# NV_texture_rectangle commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_rectangle
+
+###############################################################################
+#
+# Extension #230
+# NV_texture_shader commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_shader
+
+###############################################################################
+#
+# Extension #231
+# NV_texture_shader2 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_shader2
+
+###############################################################################
+#
+# Extension #232
+# NV_vertex_array_range2 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_vertex_array_range2
+
+###############################################################################
+#
+# Extension #233
+# NV_vertex_program commands
+#
+###############################################################################
+
+AreProgramsResidentNV(n, programs, residences)
+       return          Boolean
+       param           n               SizeI in value
+       param           programs        UInt32 in array [n]
+       param           residences      Boolean out array [n]
+       category        NV_vertex_program
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       glxvendorpriv   1293
+       offset          578
+
+BindProgramNV(target, id)
+       return          void
+       param           target          VertexAttribEnumNV in value
+       param           id              UInt32 in value
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4180
+       alias           BindProgramARB
+
+DeleteProgramsNV(n, programs)
+       return          void
+       param           n               SizeI in value
+       param           programs        UInt32 in array [n]
+       category        NV_vertex_program
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1294
+       alias           DeleteProgramsARB
+
+ExecuteProgramNV(target, id, params)
+       return          void
+       param           target          VertexAttribEnumNV in value
+       param           id              UInt32 in value
+       param           params          Float32 in array [4]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       glxropcode      4181
+       offset          581
+
+GenProgramsNV(n, programs)
+       return          void
+       param           n               SizeI in value
+       param           programs        UInt32 out array [n]
+       category        NV_vertex_program
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1295
+       alias           GenProgramsARB
+
+GetProgramParameterdvNV(target, index, pname, params)
+       return          void
+       param           target          VertexAttribEnumNV in value
+       param           index           UInt32 in value
+       param           pname           VertexAttribEnumNV in value
+       param           params          Float64 out array [4]
+       category        NV_vertex_program
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       glxvendorpriv   1297
+       offset          583
+
+GetProgramParameterfvNV(target, index, pname, params)
+       return          void
+       param           target          VertexAttribEnumNV in value
+       param           index           UInt32 in value
+       param           pname           VertexAttribEnumNV in value
+       param           params          Float32 out array [4]
+       category        NV_vertex_program
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       glxvendorpriv   1296
+       offset          584
+
+# GetProgramParameterSigneddvNV(target, index, pname, params)
+#        return          void
+#        param           target          VertexAttribEnumNV in value
+#        param           index           Int32 in value
+#        param           pname           VertexAttribEnumNV in value
+#        param           params          Float64 out array [4]
+#        category        NV_vertex_program1_1_dcc
+#        dlflags         notlistable
+#        version         1.2
+#        extension       soft WINSOFT NV20
+#        glxflags        ignore
+#        offset          ?
+#
+# GetProgramParameterSignedfvNV(target, index, pname, params)
+#        return          void
+#        param           target          VertexAttribEnumNV in value
+#        param           index           Int32 in value
+#        param           pname           VertexAttribEnumNV in value
+#        param           params          Float32 out array [4]
+#        category        NV_vertex_program1_1_dcc
+#        dlflags         notlistable
+#        version         1.2
+#        extension       soft WINSOFT NV20
+#        glxflags        ignore
+#        offset          ?
+
+GetProgramivNV(id, pname, params)
+       return          void
+       param           id              UInt32 in value
+       param           pname           VertexAttribEnumNV in value
+       param           params          Int32 out array [4]
+       category        NV_vertex_program
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       glxvendorpriv   1298
+       offset          585
+
+GetProgramStringNV(id, pname, program)
+       return          void
+       param           id              UInt32 in value
+       param           pname           VertexAttribEnumNV in value
+       param           program         ProgramCharacterNV out array [COMPSIZE(id/pname)]
+       category        NV_vertex_program
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       glxvendorpriv   1299
+       offset          586
+
+GetTrackMatrixivNV(target, address, pname, params)
+       return          void
+       param           target          VertexAttribEnumNV in value
+       param           address         UInt32 in value
+       param           pname           VertexAttribEnumNV in value
+       param           params          Int32 out array [1]
+       category        NV_vertex_program
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       glxvendorpriv   1300
+       offset          587
+
+GetVertexAttribdvNV(index, pname, params)
+       return          void
+       param           index           UInt32 in value
+       param           pname           VertexAttribEnumNV in value
+       param           params          Float64 out array [1]
+       category        NV_vertex_program
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1301
+       alias           GetVertexAttribdv
+
+GetVertexAttribfvNV(index, pname, params)
+       return          void
+       param           index           UInt32 in value
+       param           pname           VertexAttribEnumNV in value
+       param           params          Float32 out array [1]
+       category        NV_vertex_program
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1302
+       alias           GetVertexAttribfv
+
+GetVertexAttribivNV(index, pname, params)
+       return          void
+       param           index           UInt32 in value
+       param           pname           VertexAttribEnumNV in value
+       param           params          Int32 out array [1]
+       category        NV_vertex_program
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1303
+       alias           GetVertexAttribiv
+
+GetVertexAttribPointervNV(index, pname, pointer)
+       return          void
+       param           index           UInt32 in value
+       param           pname           VertexAttribEnumNV in value
+       param           pointer         VoidPointer out array [1]
+       category        NV_vertex_program
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       alias           GetVertexAttribPointerv
+
+IsProgramNV(id)
+       return          Boolean
+       param           id              UInt32 in value
+       category        NV_vertex_program
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxvendorpriv   1304
+       alias           IsProgram
+
+LoadProgramNV(target, id, len, program)
+       return          void
+       param           target          VertexAttribEnumNV in value
+       param           id              UInt32 in value
+       param           len             SizeI in value
+       param           program         UInt8 in array [len]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4183
+       offset          593
+
+ProgramParameter4dNV(target, index, x, y, z, w)
+       return          void
+       param           target          VertexAttribEnumNV in value
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       param           w               Float64 in value
+       category        NV_vertex_program
+       version         1.2
+       vectorequiv     ProgramParameter4dvNV
+       extension       soft WINSOFT NV10
+       offset          594
+
+ProgramParameter4dvNV(target, index, v)
+       return          void
+       param           target          VertexAttribEnumNV in value
+       param           index           UInt32 in value
+       param           v               Float64 in array [4]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4185
+       offset          595
+
+ProgramParameter4fNV(target, index, x, y, z, w)
+       return          void
+       param           target          VertexAttribEnumNV in value
+       param           index           UInt32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       param           w               Float32 in value
+       category        NV_vertex_program
+       version         1.2
+       vectorequiv     ProgramParameter4fvNV
+       extension       soft WINSOFT NV10
+       offset          596
+
+ProgramParameter4fvNV(target, index, v)
+       return          void
+       param           target          VertexAttribEnumNV in value
+       param           index           UInt32 in value
+       param           v               Float32 in array [4]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4184
+       offset          597
+
+ProgramParameters4dvNV(target, index, count, v)
+       return          void
+       param           target          VertexAttribEnumNV in value
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           v               Float64 in array [count*4]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4187
+       offset          598
+
+ProgramParameters4fvNV(target, index, count, v)
+       return          void
+       param           target          VertexAttribEnumNV in value
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           v               Float32 in array [count*4]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4186
+       offset          599
+
+# ProgramParameterSigned4dNV(target, index, x, y, z, w)
+#        return          void
+#        param           target          VertexAttribEnumNV in value
+#        param           index           Int32 in value
+#        param           x               Float64 in value
+#        param           y               Float64 in value
+#        param           z               Float64 in value
+#        param           w               Float64 in value
+#        category        NV_vertex_program1_1_dcc
+#        version         1.2
+#        vectorequiv     ProgramParameterSigned4dvNV
+#        extension       soft WINSOFT NV20
+#        offset          ?
+#
+# ProgramParameterSigned4dvNV(target, index, v)
+#        return          void
+#        param           target          VertexAttribEnumNV in value
+#        param           index           Int32 in value
+#        param           v               Float64 in array [4]
+#        category        NV_vertex_program1_1_dcc
+#        version         1.2
+#        extension       soft WINSOFT NV20
+#        glxflags        ignore
+#        offset          ?
+#
+# ProgramParameterSigned4fNV(target, index, x, y, z, w)
+#        return          void
+#        param           target          VertexAttribEnumNV in value
+#        param           index           Int32 in value
+#        param           x               Float32 in value
+#        param           y               Float32 in value
+#        param           z               Float32 in value
+#        param           w               Float32 in value
+#        category        NV_vertex_program1_1_dcc
+#        version         1.2
+#        vectorequiv     ProgramParameterSigned4fvNV
+#        extension       soft WINSOFT NV20
+#        offset          ?
+#
+# ProgramParameterSigned4fvNV(target, index, v)
+#        return          void
+#        param           target          VertexAttribEnumNV in value
+#        param           index           Int32 in value
+#        param           v               Float32 in array [4]
+#        category        NV_vertex_program1_1_dcc
+#        version         1.2
+#        extension       soft WINSOFT NV20
+#        glxflags        ignore
+#        offset          ?
+#
+# ProgramParametersSigned4dvNV(target, index, count, v)
+#        return          void
+#        param           target          VertexAttribEnumNV in value
+#        param           index           Int32 in value
+#        param           count           SizeI in value
+#        param           v               Float64 in array [count*4]
+#        category        NV_vertex_program1_1_dcc
+#        version         1.2
+#        extension       soft WINSOFT NV20
+#        glxflags        ignore
+#        offset          ?
+#
+# ProgramParametersSigned4fvNV(target, index, count, v)
+#        return          void
+#        param           target          VertexAttribEnumNV in value
+#        param           index           Int32 in value
+#        param           count           SizeI in value
+#        param           v               Float32 in array [count*4]
+#        category        NV_vertex_program1_1_dcc
+#        version         1.2
+#        extension       soft WINSOFT NV20
+#        glxflags        ignore
+#        offset          ?
+
+RequestResidentProgramsNV(n, programs)
+       return          void
+       param           n               SizeI in value
+       param           programs        UInt32 in array [n]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4182
+       offset          600
+
+TrackMatrixNV(target, address, matrix, transform)
+       return          void
+       param           target          VertexAttribEnumNV in value
+       param           address         UInt32 in value
+       param           matrix          VertexAttribEnumNV in value
+       param           transform       VertexAttribEnumNV in value
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4188
+       offset          601
+
+VertexAttribPointerNV(index, fsize, type, stride, pointer)
+       return          void
+       param           index           UInt32 in value
+       param           fsize           Int32 in value
+       param           type            VertexAttribEnumNV in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(fsize/type/stride)] retained
+       category        NV_vertex_program
+       dlflags         notlistable
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxflags        ignore
+       offset          602
+
+VertexAttrib1dNV(index, x)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       category        NV_vertex_program
+       version         1.2
+       vectorequiv     VertexAttrib1dvNV
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib1d
+
+VertexAttrib1dvNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [1]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4197
+       alias           VertexAttrib1dv
+
+VertexAttrib1fNV(index, x)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float32 in value
+       category        NV_vertex_program
+       version         1.2
+       vectorequiv     VertexAttrib1fvNV
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib1f
+
+VertexAttrib1fvNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float32 in array [1]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4193
+       alias           VertexAttrib1fv
+
+VertexAttrib1sNV(index, x)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int16 in value
+       category        NV_vertex_program
+       version         1.2
+       vectorequiv     VertexAttrib1svNV
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib1s
+
+VertexAttrib1svNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int16 in array [1]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4189
+       alias           VertexAttrib1sv
+
+VertexAttrib2dNV(index, x, y)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       category        NV_vertex_program
+       version         1.2
+       vectorequiv     VertexAttrib2dvNV
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib2d
+
+VertexAttrib2dvNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [2]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4198
+       alias           VertexAttrib2dv
+
+VertexAttrib2fNV(index, x, y)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       category        NV_vertex_program
+       version         1.2
+       vectorequiv     VertexAttrib2fvNV
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib2f
+
+VertexAttrib2fvNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float32 in array [2]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4194
+       alias           VertexAttrib2fv
+
+VertexAttrib2sNV(index, x, y)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int16 in value
+       param           y               Int16 in value
+       category        NV_vertex_program
+       version         1.2
+       vectorequiv     VertexAttrib2svNV
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib2s
+
+VertexAttrib2svNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int16 in array [2]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4190
+       alias           VertexAttrib2sv
+
+VertexAttrib3dNV(index, x, y, z)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       category        NV_vertex_program
+       version         1.2
+       vectorequiv     VertexAttrib3dvNV
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib3d
+
+VertexAttrib3dvNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [3]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4199
+       alias           VertexAttrib3dv
+
+VertexAttrib3fNV(index, x, y, z)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        NV_vertex_program
+       version         1.2
+       vectorequiv     VertexAttrib3fvNV
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib3f
+
+VertexAttrib3fvNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float32 in array [3]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4195
+       alias           VertexAttrib3fv
+
+VertexAttrib3sNV(index, x, y, z)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int16 in value
+       param           y               Int16 in value
+       param           z               Int16 in value
+       category        NV_vertex_program
+       version         1.2
+       vectorequiv     VertexAttrib3svNV
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib3s
+
+VertexAttrib3svNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int16 in array [3]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4191
+       alias           VertexAttrib3sv
+
+VertexAttrib4dNV(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       param           w               Float64 in value
+       category        NV_vertex_program
+       version         1.2
+       vectorequiv     VertexAttrib4dvNV
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib4d
+
+VertexAttrib4dvNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [4]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4200
+       alias           VertexAttrib4dv
+
+VertexAttrib4fNV(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       param           w               Float32 in value
+       category        NV_vertex_program
+       version         1.2
+       vectorequiv     VertexAttrib4fvNV
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib4f
+
+VertexAttrib4fvNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float32 in array [4]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4196
+       alias           VertexAttrib4fv
+
+VertexAttrib4sNV(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int16 in value
+       param           y               Int16 in value
+       param           z               Int16 in value
+       param           w               Int16 in value
+       category        NV_vertex_program
+       version         1.2
+       vectorequiv     VertexAttrib4svNV
+       extension       soft WINSOFT NV10
+       alias           VertexAttrib4s
+
+VertexAttrib4svNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int16 in array [4]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4192
+       alias           VertexAttrib4sv
+
+VertexAttrib4ubNV(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               ColorUB in value
+       param           y               ColorUB in value
+       param           z               ColorUB in value
+       param           w               ColorUB in value
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       vectorequiv     VertexAttrib4ubvNV
+       alias           VertexAttrib4Nub
+
+VertexAttrib4ubvNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               ColorUB in array [4]
+       category        NV_vertex_program
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4201
+       alias           VertexAttrib4Nubv
+
+VertexAttribs1dvNV(index, count, v)
+       return          void
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           v               Float64 in array [count]
+       category        NV_vertex_program
+       dlflags         handcode
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4210
+       offset          629
+
+VertexAttribs1fvNV(index, count, v)
+       return          void
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           v               Float32 in array [count]
+       category        NV_vertex_program
+       dlflags         handcode
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4206
+       offset          630
+
+VertexAttribs1svNV(index, count, v)
+       return          void
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           v               Int16 in array [count]
+       category        NV_vertex_program
+       dlflags         handcode
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4202
+       offset          631
+
+VertexAttribs2dvNV(index, count, v)
+       return          void
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           v               Float64 in array [count*2]
+       category        NV_vertex_program
+       dlflags         handcode
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4211
+       offset          632
+
+VertexAttribs2fvNV(index, count, v)
+       return          void
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           v               Float32 in array [count*2]
+       category        NV_vertex_program
+       dlflags         handcode
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4207
+       offset          633
+
+VertexAttribs2svNV(index, count, v)
+       return          void
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           v               Int16 in array [count*2]
+       category        NV_vertex_program
+       dlflags         handcode
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4203
+       offset          634
+
+VertexAttribs3dvNV(index, count, v)
+       return          void
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           v               Float64 in array [count*3]
+       category        NV_vertex_program
+       dlflags         handcode
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4212
+       offset          635
+
+VertexAttribs3fvNV(index, count, v)
+       return          void
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           v               Float32 in array [count*3]
+       category        NV_vertex_program
+       dlflags         handcode
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4208
+       offset          636
+
+VertexAttribs3svNV(index, count, v)
+       return          void
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           v               Int16 in array [count*3]
+       category        NV_vertex_program
+       dlflags         handcode
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4204
+       offset          637
+
+VertexAttribs4dvNV(index, count, v)
+       return          void
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           v               Float64 in array [count*4]
+       category        NV_vertex_program
+       dlflags         handcode
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4213
+       offset          638
+
+VertexAttribs4fvNV(index, count, v)
+       return          void
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           v               Float32 in array [count*4]
+       category        NV_vertex_program
+       dlflags         handcode
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4209
+       offset          639
+
+VertexAttribs4svNV(index, count, v)
+       return          void
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           v               Int16 in array [count*4]
+       category        NV_vertex_program
+       dlflags         handcode
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4205
+       offset          640
+
+VertexAttribs4ubvNV(index, count, v)
+       return          void
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           v               ColorUB in array [count*4]
+       category        NV_vertex_program
+       dlflags         handcode
+       version         1.2
+       extension       soft WINSOFT NV10
+       glxropcode      4214
+       offset          641
+
+
+###############################################################################
+#
+# Extension #234 - GLX_SGIX_visual_select_group
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #235
+# SGIX_texture_coordinate_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_texture_coordinate_clamp
+
+###############################################################################
+#
+# Extension #236
+# SGIX_scalebias_hint commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_scalebias_hint
+
+###############################################################################
+#
+# Extension #237 - GLX_OML_swap_method commands
+# Extension #238 - GLX_OML_sync_control commands
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #239
+# OML_interlace commands
+#
+###############################################################################
+
+# (none)
+newcategory: OML_interlace
+
+###############################################################################
+#
+# Extension #240
+# OML_subsample commands
+#
+###############################################################################
+
+# (none)
+newcategory: OML_subsample
+
+###############################################################################
+#
+# Extension #241
+# OML_resample commands
+#
+###############################################################################
+
+# (none)
+newcategory: OML_resample
+
+###############################################################################
+#
+# Extension #242 - WGL_OML_sync_control commands
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #243
+# NV_copy_depth_to_color commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_copy_depth_to_color
+
+###############################################################################
+#
+# Extension #244
+# ATI_envmap_bumpmap commands
+#
+###############################################################################
+
+TexBumpParameterivATI(pname, param)
+       return          void
+       param           pname           TexBumpParameterATI in value
+       param           param           Int32 in array [COMPSIZE(pname)]
+       category        ATI_envmap_bumpmap
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexBumpParameterfvATI(pname, param)
+       return          void
+       param           pname           TexBumpParameterATI in value
+       param           param           Float32 in array [COMPSIZE(pname)]
+       category        ATI_envmap_bumpmap
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetTexBumpParameterivATI(pname, param)
+       return          void
+       param           pname           GetTexBumpParameterATI in value
+       param           param           Int32 out array [COMPSIZE(pname)]
+       category        ATI_envmap_bumpmap
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetTexBumpParameterfvATI(pname, param)
+       return          void
+       param           pname           GetTexBumpParameterATI in value
+       param           param           Float32 out array [COMPSIZE(pname)]
+       category        ATI_envmap_bumpmap
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #245
+# ATI_fragment_shader commands
+#
+###############################################################################
+
+GenFragmentShadersATI(range)
+       return          UInt32
+       param           range           UInt32 in value
+       category        ATI_fragment_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BindFragmentShaderATI(id)
+       return          void
+       param           id              UInt32 in value
+       category        ATI_fragment_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DeleteFragmentShaderATI(id)
+       return          void
+       param           id              UInt32 in value
+       category        ATI_fragment_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BeginFragmentShaderATI()
+       return          void
+       category        ATI_fragment_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+EndFragmentShaderATI()
+       return          void
+       category        ATI_fragment_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+PassTexCoordATI(dst, coord, swizzle)
+       return          void
+       param           dst             UInt32 in value
+       param           coord           UInt32 in value
+       param           swizzle         SwizzleOpATI in value
+       category        ATI_fragment_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+SampleMapATI(dst, interp, swizzle)
+       return          void
+       param           dst             UInt32 in value
+       param           interp          UInt32 in value
+       param           swizzle         SwizzleOpATI in value
+       category        ATI_fragment_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ColorFragmentOp1ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod)
+       return          void
+       param           op              FragmentOpATI in value
+       param           dst             UInt32 in value
+       param           dstMask         UInt32 in value
+       param           dstMod          UInt32 in value
+       param           arg1            UInt32 in value
+       param           arg1Rep         UInt32 in value
+       param           arg1Mod         UInt32 in value
+       category        ATI_fragment_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ColorFragmentOp2ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)
+       return          void
+       param           op              FragmentOpATI in value
+       param           dst             UInt32 in value
+       param           dstMask         UInt32 in value
+       param           dstMod          UInt32 in value
+       param           arg1            UInt32 in value
+       param           arg1Rep         UInt32 in value
+       param           arg1Mod         UInt32 in value
+       param           arg2            UInt32 in value
+       param           arg2Rep         UInt32 in value
+       param           arg2Mod         UInt32 in value
+       category        ATI_fragment_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ColorFragmentOp3ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)
+       return          void
+       param           op              FragmentOpATI in value
+       param           dst             UInt32 in value
+       param           dstMask         UInt32 in value
+       param           dstMod          UInt32 in value
+       param           arg1            UInt32 in value
+       param           arg1Rep         UInt32 in value
+       param           arg1Mod         UInt32 in value
+       param           arg2            UInt32 in value
+       param           arg2Rep         UInt32 in value
+       param           arg2Mod         UInt32 in value
+       param           arg3            UInt32 in value
+       param           arg3Rep         UInt32 in value
+       param           arg3Mod         UInt32 in value
+       category        ATI_fragment_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+AlphaFragmentOp1ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod)
+       return          void
+       param           op              FragmentOpATI in value
+       param           dst             UInt32 in value
+       param           dstMod          UInt32 in value
+       param           arg1            UInt32 in value
+       param           arg1Rep         UInt32 in value
+       param           arg1Mod         UInt32 in value
+       category        ATI_fragment_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+AlphaFragmentOp2ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)
+       return          void
+       param           op              FragmentOpATI in value
+       param           dst             UInt32 in value
+       param           dstMod          UInt32 in value
+       param           arg1            UInt32 in value
+       param           arg1Rep         UInt32 in value
+       param           arg1Mod         UInt32 in value
+       param           arg2            UInt32 in value
+       param           arg2Rep         UInt32 in value
+       param           arg2Mod         UInt32 in value
+       category        ATI_fragment_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+AlphaFragmentOp3ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)
+       return          void
+       param           op              FragmentOpATI in value
+       param           dst             UInt32 in value
+       param           dstMod          UInt32 in value
+       param           arg1            UInt32 in value
+       param           arg1Rep         UInt32 in value
+       param           arg1Mod         UInt32 in value
+       param           arg2            UInt32 in value
+       param           arg2Rep         UInt32 in value
+       param           arg2Mod         UInt32 in value
+       param           arg3            UInt32 in value
+       param           arg3Rep         UInt32 in value
+       param           arg3Mod         UInt32 in value
+       category        ATI_fragment_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+SetFragmentShaderConstantATI(dst, value)
+       return          void
+       param           dst             UInt32 in value
+       param           value           ConstFloat32 in array [4]
+       category        ATI_fragment_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #246
+# ATI_pn_triangles commands
+#
+###############################################################################
+
+PNTrianglesiATI(pname, param)
+       return          void
+       param           pname           PNTrianglesPNameATI in value
+       param           param           Int32 in value
+       category        ATI_pn_triangles
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+PNTrianglesfATI(pname, param)
+       return          void
+       param           pname           PNTrianglesPNameATI in value
+       param           param           Float32 in value
+       category        ATI_pn_triangles
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #247
+# ATI_vertex_array_object commands
+#
+###############################################################################
+
+NewObjectBufferATI(size, pointer, usage)
+       return          UInt32
+       param           size            SizeI in value
+       param           pointer         ConstVoid in array [size]
+       param           usage           ArrayObjectUsageATI in value
+       category        ATI_vertex_array_object
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+IsObjectBufferATI(buffer)
+       return          Boolean
+       param           buffer          UInt32 in value
+       category        ATI_vertex_array_object
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+UpdateObjectBufferATI(buffer, offset, size, pointer, preserve)
+       return          void
+       param           buffer          UInt32 in value
+       param           offset          UInt32 in value
+       param           size            SizeI in value
+       param           pointer         ConstVoid in array [size]
+       param           preserve        PreserveModeATI in value
+       category        ATI_vertex_array_object
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetObjectBufferfvATI(buffer, pname, params)
+       return          void
+       param           buffer          UInt32 in value
+       param           pname           ArrayObjectPNameATI in value
+       param           params          Float32 out array [1]
+       category        ATI_vertex_array_object
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetObjectBufferivATI(buffer, pname, params)
+       return          void
+       param           buffer          UInt32 in value
+       param           pname           ArrayObjectPNameATI in value
+       param           params          Int32 out array [1]
+       category        ATI_vertex_array_object
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+FreeObjectBufferATI(buffer)
+       return          void
+       param           buffer          UInt32 in value
+       category        ATI_vertex_array_object
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ArrayObjectATI(array, size, type, stride, buffer, offset)
+       return          void
+       param           array           EnableCap in value
+       param           size            Int32 in value
+       param           type            ScalarType in value
+       param           stride          SizeI in value
+       param           buffer          UInt32 in value
+       param           offset          UInt32 in value
+       category        ATI_vertex_array_object
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetArrayObjectfvATI(array, pname, params)
+       return          void
+       param           array           EnableCap in value
+       param           pname           ArrayObjectPNameATI in value
+       param           params          Float32 out array [1]
+       category        ATI_vertex_array_object
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetArrayObjectivATI(array, pname, params)
+       return          void
+       param           array           EnableCap in value
+       param           pname           ArrayObjectPNameATI in value
+       param           params          Int32 out array [1]
+       category        ATI_vertex_array_object
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+VariantArrayObjectATI(id, type, stride, buffer, offset)
+       return          void
+       param           id              UInt32 in value
+       param           type            ScalarType in value
+       param           stride          SizeI in value
+       param           buffer          UInt32 in value
+       param           offset          UInt32 in value
+       category        ATI_vertex_array_object
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetVariantArrayObjectfvATI(id, pname, params)
+       return          void
+       param           id              UInt32 in value
+       param           pname           ArrayObjectPNameATI in value
+       param           params          Float32 out array [1]
+       category        ATI_vertex_array_object
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetVariantArrayObjectivATI(id, pname, params)
+       return          void
+       param           id              UInt32 in value
+       param           pname           ArrayObjectPNameATI in value
+       param           params          Int32 out array [1]
+       category        ATI_vertex_array_object
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #248
+# EXT_vertex_shader commands
+#
+###############################################################################
+
+BeginVertexShaderEXT()
+       return          void
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+EndVertexShaderEXT()
+       return          void
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BindVertexShaderEXT(id)
+       return          void
+       param           id              UInt32 in value
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GenVertexShadersEXT(range)
+       return          UInt32
+       param           range           UInt32 in value
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DeleteVertexShaderEXT(id)
+       return          void
+       param           id              UInt32 in value
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ShaderOp1EXT(op, res, arg1)
+       return          void
+       param           op              VertexShaderOpEXT in value
+       param           res             UInt32 in value
+       param           arg1            UInt32 in value
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ShaderOp2EXT(op, res, arg1, arg2)
+       return          void
+       param           op              VertexShaderOpEXT in value
+       param           res             UInt32 in value
+       param           arg1            UInt32 in value
+       param           arg2            UInt32 in value
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ShaderOp3EXT(op, res, arg1, arg2, arg3)
+       return          void
+       param           op              VertexShaderOpEXT in value
+       param           res             UInt32 in value
+       param           arg1            UInt32 in value
+       param           arg2            UInt32 in value
+       param           arg3            UInt32 in value
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+SwizzleEXT(res, in, outX, outY, outZ, outW)
+       return          void
+       param           res             UInt32 in value
+       param           in              UInt32 in value
+       param           outX            VertexShaderCoordOutEXT in value
+       param           outY            VertexShaderCoordOutEXT in value
+       param           outZ            VertexShaderCoordOutEXT in value
+       param           outW            VertexShaderCoordOutEXT in value
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+WriteMaskEXT(res, in, outX, outY, outZ, outW)
+       return          void
+       param           res             UInt32 in value
+       param           in              UInt32 in value
+       param           outX            VertexShaderWriteMaskEXT in value
+       param           outY            VertexShaderWriteMaskEXT in value
+       param           outZ            VertexShaderWriteMaskEXT in value
+       param           outW            VertexShaderWriteMaskEXT in value
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+InsertComponentEXT(res, src, num)
+       return          void
+       param           res             UInt32 in value
+       param           src             UInt32 in value
+       param           num             UInt32 in value
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ExtractComponentEXT(res, src, num)
+       return          void
+       param           res             UInt32 in value
+       param           src             UInt32 in value
+       param           num             UInt32 in value
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GenSymbolsEXT(datatype, storagetype, range, components)
+       return          UInt32
+       param           datatype        DataTypeEXT in value
+       param           storagetype     VertexShaderStorageTypeEXT in value
+       param           range           ParameterRangeEXT in value
+       param           components      UInt32 in value
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+SetInvariantEXT(id, type, addr)
+       return          void
+       param           id              UInt32 in value
+       param           type            ScalarType in value
+       param           addr            Void in array [COMPSIZE(id/type)]
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+SetLocalConstantEXT(id, type, addr)
+       return          void
+       param           id              UInt32 in value
+       param           type            ScalarType in value
+       param           addr            Void in array [COMPSIZE(id/type)]
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VariantbvEXT(id, addr)
+       return          void
+       param           id              UInt32 in value
+       param           addr            Int8 in array [COMPSIZE(id)]
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VariantsvEXT(id, addr)
+       return          void
+       param           id              UInt32 in value
+       param           addr            Int16 in array [COMPSIZE(id)]
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VariantivEXT(id, addr)
+       return          void
+       param           id              UInt32 in value
+       param           addr            Int32 in array [COMPSIZE(id)]
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VariantfvEXT(id, addr)
+       return          void
+       param           id              UInt32 in value
+       param           addr            Float32 in array [COMPSIZE(id)]
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VariantdvEXT(id, addr)
+       return          void
+       param           id              UInt32 in value
+       param           addr            Float64 in array [COMPSIZE(id)]
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VariantubvEXT(id, addr)
+       return          void
+       param           id              UInt32 in value
+       param           addr            UInt8 in array [COMPSIZE(id)]
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VariantusvEXT(id, addr)
+       return          void
+       param           id              UInt32 in value
+       param           addr            UInt16 in array [COMPSIZE(id)]
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VariantuivEXT(id, addr)
+       return          void
+       param           id              UInt32 in value
+       param           addr            UInt32 in array [COMPSIZE(id)]
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VariantPointerEXT(id, type, stride, addr)
+       return          void
+       param           id              UInt32 in value
+       param           type            ScalarType in value
+       param           stride          UInt32 in value
+       param           addr            Void in array [COMPSIZE(id/type/stride)]
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+EnableVariantClientStateEXT(id)
+       return          void
+       param           id              UInt32 in value
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DisableVariantClientStateEXT(id)
+       return          void
+       param           id              UInt32 in value
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BindLightParameterEXT(light, value)
+       return          UInt32
+       param           light           LightName in value
+       param           value           LightParameter in value
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BindMaterialParameterEXT(face, value)
+       return          UInt32
+       param           face            MaterialFace in value
+       param           value           MaterialParameter in value
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BindTexGenParameterEXT(unit, coord, value)
+       return          UInt32
+       param           unit            TextureUnit in value
+       param           coord           TextureCoordName in value
+       param           value           TextureGenParameter in value
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BindTextureUnitParameterEXT(unit, value)
+       return          UInt32
+       param           unit            TextureUnit in value
+       param           value           VertexShaderTextureUnitParameter in value
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BindParameterEXT(value)
+       return          UInt32
+       param           value           VertexShaderParameterEXT in value
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+IsVariantEnabledEXT(id, cap)
+       return          Boolean
+       param           id              UInt32 in value
+       param           cap             VariantCapEXT in value
+       category        EXT_vertex_shader
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetVariantBooleanvEXT(id, value, data)
+       return          void
+       param           id              UInt32 in value
+       param           value           GetVariantValueEXT in value
+       param           data            Boolean out array [COMPSIZE(id)]
+       category        EXT_vertex_shader
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetVariantIntegervEXT(id, value, data)
+       return          void
+       param           id              UInt32 in value
+       param           value           GetVariantValueEXT in value
+       param           data            Int32 out array [COMPSIZE(id)]
+       category        EXT_vertex_shader
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetVariantFloatvEXT(id, value, data)
+       return          void
+       param           id              UInt32 in value
+       param           value           GetVariantValueEXT in value
+       param           data            Float32 out array [COMPSIZE(id)]
+       category        EXT_vertex_shader
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetVariantPointervEXT(id, value, data)
+       return          void
+       param           id              UInt32 in value
+       param           value           GetVariantValueEXT in value
+       param           data            VoidPointer out array [COMPSIZE(id)]
+       category        EXT_vertex_shader
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetInvariantBooleanvEXT(id, value, data)
+       return          void
+       param           id              UInt32 in value
+       param           value           GetVariantValueEXT in value
+       param           data            Boolean out array [COMPSIZE(id)]
+       category        EXT_vertex_shader
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetInvariantIntegervEXT(id, value, data)
+       return          void
+       param           id              UInt32 in value
+       param           value           GetVariantValueEXT in value
+       param           data            Int32 out array [COMPSIZE(id)]
+       category        EXT_vertex_shader
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetInvariantFloatvEXT(id, value, data)
+       return          void
+       param           id              UInt32 in value
+       param           value           GetVariantValueEXT in value
+       param           data            Float32 out array [COMPSIZE(id)]
+       category        EXT_vertex_shader
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetLocalConstantBooleanvEXT(id, value, data)
+       return          void
+       param           id              UInt32 in value
+       param           value           GetVariantValueEXT in value
+       param           data            Boolean out array [COMPSIZE(id)]
+       category        EXT_vertex_shader
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetLocalConstantIntegervEXT(id, value, data)
+       return          void
+       param           id              UInt32 in value
+       param           value           GetVariantValueEXT in value
+       param           data            Int32 out array [COMPSIZE(id)]
+       category        EXT_vertex_shader
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetLocalConstantFloatvEXT(id, value, data)
+       return          void
+       param           id              UInt32 in value
+       param           value           GetVariantValueEXT in value
+       param           data            Float32 out array [COMPSIZE(id)]
+       category        EXT_vertex_shader
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #249
+# ATI_vertex_streams commands
+#
+###############################################################################
+
+VertexStream1sATI(stream, x)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           x               Int16 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream1svATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Int16 in array [1]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream1iATI(stream, x)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           x               Int32 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream1ivATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Int32 in array [1]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream1fATI(stream, x)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           x               Float32 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream1fvATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Float32 in array [1]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream1dATI(stream, x)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           x               Float64 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream1dvATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Float64 in array [1]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream2sATI(stream, x, y)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           x               Int16 in value
+       param           y               Int16 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream2svATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Int16 in array [2]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream2iATI(stream, x, y)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           x               Int32 in value
+       param           y               Int32 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream2ivATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Int32 in array [2]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream2fATI(stream, x, y)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream2fvATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Float32 in array [2]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream2dATI(stream, x, y)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream2dvATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Float64 in array [2]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream3sATI(stream, x, y, z)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           x               Int16 in value
+       param           y               Int16 in value
+       param           z               Int16 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream3svATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Int16 in array [3]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream3iATI(stream, x, y, z)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           x               Int32 in value
+       param           y               Int32 in value
+       param           z               Int32 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream3ivATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Int32 in array [3]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream3fATI(stream, x, y, z)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream3fvATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Float32 in array [3]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream3dATI(stream, x, y, z)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream3dvATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Float64 in array [3]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream4sATI(stream, x, y, z, w)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           x               Int16 in value
+       param           y               Int16 in value
+       param           z               Int16 in value
+       param           w               Int16 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream4svATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Int16 in array [4]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream4iATI(stream, x, y, z, w)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           x               Int32 in value
+       param           y               Int32 in value
+       param           z               Int32 in value
+       param           w               Int32 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream4ivATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Int32 in array [4]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream4fATI(stream, x, y, z, w)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       param           w               Float32 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream4fvATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Float32 in array [4]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream4dATI(stream, x, y, z, w)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       param           w               Float64 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexStream4dvATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Float64 in array [4]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+NormalStream3bATI(stream, nx, ny, nz)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           nx              Int8 in value
+       param           ny              Int8 in value
+       param           nz              Int8 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+NormalStream3bvATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Int8 in array [3]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+NormalStream3sATI(stream, nx, ny, nz)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           nx              Int16 in value
+       param           ny              Int16 in value
+       param           nz              Int16 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+NormalStream3svATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Int16 in array [3]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+NormalStream3iATI(stream, nx, ny, nz)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           nx              Int32 in value
+       param           ny              Int32 in value
+       param           nz              Int32 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+NormalStream3ivATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Int32 in array [3]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+NormalStream3fATI(stream, nx, ny, nz)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           nx              Float32 in value
+       param           ny              Float32 in value
+       param           nz              Float32 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+NormalStream3fvATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Float32 in array [3]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+NormalStream3dATI(stream, nx, ny, nz)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           nx              Float64 in value
+       param           ny              Float64 in value
+       param           nz              Float64 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+NormalStream3dvATI(stream, coords)
+       return          void
+       param           stream          VertexStreamATI in value
+       param           coords          Float64 in array [3]
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ClientActiveVertexStreamATI(stream)
+       return          void
+       param           stream          VertexStreamATI in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexBlendEnviATI(pname, param)
+       return          void
+       param           pname           VertexStreamATI in value
+       param           param           Int32 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexBlendEnvfATI(pname, param)
+       return          void
+       param           pname           VertexStreamATI in value
+       param           param           Float32 in value
+       category        ATI_vertex_streams
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #250 - WGL_I3D_digital_video_control
+# Extension #251 - WGL_I3D_gamma
+# Extension #252 - WGL_I3D_genlock
+# Extension #253 - WGL_I3D_image_buffer
+# Extension #254 - WGL_I3D_swap_frame_lock
+# Extension #255 - WGL_I3D_swap_frame_usage
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #256
+# ATI_element_array commands
+#
+###############################################################################
+
+ElementPointerATI(type, pointer)
+       return          void
+       param           type            ElementPointerTypeATI in value
+       param           pointer         Void in array [COMPSIZE(type)] retained
+       category        ATI_element_array
+       dlflags         notlistable
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.2
+       offset          ?
+
+DrawElementArrayATI(mode, count)
+       return          void
+       param           mode            BeginMode in value
+       param           count           SizeI in value
+       category        ATI_element_array
+       dlflags         handcode
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.2
+       offset          ?
+
+DrawRangeElementArrayATI(mode, start, end, count)
+       return          void
+       param           mode            BeginMode in value
+       param           start           UInt32 in value
+       param           end             UInt32 in value
+       param           count           SizeI in value
+       category        ATI_element_array
+       dlflags         handcode
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.2
+       offset          ?
+
+###############################################################################
+#
+# Extension #257
+# SUN_mesh_array commands
+#
+###############################################################################
+
+DrawMeshArraysSUN(mode, first, count, width)
+       return          void
+       param           mode            BeginMode in value
+       param           first           Int32 in value
+       param           count           SizeI in value
+       param           width           SizeI in value
+       category        SUN_mesh_array
+       dlflags         handcode
+       glxflags        client-handcode client-intercept server-handcode
+       version         1.1
+       glxropcode      ?
+       offset          ?
+
+###############################################################################
+#
+# Extension #258
+# SUN_slice_accum commands
+#
+###############################################################################
+
+# (none)
+newcategory: SUN_slice_accum
+
+###############################################################################
+#
+# Extension #259
+# NV_multisample_filter_hint commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_multisample_filter_hint
+
+###############################################################################
+#
+# Extension #260
+# NV_depth_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_depth_clamp
+
+###############################################################################
+#
+# Extension #261
+# NV_occlusion_query commands
+#
+###############################################################################
+
+GenOcclusionQueriesNV(n, ids)
+       return          void
+       param           n               SizeI in value
+       param           ids             UInt32 out array [n]
+       dlflags         notlistable
+       category        NV_occlusion_query
+       version         1.2
+       extension       soft WINSOFT NV20
+       glxflags        ignore
+
+DeleteOcclusionQueriesNV(n, ids)
+       return          void
+       param           n               SizeI in value
+       param           ids             UInt32 in array [n]
+       dlflags         notlistable
+       category        NV_occlusion_query
+       version         1.2
+       extension       soft WINSOFT NV20
+       glxflags        ignore
+
+IsOcclusionQueryNV(id)
+       return          Boolean
+       param           id              UInt32 in value
+       dlflags         notlistable
+       category        NV_occlusion_query
+       version         1.2
+       extension       soft WINSOFT NV20
+       glxflags        ignore
+
+BeginOcclusionQueryNV(id)
+       return          void
+       param           id              UInt32 in value
+       category        NV_occlusion_query
+       version         1.2
+       extension       soft WINSOFT NV20
+       glxflags        ignore
+
+EndOcclusionQueryNV()
+       return          void
+       category        NV_occlusion_query
+       version         1.2
+       extension       soft WINSOFT NV20
+       glxflags        ignore
+
+GetOcclusionQueryivNV(id, pname, params)
+       return          void
+       param           id              UInt32 in value
+       param           pname           OcclusionQueryParameterNameNV in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       dlflags         notlistable
+       category        NV_occlusion_query
+       version         1.2
+       extension       soft WINSOFT NV20
+       glxflags        ignore
+
+GetOcclusionQueryuivNV(id, pname, params)
+       return          void
+       param           id              UInt32 in value
+       param           pname           OcclusionQueryParameterNameNV in value
+       param           params          UInt32 out array [COMPSIZE(pname)]
+       dlflags         notlistable
+       category        NV_occlusion_query
+       version         1.2
+       extension       soft WINSOFT NV20
+       glxflags        ignore
+
+###############################################################################
+#
+# Extension #262
+# NV_point_sprite commands
+#
+###############################################################################
+
+PointParameteriNV(pname, param)
+       return          void
+       param           pname           PointParameterNameARB in value
+       param           param           Int32 in value
+       category        NV_point_sprite
+       version         1.2
+       extension       soft WINSOFT NV20
+       glxropcode      4221
+       alias           PointParameteri
+
+PointParameterivNV(pname, params)
+       return          void
+       param           pname           PointParameterNameARB in value
+       param           params          Int32 in array [COMPSIZE(pname)]
+       category        NV_point_sprite
+       version         1.2
+       extension       soft WINSOFT NV20
+       glxropcode      4222
+       alias           PointParameteriv
+
+###############################################################################
+#
+# Extension #263 - WGL_NV_render_depth_texture
+# Extension #264 - WGL_NV_render_texture_rectangle
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #265
+# NV_texture_shader3 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_shader3
+
+###############################################################################
+#
+# Extension #266
+# NV_vertex_program1_1 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_vertex_program1_1
+
+###############################################################################
+#
+# Extension #267
+# EXT_shadow_funcs commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_shadow_funcs
+
+###############################################################################
+#
+# Extension #268
+# EXT_stencil_two_side commands
+#
+###############################################################################
+
+ActiveStencilFaceEXT(face)
+       return          void
+       param           face            StencilFaceDirection in value
+       category        EXT_stencil_two_side
+       version         1.3
+       glxropcode      4220
+       offset          646
+
+###############################################################################
+#
+# Extension #269
+# ATI_text_fragment_shader commands
+#
+###############################################################################
+
+# Uses ARB_vertex_program entry points
+newcategory: ATI_text_fragment_shader
+
+###############################################################################
+#
+# Extension #270
+# APPLE_client_storage commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_client_storage
+
+###############################################################################
+#
+# Extension #271
+# APPLE_element_array commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+# @@@ like #256 ATI_element_array
+ElementPointerAPPLE(type, pointer)
+       return          void
+       param           type            ElementPointerTypeATI in value
+       param           pointer         Void in array [type]
+       category        APPLE_element_array
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DrawElementArrayAPPLE(mode, first, count)
+       return          void
+       param           mode            BeginMode in value
+       param           first           Int32 in value
+       param           count           SizeI in value
+       category        APPLE_element_array
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DrawRangeElementArrayAPPLE(mode, start, end, first, count)
+       return          void
+       param           mode            BeginMode in value
+       param           start           UInt32 in value
+       param           end             UInt32 in value
+       param           first           Int32 in value
+       param           count           SizeI in value
+       category        APPLE_element_array
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiDrawElementArrayAPPLE(mode, first, count, primcount)
+       return          void
+       param           mode            BeginMode in value
+       param           first           Int32 in array [primcount]
+       param           count           SizeI in array [primcount]
+       param           primcount       SizeI in value
+       category        APPLE_element_array
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiDrawRangeElementArrayAPPLE(mode, start, end, first, count, primcount)
+       return          void
+       param           mode            BeginMode in value
+       param           start           UInt32 in value
+       param           end             UInt32 in value
+       param           first           Int32 in array [primcount]
+       param           count           SizeI in array [primcount]
+       param           primcount       SizeI in value
+       category        APPLE_element_array
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #272
+# APPLE_fence commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+# @@@ like #222 NV_fence
+GenFencesAPPLE(n, fences)
+       return          void
+       param           n               SizeI in value
+       param           fences          FenceNV out array [n]
+       category        APPLE_fence
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DeleteFencesAPPLE(n, fences)
+       return          void
+       param           n               SizeI in value
+       param           fences          FenceNV in array [n]
+       category        APPLE_fence
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+SetFenceAPPLE(fence)
+       return          void
+       param           fence           FenceNV in value
+       category        APPLE_fence
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+IsFenceAPPLE(fence)
+       return          Boolean
+       param           fence           FenceNV in value
+       category        APPLE_fence
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TestFenceAPPLE(fence)
+       return          Boolean
+       param           fence           FenceNV in value
+       category        APPLE_fence
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+FinishFenceAPPLE(fence)
+       return          void
+       param           fence           FenceNV in value
+       category        APPLE_fence
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TestObjectAPPLE(object, name)
+       return          Boolean
+       param           object          ObjectTypeAPPLE in value
+       param           name            UInt32 in value
+       category        APPLE_fence
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+FinishObjectAPPLE(object, name)
+       return          void
+       param           object          ObjectTypeAPPLE in value
+       param           name            Int32 in value
+       category        APPLE_fence
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #273
+# APPLE_vertex_array_object commands
+#
+###############################################################################
+
+BindVertexArrayAPPLE(array)
+       return          void
+       param           array           UInt32 in value
+       category        APPLE_vertex_array_object
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           BindVertexArray
+
+DeleteVertexArraysAPPLE(n, arrays)
+       return          void
+       param           n               SizeI in value
+       param           arrays          UInt32 in array [n]
+       category        APPLE_vertex_array_object
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           DeleteVertexArrays
+
+GenVertexArraysAPPLE(n, arrays)
+       return          void
+       param           n               SizeI in value
+       param           arrays          UInt32 out array [n]
+       category        APPLE_vertex_array_object
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           GenVertexArray
+
+IsVertexArrayAPPLE(array)
+       return          Boolean
+       param           array           UInt32 in value
+       category        APPLE_vertex_array_object
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           IsVertexArray
+
+###############################################################################
+#
+# Extension #274
+# APPLE_vertex_array_range commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+# @@@ like #190 NV_vertex_array_range,
+VertexArrayRangeAPPLE(length, pointer)
+       return          void
+       param           length          SizeI in value
+       param           pointer         Void out array [length]
+       category        APPLE_vertex_array_range
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+FlushVertexArrayRangeAPPLE(length, pointer)
+       return          void
+       param           length          SizeI in value
+       param           pointer         Void out array [length]
+       category        APPLE_vertex_array_range
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexArrayParameteriAPPLE(pname, param)
+       return          void
+       param           pname           VertexArrayPNameAPPLE in value
+       param           param           Int32 in value
+       category        APPLE_vertex_array_range
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #275
+# APPLE_ycbcr_422 commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_ycbcr_422
+
+###############################################################################
+#
+# Extension #276
+# S3_s3tc commands
+#
+###############################################################################
+
+# (none)
+newcategory: S3_s3tc
+
+###############################################################################
+#
+# Extension #277
+# ATI_draw_buffers commands
+#
+###############################################################################
+
+DrawBuffersATI(n, bufs)
+       return          void
+       param           n               SizeI in value
+       param           bufs            DrawBufferModeATI in array [n]
+       category        ATI_draw_buffers
+       version         1.2
+       extension
+       glxropcode      233
+       alias           DrawBuffers
+
+###############################################################################
+#
+# Extension #278 - WGL_ATI_pixel_format_float
+#
+###############################################################################
+newcategory: ATI_pixel_format_float
+passthru: /* This is really a WGL extension, but defines some associated GL enums.
