From aa5789b56b42c6fda3454c11f8c16b3e20a26db4 Mon Sep 17 00:00:00 2001 From: Chong Yidong Date: Mon, 19 Apr 2010 10:38:53 -0400 Subject: [PATCH] * ede.texi (EDE Mode): Refer to init file rather than `.emacs'. Note that Development menu is always available. (Creating a project): Fix terminology. (Add/Remove files): Fix typo. --- doc/misc/ChangeLog | 7 +++++++ doc/misc/ede.texi | 23 +++++++++++------------ 2 files changed, 18 insertions(+), 12 deletions(-) diff --git a/doc/misc/ChangeLog b/doc/misc/ChangeLog index caa71eef56..89c2418594 100644 --- a/doc/misc/ChangeLog +++ b/doc/misc/ChangeLog @@ -1,3 +1,10 @@ +2010-04-18 Chong Yidong + + * ede.texi (EDE Mode): Refer to init file rather than `.emacs'. Note + that Development menu is always available. + (Creating a project): Fix terminology. + (Add/Remove files): Fix typo. + 2010-04-17 Teodor Zlatanov * gnus.texi (Gnus Versions, Oort Gnus): Mention the Git repo instead of diff --git a/doc/misc/ede.texi b/doc/misc/ede.texi index 035f0f0f18..ace3c25914 100644 --- a/doc/misc/ede.texi +++ b/doc/misc/ede.texi @@ -129,27 +129,26 @@ information. @node EDE Mode, Creating a project, EDE Project Concepts, top @chapter @ede{} Mode -@ede{} is implemented as a minor-mode, which augments other modes such +@ede{} is implemented as a minor mode, which augments other modes such as C mode, and Texinfo mode. You can enable @ede{} for all buffers by running the command @code{global-ede-mode}, or by putting this in your -@file{~/.emacs} file: +init file: @example (global-ede-mode t) @end example -When @ede{} is active for a given buffer, the menu item -``Development'' appears. This menu provides several menu items for -high-level @ede{} commands. These menu items, and their corresponding -keybindings, are independent of the type of project you are actually -working on. +Activating @ede{} adds a menu named @samp{Development} to the menu +bar. This menu provides several menu items for high-level @ede{} +commands. These menu items, and their corresponding keybindings, are +independent of the type of project you are actually working on. @node Creating a project, Modifying your project, EDE Mode, top @chapter Creating a project To create a new project, first visit a file that you want to include -in that project. If you have a hierarchy of directories, choose a -file in the topmost directory first. From this buffer, type @kbd{M-x +in that project. If you have a hierarchy of directories, first visit +a file in the topmost directory. From this buffer, type @kbd{M-x ede-new}, or click on the @samp{Create Project} item in the @samp{Development} menu. @@ -220,8 +219,8 @@ detailed information about exactly what these features do. @node Add/Remove target, Add/Remove files, Modifying your project, Modifying your project @section Add/Remove target -To create a new target, type @kbd{C-c . t} (@code{M-x ede-new-target}) -or use the @samp{Add Target} menu item in the @samp{Project Options} +To create a new target, type @kbd{C-c . t} (@code{ede-new-target}) or +use the @samp{Add Target} menu item in the @samp{Project Options} submenu. This prompts for a target name, and adds the current buffer to that target. @@ -237,7 +236,7 @@ Options} submenu. @section Add/Remove files To add the current file to an existing target, type @kbd{C-c . a} -(@code{ede-add-file}), or or use the @samp{Add File} menu item in the +(@code{ede-add-file}), or use the @samp{Add File} menu item in the @samp{Target Options} submenu. You can add a file to more than one target; this is OK. -- 2.20.1