3b82de9432db6908751d24575373a49cadd2a838
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest.
102
103 . try_window
104
105 This function performs the full redisplay of a single window
106 assuming that its fonts were not changed and that the cursor
107 will not end up in the scroll margins. (Loading fonts requires
108 re-adjustment of dimensions of glyph matrices, which makes this
109 method impossible to use.)
110
111 These optimizations are tried in sequence (some can be skipped if
112 it is known that they are not applicable). If none of the
113 optimizations were successful, redisplay calls redisplay_windows,
114 which performs a full redisplay of all windows.
115
116 Desired matrices.
117
118 Desired matrices are always built per Emacs window. The function
119 `display_line' is the central function to look at if you are
120 interested. It constructs one row in a desired matrix given an
121 iterator structure containing both a buffer position and a
122 description of the environment in which the text is to be
123 displayed. But this is too early, read on.
124
125 Characters and pixmaps displayed for a range of buffer text depend
126 on various settings of buffers and windows, on overlays and text
127 properties, on display tables, on selective display. The good news
128 is that all this hairy stuff is hidden behind a small set of
129 interface functions taking an iterator structure (struct it)
130 argument.
131
132 Iteration over things to be displayed is then simple. It is
133 started by initializing an iterator with a call to init_iterator,
134 passing it the buffer position where to start iteration. For
135 iteration over strings, pass -1 as the position to init_iterator,
136 and call reseat_to_string when the string is ready, to initialize
137 the iterator for that string. Thereafter, calls to
138 get_next_display_element fill the iterator structure with relevant
139 information about the next thing to display. Calls to
140 set_iterator_to_next move the iterator to the next thing.
141
142 Besides this, an iterator also contains information about the
143 display environment in which glyphs for display elements are to be
144 produced. It has fields for the width and height of the display,
145 the information whether long lines are truncated or continued, a
146 current X and Y position, and lots of other stuff you can better
147 see in dispextern.h.
148
149 Glyphs in a desired matrix are normally constructed in a loop
150 calling get_next_display_element and then PRODUCE_GLYPHS. The call
151 to PRODUCE_GLYPHS will fill the iterator structure with pixel
152 information about the element being displayed and at the same time
153 produce glyphs for it. If the display element fits on the line
154 being displayed, set_iterator_to_next is called next, otherwise the
155 glyphs produced are discarded. The function display_line is the
156 workhorse of filling glyph rows in the desired matrix with glyphs.
157 In addition to producing glyphs, it also handles line truncation
158 and continuation, word wrap, and cursor positioning (for the
159 latter, see also set_cursor_from_row).
160
161 Frame matrices.
162
163 That just couldn't be all, could it? What about terminal types not
164 supporting operations on sub-windows of the screen? To update the
165 display on such a terminal, window-based glyph matrices are not
166 well suited. To be able to reuse part of the display (scrolling
167 lines up and down), we must instead have a view of the whole
168 screen. This is what `frame matrices' are for. They are a trick.
169
170 Frames on terminals like above have a glyph pool. Windows on such
171 a frame sub-allocate their glyph memory from their frame's glyph
172 pool. The frame itself is given its own glyph matrices. By
173 coincidence---or maybe something else---rows in window glyph
174 matrices are slices of corresponding rows in frame matrices. Thus
175 writing to window matrices implicitly updates a frame matrix which
176 provides us with the view of the whole screen that we originally
177 wanted to have without having to move many bytes around. To be
178 honest, there is a little bit more done, but not much more. If you
179 plan to extend that code, take a look at dispnew.c. The function
180 build_frame_matrix is a good starting point.
181
182 Bidirectional display.
183
184 Bidirectional display adds quite some hair to this already complex
185 design. The good news are that a large portion of that hairy stuff
186 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
187 reordering engine which is called by set_iterator_to_next and
188 returns the next character to display in the visual order. See
189 commentary on bidi.c for more details. As far as redisplay is
190 concerned, the effect of calling bidi_move_to_visually_next, the
191 main interface of the reordering engine, is that the iterator gets
192 magically placed on the buffer or string position that is to be
193 displayed next. In other words, a linear iteration through the
194 buffer/string is replaced with a non-linear one. All the rest of
195 the redisplay is oblivious to the bidi reordering.
196
197 Well, almost oblivious---there are still complications, most of
198 them due to the fact that buffer and string positions no longer
199 change monotonously with glyph indices in a glyph row. Moreover,
200 for continued lines, the buffer positions may not even be
201 monotonously changing with vertical positions. Also, accounting
202 for face changes, overlays, etc. becomes more complex because
203 non-linear iteration could potentially skip many positions with
204 changes, and then cross them again on the way back...
205
206 One other prominent effect of bidirectional display is that some
207 paragraphs of text need to be displayed starting at the right
208 margin of the window---the so-called right-to-left, or R2L
209 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
210 which have their reversed_p flag set. The bidi reordering engine
211 produces characters in such rows starting from the character which
212 should be the rightmost on display. PRODUCE_GLYPHS then reverses
213 the order, when it fills up the glyph row whose reversed_p flag is
214 set, by prepending each new glyph to what is already there, instead
215 of appending it. When the glyph row is complete, the function
216 extend_face_to_end_of_line fills the empty space to the left of the
217 leftmost character with special glyphs, which will display as,
218 well, empty. On text terminals, these special glyphs are simply
219 blank characters. On graphics terminals, there's a single stretch
220 glyph of a suitably computed width. Both the blanks and the
221 stretch glyph are given the face of the background of the line.
222 This way, the terminal-specific back-end can still draw the glyphs
223 left to right, even for R2L lines.
224
225 Bidirectional display and character compositions
226
227 Some scripts cannot be displayed by drawing each character
228 individually, because adjacent characters change each other's shape
229 on display. For example, Arabic and Indic scripts belong to this
230 category.
231
232 Emacs display supports this by providing "character compositions",
233 most of which is implemented in composite.c. During the buffer
234 scan that delivers characters to PRODUCE_GLYPHS, if the next
235 character to be delivered is a composed character, the iteration
236 calls composition_reseat_it and next_element_from_composition. If
237 they succeed to compose the character with one or more of the
238 following characters, the whole sequence of characters that where
239 composed is recorded in the `struct composition_it' object that is
240 part of the buffer iterator. The composed sequence could produce
241 one or more font glyphs (called "grapheme clusters") on the screen.
242 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
243 in the direction corresponding to the current bidi scan direction
244 (recorded in the scan_dir member of the `struct bidi_it' object
245 that is part of the buffer iterator). In particular, if the bidi
246 iterator currently scans the buffer backwards, the grapheme
247 clusters are delivered back to front. This reorders the grapheme
248 clusters as appropriate for the current bidi context. Note that
249 this means that the grapheme clusters are always stored in the
250 LGSTRING object (see composite.c) in the logical order.
251
252 Moving an iterator in bidirectional text
253 without producing glyphs
254
255 Note one important detail mentioned above: that the bidi reordering
256 engine, driven by the iterator, produces characters in R2L rows
257 starting at the character that will be the rightmost on display.
258 As far as the iterator is concerned, the geometry of such rows is
259 still left to right, i.e. the iterator "thinks" the first character
260 is at the leftmost pixel position. The iterator does not know that
261 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
262 delivers. This is important when functions from the move_it_*
263 family are used to get to certain screen position or to match
264 screen coordinates with buffer coordinates: these functions use the
265 iterator geometry, which is left to right even in R2L paragraphs.
266 This works well with most callers of move_it_*, because they need
267 to get to a specific column, and columns are still numbered in the
268 reading order, i.e. the rightmost character in a R2L paragraph is
269 still column zero. But some callers do not get well with this; a
270 notable example is mouse clicks that need to find the character
271 that corresponds to certain pixel coordinates. See
272 buffer_posn_from_coords in dispnew.c for how this is handled. */
273
274 #include <config.h>
275 #include <stdio.h>
276 #include <limits.h>
277
278 #include "lisp.h"
279 #include "atimer.h"
280 #include "keyboard.h"
281 #include "frame.h"
282 #include "window.h"
283 #include "termchar.h"
284 #include "dispextern.h"
285 #include "character.h"
286 #include "buffer.h"
287 #include "charset.h"
288 #include "indent.h"
289 #include "commands.h"
290 #include "keymap.h"
291 #include "macros.h"
292 #include "disptab.h"
293 #include "termhooks.h"
294 #include "termopts.h"
295 #include "intervals.h"
296 #include "coding.h"
297 #include "process.h"
298 #include "region-cache.h"
299 #include "font.h"
300 #include "fontset.h"
301 #include "blockinput.h"
302
303 #ifdef HAVE_X_WINDOWS
304 #include "xterm.h"
305 #endif
306 #ifdef HAVE_NTGUI
307 #include "w32term.h"
308 #endif
309 #ifdef HAVE_NS
310 #include "nsterm.h"
311 #endif
312 #ifdef USE_GTK
313 #include "gtkutil.h"
314 #endif
315
316 #include "font.h"
317
318 #ifndef FRAME_X_OUTPUT
319 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
320 #endif
321
322 #define INFINITY 10000000
323
324 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
325 Lisp_Object Qwindow_scroll_functions;
326 static Lisp_Object Qwindow_text_change_functions;
327 static Lisp_Object Qredisplay_end_trigger_functions;
328 Lisp_Object Qinhibit_point_motion_hooks;
329 static Lisp_Object QCeval, QCpropertize;
330 Lisp_Object QCfile, QCdata;
331 static Lisp_Object Qfontified;
332 static Lisp_Object Qgrow_only;
333 static Lisp_Object Qinhibit_eval_during_redisplay;
334 static Lisp_Object Qbuffer_position, Qposition, Qobject;
335 static Lisp_Object Qright_to_left, Qleft_to_right;
336
337 /* Cursor shapes. */
338 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
339
340 /* Pointer shapes. */
341 static Lisp_Object Qarrow, Qhand;
342 Lisp_Object Qtext;
343
344 /* Holds the list (error). */
345 static Lisp_Object list_of_error;
346
347 static Lisp_Object Qfontification_functions;
348
349 static Lisp_Object Qwrap_prefix;
350 static Lisp_Object Qline_prefix;
351 static Lisp_Object Qredisplay_internal;
352
353 /* Non-nil means don't actually do any redisplay. */
354
355 Lisp_Object Qinhibit_redisplay;
356
357 /* Names of text properties relevant for redisplay. */
358
359 Lisp_Object Qdisplay;
360
361 Lisp_Object Qspace, QCalign_to;
362 static Lisp_Object QCrelative_width, QCrelative_height;
363 Lisp_Object Qleft_margin, Qright_margin;
364 static Lisp_Object Qspace_width, Qraise;
365 static Lisp_Object Qslice;
366 Lisp_Object Qcenter;
367 static Lisp_Object Qmargin, Qpointer;
368 static Lisp_Object Qline_height;
369
370 #ifdef HAVE_WINDOW_SYSTEM
371
372 /* Test if overflow newline into fringe. Called with iterator IT
373 at or past right window margin, and with IT->current_x set. */
374
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
376 (!NILP (Voverflow_newline_into_fringe) \
377 && FRAME_WINDOW_P ((IT)->f) \
378 && ((IT)->bidi_it.paragraph_dir == R2L \
379 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
380 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
381 && (IT)->current_x == (IT)->last_visible_x \
382 && (IT)->line_wrap != WORD_WRAP)
383
384 #else /* !HAVE_WINDOW_SYSTEM */
385 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
386 #endif /* HAVE_WINDOW_SYSTEM */
387
388 /* Test if the display element loaded in IT, or the underlying buffer
389 or string character, is a space or a TAB character. This is used
390 to determine where word wrapping can occur. */
391
392 #define IT_DISPLAYING_WHITESPACE(it) \
393 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
394 || ((STRINGP (it->string) \
395 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
396 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
397 || (it->s \
398 && (it->s[IT_BYTEPOS (*it)] == ' ' \
399 || it->s[IT_BYTEPOS (*it)] == '\t')) \
400 || (IT_BYTEPOS (*it) < ZV_BYTE \
401 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
402 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
403
404 /* Name of the face used to highlight trailing whitespace. */
405
406 static Lisp_Object Qtrailing_whitespace;
407
408 /* Name and number of the face used to highlight escape glyphs. */
409
410 static Lisp_Object Qescape_glyph;
411
412 /* Name and number of the face used to highlight non-breaking spaces. */
413
414 static Lisp_Object Qnobreak_space;
415
416 /* The symbol `image' which is the car of the lists used to represent
417 images in Lisp. Also a tool bar style. */
418
419 Lisp_Object Qimage;
420
421 /* The image map types. */
422 Lisp_Object QCmap;
423 static Lisp_Object QCpointer;
424 static Lisp_Object Qrect, Qcircle, Qpoly;
425
426 /* Tool bar styles */
427 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
428
429 /* Non-zero means print newline to stdout before next mini-buffer
430 message. */
431
432 int noninteractive_need_newline;
433
434 /* Non-zero means print newline to message log before next message. */
435
436 static int message_log_need_newline;
437
438 /* Three markers that message_dolog uses.
439 It could allocate them itself, but that causes trouble
440 in handling memory-full errors. */
441 static Lisp_Object message_dolog_marker1;
442 static Lisp_Object message_dolog_marker2;
443 static Lisp_Object message_dolog_marker3;
444 \f
445 /* The buffer position of the first character appearing entirely or
446 partially on the line of the selected window which contains the
447 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
448 redisplay optimization in redisplay_internal. */
449
450 static struct text_pos this_line_start_pos;
451
452 /* Number of characters past the end of the line above, including the
453 terminating newline. */
454
455 static struct text_pos this_line_end_pos;
456
457 /* The vertical positions and the height of this line. */
458
459 static int this_line_vpos;
460 static int this_line_y;
461 static int this_line_pixel_height;
462
463 /* X position at which this display line starts. Usually zero;
464 negative if first character is partially visible. */
465
466 static int this_line_start_x;
467
468 /* The smallest character position seen by move_it_* functions as they
469 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
470 hscrolled lines, see display_line. */
471
472 static struct text_pos this_line_min_pos;
473
474 /* Buffer that this_line_.* variables are referring to. */
475
476 static struct buffer *this_line_buffer;
477
478
479 /* Values of those variables at last redisplay are stored as
480 properties on `overlay-arrow-position' symbol. However, if
481 Voverlay_arrow_position is a marker, last-arrow-position is its
482 numerical position. */
483
484 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
485
486 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
487 properties on a symbol in overlay-arrow-variable-list. */
488
489 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
490
491 Lisp_Object Qmenu_bar_update_hook;
492
493 /* Nonzero if an overlay arrow has been displayed in this window. */
494
495 static int overlay_arrow_seen;
496
497 /* Vector containing glyphs for an ellipsis `...'. */
498
499 static Lisp_Object default_invis_vector[3];
500
501 /* This is the window where the echo area message was displayed. It
502 is always a mini-buffer window, but it may not be the same window
503 currently active as a mini-buffer. */
504
505 Lisp_Object echo_area_window;
506
507 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
508 pushes the current message and the value of
509 message_enable_multibyte on the stack, the function restore_message
510 pops the stack and displays MESSAGE again. */
511
512 static Lisp_Object Vmessage_stack;
513
514 /* Nonzero means multibyte characters were enabled when the echo area
515 message was specified. */
516
517 static int message_enable_multibyte;
518
519 /* Nonzero if we should redraw the mode lines on the next redisplay. */
520
521 int update_mode_lines;
522
523 /* Nonzero if window sizes or contents have changed since last
524 redisplay that finished. */
525
526 int windows_or_buffers_changed;
527
528 /* Nonzero means a frame's cursor type has been changed. */
529
530 int cursor_type_changed;
531
532 /* Nonzero after display_mode_line if %l was used and it displayed a
533 line number. */
534
535 static int line_number_displayed;
536
537 /* The name of the *Messages* buffer, a string. */
538
539 static Lisp_Object Vmessages_buffer_name;
540
541 /* Current, index 0, and last displayed echo area message. Either
542 buffers from echo_buffers, or nil to indicate no message. */
543
544 Lisp_Object echo_area_buffer[2];
545
546 /* The buffers referenced from echo_area_buffer. */
547
548 static Lisp_Object echo_buffer[2];
549
550 /* A vector saved used in with_area_buffer to reduce consing. */
551
552 static Lisp_Object Vwith_echo_area_save_vector;
553
554 /* Non-zero means display_echo_area should display the last echo area
555 message again. Set by redisplay_preserve_echo_area. */
556
557 static int display_last_displayed_message_p;
558
559 /* Nonzero if echo area is being used by print; zero if being used by
560 message. */
561
562 static int message_buf_print;
563
564 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
565
566 static Lisp_Object Qinhibit_menubar_update;
567 static Lisp_Object Qmessage_truncate_lines;
568
569 /* Set to 1 in clear_message to make redisplay_internal aware
570 of an emptied echo area. */
571
572 static int message_cleared_p;
573
574 /* A scratch glyph row with contents used for generating truncation
575 glyphs. Also used in direct_output_for_insert. */
576
577 #define MAX_SCRATCH_GLYPHS 100
578 static struct glyph_row scratch_glyph_row;
579 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
580
581 /* Ascent and height of the last line processed by move_it_to. */
582
583 static int last_max_ascent, last_height;
584
585 /* Non-zero if there's a help-echo in the echo area. */
586
587 int help_echo_showing_p;
588
589 /* If >= 0, computed, exact values of mode-line and header-line height
590 to use in the macros CURRENT_MODE_LINE_HEIGHT and
591 CURRENT_HEADER_LINE_HEIGHT. */
592
593 int current_mode_line_height, current_header_line_height;
594
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
600
601 #define TEXT_PROP_DISTANCE_LIMIT 100
602
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
617
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
625
626 #ifdef GLYPH_DEBUG
627
628 /* Non-zero means print traces of redisplay if compiled with
629 GLYPH_DEBUG defined. */
630
631 int trace_redisplay_p;
632
633 #endif /* GLYPH_DEBUG */
634
635 #ifdef DEBUG_TRACE_MOVE
636 /* Non-zero means trace with TRACE_MOVE to stderr. */
637 int trace_move;
638
639 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
640 #else
641 #define TRACE_MOVE(x) (void) 0
642 #endif
643
644 static Lisp_Object Qauto_hscroll_mode;
645
646 /* Buffer being redisplayed -- for redisplay_window_error. */
647
648 static struct buffer *displayed_buffer;
649
650 /* Value returned from text property handlers (see below). */
651
652 enum prop_handled
653 {
654 HANDLED_NORMALLY,
655 HANDLED_RECOMPUTE_PROPS,
656 HANDLED_OVERLAY_STRING_CONSUMED,
657 HANDLED_RETURN
658 };
659
660 /* A description of text properties that redisplay is interested
661 in. */
662
663 struct props
664 {
665 /* The name of the property. */
666 Lisp_Object *name;
667
668 /* A unique index for the property. */
669 enum prop_idx idx;
670
671 /* A handler function called to set up iterator IT from the property
672 at IT's current position. Value is used to steer handle_stop. */
673 enum prop_handled (*handler) (struct it *it);
674 };
675
676 static enum prop_handled handle_face_prop (struct it *);
677 static enum prop_handled handle_invisible_prop (struct it *);
678 static enum prop_handled handle_display_prop (struct it *);
679 static enum prop_handled handle_composition_prop (struct it *);
680 static enum prop_handled handle_overlay_change (struct it *);
681 static enum prop_handled handle_fontified_prop (struct it *);
682
683 /* Properties handled by iterators. */
684
685 static struct props it_props[] =
686 {
687 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
688 /* Handle `face' before `display' because some sub-properties of
689 `display' need to know the face. */
690 {&Qface, FACE_PROP_IDX, handle_face_prop},
691 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
692 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
693 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
694 {NULL, 0, NULL}
695 };
696
697 /* Value is the position described by X. If X is a marker, value is
698 the marker_position of X. Otherwise, value is X. */
699
700 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
701
702 /* Enumeration returned by some move_it_.* functions internally. */
703
704 enum move_it_result
705 {
706 /* Not used. Undefined value. */
707 MOVE_UNDEFINED,
708
709 /* Move ended at the requested buffer position or ZV. */
710 MOVE_POS_MATCH_OR_ZV,
711
712 /* Move ended at the requested X pixel position. */
713 MOVE_X_REACHED,
714
715 /* Move within a line ended at the end of a line that must be
716 continued. */
717 MOVE_LINE_CONTINUED,
718
719 /* Move within a line ended at the end of a line that would
720 be displayed truncated. */
721 MOVE_LINE_TRUNCATED,
722
723 /* Move within a line ended at a line end. */
724 MOVE_NEWLINE_OR_CR
725 };
726
727 /* This counter is used to clear the face cache every once in a while
728 in redisplay_internal. It is incremented for each redisplay.
729 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
730 cleared. */
731
732 #define CLEAR_FACE_CACHE_COUNT 500
733 static int clear_face_cache_count;
734
735 /* Similarly for the image cache. */
736
737 #ifdef HAVE_WINDOW_SYSTEM
738 #define CLEAR_IMAGE_CACHE_COUNT 101
739 static int clear_image_cache_count;
740
741 /* Null glyph slice */
742 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
743 #endif
744
745 /* True while redisplay_internal is in progress. */
746
747 bool redisplaying_p;
748
749 static Lisp_Object Qinhibit_free_realized_faces;
750 static Lisp_Object Qmode_line_default_help_echo;
751
752 /* If a string, XTread_socket generates an event to display that string.
753 (The display is done in read_char.) */
754
755 Lisp_Object help_echo_string;
756 Lisp_Object help_echo_window;
757 Lisp_Object help_echo_object;
758 ptrdiff_t help_echo_pos;
759
760 /* Temporary variable for XTread_socket. */
761
762 Lisp_Object previous_help_echo_string;
763
764 /* Platform-independent portion of hourglass implementation. */
765
766 /* Non-zero means an hourglass cursor is currently shown. */
767 int hourglass_shown_p;
768
769 /* If non-null, an asynchronous timer that, when it expires, displays
770 an hourglass cursor on all frames. */
771 struct atimer *hourglass_atimer;
772
773 /* Name of the face used to display glyphless characters. */
774 Lisp_Object Qglyphless_char;
775
776 /* Symbol for the purpose of Vglyphless_char_display. */
777 static Lisp_Object Qglyphless_char_display;
778
779 /* Method symbols for Vglyphless_char_display. */
780 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
781
782 /* Default pixel width of `thin-space' display method. */
783 #define THIN_SPACE_WIDTH 1
784
785 /* Default number of seconds to wait before displaying an hourglass
786 cursor. */
787 #define DEFAULT_HOURGLASS_DELAY 1
788
789 \f
790 /* Function prototypes. */
791
792 static void setup_for_ellipsis (struct it *, int);
793 static void set_iterator_to_next (struct it *, int);
794 static void mark_window_display_accurate_1 (struct window *, int);
795 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
796 static int display_prop_string_p (Lisp_Object, Lisp_Object);
797 static int cursor_row_p (struct glyph_row *);
798 static int redisplay_mode_lines (Lisp_Object, int);
799 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
800
801 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
802
803 static void handle_line_prefix (struct it *);
804
805 static void pint2str (char *, int, ptrdiff_t);
806 static void pint2hrstr (char *, int, ptrdiff_t);
807 static struct text_pos run_window_scroll_functions (Lisp_Object,
808 struct text_pos);
809 static void reconsider_clip_changes (struct window *, struct buffer *);
810 static int text_outside_line_unchanged_p (struct window *,
811 ptrdiff_t, ptrdiff_t);
812 static void store_mode_line_noprop_char (char);
813 static int store_mode_line_noprop (const char *, int, int);
814 static void handle_stop (struct it *);
815 static void handle_stop_backwards (struct it *, ptrdiff_t);
816 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
817 static void ensure_echo_area_buffers (void);
818 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
819 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
820 static int with_echo_area_buffer (struct window *, int,
821 int (*) (ptrdiff_t, Lisp_Object),
822 ptrdiff_t, Lisp_Object);
823 static void clear_garbaged_frames (void);
824 static int current_message_1 (ptrdiff_t, Lisp_Object);
825 static void pop_message (void);
826 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
827 static void set_message (Lisp_Object);
828 static int set_message_1 (ptrdiff_t, Lisp_Object);
829 static int display_echo_area (struct window *);
830 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
831 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
832 static Lisp_Object unwind_redisplay (Lisp_Object);
833 static int string_char_and_length (const unsigned char *, int *);
834 static struct text_pos display_prop_end (struct it *, Lisp_Object,
835 struct text_pos);
836 static int compute_window_start_on_continuation_line (struct window *);
837 static void insert_left_trunc_glyphs (struct it *);
838 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
839 Lisp_Object);
840 static void extend_face_to_end_of_line (struct it *);
841 static int append_space_for_newline (struct it *, int);
842 static int cursor_row_fully_visible_p (struct window *, int, int);
843 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
844 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
845 static int trailing_whitespace_p (ptrdiff_t);
846 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
847 static void push_it (struct it *, struct text_pos *);
848 static void iterate_out_of_display_property (struct it *);
849 static void pop_it (struct it *);
850 static void sync_frame_with_window_matrix_rows (struct window *);
851 static void redisplay_internal (void);
852 static int echo_area_display (int);
853 static void redisplay_windows (Lisp_Object);
854 static void redisplay_window (Lisp_Object, int);
855 static Lisp_Object redisplay_window_error (Lisp_Object);
856 static Lisp_Object redisplay_window_0 (Lisp_Object);
857 static Lisp_Object redisplay_window_1 (Lisp_Object);
858 static int set_cursor_from_row (struct window *, struct glyph_row *,
859 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
860 int, int);
861 static int update_menu_bar (struct frame *, int, int);
862 static int try_window_reusing_current_matrix (struct window *);
863 static int try_window_id (struct window *);
864 static int display_line (struct it *);
865 static int display_mode_lines (struct window *);
866 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
867 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
868 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
869 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
870 static void display_menu_bar (struct window *);
871 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
872 ptrdiff_t *);
873 static int display_string (const char *, Lisp_Object, Lisp_Object,
874 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
875 static void compute_line_metrics (struct it *);
876 static void run_redisplay_end_trigger_hook (struct it *);
877 static int get_overlay_strings (struct it *, ptrdiff_t);
878 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
879 static void next_overlay_string (struct it *);
880 static void reseat (struct it *, struct text_pos, int);
881 static void reseat_1 (struct it *, struct text_pos, int);
882 static void back_to_previous_visible_line_start (struct it *);
883 void reseat_at_previous_visible_line_start (struct it *);
884 static void reseat_at_next_visible_line_start (struct it *, int);
885 static int next_element_from_ellipsis (struct it *);
886 static int next_element_from_display_vector (struct it *);
887 static int next_element_from_string (struct it *);
888 static int next_element_from_c_string (struct it *);
889 static int next_element_from_buffer (struct it *);
890 static int next_element_from_composition (struct it *);
891 static int next_element_from_image (struct it *);
892 static int next_element_from_stretch (struct it *);
893 static void load_overlay_strings (struct it *, ptrdiff_t);
894 static int init_from_display_pos (struct it *, struct window *,
895 struct display_pos *);
896 static void reseat_to_string (struct it *, const char *,
897 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
898 static int get_next_display_element (struct it *);
899 static enum move_it_result
900 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
901 enum move_operation_enum);
902 void move_it_vertically_backward (struct it *, int);
903 static void get_visually_first_element (struct it *);
904 static void init_to_row_start (struct it *, struct window *,
905 struct glyph_row *);
906 static int init_to_row_end (struct it *, struct window *,
907 struct glyph_row *);
908 static void back_to_previous_line_start (struct it *);
909 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
910 static struct text_pos string_pos_nchars_ahead (struct text_pos,
911 Lisp_Object, ptrdiff_t);
912 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
913 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
914 static ptrdiff_t number_of_chars (const char *, int);
915 static void compute_stop_pos (struct it *);
916 static void compute_string_pos (struct text_pos *, struct text_pos,
917 Lisp_Object);
918 static int face_before_or_after_it_pos (struct it *, int);
919 static ptrdiff_t next_overlay_change (ptrdiff_t);
920 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
921 Lisp_Object, struct text_pos *, ptrdiff_t, int);
922 static int handle_single_display_spec (struct it *, Lisp_Object,
923 Lisp_Object, Lisp_Object,
924 struct text_pos *, ptrdiff_t, int, int);
925 static int underlying_face_id (struct it *);
926 static int in_ellipses_for_invisible_text_p (struct display_pos *,
927 struct window *);
928
929 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
930 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
931
932 #ifdef HAVE_WINDOW_SYSTEM
933
934 static void x_consider_frame_title (Lisp_Object);
935 static int tool_bar_lines_needed (struct frame *, int *);
936 static void update_tool_bar (struct frame *, int);
937 static void build_desired_tool_bar_string (struct frame *f);
938 static int redisplay_tool_bar (struct frame *);
939 static void display_tool_bar_line (struct it *, int);
940 static void notice_overwritten_cursor (struct window *,
941 enum glyph_row_area,
942 int, int, int, int);
943 static void append_stretch_glyph (struct it *, Lisp_Object,
944 int, int, int);
945
946
947 #endif /* HAVE_WINDOW_SYSTEM */
948
949 static void produce_special_glyphs (struct it *, enum display_element_type);
950 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
951 static int coords_in_mouse_face_p (struct window *, int, int);
952
953
954 \f
955 /***********************************************************************
956 Window display dimensions
957 ***********************************************************************/
958
959 /* Return the bottom boundary y-position for text lines in window W.
960 This is the first y position at which a line cannot start.
961 It is relative to the top of the window.
962
963 This is the height of W minus the height of a mode line, if any. */
964
965 int
966 window_text_bottom_y (struct window *w)
967 {
968 int height = WINDOW_TOTAL_HEIGHT (w);
969
970 if (WINDOW_WANTS_MODELINE_P (w))
971 height -= CURRENT_MODE_LINE_HEIGHT (w);
972 return height;
973 }
974
975 /* Return the pixel width of display area AREA of window W. AREA < 0
976 means return the total width of W, not including fringes to
977 the left and right of the window. */
978
979 int
980 window_box_width (struct window *w, int area)
981 {
982 int cols = XFASTINT (w->total_cols);
983 int pixels = 0;
984
985 if (!w->pseudo_window_p)
986 {
987 cols -= WINDOW_SCROLL_BAR_COLS (w);
988
989 if (area == TEXT_AREA)
990 {
991 if (INTEGERP (w->left_margin_cols))
992 cols -= XFASTINT (w->left_margin_cols);
993 if (INTEGERP (w->right_margin_cols))
994 cols -= XFASTINT (w->right_margin_cols);
995 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
996 }
997 else if (area == LEFT_MARGIN_AREA)
998 {
999 cols = (INTEGERP (w->left_margin_cols)
1000 ? XFASTINT (w->left_margin_cols) : 0);
1001 pixels = 0;
1002 }
1003 else if (area == RIGHT_MARGIN_AREA)
1004 {
1005 cols = (INTEGERP (w->right_margin_cols)
1006 ? XFASTINT (w->right_margin_cols) : 0);
1007 pixels = 0;
1008 }
1009 }
1010
1011 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1012 }
1013
1014
1015 /* Return the pixel height of the display area of window W, not
1016 including mode lines of W, if any. */
1017
1018 int
1019 window_box_height (struct window *w)
1020 {
1021 struct frame *f = XFRAME (w->frame);
1022 int height = WINDOW_TOTAL_HEIGHT (w);
1023
1024 eassert (height >= 0);
1025
1026 /* Note: the code below that determines the mode-line/header-line
1027 height is essentially the same as that contained in the macro
1028 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1029 the appropriate glyph row has its `mode_line_p' flag set,
1030 and if it doesn't, uses estimate_mode_line_height instead. */
1031
1032 if (WINDOW_WANTS_MODELINE_P (w))
1033 {
1034 struct glyph_row *ml_row
1035 = (w->current_matrix && w->current_matrix->rows
1036 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1037 : 0);
1038 if (ml_row && ml_row->mode_line_p)
1039 height -= ml_row->height;
1040 else
1041 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1042 }
1043
1044 if (WINDOW_WANTS_HEADER_LINE_P (w))
1045 {
1046 struct glyph_row *hl_row
1047 = (w->current_matrix && w->current_matrix->rows
1048 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1049 : 0);
1050 if (hl_row && hl_row->mode_line_p)
1051 height -= hl_row->height;
1052 else
1053 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1054 }
1055
1056 /* With a very small font and a mode-line that's taller than
1057 default, we might end up with a negative height. */
1058 return max (0, height);
1059 }
1060
1061 /* Return the window-relative coordinate of the left edge of display
1062 area AREA of window W. AREA < 0 means return the left edge of the
1063 whole window, to the right of the left fringe of W. */
1064
1065 int
1066 window_box_left_offset (struct window *w, int area)
1067 {
1068 int x;
1069
1070 if (w->pseudo_window_p)
1071 return 0;
1072
1073 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1074
1075 if (area == TEXT_AREA)
1076 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1077 + window_box_width (w, LEFT_MARGIN_AREA));
1078 else if (area == RIGHT_MARGIN_AREA)
1079 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1080 + window_box_width (w, LEFT_MARGIN_AREA)
1081 + window_box_width (w, TEXT_AREA)
1082 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1083 ? 0
1084 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1085 else if (area == LEFT_MARGIN_AREA
1086 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1087 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1088
1089 return x;
1090 }
1091
1092
1093 /* Return the window-relative coordinate of the right edge of display
1094 area AREA of window W. AREA < 0 means return the right edge of the
1095 whole window, to the left of the right fringe of W. */
1096
1097 int
1098 window_box_right_offset (struct window *w, int area)
1099 {
1100 return window_box_left_offset (w, area) + window_box_width (w, area);
1101 }
1102
1103 /* Return the frame-relative coordinate of the left edge of display
1104 area AREA of window W. AREA < 0 means return the left edge of the
1105 whole window, to the right of the left fringe of W. */
1106
1107 int
1108 window_box_left (struct window *w, int area)
1109 {
1110 struct frame *f = XFRAME (w->frame);
1111 int x;
1112
1113 if (w->pseudo_window_p)
1114 return FRAME_INTERNAL_BORDER_WIDTH (f);
1115
1116 x = (WINDOW_LEFT_EDGE_X (w)
1117 + window_box_left_offset (w, area));
1118
1119 return x;
1120 }
1121
1122
1123 /* Return the frame-relative coordinate of the right edge of display
1124 area AREA of window W. AREA < 0 means return the right edge of the
1125 whole window, to the left of the right fringe of W. */
1126
1127 int
1128 window_box_right (struct window *w, int area)
1129 {
1130 return window_box_left (w, area) + window_box_width (w, area);
1131 }
1132
1133 /* Get the bounding box of the display area AREA of window W, without
1134 mode lines, in frame-relative coordinates. AREA < 0 means the
1135 whole window, not including the left and right fringes of
1136 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1137 coordinates of the upper-left corner of the box. Return in
1138 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1139
1140 void
1141 window_box (struct window *w, int area, int *box_x, int *box_y,
1142 int *box_width, int *box_height)
1143 {
1144 if (box_width)
1145 *box_width = window_box_width (w, area);
1146 if (box_height)
1147 *box_height = window_box_height (w);
1148 if (box_x)
1149 *box_x = window_box_left (w, area);
1150 if (box_y)
1151 {
1152 *box_y = WINDOW_TOP_EDGE_Y (w);
1153 if (WINDOW_WANTS_HEADER_LINE_P (w))
1154 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1155 }
1156 }
1157
1158
1159 /* Get the bounding box of the display area AREA of window W, without
1160 mode lines. AREA < 0 means the whole window, not including the
1161 left and right fringe of the window. Return in *TOP_LEFT_X
1162 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1163 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1164 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1165 box. */
1166
1167 static void
1168 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1169 int *bottom_right_x, int *bottom_right_y)
1170 {
1171 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1172 bottom_right_y);
1173 *bottom_right_x += *top_left_x;
1174 *bottom_right_y += *top_left_y;
1175 }
1176
1177
1178 \f
1179 /***********************************************************************
1180 Utilities
1181 ***********************************************************************/
1182
1183 /* Return the bottom y-position of the line the iterator IT is in.
1184 This can modify IT's settings. */
1185
1186 int
1187 line_bottom_y (struct it *it)
1188 {
1189 int line_height = it->max_ascent + it->max_descent;
1190 int line_top_y = it->current_y;
1191
1192 if (line_height == 0)
1193 {
1194 if (last_height)
1195 line_height = last_height;
1196 else if (IT_CHARPOS (*it) < ZV)
1197 {
1198 move_it_by_lines (it, 1);
1199 line_height = (it->max_ascent || it->max_descent
1200 ? it->max_ascent + it->max_descent
1201 : last_height);
1202 }
1203 else
1204 {
1205 struct glyph_row *row = it->glyph_row;
1206
1207 /* Use the default character height. */
1208 it->glyph_row = NULL;
1209 it->what = IT_CHARACTER;
1210 it->c = ' ';
1211 it->len = 1;
1212 PRODUCE_GLYPHS (it);
1213 line_height = it->ascent + it->descent;
1214 it->glyph_row = row;
1215 }
1216 }
1217
1218 return line_top_y + line_height;
1219 }
1220
1221 /* Subroutine of pos_visible_p below. Extracts a display string, if
1222 any, from the display spec given as its argument. */
1223 static Lisp_Object
1224 string_from_display_spec (Lisp_Object spec)
1225 {
1226 if (CONSP (spec))
1227 {
1228 while (CONSP (spec))
1229 {
1230 if (STRINGP (XCAR (spec)))
1231 return XCAR (spec);
1232 spec = XCDR (spec);
1233 }
1234 }
1235 else if (VECTORP (spec))
1236 {
1237 ptrdiff_t i;
1238
1239 for (i = 0; i < ASIZE (spec); i++)
1240 {
1241 if (STRINGP (AREF (spec, i)))
1242 return AREF (spec, i);
1243 }
1244 return Qnil;
1245 }
1246
1247 return spec;
1248 }
1249
1250
1251 /* Limit insanely large values of W->hscroll on frame F to the largest
1252 value that will still prevent first_visible_x and last_visible_x of
1253 'struct it' from overflowing an int. */
1254 static int
1255 window_hscroll_limited (struct window *w, struct frame *f)
1256 {
1257 ptrdiff_t window_hscroll = w->hscroll;
1258 int window_text_width = window_box_width (w, TEXT_AREA);
1259 int colwidth = FRAME_COLUMN_WIDTH (f);
1260
1261 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1262 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1263
1264 return window_hscroll;
1265 }
1266
1267 /* Return 1 if position CHARPOS is visible in window W.
1268 CHARPOS < 0 means return info about WINDOW_END position.
1269 If visible, set *X and *Y to pixel coordinates of top left corner.
1270 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1271 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1272
1273 int
1274 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1275 int *rtop, int *rbot, int *rowh, int *vpos)
1276 {
1277 struct it it;
1278 void *itdata = bidi_shelve_cache ();
1279 struct text_pos top;
1280 int visible_p = 0;
1281 struct buffer *old_buffer = NULL;
1282
1283 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1284 return visible_p;
1285
1286 if (XBUFFER (w->buffer) != current_buffer)
1287 {
1288 old_buffer = current_buffer;
1289 set_buffer_internal_1 (XBUFFER (w->buffer));
1290 }
1291
1292 SET_TEXT_POS_FROM_MARKER (top, w->start);
1293 /* Scrolling a minibuffer window via scroll bar when the echo area
1294 shows long text sometimes resets the minibuffer contents behind
1295 our backs. */
1296 if (CHARPOS (top) > ZV)
1297 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1298
1299 /* Compute exact mode line heights. */
1300 if (WINDOW_WANTS_MODELINE_P (w))
1301 current_mode_line_height
1302 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1303 BVAR (current_buffer, mode_line_format));
1304
1305 if (WINDOW_WANTS_HEADER_LINE_P (w))
1306 current_header_line_height
1307 = display_mode_line (w, HEADER_LINE_FACE_ID,
1308 BVAR (current_buffer, header_line_format));
1309
1310 start_display (&it, w, top);
1311 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1312 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1313
1314 if (charpos >= 0
1315 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1316 && IT_CHARPOS (it) >= charpos)
1317 /* When scanning backwards under bidi iteration, move_it_to
1318 stops at or _before_ CHARPOS, because it stops at or to
1319 the _right_ of the character at CHARPOS. */
1320 || (it.bidi_p && it.bidi_it.scan_dir == -1
1321 && IT_CHARPOS (it) <= charpos)))
1322 {
1323 /* We have reached CHARPOS, or passed it. How the call to
1324 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1325 or covered by a display property, move_it_to stops at the end
1326 of the invisible text, to the right of CHARPOS. (ii) If
1327 CHARPOS is in a display vector, move_it_to stops on its last
1328 glyph. */
1329 int top_x = it.current_x;
1330 int top_y = it.current_y;
1331 /* Calling line_bottom_y may change it.method, it.position, etc. */
1332 enum it_method it_method = it.method;
1333 int bottom_y = (last_height = 0, line_bottom_y (&it));
1334 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1335
1336 if (top_y < window_top_y)
1337 visible_p = bottom_y > window_top_y;
1338 else if (top_y < it.last_visible_y)
1339 visible_p = 1;
1340 if (bottom_y >= it.last_visible_y
1341 && it.bidi_p && it.bidi_it.scan_dir == -1
1342 && IT_CHARPOS (it) < charpos)
1343 {
1344 /* When the last line of the window is scanned backwards
1345 under bidi iteration, we could be duped into thinking
1346 that we have passed CHARPOS, when in fact move_it_to
1347 simply stopped short of CHARPOS because it reached
1348 last_visible_y. To see if that's what happened, we call
1349 move_it_to again with a slightly larger vertical limit,
1350 and see if it actually moved vertically; if it did, we
1351 didn't really reach CHARPOS, which is beyond window end. */
1352 struct it save_it = it;
1353 /* Why 10? because we don't know how many canonical lines
1354 will the height of the next line(s) be. So we guess. */
1355 int ten_more_lines =
1356 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1357
1358 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1359 MOVE_TO_POS | MOVE_TO_Y);
1360 if (it.current_y > top_y)
1361 visible_p = 0;
1362
1363 it = save_it;
1364 }
1365 if (visible_p)
1366 {
1367 if (it_method == GET_FROM_DISPLAY_VECTOR)
1368 {
1369 /* We stopped on the last glyph of a display vector.
1370 Try and recompute. Hack alert! */
1371 if (charpos < 2 || top.charpos >= charpos)
1372 top_x = it.glyph_row->x;
1373 else
1374 {
1375 struct it it2;
1376 start_display (&it2, w, top);
1377 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1378 get_next_display_element (&it2);
1379 PRODUCE_GLYPHS (&it2);
1380 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1381 || it2.current_x > it2.last_visible_x)
1382 top_x = it.glyph_row->x;
1383 else
1384 {
1385 top_x = it2.current_x;
1386 top_y = it2.current_y;
1387 }
1388 }
1389 }
1390 else if (IT_CHARPOS (it) != charpos)
1391 {
1392 Lisp_Object cpos = make_number (charpos);
1393 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1394 Lisp_Object string = string_from_display_spec (spec);
1395 int newline_in_string = 0;
1396
1397 if (STRINGP (string))
1398 {
1399 const char *s = SSDATA (string);
1400 const char *e = s + SBYTES (string);
1401 while (s < e)
1402 {
1403 if (*s++ == '\n')
1404 {
1405 newline_in_string = 1;
1406 break;
1407 }
1408 }
1409 }
1410 /* The tricky code below is needed because there's a
1411 discrepancy between move_it_to and how we set cursor
1412 when the display line ends in a newline from a
1413 display string. move_it_to will stop _after_ such
1414 display strings, whereas set_cursor_from_row
1415 conspires with cursor_row_p to place the cursor on
1416 the first glyph produced from the display string. */
1417
1418 /* We have overshoot PT because it is covered by a
1419 display property whose value is a string. If the
1420 string includes embedded newlines, we are also in the
1421 wrong display line. Backtrack to the correct line,
1422 where the display string begins. */
1423 if (newline_in_string)
1424 {
1425 Lisp_Object startpos, endpos;
1426 EMACS_INT start, end;
1427 struct it it3;
1428 int it3_moved;
1429
1430 /* Find the first and the last buffer positions
1431 covered by the display string. */
1432 endpos =
1433 Fnext_single_char_property_change (cpos, Qdisplay,
1434 Qnil, Qnil);
1435 startpos =
1436 Fprevious_single_char_property_change (endpos, Qdisplay,
1437 Qnil, Qnil);
1438 start = XFASTINT (startpos);
1439 end = XFASTINT (endpos);
1440 /* Move to the last buffer position before the
1441 display property. */
1442 start_display (&it3, w, top);
1443 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1444 /* Move forward one more line if the position before
1445 the display string is a newline or if it is the
1446 rightmost character on a line that is
1447 continued or word-wrapped. */
1448 if (it3.method == GET_FROM_BUFFER
1449 && it3.c == '\n')
1450 move_it_by_lines (&it3, 1);
1451 else if (move_it_in_display_line_to (&it3, -1,
1452 it3.current_x
1453 + it3.pixel_width,
1454 MOVE_TO_X)
1455 == MOVE_LINE_CONTINUED)
1456 {
1457 move_it_by_lines (&it3, 1);
1458 /* When we are under word-wrap, the #$@%!
