-/* Copyright (C) 1995, 1996, 1997, 1998, 2000 Free Software Foundation, Inc.
+/* Copyright (C) 1995,1996,1997,1998,2000,2001 Free Software Foundation, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
-
-/* These files define typedefs used by later files, so they need to
- come first. */
-#include "libguile/print.h"
-#include "libguile/smob.h"
-#include "libguile/pairs.h"
-
#include "libguile/alist.h"
#include "libguile/arbiters.h"
#include "libguile/async.h"
#include "libguile/boolean.h"
#include "libguile/chars.h"
#include "libguile/continuations.h"
#include "libguile/alist.h"
#include "libguile/arbiters.h"
#include "libguile/async.h"
#include "libguile/boolean.h"
#include "libguile/chars.h"
#include "libguile/continuations.h"
#include "libguile/hashtab.h"
#include "libguile/init.h"
#include "libguile/ioext.h"
#include "libguile/hashtab.h"
#include "libguile/init.h"
#include "libguile/ioext.h"
#include "libguile/keywords.h"
#include "libguile/list.h"
#include "libguile/load.h"
#include "libguile/keywords.h"
#include "libguile/list.h"
#include "libguile/load.h"
#include "libguile/objects.h"
#include "libguile/objprop.h"
#include "libguile/options.h"
#include "libguile/objects.h"
#include "libguile/objprop.h"
#include "libguile/options.h"
#include "libguile/procprop.h"
#include "libguile/properties.h"
#include "libguile/procs.h"
#include "libguile/procprop.h"
#include "libguile/properties.h"
#include "libguile/procs.h"
#include "libguile/scmsigs.h"
#include "libguile/script.h"
#include "libguile/simpos.h"
#include "libguile/scmsigs.h"
#include "libguile/script.h"
#include "libguile/simpos.h"
#include "libguile/snarf.h"
#include "libguile/socket.h"
#include "libguile/sort.h"
#include "libguile/snarf.h"
#include "libguile/socket.h"
#include "libguile/sort.h"
#include "libguile/strports.h"
#include "libguile/struct.h"
#include "libguile/symbols.h"
#include "libguile/strports.h"
#include "libguile/struct.h"
#include "libguile/symbols.h"
#include "libguile/tags.h"
#include "libguile/throw.h"
#include "libguile/unif.h"
#include "libguile/validate.h"
#include "libguile/tags.h"
#include "libguile/throw.h"
#include "libguile/unif.h"
#include "libguile/validate.h"
#include "libguile/variable.h"
#include "libguile/vectors.h"
#include "libguile/version.h"
#include "libguile/vports.h"
#include "libguile/weaks.h"
#include "libguile/variable.h"
#include "libguile/vectors.h"
#include "libguile/version.h"
#include "libguile/vports.h"
#include "libguile/weaks.h"