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[clinton/Smoothieware.git] / src / modules / robot / Planner.cpp
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df27a6a3 1/*
5886a464 2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl) with additions from Sungeun K. Jeon (https://github.com/chamnit/grbl)
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3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
df27a6a3 5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
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6*/
7
8using namespace std;
9#include <vector>
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10
11#include "mri.h"
12#include "nuts_bolts.h"
13#include "RingBuffer.h"
14#include "Gcode.h"
15#include "Module.h"
16#include "Kernel.h"
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17#include "Block.h"
18#include "Planner.h"
3fceb8eb 19#include "Conveyor.h"
5673fe39 20#include "StepperMotor.h"
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21#include "Config.h"
22#include "checksumm.h"
23#include "Robot.h"
24#include "Stepper.h"
8d54c34c 25#include "ConfigValue.h"
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26
27#include <math.h>
b66fb830 28
8b69c90d 29#define acceleration_checksum CHECKSUM("acceleration")
c5fe1787 30#define z_acceleration_checksum CHECKSUM("z_acceleration")
8b69c90d 31#define junction_deviation_checksum CHECKSUM("junction_deviation")
44de6ef3 32#define z_junction_deviation_checksum CHECKSUM("z_junction_deviation")
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33#define minimum_planner_speed_checksum CHECKSUM("minimum_planner_speed")
34
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35// The Planner does the acceleration math for the queue of Blocks ( movements ).
36// It makes sure the speed stays within the configured constraints ( acceleration, junction_deviation, etc )
37// It goes over the list in both direction, every time a block is added, re-doing the math to make sure everything is optimal
4cff3ded 38
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39Planner::Planner()
40{
1cf31736 41 clear_vector_float(this->previous_unit_vec);
558e170c 42 config_load();
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43}
44
edac9072 45// Configure acceleration
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46void Planner::config_load()
47{
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48 this->acceleration = THEKERNEL->config->value(acceleration_checksum)->by_default(100.0F )->as_number(); // Acceleration is in mm/s^2
49 this->z_acceleration = THEKERNEL->config->value(z_acceleration_checksum)->by_default(0.0F )->as_number(); // disabled by default
50
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51 this->junction_deviation = THEKERNEL->config->value(junction_deviation_checksum)->by_default(0.05F)->as_number();
52 this->z_junction_deviation = THEKERNEL->config->value(z_junction_deviation_checksum)->by_default(-1)->as_number(); // disabled by default
c5fe1787 53 this->minimum_planner_speed = THEKERNEL->config->value(minimum_planner_speed_checksum)->by_default(0.0f)->as_number();
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54}
55
da24d6ae 56
4cff3ded 57// Append a block to the queue, compute it's speed factors
807b9b57 58void Planner::append_block( ActuatorCoordinates &actuator_pos, float rate_mm_s, float distance, float unit_vec[] )
da947c62 59{
44de6ef3 60 float acceleration, junction_deviation;
c5fe1787 61
edac9072 62 // Create ( recycle ) a new block
2134bcf2 63 Block* block = THEKERNEL->conveyor->queue.head_ref();
aab6cbba 64
c5fe1787 65
aab6cbba 66 // Direction bits
1b5776bf 67 for (size_t i = 0; i < THEKERNEL->robot->actuators.size(); i++) {
78d0e16a 68 int steps = THEKERNEL->robot->actuators[i]->steps_to_target(actuator_pos[i]);
1cf31736 69
558e170c 70 block->direction_bits[i] = (steps < 0) ? 1 : 0;
78d0e16a 71
338beb48 72 // Update current position
b2881caa 73 THEKERNEL->robot->actuators[i]->last_milestone_steps += steps;
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74 THEKERNEL->robot->actuators[i]->last_milestone_mm = actuator_pos[i];
75
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76 block->steps[i] = labs(steps);
77 }
1cf31736 78
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79 acceleration = this->acceleration;
80 junction_deviation = this->junction_deviation;
44de6ef3 81
c5fe1787 82 // use either regular acceleration or a z only move accleration
44de6ef3 83 if(block->steps[ALPHA_STEPPER] == 0 && block->steps[BETA_STEPPER] == 0) {
c5fe1787 84 // z only move
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85 if(this->z_acceleration > 0.0F) acceleration = this->z_acceleration;
86 if(this->z_junction_deviation >= 0.0F) junction_deviation = this->z_junction_deviation;
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87 }
88
1b5776bf 89 block->acceleration = acceleration; // save in block
4fdd2470 90
4cff3ded 91 // Max number of steps, for all axes
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92 uint32_t steps_event_count = 0;
93 for (size_t s = 0; s < THEKERNEL->robot->actuators.size(); s++) {
807b9b57 94 steps_event_count = std::max(steps_event_count, block->steps[s]);
1b5776bf 95 }
807b9b57 96 block->steps_event_count = steps_event_count;
4cff3ded 97
4cff3ded 98 block->millimeters = distance;
aab6cbba 99
9db65137 100 // Calculate speed in mm/sec for each axis. No divide by zero due to previous checks.