1459 move_it_by_lines moves 2 lines, so we need to
1460 fix that up. */
1461 if (it3.line_wrap == WORD_WRAP)
1462 move_it_by_lines (&it3, -1);
1463 }
1464
1465 /* Record the vertical coordinate of the display
1466 line where we wound up. */
1467 top_y = it3.current_y;
1468 if (it3.bidi_p)
1469 {
1470 /* When characters are reordered for display,
1471 the character displayed to the left of the
1472 display string could be _after_ the display
1473 property in the logical order. Use the
1474 smallest vertical position of these two. */
1475 start_display (&it3, w, top);
1476 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1477 if (it3.current_y < top_y)
1478 top_y = it3.current_y;
1479 }
1480 /* Move from the top of the window to the beginning
1481 of the display line where the display string
1482 begins. */
1483 start_display (&it3, w, top);
1484 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1485 /* If it3_moved stays zero after the 'while' loop
1486 below, that means we already were at a newline
1487 before the loop (e.g., the display string begins
1488 with a newline), so we don't need to (and cannot)
1489 inspect the glyphs of it3.glyph_row, because
1490 PRODUCE_GLYPHS will not produce anything for a
1491 newline, and thus it3.glyph_row stays at its
1492 stale content it got at top of the window. */
1493 it3_moved = 0;
1494 /* Finally, advance the iterator until we hit the
1495 first display element whose character position is
1496 CHARPOS, or until the first newline from the
1497 display string, which signals the end of the
1498 display line. */
1499 while (get_next_display_element (&it3))
1500 {
1501 PRODUCE_GLYPHS (&it3);
1502 if (IT_CHARPOS (it3) == charpos
1503 || ITERATOR_AT_END_OF_LINE_P (&it3))
1504 break;
1505 it3_moved = 1;
1506 set_iterator_to_next (&it3, 0);
1507 }
1508 top_x = it3.current_x - it3.pixel_width;
1509 /* Normally, we would exit the above loop because we
1510 found the display element whose character
1511 position is CHARPOS. For the contingency that we
1512 didn't, and stopped at the first newline from the
1513 display string, move back over the glyphs
1514 produced from the string, until we find the
1515 rightmost glyph not from the string. */
1516 if (it3_moved
1517 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1518 {
1519 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1520 + it3.glyph_row->used[TEXT_AREA];
1521
1522 while (EQ ((g - 1)->object, string))
1523 {
1524 --g;
1525 top_x -= g->pixel_width;
1526 }
1527 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1528 + it3.glyph_row->used[TEXT_AREA]);
1529 }
1530 }
1531 }
1532
1533 *x = top_x;
1534 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1535 *rtop = max (0, window_top_y - top_y);
1536 *rbot = max (0, bottom_y - it.last_visible_y);
1537 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1538 - max (top_y, window_top_y)));
1539 *vpos = it.vpos;
1540 }
1541 }
1542 else
1543 {
1544 /* We were asked to provide info about WINDOW_END. */
1545 struct it it2;
1546 void *it2data = NULL;
1547
1548 SAVE_IT (it2, it, it2data);
1549 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1550 move_it_by_lines (&it, 1);
1551 if (charpos < IT_CHARPOS (it)
1552 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1553 {
1554 visible_p = 1;
1555 RESTORE_IT (&it2, &it2, it2data);
1556 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1557 *x = it2.current_x;
1558 *y = it2.current_y + it2.max_ascent - it2.ascent;
1559 *rtop = max (0, -it2.current_y);
1560 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1561 - it.last_visible_y));
1562 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1563 it.last_visible_y)
1564 - max (it2.current_y,
1565 WINDOW_HEADER_LINE_HEIGHT (w))));
1566 *vpos = it2.vpos;
1567 }
1568 else
1569 bidi_unshelve_cache (it2data, 1);
1570 }
1571 bidi_unshelve_cache (itdata, 0);
1572
1573 if (old_buffer)
1574 set_buffer_internal_1 (old_buffer);
1575
1576 current_header_line_height = current_mode_line_height = -1;
1577
1578 if (visible_p && w->hscroll > 0)
1579 *x -=
1580 window_hscroll_limited (w, WINDOW_XFRAME (w))
1581 * WINDOW_FRAME_COLUMN_WIDTH (w);
1582
1583 #if 0
1584 /* Debugging code. */
1585 if (visible_p)
1586 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1587 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1588 else
1589 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1590 #endif
1591
1592 return visible_p;
1593 }
1594
1595
1596 /* Return the next character from STR. Return in *LEN the length of
1597 the character. This is like STRING_CHAR_AND_LENGTH but never
1598 returns an invalid character. If we find one, we return a `?', but
1599 with the length of the invalid character. */
1600
1601 static int
1602 string_char_and_length (const unsigned char *str, int *len)
1603 {
1604 int c;
1605
1606 c = STRING_CHAR_AND_LENGTH (str, *len);
1607 if (!CHAR_VALID_P (c))
1608 /* We may not change the length here because other places in Emacs
1609 don't use this function, i.e. they silently accept invalid
1610 characters. */
1611 c = '?';
1612
1613 return c;
1614 }
1615
1616
1617
1618 /* Given a position POS containing a valid character and byte position
1619 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1620
1621 static struct text_pos
1622 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1623 {
1624 eassert (STRINGP (string) && nchars >= 0);
1625
1626 if (STRING_MULTIBYTE (string))
1627 {
1628 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1629 int len;
1630
1631 while (nchars--)
1632 {
1633 string_char_and_length (p, &len);
1634 p += len;
1635 CHARPOS (pos) += 1;
1636 BYTEPOS (pos) += len;
1637 }
1638 }
1639 else
1640 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1641
1642 return pos;
1643 }
1644
1645
1646 /* Value is the text position, i.e. character and byte position,
1647 for character position CHARPOS in STRING. */
1648
1649 static struct text_pos
1650 string_pos (ptrdiff_t charpos, Lisp_Object string)
1651 {
1652 struct text_pos pos;
1653 eassert (STRINGP (string));
1654 eassert (charpos >= 0);
1655 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1656 return pos;
1657 }
1658
1659
1660 /* Value is a text position, i.e. character and byte position, for
1661 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1662 means recognize multibyte characters. */
1663
1664 static struct text_pos
1665 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1666 {
1667 struct text_pos pos;
1668
1669 eassert (s != NULL);
1670 eassert (charpos >= 0);
1671
1672 if (multibyte_p)
1673 {
1674 int len;
1675
1676 SET_TEXT_POS (pos, 0, 0);
1677 while (charpos--)
1678 {
1679 string_char_and_length ((const unsigned char *) s, &len);
1680 s += len;
1681 CHARPOS (pos) += 1;
1682 BYTEPOS (pos) += len;
1683 }
1684 }
1685 else
1686 SET_TEXT_POS (pos, charpos, charpos);
1687
1688 return pos;
1689 }
1690
1691
1692 /* Value is the number of characters in C string S. MULTIBYTE_P
1693 non-zero means recognize multibyte characters. */
1694
1695 static ptrdiff_t
1696 number_of_chars (const char *s, int multibyte_p)
1697 {
1698 ptrdiff_t nchars;
1699
1700 if (multibyte_p)
1701 {
1702 ptrdiff_t rest = strlen (s);
1703 int len;
1704 const unsigned char *p = (const unsigned char *) s;
1705
1706 for (nchars = 0; rest > 0; ++nchars)
1707 {
1708 string_char_and_length (p, &len);
1709 rest -= len, p += len;
1710 }
1711 }
1712 else
1713 nchars = strlen (s);
1714
1715 return nchars;
1716 }
1717
1718
1719 /* Compute byte position NEWPOS->bytepos corresponding to
1720 NEWPOS->charpos. POS is a known position in string STRING.
1721 NEWPOS->charpos must be >= POS.charpos. */
1722
1723 static void
1724 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1725 {
1726 eassert (STRINGP (string));
1727 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1728
1729 if (STRING_MULTIBYTE (string))
1730 *newpos = string_pos_nchars_ahead (pos, string,
1731 CHARPOS (*newpos) - CHARPOS (pos));
1732 else
1733 BYTEPOS (*newpos) = CHARPOS (*newpos);
1734 }
1735
1736 /* EXPORT:
1737 Return an estimation of the pixel height of mode or header lines on
1738 frame F. FACE_ID specifies what line's height to estimate. */
1739
1740 int
1741 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1742 {
1743 #ifdef HAVE_WINDOW_SYSTEM
1744 if (FRAME_WINDOW_P (f))
1745 {
1746 int height = FONT_HEIGHT (FRAME_FONT (f));
1747
1748 /* This function is called so early when Emacs starts that the face
1749 cache and mode line face are not yet initialized. */
1750 if (FRAME_FACE_CACHE (f))
1751 {
1752 struct face *face = FACE_FROM_ID (f, face_id);
1753 if (face)
1754 {
1755 if (face->font)
1756 height = FONT_HEIGHT (face->font);
1757 if (face->box_line_width > 0)
1758 height += 2 * face->box_line_width;
1759 }
1760 }
1761
1762 return height;
1763 }
1764 #endif
1765
1766 return 1;
1767 }
1768
1769 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1770 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1771 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1772 not force the value into range. */
1773
1774 void
1775 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1776 int *x, int *y, NativeRectangle *bounds, int noclip)
1777 {
1778
1779 #ifdef HAVE_WINDOW_SYSTEM
1780 if (FRAME_WINDOW_P (f))
1781 {
1782 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1783 even for negative values. */
1784 if (pix_x < 0)
1785 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1786 if (pix_y < 0)
1787 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1788
1789 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1790 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1791
1792 if (bounds)
1793 STORE_NATIVE_RECT (*bounds,
1794 FRAME_COL_TO_PIXEL_X (f, pix_x),
1795 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1796 FRAME_COLUMN_WIDTH (f) - 1,
1797 FRAME_LINE_HEIGHT (f) - 1);
1798
1799 if (!noclip)
1800 {
1801 if (pix_x < 0)
1802 pix_x = 0;
1803 else if (pix_x > FRAME_TOTAL_COLS (f))
1804 pix_x = FRAME_TOTAL_COLS (f);
1805
1806 if (pix_y < 0)
1807 pix_y = 0;
1808 else if (pix_y > FRAME_LINES (f))
1809 pix_y = FRAME_LINES (f);
1810 }
1811 }
1812 #endif
1813
1814 *x = pix_x;
1815 *y = pix_y;
1816 }
1817
1818
1819 /* Find the glyph under window-relative coordinates X/Y in window W.
1820 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1821 strings. Return in *HPOS and *VPOS the row and column number of
1822 the glyph found. Return in *AREA the glyph area containing X.
1823 Value is a pointer to the glyph found or null if X/Y is not on
1824 text, or we can't tell because W's current matrix is not up to
1825 date. */
1826
1827 static
1828 struct glyph *
1829 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1830 int *dx, int *dy, int *area)
1831 {
1832 struct glyph *glyph, *end;
1833 struct glyph_row *row = NULL;
1834 int x0, i;
1835
1836 /* Find row containing Y. Give up if some row is not enabled. */
1837 for (i = 0; i < w->current_matrix->nrows; ++i)
1838 {
1839 row = MATRIX_ROW (w->current_matrix, i);
1840 if (!row->enabled_p)
1841 return NULL;
1842 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1843 break;
1844 }
1845
1846 *vpos = i;
1847 *hpos = 0;
1848
1849 /* Give up if Y is not in the window. */
1850 if (i == w->current_matrix->nrows)
1851 return NULL;
1852
1853 /* Get the glyph area containing X. */
1854 if (w->pseudo_window_p)
1855 {
1856 *area = TEXT_AREA;
1857 x0 = 0;
1858 }
1859 else
1860 {
1861 if (x < window_box_left_offset (w, TEXT_AREA))
1862 {
1863 *area = LEFT_MARGIN_AREA;
1864 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1865 }
1866 else if (x < window_box_right_offset (w, TEXT_AREA))
1867 {
1868 *area = TEXT_AREA;
1869 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1870 }
1871 else
1872 {
1873 *area = RIGHT_MARGIN_AREA;
1874 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1875 }
1876 }
1877
1878 /* Find glyph containing X. */
1879 glyph = row->glyphs[*area];
1880 end = glyph + row->used[*area];
1881 x -= x0;
1882 while (glyph < end && x >= glyph->pixel_width)
1883 {
1884 x -= glyph->pixel_width;
1885 ++glyph;
1886 }
1887
1888 if (glyph == end)
1889 return NULL;
1890
1891 if (dx)
1892 {
1893 *dx = x;
1894 *dy = y - (row->y + row->ascent - glyph->ascent);
1895 }
1896
1897 *hpos = glyph - row->glyphs[*area];
1898 return glyph;
1899 }
1900
1901 /* Convert frame-relative x/y to coordinates relative to window W.
1902 Takes pseudo-windows into account. */
1903
1904 static void
1905 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1906 {
1907 if (w->pseudo_window_p)
1908 {
1909 /* A pseudo-window is always full-width, and starts at the
1910 left edge of the frame, plus a frame border. */
1911 struct frame *f = XFRAME (w->frame);
1912 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1913 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1914 }
1915 else
1916 {
1917 *x -= WINDOW_LEFT_EDGE_X (w);
1918 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1919 }
1920 }
1921
1922 #ifdef HAVE_WINDOW_SYSTEM
1923
1924 /* EXPORT:
1925 Return in RECTS[] at most N clipping rectangles for glyph string S.
1926 Return the number of stored rectangles. */
1927
1928 int
1929 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1930 {
1931 XRectangle r;
1932
1933 if (n <= 0)
1934 return 0;
1935
1936 if (s->row->full_width_p)
1937 {
1938 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1939 r.x = WINDOW_LEFT_EDGE_X (s->w);
1940 r.width = WINDOW_TOTAL_WIDTH (s->w);
1941
1942 /* Unless displaying a mode or menu bar line, which are always
1943 fully visible, clip to the visible part of the row. */
1944 if (s->w->pseudo_window_p)
1945 r.height = s->row->visible_height;
1946 else
1947 r.height = s->height;
1948 }
1949 else
1950 {
1951 /* This is a text line that may be partially visible. */
1952 r.x = window_box_left (s->w, s->area);
1953 r.width = window_box_width (s->w, s->area);
1954 r.height = s->row->visible_height;
1955 }
1956
1957 if (s->clip_head)
1958 if (r.x < s->clip_head->x)
1959 {
1960 if (r.width >= s->clip_head->x - r.x)
1961 r.width -= s->clip_head->x - r.x;
1962 else
1963 r.width = 0;
1964 r.x = s->clip_head->x;
1965 }
1966 if (s->clip_tail)
1967 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1968 {
1969 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1970 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1971 else
1972 r.width = 0;
1973 }
1974
1975 /* If S draws overlapping rows, it's sufficient to use the top and
1976 bottom of the window for clipping because this glyph string
1977 intentionally draws over other lines. */
1978 if (s->for_overlaps)
1979 {
1980 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1981 r.height = window_text_bottom_y (s->w) - r.y;
1982
1983 /* Alas, the above simple strategy does not work for the
1984 environments with anti-aliased text: if the same text is
1985 drawn onto the same place multiple times, it gets thicker.
1986 If the overlap we are processing is for the erased cursor, we
1987 take the intersection with the rectangle of the cursor. */
1988 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1989 {
1990 XRectangle rc, r_save = r;
1991
1992 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1993 rc.y = s->w->phys_cursor.y;
1994 rc.width = s->w->phys_cursor_width;
1995 rc.height = s->w->phys_cursor_height;
1996
1997 x_intersect_rectangles (&r_save, &rc, &r);
1998 }
1999 }
2000 else
2001 {
2002 /* Don't use S->y for clipping because it doesn't take partially
2003 visible lines into account. For example, it can be negative for
2004 partially visible lines at the top of a window. */
2005 if (!s->row->full_width_p
2006 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2007 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2008 else
2009 r.y = max (0, s->row->y);
2010 }
2011
2012 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2013
2014 /* If drawing the cursor, don't let glyph draw outside its
2015 advertised boundaries. Cleartype does this under some circumstances. */
2016 if (s->hl == DRAW_CURSOR)
2017 {
2018 struct glyph *glyph = s->first_glyph;
2019 int height, max_y;
2020
2021 if (s->x > r.x)
2022 {
2023 r.width -= s->x - r.x;
2024 r.x = s->x;
2025 }
2026 r.width = min (r.width, glyph->pixel_width);
2027
2028 /* If r.y is below window bottom, ensure that we still see a cursor. */
2029 height = min (glyph->ascent + glyph->descent,
2030 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2031 max_y = window_text_bottom_y (s->w) - height;
2032 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2033 if (s->ybase - glyph->ascent > max_y)
2034 {
2035 r.y = max_y;
2036 r.height = height;
2037 }
2038 else
2039 {
2040 /* Don't draw cursor glyph taller than our actual glyph. */
2041 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2042 if (height < r.height)
2043 {
2044 max_y = r.y + r.height;
2045 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2046 r.height = min (max_y - r.y, height);
2047 }
2048 }
2049 }
2050
2051 if (s->row->clip)
2052 {
2053 XRectangle r_save = r;
2054
2055 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2056 r.width = 0;
2057 }
2058
2059 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2060 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2061 {
2062 #ifdef CONVERT_FROM_XRECT
2063 CONVERT_FROM_XRECT (r, *rects);
2064 #else
2065 *rects = r;
2066 #endif
2067 return 1;
2068 }
2069 else
2070 {
2071 /* If we are processing overlapping and allowed to return
2072 multiple clipping rectangles, we exclude the row of the glyph
2073 string from the clipping rectangle. This is to avoid drawing
2074 the same text on the environment with anti-aliasing. */
2075 #ifdef CONVERT_FROM_XRECT
2076 XRectangle rs[2];
2077 #else
2078 XRectangle *rs = rects;
2079 #endif
2080 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2081
2082 if (s->for_overlaps & OVERLAPS_PRED)
2083 {
2084 rs[i] = r;
2085 if (r.y + r.height > row_y)
2086 {
2087 if (r.y < row_y)
2088 rs[i].height = row_y - r.y;
2089 else
2090 rs[i].height = 0;
2091 }
2092 i++;
2093 }
2094 if (s->for_overlaps & OVERLAPS_SUCC)
2095 {
2096 rs[i] = r;
2097 if (r.y < row_y + s->row->visible_height)
2098 {
2099 if (r.y + r.height > row_y + s->row->visible_height)
2100 {
2101 rs[i].y = row_y + s->row->visible_height;
2102 rs[i].height = r.y + r.height - rs[i].y;
2103 }
2104 else
2105 rs[i].height = 0;
2106 }
2107 i++;
2108 }
2109
2110 n = i;
2111 #ifdef CONVERT_FROM_XRECT
2112 for (i = 0; i < n; i++)
2113 CONVERT_FROM_XRECT (rs[i], rects[i]);
2114 #endif
2115 return n;
2116 }
2117 }
2118
2119 /* EXPORT:
2120 Return in *NR the clipping rectangle for glyph string S. */
2121
2122 void
2123 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2124 {
2125 get_glyph_string_clip_rects (s, nr, 1);
2126 }
2127
2128
2129 /* EXPORT:
2130 Return the position and height of the phys cursor in window W.
2131 Set w->phys_cursor_width to width of phys cursor.
2132 */
2133
2134 void
2135 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2136 struct glyph *glyph, int *xp, int *yp, int *heightp)
2137 {
2138 struct frame *f = XFRAME (WINDOW_FRAME (w));
2139 int x, y, wd, h, h0, y0;
2140
2141 /* Compute the width of the rectangle to draw. If on a stretch
2142 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2143 rectangle as wide as the glyph, but use a canonical character
2144 width instead. */
2145 wd = glyph->pixel_width - 1;
2146 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2147 wd++; /* Why? */
2148 #endif
2149
2150 x = w->phys_cursor.x;
2151 if (x < 0)
2152 {
2153 wd += x;
2154 x = 0;
2155 }
2156
2157 if (glyph->type == STRETCH_GLYPH
2158 && !x_stretch_cursor_p)
2159 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2160 w->phys_cursor_width = wd;
2161
2162 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2163
2164 /* If y is below window bottom, ensure that we still see a cursor. */
2165 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2166
2167 h = max (h0, glyph->ascent + glyph->descent);
2168 h0 = min (h0, glyph->ascent + glyph->descent);
2169
2170 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2171 if (y < y0)
2172 {
2173 h = max (h - (y0 - y) + 1, h0);
2174 y = y0 - 1;
2175 }
2176 else
2177 {
2178 y0 = window_text_bottom_y (w) - h0;
2179 if (y > y0)
2180 {
2181 h += y - y0;
2182 y = y0;
2183 }
2184 }
2185
2186 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2187 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2188 *heightp = h;
2189 }
2190
2191 /*
2192 * Remember which glyph the mouse is over.
2193 */
2194
2195 void
2196 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2197 {
2198 Lisp_Object window;
2199 struct window *w;
2200 struct glyph_row *r, *gr, *end_row;
2201 enum window_part part;
2202 enum glyph_row_area area;
2203 int x, y, width, height;
2204
2205 /* Try to determine frame pixel position and size of the glyph under
2206 frame pixel coordinates X/Y on frame F. */
2207
2208 if (!f->glyphs_initialized_p
2209 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2210 NILP (window)))
2211 {
2212 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2213 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2214 goto virtual_glyph;
2215 }
2216
2217 w = XWINDOW (window);
2218 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2219 height = WINDOW_FRAME_LINE_HEIGHT (w);
2220
2221 x = window_relative_x_coord (w, part, gx);
2222 y = gy - WINDOW_TOP_EDGE_Y (w);
2223
2224 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2225 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2226
2227 if (w->pseudo_window_p)
2228 {
2229 area = TEXT_AREA;
2230 part = ON_MODE_LINE; /* Don't adjust margin. */
2231 goto text_glyph;
2232 }
2233
2234 switch (part)
2235 {
2236 case ON_LEFT_MARGIN:
2237 area = LEFT_MARGIN_AREA;
2238 goto text_glyph;
2239
2240 case ON_RIGHT_MARGIN:
2241 area = RIGHT_MARGIN_AREA;
2242 goto text_glyph;
2243
2244 case ON_HEADER_LINE:
2245 case ON_MODE_LINE:
2246 gr = (part == ON_HEADER_LINE
2247 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2248 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2249 gy = gr->y;
2250 area = TEXT_AREA;
2251 goto text_glyph_row_found;
2252
2253 case ON_TEXT:
2254 area = TEXT_AREA;
2255
2256 text_glyph:
2257 gr = 0; gy = 0;
2258 for (; r <= end_row && r->enabled_p; ++r)
2259 if (r->y + r->height > y)
2260 {
2261 gr = r; gy = r->y;
2262 break;
2263 }
2264
2265 text_glyph_row_found:
2266 if (gr && gy <= y)
2267 {
2268 struct glyph *g = gr->glyphs[area];
2269 struct glyph *end = g + gr->used[area];
2270
2271 height = gr->height;
2272 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2273 if (gx + g->pixel_width > x)
2274 break;
2275
2276 if (g < end)
2277 {
2278 if (g->type == IMAGE_GLYPH)
2279 {
2280 /* Don't remember when mouse is over image, as
2281 image may have hot-spots. */
2282 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2283 return;
2284 }
2285 width = g->pixel_width;
2286 }
2287 else
2288 {
2289 /* Use nominal char spacing at end of line. */
2290 x -= gx;
2291 gx += (x / width) * width;
2292 }
2293
2294 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2295 gx += window_box_left_offset (w, area);
2296 }
2297 else
2298 {
2299 /* Use nominal line height at end of window. */
2300 gx = (x / width) * width;
2301 y -= gy;
2302 gy += (y / height) * height;
2303 }
2304 break;
2305
2306 case ON_LEFT_FRINGE:
2307 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2308 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2309 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2310 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2311 goto row_glyph;
2312
2313 case ON_RIGHT_FRINGE:
2314 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2315 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2316 : window_box_right_offset (w, TEXT_AREA));
2317 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2318 goto row_glyph;
2319
2320 case ON_SCROLL_BAR:
2321 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2322 ? 0
2323 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2324 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2325 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2326 : 0)));
2327 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2328
2329 row_glyph:
2330 gr = 0, gy = 0;
2331 for (; r <= end_row && r->enabled_p; ++r)
2332 if (r->y + r->height > y)
2333 {
2334 gr = r; gy = r->y;
2335 break;
2336 }
2337
2338 if (gr && gy <= y)
2339 height = gr->height;
2340 else
2341 {
2342 /* Use nominal line height at end of window. */
2343 y -= gy;
2344 gy += (y / height) * height;
2345 }
2346 break;
2347
2348 default:
2349 ;
2350 virtual_glyph:
2351 /* If there is no glyph under the mouse, then we divide the screen
2352 into a grid of the smallest glyph in the frame, and use that
2353 as our "glyph". */
2354
2355 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2356 round down even for negative values. */
2357 if (gx < 0)
2358 gx -= width - 1;
2359 if (gy < 0)
2360 gy -= height - 1;
2361
2362 gx = (gx / width) * width;
2363 gy = (gy / height) * height;
2364
2365 goto store_rect;
2366 }
2367
2368 gx += WINDOW_LEFT_EDGE_X (w);
2369 gy += WINDOW_TOP_EDGE_Y (w);
2370
2371 store_rect:
2372 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2373
2374 /* Visible feedback for debugging. */
2375 #if 0
2376 #if HAVE_X_WINDOWS
2377 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2378 f->output_data.x->normal_gc,
2379 gx, gy, width, height);
2380 #endif
2381 #endif
2382 }
2383
2384
2385 #endif /* HAVE_WINDOW_SYSTEM */
2386
2387 \f
2388 /***********************************************************************
2389 Lisp form evaluation
2390 ***********************************************************************/
2391
2392 /* Error handler for safe_eval and safe_call. */
2393
2394 static Lisp_Object
2395 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2396 {
2397 add_to_log ("Error during redisplay: %S signaled %S",
2398 Flist (nargs, args), arg);
2399 return Qnil;
2400 }
2401
2402 /* Call function FUNC with the rest of NARGS - 1 arguments
2403 following. Return the result, or nil if something went
2404 wrong. Prevent redisplay during the evaluation. */
2405
2406 Lisp_Object
2407 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2408 {
2409 Lisp_Object val;
2410
2411 if (inhibit_eval_during_redisplay)
2412 val = Qnil;
2413 else
2414 {
2415 va_list ap;
2416 ptrdiff_t i;
2417 ptrdiff_t count = SPECPDL_INDEX ();
2418 struct gcpro gcpro1;
2419 Lisp_Object *args = alloca (nargs * word_size);
2420
2421 args[0] = func;
2422 va_start (ap, func);
2423 for (i = 1; i < nargs; i++)
2424 args[i] = va_arg (ap, Lisp_Object);
2425 va_end (ap);
2426
2427 GCPRO1 (args[0]);
2428 gcpro1.nvars = nargs;
2429 specbind (Qinhibit_redisplay, Qt);
2430 /* Use Qt to ensure debugger does not run,
2431 so there is no possibility of wanting to redisplay. */
2432 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2433 safe_eval_handler);
2434 UNGCPRO;
2435 val = unbind_to (count, val);
2436 }
2437
2438 return val;
2439 }
2440
2441
2442 /* Call function FN with one argument ARG.
2443 Return the result, or nil if something went wrong. */
2444
2445 Lisp_Object
2446 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2447 {
2448 return safe_call (2, fn, arg);
2449 }
2450
2451 static Lisp_Object Qeval;
2452
2453 Lisp_Object
2454 safe_eval (Lisp_Object sexpr)
2455 {
2456 return safe_call1 (Qeval, sexpr);
2457 }
2458
2459 /* Call function FN with two arguments ARG1 and ARG2.
2460 Return the result, or nil if something went wrong. */
2461
2462 Lisp_Object
2463 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2464 {
2465 return safe_call (3, fn, arg1, arg2);
2466 }
2467
2468
2469 \f
2470 /***********************************************************************
2471 Debugging
2472 ***********************************************************************/
2473
2474 #if 0
2475
2476 /* Define CHECK_IT to perform sanity checks on iterators.
2477 This is for debugging. It is too slow to do unconditionally. */
2478
2479 static void
2480 check_it (struct it *it)
2481 {
2482 if (it->method == GET_FROM_STRING)
2483 {
2484 eassert (STRINGP (it->string));
2485 eassert (IT_STRING_CHARPOS (*it) >= 0);
2486 }
2487 else
2488 {
2489 eassert (IT_STRING_CHARPOS (*it) < 0);
2490 if (it->method == GET_FROM_BUFFER)
2491 {
2492 /* Check that character and byte positions agree. */
2493 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2494 }
2495 }
2496
2497 if (it->dpvec)
2498 eassert (it->current.dpvec_index >= 0);
2499 else
2500 eassert (it->current.dpvec_index < 0);
2501 }
2502
2503 #define CHECK_IT(IT) check_it ((IT))
2504
2505 #else /* not 0 */
2506
2507 #define CHECK_IT(IT) (void) 0
2508
2509 #endif /* not 0 */
2510
2511
2512 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2513
2514 /* Check that the window end of window W is what we expect it
2515 to be---the last row in the current matrix displaying text. */
2516
2517 static void
2518 check_window_end (struct window *w)
2519 {
2520 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2521 {
2522 struct glyph_row *row;
2523 eassert ((row = MATRIX_ROW (w->current_matrix,
2524 XFASTINT (w->window_end_vpos)),
2525 !row->enabled_p
2526 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2527 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2528 }
2529 }
2530
2531 #define CHECK_WINDOW_END(W) check_window_end ((W))
2532
2533 #else
2534
2535 #define CHECK_WINDOW_END(W) (void) 0
2536
2537 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2538
2539 /* Return mark position if current buffer has the region of non-zero length,
2540 or -1 otherwise. */
2541
2542 static ptrdiff_t
2543 markpos_of_region (void)
2544 {
2545 if (!NILP (Vtransient_mark_mode)
2546 && !NILP (BVAR (current_buffer, mark_active))
2547 && XMARKER (BVAR (current_buffer, mark))->buffer != NULL)
2548 {
2549 ptrdiff_t markpos = XMARKER (BVAR (current_buffer, mark))->charpos;
2550
2551 if (markpos != PT)
2552 return markpos;
2553 }
2554 return -1;
2555 }
2556
2557 /***********************************************************************
2558 Iterator initialization
2559 ***********************************************************************/
2560
2561 /* Initialize IT for displaying current_buffer in window W, starting
2562 at character position CHARPOS. CHARPOS < 0 means that no buffer
2563 position is specified which is useful when the iterator is assigned
2564 a position later. BYTEPOS is the byte position corresponding to
2565 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2566
2567 If ROW is not null, calls to produce_glyphs with IT as parameter
2568 will produce glyphs in that row.
2569
2570 BASE_FACE_ID is the id of a base face to use. It must be one of
2571 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2572 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2573 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2574
2575 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2576 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2577 will be initialized to use the corresponding mode line glyph row of
2578 the desired matrix of W. */
2579
2580 void
2581 init_iterator (struct it *it, struct window *w,
2582 ptrdiff_t charpos, ptrdiff_t bytepos,
2583 struct glyph_row *row, enum face_id base_face_id)
2584 {
2585 ptrdiff_t markpos;
2586 enum face_id remapped_base_face_id = base_face_id;
2587
2588 /* Some precondition checks. */
2589 eassert (w != NULL && it != NULL);
2590 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2591 && charpos <= ZV));
2592
2593 /* If face attributes have been changed since the last redisplay,
2594 free realized faces now because they depend on face definitions
2595 that might have changed. Don't free faces while there might be
2596 desired matrices pending which reference these faces. */
2597 if (face_change_count && !inhibit_free_realized_faces)
2598 {
2599 face_change_count = 0;
2600 free_all_realized_faces (Qnil);
2601 }
2602
2603 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2604 if (! NILP (Vface_remapping_alist))
2605 remapped_base_face_id
2606 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2607
2608 /* Use one of the mode line rows of W's desired matrix if
2609 appropriate. */
2610 if (row == NULL)
2611 {
2612 if (base_face_id == MODE_LINE_FACE_ID
2613 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2614 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2615 else if (base_face_id == HEADER_LINE_FACE_ID)
2616 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2617 }
2618
2619 /* Clear IT. */
2620 memset (it, 0, sizeof *it);
2621 it->current.overlay_string_index = -1;
2622 it->current.dpvec_index = -1;
2623 it->base_face_id = remapped_base_face_id;
2624 it->string = Qnil;
2625 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2626 it->paragraph_embedding = L2R;
2627 it->bidi_it.string.lstring = Qnil;
2628 it->bidi_it.string.s = NULL;
2629 it->bidi_it.string.bufpos = 0;
2630
2631 /* The window in which we iterate over current_buffer: */
2632 XSETWINDOW (it->window, w);
2633 it->w = w;
2634 it->f = XFRAME (w->frame);
2635
2636 it->cmp_it.id = -1;
2637
2638 /* Extra space between lines (on window systems only). */
2639 if (base_face_id == DEFAULT_FACE_ID
2640 && FRAME_WINDOW_P (it->f))
2641 {
2642 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2643 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2644 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2645 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2646 * FRAME_LINE_HEIGHT (it->f));
2647 else if (it->f->extra_line_spacing > 0)
2648 it->extra_line_spacing = it->f->extra_line_spacing;
2649 it->max_extra_line_spacing = 0;
2650 }
2651
2652 /* If realized faces have been removed, e.g. because of face
2653 attribute changes of named faces, recompute them. When running
2654 in batch mode, the face cache of the initial frame is null. If
2655 we happen to get called, make a dummy face cache. */
2656 if (FRAME_FACE_CACHE (it->f) == NULL)
2657 init_frame_faces (it->f);
2658 if (FRAME_FACE_CACHE (it->f)->used == 0)
2659 recompute_basic_faces (it->f);
2660
2661 /* Current value of the `slice', `space-width', and 'height' properties. */
2662 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2663 it->space_width = Qnil;
2664 it->font_height = Qnil;
2665 it->override_ascent = -1;
2666
2667 /* Are control characters displayed as `^C'? */
2668 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2669
2670 /* -1 means everything between a CR and the following line end
2671 is invisible. >0 means lines indented more than this value are
2672 invisible. */
2673 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2674 ? (clip_to_bounds
2675 (-1, XINT (BVAR (current_buffer, selective_display)),
2676 PTRDIFF_MAX))
2677 : (!NILP (BVAR (current_buffer, selective_display))
2678 ? -1 : 0));
2679 it->selective_display_ellipsis_p
2680 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2681
2682 /* Display table to use. */
2683 it->dp = window_display_table (w);
2684
2685 /* Are multibyte characters enabled in current_buffer? */
2686 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2687
2688 /* If visible region is of non-zero length, set IT->region_beg_charpos
2689 and IT->region_end_charpos to the start and end of a visible region
2690 in window IT->w. Set both to -1 to indicate no region. */
2691 markpos = markpos_of_region ();
2692 if (0 <= markpos
2693 /* Maybe highlight only in selected window. */
2694 && (/* Either show region everywhere. */
2695 highlight_nonselected_windows
2696 /* Or show region in the selected window. */
2697 || w == XWINDOW (selected_window)
2698 /* Or show the region if we are in the mini-buffer and W is
2699 the window the mini-buffer refers to. */
2700 || (MINI_WINDOW_P (XWINDOW (selected_window))
2701 && WINDOWP (minibuf_selected_window)
2702 && w == XWINDOW (minibuf_selected_window))))
2703 {
2704 it->region_beg_charpos = min (PT, markpos);
2705 it->region_end_charpos = max (PT, markpos);
2706 }
2707 else
2708 it->region_beg_charpos = it->region_end_charpos = -1;
2709
2710 /* Get the position at which the redisplay_end_trigger hook should
2711 be run, if it is to be run at all. */
2712 if (MARKERP (w->redisplay_end_trigger)
2713 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2714 it->redisplay_end_trigger_charpos
2715 = marker_position (w->redisplay_end_trigger);
2716 else if (INTEGERP (w->redisplay_end_trigger))
2717 it->redisplay_end_trigger_charpos =
2718 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2719
2720 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2721
2722 /* Are lines in the display truncated? */
2723 if (base_face_id != DEFAULT_FACE_ID
2724 || it->w->hscroll
2725 || (! WINDOW_FULL_WIDTH_P (it->w)
2726 && ((!NILP (Vtruncate_partial_width_windows)
2727 && !INTEGERP (Vtruncate_partial_width_windows))
2728 || (INTEGERP (Vtruncate_partial_width_windows)
2729 && (WINDOW_TOTAL_COLS (it->w)
2730 < XINT (Vtruncate_partial_width_windows))))))
2731 it->line_wrap = TRUNCATE;
2732 else if (NILP (BVAR (current_buffer, truncate_lines)))
2733 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2734 ? WINDOW_WRAP : WORD_WRAP;
2735 else
2736 it->line_wrap = TRUNCATE;
2737
2738 /* Get dimensions of truncation and continuation glyphs. These are
2739 displayed as fringe bitmaps under X, but we need them for such
2740 frames when the fringes are turned off. But leave the dimensions
2741 zero for tooltip frames, as these glyphs look ugly there and also
2742 sabotage calculations of tooltip dimensions in x-show-tip. */
2743 #ifdef HAVE_WINDOW_SYSTEM
2744 if (!(FRAME_WINDOW_P (it->f)
2745 && FRAMEP (tip_frame)
2746 && it->f == XFRAME (tip_frame)))
2747 #endif
2748 {
2749 if (it->line_wrap == TRUNCATE)
2750 {
2751 /* We will need the truncation glyph. */
2752 eassert (it->glyph_row == NULL);
2753 produce_special_glyphs (it, IT_TRUNCATION);
2754 it->truncation_pixel_width = it->pixel_width;
2755 }
2756 else
2757 {
2758 /* We will need the continuation glyph. */
2759 eassert (it->glyph_row == NULL);
2760 produce_special_glyphs (it, IT_CONTINUATION);
2761 it->continuation_pixel_width = it->pixel_width;
2762 }
2763 }
2764
2765 /* Reset these values to zero because the produce_special_glyphs
2766 above has changed them. */
2767 it->pixel_width = it->ascent = it->descent = 0;
2768 it->phys_ascent = it->phys_descent = 0;
2769
2770 /* Set this after getting the dimensions of truncation and
2771 continuation glyphs, so that we don't produce glyphs when calling
2772 produce_special_glyphs, above. */
2773 it->glyph_row = row;
2774 it->area = TEXT_AREA;
2775
2776 /* Forget any previous info about this row being reversed. */
2777 if (it->glyph_row)
2778 it->glyph_row->reversed_p = 0;
2779
2780 /* Get the dimensions of the display area. The display area
2781 consists of the visible window area plus a horizontally scrolled
2782 part to the left of the window. All x-values are relative to the
2783 start of this total display area. */
2784 if (base_face_id != DEFAULT_FACE_ID)
2785 {
2786 /* Mode lines, menu bar in terminal frames. */
2787 it->first_visible_x = 0;
2788 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2789 }
2790 else
2791 {
2792 it->first_visible_x =
2793 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2794 it->last_visible_x = (it->first_visible_x
2795 + window_box_width (w, TEXT_AREA));
2796
2797 /* If we truncate lines, leave room for the truncation glyph(s) at
2798 the right margin. Otherwise, leave room for the continuation
2799 glyph(s). Done only if the window has no fringes. Since we
2800 don't know at this point whether there will be any R2L lines in
2801 the window, we reserve space for truncation/continuation glyphs
2802 even if only one of the fringes is absent. */
2803 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2804 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2805 {
2806 if (it->line_wrap == TRUNCATE)
2807 it->last_visible_x -= it->truncation_pixel_width;
2808 else
2809 it->last_visible_x -= it->continuation_pixel_width;
2810 }
2811
2812 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2813 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2814 }
2815
2816 /* Leave room for a border glyph. */
2817 if (!FRAME_WINDOW_P (it->f)
2818 && !WINDOW_RIGHTMOST_P (it->w))
2819 it->last_visible_x -= 1;
2820
2821 it->last_visible_y = window_text_bottom_y (w);
2822
2823 /* For mode lines and alike, arrange for the first glyph having a
2824 left box line if the face specifies a box. */
2825 if (base_face_id != DEFAULT_FACE_ID)
2826 {
2827 struct face *face;
2828
2829 it->face_id = remapped_base_face_id;
2830
2831 /* If we have a boxed mode line, make the first character appear
2832 with a left box line. */
2833 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2834 if (face->box != FACE_NO_BOX)
2835 it->start_of_box_run_p = 1;
2836 }
2837
2838 /* If a buffer position was specified, set the iterator there,
2839 getting overlays and face properties from that position. */
2840 if (charpos >= BUF_BEG (current_buffer))
2841 {
2842 it->end_charpos = ZV;
2843 IT_CHARPOS (*it) = charpos;
2844
2845 /* We will rely on `reseat' to set this up properly, via
2846 handle_face_prop. */
2847 it->face_id = it->base_face_id;
2848
2849 /* Compute byte position if not specified. */
2850 if (bytepos < charpos)
2851 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2852 else
2853 IT_BYTEPOS (*it) = bytepos;
2854
2855 it->start = it->current;
2856 /* Do we need to reorder bidirectional text? Not if this is a
2857 unibyte buffer: by definition, none of the single-byte
2858 characters are strong R2L, so no reordering is needed. And
2859 bidi.c doesn't support unibyte buffers anyway. Also, don't
2860 reorder while we are loading loadup.el, since the tables of
2861 character properties needed for reordering are not yet
2862 available. */
2863 it->bidi_p =
2864 NILP (Vpurify_flag)
2865 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2866 && it->multibyte_p;
2867
2868 /* If we are to reorder bidirectional text, init the bidi
2869 iterator. */
2870 if (it->bidi_p)
2871 {
2872 /* Note the paragraph direction that this buffer wants to
2873 use. */
2874 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2875 Qleft_to_right))
2876 it->paragraph_embedding = L2R;
2877 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2878 Qright_to_left))
2879 it->paragraph_embedding = R2L;
2880 else
2881 it->paragraph_embedding = NEUTRAL_DIR;
2882 bidi_unshelve_cache (NULL, 0);
2883 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2884 &it->bidi_it);
2885 }
2886
2887 /* Compute faces etc. */
2888 reseat (it, it->current.pos, 1);
2889 }
2890
2891 CHECK_IT (it);
2892 }
2893
2894
2895 /* Initialize IT for the display of window W with window start POS. */
2896
2897 void
2898 start_display (struct it *it, struct window *w, struct text_pos pos)
2899 {
2900 struct glyph_row *row;
2901 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2902
2903 row = w->desired_matrix->rows + first_vpos;
2904 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2905 it->first_vpos = first_vpos;
2906
2907 /* Don't reseat to previous visible line start if current start
2908 position is in a string or image. */
2909 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2910 {
2911 int start_at_line_beg_p;
2912 int first_y = it->current_y;
2913
2914 /* If window start is not at a line start, skip forward to POS to
2915 get the correct continuation lines width. */
2916 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2917 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2918 if (!start_at_line_beg_p)
2919 {
2920 int new_x;
2921
2922 reseat_at_previous_visible_line_start (it);
2923 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2924
2925 new_x = it->current_x + it->pixel_width;
2926
2927 /* If lines are continued, this line may end in the middle
2928 of a multi-glyph character (e.g. a control character
2929 displayed as \003, or in the middle of an overlay
2930 string). In this case move_it_to above will not have
2931 taken us to the start of the continuation line but to the
2932 end of the continued line. */
2933 if (it->current_x > 0
2934 && it->line_wrap != TRUNCATE /* Lines are continued. */
2935 && (/* And glyph doesn't fit on the line. */
2936 new_x > it->last_visible_x
2937 /* Or it fits exactly and we're on a window
2938 system frame. */
2939 || (new_x == it->last_visible_x
2940 && FRAME_WINDOW_P (it->f)
2941 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2942 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2943 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2944 {
2945 if ((it->current.dpvec_index >= 0
2946 || it->current.overlay_string_index >= 0)
2947 /* If we are on a newline from a display vector or
2948 overlay string, then we are already at the end of
2949 a screen line; no need to go to the next line in
2950 that case, as this line is not really continued.