+passthru:  * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string.
+passthru:  */
+
+###############################################################################
+#
+# Extension #279
+# ATI_texture_env_combine3 commands
+#
+###############################################################################
+
+# (none)
+newcategory: ATI_texture_env_combine3
+
+###############################################################################
+#
+# Extension #280
+# ATI_texture_float commands
+#
+###############################################################################
+
+# (none)
+newcategory: ATI_texture_float
+
+###############################################################################
+#
+# Extension #281 (also WGL_NV_float_buffer)
+# NV_float_buffer commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_float_buffer
+
+###############################################################################
+#
+# Extension #282
+# NV_fragment_program commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+# Some NV_fragment_program entry points are shared with ARB_vertex_program,
+#   and are only included in that #define block, for now.
+newcategory: NV_fragment_program
+passthru: /* Some NV_fragment_program entry points are shared with ARB_vertex_program. */
+
+ProgramNamedParameter4fNV(id, len, name, x, y, z, w)
+       return          void
+       param           id              UInt32 in value
+       param           len             SizeI in value
+       param           name            UInt8 in array [1]
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       param           w               Float32 in value
+       category        NV_fragment_program
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          682
+
+ProgramNamedParameter4dNV(id, len, name, x, y, z, w)
+       return          void
+       param           id              UInt32 in value
+       param           len             SizeI in value
+       param           name            UInt8 in array [1]
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       param           w               Float64 in value
+       category        NV_fragment_program
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          683
+
+ProgramNamedParameter4fvNV(id, len, name, v)
+       return          void
+       param           id              UInt32 in value
+       param           len             SizeI in value
+       param           name            UInt8 in array [1]
+       param           v               Float32 in array [4]
+       category        NV_fragment_program
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          684
+
+ProgramNamedParameter4dvNV(id, len, name, v)
+       return          void
+       param           id              UInt32 in value
+       param           len             SizeI in value
+       param           name            UInt8 in array [1]
+       param           v               Float64 in array [4]
+       category        NV_fragment_program
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          685
+
+GetProgramNamedParameterfvNV(id, len, name, params)
+       return          void
+       param           id              UInt32 in value
+       param           len             SizeI in value
+       param           name            UInt8 in array [1]
+       param           params          Float32 out array [4]
+       category        NV_fragment_program
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          686
+
+GetProgramNamedParameterdvNV(id, len, name, params)
+       return          void
+       param           id              UInt32 in value
+       param           len             SizeI in value
+       param           name            UInt8 in array [1]
+       param           params          Float64 out array [4]
+       category        NV_fragment_program
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          687
+
+###############################################################################
+#
+# Extension #283
+# NV_half_float commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+Vertex2hNV(x, y)
+       return          void
+       param           x               Half16NV in value
+       param           y               Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Vertex2hvNV(v)
+       return          void
+       param           v               Half16NV in array [2]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Vertex3hNV(x, y, z)
+       return          void
+       param           x               Half16NV in value
+       param           y               Half16NV in value
+       param           z               Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Vertex3hvNV(v)
+       return          void
+       param           v               Half16NV in array [3]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Vertex4hNV(x, y, z, w)
+       return          void
+       param           x               Half16NV in value
+       param           y               Half16NV in value
+       param           z               Half16NV in value
+       param           w               Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Vertex4hvNV(v)
+       return          void
+       param           v               Half16NV in array [4]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Normal3hNV(nx, ny, nz)
+       return          void
+       param           nx              Half16NV in value
+       param           ny              Half16NV in value
+       param           nz              Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Normal3hvNV(v)
+       return          void
+       param           v               Half16NV in array [3]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Color3hNV(red, green, blue)
+       return          void
+       param           red             Half16NV in value
+       param           green           Half16NV in value
+       param           blue            Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Color3hvNV(v)
+       return          void
+       param           v               Half16NV in array [3]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Color4hNV(red, green, blue, alpha)
+       return          void
+       param           red             Half16NV in value
+       param           green           Half16NV in value
+       param           blue            Half16NV in value
+       param           alpha           Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Color4hvNV(v)
+       return          void
+       param           v               Half16NV in array [4]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexCoord1hNV(s)
+       return          void
+       param           s               Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexCoord1hvNV(v)
+       return          void
+       param           v               Half16NV in array [1]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexCoord2hNV(s, t)
+       return          void
+       param           s               Half16NV in value
+       param           t               Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexCoord2hvNV(v)
+       return          void
+       param           v               Half16NV in array [2]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexCoord3hNV(s, t, r)
+       return          void
+       param           s               Half16NV in value
+       param           t               Half16NV in value
+       param           r               Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexCoord3hvNV(v)
+       return          void
+       param           v               Half16NV in array [3]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexCoord4hNV(s, t, r, q)
+       return          void
+       param           s               Half16NV in value
+       param           t               Half16NV in value
+       param           r               Half16NV in value
+       param           q               Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexCoord4hvNV(v)
+       return          void
+       param           v               Half16NV in array [4]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiTexCoord1hNV(target, s)
+       return          void
+       param           target          TextureUnit in value
+       param           s               Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiTexCoord1hvNV(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               Half16NV in array [1]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiTexCoord2hNV(target, s, t)
+       return          void
+       param           target          TextureUnit in value
+       param           s               Half16NV in value
+       param           t               Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiTexCoord2hvNV(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               Half16NV in array [2]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiTexCoord3hNV(target, s, t, r)
+       return          void
+       param           target          TextureUnit in value
+       param           s               Half16NV in value
+       param           t               Half16NV in value
+       param           r               Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiTexCoord3hvNV(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               Half16NV in array [3]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiTexCoord4hNV(target, s, t, r, q)
+       return          void
+       param           target          TextureUnit in value
+       param           s               Half16NV in value
+       param           t               Half16NV in value
+       param           r               Half16NV in value
+       param           q               Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiTexCoord4hvNV(target, v)
+       return          void
+       param           target          TextureUnit in value
+       param           v               Half16NV in array [4]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+FogCoordhNV(fog)
+       return          void
+       param           fog             Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+FogCoordhvNV(fog)
+       return          void
+       param           fog             Half16NV in array [1]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+SecondaryColor3hNV(red, green, blue)
+       return          void
+       param           red             Half16NV in value
+       param           green           Half16NV in value
+       param           blue            Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+SecondaryColor3hvNV(v)
+       return          void
+       param           v               Half16NV in array [3]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexWeighthNV(weight)
+       return          void
+       param           weight          Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexWeighthvNV(weight)
+       return          void
+       param           weight          Half16NV in array [1]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttrib1hNV(index, x)
+       return          void
+       param           index           UInt32 in value
+       param           x               Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttrib1hvNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Half16NV in array [1]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttrib2hNV(index, x, y)
+       return          void
+       param           index           UInt32 in value
+       param           x               Half16NV in value
+       param           y               Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttrib2hvNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Half16NV in array [2]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttrib3hNV(index, x, y, z)
+       return          void
+       param           index           UInt32 in value
+       param           x               Half16NV in value
+       param           y               Half16NV in value
+       param           z               Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttrib3hvNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Half16NV in array [3]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttrib4hNV(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               Half16NV in value
+       param           y               Half16NV in value
+       param           z               Half16NV in value
+       param           w               Half16NV in value
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttrib4hvNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Half16NV in array [4]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribs1hvNV(index, n, v)
+       return          void
+       param           index           UInt32 in value
+       param           n               SizeI in value
+       param           v               Half16NV in array [n]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribs2hvNV(index, n, v)
+       return          void
+       param           index           UInt32 in value
+       param           n               SizeI in value
+       param           v               Half16NV in array [n]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribs3hvNV(index, n, v)
+       return          void
+       param           index           UInt32 in value
+       param           n               SizeI in value
+       param           v               Half16NV in array [n]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribs4hvNV(index, n, v)
+       return          void
+       param           index           UInt32 in value
+       param           n               SizeI in value
+       param           v               Half16NV in array [n]
+       category        NV_half_float
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #284
+# NV_pixel_data_range commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+PixelDataRangeNV(target, length, pointer)
+       return          void
+       param           target          PixelDataRangeTargetNV in value
+       param           length          SizeI in value
+       param           pointer         Void in array [length]
+       category        NV_pixel_data_range
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+FlushPixelDataRangeNV(target)
+       return          void
+       param           target          PixelDataRangeTargetNV in value
+       category        NV_pixel_data_range
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #285
+# NV_primitive_restart commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+PrimitiveRestartNV()
+       return          void
+       category        NV_primitive_restart
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+PrimitiveRestartIndexNV(index)
+       return          void
+       param           index           UInt32 in value
+       category        NV_primitive_restart
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+
+###############################################################################
+#
+# Extension #286
+# NV_texture_expand_normal commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_expand_normal
+
+###############################################################################
+#
+# Extension #287
+# NV_vertex_program2 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_vertex_program2
+
+###############################################################################
+#
+# Extension #288
+# ATI_map_object_buffer commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+MapObjectBufferATI(buffer)
+       return          VoidPointer
+       param           buffer          UInt32 in value
+       category        ATI_map_object_buffer
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+UnmapObjectBufferATI(buffer)
+       return          void
+       param           buffer          UInt32 in value
+       category        ATI_map_object_buffer
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #289
+# ATI_separate_stencil commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+StencilOpSeparateATI(face, sfail, dpfail, dppass)
+       return          void
+       param           face            StencilFaceDirection in value
+       param           sfail           StencilOp in value
+       param           dpfail          StencilOp in value
+       param           dppass          StencilOp in value
+       category        ATI_separate_stencil
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           StencilOpSeparate
+
+StencilFuncSeparateATI(frontfunc, backfunc, ref, mask)
+       return          void
+       param           frontfunc       StencilFunction in value
+       param           backfunc        StencilFunction in value
+       param           ref             ClampedStencilValue in value
+       param           mask            MaskedStencilValue in value
+       category        ATI_separate_stencil
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           StencilFuncSeparate
+
+###############################################################################
+#
+# Extension #290
+# ATI_vertex_attrib_array_object commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+VertexAttribArrayObjectATI(index, size, type, normalized, stride, buffer, offset)
+       return          void
+       param           index           UInt32 in value
+       param           size            Int32 in value
+       param           type            VertexAttribPointerTypeARB in value
+       param           normalized      Boolean in value
+       param           stride          SizeI in value
+       param           buffer          UInt32 in value
+       param           offset          UInt32 in value
+       category        ATI_vertex_attrib_array_object
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetVertexAttribArrayObjectfvATI(index, pname, params)
+       return          void
+       param           index           UInt32 in value
+       param           pname           ArrayObjectPNameATI in value
+       param           params          Float32 out array [pname]
+       category        ATI_vertex_attrib_array_object
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetVertexAttribArrayObjectivATI(index, pname, params)
+       return          void
+       param           index           UInt32 in value
+       param           pname           ArrayObjectPNameATI in value
+       param           params          Int32 out array [pname]
+       category        ATI_vertex_attrib_array_object
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #291 - OpenGL ES only, not in glext.h
+# OES_byte_coordinates commands
+#
+###############################################################################
+
+# void Vertex{234}bOES(T coords)
+# void Vertex{234}bvOES(T *coords)
+# void TexCoord{1234}bOES(T coords)
+# void TexCoord{1234}bvOES(T *coords)
+# void MultiTexCoord{1234}bOES(enum texture, T coords)
+# void MultiTexCoord{1234}bvOES(enum texture, T *coords)
+# All are handcode - mapped to non-byte GLX protocol on client side
+
+# newcategory: OES_byte_coordinates
+
+###############################################################################
+#
+# Extension #292 - OpenGL ES only, not in glext.h
+# OES_fixed_point commands
+#
+###############################################################################
+
+# Too many to list in just a comment - see spec in the extension registry
+# All are handcode - mapped to non-byte GLX protocol on client side
+
+# newcategory: OES_fixed_point
+
+###############################################################################
+#
+# Extension #293 - OpenGL ES only, not in glext.h
+# OES_single_precision commands
+#
+###############################################################################
+
+# void DepthRangefOES(clampf n, clampf f)
+# void FrustumfOES(float l, float r, float b, float t, float n, float f)
+# void OrthofOES(float l, float r, float b, float t, float n, float f)
+# void ClipPlanefOES(enum plane, const float* equation)
+# void glClearDepthfOES(clampd depth)
+# GLX ropcodes 4308-4312 (not respectively, see extension spec)
+# void GetClipPlanefOES(enum plane, float* equation)
+# GLX vendor private 1421
+
+# newcategory: OES_single_precision
+
+###############################################################################
+#
+# Extension #294 - OpenGL ES only, not in glext.h
+# OES_compressed_paletted_texture commands
+#
+###############################################################################
+
+# (none)
+# newcategory: OES_compressed_paletted_texture
+
+###############################################################################
+#
+# Extension #295 - This is an OpenGL ES extension, but also implemented in Mesa
+# OES_read_format commands
+#
+###############################################################################
+
+# (none)
+newcategory: OES_read_format
+
+###############################################################################
+#
+# Extension #296 - OpenGL ES only, not in glext.h
+# OES_query_matrix commands
+#
+###############################################################################
+
+# bitfield queryMatrixxOES(fixed mantissa[16], int exponent[16])
+# All are handcode - mapped to non-byte GLX protocol on client side
+
+# newcategory: OES_query_matrix
+
+###############################################################################
+#
+# Extension #297
+# EXT_depth_bounds_test commands
+#
+###############################################################################
+
+DepthBoundsEXT(zmin, zmax)
+       return          void
+       param           zmin            ClampedFloat64 in value
+       param           zmax            ClampedFloat64 in value
+       category        EXT_depth_bounds_test
+       version         1.2
+       extension
+       glxropcode      4229
+       offset          699
+
+###############################################################################
+#
+# Extension #298
+# EXT_texture_mirror_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_mirror_clamp
+
+###############################################################################
+#
+# Extension #299
+# EXT_blend_equation_separate commands
+#
+###############################################################################
+
+BlendEquationSeparateEXT(modeRGB, modeAlpha)
+       return          void
+       param           modeRGB         BlendEquationModeEXT in value
+       param           modeAlpha       BlendEquationModeEXT in value
+       category        EXT_blend_equation_separate
+       version         1.2
+       extension
+       glxropcode      4228
+       alias           BlendEquationSeparate
+
+###############################################################################
+#
+# Extension #300
+# MESA_pack_invert commands
+#
+###############################################################################
+
+# (none)
+newcategory: MESA_pack_invert
+
+###############################################################################
+#
+# Extension #301
+# MESA_ycbcr_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: MESA_ycbcr_texture
+
+###############################################################################
+#
+# Extension #301
+# MESA_ycbcr_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: MESA_ycbcr_texture
+
+###############################################################################
+#
+# Extension #302
+# EXT_pixel_buffer_object commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_pixel_buffer_object
+
+###############################################################################
+#
+# Extension #303
+# NV_fragment_program_option commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_fragment_program_option
+
+###############################################################################
+#
+# Extension #304
+# NV_fragment_program2 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_fragment_program2
+
+###############################################################################
+#
+# Extension #305
+# NV_vertex_program2_option commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_vertex_program2_option
+
+###############################################################################
+#
+# Extension #306
+# NV_vertex_program3 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_vertex_program3
+
+###############################################################################
+#
+# Extension #307 - GLX_SGIX_hyperpipe commands
+# Extension #308 - GLX_MESA_agp_offset commands
+# Extension #309 - GL_EXT_texture_compression_dxt1 (OpenGL ES only, subset of _st3c version)
+#
+###############################################################################
+
+# (none)
+# newcategory: EXT_texture_compression_dxt1
+
+###############################################################################
+#
+# Extension #310
+# EXT_framebuffer_object commands
+#
+###############################################################################
+
+IsRenderbufferEXT(renderbuffer)
+       return          Boolean
+       param           renderbuffer    UInt32 in value
+       category        EXT_framebuffer_object
+       version         1.2
+       extension
+       glxvendorpriv   1422
+       glxflags        ignore
+       alias           IsRenderbuffer
+
+# Not aliased to BindRenderbuffer
+BindRenderbufferEXT(target, renderbuffer)
+       return          void
+       param           target          RenderbufferTarget in value
+       param           renderbuffer    UInt32 in value
+       category        EXT_framebuffer_object
+       version         1.2
+       extension
+       glxropcode      4316
+       glxflags        ignore
+
+DeleteRenderbuffersEXT(n, renderbuffers)
+       return          void
+       param           n               SizeI in value
+       param           renderbuffers   UInt32 in array [n]
+       category        EXT_framebuffer_object
+       version         1.2
+       extension
+       glxropcode      4317
+       glxflags        ignore
+       alias           DeleteRenderbuffers
+
+GenRenderbuffersEXT(n, renderbuffers)
+       return          void
+       param           n               SizeI in value
+       param           renderbuffers   UInt32 out array [n]
+       category        EXT_framebuffer_object
+       version         1.2
+       extension
+       glxvendorpriv   1423
+       glxflags        ignore
+       alias           GenRenderbuffers
+
+RenderbufferStorageEXT(target, internalformat, width, height)
+       return          void
+       param           target          RenderbufferTarget in value
+       param           internalformat  GLenum in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        EXT_framebuffer_object
+       version         1.2
+       extension
+       glxropcode      4318
+       glxflags        ignore
+       alias           RenderbufferStorage
+
+GetRenderbufferParameterivEXT(target, pname, params)
+       return          void
+       param           target          RenderbufferTarget in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_framebuffer_object
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxvendorpriv   1424
+       glxflags        ignore
+       alias           GetRenderbufferParameteriv
+
+IsFramebufferEXT(framebuffer)
+       return          Boolean
+       param           framebuffer     UInt32 in value
+       category        EXT_framebuffer_object
+       version         1.2
+       extension
+       glxvendorpriv   1425
+       glxflags        ignore
+       alias           IsFramebuffer
+
+# Not aliased to BindFramebuffer
+BindFramebufferEXT(target, framebuffer)
+       return          void
+       param           target          FramebufferTarget in value
+       param           framebuffer     UInt32 in value
+       category        EXT_framebuffer_object
+       version         1.2
+       extension
+       glxropcode      4319
+       glxflags        ignore
+
+DeleteFramebuffersEXT(n, framebuffers)
+       return          void
+       param           n               SizeI in value
+       param           framebuffers    UInt32 in array [n]
+       category        EXT_framebuffer_object
+       version         1.2
+       extension
+       glxropcode      4320
+       glxflags        ignore
+       alias           DeleteFramebuffers
+
+GenFramebuffersEXT(n, framebuffers)
+       return          void
+       param           n               SizeI in value
+       param           framebuffers    UInt32 out array [n]
+       category        EXT_framebuffer_object
+       version         1.2
+       extension
+       glxvendorpriv   1426
+       glxflags        ignore
+       alias           GenFramebuffers
+
+CheckFramebufferStatusEXT(target)
+       return          GLenum
+       param           target          FramebufferTarget in value
+       category        EXT_framebuffer_object
+       version         1.2
+       extension
+       glxvendorpriv   1427
+       glxflags        ignore
+       alias           CheckFramebufferStatus
+
+FramebufferTexture1DEXT(target, attachment, textarget, texture, level)
+       return          void
+       param           target          FramebufferTarget in value
+       param           attachment      FramebufferAttachment in value
+       param           textarget       GLenum in value
+       param           texture         UInt32 in value
+       param           level           Int32 in value
+       category        EXT_framebuffer_object
+       version         1.2
+       extension
+       glxropcode      4321
+       glxflags        ignore
+       alias           FramebufferTexture1D
+
+FramebufferTexture2DEXT(target, attachment, textarget, texture, level)
+       return          void
+       param           target          FramebufferTarget in value
+       param           attachment      FramebufferAttachment in value
+       param           textarget       GLenum in value
+       param           texture         UInt32 in value
+       param           level           Int32 in value
+       category        EXT_framebuffer_object
+       version         1.2
+       extension
+       glxropcode      4322
+       glxflags        ignore
+       alias           FramebufferTexture2D
+
+FramebufferTexture3DEXT(target, attachment, textarget, texture, level, zoffset)
+       return          void
+       param           target          FramebufferTarget in value
+       param           attachment      FramebufferAttachment in value
+       param           textarget       GLenum in value
+       param           texture         UInt32 in value
+       param           level           Int32 in value
+       param           zoffset         Int32 in value
+       category        EXT_framebuffer_object
+       version         1.2
+       extension
+       glxropcode      4323
+       glxflags        ignore
+       alias           FramebufferTexture3D
+
+FramebufferRenderbufferEXT(target, attachment, renderbuffertarget, renderbuffer)
+       return          void
+       param           target          FramebufferTarget in value
+       param           attachment      FramebufferAttachment in value
+       param           renderbuffertarget      RenderbufferTarget in value
+       param           renderbuffer    UInt32 in value
+       category        EXT_framebuffer_object
+       version         1.2
+       extension
+       glxropcode      4324
+       glxflags        ignore
+       alias           FramebufferRenderbuffer
+
+GetFramebufferAttachmentParameterivEXT(target, attachment, pname, params)
+       return          void
+       param           target          FramebufferTarget in value
+       param           attachment      FramebufferAttachment in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_framebuffer_object
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxvendorpriv   1428
+       glxflags        ignore
+       alias           GetFramebufferAttachmentParameteriv
+
+GenerateMipmapEXT(target)
+       return          void
+       param           target          GLenum in value
+       category        EXT_framebuffer_object
+       version         1.2
+       extension
+       glxropcode      4325
+       glxflags        ignore
+       alias           GenerateMipmap
+
+
+###############################################################################
+#
+# Extension #311
+# GREMEDY_string_marker commands
+#
+###############################################################################
+
+StringMarkerGREMEDY(len, string)
+       return          void
+       param           len             SizeI in value
+       param           string          Void in array [len]
+       category        GREMEDY_string_marker
+       version         1.0
+       extension
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #312
+# EXT_packed_depth_stencil commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_packed_depth_stencil
+
+###############################################################################
+#
+# Extension #313 - WGL_3DL_stereo_control
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #314
+# EXT_stencil_clear_tag commands
+#
+###############################################################################
+
+StencilClearTagEXT(stencilTagBits, stencilClearTag)
+       return          void
+       param           stencilTagBits  SizeI in value
+       param           stencilClearTag UInt32 in value
+       category        EXT_stencil_clear_tag
+       version         1.5
+       extension
+       glxropcode      4223
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #315
+# EXT_texture_sRGB commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_sRGB
+
+###############################################################################
+#
+# Extension #316
+# EXT_framebuffer_blit commands
+#
+###############################################################################
+
+BlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)
+       return          void
+       param           srcX0           Int32 in value
+       param           srcY0           Int32 in value
+       param           srcX1           Int32 in value
+       param           srcY1           Int32 in value
+       param           dstX0           Int32 in value
+       param           dstY0           Int32 in value
+       param           dstX1           Int32 in value
+       param           dstY1           Int32 in value
+       param           mask            ClearBufferMask in value
+       param           filter          GLenum in value
+       category        EXT_framebuffer_blit
+       version         1.5
+       glxropcode      4330
+       alias           BlitFramebuffer
+
+###############################################################################
+#
+# Extension #317
+# EXT_framebuffer_multisample commands
+#
+###############################################################################
+
+RenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height)
+       return          void
+       param           target          GLenum in value
+       param           samples         SizeI in value
+       param           internalformat  GLenum in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        EXT_framebuffer_multisample
+       version         1.5
+       glxropcode      4331
+       alias           RenderbufferStorageMultisample
+
+###############################################################################
+#
+# Extension #318
+# MESAX_texture_stack commands
+#
+###############################################################################
+
+# (none)
+newcategory: MESAX_texture_stack
+
+###############################################################################
+#
+# Extension #319
+# EXT_timer_query commands
+#
+###############################################################################
+
+GetQueryObjecti64vEXT(id, pname, params)
+       return          void
+       param           id              UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int64EXT out array [pname]
+       category        EXT_timer_query
+       dlflags         notlistable
+       version         1.5
+       glxvendorpriv   1328
+       glxflags        ignore
+       offset          ?
+
+GetQueryObjectui64vEXT(id, pname, params)
+       return          void
+       param           id              UInt32 in value
+       param           pname           GLenum in value
+       param           params          UInt64EXT out array [pname]
+       category        EXT_timer_query
+       dlflags         notlistable
+       version         1.5
+       glxvendorpriv   1329
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #320
+# EXT_gpu_program_parameters commands
+#
+###############################################################################
+
+ProgramEnvParameters4fvEXT(target, index, count, params)
+       return          void
+       param           target          ProgramTargetARB in value
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           params          Float32 in array [count*4]
+       category        EXT_gpu_program_parameters
+       version         1.2
+       glxropcode      4281
+       offset          ?
+
+ProgramLocalParameters4fvEXT(target, index, count, params)
+       return          void
+       param           target          ProgramTargetARB in value
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           params          Float32 in array [count*4]
+       category        EXT_gpu_program_parameters
+       version         1.2
+       glxropcode      4282
+       offset          ?
+
+###############################################################################
+#
+# Extension #321
+# APPLE_flush_buffer_range commands
+#
+###############################################################################
+
+BufferParameteriAPPLE(target, pname, param)
+       return          void
+       param           target          GLenum in value
+       param           pname           GLenum in value
+       param           param           Int32 in value
+       category        APPLE_flush_buffer_range
+       version         1.5
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+FlushMappedBufferRangeAPPLE(target, offset, size)
+       return          void
+       param           target          GLenum in value
+       param           offset          BufferOffset in value
+       param           size            BufferSize in value
+       category        APPLE_flush_buffer_range
+       version         1.5
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       alias           FlushMappedBufferRange
+
+###############################################################################
+#
+# Extension #322
+# NV_gpu_program4 commands
+#
+###############################################################################
+
+ProgramLocalParameterI4iNV(target, index, x, y, z, w)
+       return          void
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           x               Int32 in value
+       param           y               Int32 in value
+       param           z               Int32 in value
+       param           w               Int32 in value
+       category        NV_gpu_program4
+       version         1.3
+       vectorequiv     ProgramLocalParameterI4ivNV
+       glxvectorequiv  ProgramLocalParameterI4ivNV
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+ProgramLocalParameterI4ivNV(target, index, params)
+       return          void
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           params          Int32 in array [4]
+       category        NV_gpu_program4
+       version         1.3
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+ProgramLocalParametersI4ivNV(target, index, count, params)
+       return          void
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           params          Int32 in array [count*4]
+       category        NV_gpu_program4
+       version         1.3
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+ProgramLocalParameterI4uiNV(target, index, x, y, z, w)
+       return          void
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           x               UInt32 in value
+       param           y               UInt32 in value
+       param           z               UInt32 in value
+       param           w               UInt32 in value
+       category        NV_gpu_program4
+       version         1.3
+       vectorequiv     ProgramLocalParameterI4uivNV
+       glxvectorequiv  ProgramLocalParameterI4uivNV
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+ProgramLocalParameterI4uivNV(target, index, params)
+       return          void
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           params          UInt32 in array [4]
+       category        NV_gpu_program4
+       version         1.3
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+ProgramLocalParametersI4uivNV(target, index, count, params)
+       return          void
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           params          UInt32 in array [count*4]
+       category        NV_gpu_program4
+       version         1.3
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+ProgramEnvParameterI4iNV(target, index, x, y, z, w)
+       return          void
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           x               Int32 in value
+       param           y               Int32 in value
+       param           z               Int32 in value
+       param           w               Int32 in value
+       category        NV_gpu_program4
+       version         1.3
+       vectorequiv     ProgramEnvParameterI4ivNV
+       glxvectorequiv  ProgramEnvParameterI4ivNV
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+ProgramEnvParameterI4ivNV(target, index, params)
+       return          void
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           params          Int32 in array [4]
+       category        NV_gpu_program4
+       version         1.3
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+ProgramEnvParametersI4ivNV(target, index, count, params)
+       return          void
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           params          Int32 in array [count*4]
+       category        NV_gpu_program4
+       version         1.3
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+ProgramEnvParameterI4uiNV(target, index, x, y, z, w)
+       return          void
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           x               UInt32 in value
+       param           y               UInt32 in value
+       param           z               UInt32 in value
+       param           w               UInt32 in value
+       category        NV_gpu_program4
+       version         1.3
+       vectorequiv     ProgramEnvParameterI4uivNV
+       glxvectorequiv  ProgramEnvParameterI4uivNV
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+ProgramEnvParameterI4uivNV(target, index, params)
+       return          void
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           params          UInt32 in array [4]
+       category        NV_gpu_program4
+       version         1.3
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+ProgramEnvParametersI4uivNV(target, index, count, params)
+       return          void
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           params          UInt32 in array [count*4]
+       category        NV_gpu_program4
+       version         1.3
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+GetProgramLocalParameterIivNV(target, index, params)
+       return          void
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           params          Int32 out array [4]
+       dlflags         notlistable
+       category        NV_gpu_program4
+       version         1.3
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+GetProgramLocalParameterIuivNV(target, index, params)
+       return          void
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           params          UInt32 out array [4]
+       dlflags         notlistable
+       category        NV_gpu_program4
+       version         1.3
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+GetProgramEnvParameterIivNV(target, index, params)
+       return          void
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           params          Int32 out array [4]
+       dlflags         notlistable
+       category        NV_gpu_program4
+       version         1.3
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+GetProgramEnvParameterIuivNV(target, index, params)
+       return          void
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           params          UInt32 out array [4]
+       dlflags         notlistable
+       category        NV_gpu_program4
+       version         1.3
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+###############################################################################
+#
+# Extension #323
+# NV_geometry_program4 commands
+#
+###############################################################################
+
+ProgramVertexLimitNV(target, limit)
+       return          void
+       param           target          ProgramTarget in value
+       param           limit           Int32 in value
+       category        NV_geometry_program4
+       version         2.0
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+
+FramebufferTextureEXT(target, attachment, texture, level)
+       return          void
+       param           target          FramebufferTarget in value
+       param           attachment      FramebufferAttachment in value
+       param           texture         Texture in value
+       param           level           CheckedInt32 in value
+       category        NV_geometry_program4
+       version         2.0
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       alias           FramebufferTextureARB
+
+FramebufferTextureLayerEXT(target, attachment, texture, level, layer)
+       return          void
+       param           target          FramebufferTarget in value
+       param           attachment      FramebufferAttachment in value
+       param           texture         Texture in value
+       param           level           CheckedInt32 in value
+       param           layer           CheckedInt32 in value
+       category        NV_geometry_program4
+       version         2.0
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       alias           FramebufferTextureLayer
+
+FramebufferTextureFaceEXT(target, attachment, texture, level, face)
+       return          void
+       param           target          FramebufferTarget in value
+       param           attachment      FramebufferAttachment in value
+       param           texture         Texture in value
+       param           level           CheckedInt32 in value
+       param           face            TextureTarget in value
+       category        NV_geometry_program4
+       version         2.0
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       alias           FramebufferTextureFaceARB
+
+###############################################################################
+#
+# Extension #324
+# EXT_geometry_shader4 commands
+#
+###############################################################################
+
+ProgramParameteriEXT(program, pname, value)
+       return          void
+       param           program         UInt32 in value
+       param           pname           ProgramParameterPName in value
+       param           value           Int32 in value
+       category        EXT_geometry_shader4
+       version         2.0
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+       alias           ProgramParameteriARB
+
+###############################################################################
+#
+# Extension #325
+# NV_vertex_program4 commands
+#
+###############################################################################
+
+VertexAttribI1iEXT(index, x)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int32 in value
+       category        NV_vertex_program4
+       beginend        allow-inside
+       vectorequiv     VertexAttribI1ivEXT
+       glxvectorequiv  VertexAttribI1ivEXT
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI1i
+
+VertexAttribI2iEXT(index, x, y)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int32 in value
+       param           y               Int32 in value
+       category        NV_vertex_program4
+       beginend        allow-inside
+       vectorequiv     VertexAttribI2ivEXT
+       glxvectorequiv  VertexAttribI2ivEXT
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI2i
+
+VertexAttribI3iEXT(index, x, y, z)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int32 in value
+       param           y               Int32 in value
+       param           z               Int32 in value
+       category        NV_vertex_program4
+       beginend        allow-inside
+       vectorequiv     VertexAttribI3ivEXT
+       glxvectorequiv  VertexAttribI3ivEXT
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI3i
+
+VertexAttribI4iEXT(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int32 in value
+       param           y               Int32 in value
+       param           z               Int32 in value
+       param           w               Int32 in value
+       category        NV_vertex_program4
+       beginend        allow-inside
+       vectorequiv     VertexAttribI4ivEXT
+       glxvectorequiv  VertexAttribI4ivEXT
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI4i
+
+VertexAttribI1uiEXT(index, x)
+       return          void
+       param           index           UInt32 in value
+       param           x               UInt32 in value
+       category        NV_vertex_program4
+       beginend        allow-inside
+       vectorequiv     VertexAttribI1uivEXT
+       glxvectorequiv  VertexAttribI1uivEXT
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI1ui
+
+VertexAttribI2uiEXT(index, x, y)
+       return          void
+       param           index           UInt32 in value
+       param           x               UInt32 in value
+       param           y               UInt32 in value
+       category        NV_vertex_program4
+       beginend        allow-inside
+       vectorequiv     VertexAttribI2uivEXT
+       glxvectorequiv  VertexAttribI2uivEXT
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI2ui
+
+VertexAttribI3uiEXT(index, x, y, z)
+       return          void
+       param           index           UInt32 in value
+       param           x               UInt32 in value
+       param           y               UInt32 in value
+       param           z               UInt32 in value
+       category        NV_vertex_program4
+       beginend        allow-inside
+       vectorequiv     VertexAttribI3uivEXT
+       glxvectorequiv  VertexAttribI3uivEXT
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI3ui
+
+VertexAttribI4uiEXT(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               UInt32 in value
+       param           y               UInt32 in value
+       param           z               UInt32 in value
+       param           w               UInt32 in value
+       category        NV_vertex_program4
+       beginend        allow-inside
+       vectorequiv     VertexAttribI4uivEXT
+       glxvectorequiv  VertexAttribI4uivEXT
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI4ui
+
+VertexAttribI1ivEXT(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int32 in array [1]
+       category        NV_vertex_program4
+       beginend        allow-inside
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI1iv
+
+VertexAttribI2ivEXT(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int32 in array [2]
+       category        NV_vertex_program4
+       beginend        allow-inside
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI2iv
+
+VertexAttribI3ivEXT(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int32 in array [3]
+       category        NV_vertex_program4
+       beginend        allow-inside
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI3iv
+
+VertexAttribI4ivEXT(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int32 in array [4]
+       category        NV_vertex_program4
+       beginend        allow-inside
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI4iv
+
+VertexAttribI1uivEXT(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt32 in array [1]
+       category        NV_vertex_program4
+       beginend        allow-inside
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI1uiv
+
+VertexAttribI2uivEXT(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt32 in array [2]
+       category        NV_vertex_program4
+       beginend        allow-inside
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI2uiv
+
+VertexAttribI3uivEXT(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt32 in array [3]
+       category        NV_vertex_program4
+       beginend        allow-inside
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI3uiv
+
+VertexAttribI4uivEXT(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt32 in array [4]
+       category        NV_vertex_program4
+       beginend        allow-inside
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI4uiv
+
+VertexAttribI4bvEXT(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int8 in array [4]
+       category        NV_vertex_program4
+       beginend        allow-inside
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI4bv
+
+VertexAttribI4svEXT(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int16 in array [4]
+       category        NV_vertex_program4
+       beginend        allow-inside
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI4sv
+
+VertexAttribI4ubvEXT(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt8 in array [4]
+       category        NV_vertex_program4
+       beginend        allow-inside
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI4ubv
+
+VertexAttribI4usvEXT(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt16 in array [4]
+       category        NV_vertex_program4
+       beginend        allow-inside
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribI4usv
+
+VertexAttribIPointerEXT(index, size, type, stride, pointer)
+       return          void
+       param           index           UInt32 in value
+       param           size            Int32 in value
+       param           type            VertexAttribEnum in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(size/type/stride)] retained
+       category        NV_vertex_program4
+       dlflags         notlistable
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           VertexAttribIPointer
+
+GetVertexAttribIivEXT(index, pname, params)
+       return          void
+       param           index           UInt32 in value
+       param           pname           VertexAttribEnum in value
+       param           params          Int32 out array [1]
+       category        NV_vertex_program4
+       dlflags         notlistable
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           GetVertexAttribIiv
+
+GetVertexAttribIuivEXT(index, pname, params)
+       return          void
+       param           index           UInt32 in value
+       param           pname           VertexAttribEnum in value
+       param           params          UInt32 out array [1]
+       category        NV_vertex_program4
+       dlflags         notlistable
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       alias           GetVertexAttribIuiv
+
+###############################################################################
+#
+# Extension #326
+# EXT_gpu_shader4 commands
+#
+###############################################################################
+
+GetUniformuivEXT(program, location, params)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           params          UInt32 out array [COMPSIZE(program/location)]
+       category        EXT_gpu_shader4
+       dlflags         notlistable
+       version         2.0
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+       alias           GetUniformuiv
+
+BindFragDataLocationEXT(program, color, name)
+       return          void
+       param           program         UInt32 in value
+       param           color           UInt32 in value
+       param           name            Char in array [COMPSIZE(name)]
+       category        EXT_gpu_shader4
+       dlflags         notlistable
+       version         2.0
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+       alias           BindFragDataLocation
+
+GetFragDataLocationEXT(program, name)
+       return          Int32
+       param           program         UInt32 in value
+       param           name            Char in array [COMPSIZE(name)]
+       category        EXT_gpu_shader4
+       dlflags         notlistable
+       version         2.0
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+       alias           GetFragDataLocation
+
+Uniform1uiEXT(location, v0)
+       return          void
+       param           location        Int32 in value
+       param           v0              UInt32 in value
+       category        EXT_gpu_shader4
+       version         2.0
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+       alias           Uniform1ui
+
+Uniform2uiEXT(location, v0, v1)
+       return          void
+       param           location        Int32 in value
+       param           v0              UInt32 in value
+       param           v1              UInt32 in value
+       category        EXT_gpu_shader4
+       version         2.0
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+       alias           Uniform2ui
+
+Uniform3uiEXT(location, v0, v1, v2)
+       return          void
+       param           location        Int32 in value
+       param           v0              UInt32 in value
+       param           v1              UInt32 in value
+       param           v2              UInt32 in value
+       category        EXT_gpu_shader4
+       version         2.0
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+       alias           Uniform3ui
+
+Uniform4uiEXT(location, v0, v1, v2, v3)
+       return          void
+       param           location        Int32 in value
+       param           v0              UInt32 in value
+       param           v1              UInt32 in value
+       param           v2              UInt32 in value
+       param           v3              UInt32 in value
+       category        EXT_gpu_shader4
+       version         2.0
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+       alias           Uniform4ui
+
+Uniform1uivEXT(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt32 in array [count]
+       category        EXT_gpu_shader4
+       version         2.0
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+       alias           Uniform1uiv
+
+Uniform2uivEXT(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt32 in array [count*2]
+       category        EXT_gpu_shader4
+       version         2.0
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+       alias           Uniform2uiv
+
+Uniform3uivEXT(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt32 in array [count*3]
+       category        EXT_gpu_shader4
+       version         2.0
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+       alias           Uniform3uiv
+
+Uniform4uivEXT(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt32 in array [count*4]
+       category        EXT_gpu_shader4
+       version         2.0
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+       alias           Uniform4uiv
+
+###############################################################################
+#
+# Extension #327
+# EXT_draw_instanced commands
+#
+###############################################################################
+
+DrawArraysInstancedEXT(mode, start, count, primcount)
+       return          void
+       param           mode            BeginMode in value
+       param           start           Int32 in value
+       param           count           SizeI in value
+       param           primcount       SizeI in value
+       category        EXT_draw_instanced
+       version         2.0
+       extension       soft WINSOFT
+       dlflags         notlistable
+       vectorequiv     ArrayElement
+       glfflags        ignore
+       glxflags        ignore
+       alias           DrawArraysInstancedARB
+
+DrawElementsInstancedEXT(mode, count, type, indices, primcount)
+       return          void
+       param           mode            BeginMode in value
+       param           count           SizeI in value
+       param           type            DrawElementsType in value
+       param           indices         Void in array [COMPSIZE(count/type)]
+       param           primcount       SizeI in value
+       category        EXT_draw_instanced
+       version         2.0
+       extension       soft WINSOFT
+       dlflags         notlistable
+       vectorequiv     ArrayElement
+       glfflags        ignore
+       glxflags        ignore
+       alias           DrawElementsInstancedARB
+
+###############################################################################
+#
+# Extension #328
+# EXT_packed_float commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_packed_float
+
+###############################################################################
+#
+# Extension #329
+# EXT_texture_array commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_array
+
+###############################################################################
+#
+# Extension #330
+# EXT_texture_buffer_object commands
+#
+###############################################################################
+
+TexBufferEXT(target, internalformat, buffer)
+       return          void
+       param           target          TextureTarget in value
+       param           internalformat  GLenum in value
+       param           buffer          UInt32 in value
+       category        EXT_texture_buffer_object
+       version         2.0
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+       alias           TexBufferARB
+
+###############################################################################
+#
+# Extension #331
+# EXT_texture_compression_latc commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_compression_latc
+
+###############################################################################
+#
+# Extension #332
+# EXT_texture_compression_rgtc commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_compression_rgtc
+
+###############################################################################
+#
+# Extension #333
+# EXT_texture_shared_exponent commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_shared_exponent
+
+###############################################################################
+#
+# Extension #334
+# NV_depth_buffer_float commands
+#
+###############################################################################
+
+DepthRangedNV(zNear, zFar)
+       return          void
+       param           zNear           Float64 in value
+       param           zFar            Float64 in value
+       category        NV_depth_buffer_float
+       extension       soft WINSOFT NV50
+       version         2.0
+       glfflags        ignore
+       glxflags        ignore
+
+ClearDepthdNV(depth)
+       return          void
+       param           depth           Float64 in value
+       category        NV_depth_buffer_float
+       extension       soft WINSOFT NV50
+       version         2.0
+       glfflags        ignore
+       glxflags        ignore
+
+DepthBoundsdNV(zmin, zmax)
+       return          void
+       param           zmin            Float64 in value
+       param           zmax            Float64 in value
+       category        NV_depth_buffer_float
+       extension       soft WINSOFT NV50
+       version         2.0
+       glfflags        ignore
+       glxflags        ignore
+
+###############################################################################
+#
+# Extension #335
+# NV_fragment_program4 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_fragment_program4
+
+###############################################################################
+#
+# Extension #336
+# NV_framebuffer_multisample_coverage commands
+#
+###############################################################################
+
+RenderbufferStorageMultisampleCoverageNV(target, coverageSamples, colorSamples, internalformat, width, height)
+       return          void
+       param           target          RenderbufferTarget in value
+       param           coverageSamples SizeI in value
+       param           colorSamples    SizeI in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        NV_framebuffer_multisample_coverage
+       version         1.5
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+
+###############################################################################
+#
+# Extension #337
+# EXT_framebuffer_sRGB commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_framebuffer_sRGB
+
+###############################################################################
+#
+# Extension #338
+# NV_geometry_shader4 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_geometry_shader4
+
+###############################################################################
+#
+# Extension #339
+# NV_parameter_buffer_object commands
+#
+###############################################################################
+
+ProgramBufferParametersfvNV(target, buffer, index, count, params)
+       return          void
+       param           target          ProgramTarget in value
+       param           buffer          UInt32 in value
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           params          Float32 in array [count]
+       category        NV_parameter_buffer_object
+       version         1.2
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+ProgramBufferParametersIivNV(target, buffer, index, count, params)
+       return          void
+       param           target          ProgramTarget in value
+       param           buffer          UInt32 in value
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           params          Int32 in array [count]
+       category        NV_parameter_buffer_object
+       version         1.2
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+ProgramBufferParametersIuivNV(target, buffer, index, count, params)
+       return          void
+       param           target          ProgramTarget in value
+       param           buffer          UInt32 in value
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           params          UInt32 in array [count]
+       category        NV_parameter_buffer_object
+       version         1.2
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+###############################################################################
+#
+# Extension #340
+# EXT_draw_buffers2 commands
+#
+###############################################################################
+
+ColorMaskIndexedEXT(index, r, g, b, a)
+       return          void
+       param           index           UInt32 in value
+       param           r               Boolean in value
+       param           g               Boolean in value
+       param           b               Boolean in value
+       param           a               Boolean in value
+       category        EXT_draw_buffers2
