--- /dev/null
+use <dotscad/rounded_square.scad> // https://github.com/JustinSDK/dotSCAD
+
+$fs = 0.1;
+$fa = 0.1;
+
+
+buckle_height = 60;
+buckle_width = 120;
+buckle_thickness = 3;
+
+slot_width = 3.5;
+slot_height = buckle_height - 15;
+slot_edge_offset = 5.5 + slot_width;
+
+dragon_d = 90;
+
+buckle_corner_r = 1.5;
+slot_corner_r = 0.5;
+
+module buckle_piece () {
+ difference () {
+ rounded_square ([buckle_width/2, buckle_height], buckle_corner_r);
+
+ translate ([buckle_width/2 - slot_edge_offset, (buckle_height - slot_height) / 2, 0]) {
+ square ([slot_width, slot_height]);
+ translate ([slot_width/2, slot_height, 0]) circle (d=slot_width);
+ translate ([slot_width/2, 0, 0]) circle (d=slot_width);
+ }
+ }
+}
+
+module buckle_base (buckle_thickness=buckle_thickness) {
+ linear_extrude (buckle_thickness) {
+ translate ([-buckle_width/4, 0, 0]) square ([buckle_width/2, buckle_height]);
+ buckle_piece ();
+ mirror ([1, 0, 0]) buckle_piece ();
+ }
+}
+
+
+module dragon (d=10) {
+/* translate ([-d/2, -d/2, 0]) {
+ resize ([d, 0, 0], auto=true ) import ("./house-targaryen-game-of-thrones-2_fixed.stl");
+ }
+*/
+ cylinder (d=d, h=buckle_thickness);
+}
+
+
+
+translate ([0, -buckle_height/2, 0]) buckle_base ();
+//translate ([0, 0, 0]) dragon (d=dragon_d);