#include "libguile/__scm.h"
#include "libguile/alist.h"
#include "libguile/arbiters.h"
+#include "libguile/array-map.h"
#include "libguile/async.h"
#include "libguile/boolean.h"
#include "libguile/bytevectors.h"
#include "libguile/properties.h"
#include "libguile/procs.h"
#include "libguile/r6rs-ports.h"
-#include "libguile/ramap.h"
#include "libguile/random.h"
#include "libguile/read.h"
#include "libguile/root.h"