+       version         2.0
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+       alias           ColorMaski
+
+GetBooleanIndexedvEXT(target, index, data)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       param           data            Boolean out array [COMPSIZE(target)]
+       category        EXT_draw_buffers2
+       version         2.0
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+       alias           GetBooleani_v
+
+GetIntegerIndexedvEXT(target, index, data)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       param           data            Int32 out array [COMPSIZE(target)]
+       category        EXT_draw_buffers2
+       version         2.0
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+       alias           GetIntegeri_v
+
+EnableIndexedEXT(target, index)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       category        EXT_draw_buffers2
+       version         2.0
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+       alias           Enablei
+
+DisableIndexedEXT(target, index)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       category        EXT_draw_buffers2
+       version         2.0
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+       alias           Disablei
+
+IsEnabledIndexedEXT(target, index)
+       return          Boolean
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       category        EXT_draw_buffers2
+       version         2.0
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+       alias           IsEnabledi
+
+###############################################################################
+#
+# Extension #341
+# NV_transform_feedback commands
+#
+###############################################################################
+
+BeginTransformFeedbackNV(primitiveMode)
+       return          void
+       param           primitiveMode   GLenum in value
+       category        NV_transform_feedback
+       version         1.5
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+       alias           BeginTransformFeedback
+
+EndTransformFeedbackNV()
+       return          void
+       category        NV_transform_feedback
+       version         1.5
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+       alias           EndTransformFeedback
+
+TransformFeedbackAttribsNV(count, attribs, bufferMode)
+       return          void
+       param           count           UInt32 in value
+       param           attribs         Int32 in array [COMPSIZE(count)]
+       param           bufferMode      GLenum in value
+       category        NV_transform_feedback
+       version         1.5
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+
+BindBufferRangeNV(target, index, buffer, offset, size)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       param           buffer          UInt32 in value
+       param           offset          BufferOffset in value
+       param           size            BufferSize in value
+       category        NV_transform_feedback
+       version         1.5
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+       alias           BindBufferRange
+
+BindBufferOffsetNV(target, index, buffer, offset)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       param           buffer          UInt32 in value
+       param           offset          BufferOffset in value
+       category        NV_transform_feedback
+       version         1.5
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+       alias           BindBufferOffsetEXT
+
+BindBufferBaseNV(target, index, buffer)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       param           buffer          UInt32 in value
+       category        NV_transform_feedback
+       version         1.5
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+       alias           BindBufferBase
+
+TransformFeedbackVaryingsNV(program, count, locations, bufferMode)
+       return          void
+       param           program         UInt32 in value
+       param           count           SizeI in value
+       param           locations       Int32 in array [count]
+       param           bufferMode      GLenum in value
+       category        NV_transform_feedback
+       version         1.5
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+       alias           TransformFeedbackVaryings
+
+ActiveVaryingNV(program, name)
+       return          void
+       param           program         UInt32 in value
+       param           name            Char in array [COMPSIZE(name)]
+       category        NV_transform_feedback
+       version         1.5
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+
+GetVaryingLocationNV(program, name)
+       return          Int32
+       param           program         UInt32 in value
+       param           name            Char in array [COMPSIZE(name)]
+       category        NV_transform_feedback
+       dlflags         notlistable
+       version         1.5
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+
+GetActiveVaryingNV(program, index, bufSize, length, size, type, name)
+       return          void
+       param           program         UInt32 in value
+       param           index           UInt32 in value
+       param           bufSize         SizeI in value
+       param           length          SizeI out array [1]
+       param           size            SizeI out array [1]
+       param           type            GLenum out array [1]
+       param           name            Char out array [COMPSIZE(program/index/bufSize)]
+       category        NV_transform_feedback
+       dlflags         notlistable
+       version         1.5
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+
+GetTransformFeedbackVaryingNV(program, index, location)
+       return          void
+       param           program         UInt32 in value
+       param           index           UInt32 in value
+       param           location        Int32 out array [1]
+       category        NV_transform_feedback
+       dlflags         notlistable
+       version         1.5
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+       alias           GetTransformFeedbackVarying
+
+# These commands require ARB_transform_feedback3
+
+TransformFeedbackStreamAttribsNV(count, attribs, nbuffers, bufstreams, bufferMode)
+       return          void
+       param           count           SizeI in value
+       param           attribs         Int32 in array [count]
+       param           nbuffers        SizeI in value
+       param           bufstreams      Int32 in array [nbuffers]
+       param           bufferMode      GLenum in value
+       category        NV_transform_feedback
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+
+###############################################################################
+#
+# Extension #342
+# EXT_bindable_uniform commands
+#
+###############################################################################
+
+UniformBufferEXT(program, location, buffer)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           buffer          UInt32 in value
+       category        EXT_bindable_uniform
+       version         2.0
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+GetUniformBufferSizeEXT(program, location)
+       return          Int32
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       category        EXT_bindable_uniform
+       dlflags         notlistable
+       version         2.0
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+
+GetUniformOffsetEXT(program, location)
+       return          BufferOffset
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       category        EXT_bindable_uniform
+       dlflags         notlistable
+       version         2.0
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+
+###############################################################################
+#
+# Extension #343
+# EXT_texture_integer extension commands
+#
+###############################################################################
+
+TexParameterIivEXT(target, pname, params)
+       return          void
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           params          Int32 in array [COMPSIZE(pname)]
+       category        EXT_texture_integer
+       version         2.0
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+       alias           TexParameterIiv
+
+TexParameterIuivEXT(target, pname, params)
+       return          void
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           params          UInt32 in array [COMPSIZE(pname)]
+       category        EXT_texture_integer
+       version         2.0
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+       alias           TexParameterIuiv
+
+GetTexParameterIivEXT(target, pname, params)
+       return          void
+       param           target          TextureTarget in value
+       param           pname           GetTextureParameter in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_texture_integer
+       dlflags         notlistable
+       version         1.0
+       version         2.0
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+       alias           GetTexParameterIiv
+
+GetTexParameterIuivEXT(target, pname, params)
+       return          void
+       param           target          TextureTarget in value
+       param           pname           GetTextureParameter in value
+       param           params          UInt32 out array [COMPSIZE(pname)]
+       category        EXT_texture_integer
+       dlflags         notlistable
+       version         1.0
+       version         2.0
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+       alias           GetTexParameterIuiv
+
+ClearColorIiEXT(red, green, blue, alpha)
+       return          void
+       param           red             Int32 in value
+       param           green           Int32 in value
+       param           blue            Int32 in value
+       param           alpha           Int32 in value
+       category        EXT_texture_integer
+       version         2.0
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+ClearColorIuiEXT(red, green, blue, alpha)
+       return          void
+       param           red             UInt32 in value
+       param           green           UInt32 in value
+       param           blue            UInt32 in value
+       param           alpha           UInt32 in value
+       category        EXT_texture_integer
+       version         2.0
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+
+###############################################################################
+#
+# Extension #344 - GLX_EXT_texture_from_pixmap
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #345
+# GREMEDY_frame_terminator commands
+#
+###############################################################################
+
+FrameTerminatorGREMEDY()
+       return          void
+       category        GREMEDY_frame_terminator
+       version         1.0
+       extension
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #346
+# NV_conditional_render commands
+#
+###############################################################################
+
+BeginConditionalRenderNV(id, mode)
+       return          void
+       param           id              UInt32 in value
+       param           mode            TypeEnum in value
+       category        NV_conditional_render
+       glfflags        ignore
+       glxflags        ignore
+       alias           BeginConditionalRender
+
+EndConditionalRenderNV()
+       return          void
+       category        NV_conditional_render
+       glfflags        ignore
+       glxflags        ignore
+       alias           EndConditionalRender
+
+###############################################################################
+#
+# Extension #347
+# NV_present_video commands
+#
+###############################################################################
+
+# TBD
+#    void PresentFrameKeyedNV(uint video_slot, uint64EXT minPresentTime,
+#                            uint beginPresentTimeId, uint
+#                            presentDurationId, enum type, enum target0,
+#                            uint fill0, uint key0, enum target1, uint
+#                            fill1, uint key1);
+#
+#    void PresentFrameDualFillNV(uint video_slot, uint64EXT
+#                               minPresentTime, uint beginPresentTimeId,
+#                               uint presentDurationId, enum type, enum
+#                               target0, uint fill0, enum target1, uint
+#                               fill1, enum target2, uint fill2, enum
+#                               target3, uint fill3);
+#
+#    void GetVideoivNV(uint video_slot, enum pname, int *params);
+#    void GetVideouivNV(uint video_slot, enum pname, uint *params);
+#    void GetVideoi64vNV(uint video_slot, enum pname, int64EXT *params);
+#    void GetVideoui64vNV(uint video_slot, enum pname, uint64EXT *params);
+#    void VideoParameterivNV(uint video_slot, enum pname, const int *params);
+
+PresentFrameKeyedNV(video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1)
+       return          void
+       param           video_slot      UInt32 in value
+       param           minPresentTime  UInt64EXT in value
+       param           beginPresentTimeId      UInt32 in value
+       param           presentDurationId       UInt32 in value
+       param           type            GLenum in value
+       param           target0         GLenum in value
+       param           fill0           UInt32 in value
+       param           key0            UInt32 in value
+       param           target1         GLenum in value
+       param           fill1           UInt32 in value
+       param           key1            UInt32 in value
+       category        NV_present_video
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+PresentFrameDualFillNV(video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3)
+       return          void
+       param           video_slot      UInt32 in value
+       param           minPresentTime  UInt64EXT in value
+       param           beginPresentTimeId      UInt32 in value
+       param           presentDurationId       UInt32 in value
+       param           type            GLenum in value
+       param           target0         GLenum in value
+       param           fill0           UInt32 in value
+       param           target1         GLenum in value
+       param           fill1           UInt32 in value
+       param           target2         GLenum in value
+       param           fill2           UInt32 in value
+       param           target3         GLenum in value
+       param           fill3           UInt32 in value
+       category        NV_present_video
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetVideoivNV(video_slot, pname, params)
+       return          void
+       param           video_slot      UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        NV_present_video
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetVideouivNV(video_slot, pname, params)
+       return          void
+       param           video_slot      UInt32 in value
+       param           pname           GLenum in value
+       param           params          UInt32 out array [COMPSIZE(pname)]
+       category        NV_present_video
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetVideoi64vNV(video_slot, pname, params)
+       return          void
+       param           video_slot      UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int64EXT out array [COMPSIZE(pname)]
+       category        NV_present_video
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetVideoui64vNV(video_slot, pname, params)
+       return          void
+       param           video_slot      UInt32 in value
+       param           pname           GLenum in value
+       param           params          UInt64EXT out array [COMPSIZE(pname)]
+       category        NV_present_video
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #348 - GLX_NV_video_out
+# Extension #349 - WGL_NV_video_out
+# Extension #350 - GLX_NV_swap_group
+# Extension #351 - WGL_NV_swap_group
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #352
+# EXT_transform_feedback commands
+#
+###############################################################################
+
+# From EXT_draw_buffers2:  GetBooleanIndexedvEXT / GetIntegerIndexedvEXT
+
+BeginTransformFeedbackEXT(primitiveMode)
+       return          void
+       param           primitiveMode   GLenum in value
+       category        EXT_transform_feedback
+       version         2.0
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+       alias           BeginTransformFeedback
+
+EndTransformFeedbackEXT()
+       return          void
+       category        EXT_transform_feedback
+       version         2.0
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+       alias           EndTransformFeedback
+
+BindBufferRangeEXT(target, index, buffer, offset, size)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       param           buffer          UInt32 in value
+       param           offset          BufferOffset in value
+       param           size            BufferSize in value
+       category        EXT_transform_feedback
+       version         2.0
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+       alias           BindBufferRange
+
+# Not promoted to the OpenGL 3.0 core
+BindBufferOffsetEXT(target, index, buffer, offset)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       param           buffer          UInt32 in value
+       param           offset          BufferOffset in value
+       category        EXT_transform_feedback
+       version         2.0
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+
+BindBufferBaseEXT(target, index, buffer)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       param           buffer          UInt32 in value
+       category        EXT_transform_feedback
+       version         2.0
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+       alias           BindBufferBase
+
+TransformFeedbackVaryingsEXT(program, count, varyings, bufferMode)
+       return          void
+       param           program         UInt32 in value
+       param           count           SizeI in value
+       param           varyings        CharPointer in array [count]
+       param           bufferMode      GLenum in value
+       category        EXT_transform_feedback
+       version         2.0
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+       alias           TransformFeedbackVaryings
+
+GetTransformFeedbackVaryingEXT(program, index, bufSize, length, size, type, name)
+       return          void
+       param           program         UInt32 in value
+       param           index           UInt32 in value
+       param           bufSize         SizeI in value
+       param           length          SizeI out array [1]
+       param           size            SizeI out array [1]
+       param           type            GLenum out array [1]
+       param           name            Char out array [COMPSIZE(length)]
+       category        EXT_transform_feedback
+       dlflags         notlistable
+       version         2.0
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+       alias           GetTransformFeedbackVarying
+
+###############################################################################
+#
+# Extension #353
+# EXT_direct_state_access commands
+#
+###############################################################################
+
+# New 1.1 client commands
+
+ClientAttribDefaultEXT(mask)
+       return          void
+       param           mask            ClientAttribMask in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glxflags        ignore ### client-handcode client-intercept server-handcode
+
+PushClientAttribDefaultEXT(mask)
+       return          void
+       param           mask            ClientAttribMask in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glxflags        ignore ### client-handcode client-intercept server-handcode
+
+# New 1.0 matrix commands
+
+MatrixLoadfEXT(mode, m)
+       return          void
+       param           mode            MatrixMode in value
+       param           m               Float32 in array [16]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+MatrixLoaddEXT(mode, m)
+       return          void
+       param           mode            MatrixMode in value
+       param           m               Float64 in array [16]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+MatrixMultfEXT(mode, m)
+       return          void
+       param           mode            MatrixMode in value
+       param           m               Float32 in array [16]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+MatrixMultdEXT(mode, m)
+       return          void
+       param           mode            MatrixMode in value
+       param           m               Float64 in array [16]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+MatrixLoadIdentityEXT(mode)
+       return          void
+       param           mode            MatrixMode in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+MatrixRotatefEXT(mode, angle, x, y, z)
+       return          void
+       param           mode            MatrixMode in value
+       param           angle           Float32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+MatrixRotatedEXT(mode, angle, x, y, z)
+       return          void
+       param           mode            MatrixMode in value
+       param           angle           Float64 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+MatrixScalefEXT(mode, x, y, z)
+       return          void
+       param           mode            MatrixMode in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+MatrixScaledEXT(mode, x, y, z)
+       return          void
+       param           mode            MatrixMode in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+MatrixTranslatefEXT(mode, x, y, z)
+       return          void
+       param           mode            MatrixMode in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+MatrixTranslatedEXT(mode, x, y, z)
+       return          void
+       param           mode            MatrixMode in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+MatrixFrustumEXT(mode, left, right, bottom, top, zNear, zFar)
+       return          void
+       param           mode            MatrixMode in value
+       param           left            Float64 in value
+       param           right           Float64 in value
+       param           bottom          Float64 in value
+       param           top             Float64 in value
+       param           zNear           Float64 in value
+       param           zFar            Float64 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+MatrixOrthoEXT(mode, left, right, bottom, top, zNear, zFar)
+       return          void
+       param           mode            MatrixMode in value
+       param           left            Float64 in value
+       param           right           Float64 in value
+       param           bottom          Float64 in value
+       param           top             Float64 in value
+       param           zNear           Float64 in value
+       param           zFar            Float64 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+MatrixPopEXT(mode)
+       return          void
+       param           mode            MatrixMode in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+MatrixPushEXT(mode)
+       return          void
+       param           mode            MatrixMode in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+# New 1.3 matrix transpose commands
+
+MatrixLoadTransposefEXT(mode, m)
+       return          void
+       param           mode            MatrixMode in value
+       param           m               Float32 in array [16]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+MatrixLoadTransposedEXT(mode, m)
+       return          void
+       param           mode            MatrixMode in value
+       param           m               Float64 in array [16]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+MatrixMultTransposefEXT(mode, m)
+       return          void
+       param           mode            MatrixMode in value
+       param           m               Float32 in array [16]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+MatrixMultTransposedEXT(mode, m)
+       return          void
+       param           mode            MatrixMode in value
+       param           m               Float64 in array [16]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+# New 1.1 texture object commands
+
+TextureParameterfEXT(texture, target, pname, param)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           param           CheckedFloat32 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+       vectorequiv     TextureParameterfvEXT
+
+TextureParameterfvEXT(texture, target, pname, params)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+TextureParameteriEXT(texture, target, pname, param)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           param           CheckedInt32 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+       vectorequiv     TextureParameterivEXT
+
+TextureParameterivEXT(texture, target, pname, params)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+TextureImage1DEXT(texture, target, level, internalformat, width, border, format, type, pixels)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  TextureInternalFormat in value
+       param           width           SizeI in value
+       param           border          CheckedInt32 in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width)]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode
+       extension       soft WINSOFT
+       glfflags        capture-handcode decode-handcode pixel-unpack
+
+TextureImage2DEXT(texture, target, level, internalformat, width, height, border, format, type, pixels)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  TextureInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           border          CheckedInt32 in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width/height)]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode
+       extension       soft WINSOFT
+       glfflags        capture-handcode decode-handcode pixel-unpack
+
+TextureSubImage1DEXT(texture, target, level, xoffset, width, format, type, pixels)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width)]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### EXT client-handcode server-handcode
+       glxflags        ignore
+       extension       soft WINSOFT
+       glfflags        ignore
+
+TextureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, type, pixels)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width/height)]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### EXT client-handcode server-handcode
+       extension       soft WINSOFT
+       glfflags        ignore
+
+CopyTextureImage1DEXT(texture, target, level, internalformat, x, y, width, border)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  TextureInternalFormat in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           border          CheckedInt32 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore ### EXT
+
+CopyTextureImage2DEXT(texture, target, level, internalformat, x, y, width, height, border)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  TextureInternalFormat in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           border          CheckedInt32 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore ### EXT
+
+CopyTextureSubImage1DEXT(texture, target, level, xoffset, x, y, width)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore ### EXT
+
+CopyTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, x, y, width, height)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore ### EXT
+
+# New 1.1 texture object queries
+
+GetTextureImageEXT(texture, target, level, format, type, pixels)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void out array [COMPSIZE(target/level/format/type)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       glxflags        ignore ### client-handcode server-handcode
+       extension       soft WINSOFT
+       glfflags        capture-execute capture-handcode decode-handcode pixel-pack
+
+GetTextureParameterfvEXT(texture, target, pname, params)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           pname           GetTextureParameter in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        capture-execute gl-enum
+
+GetTextureParameterivEXT(texture, target, pname, params)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           pname           GetTextureParameter in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        capture-execute gl-enum
+
+GetTextureLevelParameterfvEXT(texture, target, level, pname, params)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           pname           GetTextureParameter in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        capture-execute gl-enum
+
+GetTextureLevelParameterivEXT(texture, target, level, pname, params)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           pname           GetTextureParameter in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        capture-execute gl-enum
+
+# New 1.2 3D texture object commands
+
+TextureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, format, type, pixels)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  TextureInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           border          CheckedInt32 in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width/height/depth)]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode EXT
+       extension       soft WINSOFT
+       glfflags        ignore
+
+TextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           zoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width/height/depth)]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode EXT
+       extension       soft WINSOFT
+       glfflags        ignore
+
+CopyTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, x, y, width, height)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           zoffset         CheckedInt32 in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        EXT_direct_state_access
+       glxflags        ignore ### EXT
+       extension       soft WINSOFT
+       glfflags        ignore
+
+# New 1.1 multitexture commands
+
+MultiTexParameterfEXT(texunit, target, pname, param)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           param           CheckedFloat32 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+       vectorequiv     MultiTexParameterfvEXT
+
+MultiTexParameterfvEXT(texunit, target, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+MultiTexParameteriEXT(texunit, target, pname, param)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           param           CheckedInt32 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+       vectorequiv     MultiTexParameterivEXT
+
+MultiTexParameterivEXT(texunit, target, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+
+MultiTexImage1DEXT(texunit, target, level, internalformat, width, border, format, type, pixels)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  TextureInternalFormat in value
+       param           width           SizeI in value
+       param           border          CheckedInt32 in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width)]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode
+       extension       soft WINSOFT
+       glfflags        capture-handcode decode-handcode pixel-unpack
+
+MultiTexImage2DEXT(texunit, target, level, internalformat, width, height, border, format, type, pixels)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  TextureInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           border          CheckedInt32 in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width/height)]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode
+       extension       soft WINSOFT
+       glfflags        capture-handcode decode-handcode pixel-unpack
+
+MultiTexSubImage1DEXT(texunit, target, level, xoffset, width, format, type, pixels)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width)]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### EXT client-handcode server-handcode
+       extension       soft WINSOFT
+       glfflags        ignore
+
+MultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, width, height, format, type, pixels)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width/height)]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### EXT client-handcode server-handcode
+       extension       soft WINSOFT
+       glfflags        ignore
+
+CopyMultiTexImage1DEXT(texunit, target, level, internalformat, x, y, width, border)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  TextureInternalFormat in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           border          CheckedInt32 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore ### EXT
+
+CopyMultiTexImage2DEXT(texunit, target, level, internalformat, x, y, width, height, border)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  TextureInternalFormat in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           border          CheckedInt32 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore ### EXT
+
+CopyMultiTexSubImage1DEXT(texunit, target, level, xoffset, x, y, width)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore ### EXT
+
+CopyMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, x, y, width, height)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore ### EXT
+
+# New 1.1 multitexture queries
+
+GetMultiTexImageEXT(texunit, target, level, format, type, pixels)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void out array [COMPSIZE(target/level/format/type)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       glxflags        ignore ### client-handcode server-handcode
+       extension       soft WINSOFT
+       glfflags        capture-execute capture-handcode decode-handcode pixel-pack
+
+GetMultiTexParameterfvEXT(texunit, target, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           pname           GetTextureParameter in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        capture-execute gl-enum
+
+GetMultiTexParameterivEXT(texunit, target, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           pname           GetTextureParameter in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        capture-execute gl-enum
+
+GetMultiTexLevelParameterfvEXT(texunit, target, level, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           pname           GetTextureParameter in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        capture-execute gl-enum
+
+GetMultiTexLevelParameterivEXT(texunit, target, level, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           pname           GetTextureParameter in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        capture-execute gl-enum
+
+# New 1.2 3D multitexture commands
+
+MultiTexImage3DEXT(texunit, target, level, internalformat, width, height, depth, border, format, type, pixels)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  TextureInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           border          CheckedInt32 in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width/height/depth)]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode EXT
+       extension       soft WINSOFT
+       glfflags        ignore
+
+MultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           zoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           format          PixelFormat in value
+       param           type            PixelType in value
+       param           pixels          Void in array [COMPSIZE(format/type/width/height/depth)]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode EXT
+       extension       soft WINSOFT
+       glfflags        ignore
+
+CopyMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           zoffset         CheckedInt32 in value
+       param           x               WinCoord in value
+       param           y               WinCoord in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        EXT_direct_state_access
+       glxflags        ignore ### EXT
+       extension       soft WINSOFT
+       glfflags        ignore
+
+# New 1.2.1 multitexture texture commands
+
+BindMultiTextureEXT(texunit, target, texture)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           texture         Texture in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore ### EXT
+
+EnableClientStateIndexedEXT(array, index)
+       return          void
+       param           array           EnableCap in value
+       param           index           UInt32 in value
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       glxflags        ignore ### client-handcode client-intercept server-handcode
+       extension       soft WINSOFT
+
+DisableClientStateIndexedEXT(array, index)
+       return          void
+       param           array           EnableCap in value
+       param           index           UInt32 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glxflags        ignore ### client-handcode client-intercept server-handcode
+
+MultiTexCoordPointerEXT(texunit, size, type, stride, pointer)
+       return          void
+       param           texunit         TextureUnit in value
+       param           size            Int32 in value
+       param           type            TexCoordPointerType in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [COMPSIZE(size/type/stride)] retained
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       glxflags        ignore ### client-handcode client-intercept server-handcode
+       extension       soft WINSOFT
+       glfflags        ignore
+
+MultiTexEnvfEXT(texunit, target, pname, param)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureEnvTarget in value
+       param           pname           TextureEnvParameter in value
+       param           param           CheckedFloat32 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       vectorequiv     MultiTexEnvfvEXT
+       glxflags        ignore
+       glfflags        gl-enum
+
+MultiTexEnvfvEXT(texunit, target, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureEnvTarget in value
+       param           pname           TextureEnvParameter in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        gl-enum
+
+MultiTexEnviEXT(texunit, target, pname, param)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureEnvTarget in value
+       param           pname           TextureEnvParameter in value
+       param           param           CheckedInt32 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       vectorequiv     MultiTexEnvivEXT
+       glxflags        ignore
+       glfflags        gl-enum
+
+MultiTexEnvivEXT(texunit, target, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureEnvTarget in value
+       param           pname           TextureEnvParameter in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        gl-enum
+
+MultiTexGendEXT(texunit, coord, pname, param)
+       return          void
+       param           texunit         TextureUnit in value
+       param           coord           TextureCoordName in value
+       param           pname           TextureGenParameter in value
+       param           param           Float64 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       vectorequiv     MultiTexGendvEXT
+       glxflags        ignore
+       glfflags        gl-enum
+
+MultiTexGendvEXT(texunit, coord, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           coord           TextureCoordName in value
+       param           pname           TextureGenParameter in value
+       param           params          Float64 in array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        gl-enum
+
+MultiTexGenfEXT(texunit, coord, pname, param)
+       return          void
+       param           texunit         TextureUnit in value
+       param           coord           TextureCoordName in value
+       param           pname           TextureGenParameter in value
+       param           param           CheckedFloat32 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       vectorequiv     MultiTexGenfvEXT
+       glxflags        ignore
+       glfflags        gl-enum
+
+MultiTexGenfvEXT(texunit, coord, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           coord           TextureCoordName in value
+       param           pname           TextureGenParameter in value
+       param           params          CheckedFloat32 in array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        gl-enum
+
+MultiTexGeniEXT(texunit, coord, pname, param)
+       return          void
+       param           texunit         TextureUnit in value
+       param           coord           TextureCoordName in value
+       param           pname           TextureGenParameter in value
+       param           param           CheckedInt32 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       vectorequiv     MultiTexGenivEXT
+       glxflags        ignore
+       glfflags        gl-enum
+
+MultiTexGenivEXT(texunit, coord, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           coord           TextureCoordName in value
+       param           pname           TextureGenParameter in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        gl-enum
+
+# New 1.2.1 multitexture texture queries
+
+GetMultiTexEnvfvEXT(texunit, target, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureEnvTarget in value
+       param           pname           TextureEnvParameter in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        capture-execute gl-enum
+
+GetMultiTexEnvivEXT(texunit, target, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureEnvTarget in value
+       param           pname           TextureEnvParameter in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        capture-execute gl-enum
+
+GetMultiTexGendvEXT(texunit, coord, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           coord           TextureCoordName in value
+       param           pname           TextureGenParameter in value
+       param           params          Float64 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        capture-execute gl-enum
+
+GetMultiTexGenfvEXT(texunit, coord, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           coord           TextureCoordName in value
+       param           pname           TextureGenParameter in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        capture-execute gl-enum
+
+GetMultiTexGenivEXT(texunit, coord, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           coord           TextureCoordName in value
+       param           pname           TextureGenParameter in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        capture-execute gl-enum
+
+# From EXT_draw_buffers2
+# EnableIndexedEXT
+# DisableIndexedEXT
+# IsEnabledIndexedEXT
+
+GetFloatIndexedvEXT(target, index, data)
+       return          void
+       param           target          TypeEnum in value
+       param           index           UInt32 in value
+       param           data            Float32 out array [COMPSIZE(target)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+
+GetDoubleIndexedvEXT(target, index, data)
+       return          void
+       param           target          TypeEnum in value
+       param           index           UInt32 in value
+       param           data            Float64 out array [COMPSIZE(target)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+
+GetPointerIndexedvEXT(target, index, data)
+       return          void
+       param           target          TypeEnum in value
+       param           index           UInt32 in value
+       param           data            VoidPointer out array [COMPSIZE(target)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+       extension       soft WINSOFT
+
+# New compressed texture commands
+
+CompressedTextureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, imageSize, bits)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  TextureInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           border          CheckedInt32 in value
+       param           imageSize       SizeI in value
+       param           bits            Void in array [imageSize]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode
+       glfflags        ignore
+       extension       soft WINSOFT
+
+CompressedTextureImage2DEXT(texture, target, level, internalformat, width, height, border, imageSize, bits)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  TextureInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           border          CheckedInt32 in value
+       param           imageSize       SizeI in value
+       param           bits            Void in array [imageSize]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode
+       glfflags        ignore
+       extension       soft WINSOFT
+
+CompressedTextureImage1DEXT(texture, target, level, internalformat, width, border, imageSize, bits)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  TextureInternalFormat in value
+       param           width           SizeI in value
+       param           border          CheckedInt32 in value
+       param           imageSize       SizeI in value
+       param           bits            Void in array [imageSize]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode
+       glfflags        ignore
+       extension       soft WINSOFT
+
+CompressedTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           zoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           format          PixelFormat in value
+       param           imageSize       SizeI in value
+       param           bits            Void in array [imageSize]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode
+       glfflags        ignore
+       extension       soft WINSOFT
+
+CompressedTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           format          PixelFormat in value
+       param           imageSize       SizeI in value
+       param           bits            Void in array [imageSize]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode
+       glfflags        ignore
+       extension       soft WINSOFT
+
+CompressedTextureSubImage1DEXT(texture, target, level, xoffset, width, format, imageSize, bits)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           format          PixelFormat in value
+       param           imageSize       SizeI in value
+       param           bits            Void in array [imageSize]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode
+       glfflags        ignore
+       extension       soft WINSOFT
+
+# New compressed texture query
+
+GetCompressedTextureImageEXT(texture, target, lod, img)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           lod             CheckedInt32 in value
+       param           img             Void out array [COMPSIZE(target/lod)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       glxflags        ignore ### server-handcode
+       extension       soft WINSOFT
+
+# New compressed multitexture commands
+
+CompressedMultiTexImage3DEXT(texunit, target, level, internalformat, width, height, depth, border, imageSize, bits)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  TextureInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           border          CheckedInt32 in value
+       param           imageSize       SizeI in value
+       param           bits            Void in array [imageSize]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode
+       glfflags        ignore
+       extension       soft WINSOFT
+
+CompressedMultiTexImage2DEXT(texunit, target, level, internalformat, width, height, border, imageSize, bits)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  TextureInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           border          CheckedInt32 in value
+       param           imageSize       SizeI in value
+       param           bits            Void in array [imageSize]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode
+       glfflags        ignore
+       extension       soft WINSOFT
+
+CompressedMultiTexImage1DEXT(texunit, target, level, internalformat, width, border, imageSize, bits)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           internalformat  TextureInternalFormat in value
+       param           width           SizeI in value
+       param           border          CheckedInt32 in value
+       param           imageSize       SizeI in value
+       param           bits            Void in array [imageSize]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode
+       glfflags        ignore
+       extension       soft WINSOFT
+
+CompressedMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           zoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           format          PixelFormat in value
+       param           imageSize       SizeI in value
+       param           bits            Void in array [imageSize]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode
+       glfflags        ignore
+       extension       soft WINSOFT
+
+CompressedMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           yoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           format          PixelFormat in value
+       param           imageSize       SizeI in value
+       param           bits            Void in array [imageSize]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode
+       glfflags        ignore
+       extension       soft WINSOFT
+
+CompressedMultiTexSubImage1DEXT(texunit, target, level, xoffset, width, format, imageSize, bits)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           level           CheckedInt32 in value
+       param           xoffset         CheckedInt32 in value
+       param           width           SizeI in value
+       param           format          PixelFormat in value
+       param           imageSize       SizeI in value
+       param           bits            Void in array [imageSize]
+       category        EXT_direct_state_access
+       dlflags         handcode
+       glxflags        ignore ### client-handcode server-handcode
+       glfflags        ignore
+       extension       soft WINSOFT
+
+# New compressed multitexture query
+
+GetCompressedMultiTexImageEXT(texunit, target, lod, img)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           lod             CheckedInt32 in value
+       param           img             Void out array [COMPSIZE(target/lod)]
+       category        EXT_direct_state_access
+       dlflags         notlistable
+       glxflags        ignore ### server-handcode
+       extension       soft WINSOFT
+
+# New ARB assembly program named commands
+
+NamedProgramStringEXT(program, target, format, len, string)
+       return          void
+       param           program         UInt32 in value
+       param           target          ProgramTarget in value
+       param           format          ProgramFormat in value
+       param           len             SizeI in value
+       param           string          Void in array [len]
+       category        EXT_direct_state_access
+       subcategory     ARB_vertex_program
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore ### client-handcode server-handcode EXT
+       glextmask       GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+NamedProgramLocalParameter4dEXT(program, target, index, x, y, z, w)
+       return          void
+       param           program         UInt32 in value
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       param           w               Float64 in value
+       category        EXT_direct_state_access
+       subcategory     ARB_vertex_program
+       vectorequiv     NamedProgramLocalParameter4dvEXT
+       glxvectorequiv  NamedProgramLocalParameter4dvEXT
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore ### EXT
+       glextmask       GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+NamedProgramLocalParameter4dvEXT(program, target, index, params)
+       return          void
+       param           program         UInt32 in value
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           params          Float64 in array [4]
+       category        EXT_direct_state_access
+       subcategory     ARB_vertex_program
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore ### EXT
+       glextmask       GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+NamedProgramLocalParameter4fEXT(program, target, index, x, y, z, w)
+       return          void
+       param           program         UInt32 in value
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       param           z               Float32 in value
+       param           w               Float32 in value
+       category        EXT_direct_state_access
+       subcategory     ARB_vertex_program
+       vectorequiv     NamedProgramLocalParameter4fvEXT
+       glxvectorequiv  NamedProgramLocalParameter4fvEXT
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore ### EXT
+       glextmask       GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+NamedProgramLocalParameter4fvEXT(program, target, index, params)
+       return          void
+       param           program         UInt32 in value
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           params          Float32 in array [4]
+       category        EXT_direct_state_access
+       subcategory     ARB_vertex_program
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore ### EXT
+       glextmask       GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+# New ARB assembly program named queries
+
+GetNamedProgramLocalParameterdvEXT(program, target, index, params)
+       return          void
+       param           program         UInt32 in value
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           params          Float64 out array [4]
+       dlflags         notlistable
+       category        EXT_direct_state_access
+       subcategory     ARB_vertex_program
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore ### client-handcode server-handcode EXT
+       glextmask       GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+GetNamedProgramLocalParameterfvEXT(program, target, index, params)
+       return          void
+       param           program         UInt32 in value
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           params          Float32 out array [4]
+       dlflags         notlistable
+       category        EXT_direct_state_access
+       subcategory     ARB_vertex_program
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore ### client-handcode server-handcode EXT
+       glextmask       GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+GetNamedProgramivEXT(program, target, pname, params)
+       return          void
+       param           program         UInt32 in value
+       param           target          ProgramTarget in value
+       param           pname           ProgramProperty in value
+       param           params          Int32 out array [1]
+       dlflags         notlistable
+       category        EXT_direct_state_access
+       subcategory     ARB_vertex_program
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore ### client-handcode server-handcode EXT
+       glextmask       GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+GetNamedProgramStringEXT(program, target, pname, string)
+       return          void
+       param           program         UInt32 in value
+       param           target          ProgramTarget in value
+       param           pname           ProgramStringProperty in value
+       param           string          Void out array [COMPSIZE(program,pname)]
+       dlflags         notlistable
+       category        EXT_direct_state_access
+       subcategory     ARB_vertex_program
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore ### client-handcode server-handcode EXT
+       glextmask       GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+# New EXT_gpu_program_parameters command
+
+NamedProgramLocalParameters4fvEXT(program, target, index, count, params)
+       return          void
+       param           program         UInt32 in value
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           params          Float32 in array [count*4]
+       category        EXT_direct_state_access
+       subcategory     EXT_gpu_program_parameters
+       extension       soft WINSOFT NV10
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_EXT_gpu_program_parameters
+
+# New NV_gpu_program4 commands
+
+NamedProgramLocalParameterI4iEXT(program, target, index, x, y, z, w)
+       return          void
+       param           program         UInt32 in value
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           x               Int32 in value
+       param           y               Int32 in value
+       param           z               Int32 in value
+       param           w               Int32 in value
+       category        EXT_direct_state_access
+       subcategory     NV_gpu_program4
+       vectorequiv     NamedProgramLocalParameterI4ivEXT
+       glxvectorequiv  NamedProgramLocalParameterI4ivEXT
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_NV_gpu_program4
+
+NamedProgramLocalParameterI4ivEXT(program, target, index, params)
+       return          void
+       param           program         UInt32 in value
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           params          Int32 in array [4]
+       category        EXT_direct_state_access
+       subcategory     NV_gpu_program4
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_NV_gpu_program4
+
+NamedProgramLocalParametersI4ivEXT(program, target, index, count, params)
+       return          void
+       param           program         UInt32 in value
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           params          Int32 in array [count*4]
+       category        EXT_direct_state_access
+       subcategory     NV_gpu_program4
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_NV_gpu_program4
+
+NamedProgramLocalParameterI4uiEXT(program, target, index, x, y, z, w)
+       return          void
+       param           program         UInt32 in value
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           x               UInt32 in value
+       param           y               UInt32 in value
+       param           z               UInt32 in value
+       param           w               UInt32 in value
+       category        EXT_direct_state_access
+       subcategory     NV_gpu_program4
+       vectorequiv     NamedProgramLocalParameterI4uivEXT
+       glxvectorequiv  NamedProgramLocalParameterI4uivEXT
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_NV_gpu_program4
+
+NamedProgramLocalParameterI4uivEXT(program, target, index, params)
+       return          void
+       param           program         UInt32 in value
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           params          UInt32 in array [4]
+       category        EXT_direct_state_access
+       subcategory     NV_gpu_program4
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_NV_gpu_program4
+
+NamedProgramLocalParametersI4uivEXT(program, target, index, count, params)
+       return          void
+       param           program         UInt32 in value
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           count           SizeI in value
+       param           params          UInt32 in array [count*4]
+       category        EXT_direct_state_access
+       subcategory     NV_gpu_program4
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_NV_gpu_program4
+
+GetNamedProgramLocalParameterIivEXT(program, target, index, params)
+       return          void
+       param           program         UInt32 in value
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           params          Int32 out array [4]
+       dlflags         notlistable
+       category        EXT_direct_state_access
+       subcategory     NV_gpu_program4
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_NV_gpu_program4
+
+GetNamedProgramLocalParameterIuivEXT(program, target, index, params)
+       return          void
+       param           program         UInt32 in value
+       param           target          ProgramTarget in value
+       param           index           UInt32 in value
+       param           params          UInt32 out array [4]
+       dlflags         notlistable
+       category        EXT_direct_state_access
+       subcategory     NV_gpu_program4
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_NV_gpu_program4
+
+# New EXT_texture_integer texture object commands
+
+TextureParameterIivEXT(texture, target, pname, params)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       subcategory     EXT_texture_integer
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+       glextmask       GL_MASK_EXT_texture_integer
+
+TextureParameterIuivEXT(texture, target, pname, params)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           params          UInt32 in array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       subcategory     EXT_texture_integer
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+       glextmask       GL_MASK_EXT_texture_integer
+
+# New EXT_texture_integer texture object queries
+
+GetTextureParameterIivEXT(texture, target, pname, params)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           pname           GetTextureParameter in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       subcategory     EXT_texture_integer
+       dlflags         notlistable
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        capture-execute gl-enum
+       glextmask       GL_MASK_EXT_texture_integer
+
+GetTextureParameterIuivEXT(texture, target, pname, params)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           pname           GetTextureParameter in value
+       param           params          UInt32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       subcategory     EXT_texture_integer
+       dlflags         notlistable
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        capture-execute gl-enum
+       glextmask       GL_MASK_EXT_texture_integer
+
+# New EXT_texture_integer multitexture commands
+
+MultiTexParameterIivEXT(texunit, target, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           params          CheckedInt32 in array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       subcategory     EXT_texture_integer
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+       glextmask       GL_MASK_EXT_texture_integer
+
+MultiTexParameterIuivEXT(texunit, target, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           pname           TextureParameterName in value
+       param           params          UInt32 in array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       subcategory     EXT_texture_integer
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        ignore
+       glextmask       GL_MASK_EXT_texture_integer
+
+# New EXT_texture_integer multitexture queries
+
+GetMultiTexParameterIivEXT(texunit, target, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           pname           GetTextureParameter in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       subcategory     EXT_texture_integer
+       dlflags         notlistable
+       extension       soft WINSOFT
+       glfflags        capture-execute gl-enum
+       glxflags        ignore
+       glextmask       GL_MASK_EXT_texture_integer
+
+GetMultiTexParameterIuivEXT(texunit, target, pname, params)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           pname           GetTextureParameter in value
+       param           params          UInt32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       subcategory     EXT_texture_integer
+       dlflags         notlistable
+       extension       soft WINSOFT
+       glfflags        capture-execute gl-enum
+       glxflags        ignore
+       glextmask       GL_MASK_EXT_texture_integer
+
+# New GLSL 2.0 uniform commands
+
+ProgramUniform1fEXT(program, location, v0)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Float32 in value
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_0
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform2fEXT(program, location, v0, v1)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Float32 in value
+       param           v1              Float32 in value
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_0
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform3fEXT(program, location, v0, v1, v2)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Float32 in value
+       param           v1              Float32 in value
+       param           v2              Float32 in value
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_0
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform4fEXT(program, location, v0, v1, v2, v3)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Float32 in value
+       param           v1              Float32 in value
+       param           v2              Float32 in value
+       param           v3              Float32 in value
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_0
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform1iEXT(program, location, v0)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Int32 in value
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_0
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform2iEXT(program, location, v0, v1)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Int32 in value
+       param           v1              Int32 in value
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_0
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform3iEXT(program, location, v0, v1, v2)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Int32 in value
+       param           v1              Int32 in value
+       param           v2              Int32 in value
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_0
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform4iEXT(program, location, v0, v1, v2, v3)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              Int32 in value
+       param           v1              Int32 in value
+       param           v2              Int32 in value
+       param           v3              Int32 in value
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_0
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform1fvEXT(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float32 in array [count]
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_0
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform2fvEXT(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float32 in array [count*2]
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_0
