Merge remote-tracking branch 'upstream/edge' into upstream-master
[clinton/Smoothieware.git] / src / modules / robot / Planner.cpp
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df27a6a3 1/*
5886a464 2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl) with additions from Sungeun K. Jeon (https://github.com/chamnit/grbl)
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3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
df27a6a3 5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
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6*/
7
8using namespace std;
9#include <vector>
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10
11#include "mri.h"
12#include "nuts_bolts.h"
13#include "RingBuffer.h"
14#include "Gcode.h"
15#include "Module.h"
16#include "Kernel.h"
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17#include "Block.h"
18#include "Planner.h"
3fceb8eb 19#include "Conveyor.h"
5673fe39 20#include "StepperMotor.h"
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21#include "Config.h"
22#include "checksumm.h"
23#include "Robot.h"
24#include "Stepper.h"
8d54c34c 25#include "ConfigValue.h"
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26
27#include <math.h>
b66fb830 28
8b69c90d 29#define acceleration_checksum CHECKSUM("acceleration")
c5fe1787 30#define z_acceleration_checksum CHECKSUM("z_acceleration")
8b69c90d 31#define junction_deviation_checksum CHECKSUM("junction_deviation")
44de6ef3 32#define z_junction_deviation_checksum CHECKSUM("z_junction_deviation")
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33#define minimum_planner_speed_checksum CHECKSUM("minimum_planner_speed")
34
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35// The Planner does the acceleration math for the queue of Blocks ( movements ).
36// It makes sure the speed stays within the configured constraints ( acceleration, junction_deviation, etc )
37// It goes over the list in both direction, every time a block is added, re-doing the math to make sure everything is optimal
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38
39Planner::Planner(){
1cf31736 40 clear_vector_float(this->previous_unit_vec);
558e170c 41 config_load();
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42}
43
edac9072 44// Configure acceleration
558e170c 45void Planner::config_load(){
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46 this->acceleration = THEKERNEL->config->value(acceleration_checksum)->by_default(100.0F )->as_number(); // Acceleration is in mm/s^2
47 this->z_acceleration = THEKERNEL->config->value(z_acceleration_checksum)->by_default(0.0F )->as_number(); // disabled by default
48
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49 this->junction_deviation = THEKERNEL->config->value(junction_deviation_checksum)->by_default(0.05F)->as_number();
50 this->z_junction_deviation = THEKERNEL->config->value(z_junction_deviation_checksum)->by_default(-1)->as_number(); // disabled by default
c5fe1787 51 this->minimum_planner_speed = THEKERNEL->config->value(minimum_planner_speed_checksum)->by_default(0.0f)->as_number();
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52}
53
da24d6ae 54
4cff3ded 55// Append a block to the queue, compute it's speed factors
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56void Planner::append_block( float actuator_pos[], float rate_mm_s, float distance, float unit_vec[] )
57{
44de6ef3 58 float acceleration, junction_deviation;
c5fe1787 59
edac9072 60 // Create ( recycle ) a new block
2134bcf2 61 Block* block = THEKERNEL->conveyor->queue.head_ref();
aab6cbba 62
c5fe1787 63
aab6cbba 64 // Direction bits
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65 for (int i = 0; i < 3; i++)
66 {
67 int steps = THEKERNEL->robot->actuators[i]->steps_to_target(actuator_pos[i]);
1cf31736 68
558e170c 69 block->direction_bits[i] = (steps < 0) ? 1 : 0;
78d0e16a 70
338beb48 71 // Update current position
b2881caa 72 THEKERNEL->robot->actuators[i]->last_milestone_steps += steps;
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73 THEKERNEL->robot->actuators[i]->last_milestone_mm = actuator_pos[i];
74
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75 block->steps[i] = labs(steps);
76 }
1cf31736 77
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78 acceleration= this->acceleration;
79 junction_deviation= this->junction_deviation;
80
c5fe1787 81 // use either regular acceleration or a z only move accleration
44de6ef3 82 if(block->steps[ALPHA_STEPPER] == 0 && block->steps[BETA_STEPPER] == 0) {
c5fe1787 83 // z only move
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84 if(this->z_acceleration > 0.0F) acceleration= this->z_acceleration;
85 if(this->z_junction_deviation >= 0.0F) junction_deviation= this->z_junction_deviation;
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86 }
87
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88 block->acceleration= acceleration; // save in block
89
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90 // Max number of steps, for all axes
91 block->steps_event_count = max( block->steps[ALPHA_STEPPER], max( block->steps[BETA_STEPPER], block->steps[GAMMA_STEPPER] ) );
92
4cff3ded 93 block->millimeters = distance;
aab6cbba 94
9db65137 95 // Calculate speed in mm/sec for each axis. No divide by zero due to previous checks.
