-Release 3 (TBC)\r
+Release 3 (WiP)\r
---------------\r
0) Fixed the windows respawning in the next emulator launch within --alpine or --debugger options\r
1) Added an Exception Vector Table browser window\r
9) Fixed a crash, in Release mode, when the HW labels setting is turn on\r
10) Solved an interference between the HW labels setting and the one used by the debugger\r
-- The setting is now only the reference used\r
+11) Fixed the SP (Stack) window UI potential missing data\r
+12) Create a directory for EEPROMs (based on the EEPROMs setting) if it doesn't already exist\r
+13) Keep the scrollbar position in accordance of the M68K PC pointer\r
+-- UI displays the source without the need to move down/up the scrollbar\r
+14) Fixed a crash when DWARF report a source line number exceeding the number of lines present in the source file\r
+-- This may come from the linker vlink\r
\r
Release 2 (3rd September 2017)\r
------------------------------\r
\r
Known issues\r
============\r
-1) Video output is not displayed due to OpenGL / QT5 integration problems with VS 2015\r
+1) Video output is not displayed due to my OpenGL / QT5 integration with VS 2015\r
2) The BPM (Breapoint) remains stuck on his address when user wants to continue the code execution\r
-- Need to trace over the BPM or unset the BPM\r
3) To handle DWARF 2 issues with GCC, the code must be compiled with the -gdwarf-2 option\r
-- The application needs to set the SP (Stack) in accordance\r
7) The Exception Vector Table broswer window displays only 65 vectors\r
-- Missing vectors may be added in future release\r
+8) User needs to manualy check if the Atari Jaguar executable match his source code files\r
+-- Otherwise, source code and assembly may not match or leads to instabilities\r
+9) Application needs to be restarted in case of keybindings changes\r
\r
Cosmetic / UX issues\r
====================\r