aab6cbba 101 // NOTE: Minimum stepper speed is limited by MINIMUM_STEPS_PER_MINUTE in stepper.c
1b5776bf 102 if( distance > 0.0F ) {
da947c62 103 block->nominal_speed = rate_mm_s; // (mm/s) Always > 0
9502f9d5 104 block->nominal_rate = ceilf(block->steps_event_count * rate_mm_s / distance); // (step/s) Always > 0
1b5776bf 105 } else {
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106 block->nominal_speed = 0.0F;
107 block->nominal_rate = 0;
436a2cd1 108 }
aab6cbba 109
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110 // Compute the acceleration rate for the trapezoid generator. Depending on the slope of the line
111 // average travel per step event changes. For a line along one axis the travel per step event
112 // is equal to the travel/step in the particular axis. For a 45 degree line the steppers of both
113 // axes might step for every step event. Travel per step event is then sqrt(travel_x^2+travel_y^2).
114 // To generate trapezoids with contant acceleration between blocks the rate_delta must be computed
115 // specifically for each line to compensate for this phenomenon:
aab6cbba 116 // Convert universal acceleration for direction-dependent stepper rate change parameter
a157d099 117 block->rate_delta = (block->steps_event_count * acceleration) / (distance * THEKERNEL->acceleration_ticks_per_second); // (step/min/acceleration_tick)
1cf31736 118
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119 // Compute maximum allowable entry speed at junction by centripetal acceleration approximation.
120 // Let a circle be tangent to both previous and current path line segments, where the junction
121 // deviation is defined as the distance from the junction to the closest edge of the circle,
122 // colinear with the circle center. The circular segment joining the two paths represents the
123 // path of centripetal acceleration. Solve for max velocity based on max acceleration about the
124 // radius of the circle, defined indirectly by junction deviation. This may be also viewed as
125 // path width or max_jerk in the previous grbl version. This approach does not actually deviate
126 // from path, but used as a robust way to compute cornering speeds, as it takes into account the
127 // nonlinearities of both the junction angle and junction velocity.
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128
129 // NOTE however it does not take into account independent axis, in most cartesian X and Y and Z are totally independent
130 // and this allows one to stop with little to no decleration in many cases. This is particualrly bad on leadscrew based systems that will skip steps.
8b69c90d 131 float vmax_junction = minimum_planner_speed; // Set default max junction speed
aab6cbba 132
1b5776bf 133 if (!THEKERNEL->conveyor->is_queue_empty()) {
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134 float previous_nominal_speed = THEKERNEL->conveyor->queue.item_ref(THEKERNEL->conveyor->queue.prev(THEKERNEL->conveyor->queue.head_i))->nominal_speed;
135
44de6ef3 136 if (previous_nominal_speed > 0.0F && junction_deviation > 0.0F) {
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137 // Compute cosine of angle between previous and current path. (prev_unit_vec is negative)
138 // NOTE: Max junction velocity is computed without sin() or acos() by trig half angle identity.
139 float cos_theta = - this->previous_unit_vec[X_AXIS] * unit_vec[X_AXIS]
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140 - this->previous_unit_vec[Y_AXIS] * unit_vec[Y_AXIS]
141 - this->previous_unit_vec[Z_AXIS] * unit_vec[Z_AXIS] ;
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142
143 // Skip and use default max junction speed for 0 degree acute junction.
144 if (cos_theta < 0.95F) {
145 vmax_junction = min(previous_nominal_speed, block->nominal_speed);
146 // Skip and avoid divide by zero for straight junctions at 180 degrees. Limit to min() of nominal speeds.
147 if (cos_theta > -0.95F) {
148 // Compute maximum junction velocity based on maximum acceleration and junction deviation
149 float sin_theta_d2 = sqrtf(0.5F * (1.0F - cos_theta)); // Trig half angle identity. Always positive.
44de6ef3 150 vmax_junction = min(vmax_junction, sqrtf(acceleration * junction_deviation * sin_theta_d2 / (1.0F - sin_theta_d2)));
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151 }
152 }
aab6cbba 153 }
4cff3ded 154 }
aab6cbba 155 block->max_entry_speed = vmax_junction;
1cf31736 156
8b69c90d 157 // Initialize block entry speed. Compute based on deceleration to user-defined minimum_planner_speed.
c9cc5e06 158 float v_allowable = max_allowable_speed(-acceleration, minimum_planner_speed, block->millimeters);
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159 block->entry_speed = min(vmax_junction, v_allowable);
160
161 // Initialize planner efficiency flags
162 // Set flag if block will always reach maximum junction speed regardless of entry/exit speeds.