2951 (If we do go to the next line, C-e will not DTRT.) */
2952 && it->c != '\n')
2953 {
2954 set_iterator_to_next (it, 1);
2955 move_it_in_display_line_to (it, -1, -1, 0);
2956 }
2957
2958 it->continuation_lines_width += it->current_x;
2959 }
2960 /* If the character at POS is displayed via a display
2961 vector, move_it_to above stops at the final glyph of
2962 IT->dpvec. To make the caller redisplay that character
2963 again (a.k.a. start at POS), we need to reset the
2964 dpvec_index to the beginning of IT->dpvec. */
2965 else if (it->current.dpvec_index >= 0)
2966 it->current.dpvec_index = 0;
2967
2968 /* We're starting a new display line, not affected by the
2969 height of the continued line, so clear the appropriate
2970 fields in the iterator structure. */
2971 it->max_ascent = it->max_descent = 0;
2972 it->max_phys_ascent = it->max_phys_descent = 0;
2973
2974 it->current_y = first_y;
2975 it->vpos = 0;
2976 it->current_x = it->hpos = 0;
2977 }
2978 }
2979 }
2980
2981
2982 /* Return 1 if POS is a position in ellipses displayed for invisible
2983 text. W is the window we display, for text property lookup. */
2984
2985 static int
2986 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2987 {
2988 Lisp_Object prop, window;
2989 int ellipses_p = 0;
2990 ptrdiff_t charpos = CHARPOS (pos->pos);
2991
2992 /* If POS specifies a position in a display vector, this might
2993 be for an ellipsis displayed for invisible text. We won't
2994 get the iterator set up for delivering that ellipsis unless
2995 we make sure that it gets aware of the invisible text. */
2996 if (pos->dpvec_index >= 0
2997 && pos->overlay_string_index < 0
2998 && CHARPOS (pos->string_pos) < 0
2999 && charpos > BEGV
3000 && (XSETWINDOW (window, w),
3001 prop = Fget_char_property (make_number (charpos),
3002 Qinvisible, window),
3003 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3004 {
3005 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3006 window);
3007 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3008 }
3009
3010 return ellipses_p;
3011 }
3012
3013
3014 /* Initialize IT for stepping through current_buffer in window W,
3015 starting at position POS that includes overlay string and display
3016 vector/ control character translation position information. Value
3017 is zero if there are overlay strings with newlines at POS. */
3018
3019 static int
3020 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3021 {
3022 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3023 int i, overlay_strings_with_newlines = 0;
3024
3025 /* If POS specifies a position in a display vector, this might
3026 be for an ellipsis displayed for invisible text. We won't
3027 get the iterator set up for delivering that ellipsis unless
3028 we make sure that it gets aware of the invisible text. */
3029 if (in_ellipses_for_invisible_text_p (pos, w))
3030 {
3031 --charpos;
3032 bytepos = 0;
3033 }
3034
3035 /* Keep in mind: the call to reseat in init_iterator skips invisible
3036 text, so we might end up at a position different from POS. This
3037 is only a problem when POS is a row start after a newline and an
3038 overlay starts there with an after-string, and the overlay has an
3039 invisible property. Since we don't skip invisible text in
3040 display_line and elsewhere immediately after consuming the
3041 newline before the row start, such a POS will not be in a string,
3042 but the call to init_iterator below will move us to the
3043 after-string. */
3044 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3045
3046 /* This only scans the current chunk -- it should scan all chunks.
3047 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3048 to 16 in 22.1 to make this a lesser problem. */
3049 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3050 {
3051 const char *s = SSDATA (it->overlay_strings[i]);
3052 const char *e = s + SBYTES (it->overlay_strings[i]);
3053
3054 while (s < e && *s != '\n')
3055 ++s;
3056
3057 if (s < e)
3058 {
3059 overlay_strings_with_newlines = 1;
3060 break;
3061 }
3062 }
3063
3064 /* If position is within an overlay string, set up IT to the right
3065 overlay string. */
3066 if (pos->overlay_string_index >= 0)
3067 {
3068 int relative_index;
3069
3070 /* If the first overlay string happens to have a `display'
3071 property for an image, the iterator will be set up for that
3072 image, and we have to undo that setup first before we can
3073 correct the overlay string index. */
3074 if (it->method == GET_FROM_IMAGE)
3075 pop_it (it);
3076
3077 /* We already have the first chunk of overlay strings in
3078 IT->overlay_strings. Load more until the one for
3079 pos->overlay_string_index is in IT->overlay_strings. */
3080 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3081 {
3082 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3083 it->current.overlay_string_index = 0;
3084 while (n--)
3085 {
3086 load_overlay_strings (it, 0);
3087 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3088 }
3089 }
3090
3091 it->current.overlay_string_index = pos->overlay_string_index;
3092 relative_index = (it->current.overlay_string_index
3093 % OVERLAY_STRING_CHUNK_SIZE);
3094 it->string = it->overlay_strings[relative_index];
3095 eassert (STRINGP (it->string));
3096 it->current.string_pos = pos->string_pos;
3097 it->method = GET_FROM_STRING;
3098 it->end_charpos = SCHARS (it->string);
3099 /* Set up the bidi iterator for this overlay string. */
3100 if (it->bidi_p)
3101 {
3102 it->bidi_it.string.lstring = it->string;
3103 it->bidi_it.string.s = NULL;
3104 it->bidi_it.string.schars = SCHARS (it->string);
3105 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3106 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3107 it->bidi_it.string.unibyte = !it->multibyte_p;
3108 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3109 FRAME_WINDOW_P (it->f), &it->bidi_it);
3110
3111 /* Synchronize the state of the bidi iterator with
3112 pos->string_pos. For any string position other than
3113 zero, this will be done automagically when we resume
3114 iteration over the string and get_visually_first_element
3115 is called. But if string_pos is zero, and the string is
3116 to be reordered for display, we need to resync manually,
3117 since it could be that the iteration state recorded in
3118 pos ended at string_pos of 0 moving backwards in string. */
3119 if (CHARPOS (pos->string_pos) == 0)
3120 {
3121 get_visually_first_element (it);
3122 if (IT_STRING_CHARPOS (*it) != 0)
3123 do {
3124 /* Paranoia. */
3125 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3126 bidi_move_to_visually_next (&it->bidi_it);
3127 } while (it->bidi_it.charpos != 0);
3128 }
3129 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3130 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3131 }
3132 }
3133
3134 if (CHARPOS (pos->string_pos) >= 0)
3135 {
3136 /* Recorded position is not in an overlay string, but in another
3137 string. This can only be a string from a `display' property.
3138 IT should already be filled with that string. */
3139 it->current.string_pos = pos->string_pos;
3140 eassert (STRINGP (it->string));
3141 if (it->bidi_p)
3142 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3143 FRAME_WINDOW_P (it->f), &it->bidi_it);
3144 }
3145
3146 /* Restore position in display vector translations, control
3147 character translations or ellipses. */
3148 if (pos->dpvec_index >= 0)
3149 {
3150 if (it->dpvec == NULL)
3151 get_next_display_element (it);
3152 eassert (it->dpvec && it->current.dpvec_index == 0);
3153 it->current.dpvec_index = pos->dpvec_index;
3154 }
3155
3156 CHECK_IT (it);
3157 return !overlay_strings_with_newlines;
3158 }
3159
3160
3161 /* Initialize IT for stepping through current_buffer in window W
3162 starting at ROW->start. */
3163
3164 static void
3165 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3166 {
3167 init_from_display_pos (it, w, &row->start);
3168 it->start = row->start;
3169 it->continuation_lines_width = row->continuation_lines_width;
3170 CHECK_IT (it);
3171 }
3172
3173
3174 /* Initialize IT for stepping through current_buffer in window W
3175 starting in the line following ROW, i.e. starting at ROW->end.
3176 Value is zero if there are overlay strings with newlines at ROW's
3177 end position. */
3178
3179 static int
3180 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3181 {
3182 int success = 0;
3183
3184 if (init_from_display_pos (it, w, &row->end))
3185 {
3186 if (row->continued_p)
3187 it->continuation_lines_width
3188 = row->continuation_lines_width + row->pixel_width;
3189 CHECK_IT (it);
3190 success = 1;
3191 }
3192
3193 return success;
3194 }
3195
3196
3197
3198 \f
3199 /***********************************************************************
3200 Text properties
3201 ***********************************************************************/
3202
3203 /* Called when IT reaches IT->stop_charpos. Handle text property and
3204 overlay changes. Set IT->stop_charpos to the next position where
3205 to stop. */
3206
3207 static void
3208 handle_stop (struct it *it)
3209 {
3210 enum prop_handled handled;
3211 int handle_overlay_change_p;
3212 struct props *p;
3213
3214 it->dpvec = NULL;
3215 it->current.dpvec_index = -1;
3216 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3217 it->ignore_overlay_strings_at_pos_p = 0;
3218 it->ellipsis_p = 0;
3219
3220 /* Use face of preceding text for ellipsis (if invisible) */
3221 if (it->selective_display_ellipsis_p)
3222 it->saved_face_id = it->face_id;
3223
3224 do
3225 {
3226 handled = HANDLED_NORMALLY;
3227
3228 /* Call text property handlers. */
3229 for (p = it_props; p->handler; ++p)
3230 {
3231 handled = p->handler (it);
3232
3233 if (handled == HANDLED_RECOMPUTE_PROPS)
3234 break;
3235 else if (handled == HANDLED_RETURN)
3236 {
3237 /* We still want to show before and after strings from
3238 overlays even if the actual buffer text is replaced. */
3239 if (!handle_overlay_change_p
3240 || it->sp > 1
3241 /* Don't call get_overlay_strings_1 if we already
3242 have overlay strings loaded, because doing so
3243 will load them again and push the iterator state
3244 onto the stack one more time, which is not
3245 expected by the rest of the code that processes
3246 overlay strings. */
3247 || (it->current.overlay_string_index < 0
3248 ? !get_overlay_strings_1 (it, 0, 0)
3249 : 0))
3250 {
3251 if (it->ellipsis_p)
3252 setup_for_ellipsis (it, 0);
3253 /* When handling a display spec, we might load an
3254 empty string. In that case, discard it here. We
3255 used to discard it in handle_single_display_spec,
3256 but that causes get_overlay_strings_1, above, to
3257 ignore overlay strings that we must check. */
3258 if (STRINGP (it->string) && !SCHARS (it->string))
3259 pop_it (it);
3260 return;
3261 }
3262 else if (STRINGP (it->string) && !SCHARS (it->string))
3263 pop_it (it);
3264 else
3265 {
3266 it->ignore_overlay_strings_at_pos_p = 1;
3267 it->string_from_display_prop_p = 0;
3268 it->from_disp_prop_p = 0;
3269 handle_overlay_change_p = 0;
3270 }
3271 handled = HANDLED_RECOMPUTE_PROPS;
3272 break;
3273 }
3274 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3275 handle_overlay_change_p = 0;
3276 }
3277
3278 if (handled != HANDLED_RECOMPUTE_PROPS)
3279 {
3280 /* Don't check for overlay strings below when set to deliver
3281 characters from a display vector. */
3282 if (it->method == GET_FROM_DISPLAY_VECTOR)
3283 handle_overlay_change_p = 0;
3284
3285 /* Handle overlay changes.
3286 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3287 if it finds overlays. */
3288 if (handle_overlay_change_p)
3289 handled = handle_overlay_change (it);
3290 }
3291
3292 if (it->ellipsis_p)
3293 {
3294 setup_for_ellipsis (it, 0);
3295 break;
3296 }
3297 }
3298 while (handled == HANDLED_RECOMPUTE_PROPS);
3299
3300 /* Determine where to stop next. */
3301 if (handled == HANDLED_NORMALLY)
3302 compute_stop_pos (it);
3303 }
3304
3305
3306 /* Compute IT->stop_charpos from text property and overlay change
3307 information for IT's current position. */
3308
3309 static void
3310 compute_stop_pos (struct it *it)
3311 {
3312 register INTERVAL iv, next_iv;
3313 Lisp_Object object, limit, position;
3314 ptrdiff_t charpos, bytepos;
3315
3316 if (STRINGP (it->string))
3317 {
3318 /* Strings are usually short, so don't limit the search for
3319 properties. */
3320 it->stop_charpos = it->end_charpos;
3321 object = it->string;
3322 limit = Qnil;
3323 charpos = IT_STRING_CHARPOS (*it);
3324 bytepos = IT_STRING_BYTEPOS (*it);
3325 }
3326 else
3327 {
3328 ptrdiff_t pos;
3329
3330 /* If end_charpos is out of range for some reason, such as a
3331 misbehaving display function, rationalize it (Bug#5984). */
3332 if (it->end_charpos > ZV)
3333 it->end_charpos = ZV;
3334 it->stop_charpos = it->end_charpos;
3335
3336 /* If next overlay change is in front of the current stop pos
3337 (which is IT->end_charpos), stop there. Note: value of
3338 next_overlay_change is point-max if no overlay change
3339 follows. */
3340 charpos = IT_CHARPOS (*it);
3341 bytepos = IT_BYTEPOS (*it);
3342 pos = next_overlay_change (charpos);
3343 if (pos < it->stop_charpos)
3344 it->stop_charpos = pos;
3345
3346 /* If showing the region, we have to stop at the region
3347 start or end because the face might change there. */
3348 if (it->region_beg_charpos > 0)
3349 {
3350 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3351 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3352 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3353 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3354 }
3355
3356 /* Set up variables for computing the stop position from text
3357 property changes. */
3358 XSETBUFFER (object, current_buffer);
3359 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3360 }
3361
3362 /* Get the interval containing IT's position. Value is a null
3363 interval if there isn't such an interval. */
3364 position = make_number (charpos);
3365 iv = validate_interval_range (object, &position, &position, 0);
3366 if (iv)
3367 {
3368 Lisp_Object values_here[LAST_PROP_IDX];
3369 struct props *p;
3370
3371 /* Get properties here. */
3372 for (p = it_props; p->handler; ++p)
3373 values_here[p->idx] = textget (iv->plist, *p->name);
3374
3375 /* Look for an interval following iv that has different
3376 properties. */
3377 for (next_iv = next_interval (iv);
3378 (next_iv
3379 && (NILP (limit)
3380 || XFASTINT (limit) > next_iv->position));
3381 next_iv = next_interval (next_iv))
3382 {
3383 for (p = it_props; p->handler; ++p)
3384 {
3385 Lisp_Object new_value;
3386
3387 new_value = textget (next_iv->plist, *p->name);
3388 if (!EQ (values_here[p->idx], new_value))
3389 break;
3390 }
3391
3392 if (p->handler)
3393 break;
3394 }
3395
3396 if (next_iv)
3397 {
3398 if (INTEGERP (limit)
3399 && next_iv->position >= XFASTINT (limit))
3400 /* No text property change up to limit. */
3401 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3402 else
3403 /* Text properties change in next_iv. */
3404 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3405 }
3406 }
3407
3408 if (it->cmp_it.id < 0)
3409 {
3410 ptrdiff_t stoppos = it->end_charpos;
3411
3412 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3413 stoppos = -1;
3414 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3415 stoppos, it->string);
3416 }
3417
3418 eassert (STRINGP (it->string)
3419 || (it->stop_charpos >= BEGV
3420 && it->stop_charpos >= IT_CHARPOS (*it)));
3421 }
3422
3423
3424 /* Return the position of the next overlay change after POS in
3425 current_buffer. Value is point-max if no overlay change
3426 follows. This is like `next-overlay-change' but doesn't use
3427 xmalloc. */
3428
3429 static ptrdiff_t
3430 next_overlay_change (ptrdiff_t pos)
3431 {
3432 ptrdiff_t i, noverlays;
3433 ptrdiff_t endpos;
3434 Lisp_Object *overlays;
3435
3436 /* Get all overlays at the given position. */
3437 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3438
3439 /* If any of these overlays ends before endpos,
3440 use its ending point instead. */
3441 for (i = 0; i < noverlays; ++i)
3442 {
3443 Lisp_Object oend;
3444 ptrdiff_t oendpos;
3445
3446 oend = OVERLAY_END (overlays[i]);
3447 oendpos = OVERLAY_POSITION (oend);
3448 endpos = min (endpos, oendpos);
3449 }
3450
3451 return endpos;
3452 }
3453
3454 /* How many characters forward to search for a display property or
3455 display string. Searching too far forward makes the bidi display
3456 sluggish, especially in small windows. */
3457 #define MAX_DISP_SCAN 250
3458
3459 /* Return the character position of a display string at or after
3460 position specified by POSITION. If no display string exists at or
3461 after POSITION, return ZV. A display string is either an overlay
3462 with `display' property whose value is a string, or a `display'
3463 text property whose value is a string. STRING is data about the
3464 string to iterate; if STRING->lstring is nil, we are iterating a
3465 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3466 on a GUI frame. DISP_PROP is set to zero if we searched
3467 MAX_DISP_SCAN characters forward without finding any display
3468 strings, non-zero otherwise. It is set to 2 if the display string
3469 uses any kind of `(space ...)' spec that will produce a stretch of
3470 white space in the text area. */
3471 ptrdiff_t
3472 compute_display_string_pos (struct text_pos *position,
3473 struct bidi_string_data *string,
3474 int frame_window_p, int *disp_prop)
3475 {
3476 /* OBJECT = nil means current buffer. */
3477 Lisp_Object object =
3478 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3479 Lisp_Object pos, spec, limpos;
3480 int string_p = (string && (STRINGP (string->lstring) || string->s));
3481 ptrdiff_t eob = string_p ? string->schars : ZV;
3482 ptrdiff_t begb = string_p ? 0 : BEGV;
3483 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3484 ptrdiff_t lim =
3485 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3486 struct text_pos tpos;
3487 int rv = 0;
3488
3489 *disp_prop = 1;
3490
3491 if (charpos >= eob
3492 /* We don't support display properties whose values are strings
3493 that have display string properties. */
3494 || string->from_disp_str
3495 /* C strings cannot have display properties. */
3496 || (string->s && !STRINGP (object)))
3497 {
3498 *disp_prop = 0;
3499 return eob;
3500 }
3501
3502 /* If the character at CHARPOS is where the display string begins,
3503 return CHARPOS. */
3504 pos = make_number (charpos);
3505 if (STRINGP (object))
3506 bufpos = string->bufpos;
3507 else
3508 bufpos = charpos;
3509 tpos = *position;
3510 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3511 && (charpos <= begb
3512 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3513 object),
3514 spec))
3515 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3516 frame_window_p)))
3517 {
3518 if (rv == 2)
3519 *disp_prop = 2;
3520 return charpos;
3521 }
3522
3523 /* Look forward for the first character with a `display' property
3524 that will replace the underlying text when displayed. */
3525 limpos = make_number (lim);
3526 do {
3527 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3528 CHARPOS (tpos) = XFASTINT (pos);
3529 if (CHARPOS (tpos) >= lim)
3530 {
3531 *disp_prop = 0;
3532 break;
3533 }
3534 if (STRINGP (object))
3535 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3536 else
3537 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3538 spec = Fget_char_property (pos, Qdisplay, object);
3539 if (!STRINGP (object))
3540 bufpos = CHARPOS (tpos);
3541 } while (NILP (spec)
3542 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3543 bufpos, frame_window_p)));
3544 if (rv == 2)
3545 *disp_prop = 2;
3546
3547 return CHARPOS (tpos);
3548 }
3549
3550 /* Return the character position of the end of the display string that
3551 started at CHARPOS. If there's no display string at CHARPOS,
3552 return -1. A display string is either an overlay with `display'
3553 property whose value is a string or a `display' text property whose
3554 value is a string. */
3555 ptrdiff_t
3556 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3557 {
3558 /* OBJECT = nil means current buffer. */
3559 Lisp_Object object =
3560 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3561 Lisp_Object pos = make_number (charpos);
3562 ptrdiff_t eob =
3563 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3564
3565 if (charpos >= eob || (string->s && !STRINGP (object)))
3566 return eob;
3567
3568 /* It could happen that the display property or overlay was removed
3569 since we found it in compute_display_string_pos above. One way
3570 this can happen is if JIT font-lock was called (through
3571 handle_fontified_prop), and jit-lock-functions remove text
3572 properties or overlays from the portion of buffer that includes
3573 CHARPOS. Muse mode is known to do that, for example. In this
3574 case, we return -1 to the caller, to signal that no display
3575 string is actually present at CHARPOS. See bidi_fetch_char for
3576 how this is handled.
3577
3578 An alternative would be to never look for display properties past
3579 it->stop_charpos. But neither compute_display_string_pos nor
3580 bidi_fetch_char that calls it know or care where the next
3581 stop_charpos is. */
3582 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3583 return -1;
3584
3585 /* Look forward for the first character where the `display' property
3586 changes. */
3587 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3588
3589 return XFASTINT (pos);
3590 }
3591
3592
3593 \f
3594 /***********************************************************************
3595 Fontification
3596 ***********************************************************************/
3597
3598 /* Handle changes in the `fontified' property of the current buffer by
3599 calling hook functions from Qfontification_functions to fontify
3600 regions of text. */
3601
3602 static enum prop_handled
3603 handle_fontified_prop (struct it *it)
3604 {
3605 Lisp_Object prop, pos;
3606 enum prop_handled handled = HANDLED_NORMALLY;
3607
3608 if (!NILP (Vmemory_full))
3609 return handled;
3610
3611 /* Get the value of the `fontified' property at IT's current buffer
3612 position. (The `fontified' property doesn't have a special
3613 meaning in strings.) If the value is nil, call functions from
3614 Qfontification_functions. */
3615 if (!STRINGP (it->string)
3616 && it->s == NULL
3617 && !NILP (Vfontification_functions)
3618 && !NILP (Vrun_hooks)
3619 && (pos = make_number (IT_CHARPOS (*it)),
3620 prop = Fget_char_property (pos, Qfontified, Qnil),
3621 /* Ignore the special cased nil value always present at EOB since
3622 no amount of fontifying will be able to change it. */
3623 NILP (prop) && IT_CHARPOS (*it) < Z))
3624 {
3625 ptrdiff_t count = SPECPDL_INDEX ();
3626 Lisp_Object val;
3627 struct buffer *obuf = current_buffer;
3628 int begv = BEGV, zv = ZV;
3629 int old_clip_changed = current_buffer->clip_changed;
3630
3631 val = Vfontification_functions;
3632 specbind (Qfontification_functions, Qnil);
3633
3634 eassert (it->end_charpos == ZV);
3635
3636 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3637 safe_call1 (val, pos);
3638 else
3639 {
3640 Lisp_Object fns, fn;
3641 struct gcpro gcpro1, gcpro2;
3642
3643 fns = Qnil;
3644 GCPRO2 (val, fns);
3645
3646 for (; CONSP (val); val = XCDR (val))
3647 {
3648 fn = XCAR (val);
3649
3650 if (EQ (fn, Qt))
3651 {
3652 /* A value of t indicates this hook has a local
3653 binding; it means to run the global binding too.
3654 In a global value, t should not occur. If it
3655 does, we must ignore it to avoid an endless
3656 loop. */
3657 for (fns = Fdefault_value (Qfontification_functions);
3658 CONSP (fns);
3659 fns = XCDR (fns))
3660 {
3661 fn = XCAR (fns);
3662 if (!EQ (fn, Qt))
3663 safe_call1 (fn, pos);
3664 }
3665 }
3666 else
3667 safe_call1 (fn, pos);
3668 }
3669
3670 UNGCPRO;
3671 }
3672
3673 unbind_to (count, Qnil);
3674
3675 /* Fontification functions routinely call `save-restriction'.
3676 Normally, this tags clip_changed, which can confuse redisplay
3677 (see discussion in Bug#6671). Since we don't perform any
3678 special handling of fontification changes in the case where
3679 `save-restriction' isn't called, there's no point doing so in
3680 this case either. So, if the buffer's restrictions are
3681 actually left unchanged, reset clip_changed. */
3682 if (obuf == current_buffer)
3683 {
3684 if (begv == BEGV && zv == ZV)
3685 current_buffer->clip_changed = old_clip_changed;
3686 }
3687 /* There isn't much we can reasonably do to protect against
3688 misbehaving fontification, but here's a fig leaf. */
3689 else if (BUFFER_LIVE_P (obuf))
3690 set_buffer_internal_1 (obuf);
3691
3692 /* The fontification code may have added/removed text.
3693 It could do even a lot worse, but let's at least protect against
3694 the most obvious case where only the text past `pos' gets changed',
3695 as is/was done in grep.el where some escapes sequences are turned
3696 into face properties (bug#7876). */
3697 it->end_charpos = ZV;
3698
3699 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3700 something. This avoids an endless loop if they failed to
3701 fontify the text for which reason ever. */
3702 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3703 handled = HANDLED_RECOMPUTE_PROPS;
3704 }
3705
3706 return handled;
3707 }
3708
3709
3710 \f
3711 /***********************************************************************
3712 Faces
3713 ***********************************************************************/
3714
3715 /* Set up iterator IT from face properties at its current position.
3716 Called from handle_stop. */
3717
3718 static enum prop_handled
3719 handle_face_prop (struct it *it)
3720 {
3721 int new_face_id;
3722 ptrdiff_t next_stop;
3723
3724 if (!STRINGP (it->string))
3725 {
3726 new_face_id
3727 = face_at_buffer_position (it->w,
3728 IT_CHARPOS (*it),
3729 it->region_beg_charpos,
3730 it->region_end_charpos,
3731 &next_stop,
3732 (IT_CHARPOS (*it)
3733 + TEXT_PROP_DISTANCE_LIMIT),
3734 0, it->base_face_id);
3735
3736 /* Is this a start of a run of characters with box face?
3737 Caveat: this can be called for a freshly initialized
3738 iterator; face_id is -1 in this case. We know that the new
3739 face will not change until limit, i.e. if the new face has a
3740 box, all characters up to limit will have one. But, as
3741 usual, we don't know whether limit is really the end. */
3742 if (new_face_id != it->face_id)
3743 {
3744 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3745 /* If it->face_id is -1, old_face below will be NULL, see
3746 the definition of FACE_FROM_ID. This will happen if this
3747 is the initial call that gets the face. */
3748 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3749
3750 /* If the value of face_id of the iterator is -1, we have to
3751 look in front of IT's position and see whether there is a
3752 face there that's different from new_face_id. */
3753 if (!old_face && IT_CHARPOS (*it) > BEG)
3754 {
3755 int prev_face_id = face_before_it_pos (it);
3756
3757 old_face = FACE_FROM_ID (it->f, prev_face_id);
3758 }
3759
3760 /* If the new face has a box, but the old face does not,
3761 this is the start of a run of characters with box face,
3762 i.e. this character has a shadow on the left side. */
3763 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3764 && (old_face == NULL || !old_face->box));
3765 it->face_box_p = new_face->box != FACE_NO_BOX;
3766 }
3767 }
3768 else
3769 {
3770 int base_face_id;
3771 ptrdiff_t bufpos;
3772 int i;
3773 Lisp_Object from_overlay
3774 = (it->current.overlay_string_index >= 0
3775 ? it->string_overlays[it->current.overlay_string_index
3776 % OVERLAY_STRING_CHUNK_SIZE]
3777 : Qnil);
3778
3779 /* See if we got to this string directly or indirectly from
3780 an overlay property. That includes the before-string or
3781 after-string of an overlay, strings in display properties
3782 provided by an overlay, their text properties, etc.
3783
3784 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3785 if (! NILP (from_overlay))
3786 for (i = it->sp - 1; i >= 0; i--)
3787 {
3788 if (it->stack[i].current.overlay_string_index >= 0)
3789 from_overlay
3790 = it->string_overlays[it->stack[i].current.overlay_string_index
3791 % OVERLAY_STRING_CHUNK_SIZE];
3792 else if (! NILP (it->stack[i].from_overlay))
3793 from_overlay = it->stack[i].from_overlay;
3794
3795 if (!NILP (from_overlay))
3796 break;
3797 }
3798
3799 if (! NILP (from_overlay))
3800 {
3801 bufpos = IT_CHARPOS (*it);
3802 /* For a string from an overlay, the base face depends
3803 only on text properties and ignores overlays. */
3804 base_face_id
3805 = face_for_overlay_string (it->w,
3806 IT_CHARPOS (*it),
3807 it->region_beg_charpos,
3808 it->region_end_charpos,
3809 &next_stop,
3810 (IT_CHARPOS (*it)
3811 + TEXT_PROP_DISTANCE_LIMIT),
3812 0,
3813 from_overlay);
3814 }
3815 else
3816 {
3817 bufpos = 0;
3818
3819 /* For strings from a `display' property, use the face at
3820 IT's current buffer position as the base face to merge
3821 with, so that overlay strings appear in the same face as
3822 surrounding text, unless they specify their own
3823 faces. */
3824 base_face_id = it->string_from_prefix_prop_p
3825 ? DEFAULT_FACE_ID
3826 : underlying_face_id (it);
3827 }
3828
3829 new_face_id = face_at_string_position (it->w,
3830 it->string,
3831 IT_STRING_CHARPOS (*it),
3832 bufpos,
3833 it->region_beg_charpos,
3834 it->region_end_charpos,
3835 &next_stop,
3836 base_face_id, 0);
3837
3838 /* Is this a start of a run of characters with box? Caveat:
3839 this can be called for a freshly allocated iterator; face_id
3840 is -1 is this case. We know that the new face will not
3841 change until the next check pos, i.e. if the new face has a
3842 box, all characters up to that position will have a
3843 box. But, as usual, we don't know whether that position
3844 is really the end. */
3845 if (new_face_id != it->face_id)
3846 {
3847 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3848 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3849
3850 /* If new face has a box but old face hasn't, this is the
3851 start of a run of characters with box, i.e. it has a
3852 shadow on the left side. */
3853 it->start_of_box_run_p
3854 = new_face->box && (old_face == NULL || !old_face->box);
3855 it->face_box_p = new_face->box != FACE_NO_BOX;
3856 }
3857 }
3858
3859 it->face_id = new_face_id;
3860 return HANDLED_NORMALLY;
3861 }
3862
3863
3864 /* Return the ID of the face ``underlying'' IT's current position,
3865 which is in a string. If the iterator is associated with a
3866 buffer, return the face at IT's current buffer position.
3867 Otherwise, use the iterator's base_face_id. */
3868
3869 static int
3870 underlying_face_id (struct it *it)
3871 {
3872 int face_id = it->base_face_id, i;
3873
3874 eassert (STRINGP (it->string));
3875
3876 for (i = it->sp - 1; i >= 0; --i)
3877 if (NILP (it->stack[i].string))
3878 face_id = it->stack[i].face_id;
3879
3880 return face_id;
3881 }
3882
3883
3884 /* Compute the face one character before or after the current position
3885 of IT, in the visual order. BEFORE_P non-zero means get the face
3886 in front (to the left in L2R paragraphs, to the right in R2L
3887 paragraphs) of IT's screen position. Value is the ID of the face. */
3888
3889 static int
3890 face_before_or_after_it_pos (struct it *it, int before_p)
3891 {
3892 int face_id, limit;
3893 ptrdiff_t next_check_charpos;
3894 struct it it_copy;
3895 void *it_copy_data = NULL;
3896
3897 eassert (it->s == NULL);
3898
3899 if (STRINGP (it->string))
3900 {
3901 ptrdiff_t bufpos, charpos;
3902 int base_face_id;
3903
3904 /* No face change past the end of the string (for the case
3905 we are padding with spaces). No face change before the
3906 string start. */
3907 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3908 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3909 return it->face_id;
3910
3911 if (!it->bidi_p)
3912 {
3913 /* Set charpos to the position before or after IT's current
3914 position, in the logical order, which in the non-bidi
3915 case is the same as the visual order. */
3916 if (before_p)
3917 charpos = IT_STRING_CHARPOS (*it) - 1;
3918 else if (it->what == IT_COMPOSITION)
3919 /* For composition, we must check the character after the
3920 composition. */
3921 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3922 else
3923 charpos = IT_STRING_CHARPOS (*it) + 1;
3924 }
3925 else
3926 {
3927 if (before_p)
3928 {
3929 /* With bidi iteration, the character before the current
3930 in the visual order cannot be found by simple
3931 iteration, because "reverse" reordering is not
3932 supported. Instead, we need to use the move_it_*
3933 family of functions. */
3934 /* Ignore face changes before the first visible
3935 character on this display line. */
3936 if (it->current_x <= it->first_visible_x)
3937 return it->face_id;
3938 SAVE_IT (it_copy, *it, it_copy_data);
3939 /* Implementation note: Since move_it_in_display_line
3940 works in the iterator geometry, and thinks the first
3941 character is always the leftmost, even in R2L lines,
3942 we don't need to distinguish between the R2L and L2R
3943 cases here. */
3944 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3945 it_copy.current_x - 1, MOVE_TO_X);
3946 charpos = IT_STRING_CHARPOS (it_copy);
3947 RESTORE_IT (it, it, it_copy_data);
3948 }
3949 else
3950 {
3951 /* Set charpos to the string position of the character
3952 that comes after IT's current position in the visual
3953 order. */
3954 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3955
3956 it_copy = *it;
3957 while (n--)
3958 bidi_move_to_visually_next (&it_copy.bidi_it);
3959
3960 charpos = it_copy.bidi_it.charpos;
3961 }
3962 }
3963 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3964
3965 if (it->current.overlay_string_index >= 0)
3966 bufpos = IT_CHARPOS (*it);
3967 else
3968 bufpos = 0;
3969
3970 base_face_id = underlying_face_id (it);
3971
3972 /* Get the face for ASCII, or unibyte. */
3973 face_id = face_at_string_position (it->w,
3974 it->string,
3975 charpos,
3976 bufpos,
3977 it->region_beg_charpos,
3978 it->region_end_charpos,
3979 &next_check_charpos,
3980 base_face_id, 0);
3981
3982 /* Correct the face for charsets different from ASCII. Do it
3983 for the multibyte case only. The face returned above is
3984 suitable for unibyte text if IT->string is unibyte. */
3985 if (STRING_MULTIBYTE (it->string))
3986 {
3987 struct text_pos pos1 = string_pos (charpos, it->string);
3988 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3989 int c, len;
3990 struct face *face = FACE_FROM_ID (it->f, face_id);
3991
3992 c = string_char_and_length (p, &len);
3993 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3994 }
3995 }
3996 else
3997 {
3998 struct text_pos pos;
3999
4000 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4001 || (IT_CHARPOS (*it) <= BEGV && before_p))
4002 return it->face_id;
4003
4004 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4005 pos = it->current.pos;
4006
4007 if (!it->bidi_p)
4008 {
4009 if (before_p)
4010 DEC_TEXT_POS (pos, it->multibyte_p);
4011 else
4012 {
4013 if (it->what == IT_COMPOSITION)
4014 {
4015 /* For composition, we must check the position after
4016 the composition. */
4017 pos.charpos += it->cmp_it.nchars;
4018 pos.bytepos += it->len;
4019 }
4020 else
4021 INC_TEXT_POS (pos, it->multibyte_p);
4022 }
4023 }
4024 else
4025 {
4026 if (before_p)
4027 {
4028 /* With bidi iteration, the character before the current
4029 in the visual order cannot be found by simple
4030 iteration, because "reverse" reordering is not
4031 supported. Instead, we need to use the move_it_*
4032 family of functions. */
4033 /* Ignore face changes before the first visible
4034 character on this display line. */
4035 if (it->current_x <= it->first_visible_x)
4036 return it->face_id;
4037 SAVE_IT (it_copy, *it, it_copy_data);
4038 /* Implementation note: Since move_it_in_display_line
4039 works in the iterator geometry, and thinks the first
4040 character is always the leftmost, even in R2L lines,
4041 we don't need to distinguish between the R2L and L2R
4042 cases here. */
4043 move_it_in_display_line (&it_copy, ZV,
4044 it_copy.current_x - 1, MOVE_TO_X);
4045 pos = it_copy.current.pos;
4046 RESTORE_IT (it, it, it_copy_data);
4047 }
4048 else
4049 {
4050 /* Set charpos to the buffer position of the character
4051 that comes after IT's current position in the visual
4052 order. */
4053 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4054
4055 it_copy = *it;
4056 while (n--)
4057 bidi_move_to_visually_next (&it_copy.bidi_it);
4058
4059 SET_TEXT_POS (pos,
4060 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4061 }
4062 }
4063 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4064
4065 /* Determine face for CHARSET_ASCII, or unibyte. */
4066 face_id = face_at_buffer_position (it->w,
4067 CHARPOS (pos),
4068 it->region_beg_charpos,
4069 it->region_end_charpos,
4070 &next_check_charpos,
4071 limit, 0, -1);
4072
4073 /* Correct the face for charsets different from ASCII. Do it
4074 for the multibyte case only. The face returned above is
4075 suitable for unibyte text if current_buffer is unibyte. */
4076 if (it->multibyte_p)
4077 {
4078 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4079 struct face *face = FACE_FROM_ID (it->f, face_id);
4080 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4081 }
4082 }
4083
4084 return face_id;
4085 }
4086
4087
4088 \f
4089 /***********************************************************************
4090 Invisible text
4091 ***********************************************************************/
4092
4093 /* Set up iterator IT from invisible properties at its current
4094 position. Called from handle_stop. */
4095
4096 static enum prop_handled
4097 handle_invisible_prop (struct it *it)
4098 {
4099 enum prop_handled handled = HANDLED_NORMALLY;
4100 int invis_p;
4101 Lisp_Object prop;
4102
4103 if (STRINGP (it->string))
4104 {
4105 Lisp_Object end_charpos, limit, charpos;
4106
4107 /* Get the value of the invisible text property at the
4108 current position. Value will be nil if there is no such
4109 property. */
4110 charpos = make_number (IT_STRING_CHARPOS (*it));
4111 prop = Fget_text_property (charpos, Qinvisible, it->string);
4112 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4113
4114 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4115 {
4116 /* Record whether we have to display an ellipsis for the
4117 invisible text. */
4118 int display_ellipsis_p = (invis_p == 2);
4119 ptrdiff_t len, endpos;
4120
4121 handled = HANDLED_RECOMPUTE_PROPS;
4122
4123 /* Get the position at which the next visible text can be
4124 found in IT->string, if any. */
4125 endpos = len = SCHARS (it->string);
4126 XSETINT (limit, len);
4127 do
4128 {
4129 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4130 it->string, limit);
4131 if (INTEGERP (end_charpos))
4132 {
4133 endpos = XFASTINT (end_charpos);
4134 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4135 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4136 if (invis_p == 2)
4137 display_ellipsis_p = 1;
4138 }
4139 }
4140 while (invis_p && endpos < len);
4141
4142 if (display_ellipsis_p)
4143 it->ellipsis_p = 1;
4144
4145 if (endpos < len)
4146 {
4147 /* Text at END_CHARPOS is visible. Move IT there. */
4148 struct text_pos old;
4149 ptrdiff_t oldpos;
4150
4151 old = it->current.string_pos;
4152 oldpos = CHARPOS (old);
4153 if (it->bidi_p)
4154 {
4155 if (it->bidi_it.first_elt
4156 && it->bidi_it.charpos < SCHARS (it->string))
4157 bidi_paragraph_init (it->paragraph_embedding,
4158 &it->bidi_it, 1);
4159 /* Bidi-iterate out of the invisible text. */
4160 do
4161 {
4162 bidi_move_to_visually_next (&it->bidi_it);
4163 }
4164 while (oldpos <= it->bidi_it.charpos
4165 && it->bidi_it.charpos < endpos);
4166
4167 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4168 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4169 if (IT_CHARPOS (*it) >= endpos)
4170 it->prev_stop = endpos;
4171 }
4172 else
4173 {
4174 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4175 compute_string_pos (&it->current.string_pos, old, it->string);
4176 }
4177 }
4178 else
4179 {
4180 /* The rest of the string is invisible. If this is an
4181 overlay string, proceed with the next overlay string
4182 or whatever comes and return a character from there. */
4183 if (it->current.overlay_string_index >= 0
4184 && !display_ellipsis_p)
4185 {
4186 next_overlay_string (it);
4187 /* Don't check for overlay strings when we just
4188 finished processing them. */
4189 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4190 }
4191 else
4192 {
4193 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4194 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4195 }
4196 }
4197 }
4198 }
4199 else
4200 {
4201 ptrdiff_t newpos, next_stop, start_charpos, tem;
4202 Lisp_Object pos, overlay;
4203
4204 /* First of all, is there invisible text at this position? */
4205 tem = start_charpos = IT_CHARPOS (*it);
4206 pos = make_number (tem);
4207 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4208 &overlay);
4209 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4210
4211 /* If we are on invisible text, skip over it. */
4212 if (invis_p && start_charpos < it->end_charpos)
4213 {
4214 /* Record whether we have to display an ellipsis for the
4215 invisible text. */
4216 int display_ellipsis_p = invis_p == 2;
4217
4218 handled = HANDLED_RECOMPUTE_PROPS;
4219
4220 /* Loop skipping over invisible text. The loop is left at
4221 ZV or with IT on the first char being visible again. */
4222 do
4223 {
4224 /* Try to skip some invisible text. Return value is the
4225 position reached which can be equal to where we start
4226 if there is nothing invisible there. This skips both
4227 over invisible text properties and overlays with
4228 invisible property. */
4229 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4230
4231 /* If we skipped nothing at all we weren't at invisible
4232 text in the first place. If everything to the end of
4233 the buffer was skipped, end the loop. */
4234 if (newpos == tem || newpos >= ZV)
4235 invis_p = 0;
4236 else
4237 {
4238 /* We skipped some characters but not necessarily
4239 all there are. Check if we ended up on visible
4240 text. Fget_char_property returns the property of
4241 the char before the given position, i.e. if we
4242 get invis_p = 0, this means that the char at
4243 newpos is visible. */
4244 pos = make_number (newpos);
4245 prop = Fget_char_property (pos, Qinvisible, it->window);
4246 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4247 }
4248
4249 /* If we ended up on invisible text, proceed to
4250 skip starting with next_stop. */
4251 if (invis_p)
4252 tem = next_stop;
4253
4254 /* If there are adjacent invisible texts, don't lose the
4255 second one's ellipsis. */
4256 if (invis_p == 2)
4257 display_ellipsis_p = 1;
4258 }
4259 while (invis_p);
4260
4261 /* The position newpos is now either ZV or on visible text. */
4262 if (it->bidi_p)
4263 {
4264 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4265 int on_newline =
4266 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4267 int after_newline =
4268 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4269
4270 /* If the invisible text ends on a newline or on a
4271 character after a newline, we can avoid the costly,
4272 character by character, bidi iteration to NEWPOS, and
4273 instead simply reseat the iterator there. That's
4274 because all bidi reordering information is tossed at
4275 the newline. This is a big win for modes that hide
4276 complete lines, like Outline, Org, etc. */
4277 if (on_newline || after_newline)
4278 {
4279 struct text_pos tpos;
4280 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4281
4282 SET_TEXT_POS (tpos, newpos, bpos);
4283 reseat_1 (it, tpos, 0);
4284 /* If we reseat on a newline/ZV, we need to prep the
4285 bidi iterator for advancing to the next character
4286 after the newline/EOB, keeping the current paragraph
4287 direction (so that PRODUCE_GLYPHS does TRT wrt
4288 prepending/appending glyphs to a glyph row). */
4289 if (on_newline)
4290 {
4291 it->bidi_it.first_elt = 0;
4292 it->bidi_it.paragraph_dir = pdir;
4293 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4294 it->bidi_it.nchars = 1;
4295 it->bidi_it.ch_len = 1;
4296 }
4297 }
4298 else /* Must use the slow method. */
4299 {
4300 /* With bidi iteration, the region of invisible text
4301 could start and/or end in the middle of a
4302 non-base embedding level. Therefore, we need to
4303 skip invisible text using the bidi iterator,
4304 starting at IT's current position, until we find
4305 ourselves outside of the invisible text.
