| 1 | // super simple feet for metal shelving |
| 2 | // Created 2017 Clinton Ebadi <clinton@unknownlamer.org> |
| 3 | |
| 4 | // Released under the https://wiki.creativecommons.org/wiki/CC0 |
| 5 | // To the extent possible under law, Clinton Ebadi has waived all |
| 6 | // copyright and related or neighboring rights to super simple feet |
| 7 | // for metal shelving. |
| 8 | |
| 9 | |
| 10 | // preview[view:east, tilt:top diagonal] |
| 11 | |
| 12 | // Length of slot for shelving leg |
| 13 | slot_length = 32; |
| 14 | // Thickness of slot for shelving leg |
| 15 | slot_thickness = 1.8; |
| 16 | |
| 17 | // Thickness of wall around slot |
| 18 | wall_thickness = 3; |
| 19 | |
| 20 | // Depth of the base foot |
| 21 | base_depth = 4; |
| 22 | // Depth of the slot and walls around the length |
| 23 | slot_depth = 20; |
| 24 | // Offset for leg slot into the base |
| 25 | slot_offset = -1; |
| 26 | // Enable/disable base |
| 27 | base_enabled = true; |
| 28 | |
| 29 | $fs = 0.1; |
| 30 | |
| 31 | foot (); |
| 32 | |
| 33 | module base () { |
| 34 | side = slot_length + slot_thickness/2; |
| 35 | if (base_enabled) { |
| 36 | offset (r = wall_thickness) polygon ([ [0, 0], [ side , 0], [0, side] ]); |
| 37 | } else { |
| 38 | walls (); |
| 39 | } |
| 40 | } |
| 41 | |
| 42 | module walls () { |
| 43 | intersection () { |
| 44 | offset (r = wall_thickness) { |
| 45 | square ([slot_thickness, slot_length + slot_thickness/2]); |
| 46 | square ([slot_length + slot_thickness/2, slot_thickness]); |
| 47 | } |
| 48 | if (base_enabled) { base (); } |
| 49 | } |
| 50 | } |
| 51 | |
| 52 | module slot () { |
| 53 | square ([slot_thickness, slot_length]); |
| 54 | square ([slot_length, slot_thickness]); |
| 55 | |
| 56 | // tiny chamfer around bend |
| 57 | x = 2; |
| 58 | polygon ([ [0, 0], [ slot_thickness*2+x/2, 0], [0, slot_thickness*2+x/2] ]); |
| 59 | } |
| 60 | |
| 61 | |
| 62 | module foot () { |
| 63 | difference () { |
| 64 | union () { |
| 65 | linear_extrude (base_depth) base (); |
| 66 | translate ([0, 0, base_depth+slot_offset]) linear_extrude (slot_depth+slot_offset) walls (); |
| 67 | } |
| 68 | translate ([0, 0, base_depth+slot_offset]) linear_extrude (slot_depth+slot_offset+0.1) slot (); |
| 69 | } |
| 70 | } |