aab6cbba 96 // NOTE: Minimum stepper speed is limited by MINIMUM_STEPS_PER_MINUTE in stepper.c
130275f1 97 if( distance > 0.0F ){
da947c62 98 block->nominal_speed = rate_mm_s; // (mm/s) Always > 0
9502f9d5 99 block->nominal_rate = ceilf(block->steps_event_count * rate_mm_s / distance); // (step/s) Always > 0
436a2cd1 100 }else{
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101 block->nominal_speed = 0.0F;
102 block->nominal_rate = 0;
436a2cd1 103 }
aab6cbba 104
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105 // Compute the acceleration rate for the trapezoid generator. Depending on the slope of the line
106 // average travel per step event changes. For a line along one axis the travel per step event
107 // is equal to the travel/step in the particular axis. For a 45 degree line the steppers of both
108 // axes might step for every step event. Travel per step event is then sqrt(travel_x^2+travel_y^2).
109 // To generate trapezoids with contant acceleration between blocks the rate_delta must be computed
110 // specifically for each line to compensate for this phenomenon:
aab6cbba 111 // Convert universal acceleration for direction-dependent stepper rate change parameter
a157d099 112 block->rate_delta = (block->steps_event_count * acceleration) / (distance * THEKERNEL->acceleration_ticks_per_second); // (step/min/acceleration_tick)
1cf31736 113
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114 // Compute maximum allowable entry speed at junction by centripetal acceleration approximation.
115 // Let a circle be tangent to both previous and current path line segments, where the junction
116 // deviation is defined as the distance from the junction to the closest edge of the circle,
117 // colinear with the circle center. The circular segment joining the two paths represents the
118 // path of centripetal acceleration. Solve for max velocity based on max acceleration about the
119 // radius of the circle, defined indirectly by junction deviation. This may be also viewed as
120 // path width or max_jerk in the previous grbl version. This approach does not actually deviate
121 // from path, but used as a robust way to compute cornering speeds, as it takes into account the
122 // nonlinearities of both the junction angle and junction velocity.
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123
124 // NOTE however it does not take into account independent axis, in most cartesian X and Y and Z are totally independent
125 // and this allows one to stop with little to no decleration in many cases. This is particualrly bad on leadscrew based systems that will skip steps.
8b69c90d 126 float vmax_junction = minimum_planner_speed; // Set default max junction speed
aab6cbba 127
38bf9a1c 128 if (!THEKERNEL->conveyor->is_queue_empty())
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129 {
130 float previous_nominal_speed = THEKERNEL->conveyor->queue.item_ref(THEKERNEL->conveyor->queue.prev(THEKERNEL->conveyor->queue.head_i))->nominal_speed;
131
44de6ef3 132 if (previous_nominal_speed > 0.0F && junction_deviation > 0.0F) {
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133 // Compute cosine of angle between previous and current path. (prev_unit_vec is negative)
134 // NOTE: Max junction velocity is computed without sin() or acos() by trig half angle identity.
135 float cos_theta = - this->previous_unit_vec[X_AXIS] * unit_vec[X_AXIS]
136 - this->previous_unit_vec[Y_AXIS] * unit_vec[Y_AXIS]
137 - this->previous_unit_vec[Z_AXIS] * unit_vec[Z_AXIS] ;
138
139 // Skip and use default max junction speed for 0 degree acute junction.
140 if (cos_theta < 0.95F) {
141 vmax_junction = min(previous_nominal_speed, block->nominal_speed);
142 // Skip and avoid divide by zero for straight junctions at 180 degrees. Limit to min() of nominal speeds.
143 if (cos_theta > -0.95F) {
144 // Compute maximum junction velocity based on maximum acceleration and junction deviation
145 float sin_theta_d2 = sqrtf(0.5F * (1.0F - cos_theta)); // Trig half angle identity. Always positive.
44de6ef3 146 vmax_junction = min(vmax_junction, sqrtf(acceleration * junction_deviation * sin_theta_d2 / (1.0F - sin_theta_d2)));
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147 }
148 }
aab6cbba 149 }
4cff3ded 150 }
aab6cbba 151 block->max_entry_speed = vmax_junction;
1cf31736 152
8b69c90d 153 // Initialize block entry speed. Compute based on deceleration to user-defined minimum_planner_speed.
c9cc5e06 154 float v_allowable = max_allowable_speed(-acceleration, minimum_planner_speed, block->millimeters);
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155 block->entry_speed = min(vmax_junction, v_allowable);
156
157 // Initialize planner efficiency flags
158 // Set flag if block will always reach maximum junction speed regardless of entry/exit speeds.
159 // If a block can de/ac-celerate from nominal speed to zero within the length of the block, then
160 // the current block and next block junction speeds are guaranteed to always be at their maximum
161 // junction speeds in deceleration and acceleration, respectively. This is due to how the current
162 // block nominal speed limits both the current and next maximum junction speeds. Hence, in both
163 // the reverse and forward planners, the corresponding block junction speed will always be at the
164 // the maximum junction speed and may always be ignored for any speed reduction checks.