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform3fvEXT(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float32 in array [count*3]
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_0
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform4fvEXT(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float32 in array [count*4]
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_0
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform1ivEXT(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int32 in array [count]
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_0
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform2ivEXT(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int32 in array [count*2]
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_0
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform3ivEXT(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int32 in array [count*3]
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_0
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform4ivEXT(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int32 in array [count*4]
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_0
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix2fvEXT(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count*4]
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_0
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix3fvEXT(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count*9]
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_0
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix4fvEXT(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count*16]
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_0
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+# New GLSL 2.1 uniform commands
+
+ProgramUniformMatrix2x3fvEXT(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count*6]
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_1
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix3x2fvEXT(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count*6]
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_1
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix2x4fvEXT(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count*8]
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_1
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix4x2fvEXT(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count*8]
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_1
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix3x4fvEXT(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count*12]
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_1
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix4x3fvEXT(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float32 in array [count*12]
+       category        EXT_direct_state_access
+       subcategory     VERSION_2_1
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+# New EXT_gpu_shader4 commands
+
+ProgramUniform1uiEXT(program, location, v0)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              UInt32 in value
+       category        EXT_direct_state_access
+       subcategory     EXT_gpu_shader4
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform2uiEXT(program, location, v0, v1)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              UInt32 in value
+       param           v1              UInt32 in value
+       category        EXT_direct_state_access
+       subcategory     EXT_gpu_shader4
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform3uiEXT(program, location, v0, v1, v2)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              UInt32 in value
+       param           v1              UInt32 in value
+       param           v2              UInt32 in value
+       category        EXT_direct_state_access
+       subcategory     EXT_gpu_shader4
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform4uiEXT(program, location, v0, v1, v2, v3)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           v0              UInt32 in value
+       param           v1              UInt32 in value
+       param           v2              UInt32 in value
+       param           v3              UInt32 in value
+       category        EXT_direct_state_access
+       subcategory     EXT_gpu_shader4
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform1uivEXT(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt32 in array [count]
+       category        EXT_direct_state_access
+       subcategory     EXT_gpu_shader4
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform2uivEXT(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt32 in array [count*2]
+       category        EXT_direct_state_access
+       subcategory     EXT_gpu_shader4
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform3uivEXT(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt32 in array [count*3]
+       category        EXT_direct_state_access
+       subcategory     EXT_gpu_shader4
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+ProgramUniform4uivEXT(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt32 in array [count*4]
+       category        EXT_direct_state_access
+       subcategory     EXT_gpu_shader4
+       glfflags        ignore
+       glxflags        ignore
+       extension       soft WINSOFT
+       glextmask       GL_MASK_OpenGL_2_0
+
+# New named buffer commands
+
+NamedBufferDataEXT(buffer, size, data, usage)
+       return          void
+       param           buffer          UInt32 in value
+       param           size            Sizeiptr in value
+       param           data            Void in array [COMPSIZE(size)]
+       param           usage           VertexBufferObjectUsage in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+
+NamedBufferSubDataEXT(buffer, offset, size, data)
+       return          void
+       param           buffer          UInt32 in value
+       param           offset          Intptr in value
+       param           size            Sizeiptr in value
+       param           data            Void in array [COMPSIZE(size)]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+
+MapNamedBufferEXT(buffer, access)
+       return          VoidPointer
+       param           buffer          UInt32 in value
+       param           access          VertexBufferObjectAccess in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+
+UnmapNamedBufferEXT(buffer)
+       return          Boolean
+       param           buffer          UInt32 in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+
+MapNamedBufferRangeEXT(buffer, offset, length, access)
+       return          VoidPointer
+       param           buffer          UInt32 in value
+       param           offset          Intptr in value
+       param           length          Sizeiptr in value
+       param           access          BufferAccessMask in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+
+FlushMappedNamedBufferRangeEXT(buffer, offset, length)
+       return          void
+       param           buffer          UInt32 in value
+       param           offset          Intptr in value
+       param           length          Sizeiptr in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+
+NamedCopyBufferSubDataEXT(readBuffer, writeBuffer, readOffset, writeOffset, size)
+       return          void
+       param           readBuffer      UInt32 in value
+       param           writeBuffer     UInt32 in value
+       param           readOffset      Intptr in value
+       param           writeOffset     Intptr in value
+       param           size            Sizeiptr in value
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+
+# New named buffer queries
+
+GetNamedBufferParameterivEXT(buffer, pname, params)
+       return          void
+       param           buffer          UInt32 in value
+       param           pname           VertexBufferObjectParameter in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+
+GetNamedBufferPointervEXT(buffer, pname, params)
+       return          void
+       param           buffer          UInt32 in value
+       param           pname           VertexBufferObjectParameter in value
+       param           params          VoidPointer out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+
+GetNamedBufferSubDataEXT(buffer, offset, size, data)
+       return          void
+       param           buffer          UInt32 in value
+       param           offset          Intptr in value
+       param           size            Sizeiptr in value
+       param           data            Void out array [COMPSIZE(size)]
+       category        EXT_direct_state_access
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glxflags        ignore
+       glfflags        ignore
+
+# New named texture buffer texture object command
+
+TextureBufferEXT(texture, target, internalformat, buffer)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           internalformat  TypeEnum in value
+       param           buffer          UInt32 in value
+       category        EXT_direct_state_access
+       subcategory     EXT_texture_buffer_object
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_EXT_texture_buffer_object
+       dlflags         notlistable
+
+# New named texture buffer multitexture command
+
+MultiTexBufferEXT(texunit, target, internalformat, buffer)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           internalformat  TypeEnum in value
+       param           buffer          UInt32 in value
+       category        EXT_direct_state_access
+       subcategory     EXT_texture_buffer_object
+       extension       soft WINSOFT NV50
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_EXT_texture_buffer_object
+       dlflags         notlistable
+
+# New named frame buffer object commands
+
+NamedRenderbufferStorageEXT(renderbuffer, internalformat, width, height)
+       return          void
+       param           renderbuffer    Renderbuffer in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        EXT_direct_state_access
+       subcategory     EXT_framebuffer_object
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_EXT_framebuffer_object
+
+GetNamedRenderbufferParameterivEXT(renderbuffer, pname, params)
+       return          void
+       param           renderbuffer    Renderbuffer in value
+       param           pname           RenderbufferParameterName in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       subcategory     EXT_framebuffer_object
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_EXT_framebuffer_object
+
+CheckNamedFramebufferStatusEXT(framebuffer, target)
+       return          FramebufferStatus
+       param           framebuffer     Framebuffer in value
+       param           target          FramebufferTarget in value
+       category        EXT_direct_state_access
+       subcategory     EXT_framebuffer_object
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_EXT_framebuffer_object
+
+NamedFramebufferTexture1DEXT(framebuffer, attachment, textarget, texture, level)
+       return          void
+       param           framebuffer     Framebuffer in value
+       param           attachment      FramebufferAttachment in value
+       param           textarget       TextureTarget in value
+       param           texture         Texture in value
+       param           level           CheckedInt32 in value
+       category        EXT_direct_state_access
+       subcategory     EXT_framebuffer_object
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_EXT_framebuffer_object
+
+NamedFramebufferTexture2DEXT(framebuffer, attachment, textarget, texture, level)
+       return          void
+       param           framebuffer     Framebuffer in value
+       param           attachment      FramebufferAttachment in value
+       param           textarget       TextureTarget in value
+       param           texture         Texture in value
+       param           level           CheckedInt32 in value
+       category        EXT_direct_state_access
+       subcategory     EXT_framebuffer_object
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_EXT_framebuffer_object
+
+NamedFramebufferTexture3DEXT(framebuffer, attachment, textarget, texture, level, zoffset)
+       return          void
+       param           framebuffer     Framebuffer in value
+       param           attachment      FramebufferAttachment in value
+       param           textarget       TextureTarget in value
+       param           texture         Texture in value
+       param           level           CheckedInt32 in value
+       param           zoffset         CheckedInt32 in value
+       category        EXT_direct_state_access
+       subcategory     EXT_framebuffer_object
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_EXT_framebuffer_object
+
+NamedFramebufferRenderbufferEXT(framebuffer, attachment, renderbuffertarget, renderbuffer)
+       return          void
+       param           framebuffer     Framebuffer in value
+       param           attachment      FramebufferAttachment in value
+       param           renderbuffertarget RenderbufferTarget in value
+       param           renderbuffer    Renderbuffer in value
+       category        EXT_direct_state_access
+       subcategory     EXT_framebuffer_object
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_EXT_framebuffer_object
+
+GetNamedFramebufferAttachmentParameterivEXT(framebuffer, attachment, pname, params)
+       return          void
+       param           framebuffer     Framebuffer in value
+       param           attachment      FramebufferAttachment in value
+       param           pname           FramebufferAttachmentParameterName in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       subcategory     EXT_framebuffer_object
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_EXT_framebuffer_object
+
+GenerateTextureMipmapEXT(texture, target)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       category        EXT_direct_state_access
+       subcategory     EXT_framebuffer_object
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_EXT_framebuffer_object
+
+GenerateMultiTexMipmapEXT(texunit, target)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       category        EXT_direct_state_access
+       subcategory     EXT_framebuffer_object
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_EXT_framebuffer_object
+
+FramebufferDrawBufferEXT(framebuffer, mode)
+       return          void
+       param           framebuffer     Framebuffer in value
+       param           mode            DrawBufferMode in value
+       category        EXT_direct_state_access
+       subcategory     EXT_framebuffer_object
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_EXT_framebuffer_object
+
+FramebufferDrawBuffersEXT(framebuffer, n, bufs)
+       return          void
+       param           framebuffer     Framebuffer in value
+       param           n               SizeI in value
+       param           bufs            DrawBufferMode in array [n]
+       category        EXT_direct_state_access
+       subcategory     EXT_framebuffer_object
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_EXT_framebuffer_object
+
+FramebufferReadBufferEXT(framebuffer, mode)
+       return          void
+       param           framebuffer     Framebuffer in value
+       param           mode            ReadBufferMode in value
+       category        EXT_direct_state_access
+       subcategory     EXT_framebuffer_object
+       extension       soft WINSOFT
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_EXT_framebuffer_object
+
+GetFramebufferParameterivEXT(framebuffer, pname, params)
+       return          void
+       param           framebuffer     Framebuffer in value
+       param           pname           GetFramebufferParameter in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        EXT_direct_state_access
+       subcategory     EXT_framebuffer_object
+       dlflags         notlistable
+       extension       soft WINSOFT
+       glxflags        ignore
+       glfflags        capture-execute gl-enum
+
+# New named framebuffer multisample object commands
+
+NamedRenderbufferStorageMultisampleEXT(renderbuffer, samples, internalformat, width, height)
+       return          void
+       param           renderbuffer    Renderbuffer in value
+       param           samples         SizeI in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        EXT_direct_state_access
+       subcategory     EXT_framebuffer_multisample
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_EXT_framebuffer_multisample
+
+# New named framebuffer multisample coverage object commands
+
+NamedRenderbufferStorageMultisampleCoverageEXT(renderbuffer, coverageSamples, colorSamples, internalformat, width, height)
+       return          void
+       param           renderbuffer    Renderbuffer in value
+       param           coverageSamples SizeI in value
+       param           colorSamples    SizeI in value
+       param           internalformat  PixelInternalFormat in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       category        EXT_direct_state_access
+       subcategory     NV_framebuffer_multisample_coverage
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_NV_framebuffer_multisample_coverage
+
+# New named geometry program/shader frame buffer object commands
+
+NamedFramebufferTextureEXT(framebuffer, attachment, texture, level)
+       return          void
+       param           framebuffer     Framebuffer in value
+       param           attachment      FramebufferAttachment in value
+       param           texture         Texture in value
+       param           level           CheckedInt32 in value
+       category        EXT_direct_state_access
+       subcategory     NV_gpu_program4
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_NV_gpu_program4
+
+NamedFramebufferTextureLayerEXT(framebuffer, attachment, texture, level, layer)
+       return          void
+       param           framebuffer     Framebuffer in value
+       param           attachment      FramebufferAttachment in value
+       param           texture         Texture in value
+       param           level           CheckedInt32 in value
+       param           layer           CheckedInt32 in value
+       category        EXT_direct_state_access
+       subcategory     NV_gpu_program4
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_NV_gpu_program4
+
+NamedFramebufferTextureFaceEXT(framebuffer, attachment, texture, level, face)
+       return          void
+       param           framebuffer     Framebuffer in value
+       param           attachment      FramebufferAttachment in value
+       param           texture         Texture in value
+       param           level           CheckedInt32 in value
+       param           face            TextureTarget in value
+       category        EXT_direct_state_access
+       subcategory     NV_gpu_program4
+       extension       soft WINSOFT
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_NV_gpu_program4
+
+# New explicit multisample query and commands
+
+TextureRenderbufferEXT(texture, target, renderbuffer)
+       return          void
+       param           texture         Texture in value
+       param           target          TextureTarget in value
+       param           renderbuffer    UInt32 in value
+       category        EXT_direct_state_access
+       subcategory     NV_explicit_multisample
+       extension       soft WINSOFT NV50
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_NV_explicit_multisample
+
+MultiTexRenderbufferEXT(texunit, target, renderbuffer)
+       return          void
+       param           texunit         TextureUnit in value
+       param           target          TextureTarget in value
+       param           renderbuffer    UInt32 in value
+       category        EXT_direct_state_access
+       subcategory     NV_explicit_multisample
+       extension       soft WINSOFT NV50
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+       glextmask       GL_MASK_NV_explicit_multisample
+
+# New ARB_gpu_shader_fp64 commands
+
+ProgramUniform1dEXT(program, location, x)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           x               Float64 in value
+       category        EXT_direct_state_access
+       subcategory     ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform2dEXT(program, location, x, y)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       category        EXT_direct_state_access
+       subcategory     ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform3dEXT(program, location, x, y, z)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       category        EXT_direct_state_access
+       subcategory     ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform4dEXT(program, location, x, y, z, w)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       param           w               Float64 in value
+       category        EXT_direct_state_access
+       subcategory     ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform1dvEXT(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float64 in array [count]
+       category        EXT_direct_state_access
+       subcategory     ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform2dvEXT(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float64 in array [count]
+       category        EXT_direct_state_access
+       subcategory     ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform3dvEXT(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float64 in array [count]
+       category        EXT_direct_state_access
+       subcategory     ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform4dvEXT(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Float64 in array [count]
+       category        EXT_direct_state_access
+       subcategory     ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix2dvEXT(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        EXT_direct_state_access
+       subcategory     ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix3dvEXT(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        EXT_direct_state_access
+       subcategory     ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix4dvEXT(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        EXT_direct_state_access
+       subcategory     ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix2x3dvEXT(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        EXT_direct_state_access
+       subcategory     ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix2x4dvEXT(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        EXT_direct_state_access
+       subcategory     ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix3x2dvEXT(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        EXT_direct_state_access
+       subcategory     ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix3x4dvEXT(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        EXT_direct_state_access
+       subcategory     ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix4x2dvEXT(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        EXT_direct_state_access
+       subcategory     ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformMatrix4x3dvEXT(program, location, count, transpose, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           transpose       Boolean in value
+       param           value           Float64 in array [count]
+       category        EXT_direct_state_access
+       subcategory     ARB_gpu_shader_fp64
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #354
+# EXT_vertex_array_bgra commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_vertex_array_bgra
+
+###############################################################################
+#
+# Extension #355 - WGL_NV_gpu_affinity
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #356
+# EXT_texture_swizzle commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_swizzle
+
+###############################################################################
+#
+# Extension #357
+# NV_explicit_multisample commands
+#
+###############################################################################
+
+# From EXT_draw_buffers2:  GetBooleanIndexedvEXT / GetIntegerIndexedvEXT
+
+GetMultisamplefvNV(pname, index, val)
+       return          void
+       param           pname           GetMultisamplePNameNV in value
+       param           index           UInt32 in value
+       param           val             Float32 out array [2]
+       category        NV_explicit_multisample
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+
+SampleMaskIndexedNV(index, mask)
+       return          void
+       param           index           UInt32 in value
+       param           mask            SampleMaskNV in value
+       category        NV_explicit_multisample
+       glfflags        ignore
+       glxflags        ignore
+
+TexRenderbufferNV(target, renderbuffer)
+       return          void
+       param           target          TextureTarget in value
+       param           renderbuffer    UInt32 in value
+       category        NV_explicit_multisample
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+
+###############################################################################
+#
+# Extension #358
+# NV_transform_feedback2 commands
+#
+###############################################################################
+
+BindTransformFeedbackNV(target, id)
+       return          void
+       param           target          BufferTargetARB in value
+       param           id              UInt32 in value
+       category        NV_transform_feedback2
+       glfflags        ignore
+       glxflags        ignore
+
+DeleteTransformFeedbacksNV(n, ids)
+       return          void
+       param           n               SizeI in value
+       param           ids             UInt32 in array [n]
+       category        NV_transform_feedback2
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+
+GenTransformFeedbacksNV(n, ids)
+       return          void
+       param           n               SizeI in value
+       param           ids             UInt32 out array [n]
+       category        NV_transform_feedback2
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+
+IsTransformFeedbackNV(id)
+       return          Boolean
+       param           id              UInt32 in value
+       category        NV_transform_feedback2
+       dlflags         notlistable
+       glfflags        ignore
+       glxflags        ignore
+
+PauseTransformFeedbackNV()
+       return          void
+       category        NV_transform_feedback2
+       glfflags        ignore
+       glxflags        ignore
+
+ResumeTransformFeedbackNV()
+       return          void
+       category        NV_transform_feedback2
+       glfflags        ignore
+       glxflags        ignore
+
+DrawTransformFeedbackNV(mode, id)
+       return          void
+       param           mode            GLenum in value
+       param           id              UInt32 in value
+       category        NV_transform_feedback2
+       glfflags        ignore
+       glxflags        ignore
+
+###############################################################################
+#
+# Extension #359
+# ATI_meminfo commands
+#
+###############################################################################
+
+# (none)
+newcategory: ATI_meminfo
+
+###############################################################################
+#
+# Extension #360
+# AMD_performance_monitor commands
+#
+###############################################################################
+
+GetPerfMonitorGroupsAMD(numGroups, groupsSize, groups)
+       return          void
+       param           numGroups       Int32 out array [1]
+       param           groupsSize      SizeI in value
+       param           groups          UInt32 out array [groupsSize]
+       category        AMD_performance_monitor
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetPerfMonitorCountersAMD(group, numCounters, maxActiveCounters, counterSize, counters)
+       return          void
+       param           group           UInt32 in value
+       param           numCounters     Int32 out array [1]
+       param           maxActiveCounters Int32 out array [1]
+       param           counterSize     SizeI in value
+       param           counters        UInt32 out array [counterSize]
+       category        AMD_performance_monitor
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetPerfMonitorGroupStringAMD(group, bufSize, length, groupString)
+       return          void
+       param           group           UInt32 in value
+       param           bufSize         SizeI in value
+       param           length          SizeI out array [1]
+       param           groupString     Char out array [bufSize]
+       category        AMD_performance_monitor
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetPerfMonitorCounterStringAMD(group, counter, bufSize, length, counterString)
+       return          void
+       param           group           UInt32 in value
+       param           counter         UInt32 in value
+       param           bufSize         SizeI in value
+       param           length          SizeI out array [1]
+       param           counterString   Char out array [bufSize]
+       category        AMD_performance_monitor
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetPerfMonitorCounterInfoAMD(group, counter, pname, data)
+       return          void
+       param           group           UInt32 in value
+       param           counter         UInt32 in value
+       param           pname           GLenum in value
+       param           data            Void out array [COMPSIZE(pname)]
+       category        AMD_performance_monitor
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GenPerfMonitorsAMD(n, monitors)
+       return          void
+       param           n               SizeI in value
+       param           monitors        UInt32 out array [n]
+       category        AMD_performance_monitor
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+# 'monitors' is actually in, not out, but extension spec doesn't use const
+DeletePerfMonitorsAMD(n, monitors)
+       return          void
+       param           n               SizeI in value
+       param           monitors        UInt32 out array [n]
+       category        AMD_performance_monitor
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+# 'counterList' is actually in, not out, but extension spec doesn't use const
+SelectPerfMonitorCountersAMD(monitor, enable, group, numCounters, counterList)
+       return          void
+       param           monitor         UInt32 in value
+       param           enable          Boolean in value
+       param           group           UInt32 in value
+       param           numCounters     Int32 in value
+       param           counterList     UInt32 out array [numCounters]
+       category        AMD_performance_monitor
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BeginPerfMonitorAMD(monitor)
+       return          void
+       param           monitor         UInt32 in value
+       category        AMD_performance_monitor
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+EndPerfMonitorAMD(monitor)
+       return          void
+       param           monitor         UInt32 in value
+       category        AMD_performance_monitor
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetPerfMonitorCounterDataAMD(monitor, pname, dataSize, data, bytesWritten)
+       return          void
+       param           monitor         UInt32 in value
+       param           pname           GLenum in value
+       param           dataSize        SizeI in value
+       param           data            UInt32 out array [dataSize]
+       param           bytesWritten    Int32 out array [1]
+       category        AMD_performance_monitor
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #361 - WGL_AMD_gpu_association
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #362
+# AMD_texture_texture4 commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_texture_texture4
+
+###############################################################################
+#
+# Extension #363
+# AMD_vertex_shader_tesselator commands
+#
+###############################################################################
+
+TessellationFactorAMD(factor)
+       return          void
+       param           factor          Float32 in value
+       category        AMD_vertex_shader_tesselator
+       version         2.0
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+TessellationModeAMD(mode)
+       return          void
+       param           mode            GLenum in value
+       category        AMD_vertex_shader_tesselator
+       version         2.0
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #364
+# EXT_provoking_vertex commands
+#
+###############################################################################
+
+ProvokingVertexEXT(mode)
+       return          void
+       param           mode            GLenum in value
+       category        EXT_provoking_vertex
+       version         2.1
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #365
+# EXT_texture_snorm commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_snorm
+
+###############################################################################
+#
+# Extension #366
+# AMD_draw_buffers_blend commands
+#
+###############################################################################
+
+BlendFuncIndexedAMD(buf, src, dst)
+       return          void
+       param           buf             UInt32 in value
+       param           src             GLenum in value
+       param           dst             GLenum in value
+       category        AMD_draw_buffers_blend
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BlendFuncSeparateIndexedAMD(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)
+       return          void
+       param           buf             UInt32 in value
+       param           srcRGB          GLenum in value
+       param           dstRGB          GLenum in value
+       param           srcAlpha        GLenum in value
+       param           dstAlpha        GLenum in value
+       category        AMD_draw_buffers_blend
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BlendEquationIndexedAMD(buf, mode)
+       return          void
+       param           buf             UInt32 in value
+       param           mode            GLenum in value
+       category        AMD_draw_buffers_blend
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BlendEquationSeparateIndexedAMD(buf, modeRGB, modeAlpha)
+       return          void
+       param           buf             UInt32 in value
+       param           modeRGB         GLenum in value
+       param           modeAlpha       GLenum in value
+       category        AMD_draw_buffers_blend
+       version         2.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #367
+# APPLE_texture_range commands
+#
+###############################################################################
+
+TextureRangeAPPLE(target, length, pointer)
+       return          void
+       param           target          GLenum in value
+       param           length          SizeI in value
+       param           pointer         Void in array [length]
+       category        APPLE_texture_range
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetTexParameterPointervAPPLE(target, pname, params)
+       return          void
+       param           target          GLenum in value
+       param           pname           GLenum in value
+       param           params          VoidPointer out array [1]
+       category        APPLE_texture_range
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #368
+# APPLE_float_pixels commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_float_pixels
+
+###############################################################################
+#
+# Extension #369
+# APPLE_vertex_program_evaluators commands
+#
+###############################################################################
+
+EnableVertexAttribAPPLE(index, pname)
+       return          void
+       param           index           UInt32 in value
+       param           pname           GLenum in value
+       category        APPLE_vertex_program_evaluators
+       version         1.5
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DisableVertexAttribAPPLE(index, pname)
+       return          void
+       param           index           UInt32 in value
+       param           pname           GLenum in value
+       category        APPLE_vertex_program_evaluators
+       version         1.5
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+IsVertexAttribEnabledAPPLE(index, pname)
+       return          Boolean
+       param           index           UInt32 in value
+       param           pname           GLenum in value
+       category        APPLE_vertex_program_evaluators
+       version         1.5
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MapVertexAttrib1dAPPLE(index, size, u1, u2, stride, order, points)
+       return          void
+       param           index           UInt32 in value
+       param           size            UInt32 in value
+       param           u1              CoordD in value
+       param           u2              CoordD in value
+       param           stride          Int32 in value
+       param           order           CheckedInt32 in value
+       param           points          CoordD in array [COMPSIZE(size/stride/order)]
+       category        APPLE_vertex_program_evaluators
+       version         1.5
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MapVertexAttrib1fAPPLE(index, size, u1, u2, stride, order, points)
+       return          void
+       param           index           UInt32 in value
+       param           size            UInt32 in value
+       param           u1              CoordF in value
+       param           u2              CoordF in value
+       param           stride          Int32 in value
+       param           order           CheckedInt32 in value
+       param           points          CoordF in array [COMPSIZE(size/stride/order)]
+       category        APPLE_vertex_program_evaluators
+       version         1.5
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MapVertexAttrib2dAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)
+       return          void
+       param           index           UInt32 in value
+       param           size            UInt32 in value
+       param           u1              CoordD in value
+       param           u2              CoordD in value
+       param           ustride         Int32 in value
+       param           uorder          CheckedInt32 in value
+       param           v1              CoordD in value
+       param           v2              CoordD in value
+       param           vstride         Int32 in value
+       param           vorder          CheckedInt32 in value
+       param           points          CoordD in array [COMPSIZE(size/ustride/uorder/vstride/vorder)]
+       category        APPLE_vertex_program_evaluators
+       version         1.5
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MapVertexAttrib2fAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)
+       return          void
+       param           index           UInt32 in value
+       param           size            UInt32 in value
+       param           u1              CoordF in value
+       param           u2              CoordF in value
+       param           ustride         Int32 in value
+       param           uorder          CheckedInt32 in value
+       param           v1              CoordF in value
+       param           v2              CoordF in value
+       param           vstride         Int32 in value
+       param           vorder          CheckedInt32 in value
+       param           points          CoordF in array [COMPSIZE(size/ustride/uorder/vstride/vorder)]
+       category        APPLE_vertex_program_evaluators
+       version         1.5
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #370
+# APPLE_aux_depth_stencil commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_aux_depth_stencil
+
+###############################################################################
+#
+# Extension #371
+# APPLE_object_purgeable commands
+#
+###############################################################################
+
+ObjectPurgeableAPPLE(objectType, name, option)
+       return          GLenum
+       param           objectType      GLenum in value
+       param           name            UInt32 in value
+       param           option          GLenum in value
+       category        APPLE_object_purgeable
+       version         1.5
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ObjectUnpurgeableAPPLE(objectType, name, option)
+       return          GLenum
+       param           objectType      GLenum in value
+       param           name            UInt32 in value
+       param           option          GLenum in value
+       category        APPLE_object_purgeable
+       version         1.5
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetObjectParameterivAPPLE(objectType, name, pname, params)
+       return          void
+       param           objectType      GLenum in value
+       param           name            UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        APPLE_object_purgeable
+       dlflags         notlistable
+       version         1.5
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #372
+# APPLE_row_bytes commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_row_bytes
+
+###############################################################################
+#
+# Extension #373
+# APPLE_rgb_422 commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_rgb_422
+
+###############################################################################
+#
+# Extension #374
+# NV_video_capture commands
+#
+###############################################################################
+
+BeginVideoCaptureNV(video_capture_slot)
+       return          void
+       param           video_capture_slot      UInt32 in value
+       category        NV_video_capture
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BindVideoCaptureStreamBufferNV(video_capture_slot, stream, frame_region, offset)
+       return          void
+       param           video_capture_slot      UInt32 in value
+       param           stream          UInt32 in value
+       param           frame_region    GLenum in value
+       param           offset          BufferOffsetARB in value
+       category        NV_video_capture
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+BindVideoCaptureStreamTextureNV(video_capture_slot, stream, frame_region, target, texture)
+       return          void
+       param           video_capture_slot      UInt32 in value
+       param           stream          UInt32 in value
+       param           frame_region    GLenum in value
+       param           target          GLenum in value
+       param           texture         UInt32 in value
+       category        NV_video_capture
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+EndVideoCaptureNV(video_capture_slot)
+       return          void
+       param           video_capture_slot      UInt32 in value
+       category        NV_video_capture
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetVideoCaptureivNV(video_capture_slot, pname, params)
+       return          void
+       param           video_capture_slot      UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        NV_video_capture
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetVideoCaptureStreamivNV(video_capture_slot, stream, pname, params)
+       return          void
+       param           video_capture_slot      UInt32 in value
+       param           stream          UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int32 out array [COMPSIZE(pname)]
+       category        NV_video_capture
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetVideoCaptureStreamfvNV(video_capture_slot, stream, pname, params)
+       return          void
+       param           video_capture_slot      UInt32 in value
+       param           stream          UInt32 in value
+       param           pname           GLenum in value
+       param           params          Float32 out array [COMPSIZE(pname)]
+       category        NV_video_capture
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetVideoCaptureStreamdvNV(video_capture_slot, stream, pname, params)
+       return          void
+       param           video_capture_slot      UInt32 in value
+       param           stream          UInt32 in value
+       param           pname           GLenum in value
+       param           params          Float64 out array [COMPSIZE(pname)]
+       category        NV_video_capture
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+VideoCaptureNV(video_capture_slot, sequence_num, capture_time)
+       return          GLenum
+       param           video_capture_slot      UInt32 in value
+       param           sequence_num    UInt32 out reference
+       param           capture_time    UInt64EXT out reference
+       category        NV_video_capture
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VideoCaptureStreamParameterivNV(video_capture_slot, stream, pname, params)
+       return          void
+       param           video_capture_slot      UInt32 in value
+       param           stream          UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int32 in array [COMPSIZE(pname)]
+       category        NV_video_capture
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VideoCaptureStreamParameterfvNV(video_capture_slot, stream, pname, params)
+       return          void
+       param           video_capture_slot      UInt32 in value
+       param           stream          UInt32 in value
+       param           pname           GLenum in value
+       param           params          Float32 in array [COMPSIZE(pname)]
+       category        NV_video_capture
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VideoCaptureStreamParameterdvNV(video_capture_slot, stream, pname, params)
+       return          void
+       param           video_capture_slot      UInt32 in value
+       param           stream          UInt32 in value
+       param           pname           GLenum in value
+       param           params          Float64 in array [COMPSIZE(pname)]
+       category        NV_video_capture
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #375 - GLX_EXT_swap_control
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #376 - also GLX_NV_copy_image, WGL_NV_copy_image
+# NV_copy_image commands
+#
+###############################################################################
+
+CopyImageSubDataNV(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth)
+       return          void
+       param           srcName         UInt32 in value
+       param           srcTarget       GLenum in value
+       param           srcLevel        Int32 in value
+       param           srcX            Int32 in value
+       param           srcY            Int32 in value
+       param           srcZ            Int32 in value
+       param           dstName         UInt32 in value
+       param           dstTarget       GLenum in value
+       param           dstLevel        Int32 in value
+       param           dstX            Int32 in value
+       param           dstY            Int32 in value
+       param           dstZ            Int32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       category        NV_copy_image
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #377
+# EXT_separate_shader_objects commands
+#
+###############################################################################
+
+UseShaderProgramEXT(type, program)
+       return          void
+       param           type            GLenum in value
+       param           program         UInt32 in value
+       category        EXT_separate_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ActiveProgramEXT(program)
+       return          void
+       param           program         UInt32 in value
+       category        EXT_separate_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+CreateShaderProgramEXT(type, string)
+       return          UInt32
+       param           type            GLenum in value
+       param           string          Char in array []
+       category        EXT_separate_shader_objects
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #378
+# NV_parameter_buffer_object2 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_parameter_buffer_object2
+
+###############################################################################
+#
+# Extension #379
+# NV_shader_buffer_load commands
+#
+###############################################################################
+
+MakeBufferResidentNV(target, access)
+       return          void
+       param           target          GLenum in value
+       param           access          GLenum in value
+       category        NV_shader_buffer_load
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MakeBufferNonResidentNV(target)
+       return          void
+       param           target          GLenum in value
+       category        NV_shader_buffer_load
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+IsBufferResidentNV(target)
+       return          Boolean
+       param           target          GLenum in value
+       category        NV_shader_buffer_load
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MakeNamedBufferResidentNV(buffer, access)
+       return          void
+       param           buffer          UInt32 in value
+       param           access          GLenum in value
+       category        NV_shader_buffer_load
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MakeNamedBufferNonResidentNV(buffer)
+       return          void
+       param           buffer          UInt32 in value
+       category        NV_shader_buffer_load
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+IsNamedBufferResidentNV(buffer)
+       return          Boolean
+       param           buffer          UInt32 in value
+       category        NV_shader_buffer_load
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetBufferParameterui64vNV(target, pname, params)
+       return          void
+       param           target          GLenum in value
+       param           pname           GLenum in value
+       param           params          UInt64EXT out array [COMPSIZE(pname)]
+       category        NV_shader_buffer_load
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetNamedBufferParameterui64vNV(buffer, pname, params)
+       return          void
+       param           buffer          UInt32 in value
+       param           pname           GLenum in value
+       param           params          UInt64EXT out array [COMPSIZE(pname)]
+       category        NV_shader_buffer_load
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetIntegerui64vNV(value, result)
+       return          void
+       param           value           GLenum in value
+       param           result          UInt64EXT out array [COMPSIZE(value)]
+       category        NV_shader_buffer_load
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+Uniformui64NV(location, value)
+       return          void
+       param           location        Int32 in value
+       param           value           UInt64EXT in value
+       category        NV_shader_buffer_load
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniformui64vNV(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt64EXT in array [count]
+       category        NV_shader_buffer_load
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetUniformui64vNV(program, location, params)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           params          UInt64EXT out array [COMPSIZE(program/location)]
+       category        NV_shader_buffer_load
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformui64NV(program, location, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           value           UInt64EXT in value
+       category        NV_shader_buffer_load
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformui64vNV(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt64EXT in array [count]
+       category        NV_shader_buffer_load
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #380
+# NV_vertex_buffer_unified_memory commands
+#
+###############################################################################
+
+BufferAddressRangeNV(pname, index, address, length)
+       return          void
+       param           pname           GLenum in value
+       param           index           UInt32 in value
+       param           address         UInt64EXT in value
+       param           length          BufferSize in value
+       category        NV_vertex_buffer_unified_memory
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexFormatNV(size, type, stride)
+       return          void
+       param           size            Int32 in value
+       param           type            GLenum in value
+       param           stride          SizeI in value
+       category        NV_vertex_buffer_unified_memory
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+NormalFormatNV(type, stride)
+       return          void
+       param           type            GLenum in value
+       param           stride          SizeI in value
+       category        NV_vertex_buffer_unified_memory
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ColorFormatNV(size, type, stride)
+       return          void
+       param           size            Int32 in value
+       param           type            GLenum in value
+       param           stride          SizeI in value
+       category        NV_vertex_buffer_unified_memory
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+IndexFormatNV(type, stride)
+       return          void
+       param           type            GLenum in value
+       param           stride          SizeI in value
+       category        NV_vertex_buffer_unified_memory
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexCoordFormatNV(size, type, stride)
+       return          void
+       param           size            Int32 in value
+       param           type            GLenum in value
+       param           stride          SizeI in value
+       category        NV_vertex_buffer_unified_memory
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+EdgeFlagFormatNV(stride)
+       return          void
+       param           stride          SizeI in value
+       category        NV_vertex_buffer_unified_memory
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+SecondaryColorFormatNV(size, type, stride)
+       return          void
+       param           size            Int32 in value
+       param           type            GLenum in value
+       param           stride          SizeI in value
+       category        NV_vertex_buffer_unified_memory
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+FogCoordFormatNV(type, stride)
+       return          void
+       param           type            GLenum in value
+       param           stride          SizeI in value
+       category        NV_vertex_buffer_unified_memory
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribFormatNV(index, size, type, normalized, stride)
+       return          void
+       param           index           UInt32 in value
+       param           size            Int32 in value
+       param           type            GLenum in value
+       param           normalized      Boolean in value
+       param           stride          SizeI in value
+       category        NV_vertex_buffer_unified_memory
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribIFormatNV(index, size, type, stride)
+       return          void
+       param           index           UInt32 in value
+       param           size            Int32 in value
+       param           type            GLenum in value
+       param           stride          SizeI in value
+       category        NV_vertex_buffer_unified_memory
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetIntegerui64i_vNV(value, index, result)
+       return          void
+       param           value           GLenum in value
+       param           index           UInt32 in value
+       param           result          UInt64EXT out array [COMPSIZE(value)]
+       category        NV_vertex_buffer_unified_memory
+       dlflags         notlistable
+       version         1.2
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #381
+# NV_texture_barrier commands
+#
+###############################################################################
+
+TextureBarrierNV()
+       return          void
+       category        NV_texture_barrier
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #382
+# AMD_shader_stencil_export commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_shader_stencil_export
+
+###############################################################################
+#
+# Extension #383
+# AMD_seamless_cubemap_per_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_seamless_cubemap_per_texture
+
+###############################################################################
+#
+# Extension #384 - GLX_INTEL_swap_event
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #385
+# AMD_conservative_depth commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_conservative_depth
+
+###############################################################################
+#
+# Extension #386
+# EXT_shader_image_load_store commands
+#
+###############################################################################
+
+BindImageTextureEXT(index, texture, level, layered, layer, access, format)
+       return          void
+       param           index           UInt32 in value
+       param           texture         UInt32 in value
+       param           level           Int32 in value
+       param           layered         Boolean in value
+       param           layer           Int32 in value
+       param           access          GLenum in value
+       param           format          Int32 in value
+       category        EXT_shader_image_load_store
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MemoryBarrierEXT(barriers)
+       return          void
+       param           barriers        GLbitfield in value
+       category        EXT_shader_image_load_store
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #387
+# EXT_vertex_attrib_64bit commands
+#
+###############################################################################
+
+VertexAttribL1dEXT(index, x)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       category        EXT_vertex_attrib_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL2dEXT(index, x, y)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       category        EXT_vertex_attrib_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL3dEXT(index, x, y, z)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       category        EXT_vertex_attrib_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL4dEXT(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               Float64 in value
+       param           y               Float64 in value
+       param           z               Float64 in value
+       param           w               Float64 in value
+       category        EXT_vertex_attrib_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL1dvEXT(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [1]
+       category        EXT_vertex_attrib_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL2dvEXT(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [2]
+       category        EXT_vertex_attrib_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL3dvEXT(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [3]
+       category        EXT_vertex_attrib_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL4dvEXT(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Float64 in array [4]
+       category        EXT_vertex_attrib_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribLPointerEXT(index, size, type, stride, pointer)
+       return          void
+       param           index           UInt32 in value
+       param           size            Int32 in value
+       param           type            GLenum in value
+       param           stride          SizeI in value
+       param           pointer         Void in array [size]
+       category        EXT_vertex_attrib_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetVertexAttribLdvEXT(index, pname, params)
+       return          void
+       param           index           UInt32 in value
+       param           pname           GLenum in value
+       param           params          Float64 out array [COMPSIZE(pname)]
+       category        EXT_vertex_attrib_64bit
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+# Also in ARB_vertex_array_64bit. Supposedly dependent on another
+# unregistered extension, EXT_direct_state_access_memory
+
+VertexArrayVertexAttribLOffsetEXT(vaobj, buffer, index, size, type, stride, offset)
+       return          void
+       param           vaobj           UInt32 in value
+       param           buffer          UInt32 in value
+       param           index           UInt32 in value
+       param           size            Int32 in value
+       param           type            GLenum in value
+       param           stride          SizeI in value
+       param           offset          BufferOffset in value
+       category        EXT_vertex_attrib_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #388
+# NV_gpu_program5 commands
+#
+###############################################################################
+
+# These commands require ARB_shader_subroutine
+
+ProgramSubroutineParametersuivNV(target, count, params)
+       return          void
+       param           target          GLenum in value
+       param           count           SizeI in value
+       param           params          UInt32 in array [count]
+       category        NV_gpu_program5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetProgramSubroutineParameteruivNV(target, index, param)
+       return          void
+       param           target          GLenum in value
+       param           index           UInt32 in value
+       param           param           UInt32 out array [COMPSIZE(target)]
+       category        NV_gpu_program5
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #389
+# NV_gpu_shader5 commands
+#
+###############################################################################
+
+Uniform1i64NV(location, x)
+       return          void
+       param           location        Int32 in value
+       param           x               Int64EXT in value
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform2i64NV(location, x, y)
+       return          void
+       param           location        Int32 in value
+       param           x               Int64EXT in value
+       param           y               Int64EXT in value
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform3i64NV(location, x, y, z)
+       return          void
+       param           location        Int32 in value
+       param           x               Int64EXT in value
+       param           y               Int64EXT in value
+       param           z               Int64EXT in value
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform4i64NV(location, x, y, z, w)
+       return          void
+       param           location        Int32 in value
+       param           x               Int64EXT in value
+       param           y               Int64EXT in value
+       param           z               Int64EXT in value
+       param           w               Int64EXT in value
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform1i64vNV(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int64EXT in array [count]
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform2i64vNV(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int64EXT in array [COMPSIZE(count*2)]
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform3i64vNV(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int64EXT in array [COMPSIZE(count*3)]
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform4i64vNV(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int64EXT in array [COMPSIZE(count*4)]
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform1ui64NV(location, x)
+       return          void
+       param           location        Int32 in value
+       param           x               UInt64EXT in value
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform2ui64NV(location, x, y)
+       return          void
+       param           location        Int32 in value
+       param           x               UInt64EXT in value
+       param           y               UInt64EXT in value
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform3ui64NV(location, x, y, z)
+       return          void
+       param           location        Int32 in value
+       param           x               UInt64EXT in value
+       param           y               UInt64EXT in value
+       param           z               UInt64EXT in value
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform4ui64NV(location, x, y, z, w)
+       return          void
+       param           location        Int32 in value
+       param           x               UInt64EXT in value
+       param           y               UInt64EXT in value
+       param           z               UInt64EXT in value
+       param           w               UInt64EXT in value
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform1ui64vNV(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt64EXT in array [count]
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform2ui64vNV(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt64EXT in array [COMPSIZE(count*2)]
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform3ui64vNV(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt64EXT in array [COMPSIZE(count*3)]
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+Uniform4ui64vNV(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt64EXT in array [COMPSIZE(count*4)]
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetUniformi64vNV(program, location, params)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           params          Int64EXT out array [COMPSIZE(location)]
+       category        NV_gpu_shader5
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform1i64NV(program, location, x)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           x               Int64EXT in value
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform2i64NV(program, location, x, y)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           x               Int64EXT in value
+       param           y               Int64EXT in value
