X-Git-Url: http://git.hcoop.net/clinton/Virtual-Jaguar-Rx.git/blobdiff_plain/6dd66dcafcdc26d1ad609aadd5360a5b3b41518f..f04df4f185ed4f3cfc805d0f61b3c019a108ae2c:/res/help.html diff --git a/res/help.html b/res/help.html index 47a8c43..47649cf 100644 --- a/res/help.html +++ b/res/help.html @@ -178,11 +178,13 @@
Disassembly lines represent the number of disassembly lines to display in the M68000 tracing window. This doesn't include the number of source lines displayed.
Display M68000 opcode allows or not the opcode display. Can be useful in case of user prefers to see the disassembly only.
Display HW labels allows or not the name of the Jaguar hardware registers as reported in the official documentation.
Display source filename allows or not the source code filename display depend the disassembly in the M68000 tracing window.
+ELF sections check allows or not potential unknown ELF section, it will stop, or not stop, the sections decoding.
When started in Alpine mode, or in Debugger mode, a specific tab is made available in the configuration dialogue which gives you the following options:
Restart M68000 code (PC) and the stack (SP) pointer to the original ones provided in the ROM.
@@ -212,6 +220,14 @@Trace into M68000 instruction, similar to a step by step tracing.
Trace over M68000 instruction such as jsr/bsr, otherwise this feature functions like a Step Into.
+List the breakpoints and their status. The first breakpoint represents the breakpoint set via the CPU browser, also named as BPM.
+Add breakpoint to a function.
+Delete all breakpoints, also reset the BPM.
+Disable all breakpoints, and also disable BPM.
Display a partial table of the M68000 exception vectors as reported by Motorola.
Display the status of all memory allocations. It uses a specific structure memory allocation, if such structure is not found then nothing will be displayed.
This 4 independent windows lets you inspect Virtual Jaguar’s emulated memory space. The PgDn key will advance the top of the window’s memory location by 480 bytes, and PgUp will go back by the same amount. The Plus (+) key will advance the top of the window’s memory location by 16 bytes, and Minus (-) will go back by the same amount. Entering a memory location, in hexadecimal, label or decimal, in the edit field and pressing the Go button will display memory from that location. It can be dismissed by clicking on the “X” in the upper corner of the dialog, or by pressing the Esc key on your keyboard.
+Save a memory portion to a file.
+List the cartridge's directory and files; available only if specific structure is used.
In the debugger mode, the main window doesn't display anymore the video output; it is replaced by a source code files viewer and a disassembly window made of tabs to allow tracing / display of code.
Source code files
@@ -244,7 +264,7 @@This window lets you inspect Virtual Jaguar’s emulated memory stack (SP) space. The PgDn key will advance the top of the window’s memory location by 480 bytes, and PgUp will go back by the same amount. The Plus (+) key will advance the top of the window’s memory location by 16 bytes, and Minus (-) will go back by the same amount. Entering a memory location, in hexadecimal, in the edit field and pressing the Go button will display memory from that location. It can be dismissed by clicking on the “X” in the upper corner of the dialog, or by pressing the Esc key on your keyboard.
This window shows the state of the various CPUs in the emulated Jaguar. It can be dismissed by clicking on the “X” in the upper corner of the dialog, or by pressing the Esc key on your keyboard.
+This window shows the state of the various CPUs in the emulated Jaguar; a memory breakpoint (read Á write) can also be set via the BPM setting. The window can be dismissed by clicking on the “X” in the upper corner of the dialog, or by pressing the Esc key on your keyboard.
This window shows the current state of object list that the Object Processor is pointing to. Note that most of the time, this will likely show an object list that has had its objects processed. It can be dismissed by clicking on the “X” in the upper corner of the dialog, or by pressing the Esc key on your keyboard.