#define preset1_checksum CHECKSUM("preset1")
#define preset2_checksum CHECKSUM("preset2")
+#define runaway_range_checksum CHECKSUM("runaway_range")
+#define runaway_timeout_checksum CHECKSUM("runaway_timeout")
+#define runaway_heating_timeout_checksum CHECKSUM("runaway_heating_timeout")
+
TemperatureControl::TemperatureControl(uint16_t name, int index)
{
name_checksum= name;
this->designator = THEKERNEL->config->value(temperature_control_checksum, this->name_checksum, designator_checksum)->by_default(string("T"))->as_string();
+ // Runaway parameters
+ this->runaway_range = THEKERNEL->config->value(temperature_control_checksum, this->name_checksum, runaway_range_checksum)->by_default(0)->as_number();
+ this->runaway_timeout = THEKERNEL->config->value(temperature_control_checksum, this->name_checksum, runaway_timeout_checksum)->by_default(0)->as_number();
+ this->runaway_heating_timeout = THEKERNEL->config->value(temperature_control_checksum, this->name_checksum, runaway_heating_timeout_checksum)->by_default(0)->as_number();
+
// Max and min temperatures we are not allowed to get over (Safety)
this->max_temp = THEKERNEL->config->value(temperature_control_checksum, this->name_checksum, max_temp_checksum)->by_default(300)->as_number();
this->min_temp = THEKERNEL->config->value(temperature_control_checksum, this->name_checksum, min_temp_checksum)->by_default(0)->as_number();
if( this->target_temperature <= 0 ){ // If we are not trying to heat, state is NOT_HEATING
this->runaway_state = NOT_HEATING;
- this->runaway_timer = 0g
+ this->runaway_timer = 0;
}else{
switch( this->runaway_state ){
case NOT_HEATING: // If we were previously not trying to heat, but we are now, change to state WAITING_FOR_TEMP_TO_BE_REACHED
this->runaway_state = TARGET_TEMPERATURE_REACHED;
}
this->runaway_heating_timer++;
- if( this->runaway_heating_timer > 20 ){
+ if( this->runaway_heating_timer > this->runaway_heating_timeout && this->runaway_heating_timeout != 0 ){
this->runaway_heating_timer = 0;
THEKERNEL->streams->printf("Error : Temperature too long to be reached on %s, HALT asserted, TURN POWER OFF IMMEDIATELY - reset or M999 required\n", designator.c_str());
THEKERNEL->call_event(ON_HALT, nullptr);
break;
case TARGET_TEMPERATURE_REACHED: // If we are in state TARGET_TEMPERATURE_REACHED, check for thermal runaway
// If the temperature is outside the acceptable range
- if( fabs( this->get_temperature() - this->target_temperature ) > 20 ){ // 10 degrees, should be a configurable value
+ if( fabs( this->get_temperature() - this->target_temperature ) > this->runaway_range && this->runaway_range != 0 ){
// Increase the timer, aka « One more second with a problem maybe occuring »
this->runaway_timer++;
// If the timer has a too large value ( we have been too long outside the desired temperature range )
- if( this->runaway_timer > 10 ){ // 15 seconds, should be a configurable value
+ if( this->runaway_timer > this->runaway_timeout && this->runaway_timeout != 0 ){
THEKERNEL->streams->printf("Error : Temperature runaway on %s, HALT asserted, TURN POWER OFF IMMEDIATELY - reset or M999 required\n", designator.c_str());
THEKERNEL->call_event(ON_HALT, nullptr);
}