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform3i64NV(program, location, x, y, z)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           x               Int64EXT in value
+       param           y               Int64EXT in value
+       param           z               Int64EXT in value
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform4i64NV(program, location, x, y, z, w)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           x               Int64EXT in value
+       param           y               Int64EXT in value
+       param           z               Int64EXT in value
+       param           w               Int64EXT in value
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform1i64vNV(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int64EXT in array [count]
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform2i64vNV(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int64EXT in array [COMPSIZE(count*2)]
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform3i64vNV(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int64EXT in array [COMPSIZE(count*3)]
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform4i64vNV(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           Int64EXT in array [COMPSIZE(count*4)]
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform1ui64NV(program, location, x)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           x               UInt64EXT in value
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform2ui64NV(program, location, x, y)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           x               UInt64EXT in value
+       param           y               UInt64EXT in value
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform3ui64NV(program, location, x, y, z)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           x               UInt64EXT in value
+       param           y               UInt64EXT in value
+       param           z               UInt64EXT in value
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform4ui64NV(program, location, x, y, z, w)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           x               UInt64EXT in value
+       param           y               UInt64EXT in value
+       param           z               UInt64EXT in value
+       param           w               UInt64EXT in value
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform1ui64vNV(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt64EXT in array [count]
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform2ui64vNV(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt64EXT in array [COMPSIZE(count*2)]
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform3ui64vNV(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt64EXT in array [COMPSIZE(count*3)]
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniform4ui64vNV(program, location, count, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt64EXT in array [COMPSIZE(count*4)]
+       category        NV_gpu_shader5
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+#@ GetUniformui64vNV also in NV_shader_buffer_load
+
+###############################################################################
+#
+# Extension #390
+# NV_shader_buffer_store commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_shader_buffer_store
+
+###############################################################################
+#
+# Extension #391
+# NV_tessellation_program5 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_tessellation_program5
+
+###############################################################################
+#
+# Extension #392
+# NV_vertex_attrib_integer_64bit commands
+#
+###############################################################################
+
+VertexAttribL1i64NV(index, x)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int64EXT in value
+       category        NV_vertex_attrib_integer_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL2i64NV(index, x, y)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int64EXT in value
+       param           y               Int64EXT in value
+       category        NV_vertex_attrib_integer_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL3i64NV(index, x, y, z)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int64EXT in value
+       param           y               Int64EXT in value
+       param           z               Int64EXT in value
+       category        NV_vertex_attrib_integer_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL4i64NV(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               Int64EXT in value
+       param           y               Int64EXT in value
+       param           z               Int64EXT in value
+       param           w               Int64EXT in value
+       category        NV_vertex_attrib_integer_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL1i64vNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int64EXT in array [1]
+       category        NV_vertex_attrib_integer_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL2i64vNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int64EXT in array [2]
+       category        NV_vertex_attrib_integer_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL3i64vNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int64EXT in array [3]
+       category        NV_vertex_attrib_integer_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL4i64vNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               Int64EXT in array [4]
+       category        NV_vertex_attrib_integer_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL1ui64NV(index, x)
+       return          void
+       param           index           UInt32 in value
+       param           x               UInt64EXT in value
+       category        NV_vertex_attrib_integer_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL2ui64NV(index, x, y)
+       return          void
+       param           index           UInt32 in value
+       param           x               UInt64EXT in value
+       param           y               UInt64EXT in value
+       category        NV_vertex_attrib_integer_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL3ui64NV(index, x, y, z)
+       return          void
+       param           index           UInt32 in value
+       param           x               UInt64EXT in value
+       param           y               UInt64EXT in value
+       param           z               UInt64EXT in value
+       category        NV_vertex_attrib_integer_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL4ui64NV(index, x, y, z, w)
+       return          void
+       param           index           UInt32 in value
+       param           x               UInt64EXT in value
+       param           y               UInt64EXT in value
+       param           z               UInt64EXT in value
+       param           w               UInt64EXT in value
+       category        NV_vertex_attrib_integer_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL1ui64vNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt64EXT in array [1]
+       category        NV_vertex_attrib_integer_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL2ui64vNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt64EXT in array [2]
+       category        NV_vertex_attrib_integer_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL3ui64vNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt64EXT in array [3]
+       category        NV_vertex_attrib_integer_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VertexAttribL4ui64vNV(index, v)
+       return          void
+       param           index           UInt32 in value
+       param           v               UInt64EXT in array [4]
+       category        NV_vertex_attrib_integer_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetVertexAttribLi64vNV(index, pname, params)
+       return          void
+       param           index           UInt32 in value
+       param           pname           GLenum in value
+       param           params          Int64EXT out array [COMPSIZE(pname)]
+       category        NV_vertex_attrib_integer_64bit
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetVertexAttribLui64vNV(index, pname, params)
+       return          void
+       param           index           UInt32 in value
+       param           pname           GLenum in value
+       param           params          UInt64EXT out array [COMPSIZE(pname)]
+       category        NV_vertex_attrib_integer_64bit
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+#@ VertexAttribLFormatNV also requires NV_vertex_buffer_unified_memory
+
+VertexAttribLFormatNV(index, size, type, stride)
+       return          void
+       param           index           UInt32 in value
+       param           size            Int32 in value
+       param           type            GLenum in value
+       param           stride          SizeI in value
+       category        NV_vertex_attrib_integer_64bit
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #393
+# NV_multisample_coverage commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_multisample_coverage
+
+###############################################################################
+#
+# Extension #394
+# AMD_name_gen_delete commands
+#
+###############################################################################
+
+GenNamesAMD(identifier, num, names)
+       return          void
+       param           identifier      GLenum in value
+       param           num             UInt32 in value
+       param           names           UInt32 out array [num]
+       category        AMD_name_gen_delete
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DeleteNamesAMD(identifier, num, names)
+       return          void
+       param           identifier      GLenum in value
+       param           num             UInt32 in value
+       param           names           UInt32 in array [num]
+       category        AMD_name_gen_delete
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+IsNameAMD(identifier, name)
+       return          Boolean
+       param           identifier      GLenum in value
+       param           name            UInt32 in value
+       category        AMD_name_gen_delete
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #395
+# AMD_debug_output commands
+#
+###############################################################################
+
+DebugMessageEnableAMD(category, severity, count, ids, enabled)
+       return          void
+       param           category        GLenum in value
+       param           severity        GLenum in value
+       param           count           SizeI in value
+       param           ids             UInt32 in array [count]
+       param           enabled         Boolean in value
+       category        AMD_debug_output
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DebugMessageInsertAMD(category, severity, id, length, buf)
+       return          void
+       param           category        GLenum in value
+       param           severity        GLenum in value
+       param           id              UInt32 in value
+       param           length          SizeI in value
+       param           buf             Char in array [length]
+       category        AMD_debug_output
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+DebugMessageCallbackAMD(callback, userParam)
+       return          void
+       param           callback        GLDEBUGPROCAMD in value
+       param           userParam       Void out reference
+       category        AMD_debug_output
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetDebugMessageLogAMD(count, bufsize, categories, severities, ids, lengths, message)
+       return          UInt32
+       param           count           UInt32 in value
+       param           bufsize         SizeI in value
+       param           categories      GLenum out array [count]
+       param           severities      UInt32 out array [count]
+       param           ids             UInt32 out array [count]
+       param           lengths         SizeI out array [count]
+       param           message         Char out array [bufsize]
+       category        AMD_debug_output
+       dlflags         notlistable
+       version         4.1
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #396
+# NV_vdpau_interop commands
+#
+###############################################################################
+
+VDPAUInitNV(vdpDevice, getProcAddress)
+       return          void
+       param           vdpDevice       Void in reference
+       param           getProcAddress  Void in reference
+       category        NV_vdpau_interop
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VDPAUFiniNV()
+       return          void
+       category        NV_vdpau_interop
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VDPAURegisterVideoSurfaceNV(vdpSurface, target, numTextureNames, textureNames)
+       return          vdpauSurfaceNV
+       param           vdpSurface      Void in reference
+       param           target          GLenum in value
+       param           numTextureNames SizeI in value
+       param           textureNames    UInt32 in array [numTextureNames]
+       category        NV_vdpau_interop
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VDPAURegisterOutputSurfaceNV(vdpSurface, target, numTextureNames, textureNames)
+       return          vdpauSurfaceNV
+       param           vdpSurface      Void out reference
+       param           target          GLenum in value
+       param           numTextureNames SizeI in value
+       param           textureNames    UInt32 in array [numTextureNames]
+       category        NV_vdpau_interop
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VDPAUIsSurfaceNV(surface)
+       return          void
+       param           surface         vdpauSurfaceNV in value
+       category        NV_vdpau_interop
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VDPAUUnregisterSurfaceNV(surface)
+       return          void
+       param           surface         vdpauSurfaceNV in value
+       category        NV_vdpau_interop
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VDPAUGetSurfaceivNV(surface, pname, bufSize, length, values)
+       return          void
+       param           surface         vdpauSurfaceNV in value
+       param           pname           GLenum in value
+       param           bufSize         SizeI in value
+       param           length          SizeI out reference
+       param           values          Int32 out array [length]
+       category        NV_vdpau_interop
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VDPAUSurfaceAccessNV(surface, access)
+       return          void
+       param           surface         vdpauSurfaceNV in value
+       param           access          GLenum in value
+       category        NV_vdpau_interop
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VDPAUMapSurfacesNV(numSurfaces, surfaces)
+       return          void
+       param           numSurfaces     SizeI in value
+       param           surfaces        vdpauSurfaceNV in array [numSurfaces]
+       category        NV_vdpau_interop
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+VDPAUUnmapSurfacesNV(numSurface, surfaces)
+       return          void
+       param           numSurface      SizeI in value
+       param           surfaces        vdpauSurfaceNV in array [numSurface]
+       category        NV_vdpau_interop
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+
+###############################################################################
+#
+# Extension #397
+# AMD_transform_feedback3_lines_triangles commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_transform_feedback3_lines_triangles
+
+###############################################################################
+#
+# Extension #398 - GLX_AMD_gpu_association
+# Extension #399 - GLX_EXT_create_context_es2_profile
+# Extension #400 - WGL_EXT_create_context_es2_profile
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #401
+# AMD_depth_clamp_separate commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_depth_clamp_separate
+
+###############################################################################
+#
+# Extension #402
+# EXT_texture_sRGB_decode commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_sRGB_decode
+
+###############################################################################
+#
+# Extension #403
+# NV_texture_multisample commands
+#
+###############################################################################
+
+TexImage2DMultisampleCoverageNV(target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations)
+       return          void
+       param           target          GLenum in value
+       param           coverageSamples SizeI in value
+       param           colorSamples    SizeI in value
+       param           internalFormat  Int32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           fixedSampleLocations    Boolean in value
+       category        NV_texture_multisample
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TexImage3DMultisampleCoverageNV(target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations)
+       return          void
+       param           target          GLenum in value
+       param           coverageSamples SizeI in value
+       param           colorSamples    SizeI in value
+       param           internalFormat  Int32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           fixedSampleLocations    Boolean in value
+       category        NV_texture_multisample
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TextureImage2DMultisampleNV(texture, target, samples, internalFormat, width, height, fixedSampleLocations)
+       return          void
+       param           texture         UInt32 in value
+       param           target          GLenum in value
+       param           samples         SizeI in value
+       param           internalFormat  Int32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           fixedSampleLocations    Boolean in value
+       category        NV_texture_multisample
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TextureImage3DMultisampleNV(texture, target, samples, internalFormat, width, height, depth, fixedSampleLocations)
+       return          void
+       param           texture         UInt32 in value
+       param           target          GLenum in value
+       param           samples         SizeI in value
+       param           internalFormat  Int32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           fixedSampleLocations    Boolean in value
+       category        NV_texture_multisample
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TextureImage2DMultisampleCoverageNV(texture, target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations)
+       return          void
+       param           texture         UInt32 in value
+       param           target          GLenum in value
+       param           coverageSamples SizeI in value
+       param           colorSamples    SizeI in value
+       param           internalFormat  Int32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           fixedSampleLocations    Boolean in value
+       category        NV_texture_multisample
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TextureImage3DMultisampleCoverageNV(texture, target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations)
+       return          void
+       param           texture         UInt32 in value
+       param           target          GLenum in value
+       param           coverageSamples SizeI in value
+       param           colorSamples    SizeI in value
+       param           internalFormat  Int32 in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           fixedSampleLocations    Boolean in value
+       category        NV_texture_multisample
+       version         4.1
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #404
+# AMD_blend_minmax_factor commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_blend_minmax_factor
+
+###############################################################################
+#
+# Extension #405
+# AMD_sample_positions commands
+#
+###############################################################################
+
+SetMultisamplefvAMD(pname, index, val)
+       return          void
+       param           pname           GLenum in value
+       param           index           UInt32 in value
+       param           val             Float32 in array [2]
+       category        AMD_sample_positions
+       glxflags        ignore
+       version         3.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #406
+# EXT_x11_sync_object commands
+#
+###############################################################################
+
+ImportSyncEXT(external_sync_type, external_sync, flags)
+       return          sync
+       param           external_sync_type  GLenum in value
+       param           external_sync   Intptr in value
+       param           flags           GLbitfield in value
+       category        EXT_x11_sync_object
+       glxflags        ignore
+       version         3.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #407 - WGL_NV_DX_interop
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #408
+# AMD_multi_draw_indirect commands
+#
+###############################################################################
+
+MultiDrawArraysIndirectAMD(mode, indirect, primcount, stride)
+       return          void
+       param           mode            GLenum in value
+       param           indirect        Void in array []
+       param           primcount       SizeI in value
+       param           stride          SizeI in value
+       category        AMD_multi_draw_indirect
+       version         4.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MultiDrawElementsIndirectAMD(mode, type, indirect, primcount, stride)
+       return          void
+       param           mode            GLenum in value
+       param           type            GLenum in value
+       param           indirect        Void in array []
+       param           primcount       SizeI in value
+       param           stride          SizeI in value
+       category        AMD_multi_draw_indirect
+       version         4.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #409
+# EXT_framebuffer_multisample_blit_scaled commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_framebuffer_multisample_blit_scaled
+
+###############################################################################
+#
+# Extension #410
+# NV_path_rendering commands
+#
+###############################################################################
+
+# PATH NAME MANAGMENT
+
+GenPathsNV(range)
+       return          Path
+       param           range               SizeI in value
+       category        NV_path_rendering
+       dlflags         notlistable
+       version         1.1
+       extension
+
+DeletePathsNV(path, range)
+       return          void
+       param           path            Path in value
+       param           range           SizeI in value
+       dlflags         notlistable
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+IsPathNV(path)
+       return          Boolean
+       param           path         Path in value
+       dlflags         notlistable
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+# PATH SPECIFICATION COMMANDS
+
+PathCommandsNV(path, numCommands, commands, numCoords, coordType, coords)
+       return          void
+       param           path            Path in value
+       param           numCommands     SizeI in value
+       param           commands        PathCommand in array [numCommands]
+       param           numCoords       SizeI in value
+       param           coordType       PathCoordType in value
+       param           coords          Void in array [COMPSIZE(numCoords,coordType)]
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+PathCoordsNV(path, numCoords, coordType, coords)
+       return          void
+       param           path            Path in value
+       param           numCoords       SizeI in value
+       param           coordType       PathCoordType in value
+       param           coords          Void in array [COMPSIZE(numCoords,coordType)]
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+PathSubCommandsNV(path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords)
+       return          void
+       param           path            Path in value
+       param           commandStart    SizeI in value
+       param           commandsToDelete SizeI in value
+       param           numCommands     SizeI in value
+       param           commands        PathCommand in array [numCommands]
+       param           numCoords       SizeI in value
+       param           coordType       PathCoordType in value
+       param           coords          Void in array [COMPSIZE(numCoords,coordType)]
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+PathSubCoordsNV(path, coordStart, numCoords, coordType, coords)
+       return          void
+       param           path            Path in value
+       param           coordStart      SizeI in value
+       param           numCoords       SizeI in value
+       param           coordType       PathCoordType in value
+       param           coords          Void in array [COMPSIZE(numCoords,coordType)]
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+PathStringNV(path, format, length, pathString)
+       return          void
+       param           path            Path in value
+       param           format          PathStringFormat in value
+       param           length          SizeI in value
+       param           pathString      Void in array [length]
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+PathGlyphsNV(firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale)
+       return          void
+       param           firstPathName   Path in value
+       param           fontTarget      PathFontTarget in value
+       param           fontName        Void in array [COMPSIZE(fontTarget,fontName)]
+       param           fontStyle       PathFontStyle in value
+       param           numGlyphs       SizeI in value
+       param           type            PathElementType in value
+       param           charcodes       Void in array [COMPSIZE(numGlyphs,type,charcodes)]
+       param           handleMissingGlyphs PathHandleMissingGlyphs in value
+       param           pathParameterTemplate Path in value
+       param           emScale         Float32 in value
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+PathGlyphRangeNV(firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale)
+       return          void
+       param           firstPathName   Path in value
+       param           fontTarget      PathFontTarget in value
+       param           fontName        Void in array [COMPSIZE(fontTarget,fontName)]
+       param           fontStyle       PathFontStyle in value
+       param           firstGlyph      UInt32 in value
+       param           numGlyphs       SizeI in value
+       param           handleMissingGlyphs PathHandleMissingGlyphs in value
+       param           pathParameterTemplate Path in value
+       param           emScale         Float32 in value
+       category        NV_path_rendering
+       version         1.1
+       extension
+       dlflags         prepad
+
+WeightPathsNV(resultPath, numPaths, paths, weights)
+       return          void
+       param           resultPath      Path in value
+       param           numPaths        SizeI in value
+       param           paths           Path in array [numPaths]
+       param           weights         Float32 in array [numPaths]
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+CopyPathNV(resultPath, srcPath)
+       return          void
+       param           resultPath      Path in value
+       param           srcPath         Path in value
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+InterpolatePathsNV(resultPath, pathA, pathB, weight)
+       return          void
+       param           resultPath      Path in value
+       param           pathA           Path in value
+       param           pathB           Path in value
+       param           weight          Float32 in value
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+TransformPathNV(resultPath, srcPath, transformType, transformValues)
+       return          void
+       param           resultPath      Path in value
+       param           srcPath         Path in value
+       param           transformType   PathTransformType in value
+       param           transformValues Float32 in array [COMPSIZE(transformType)]
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+PathParameterivNV(path, pname, value)
+       return          void
+       param           path            Path in value
+       param           pname           PathParameter in value
+       param           value           Int32 in array [COMPSIZE(pname)]
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+PathParameteriNV(path, pname, value)
+       return          void
+       param           path            Path in value
+       param           pname           PathParameter in value
+       param           value           Int32 in value
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+PathParameterfvNV(path, pname, value)
+       return          void
+       param           path            Path in value
+       param           pname           PathParameter in value
+       param           value           Float32 in array [COMPSIZE(pname)]
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+PathParameterfNV(path, pname, value)
+       return          void
+       param           path            Path in value
+       param           pname           PathParameter in value
+       param           value           Float32 in value
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+PathDashArrayNV(path, dashCount, dashArray)
+       return          void
+       param           path            Path in value
+       param           dashCount       SizeI in value
+       param           dashArray       Float32 in array [dashCount]
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+# PATH STENCILING
+
+PathStencilFuncNV(func, ref, mask)
+       return          void
+       param           func            StencilFunction in value
+       param           ref             ClampedStencilValue in value
+       param           mask            MaskedStencilValue in value
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+PathStencilDepthOffsetNV(factor, units)
+       return          void
+       param           factor          Float32 in value
+       param           units           Float32 in value
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+StencilFillPathNV(path, fillMode, mask)
+       return          void
+       param           path            Path in value
+       param           fillMode        PathFillMode in value
+       param           mask            MaskedStencilValue in value
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+StencilStrokePathNV(path, reference, mask)
+       return          void
+       param           path            Path in value
+       param           reference       StencilValue in value
+       param           mask            MaskedStencilValue in value
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+StencilFillPathInstancedNV(numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues)
+       return          void
+       param           numPaths        SizeI in value
+       param           pathNameType    PathElementType in value
+       param           paths           PathElement in array [COMPSIZE(numPaths,pathNameType,paths)]
+       param           pathBase        Path in value
+       param           fillMode        PathFillMode in value
+       param           mask            MaskedStencilValue in value
+       param           transformType   PathTransformType in value
+       param           transformValues Float32 in array [COMPSIZE(numPaths,transformType)]
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+StencilStrokePathInstancedNV(numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues)
+       return          void
+       param           numPaths        SizeI in value
+       param           pathNameType    PathElementType in value
+       param           paths           PathElement in array [COMPSIZE(numPaths,pathNameType,paths)]
+       param           pathBase        Path in value
+       param           reference       StencilValue in value
+       param           mask            MaskedStencilValue in value
+       param           transformType   PathTransformType in value
+       param           transformValues Float32 in array [COMPSIZE(numPaths,transformType)]
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+# PATH COVERING
+
+PathCoverDepthFuncNV(func)
+       return          void
+       param           func            DepthFunction in value
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+PathColorGenNV(color, genMode, colorFormat, coeffs)
+       return          void
+       param           color           PathColor in value
+       param           genMode         PathGenMode in value
+       param           colorFormat     PathColorFormat in value
+       param           coeffs          Float32 in array [COMPSIZE(genMode,colorFormat)]
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+PathTexGenNV(texCoordSet, genMode, components, coeffs)
+       return          void
+       param           texCoordSet     PathColor in value
+       param           genMode         PathGenMode in value
+       param           components      Int32 in value
+       param           coeffs          Float32 in array [COMPSIZE(genMode,components)]
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+PathFogGenNV(genMode)
+       return          void
+       param           genMode         PathGenMode in value
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+CoverFillPathNV(path, coverMode)
+       return          void
+       param           path            Path in value
+       param           coverMode       PathCoverMode in value
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+CoverStrokePathNV(path, coverMode)
+       return          void
+       param           path            Path in value
+       param           coverMode       PathCoverMode in value
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+CoverFillPathInstancedNV(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues)
+       return          void
+       param           numPaths        SizeI in value
+       param           pathNameType    PathElementType in value
+       param           paths           PathElement in array [COMPSIZE(numPaths,pathNameType,paths)]
+       param           pathBase        Path in value
+       param           coverMode       PathCoverMode in value
+       param           transformType   PathTransformType in value
+       param           transformValues Float32 in array [COMPSIZE(numPaths,transformType)]
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+CoverStrokePathInstancedNV(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues)
+       return          void
+       param           numPaths        SizeI in value
+       param           pathNameType    PathElementType in value
+       param           paths           PathElement in array [COMPSIZE(numPaths,pathNameType,paths)]
+       param           pathBase        Path in value
+       param           coverMode       PathCoverMode in value
+       param           transformType   PathTransformType in value
+       param           transformValues Float32 in array [COMPSIZE(numPaths,transformType)]
+       category        NV_path_rendering
+       version         1.1
+       extension
+
+# PATH QUERIES
+
+GetPathParameterivNV(path, pname, value)
+       return          void
+       param           path            Path in value
+       param           pname           PathParameter in value
+       param           value           Int32 out array [4]
+       category        NV_path_rendering
+       dlflags         notlistable
+       version         1.1
+       extension
+
+GetPathParameterfvNV(path, pname, value)
+       return          void
+       param           path            Path in value
+       param           pname           PathParameter in value
+       param           value           Float32 out array [4]
+       category        NV_path_rendering
+       dlflags         notlistable
+       version         1.1
+       extension
+
+GetPathCommandsNV(path, commands)
+       return          void
+       param           path            Path in value
+       param           commands        PathCommand out array [COMPSIZE(path)]
+       category        NV_path_rendering
+       dlflags         notlistable
+       version         1.1
+       extension
+
+GetPathCoordsNV(path, coords)
+       return          void
+       param           path            Path in value
+       param           coords          Float32 out array [COMPSIZE(path)]
+       category        NV_path_rendering
+       dlflags         notlistable
+       version         1.1
+       extension
+
+GetPathDashArrayNV(path, dashArray)
+       return          void
+       param           path            Path in value
+       param           dashArray       Float32 out array [COMPSIZE(path)]
+       category        NV_path_rendering
+       dlflags         notlistable
+       version         1.1
+       extension
+
+GetPathMetricsNV(metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics)
+       return          void
+       param           metricQueryMask PathMetricMask in value
+       param           numPaths        SizeI in value
+       param           pathNameType    PathElementType in value
+       param           paths           PathElement in array [COMPSIZE(numPaths,pathNameType,paths)]
+       param           pathBase        Path in value
+       param           stride          SizeI in value
+       param           metrics         Float32 out array [COMPSIZE(metricQueryMask,numPaths,stride)]
+       category        NV_path_rendering
+       dlflags         notlistable
+       version         1.1
+       extension
+
+GetPathMetricRangeNV(metricQueryMask, firstPathName, numPaths, stride, metrics)
+       return          void
+       param           metricQueryMask PathMetricMask in value
+       param           firstPathName   Path in value
+       param           numPaths        SizeI in value
+       param           stride          SizeI in value
+       param           metrics         Float32 out array [COMPSIZE(metricQueryMask,numPaths,stride)]
+       category        NV_path_rendering
+       dlflags         notlistable
+       version         1.1
+       extension
+
+GetPathSpacingNV(pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing)
+       return          void
+       param           pathListMode    PathListMode in value
+       param           numPaths        SizeI in value
+       param           pathNameType    PathElementType in value
+       param           paths           PathElement in array [COMPSIZE(numPaths,pathNameType,paths)]
+       param           pathBase        Path in value
+       param           advanceScale    Float32 in value
+       param           kerningScale    Float32 in value
+       param           transformType   PathTransformType in value
+       param           returnedSpacing Float32 out array [COMPSIZE(pathListMode,numPaths)]
+       category        NV_path_rendering
+       dlflags         notlistable
+       version         1.1
+       extension
+
+GetPathColorGenivNV(color, pname, value)
+       return          void
+       param           color           PathColor in value
+       param           pname           PathGenMode in value
+       param           value           Int32 out array [COMPSIZE(pname)]
+       category        NV_path_rendering
+       dlflags         notlistable
+       version         1.1
+       extension
+
+GetPathColorGenfvNV(color, pname, value)
+       return          void
+       param           color           PathColor in value
+       param           pname           PathGenMode in value
+       param           value           Float32 out array [COMPSIZE(pname)]
+       category        NV_path_rendering
+       dlflags         notlistable
+       version         1.1
+       extension
+
+GetPathTexGenivNV(texCoordSet, pname, value)
+       return          void
+       param           texCoordSet     TextureUnit in value
+       param           pname           PathGenMode in value
+       param           value           Int32 out array [COMPSIZE(pname)]
+       category        NV_path_rendering
+       dlflags         notlistable
+       version         1.1
+       extension
+
+GetPathTexGenfvNV(texCoordSet, pname, value)
+       return          void
+       param           texCoordSet     TextureUnit in value
+       param           pname           PathGenMode in value
+       param           value           Float32 out array [COMPSIZE(pname)]
+       category        NV_path_rendering
+       dlflags         notlistable
+       version         1.1
+       extension
+
+IsPointInFillPathNV(path, mask, x, y)
+       return          Boolean
+       param           path            Path in value
+       param           mask            MaskedStencilValue in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       category        NV_path_rendering
+       dlflags         notlistable
+       version         1.1
+       extension
+
+IsPointInStrokePathNV(path, x, y)
+       return          Boolean
+       param           path            Path in value
+       param           x               Float32 in value
+       param           y               Float32 in value
+       category        NV_path_rendering
+       dlflags         notlistable
+       version         1.1
+       extension
+
+GetPathLengthNV(path, startSegment, numSegments)
+       return          Float32
+       param           path            Path in value
+       param           startSegment    SizeI in value
+       param           numSegments     SizeI in value
+       category        NV_path_rendering
+       dlflags         notlistable
+       version         1.1
+       extension
+
+PointAlongPathNV(path, startSegment, numSegments, distance, x, y, tangentX, tangentY)
+       return          Boolean
+       param           path            Path in value
+       param           startSegment    SizeI in value
+       param           numSegments     SizeI in value
+       param           distance        Float32 in value
+       param           x               Float32 out array [1]
+       param           y               Float32 out array [1]
+       param           tangentX        Float32 out array [1]
+       param           tangentY        Float32 out array [1]
+       category        NV_path_rendering
+       dlflags         notlistable
+       version         1.1
+       extension
+
+###############################################################################
+#
+# Extension #411
+# AMD_pinned_memory commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_pinned_memory
+
+###############################################################################
+#
+# Extension #412 - WGL_NV_DX_interop2
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #413 - AMD_stencil_operation_extended
+#
+###############################################################################
+
+StencilOpValueAMD(face, value)
+       return          void
+       param           face            StencilFaceDirection in value
+       param           value           UInt32 in value
+       category        AMD_stencil_operation_extended
+       version         1.2
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #414 - GLX_EXT_swap_control_tear
+# Extension #415 - WGL_EXT_swap_control_tear
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #416
+# AMD_vertex_shader_viewport_index commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_vertex_shader_viewport_index
+
+###############################################################################
+#
+# Extension #417
+# AMD_vertex_shader_layer commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_vertex_shader_layer
+
+###############################################################################
+#
+# Extension #418
+# NV_bindless_texture commands
+#
+###############################################################################
+
+GetTextureHandleNV(texture)
+       return          UInt64
+       param           texture         UInt32 in value
+       category        NV_bindless_texture
+       dlflags         notlistable
+       version         4.0
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+GetTextureSamplerHandleNV(texture, sampler)
+       return          UInt64
+       param           texture         UInt32 in value
+       param           sampler         UInt32 in value
+       category        NV_bindless_texture
+       dlflags         notlistable
+       version         4.0
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+MakeTextureHandleResidentNV(handle)
+       return          void
+       param           handle          UInt64 in value
+       category        NV_bindless_texture
+       version         4.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MakeTextureHandleNonResidentNV(handle)
+       return          void
+       param           handle          UInt64 in value
+       category        NV_bindless_texture
+       version         4.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+GetImageHandleNV(texture, level, layered, layer, format)
+       return          UInt64
+       param           texture         UInt32 in value
+       param           level           Int32 in value
+       param           layered         Boolean in value
+       param           layer           Int32 in value
+       param           format          GLenum in value
+       category        NV_bindless_texture
+       dlflags         notlistable
+       version         4.0
+       extension
+       glxsingle       ?
+       glxflags        ignore
+       offset          ?
+
+MakeImageHandleResidentNV(handle, access)
+       return          void
+       param           handle          UInt64 in value
+       param           access          GLenum in value
+       category        NV_bindless_texture
+       version         4.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+MakeImageHandleNonResidentNV(handle)
+       return          void
+       param           handle          UInt64 in value
+       category        NV_bindless_texture
+       version         4.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+UniformHandleui64NV(location, value)
+       return          void
+       param           location        Int32 in value
+       param           value           UInt64 in value
+       category        NV_bindless_texture
+       version         4.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+UniformHandleui64vNV(location, count, value)
+       return          void
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           value           UInt64 in array [count]
+       category        NV_bindless_texture
+       version         4.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformHandleui64NV(program, location, value)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           value           UInt64 in value
+       category        NV_bindless_texture
+       version         4.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+ProgramUniformHandleui64vNV(program, location, count, values)
+       return          void
+       param           program         UInt32 in value
+       param           location        Int32 in value
+       param           count           SizeI in value
+       param           values          UInt64 in array [count]
+       category        NV_bindless_texture
+       version         4.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+IsTextureHandleResidentNV(handle)
+       return          Boolean
+       param           handle          UInt64 in value
+       category        NV_bindless_texture
+       version         4.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+IsImageHandleResidentNV(handle)
+       return          Boolean
+       param           handle          UInt64 in value
+       category        NV_bindless_texture
+       version         4.0
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+###############################################################################
+#
+# Extension #419
+# NV_shader_atomic_float commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_shader_atomic_float
+
+###############################################################################
+#
+# Extension #420
+# AMD_query_buffer_object commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_query_buffer_object
+
+###############################################################################
+#
+# Extension #421
+# AMD_sparse_texture commands
+#
+###############################################################################
+
+TexStorageSparseAMD(target, internalFormat, width, height, depth, layers, flags)
+       return          void
+       param           target          GLenum in value
+       param           internalFormat  GLenum in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           layers          SizeI in value
+       param           flags           GLbitfield in value
+       category        AMD_sparse_texture
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
+TextureStorageSparseAMD(texture, target, internalFormat, width, height, depth, layers, flags)
+       return          void
+       param           texture         UInt32 in value
+       param           target          GLenum in value
+       param           internalFormat  GLenum in value
+       param           width           SizeI in value
+       param           height          SizeI in value
+       param           depth           SizeI in value
+       param           layers          SizeI in value
+       param           flags           GLbitfield in value
+       category        AMD_sparse_texture
+       version         4.3
+       extension
+       glxropcode      ?
+       glxflags        ignore
+       offset          ?
+
diff --git a/upstream-doc/spec/gl.tm b/upstream-doc/spec/gl.tm
new file mode 100644 (file)
index 0000000..355a1c8
--- /dev/null
@@ -0,0 +1,349 @@
+AccumOp,*,*,                       GLenum,*,*
+AlphaFunction,*,*,                 GLenum,*,*
+AttribMask,*,*,                            GLbitfield,*,*
+BeginMode,*,*,                     GLenum,*,*
+BinormalPointerTypeEXT,*,*,        GLenum,*,*
+BlendEquationMode,*,*,             GLenum,*,*
+BlendEquationModeEXT,*,*,          GLenum,*,*
+BlendFuncSeparateParameterEXT,*,*,  GLenum,*,*
+BlendingFactorDest,*,*,                    GLenum,*,*
+BlendingFactorSrc,*,*,             GLenum,*,*
+Boolean,*,*,                       GLboolean,*,*
+BooleanPointer,*,*,                GLboolean*,*,*
+Char,*,*,                          GLchar,*,*
+CharPointer,*,*,                   GLchar*,*,*
+ConstCharPointer,*,*,              GLchar* const,*,*
+CheckedFloat32,*,*,                GLfloat,*,*
+CheckedInt32,*,*,                  GLint,*,*
+ClampColorTargetARB,*,*,           GLenum,*,*
+ClampColorModeARB,*,*,             GLenum,*,*
+ClampedColorF,*,*,                 GLclampf,*,*
+ClampedFloat32,*,*,                GLclampf,*,*
+ClampedFloat64,*,*,                GLclampd,*,*
+ClampedStencilValue,*,*,           GLint,*,*
+ClearBufferMask,*,*,               GLbitfield,*,*
+ClientAttribMask,*,*,              GLbitfield,*,*
+ClipPlaneName,*,*,                 GLenum,*,*
+ColorB,*,*,                        GLbyte,*,*
+ColorD,*,*,                        GLdouble,*,*
+ColorF,*,*,                        GLfloat,*,*
+ColorI,*,*,                        GLint,*,*
+ColorIndexValueD,*,*,              GLdouble,*,*
+ColorIndexValueF,*,*,              GLfloat,*,*
+ColorIndexValueI,*,*,              GLint,*,*
+ColorIndexValueS,*,*,              GLshort,*,*
+ColorIndexValueUB,*,*,             GLubyte,*,*
+ColorMaterialParameter,*,*,        GLenum,*,*
+ColorPointerType,*,*,              GLenum,*,*
+ColorS,*,*,                        GLshort,*,*
+ColorTableParameterPName,*,*,      GLenum,*,*
+ColorTableParameterPNameSGI,*,*,    GLenum,*,*
+ColorTableTarget,*,*,              GLenum,*,*
+ColorTableTargetSGI,*,*,           GLenum,*,*
+ColorUB,*,*,                       GLubyte,*,*
+ColorUI,*,*,                       GLuint,*,*
+ColorUS,*,*,                       GLushort,*,*
+CombinerBiasNV,*,*,                GLenum,*,*
+CombinerComponentUsageNV,*,*,      GLenum,*,*
+CombinerMappingNV,*,*,             GLenum,*,*
+CombinerParameterNV,*,*,           GLenum,*,*
+CombinerPortionNV,*,*,             GLenum,*,*
+CombinerRegisterNV,*,*,                    GLenum,*,*
+CombinerScaleNV,*,*,               GLenum,*,*
+CombinerStageNV,*,*,               GLenum,*,*
+CombinerVariableNV,*,*,                    GLenum,*,*
+CompressedTextureARB,*,*,          GLvoid,*,*
+ControlPointNV,*,*,                GLvoid,*,*
+ControlPointTypeNV,*,*,                    GLenum,*,*
+ConvolutionParameter,*,*,          GLenum,*,*
+ConvolutionParameterEXT,*,*,       GLenum,*,*
+ConvolutionTarget,*,*,             GLenum,*,*
+ConvolutionTargetEXT,*,*,          GLenum,*,*
+CoordD,*,*,                        GLdouble,*,*
+CoordF,*,*,                        GLfloat,*,*
+CoordI,*,*,                        GLint,*,*
+CoordS,*,*,                        GLshort,*,*
+CullFaceMode,*,*,                  GLenum,*,*
+CullParameterEXT,*,*,              GLenum,*,*
+DepthFunction,*,*,                 GLenum,*,*
+DrawBufferMode,*,*,                GLenum,*,*
+DrawBufferName,*,*,                GLint,*,*
+DrawElementsType,*,*,              GLenum,*,*
+ElementPointerTypeATI,*,*,         GLenum,*,*
+EnableCap,*,*,                     GLenum,*,*
+ErrorCode,*,*,                     GLenum,*,*
+EvalMapsModeNV,*,*,                GLenum,*,*
+EvalTargetNV,*,*,                  GLenum,*,*
+FeedbackElement,*,*,               GLfloat,*,*
+FeedbackType,*,*,                  GLenum,*,*
+FenceNV,*,*,                       GLuint,*,*
+FenceConditionNV,*,*,              GLenum,*,*
+FenceParameterNameNV,*,*,          GLenum,*,*
+FfdMaskSGIX,*,*,                   GLbitfield,*,*
+FfdTargetSGIX,*,*,                 GLenum,*,*
+Float32,*,*,                       GLfloat,*,*
+Float32Pointer,*,*,                GLfloat*,*,*
+Float64,*,*,                       GLdouble,*,*
+Float64Pointer,*,*,                GLdouble*,*,*
+FogParameter,*,*,                  GLenum,*,*
+FogPointerTypeEXT,*,*,             GLenum,*,*
+FogPointerTypeIBM,*,*,             GLenum,*,*
+FragmentLightModelParameterSGIX,*,*,GLenum,*,*
+FragmentLightNameSGIX,*,*,         GLenum,*,*
+FragmentLightParameterSGIX,*,*,     GLenum,*,*
+FramebufferAttachment,*,*,         GLenum,*,*
+FramebufferTarget,*,*,             GLenum,*,*
+FrontFaceDirection,*,*,                    GLenum,*,*
+FunctionPointer,*,*,               _GLfuncptr,*,*
+GetColorTableParameterPName,*,*,    GLenum,*,*
+GetColorTableParameterPNameSGI,*,*, GLenum,*,*
+GetConvolutionParameterPName,*,*,   GLenum,*,*
+GetHistogramParameterPName,*,*,     GLenum,*,*
+GetHistogramParameterPNameEXT,*,*,  GLenum,*,*
+GetMapQuery,*,*,                   GLenum,*,*
+GetMinmaxParameterPName,*,*,       GLenum,*,*
+GetMinmaxParameterPNameEXT,*,*,     GLenum,*,*
+GetPName,*,*,                      GLenum,*,*
+GetPointervPName,*,*,              GLenum,*,*
+GetTextureParameter,*,*,           GLenum,*,*
+HintMode,*,*,                      GLenum,*,*
+HintTarget,*,*,                            GLenum,*,*
+HintTargetPGI,*,*,                 GLenum,*,*
+HistogramTarget,*,*,               GLenum,*,*
+HistogramTargetEXT,*,*,                    GLenum,*,*
+IglooFunctionSelectSGIX,*,*,       GLenum,*,*
+IglooParameterSGIX,*,*,                    GLvoid,*,*
+ImageTransformPNameHP,*,*,         GLenum,*,*
+ImageTransformTargetHP,*,*,        GLenum,*,*
+IndexFunctionEXT,*,*,              GLenum,*,*
+IndexMaterialParameterEXT,*,*,     GLenum,*,*
+IndexPointerType,*,*,              GLenum,*,*
+Int16,*,*,                         GLshort,*,*
+Int32,*,*,                         GLint,*,*
+Int8,*,*,                          GLbyte,*,*
+InterleavedArrayFormat,*,*,        GLenum,*,*
+LightEnvParameterSGIX,*,*,         GLenum,*,*
+LightModelParameter,*,*,           GLenum,*,*
+LightName,*,*,                     GLenum,*,*
+LightParameter,*,*,                GLenum,*,*
+LightTextureModeEXT,*,*,           GLenum,*,*
+LightTexturePNameEXT,*,*,          GLenum,*,*
+LineStipple,*,*,                   GLushort,*,*
+List,*,*,                          GLuint,*,*
+ListMode,*,*,                      GLenum,*,*
+ListNameType,*,*,                  GLenum,*,*
+ListParameterName,*,*,             GLenum,*,*
+LogicOp,*,*,                       GLenum,*,*
+MapAttribParameterNV,*,*,          GLenum,*,*
+MapParameterNV,*,*,                GLenum,*,*
+MapTarget,*,*,                     GLenum,*,*
+MapTargetNV,*,*,                   GLenum,*,*
+MapTypeNV,*,*,                     GLenum,*,*
+MaskedColorIndexValueF,*,*,        GLfloat,*,*
+MaskedColorIndexValueI,*,*,        GLuint,*,*
+MaskedStencilValue,*,*,                    GLuint,*,*
+MaterialFace,*,*,                  GLenum,*,*
+MaterialParameter,*,*,             GLenum,*,*
+MatrixIndexPointerTypeARB,*,*,     GLenum,*,*
+MatrixMode,*,*,                            GLenum,*,*
+MatrixTransformNV,*,*,             GLenum,*,*
+MeshMode1,*,*,                     GLenum,*,*
+MeshMode2,*,*,                     GLenum,*,*
+MinmaxTarget,*,*,                  GLenum,*,*
+MinmaxTargetEXT,*,*,               GLenum,*,*
+NormalPointerType,*,*,             GLenum,*,*
+NurbsCallback,*,*,                 GLenum,*,*
+NurbsObj,*,*,                      GLUnurbs*,*,*
+NurbsProperty,*,*,                 GLenum,*,*
+NurbsTrim,*,*,                     GLenum,*,*
+OcclusionQueryParameterNameNV,*,*,  GLenum,*,*
+PixelCopyType,*,*,                 GLenum,*,*
+PixelFormat,*,*,                   GLenum,*,*
+PixelInternalFormat,*,*,           GLenum,*,*
+PixelMap,*,*,                      GLenum,*,*
+PixelStoreParameter,*,*,           GLenum,*,*
+PixelTexGenModeSGIX,*,*,           GLenum,*,*
+PixelTexGenParameterNameSGIS,*,*,   GLenum,*,*
+PixelTransferParameter,*,*,        GLenum,*,*
+PixelTransformPNameEXT,*,*,        GLenum,*,*
+PixelTransformTargetEXT,*,*,       GLenum,*,*
+PixelType,*,*,                     GLenum,*,*
+PointParameterNameARB,*,*,         GLenum,*,*
+PolygonMode,*,*,                   GLenum,*,*
+ProgramNV,*,*,                     GLuint,*,*
+ProgramCharacterNV,*,*,                    GLubyte,*,*
+ProgramParameterNV,*,*,                    GLenum,*,*
+ProgramParameterPName,*,*,         GLenum,*,*
+QuadricCallback,*,*,               GLenum,*,*
+QuadricDrawStyle,*,*,              GLenum,*,*
+QuadricNormal,*,*,                 GLenum,*,*
+QuadricObj,*,*,                            GLUquadric*,*,*
+QuadricOrientation,*,*,                    GLenum,*,*
+ReadBufferMode,*,*,                GLenum,*,*
+RenderbufferTarget,*,*,                    GLenum,*,*
+RenderingMode,*,*,                 GLenum,*,*
+ReplacementCodeSUN,*,*,                    GLuint,*,*
+ReplacementCodeTypeSUN,*,*,        GLenum,*,*
+SamplePassARB,*,*,                 GLenum,*,*
+SamplePatternEXT,*,*,              GLenum,*,*
+SamplePatternSGIS,*,*,             GLenum,*,*
+SecondaryColorPointerTypeIBM,*,*,   GLenum,*,*
+SelectName,*,*,                            GLuint,*,*
+SeparableTarget,*,*,               GLenum,*,*
+SeparableTargetEXT,*,*,                    GLenum,*,*
+ShadingModel,*,*,                  GLenum,*,*
+SizeI,*,*,                         GLsizei,*,*
+SpriteParameterNameSGIX,*,*,       GLenum,*,*
+StencilFunction,*,*,               GLenum,*,*
+StencilFaceDirection,*,*,          GLenum,*,*
+StencilOp,*,*,                     GLenum,*,*
+StencilValue,*,*,                  GLint,*,*
+String,*,*,                        const GLubyte *,*,*
+StringName,*,*,                            GLenum,*,*
+TangentPointerTypeEXT,*,*,         GLenum,*,*
+TessCallback,*,*,                  GLenum,*,*
+TessContour,*,*,                   GLenum,*,*
+TessProperty,*,*,                  GLenum,*,*
+TesselatorObj,*,*,                 GLUtesselator*,*,*
+TexCoordPointerType,*,*,           GLenum,*,*
+Texture,*,*,                       GLuint,*,*
+TextureComponentCount,*,*,         GLint,*,*
+TextureCoordName,*,*,              GLenum,*,*
+TextureEnvParameter,*,*,           GLenum,*,*
+TextureEnvTarget,*,*,              GLenum,*,*
+TextureFilterSGIS,*,*,             GLenum,*,*
+TextureGenParameter,*,*,           GLenum,*,*
+TextureNormalModeEXT,*,*,          GLenum,*,*
+TextureParameterName,*,*,          GLenum,*,*
+TextureTarget,*,*,                 GLenum,*,*
+TextureUnit,*,*,                   GLenum,*,*
+UInt16,*,*,                        GLushort,*,*
+UInt32,*,*,                        GLuint,*,*
+UInt8,*,*,                         GLubyte,*,*
+VertexAttribEnum,*,*,              GLenum,*,*
+VertexAttribEnumNV,*,*,                    GLenum,*,*
+VertexAttribPointerTypeNV,*,*,     GLenum,*,*
+VertexPointerType,*,*,             GLenum,*,*
+VertexWeightPointerTypeEXT,*,*,     GLenum,*,*
+Void,*,*,                          GLvoid,*,*
+VoidPointer,*,*,                   GLvoid*,*,*
+ConstVoidPointer,*,*,              GLvoid* const,*,*
+WeightPointerTypeARB,*,*,          GLenum,*,*
+WinCoord,*,*,                      GLint,*,*
+void,*,*,                          *,*,*
+ArrayObjectPNameATI,*,*,           GLenum,*,*
+ArrayObjectUsageATI,*,*,           GLenum,*,*,
+ConstFloat32,*,*,                  GLfloat,*,*
+ConstInt32,*,*,                            GLint,*,*
+ConstUInt32,*,*,                   GLuint,*,*
+ConstVoid,*,*,                     GLvoid,*,*
+DataTypeEXT,*,*,                   GLenum,*,*
+FragmentOpATI,*,*,                 GLenum,*,*
+GetTexBumpParameterATI,*,*,        GLenum,*,*
+GetVariantValueEXT,*,*,                    GLenum,*,*
+ParameterRangeEXT,*,*,             GLenum,*,*
+PreserveModeATI,*,*,               GLenum,*,*
+ProgramFormatARB,*,*,              GLenum,*,*
+ProgramTargetARB,*,*,              GLenum,*,*
+ProgramTarget,*,*,                 GLenum,*,*
+ProgramPropertyARB,*,*,                    GLenum,*,*
+ProgramStringPropertyARB,*,*,      GLenum,*,*
+ScalarType,*,*,                            GLenum,*,*
+SwizzleOpATI,*,*,                  GLenum,*,*
+TexBumpParameterATI,*,*,           GLenum,*,*
+VariantCapEXT,*,*,                 GLenum,*,*
+VertexAttribPointerPropertyARB,*,*, GLenum,*,*
+VertexAttribPointerTypeARB,*,*,     GLenum,*,*
+VertexAttribPropertyARB,*,*,       GLenum,*,*
+VertexShaderCoordOutEXT,*,*,       GLenum,*,*
+VertexShaderOpEXT,*,*,             GLenum,*,*
+VertexShaderParameterEXT,*,*,      GLenum,*,*
+VertexShaderStorageTypeEXT,*,*,     GLenum,*,*
+VertexShaderTextureUnitParameter,*,*,  GLenum,*,*
+VertexShaderWriteMaskEXT,*,*,      GLenum,*,*
+VertexStreamATI,*,*,               GLenum,*,*
+PNTrianglesPNameATI,*,*,           GLenum,*,*
+# ARB_vertex_buffer_object types and core equivalents for new types
+BufferOffset,*,*,                  GLintptr,*,*
+BufferSize,*,*,                            GLsizeiptr,*,*
+BufferAccessARB,*,*,               GLenum,*,*
+BufferOffsetARB,*,*,               GLintptrARB,*,*
+BufferPNameARB,*,*,                GLenum,*,*
+BufferPointerNameARB,*,*,          GLenum,*,*
+BufferSizeARB,*,*,                 GLsizeiptrARB,*,*
+BufferTargetARB,*,*,               GLenum,*,*
+BufferUsageARB,*,*,                GLenum,*,*
+# APPLE_fence
+ObjectTypeAPPLE,*,*,               GLenum,*,*
+# APPLE_vertex_array_range
+VertexArrayPNameAPPLE,*,*,         GLenum,*,*
+# ATI_draw_buffers
+DrawBufferModeATI,*,*,             GLenum,*,*
+# NV_half
+Half16NV,*,*,                      GLhalfNV,*,*
+# NV_pixel_data_range
+PixelDataRangeTargetNV,*,*,        GLenum,*,*
+# Generic types for as-yet-unspecified enums
+TypeEnum,*,*,                      GLenum,*,*
+GLbitfield,*,*,                            GLbitfield,*,*
+GLenum,*,*,                        GLenum,*,*
+Int64,*,*,                         GLint64,*,*
+UInt64,*,*,                        GLuint64,*,*
+# Object handle & data pointers
+handleARB,*,*,                     GLhandleARB,*,*
+charARB,*,*,                       GLcharARB,*,*
+charPointerARB,*,*,                GLcharARB*,*,*
+sync,*,*,                          GLsync,*,*,
+# EXT_timer_query
+Int64EXT,*,*,                      GLint64EXT,*,*
+UInt64EXT,*,*,                     GLuint64EXT,*,*
+# EXT_direct_state_access
+FramebufferAttachmentParameterName,*,*, GLenum,*,*
+Framebuffer,*,*,                   GLuint,*,*
+FramebufferStatus,*,*,             GLenum,*,*
+GetFramebufferParameter,*,*,       GLenum,*,*
+Intptr,*,*,                        GLintptr,*,*
+ProgramFormat,*,*,                 GLenum,*,*
+ProgramProperty,*,*,               GLenum,*,*
+ProgramStringProperty,*,*,         GLenum,*,*
+Renderbuffer,*,*,                  GLuint,*,*
+RenderbufferParameterName,*,*,     GLenum,*,*
+Sizeiptr,*,*,                      GLsizeiptr,*,*
+TextureInternalFormat,*,*,         GLenum,*,*
+VertexBufferObjectAccess,*,*,      GLenum,*,*
+VertexBufferObjectParameter,*,*,    GLenum,*,*
+VertexBufferObjectUsage,*,*,       GLenum,*,*
+# ARB_map_buffer_range
+BufferAccessMask,*,*,              GLbitfield,*,*
+# NV_explicit_multisample
+GetMultisamplePNameNV,*,*,         GLenum,*,*
+SampleMaskNV,*,*,                  GLbitfield,*,*
+# ARB_debug_output
+GLDEBUGPROC,*,*,                   GLDEBUGPROC,*,*
+# ARB_debug_output
+GLDEBUGPROCARB,*,*,                GLDEBUGPROCARB,*,*
+# AMD_debug_output
+GLDEBUGPROCAMD,*,*,                GLDEBUGPROCAMD,*,*
+# NV_vdpau_interop
+vdpauSurfaceNV,*,*,                GLvdpauSurfaceNV,*,*,
+# External API types
+cl_context,*,*,                            struct _cl_context *,*,*
+cl_event,*,*,                      struct _cl_event *,*,*
+Path,*,*,                          GLuint,*,*
+PathColor,*,*,                     GLenum,*,*
+PathColorFormat,*,*,               GLenum,*,*
+PathCommand,*,*,                   GLubyte,*,*
+PathCoordType,*,*,                 GLenum,*,*
+PathCoverMode,*,*,                 GLenum,*,*
+PathElementType,*,*,               GLenum,*,*
+PathElement,*,*,                   GLvoid,*,*
+PathFillMode,*,*,                  GLenum,*,*
+PathFontStyle,*,*,                 GLbitfield,*,*
+PathFontTarget,*,*,                GLenum,*,*
+PathGenMode,*,*,                   GLenum,*,*
+PathListMode,*,*,                  GLenum,*,*
+PathMetricMask,*,*,                GLbitfield,*,*
+PathParameter,*,*,                 GLenum,*,*
+PathStringFormat,*,*,              GLenum,*,*
+PathTransformType,*,*,             GLenum,*,*
+PathHandleMissingGlyphs,*,*,       GLenum,*,*
diff --git a/upstream-doc/spec/glx.spec b/upstream-doc/spec/glx.spec
new file mode 100644 (file)
index 0000000..f114508
--- /dev/null
@@ -0,0 +1,602 @@
+# Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved.
