X-Git-Url: http://git.hcoop.net/clinton/guile-figl.git/blobdiff_plain/b002944dd992dc5a273e0067504beb48e1ae3d1c..a6a00658f26c164551287799b194cc2f07eb78be:/upstream-doc/man3/xhtml/glDrawElementsBaseVertex.xml diff --git a/upstream-doc/man3/xhtml/glDrawElementsBaseVertex.xml b/upstream-doc/man3/xhtml/glDrawElementsBaseVertex.xml new file mode 100644 index 0000000..1d0f69d --- /dev/null +++ b/upstream-doc/man3/xhtml/glDrawElementsBaseVertex.xml @@ -0,0 +1,50 @@ + + + +glDrawElementsBaseVertex

Name

glDrawElementsBaseVertex — render primitives from array data with a per-element offset

C Specification

void glDrawElementsBaseVertex(GLenum  mode,
 GLsizei  count,
 GLenum  type,
 GLvoid * indices,
 GLint  basevertex);

Parameters

mode

+ Specifies what kind of primitives to render. + Symbolic constants + GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, + GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, + and GL_TRIANGLES are accepted. +

count

+ Specifies the number of elements to be rendered. +

type

+ Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, + GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. +

indices

+ Specifies a pointer to the location where the indices are stored. +

basevertex

+ Specifies a constant that should be added to each element of indices + when chosing elements from the enabled vertex arrays. +

Description

+ glDrawElementsBaseVertex behaves identically to + glDrawElements except that the ith element + transferred by the corresponding draw call will be taken from element indices[i] + basevertex + of each enabled array. If the resulting value is larger than the maximum value representable by type, + it is as if the calculation were upconverted to 32-bit unsigned integers (with wrapping on overflow conditions). + The operation is undefined if the sum would be negative. +

Notes

glDrawElementsBaseVertex is only supported if the GL version is 3.2 or greater, or if + the ARB_draw_elements_base_vertex extension is supported. +

Errors

+ GL_INVALID_ENUM is generated if mode is not an accepted value. +

+ GL_INVALID_VALUE is generated if count is negative. +

+ GL_INVALID_OPERATION is generated if a geometry shader is active and mode + is incompatible with the input primitive type of the geometry shader in the currently installed program object. +

+ GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to an + enabled array or the element array and the buffer object's data store is currently mapped. +

See Also

+ glDrawElements, + glDrawRangeElements, + glDrawRangeElementsBaseVertex, + glDrawElementsInstanced, + glDrawElementsInstancedBaseVertex +

Copyright

+ Copyright © 2010 Khronos Group. + This material may be distributed subject to the terms and conditions set forth in + the Open Publication License, v 1.0, 8 June 1999. + http://opencontent.org/openpub/. +