X-Git-Url: http://git.hcoop.net/clinton/Virtual-Jaguar-Rx.git/blobdiff_plain/a2dfb8e5bb39bb55441bcce1e4522f0dbe20ba3a..HEAD:/virtualjaguar.pro diff --git a/virtualjaguar.pro b/virtualjaguar.pro index 9a76664..3a422ec 100644 --- a/virtualjaguar.pro +++ b/virtualjaguar.pro @@ -1,176 +1,200 @@ -# -# Virtual Jaguar Qt project file -# -# by James Hammons -# Copyright (C) 2011 Underground Software -# -# See the README and GPLv3 files for licensing and warranty information -# -# NOTE: M68000 core is built and linked in as a library, so there should be no -# more problems with using the qmake build system as-is. :-) -# Other than on the Mac, where it stupidly defaults to making XCode -# binaries. >:-( Well, we fixed it in the Makefile, by doing platform -# detection there. :-/ -# - -TARGET = virtualjaguar -CONFIG += qt warn_on release -# debug -RESOURCES += src/gui/virtualjaguar.qrc -LIBS += -Lobj -Lsrc/m68000/obj -ljaguarcore -lz -lm68k -llibelf -llibdwarf -lelf -QT += opengl widgets - -# We stuff all the intermediate crap into obj/ so it won't confuse us mere -# mortals ;-) -OBJECTS_DIR = obj -MOC_DIR = obj -RCC_DIR = obj -UI_DIR = obj - -# Platform specific defines -win32 { DEFINES += __GCCWIN32__ } -else:macx { DEFINES += __GCCUNIX__ __THINK_STUPID__ } -else:unix { DEFINES += __GCCUNIX__ } - -# SDL (to link statically on Mac) -macx { LIBS += `sdl-config --static-libs` } -#else:win32 { LIBS += `$(CROSS)sdl-config --libs` } -#else:win32 { LIBS += `$(CROSS)sdl-config --static-libs` -static-libgcc} -else:win32 { LIBS += `$(CROSS)sdl-config --static-libs` -static -static-libgcc -static-libstdc++ } -else { LIBS += `$(CROSS)sdl-config --libs` } -#else { LIBS += `$(CROSS)sdl-config --static-libs` } - -# Icon on Win32, Mac -#win32 { LIBS += res/vj-ico.o } -#win32 { ICON = res/vj.ico } -#win32 { LIBS += obj/vj.o; $(CROSS)windres -i res/vj.rc -o obj/vj.o --include-dir=./res } -win32 { RC_FILE = res/vj.rc } -macx { ICON = res/vj-icon.icns } - -# C/C++ flags... -# NOTE: May have to put -Wall back in, but only on non-release cycles. It can -# cause problems if you're not careful. (Can do this via command line in -# qmake) -QMAKE_CFLAGS += `$(CROSS)sdl-config --cflags` -QMAKE_CXXFLAGS += `$(CROSS)sdl-config --cflags` - -# Need to add libcdio stuffola (checking/including)... - -# Translations. NB: Nobody has stepped up to do any :-P so these are dummy -# translations -# Removed for now, they interfere with proper running in non-English locales for -# some reason. :-/ -#TRANSLATIONS = \ -# virtualjaguar_fr.ts \ -# virtualjaguar_gr.ts - -INCLUDEPATH += \ - src \ - src/debugger \ - src/gui - -DEPENDPATH = \ - src \ - src/debugger \ - src/gui \ - src/gui/debug \ - src/m68000 - -# The GUI - -HEADERS = \ - src/gui/about.h \ - src/gui/alpinetab.h \ - src/gui/app.h \ - src/gui/configdialog.h \ - src/gui/controllertab.h \ - src/gui/controllerwidget.h \ - src/gui/filelistmodel.h \ - src/gui/filepicker.h \ - src/gui/filethread.h \ - src/gui/gamepad.h \ - src/gui/generaltab.h \ - src/gui/keybindingstab.h \ - src/gui/glwidget.h \ - src/gui/help.h \ - src/gui/imagedelegate.h \ - src/gui/keygrabber.h \ - src/gui/mainwin.h \ - src/gui/profile.h \ - src/gui/emustatus.h \ - src/gui/debug/cpubrowser.h \ - src/gui/debug/m68kdasmbrowser.h \ - src/gui/debug/memorybrowser.h \ - src/gui/debug/opbrowser.h \ - src/gui/debug/riscdasmbrowser.h \ - src/gui/debug/stackbrowser.h \ - src/debugger/debuggertab.h \ - src/debugger/DasmWin.h \ - src/debugger/m68kDasmWin.h \ - src/debugger/DBGManager.h \ - src/debugger/DSPDasmWin.h \ - src/debugger/GPUDasmWin.h \ - src/debugger/HWLABELManager.h \ - src/debugger/ELFManager.h \ - src/debugger/allwatchbrowser.h \ - src/debugger/localbrowser.h \ - src/debugger/DWARFManager.h \ - src/debugger/memory1browser.h \ - src/debugger/heapallocatorbrowser.h \ - src/debugger/brkWin.h \ - src/debugger/VideoWin.h \ - src/debugger/exceptionvectortablebrowser.h \ - src/log.h \ - src/unzip.h \ - src/crc32.h \ - src/settings.h \ - src/file.h - -SOURCES = \ - src/gui/about.cpp \ - src/gui/alpinetab.cpp \ - src/gui/app.cpp \ - src/gui/configdialog.cpp \ - src/gui/controllertab.cpp \ - src/gui/controllerwidget.cpp \ - src/gui/filelistmodel.cpp \ - src/gui/filepicker.cpp \ - src/gui/filethread.cpp \ - src/gui/gamepad.cpp \ - src/gui/generaltab.cpp \ - src/gui/keybindingstab.cpp \ - src/gui/glwidget.cpp \ - src/gui/help.cpp \ - src/gui/imagedelegate.cpp \ - src/gui/keygrabber.cpp \ - src/gui/mainwin.cpp \ - src/gui/profile.cpp \ - src/gui/emustatus.cpp \ - src/gui/debug/cpubrowser.cpp \ - src/gui/debug/m68kdasmbrowser.cpp \ - src/gui/debug/memorybrowser.cpp \ - src/gui/debug/opbrowser.cpp \ - src/gui/debug/riscdasmbrowser.cpp \ - src/gui/debug/stackbrowser.cpp \ - src/debugger/debuggertab.cpp \ - src/debugger/DasmWin.cpp \ - src/debugger/m68kDasmWin.cpp \ - src/debugger/DBGManager.cpp \ - src/debugger/DSPDasmWin.cpp \ - src/debugger/GPUDasmWin.cpp \ - src/debugger/HWLABELManager.cpp \ - src/debugger/ELFManager.cpp \ - src/debugger/allwatchbrowser.cpp \ - src/debugger/localbrowser.cpp \ - src/debugger/DWARFManager.cpp \ - src/debugger/memory1browser.cpp \ - src/debugger/heapallocatorbrowser.cpp \ - src/debugger/brkWin.cpp \ - src/debugger/VideoWin.cpp \ - src/debugger/exceptionvectortablebrowser.cpp \ - src/log.cpp \ - src/unzip.cpp \ - src/crc32.cpp \ - src/settings.cpp \ - src/file.cpp - \ No newline at end of file +# +# Virtual Jaguar Qt project file +# +# by James Hammons +# Copyright (C) 2011 Underground Software +# +# Modified by Jean-Paul Mari +# +# See the README and GPLv3 files for licensing and warranty information +# +# NOTE: M68000 core is built and linked in as a library, so there should be no +# more problems with using the qmake build system as-is. :-) +# Other than on the Mac, where it stupidly defaults to making XCode +# binaries. >:-( Well, we fixed it in the Makefile, by doing platform +# detection there. :-/ +# + +TARGET = virtualjaguar +CONFIG += qt warn_on release +# debug +RESOURCES += src/gui/virtualjaguar.qrc +LIBS += -Lobj -Lsrc/m68000/obj -ljaguarcore -lz -lm68k -lelf -ldwarf +QT += opengl widgets + +# We stuff all the intermediate crap into obj/ so it won't confuse us mere +# mortals ;-) +OBJECTS_DIR = obj +MOC_DIR = obj +RCC_DIR = obj +UI_DIR = obj + +# Platform specific defines +win32 { DEFINES += __GCCWIN32__ } +else:macx { DEFINES += __GCCUNIX__ __THINK_STUPID__ } +else:unix { DEFINES += __GCCUNIX__ } + +# SDL (to link statically on Mac) +macx { LIBS += `sdl-config --static-libs` } +#else:win32 { LIBS += `$(CROSS)sdl-config --libs` } +#else:win32 { LIBS += `$(CROSS)sdl-config --static-libs` -static-libgcc} +else:win32 { LIBS += `$(CROSS)sdl-config --static-libs` -static -static-libgcc -static-libstdc++ } +else { LIBS += `$(CROSS)sdl-config --libs` } +#else { LIBS += `$(CROSS)sdl-config --static-libs` } + +# Icon on Win32, Mac +#win32 { LIBS += res/vj-ico.o } +#win32 { ICON = res/vj.ico } +#win32 { LIBS += obj/vj.o; $(CROSS)windres -i res/vj.rc -o obj/vj.o --include-dir=./res } +win32 { RC_FILE = res/vj.rc } +macx { ICON = res/vj-icon.icns } + +# C/C++ flags... +# NOTE: May have to put -Wall back in, but only on non-release cycles. It can +# cause problems if you're not careful. (Can do this via command line in +# qmake) +QMAKE_CFLAGS += `$(CROSS)sdl-config --cflags` +QMAKE_CXXFLAGS += `$(CROSS)sdl-config --cflags` + +# Need to add libcdio stuffola (checking/including)... + +# Translations. NB: Nobody has stepped up to do any :-P so these are