Recycle fluid numbers.
* libguile/fluids.c: Remove outdated comment on the complexity of fluid GC.
(FLUID_GROW): Increase to 128.
(allocated_fluids): Change to `void **'.
(allocated_fluids_num): Remove.
(grow_dynamic_state): Remove race-condition checker. Grow to
ALLOCATED_FLUIDS_LEN.
(next_fluid_num): Rename to...
(new_fluid): ... this. Return a fluid instead of a fluid number.
Assume ALLOCATED_FLUIDS is sparse and search for a free number in it.
Make ALLOCATED_FLUIDS point to pointerless memory and initialize
individual elements with a pointer to the new fluid. Register a
disappearing link from there to the fluid.
(scm_make_fluid): Use `new_fluid ()'.
(scm_fluid_ref, scm_fluid_set_x, scm_i_swap_with_fluids): Remove
assertion that wasn't checked in a thread-safe way.