77ae7bcd96471ed5458eee115d5f4359ab8f14be
[clinton/Smoothieware.git] / src / modules / robot / Planner.cpp
1 /*
2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl) with additions from Sungeun K. Jeon (https://github.com/chamnit/grbl)
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
6 */
7
8 using namespace std;
9 #include <vector>
10
11 #include "mri.h"
12 #include "nuts_bolts.h"
13 #include "RingBuffer.h"
14 #include "Gcode.h"
15 #include "Module.h"
16 #include "Kernel.h"
17 #include "Block.h"
18 #include "Planner.h"
19 #include "Conveyor.h"
20 #include "StepperMotor.h"
21 #include "Config.h"
22 #include "checksumm.h"
23 #include "Robot.h"
24 #include "ConfigValue.h"
25
26 #include <math.h>
27
28 #define acceleration_checksum CHECKSUM("acceleration")
29 #define z_acceleration_checksum CHECKSUM("z_acceleration")
30 #define junction_deviation_checksum CHECKSUM("junction_deviation")
31 #define z_junction_deviation_checksum CHECKSUM("z_junction_deviation")
32 #define minimum_planner_speed_checksum CHECKSUM("minimum_planner_speed")
33
34 // The Planner does the acceleration math for the queue of Blocks ( movements ).
35 // It makes sure the speed stays within the configured constraints ( acceleration, junction_deviation, etc )
36 // It goes over the list in both direction, every time a block is added, re-doing the math to make sure everything is optimal
37
38 Planner::Planner()
39 {
40 clear_vector_float(this->previous_unit_vec);
41 config_load();
42 }
43
44 // Configure acceleration
45 void Planner::config_load()
46 {
47 this->acceleration = THEKERNEL->config->value(acceleration_checksum)->by_default(100.0F )->as_number(); // Acceleration is in mm/s^2
48 this->z_acceleration = THEKERNEL->config->value(z_acceleration_checksum)->by_default(0.0F )->as_number(); // disabled by default
49
50 this->junction_deviation = THEKERNEL->config->value(junction_deviation_checksum)->by_default(0.05F)->as_number();
51 this->z_junction_deviation = THEKERNEL->config->value(z_junction_deviation_checksum)->by_default(-1)->as_number(); // disabled by default
52 this->minimum_planner_speed = THEKERNEL->config->value(minimum_planner_speed_checksum)->by_default(0.0f)->as_number();
53 }
54
55
56 // Append a block to the queue, compute it's speed factors
57 void Planner::append_block( ActuatorCoordinates &actuator_pos, float rate_mm_s, float distance, float unit_vec[] )
58 {
59 float acceleration, junction_deviation;
60
61 // Create ( recycle ) a new block
62 Block* block = THEKERNEL->conveyor->queue.head_ref();
63
64
65 // Direction bits
66 for (size_t i = 0; i < THEKERNEL->robot->actuators.size(); i++) {
67 int steps = THEKERNEL->robot->actuators[i]->steps_to_target(actuator_pos[i]);
68
69 block->direction_bits[i] = (steps < 0) ? 1 : 0;
70
71 // Update current position
72 THEKERNEL->robot->actuators[i]->last_milestone_steps += steps;
73 THEKERNEL->robot->actuators[i]->last_milestone_mm = actuator_pos[i];
74
75 block->steps[i] = labs(steps);
76 }
77
78 acceleration = this->acceleration;
79 junction_deviation = this->junction_deviation;
80
81 // use either regular acceleration or a z only move accleration
82 if(block->steps[ALPHA_STEPPER] == 0 && block->steps[BETA_STEPPER] == 0) {
83 // z only move
84 if(this->z_acceleration > 0.0F) acceleration = this->z_acceleration;
85 if(this->z_junction_deviation >= 0.0F) junction_deviation = this->z_junction_deviation;
86 }
87
88 block->acceleration = acceleration; // save in block
89
90 // Max number of steps, for all axes
91 uint32_t steps_event_count = 0;
92 for (size_t s = 0; s < THEKERNEL->robot->actuators.size(); s++) {
93 steps_event_count = std::max(steps_event_count, block->steps[s]);
94 }
95 block->steps_event_count = steps_event_count;
96
97 block->millimeters = distance;
98
99 // Calculate speed in mm/sec for each axis. No divide by zero due to previous checks.