+# Copyright (c) 2006-2010 The Khronos Group, Inc.
+#
+# This document is licensed under the SGI Free Software B License Version
+# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+#
+# $Revision: 17025 $ on $Date: 2012-03-05 03:01:59 -0800 (Mon, 05 Mar 2012) $
+
+required-props:
+param:         retval retained
+dlflags:       notlistable handcode nop
+glxflags:      client-handcode server-handcode
+glxvendorglx:  *
+vectorequiv:   *
+category:      pixel-rw bgn-end display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform glx glxopcode
+glxopcode:             *
+
+###############################################################################
+#
+# GLX1.0 commands
+#
+###############################################################################
+Render()
+       return           void
+       category         glx
+       dlflags          notlistable
+       glxflags         client-handcode server-handcode
+       glxopcode        1
+
+
+RenderLarge()
+       return           void
+       category         glx
+       dlflags          notlistable
+       glxflags         client-handcode server-handcode
+       glxopcode        2
+
+
+CreateContext(gc_id, screen, visual, share_list)
+       return           void
+       param            gc_id          Int32 in value
+       param            screen         Int32 in value
+       param            visual         Int32 in value
+       param            share_list     Int32 in value
+       glxflags         client-handcode server-handcode
+       category         glx
+       dlflags          notlistable
+       glxopcode        3
+
+
+DestroyContext(context)
+       return           void
+       param            context       Int32 in value
+       glxflags         client-handcode server-handcode
+       category         glx
+       dlflags          notlistable
+       glxopcode        4
+
+
+MakeCurrent(drawable, context)
+       return           void
+       param            drawable       Int32 in value
+       param            context       Int32 in value
+       glxflags         client-handcode server-handcode
+       category         glx
+       dlflags          notlistable
+       glxopcode        5
+
+
+IsDirect(dpy, context)
+       return          void
+       param           dpy             Int32 in value
+       param           context         Int32 in value
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxopcode       6
+
+
+QueryVersion(major, minor)
+       return           void
+       param            major          Int32 out reference
+       param            minor          Int32 out reference
+       category         glx
+       dlflags          notlistable
+       glxflags         client-handcode server-handcode
+       glxopcode        7
+
+
+WaitGL(context)
+       return           void
+       param            context        Int32 in value
+       category         glx
+       dlflags          notlistable
+       glxflags         client-handcode server-handcode
+       glxopcode        8
+
+
+WaitX()
+       return           void
+       category         glx
+       dlflags          notlistable
+       glxflags         client-handcode server-handcode
+       glxopcode        9
+
+
+CopyContext(source, dest, mask)
+       return           void
+       param            source         Int32 in value
+       param            dest           Int32 in value
+       param            mask           Int32 in value
+       category         glx
+       dlflags          notlistable
+       glxflags         client-handcode server-handcode
+       glxopcode        10
+
+
+SwapBuffers(drawable)
+       return           void
+       param            drawable       Int32 in value
+       category         glx
+       dlflags          notlistable
+       glxflags         client-handcode server-handcode
+       glxopcode        11
+
+
+UseXFont(font, first, count, list_base)
+       return           void
+       param            font           Int32 in value
+       param            first          Int32 in value
+       param            count          Int32 in value
+       param            list_base      Int32 in value
+       category         glx
+       dlflags          notlistable
+       glxflags         client-handcode server-handcode
+       glxopcode        12
+
+
+CreateGLXPixmap(visual, pixmap, glxpixmap)
+       return           void
+       param            visual         Int32 in value
+       param            pixmap         Int32 in value
+       param            glxpixmap      Int32 in value
+       category         glx
+       dlflags          notlistable
+       glxflags         client-handcode server-handcode
+       glxopcode        13
+
+GetVisualConfigs()
+       return           void
+       category         glx
+       dlflags          notlistable
+       glxflags         client-handcode server-handcode
+       glxopcode        14
+
+
+DestroyGLXPixmap(pixmap)
+       return           void
+       param            pixmap         Int32 in value
+       glxflags         client-handcode
+       category         glx
+       dlflags          notlistable
+       glxopcode        15
+
+
+VendorPrivate()
+       return          void
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxopcode       16
+
+
+VendorPrivateWithReply()
+       return          void
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxopcode       17
+
+###############################################################################
+#
+# GLX1.1 commands
+#
+###############################################################################
+QueryExtensionsString(screen)
+       return          void
+       param           screen          Int32 in value
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxopcode       18
+
+QueryServerString(screen, name)
+       return          void
+       param           screen          Int32 in value
+       param           name            Int32 in value
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxopcode       19
+
+ClientInfo()
+       return          void
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxopcode       20
+
+###############################################################################
+#
+# GLX1.3 commands
+#
+###############################################################################
+GetFBConfigs()
+       return          void
+       category        glx
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       glxopcode       21
+
+CreatePixmap(config, pixmap, glxpixmap)
+       return          void
+       param           config          Int32 in value
+       param           pixmap          Int32 in value
+       param           glxpixmap       Int32 in value
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       category        glx
+       glxopcode       22
+
+DestroyPixmap(glxpixmap)
+       return          void
+       param           glxpixmap       Int32 in value
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       category        glx
+       glxopcode       23
+
+CreateNewContext(config, render_type, share_list, direct)
+       return          void
+       param           config          Int32 in value
+       param           render_type     Int32 in value
+       param           share_list      Int32 in value
+       param           direct          Int32 in value
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       category        glx
+       glxopcode       24
+
+QueryContext()
+       return          void
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       category        glx
+       glxopcode       25
+
+MakeContextCurrent(drawable, readdrawable, context)
+       return          void
+       param           drawable        Int32 in value
+       param           readdrawable    Int32 in value
+       param           context         Int32 in value
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       category        glx
+       glxopcode       26
+
+CreatePbuffer(config, pbuffer)
+       return          void
+       param           config          Int32 in value
+       param           pbuffer         Int32 in value
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       category        glx
+       glxopcode       27
+
+DestroyPbuffer(pbuffer)
+       return          void
+       param           pbuffer         Int32 in value
+       dlflags         notlistable
+       glxflags        client-handcode
+       category        glx
+       glxopcode       28
+
+GetDrawableAttributes(drawable)
+       return          void
+       param           drawable        Int32 in value
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       category        glx
+       glxopcode       29
+
+ChangeDrawableAttributes(drawable)
+       return          void
+       param           drawable        Int32 in value
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       category        glx
+       glxopcode       30
+
+CreateWindow(config, window, glxwindow)
+       return          void
+       param           config          Int32 in value
+       param           window          Int32 in value
+       param           glxwindow       Int32 in value
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       category        glx
+       glxopcode       31
+
+DestroyWindow(glxwindow)
+       return          void
+       param           glxwindow       Int32 in value
+       dlflags         notlistable
+       glxflags        client-handcode server-handcode
+       category        glx
+       glxopcode       32
+
+###############################################################################
+#
+# IRIX5.3 extension commands
+#
+###############################################################################
+
+###############################################################################
+#
+# SGI_swap_control extension commands
+#
+###############################################################################
+SwapIntervalSGI()
+       return          void
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxvendorglx    65536
+
+###############################################################################
+#
+# IRIX5.3-PATCH154 extension commands
+#
+###############################################################################
+
+###############################################################################
+#
+# SGI_make_current_read extension commands
+#
+###############################################################################
+MakeCurrentReadSGI(drawable, readdrawable, context)
+       return          void
+       param           drawable        Int32 in value
+       param           readdrawable    Int32 in value
+       param           context         Int32 in value
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxvendorglx    65537
+
+###############################################################################
+#
+# SGIX_video_source extension commands
+#
+###############################################################################
+CreateGLXVideoSourceSGIX(dpy, screen, server, path, class, node)
+       return          void
+       param           dpy                     Int32 in value
+       param           screen                  Int32 in value
+       param           server                  Int32 in value
+       param           path                    Int32 in value
+       param           class                   Int32 in value
+       param           node                    Int32 in value
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxvendorglx    65538
+
+DestroyGLXVideoSourceSGIX(dpy, glxvideosource)
+       return          void
+       param           dpy                     Int32 in value
+       param           glxvideosource          Int32 in value
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxvendorglx    65539
+
+###############################################################################
+#
+# IRIX6.2 extension commands
+#
+###############################################################################
+
+###############################################################################
+#
+# EXT_import_context extension commands
+#
+###############################################################################
+QueryContextInfoEXT()
+       return           void
+       category         glx
+       dlflags          notlistable
+       glxflags         client-handcode server-handcode
+       glxvendorglx     1024
+
+###############################################################################
+#
+# SGIX_fbconfig extension commands
+#
+###############################################################################
+GetFBConfigsSGIX()
+       return           void
+       category         glx
+       dlflags          notlistable
+       glxflags         client-handcode server-handcode
+       glxvendorglx     65540
+
+CreateContextWithConfigSGIX(gc_id, screen, config, share_list)
+       return           void
+       param            gc_id          Int32 in value
+       param            screen         Int32 in value
+       param            config         Int32 in value
+       param            share_list     Int32 in value
+       glxflags         client-handcode server-handcode
+       category         glx
+       dlflags          notlistable
+       glxvendorglx     65541
+
+CreateGLXPixmapWithConfigSGIX(config, pixmap, glxpixmap)
+       return           void
+       param            config         Int32 in value
+       param            pixmap         Int32 in value
+       param            glxpixmap      Int32 in value
+       category         glx
+       dlflags          notlistable
+       glxflags         client-handcode server-handcode
+       glxvendorglx     65542
+
+###############################################################################
+#
+# SGIX_pbuffer extension commands
+#
+###############################################################################
+
+CreateGLXPbufferSGIX(config, pbuffer)
+       return           void
+       param            config         Int32 in value
+       param            pbuffer        Int32 in value
+       dlflags          notlistable
+       glxflags         client-handcode server-handcode
+       category         glx
+       glxvendorglx     65543
+
+DestroyGLXPbufferSGIX(pbuffer)
+       return           void
+       param            pbuffer        Int32 in value
+       dlflags          notlistable
+       glxflags         client-handcode
+       category         glx
+       glxvendorglx     65544
+
+ChangeDrawableAttributesSGIX(drawable)
+       return           void
+       param            drawable       Int32 in value
+       dlflags          notlistable
+       glxflags         client-handcode server-handcode
+       category         glx
+       glxvendorglx     65545
+
+GetDrawableAttributesSGIX(drawable)
+       return           void
+       param            drawable       Int32 in value
+       dlflags          notlistable
+       glxflags         client-handcode server-handcode
+       category         glx
+       glxvendorglx     65546
+
+###############################################################################
+#
+# SGIX_swap_group extension commands
+#
+###############################################################################
+
+JoinSwapGroupSGIX(window,group)
+       return          void
+       param           window          Int32 in value
+       param           group           Int32 in value
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxvendorglx    65547
+
+###############################################################################
+#
+# SGIX_swap_barrier extension commands
+#
+###############################################################################
+
+BindSwapBarrierSGIX(window,barrier)
+       return          void
+       param           window          Int32 in value
+       param           barrier         Int32 in value
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxvendorglx    65548
+
+QueryMaxSwapBarriersSGIX()
+       return          void
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxvendorglx    65549
+
+###############################################################################
+#
+# SGIX_hyperpipe extension commands
+#
+###############################################################################
+
+QueryHyperpipeNetworkSGIX(dpy, npipes)
+       return          GLXHyperpipeNetworkSGIXPointer
+       param           dpy             Display out reference
+       param           npipes          int out reference
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxvendorglx    65550
+
+HyperpipeConfigSGIX(dpy, networkId, npipes, cfg, hpId)
+       return          int
+       param           dpy             Display out reference
+       param           networkId       int in value
+       param           npipes          int in value
+       param           cfg             GLXHyperpipeConfigSGIX in array[npipes]
+       param           hpId            int out reference
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxvendorglx    65552
+
+QueryHyperpipeConfigSGIX(dpy, hpId, npipes)
+       return          GLXHyperpipeConfigSGIXPointer
+       param           dpy             Display out reference
+       param           hpId            int in value
+       param           npipes          int out reference
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxvendorglx    65551
+
+DestroyHyperpipeConfigSGIX(dpy, hpId)
+       return          int
+       param           dpy             Display out reference
+       param           hpId            int in value
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxvendorglx    65553
+
+BindHyperpipeSGIX(dpy, hpId)
+       return          int
+       param           dpy             Display out reference
+       param           hpId            int in value
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxvendorglx    ???
+
+QueryHyperpipeBestAttribSGIX(dpy, timeSlice, attrib, size, attribList, returnAttribList)
+       return          int
+       param           dpy             Display out reference
+       param           timeSlice       int in value
+       param           attrib          int in value
+       param           size            int in value
+       param           attribList      Void in array[size]
+       param           returnAttribList Void out array[size]
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxvendorglx    ???
+
+HyperpipeAttribSGIX(dpy, timeSlice, attrib, size, attribList)
+       return          int
+       param           dpy             Display out reference
+       param           timeSlice       int in value
+       param           attrib          int in value
+       param           size            int in value
+       param           attribList      void in array[size]
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxvendorglx    ???
+
+QueryHyperpipeAttribSGIX(dpy, timeSlice, attrib, size, returnAttribList)
+       return          int
+       param           dpy             Display out reference
+       param           timeSlice       int in value
+       param           attrib          int in value
+       param           size            int in value
+       param           returnAttribList void in array[size]
+       glxflags        client-handcode server-handcode
+       category        glx
+       dlflags         notlistable
+       glxvendorglx    ???
diff --git a/upstream-doc/spec/glx.tm b/upstream-doc/spec/glx.tm
new file mode 100644 (file)
index 0000000..595bc5e
--- /dev/null
@@ -0,0 +1,51 @@
+Bool,*,*,                  Bool,*,*
+Colormap,*,*,              Colormap,*,*
+DMbuffer,*,*,              DMbuffer,*,*
+DMparams,*,*,              DMparams,*,*
+Display,*,*,               Display,*,*
+DisplayPointer,*,*,        Display *,*,*
+FunctionPointer,*,*,       __GLXextFuncPtr,*,*
+GLXContext,*,*,                    GLXContext,*,*
+constGLXContext,*,*,       const GLXContext,*,*
+GLXContextID,*,*,          GLXContextID,*,*
+GLXDrawable,*,*,           GLXDrawable,*,*
+GLXFBConfig,*,*,           GLXFBConfig,*,*
+GLXFBConfigPointer,*,*,     GLXFBConfig *,*,*
+GLXFBConfigSGIX,*,*,       GLXFBConfigSGIX,*,*
+GLXFBConfigSGIXPointer,*,*, GLXFBConfigSGIX *,*,*
+GLXHyperpipeNetworkSGIXPointer,*,*, GLXHyperpipeNetworkSGIX *,*,*
+GLXHyperpipeConfigSGIX,*,*,        GLXHyperpipeConfigSGIX,*,*
+GLXHyperpipeConfigSGIXPointer,*,*,  GLXHyperpipeConfigSGIX *,*,*
+GLXPbuffer,*,*,                    GLXPbuffer,*,*
+GLXPbufferSGIX,*,*,        GLXPbufferSGIX,*,*
+GLXPixmap,*,*,             GLXPixmap,*,*
+GLXVideoCaptureDeviceNV,*,*,       GLXVideoCaptureDeviceNV,*,*
+GLXVideoCaptureDeviceNVPointer,*,*, GLXVideoCaptureDeviceNV *,*,*
+GLXVideoDeviceNV,*,*,      GLXVideoDeviceNV,*,*
+GLXVideoSourceSGIX,*,*,     GLXVideoSourceSGIX,*,*
+GLXWindow,*,*,             GLXWindow,*,*
+GLboolean,*,*,             GLboolean,*,*
+GLenum,*,*,                GLenum,*,*
+GLfunction,*,*,                    GLfunction,*,*
+GLint,*,*,                 GLint,*,*
+GLsizei,*,*,               GLsizei,*,*
+GLubyte,*,*,               GLubyte,*,*
+GLuint,*,*,                GLuint,*,*
+Pixmap,*,*,                Pixmap,*,*
+Status,*,*,                Status,*,*
+Uint,*,*,                  unsigned int,*,*
+VLNode,*,*,                VLNode,*,*
+VLPath,*,*,                VLPath,*,*
+VLServer,*,*,              VLServer,*,*
+Window,*,*,                Window,*,*
+XVisualInfo,*,*,           XVisualInfo,*,*
+XVisualInfoPointer,*,*,     XVisualInfo *,*,*
+float,*,*,                 float,*,*
+int,*,*,                   int,*,*
+uint,*,*,                  unsigned int,*,*
+uintPointer,*,*,           unsigned int *,*,*
+int32_t,*,*,               int32_t,*,*
+int64_t,*,*,               int64_t,*,*
+long,*,*,                  long,*,*
+ulong,*,*,                 unsigned long,*,*
+void,*,*,                  void,*,*
diff --git a/upstream-doc/spec/glxenum.spec b/upstream-doc/spec/glxenum.spec
new file mode 100644 (file)
index 0000000..eaf5540
--- /dev/null
@@ -0,0 +1,487 @@
+# Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved.
+# Copyright (c) 2006-2010 The Khronos Group, Inc.
+#
+# This document is licensed under the SGI Free Software B License Version
+# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+#
+# $Revision: 19459 $ on $Date: 2012-10-15 11:34:35 -0700 (Mon, 15 Oct 2012) $
+
+# This is the GLX enumerant registry.
+#
+# It is an extremely important file. Do not mess with it unless
+# you know what you're doing and have permission to do so.
+#
+# Rules for modification are the same as the rules for the OpenGL
+# enumerant registry (gl.spec). Basically, don't modify this
+# file unless you're the Khronos API Registrar.
+
+Extensions define:
+       VERSION_1_1                                     = 1
+       VERSION_1_2                                     = 1
+       VERSION_1_3                                     = 1
+       VERSION_1_4                                     = 1
+       SGIS_multisample                                = 1
+       EXT_visual_info                                 = 1
+       SGI_swap_control                                = 1
+       SGI_video_sync                                  = 1
+       SGI_make_current_read                           = 1
+       SGIX_video_source                               = 1
+       EXT_visual_rating                               = 1
+       EXT_import_context                              = 1
+       SGIX_fbconfig                                   = 1
+       SGIX_pbuffer                                    = 1
+       SGI_cushion                                     = 1
+       SGIX_video_resize                               = 1
+       SGIX_dmbuffer                                   = 1
+       SGIX_swap_group                                 = 1
+       SGIX_swap_barrier                               = 1
+       SGIS_blended_overlay                            = 1
+       SGIS_shared_multisample                         = 1
+       SUN_get_transparent_index                       = 1
+       3DFX_multisample                                = 1
+       MESA_copy_sub_buffer                            = 1
+       MESA_pixmap_colormap                            = 1
+       MESA_release_buffers                            = 1
+       MESA_set_3dfx_mode                              = 1
+       SGIX_visual_select_group                        = 1
+       SGIX_hyperpipe                            = 1
+
+GLXStringName enum:
+       VENDOR                                          = 0x1
+       VERSION                                         = 0x2
+       EXTENSIONS                                      = 0x3
+
+GLXErrorCode enum:
+       BAD_SCREEN                                      = 1
+       BAD_ATTRIBUTE                                   = 2
+       NO_EXTENSION                                    = 3
+       BAD_VISUAL                                      = 4
+       BAD_CONTEXT                                     = 5
+       BAD_VALUE                                       = 6
+       BAD_ENUM                                        = 7
+       BAD_HYPERPIPE_CONFIG_SGIX                       = 91            # SGIX_hyperpipe
+       BAD_HYPERPIPE_SGIX                              = 92            #   "
+
+# Reserved bits in bitfields of various purposes
+
+GLXDrawableTypeMask enum:
+       WINDOW_BIT                                      = 0x00000001    # DRAWABLE_TYPE value
+       PIXMAP_BIT                                      = 0x00000002    #   "
+       PBUFFER_BIT                                     = 0x00000004    #   "
+       WINDOW_BIT_SGIX                                 = 0x00000001    # DRAWABLE_TYPE_SGIX value
+       PIXMAP_BIT_SGIX                                 = 0x00000002    #   "
+       PBUFFER_BIT_SGIX                                = 0x00000004    #   "
+
+GLXRenderTypeMask enum:
+       RGBA_BIT                                        = 0x00000001    # RENDER_TYPE value
+       COLOR_INDEX_BIT                                 = 0x00000002    #   "
+       RGBA_BIT_SGIX                                   = 0x00000001    # RENDER_TYPE_SGIX value
+       COLOR_INDEX_BIT_SGIX                            = 0x00000002    #   "
+       RGBA_FLOAT_BIT_ARB                              = 0x00000004    # RENDER_TYPE value (from ARB_fbconfig_float)
+       RGBA_UNSIGNED_FLOAT_BIT_EXT                     = 0x00000008    # RENDER_TYPE value (from EXT_fbconfig_packed_float)
+
+GLXSyncType enum:
+       SYNC_FRAME_SGIX                                 = 0x00000000    # ChannelRectSyncSGIX synctype
+       SYNC_SWAP_SGIX                                  = 0x00000001    #   "
+
+GLXEventMask enum:
+       PBUFFER_CLOBBER_MASK                            = 0x08000000    # SelectEvent mask
+       BUFFER_CLOBBER_MASK_SGIX                        = 0x08000000    # SelectEventSGIX mask
+       BUFFER_SWAP_COMPLETE_INTEL_MASK                 = 0x04000000    # SelectEvent mask (for GLX_INTEL_swap_event)
+
+GLXPbufferClobberMask enum:
+       FRONT_LEFT_BUFFER_BIT                           = 0x00000001    # PbufferClobberEvent mask
+       FRONT_RIGHT_BUFFER_BIT                          = 0x00000002    #   "
+       BACK_LEFT_BUFFER_BIT                            = 0x00000004    #   "
+       BACK_RIGHT_BUFFER_BIT                           = 0x00000008    #   "
+       AUX_BUFFERS_BIT                                 = 0x00000010    #   "
+       DEPTH_BUFFER_BIT                                = 0x00000020    #   "
+       STENCIL_BUFFER_BIT                              = 0x00000040    #   "
+       ACCUM_BUFFER_BIT                                = 0x00000080    #   "
+       FRONT_LEFT_BUFFER_BIT_SGIX                      = 0x00000001    # BufferClobberEventSGIX mask
+       FRONT_RIGHT_BUFFER_BIT_SGIX                     = 0x00000002    #   "
+       BACK_LEFT_BUFFER_BIT_SGIX                       = 0x00000004    #   "
+       BACK_RIGHT_BUFFER_BIT_SGIX                      = 0x00000008    #   "
+       AUX_BUFFERS_BIT_SGIX                            = 0x00000010    #   "
+       DEPTH_BUFFER_BIT_SGIX                           = 0x00000020    #   "
+       STENCIL_BUFFER_BIT_SGIX                         = 0x00000040    #   "
+       ACCUM_BUFFER_BIT_SGIX                           = 0x00000080    #   "
+       SAMPLE_BUFFERS_BIT_SGIX                         = 0x00000100    #   "
+
+GLXHyperpipeTypeMask enum:
+       HYPERPIPE_DISPLAY_PIPE_SGIX                     = 0x00000001    # SGIX_hyperpipe
+       HYPERPIPE_RENDER_PIPE_SGIX                      = 0x00000002    #   "
+
+GLXHyperpipeAttrib enum:
+       PIPE_RECT_SGIX                                  = 0x00000001    # SGIX_hyperpipe
+       PIPE_RECT_LIMITS_SGIX                           = 0x00000002    #   "
+       HYPERPIPE_STEREO_SGIX                           = 0x00000003    #   "
+       HYPERPIPE_PIXEL_AVERAGE_SGIX                    = 0x00000004    #   "
+
+GLXHyperpipeMisc enum:
+       HYPERPIPE_PIPE_NAME_LENGTH_SGIX                 = 80            # SGIX_hyperpipe
+
+GLXBindToTextureTargetMask enum:
+       TEXTURE_1D_BIT_EXT                              = 0x00000001    # EXT_texture_from_pixmap
+       TEXTURE_2D_BIT_EXT                              = 0x00000002
+       TEXTURE_RECTANGLE_BIT_EXT                       = 0x00000004
+
+# CONTEXT_FLAGS_ARB bits (shared with WGL and GL)
+GLXContextFlags enum:
+       CONTEXT_DEBUG_BIT_ARB                           = 0x00000001    # ARB_create_context
+       CONTEXT_FORWARD_COMPATIBLE_BIT_ARB              = 0x00000002    # ARB_create_context
+       CONTEXT_ROBUST_ACCESS_BIT_ARB                   = 0x00000004    # ARB_create_context_robustness
+       CONTEXT_RESET_ISOLATION_BIT_ARB                 = 0x00000008    # ARB_create_context_robustness_isolation (reserved)
+
+# CONTEXT_PROFILE_MASK_ARB bits
+GLXContextProfileMask enum:
+       CONTEXT_CORE_PROFILE_BIT_ARB                    = 0x00000001    # ARB_create_context_profile
+       CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB           = 0x00000002    # ARB_create_context_profile
+       CONTEXT_ES_PROFILE_BIT_EXT                      = 0x00000004    # EXT_create_context_es_profile
+       CONTEXT_ES2_PROFILE_BIT_EXT                     = 0x00000004    # EXT_create_context_es2_profile
+
+GLXAttribute enum:
+       USE_GL                                          = 1             # Visual attributes
+       BUFFER_SIZE                                     = 2             #   "
+       LEVEL                                           = 3             #   "
+       RGBA                                            = 4             #   "
+       DOUBLEBUFFER                                    = 5             #   "
+       STEREO                                          = 6             #   "
+       AUX_BUFFERS                                     = 7             #   "
+       RED_SIZE                                        = 8             #   "
+       GREEN_SIZE                                      = 9             #   "
+       BLUE_SIZE                                       = 10            #   "
+       ALPHA_SIZE                                      = 11            #   "
+       DEPTH_SIZE                                      = 12            #   "
+       STENCIL_SIZE                                    = 13            #   "
+       ACCUM_RED_SIZE                                  = 14            #   "
+       ACCUM_GREEN_SIZE                                = 15            #   "
+       ACCUM_BLUE_SIZE                                 = 16            #   "
+       ACCUM_ALPHA_SIZE                                = 17            #   "
+       CONFIG_CAVEAT                                   = 0x20          #   "
+       X_VISUAL_TYPE                                   = 0x22          #   "
+       TRANSPARENT_TYPE                                = 0x23          #   "
+       TRANSPARENT_INDEX_VALUE                         = 0x24          #   "
+       TRANSPARENT_RED_VALUE                           = 0x25          #   "
+       TRANSPARENT_GREEN_VALUE                         = 0x26          #   "
+       TRANSPARENT_BLUE_VALUE                          = 0x27          #   "
+       TRANSPARENT_ALPHA_VALUE                         = 0x28          #   "
+       DONT_CARE                                       = 0xFFFFFFFF    # may be specified for ChooseFBConfig attributes
+       NONE                                            = 0x8000        # several attribute values
+       SLOW_CONFIG                                     = 0x8001        # CONFIG_CAVEAT attribute value
+       TRUE_COLOR                                      = 0x8002        # X_VISUAL_TYPE attribute value
+       DIRECT_COLOR                                    = 0x8003        #   "
+       PSEUDO_COLOR                                    = 0x8004        #   "
+       STATIC_COLOR                                    = 0x8005        #   "
+       GRAY_SCALE                                      = 0x8006        #   "
+       STATIC_GRAY                                     = 0x8007        #   "
+       TRANSPARENT_RGB                                 = 0x8008        # TRANSPARENT_TYPE attribute value
+       TRANSPARENT_INDEX                               = 0x8009        #   "
+       VISUAL_ID                                       = 0x800B        # Context attribute
+       SCREEN                                          = 0x800C        #   "
+       NON_CONFORMANT_CONFIG                           = 0x800D        # CONFIG_CAVEAT attribute value
+       DRAWABLE_TYPE                                   = 0x8010        # FBConfig attribute
+       RENDER_TYPE                                     = 0x8011        #   "
+       X_RENDERABLE                                    = 0x8012        #   "
+       FBCONFIG_ID                                     = 0x8013        #   "
+       RGBA_TYPE                                       = 0x8014        # CreateNewContext render_type value
+       COLOR_INDEX_TYPE                                = 0x8015        #   "
+       MAX_PBUFFER_WIDTH                               = 0x8016        # FBConfig attribute
+       MAX_PBUFFER_HEIGHT                              = 0x8017        #   "
+       MAX_PBUFFER_PIXELS                              = 0x8018        #   "
+       PRESERVED_CONTENTS                              = 0x801B        # CreateGLXPbuffer attribute
+       LARGEST_PBUFFER                                 = 0x801C        #   "
+       WIDTH                                           = 0x801D        # Drawable attribute
+       HEIGHT                                          = 0x801E        #   "
+       EVENT_MASK                                      = 0x801F        #   "
+       DAMAGED                                         = 0x8020        # PbufferClobber event_type value
+       SAVED                                           = 0x8021        #   "
+       WINDOW                                          = 0x8022        # PbufferClobber draw_type value
+       PBUFFER                                         = 0x8023        #   "
+       PBUFFER_HEIGHT                                  = 0x8040        # CreateGLXPbuffer attribute
+       PBUFFER_WIDTH                                   = 0x8041        #   "
+       VISUAL_CAVEAT_EXT                               = 0x20          # Visual attribute
+       X_VISUAL_TYPE_EXT                               = 0x22          #   "
+       TRANSPARENT_TYPE_EXT                            = 0x23          #   "
+       TRANSPARENT_INDEX_VALUE_EXT                     = 0x24          #   "
+       TRANSPARENT_RED_VALUE_EXT                       = 0x25          #   "
+       TRANSPARENT_GREEN_VALUE_EXT                     = 0x26          #   "
+       TRANSPARENT_BLUE_VALUE_EXT                      = 0x27          #   "
+       TRANSPARENT_ALPHA_VALUE_EXT                     = 0x28          #   "
+       NONE_EXT                                        = 0x8000        # several EXT attribute values
+       SLOW_VISUAL_EXT                                 = 0x8001        # VISUAL_CAVEAT_EXT attribute value
+       TRUE_COLOR_EXT                                  = 0x8002        # X_VISUAL_TYPE_EXT attribute value
+       DIRECT_COLOR_EXT                                = 0x8003        #   "
+       PSEUDO_COLOR_EXT                                = 0x8004        #   "
+       STATIC_COLOR_EXT                                = 0x8005        #   "
+       GRAY_SCALE_EXT                                  = 0x8006        #   "
+       STATIC_GRAY_EXT                                 = 0x8007        #   "
+       TRANSPARENT_RGB_EXT                             = 0x8008        # TRANSPARENT_TYPE_EXT attribute value
+       TRANSPARENT_INDEX_EXT                           = 0x8009        #   "
+       SHARE_CONTEXT_EXT                               = 0x800A        # QueryContextInfoEXT attribute
+       VISUAL_ID_EXT                                   = 0x800B        #   "
+       SCREEN_EXT                                      = 0x800C        #   "
+       NON_CONFORMANT_VISUAL_EXT                       = 0x800D        # VISUAL_CAVEAT_EXT attribute value
+       DRAWABLE_TYPE_SGIX                              = 0x8010        # FBConfigSGIX attribute
+       RENDER_TYPE_SGIX                                = 0x8011        #   "
+       X_RENDERABLE_SGIX                               = 0x8012        #   "
+       FBCONFIG_ID_SGIX                                = 0x8013        #   "
+       RGBA_TYPE_SGIX                                  = 0x8014        # CreateContextWithConfigSGIX render_type value
+       COLOR_INDEX_TYPE_SGIX                           = 0x8015        #   "
+       MAX_PBUFFER_WIDTH_SGIX                          = 0x8016        # FBConfigSGIX attribute
+       MAX_PBUFFER_HEIGHT_SGIX                         = 0x8017        #   "
+       MAX_PBUFFER_PIXELS_SGIX                         = 0x8018        #   "
+       OPTIMAL_PBUFFER_WIDTH_SGIX                      = 0x8019        #   "
+       OPTIMAL_PBUFFER_HEIGHT_SGIX                     = 0x801A        #   "
+       PRESERVED_CONTENTS_SGIX                         = 0x801B        # PbufferSGIX attribute
+       LARGEST_PBUFFER_SGIX                            = 0x801C        #   "
+       WIDTH_SGIX                                      = 0x801D        #   "
+       HEIGHT_SGIX                                     = 0x801E        #   "
+       EVENT_MASK_SGIX                                 = 0x801F        #   "
+       DAMAGED_SGIX                                    = 0x8020        # BufferClobberSGIX event_type value
+       SAVED_SGIX                                      = 0x8021        #   "
+       WINDOW_SGIX                                     = 0x8022        # BufferClobberSGIX draw_type value
+       PBUFFER_SGIX                                    = 0x8023        #   "
+       DIGITAL_MEDIA_PBUFFER_SGIX                      = 0x8024        # PbufferSGIX attribute
+       BLENDED_RGBA_SGIS                               = 0x8025        # TRANSPARENT_TYPE_EXT attribute value
+       MULTISAMPLE_SUB_RECT_WIDTH_SGIS                 = 0x8026        # Visual attribute (shared_multisample)
+       MULTISAMPLE_SUB_RECT_HEIGHT_SGIS                = 0x8027        #   "
+       VISUAL_SELECT_GROUP_SGIX                        = 0x8028        # Visual attribute (visual_select_group)
+       HYPERPIPE_ID_SGIX                               = 0x8030        # Associated hyperpipe ID (SGIX_hyperpipe)
+       SAMPLE_BUFFERS_SGIS                             = 100000        # Visual attribute (SGIS_multisample)
+       SAMPLES_SGIS                                    = 100001        #   "
+       SAMPLE_BUFFERS_ARB                              = 100000        # Visual attribute (ARB_multisample - alias of SGIS_multisample)
+       SAMPLES_ARB                                     = 100001        #   "
+       SAMPLE_BUFFERS                                  = 100000        # Visual attribute (GLX 1.4 core - alias of SGIS_multisample)
+       SAMPLES                                         = 100001        #   "
+       COVERAGE_SAMPLES_NV                             = 100001        # Visual attribute (NV_multisample_coverage - reuse SAMPLES_ARB)
+
+###############################################################################
+
+# AMD: 0x1F00-0x1F02 (additional; see below; equivalent to corresponding WGL/GL tokens)
+
+###############################################################################
+
+# ARB: 0x2070-0x209F
+
+# Shared with WGL, synchronize create_context_* enums with wglenum.spec!
+
+# Also includes a bitmask - see ContextFlags above
+# ARB_create_context enum:
+       CONTEXT_MAJOR_VERSION_ARB                       = 0x2091
+       CONTEXT_MINOR_VERSION_ARB                       = 0x2092
+# 0x2093 used for WGL_CONTEXT_LAYER_PLANE_ARB
+       CONTEXT_FLAGS_ARB                               = 0x2094
+# 0x2095 collides with WGL_ERROR_INVALID_VERSION_ARB!
