#include <stdio.h>
-#include "_scm.h"
-#include "unif.h"
-#include "feature.h"
-#include "fports.h"
-#include "strings.h"
-#include "vectors.h"
+#include "libguile/_scm.h"
+#include "libguile/unif.h"
+#include "libguile/feature.h"
+#include "libguile/fports.h"
+#include "libguile/strings.h"
+#include "libguile/vectors.h"
-#include "validate.h"
-#include "socket.h"
+#include "libguile/validate.h"
+#include "libguile/socket.h"
#ifdef HAVE_STRING_H
#include <string.h>
scm_add_feature ("socket");
scm_init_addr_buffer ();
-#include "socket.x"
+#include "libguile/socket.x"
}