100 if( distance > 0.0F ) {
101 block->nominal_speed = rate_mm_s; // (mm/s) Always > 0
102 block->nominal_rate = block->steps_event_count * rate_mm_s / distance; // (step/s) Always > 0
103 } else {
104 block->nominal_speed = 0.0F;
105 block->nominal_rate = 0;
106 }
107
108 // Compute the acceleration rate for the trapezoid generator. Depending on the slope of the line
109 // average travel per step event changes. For a line along one axis the travel per step event
110 // is equal to the travel/step in the particular axis. For a 45 degree line the steppers of both
111 // axes might step for every step event. Travel per step event is then sqrt(travel_x^2+travel_y^2).
112
113 // Compute maximum allowable entry speed at junction by centripetal acceleration approximation.
114 // Let a circle be tangent to both previous and current path line segments, where the junction
115 // deviation is defined as the distance from the junction to the closest edge of the circle,
116 // colinear with the circle center. The circular segment joining the two paths represents the
117 // path of centripetal acceleration. Solve for max velocity based on max acceleration about the
118 // radius of the circle, defined indirectly by junction deviation. This may be also viewed as
119 // path width or max_jerk in the previous grbl version. This approach does not actually deviate
120 // from path, but used as a robust way to compute cornering speeds, as it takes into account the
121 // nonlinearities of both the junction angle and junction velocity.
122
123 // NOTE however it does not take into account independent axis, in most cartesian X and Y and Z are totally independent
124 // and this allows one to stop with little to no decleration in many cases. This is particualrly bad on leadscrew based systems that will skip steps.
125 float vmax_junction = minimum_planner_speed; // Set default max junction speed
126
127 if (!THEKERNEL->conveyor->is_queue_empty()) {
128 float previous_nominal_speed = THEKERNEL->conveyor->queue.item_ref(THEKERNEL->conveyor->queue.prev(THEKERNEL->conveyor->queue.head_i))->nominal_speed;
129
130 if (previous_nominal_speed > 0.0F && junction_deviation > 0.0F) {
131 // Compute cosine of angle between previous and current path. (prev_unit_vec is negative)
132 // NOTE: Max junction velocity is computed without sin() or acos() by trig half angle identity.
133 float cos_theta = - this->previous_unit_vec[X_AXIS] * unit_vec[X_AXIS]
134 - this->previous_unit_vec[Y_AXIS] * unit_vec[Y_AXIS]
135 - this->previous_unit_vec[Z_AXIS] * unit_vec[Z_AXIS] ;
136
137 // Skip and use default max junction speed for 0 degree acute junction.
138 if (cos_theta < 0.95F) {
139 vmax_junction = min(previous_nominal_speed, block->nominal_speed);
140 // Skip and avoid divide by zero for straight junctions at 180 degrees. Limit to min() of nominal speeds.
141 if (cos_theta > -0.95F) {
142 // Compute maximum junction velocity based on maximum acceleration and junction deviation
143 float sin_theta_d2 = sqrtf(0.5F * (1.0F - cos_theta)); // Trig half angle identity. Always positive.
144 vmax_junction = min(vmax_junction, sqrtf(acceleration * junction_deviation * sin_theta_d2 / (1.0F - sin_theta_d2)));
145 }
146 }
147 }
148 }
149 block->max_entry_speed = vmax_junction;
150
151 // Initialize block entry speed. Compute based on deceleration to user-defined minimum_planner_speed.
152 float v_allowable = max_allowable_speed(-acceleration, minimum_planner_speed, block->millimeters);
153 block->entry_speed = min(vmax_junction, v_allowable);
154
155 // Initialize planner efficiency flags
156 // Set flag if block will always reach maximum junction speed regardless of entry/exit speeds.