+       CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB    = 0x2095
+# 0x2096 used for WGL_ERROR_INVALID_PROFILE_ARB
+
+# ARB_future_use: 0x2097-0x209F
+
+###############################################################################
+
+# NVIDIA: 0x20A0 - 0x219F (shared with WGL)
+
+# NV_float_buffer enum:
+       FLOAT_COMPONENTS_NV                             = 0x20B0
+# EXT_fbconfig_packed_float enum:
+       RGBA_UNSIGNED_FLOAT_TYPE_EXT                    = 0x20B1
+# ARB_framebuffer_sRGB enum:
+       FRAMEBUFFER_SRGB_CAPABLE_ARB                    = 0x20B2
+# EXT_framebuffer_sRGB enum:
+       FRAMEBUFFER_SRGB_CAPABLE_EXT                    = 0x20B2
+# NV_multisample_coverage enum:
+       COLOR_SAMPLES_NV                                = 0x20B3
+
+# NV_future_use: 0x20B4-0x20B8
+
+# ARB_fbconfig_float enum:
+       RGBA_FLOAT_TYPE_ARB                             = 0x20B9
+
+# NV_future_use: 0x20BA-0x20C2
+
+# NV_video_out enum:
+       VIDEO_OUT_COLOR_NV                              = 0x20C3
+       VIDEO_OUT_ALPHA_NV                              = 0x20C4
+       VIDEO_OUT_DEPTH_NV                              = 0x20C5
+       VIDEO_OUT_COLOR_AND_ALPHA_NV                    = 0x20C6
+       VIDEO_OUT_COLOR_AND_DEPTH_NV                    = 0x20C7
+       VIDEO_OUT_FRAME_NV                              = 0x20C8
+       VIDEO_OUT_FIELD_1_NV                            = 0x20C9
+       VIDEO_OUT_FIELD_2_NV                            = 0x20CA
+       VIDEO_OUT_STACKED_FIELDS_1_2_NV                 = 0x20CB
+       VIDEO_OUT_STACKED_FIELDS_2_1_NV                 = 0x20CC
+
+# NV_video_capture enum:
+       DEVICE_ID_NV                                    = 0x20CD
+       UNIQUE_ID_NV                                    = 0x20CE
+       NUM_VIDEO_CAPTURE_SLOTS_NV                      = 0x20CF
+
+# EXT_texture_from_pixmap enum:
+       BIND_TO_TEXTURE_RGB_EXT                         = 0x20D0
+       BIND_TO_TEXTURE_RGBA_EXT                        = 0x20D1
+       BIND_TO_MIPMAP_TEXTURE_EXT                      = 0x20D2
+       BIND_TO_TEXTURE_TARGETS_EXT                     = 0x20D3
+       Y_INVERTED_EXT                                  = 0x20D4
+       TEXTURE_FORMAT_EXT                              = 0x20D5
+       TEXTURE_TARGET_EXT                              = 0x20D6
+       MIPMAP_TEXTURE_EXT                              = 0x20D7
+       TEXTURE_FORMAT_NONE_EXT                         = 0x20D8
+       TEXTURE_FORMAT_RGB_EXT                          = 0x20D9
+       TEXTURE_FORMAT_RGBA_EXT                         = 0x20DA
+       TEXTURE_1D_EXT                                  = 0x20DB
+       TEXTURE_2D_EXT                                  = 0x20DC
+       TEXTURE_RECTANGLE_EXT                           = 0x20DD
+       FRONT_LEFT_EXT                                  = 0x20DE
+       FRONT_RIGHT_EXT                                 = 0x20DF
+       BACK_LEFT_EXT                                   = 0x20E0
+       BACK_RIGHT_EXT                                  = 0x20E1
+       FRONT_EXT                                       = GLX_FRONT_LEFT_EXT
+       BACK_EXT                                        = GLX_BACK_LEFT_EXT
+       AUX0_EXT                                        = 0x20E2
+       AUX1_EXT                                        = 0x20E3
+       AUX2_EXT                                        = 0x20E4
+       AUX3_EXT                                        = 0x20E5
+       AUX4_EXT                                        = 0x20E6
+       AUX5_EXT                                        = 0x20E7
+       AUX6_EXT                                        = 0x20E8
+       AUX7_EXT                                        = 0x20E9
+       AUX8_EXT                                        = 0x20EA
+       AUX9_EXT                                        = 0x20EB
+
+# NV_future_use: 0x20EC-0x20EF
+
+NV_present_video enum:
+       NUM_VIDEO_SLOTS_NV                              = 0x20F0
+
+EXT_swap_control enum:
+       SWAP_INTERVAL_EXT                               = 0x20F1
+       MAX_SWAP_INTERVAL_EXT                           = 0x20F2
+
+EXT_swap_control_tear enum:
+       LATE_SWAPS_TEAR_EXT                             = 0x20F3
+
+EXT_buffer_age enum:
+       BACK_BUFFER_AGE_EXT                             = 0x20F4
+
+# NV_future_use: 0x20F5-0x219F
+
+###############################################################################
+
+# AMD: 0x21A0-0x21AF
+
+# Shared with WGL, synchronize with wglenum.spec!
+
+# WGL extensions: 0x21A0-0x21A1
+
+GLX_AMD_gpu_association enum:
+       GPU_VENDOR_AMD                                  = 0x1F00
+       GPU_RENDERER_STRING_AMD                         = 0x1F01
+       GPU_OPENGL_VERSION_STRING_AMD                   = 0x1F02
+       GPU_FASTEST_TARGET_GPUS_AMD                     = 0x21A2
+       GPU_RAM_AMD                                     = 0x21A3
+       GPU_CLOCK_AMD                                   = 0x21A4
+       GPU_NUM_PIPES_AMD                               = 0x21A5
+       GPU_NUM_SIMD_AMD                                = 0x21A6
+       GPU_NUM_RB_AMD                                  = 0x21A7
+       GPU_NUM_SPI_AMD                                 = 0x21A8
+
+# AMD_future_use: 0x21A9-0x21AF
+
+###############################################################################
+
+# MESA (not in a reserved block)
+
+# MESA_set_3dfx_mode enum:
+#      3DFX_WINDOW_MODE_MESA                           = 0x1
+#      3DFX_FULLSCREEN_MODE_MESA                       = 0x2
+
+###############################################################################
+
+# SGI_future_use: 0x8029-0x802F
+# SGIX_hyperpipe adds attribute name HYPERPIPE_ID_SGIX = 0x8030
+# SGI_future_use: 0x8031-0x803F
+
+###############################################################################
+
+# ARB_future_use: 0x8042-0x804F
+
+###############################################################################
+
+# 3DFX: 0x8050-0x805F
+
+# 3DFX_multisample enum:
+#      SAMPLE_BUFFERS_3DFX                             = 0x8050
+#      SAMPLES_3DFX                                    = 0x8051
+
+###############################################################################
+
+# OML: 0x8060-0x806F
+
+# OML_swap_method enum:
+#      SWAP_METHOD_OML                                 = 0x8060
+#      SWAP_EXCHANGE_OML                               = 0x8061
+#      SWAP_COPY_OML                                   = 0x8062
+#      SWAP_UNDEFINED_OML                              = 0x8063
+
+# OML_future_use: 0x8064-0x806F
+
+###############################################################################
+
+# NVIDIA: 0x8070 - 0x816F
+
+NVIDIA_future_use: 0x8070-0x816F
+
+###############################################################################
+
+# SUN: 0x8170 - 0x817F
+
+SUN_future_use: 0x8170-0x817F
+
+###############################################################################
+
+# INTEL: 0x8180 - 0x818F
+
+# INTEL_swap_event: 0x8180-0x8182
+#      EXCHANGE_COMPLETE_INTEL                         = 0x8180
+#      COPY_COMPLETE_INTEL                             = 0x8181
+#      FLIP_COMPLETE_INTEL                             = 0x8182
+
+INTEL_future_use: 0x8183-0x818F
+
+###############################################################################
+### Please remember that new GLX enum allocations must be obtained by request
+### to the Khronos API Registrar (see comments at the top of this file)
+### File requests in the Khronos Bugzilla, OpenGL project, Registry component.
+### Also note that some GLX enum values are shared with GL and WGL, and
+### new ranges should be allocated with such overlaps in mind.
+###############################################################################
+
+# Any_vendor_future_use: 0x8190-0x824F
+
+###############################################################################
+
+# ARB: 0x8250-0x826F
+# No additional values should be used from this range, which includes
+# the range used by GL_ARB_robustness rounded up to multiples of 16.
+
+# Also includes a bitmask - see ContextFlags above
+# All values are shared with GLX and GL
+GLX_ARB_create_context_robustness enum:
+       LOSE_CONTEXT_ON_RESET_ARB                       = 0x8252    # shared with GL_ARB_robustness
+       CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB         = 0x8256    # shared with GL_ARB_robustness
+       NO_RESET_NOTIFICATION_ARB                       = 0x8261    # shared with GL_ARB_robustness
+
+# Any_vendor_future_use: 0x8270-0x9125
+
+# Also includes a bitmask - see ContextProfileMask above
+# All values are shared with GLX and GL
+ARB_create_context_profile enum:
+       CONTEXT_PROFILE_MASK_ARB                        = 0x9126
+
+# Any_vendor_future_use: 0x9127-0xFFFF
+#
+#   This range must be the last range in the file.  To generate a new
+#   range, allocate multiples of 16 from the beginning of the first
+#   Any_vendor_future_use range and update glxenum.spec, glxenumext.spec,
+#   and extensions.reserved.
diff --git a/upstream-doc/spec/glxenumext.spec b/upstream-doc/spec/glxenumext.spec
new file mode 100644 (file)
index 0000000..6d36d43
--- /dev/null
@@ -0,0 +1,581 @@
+# Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved.
+# Copyright (c) 2006-2010 The Khronos Group, Inc.
+#
+# This document is licensed under the SGI Free Software B License Version
+# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+#
+# $Revision: 19459 $ on $Date: 2012-10-15 11:34:35 -0700 (Mon, 15 Oct 2012) $
+
+# List of GLX enumerants for glxext.h header
+#
+# This is NOT the master GLX enumerant registry (glxenum.spec).
+#
+# Unlike glxenum.spec, glxenumext.spec is
+#   (1) In order by extension number.
+#   (2) Includes only GLX extensions and GLX 1.3/1.4 core enumerants,
+#      since it's assumed all <glx.h> today support at least GLX 1.2.
+#   (3) Has no 'Extensions' section, since enums are always
+#      conditionally protected against multiple definition
+#      by glextenum.pl.
+#   (4) Is processed by glextenum.pl, which has evolved
+#      from enum.pl - should merge back into one script.
+
+# glxext.h version number - this should be automatically updated,
+#   when changing either enum or template spec files.
+
+passthru:
+passthru: /* Header file version number, required by OpenGL ABI for Linux */
+passthru: /* glxext.h last updated 2013/01/02 */
+passthru: /* Current version at http://www.opengl.org/registry/ */
+passthru: #define GLX_GLXEXT_VERSION 34
+
+###############################################################################
+#
+# GLX 1.3 enums
+#
+###############################################################################
+
+VERSION_1_3 enum:
+       WINDOW_BIT                                      = 0x00000001    # DRAWABLE_TYPE value
+       PIXMAP_BIT                                      = 0x00000002    #   "
+       PBUFFER_BIT                                     = 0x00000004    #   "
+       RGBA_BIT                                        = 0x00000001    # RENDER_TYPE value
+       COLOR_INDEX_BIT                                 = 0x00000002    #   "
+       PBUFFER_CLOBBER_MASK                            = 0x08000000    # SelectEvent mask
+       FRONT_LEFT_BUFFER_BIT                           = 0x00000001    # PbufferClobberEvent mask
+       FRONT_RIGHT_BUFFER_BIT                          = 0x00000002    #   "
+       BACK_LEFT_BUFFER_BIT                            = 0x00000004    #   "
+       BACK_RIGHT_BUFFER_BIT                           = 0x00000008    #   "
+       AUX_BUFFERS_BIT                                 = 0x00000010    #   "
+       DEPTH_BUFFER_BIT                                = 0x00000020    #   "
+       STENCIL_BUFFER_BIT                              = 0x00000040    #   "
+       ACCUM_BUFFER_BIT                                = 0x00000080    #   "
+       CONFIG_CAVEAT                                   = 0x20          #   "
+       X_VISUAL_TYPE                                   = 0x22          #   "
+       TRANSPARENT_TYPE                                = 0x23          #   "
+       TRANSPARENT_INDEX_VALUE                         = 0x24          #   "
+       TRANSPARENT_RED_VALUE                           = 0x25          #   "
+       TRANSPARENT_GREEN_VALUE                         = 0x26          #   "
+       TRANSPARENT_BLUE_VALUE                          = 0x27          #   "
+       TRANSPARENT_ALPHA_VALUE                         = 0x28          #   "
+       DONT_CARE                                       = 0xFFFFFFFF    # may be specified for ChooseFBConfig attributes
+       NONE                                            = 0x8000        # several attribute values
+       SLOW_CONFIG                                     = 0x8001        # CONFIG_CAVEAT attribute value
+       TRUE_COLOR                                      = 0x8002        # X_VISUAL_TYPE attribute value
+       DIRECT_COLOR                                    = 0x8003        #   "
+       PSEUDO_COLOR                                    = 0x8004        #   "
+       STATIC_COLOR                                    = 0x8005        #   "
+       GRAY_SCALE                                      = 0x8006        #   "
+       STATIC_GRAY                                     = 0x8007        #   "
+       TRANSPARENT_RGB                                 = 0x8008        # TRANSPARENT_TYPE attribute value
+       TRANSPARENT_INDEX                               = 0x8009        #   "
+       VISUAL_ID                                       = 0x800B        # Context attribute
+       SCREEN                                          = 0x800C        #   "
+       NON_CONFORMANT_CONFIG                           = 0x800D        # CONFIG_CAVEAT attribute value
+       DRAWABLE_TYPE                                   = 0x8010        # FBConfig attribute
+       RENDER_TYPE                                     = 0x8011        #   "
+       X_RENDERABLE                                    = 0x8012        #   "
+       FBCONFIG_ID                                     = 0x8013        #   "
+       RGBA_TYPE                                       = 0x8014        # CreateNewContext render_type value
+       COLOR_INDEX_TYPE                                = 0x8015        #   "
+       MAX_PBUFFER_WIDTH                               = 0x8016        # FBConfig attribute
+       MAX_PBUFFER_HEIGHT                              = 0x8017        #   "
+       MAX_PBUFFER_PIXELS                              = 0x8018        #   "
+       PRESERVED_CONTENTS                              = 0x801B        # CreateGLXPbuffer attribute
+       LARGEST_PBUFFER                                 = 0x801C        #   "
+       WIDTH                                           = 0x801D        # Drawable attribute
+       HEIGHT                                          = 0x801E        #   "
+       EVENT_MASK                                      = 0x801F        #   "
+       DAMAGED                                         = 0x8020        # PbufferClobber event_type value
+       SAVED                                           = 0x8021        #   "
+       WINDOW                                          = 0x8022        # PbufferClobber draw_type value
+       PBUFFER                                         = 0x8023        #   "
+       PBUFFER_HEIGHT                                  = 0x8040        # CreateGLXPbuffer attribute
+       PBUFFER_WIDTH                                   = 0x8041        #   "
+
+###############################################################################
+#
+# GLX 1.4 enums
+#
+###############################################################################
+
+VERSION_1_4 enum:
+       SAMPLE_BUFFERS                                  = 100000
+       SAMPLES                                         = 100001
+
+###############################################################################
+#
+# ARB GLX extensions, in ARB extension order
+#
+###############################################################################
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #2
+ARB_get_proc_address enum:
+
+###############################################################################
+
+# ARB Extension #5
+ARB_multisample enum:
+       SAMPLE_BUFFERS_ARB                              = 100000
+       SAMPLES_ARB                                     = 100001
+
+###############################################################################
+
+# ARB Extension #28
+ARB_vertex_buffer_object enum:
+       CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB    = 0x2095
+
+###############################################################################
+
+# ARB Extension #39
+ARB_fbconfig_float enum:
+       RGBA_FLOAT_TYPE_ARB                             = 0x20B9
+       RGBA_FLOAT_BIT_ARB                              = 0x00000004
+
+###############################################################################
+
+# ARB Extension #46
+ARB_framebuffer_sRGB enum:
+       FRAMEBUFFER_SRGB_CAPABLE_ARB                    = 0x20B2
+
+###############################################################################
+
+# ARB Extension #56
+ARB_create_context enum:
+       CONTEXT_DEBUG_BIT_ARB                           = 0x00000001
+       CONTEXT_FORWARD_COMPATIBLE_BIT_ARB              = 0x00000002
+       CONTEXT_MAJOR_VERSION_ARB                       = 0x2091
+       CONTEXT_MINOR_VERSION_ARB                       = 0x2092
+       CONTEXT_FLAGS_ARB                               = 0x2094
+
+###############################################################################
+
+# ARB Extension #75
+ARB_create_context_profile enum:
+       CONTEXT_CORE_PROFILE_BIT_ARB                    = 0x00000001
+       CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB           = 0x00000002
+       CONTEXT_PROFILE_MASK_ARB                        = 0x9126
+
+###############################################################################
+
+# ARB Extension #101
+# All values are shared with GLX and GL
+ARB_create_context_robustness enum:
+       CONTEXT_ROBUST_ACCESS_BIT_ARB                   = 0x00000004
+       LOSE_CONTEXT_ON_RESET_ARB                       = 0x8252
+       CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB         = 0x8256
+       NO_RESET_NOTIFICATION_ARB                       = 0x8261
+
+###############################################################################
+#
+# non-ARB GLX extensions, in registry order
+#
+###############################################################################
+
+###############################################################################
+
+# Unfortunately, the SGIS_multisample specification and the IRIX
+#  implementation are inconsistent; the spec assigns enums as follows.
+#  ARB_multisample reuses these enums with ARB suffixes, and it can't
+#  be changed at this point. So in the interest of supporting both
+#  extensions on non-IRIX platforms, the SGIS enums will be defined
+#  here as originally specified.
+
+# Extension #25
+SGIS_multisample enum:
+       SAMPLE_BUFFERS_SGIS                             = 100000
+       SAMPLES_SGIS                                    = 100001
+
+###############################################################################
+
+# Extension #28
+EXT_visual_info enum:
+       X_VISUAL_TYPE_EXT                               = 0x22
+       TRANSPARENT_TYPE_EXT                            = 0x23
+       TRANSPARENT_INDEX_VALUE_EXT                     = 0x24
+       TRANSPARENT_RED_VALUE_EXT                       = 0x25
+       TRANSPARENT_GREEN_VALUE_EXT                     = 0x26
+       TRANSPARENT_BLUE_VALUE_EXT                      = 0x27
+       TRANSPARENT_ALPHA_VALUE_EXT                     = 0x28
+       NONE_EXT                                        = 0x8000
+       TRUE_COLOR_EXT                                  = 0x8002
+       DIRECT_COLOR_EXT                                = 0x8003
+       PSEUDO_COLOR_EXT                                = 0x8004
+       STATIC_COLOR_EXT                                = 0x8005
+       GRAY_SCALE_EXT                                  = 0x8006
+       STATIC_GRAY_EXT                                 = 0x8007
+       TRANSPARENT_RGB_EXT                             = 0x8008
+       TRANSPARENT_INDEX_EXT                           = 0x8009
+
+###############################################################################
+
+# No new tokens
+# Extension #40
+SGI_swap_control enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #41
+SGI_video_sync enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #42
+SGI_make_current_read enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #43
+SGIX_video_source enum:
+
+###############################################################################
+
+# Extension #44
+EXT_visual_rating enum:
+       VISUAL_CAVEAT_EXT                               = 0x20
+       SLOW_VISUAL_EXT                                 = 0x8001
+       NON_CONFORMANT_VISUAL_EXT                       = 0x800D
+       use EXT_visual_info NONE_EXT
+
+###############################################################################
+
+# Extension #47
+EXT_import_context enum:
+       SHARE_CONTEXT_EXT                               = 0x800A
+       VISUAL_ID_EXT                                   = 0x800B
+       SCREEN_EXT                                      = 0x800C
+
+###############################################################################
+
+# Extension #49
+SGIX_fbconfig enum:
+       WINDOW_BIT_SGIX                                 = 0x00000001
+       PIXMAP_BIT_SGIX                                 = 0x00000002
+       RGBA_BIT_SGIX                                   = 0x00000001
+       COLOR_INDEX_BIT_SGIX                            = 0x00000002
+       DRAWABLE_TYPE_SGIX                              = 0x8010
+       RENDER_TYPE_SGIX                                = 0x8011
+       X_RENDERABLE_SGIX                               = 0x8012
+       FBCONFIG_ID_SGIX                                = 0x8013
+       RGBA_TYPE_SGIX                                  = 0x8014
+       COLOR_INDEX_TYPE_SGIX                           = 0x8015
+       use EXT_import_context SCREEN_EXT
+
+###############################################################################
+
+# Extension #50
+SGIX_pbuffer enum:
+       PBUFFER_BIT_SGIX                                = 0x00000004
+       BUFFER_CLOBBER_MASK_SGIX                        = 0x08000000
+       FRONT_LEFT_BUFFER_BIT_SGIX                      = 0x00000001
+       FRONT_RIGHT_BUFFER_BIT_SGIX                     = 0x00000002
+       BACK_LEFT_BUFFER_BIT_SGIX                       = 0x00000004
+       BACK_RIGHT_BUFFER_BIT_SGIX                      = 0x00000008
+       AUX_BUFFERS_BIT_SGIX                            = 0x00000010
+       DEPTH_BUFFER_BIT_SGIX                           = 0x00000020
+       STENCIL_BUFFER_BIT_SGIX                         = 0x00000040
+       ACCUM_BUFFER_BIT_SGIX                           = 0x00000080
+       SAMPLE_BUFFERS_BIT_SGIX                         = 0x00000100
+       MAX_PBUFFER_WIDTH_SGIX                          = 0x8016
+       MAX_PBUFFER_HEIGHT_SGIX                         = 0x8017
+       MAX_PBUFFER_PIXELS_SGIX                         = 0x8018
+       OPTIMAL_PBUFFER_WIDTH_SGIX                      = 0x8019
+       OPTIMAL_PBUFFER_HEIGHT_SGIX                     = 0x801A
+       PRESERVED_CONTENTS_SGIX                         = 0x801B
+       LARGEST_PBUFFER_SGIX                            = 0x801C
+       WIDTH_SGIX                                      = 0x801D
+       HEIGHT_SGIX                                     = 0x801E
+       EVENT_MASK_SGIX                                 = 0x801F
+       DAMAGED_SGIX                                    = 0x8020
+       SAVED_SGIX                                      = 0x8021
+       WINDOW_SGIX                                     = 0x8022
+       PBUFFER_SGIX                                    = 0x8023
+
+###############################################################################
+
+# Extension #62
+SGI_cushion enum:
+#       CUSHION_BUFFERS_SGI     ????
+
+###############################################################################
+
+# Extension #83
+SGIX_video_resize enum:
+       SYNC_FRAME_SGIX                                 = 0x00000000
+       SYNC_SWAP_SGIX                                  = 0x00000001
+
+###############################################################################
+
+# Extension #86
+SGIX_dmbuffer enum:
+       DIGITAL_MEDIA_PBUFFER_SGIX                      = 0x8024
+
+###############################################################################
+
+# No new tokens
+# Extension #91
+SGIX_swap_group enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #92
+SGIX_swap_barrier enum:
+
+###############################################################################
+
+# Extension #142
+SGIS_blended_overlay enum:
+       BLENDED_RGBA_SGIS                               = 0x8025
+
+###############################################################################
+
+# Extension #143
+SGIS_shared_multisample enum:
+       MULTISAMPLE_SUB_RECT_WIDTH_SGIS                 = 0x8026
+       MULTISAMPLE_SUB_RECT_HEIGHT_SGIS                = 0x8027
+
+###############################################################################
+
+# No new tokens
+# Extension #183
+SUN_get_transparent_index enum:
+
+###############################################################################
+
+# Extension #207
+3DFX_multisample enum:
+       SAMPLE_BUFFERS_3DFX                             = 0x8050
+       SAMPLES_3DFX                                    = 0x8051
+
+###############################################################################
+
+# No new tokens
+# Extension #215
+MESA_copy_sub_buffer enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #216
+MESA_pixmap_colormap enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #217
+MESA_release_buffers enum:
+
+###############################################################################
+
+# Extension #218
+MESA_set_3dfx_mode enum:
+       3DFX_WINDOW_MODE_MESA                           = 0x1
+       3DFX_FULLSCREEN_MODE_MESA                       = 0x2
+
+###############################################################################
+
+# Extension #234
+SGIX_visual_select_group enum:
+       VISUAL_SELECT_GROUP_SGIX                        = 0x8028
+
+###############################################################################
+
+# Extension #237
+OML_swap_method enum:
+       SWAP_METHOD_OML                                 = 0x8060
+       SWAP_EXCHANGE_OML                               = 0x8061
+       SWAP_COPY_OML                                   = 0x8062
+       SWAP_UNDEFINED_OML                              = 0x8063
+
+###############################################################################
+
+# No new tokens
+# Extension #238
+OML_sync_control enum:
+
+###############################################################################
+
+# Extension #281
+NV_float_buffer enum:
+       FLOAT_COMPONENTS_NV                             = 0x20B0
+
+###############################################################################
+
+# Extension #307
+SGIX_hyperpipe enum:
+       HYPERPIPE_PIPE_NAME_LENGTH_SGIX                 = 80
+       BAD_HYPERPIPE_CONFIG_SGIX                       = 91
+       BAD_HYPERPIPE_SGIX                              = 92
+       HYPERPIPE_DISPLAY_PIPE_SGIX                     = 0x00000001
+       HYPERPIPE_RENDER_PIPE_SGIX                      = 0x00000002
+       PIPE_RECT_SGIX                                  = 0x00000001
+       PIPE_RECT_LIMITS_SGIX                           = 0x00000002
+       HYPERPIPE_STEREO_SGIX                           = 0x00000003
+       HYPERPIPE_PIXEL_AVERAGE_SGIX                    = 0x00000004
+       HYPERPIPE_ID_SGIX                               = 0x8030
+
+###############################################################################
+
+# No new tokens
+# Extension #308
+MESA_agp_offset enum:
+
+###############################################################################
+
+# Extension #328
+EXT_fbconfig_packed_float enum:
+       RGBA_UNSIGNED_FLOAT_TYPE_EXT                    = 0x20B1
+       RGBA_UNSIGNED_FLOAT_BIT_EXT                     = 0x00000008
+
+###############################################################################
+
+# Extension #337
+EXT_framebuffer_sRGB enum:
+       FRAMEBUFFER_SRGB_CAPABLE_EXT                    = 0x20B2
+
+###############################################################################
+
+# Extension #344
+EXT_texture_from_pixmap enum:
+       TEXTURE_1D_BIT_EXT                              = 0x00000001
+       TEXTURE_2D_BIT_EXT                              = 0x00000002
+       TEXTURE_RECTANGLE_BIT_EXT                       = 0x00000004
+       BIND_TO_TEXTURE_RGB_EXT                         = 0x20D0
+       BIND_TO_TEXTURE_RGBA_EXT                        = 0x20D1
+       BIND_TO_MIPMAP_TEXTURE_EXT                      = 0x20D2
+       BIND_TO_TEXTURE_TARGETS_EXT                     = 0x20D3
+       Y_INVERTED_EXT                                  = 0x20D4
+       TEXTURE_FORMAT_EXT                              = 0x20D5
+       TEXTURE_TARGET_EXT                              = 0x20D6
+       MIPMAP_TEXTURE_EXT                              = 0x20D7
+       TEXTURE_FORMAT_NONE_EXT                         = 0x20D8
+       TEXTURE_FORMAT_RGB_EXT                          = 0x20D9
+       TEXTURE_FORMAT_RGBA_EXT                         = 0x20DA
+       TEXTURE_1D_EXT                                  = 0x20DB
+       TEXTURE_2D_EXT                                  = 0x20DC
+       TEXTURE_RECTANGLE_EXT                           = 0x20DD
+       FRONT_LEFT_EXT                                  = 0x20DE
+       FRONT_RIGHT_EXT                                 = 0x20DF
+       BACK_LEFT_EXT                                   = 0x20E0
+       BACK_RIGHT_EXT                                  = 0x20E1
+       FRONT_EXT                                       = GLX_FRONT_LEFT_EXT
+       BACK_EXT                                        = GLX_BACK_LEFT_EXT
+       AUX0_EXT                                        = 0x20E2
+       AUX1_EXT                                        = 0x20E3
+       AUX2_EXT                                        = 0x20E4
+       AUX3_EXT                                        = 0x20E5
+       AUX4_EXT                                        = 0x20E6
+       AUX5_EXT                                        = 0x20E7
+       AUX6_EXT                                        = 0x20E8
+       AUX7_EXT                                        = 0x20E9
+       AUX8_EXT                                        = 0x20EA
+       AUX9_EXT                                        = 0x20EB
+
+###############################################################################
+
+# Extension #347
+NV_present_video enum:
+       NUM_VIDEO_SLOTS_NV                              = 0x20F0
+
+###############################################################################
+
+# Extension #348
+NV_video_out enum:
+       VIDEO_OUT_COLOR_NV                              = 0x20C3
+       VIDEO_OUT_ALPHA_NV                              = 0x20C4
+       VIDEO_OUT_DEPTH_NV                              = 0x20C5
+       VIDEO_OUT_COLOR_AND_ALPHA_NV                    = 0x20C6
+       VIDEO_OUT_COLOR_AND_DEPTH_NV                    = 0x20C7
+       VIDEO_OUT_FRAME_NV                              = 0x20C8
+       VIDEO_OUT_FIELD_1_NV                            = 0x20C9
+       VIDEO_OUT_FIELD_2_NV                            = 0x20CA
+       VIDEO_OUT_STACKED_FIELDS_1_2_NV                 = 0x20CB
+       VIDEO_OUT_STACKED_FIELDS_2_1_NV                 = 0x20CC
+
+###############################################################################
+
+# No new tokens
+# Extension #350
+NV_swap_group enum:
+
+###############################################################################
+
+# Extension #374
+NV_video_capture enum:
+       DEVICE_ID_NV                                    = 0x20CD
+       UNIQUE_ID_NV                                    = 0x20CE
+       NUM_VIDEO_CAPTURE_SLOTS_NV                      = 0x20CF
+
+###############################################################################
+
+# Extension #375
+EXT_swap_control enum:
+       SWAP_INTERVAL_EXT                               = 0x20F1
+       MAX_SWAP_INTERVAL_EXT                           = 0x20F2
+
+###############################################################################
+
+# No new tokens
+# Extension #376
+NV_copy_image enum:
+
+###############################################################################
+
+# Extension #384
+INTEL_swap_event enum:
+       BUFFER_SWAP_COMPLETE_INTEL_MASK                 = 0x04000000
+       EXCHANGE_COMPLETE_INTEL                         = 0x8180
+       COPY_COMPLETE_INTEL                             = 0x8181
+       FLIP_COMPLETE_INTEL                             = 0x8182
+
+###############################################################################
+
+# Extension #393
+NV_multisample_coverage enum:
+       COVERAGE_SAMPLES_NV                             = 100001
+       COLOR_SAMPLES_NV                                = 0x20B3
+
+###############################################################################
+
+# Extension #398
+AMD_gpu_association enum:
+       GPU_VENDOR_AMD                                  = 0x1F00
+       GPU_RENDERER_STRING_AMD                         = 0x1F01
+       GPU_OPENGL_VERSION_STRING_AMD                   = 0x1F02
+       GPU_FASTEST_TARGET_GPUS_AMD                     = 0x21A2
+       GPU_RAM_AMD                                     = 0x21A3
+       GPU_CLOCK_AMD                                   = 0x21A4
+       GPU_NUM_PIPES_AMD                               = 0x21A5
+       GPU_NUM_SIMD_AMD                                = 0x21A6
+       GPU_NUM_RB_AMD                                  = 0x21A7
+       GPU_NUM_SPI_AMD                                 = 0x21A8
+
+###############################################################################
+
+# Extension #399
+# All values are shared with WGL and GL
+EXT_create_context_es2_profile enum:
+       CONTEXT_ES2_PROFILE_BIT_EXT                     = 0x00000004
+
+# Also extension #399
+EXT_create_context_es_profile enum:
+       CONTEXT_ES_PROFILE_BIT_EXT                      = 0x00000004
+
+###############################################################################
+
+# Extension #414
+EXT_swap_control_tear enum:
+       LATE_SWAPS_TEAR_EXT                             = 0x20F3
+
+###############################################################################
+
+# Extension #427
+EXT_buffer_age enum:
+       BACK_BUFFER_AGE_EXT                             = 0x20F4
diff --git a/upstream-doc/spec/wgl.spec b/upstream-doc/spec/wgl.spec
new file mode 100644 (file)
index 0000000..4e2c763
--- /dev/null
@@ -0,0 +1,168 @@
+# Copyright (c) 1991-2002 Silicon Graphics, Inc. All Rights Reserved.
+# Copyright (c) 2006-2010 The Khronos Group, Inc.
+#
+# This document is licensed under the SGI Free Software B License Version
+# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+#
+# $Revision: 10796 $ on $Date: 2010-03-19 17:31:10 -0700 (Fri, 19 Mar 2010) $
+
+required-props:
+param:         retval retained
+dlflags:       notlistable handcode nop
+wglflags:      client-handcode server-handcode non-dispatch
+vectorequiv:   *
+category:      wgl
+
+CreateContext( hDc )
+       return          HGLRC
+       param           hDc             HDC in value
+       category        wgl
+       dlflags         notlistable handcode
+       wglflags        non-dispatch
+
+DeleteContext( oldContext )
+       return          BOOL
+       param           oldContext      HGLRC in value
+       category        wgl
+       dlflags         notlistable handcode
+       wglflags        non-dispatch
+
+GetCurrentContext( )
+       return          HGLRC
+       category        wgl
+       dlflags         notlistable handcode
+       wglflags        non-dispatch
+
+MakeCurrent( hDc, newContext )
+       return          BOOL
+       param           hDc             HDC in value
+       param           newContext      HGLRC in value
+       category        wgl
+       dlflags         notlistable
+       wglflags        non-dispatch
+
+CopyContext( hglrcSrc, hglrcDst, mask )
+       return          BOOL
+       param           hglrcSrc        HGLRC in value
+       param           hglrcDst        HGLRC in value
+       param           mask            UINT in value
+       category        wgl
+       dlflags         notlistable
+       wglflags        non-dispatch
+
+ChoosePixelFormat( hDc, pPfd )
+       return          int
+       param           hDc             HDC in value
+       param           pPfd            PIXELFORMATDESCRIPTOR in reference
+       category        wgl
+       dlflags         notlistable
+       wglflags        non-dispatch
+
+DescribePixelFormat( hdc, ipfd, cjpfd, ppfd )
+       return          int
+       param           hdc             HDC in value
+       param           ipfd            int in value
+       param           cjpfd           UINT in value
+       param           ppfd            PIXELFORMATDESCRIPTOR in reference
+
+GetCurrentDC( )
+       return          HDC
+       category        wgl
+
+GetDefaultProcAddress( lpszProc)
+       return          PROC
+       param           lpszProc        LPCSTR in value
+       category        wgl
+
+GetProcAddress( lpszProc)
+       return          PROC
+       param           lpszProc        LPCSTR in value
+       category        wgl
+
+GetPixelFormat( hdc )
+       return          int
+       param           hdc             HDC in value
+       category        wgl
+
+SetPixelFormat( hdc, ipfd, ppfd )
+       return          BOOL
+       param           hdc             HDC in value
+       param           ipfd            int in value
+       param           ppfd            PIXELFORMATDESCRIPTOR in reference
+       category        wgl
+
+SwapBuffers( hdc )
+       return          BOOL
+       param           hdc             HDC in value
+       category        wgl
+
+ShareLists( hrcSrvShare, hrcSrvSource)
+       return          BOOL
+       param           hrcSrvShare     HGLRC in value
+       param           hrcSrvSource    HGLRC in value
+       category        wgl
+
+CreateLayerContext( hDc, level )
+       return          HGLRC
+       param           hDc             HDC in value
+       param           level           int in value
+       category        wgl
+
+DescribeLayerPlane( hDc, pixelFormat, layerPlane, nBytes, plpd )
+       return          BOOL
+       param           hDc             HDC in value
+       param           pixelFormat     int in value
+       param           layerPlane      int in value
+       param           nBytes          UINT in value
+       param           plpd            LAYERPLANEDESCRIPTOR in reference
+       category        wgl
+
+SetLayerPaletteEntries( hdc, iLayerPlane, iStart, cEntries, pcr )
+       return          int
+       param           hdc             HDC in value
+       param           iLayerPlane     int in value
+       param           iStart          int in value
+       param           cEntries        int in value
+       param           pcr             COLORREF in reference
+       category        wgl
+
+GetLayerPaletteEntries( hdc, iLayerPlane, iStart, cEntries, pcr )
+       return          int
+       param           hdc             HDC in value
+       param           iLayerPlane     int in value
+       param           iStart          int in value
+       param           cEntries        int in value
+       param           pcr             COLORREF in reference
+       category        wgl
+
+RealizeLayerPalette( hdc, iLayerPlane, bRealize )
+       return          BOOL
+       param           hdc             HDC in value
+       param           iLayerPlane     int in value
+       param           bRealize        BOOL in value
+       category        wgl
+
+SwapLayerBuffers( hdc, fuFlags )
+       return          BOOL
+       param           hdc             HDC in value
+       param           fuFlags         UINT in value
+       category        wgl
+
+UseFontBitmapsA( hDC, first, count, listBase )
+       return          BOOL
+       param           hDC             HDC in value
+       param           first           DWORD in value
+       param           count           DWORD in value
+       param           listBase        DWORD in value
+       category        wgl
+       dlflags         notlistable
+
+UseFontBitmapsW( hDC, first, count, listBase )
+       return          BOOL
+       param           hDC             HDC in value
+       param           first           DWORD in value
+       param           count           DWORD in value
+       param           listBase        DWORD in value
+       category        wgl
+       dlflags         notlistable
+
diff --git a/upstream-doc/spec/wgl.tm b/upstream-doc/spec/wgl.tm
new file mode 100644 (file)
index 0000000..f7ae79e
--- /dev/null
@@ -0,0 +1,37 @@
+BOOL,*,*,          BOOL,*,*
+DWORD,*,*,         DWORD,*,*
+FLOAT,*,*,         FLOAT,*,*
+GLbitfield,*,*,     GLbitfield,*,*
+GLboolean,*,*,     GLboolean,*,*
+GLenum,*,*,        GLenum,*,*
+GLfloat,*,*,       GLfloat,*,*
+GLint,*,*,         GLint,*,*
+GLsizei,*,*,       GLsizei,*,*
+GLuint,*,*,        GLuint,*,*
+GLushort,*,*,      GLushort,*,*
+HANDLE,*,*,        HANDLE,*,*
+HDC,*,*,           HDC,*,*
+HGLRC,*,*,         HGLRC,*,*
+HGPUNV,*,*,        HGPUNV,*,*
+HPBUFFERARB,*,*,    HPBUFFERARB,*,*
+HPBUFFEREXT,*,*,    HPBUFFEREXT,*,*
+HPVIDEODEV,*,*,     HPVIDEODEV,*,*
+HPGPUNV,*,*,       HPGPUNV,*,*
+HVIDEOINPUTDEVICENV,*,*,    HVIDEOINPUTDEVICENV,*,*
+HVIDEOOUTPUTDEVICENV,*,*,   HVIDEOOUTPUTDEVICENV,*,*
+INT,*,*,           INT,*,*
+INT32,*,*,         INT32,*,*
+INT64,*,*,         INT64,*,*
+LPVOID,*,*,        LPVOID,*,*
+PGPU_DEVICE,*,*,    PGPU_DEVICE,*,*
+PROC,*,*,          PROC,*,*
+String,*,*,        const char *,*,*
+UINT,*,*,          UINT,*,*
+USHORT,*,*,        USHORT,*,*
+VOID,*,*,          VOID,*,*
+VoidPointer,*,*,    void*,*,*
+float,*,*,         float,*,*
+int,*,*,           int,*,*
+uint,*,*,          unsigned int,*,*
+ulong,*,*,         unsigned long,*,*
+void,*,*,          *,*,*
diff --git a/upstream-doc/spec/wglenum.spec b/upstream-doc/spec/wglenum.spec
new file mode 100644 (file)
index 0000000..d3cf11d
--- /dev/null
@@ -0,0 +1,458 @@
+# Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved.
+# Copyright (c) 2006-2010 The Khronos Group, Inc.
+#
+# This document is licensed under the SGI Free Software B License Version
+# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+#
+# $Revision: 17770 $ on $Date: 2012-05-10 14:18:27 -0700 (Thu, 10 May 2012) $
+
+# This is the master WGL enumerant registry.
+#
+# It is an extremely important file. Do not mess with it unless
+# you know what you're doing and have permission to do so.
+#
+# Rules for modification are similar to the rules for the OpenGL
+# enumerant registry (gl.spec). Basically, don't modify this file
+# unless you're Khronos API Registrar. In principle Microsoft owns
+# the WGL registry, but they have for practical purposes ceded
+# administration of it to Khronos.
+#
+# Finally, note that this registry does not currently include
+# any core WGL enumerants - only enumerants defined by WGL
+# extensions.
