// setCentralWidget(mainWindowCentrale);\r
//}\r
\r
+ WriteLog("Window creation start\n");\r
+\r
// video output\r
videoWidget = new GLWidget(this);\r
videoWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);\r
connect(powerAct, SIGNAL(triggered()), this, SLOT(TogglePowerState()));\r
\r
QIcon pauseIcon;\r
- pauseIcon.addFile(":/res/pause-off", QSize(), QIcon::Normal, QIcon::Off);\r
- pauseIcon.addFile(":/res/pause-on", QSize(), QIcon::Normal, QIcon::On);\r
+ pauseIcon.addFile(":/res/pause-off.png", QSize(), QIcon::Normal, QIcon::Off);\r
+ pauseIcon.addFile(":/res/pause-on.png", QSize(), QIcon::Normal, QIcon::On);\r
pauseAct = new QAction(pauseIcon, tr("Pause"), this);\r
pauseAct->setStatusTip(tr("Toggles the running state"));\r
pauseAct->setCheckable(true);\r
// Do this in case original size isn't correct (mostly for the first-run case)\r
ResizeMainWindow();\r
\r
- // Create our test pattern bitmaps\r
+ WriteLog("Window creation done\n");\r
+\r
+ // Create our test pattern NTSC bitmap\r
+ WriteLog("Test pattern 1 bitmap\n");\r
+\r
QImage tempImg(":/res/test-pattern.jpg");\r
QImage tempImgScaled = tempImg.scaled(VIRTUAL_SCREEN_WIDTH, VIRTUAL_SCREEN_HEIGHT_PAL, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);\r
\r
}\r
}\r
\r
- QImage tempImg2(":/res/test-pattern-pal");\r
+ // Create our test pattern PAL bitmap\r
+ WriteLog("Test pattern 2 bitmap\n");\r
+\r
+ QImage tempImg2(":/res/test-pattern-pal.jpg");\r
QImage tempImgScaled2 = tempImg2.scaled(VIRTUAL_SCREEN_WIDTH, VIRTUAL_SCREEN_HEIGHT_PAL, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);\r
\r
for(uint32_t y=0; y<VIRTUAL_SCREEN_HEIGHT_PAL; y++)\r
vjs.p2KeyBindings[BUTTON_s] = settings.value("p2k_star", Qt::Key_Asterisk).toInt();\r
#endif\r
\r
+ WriteLog("Read setting = Done\n");\r
+\r
ReadProfiles(&settings);\r
}\r
\r
}\r
\r
settings.endGroup();\r
+\r
+ WriteLog("Read UI setting = Done\n");\r
}\r
\r
\r