4306 Skipping invisible text _after_ bidi iteration
4307 avoids affecting the visual order of the
4308 displayed text when invisible properties are
4309 added or removed. */
4310 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4311 {
4312 /* If we were `reseat'ed to a new paragraph,
4313 determine the paragraph base direction. We
4314 need to do it now because
4315 next_element_from_buffer may not have a
4316 chance to do it, if we are going to skip any
4317 text at the beginning, which resets the
4318 FIRST_ELT flag. */
4319 bidi_paragraph_init (it->paragraph_embedding,
4320 &it->bidi_it, 1);
4321 }
4322 do
4323 {
4324 bidi_move_to_visually_next (&it->bidi_it);
4325 }
4326 while (it->stop_charpos <= it->bidi_it.charpos
4327 && it->bidi_it.charpos < newpos);
4328 IT_CHARPOS (*it) = it->bidi_it.charpos;
4329 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4330 /* If we overstepped NEWPOS, record its position in
4331 the iterator, so that we skip invisible text if
4332 later the bidi iteration lands us in the
4333 invisible region again. */
4334 if (IT_CHARPOS (*it) >= newpos)
4335 it->prev_stop = newpos;
4336 }
4337 }
4338 else
4339 {
4340 IT_CHARPOS (*it) = newpos;
4341 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4342 }
4343
4344 /* If there are before-strings at the start of invisible
4345 text, and the text is invisible because of a text
4346 property, arrange to show before-strings because 20.x did
4347 it that way. (If the text is invisible because of an
4348 overlay property instead of a text property, this is
4349 already handled in the overlay code.) */
4350 if (NILP (overlay)
4351 && get_overlay_strings (it, it->stop_charpos))
4352 {
4353 handled = HANDLED_RECOMPUTE_PROPS;
4354 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4355 }
4356 else if (display_ellipsis_p)
4357 {
4358 /* Make sure that the glyphs of the ellipsis will get
4359 correct `charpos' values. If we would not update
4360 it->position here, the glyphs would belong to the
4361 last visible character _before_ the invisible
4362 text, which confuses `set_cursor_from_row'.
4363
4364 We use the last invisible position instead of the
4365 first because this way the cursor is always drawn on
4366 the first "." of the ellipsis, whenever PT is inside
4367 the invisible text. Otherwise the cursor would be
4368 placed _after_ the ellipsis when the point is after the
4369 first invisible character. */
4370 if (!STRINGP (it->object))
4371 {
4372 it->position.charpos = newpos - 1;
4373 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4374 }
4375 it->ellipsis_p = 1;
4376 /* Let the ellipsis display before
4377 considering any properties of the following char.
4378 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4379 handled = HANDLED_RETURN;
4380 }
4381 }
4382 }
4383
4384 return handled;
4385 }
4386
4387
4388 /* Make iterator IT return `...' next.
4389 Replaces LEN characters from buffer. */
4390
4391 static void
4392 setup_for_ellipsis (struct it *it, int len)
4393 {
4394 /* Use the display table definition for `...'. Invalid glyphs
4395 will be handled by the method returning elements from dpvec. */
4396 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4397 {
4398 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4399 it->dpvec = v->contents;
4400 it->dpend = v->contents + v->header.size;
4401 }
4402 else
4403 {
4404 /* Default `...'. */
4405 it->dpvec = default_invis_vector;
4406 it->dpend = default_invis_vector + 3;
4407 }
4408
4409 it->dpvec_char_len = len;
4410 it->current.dpvec_index = 0;
4411 it->dpvec_face_id = -1;
4412
4413 /* Remember the current face id in case glyphs specify faces.
4414 IT's face is restored in set_iterator_to_next.
4415 saved_face_id was set to preceding char's face in handle_stop. */
4416 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4417 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4418
4419 it->method = GET_FROM_DISPLAY_VECTOR;
4420 it->ellipsis_p = 1;
4421 }
4422
4423
4424 \f
4425 /***********************************************************************
4426 'display' property
4427 ***********************************************************************/
4428
4429 /* Set up iterator IT from `display' property at its current position.
4430 Called from handle_stop.
4431 We return HANDLED_RETURN if some part of the display property
4432 overrides the display of the buffer text itself.
4433 Otherwise we return HANDLED_NORMALLY. */
4434
4435 static enum prop_handled
4436 handle_display_prop (struct it *it)
4437 {
4438 Lisp_Object propval, object, overlay;
4439 struct text_pos *position;
4440 ptrdiff_t bufpos;
4441 /* Nonzero if some property replaces the display of the text itself. */
4442 int display_replaced_p = 0;
4443
4444 if (STRINGP (it->string))
4445 {
4446 object = it->string;
4447 position = &it->current.string_pos;
4448 bufpos = CHARPOS (it->current.pos);
4449 }
4450 else
4451 {
4452 XSETWINDOW (object, it->w);
4453 position = &it->current.pos;
4454 bufpos = CHARPOS (*position);
4455 }
4456
4457 /* Reset those iterator values set from display property values. */
4458 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4459 it->space_width = Qnil;
4460 it->font_height = Qnil;
4461 it->voffset = 0;
4462
4463 /* We don't support recursive `display' properties, i.e. string
4464 values that have a string `display' property, that have a string
4465 `display' property etc. */
4466 if (!it->string_from_display_prop_p)
4467 it->area = TEXT_AREA;
4468
4469 propval = get_char_property_and_overlay (make_number (position->charpos),
4470 Qdisplay, object, &overlay);
4471 if (NILP (propval))
4472 return HANDLED_NORMALLY;
4473 /* Now OVERLAY is the overlay that gave us this property, or nil
4474 if it was a text property. */
4475
4476 if (!STRINGP (it->string))
4477 object = it->w->buffer;
4478
4479 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4480 position, bufpos,
4481 FRAME_WINDOW_P (it->f));
4482
4483 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4484 }
4485
4486 /* Subroutine of handle_display_prop. Returns non-zero if the display
4487 specification in SPEC is a replacing specification, i.e. it would
4488 replace the text covered by `display' property with something else,
4489 such as an image or a display string. If SPEC includes any kind or
4490 `(space ...) specification, the value is 2; this is used by
4491 compute_display_string_pos, which see.
4492
4493 See handle_single_display_spec for documentation of arguments.
4494 frame_window_p is non-zero if the window being redisplayed is on a
4495 GUI frame; this argument is used only if IT is NULL, see below.
4496
4497 IT can be NULL, if this is called by the bidi reordering code
4498 through compute_display_string_pos, which see. In that case, this
4499 function only examines SPEC, but does not otherwise "handle" it, in
4500 the sense that it doesn't set up members of IT from the display
4501 spec. */
4502 static int
4503 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4504 Lisp_Object overlay, struct text_pos *position,
4505 ptrdiff_t bufpos, int frame_window_p)
4506 {
4507 int replacing_p = 0;
4508 int rv;
4509
4510 if (CONSP (spec)
4511 /* Simple specifications. */
4512 && !EQ (XCAR (spec), Qimage)
4513 && !EQ (XCAR (spec), Qspace)
4514 && !EQ (XCAR (spec), Qwhen)
4515 && !EQ (XCAR (spec), Qslice)
4516 && !EQ (XCAR (spec), Qspace_width)
4517 && !EQ (XCAR (spec), Qheight)
4518 && !EQ (XCAR (spec), Qraise)
4519 /* Marginal area specifications. */
4520 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4521 && !EQ (XCAR (spec), Qleft_fringe)
4522 && !EQ (XCAR (spec), Qright_fringe)
4523 && !NILP (XCAR (spec)))
4524 {
4525 for (; CONSP (spec); spec = XCDR (spec))
4526 {
4527 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4528 overlay, position, bufpos,
4529 replacing_p, frame_window_p)))
4530 {
4531 replacing_p = rv;
4532 /* If some text in a string is replaced, `position' no
4533 longer points to the position of `object'. */
4534 if (!it || STRINGP (object))
4535 break;
4536 }
4537 }
4538 }
4539 else if (VECTORP (spec))
4540 {
4541 ptrdiff_t i;
4542 for (i = 0; i < ASIZE (spec); ++i)
4543 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4544 overlay, position, bufpos,
4545 replacing_p, frame_window_p)))
4546 {
4547 replacing_p = rv;
4548 /* If some text in a string is replaced, `position' no
4549 longer points to the position of `object'. */
4550 if (!it || STRINGP (object))
4551 break;
4552 }
4553 }
4554 else
4555 {
4556 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4557 position, bufpos, 0,
4558 frame_window_p)))
4559 replacing_p = rv;
4560 }
4561
4562 return replacing_p;
4563 }
4564
4565 /* Value is the position of the end of the `display' property starting
4566 at START_POS in OBJECT. */
4567
4568 static struct text_pos
4569 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4570 {
4571 Lisp_Object end;
4572 struct text_pos end_pos;
4573
4574 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4575 Qdisplay, object, Qnil);
4576 CHARPOS (end_pos) = XFASTINT (end);
4577 if (STRINGP (object))
4578 compute_string_pos (&end_pos, start_pos, it->string);
4579 else
4580 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4581
4582 return end_pos;
4583 }
4584
4585
4586 /* Set up IT from a single `display' property specification SPEC. OBJECT
4587 is the object in which the `display' property was found. *POSITION
4588 is the position in OBJECT at which the `display' property was found.
4589 BUFPOS is the buffer position of OBJECT (different from POSITION if
4590 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4591 previously saw a display specification which already replaced text
4592 display with something else, for example an image; we ignore such
4593 properties after the first one has been processed.
4594
4595 OVERLAY is the overlay this `display' property came from,
4596 or nil if it was a text property.
4597
4598 If SPEC is a `space' or `image' specification, and in some other
4599 cases too, set *POSITION to the position where the `display'
4600 property ends.
4601
4602 If IT is NULL, only examine the property specification in SPEC, but
4603 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4604 is intended to be displayed in a window on a GUI frame.
4605
4606 Value is non-zero if something was found which replaces the display
4607 of buffer or string text. */
4608
4609 static int
4610 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4611 Lisp_Object overlay, struct text_pos *position,
4612 ptrdiff_t bufpos, int display_replaced_p,
4613 int frame_window_p)
4614 {
4615 Lisp_Object form;
4616 Lisp_Object location, value;
4617 struct text_pos start_pos = *position;
4618 int valid_p;
4619
4620 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4621 If the result is non-nil, use VALUE instead of SPEC. */
4622 form = Qt;
4623 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4624 {
4625 spec = XCDR (spec);
4626 if (!CONSP (spec))
4627 return 0;
4628 form = XCAR (spec);
4629 spec = XCDR (spec);
4630 }
4631
4632 if (!NILP (form) && !EQ (form, Qt))
4633 {
4634 ptrdiff_t count = SPECPDL_INDEX ();
4635 struct gcpro gcpro1;
4636
4637 /* Bind `object' to the object having the `display' property, a
4638 buffer or string. Bind `position' to the position in the
4639 object where the property was found, and `buffer-position'
4640 to the current position in the buffer. */
4641
4642 if (NILP (object))
4643 XSETBUFFER (object, current_buffer);
4644 specbind (Qobject, object);
4645 specbind (Qposition, make_number (CHARPOS (*position)));
4646 specbind (Qbuffer_position, make_number (bufpos));
4647 GCPRO1 (form);
4648 form = safe_eval (form);
4649 UNGCPRO;
4650 unbind_to (count, Qnil);
4651 }
4652
4653 if (NILP (form))
4654 return 0;
4655
4656 /* Handle `(height HEIGHT)' specifications. */
4657 if (CONSP (spec)
4658 && EQ (XCAR (spec), Qheight)
4659 && CONSP (XCDR (spec)))
4660 {
4661 if (it)
4662 {
4663 if (!FRAME_WINDOW_P (it->f))
4664 return 0;
4665
4666 it->font_height = XCAR (XCDR (spec));
4667 if (!NILP (it->font_height))
4668 {
4669 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4670 int new_height = -1;
4671
4672 if (CONSP (it->font_height)
4673 && (EQ (XCAR (it->font_height), Qplus)
4674 || EQ (XCAR (it->font_height), Qminus))
4675 && CONSP (XCDR (it->font_height))
4676 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4677 {
4678 /* `(+ N)' or `(- N)' where N is an integer. */
4679 int steps = XINT (XCAR (XCDR (it->font_height)));
4680 if (EQ (XCAR (it->font_height), Qplus))
4681 steps = - steps;
4682 it->face_id = smaller_face (it->f, it->face_id, steps);
4683 }
4684 else if (FUNCTIONP (it->font_height))
4685 {
4686 /* Call function with current height as argument.
4687 Value is the new height. */
4688 Lisp_Object height;
4689 height = safe_call1 (it->font_height,
4690 face->lface[LFACE_HEIGHT_INDEX]);
4691 if (NUMBERP (height))
4692 new_height = XFLOATINT (height);
4693 }
4694 else if (NUMBERP (it->font_height))
4695 {
4696 /* Value is a multiple of the canonical char height. */
4697 struct face *f;
4698
4699 f = FACE_FROM_ID (it->f,
4700 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4701 new_height = (XFLOATINT (it->font_height)
4702 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4703 }
4704 else
4705 {
4706 /* Evaluate IT->font_height with `height' bound to the
4707 current specified height to get the new height. */
4708 ptrdiff_t count = SPECPDL_INDEX ();
4709
4710 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4711 value = safe_eval (it->font_height);
4712 unbind_to (count, Qnil);
4713
4714 if (NUMBERP (value))
4715 new_height = XFLOATINT (value);
4716 }
4717
4718 if (new_height > 0)
4719 it->face_id = face_with_height (it->f, it->face_id, new_height);
4720 }
4721 }
4722
4723 return 0;
4724 }
4725
4726 /* Handle `(space-width WIDTH)'. */
4727 if (CONSP (spec)
4728 && EQ (XCAR (spec), Qspace_width)
4729 && CONSP (XCDR (spec)))
4730 {
4731 if (it)
4732 {
4733 if (!FRAME_WINDOW_P (it->f))
4734 return 0;
4735
4736 value = XCAR (XCDR (spec));
4737 if (NUMBERP (value) && XFLOATINT (value) > 0)
4738 it->space_width = value;
4739 }
4740
4741 return 0;
4742 }
4743
4744 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4745 if (CONSP (spec)
4746 && EQ (XCAR (spec), Qslice))
4747 {
4748 Lisp_Object tem;
4749
4750 if (it)
4751 {
4752 if (!FRAME_WINDOW_P (it->f))
4753 return 0;
4754
4755 if (tem = XCDR (spec), CONSP (tem))
4756 {
4757 it->slice.x = XCAR (tem);
4758 if (tem = XCDR (tem), CONSP (tem))
4759 {
4760 it->slice.y = XCAR (tem);
4761 if (tem = XCDR (tem), CONSP (tem))
4762 {
4763 it->slice.width = XCAR (tem);
4764 if (tem = XCDR (tem), CONSP (tem))
4765 it->slice.height = XCAR (tem);
4766 }
4767 }
4768 }
4769 }
4770
4771 return 0;
4772 }
4773
4774 /* Handle `(raise FACTOR)'. */
4775 if (CONSP (spec)
4776 && EQ (XCAR (spec), Qraise)
4777 && CONSP (XCDR (spec)))
4778 {
4779 if (it)
4780 {
4781 if (!FRAME_WINDOW_P (it->f))
4782 return 0;
4783
4784 #ifdef HAVE_WINDOW_SYSTEM
4785 value = XCAR (XCDR (spec));
4786 if (NUMBERP (value))
4787 {
4788 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4789 it->voffset = - (XFLOATINT (value)
4790 * (FONT_HEIGHT (face->font)));
4791 }
4792 #endif /* HAVE_WINDOW_SYSTEM */
4793 }
4794
4795 return 0;
4796 }
4797
4798 /* Don't handle the other kinds of display specifications
4799 inside a string that we got from a `display' property. */
4800 if (it && it->string_from_display_prop_p)
4801 return 0;
4802
4803 /* Characters having this form of property are not displayed, so
4804 we have to find the end of the property. */
4805 if (it)
4806 {
4807 start_pos = *position;
4808 *position = display_prop_end (it, object, start_pos);
4809 }
4810 value = Qnil;
4811
4812 /* Stop the scan at that end position--we assume that all
4813 text properties change there. */
4814 if (it)
4815 it->stop_charpos = position->charpos;
4816
4817 /* Handle `(left-fringe BITMAP [FACE])'
4818 and `(right-fringe BITMAP [FACE])'. */
4819 if (CONSP (spec)
4820 && (EQ (XCAR (spec), Qleft_fringe)
4821 || EQ (XCAR (spec), Qright_fringe))
4822 && CONSP (XCDR (spec)))
4823 {
4824 int fringe_bitmap;
4825
4826 if (it)
4827 {
4828 if (!FRAME_WINDOW_P (it->f))
4829 /* If we return here, POSITION has been advanced
4830 across the text with this property. */
4831 {
4832 /* Synchronize the bidi iterator with POSITION. This is
4833 needed because we are not going to push the iterator
4834 on behalf of this display property, so there will be
4835 no pop_it call to do this synchronization for us. */
4836 if (it->bidi_p)
4837 {
4838 it->position = *position;
4839 iterate_out_of_display_property (it);
4840 *position = it->position;
4841 }
4842 return 1;
4843 }
4844 }
4845 else if (!frame_window_p)
4846 return 1;
4847
4848 #ifdef HAVE_WINDOW_SYSTEM
4849 value = XCAR (XCDR (spec));
4850 if (!SYMBOLP (value)
4851 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4852 /* If we return here, POSITION has been advanced
4853 across the text with this property. */
4854 {
4855 if (it && it->bidi_p)
4856 {
4857 it->position = *position;
4858 iterate_out_of_display_property (it);
4859 *position = it->position;
4860 }
4861 return 1;
4862 }
4863
4864 if (it)
4865 {
4866 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4867
4868 if (CONSP (XCDR (XCDR (spec))))
4869 {
4870 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4871 int face_id2 = lookup_derived_face (it->f, face_name,
4872 FRINGE_FACE_ID, 0);
4873 if (face_id2 >= 0)
4874 face_id = face_id2;
4875 }
4876
4877 /* Save current settings of IT so that we can restore them
4878 when we are finished with the glyph property value. */
4879 push_it (it, position);
4880
4881 it->area = TEXT_AREA;
4882 it->what = IT_IMAGE;
4883 it->image_id = -1; /* no image */
4884 it->position = start_pos;
4885 it->object = NILP (object) ? it->w->buffer : object;
4886 it->method = GET_FROM_IMAGE;
4887 it->from_overlay = Qnil;
4888 it->face_id = face_id;
4889 it->from_disp_prop_p = 1;
4890
4891 /* Say that we haven't consumed the characters with
4892 `display' property yet. The call to pop_it in
4893 set_iterator_to_next will clean this up. */
4894 *position = start_pos;
4895
4896 if (EQ (XCAR (spec), Qleft_fringe))
4897 {
4898 it->left_user_fringe_bitmap = fringe_bitmap;
4899 it->left_user_fringe_face_id = face_id;
4900 }
4901 else
4902 {
4903 it->right_user_fringe_bitmap = fringe_bitmap;
4904 it->right_user_fringe_face_id = face_id;
4905 }
4906 }
4907 #endif /* HAVE_WINDOW_SYSTEM */
4908 return 1;
4909 }
4910
4911 /* Prepare to handle `((margin left-margin) ...)',
4912 `((margin right-margin) ...)' and `((margin nil) ...)'
4913 prefixes for display specifications. */
4914 location = Qunbound;
4915 if (CONSP (spec) && CONSP (XCAR (spec)))
4916 {
4917 Lisp_Object tem;
4918
4919 value = XCDR (spec);
4920 if (CONSP (value))
4921 value = XCAR (value);
4922
4923 tem = XCAR (spec);
4924 if (EQ (XCAR (tem), Qmargin)
4925 && (tem = XCDR (tem),
4926 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4927 (NILP (tem)
4928 || EQ (tem, Qleft_margin)
4929 || EQ (tem, Qright_margin))))
4930 location = tem;
4931 }
4932
4933 if (EQ (location, Qunbound))
4934 {
4935 location = Qnil;
4936 value = spec;
4937 }
4938
4939 /* After this point, VALUE is the property after any
4940 margin prefix has been stripped. It must be a string,
4941 an image specification, or `(space ...)'.
4942
4943 LOCATION specifies where to display: `left-margin',
4944 `right-margin' or nil. */
4945
4946 valid_p = (STRINGP (value)
4947 #ifdef HAVE_WINDOW_SYSTEM
4948 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4949 && valid_image_p (value))
4950 #endif /* not HAVE_WINDOW_SYSTEM */
4951 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4952
4953 if (valid_p && !display_replaced_p)
4954 {
4955 int retval = 1;
4956
4957 if (!it)
4958 {
4959 /* Callers need to know whether the display spec is any kind
4960 of `(space ...)' spec that is about to affect text-area
4961 display. */
4962 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4963 retval = 2;
4964 return retval;
4965 }
4966
4967 /* Save current settings of IT so that we can restore them
4968 when we are finished with the glyph property value. */
4969 push_it (it, position);
4970 it->from_overlay = overlay;
4971 it->from_disp_prop_p = 1;
4972
4973 if (NILP (location))
4974 it->area = TEXT_AREA;
4975 else if (EQ (location, Qleft_margin))
4976 it->area = LEFT_MARGIN_AREA;
4977 else
4978 it->area = RIGHT_MARGIN_AREA;
4979
4980 if (STRINGP (value))
4981 {
4982 it->string = value;
4983 it->multibyte_p = STRING_MULTIBYTE (it->string);
4984 it->current.overlay_string_index = -1;
4985 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4986 it->end_charpos = it->string_nchars = SCHARS (it->string);
4987 it->method = GET_FROM_STRING;
4988 it->stop_charpos = 0;
4989 it->prev_stop = 0;
4990 it->base_level_stop = 0;
4991 it->string_from_display_prop_p = 1;
4992 /* Say that we haven't consumed the characters with
4993 `display' property yet. The call to pop_it in
4994 set_iterator_to_next will clean this up. */
4995 if (BUFFERP (object))
4996 *position = start_pos;
4997
4998 /* Force paragraph direction to be that of the parent
4999 object. If the parent object's paragraph direction is
5000 not yet determined, default to L2R. */
5001 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5002 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5003 else
5004 it->paragraph_embedding = L2R;
5005
5006 /* Set up the bidi iterator for this display string. */
5007 if (it->bidi_p)
5008 {
5009 it->bidi_it.string.lstring = it->string;
5010 it->bidi_it.string.s = NULL;
5011 it->bidi_it.string.schars = it->end_charpos;
5012 it->bidi_it.string.bufpos = bufpos;
5013 it->bidi_it.string.from_disp_str = 1;
5014 it->bidi_it.string.unibyte = !it->multibyte_p;
5015 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5016 }
5017 }
5018 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5019 {
5020 it->method = GET_FROM_STRETCH;
5021 it->object = value;
5022 *position = it->position = start_pos;
5023 retval = 1 + (it->area == TEXT_AREA);
5024 }
5025 #ifdef HAVE_WINDOW_SYSTEM
5026 else
5027 {
5028 it->what = IT_IMAGE;
5029 it->image_id = lookup_image (it->f, value);
5030 it->position = start_pos;
5031 it->object = NILP (object) ? it->w->buffer : object;
5032 it->method = GET_FROM_IMAGE;
5033
5034 /* Say that we haven't consumed the characters with
5035 `display' property yet. The call to pop_it in
5036 set_iterator_to_next will clean this up. */
5037 *position = start_pos;
5038 }
5039 #endif /* HAVE_WINDOW_SYSTEM */
5040
5041 return retval;
5042 }
5043
5044 /* Invalid property or property not supported. Restore
5045 POSITION to what it was before. */
5046 *position = start_pos;
5047 return 0;
5048 }
5049
5050 /* Check if PROP is a display property value whose text should be
5051 treated as intangible. OVERLAY is the overlay from which PROP
5052 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5053 specify the buffer position covered by PROP. */
5054
5055 int
5056 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5057 ptrdiff_t charpos, ptrdiff_t bytepos)
5058 {
5059 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5060 struct text_pos position;
5061
5062 SET_TEXT_POS (position, charpos, bytepos);
5063 return handle_display_spec (NULL, prop, Qnil, overlay,
5064 &position, charpos, frame_window_p);
5065 }
5066
5067
5068 /* Return 1 if PROP is a display sub-property value containing STRING.
5069
5070 Implementation note: this and the following function are really
5071 special cases of handle_display_spec and
5072 handle_single_display_spec, and should ideally use the same code.
5073 Until they do, these two pairs must be consistent and must be
5074 modified in sync. */
5075
5076 static int
5077 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5078 {
5079 if (EQ (string, prop))
5080 return 1;
5081
5082 /* Skip over `when FORM'. */
5083 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5084 {
5085 prop = XCDR (prop);
5086 if (!CONSP (prop))
5087 return 0;
5088 /* Actually, the condition following `when' should be eval'ed,
5089 like handle_single_display_spec does, and we should return
5090 zero if it evaluates to nil. However, this function is
5091 called only when the buffer was already displayed and some
5092 glyph in the glyph matrix was found to come from a display
5093 string. Therefore, the condition was already evaluated, and
5094 the result was non-nil, otherwise the display string wouldn't
5095 have been displayed and we would have never been called for
5096 this property. Thus, we can skip the evaluation and assume
5097 its result is non-nil. */
5098 prop = XCDR (prop);
5099 }
5100
5101 if (CONSP (prop))
5102 /* Skip over `margin LOCATION'. */
5103 if (EQ (XCAR (prop), Qmargin))
5104 {
5105 prop = XCDR (prop);
5106 if (!CONSP (prop))
5107 return 0;
5108
5109 prop = XCDR (prop);
5110 if (!CONSP (prop))
5111 return 0;
5112 }
5113
5114 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5115 }
5116
5117
5118 /* Return 1 if STRING appears in the `display' property PROP. */
5119
5120 static int
5121 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5122 {
5123 if (CONSP (prop)
5124 && !EQ (XCAR (prop), Qwhen)
5125 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5126 {
5127 /* A list of sub-properties. */
5128 while (CONSP (prop))
5129 {
5130 if (single_display_spec_string_p (XCAR (prop), string))
5131 return 1;
5132 prop = XCDR (prop);
5133 }
5134 }
5135 else if (VECTORP (prop))
5136 {
5137 /* A vector of sub-properties. */
5138 ptrdiff_t i;
5139 for (i = 0; i < ASIZE (prop); ++i)
5140 if (single_display_spec_string_p (AREF (prop, i), string))
5141 return 1;
5142 }
5143 else
5144 return single_display_spec_string_p (prop, string);
5145
5146 return 0;
5147 }
5148
5149 /* Look for STRING in overlays and text properties in the current
5150 buffer, between character positions FROM and TO (excluding TO).
5151 BACK_P non-zero means look back (in this case, TO is supposed to be
5152 less than FROM).
5153 Value is the first character position where STRING was found, or
5154 zero if it wasn't found before hitting TO.
5155
5156 This function may only use code that doesn't eval because it is
5157 called asynchronously from note_mouse_highlight. */
5158
5159 static ptrdiff_t
5160 string_buffer_position_lim (Lisp_Object string,
5161 ptrdiff_t from, ptrdiff_t to, int back_p)
5162 {
5163 Lisp_Object limit, prop, pos;
5164 int found = 0;
5165
5166 pos = make_number (max (from, BEGV));
5167
5168 if (!back_p) /* looking forward */
5169 {
5170 limit = make_number (min (to, ZV));
5171 while (!found && !EQ (pos, limit))
5172 {
5173 prop = Fget_char_property (pos, Qdisplay, Qnil);
5174 if (!NILP (prop) && display_prop_string_p (prop, string))
5175 found = 1;
5176 else
5177 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5178 limit);
5179 }
5180 }
5181 else /* looking back */
5182 {
5183 limit = make_number (max (to, BEGV));
5184 while (!found && !EQ (pos, limit))
5185 {
5186 prop = Fget_char_property (pos, Qdisplay, Qnil);
5187 if (!NILP (prop) && display_prop_string_p (prop, string))
5188 found = 1;
5189 else
5190 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5191 limit);
5192 }
5193 }
5194
5195 return found ? XINT (pos) : 0;
5196 }
5197
5198 /* Determine which buffer position in current buffer STRING comes from.
5199 AROUND_CHARPOS is an approximate position where it could come from.
5200 Value is the buffer position or 0 if it couldn't be determined.
5201
5202 This function is necessary because we don't record buffer positions
5203 in glyphs generated from strings (to keep struct glyph small).
5204 This function may only use code that doesn't eval because it is
5205 called asynchronously from note_mouse_highlight. */
5206
5207 static ptrdiff_t
5208 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5209 {
5210 const int MAX_DISTANCE = 1000;
5211 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5212 around_charpos + MAX_DISTANCE,
5213 0);
5214
5215 if (!found)
5216 found = string_buffer_position_lim (string, around_charpos,
5217 around_charpos - MAX_DISTANCE, 1);
5218 return found;
5219 }
5220
5221
5222 \f
5223 /***********************************************************************
5224 `composition' property
5225 ***********************************************************************/
5226
5227 /* Set up iterator IT from `composition' property at its current
5228 position. Called from handle_stop. */
5229
5230 static enum prop_handled
5231 handle_composition_prop (struct it *it)
5232 {
5233 Lisp_Object prop, string;
5234 ptrdiff_t pos, pos_byte, start, end;
5235
5236 if (STRINGP (it->string))
5237 {
5238 unsigned char *s;
5239
5240 pos = IT_STRING_CHARPOS (*it);
5241 pos_byte = IT_STRING_BYTEPOS (*it);
5242 string = it->string;
5243 s = SDATA (string) + pos_byte;
5244 it->c = STRING_CHAR (s);
5245 }
5246 else
5247 {
5248 pos = IT_CHARPOS (*it);
5249 pos_byte = IT_BYTEPOS (*it);
5250 string = Qnil;
5251 it->c = FETCH_CHAR (pos_byte);
5252 }
5253
5254 /* If there's a valid composition and point is not inside of the
5255 composition (in the case that the composition is from the current
5256 buffer), draw a glyph composed from the composition components. */
5257 if (find_composition (pos, -1, &start, &end, &prop, string)
5258 && COMPOSITION_VALID_P (start, end, prop)
5259 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5260 {
5261 if (start < pos)
5262 /* As we can't handle this situation (perhaps font-lock added
5263 a new composition), we just return here hoping that next
5264 redisplay will detect this composition much earlier. */
5265 return HANDLED_NORMALLY;
5266 if (start != pos)
5267 {
5268 if (STRINGP (it->string))
5269 pos_byte = string_char_to_byte (it->string, start);
5270 else
5271 pos_byte = CHAR_TO_BYTE (start);
5272 }
5273 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5274 prop, string);
5275
5276 if (it->cmp_it.id >= 0)
5277 {
5278 it->cmp_it.ch = -1;
5279 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5280 it->cmp_it.nglyphs = -1;
5281 }
5282 }
5283
5284 return HANDLED_NORMALLY;
5285 }
5286
5287
5288 \f
5289 /***********************************************************************
5290 Overlay strings
5291 ***********************************************************************/
5292
5293 /* The following structure is used to record overlay strings for
5294 later sorting in load_overlay_strings. */
5295
5296 struct overlay_entry
5297 {
5298 Lisp_Object overlay;
5299 Lisp_Object string;
5300 EMACS_INT priority;
5301 int after_string_p;
5302 };
5303
5304
5305 /* Set up iterator IT from overlay strings at its current position.
5306 Called from handle_stop. */
5307
5308 static enum prop_handled
5309 handle_overlay_change (struct it *it)
5310 {
5311 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5312 return HANDLED_RECOMPUTE_PROPS;
5313 else
5314 return HANDLED_NORMALLY;
5315 }
5316
5317
5318 /* Set up the next overlay string for delivery by IT, if there is an
5319 overlay string to deliver. Called by set_iterator_to_next when the
5320 end of the current overlay string is reached. If there are more
5321 overlay strings to display, IT->string and
5322 IT->current.overlay_string_index are set appropriately here.
5323 Otherwise IT->string is set to nil. */
5324
5325 static void
5326 next_overlay_string (struct it *it)
5327 {
5328 ++it->current.overlay_string_index;
5329 if (it->current.overlay_string_index == it->n_overlay_strings)
5330 {
5331 /* No more overlay strings. Restore IT's settings to what
5332 they were before overlay strings were processed, and
5333 continue to deliver from current_buffer. */
5334
5335 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5336 pop_it (it);
5337 eassert (it->sp > 0
5338 || (NILP (it->string)
5339 && it->method == GET_FROM_BUFFER
5340 && it->stop_charpos >= BEGV
5341 && it->stop_charpos <= it->end_charpos));
5342 it->current.overlay_string_index = -1;
5343 it->n_overlay_strings = 0;
5344 it->overlay_strings_charpos = -1;
5345 /* If there's an empty display string on the stack, pop the
5346 stack, to resync the bidi iterator with IT's position. Such
5347 empty strings are pushed onto the stack in
5348 get_overlay_strings_1. */
5349 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5350 pop_it (it);
5351
5352 /* If we're at the end of the buffer, record that we have
5353 processed the overlay strings there already, so that
5354 next_element_from_buffer doesn't try it again. */
5355 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5356 it->overlay_strings_at_end_processed_p = 1;
5357 }
5358 else
5359 {
5360 /* There are more overlay strings to process. If
5361 IT->current.overlay_string_index has advanced to a position
5362 where we must load IT->overlay_strings with more strings, do
5363 it. We must load at the IT->overlay_strings_charpos where
5364 IT->n_overlay_strings was originally computed; when invisible
5365 text is present, this might not be IT_CHARPOS (Bug#7016). */
5366 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5367
5368 if (it->current.overlay_string_index && i == 0)
5369 load_overlay_strings (it, it->overlay_strings_charpos);
5370
5371 /* Initialize IT to deliver display elements from the overlay
5372 string. */
5373 it->string = it->overlay_strings[i];
5374 it->multibyte_p = STRING_MULTIBYTE (it->string);
5375 SET_TEXT_POS (it->current.string_pos, 0, 0);
5376 it->method = GET_FROM_STRING;
5377 it->stop_charpos = 0;
5378 it->end_charpos = SCHARS (it->string);
5379 if (it->cmp_it.stop_pos >= 0)
5380 it->cmp_it.stop_pos = 0;
5381 it->prev_stop = 0;
5382 it->base_level_stop = 0;
5383
5384 /* Set up the bidi iterator for this overlay string. */
5385 if (it->bidi_p)
5386 {
5387 it->bidi_it.string.lstring = it->string;
5388 it->bidi_it.string.s = NULL;
5389 it->bidi_it.string.schars = SCHARS (it->string);
5390 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5391 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5392 it->bidi_it.string.unibyte = !it->multibyte_p;
5393 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5394 }
5395 }
5396
5397 CHECK_IT (it);
5398 }
5399
5400
5401 /* Compare two overlay_entry structures E1 and E2. Used as a
5402 comparison function for qsort in load_overlay_strings. Overlay
5403 strings for the same position are sorted so that
5404
5405 1. All after-strings come in front of before-strings, except
5406 when they come from the same overlay.
5407
5408 2. Within after-strings, strings are sorted so that overlay strings
5409 from overlays with higher priorities come first.
5410
5411 2. Within before-strings, strings are sorted so that overlay
5412 strings from overlays with higher priorities come last.
5413
5414 Value is analogous to strcmp. */
5415
5416
5417 static int
5418 compare_overlay_entries (const void *e1, const void *e2)
5419 {
5420 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5421 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5422 int result;
5423
5424 if (entry1->after_string_p != entry2->after_string_p)
5425 {
5426 /* Let after-strings appear in front of before-strings if
5427 they come from different overlays. */
5428 if (EQ (entry1->overlay, entry2->overlay))
5429 result = entry1->after_string_p ? 1 : -1;
5430 else
5431 result = entry1->after_string_p ? -1 : 1;
5432 }
5433 else if (entry1->priority != entry2->priority)
5434 {
5435 if (entry1->after_string_p)
5436 /* After-strings sorted in order of decreasing priority. */
5437 result = entry2->priority < entry1->priority ? -1 : 1;
5438 else
5439 /* Before-strings sorted in order of increasing priority. */
5440 result = entry1->priority < entry2->priority ? -1 : 1;
5441 }
5442 else
5443 result = 0;
5444
5445 return result;
5446 }
5447
5448
5449 /* Load the vector IT->overlay_strings with overlay strings from IT's
5450 current buffer position, or from CHARPOS if that is > 0. Set
5451 IT->n_overlays to the total number of overlay strings found.
5452
5453 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5454 a time. On entry into load_overlay_strings,
5455 IT->current.overlay_string_index gives the number of overlay
5456 strings that have already been loaded by previous calls to this
5457 function.
5458
5459 IT->add_overlay_start contains an additional overlay start
5460 position to consider for taking overlay strings from, if non-zero.
5461 This position comes into play when the overlay has an `invisible'
5462 property, and both before and after-strings. When we've skipped to
5463 the end of the overlay, because of its `invisible' property, we
5464 nevertheless want its before-string to appear.
5465 IT->add_overlay_start will contain the overlay start position
5466 in this case.
5467
5468 Overlay strings are sorted so that after-string strings come in
5469 front of before-string strings. Within before and after-strings,
5470 strings are sorted by overlay priority. See also function
5471 compare_overlay_entries. */
5472
5473 static void
5474 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5475 {
5476 Lisp_Object overlay, window, str, invisible;
5477 struct Lisp_Overlay *ov;
5478 ptrdiff_t start, end;
5479 ptrdiff_t size = 20;
5480 ptrdiff_t n = 0, i, j;
5481 int invis_p;
5482 struct overlay_entry *entries = alloca (size * sizeof *entries);
5483 USE_SAFE_ALLOCA;
5484
5485 if (charpos <= 0)
5486 charpos = IT_CHARPOS (*it);
5487
5488 /* Append the overlay string STRING of overlay OVERLAY to vector
5489 `entries' which has size `size' and currently contains `n'
5490 elements. AFTER_P non-zero means STRING is an after-string of
5491 OVERLAY. */
5492 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5493 do \
5494 { \
5495 Lisp_Object priority; \
5496 \
5497 if (n == size) \
5498 { \
5499 struct overlay_entry *old = entries; \
5500 SAFE_NALLOCA (entries, 2, size); \
5501 memcpy (entries, old, size * sizeof *entries); \
5502 size *= 2; \
5503 } \
5504 \
5505 entries[n].string = (STRING); \
5506 entries[n].overlay = (OVERLAY); \
5507 priority = Foverlay_get ((OVERLAY), Qpriority); \
5508 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5509 entries[n].after_string_p = (AFTER_P); \
5510 ++n; \
5511 } \
5512 while (0)
5513
5514 /* Process overlay before the overlay center. */
5515 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5516 {
5517 XSETMISC (overlay, ov);
5518 eassert (OVERLAYP (overlay));
5519 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5520 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5521
5522 if (end < charpos)
5523 break;
5524
5525 /* Skip this overlay if it doesn't start or end at IT's current
5526 position. */
5527 if (end != charpos && start != charpos)
5528 continue;
5529
5530 /* Skip this overlay if it doesn't apply to IT->w. */
5531 window = Foverlay_get (overlay, Qwindow);
5532 if (WINDOWP (window) && XWINDOW (window) != it->w)
5533 continue;
5534
5535 /* If the text ``under'' the overlay is invisible, both before-
5536 and after-strings from this overlay are visible; start and
5537 end position are indistinguishable. */
5538 invisible = Foverlay_get (overlay, Qinvisible);
5539 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5540
5541 /* If overlay has a non-empty before-string, record it. */
5542 if ((start == charpos || (end == charpos && invis_p))
5543 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5544 && SCHARS (str))
5545 RECORD_OVERLAY_STRING (overlay, str, 0);
5546
5547 /* If overlay has a non-empty after-string, record it. */
5548 if ((end == charpos || (start == charpos && invis_p))
5549 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5550 && SCHARS (str))
5551 RECORD_OVERLAY_STRING (overlay, str, 1);
5552 }
5553
5554 /* Process overlays after the overlay center. */
5555 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5556 {
5557 XSETMISC (overlay, ov);
5558 eassert (OVERLAYP (overlay));
5559 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5560 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5561
5562 if (start > charpos)
5563 break;
5564
5565 /* Skip this overlay if it doesn't start or end at IT's current
5566 position. */
5567 if (end != charpos && start != charpos)
5568 continue;
5569
5570 /* Skip this overlay if it doesn't apply to IT->w. */
5571 window = Foverlay_get (overlay, Qwindow);
5572 if (WINDOWP (window) && XWINDOW (window) != it->w)
5573 continue;
5574
5575 /* If the text ``under'' the overlay is invisible, it has a zero
5576 dimension, and both before- and after-strings apply. */
5577 invisible = Foverlay_get (overlay, Qinvisible);
5578 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5579
5580 /* If overlay has a non-empty before-string, record it. */
5581 if ((start == charpos || (end == charpos && invis_p))
5582 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5583 && SCHARS (str))
5584 RECORD_OVERLAY_STRING (overlay, str, 0);
5585
5586 /* If overlay has a non-empty after-string, record it. */
5587 if ((end == charpos || (start == charpos && invis_p))
5588 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5589 && SCHARS (str))
5590 RECORD_OVERLAY_STRING (overlay, str, 1);
5591 }
5592
5593 #undef RECORD_OVERLAY_STRING
5594
5595 /* Sort entries. */
5596 if (n > 1)
5597 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5598
5599 /* Record number of overlay strings, and where we computed it. */
5600 it->n_overlay_strings = n;
5601 it->overlay_strings_charpos = charpos;
5602
5603 /* IT->current.overlay_string_index is the number of overlay strings
5604 that have already been consumed by IT. Copy some of the
5605 remaining overlay strings to IT->overlay_strings. */
5606 i = 0;
5607 j = it->current.overlay_string_index;
5608 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5609 {
5610 it->overlay_strings[i] = entries[j].string;
5611 it->string_overlays[i++] = entries[j++].overlay;
5612 }
5613
5614 CHECK_IT (it);
5615 SAFE_FREE ();
5616 }
5617
5618
5619 /* Get the first chunk of overlay strings at IT's current buffer
5620 position, or at CHARPOS if that is > 0. Value is non-zero if at
5621 least one overlay string was found. */
5622
5623 static int
5624 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5625 {
5626 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5627 process. This fills IT->overlay_strings with strings, and sets
