GLU
***

GLU API
=======

Import the GLU module to have access to these procedures:

     (use-modules (figl glu))

The GLU specification is available at http://www.opengl.org/registry/doc/glu1.3.pdf.

Initialization
--------------

Mipmapping
----------

Matrix Manipulation
-------------------

 -- Function: glu-perspective fov-y aspect z-near z-far
     Set up a perspective projection matrix.

     FOV-Y is the field of view angle, in degrees, in the Y direction.  ASPECT is the ratio of width to height. Z-NEAR and Z-FAR are the distances from the viewer to the near and far clipping planes, respectively.

     The resulting matrix is multiplied against the current matrix.

Polygon Tesselation
-------------------

Quadrics
--------

NURBS
-----

Errors
------

Low-Level GLU
=============

     [file low-level-glu.texi not included]