system should be called Godot: "This is the one you've been waiting
for."
+* Deprecate `read-only-string?'.
+
Before releasing the next version of libguile which is not binary compatible
with the one released with 1.4:
- remove struct members system_transformer and top_level_lookup_closure_var
GUILE_OLD_ASYNC_CLICK macro.
In release 1.5:
-- remove deprecated variables:
- scm_top_level_lookup_closure_var
-- remove deprecated functions:
- eval.c: scm_eval2, scm_eval_3
- load.c: scm_read_and_eval_x
-- remove deprecated procedures:
- boot-9.scm:eval-in-module
- remove deprecated macros: SCM_INPORTP, SCM_OUTPORTP, SCM_CRDY, SCM_ICHRP,
SCM_ICHR, SCM_MAKICHR, SCM_SETJMPBUF, SCM_NSTRINGP, SCM_NRWSTRINGP,
SCM_NVECTORP
SCM_REALPART, scm_makdbl, SCM_SINGP, SCM_NUM2DBL, SCM_NO_BIGDIG
In release 1.6:
+- remove deprecated variables:
+ scm_top_level_lookup_closure_var
+- remove deprecated functions:
+ eval.c: scm_eval2, scm_eval_3
+ load.c: scm_read_and_eval_x
+- remove deprecated procedures:
+ boot-9.scm:eval-in-module
- remove deprecated macros: SCM_OUTOFRANGE, SCM_NALLOC, SCM_HUP_SIGNAL,
SCM_INT_SIGNAL, SCM_FPE_SIGNAL, SCM_BUS_SIGNAL, SCM_SEGV_SIGNAL,
SCM_ALRM_SIGNAL, SCM_GC_SIGNAL, SCM_TICK_SIGNAL, SCM_SIG_ORD,
SCM_ORD_SIG, SCM_NUM_SIGS
- remove function scm_call_catching_errors
(replaced by catch functions from throw.[ch])
-
+- remove support for "#&" reader syntax in (ice-9 optargs).
+- remove scm_make_shared_substring
+- remove scm_read_only_string_p
+- remove scm_strhash
+- remove scm_tc7_ssymbol
+- remove scm_tc7_msymbol
+- remove scm_tcs_symbols
Modules sort.c and random.c should be factored out into separate
modules (but still be distributed with guile-core) when we get a new