5628 IT->n_overlay_strings to the total number of strings to process.
5629 IT->pos.overlay_string_index has to be set temporarily to zero
5630 because load_overlay_strings needs this; it must be set to -1
5631 when no overlay strings are found because a zero value would
5632 indicate a position in the first overlay string. */
5633 it->current.overlay_string_index = 0;
5634 load_overlay_strings (it, charpos);
5635
5636 /* If we found overlay strings, set up IT to deliver display
5637 elements from the first one. Otherwise set up IT to deliver
5638 from current_buffer. */
5639 if (it->n_overlay_strings)
5640 {
5641 /* Make sure we know settings in current_buffer, so that we can
5642 restore meaningful values when we're done with the overlay
5643 strings. */
5644 if (compute_stop_p)
5645 compute_stop_pos (it);
5646 eassert (it->face_id >= 0);
5647
5648 /* Save IT's settings. They are restored after all overlay
5649 strings have been processed. */
5650 eassert (!compute_stop_p || it->sp == 0);
5651
5652 /* When called from handle_stop, there might be an empty display
5653 string loaded. In that case, don't bother saving it. But
5654 don't use this optimization with the bidi iterator, since we
5655 need the corresponding pop_it call to resync the bidi
5656 iterator's position with IT's position, after we are done
5657 with the overlay strings. (The corresponding call to pop_it
5658 in case of an empty display string is in
5659 next_overlay_string.) */
5660 if (!(!it->bidi_p
5661 && STRINGP (it->string) && !SCHARS (it->string)))
5662 push_it (it, NULL);
5663
5664 /* Set up IT to deliver display elements from the first overlay
5665 string. */
5666 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5667 it->string = it->overlay_strings[0];
5668 it->from_overlay = Qnil;
5669 it->stop_charpos = 0;
5670 eassert (STRINGP (it->string));
5671 it->end_charpos = SCHARS (it->string);
5672 it->prev_stop = 0;
5673 it->base_level_stop = 0;
5674 it->multibyte_p = STRING_MULTIBYTE (it->string);
5675 it->method = GET_FROM_STRING;
5676 it->from_disp_prop_p = 0;
5677
5678 /* Force paragraph direction to be that of the parent
5679 buffer. */
5680 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5681 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5682 else
5683 it->paragraph_embedding = L2R;
5684
5685 /* Set up the bidi iterator for this overlay string. */
5686 if (it->bidi_p)
5687 {
5688 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5689
5690 it->bidi_it.string.lstring = it->string;
5691 it->bidi_it.string.s = NULL;
5692 it->bidi_it.string.schars = SCHARS (it->string);
5693 it->bidi_it.string.bufpos = pos;
5694 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5695 it->bidi_it.string.unibyte = !it->multibyte_p;
5696 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5697 }
5698 return 1;
5699 }
5700
5701 it->current.overlay_string_index = -1;
5702 return 0;
5703 }
5704
5705 static int
5706 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5707 {
5708 it->string = Qnil;
5709 it->method = GET_FROM_BUFFER;
5710
5711 (void) get_overlay_strings_1 (it, charpos, 1);
5712
5713 CHECK_IT (it);
5714
5715 /* Value is non-zero if we found at least one overlay string. */
5716 return STRINGP (it->string);
5717 }
5718
5719
5720 \f
5721 /***********************************************************************
5722 Saving and restoring state
5723 ***********************************************************************/
5724
5725 /* Save current settings of IT on IT->stack. Called, for example,
5726 before setting up IT for an overlay string, to be able to restore
5727 IT's settings to what they were after the overlay string has been
5728 processed. If POSITION is non-NULL, it is the position to save on
5729 the stack instead of IT->position. */
5730
5731 static void
5732 push_it (struct it *it, struct text_pos *position)
5733 {
5734 struct iterator_stack_entry *p;
5735
5736 eassert (it->sp < IT_STACK_SIZE);
5737 p = it->stack + it->sp;
5738
5739 p->stop_charpos = it->stop_charpos;
5740 p->prev_stop = it->prev_stop;
5741 p->base_level_stop = it->base_level_stop;
5742 p->cmp_it = it->cmp_it;
5743 eassert (it->face_id >= 0);
5744 p->face_id = it->face_id;
5745 p->string = it->string;
5746 p->method = it->method;
5747 p->from_overlay = it->from_overlay;
5748 switch (p->method)
5749 {
5750 case GET_FROM_IMAGE:
5751 p->u.image.object = it->object;
5752 p->u.image.image_id = it->image_id;
5753 p->u.image.slice = it->slice;
5754 break;
5755 case GET_FROM_STRETCH:
5756 p->u.stretch.object = it->object;
5757 break;
5758 }
5759 p->position = position ? *position : it->position;
5760 p->current = it->current;
5761 p->end_charpos = it->end_charpos;
5762 p->string_nchars = it->string_nchars;
5763 p->area = it->area;
5764 p->multibyte_p = it->multibyte_p;
5765 p->avoid_cursor_p = it->avoid_cursor_p;
5766 p->space_width = it->space_width;
5767 p->font_height = it->font_height;
5768 p->voffset = it->voffset;
5769 p->string_from_display_prop_p = it->string_from_display_prop_p;
5770 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5771 p->display_ellipsis_p = 0;
5772 p->line_wrap = it->line_wrap;
5773 p->bidi_p = it->bidi_p;
5774 p->paragraph_embedding = it->paragraph_embedding;
5775 p->from_disp_prop_p = it->from_disp_prop_p;
5776 ++it->sp;
5777
5778 /* Save the state of the bidi iterator as well. */
5779 if (it->bidi_p)
5780 bidi_push_it (&it->bidi_it);
5781 }
5782
5783 static void
5784 iterate_out_of_display_property (struct it *it)
5785 {
5786 int buffer_p = !STRINGP (it->string);
5787 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5788 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5789
5790 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5791
5792 /* Maybe initialize paragraph direction. If we are at the beginning
5793 of a new paragraph, next_element_from_buffer may not have a
5794 chance to do that. */
5795 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5796 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5797 /* prev_stop can be zero, so check against BEGV as well. */
5798 while (it->bidi_it.charpos >= bob
5799 && it->prev_stop <= it->bidi_it.charpos
5800 && it->bidi_it.charpos < CHARPOS (it->position)
5801 && it->bidi_it.charpos < eob)
5802 bidi_move_to_visually_next (&it->bidi_it);
5803 /* Record the stop_pos we just crossed, for when we cross it
5804 back, maybe. */
5805 if (it->bidi_it.charpos > CHARPOS (it->position))
5806 it->prev_stop = CHARPOS (it->position);
5807 /* If we ended up not where pop_it put us, resync IT's
5808 positional members with the bidi iterator. */
5809 if (it->bidi_it.charpos != CHARPOS (it->position))
5810 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5811 if (buffer_p)
5812 it->current.pos = it->position;
5813 else
5814 it->current.string_pos = it->position;
5815 }
5816
5817 /* Restore IT's settings from IT->stack. Called, for example, when no
5818 more overlay strings must be processed, and we return to delivering
5819 display elements from a buffer, or when the end of a string from a
5820 `display' property is reached and we return to delivering display
5821 elements from an overlay string, or from a buffer. */
5822
5823 static void
5824 pop_it (struct it *it)
5825 {
5826 struct iterator_stack_entry *p;
5827 int from_display_prop = it->from_disp_prop_p;
5828
5829 eassert (it->sp > 0);
5830 --it->sp;
5831 p = it->stack + it->sp;
5832 it->stop_charpos = p->stop_charpos;
5833 it->prev_stop = p->prev_stop;
5834 it->base_level_stop = p->base_level_stop;
5835 it->cmp_it = p->cmp_it;
5836 it->face_id = p->face_id;
5837 it->current = p->current;
5838 it->position = p->position;
5839 it->string = p->string;
5840 it->from_overlay = p->from_overlay;
5841 if (NILP (it->string))
5842 SET_TEXT_POS (it->current.string_pos, -1, -1);
5843 it->method = p->method;
5844 switch (it->method)
5845 {
5846 case GET_FROM_IMAGE:
5847 it->image_id = p->u.image.image_id;
5848 it->object = p->u.image.object;
5849 it->slice = p->u.image.slice;
5850 break;
5851 case GET_FROM_STRETCH:
5852 it->object = p->u.stretch.object;
5853 break;
5854 case GET_FROM_BUFFER:
5855 it->object = it->w->buffer;
5856 break;
5857 case GET_FROM_STRING:
5858 it->object = it->string;
5859 break;
5860 case GET_FROM_DISPLAY_VECTOR:
5861 if (it->s)
5862 it->method = GET_FROM_C_STRING;
5863 else if (STRINGP (it->string))
5864 it->method = GET_FROM_STRING;
5865 else
5866 {
5867 it->method = GET_FROM_BUFFER;
5868 it->object = it->w->buffer;
5869 }
5870 }
5871 it->end_charpos = p->end_charpos;
5872 it->string_nchars = p->string_nchars;
5873 it->area = p->area;
5874 it->multibyte_p = p->multibyte_p;
5875 it->avoid_cursor_p = p->avoid_cursor_p;
5876 it->space_width = p->space_width;
5877 it->font_height = p->font_height;
5878 it->voffset = p->voffset;
5879 it->string_from_display_prop_p = p->string_from_display_prop_p;
5880 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5881 it->line_wrap = p->line_wrap;
5882 it->bidi_p = p->bidi_p;
5883 it->paragraph_embedding = p->paragraph_embedding;
5884 it->from_disp_prop_p = p->from_disp_prop_p;
5885 if (it->bidi_p)
5886 {
5887 bidi_pop_it (&it->bidi_it);
5888 /* Bidi-iterate until we get out of the portion of text, if any,
5889 covered by a `display' text property or by an overlay with
5890 `display' property. (We cannot just jump there, because the
5891 internal coherency of the bidi iterator state can not be
5892 preserved across such jumps.) We also must determine the
5893 paragraph base direction if the overlay we just processed is
5894 at the beginning of a new paragraph. */
5895 if (from_display_prop
5896 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5897 iterate_out_of_display_property (it);
5898
5899 eassert ((BUFFERP (it->object)
5900 && IT_CHARPOS (*it) == it->bidi_it.charpos
5901 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5902 || (STRINGP (it->object)
5903 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5904 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5905 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5906 }
5907 }
5908
5909
5910 \f
5911 /***********************************************************************
5912 Moving over lines
5913 ***********************************************************************/
5914
5915 /* Set IT's current position to the previous line start. */
5916
5917 static void
5918 back_to_previous_line_start (struct it *it)
5919 {
5920 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5921 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5922 }
5923
5924
5925 /* Move IT to the next line start.
5926
5927 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5928 we skipped over part of the text (as opposed to moving the iterator
5929 continuously over the text). Otherwise, don't change the value
5930 of *SKIPPED_P.
5931
5932 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5933 iterator on the newline, if it was found.
5934
5935 Newlines may come from buffer text, overlay strings, or strings
5936 displayed via the `display' property. That's the reason we can't
5937 simply use find_next_newline_no_quit.
5938
5939 Note that this function may not skip over invisible text that is so
5940 because of text properties and immediately follows a newline. If
5941 it would, function reseat_at_next_visible_line_start, when called
5942 from set_iterator_to_next, would effectively make invisible
5943 characters following a newline part of the wrong glyph row, which
5944 leads to wrong cursor motion. */
5945
5946 static int
5947 forward_to_next_line_start (struct it *it, int *skipped_p,
5948 struct bidi_it *bidi_it_prev)
5949 {
5950 ptrdiff_t old_selective;
5951 int newline_found_p, n;
5952 const int MAX_NEWLINE_DISTANCE = 500;
5953
5954 /* If already on a newline, just consume it to avoid unintended
5955 skipping over invisible text below. */
5956 if (it->what == IT_CHARACTER
5957 && it->c == '\n'
5958 && CHARPOS (it->position) == IT_CHARPOS (*it))
5959 {
5960 if (it->bidi_p && bidi_it_prev)
5961 *bidi_it_prev = it->bidi_it;
5962 set_iterator_to_next (it, 0);
5963 it->c = 0;
5964 return 1;
5965 }
5966
5967 /* Don't handle selective display in the following. It's (a)
5968 unnecessary because it's done by the caller, and (b) leads to an
5969 infinite recursion because next_element_from_ellipsis indirectly
5970 calls this function. */
5971 old_selective = it->selective;
5972 it->selective = 0;
5973
5974 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5975 from buffer text. */
5976 for (n = newline_found_p = 0;
5977 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5978 n += STRINGP (it->string) ? 0 : 1)
5979 {
5980 if (!get_next_display_element (it))
5981 return 0;
5982 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5983 if (newline_found_p && it->bidi_p && bidi_it_prev)
5984 *bidi_it_prev = it->bidi_it;
5985 set_iterator_to_next (it, 0);
5986 }
5987
5988 /* If we didn't find a newline near enough, see if we can use a
5989 short-cut. */
5990 if (!newline_found_p)
5991 {
5992 ptrdiff_t start = IT_CHARPOS (*it);
5993 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
5994 Lisp_Object pos;
5995
5996 eassert (!STRINGP (it->string));
5997
5998 /* If there isn't any `display' property in sight, and no
5999 overlays, we can just use the position of the newline in
6000 buffer text. */
6001 if (it->stop_charpos >= limit
6002 || ((pos = Fnext_single_property_change (make_number (start),
6003 Qdisplay, Qnil,
6004 make_number (limit)),
6005 NILP (pos))
6006 && next_overlay_change (start) == ZV))
6007 {
6008 if (!it->bidi_p)
6009 {
6010 IT_CHARPOS (*it) = limit;
6011 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
6012 }
6013 else
6014 {
6015 struct bidi_it bprev;
6016
6017 /* Help bidi.c avoid expensive searches for display
6018 properties and overlays, by telling it that there are
6019 none up to `limit'. */
6020 if (it->bidi_it.disp_pos < limit)
6021 {
6022 it->bidi_it.disp_pos = limit;
6023 it->bidi_it.disp_prop = 0;
6024 }
6025 do {
6026 bprev = it->bidi_it;
6027 bidi_move_to_visually_next (&it->bidi_it);
6028 } while (it->bidi_it.charpos != limit);
6029 IT_CHARPOS (*it) = limit;
6030 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6031 if (bidi_it_prev)
6032 *bidi_it_prev = bprev;
6033 }
6034 *skipped_p = newline_found_p = 1;
6035 }
6036 else
6037 {
6038 while (get_next_display_element (it)
6039 && !newline_found_p)
6040 {
6041 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6042 if (newline_found_p && it->bidi_p && bidi_it_prev)
6043 *bidi_it_prev = it->bidi_it;
6044 set_iterator_to_next (it, 0);
6045 }
6046 }
6047 }
6048
6049 it->selective = old_selective;
6050 return newline_found_p;
6051 }
6052
6053
6054 /* Set IT's current position to the previous visible line start. Skip
6055 invisible text that is so either due to text properties or due to
6056 selective display. Caution: this does not change IT->current_x and
6057 IT->hpos. */
6058
6059 static void
6060 back_to_previous_visible_line_start (struct it *it)
6061 {
6062 while (IT_CHARPOS (*it) > BEGV)
6063 {
6064 back_to_previous_line_start (it);
6065
6066 if (IT_CHARPOS (*it) <= BEGV)
6067 break;
6068
6069 /* If selective > 0, then lines indented more than its value are
6070 invisible. */
6071 if (it->selective > 0
6072 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6073 it->selective))
6074 continue;
6075
6076 /* Check the newline before point for invisibility. */
6077 {
6078 Lisp_Object prop;
6079 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6080 Qinvisible, it->window);
6081 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6082 continue;
6083 }
6084
6085 if (IT_CHARPOS (*it) <= BEGV)
6086 break;
6087
6088 {
6089 struct it it2;
6090 void *it2data = NULL;
6091 ptrdiff_t pos;
6092 ptrdiff_t beg, end;
6093 Lisp_Object val, overlay;
6094
6095 SAVE_IT (it2, *it, it2data);
6096
6097 /* If newline is part of a composition, continue from start of composition */
6098 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6099 && beg < IT_CHARPOS (*it))
6100 goto replaced;
6101
6102 /* If newline is replaced by a display property, find start of overlay
6103 or interval and continue search from that point. */
6104 pos = --IT_CHARPOS (it2);
6105 --IT_BYTEPOS (it2);
6106 it2.sp = 0;
6107 bidi_unshelve_cache (NULL, 0);
6108 it2.string_from_display_prop_p = 0;
6109 it2.from_disp_prop_p = 0;
6110 if (handle_display_prop (&it2) == HANDLED_RETURN
6111 && !NILP (val = get_char_property_and_overlay
6112 (make_number (pos), Qdisplay, Qnil, &overlay))
6113 && (OVERLAYP (overlay)
6114 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6115 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6116 {
6117 RESTORE_IT (it, it, it2data);
6118 goto replaced;
6119 }
6120
6121 /* Newline is not replaced by anything -- so we are done. */
6122 RESTORE_IT (it, it, it2data);
6123 break;
6124
6125 replaced:
6126 if (beg < BEGV)
6127 beg = BEGV;
6128 IT_CHARPOS (*it) = beg;
6129 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6130 }
6131 }
6132
6133 it->continuation_lines_width = 0;
6134
6135 eassert (IT_CHARPOS (*it) >= BEGV);
6136 eassert (IT_CHARPOS (*it) == BEGV
6137 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6138 CHECK_IT (it);
6139 }
6140
6141
6142 /* Reseat iterator IT at the previous visible line start. Skip
6143 invisible text that is so either due to text properties or due to
6144 selective display. At the end, update IT's overlay information,
6145 face information etc. */
6146
6147 void
6148 reseat_at_previous_visible_line_start (struct it *it)
6149 {
6150 back_to_previous_visible_line_start (it);
6151 reseat (it, it->current.pos, 1);
6152 CHECK_IT (it);
6153 }
6154
6155
6156 /* Reseat iterator IT on the next visible line start in the current
6157 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6158 preceding the line start. Skip over invisible text that is so
6159 because of selective display. Compute faces, overlays etc at the
6160 new position. Note that this function does not skip over text that
6161 is invisible because of text properties. */
6162
6163 static void
6164 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6165 {
6166 int newline_found_p, skipped_p = 0;
6167 struct bidi_it bidi_it_prev;
6168
6169 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6170
6171 /* Skip over lines that are invisible because they are indented
6172 more than the value of IT->selective. */
6173 if (it->selective > 0)
6174 while (IT_CHARPOS (*it) < ZV
6175 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6176 it->selective))
6177 {
6178 eassert (IT_BYTEPOS (*it) == BEGV
6179 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6180 newline_found_p =
6181 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6182 }
6183
6184 /* Position on the newline if that's what's requested. */
6185 if (on_newline_p && newline_found_p)
6186 {
6187 if (STRINGP (it->string))
6188 {
6189 if (IT_STRING_CHARPOS (*it) > 0)
6190 {
6191 if (!it->bidi_p)
6192 {
6193 --IT_STRING_CHARPOS (*it);
6194 --IT_STRING_BYTEPOS (*it);
6195 }
6196 else
6197 {
6198 /* We need to restore the bidi iterator to the state
6199 it had on the newline, and resync the IT's
6200 position with that. */
6201 it->bidi_it = bidi_it_prev;
6202 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6203 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6204 }
6205 }
6206 }
6207 else if (IT_CHARPOS (*it) > BEGV)
6208 {
6209 if (!it->bidi_p)
6210 {
6211 --IT_CHARPOS (*it);
6212 --IT_BYTEPOS (*it);
6213 }
6214 else
6215 {
6216 /* We need to restore the bidi iterator to the state it
6217 had on the newline and resync IT with that. */
6218 it->bidi_it = bidi_it_prev;
6219 IT_CHARPOS (*it) = it->bidi_it.charpos;
6220 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6221 }
6222 reseat (it, it->current.pos, 0);
6223 }
6224 }
6225 else if (skipped_p)
6226 reseat (it, it->current.pos, 0);
6227
6228 CHECK_IT (it);
6229 }
6230
6231
6232 \f
6233 /***********************************************************************
6234 Changing an iterator's position
6235 ***********************************************************************/
6236
6237 /* Change IT's current position to POS in current_buffer. If FORCE_P
6238 is non-zero, always check for text properties at the new position.
6239 Otherwise, text properties are only looked up if POS >=
6240 IT->check_charpos of a property. */
6241
6242 static void
6243 reseat (struct it *it, struct text_pos pos, int force_p)
6244 {
6245 ptrdiff_t original_pos = IT_CHARPOS (*it);
6246
6247 reseat_1 (it, pos, 0);
6248
6249 /* Determine where to check text properties. Avoid doing it
6250 where possible because text property lookup is very expensive. */
6251 if (force_p
6252 || CHARPOS (pos) > it->stop_charpos
6253 || CHARPOS (pos) < original_pos)
6254 {
6255 if (it->bidi_p)
6256 {
6257 /* For bidi iteration, we need to prime prev_stop and
6258 base_level_stop with our best estimations. */
6259 /* Implementation note: Of course, POS is not necessarily a
6260 stop position, so assigning prev_pos to it is a lie; we
6261 should have called compute_stop_backwards. However, if
6262 the current buffer does not include any R2L characters,
6263 that call would be a waste of cycles, because the
6264 iterator will never move back, and thus never cross this
6265 "fake" stop position. So we delay that backward search
6266 until the time we really need it, in next_element_from_buffer. */
6267 if (CHARPOS (pos) != it->prev_stop)
6268 it->prev_stop = CHARPOS (pos);
6269 if (CHARPOS (pos) < it->base_level_stop)
6270 it->base_level_stop = 0; /* meaning it's unknown */
6271 handle_stop (it);
6272 }
6273 else
6274 {
6275 handle_stop (it);
6276 it->prev_stop = it->base_level_stop = 0;
6277 }
6278
6279 }
6280
6281 CHECK_IT (it);
6282 }
6283
6284
6285 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6286 IT->stop_pos to POS, also. */
6287
6288 static void
6289 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6290 {
6291 /* Don't call this function when scanning a C string. */
6292 eassert (it->s == NULL);
6293
6294 /* POS must be a reasonable value. */
6295 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6296
6297 it->current.pos = it->position = pos;
6298 it->end_charpos = ZV;
6299 it->dpvec = NULL;
6300 it->current.dpvec_index = -1;
6301 it->current.overlay_string_index = -1;
6302 IT_STRING_CHARPOS (*it) = -1;
6303 IT_STRING_BYTEPOS (*it) = -1;
6304 it->string = Qnil;
6305 it->method = GET_FROM_BUFFER;
6306 it->object = it->w->buffer;
6307 it->area = TEXT_AREA;
6308 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6309 it->sp = 0;
6310 it->string_from_display_prop_p = 0;
6311 it->string_from_prefix_prop_p = 0;
6312
6313 it->from_disp_prop_p = 0;
6314 it->face_before_selective_p = 0;
6315 if (it->bidi_p)
6316 {
6317 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6318 &it->bidi_it);
6319 bidi_unshelve_cache (NULL, 0);
6320 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6321 it->bidi_it.string.s = NULL;
6322 it->bidi_it.string.lstring = Qnil;
6323 it->bidi_it.string.bufpos = 0;
6324 it->bidi_it.string.unibyte = 0;
6325 }
6326
6327 if (set_stop_p)
6328 {
6329 it->stop_charpos = CHARPOS (pos);
6330 it->base_level_stop = CHARPOS (pos);
6331 }
6332 /* This make the information stored in it->cmp_it invalidate. */
6333 it->cmp_it.id = -1;
6334 }
6335
6336
6337 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6338 If S is non-null, it is a C string to iterate over. Otherwise,
6339 STRING gives a Lisp string to iterate over.
6340
6341 If PRECISION > 0, don't return more then PRECISION number of
6342 characters from the string.
6343
6344 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6345 characters have been returned. FIELD_WIDTH < 0 means an infinite
6346 field width.
6347
6348 MULTIBYTE = 0 means disable processing of multibyte characters,
6349 MULTIBYTE > 0 means enable it,
6350 MULTIBYTE < 0 means use IT->multibyte_p.
6351
6352 IT must be initialized via a prior call to init_iterator before
6353 calling this function. */
6354
6355 static void
6356 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6357 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6358 int multibyte)
6359 {
6360 /* No region in strings. */
6361 it->region_beg_charpos = it->region_end_charpos = -1;
6362
6363 /* No text property checks performed by default, but see below. */
6364 it->stop_charpos = -1;
6365
6366 /* Set iterator position and end position. */
6367 memset (&it->current, 0, sizeof it->current);
6368 it->current.overlay_string_index = -1;
6369 it->current.dpvec_index = -1;
6370 eassert (charpos >= 0);
6371
6372 /* If STRING is specified, use its multibyteness, otherwise use the
6373 setting of MULTIBYTE, if specified. */
6374 if (multibyte >= 0)
6375 it->multibyte_p = multibyte > 0;
6376
6377 /* Bidirectional reordering of strings is controlled by the default
6378 value of bidi-display-reordering. Don't try to reorder while
6379 loading loadup.el, as the necessary character property tables are
6380 not yet available. */
6381 it->bidi_p =
6382 NILP (Vpurify_flag)
6383 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6384
6385 if (s == NULL)
6386 {
6387 eassert (STRINGP (string));
6388 it->string = string;
6389 it->s = NULL;
6390 it->end_charpos = it->string_nchars = SCHARS (string);
6391 it->method = GET_FROM_STRING;
6392 it->current.string_pos = string_pos (charpos, string);
6393
6394 if (it->bidi_p)
6395 {
6396 it->bidi_it.string.lstring = string;
6397 it->bidi_it.string.s = NULL;
6398 it->bidi_it.string.schars = it->end_charpos;
6399 it->bidi_it.string.bufpos = 0;
6400 it->bidi_it.string.from_disp_str = 0;
6401 it->bidi_it.string.unibyte = !it->multibyte_p;
6402 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6403 FRAME_WINDOW_P (it->f), &it->bidi_it);
6404 }
6405 }
6406 else
6407 {
6408 it->s = (const unsigned char *) s;
6409 it->string = Qnil;
6410
6411 /* Note that we use IT->current.pos, not it->current.string_pos,
6412 for displaying C strings. */
6413 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6414 if (it->multibyte_p)
6415 {
6416 it->current.pos = c_string_pos (charpos, s, 1);
6417 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6418 }
6419 else
6420 {
6421 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6422 it->end_charpos = it->string_nchars = strlen (s);
6423 }
6424
6425 if (it->bidi_p)
6426 {
6427 it->bidi_it.string.lstring = Qnil;
6428 it->bidi_it.string.s = (const unsigned char *) s;
6429 it->bidi_it.string.schars = it->end_charpos;
6430 it->bidi_it.string.bufpos = 0;
6431 it->bidi_it.string.from_disp_str = 0;
6432 it->bidi_it.string.unibyte = !it->multibyte_p;
6433 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6434 &it->bidi_it);
6435 }
6436 it->method = GET_FROM_C_STRING;
6437 }
6438
6439 /* PRECISION > 0 means don't return more than PRECISION characters
6440 from the string. */
6441 if (precision > 0 && it->end_charpos - charpos > precision)
6442 {
6443 it->end_charpos = it->string_nchars = charpos + precision;
6444 if (it->bidi_p)
6445 it->bidi_it.string.schars = it->end_charpos;
6446 }
6447
6448 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6449 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6450 FIELD_WIDTH < 0 means infinite field width. This is useful for
6451 padding with `-' at the end of a mode line. */
6452 if (field_width < 0)
6453 field_width = INFINITY;
6454 /* Implementation note: We deliberately don't enlarge
6455 it->bidi_it.string.schars here to fit it->end_charpos, because
6456 the bidi iterator cannot produce characters out of thin air. */
6457 if (field_width > it->end_charpos - charpos)
6458 it->end_charpos = charpos + field_width;
6459
6460 /* Use the standard display table for displaying strings. */
6461 if (DISP_TABLE_P (Vstandard_display_table))
6462 it->dp = XCHAR_TABLE (Vstandard_display_table);
6463
6464 it->stop_charpos = charpos;
6465 it->prev_stop = charpos;
6466 it->base_level_stop = 0;
6467 if (it->bidi_p)
6468 {
6469 it->bidi_it.first_elt = 1;
6470 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6471 it->bidi_it.disp_pos = -1;
6472 }
6473 if (s == NULL && it->multibyte_p)
6474 {
6475 ptrdiff_t endpos = SCHARS (it->string);
6476 if (endpos > it->end_charpos)
6477 endpos = it->end_charpos;
6478 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6479 it->string);
6480 }
6481 CHECK_IT (it);
6482 }
6483
6484
6485 \f
6486 /***********************************************************************
6487 Iteration
6488 ***********************************************************************/
6489
6490 /* Map enum it_method value to corresponding next_element_from_* function. */
6491
6492 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6493 {
6494 next_element_from_buffer,
6495 next_element_from_display_vector,
6496 next_element_from_string,
6497 next_element_from_c_string,
6498 next_element_from_image,
6499 next_element_from_stretch
6500 };
6501
6502 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6503
6504
6505 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6506 (possibly with the following characters). */
6507
6508 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6509 ((IT)->cmp_it.id >= 0 \
6510 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6511 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6512 END_CHARPOS, (IT)->w, \
6513 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6514 (IT)->string)))
6515
6516
6517 /* Lookup the char-table Vglyphless_char_display for character C (-1
6518 if we want information for no-font case), and return the display
6519 method symbol. By side-effect, update it->what and
6520 it->glyphless_method. This function is called from
6521 get_next_display_element for each character element, and from
6522 x_produce_glyphs when no suitable font was found. */
6523
6524 Lisp_Object
6525 lookup_glyphless_char_display (int c, struct it *it)
6526 {
6527 Lisp_Object glyphless_method = Qnil;
6528
6529 if (CHAR_TABLE_P (Vglyphless_char_display)
6530 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6531 {
6532 if (c >= 0)
6533 {
6534 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6535 if (CONSP (glyphless_method))
6536 glyphless_method = FRAME_WINDOW_P (it->f)
6537 ? XCAR (glyphless_method)
6538 : XCDR (glyphless_method);
6539 }
6540 else
6541 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6542 }
6543
6544 retry:
6545 if (NILP (glyphless_method))
6546 {
6547 if (c >= 0)
6548 /* The default is to display the character by a proper font. */
6549 return Qnil;
6550 /* The default for the no-font case is to display an empty box. */
6551 glyphless_method = Qempty_box;
6552 }
6553 if (EQ (glyphless_method, Qzero_width))
6554 {
6555 if (c >= 0)
6556 return glyphless_method;
6557 /* This method can't be used for the no-font case. */
6558 glyphless_method = Qempty_box;
6559 }
6560 if (EQ (glyphless_method, Qthin_space))
6561 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6562 else if (EQ (glyphless_method, Qempty_box))
6563 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6564 else if (EQ (glyphless_method, Qhex_code))
6565 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6566 else if (STRINGP (glyphless_method))
6567 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6568 else
6569 {
6570 /* Invalid value. We use the default method. */
6571 glyphless_method = Qnil;
6572 goto retry;
6573 }
6574 it->what = IT_GLYPHLESS;
6575 return glyphless_method;
6576 }
6577
6578 /* Load IT's display element fields with information about the next
6579 display element from the current position of IT. Value is zero if
6580 end of buffer (or C string) is reached. */
6581
6582 static struct frame *last_escape_glyph_frame = NULL;
6583 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6584 static int last_escape_glyph_merged_face_id = 0;
6585
6586 struct frame *last_glyphless_glyph_frame = NULL;
6587 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6588 int last_glyphless_glyph_merged_face_id = 0;
6589
6590 static int
6591 get_next_display_element (struct it *it)
6592 {
6593 /* Non-zero means that we found a display element. Zero means that
6594 we hit the end of what we iterate over. Performance note: the
6595 function pointer `method' used here turns out to be faster than
6596 using a sequence of if-statements. */
6597 int success_p;
6598
6599 get_next:
6600 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6601
6602 if (it->what == IT_CHARACTER)
6603 {
6604 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6605 and only if (a) the resolved directionality of that character
6606 is R..." */
6607 /* FIXME: Do we need an exception for characters from display
6608 tables? */
6609 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6610 it->c = bidi_mirror_char (it->c);
6611 /* Map via display table or translate control characters.
6612 IT->c, IT->len etc. have been set to the next character by
6613 the function call above. If we have a display table, and it
6614 contains an entry for IT->c, translate it. Don't do this if
6615 IT->c itself comes from a display table, otherwise we could
6616 end up in an infinite recursion. (An alternative could be to
6617 count the recursion depth of this function and signal an
6618 error when a certain maximum depth is reached.) Is it worth
6619 it? */
6620 if (success_p && it->dpvec == NULL)
6621 {
6622 Lisp_Object dv;
6623 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6624 int nonascii_space_p = 0;
6625 int nonascii_hyphen_p = 0;
6626 int c = it->c; /* This is the character to display. */
6627
6628 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6629 {
6630 eassert (SINGLE_BYTE_CHAR_P (c));
6631 if (unibyte_display_via_language_environment)
6632 {
6633 c = DECODE_CHAR (unibyte, c);
6634 if (c < 0)
6635 c = BYTE8_TO_CHAR (it->c);
6636 }
6637 else
6638 c = BYTE8_TO_CHAR (it->c);
6639 }
6640
6641 if (it->dp
6642 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6643 VECTORP (dv)))
6644 {
6645 struct Lisp_Vector *v = XVECTOR (dv);
6646
6647 /* Return the first character from the display table
6648 entry, if not empty. If empty, don't display the
6649 current character. */
6650 if (v->header.size)
6651 {
6652 it->dpvec_char_len = it->len;
6653 it->dpvec = v->contents;
6654 it->dpend = v->contents + v->header.size;
6655 it->current.dpvec_index = 0;
6656 it->dpvec_face_id = -1;
6657 it->saved_face_id = it->face_id;
6658 it->method = GET_FROM_DISPLAY_VECTOR;
6659 it->ellipsis_p = 0;
6660 }
6661 else
6662 {
6663 set_iterator_to_next (it, 0);
6664 }
6665 goto get_next;
6666 }
6667
6668 if (! NILP (lookup_glyphless_char_display (c, it)))
6669 {
6670 if (it->what == IT_GLYPHLESS)
6671 goto done;
6672 /* Don't display this character. */
6673 set_iterator_to_next (it, 0);
6674 goto get_next;
6675 }
6676
6677 /* If `nobreak-char-display' is non-nil, we display
6678 non-ASCII spaces and hyphens specially. */
6679 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6680 {
6681 if (c == 0xA0)
6682 nonascii_space_p = 1;
6683 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6684 nonascii_hyphen_p = 1;
6685 }
6686
6687 /* Translate control characters into `\003' or `^C' form.
6688 Control characters coming from a display table entry are
6689 currently not translated because we use IT->dpvec to hold
6690 the translation. This could easily be changed but I
6691 don't believe that it is worth doing.
6692
6693 The characters handled by `nobreak-char-display' must be
6694 translated too.
6695
6696 Non-printable characters and raw-byte characters are also
6697 translated to octal form. */
6698 if (((c < ' ' || c == 127) /* ASCII control chars */
6699 ? (it->area != TEXT_AREA
6700 /* In mode line, treat \n, \t like other crl chars. */
6701 || (c != '\t'
6702 && it->glyph_row
6703 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6704 || (c != '\n' && c != '\t'))
6705 : (nonascii_space_p
6706 || nonascii_hyphen_p
6707 || CHAR_BYTE8_P (c)
6708 || ! CHAR_PRINTABLE_P (c))))
6709 {
6710 /* C is a control character, non-ASCII space/hyphen,
6711 raw-byte, or a non-printable character which must be
6712 displayed either as '\003' or as `^C' where the '\\'
6713 and '^' can be defined in the display table. Fill
6714 IT->ctl_chars with glyphs for what we have to
6715 display. Then, set IT->dpvec to these glyphs. */
6716 Lisp_Object gc;
6717 int ctl_len;
6718 int face_id;
6719 int lface_id = 0;
6720 int escape_glyph;
6721
6722 /* Handle control characters with ^. */
6723
6724 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6725 {
6726 int g;
6727
6728 g = '^'; /* default glyph for Control */
6729 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6730 if (it->dp
6731 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6732 {
6733 g = GLYPH_CODE_CHAR (gc);
6734 lface_id = GLYPH_CODE_FACE (gc);
6735 }
6736 if (lface_id)
6737 {
6738 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6739 }
6740 else if (it->f == last_escape_glyph_frame
6741 && it->face_id == last_escape_glyph_face_id)
6742 {
6743 face_id = last_escape_glyph_merged_face_id;
6744 }
6745 else
6746 {
6747 /* Merge the escape-glyph face into the current face. */
6748 face_id = merge_faces (it->f, Qescape_glyph, 0,
6749 it->face_id);
6750 last_escape_glyph_frame = it->f;
6751 last_escape_glyph_face_id = it->face_id;
6752 last_escape_glyph_merged_face_id = face_id;
6753 }
6754
6755 XSETINT (it->ctl_chars[0], g);
6756 XSETINT (it->ctl_chars[1], c ^ 0100);
6757 ctl_len = 2;
6758 goto display_control;
6759 }
6760
6761 /* Handle non-ascii space in the mode where it only gets
6762 highlighting. */
6763
6764 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6765 {
6766 /* Merge `nobreak-space' into the current face. */
6767 face_id = merge_faces (it->f, Qnobreak_space, 0,
6768 it->face_id);
6769 XSETINT (it->ctl_chars[0], ' ');
6770 ctl_len = 1;
6771 goto display_control;
6772 }
6773
6774 /* Handle sequences that start with the "escape glyph". */
6775
6776 /* the default escape glyph is \. */
6777 escape_glyph = '\\';
6778
6779 if (it->dp
6780 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6781 {
6782 escape_glyph = GLYPH_CODE_CHAR (gc);
6783 lface_id = GLYPH_CODE_FACE (gc);
6784 }
6785 if (lface_id)
6786 {
6787 /* The display table specified a face.
6788 Merge it into face_id and also into escape_glyph. */
6789 face_id = merge_faces (it->f, Qt, lface_id,
6790 it->face_id);
6791 }
6792 else if (it->f == last_escape_glyph_frame
6793 && it->face_id == last_escape_glyph_face_id)
6794 {
6795 face_id = last_escape_glyph_merged_face_id;
6796 }
6797 else
6798 {
6799 /* Merge the escape-glyph face into the current face. */
6800 face_id = merge_faces (it->f, Qescape_glyph, 0,
6801 it->face_id);
6802 last_escape_glyph_frame = it->f;
6803 last_escape_glyph_face_id = it->face_id;
6804 last_escape_glyph_merged_face_id = face_id;
6805 }
6806
6807 /* Draw non-ASCII hyphen with just highlighting: */
6808
6809 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6810 {
6811 XSETINT (it->ctl_chars[0], '-');
6812 ctl_len = 1;
6813 goto display_control;
6814 }
6815
6816 /* Draw non-ASCII space/hyphen with escape glyph: */
6817
6818 if (nonascii_space_p || nonascii_hyphen_p)
6819 {
6820 XSETINT (it->ctl_chars[0], escape_glyph);
6821 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6822 ctl_len = 2;
6823 goto display_control;
6824 }
6825
6826 {
6827 char str[10];
6828 int len, i;
6829
6830 if (CHAR_BYTE8_P (c))
6831 /* Display \200 instead of \17777600. */
6832 c = CHAR_TO_BYTE8 (c);
6833 len = sprintf (str, "%03o", c);
6834
6835 XSETINT (it->ctl_chars[0], escape_glyph);
6836 for (i = 0; i < len; i++)
6837 XSETINT (it->ctl_chars[i + 1], str[i]);
6838 ctl_len = len + 1;
6839 }
6840
6841 display_control:
6842 /* Set up IT->dpvec and return first character from it. */
6843 it->dpvec_char_len = it->len;
6844 it->dpvec = it->ctl_chars;
6845 it->dpend = it->dpvec + ctl_len;
6846 it->current.dpvec_index = 0;
6847 it->dpvec_face_id = face_id;
6848 it->saved_face_id = it->face_id;
6849 it->method = GET_FROM_DISPLAY_VECTOR;
6850 it->ellipsis_p = 0;
6851 goto get_next;
6852 }
6853 it->char_to_display = c;
6854 }
6855 else if (success_p)
6856 {
6857 it->char_to_display = it->c;
6858 }
6859 }
6860
6861 /* Adjust face id for a multibyte character. There are no multibyte
6862 character in unibyte text. */
6863 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6864 && it->multibyte_p
6865 && success_p
6866 && FRAME_WINDOW_P (it->f))
6867 {
6868 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6869
6870 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6871 {
6872 /* Automatic composition with glyph-string. */
6873 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6874
6875 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6876 }
6877 else
6878 {
6879 ptrdiff_t pos = (it->s ? -1
6880 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6881 : IT_CHARPOS (*it));
6882 int c;
6883
6884 if (it->what == IT_CHARACTER)
6885 c = it->char_to_display;
6886 else
6887 {
6888 struct composition *cmp = composition_table[it->cmp_it.id];
6889 int i;
6890
6891 c = ' ';
6892 for (i = 0; i < cmp->glyph_len; i++)
6893 /* TAB in a composition means display glyphs with
6894 padding space on the left or right. */
6895 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6896 break;
6897 }
6898 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6899 }
6900 }
6901
6902 done:
6903 /* Is this character the last one of a run of characters with
6904 box? If yes, set IT->end_of_box_run_p to 1. */
6905 if (it->face_box_p
6906 && it->s == NULL)
6907 {
6908 if (it->method == GET_FROM_STRING && it->sp)
6909 {
6910 int face_id = underlying_face_id (it);
6911 struct face *face = FACE_FROM_ID (it->f, face_id);
6912
6913 if (face)
6914 {
6915 if (face->box == FACE_NO_BOX)
6916 {
6917 /* If the box comes from face properties in a
6918 display string, check faces in that string. */
6919 int string_face_id = face_after_it_pos (it);
6920 it->end_of_box_run_p
6921 = (FACE_FROM_ID (it->f, string_face_id)->box
6922 == FACE_NO_BOX);
6923 }
6924 /* Otherwise, the box comes from the underlying face.
6925 If this is the last string character displayed, check
6926 the next buffer location. */
6927 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6928 && (it->current.overlay_string_index
6929 == it->n_overlay_strings - 1))
6930 {
6931 ptrdiff_t ignore;
6932 int next_face_id;
6933 struct text_pos pos = it->current.pos;
6934 INC_TEXT_POS (pos, it->multibyte_p);
6935
6936 next_face_id = face_at_buffer_position
6937 (it->w, CHARPOS (pos), it->region_beg_charpos,
6938 it->region_end_charpos, &ignore,
6939 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6940 -1);
6941 it->end_of_box_run_p
6942 = (FACE_FROM_ID (it->f, next_face_id)->box
6943 == FACE_NO_BOX);
6944 }
6945 }
6946 }
6947 else
6948 {
6949 int face_id = face_after_it_pos (it);
6950 it->end_of_box_run_p
6951 = (face_id != it->face_id
6952 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6953 }
6954 }
6955 /* If we reached the end of the object we've been iterating (e.g., a
6956 display string or an overlay string), and there's something on
6957 IT->stack, proceed with what's on the stack. It doesn't make
6958 sense to return zero if there's unprocessed stuff on the stack,
6959 because otherwise that stuff will never be displayed. */
6960 if (!success_p && it->sp > 0)
6961 {
6962 set_iterator_to_next (it, 0);
6963 success_p = get_next_display_element (it);
6964 }
6965
6966 /* Value is 0 if end of buffer or string reached. */
6967 return success_p;
6968 }
6969
6970
6971 /* Move IT to the next display element.
6972
6973 RESEAT_P non-zero means if called on a newline in buffer text,
6974 skip to the next visible line start.
6975
6976 Functions get_next_display_element and set_iterator_to_next are
6977 separate because I find this arrangement easier to handle than a
6978 get_next_display_element function that also increments IT's
6979 position. The way it is we can first look at an iterator's current
6980 display element, decide whether it fits on a line, and if it does,
6981 increment the iterator position. The other way around we probably
6982 would either need a flag indicating whether the iterator has to be
6983 incremented the next time, or we would have to implement a
6984 decrement position function which would not be easy to write. */
6985
6986 void
6987 set_iterator_to_next (struct it *it, int reseat_p)
6988 {
6989 /* Reset flags indicating start and end of a sequence of characters
6990 with box. Reset them at the start of this function because
6991 moving the iterator to a new position might set them. */
6992 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6993
6994 switch (it->method)
6995 {
6996 case GET_FROM_BUFFER:
6997 /* The current display element of IT is a character from
6998 current_buffer. Advance in the buffer, and maybe skip over
6999 invisible lines that are so because of selective display. */
7000 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7001 reseat_at_next_visible_line_start (it, 0);
7002 else if (it->cmp_it.id >= 0)
7003 {
7004 /* We are currently getting glyphs from a composition. */
7005 int i;
7006
7007 if (! it->bidi_p)
7008 {
7009 IT_CHARPOS (*it) += it->cmp_it.nchars;
7010 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7011 if (it->cmp_it.to < it->cmp_it.nglyphs)
7012 {
7013 it->cmp_it.from = it->cmp_it.to;
7014 }
7015 else
7016 {
7017 it->cmp_it.id = -1;
7018 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7019 IT_BYTEPOS (*it),
7020 it->end_charpos, Qnil);
7021 }
7022 }
7023 else if (! it->cmp_it.reversed_p)
7024 {
7025 /* Composition created while scanning forward. */
7026 /* Update IT's char/byte positions to point to the first
7027 character of the next grapheme cluster, or to the
7028 character visually after the current composition. */
7029 for (i = 0; i < it->cmp_it.nchars; i++)
7030 bidi_move_to_visually_next (&it->bidi_it);
7031 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7032 IT_CHARPOS (*it) = it->bidi_it.charpos;
7033
7034 if (it->cmp_it.to < it->cmp_it.nglyphs)
7035 {
7036 /* Proceed to the next grapheme cluster. */
7037 it->cmp_it.from = it->cmp_it.to;
7038 }
7039 else
7040 {
7041 /* No more grapheme clusters in this composition.
