#:use-module (system base syntax)
#:use-module (ice-9 receive)
#:use-module (language glil)
+ #:use-module (system vm instruction)
#:use-module (language tree-il)
#:use-module (language tree-il optimize)
#:use-module (language tree-il analyze)
(list . list)
(vector . vector)
((@slot-ref . 2) . slot-ref)
- ((@slot-set! . 3) . slot-set)))
+ ((@slot-set! . 3) . slot-set)
+ ((vector-ref . 2) . vector-ref)
+ ((vector-set! . 3) . vector-set)
+
+ ((bytevector-u8-ref . 2) . bv-u8-ref)
+ ((bytevector-u8-set! . 3) . bv-u8-set)
+ ((bytevector-s8-ref . 2) . bv-s8-ref)
+ ((bytevector-s8-set! . 3) . bv-s8-set)
+
+ ((bytevector-u16-ref . 3) . bv-u16-ref)
+ ((bytevector-u16-set! . 4) . bv-u16-set)
+ ((bytevector-u16-native-ref . 2) . bv-u16-native-ref)
+ ((bytevector-u16-native-set! . 3) . bv-u16-native-set)
+ ((bytevector-s16-ref . 3) . bv-s16-ref)
+ ((bytevector-s16-set! . 4) . bv-s16-set)
+ ((bytevector-s16-native-ref . 2) . bv-s16-native-ref)
+ ((bytevector-s16-native-set! . 3) . bv-s16-native-set)
+
+ ((bytevector-u32-ref . 3) . bv-u32-ref)
+ ((bytevector-u32-set! . 4) . bv-u32-set)
+ ((bytevector-u32-native-ref . 2) . bv-u32-native-ref)
+ ((bytevector-u32-native-set! . 3) . bv-u32-native-set)
+ ((bytevector-s32-ref . 3) . bv-s32-ref)
+ ((bytevector-s32-set! . 4) . bv-s32-set)
+ ((bytevector-s32-native-ref . 2) . bv-s32-native-ref)
+ ((bytevector-s32-native-set! . 3) . bv-s32-native-set)
+
+ ((bytevector-u64-ref . 3) . bv-u64-ref)
+ ((bytevector-u64-set! . 4) . bv-u64-set)
+ ((bytevector-u64-native-ref . 2) . bv-u64-native-ref)
+ ((bytevector-u64-native-set! . 3) . bv-u64-native-set)
+ ((bytevector-s64-ref . 3) . bv-s64-ref)
+ ((bytevector-s64-set! . 4) . bv-s64-set)
+ ((bytevector-s64-native-ref . 2) . bv-s64-native-ref)
+ ((bytevector-s64-native-set! . 3) . bv-s64-native-set)
+
+ ((bytevector-ieee-single-ref . 3) . bv-f32-ref)
+ ((bytevector-ieee-single-set! . 4) . bv-f32-set)
+ ((bytevector-ieee-single-native-ref . 2) . bv-f32-native-ref)
+ ((bytevector-ieee-single-native-set! . 3) . bv-f32-native-set)
+ ((bytevector-ieee-double-ref . 3) . bv-f64-ref)
+ ((bytevector-ieee-double-set! . 4) . bv-f64-set)
+ ((bytevector-ieee-double-native-ref . 2) . bv-f64-native-ref)
+ ((bytevector-ieee-double-native-set! . 3) . bv-f64-native-set)))
+
+
+\f
(define (make-label) (gensym ":L"))
=> (lambda (op)
(for-each comp-push args)
(emit-code src (make-glil-call op (length args)))
- (case context
- ((tail) (emit-code #f (make-glil-call 'return 1)))
- ((drop) (emit-code #f (make-glil-call 'drop 1))))))
-
+ (case (instruction-pushes op)
+ ((0)
+ (case context
+ ((tail) (emit-code #f (make-glil-void))
+ (emit-code #f (make-glil-call 'return 1)))
+ ((push vals) (emit-code #f (make-glil-void)))))
+ ((1)
+ (case context
+ ((tail) (emit-code #f (make-glil-call 'return 1)))
+ ((drop) (emit-code #f (make-glil-call 'drop 1)))))
+ (else
+ (error "bad primitive op: too many pushes"
+ op (instruction-pushes op))))))
+
(else
(comp-push proc)
(for-each comp-push args)