165 if (block->nominal_speed <= v_allowable) { block->nominal_length_flag = true; }
166 else { block->nominal_length_flag = false; }
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167
168 // Always calculate trapezoid for new block
169 block->recalculate_flag = true;
1cf31736 170
aab6cbba 171 // Update previous path unit_vector and nominal speed
3a425ecb 172 memcpy(this->previous_unit_vec, unit_vec, sizeof(previous_unit_vec)); // previous_unit_vec[] = unit_vec[]
1cf31736 173
df27a6a3 174 // Math-heavy re-computing of the whole queue to take the new
4cff3ded 175 this->recalculate();
1cf31736 176
df27a6a3 177 // The block can now be used
3a4fa0c1 178 block->ready();
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179
180 THEKERNEL->conveyor->queue_head_block();
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181}
182
4cff3ded 183void Planner::recalculate() {
a617ac35 184 Conveyor::Queue_t &queue = THEKERNEL->conveyor->queue;
4dc5513d 185
a617ac35 186 unsigned int block_index;
4cff3ded 187
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188 Block* previous;
189 Block* current;
391bc610 190
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191 /*
192 * a newly added block is decel limited
193 *
194 * we find its max entry speed given its exit speed
195 *
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196 * for each block, walking backwards in the queue:
197 *
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198 * if max entry speed == current entry speed
199 * then we can set recalculate to false, since clearly adding another block didn't allow us to enter faster
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200 * and thus we don't need to check entry speed for this block any more
201 *
202 * once we find an accel limited block, we must find the max exit speed and walk the queue forwards
a617ac35 203 *
d30d9611 204 * for each block, walking forwards in the queue:
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205 *
206 * given the exit speed of the previous block and our own max entry speed
207 * we can tell if we're accel or decel limited (or coasting)
208 *
209 * if prev_exit > max_entry
d30d9611 210 * then we're still decel limited. update previous trapezoid with our max entry for prev exit
a617ac35 211 * if max_entry >= prev_exit
d30d9611 212 * then we're accel limited. set recalculate to false, work out max exit speed
a617ac35 213 *
d30d9611 214 * finally, work out trapezoid for the final (and newest) block.
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215 */
216
217 /*
218 * Step 1:
219 * For each block, given the exit speed and acceleration, find the maximum entry speed
220 */
221
222 float entry_speed = minimum_planner_speed;
223
224 block_index = queue.head_i;
225 current = queue.item_ref(block_index);
226
227 if (!queue.is_empty())
391bc610 228 {
a617ac35 229 while ((block_index != queue.tail_i) && current->recalculate_flag)
391bc610 230 {
a617ac35 231 entry_speed = current->reverse_pass(entry_speed);
391bc610 232
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233 block_index = queue.prev(block_index);
234 current = queue.item_ref(block_index);
2134bcf2 235 }
13e4a3f9 236
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237 /*
238 * Step 2:
239 * now current points to either tail or first non-recalculate block
240 * and has not had its reverse_pass called
241 * or its calc trap
242 * entry_speed is set to the *exit* speed of current.
243 * each block from current to head has its entry speed set to its max entry speed- limited by decel or nominal_rate
244 */
2134bcf2 245
a617ac35 246 float exit_speed = current->max_exit_speed();
4cff3ded 247
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248 while (block_index != queue.head_i)
249 {
250 previous = current;
251 block_index = queue.next(block_index);
252 current = queue.item_ref(block_index);
253
254 // we pass the exit speed of the previous block
255 // so this block can decide if it's accel or decel limited and update its fields as appropriate
256 exit_speed = current->forward_pass(exit_speed);
2134bcf2 257
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258 previous->calculate_trapezoid(previous->entry_speed, current->entry_speed);
259 }
4cff3ded 260 }
a617ac35 261
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262 /*
263 * Step 3:
264 * work out trapezoid for final (and newest) block
265 */
266
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267 // now current points to the head item
268 // which has not had calculate_trapezoid run yet
269 current->calculate_trapezoid(current->entry_speed, minimum_planner_speed);
4cff3ded 270}
aab6cbba 271
a617ac35 272
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273// Calculates the maximum allowable speed at this point when you must be able to reach target_velocity using the
274// acceleration within the allotted distance.
1ad23cd3 275float Planner::max_allowable_speed(float acceleration, float target_velocity, float distance) {
aab6cbba 276 return(
95b4885b 277 sqrtf(target_velocity*target_velocity-2.0F*acceleration*distance) //Was acceleration*60*60*distance, in case this breaks, but here we prefer to use seconds instead of minutes
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278 );
279}
280
281