7042 Find the next stop position. */
7043 ptrdiff_t stop = it->end_charpos;
7044 if (it->bidi_it.scan_dir < 0)
7045 /* Now we are scanning backward and don't know
7046 where to stop. */
7047 stop = -1;
7048 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7049 IT_BYTEPOS (*it), stop, Qnil);
7050 }
7051 }
7052 else
7053 {
7054 /* Composition created while scanning backward. */
7055 /* Update IT's char/byte positions to point to the last
7056 character of the previous grapheme cluster, or the
7057 character visually after the current composition. */
7058 for (i = 0; i < it->cmp_it.nchars; i++)
7059 bidi_move_to_visually_next (&it->bidi_it);
7060 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7061 IT_CHARPOS (*it) = it->bidi_it.charpos;
7062 if (it->cmp_it.from > 0)
7063 {
7064 /* Proceed to the previous grapheme cluster. */
7065 it->cmp_it.to = it->cmp_it.from;
7066 }
7067 else
7068 {
7069 /* No more grapheme clusters in this composition.
7070 Find the next stop position. */
7071 ptrdiff_t stop = it->end_charpos;
7072 if (it->bidi_it.scan_dir < 0)
7073 /* Now we are scanning backward and don't know
7074 where to stop. */
7075 stop = -1;
7076 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7077 IT_BYTEPOS (*it), stop, Qnil);
7078 }
7079 }
7080 }
7081 else
7082 {
7083 eassert (it->len != 0);
7084
7085 if (!it->bidi_p)
7086 {
7087 IT_BYTEPOS (*it) += it->len;
7088 IT_CHARPOS (*it) += 1;
7089 }
7090 else
7091 {
7092 int prev_scan_dir = it->bidi_it.scan_dir;
7093 /* If this is a new paragraph, determine its base
7094 direction (a.k.a. its base embedding level). */
7095 if (it->bidi_it.new_paragraph)
7096 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7097 bidi_move_to_visually_next (&it->bidi_it);
7098 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7099 IT_CHARPOS (*it) = it->bidi_it.charpos;
7100 if (prev_scan_dir != it->bidi_it.scan_dir)
7101 {
7102 /* As the scan direction was changed, we must
7103 re-compute the stop position for composition. */
7104 ptrdiff_t stop = it->end_charpos;
7105 if (it->bidi_it.scan_dir < 0)
7106 stop = -1;
7107 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7108 IT_BYTEPOS (*it), stop, Qnil);
7109 }
7110 }
7111 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7112 }
7113 break;
7114
7115 case GET_FROM_C_STRING:
7116 /* Current display element of IT is from a C string. */
7117 if (!it->bidi_p
7118 /* If the string position is beyond string's end, it means
7119 next_element_from_c_string is padding the string with
7120 blanks, in which case we bypass the bidi iterator,
7121 because it cannot deal with such virtual characters. */
7122 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7123 {
7124 IT_BYTEPOS (*it) += it->len;
7125 IT_CHARPOS (*it) += 1;
7126 }
7127 else
7128 {
7129 bidi_move_to_visually_next (&it->bidi_it);
7130 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7131 IT_CHARPOS (*it) = it->bidi_it.charpos;
7132 }
7133 break;
7134
7135 case GET_FROM_DISPLAY_VECTOR:
7136 /* Current display element of IT is from a display table entry.
7137 Advance in the display table definition. Reset it to null if
7138 end reached, and continue with characters from buffers/
7139 strings. */
7140 ++it->current.dpvec_index;
7141
7142 /* Restore face of the iterator to what they were before the
7143 display vector entry (these entries may contain faces). */
7144 it->face_id = it->saved_face_id;
7145
7146 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7147 {
7148 int recheck_faces = it->ellipsis_p;
7149
7150 if (it->s)
7151 it->method = GET_FROM_C_STRING;
7152 else if (STRINGP (it->string))
7153 it->method = GET_FROM_STRING;
7154 else
7155 {
7156 it->method = GET_FROM_BUFFER;
7157 it->object = it->w->buffer;
7158 }
7159
7160 it->dpvec = NULL;
7161 it->current.dpvec_index = -1;
7162
7163 /* Skip over characters which were displayed via IT->dpvec. */
7164 if (it->dpvec_char_len < 0)
7165 reseat_at_next_visible_line_start (it, 1);
7166 else if (it->dpvec_char_len > 0)
7167 {
7168 if (it->method == GET_FROM_STRING
7169 && it->n_overlay_strings > 0)
7170 it->ignore_overlay_strings_at_pos_p = 1;
7171 it->len = it->dpvec_char_len;
7172 set_iterator_to_next (it, reseat_p);
7173 }
7174
7175 /* Maybe recheck faces after display vector */
7176 if (recheck_faces)
7177 it->stop_charpos = IT_CHARPOS (*it);
7178 }
7179 break;
7180
7181 case GET_FROM_STRING:
7182 /* Current display element is a character from a Lisp string. */
7183 eassert (it->s == NULL && STRINGP (it->string));
7184 /* Don't advance past string end. These conditions are true
7185 when set_iterator_to_next is called at the end of
7186 get_next_display_element, in which case the Lisp string is
7187 already exhausted, and all we want is pop the iterator
7188 stack. */
7189 if (it->current.overlay_string_index >= 0)
7190 {
7191 /* This is an overlay string, so there's no padding with
7192 spaces, and the number of characters in the string is
7193 where the string ends. */
7194 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7195 goto consider_string_end;
7196 }
7197 else
7198 {
7199 /* Not an overlay string. There could be padding, so test
7200 against it->end_charpos . */
7201 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7202 goto consider_string_end;
7203 }
7204 if (it->cmp_it.id >= 0)
7205 {
7206 int i;
7207
7208 if (! it->bidi_p)
7209 {
7210 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7211 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7212 if (it->cmp_it.to < it->cmp_it.nglyphs)
7213 it->cmp_it.from = it->cmp_it.to;
7214 else
7215 {
7216 it->cmp_it.id = -1;
7217 composition_compute_stop_pos (&it->cmp_it,
7218 IT_STRING_CHARPOS (*it),
7219 IT_STRING_BYTEPOS (*it),
7220 it->end_charpos, it->string);
7221 }
7222 }
7223 else if (! it->cmp_it.reversed_p)
7224 {
7225 for (i = 0; i < it->cmp_it.nchars; i++)
7226 bidi_move_to_visually_next (&it->bidi_it);
7227 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7228 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7229
7230 if (it->cmp_it.to < it->cmp_it.nglyphs)
7231 it->cmp_it.from = it->cmp_it.to;
7232 else
7233 {
7234 ptrdiff_t stop = it->end_charpos;
7235 if (it->bidi_it.scan_dir < 0)
7236 stop = -1;
7237 composition_compute_stop_pos (&it->cmp_it,
7238 IT_STRING_CHARPOS (*it),
7239 IT_STRING_BYTEPOS (*it), stop,
7240 it->string);
7241 }
7242 }
7243 else
7244 {
7245 for (i = 0; i < it->cmp_it.nchars; i++)
7246 bidi_move_to_visually_next (&it->bidi_it);
7247 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7248 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7249 if (it->cmp_it.from > 0)
7250 it->cmp_it.to = it->cmp_it.from;
7251 else
7252 {
7253 ptrdiff_t stop = it->end_charpos;
7254 if (it->bidi_it.scan_dir < 0)
7255 stop = -1;
7256 composition_compute_stop_pos (&it->cmp_it,
7257 IT_STRING_CHARPOS (*it),
7258 IT_STRING_BYTEPOS (*it), stop,
7259 it->string);
7260 }
7261 }
7262 }
7263 else
7264 {
7265 if (!it->bidi_p
7266 /* If the string position is beyond string's end, it
7267 means next_element_from_string is padding the string
7268 with blanks, in which case we bypass the bidi
7269 iterator, because it cannot deal with such virtual
7270 characters. */
7271 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7272 {
7273 IT_STRING_BYTEPOS (*it) += it->len;
7274 IT_STRING_CHARPOS (*it) += 1;
7275 }
7276 else
7277 {
7278 int prev_scan_dir = it->bidi_it.scan_dir;
7279
7280 bidi_move_to_visually_next (&it->bidi_it);
7281 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7282 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7283 if (prev_scan_dir != it->bidi_it.scan_dir)
7284 {
7285 ptrdiff_t stop = it->end_charpos;
7286
7287 if (it->bidi_it.scan_dir < 0)
7288 stop = -1;
7289 composition_compute_stop_pos (&it->cmp_it,
7290 IT_STRING_CHARPOS (*it),
7291 IT_STRING_BYTEPOS (*it), stop,
7292 it->string);
7293 }
7294 }
7295 }
7296
7297 consider_string_end:
7298
7299 if (it->current.overlay_string_index >= 0)
7300 {
7301 /* IT->string is an overlay string. Advance to the
7302 next, if there is one. */
7303 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7304 {
7305 it->ellipsis_p = 0;
7306 next_overlay_string (it);
7307 if (it->ellipsis_p)
7308 setup_for_ellipsis (it, 0);
7309 }
7310 }
7311 else
7312 {
7313 /* IT->string is not an overlay string. If we reached
7314 its end, and there is something on IT->stack, proceed
7315 with what is on the stack. This can be either another
7316 string, this time an overlay string, or a buffer. */
7317 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7318 && it->sp > 0)
7319 {
7320 pop_it (it);
7321 if (it->method == GET_FROM_STRING)
7322 goto consider_string_end;
7323 }
7324 }
7325 break;
7326
7327 case GET_FROM_IMAGE:
7328 case GET_FROM_STRETCH:
7329 /* The position etc with which we have to proceed are on
7330 the stack. The position may be at the end of a string,
7331 if the `display' property takes up the whole string. */
7332 eassert (it->sp > 0);
7333 pop_it (it);
7334 if (it->method == GET_FROM_STRING)
7335 goto consider_string_end;
7336 break;
7337
7338 default:
7339 /* There are no other methods defined, so this should be a bug. */
7340 emacs_abort ();
7341 }
7342
7343 eassert (it->method != GET_FROM_STRING
7344 || (STRINGP (it->string)
7345 && IT_STRING_CHARPOS (*it) >= 0));
7346 }
7347
7348 /* Load IT's display element fields with information about the next
7349 display element which comes from a display table entry or from the
7350 result of translating a control character to one of the forms `^C'
7351 or `\003'.
7352
7353 IT->dpvec holds the glyphs to return as characters.
7354 IT->saved_face_id holds the face id before the display vector--it
7355 is restored into IT->face_id in set_iterator_to_next. */
7356
7357 static int
7358 next_element_from_display_vector (struct it *it)
7359 {
7360 Lisp_Object gc;
7361
7362 /* Precondition. */
7363 eassert (it->dpvec && it->current.dpvec_index >= 0);
7364
7365 it->face_id = it->saved_face_id;
7366
7367 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7368 That seemed totally bogus - so I changed it... */
7369 gc = it->dpvec[it->current.dpvec_index];
7370
7371 if (GLYPH_CODE_P (gc))
7372 {
7373 it->c = GLYPH_CODE_CHAR (gc);
7374 it->len = CHAR_BYTES (it->c);
7375
7376 /* The entry may contain a face id to use. Such a face id is
7377 the id of a Lisp face, not a realized face. A face id of
7378 zero means no face is specified. */
7379 if (it->dpvec_face_id >= 0)
7380 it->face_id = it->dpvec_face_id;
7381 else
7382 {
7383 int lface_id = GLYPH_CODE_FACE (gc);
7384 if (lface_id > 0)
7385 it->face_id = merge_faces (it->f, Qt, lface_id,
7386 it->saved_face_id);
7387 }
7388 }
7389 else
7390 /* Display table entry is invalid. Return a space. */
7391 it->c = ' ', it->len = 1;
7392
7393 /* Don't change position and object of the iterator here. They are
7394 still the values of the character that had this display table
7395 entry or was translated, and that's what we want. */
7396 it->what = IT_CHARACTER;
7397 return 1;
7398 }
7399
7400 /* Get the first element of string/buffer in the visual order, after
7401 being reseated to a new position in a string or a buffer. */
7402 static void
7403 get_visually_first_element (struct it *it)
7404 {
7405 int string_p = STRINGP (it->string) || it->s;
7406 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7407 ptrdiff_t bob = (string_p ? 0 : BEGV);
7408
7409 if (STRINGP (it->string))
7410 {
7411 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7412 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7413 }
7414 else
7415 {
7416 it->bidi_it.charpos = IT_CHARPOS (*it);
7417 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7418 }
7419
7420 if (it->bidi_it.charpos == eob)
7421 {
7422 /* Nothing to do, but reset the FIRST_ELT flag, like
7423 bidi_paragraph_init does, because we are not going to
7424 call it. */
7425 it->bidi_it.first_elt = 0;
7426 }
7427 else if (it->bidi_it.charpos == bob
7428 || (!string_p
7429 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7430 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7431 {
7432 /* If we are at the beginning of a line/string, we can produce
7433 the next element right away. */
7434 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7435 bidi_move_to_visually_next (&it->bidi_it);
7436 }
7437 else
7438 {
7439 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7440
7441 /* We need to prime the bidi iterator starting at the line's or
7442 string's beginning, before we will be able to produce the
7443 next element. */
7444 if (string_p)
7445 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7446 else
7447 {
7448 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7449 -1);
7450 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7451 }
7452 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7453 do
7454 {
7455 /* Now return to buffer/string position where we were asked
7456 to get the next display element, and produce that. */
7457 bidi_move_to_visually_next (&it->bidi_it);
7458 }
7459 while (it->bidi_it.bytepos != orig_bytepos
7460 && it->bidi_it.charpos < eob);
7461 }
7462
7463 /* Adjust IT's position information to where we ended up. */
7464 if (STRINGP (it->string))
7465 {
7466 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7467 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7468 }
7469 else
7470 {
7471 IT_CHARPOS (*it) = it->bidi_it.charpos;
7472 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7473 }
7474
7475 if (STRINGP (it->string) || !it->s)
7476 {
7477 ptrdiff_t stop, charpos, bytepos;
7478
7479 if (STRINGP (it->string))
7480 {
7481 eassert (!it->s);
7482 stop = SCHARS (it->string);
7483 if (stop > it->end_charpos)
7484 stop = it->end_charpos;
7485 charpos = IT_STRING_CHARPOS (*it);
7486 bytepos = IT_STRING_BYTEPOS (*it);
7487 }
7488 else
7489 {
7490 stop = it->end_charpos;
7491 charpos = IT_CHARPOS (*it);
7492 bytepos = IT_BYTEPOS (*it);
7493 }
7494 if (it->bidi_it.scan_dir < 0)
7495 stop = -1;
7496 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7497 it->string);
7498 }
7499 }
7500
7501 /* Load IT with the next display element from Lisp string IT->string.
7502 IT->current.string_pos is the current position within the string.
7503 If IT->current.overlay_string_index >= 0, the Lisp string is an
7504 overlay string. */
7505
7506 static int
7507 next_element_from_string (struct it *it)
7508 {
7509 struct text_pos position;
7510
7511 eassert (STRINGP (it->string));
7512 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7513 eassert (IT_STRING_CHARPOS (*it) >= 0);
7514 position = it->current.string_pos;
7515
7516 /* With bidi reordering, the character to display might not be the
7517 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7518 that we were reseat()ed to a new string, whose paragraph
7519 direction is not known. */
7520 if (it->bidi_p && it->bidi_it.first_elt)
7521 {
7522 get_visually_first_element (it);
7523 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7524 }
7525
7526 /* Time to check for invisible text? */
7527 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7528 {
7529 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7530 {
7531 if (!(!it->bidi_p
7532 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7533 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7534 {
7535 /* With bidi non-linear iteration, we could find
7536 ourselves far beyond the last computed stop_charpos,
7537 with several other stop positions in between that we
7538 missed. Scan them all now, in buffer's logical
7539 order, until we find and handle the last stop_charpos
7540 that precedes our current position. */
7541 handle_stop_backwards (it, it->stop_charpos);
7542 return GET_NEXT_DISPLAY_ELEMENT (it);
7543 }
7544 else
7545 {
7546 if (it->bidi_p)
7547 {
7548 /* Take note of the stop position we just moved
7549 across, for when we will move back across it. */
7550 it->prev_stop = it->stop_charpos;
7551 /* If we are at base paragraph embedding level, take
7552 note of the last stop position seen at this
7553 level. */
7554 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7555 it->base_level_stop = it->stop_charpos;
7556 }
7557 handle_stop (it);
7558
7559 /* Since a handler may have changed IT->method, we must
7560 recurse here. */
7561 return GET_NEXT_DISPLAY_ELEMENT (it);
7562 }
7563 }
7564 else if (it->bidi_p
7565 /* If we are before prev_stop, we may have overstepped
7566 on our way backwards a stop_pos, and if so, we need
7567 to handle that stop_pos. */
7568 && IT_STRING_CHARPOS (*it) < it->prev_stop
7569 /* We can sometimes back up for reasons that have nothing
7570 to do with bidi reordering. E.g., compositions. The
7571 code below is only needed when we are above the base
7572 embedding level, so test for that explicitly. */
7573 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7574 {
7575 /* If we lost track of base_level_stop, we have no better
7576 place for handle_stop_backwards to start from than string
7577 beginning. This happens, e.g., when we were reseated to
7578 the previous screenful of text by vertical-motion. */
7579 if (it->base_level_stop <= 0
7580 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7581 it->base_level_stop = 0;
7582 handle_stop_backwards (it, it->base_level_stop);
7583 return GET_NEXT_DISPLAY_ELEMENT (it);
7584 }
7585 }
7586
7587 if (it->current.overlay_string_index >= 0)
7588 {
7589 /* Get the next character from an overlay string. In overlay
7590 strings, there is no field width or padding with spaces to
7591 do. */
7592 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7593 {
7594 it->what = IT_EOB;
7595 return 0;
7596 }
7597 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7598 IT_STRING_BYTEPOS (*it),
7599 it->bidi_it.scan_dir < 0
7600 ? -1
7601 : SCHARS (it->string))
7602 && next_element_from_composition (it))
7603 {
7604 return 1;
7605 }
7606 else if (STRING_MULTIBYTE (it->string))
7607 {
7608 const unsigned char *s = (SDATA (it->string)
7609 + IT_STRING_BYTEPOS (*it));
7610 it->c = string_char_and_length (s, &it->len);
7611 }
7612 else
7613 {
7614 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7615 it->len = 1;
7616 }
7617 }
7618 else
7619 {
7620 /* Get the next character from a Lisp string that is not an
7621 overlay string. Such strings come from the mode line, for
7622 example. We may have to pad with spaces, or truncate the
7623 string. See also next_element_from_c_string. */
7624 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7625 {
7626 it->what = IT_EOB;
7627 return 0;
7628 }
7629 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7630 {
7631 /* Pad with spaces. */
7632 it->c = ' ', it->len = 1;
7633 CHARPOS (position) = BYTEPOS (position) = -1;
7634 }
7635 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7636 IT_STRING_BYTEPOS (*it),
7637 it->bidi_it.scan_dir < 0
7638 ? -1
7639 : it->string_nchars)
7640 && next_element_from_composition (it))
7641 {
7642 return 1;
7643 }
7644 else if (STRING_MULTIBYTE (it->string))
7645 {
7646 const unsigned char *s = (SDATA (it->string)
7647 + IT_STRING_BYTEPOS (*it));
7648 it->c = string_char_and_length (s, &it->len);
7649 }
7650 else
7651 {
7652 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7653 it->len = 1;
7654 }
7655 }
7656
7657 /* Record what we have and where it came from. */
7658 it->what = IT_CHARACTER;
7659 it->object = it->string;
7660 it->position = position;
7661 return 1;
7662 }
7663
7664
7665 /* Load IT with next display element from C string IT->s.
7666 IT->string_nchars is the maximum number of characters to return
7667 from the string. IT->end_charpos may be greater than
7668 IT->string_nchars when this function is called, in which case we
7669 may have to return padding spaces. Value is zero if end of string
7670 reached, including padding spaces. */
7671
7672 static int
7673 next_element_from_c_string (struct it *it)
7674 {
7675 int success_p = 1;
7676
7677 eassert (it->s);
7678 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7679 it->what = IT_CHARACTER;
7680 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7681 it->object = Qnil;
7682
7683 /* With bidi reordering, the character to display might not be the
7684 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7685 we were reseated to a new string, whose paragraph direction is
7686 not known. */
7687 if (it->bidi_p && it->bidi_it.first_elt)
7688 get_visually_first_element (it);
7689
7690 /* IT's position can be greater than IT->string_nchars in case a
7691 field width or precision has been specified when the iterator was
7692 initialized. */
7693 if (IT_CHARPOS (*it) >= it->end_charpos)
7694 {
7695 /* End of the game. */
7696 it->what = IT_EOB;
7697 success_p = 0;
7698 }
7699 else if (IT_CHARPOS (*it) >= it->string_nchars)
7700 {
7701 /* Pad with spaces. */
7702 it->c = ' ', it->len = 1;
7703 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7704 }
7705 else if (it->multibyte_p)
7706 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7707 else
7708 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7709
7710 return success_p;
7711 }
7712
7713
7714 /* Set up IT to return characters from an ellipsis, if appropriate.
7715 The definition of the ellipsis glyphs may come from a display table
7716 entry. This function fills IT with the first glyph from the
7717 ellipsis if an ellipsis is to be displayed. */
7718
7719 static int
7720 next_element_from_ellipsis (struct it *it)
7721 {
7722 if (it->selective_display_ellipsis_p)
7723 setup_for_ellipsis (it, it->len);
7724 else
7725 {
7726 /* The face at the current position may be different from the
7727 face we find after the invisible text. Remember what it
7728 was in IT->saved_face_id, and signal that it's there by
7729 setting face_before_selective_p. */
7730 it->saved_face_id = it->face_id;
7731 it->method = GET_FROM_BUFFER;
7732 it->object = it->w->buffer;
7733 reseat_at_next_visible_line_start (it, 1);
7734 it->face_before_selective_p = 1;
7735 }
7736
7737 return GET_NEXT_DISPLAY_ELEMENT (it);
7738 }
7739
7740
7741 /* Deliver an image display element. The iterator IT is already
7742 filled with image information (done in handle_display_prop). Value
7743 is always 1. */
7744
7745
7746 static int
7747 next_element_from_image (struct it *it)
7748 {
7749 it->what = IT_IMAGE;
7750 it->ignore_overlay_strings_at_pos_p = 0;
7751 return 1;
7752 }
7753
7754
7755 /* Fill iterator IT with next display element from a stretch glyph
7756 property. IT->object is the value of the text property. Value is
7757 always 1. */
7758
7759 static int
7760 next_element_from_stretch (struct it *it)
7761 {
7762 it->what = IT_STRETCH;
7763 return 1;
7764 }
7765
7766 /* Scan backwards from IT's current position until we find a stop
7767 position, or until BEGV. This is called when we find ourself
7768 before both the last known prev_stop and base_level_stop while
7769 reordering bidirectional text. */
7770
7771 static void
7772 compute_stop_pos_backwards (struct it *it)
7773 {
7774 const int SCAN_BACK_LIMIT = 1000;
7775 struct text_pos pos;
7776 struct display_pos save_current = it->current;
7777 struct text_pos save_position = it->position;
7778 ptrdiff_t charpos = IT_CHARPOS (*it);
7779 ptrdiff_t where_we_are = charpos;
7780 ptrdiff_t save_stop_pos = it->stop_charpos;
7781 ptrdiff_t save_end_pos = it->end_charpos;
7782
7783 eassert (NILP (it->string) && !it->s);
7784 eassert (it->bidi_p);
7785 it->bidi_p = 0;
7786 do
7787 {
7788 it->end_charpos = min (charpos + 1, ZV);
7789 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7790 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7791 reseat_1 (it, pos, 0);
7792 compute_stop_pos (it);
7793 /* We must advance forward, right? */
7794 if (it->stop_charpos <= charpos)
7795 emacs_abort ();
7796 }
7797 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7798
7799 if (it->stop_charpos <= where_we_are)
7800 it->prev_stop = it->stop_charpos;
7801 else
7802 it->prev_stop = BEGV;
7803 it->bidi_p = 1;
7804 it->current = save_current;
7805 it->position = save_position;
7806 it->stop_charpos = save_stop_pos;
7807 it->end_charpos = save_end_pos;
7808 }
7809
7810 /* Scan forward from CHARPOS in the current buffer/string, until we
7811 find a stop position > current IT's position. Then handle the stop
7812 position before that. This is called when we bump into a stop
7813 position while reordering bidirectional text. CHARPOS should be
7814 the last previously processed stop_pos (or BEGV/0, if none were
7815 processed yet) whose position is less that IT's current
7816 position. */
7817
7818 static void
7819 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7820 {
7821 int bufp = !STRINGP (it->string);
7822 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7823 struct display_pos save_current = it->current;
7824 struct text_pos save_position = it->position;
7825 struct text_pos pos1;
7826 ptrdiff_t next_stop;
7827
7828 /* Scan in strict logical order. */
7829 eassert (it->bidi_p);
7830 it->bidi_p = 0;
7831 do
7832 {
7833 it->prev_stop = charpos;
7834 if (bufp)
7835 {
7836 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7837 reseat_1 (it, pos1, 0);
7838 }
7839 else
7840 it->current.string_pos = string_pos (charpos, it->string);
7841 compute_stop_pos (it);
7842 /* We must advance forward, right? */
7843 if (it->stop_charpos <= it->prev_stop)
7844 emacs_abort ();
7845 charpos = it->stop_charpos;
7846 }
7847 while (charpos <= where_we_are);
7848
7849 it->bidi_p = 1;
7850 it->current = save_current;
7851 it->position = save_position;
7852 next_stop = it->stop_charpos;
7853 it->stop_charpos = it->prev_stop;
7854 handle_stop (it);
7855 it->stop_charpos = next_stop;
7856 }
7857
7858 /* Load IT with the next display element from current_buffer. Value
7859 is zero if end of buffer reached. IT->stop_charpos is the next
7860 position at which to stop and check for text properties or buffer
7861 end. */
7862
7863 static int
7864 next_element_from_buffer (struct it *it)
7865 {
7866 int success_p = 1;
7867
7868 eassert (IT_CHARPOS (*it) >= BEGV);
7869 eassert (NILP (it->string) && !it->s);
7870 eassert (!it->bidi_p
7871 || (EQ (it->bidi_it.string.lstring, Qnil)
7872 && it->bidi_it.string.s == NULL));
7873
7874 /* With bidi reordering, the character to display might not be the
7875 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7876 we were reseat()ed to a new buffer position, which is potentially
7877 a different paragraph. */
7878 if (it->bidi_p && it->bidi_it.first_elt)
7879 {
7880 get_visually_first_element (it);
7881 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7882 }
7883
7884 if (IT_CHARPOS (*it) >= it->stop_charpos)
7885 {
7886 if (IT_CHARPOS (*it) >= it->end_charpos)
7887 {
7888 int overlay_strings_follow_p;
7889
7890 /* End of the game, except when overlay strings follow that
7891 haven't been returned yet. */
7892 if (it->overlay_strings_at_end_processed_p)
7893 overlay_strings_follow_p = 0;
7894 else
7895 {
7896 it->overlay_strings_at_end_processed_p = 1;
7897 overlay_strings_follow_p = get_overlay_strings (it, 0);
7898 }
7899
7900 if (overlay_strings_follow_p)
7901 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7902 else
7903 {
7904 it->what = IT_EOB;
7905 it->position = it->current.pos;
7906 success_p = 0;
7907 }
7908 }
7909 else if (!(!it->bidi_p
7910 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7911 || IT_CHARPOS (*it) == it->stop_charpos))
7912 {
7913 /* With bidi non-linear iteration, we could find ourselves
7914 far beyond the last computed stop_charpos, with several
7915 other stop positions in between that we missed. Scan
7916 them all now, in buffer's logical order, until we find
7917 and handle the last stop_charpos that precedes our
7918 current position. */
7919 handle_stop_backwards (it, it->stop_charpos);
7920 return GET_NEXT_DISPLAY_ELEMENT (it);
7921 }
7922 else
7923 {
7924 if (it->bidi_p)
7925 {
7926 /* Take note of the stop position we just moved across,
7927 for when we will move back across it. */
7928 it->prev_stop = it->stop_charpos;
7929 /* If we are at base paragraph embedding level, take
7930 note of the last stop position seen at this
7931 level. */
7932 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7933 it->base_level_stop = it->stop_charpos;
7934 }
7935 handle_stop (it);
7936 return GET_NEXT_DISPLAY_ELEMENT (it);
7937 }
7938 }
7939 else if (it->bidi_p
7940 /* If we are before prev_stop, we may have overstepped on
7941 our way backwards a stop_pos, and if so, we need to
7942 handle that stop_pos. */
7943 && IT_CHARPOS (*it) < it->prev_stop
7944 /* We can sometimes back up for reasons that have nothing
7945 to do with bidi reordering. E.g., compositions. The
7946 code below is only needed when we are above the base
7947 embedding level, so test for that explicitly. */
7948 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7949 {
7950 if (it->base_level_stop <= 0
7951 || IT_CHARPOS (*it) < it->base_level_stop)
7952 {
7953 /* If we lost track of base_level_stop, we need to find
7954 prev_stop by looking backwards. This happens, e.g., when
7955 we were reseated to the previous screenful of text by
7956 vertical-motion. */
7957 it->base_level_stop = BEGV;
7958 compute_stop_pos_backwards (it);
7959 handle_stop_backwards (it, it->prev_stop);
7960 }
7961 else
7962 handle_stop_backwards (it, it->base_level_stop);
7963 return GET_NEXT_DISPLAY_ELEMENT (it);
7964 }
7965 else
7966 {
7967 /* No face changes, overlays etc. in sight, so just return a
7968 character from current_buffer. */
7969 unsigned char *p;
7970 ptrdiff_t stop;
7971
7972 /* Maybe run the redisplay end trigger hook. Performance note:
7973 This doesn't seem to cost measurable time. */
7974 if (it->redisplay_end_trigger_charpos
7975 && it->glyph_row
7976 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7977 run_redisplay_end_trigger_hook (it);
7978
7979 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7980 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7981 stop)
7982 && next_element_from_composition (it))
7983 {
7984 return 1;
7985 }
7986
7987 /* Get the next character, maybe multibyte. */
7988 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7989 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7990 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7991 else
7992 it->c = *p, it->len = 1;
7993
7994 /* Record what we have and where it came from. */
7995 it->what = IT_CHARACTER;
7996 it->object = it->w->buffer;
7997 it->position = it->current.pos;
7998
7999 /* Normally we return the character found above, except when we
8000 really want to return an ellipsis for selective display. */
8001 if (it->selective)
8002 {
8003 if (it->c == '\n')
8004 {
8005 /* A value of selective > 0 means hide lines indented more
8006 than that number of columns. */
8007 if (it->selective > 0
8008 && IT_CHARPOS (*it) + 1 < ZV
8009 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8010 IT_BYTEPOS (*it) + 1,
8011 it->selective))
8012 {
8013 success_p = next_element_from_ellipsis (it);
8014 it->dpvec_char_len = -1;
8015 }
8016 }
8017 else if (it->c == '\r' && it->selective == -1)
8018 {
8019 /* A value of selective == -1 means that everything from the
8020 CR to the end of the line is invisible, with maybe an
8021 ellipsis displayed for it. */
8022 success_p = next_element_from_ellipsis (it);
8023 it->dpvec_char_len = -1;
8024 }
8025 }
8026 }
8027
8028 /* Value is zero if end of buffer reached. */
8029 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8030 return success_p;
8031 }
8032
8033
8034 /* Run the redisplay end trigger hook for IT. */
8035
8036 static void
8037 run_redisplay_end_trigger_hook (struct it *it)
8038 {
8039 Lisp_Object args[3];
8040
8041 /* IT->glyph_row should be non-null, i.e. we should be actually
8042 displaying something, or otherwise we should not run the hook. */
8043 eassert (it->glyph_row);
8044
8045 /* Set up hook arguments. */
8046 args[0] = Qredisplay_end_trigger_functions;
8047 args[1] = it->window;
8048 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8049 it->redisplay_end_trigger_charpos = 0;
8050
8051 /* Since we are *trying* to run these functions, don't try to run
8052 them again, even if they get an error. */
8053 wset_redisplay_end_trigger (it->w, Qnil);
8054 Frun_hook_with_args (3, args);
8055
8056 /* Notice if it changed the face of the character we are on. */
8057 handle_face_prop (it);
8058 }
8059
8060
8061 /* Deliver a composition display element. Unlike the other
8062 next_element_from_XXX, this function is not registered in the array
8063 get_next_element[]. It is called from next_element_from_buffer and
8064 next_element_from_string when necessary. */
8065
8066 static int
8067 next_element_from_composition (struct it *it)
8068 {
8069 it->what = IT_COMPOSITION;
8070 it->len = it->cmp_it.nbytes;
8071 if (STRINGP (it->string))
8072 {
8073 if (it->c < 0)
8074 {
8075 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8076 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8077 return 0;
8078 }
8079 it->position = it->current.string_pos;
8080 it->object = it->string;
8081 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8082 IT_STRING_BYTEPOS (*it), it->string);
8083 }
8084 else
8085 {
8086 if (it->c < 0)
8087 {
8088 IT_CHARPOS (*it) += it->cmp_it.nchars;
8089 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8090 if (it->bidi_p)
8091 {
8092 if (it->bidi_it.new_paragraph)
8093 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8094 /* Resync the bidi iterator with IT's new position.
8095 FIXME: this doesn't support bidirectional text. */
8096 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8097 bidi_move_to_visually_next (&it->bidi_it);
8098 }
8099 return 0;
8100 }
8101 it->position = it->current.pos;
8102 it->object = it->w->buffer;
8103 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8104 IT_BYTEPOS (*it), Qnil);
8105 }
8106 return 1;
8107 }
8108
8109
8110 \f
8111 /***********************************************************************
8112 Moving an iterator without producing glyphs
8113 ***********************************************************************/
8114
8115 /* Check if iterator is at a position corresponding to a valid buffer
8116 position after some move_it_ call. */
8117
8118 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8119 ((it)->method == GET_FROM_STRING \
8120 ? IT_STRING_CHARPOS (*it) == 0 \
8121 : 1)
8122
8123
8124 /* Move iterator IT to a specified buffer or X position within one
8125 line on the display without producing glyphs.
8126
8127 OP should be a bit mask including some or all of these bits:
8128 MOVE_TO_X: Stop upon reaching x-position TO_X.
8129 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8130 Regardless of OP's value, stop upon reaching the end of the display line.
8131
8132 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8133 This means, in particular, that TO_X includes window's horizontal
8134 scroll amount.
8135
8136 The return value has several possible values that
8137 say what condition caused the scan to stop:
8138
8139 MOVE_POS_MATCH_OR_ZV
8140 - when TO_POS or ZV was reached.
8141
8142 MOVE_X_REACHED
8143 -when TO_X was reached before TO_POS or ZV were reached.
8144
8145 MOVE_LINE_CONTINUED
8146 - when we reached the end of the display area and the line must
8147 be continued.
8148
8149 MOVE_LINE_TRUNCATED
8150 - when we reached the end of the display area and the line is
8151 truncated.
8152
8153 MOVE_NEWLINE_OR_CR
8154 - when we stopped at a line end, i.e. a newline or a CR and selective
8155 display is on. */
8156
8157 static enum move_it_result
8158 move_it_in_display_line_to (struct it *it,
8159 ptrdiff_t to_charpos, int to_x,
8160 enum move_operation_enum op)
8161 {
8162 enum move_it_result result = MOVE_UNDEFINED;
8163 struct glyph_row *saved_glyph_row;
8164 struct it wrap_it, atpos_it, atx_it, ppos_it;
8165 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8166 void *ppos_data = NULL;
8167 int may_wrap = 0;
8168 enum it_method prev_method = it->method;
8169 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8170 int saw_smaller_pos = prev_pos < to_charpos;
8171
8172 /* Don't produce glyphs in produce_glyphs. */
8173 saved_glyph_row = it->glyph_row;
8174 it->glyph_row = NULL;
8175
8176 /* Use wrap_it to save a copy of IT wherever a word wrap could
8177 occur. Use atpos_it to save a copy of IT at the desired buffer
8178 position, if found, so that we can scan ahead and check if the
8179 word later overshoots the window edge. Use atx_it similarly, for
8180 pixel positions. */
8181 wrap_it.sp = -1;
8182 atpos_it.sp = -1;
8183 atx_it.sp = -1;
8184
8185 /* Use ppos_it under bidi reordering to save a copy of IT for the
8186 position > CHARPOS that is the closest to CHARPOS. We restore
8187 that position in IT when we have scanned the entire display line
8188 without finding a match for CHARPOS and all the character
8189 positions are greater than CHARPOS. */
8190 if (it->bidi_p)
8191 {
8192 SAVE_IT (ppos_it, *it, ppos_data);
8193 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8194 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8195 SAVE_IT (ppos_it, *it, ppos_data);
8196 }
8197
8198 #define BUFFER_POS_REACHED_P() \
8199 ((op & MOVE_TO_POS) != 0 \
8200 && BUFFERP (it->object) \
8201 && (IT_CHARPOS (*it) == to_charpos \
8202 || ((!it->bidi_p \
8203 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8204 && IT_CHARPOS (*it) > to_charpos) \
8205 || (it->what == IT_COMPOSITION \
8206 && ((IT_CHARPOS (*it) > to_charpos \
8207 && to_charpos >= it->cmp_it.charpos) \
8208 || (IT_CHARPOS (*it) < to_charpos \
8209 && to_charpos <= it->cmp_it.charpos)))) \
8210 && (it->method == GET_FROM_BUFFER \
8211 || (it->method == GET_FROM_DISPLAY_VECTOR \
8212 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8213
8214 /* If there's a line-/wrap-prefix, handle it. */
8215 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8216 && it->current_y < it->last_visible_y)
8217 handle_line_prefix (it);
8218
8219 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8220 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8221
8222 while (1)
8223 {
8224 int x, i, ascent = 0, descent = 0;
8225
8226 /* Utility macro to reset an iterator with x, ascent, and descent. */
8227 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8228 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8229 (IT)->max_descent = descent)
8230
8231 /* Stop if we move beyond TO_CHARPOS (after an image or a
8232 display string or stretch glyph). */
8233 if ((op & MOVE_TO_POS) != 0
8234 && BUFFERP (it->object)
8235 && it->method == GET_FROM_BUFFER
8236 && (((!it->bidi_p
8237 /* When the iterator is at base embedding level, we
8238 are guaranteed that characters are delivered for
8239 display in strictly increasing order of their
8240 buffer positions. */
8241 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8242 && IT_CHARPOS (*it) > to_charpos)
8243 || (it->bidi_p
8244 && (prev_method == GET_FROM_IMAGE
8245 || prev_method == GET_FROM_STRETCH
8246 || prev_method == GET_FROM_STRING)
8247 /* Passed TO_CHARPOS from left to right. */
8248 && ((prev_pos < to_charpos
8249 && IT_CHARPOS (*it) > to_charpos)
8250 /* Passed TO_CHARPOS from right to left. */
8251 || (prev_pos > to_charpos
8252 && IT_CHARPOS (*it) < to_charpos)))))
8253 {
8254 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8255 {
8256 result = MOVE_POS_MATCH_OR_ZV;
8257 break;
8258 }
8259 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8260 /* If wrap_it is valid, the current position might be in a
8261 word that is wrapped. So, save the iterator in
8262 atpos_it and continue to see if wrapping happens. */
8263 SAVE_IT (atpos_it, *it, atpos_data);
8264 }
8265
8266 /* Stop when ZV reached.
8267 We used to stop here when TO_CHARPOS reached as well, but that is
8268 too soon if this glyph does not fit on this line. So we handle it
8269 explicitly below. */
8270 if (!get_next_display_element (it))
8271 {
8272 result = MOVE_POS_MATCH_OR_ZV;
8273 break;
8274 }
8275
8276 if (it->line_wrap == TRUNCATE)
8277 {
8278 if (BUFFER_POS_REACHED_P ())
8279 {
8280 result = MOVE_POS_MATCH_OR_ZV;
8281 break;
8282 }
8283 }
8284 else
8285 {
8286 if (it->line_wrap == WORD_WRAP)
8287 {
8288 if (IT_DISPLAYING_WHITESPACE (it))
8289 may_wrap = 1;
8290 else if (may_wrap)
8291 {
8292 /* We have reached a glyph that follows one or more
8293 whitespace characters. If the position is
8294 already found, we are done. */
8295 if (atpos_it.sp >= 0)
8296 {
8297 RESTORE_IT (it, &atpos_it, atpos_data);
8298 result = MOVE_POS_MATCH_OR_ZV;
8299 goto done;
8300 }
8301 if (atx_it.sp >= 0)
8302 {
8303 RESTORE_IT (it, &atx_it, atx_data);
8304 result = MOVE_X_REACHED;
8305 goto done;
8306 }
8307 /* Otherwise, we can wrap here. */
8308 SAVE_IT (wrap_it, *it, wrap_data);
8309 may_wrap = 0;
8310 }
8311 }
8312 }
8313
8314 /* Remember the line height for the current line, in case
8315 the next element doesn't fit on the line. */
8316 ascent = it->max_ascent;
8317 descent = it->max_descent;
8318
8319 /* The call to produce_glyphs will get the metrics of the
8320 display element IT is loaded with. Record the x-position
8321 before this display element, in case it doesn't fit on the
8322 line. */
8323 x = it->current_x;
8324
8325 PRODUCE_GLYPHS (it);
8326
8327 if (it->area != TEXT_AREA)
8328 {
8329 prev_method = it->method;
8330 if (it->method == GET_FROM_BUFFER)
8331 prev_pos = IT_CHARPOS (*it);
8332 set_iterator_to_next (it, 1);
8333 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8334 SET_TEXT_POS (this_line_min_pos,
8335 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8336 if (it->bidi_p
8337 && (op & MOVE_TO_POS)
8338 && IT_CHARPOS (*it) > to_charpos
8339 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8340 SAVE_IT (ppos_it, *it, ppos_data);
8341 continue;
8342 }
8343
8344 /* The number of glyphs we get back in IT->nglyphs will normally
8345 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8346 character on a terminal frame, or (iii) a line end. For the
8347 second case, IT->nglyphs - 1 padding glyphs will be present.
8348 (On X frames, there is only one glyph produced for a
8349 composite character.)
8350
8351 The behavior implemented below means, for continuation lines,
8352 that as many spaces of a TAB as fit on the current line are
8353 displayed there. For terminal frames, as many glyphs of a
8354 multi-glyph character are displayed in the current line, too.
8355 This is what the old redisplay code did, and we keep it that
8356 way. Under X, the whole shape of a complex character must
8357 fit on the line or it will be completely displayed in the
8358 next line.
8359
8360 Note that both for tabs and padding glyphs, all glyphs have
8361 the same width. */
8362 if (it->nglyphs)
8363 {
8364 /* More than one glyph or glyph doesn't fit on line. All
8365 glyphs have the same width. */
8366 int single_glyph_width = it->pixel_width / it->nglyphs;
8367 int new_x;
8368 int x_before_this_char = x;
8369 int hpos_before_this_char = it->hpos;
8370
8371 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8372 {
8373 new_x = x + single_glyph_width;
8374
8375 /* We want to leave anything reaching TO_X to the caller. */
8376 if ((op & MOVE_TO_X) && new_x > to_x)
8377 {
8378 if (BUFFER_POS_REACHED_P ())
8379 {
8380 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8381 goto buffer_pos_reached;
8382 if (atpos_it.sp < 0)
8383 {
8384 SAVE_IT (atpos_it, *it, atpos_data);
8385 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8386 }
8387 }
8388 else
8389 {
8390 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8391 {
8392 it->current_x = x;
8393 result = MOVE_X_REACHED;
8394 break;
8395 }
8396 if (atx_it.sp < 0)
8397 {
8398 SAVE_IT (atx_it, *it, atx_data);
8399 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8400 }
8401 }
8402 }
8403
8404 if (/* Lines are continued. */
8405 it->line_wrap != TRUNCATE
8406 && (/* And glyph doesn't fit on the line. */
8407 new_x > it->last_visible_x
8408 /* Or it fits exactly and we're on a window
8409 system frame. */
8410 || (new_x == it->last_visible_x
8411 && FRAME_WINDOW_P (it->f)
8412 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8413 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8414 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8415 {
8416 if (/* IT->hpos == 0 means the very first glyph
8417 doesn't fit on the line, e.g. a wide image. */
8418 it->hpos == 0
8419 || (new_x == it->last_visible_x
8420 && FRAME_WINDOW_P (it->f)))
8421 {
8422 ++it->hpos;
8423 it->current_x = new_x;
8424
8425 /* The character's last glyph just barely fits
8426 in this row. */
8427 if (i == it->nglyphs - 1)
8428 {
8429 /* If this is the destination position,
8430 return a position *before* it in this row,
8431 now that we know it fits in this row. */
8432 if (BUFFER_POS_REACHED_P ())
8433 {
8434 if (it->line_wrap != WORD_WRAP
8435 || wrap_it.sp < 0)
8436 {
8437 it->hpos = hpos_before_this_char;
8438 it->current_x = x_before_this_char;
8439 result = MOVE_POS_MATCH_OR_ZV;
8440 break;
8441 }
8442 if (it->line_wrap == WORD_WRAP
8443 && atpos_it.sp < 0)
8444 {
8445 SAVE_IT (atpos_it, *it, atpos_data);
8446 atpos_it.current_x = x_before_this_char;
8447 atpos_it.hpos = hpos_before_this_char;
8448 }
8449 }
8450
8451 prev_method = it->method;
8452 if (it->method == GET_FROM_BUFFER)
8453 prev_pos = IT_CHARPOS (*it);
8454 set_iterator_to_next (it, 1);
8455 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8456 SET_TEXT_POS (this_line_min_pos,
8457 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8458 /* On graphical terminals, newlines may
8459 "overflow" into the fringe if
8460 overflow-newline-into-fringe is non-nil.