+
+###############################################################################
+
+# Not a bitfield but not from an assigned range, either
+WGL_NV_DX_interop enum:
+       WGL_ACCESS_READ_ONLY_NV                         = 0x00000000
+       WGL_ACCESS_READ_WRITE_NV                        = 0x00000001
+       WGL_ACCESS_WRITE_DISCARD_NV                     = 0x00000002
+
+# Bitmasks - not consumed by the registry
+WGL_ARB_buffer_region enum:
+       WGL_FRONT_COLOR_BUFFER_BIT_ARB                  = 0x00000001
+       WGL_BACK_COLOR_BUFFER_BIT_ARB                   = 0x00000002
+       WGL_DEPTH_BUFFER_BIT_ARB                        = 0x00000004
+       WGL_STENCIL_BUFFER_BIT_ARB                      = 0x00000008
+
+# CONTEXT_FLAGS_ARB bits (shared with GLX and GL)
+WGLContextFlags enum:
+       WGL_CONTEXT_DEBUG_BIT_ARB                       = 0x00000001    # ARB_create_context
+       WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB          = 0x00000002    # ARB_create_context
+       WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB               = 0x00000004    # ARB_create_context_robustness
+       WGL_CONTEXT_RESET_ISOLATION_BIT_ARB             = 0x00000008    # ARB_create_context_robustness_isolation (reserved)
+
+# CONTEXT_PROFILE_MASK_ARB bits
+WGLContextProfileMask enum:
+       WGL_CONTEXT_CORE_PROFILE_BIT_ARB                = 0x00000001    # ARB_create_context_profile
+       WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB       = 0x00000002    # ARB_create_context_profile
+       WGL_CONTEXT_ES2_PROFILE_BIT_EXT                 = 0x00000004    # EXT_create_context_es2_profile
+
+# AMD: 0x1F00-0x1F02 (additional; see below; equivalent to corresponding GL token)
+
+###############################################################################
+
+# SGI: 0x2000-0x203F
+
+WGL_EXT_pixel_format enum:
+       WGL_NUMBER_PIXEL_FORMATS_EXT                    = 0x2000
+       WGL_DRAW_TO_WINDOW_EXT                          = 0x2001
+       WGL_DRAW_TO_BITMAP_EXT                          = 0x2002
+       WGL_ACCELERATION_EXT                            = 0x2003
+       WGL_NEED_PALETTE_EXT                            = 0x2004
+       WGL_NEED_SYSTEM_PALETTE_EXT                     = 0x2005
+       WGL_SWAP_LAYER_BUFFERS_EXT                      = 0x2006
+       WGL_SWAP_METHOD_EXT                             = 0x2007
+       WGL_NUMBER_OVERLAYS_EXT                         = 0x2008
+       WGL_NUMBER_UNDERLAYS_EXT                        = 0x2009
+       WGL_TRANSPARENT_EXT                             = 0x200A
+       WGL_TRANSPARENT_VALUE_EXT                       = 0x200B
+       WGL_SHARE_DEPTH_EXT                             = 0x200C
+       WGL_SHARE_STENCIL_EXT                           = 0x200D
+       WGL_SHARE_ACCUM_EXT                             = 0x200E
+       WGL_SUPPORT_GDI_EXT                             = 0x200F
+       WGL_SUPPORT_OPENGL_EXT                          = 0x2010
+       WGL_DOUBLE_BUFFER_EXT                           = 0x2011
+       WGL_STEREO_EXT                                  = 0x2012
+       WGL_PIXEL_TYPE_EXT                              = 0x2013
+       WGL_COLOR_BITS_EXT                              = 0x2014
+       WGL_RED_BITS_EXT                                = 0x2015
+       WGL_RED_SHIFT_EXT                               = 0x2016
+       WGL_GREEN_BITS_EXT                              = 0x2017
+       WGL_GREEN_SHIFT_EXT                             = 0x2018
+       WGL_BLUE_BITS_EXT                               = 0x2019
+       WGL_BLUE_SHIFT_EXT                              = 0x201A
+       WGL_ALPHA_BITS_EXT                              = 0x201B
+       WGL_ALPHA_SHIFT_EXT                             = 0x201C
+       WGL_ACCUM_BITS_EXT                              = 0x201D
+       WGL_ACCUM_RED_BITS_EXT                          = 0x201E
+       WGL_ACCUM_GREEN_BITS_EXT                        = 0x201F
+       WGL_ACCUM_BLUE_BITS_EXT                         = 0x2020
+       WGL_ACCUM_ALPHA_BITS_EXT                        = 0x2021
+       WGL_DEPTH_BITS_EXT                              = 0x2022
+       WGL_STENCIL_BITS_EXT                            = 0x2023
+       WGL_AUX_BUFFERS_EXT                             = 0x2024
+       WGL_NO_ACCELERATION_EXT                         = 0x2025
+       WGL_GENERIC_ACCELERATION_EXT                    = 0x2026
+       WGL_FULL_ACCELERATION_EXT                       = 0x2027
+       WGL_SWAP_EXCHANGE_EXT                           = 0x2028
+       WGL_SWAP_COPY_EXT                               = 0x2029
+       WGL_SWAP_UNDEFINED_EXT                          = 0x202A
+       WGL_TYPE_RGBA_EXT                               = 0x202B
+       WGL_TYPE_COLORINDEX_EXT                         = 0x202C
+
+WGL_ARB_pixel_format enum:
+       WGL_NUMBER_PIXEL_FORMATS_ARB                    = 0x2000
+       WGL_DRAW_TO_WINDOW_ARB                          = 0x2001
+       WGL_DRAW_TO_BITMAP_ARB                          = 0x2002
+       WGL_ACCELERATION_ARB                            = 0x2003
+       WGL_NEED_PALETTE_ARB                            = 0x2004
+       WGL_NEED_SYSTEM_PALETTE_ARB                     = 0x2005
+       WGL_SWAP_LAYER_BUFFERS_ARB                      = 0x2006
+       WGL_SWAP_METHOD_ARB                             = 0x2007
+       WGL_NUMBER_OVERLAYS_ARB                         = 0x2008
+       WGL_NUMBER_UNDERLAYS_ARB                        = 0x2009
+       WGL_TRANSPARENT_ARB                             = 0x200A
+       WGL_SHARE_DEPTH_ARB                             = 0x200C
+       WGL_SHARE_STENCIL_ARB                           = 0x200D
+       WGL_SHARE_ACCUM_ARB                             = 0x200E
+       WGL_SUPPORT_GDI_ARB                             = 0x200F
+       WGL_SUPPORT_OPENGL_ARB                          = 0x2010
+       WGL_DOUBLE_BUFFER_ARB                           = 0x2011
+       WGL_STEREO_ARB                                  = 0x2012
+       WGL_PIXEL_TYPE_ARB                              = 0x2013
+       WGL_COLOR_BITS_ARB                              = 0x2014
+       WGL_RED_BITS_ARB                                = 0x2015
+       WGL_RED_SHIFT_ARB                               = 0x2016
+       WGL_GREEN_BITS_ARB                              = 0x2017
+       WGL_GREEN_SHIFT_ARB                             = 0x2018
+       WGL_BLUE_BITS_ARB                               = 0x2019
+       WGL_BLUE_SHIFT_ARB                              = 0x201A
+       WGL_ALPHA_BITS_ARB                              = 0x201B
+       WGL_ALPHA_SHIFT_ARB                             = 0x201C
+       WGL_ACCUM_BITS_ARB                              = 0x201D
+       WGL_ACCUM_RED_BITS_ARB                          = 0x201E
+       WGL_ACCUM_GREEN_BITS_ARB                        = 0x201F
+       WGL_ACCUM_BLUE_BITS_ARB                         = 0x2020
+       WGL_ACCUM_ALPHA_BITS_ARB                        = 0x2021
+       WGL_DEPTH_BITS_ARB                              = 0x2022
+       WGL_STENCIL_BITS_ARB                            = 0x2023
+       WGL_AUX_BUFFERS_ARB                             = 0x2024
+       WGL_NO_ACCELERATION_ARB                         = 0x2025
+       WGL_GENERIC_ACCELERATION_ARB                    = 0x2026
+       WGL_FULL_ACCELERATION_ARB                       = 0x2027
+       WGL_SWAP_EXCHANGE_ARB                           = 0x2028
+       WGL_SWAP_COPY_ARB                               = 0x2029
+       WGL_SWAP_UNDEFINED_ARB                          = 0x202A
+       WGL_TYPE_RGBA_ARB                               = 0x202B
+       WGL_TYPE_COLORINDEX_ARB                         = 0x202C
+       WGL_DRAW_TO_PBUFFER_ARB                         = 0x202D
+       WGL_MAX_PBUFFER_PIXELS_ARB                      = 0x202E
+       WGL_MAX_PBUFFER_WIDTH_ARB                       = 0x202F
+       WGL_MAX_PBUFFER_HEIGHT_ARB                      = 0x2030
+       WGL_PBUFFER_LARGEST_ARB                         = 0x2033
+       WGL_PBUFFER_WIDTH_ARB                           = 0x2034
+       WGL_PBUFFER_HEIGHT_ARB                          = 0x2035
+       WGL_TRANSPARENT_RED_VALUE_ARB                   = 0x2037
+       WGL_TRANSPARENT_GREEN_VALUE_ARB                 = 0x2038
+       WGL_TRANSPARENT_BLUE_VALUE_ARB                  = 0x2039
+       WGL_TRANSPARENT_ALPHA_VALUE_ARB                 = 0x203A
+       WGL_TRANSPARENT_INDEX_VALUE_ARB                 = 0x203B
+
+###############################################################################
+
+WGL_EXT_pbuffer enum:
+       WGL_DRAW_TO_PBUFFER_EXT                         = 0x202D
+       WGL_MAX_PBUFFER_PIXELS_EXT                      = 0x202E
+       WGL_MAX_PBUFFER_WIDTH_EXT                       = 0x202F
+       WGL_MAX_PBUFFER_HEIGHT_EXT                      = 0x2030
+       WGL_OPTIMAL_PBUFFER_WIDTH_EXT                   = 0x2031
+       WGL_OPTIMAL_PBUFFER_HEIGHT_EXT                  = 0x2032
+       WGL_PBUFFER_LARGEST_EXT                         = 0x2033
+       WGL_PBUFFER_WIDTH_EXT                           = 0x2034
+       WGL_PBUFFER_HEIGHT_EXT                          = 0x2035
+
+WGL_ARB_pbuffer enum:
+       WGL_DRAW_TO_PBUFFER_ARB                         = 0x202D
+       WGL_MAX_PBUFFER_PIXELS_ARB                      = 0x202E
+       WGL_MAX_PBUFFER_WIDTH_ARB                       = 0x202F
+       WGL_MAX_PBUFFER_HEIGHT_ARB                      = 0x2030
+       WGL_PBUFFER_LARGEST_ARB                         = 0x2033
+       WGL_PBUFFER_WIDTH_ARB                           = 0x2034
+       WGL_PBUFFER_HEIGHT_ARB                          = 0x2035
+       WGL_PBUFFER_LOST_ARB                            = 0x2036
+       use WGL_ARB_pixel_format WGL_TRANSPARENT_RED_VALUE_ARB
+       use WGL_ARB_pixel_format WGL_TRANSPARENT_GREEN_VALUE_ARB
+       use WGL_ARB_pixel_format WGL_TRANSPARENT_BLUE_VALUE_ARB
+       use WGL_ARB_pixel_format WGL_TRANSPARENT_ALPHA_VALUE_ARB
+       use WGL_ARB_pixel_format WGL_TRANSPARENT_INDEX_VALUE_ARB
+
+###############################################################################
+
+# SGI_future_use: 0x203C-0x203F
+
+###############################################################################
+
+# Intense3D: 0x2040-0x205F
+
+WGL_EXT_depth_float enum:
+       WGL_DEPTH_FLOAT_EXT                             = 0x2040
+
+###############################################################################
+
+WGL_EXT_multisample enum:
+       WGL_SAMPLE_BUFFERS_EXT                          = 0x2041
+       WGL_SAMPLES_EXT                                 = 0x2042
+
+WGL_ARB_multisample enum:
+       WGL_SAMPLE_BUFFERS_ARB                          = 0x2041
+       WGL_SAMPLES_ARB                                 = 0x2042
+
+WGL_NV_multisample_coverage enum: (additional; see below)
+       WGL_COVERAGE_SAMPLES_NV                         = 0x2042
+
+###############################################################################
+
+WGL_EXT_make_current_read enum:
+       ERROR_INVALID_PIXEL_TYPE_EXT                    = 0x2043
+
+WGL_ARB_make_current_read enum:
+       ERROR_INVALID_PIXEL_TYPE_ARB                    = 0x2043
+       ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB          = 0x2054
+
+###############################################################################
+
+WGL_I3D_genlock enum:
+       WGL_GENLOCK_SOURCE_MULTIVIEW_I3D                = 0x2044
+       WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D             = 0x2045
+       WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D            = 0x2046
+       WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D              = 0x2047
+       WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D             = 0x2048
+       WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D            = 0x2049
+       WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D             = 0x204A
+       WGL_GENLOCK_SOURCE_EDGE_RISING_I3D              = 0x204B
+       WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D                = 0x204C
+
+###############################################################################
+
+# Intense3D_future_use: 0x204D
+
+###############################################################################
+
+WGL_I3D_gamma enum:
+       WGL_GAMMA_TABLE_SIZE_I3D                        = 0x204E
+       WGL_GAMMA_EXCLUDE_DESKTOP_I3D                   = 0x204F
+
+###############################################################################
+
+# Intense3D hasn't specified this extension, but it's in the enum registry
+WGL_I3D_digital_video_control enum:
+       WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D  = 0x2050
+       WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D        = 0x2051
+       WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D           = 0x2052
+       WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D           = 0x2053
+
+###############################################################################
+
+# WGL_ARB_make_current_read (additional; see above): 0x2054
+
+###############################################################################
+
+WGL_3DL_stereo_control enum:
+       WGL_STEREO_EMITTER_ENABLE_3DL                   = 0x2055
+       WGL_STEREO_EMITTER_DISABLE_3DL                  = 0x2056
+       WGL_STEREO_POLARITY_NORMAL_3DL                  = 0x2057
+       WGL_STEREO_POLARITY_INVERT_3DL                  = 0x2058
+
+###############################################################################
+
+# Intense3D_future_use: 0x2059-0x205F
+
+###############################################################################
+
+# 3DFX: 0x2060-0x206F
+
+WGL_3DFX_multisample enum:
+       WGL_SAMPLE_BUFFERS_3DFX                         = 0x2060
+       WGL_SAMPLES_3DFX                                = 0x2061
+
+###############################################################################
+
+# ARB: 0x2070-0x209F
+
+WGL_ARB_render_texture enum:
+       WGL_BIND_TO_TEXTURE_RGB_ARB                     = 0x2070
+       WGL_BIND_TO_TEXTURE_RGBA_ARB                    = 0x2071
+       WGL_TEXTURE_FORMAT_ARB                          = 0x2072
+       WGL_TEXTURE_TARGET_ARB                          = 0x2073
+       WGL_MIPMAP_TEXTURE_ARB                          = 0x2074
+       WGL_TEXTURE_RGB_ARB                             = 0x2075
+       WGL_TEXTURE_RGBA_ARB                            = 0x2076
+       WGL_NO_TEXTURE_ARB                              = 0x2077
+       WGL_TEXTURE_CUBE_MAP_ARB                        = 0x2078
+       WGL_TEXTURE_1D_ARB                              = 0x2079
+       WGL_TEXTURE_2D_ARB                              = 0x207A
+       WGL_MIPMAP_LEVEL_ARB                            = 0x207B
+       WGL_CUBE_MAP_FACE_ARB                           = 0x207C
+       WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB             = 0x207D
+       WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB             = 0x207E
+       WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB             = 0x207F
+       WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB             = 0x2080
+       WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB             = 0x2081
+       WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB             = 0x2082
+       WGL_FRONT_LEFT_ARB                              = 0x2083
+       WGL_FRONT_RIGHT_ARB                             = 0x2084
+       WGL_BACK_LEFT_ARB                               = 0x2085
+       WGL_BACK_RIGHT_ARB                              = 0x2086
+       WGL_AUX0_ARB                                    = 0x2087
+       WGL_AUX1_ARB                                    = 0x2088
+       WGL_AUX2_ARB                                    = 0x2089
+       WGL_AUX3_ARB                                    = 0x208A
+       WGL_AUX4_ARB                                    = 0x208B
+       WGL_AUX5_ARB                                    = 0x208C
+       WGL_AUX6_ARB                                    = 0x208D
+       WGL_AUX7_ARB                                    = 0x208E
+       WGL_AUX8_ARB                                    = 0x208F
+       WGL_AUX9_ARB                                    = 0x2090
+
+# Shared with GLX - synchronize create_context_* enums with glxenum.spec!
+
+# Also includes a bitmask - see CotnextFlags above
+WGL_ARB_create_context enum:
+       WGL_CONTEXT_MAJOR_VERSION_ARB                   = 0x2091
+       WGL_CONTEXT_MINOR_VERSION_ARB                   = 0x2092
+       WGL_CONTEXT_LAYER_PLANE_ARB                     = 0x2093
+       WGL_CONTEXT_FLAGS_ARB                           = 0x2094
+# 0x2096 collides with GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH!
+       ERROR_INVALID_VERSION_ARB                       = 0x2095
+
+# Also includes a bitmask - see ContextProfileMask above
+WGL_ARB_create_context_profile enum: (additional; see above and below)
+       ERROR_INVALID_PROFILE_ARB                       = 0x2096
+
+# ARB_future_use: 0x2097-0x209F
+
+###############################################################################
+
+# NVIDIA: 0x20A0-0x219F (shared with GLX)
+
+WGL_NV_render_texture_rectangle enum:
+       WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV            = 0x20A0
+       WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV           = 0x20A1
+       WGL_TEXTURE_RECTANGLE_NV                        = 0x20A2
+
+WGL_NV_render_depth_texture enum:
+       WGL_BIND_TO_TEXTURE_DEPTH_NV                    = 0x20A3
+       WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV          = 0x20A4
+       WGL_DEPTH_TEXTURE_FORMAT_NV                     = 0x20A5
+       WGL_TEXTURE_DEPTH_COMPONENT_NV                  = 0x20A6
+       WGL_DEPTH_COMPONENT_NV                          = 0x20A7
+
+WGL_EXT_pixel_format_packed_float enum:
+       WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT                = 0x20A8
+
+WGL_ARB_framebuffer_sRGB enum:
+       WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB                = 0x20A9
+
+WGL_EXT_framebuffer_sRGB enum:
+       WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT                = 0x20A9
+
+# NV_future_use: 0x20AA-0x20AF
+
+WGL_NV_float_buffer enum:
+       WGL_FLOAT_COMPONENTS_NV                         = 0x20B0
+       WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV        = 0x20B1
+       WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV       = 0x20B2
+       WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV      = 0x20B3
+       WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV     = 0x20B4
+       WGL_TEXTURE_FLOAT_R_NV                          = 0x20B5
+       WGL_TEXTURE_FLOAT_RG_NV                         = 0x20B6
+       WGL_TEXTURE_FLOAT_RGB_NV                        = 0x20B7
+       WGL_TEXTURE_FLOAT_RGBA_NV                       = 0x20B8
+
+WGL_NV_multisample_coverage enum: (additional; see below)
+       WGL_COLOR_SAMPLES_NV                            = 0x20B9
+
+# NV_future_use: 0x20BA-0x20BF
+
+WGL_NV_video_out enum:
+       WGL_BIND_TO_VIDEO_RGB_NV                        = 0x20C0
+       WGL_BIND_TO_VIDEO_RGBA_NV                       = 0x20C1
+       WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV              = 0x20C2
+       WGL_VIDEO_OUT_COLOR_NV                          = 0x20C3
+       WGL_VIDEO_OUT_ALPHA_NV                          = 0x20C4
+       WGL_VIDEO_OUT_DEPTH_NV                          = 0x20C5
+       WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV                = 0x20C6
+       WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV                = 0x20C7
+       WGL_VIDEO_OUT_FRAME                             = 0x20C8
+       WGL_VIDEO_OUT_FIELD_1                           = 0x20C9
+       WGL_VIDEO_OUT_FIELD_2                           = 0x20CA
+       WGL_VIDEO_OUT_STACKED_FIELDS_1_2                = 0x20CB
+       WGL_VIDEO_OUT_STACKED_FIELDS_2_1                = 0x20CC
+
+# 0x20CD reserved for GLX_DEVICE_ID_NV (not present in WGL interface)
+NV_video_capture enum:
+       WGL_UNIQUE_ID_NV                                = 0x20CE
+       WGL_NUM_VIDEO_CAPTURE_SLOTS_NV                  = 0x20CF
+
+WGL_NV_gpu_affinity:
+       WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV        = 0x20D0
+       WGL_ERROR_MISSING_AFFINITY_MASK_NV              = 0x20D1
+
+# NV_future_use: 0x20D2-0x20EF
+
+WGL_NV_present_video enum:
+       WGL_NUM_VIDEO_SLOTS_NV                          = 0x20F0
+
+# NV_future_use: 0x20F1-0x219F
+
+###############################################################################
+
+# AMD: 0x21A0-0x21AF
+WGL_ARB_pixel_format_float enum:
+       WGL_TYPE_RGBA_FLOAT_ARB                         = 0x21A0
+
+WGL_ATI_pixel_format_float enum:
+       WGL_TYPE_RGBA_FLOAT_ATI                         = 0x21A0
+
+# AMD_future_use: 0x21A1
+
+WGL_AMD_gpu_association enum:
+       WGL_GPU_VENDOR_AMD                              = 0x1F00
+       WGL_GPU_RENDERER_STRING_AMD                     = 0x1F01
+       WGL_GPU_OPENGL_VERSION_STRING_AMD               = 0x1F02
+       WGL_GPU_FASTEST_TARGET_GPUS_AMD                 = 0x21A2
+       WGL_GPU_RAM_AMD                                 = 0x21A3
+       WGL_GPU_CLOCK_AMD                               = 0x21A4
+       WGL_GPU_NUM_PIPES_AMD                           = 0x21A5
+       WGL_GPU_NUM_SIMD_AMD                            = 0x21A6
+       WGL_GPU_NUM_RB_AMD                              = 0x21A7
+       WGL_GPU_NUM_SPI_AMD                             = 0x21A8
+
+# AMD_future_use: 0x21A9-0x21AF
+
+###############################################################################
+
+# Matrox: 0x21B0-0x21BF (tentative, RFC sent to ARB 2002/10/3)
+
+###############################################################################
+
+# Any_vendor_future_use: 0x21C0-0x2FFFF
+
+###############################################################################
+
+# Values shared with GLX and/or GL
+
+# Also includes a bitmask - see ContextFlags above
+# All values are shared with GLX and GL
+WGL_ARB_create_context_robustness:
+       WGL_LOSE_CONTEXT_ON_RESET_ARB                   = 0x8252    # shared with GLX and GL
+       WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB     = 0x8256    # shared with GLX and GL
+       WGL_NO_RESET_NOTIFICATION_ARB                   = 0x8261    # shared with GLX and GL
+
+# Also includes a bitmask - see ContextProfileMask above
+# All values are shared with GLX and GL
+WGL_ARB_create_context_profile enum:
+       WGL_CONTEXT_PROFILE_MASK_ARB                    = 0x9126
+
diff --git a/upstream-doc/spec/wglenumext.spec b/upstream-doc/spec/wglenumext.spec
new file mode 100644 (file)
index 0000000..237ff17
--- /dev/null
@@ -0,0 +1,520 @@
+# Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved.
+# Copyright (c) 2006-2010 The Khronos Group, Inc.
+#
+# This document is licensed under the SGI Free Software B License Version
+# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+#
+# $Revision: 17027 $ on $Date: 2012-03-05 11:19:50 -0800 (Mon, 05 Mar 2012) $
+
+# List of WGL enumerants for wglext.h header
+#
+# This is not the master WGL enumerant registry. Microsoft used
+#   to maintain that, but given their limited interest in OpenGL, the
+#   Khronos API Registrar maintains the registry in wglenum.spec.
+#
+# Unlike wglenum.spec, wglenumext.spec is
+#   (1) In order by extension number
+#   (2) Includes only WGL extensions.
+#   (3) Has no 'Extensions' section, since enums are always
+#      conditionally protected against multiple definition
+#      by glextenum.pl.
+#   (4) Is processed by glextenum.pl, which has evolved
+#      from enum.pl - should merge back into one script.
+
+# wglext.h version number - this should be automatically updated,
+#   when changing either enum or template spec files.
+
+passthru:
+passthru: /* Header file version number */
+passthru: /* wglext.h last updated 2012/01/04 */
+passthru: /* Current version at http://www.opengl.org/registry/ */
+passthru: #define WGL_WGLEXT_VERSION 24
+
+###############################################################################
+#
+# ARB WGL extensions, in ARB extension order
+#
+###############################################################################
+
+###############################################################################
+
+# ARB Extension #4
+WGL_ARB_buffer_region enum:
+       WGL_FRONT_COLOR_BUFFER_BIT_ARB                  = 0x00000001
+       WGL_BACK_COLOR_BUFFER_BIT_ARB                   = 0x00000002
+       WGL_DEPTH_BUFFER_BIT_ARB                        = 0x00000004
+       WGL_STENCIL_BUFFER_BIT_ARB                      = 0x00000008
+
+###############################################################################
+
+# ARB Extension #5
+WGL_ARB_multisample enum:
+       WGL_SAMPLE_BUFFERS_ARB                          = 0x2041
+       WGL_SAMPLES_ARB                                 = 0x2042
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #8
+WGL_ARB_extensions_string enum:
+
+###############################################################################
+
+# ARB Extension #9
+WGL_ARB_pixel_format enum:
+       WGL_NUMBER_PIXEL_FORMATS_ARB                    = 0x2000
+       WGL_DRAW_TO_WINDOW_ARB                          = 0x2001
+       WGL_DRAW_TO_BITMAP_ARB                          = 0x2002
+       WGL_ACCELERATION_ARB                            = 0x2003
+       WGL_NEED_PALETTE_ARB                            = 0x2004
+       WGL_NEED_SYSTEM_PALETTE_ARB                     = 0x2005
+       WGL_SWAP_LAYER_BUFFERS_ARB                      = 0x2006
+       WGL_SWAP_METHOD_ARB                             = 0x2007
+       WGL_NUMBER_OVERLAYS_ARB                         = 0x2008
+       WGL_NUMBER_UNDERLAYS_ARB                        = 0x2009
+       WGL_TRANSPARENT_ARB                             = 0x200A
+       WGL_TRANSPARENT_RED_VALUE_ARB                   = 0x2037
+       WGL_TRANSPARENT_GREEN_VALUE_ARB                 = 0x2038
+       WGL_TRANSPARENT_BLUE_VALUE_ARB                  = 0x2039
+       WGL_TRANSPARENT_ALPHA_VALUE_ARB                 = 0x203A
+       WGL_TRANSPARENT_INDEX_VALUE_ARB                 = 0x203B
+       WGL_SHARE_DEPTH_ARB                             = 0x200C
+       WGL_SHARE_STENCIL_ARB                           = 0x200D
+       WGL_SHARE_ACCUM_ARB                             = 0x200E
+       WGL_SUPPORT_GDI_ARB                             = 0x200F
+       WGL_SUPPORT_OPENGL_ARB                          = 0x2010
+       WGL_DOUBLE_BUFFER_ARB                           = 0x2011
+       WGL_STEREO_ARB                                  = 0x2012
+       WGL_PIXEL_TYPE_ARB                              = 0x2013
+       WGL_COLOR_BITS_ARB                              = 0x2014
+       WGL_RED_BITS_ARB                                = 0x2015
+       WGL_RED_SHIFT_ARB                               = 0x2016
+       WGL_GREEN_BITS_ARB                              = 0x2017
+       WGL_GREEN_SHIFT_ARB                             = 0x2018
+       WGL_BLUE_BITS_ARB                               = 0x2019
+       WGL_BLUE_SHIFT_ARB                              = 0x201A
+       WGL_ALPHA_BITS_ARB                              = 0x201B
+       WGL_ALPHA_SHIFT_ARB                             = 0x201C
+       WGL_ACCUM_BITS_ARB                              = 0x201D
+       WGL_ACCUM_RED_BITS_ARB                          = 0x201E
+       WGL_ACCUM_GREEN_BITS_ARB                        = 0x201F
+       WGL_ACCUM_BLUE_BITS_ARB                         = 0x2020
+       WGL_ACCUM_ALPHA_BITS_ARB                        = 0x2021
+       WGL_DEPTH_BITS_ARB                              = 0x2022
+       WGL_STENCIL_BITS_ARB                            = 0x2023
+       WGL_AUX_BUFFERS_ARB                             = 0x2024
+       WGL_NO_ACCELERATION_ARB                         = 0x2025
+       WGL_GENERIC_ACCELERATION_ARB                    = 0x2026
+       WGL_FULL_ACCELERATION_ARB                       = 0x2027
+       WGL_SWAP_EXCHANGE_ARB                           = 0x2028
+       WGL_SWAP_COPY_ARB                               = 0x2029
+       WGL_SWAP_UNDEFINED_ARB                          = 0x202A
+       WGL_TYPE_RGBA_ARB                               = 0x202B
+       WGL_TYPE_COLORINDEX_ARB                         = 0x202C
+
+###############################################################################
+
+# ARB Extension #10
+WGL_ARB_make_current_read enum:
+       ERROR_INVALID_PIXEL_TYPE_ARB                    = 0x2043
+       ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB          = 0x2054
+
+###############################################################################
+
+# ARB Extension #11
+WGL_ARB_pbuffer enum:
+       WGL_DRAW_TO_PBUFFER_ARB                         = 0x202D
+       WGL_MAX_PBUFFER_PIXELS_ARB                      = 0x202E
+       WGL_MAX_PBUFFER_WIDTH_ARB                       = 0x202F
+       WGL_MAX_PBUFFER_HEIGHT_ARB                      = 0x2030
+       WGL_PBUFFER_LARGEST_ARB                         = 0x2033
+       WGL_PBUFFER_WIDTH_ARB                           = 0x2034
+       WGL_PBUFFER_HEIGHT_ARB                          = 0x2035
+       WGL_PBUFFER_LOST_ARB                            = 0x2036
+       WGL_TRANSPARENT_RED_VALUE_ARB                   = 0x2037
+       WGL_TRANSPARENT_GREEN_VALUE_ARB                 = 0x2038
+       WGL_TRANSPARENT_BLUE_VALUE_ARB                  = 0x2039
+       WGL_TRANSPARENT_ALPHA_VALUE_ARB                 = 0x203A
+       WGL_TRANSPARENT_INDEX_VALUE_ARB                 = 0x203B
+
+###############################################################################
+
+# ARB Extension #20
+WGL_ARB_render_texture enum:
+       WGL_BIND_TO_TEXTURE_RGB_ARB                     = 0x2070
+       WGL_BIND_TO_TEXTURE_RGBA_ARB                    = 0x2071
+       WGL_TEXTURE_FORMAT_ARB                          = 0x2072
+       WGL_TEXTURE_TARGET_ARB                          = 0x2073
+       WGL_MIPMAP_TEXTURE_ARB                          = 0x2074
+       WGL_TEXTURE_RGB_ARB                             = 0x2075
+       WGL_TEXTURE_RGBA_ARB                            = 0x2076
+       WGL_NO_TEXTURE_ARB                              = 0x2077
+       WGL_TEXTURE_CUBE_MAP_ARB                        = 0x2078
+       WGL_TEXTURE_1D_ARB                              = 0x2079
+       WGL_TEXTURE_2D_ARB                              = 0x207A
+       WGL_MIPMAP_LEVEL_ARB                            = 0x207B
+       WGL_CUBE_MAP_FACE_ARB                           = 0x207C
+       WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB             = 0x207D
+       WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB             = 0x207E
+       WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB             = 0x207F
+       WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB             = 0x2080
+       WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB             = 0x2081
+       WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB             = 0x2082
+       WGL_FRONT_LEFT_ARB                              = 0x2083
+       WGL_FRONT_RIGHT_ARB                             = 0x2084
+       WGL_BACK_LEFT_ARB                               = 0x2085
+       WGL_BACK_RIGHT_ARB                              = 0x2086
+       WGL_AUX0_ARB                                    = 0x2087
+       WGL_AUX1_ARB                                    = 0x2088
+       WGL_AUX2_ARB                                    = 0x2089
+       WGL_AUX3_ARB                                    = 0x208A
+       WGL_AUX4_ARB                                    = 0x208B
+       WGL_AUX5_ARB                                    = 0x208C
+       WGL_AUX6_ARB                                    = 0x208D
+       WGL_AUX7_ARB                                    = 0x208E
+       WGL_AUX8_ARB                                    = 0x208F
+       WGL_AUX9_ARB                                    = 0x2090
+
+###############################################################################
+
+# ARB Extension #39
+WGL_ARB_pixel_format_float enum:
+       WGL_TYPE_RGBA_FLOAT_ARB                         = 0x21A0
+
+###############################################################################
+
+# ARB Extension #46
+WGL_ARB_framebuffer_sRGB enum:
+       WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB                = 0x20A9
+
+###############################################################################
+
+# ARB Extension #55
+WGL_ARB_create_context enum:
+       WGL_CONTEXT_DEBUG_BIT_ARB                       = 0x00000001
+       WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB          = 0x00000002
+       WGL_CONTEXT_MAJOR_VERSION_ARB                   = 0x2091
+       WGL_CONTEXT_MINOR_VERSION_ARB                   = 0x2092
+       WGL_CONTEXT_LAYER_PLANE_ARB                     = 0x2093
+       WGL_CONTEXT_FLAGS_ARB                           = 0x2094
+       ERROR_INVALID_VERSION_ARB                       = 0x2095
+
+###############################################################################
+
+# ARB Extension #74
+WGL_ARB_create_context_profile enum:
+       WGL_CONTEXT_PROFILE_MASK_ARB                    = 0x9126
+       WGL_CONTEXT_CORE_PROFILE_BIT_ARB                = 0x00000001
+       WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB       = 0x00000002
+       ERROR_INVALID_PROFILE_ARB                       = 0x2096
+
+###############################################################################
+
+# ARB Extension #102
+# All values are shared with GLX and GL
+WGL_ARB_create_context_robustness enum:
+       WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB               = 0x00000004
+       WGL_LOSE_CONTEXT_ON_RESET_ARB                   = 0x8252
+       WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB     = 0x8256
+       WGL_NO_RESET_NOTIFICATION_ARB                   = 0x8261
+
+###############################################################################
+#
+# non-ARB extensions follow, in registry order
+#
+###############################################################################
+
+###############################################################################
+
+# Extension #169
+WGL_EXT_make_current_read enum:
+       ERROR_INVALID_PIXEL_TYPE_EXT                    = 0x2043
+
+###############################################################################
+
+# Extension #170
+WGL_EXT_pixel_format enum:
+       WGL_NUMBER_PIXEL_FORMATS_EXT                    = 0x2000
+       WGL_DRAW_TO_WINDOW_EXT                          = 0x2001
+       WGL_DRAW_TO_BITMAP_EXT                          = 0x2002
+       WGL_ACCELERATION_EXT                            = 0x2003
+       WGL_NEED_PALETTE_EXT                            = 0x2004
+       WGL_NEED_SYSTEM_PALETTE_EXT                     = 0x2005
+       WGL_SWAP_LAYER_BUFFERS_EXT                      = 0x2006
+       WGL_SWAP_METHOD_EXT                             = 0x2007
+       WGL_NUMBER_OVERLAYS_EXT                         = 0x2008
+       WGL_NUMBER_UNDERLAYS_EXT                        = 0x2009
+       WGL_TRANSPARENT_EXT                             = 0x200A
+       WGL_TRANSPARENT_VALUE_EXT                       = 0x200B
+       WGL_SHARE_DEPTH_EXT                             = 0x200C
+       WGL_SHARE_STENCIL_EXT                           = 0x200D
+       WGL_SHARE_ACCUM_EXT                             = 0x200E
+       WGL_SUPPORT_GDI_EXT                             = 0x200F
+       WGL_SUPPORT_OPENGL_EXT                          = 0x2010
+       WGL_DOUBLE_BUFFER_EXT                           = 0x2011
+       WGL_STEREO_EXT                                  = 0x2012
+       WGL_PIXEL_TYPE_EXT                              = 0x2013
+       WGL_COLOR_BITS_EXT                              = 0x2014
+       WGL_RED_BITS_EXT                                = 0x2015
+       WGL_RED_SHIFT_EXT                               = 0x2016
+       WGL_GREEN_BITS_EXT                              = 0x2017
+       WGL_GREEN_SHIFT_EXT                             = 0x2018
+       WGL_BLUE_BITS_EXT                               = 0x2019
+       WGL_BLUE_SHIFT_EXT                              = 0x201A
+       WGL_ALPHA_BITS_EXT                              = 0x201B
+       WGL_ALPHA_SHIFT_EXT                             = 0x201C
+       WGL_ACCUM_BITS_EXT                              = 0x201D
+       WGL_ACCUM_RED_BITS_EXT                          = 0x201E
+       WGL_ACCUM_GREEN_BITS_EXT                        = 0x201F
+       WGL_ACCUM_BLUE_BITS_EXT                         = 0x2020
+       WGL_ACCUM_ALPHA_BITS_EXT                        = 0x2021
+       WGL_DEPTH_BITS_EXT                              = 0x2022
+       WGL_STENCIL_BITS_EXT                            = 0x2023
+       WGL_AUX_BUFFERS_EXT                             = 0x2024
+       WGL_NO_ACCELERATION_EXT                         = 0x2025
+       WGL_GENERIC_ACCELERATION_EXT                    = 0x2026
+       WGL_FULL_ACCELERATION_EXT                       = 0x2027
+       WGL_SWAP_EXCHANGE_EXT                           = 0x2028
+       WGL_SWAP_COPY_EXT                               = 0x2029
+       WGL_SWAP_UNDEFINED_EXT                          = 0x202A
+       WGL_TYPE_RGBA_EXT                               = 0x202B
+       WGL_TYPE_COLORINDEX_EXT                         = 0x202C
+
+###############################################################################
+
+# Extension #171
+WGL_EXT_pbuffer enum:
+       WGL_DRAW_TO_PBUFFER_EXT                         = 0x202D
+       WGL_MAX_PBUFFER_PIXELS_EXT                      = 0x202E
+       WGL_MAX_PBUFFER_WIDTH_EXT                       = 0x202F
+       WGL_MAX_PBUFFER_HEIGHT_EXT                      = 0x2030
+       WGL_OPTIMAL_PBUFFER_WIDTH_EXT                   = 0x2031
+       WGL_OPTIMAL_PBUFFER_HEIGHT_EXT                  = 0x2032
+       WGL_PBUFFER_LARGEST_EXT                         = 0x2033
+       WGL_PBUFFER_WIDTH_EXT                           = 0x2034
+       WGL_PBUFFER_HEIGHT_EXT                          = 0x2035
+
+###############################################################################
+
+# Extension #177
+WGL_EXT_depth_float enum:
+       WGL_DEPTH_FLOAT_EXT                             = 0x2040
+
+###############################################################################
+
+# Extension #207
+WGL_3DFX_multisample enum:
+       WGL_SAMPLE_BUFFERS_3DFX                         = 0x2060
+       WGL_SAMPLES_3DFX                                = 0x2061
+
+###############################################################################
+
+# Extension #209
+WGL_EXT_multisample enum:
+       WGL_SAMPLE_BUFFERS_EXT                          = 0x2041
+       WGL_SAMPLES_EXT                                 = 0x2042
+
+###############################################################################
+
+# Extension #250
+WGL_I3D_digital_video_control enum:
+       WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D  = 0x2050
+       WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D        = 0x2051
+       WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D           = 0x2052
+       WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D           = 0x2053
+
+###############################################################################
+
+# Extension #251
+WGL_I3D_gamma enum:
+       WGL_GAMMA_TABLE_SIZE_I3D                        = 0x204E
+       WGL_GAMMA_EXCLUDE_DESKTOP_I3D                   = 0x204F
+
+###############################################################################
+
+# Extension #252
+WGL_I3D_genlock enum:
+       WGL_GENLOCK_SOURCE_MULTIVIEW_I3D                = 0x2044
+       WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D             = 0x2045
+       WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D            = 0x2046
+       WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D              = 0x2047
+       WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D             = 0x2048
+       WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D            = 0x2049
+       WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D             = 0x204A
+       WGL_GENLOCK_SOURCE_EDGE_RISING_I3D              = 0x204B
+       WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D                = 0x204C
+
+###############################################################################
+
+# Extension #253
+WGL_I3D_image_buffer enum:
+       WGL_IMAGE_BUFFER_MIN_ACCESS_I3D                 = 0x00000001
+       WGL_IMAGE_BUFFER_LOCK_I3D                       = 0x00000002
+
+###############################################################################
+
+# No new tokens
+# Extension #254
+WGL_I3D_swap_frame_lock enum:
+
+###############################################################################
+
+# Extension #263
+WGL_NV_render_depth_texture enum:
+       WGL_BIND_TO_TEXTURE_DEPTH_NV                    = 0x20A3
+       WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV          = 0x20A4
+       WGL_DEPTH_TEXTURE_FORMAT_NV                     = 0x20A5
+       WGL_TEXTURE_DEPTH_COMPONENT_NV                  = 0x20A6
+       WGL_DEPTH_COMPONENT_NV                          = 0x20A7
+
+###############################################################################
+
+# Extension #264
+WGL_NV_render_texture_rectangle enum:
+       WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV            = 0x20A0
+       WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV           = 0x20A1
+       WGL_TEXTURE_RECTANGLE_NV                        = 0x20A2
+
+###############################################################################
+
+# Extension #278
+WGL_ATI_pixel_format_float enum:
+       WGL_TYPE_RGBA_FLOAT_ATI                         = 0x21A0
+
+###############################################################################
+
+# Extension #281
+WGL_NV_float_buffer enum:
+       WGL_FLOAT_COMPONENTS_NV                         = 0x20B0
+       WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV        = 0x20B1
+       WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV       = 0x20B2
+       WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV      = 0x20B3
+       WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV     = 0x20B4
+       WGL_TEXTURE_FLOAT_R_NV                          = 0x20B5
+       WGL_TEXTURE_FLOAT_RG_NV                         = 0x20B6
+       WGL_TEXTURE_FLOAT_RGB_NV                        = 0x20B7
+       WGL_TEXTURE_FLOAT_RGBA_NV                       = 0x20B8
+
+###############################################################################
+
+# Extension #313
+WGL_3DL_stereo_control enum:
+       WGL_STEREO_EMITTER_ENABLE_3DL                   = 0x2055
+       WGL_STEREO_EMITTER_DISABLE_3DL                  = 0x2056
+       WGL_STEREO_POLARITY_NORMAL_3DL                  = 0x2057
+       WGL_STEREO_POLARITY_INVERT_3DL                  = 0x2058
+
+###############################################################################
+
+# Extension #328
+WGL_EXT_pixel_format_packed_float enum:
+       WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT                = 0x20A8
+
+###############################################################################
+
+# Extension #337
+WGL_EXT_framebuffer_sRGB enum:
+       WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT                = 0x20A9
+
+###############################################################################
+
+# Extension #347
+WGL_NV_present_video enum:
+       WGL_NUM_VIDEO_SLOTS_NV                          = 0x20F0
+
+###############################################################################
+
+# Extension #349
+WGL_NV_video_out enum:
+       WGL_BIND_TO_VIDEO_RGB_NV                        = 0x20C0
+       WGL_BIND_TO_VIDEO_RGBA_NV                       = 0x20C1
+       WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV              = 0x20C2
+       WGL_VIDEO_OUT_COLOR_NV                          = 0x20C3
+       WGL_VIDEO_OUT_ALPHA_NV                          = 0x20C4
+       WGL_VIDEO_OUT_DEPTH_NV                          = 0x20C5
+       WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV                = 0x20C6
+       WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV                = 0x20C7
+       WGL_VIDEO_OUT_FRAME                             = 0x20C8
+       WGL_VIDEO_OUT_FIELD_1                           = 0x20C9
+       WGL_VIDEO_OUT_FIELD_2                           = 0x20CA
+       WGL_VIDEO_OUT_STACKED_FIELDS_1_2                = 0x20CB
+       WGL_VIDEO_OUT_STACKED_FIELDS_2_1                = 0x20CC
+
+###############################################################################
+
+# No new tokens
+# Extension #351
+WGL_NV_swap_group enum:
+
+###############################################################################
+
+# Extension #355
+WGL_NV_gpu_affinity enum:
+       WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV        = 0x20D0
+       WGL_ERROR_MISSING_AFFINITY_MASK_NV              = 0x20D1
+
+###############################################################################
+
+# Extension #361
+WGL_AMD_gpu_association enum:
+       WGL_GPU_VENDOR_AMD                              = 0x1F00
+       WGL_GPU_RENDERER_STRING_AMD                     = 0x1F01
+       WGL_GPU_OPENGL_VERSION_STRING_AMD               = 0x1F02
+       WGL_GPU_FASTEST_TARGET_GPUS_AMD                 = 0x21A2
+       WGL_GPU_RAM_AMD                                 = 0x21A3
+       WGL_GPU_CLOCK_AMD                               = 0x21A4
+       WGL_GPU_NUM_PIPES_AMD                           = 0x21A5
+       WGL_GPU_NUM_SIMD_AMD                            = 0x21A6
+       WGL_GPU_NUM_RB_AMD                              = 0x21A7
+       WGL_GPU_NUM_SPI_AMD                             = 0x21A8
+
+###############################################################################
+
+# Extension #374
+WGL_NV_video_capture enum:
+       WGL_UNIQUE_ID_NV                                = 0x20CE
+       WGL_NUM_VIDEO_CAPTURE_SLOTS_NV                  = 0x20CF
+
+###############################################################################
+
+# No new tokens
+# Extension #376
+WGL_NV_copy_image enum:
+
+###############################################################################
+
+# Extension #393
+WGL_NV_multisample_coverage enum:
+       WGL_COVERAGE_SAMPLES_NV                         = 0x2042
+       WGL_COLOR_SAMPLES_NV                            = 0x20B9
+
+###############################################################################
+
+# Extension #400
+# All values are shared with GLX and GL
+WGL_EXT_create_context_es2_profile enum:
+       WGL_CONTEXT_ES2_PROFILE_BIT_EXT                 = 0x00000004
+
+###############################################################################
+
+# Extension #407
+# Not a bitfield but not from an assigned range, either
+WGL_NV_DX_interop enum:
+       WGL_ACCESS_READ_ONLY_NV                         = 0x00000000
+       WGL_ACCESS_READ_WRITE_NV                        = 0x00000001
+       WGL_ACCESS_WRITE_DISCARD_NV                     = 0x00000002
+
+###############################################################################
+
+# No new tokens
+# Extension #412
+WGL_NV_DX_interop2 enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #415
+WGL_EXT_swap_control_tear enum:
+
+
+
diff --git a/upstream-doc/update-spec b/upstream-doc/update-spec
new file mode 100755 (executable)
index 0000000..ab4345f
--- /dev/null
@@ -0,0 +1,17 @@
+#!/bin/sh
+
+base_url=http://www.opengl.org/registry/api
+
+cd `dirname $0`/spec
+
+rm *.spec *.tm
+
+for i in enum.spec enumext.spec gl.spec gl.tm; do
+  wget $base_url/$i
+done
+
+for section in glx wgl; do
+  for i in enum.spec enumext.spec .spec .tm; do
+    wget $base_url/$section$i
+  done
+done