163 // If a block can de/ac-celerate from nominal speed to zero within the length of the block, then
164 // the current block and next block junction speeds are guaranteed to always be at their maximum
165 // junction speeds in deceleration and acceleration, respectively. This is due to how the current
166 // block nominal speed limits both the current and next maximum junction speeds. Hence, in both
167 // the reverse and forward planners, the corresponding block junction speed will always be at the
168 // the maximum junction speed and may always be ignored for any speed reduction checks.
169 if (block->nominal_speed <= v_allowable) { block->nominal_length_flag = true; }
170 else { block->nominal_length_flag = false; }
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171
172 // Always calculate trapezoid for new block
173 block->recalculate_flag = true;
1cf31736 174
aab6cbba 175 // Update previous path unit_vector and nominal speed
3a425ecb 176 memcpy(this->previous_unit_vec, unit_vec, sizeof(previous_unit_vec)); // previous_unit_vec[] = unit_vec[]
1cf31736 177
df27a6a3 178 // Math-heavy re-computing of the whole queue to take the new
4cff3ded 179 this->recalculate();
1cf31736 180
df27a6a3 181 // The block can now be used
3a4fa0c1 182 block->ready();
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183
184 THEKERNEL->conveyor->queue_head_block();
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185}
186
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187void Planner::recalculate()
188{
a617ac35 189 Conveyor::Queue_t &queue = THEKERNEL->conveyor->queue;
4dc5513d 190
a617ac35 191 unsigned int block_index;
4cff3ded 192
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193 Block* previous;
194 Block* current;
391bc610 195
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196 /*
197 * a newly added block is decel limited
198 *
199 * we find its max entry speed given its exit speed
200 *
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201 * for each block, walking backwards in the queue:
202 *
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203 * if max entry speed == current entry speed
204 * then we can set recalculate to false, since clearly adding another block didn't allow us to enter faster
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205 * and thus we don't need to check entry speed for this block any more
206 *
207 * once we find an accel limited block, we must find the max exit speed and walk the queue forwards
a617ac35 208 *
d30d9611 209 * for each block, walking forwards in the queue:
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210 *
211 * given the exit speed of the previous block and our own max entry speed
212 * we can tell if we're accel or decel limited (or coasting)
213 *
214 * if prev_exit > max_entry
d30d9611 215 * then we're still decel limited. update previous trapezoid with our max entry for prev exit
a617ac35 216 * if max_entry >= prev_exit
d30d9611 217 * then we're accel limited. set recalculate to false, work out max exit speed
a617ac35 218 *
d30d9611 219 * finally, work out trapezoid for the final (and newest) block.
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220 */
221
222 /*
223 * Step 1:
224 * For each block, given the exit speed and acceleration, find the maximum entry speed
225 */
226
227 float entry_speed = minimum_planner_speed;
228
229 block_index = queue.head_i;
230 current = queue.item_ref(block_index);
231
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232 if (!queue.is_empty()) {
233 while ((block_index != queue.tail_i) && current->recalculate_flag) {
a617ac35 234 entry_speed = current->reverse_pass(entry_speed);
391bc610 235
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236 block_index = queue.prev(block_index);
237 current = queue.item_ref(block_index);
2134bcf2 238 }
13e4a3f9 239
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240 /*
241 * Step 2:
242 * now current points to either tail or first non-recalculate block
243 * and has not had its reverse_pass called
244 * or its calc trap
245 * entry_speed is set to the *exit* speed of current.
246 * each block from current to head has its entry speed set to its max entry speed- limited by decel or nominal_rate
247 */
2134bcf2 248
a617ac35 249 float exit_speed = current->max_exit_speed();
4cff3ded 250
1b5776bf 251 while (block_index != queue.head_i) {
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252 previous = current;
253 block_index = queue.next(block_index);
254 current = queue.item_ref(block_index);
255
256 // we pass the exit speed of the previous block
257 // so this block can decide if it's accel or decel limited and update its fields as appropriate
258 exit_speed = current->forward_pass(exit_speed);
2134bcf2 259
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260 previous->calculate_trapezoid(previous->entry_speed, current->entry_speed);
261 }
4cff3ded 262 }
a617ac35 263
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264 /*
265 * Step 3:
266 * work out trapezoid for final (and newest) block
267 */
268
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269 // now current points to the head item
270 // which has not had calculate_trapezoid run yet
271 current->calculate_trapezoid(current->entry_speed, minimum_planner_speed);
4cff3ded 272}
aab6cbba 273
a617ac35 274
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275// Calculates the maximum allowable speed at this point when you must be able to reach target_velocity using the
276// acceleration within the allotted distance.
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277float Planner::max_allowable_speed(float acceleration, float target_velocity, float distance)
278{
279 return(
280 sqrtf(target_velocity * target_velocity - 2.0F * acceleration * distance) //Was acceleration*60*60*distance, in case this breaks, but here we prefer to use seconds instead of minutes
281 );
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282}
283
284