8461 On text terminals, and on graphical
8462 terminals with no right margin, newlines
8463 may overflow into the last glyph on the
8464 display line.*/
8465 if (!FRAME_WINDOW_P (it->f)
8466 || ((it->bidi_p
8467 && it->bidi_it.paragraph_dir == R2L)
8468 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8469 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8470 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8471 {
8472 if (!get_next_display_element (it))
8473 {
8474 result = MOVE_POS_MATCH_OR_ZV;
8475 break;
8476 }
8477 if (BUFFER_POS_REACHED_P ())
8478 {
8479 if (ITERATOR_AT_END_OF_LINE_P (it))
8480 result = MOVE_POS_MATCH_OR_ZV;
8481 else
8482 result = MOVE_LINE_CONTINUED;
8483 break;
8484 }
8485 if (ITERATOR_AT_END_OF_LINE_P (it))
8486 {
8487 result = MOVE_NEWLINE_OR_CR;
8488 break;
8489 }
8490 }
8491 }
8492 }
8493 else
8494 IT_RESET_X_ASCENT_DESCENT (it);
8495
8496 if (wrap_it.sp >= 0)
8497 {
8498 RESTORE_IT (it, &wrap_it, wrap_data);
8499 atpos_it.sp = -1;
8500 atx_it.sp = -1;
8501 }
8502
8503 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8504 IT_CHARPOS (*it)));
8505 result = MOVE_LINE_CONTINUED;
8506 break;
8507 }
8508
8509 if (BUFFER_POS_REACHED_P ())
8510 {
8511 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8512 goto buffer_pos_reached;
8513 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8514 {
8515 SAVE_IT (atpos_it, *it, atpos_data);
8516 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8517 }
8518 }
8519
8520 if (new_x > it->first_visible_x)
8521 {
8522 /* Glyph is visible. Increment number of glyphs that
8523 would be displayed. */
8524 ++it->hpos;
8525 }
8526 }
8527
8528 if (result != MOVE_UNDEFINED)
8529 break;
8530 }
8531 else if (BUFFER_POS_REACHED_P ())
8532 {
8533 buffer_pos_reached:
8534 IT_RESET_X_ASCENT_DESCENT (it);
8535 result = MOVE_POS_MATCH_OR_ZV;
8536 break;
8537 }
8538 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8539 {
8540 /* Stop when TO_X specified and reached. This check is
8541 necessary here because of lines consisting of a line end,
8542 only. The line end will not produce any glyphs and we
8543 would never get MOVE_X_REACHED. */
8544 eassert (it->nglyphs == 0);
8545 result = MOVE_X_REACHED;
8546 break;
8547 }
8548
8549 /* Is this a line end? If yes, we're done. */
8550 if (ITERATOR_AT_END_OF_LINE_P (it))
8551 {
8552 /* If we are past TO_CHARPOS, but never saw any character
8553 positions smaller than TO_CHARPOS, return
8554 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8555 did. */
8556 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8557 {
8558 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8559 {
8560 if (IT_CHARPOS (ppos_it) < ZV)
8561 {
8562 RESTORE_IT (it, &ppos_it, ppos_data);
8563 result = MOVE_POS_MATCH_OR_ZV;
8564 }
8565 else
8566 goto buffer_pos_reached;
8567 }
8568 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8569 && IT_CHARPOS (*it) > to_charpos)
8570 goto buffer_pos_reached;
8571 else
8572 result = MOVE_NEWLINE_OR_CR;
8573 }
8574 else
8575 result = MOVE_NEWLINE_OR_CR;
8576 break;
8577 }
8578
8579 prev_method = it->method;
8580 if (it->method == GET_FROM_BUFFER)
8581 prev_pos = IT_CHARPOS (*it);
8582 /* The current display element has been consumed. Advance
8583 to the next. */
8584 set_iterator_to_next (it, 1);
8585 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8586 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8587 if (IT_CHARPOS (*it) < to_charpos)
8588 saw_smaller_pos = 1;
8589 if (it->bidi_p
8590 && (op & MOVE_TO_POS)
8591 && IT_CHARPOS (*it) >= to_charpos
8592 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8593 SAVE_IT (ppos_it, *it, ppos_data);
8594
8595 /* Stop if lines are truncated and IT's current x-position is
8596 past the right edge of the window now. */
8597 if (it->line_wrap == TRUNCATE
8598 && it->current_x >= it->last_visible_x)
8599 {
8600 if (!FRAME_WINDOW_P (it->f)
8601 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8602 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8603 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8604 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8605 {
8606 int at_eob_p = 0;
8607
8608 if ((at_eob_p = !get_next_display_element (it))
8609 || BUFFER_POS_REACHED_P ()
8610 /* If we are past TO_CHARPOS, but never saw any
8611 character positions smaller than TO_CHARPOS,
8612 return MOVE_POS_MATCH_OR_ZV, like the
8613 unidirectional display did. */
8614 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8615 && !saw_smaller_pos
8616 && IT_CHARPOS (*it) > to_charpos))
8617 {
8618 if (it->bidi_p
8619 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8620 RESTORE_IT (it, &ppos_it, ppos_data);
8621 result = MOVE_POS_MATCH_OR_ZV;
8622 break;
8623 }
8624 if (ITERATOR_AT_END_OF_LINE_P (it))
8625 {
8626 result = MOVE_NEWLINE_OR_CR;
8627 break;
8628 }
8629 }
8630 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8631 && !saw_smaller_pos
8632 && IT_CHARPOS (*it) > to_charpos)
8633 {
8634 if (IT_CHARPOS (ppos_it) < ZV)
8635 RESTORE_IT (it, &ppos_it, ppos_data);
8636 result = MOVE_POS_MATCH_OR_ZV;
8637 break;
8638 }
8639 result = MOVE_LINE_TRUNCATED;
8640 break;
8641 }
8642 #undef IT_RESET_X_ASCENT_DESCENT
8643 }
8644
8645 #undef BUFFER_POS_REACHED_P
8646
8647 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8648 restore the saved iterator. */
8649 if (atpos_it.sp >= 0)
8650 RESTORE_IT (it, &atpos_it, atpos_data);
8651 else if (atx_it.sp >= 0)
8652 RESTORE_IT (it, &atx_it, atx_data);
8653
8654 done:
8655
8656 if (atpos_data)
8657 bidi_unshelve_cache (atpos_data, 1);
8658 if (atx_data)
8659 bidi_unshelve_cache (atx_data, 1);
8660 if (wrap_data)
8661 bidi_unshelve_cache (wrap_data, 1);
8662 if (ppos_data)
8663 bidi_unshelve_cache (ppos_data, 1);
8664
8665 /* Restore the iterator settings altered at the beginning of this
8666 function. */
8667 it->glyph_row = saved_glyph_row;
8668 return result;
8669 }
8670
8671 /* For external use. */
8672 void
8673 move_it_in_display_line (struct it *it,
8674 ptrdiff_t to_charpos, int to_x,
8675 enum move_operation_enum op)
8676 {
8677 if (it->line_wrap == WORD_WRAP
8678 && (op & MOVE_TO_X))
8679 {
8680 struct it save_it;
8681 void *save_data = NULL;
8682 int skip;
8683
8684 SAVE_IT (save_it, *it, save_data);
8685 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8686 /* When word-wrap is on, TO_X may lie past the end
8687 of a wrapped line. Then it->current is the
8688 character on the next line, so backtrack to the
8689 space before the wrap point. */
8690 if (skip == MOVE_LINE_CONTINUED)
8691 {
8692 int prev_x = max (it->current_x - 1, 0);
8693 RESTORE_IT (it, &save_it, save_data);
8694 move_it_in_display_line_to
8695 (it, -1, prev_x, MOVE_TO_X);
8696 }
8697 else
8698 bidi_unshelve_cache (save_data, 1);
8699 }
8700 else
8701 move_it_in_display_line_to (it, to_charpos, to_x, op);
8702 }
8703
8704
8705 /* Move IT forward until it satisfies one or more of the criteria in
8706 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8707
8708 OP is a bit-mask that specifies where to stop, and in particular,
8709 which of those four position arguments makes a difference. See the
8710 description of enum move_operation_enum.
8711
8712 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8713 screen line, this function will set IT to the next position that is
8714 displayed to the right of TO_CHARPOS on the screen. */
8715
8716 void
8717 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8718 {
8719 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8720 int line_height, line_start_x = 0, reached = 0;
8721 void *backup_data = NULL;
8722
8723 for (;;)
8724 {
8725 if (op & MOVE_TO_VPOS)
8726 {
8727 /* If no TO_CHARPOS and no TO_X specified, stop at the
8728 start of the line TO_VPOS. */
8729 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8730 {
8731 if (it->vpos == to_vpos)
8732 {
8733 reached = 1;
8734 break;
8735 }
8736 else
8737 skip = move_it_in_display_line_to (it, -1, -1, 0);
8738 }
8739 else
8740 {
8741 /* TO_VPOS >= 0 means stop at TO_X in the line at
8742 TO_VPOS, or at TO_POS, whichever comes first. */
8743 if (it->vpos == to_vpos)
8744 {
8745 reached = 2;
8746 break;
8747 }
8748
8749 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8750
8751 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8752 {
8753 reached = 3;
8754 break;
8755 }
8756 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8757 {
8758 /* We have reached TO_X but not in the line we want. */
8759 skip = move_it_in_display_line_to (it, to_charpos,
8760 -1, MOVE_TO_POS);
8761 if (skip == MOVE_POS_MATCH_OR_ZV)
8762 {
8763 reached = 4;
8764 break;
8765 }
8766 }
8767 }
8768 }
8769 else if (op & MOVE_TO_Y)
8770 {
8771 struct it it_backup;
8772
8773 if (it->line_wrap == WORD_WRAP)
8774 SAVE_IT (it_backup, *it, backup_data);
8775
8776 /* TO_Y specified means stop at TO_X in the line containing
8777 TO_Y---or at TO_CHARPOS if this is reached first. The
8778 problem is that we can't really tell whether the line
8779 contains TO_Y before we have completely scanned it, and
8780 this may skip past TO_X. What we do is to first scan to
8781 TO_X.
8782
8783 If TO_X is not specified, use a TO_X of zero. The reason
8784 is to make the outcome of this function more predictable.
8785 If we didn't use TO_X == 0, we would stop at the end of
8786 the line which is probably not what a caller would expect
8787 to happen. */
8788 skip = move_it_in_display_line_to
8789 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8790 (MOVE_TO_X | (op & MOVE_TO_POS)));
8791
8792 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8793 if (skip == MOVE_POS_MATCH_OR_ZV)
8794 reached = 5;
8795 else if (skip == MOVE_X_REACHED)
8796 {
8797 /* If TO_X was reached, we want to know whether TO_Y is
8798 in the line. We know this is the case if the already
8799 scanned glyphs make the line tall enough. Otherwise,
8800 we must check by scanning the rest of the line. */
8801 line_height = it->max_ascent + it->max_descent;
8802 if (to_y >= it->current_y
8803 && to_y < it->current_y + line_height)
8804 {
8805 reached = 6;
8806 break;
8807 }
8808 SAVE_IT (it_backup, *it, backup_data);
8809 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8810 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8811 op & MOVE_TO_POS);
8812 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8813 line_height = it->max_ascent + it->max_descent;
8814 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8815
8816 if (to_y >= it->current_y
8817 && to_y < it->current_y + line_height)
8818 {
8819 /* If TO_Y is in this line and TO_X was reached
8820 above, we scanned too far. We have to restore
8821 IT's settings to the ones before skipping. But
8822 keep the more accurate values of max_ascent and
8823 max_descent we've found while skipping the rest
8824 of the line, for the sake of callers, such as
8825 pos_visible_p, that need to know the line
8826 height. */
8827 int max_ascent = it->max_ascent;
8828 int max_descent = it->max_descent;
8829
8830 RESTORE_IT (it, &it_backup, backup_data);
8831 it->max_ascent = max_ascent;
8832 it->max_descent = max_descent;
8833 reached = 6;
8834 }
8835 else
8836 {
8837 skip = skip2;
8838 if (skip == MOVE_POS_MATCH_OR_ZV)
8839 reached = 7;
8840 }
8841 }
8842 else
8843 {
8844 /* Check whether TO_Y is in this line. */
8845 line_height = it->max_ascent + it->max_descent;
8846 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8847
8848 if (to_y >= it->current_y
8849 && to_y < it->current_y + line_height)
8850 {
8851 /* When word-wrap is on, TO_X may lie past the end
8852 of a wrapped line. Then it->current is the
8853 character on the next line, so backtrack to the
8854 space before the wrap point. */
8855 if (skip == MOVE_LINE_CONTINUED
8856 && it->line_wrap == WORD_WRAP)
8857 {
8858 int prev_x = max (it->current_x - 1, 0);
8859 RESTORE_IT (it, &it_backup, backup_data);
8860 skip = move_it_in_display_line_to
8861 (it, -1, prev_x, MOVE_TO_X);
8862 }
8863 reached = 6;
8864 }
8865 }
8866
8867 if (reached)
8868 break;
8869 }
8870 else if (BUFFERP (it->object)
8871 && (it->method == GET_FROM_BUFFER
8872 || it->method == GET_FROM_STRETCH)
8873 && IT_CHARPOS (*it) >= to_charpos
8874 /* Under bidi iteration, a call to set_iterator_to_next
8875 can scan far beyond to_charpos if the initial
8876 portion of the next line needs to be reordered. In
8877 that case, give move_it_in_display_line_to another
8878 chance below. */
8879 && !(it->bidi_p
8880 && it->bidi_it.scan_dir == -1))
8881 skip = MOVE_POS_MATCH_OR_ZV;
8882 else
8883 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8884
8885 switch (skip)
8886 {
8887 case MOVE_POS_MATCH_OR_ZV:
8888 reached = 8;
8889 goto out;
8890
8891 case MOVE_NEWLINE_OR_CR:
8892 set_iterator_to_next (it, 1);
8893 it->continuation_lines_width = 0;
8894 break;
8895
8896 case MOVE_LINE_TRUNCATED:
8897 it->continuation_lines_width = 0;
8898 reseat_at_next_visible_line_start (it, 0);
8899 if ((op & MOVE_TO_POS) != 0
8900 && IT_CHARPOS (*it) > to_charpos)
8901 {
8902 reached = 9;
8903 goto out;
8904 }
8905 break;
8906
8907 case MOVE_LINE_CONTINUED:
8908 /* For continued lines ending in a tab, some of the glyphs
8909 associated with the tab are displayed on the current
8910 line. Since it->current_x does not include these glyphs,
8911 we use it->last_visible_x instead. */
8912 if (it->c == '\t')
8913 {
8914 it->continuation_lines_width += it->last_visible_x;
8915 /* When moving by vpos, ensure that the iterator really
8916 advances to the next line (bug#847, bug#969). Fixme:
8917 do we need to do this in other circumstances? */
8918 if (it->current_x != it->last_visible_x
8919 && (op & MOVE_TO_VPOS)
8920 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8921 {
8922 line_start_x = it->current_x + it->pixel_width
8923 - it->last_visible_x;
8924 set_iterator_to_next (it, 0);
8925 }
8926 }
8927 else
8928 it->continuation_lines_width += it->current_x;
8929 break;
8930
8931 default:
8932 emacs_abort ();
8933 }
8934
8935 /* Reset/increment for the next run. */
8936 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8937 it->current_x = line_start_x;
8938 line_start_x = 0;
8939 it->hpos = 0;
8940 it->current_y += it->max_ascent + it->max_descent;
8941 ++it->vpos;
8942 last_height = it->max_ascent + it->max_descent;
8943 last_max_ascent = it->max_ascent;
8944 it->max_ascent = it->max_descent = 0;
8945 }
8946
8947 out:
8948
8949 /* On text terminals, we may stop at the end of a line in the middle
8950 of a multi-character glyph. If the glyph itself is continued,
8951 i.e. it is actually displayed on the next line, don't treat this
8952 stopping point as valid; move to the next line instead (unless
8953 that brings us offscreen). */
8954 if (!FRAME_WINDOW_P (it->f)
8955 && op & MOVE_TO_POS
8956 && IT_CHARPOS (*it) == to_charpos
8957 && it->what == IT_CHARACTER
8958 && it->nglyphs > 1
8959 && it->line_wrap == WINDOW_WRAP
8960 && it->current_x == it->last_visible_x - 1
8961 && it->c != '\n'
8962 && it->c != '\t'
8963 && it->vpos < XFASTINT (it->w->window_end_vpos))
8964 {
8965 it->continuation_lines_width += it->current_x;
8966 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8967 it->current_y += it->max_ascent + it->max_descent;
8968 ++it->vpos;
8969 last_height = it->max_ascent + it->max_descent;
8970 last_max_ascent = it->max_ascent;
8971 }
8972
8973 if (backup_data)
8974 bidi_unshelve_cache (backup_data, 1);
8975
8976 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8977 }
8978
8979
8980 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8981
8982 If DY > 0, move IT backward at least that many pixels. DY = 0
8983 means move IT backward to the preceding line start or BEGV. This
8984 function may move over more than DY pixels if IT->current_y - DY
8985 ends up in the middle of a line; in this case IT->current_y will be
8986 set to the top of the line moved to. */
8987
8988 void
8989 move_it_vertically_backward (struct it *it, int dy)
8990 {
8991 int nlines, h;
8992 struct it it2, it3;
8993 void *it2data = NULL, *it3data = NULL;
8994 ptrdiff_t start_pos;
8995 int nchars_per_row
8996 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
8997 ptrdiff_t pos_limit;
8998
8999 move_further_back:
9000 eassert (dy >= 0);
9001
9002 start_pos = IT_CHARPOS (*it);
9003
9004 /* Estimate how many newlines we must move back. */
9005 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
9006 if (it->line_wrap == TRUNCATE)
9007 pos_limit = BEGV;
9008 else
9009 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9010
9011 /* Set the iterator's position that many lines back. But don't go
9012 back more than NLINES full screen lines -- this wins a day with
9013 buffers which have very long lines. */
9014 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9015 back_to_previous_visible_line_start (it);
9016
9017 /* Reseat the iterator here. When moving backward, we don't want
9018 reseat to skip forward over invisible text, set up the iterator
9019 to deliver from overlay strings at the new position etc. So,
9020 use reseat_1 here. */
9021 reseat_1 (it, it->current.pos, 1);
9022
9023 /* We are now surely at a line start. */
9024 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9025 reordering is in effect. */
9026 it->continuation_lines_width = 0;
9027
9028 /* Move forward and see what y-distance we moved. First move to the
9029 start of the next line so that we get its height. We need this
9030 height to be able to tell whether we reached the specified
9031 y-distance. */
9032 SAVE_IT (it2, *it, it2data);
9033 it2.max_ascent = it2.max_descent = 0;
9034 do
9035 {
9036 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9037 MOVE_TO_POS | MOVE_TO_VPOS);
9038 }
9039 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9040 /* If we are in a display string which starts at START_POS,
9041 and that display string includes a newline, and we are
9042 right after that newline (i.e. at the beginning of a
9043 display line), exit the loop, because otherwise we will
9044 infloop, since move_it_to will see that it is already at
9045 START_POS and will not move. */
9046 || (it2.method == GET_FROM_STRING
9047 && IT_CHARPOS (it2) == start_pos
9048 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9049 eassert (IT_CHARPOS (*it) >= BEGV);
9050 SAVE_IT (it3, it2, it3data);
9051
9052 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9053 eassert (IT_CHARPOS (*it) >= BEGV);
9054 /* H is the actual vertical distance from the position in *IT
9055 and the starting position. */
9056 h = it2.current_y - it->current_y;
9057 /* NLINES is the distance in number of lines. */
9058 nlines = it2.vpos - it->vpos;
9059
9060 /* Correct IT's y and vpos position
9061 so that they are relative to the starting point. */
9062 it->vpos -= nlines;
9063 it->current_y -= h;
9064
9065 if (dy == 0)
9066 {
9067 /* DY == 0 means move to the start of the screen line. The
9068 value of nlines is > 0 if continuation lines were involved,
9069 or if the original IT position was at start of a line. */
9070 RESTORE_IT (it, it, it2data);
9071 if (nlines > 0)
9072 move_it_by_lines (it, nlines);
9073 /* The above code moves us to some position NLINES down,
9074 usually to its first glyph (leftmost in an L2R line), but
9075 that's not necessarily the start of the line, under bidi
9076 reordering. We want to get to the character position
9077 that is immediately after the newline of the previous
9078 line. */
9079 if (it->bidi_p
9080 && !it->continuation_lines_width
9081 && !STRINGP (it->string)
9082 && IT_CHARPOS (*it) > BEGV
9083 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9084 {
9085 ptrdiff_t nl_pos =
9086 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
9087
9088 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9089 }
9090 bidi_unshelve_cache (it3data, 1);
9091 }
9092 else
9093 {
9094 /* The y-position we try to reach, relative to *IT.
9095 Note that H has been subtracted in front of the if-statement. */
9096 int target_y = it->current_y + h - dy;
9097 int y0 = it3.current_y;
9098 int y1;
9099 int line_height;
9100
9101 RESTORE_IT (&it3, &it3, it3data);
9102 y1 = line_bottom_y (&it3);
9103 line_height = y1 - y0;
9104 RESTORE_IT (it, it, it2data);
9105 /* If we did not reach target_y, try to move further backward if
9106 we can. If we moved too far backward, try to move forward. */
9107 if (target_y < it->current_y
9108 /* This is heuristic. In a window that's 3 lines high, with
9109 a line height of 13 pixels each, recentering with point
9110 on the bottom line will try to move -39/2 = 19 pixels
9111 backward. Try to avoid moving into the first line. */
9112 && (it->current_y - target_y
9113 > min (window_box_height (it->w), line_height * 2 / 3))
9114 && IT_CHARPOS (*it) > BEGV)
9115 {
9116 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9117 target_y - it->current_y));
9118 dy = it->current_y - target_y;
9119 goto move_further_back;
9120 }
9121 else if (target_y >= it->current_y + line_height
9122 && IT_CHARPOS (*it) < ZV)
9123 {
9124 /* Should move forward by at least one line, maybe more.
9125
9126 Note: Calling move_it_by_lines can be expensive on
9127 terminal frames, where compute_motion is used (via
9128 vmotion) to do the job, when there are very long lines
9129 and truncate-lines is nil. That's the reason for
9130 treating terminal frames specially here. */
9131
9132 if (!FRAME_WINDOW_P (it->f))
9133 move_it_vertically (it, target_y - (it->current_y + line_height));
9134 else
9135 {
9136 do
9137 {
9138 move_it_by_lines (it, 1);
9139 }
9140 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9141 }
9142 }
9143 }
9144 }
9145
9146
9147 /* Move IT by a specified amount of pixel lines DY. DY negative means
9148 move backwards. DY = 0 means move to start of screen line. At the
9149 end, IT will be on the start of a screen line. */
9150
9151 void
9152 move_it_vertically (struct it *it, int dy)
9153 {
9154 if (dy <= 0)
9155 move_it_vertically_backward (it, -dy);
9156 else
9157 {
9158 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9159 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9160 MOVE_TO_POS | MOVE_TO_Y);
9161 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9162
9163 /* If buffer ends in ZV without a newline, move to the start of
9164 the line to satisfy the post-condition. */
9165 if (IT_CHARPOS (*it) == ZV
9166 && ZV > BEGV
9167 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9168 move_it_by_lines (it, 0);
9169 }
9170 }
9171
9172
9173 /* Move iterator IT past the end of the text line it is in. */
9174
9175 void
9176 move_it_past_eol (struct it *it)
9177 {
9178 enum move_it_result rc;
9179
9180 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9181 if (rc == MOVE_NEWLINE_OR_CR)
9182 set_iterator_to_next (it, 0);
9183 }
9184
9185
9186 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9187 negative means move up. DVPOS == 0 means move to the start of the
9188 screen line.
9189
9190 Optimization idea: If we would know that IT->f doesn't use
9191 a face with proportional font, we could be faster for
9192 truncate-lines nil. */
9193
9194 void
9195 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9196 {
9197
9198 /* The commented-out optimization uses vmotion on terminals. This
9199 gives bad results, because elements like it->what, on which
9200 callers such as pos_visible_p rely, aren't updated. */
9201 /* struct position pos;
9202 if (!FRAME_WINDOW_P (it->f))
9203 {
9204 struct text_pos textpos;
9205
9206 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9207 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9208 reseat (it, textpos, 1);
9209 it->vpos += pos.vpos;
9210 it->current_y += pos.vpos;
9211 }
9212 else */
9213
9214 if (dvpos == 0)
9215 {
9216 /* DVPOS == 0 means move to the start of the screen line. */
9217 move_it_vertically_backward (it, 0);
9218 /* Let next call to line_bottom_y calculate real line height */
9219 last_height = 0;
9220 }
9221 else if (dvpos > 0)
9222 {
9223 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9224 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9225 {
9226 /* Only move to the next buffer position if we ended up in a
9227 string from display property, not in an overlay string
9228 (before-string or after-string). That is because the
9229 latter don't conceal the underlying buffer position, so
9230 we can ask to move the iterator to the exact position we
9231 are interested in. Note that, even if we are already at
9232 IT_CHARPOS (*it), the call below is not a no-op, as it
9233 will detect that we are at the end of the string, pop the
9234 iterator, and compute it->current_x and it->hpos
9235 correctly. */
9236 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9237 -1, -1, -1, MOVE_TO_POS);
9238 }
9239 }
9240 else
9241 {
9242 struct it it2;
9243 void *it2data = NULL;
9244 ptrdiff_t start_charpos, i;
9245 int nchars_per_row
9246 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9247 ptrdiff_t pos_limit;
9248
9249 /* Start at the beginning of the screen line containing IT's
9250 position. This may actually move vertically backwards,
9251 in case of overlays, so adjust dvpos accordingly. */
9252 dvpos += it->vpos;
9253 move_it_vertically_backward (it, 0);
9254 dvpos -= it->vpos;
9255
9256 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9257 screen lines, and reseat the iterator there. */
9258 start_charpos = IT_CHARPOS (*it);
9259 if (it->line_wrap == TRUNCATE)
9260 pos_limit = BEGV;
9261 else
9262 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9263 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9264 back_to_previous_visible_line_start (it);
9265 reseat (it, it->current.pos, 1);
9266
9267 /* Move further back if we end up in a string or an image. */
9268 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9269 {
9270 /* First try to move to start of display line. */
9271 dvpos += it->vpos;
9272 move_it_vertically_backward (it, 0);
9273 dvpos -= it->vpos;
9274 if (IT_POS_VALID_AFTER_MOVE_P (it))
9275 break;
9276 /* If start of line is still in string or image,
9277 move further back. */
9278 back_to_previous_visible_line_start (it);
9279 reseat (it, it->current.pos, 1);
9280 dvpos--;
9281 }
9282
9283 it->current_x = it->hpos = 0;
9284
9285 /* Above call may have moved too far if continuation lines
9286 are involved. Scan forward and see if it did. */
9287 SAVE_IT (it2, *it, it2data);
9288 it2.vpos = it2.current_y = 0;
9289 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9290 it->vpos -= it2.vpos;
9291 it->current_y -= it2.current_y;
9292 it->current_x = it->hpos = 0;
9293
9294 /* If we moved too far back, move IT some lines forward. */
9295 if (it2.vpos > -dvpos)
9296 {
9297 int delta = it2.vpos + dvpos;
9298
9299 RESTORE_IT (&it2, &it2, it2data);
9300 SAVE_IT (it2, *it, it2data);
9301 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9302 /* Move back again if we got too far ahead. */
9303 if (IT_CHARPOS (*it) >= start_charpos)
9304 RESTORE_IT (it, &it2, it2data);
9305 else
9306 bidi_unshelve_cache (it2data, 1);
9307 }
9308 else
9309 RESTORE_IT (it, it, it2data);
9310 }
9311 }
9312
9313 /* Return 1 if IT points into the middle of a display vector. */
9314
9315 int
9316 in_display_vector_p (struct it *it)
9317 {
9318 return (it->method == GET_FROM_DISPLAY_VECTOR
9319 && it->current.dpvec_index > 0
9320 && it->dpvec + it->current.dpvec_index != it->dpend);
9321 }
9322
9323 \f
9324 /***********************************************************************
9325 Messages
9326 ***********************************************************************/
9327
9328
9329 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9330 to *Messages*. */
9331
9332 void
9333 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9334 {
9335 Lisp_Object args[3];
9336 Lisp_Object msg, fmt;
9337 char *buffer;
9338 ptrdiff_t len;
9339 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9340 USE_SAFE_ALLOCA;
9341
9342 fmt = msg = Qnil;
9343 GCPRO4 (fmt, msg, arg1, arg2);
9344
9345 args[0] = fmt = build_string (format);
9346 args[1] = arg1;
9347 args[2] = arg2;
9348 msg = Fformat (3, args);
9349
9350 len = SBYTES (msg) + 1;
9351 buffer = SAFE_ALLOCA (len);
9352 memcpy (buffer, SDATA (msg), len);
9353
9354 message_dolog (buffer, len - 1, 1, 0);
9355 SAFE_FREE ();
9356
9357 UNGCPRO;
9358 }
9359
9360
9361 /* Output a newline in the *Messages* buffer if "needs" one. */
9362
9363 void
9364 message_log_maybe_newline (void)
9365 {
9366 if (message_log_need_newline)
9367 message_dolog ("", 0, 1, 0);
9368 }
9369
9370
9371 /* Add a string M of length NBYTES to the message log, optionally
9372 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9373 nonzero, means interpret the contents of M as multibyte. This
9374 function calls low-level routines in order to bypass text property
9375 hooks, etc. which might not be safe to run.
9376
9377 This may GC (insert may run before/after change hooks),
9378 so the buffer M must NOT point to a Lisp string. */
9379
9380 void
9381 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9382 {
9383 const unsigned char *msg = (const unsigned char *) m;
9384
9385 if (!NILP (Vmemory_full))
9386 return;
9387
9388 if (!NILP (Vmessage_log_max))
9389 {
9390 struct buffer *oldbuf;
9391 Lisp_Object oldpoint, oldbegv, oldzv;
9392 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9393 ptrdiff_t point_at_end = 0;
9394 ptrdiff_t zv_at_end = 0;
9395 Lisp_Object old_deactivate_mark;
9396 bool shown;
9397 struct gcpro gcpro1;
9398
9399 old_deactivate_mark = Vdeactivate_mark;
9400 oldbuf = current_buffer;
9401 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9402 bset_undo_list (current_buffer, Qt);
9403
9404 oldpoint = message_dolog_marker1;
9405 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9406 oldbegv = message_dolog_marker2;
9407 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9408 oldzv = message_dolog_marker3;
9409 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9410 GCPRO1 (old_deactivate_mark);
9411
9412 if (PT == Z)
9413 point_at_end = 1;
9414 if (ZV == Z)
9415 zv_at_end = 1;
9416
9417 BEGV = BEG;
9418 BEGV_BYTE = BEG_BYTE;
9419 ZV = Z;
9420 ZV_BYTE = Z_BYTE;
9421 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9422
9423 /* Insert the string--maybe converting multibyte to single byte
9424 or vice versa, so that all the text fits the buffer. */
9425 if (multibyte
9426 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9427 {
9428 ptrdiff_t i;
9429 int c, char_bytes;
9430 char work[1];
9431
9432 /* Convert a multibyte string to single-byte
9433 for the *Message* buffer. */
9434 for (i = 0; i < nbytes; i += char_bytes)
9435 {
9436 c = string_char_and_length (msg + i, &char_bytes);
9437 work[0] = (ASCII_CHAR_P (c)
9438 ? c
9439 : multibyte_char_to_unibyte (c));
9440 insert_1_both (work, 1, 1, 1, 0, 0);
9441 }
9442 }
9443 else if (! multibyte
9444 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9445 {
9446 ptrdiff_t i;
9447 int c, char_bytes;
9448 unsigned char str[MAX_MULTIBYTE_LENGTH];
9449 /* Convert a single-byte string to multibyte
9450 for the *Message* buffer. */
9451 for (i = 0; i < nbytes; i++)
9452 {
9453 c = msg[i];
9454 MAKE_CHAR_MULTIBYTE (c);
9455 char_bytes = CHAR_STRING (c, str);
9456 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9457 }
9458 }
9459 else if (nbytes)
9460 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9461
9462 if (nlflag)
9463 {
9464 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9465 printmax_t dups;
9466
9467 insert_1_both ("\n", 1, 1, 1, 0, 0);
9468
9469 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9470 this_bol = PT;
9471 this_bol_byte = PT_BYTE;
9472
9473 /* See if this line duplicates the previous one.
9474 If so, combine duplicates. */
9475 if (this_bol > BEG)
9476 {
9477 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9478 prev_bol = PT;
9479 prev_bol_byte = PT_BYTE;
9480
9481 dups = message_log_check_duplicate (prev_bol_byte,
9482 this_bol_byte);
9483 if (dups)
9484 {
9485 del_range_both (prev_bol, prev_bol_byte,
9486 this_bol, this_bol_byte, 0);
9487 if (dups > 1)
9488 {
9489 char dupstr[sizeof " [ times]"
9490 + INT_STRLEN_BOUND (printmax_t)];
9491
9492 /* If you change this format, don't forget to also
9493 change message_log_check_duplicate. */
9494 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9495 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9496 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9497 }
9498 }
9499 }
9500
9501 /* If we have more than the desired maximum number of lines
9502 in the *Messages* buffer now, delete the oldest ones.
9503 This is safe because we don't have undo in this buffer. */
9504
9505 if (NATNUMP (Vmessage_log_max))
9506 {
9507 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9508 -XFASTINT (Vmessage_log_max) - 1, 0);
9509 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9510 }
9511 }
9512 BEGV = marker_position (oldbegv);
9513 BEGV_BYTE = marker_byte_position (oldbegv);
9514
9515 if (zv_at_end)
9516 {
9517 ZV = Z;
9518 ZV_BYTE = Z_BYTE;
9519 }
9520 else
9521 {
9522 ZV = marker_position (oldzv);
9523 ZV_BYTE = marker_byte_position (oldzv);
9524 }
9525
9526 if (point_at_end)
9527 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9528 else
9529 /* We can't do Fgoto_char (oldpoint) because it will run some
9530 Lisp code. */
9531 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9532 marker_byte_position (oldpoint));
9533
9534 UNGCPRO;
9535 unchain_marker (XMARKER (oldpoint));
9536 unchain_marker (XMARKER (oldbegv));
9537 unchain_marker (XMARKER (oldzv));
9538
9539 shown = buffer_window_count (current_buffer) > 0;
9540 set_buffer_internal (oldbuf);
9541 if (!shown)
9542 windows_or_buffers_changed = old_windows_or_buffers_changed;
9543 message_log_need_newline = !nlflag;
9544 Vdeactivate_mark = old_deactivate_mark;
9545 }
9546 }
9547
9548
9549 /* We are at the end of the buffer after just having inserted a newline.
9550 (Note: We depend on the fact we won't be crossing the gap.)
9551 Check to see if the most recent message looks a lot like the previous one.
9552 Return 0 if different, 1 if the new one should just replace it, or a
9553 value N > 1 if we should also append " [N times]". */
9554
9555 static intmax_t
9556 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9557 {
9558 ptrdiff_t i;
9559 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9560 int seen_dots = 0;
9561 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9562 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9563
9564 for (i = 0; i < len; i++)
9565 {
9566 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
9567 seen_dots = 1;
9568 if (p1[i] != p2[i])
9569 return seen_dots;
9570 }
9571 p1 += len;
9572 if (*p1 == '\n')
9573 return 2;
9574 if (*p1++ == ' ' && *p1++ == '[')
9575 {
9576 char *pend;
9577 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9578 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9579 return n + 1;
9580 }
9581 return 0;
9582 }
9583 \f
9584
9585 /* Display an echo area message M with a specified length of NBYTES
9586 bytes. The string may include null characters. If M is not a
9587 string, clear out any existing message, and let the mini-buffer
9588 text show through.
9589
9590 This function cancels echoing. */
9591
9592 void
9593 message3 (Lisp_Object m)
9594 {
9595 struct gcpro gcpro1;
9596
9597 GCPRO1 (m);
9598 clear_message (1,1);
9599 cancel_echoing ();
9600
9601 /* First flush out any partial line written with print. */
9602 message_log_maybe_newline ();
9603 if (STRINGP (m))
9604 {
9605 ptrdiff_t nbytes = SBYTES (m);
9606 int multibyte = STRING_MULTIBYTE (m);
9607 USE_SAFE_ALLOCA;
9608 char *buffer = SAFE_ALLOCA (nbytes);
9609 memcpy (buffer, SDATA (m), nbytes);
9610 message_dolog (buffer, nbytes, 1, multibyte);
9611 SAFE_FREE ();
9612 }
9613 message3_nolog (m);
9614
9615 UNGCPRO;
9616 }
9617
9618
9619 /* The non-logging version of message3.
9620 This does not cancel echoing, because it is used for echoing.
9621 Perhaps we need to make a separate function for echoing
9622 and make this cancel echoing. */
9623
9624 void
9625 message3_nolog (Lisp_Object m)
9626 {
9627 struct frame *sf = SELECTED_FRAME ();
9628
9629 if (FRAME_INITIAL_P (sf))
9630 {
9631 if (noninteractive_need_newline)
9632 putc ('\n', stderr);
9633 noninteractive_need_newline = 0;
9634 if (STRINGP (m))
9635 fwrite (SDATA (m), SBYTES (m), 1, stderr);
9636 if (cursor_in_echo_area == 0)
9637 fprintf (stderr, "\n");
9638 fflush (stderr);
9639 }
9640 /* Error messages get reported properly by cmd_error, so this must be just an
9641 informative message; if the frame hasn't really been initialized yet, just
9642 toss it. */
9643 else if (INTERACTIVE && sf->glyphs_initialized_p)
9644 {
9645 /* Get the frame containing the mini-buffer
9646 that the selected frame is using. */
9647 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
9648 Lisp_Object frame = XWINDOW (mini_window)->frame;
9649 struct frame *f = XFRAME (frame);
9650
9651 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
9652 Fmake_frame_visible (frame);
9653
9654 if (STRINGP (m) && SCHARS (m) > 0)
9655 {
9656 set_message (m);
9657 if (minibuffer_auto_raise)
9658 Fraise_frame (frame);
9659 /* Assume we are not echoing.
9660 (If we are, echo_now will override this.) */
9661 echo_message_buffer = Qnil;
9662 }
9663 else
9664 clear_message (1, 1);
9665
9666 do_pending_window_change (0);
9667 echo_area_display (1);
9668 do_pending_window_change (0);
9669 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9670 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9671 }
9672 }
9673
9674
9675 /* Display a null-terminated echo area message M. If M is 0, clear
9676 out any existing message, and let the mini-buffer text show through.
9677
9678 The buffer M must continue to exist until after the echo area gets
9679 cleared or some other message gets displayed there. Do not pass
9680 text that is stored in a Lisp string. Do not pass text in a buffer
9681 that was alloca'd. */
9682
9683 void
9684 message1 (const char *m)
9685 {
9686 message3 (m ? make_unibyte_string (m, strlen (m)) : Qnil);
9687 }
9688
9689
9690 /* The non-logging counterpart of message1. */
9691
9692 void
9693 message1_nolog (const char *m)
9694 {
9695 message3_nolog (m ? make_unibyte_string (m, strlen (m)) : Qnil);
9696 }
9697
9698 /* Display a message M which contains a single %s
9699 which gets replaced with STRING. */
9700
9701 void
9702 message_with_string (const char *m, Lisp_Object string, int log)
9703 {
9704 CHECK_STRING (string);
9705
9706 if (noninteractive)
9707 {
9708 if (m)
9709 {
9710 if (noninteractive_need_newline)
9711 putc ('\n', stderr);
9712 noninteractive_need_newline = 0;
9713 fprintf (stderr, m, SDATA (string));
9714 if (!cursor_in_echo_area)
9715 fprintf (stderr, "\n");
9716 fflush (stderr);
9717 }
9718 }
9719 else if (INTERACTIVE)
9720 {
9721 /* The frame whose minibuffer we're going to display the message on.
9722 It may be larger than the selected frame, so we need
9723 to use its buffer, not the selected frame's buffer. */
9724 Lisp_Object mini_window;
9725 struct frame *f, *sf = SELECTED_FRAME ();
9726
9727 /* Get the frame containing the minibuffer
9728 that the selected frame is using. */
9729 mini_window = FRAME_MINIBUF_WINDOW (sf);
9730 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9731
9732 /* Error messages get reported properly by cmd_error, so this must be
9733 just an informative message; if the frame hasn't really been
9734 initialized yet, just toss it. */
9735 if (f->glyphs_initialized_p)
9736 {
9737 Lisp_Object args[2], msg;
9738 struct gcpro gcpro1, gcpro2;
9739
9740 args[0] = build_string (m);
9741 args[1] = msg = string;
9742 GCPRO2 (args[0], msg);
9743 gcpro1.nvars = 2;
9744
9745 msg = Fformat (2, args);
9746
9747 if (log)
9748 message3 (msg);
9749 else
9750 message3_nolog (msg);
9751
9752 UNGCPRO;
9753
9754 /* Print should start at the beginning of the message
9755 buffer next time. */
9756 message_buf_print = 0;
9757 }
9758 }
9759 }
9760
9761
9762 /* Dump an informative message to the minibuf. If M is 0, clear out
9763 any existing message, and let the mini-buffer text show through. */
9764
9765 static void
9766 vmessage (const char *m, va_list ap)
9767 {
9768 if (noninteractive)
9769 {
9770 if (m)
9771 {
9772 if (noninteractive_need_newline)
9773 putc ('\n', stderr);
9774 noninteractive_need_newline = 0;
9775 vfprintf (stderr, m, ap);
9776 if (cursor_in_echo_area == 0)
9777 fprintf (stderr, "\n");
9778 fflush (stderr);
9779 }
9780 }
9781 else if (INTERACTIVE)
9782 {
9783 /* The frame whose mini-buffer we're going to display the message
9784 on. It may be larger than the selected frame, so we need to
9785 use its buffer, not the selected frame's buffer. */
9786 Lisp_Object mini_window;
9787 struct frame *f, *sf = SELECTED_FRAME ();
9788
9789 /* Get the frame containing the mini-buffer
9790 that the selected frame is using. */
9791 mini_window = FRAME_MINIBUF_WINDOW (sf);
9792 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9793
9794 /* Error messages get reported properly by cmd_error, so this must be
9795 just an informative message; if the frame hasn't really been
9796 initialized yet, just toss it. */
9797 if (f->glyphs_initialized_p)
9798 {
9799 if (m)
9800 {
9801 ptrdiff_t len;
9802 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
9803 char *message_buf = alloca (maxsize + 1);
9804
9805 len = doprnt (message_buf, maxsize, m, (char *)0, ap);
9806
9807 message3 (make_string (message_buf, len));
9808 }
9809 else
9810 message1 (0);
9811
9812 /* Print should start at the beginning of the message
9813 buffer next time. */
9814 message_buf_print = 0;
9815 }
9816 }
9817 }
9818
9819 void
9820 message (const char *m, ...)
