Fix brainfuck->scheme compiler.
[bpt/guile.git] / module / language / brainfuck / compile-scheme.scm
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1;;; Brainfuck for GNU Guile
2
60ce72b9 3;; Copyright (C) 2009, 2013 Free Software Foundation, Inc.
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5;; This library is free software; you can redistribute it and/or
6;; modify it under the terms of the GNU Lesser General Public
7;; License as published by the Free Software Foundation; either
8;; version 3 of the License, or (at your option) any later version.
6370a6ad 9;;
fe2400b2 10;; This library is distributed in the hope that it will be useful,
6370a6ad 11;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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12;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13;; Lesser General Public License for more details.
6370a6ad 14;;
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15;; You should have received a copy of the GNU Lesser General Public
16;; License along with this library; if not, write to the Free Software
17;; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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18
19;;; Code:
20
21(define-module (language brainfuck compile-scheme)
22 #:export (compile-scheme))
23
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24;; Compilation of Brainfuck to Scheme is pretty straight-forward. For all of
25;; brainfuck's instructions, there are basic representations in Scheme we
26;; only have to generate.
27;;
28;; Brainfuck's pointer and data-tape are stored in the variables pointer and
29;; tape, where tape is a vector of integer values initially set to zero. Pointer
30;; starts out at position 0.
31;; Our tape is thus of finite length, with an address range of 0..n for
32;; some defined upper bound n depending on the length of our tape.
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33
34
fe2400b2 35;; Define the length to use for the tape.
e63d888e 36
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37(define tape-size 30000)
38
e63d888e 39
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40;; This compiles a whole brainfuck program. This constructs a Scheme code like:
41;; (let ((pointer 0)
42;; (tape (make-vector tape-size 0)))
43;; (begin
44;; <body>
45;; (write-char #\newline)))
46;;
47;; So first the pointer and tape variables are set up correctly, then the
48;; program's body is executed in this context, and finally we output an
49;; additional newline character in case the program does not output one.
50;;
51;; TODO: Find out and explain the details about env, the three return values and
52;; how to use the options. Implement options to set the tape-size, maybe.
e63d888e 53
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54(define (compile-scheme exp env opts)
55 (values
56 `(let ((pointer 0)
57 (tape (make-vector ,tape-size 0)))
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58 ,@(compile-body (cdr exp))
59 (write-char #\newline))
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60 env
61 env))
62
e63d888e 63
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64;; Compile a list of instructions to get a list of Scheme codes. As we always
65;; strip off the car of the instructions-list and cons the result onto the
66;; result-list, it will get out in reversed order first; so we have to (reverse)
67;; it on return.
e63d888e 68
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69(define (compile-body instructions)
70 (let iterate ((cur instructions)
71 (result '()))
72 (if (null? cur)
73 (reverse result)
74 (let ((compiled (compile-instruction (car cur))))
75 (iterate (cdr cur) (cons compiled result))))))
76
e63d888e 77
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78;; Compile a single instruction to Scheme, using the direct representations
79;; all of Brainfuck's instructions have.
e63d888e 80
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81(define (compile-instruction ins)
82 (case (car ins)
83
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84 ;; Pointer moval >< is done simply by something like:
85 ;; (set! pointer (+ pointer +-1))
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86 ((<bf-move>)
87 (let ((dir (cadr ins)))
88 `(set! pointer (+ pointer ,dir))))
89
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90 ;; Cell increment +- is done as:
91 ;; (vector-set! tape pointer (+ (vector-ref tape pointer) +-1))
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92 ((<bf-increment>)
93 (let ((inc (cadr ins)))
94 `(vector-set! tape pointer (+ (vector-ref tape pointer) ,inc))))
95
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96 ;; Output . is done by converting the cell's integer value to a character
97 ;; first and then printing out this character:
98 ;; (write-char (integer->char (vector-ref tape pointer)))
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99 ((<bf-print>)
100 '(write-char (integer->char (vector-ref tape pointer))))
101
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102 ;; Input , is done similarly, read in a character, get its ASCII code and
103 ;; store it into the current cell:
104 ;; (vector-set! tape pointer (char->integer (read-char)))
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105 ((<bf-read>)
106 '(vector-set! tape pointer (char->integer (read-char))))
107
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108 ;; For loops [...] we use a named let construction to execute the body until
109 ;; the current cell gets zero. The body is compiled via a recursive call
110 ;; back to (compile-body).
111 ;; (let iterate ()
112 ;; (if (not (= (vector-ref! tape pointer) 0))
113 ;; (begin
114 ;; <body>
115 ;; (iterate))))
6370a6ad 116 ((<bf-loop>)
e63d888e 117 `(let iterate ()
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118 (if (not (= (vector-ref tape pointer) 0))
119 (begin
120 ,@(compile-body (cdr ins))
e63d888e 121 (iterate)))))
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122
123 (else (error "unknown brainfuck instruction " (car ins)))))