157 // If a block can de/ac-celerate from nominal speed to zero within the length of the block, then
158 // the current block and next block junction speeds are guaranteed to always be at their maximum
159 // junction speeds in deceleration and acceleration, respectively. This is due to how the current
160 // block nominal speed limits both the current and next maximum junction speeds. Hence, in both
161 // the reverse and forward planners, the corresponding block junction speed will always be at the
162 // the maximum junction speed and may always be ignored for any speed reduction checks.
163 if (block->nominal_speed <= v_allowable) { block->nominal_length_flag = true; }
164 else { block->nominal_length_flag = false; }
165
166 // Always calculate trapezoid for new block
167 block->recalculate_flag = true;
168
169 // Update previous path unit_vector and nominal speed
170 memcpy(this->previous_unit_vec, unit_vec, sizeof(previous_unit_vec)); // previous_unit_vec[] = unit_vec[]
171
172 // Math-heavy re-computing of the whole queue to take the new
173 this->recalculate();
174
175 // The block can now be used
176 block->ready();
177
178 THEKERNEL->conveyor->queue_head_block();
179 }
180
181 void Planner::recalculate()
182 {
183 Conveyor::Queue_t &queue = THEKERNEL->conveyor->queue;
184
185 unsigned int block_index;
186
187 Block* previous;
188 Block* current;
189
190 /*
191 * a newly added block is decel limited
192 *
193 * we find its max entry speed given its exit speed
194 *
195 * for each block, walking backwards in the queue:
196 *
197 * if max entry speed == current entry speed
198 * then we can set recalculate to false, since clearly adding another block didn't allow us to enter faster
199 * and thus we don't need to check entry speed for this block any more
200 *
201 * once we find an accel limited block, we must find the max exit speed and walk the queue forwards
202 *
203 * for each block, walking forwards in the queue:
204 *
205 * given the exit speed of the previous block and our own max entry speed
206 * we can tell if we're accel or decel limited (or coasting)
207 *
208 * if prev_exit > max_entry
209 * then we're still decel limited. update previous trapezoid with our max entry for prev exit
210 * if max_entry >= prev_exit
211 * then we're accel limited. set recalculate to false, work out max exit speed
212 *
213 * finally, work out trapezoid for the final (and newest) block.
214 */
215
216 /*
217 * Step 1:
218 * For each block, given the exit speed and acceleration, find the maximum entry speed
219 */
220
221 float entry_speed = minimum_planner_speed;
222
223 block_index = queue.head_i;
224 current = queue.item_ref(block_index);
225
226 if (!queue.is_empty()) {
227 while ((block_index != queue.tail_i) && current->recalculate_flag) {
228 entry_speed = current->reverse_pass(entry_speed);
229
230 block_index = queue.prev(block_index);
231 current = queue.item_ref(block_index);
232 }
233
234 /*
235 * Step 2:
236 * now current points to either tail or first non-recalculate block
237 * and has not had its reverse_pass called
238 * or its calculate_trapezoid
239 * entry_speed is set to the *exit* speed of current.
240 * each block from current to head has its entry speed set to its max entry speed- limited by decel or nominal_rate
241 */
242
243 float exit_speed = current->max_exit_speed();
244
245 while (block_index != queue.head_i) {
246 previous = current;
247 block_index = queue.next(block_index);
248 current = queue.item_ref(block_index);
249
250 // we pass the exit speed of the previous block
251 // so this block can decide if it's accel or decel limited and update its fields as appropriate
252 exit_speed = current->forward_pass(exit_speed);
253
254 previous->calculate_trapezoid(previous->entry_speed, current->entry_speed);
255 }
256 }
257
258 /*
259 * Step 3:
260 * work out trapezoid for final (and newest) block
261 */
262
263 // now current points to the head item
264 // which has not had calculate_trapezoid run yet
265 current->calculate_trapezoid(current->entry_speed, minimum_planner_speed);
266 }
267
268
269 // Calculates the maximum allowable speed at this point when you must be able to reach target_velocity using the
270 // acceleration within the allotted distance.
271 float Planner::max_allowable_speed(float acceleration, float target_velocity, float distance)
272 {
273 // Was acceleration*60*60*distance, in case this breaks, but here we prefer to use seconds instead of minutes
274 return(sqrtf(target_velocity * target_velocity - 2.0F * acceleration * distance));
275 }
276
277