dummy +# translations +# Removed for now, they interfere with proper running in non-English locales for +# some reason. :-/ +#TRANSLATIONS = \ +# virtualjaguar_fr.ts \ +# virtualjaguar_gr.ts + +INCLUDEPATH += \ + src \ + src/debugger \ + src/gui + +DEPENDPATH = \ + src \ + src/debugger \ + src/gui \ + src/gui/debug \ + src/m68000 + +# The GUI + +HEADERS = \ + src/gui/about.h \ + src/gui/alpinetab.h \ + src/gui/app.h \ + src/gui/configdialog.h \ + src/gui/controllertab.h \ + src/gui/controllerwidget.h \ + src/gui/filelistmodel.h \ + src/gui/filepicker.h \ + src/gui/filethread.h \ + src/gui/gamepad.h \ + src/gui/generaltab.h \ + src/gui/modelsbiostab.h \ + src/gui/keybindingstab.h \ + src/gui/glwidget.h \ + src/gui/help.h \ + src/gui/imagedelegate.h \ + src/gui/keygrabber.h \ + src/gui/mainwin.h \ + src/gui/profile.h \ + src/gui/emustatus.h \ + src/gui/debug/cpubrowser.h \ + src/gui/debug/hwregsblitterbrowser.h \ + src/gui/debug/m68kdasmbrowser.h \ + src/gui/debug/memorybrowser.h \ + src/gui/debug/opbrowser.h \ + src/gui/debug/riscdasmbrowser.h \ + src/gui/debug/stackbrowser.h \ + src/gui/debug/hwregsbrowser.h \ + src/debugger/debuggertab.h \ + src/debugger/DasmWin.h \ + src/debugger/m68kDasmWin.h \ + src/debugger/SourcesWin.h \ + src/debugger/SourceCWin.h \ + src/debugger/DBGManager.h \ + src/debugger/DSPDasmWin.h \ + src/debugger/GPUDasmWin.h \ + src/debugger/HWLABELManager.h \ + src/debugger/ELFManager.h \ + src/debugger/allwatchbrowser.h \ + src/debugger/localbrowser.h \ + src/debugger/DWARFManager.h \ + src/debugger/memory1browser.h \ + src/debugger/heapallocatorbrowser.h \ + src/debugger/BreakpointsWin.h \ + src/debugger/VideoWin.h \ + src/debugger/FilesrcListWin.h \ + src/debugger/callstackbrowser.h \ + src/debugger/exceptionvectortablebrowser.h \ + src/debugger/NewFnctBreakpointWin.h \ + src/debugger/CartFilesListWin.h \ + src/debugger/SaveDumpAsWin.h \ + src/log.h \ + src/unzip.h \ + src/crc32.h \ + src/settings.h \ + src/file.h \ + src/LEB128.h + +SOURCES = \ + src/gui/about.cpp \ + src/gui/alpinetab.cpp \ + src/gui/app.cpp \ + src/gui/configdialog.cpp \ + src/gui/controllertab.cpp \ + src/gui/controllerwidget.cpp \ + src/gui/filelistmodel.cpp \ + src/gui/filepicker.cpp \ + src/gui/filethread.cpp \ + src/gui/gamepad.cpp \ + src/gui/generaltab.cpp \ + src/gui/modelsbiostab.cpp \ + src/gui/keybindingstab.cpp \ + src/gui/glwidget.cpp \ + src/gui/help.cpp \ + src/gui/imagedelegate.cpp \ + src/gui/keygrabber.cpp \ + src/gui/mainwin.cpp \ + src/gui/profile.cpp \ + src/gui/emustatus.cpp \ + src/gui/debug/cpubrowser.cpp \ + src/gui/debug/hwregsblitterbrowser.cpp \ + src/gui/debug/m68kdasmbrowser.cpp \ + src/gui/debug/memorybrowser.cpp \ + src/gui/debug/opbrowser.cpp \ + src/gui/debug/riscdasmbrowser.cpp \ + src/gui/debug/stackbrowser.cpp \ + src/gui/debug/hwregsbrowser.cpp \ + src/debugger/debuggertab.cpp \ + src/debugger/DasmWin.cpp \ + src/debugger/m68kDasmWin.cpp \ + src/debugger/SourcesWin.cpp \ + src/debugger/SourceCWin.cpp \ + src/debugger/DBGManager.cpp \ + src/debugger/DSPDasmWin.cpp \ + src/debugger/GPUDasmWin.cpp \ + src/debugger/HWLABELManager.cpp \ + src/debugger/ELFManager.cpp \ + src/debugger/allwatchbrowser.cpp \ + src/debugger/localbrowser.cpp \ + src/debugger/DWARFManager.cpp \ + src/debugger/memory1browser.cpp \ + src/debugger/heapallocatorbrowser.cpp \ + src/debugger/BreakpointsWin.cpp \ + src/debugger/VideoWin.cpp \ + src/debugger/FilesrcListWin.cpp \ + src/debugger/exceptionvectortablebrowser.cpp \ + src/debugger/callstackbrowser.cpp \ + src/debugger/NewFnctBreakpointWin.cpp \ + src/debugger/CartFilesListWin.cpp \ + src/debugger/SaveDumpAsWin.cpp \ + src/log.cpp \ + src/unzip.cpp \ + src/crc32.cpp \ + src/settings.cpp \ + src/file.cpp \ + src/LEB128.cpp +