9821 {
9822 va_list ap;
9823 va_start (ap, m);
9824 vmessage (m, ap);
9825 va_end (ap);
9826 }
9827
9828
9829 #if 0
9830 /* The non-logging version of message. */
9831
9832 void
9833 message_nolog (const char *m, ...)
9834 {
9835 Lisp_Object old_log_max;
9836 va_list ap;
9837 va_start (ap, m);
9838 old_log_max = Vmessage_log_max;
9839 Vmessage_log_max = Qnil;
9840 vmessage (m, ap);
9841 Vmessage_log_max = old_log_max;
9842 va_end (ap);
9843 }
9844 #endif
9845
9846
9847 /* Display the current message in the current mini-buffer. This is
9848 only called from error handlers in process.c, and is not time
9849 critical. */
9850
9851 void
9852 update_echo_area (void)
9853 {
9854 if (!NILP (echo_area_buffer[0]))
9855 {
9856 Lisp_Object string;
9857 string = Fcurrent_message ();
9858 message3 (string);
9859 }
9860 }
9861
9862
9863 /* Make sure echo area buffers in `echo_buffers' are live.
9864 If they aren't, make new ones. */
9865
9866 static void
9867 ensure_echo_area_buffers (void)
9868 {
9869 int i;
9870
9871 for (i = 0; i < 2; ++i)
9872 if (!BUFFERP (echo_buffer[i])
9873 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
9874 {
9875 char name[30];
9876 Lisp_Object old_buffer;
9877 int j;
9878
9879 old_buffer = echo_buffer[i];
9880 echo_buffer[i] = Fget_buffer_create
9881 (make_formatted_string (name, " *Echo Area %d*", i));
9882 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9883 /* to force word wrap in echo area -
9884 it was decided to postpone this*/
9885 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9886
9887 for (j = 0; j < 2; ++j)
9888 if (EQ (old_buffer, echo_area_buffer[j]))
9889 echo_area_buffer[j] = echo_buffer[i];
9890 }
9891 }
9892
9893
9894 /* Call FN with args A1..A2 with either the current or last displayed
9895 echo_area_buffer as current buffer.
9896
9897 WHICH zero means use the current message buffer
9898 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9899 from echo_buffer[] and clear it.
9900
9901 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9902 suitable buffer from echo_buffer[] and clear it.
9903
9904 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9905 that the current message becomes the last displayed one, make
9906 choose a suitable buffer for echo_area_buffer[0], and clear it.
9907
9908 Value is what FN returns. */
9909
9910 static int
9911 with_echo_area_buffer (struct window *w, int which,
9912 int (*fn) (ptrdiff_t, Lisp_Object),
9913 ptrdiff_t a1, Lisp_Object a2)
9914 {
9915 Lisp_Object buffer;
9916 int this_one, the_other, clear_buffer_p, rc;
9917 ptrdiff_t count = SPECPDL_INDEX ();
9918
9919 /* If buffers aren't live, make new ones. */
9920 ensure_echo_area_buffers ();
9921
9922 clear_buffer_p = 0;
9923
9924 if (which == 0)
9925 this_one = 0, the_other = 1;
9926 else if (which > 0)
9927 this_one = 1, the_other = 0;
9928 else
9929 {
9930 this_one = 0, the_other = 1;
9931 clear_buffer_p = 1;
9932
9933 /* We need a fresh one in case the current echo buffer equals
9934 the one containing the last displayed echo area message. */
9935 if (!NILP (echo_area_buffer[this_one])
9936 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9937 echo_area_buffer[this_one] = Qnil;
9938 }
9939
9940 /* Choose a suitable buffer from echo_buffer[] is we don't
9941 have one. */
9942 if (NILP (echo_area_buffer[this_one]))
9943 {
9944 echo_area_buffer[this_one]
9945 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9946 ? echo_buffer[the_other]
9947 : echo_buffer[this_one]);
9948 clear_buffer_p = 1;
9949 }
9950
9951 buffer = echo_area_buffer[this_one];
9952
9953 /* Don't get confused by reusing the buffer used for echoing
9954 for a different purpose. */
9955 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9956 cancel_echoing ();
9957
9958 record_unwind_protect (unwind_with_echo_area_buffer,
9959 with_echo_area_buffer_unwind_data (w));
9960
9961 /* Make the echo area buffer current. Note that for display
9962 purposes, it is not necessary that the displayed window's buffer
9963 == current_buffer, except for text property lookup. So, let's
9964 only set that buffer temporarily here without doing a full
9965 Fset_window_buffer. We must also change w->pointm, though,
9966 because otherwise an assertions in unshow_buffer fails, and Emacs
9967 aborts. */
9968 set_buffer_internal_1 (XBUFFER (buffer));
9969 if (w)
9970 {
9971 wset_buffer (w, buffer);
9972 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9973 }
9974
9975 bset_undo_list (current_buffer, Qt);
9976 bset_read_only (current_buffer, Qnil);
9977 specbind (Qinhibit_read_only, Qt);
9978 specbind (Qinhibit_modification_hooks, Qt);
9979
9980 if (clear_buffer_p && Z > BEG)
9981 del_range (BEG, Z);
9982
9983 eassert (BEGV >= BEG);
9984 eassert (ZV <= Z && ZV >= BEGV);
9985
9986 rc = fn (a1, a2);
9987
9988 eassert (BEGV >= BEG);
9989 eassert (ZV <= Z && ZV >= BEGV);
9990
9991 unbind_to (count, Qnil);
9992 return rc;
9993 }
9994
9995
9996 /* Save state that should be preserved around the call to the function
9997 FN called in with_echo_area_buffer. */
9998
9999 static Lisp_Object
10000 with_echo_area_buffer_unwind_data (struct window *w)
10001 {
10002 int i = 0;
10003 Lisp_Object vector, tmp;
10004
10005 /* Reduce consing by keeping one vector in
10006 Vwith_echo_area_save_vector. */
10007 vector = Vwith_echo_area_save_vector;
10008 Vwith_echo_area_save_vector = Qnil;
10009
10010 if (NILP (vector))
10011 vector = Fmake_vector (make_number (7), Qnil);
10012
10013 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10014 ASET (vector, i, Vdeactivate_mark); ++i;
10015 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10016
10017 if (w)
10018 {
10019 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10020 ASET (vector, i, w->buffer); ++i;
10021 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10022 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10023 }
10024 else
10025 {
10026 int end = i + 4;
10027 for (; i < end; ++i)
10028 ASET (vector, i, Qnil);
10029 }
10030
10031 eassert (i == ASIZE (vector));
10032 return vector;
10033 }
10034
10035
10036 /* Restore global state from VECTOR which was created by
10037 with_echo_area_buffer_unwind_data. */
10038
10039 static Lisp_Object
10040 unwind_with_echo_area_buffer (Lisp_Object vector)
10041 {
10042 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10043 Vdeactivate_mark = AREF (vector, 1);
10044 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10045
10046 if (WINDOWP (AREF (vector, 3)))
10047 {
10048 struct window *w;
10049 Lisp_Object buffer, charpos, bytepos;
10050
10051 w = XWINDOW (AREF (vector, 3));
10052 buffer = AREF (vector, 4);
10053 charpos = AREF (vector, 5);
10054 bytepos = AREF (vector, 6);
10055
10056 wset_buffer (w, buffer);
10057 set_marker_both (w->pointm, buffer,
10058 XFASTINT (charpos), XFASTINT (bytepos));
10059 }
10060
10061 Vwith_echo_area_save_vector = vector;
10062 return Qnil;
10063 }
10064
10065
10066 /* Set up the echo area for use by print functions. MULTIBYTE_P
10067 non-zero means we will print multibyte. */
10068
10069 void
10070 setup_echo_area_for_printing (int multibyte_p)
10071 {
10072 /* If we can't find an echo area any more, exit. */
10073 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10074 Fkill_emacs (Qnil);
10075
10076 ensure_echo_area_buffers ();
10077
10078 if (!message_buf_print)
10079 {
10080 /* A message has been output since the last time we printed.
10081 Choose a fresh echo area buffer. */
10082 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10083 echo_area_buffer[0] = echo_buffer[1];
10084 else
10085 echo_area_buffer[0] = echo_buffer[0];
10086
10087 /* Switch to that buffer and clear it. */
10088 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10089 bset_truncate_lines (current_buffer, Qnil);
10090
10091 if (Z > BEG)
10092 {
10093 ptrdiff_t count = SPECPDL_INDEX ();
10094 specbind (Qinhibit_read_only, Qt);
10095 /* Note that undo recording is always disabled. */
10096 del_range (BEG, Z);
10097 unbind_to (count, Qnil);
10098 }
10099 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10100
10101 /* Set up the buffer for the multibyteness we need. */
10102 if (multibyte_p
10103 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10104 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10105
10106 /* Raise the frame containing the echo area. */
10107 if (minibuffer_auto_raise)
10108 {
10109 struct frame *sf = SELECTED_FRAME ();
10110 Lisp_Object mini_window;
10111 mini_window = FRAME_MINIBUF_WINDOW (sf);
10112 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10113 }
10114
10115 message_log_maybe_newline ();
10116 message_buf_print = 1;
10117 }
10118 else
10119 {
10120 if (NILP (echo_area_buffer[0]))
10121 {
10122 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10123 echo_area_buffer[0] = echo_buffer[1];
10124 else
10125 echo_area_buffer[0] = echo_buffer[0];
10126 }
10127
10128 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10129 {
10130 /* Someone switched buffers between print requests. */
10131 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10132 bset_truncate_lines (current_buffer, Qnil);
10133 }
10134 }
10135 }
10136
10137
10138 /* Display an echo area message in window W. Value is non-zero if W's
10139 height is changed. If display_last_displayed_message_p is
10140 non-zero, display the message that was last displayed, otherwise
10141 display the current message. */
10142
10143 static int
10144 display_echo_area (struct window *w)
10145 {
10146 int i, no_message_p, window_height_changed_p;
10147
10148 /* Temporarily disable garbage collections while displaying the echo
10149 area. This is done because a GC can print a message itself.
10150 That message would modify the echo area buffer's contents while a
10151 redisplay of the buffer is going on, and seriously confuse
10152 redisplay. */
10153 ptrdiff_t count = inhibit_garbage_collection ();
10154
10155 /* If there is no message, we must call display_echo_area_1
10156 nevertheless because it resizes the window. But we will have to
10157 reset the echo_area_buffer in question to nil at the end because
10158 with_echo_area_buffer will sets it to an empty buffer. */
10159 i = display_last_displayed_message_p ? 1 : 0;
10160 no_message_p = NILP (echo_area_buffer[i]);
10161
10162 window_height_changed_p
10163 = with_echo_area_buffer (w, display_last_displayed_message_p,
10164 display_echo_area_1,
10165 (intptr_t) w, Qnil);
10166
10167 if (no_message_p)
10168 echo_area_buffer[i] = Qnil;
10169
10170 unbind_to (count, Qnil);
10171 return window_height_changed_p;
10172 }
10173
10174
10175 /* Helper for display_echo_area. Display the current buffer which
10176 contains the current echo area message in window W, a mini-window,
10177 a pointer to which is passed in A1. A2..A4 are currently not used.
10178 Change the height of W so that all of the message is displayed.
10179 Value is non-zero if height of W was changed. */
10180
10181 static int
10182 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10183 {
10184 intptr_t i1 = a1;
10185 struct window *w = (struct window *) i1;
10186 Lisp_Object window;
10187 struct text_pos start;
10188 int window_height_changed_p = 0;
10189
10190 /* Do this before displaying, so that we have a large enough glyph
10191 matrix for the display. If we can't get enough space for the
10192 whole text, display the last N lines. That works by setting w->start. */
10193 window_height_changed_p = resize_mini_window (w, 0);
10194
10195 /* Use the starting position chosen by resize_mini_window. */
10196 SET_TEXT_POS_FROM_MARKER (start, w->start);
10197
10198 /* Display. */
10199 clear_glyph_matrix (w->desired_matrix);
10200 XSETWINDOW (window, w);
10201 try_window (window, start, 0);
10202
10203 return window_height_changed_p;
10204 }
10205
10206
10207 /* Resize the echo area window to exactly the size needed for the
10208 currently displayed message, if there is one. If a mini-buffer
10209 is active, don't shrink it. */
10210
10211 void
10212 resize_echo_area_exactly (void)
10213 {
10214 if (BUFFERP (echo_area_buffer[0])
10215 && WINDOWP (echo_area_window))
10216 {
10217 struct window *w = XWINDOW (echo_area_window);
10218 int resized_p;
10219 Lisp_Object resize_exactly;
10220
10221 if (minibuf_level == 0)
10222 resize_exactly = Qt;
10223 else
10224 resize_exactly = Qnil;
10225
10226 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10227 (intptr_t) w, resize_exactly);
10228 if (resized_p)
10229 {
10230 ++windows_or_buffers_changed;
10231 ++update_mode_lines;
10232 redisplay_internal ();
10233 }
10234 }
10235 }
10236
10237
10238 /* Callback function for with_echo_area_buffer, when used from
10239 resize_echo_area_exactly. A1 contains a pointer to the window to
10240 resize, EXACTLY non-nil means resize the mini-window exactly to the
10241 size of the text displayed. A3 and A4 are not used. Value is what
10242 resize_mini_window returns. */
10243
10244 static int
10245 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10246 {
10247 intptr_t i1 = a1;
10248 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10249 }
10250
10251
10252 /* Resize mini-window W to fit the size of its contents. EXACT_P
10253 means size the window exactly to the size needed. Otherwise, it's
10254 only enlarged until W's buffer is empty.
10255
10256 Set W->start to the right place to begin display. If the whole
10257 contents fit, start at the beginning. Otherwise, start so as
10258 to make the end of the contents appear. This is particularly
10259 important for y-or-n-p, but seems desirable generally.
10260
10261 Value is non-zero if the window height has been changed. */
10262
10263 int
10264 resize_mini_window (struct window *w, int exact_p)
10265 {
10266 struct frame *f = XFRAME (w->frame);
10267 int window_height_changed_p = 0;
10268
10269 eassert (MINI_WINDOW_P (w));
10270
10271 /* By default, start display at the beginning. */
10272 set_marker_both (w->start, w->buffer,
10273 BUF_BEGV (XBUFFER (w->buffer)),
10274 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10275
10276 /* Don't resize windows while redisplaying a window; it would
10277 confuse redisplay functions when the size of the window they are
10278 displaying changes from under them. Such a resizing can happen,
10279 for instance, when which-func prints a long message while
10280 we are running fontification-functions. We're running these
10281 functions with safe_call which binds inhibit-redisplay to t. */
10282 if (!NILP (Vinhibit_redisplay))
10283 return 0;
10284
10285 /* Nil means don't try to resize. */
10286 if (NILP (Vresize_mini_windows)
10287 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10288 return 0;
10289
10290 if (!FRAME_MINIBUF_ONLY_P (f))
10291 {
10292 struct it it;
10293 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10294 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10295 int height;
10296 EMACS_INT max_height;
10297 int unit = FRAME_LINE_HEIGHT (f);
10298 struct text_pos start;
10299 struct buffer *old_current_buffer = NULL;
10300
10301 if (current_buffer != XBUFFER (w->buffer))
10302 {
10303 old_current_buffer = current_buffer;
10304 set_buffer_internal (XBUFFER (w->buffer));
10305 }
10306
10307 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10308
10309 /* Compute the max. number of lines specified by the user. */
10310 if (FLOATP (Vmax_mini_window_height))
10311 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10312 else if (INTEGERP (Vmax_mini_window_height))
10313 max_height = XINT (Vmax_mini_window_height);
10314 else
10315 max_height = total_height / 4;
10316
10317 /* Correct that max. height if it's bogus. */
10318 max_height = clip_to_bounds (1, max_height, total_height);
10319
10320 /* Find out the height of the text in the window. */
10321 if (it.line_wrap == TRUNCATE)
10322 height = 1;
10323 else
10324 {
10325 last_height = 0;
10326 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10327 if (it.max_ascent == 0 && it.max_descent == 0)
10328 height = it.current_y + last_height;
10329 else
10330 height = it.current_y + it.max_ascent + it.max_descent;
10331 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10332 height = (height + unit - 1) / unit;
10333 }
10334
10335 /* Compute a suitable window start. */
10336 if (height > max_height)
10337 {
10338 height = max_height;
10339 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10340 move_it_vertically_backward (&it, (height - 1) * unit);
10341 start = it.current.pos;
10342 }
10343 else
10344 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10345 SET_MARKER_FROM_TEXT_POS (w->start, start);
10346
10347 if (EQ (Vresize_mini_windows, Qgrow_only))
10348 {
10349 /* Let it grow only, until we display an empty message, in which
10350 case the window shrinks again. */
10351 if (height > WINDOW_TOTAL_LINES (w))
10352 {
10353 int old_height = WINDOW_TOTAL_LINES (w);
10354 freeze_window_starts (f, 1);
10355 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10356 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10357 }
10358 else if (height < WINDOW_TOTAL_LINES (w)
10359 && (exact_p || BEGV == ZV))
10360 {
10361 int old_height = WINDOW_TOTAL_LINES (w);
10362 freeze_window_starts (f, 0);
10363 shrink_mini_window (w);
10364 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10365 }
10366 }
10367 else
10368 {
10369 /* Always resize to exact size needed. */
10370 if (height > WINDOW_TOTAL_LINES (w))
10371 {
10372 int old_height = WINDOW_TOTAL_LINES (w);
10373 freeze_window_starts (f, 1);
10374 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10375 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10376 }
10377 else if (height < WINDOW_TOTAL_LINES (w))
10378 {
10379 int old_height = WINDOW_TOTAL_LINES (w);
10380 freeze_window_starts (f, 0);
10381 shrink_mini_window (w);
10382
10383 if (height)
10384 {
10385 freeze_window_starts (f, 1);
10386 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10387 }
10388
10389 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10390 }
10391 }
10392
10393 if (old_current_buffer)
10394 set_buffer_internal (old_current_buffer);
10395 }
10396
10397 return window_height_changed_p;
10398 }
10399
10400
10401 /* Value is the current message, a string, or nil if there is no
10402 current message. */
10403
10404 Lisp_Object
10405 current_message (void)
10406 {
10407 Lisp_Object msg;
10408
10409 if (!BUFFERP (echo_area_buffer[0]))
10410 msg = Qnil;
10411 else
10412 {
10413 with_echo_area_buffer (0, 0, current_message_1,
10414 (intptr_t) &msg, Qnil);
10415 if (NILP (msg))
10416 echo_area_buffer[0] = Qnil;
10417 }
10418
10419 return msg;
10420 }
10421
10422
10423 static int
10424 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10425 {
10426 intptr_t i1 = a1;
10427 Lisp_Object *msg = (Lisp_Object *) i1;
10428
10429 if (Z > BEG)
10430 *msg = make_buffer_string (BEG, Z, 1);
10431 else
10432 *msg = Qnil;
10433 return 0;
10434 }
10435
10436
10437 /* Push the current message on Vmessage_stack for later restoration
10438 by restore_message. Value is non-zero if the current message isn't
10439 empty. This is a relatively infrequent operation, so it's not
10440 worth optimizing. */
10441
10442 bool
10443 push_message (void)
10444 {
10445 Lisp_Object msg = current_message ();
10446 Vmessage_stack = Fcons (msg, Vmessage_stack);
10447 return STRINGP (msg);
10448 }
10449
10450
10451 /* Restore message display from the top of Vmessage_stack. */
10452
10453 void
10454 restore_message (void)
10455 {
10456 eassert (CONSP (Vmessage_stack));
10457 message3_nolog (XCAR (Vmessage_stack));
10458 }
10459
10460
10461 /* Handler for record_unwind_protect calling pop_message. */
10462
10463 Lisp_Object
10464 pop_message_unwind (Lisp_Object dummy)
10465 {
10466 pop_message ();
10467 return Qnil;
10468 }
10469
10470 /* Pop the top-most entry off Vmessage_stack. */
10471
10472 static void
10473 pop_message (void)
10474 {
10475 eassert (CONSP (Vmessage_stack));
10476 Vmessage_stack = XCDR (Vmessage_stack);
10477 }
10478
10479
10480 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10481 exits. If the stack is not empty, we have a missing pop_message
10482 somewhere. */
10483
10484 void
10485 check_message_stack (void)
10486 {
10487 if (!NILP (Vmessage_stack))
10488 emacs_abort ();
10489 }
10490
10491
10492 /* Truncate to NCHARS what will be displayed in the echo area the next
10493 time we display it---but don't redisplay it now. */
10494
10495 void
10496 truncate_echo_area (ptrdiff_t nchars)
10497 {
10498 if (nchars == 0)
10499 echo_area_buffer[0] = Qnil;
10500 else if (!noninteractive
10501 && INTERACTIVE
10502 && !NILP (echo_area_buffer[0]))
10503 {
10504 struct frame *sf = SELECTED_FRAME ();
10505 /* Error messages get reported properly by cmd_error, so this must be
10506 just an informative message; if the frame hasn't really been
10507 initialized yet, just toss it. */
10508 if (sf->glyphs_initialized_p)
10509 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10510 }
10511 }
10512
10513
10514 /* Helper function for truncate_echo_area. Truncate the current
10515 message to at most NCHARS characters. */
10516
10517 static int
10518 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10519 {
10520 if (BEG + nchars < Z)
10521 del_range (BEG + nchars, Z);
10522 if (Z == BEG)
10523 echo_area_buffer[0] = Qnil;
10524 return 0;
10525 }
10526
10527 /* Set the current message to STRING. */
10528
10529 static void
10530 set_message (Lisp_Object string)
10531 {
10532 eassert (STRINGP (string));
10533
10534 message_enable_multibyte = STRING_MULTIBYTE (string);
10535
10536 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10537 message_buf_print = 0;
10538 help_echo_showing_p = 0;
10539
10540 if (STRINGP (Vdebug_on_message)
10541 && fast_string_match (Vdebug_on_message, string) >= 0)
10542 call_debugger (list2 (Qerror, string));
10543 }
10544
10545
10546 /* Helper function for set_message. First argument is ignored and second
10547 argument has the same meaning as for set_message.
10548 This function is called with the echo area buffer being current. */
10549
10550 static int
10551 set_message_1 (ptrdiff_t a1, Lisp_Object string)
10552 {
10553 eassert (STRINGP (string));
10554
10555 /* Change multibyteness of the echo buffer appropriately. */
10556 if (message_enable_multibyte
10557 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10558 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10559
10560 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10561 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10562 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10563
10564 /* Insert new message at BEG. */
10565 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10566
10567 /* This function takes care of single/multibyte conversion.
10568 We just have to ensure that the echo area buffer has the right
10569 setting of enable_multibyte_characters. */
10570 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
10571
10572 return 0;
10573 }
10574
10575
10576 /* Clear messages. CURRENT_P non-zero means clear the current
10577 message. LAST_DISPLAYED_P non-zero means clear the message
10578 last displayed. */
10579
10580 void
10581 clear_message (int current_p, int last_displayed_p)
10582 {
10583 if (current_p)
10584 {
10585 echo_area_buffer[0] = Qnil;
10586 message_cleared_p = 1;
10587 }
10588
10589 if (last_displayed_p)
10590 echo_area_buffer[1] = Qnil;
10591
10592 message_buf_print = 0;
10593 }
10594
10595 /* Clear garbaged frames.
10596
10597 This function is used where the old redisplay called
10598 redraw_garbaged_frames which in turn called redraw_frame which in
10599 turn called clear_frame. The call to clear_frame was a source of
10600 flickering. I believe a clear_frame is not necessary. It should
10601 suffice in the new redisplay to invalidate all current matrices,
10602 and ensure a complete redisplay of all windows. */
10603
10604 static void
10605 clear_garbaged_frames (void)
10606 {
10607 if (frame_garbaged)
10608 {
10609 Lisp_Object tail, frame;
10610 int changed_count = 0;
10611
10612 FOR_EACH_FRAME (tail, frame)
10613 {
10614 struct frame *f = XFRAME (frame);
10615
10616 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10617 {
10618 if (f->resized_p)
10619 {
10620 redraw_frame (f);
10621 f->force_flush_display_p = 1;
10622 }
10623 clear_current_matrices (f);
10624 changed_count++;
10625 f->garbaged = 0;
10626 f->resized_p = 0;
10627 }
10628 }
10629
10630 frame_garbaged = 0;
10631 if (changed_count)
10632 ++windows_or_buffers_changed;
10633 }
10634 }
10635
10636
10637 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10638 is non-zero update selected_frame. Value is non-zero if the
10639 mini-windows height has been changed. */
10640
10641 static int
10642 echo_area_display (int update_frame_p)
10643 {
10644 Lisp_Object mini_window;
10645 struct window *w;
10646 struct frame *f;
10647 int window_height_changed_p = 0;
10648 struct frame *sf = SELECTED_FRAME ();
10649
10650 mini_window = FRAME_MINIBUF_WINDOW (sf);
10651 w = XWINDOW (mini_window);
10652 f = XFRAME (WINDOW_FRAME (w));
10653
10654 /* Don't display if frame is invisible or not yet initialized. */
10655 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10656 return 0;
10657
10658 #ifdef HAVE_WINDOW_SYSTEM
10659 /* When Emacs starts, selected_frame may be the initial terminal
10660 frame. If we let this through, a message would be displayed on
10661 the terminal. */
10662 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10663 return 0;
10664 #endif /* HAVE_WINDOW_SYSTEM */
10665
10666 /* Redraw garbaged frames. */
10667 clear_garbaged_frames ();
10668
10669 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10670 {
10671 echo_area_window = mini_window;
10672 window_height_changed_p = display_echo_area (w);
10673 w->must_be_updated_p = 1;
10674
10675 /* Update the display, unless called from redisplay_internal.
10676 Also don't update the screen during redisplay itself. The
10677 update will happen at the end of redisplay, and an update
10678 here could cause confusion. */
10679 if (update_frame_p && !redisplaying_p)
10680 {
10681 int n = 0;
10682
10683 /* If the display update has been interrupted by pending
10684 input, update mode lines in the frame. Due to the
10685 pending input, it might have been that redisplay hasn't
10686 been called, so that mode lines above the echo area are
10687 garbaged. This looks odd, so we prevent it here. */
10688 if (!display_completed)
10689 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10690
10691 if (window_height_changed_p
10692 /* Don't do this if Emacs is shutting down. Redisplay
10693 needs to run hooks. */
10694 && !NILP (Vrun_hooks))
10695 {
10696 /* Must update other windows. Likewise as in other
10697 cases, don't let this update be interrupted by
10698 pending input. */
10699 ptrdiff_t count = SPECPDL_INDEX ();
10700 specbind (Qredisplay_dont_pause, Qt);
10701 windows_or_buffers_changed = 1;
10702 redisplay_internal ();
10703 unbind_to (count, Qnil);
10704 }
10705 else if (FRAME_WINDOW_P (f) && n == 0)
10706 {
10707 /* Window configuration is the same as before.
10708 Can do with a display update of the echo area,
10709 unless we displayed some mode lines. */
10710 update_single_window (w, 1);
10711 FRAME_RIF (f)->flush_display (f);
10712 }
10713 else
10714 update_frame (f, 1, 1);
10715
10716 /* If cursor is in the echo area, make sure that the next
10717 redisplay displays the minibuffer, so that the cursor will
10718 be replaced with what the minibuffer wants. */
10719 if (cursor_in_echo_area)
10720 ++windows_or_buffers_changed;
10721 }
10722 }
10723 else if (!EQ (mini_window, selected_window))
10724 windows_or_buffers_changed++;
10725
10726 /* Last displayed message is now the current message. */
10727 echo_area_buffer[1] = echo_area_buffer[0];
10728 /* Inform read_char that we're not echoing. */
10729 echo_message_buffer = Qnil;
10730
10731 /* Prevent redisplay optimization in redisplay_internal by resetting
10732 this_line_start_pos. This is done because the mini-buffer now
10733 displays the message instead of its buffer text. */
10734 if (EQ (mini_window, selected_window))
10735 CHARPOS (this_line_start_pos) = 0;
10736
10737 return window_height_changed_p;
10738 }
10739
10740 /* Nonzero if the current window's buffer is shown in more than one
10741 window and was modified since last redisplay. */
10742
10743 static int
10744 buffer_shared_and_changed (void)
10745 {
10746 return (buffer_window_count (current_buffer) > 1
10747 && UNCHANGED_MODIFIED < MODIFF);
10748 }
10749
10750 /* Nonzero if W doesn't reflect the actual state of current buffer due
10751 to its text or overlays change. FIXME: this may be called when
10752 XBUFFER (w->buffer) != current_buffer, which looks suspicious. */
10753
10754 static int
10755 window_outdated (struct window *w)
10756 {
10757 return (w->last_modified < MODIFF
10758 || w->last_overlay_modified < OVERLAY_MODIFF);
10759 }
10760
10761 /* Nonzero if W's buffer was changed but not saved or Transient Mark mode
10762 is enabled and mark of W's buffer was changed since last W's update. */
10763
10764 static int
10765 window_buffer_changed (struct window *w)
10766 {
10767 struct buffer *b = XBUFFER (w->buffer);
10768
10769 eassert (BUFFER_LIVE_P (b));
10770
10771 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star)
10772 || ((!NILP (Vtransient_mark_mode) && !NILP (BVAR (b, mark_active)))
10773 != (w->region_showing != 0)));
10774 }
10775
10776 /* Nonzero if W has %c in its mode line and mode line should be updated. */
10777
10778 static int
10779 mode_line_update_needed (struct window *w)
10780 {
10781 return (w->column_number_displayed != -1
10782 && !(PT == w->last_point && !window_outdated (w))
10783 && (w->column_number_displayed != current_column ()));
10784 }
10785
10786 /***********************************************************************
10787 Mode Lines and Frame Titles
10788 ***********************************************************************/
10789
10790 /* A buffer for constructing non-propertized mode-line strings and
10791 frame titles in it; allocated from the heap in init_xdisp and
10792 resized as needed in store_mode_line_noprop_char. */
10793
10794 static char *mode_line_noprop_buf;
10795
10796 /* The buffer's end, and a current output position in it. */
10797
10798 static char *mode_line_noprop_buf_end;
10799 static char *mode_line_noprop_ptr;
10800
10801 #define MODE_LINE_NOPROP_LEN(start) \
10802 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10803
10804 static enum {
10805 MODE_LINE_DISPLAY = 0,
10806 MODE_LINE_TITLE,
10807 MODE_LINE_NOPROP,
10808 MODE_LINE_STRING
10809 } mode_line_target;
10810
10811 /* Alist that caches the results of :propertize.
10812 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10813 static Lisp_Object mode_line_proptrans_alist;
10814
10815 /* List of strings making up the mode-line. */
10816 static Lisp_Object mode_line_string_list;
10817
10818 /* Base face property when building propertized mode line string. */
10819 static Lisp_Object mode_line_string_face;
10820 static Lisp_Object mode_line_string_face_prop;
10821
10822
10823 /* Unwind data for mode line strings */
10824
10825 static Lisp_Object Vmode_line_unwind_vector;
10826
10827 static Lisp_Object
10828 format_mode_line_unwind_data (struct frame *target_frame,
10829 struct buffer *obuf,
10830 Lisp_Object owin,
10831 int save_proptrans)
10832 {
10833 Lisp_Object vector, tmp;
10834
10835 /* Reduce consing by keeping one vector in
10836 Vwith_echo_area_save_vector. */
10837 vector = Vmode_line_unwind_vector;
10838 Vmode_line_unwind_vector = Qnil;
10839
10840 if (NILP (vector))
10841 vector = Fmake_vector (make_number (10), Qnil);
10842
10843 ASET (vector, 0, make_number (mode_line_target));
10844 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10845 ASET (vector, 2, mode_line_string_list);
10846 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10847 ASET (vector, 4, mode_line_string_face);
10848 ASET (vector, 5, mode_line_string_face_prop);
10849
10850 if (obuf)
10851 XSETBUFFER (tmp, obuf);
10852 else
10853 tmp = Qnil;
10854 ASET (vector, 6, tmp);
10855 ASET (vector, 7, owin);
10856 if (target_frame)
10857 {
10858 /* Similarly to `with-selected-window', if the operation selects
10859 a window on another frame, we must restore that frame's
10860 selected window, and (for a tty) the top-frame. */
10861 ASET (vector, 8, target_frame->selected_window);
10862 if (FRAME_TERMCAP_P (target_frame))
10863 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
10864 }
10865
10866 return vector;
10867 }
10868
10869 static Lisp_Object
10870 unwind_format_mode_line (Lisp_Object vector)
10871 {
10872 Lisp_Object old_window = AREF (vector, 7);
10873 Lisp_Object target_frame_window = AREF (vector, 8);
10874 Lisp_Object old_top_frame = AREF (vector, 9);
10875
10876 mode_line_target = XINT (AREF (vector, 0));
10877 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10878 mode_line_string_list = AREF (vector, 2);
10879 if (! EQ (AREF (vector, 3), Qt))
10880 mode_line_proptrans_alist = AREF (vector, 3);
10881 mode_line_string_face = AREF (vector, 4);
10882 mode_line_string_face_prop = AREF (vector, 5);
10883
10884 /* Select window before buffer, since it may change the buffer. */
10885 if (!NILP (old_window))
10886 {
10887 /* If the operation that we are unwinding had selected a window
10888 on a different frame, reset its frame-selected-window. For a
10889 text terminal, reset its top-frame if necessary. */
10890 if (!NILP (target_frame_window))
10891 {
10892 Lisp_Object frame
10893 = WINDOW_FRAME (XWINDOW (target_frame_window));
10894
10895 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
10896 Fselect_window (target_frame_window, Qt);
10897
10898 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
10899 Fselect_frame (old_top_frame, Qt);
10900 }
10901
10902 Fselect_window (old_window, Qt);
10903 }
10904
10905 if (!NILP (AREF (vector, 6)))
10906 {
10907 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10908 ASET (vector, 6, Qnil);
10909 }
10910
10911 Vmode_line_unwind_vector = vector;
10912 return Qnil;
10913 }
10914
10915
10916 /* Store a single character C for the frame title in mode_line_noprop_buf.
10917 Re-allocate mode_line_noprop_buf if necessary. */
10918
10919 static void
10920 store_mode_line_noprop_char (char c)
10921 {
10922 /* If output position has reached the end of the allocated buffer,
10923 increase the buffer's size. */
10924 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10925 {
10926 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10927 ptrdiff_t size = len;
10928 mode_line_noprop_buf =
10929 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10930 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10931 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10932 }
10933
10934 *mode_line_noprop_ptr++ = c;
10935 }
10936
10937
10938 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10939 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10940 characters that yield more columns than PRECISION; PRECISION <= 0
10941 means copy the whole string. Pad with spaces until FIELD_WIDTH
10942 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10943 pad. Called from display_mode_element when it is used to build a
10944 frame title. */
10945
10946 static int
10947 store_mode_line_noprop (const char *string, int field_width, int precision)
10948 {
10949 const unsigned char *str = (const unsigned char *) string;
10950 int n = 0;
10951 ptrdiff_t dummy, nbytes;
10952
10953 /* Copy at most PRECISION chars from STR. */
10954 nbytes = strlen (string);
10955 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10956 while (nbytes--)
10957 store_mode_line_noprop_char (*str++);
10958
10959 /* Fill up with spaces until FIELD_WIDTH reached. */
10960 while (field_width > 0
10961 && n < field_width)
10962 {
10963 store_mode_line_noprop_char (' ');
10964 ++n;
10965 }
10966
10967 return n;
10968 }
10969
10970 /***********************************************************************
10971 Frame Titles
10972 ***********************************************************************/
10973
10974 #ifdef HAVE_WINDOW_SYSTEM
10975
10976 /* Set the title of FRAME, if it has changed. The title format is
10977 Vicon_title_format if FRAME is iconified, otherwise it is
10978 frame_title_format. */
10979
10980 static void
10981 x_consider_frame_title (Lisp_Object frame)
10982 {
10983 struct frame *f = XFRAME (frame);
10984
10985 if (FRAME_WINDOW_P (f)
10986 || FRAME_MINIBUF_ONLY_P (f)
10987 || f->explicit_name)
10988 {
10989 /* Do we have more than one visible frame on this X display? */
10990 Lisp_Object tail, other_frame, fmt;
10991 ptrdiff_t title_start;
10992 char *title;
10993 ptrdiff_t len;
10994 struct it it;
10995 ptrdiff_t count = SPECPDL_INDEX ();
10996
10997 FOR_EACH_FRAME (tail, other_frame)
10998 {
10999 struct frame *tf = XFRAME (other_frame);
11000
11001 if (tf != f
11002 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11003 && !FRAME_MINIBUF_ONLY_P (tf)
11004 && !EQ (other_frame, tip_frame)
11005 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11006 break;
11007 }
11008
11009 /* Set global variable indicating that multiple frames exist. */
11010 multiple_frames = CONSP (tail);
11011
11012 /* Switch to the buffer of selected window of the frame. Set up
11013 mode_line_target so that display_mode_element will output into
11014 mode_line_noprop_buf; then display the title. */
11015 record_unwind_protect (unwind_format_mode_line,
11016 format_mode_line_unwind_data
11017 (f, current_buffer, selected_window, 0));
11018
11019 Fselect_window (f->selected_window, Qt);
11020 set_buffer_internal_1
11021 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11022 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11023
11024 mode_line_target = MODE_LINE_TITLE;
11025 title_start = MODE_LINE_NOPROP_LEN (0);
11026 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11027 NULL, DEFAULT_FACE_ID);
11028 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11029 len = MODE_LINE_NOPROP_LEN (title_start);
11030 title = mode_line_noprop_buf + title_start;
11031 unbind_to (count, Qnil);
11032
11033 /* Set the title only if it's changed. This avoids consing in
11034 the common case where it hasn't. (If it turns out that we've
11035 already wasted too much time by walking through the list with
11036 display_mode_element, then we might need to optimize at a
11037 higher level than this.) */
11038 if (! STRINGP (f->name)
11039 || SBYTES (f->name) != len
11040 || memcmp (title, SDATA (f->name), len) != 0)
11041 x_implicitly_set_name (f, make_string (title, len), Qnil);
11042 }
11043 }
11044
11045 #endif /* not HAVE_WINDOW_SYSTEM */
11046
11047 \f
11048 /***********************************************************************
11049 Menu Bars
11050 ***********************************************************************/
11051
11052
11053 /* Prepare for redisplay by updating menu-bar item lists when
11054 appropriate. This can call eval. */
11055
11056 void
11057 prepare_menu_bars (void)
11058 {
11059 int all_windows;
11060 struct gcpro gcpro1, gcpro2;
11061 struct frame *f;
11062 Lisp_Object tooltip_frame;
11063
11064 #ifdef HAVE_WINDOW_SYSTEM
11065 tooltip_frame = tip_frame;
11066 #else
11067 tooltip_frame = Qnil;
11068 #endif
11069
11070 /* Update all frame titles based on their buffer names, etc. We do
11071 this before the menu bars so that the buffer-menu will show the
11072 up-to-date frame titles. */
11073 #ifdef HAVE_WINDOW_SYSTEM
11074 if (windows_or_buffers_changed || update_mode_lines)
11075 {
11076 Lisp_Object tail, frame;
11077
11078 FOR_EACH_FRAME (tail, frame)
11079 {
11080 f = XFRAME (frame);
11081 if (!EQ (frame, tooltip_frame)
11082 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11083 x_consider_frame_title (frame);
11084 }
11085 }
11086 #endif /* HAVE_WINDOW_SYSTEM */
11087
11088 /* Update the menu bar item lists, if appropriate. This has to be
11089 done before any actual redisplay or generation of display lines. */
11090 all_windows = (update_mode_lines
11091 || buffer_shared_and_changed ()
11092 || windows_or_buffers_changed);
11093 if (all_windows)
11094 {
11095 Lisp_Object tail, frame;
11096 ptrdiff_t count = SPECPDL_INDEX ();
11097 /* 1 means that update_menu_bar has run its hooks
11098 so any further calls to update_menu_bar shouldn't do so again. */
11099 int menu_bar_hooks_run = 0;
11100
11101 record_unwind_save_match_data ();
11102
11103 FOR_EACH_FRAME (tail, frame)
11104 {
11105 f = XFRAME (frame);
11106
11107 /* Ignore tooltip frame. */
11108 if (EQ (frame, tooltip_frame))
11109 continue;
11110
11111 /* If a window on this frame changed size, report that to
11112 the user and clear the size-change flag. */
11113 if (FRAME_WINDOW_SIZES_CHANGED (f))
11114 {
11115 Lisp_Object functions;
11116
11117 /* Clear flag first in case we get an error below. */
11118 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11119 functions = Vwindow_size_change_functions;
11120 GCPRO2 (tail, functions);
11121
11122 while (CONSP (functions))
11123 {
11124 if (!EQ (XCAR (functions), Qt))
11125 call1 (XCAR (functions), frame);
11126 functions = XCDR (functions);
11127 }
11128 UNGCPRO;
11129 }
11130
11131 GCPRO1 (tail);
11132 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11133 #ifdef HAVE_WINDOW_SYSTEM
11134 update_tool_bar (f, 0);
11135 #endif
11136 #ifdef HAVE_NS
11137 if (windows_or_buffers_changed
11138 && FRAME_NS_P (f))
11139 ns_set_doc_edited
11140 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11141 #endif
11142 UNGCPRO;
11143 }
11144
11145 unbind_to (count, Qnil);
11146 }
11147 else
11148 {
11149 struct frame *sf = SELECTED_FRAME ();
11150 update_menu_bar (sf, 1, 0);
11151 #ifdef HAVE_WINDOW_SYSTEM
11152 update_tool_bar (sf, 1);
11153 #endif
11154 }
11155 }
11156
11157
11158 /* Update the menu bar item list for frame F. This has to be done
11159 before we start to fill in any display lines, because it can call
11160 eval.
11161
11162 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11163
11164 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11165 already ran the menu bar hooks for this redisplay, so there
11166 is no need to run them again. The return value is the
11167 updated value of this flag, to pass to the next call. */
11168
11169 static int
11170 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11171 {
11172 Lisp_Object window;
11173 register struct window *w;
11174
11175 /* If called recursively during a menu update, do nothing. This can
11176 happen when, for instance, an activate-menubar-hook causes a
11177 redisplay. */
11178 if (inhibit_menubar_update)
11179 return hooks_run;
11180
11181 window = FRAME_SELECTED_WINDOW (f);
11182 w = XWINDOW (window);
11183
11184 if (FRAME_WINDOW_P (f)
11185 ?
11186 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11187 || defined (HAVE_NS) || defined (USE_GTK)
11188 FRAME_EXTERNAL_MENU_BAR (f)
11189 #else
11190 FRAME_MENU_BAR_LINES (f) > 0
11191 #endif
11192 : FRAME_MENU_BAR_LINES (f) > 0)
11193 {
11194 /* If the user has switched buffers or windows, we need to
11195 recompute to reflect the new bindings. But we'll
11196 recompute when update_mode_lines is set too; that means
11197 that people can use force-mode-line-update to request
11198 that the menu bar be recomputed. The adverse effect on
11199 the rest of the redisplay algorithm is about the same as
11200 windows_or_buffers_changed anyway. */
11201 if (windows_or_buffers_changed
11202 /* This used to test w->update_mode_line, but we believe
11203 there is no need to recompute the menu in that case. */
11204 || update_mode_lines
11205 || window_buffer_changed (w))
11206 {
11207 struct buffer *prev = current_buffer;
11208 ptrdiff_t count = SPECPDL_INDEX ();
11209
11210 specbind (Qinhibit_menubar_update, Qt);
11211
11212 set_buffer_internal_1 (XBUFFER (w->buffer));
11213 if (save_match_data)
11214 record_unwind_save_match_data ();
11215 if (NILP (Voverriding_local_map_menu_flag))
11216 {
11217 specbind (Qoverriding_terminal_local_map, Qnil);
11218 specbind (Qoverriding_local_map, Qnil);
11219 }
11220
11221 if (!hooks_run)
11222 {
11223 /* Run the Lucid hook. */
11224 safe_run_hooks (Qactivate_menubar_hook);
11225
11226 /* If it has changed current-menubar from previous value,
11227 really recompute the menu-bar from the value. */
11228 if (! NILP (Vlucid_menu_bar_dirty_flag))
11229 call0 (Qrecompute_lucid_menubar);
11230
11231 safe_run_hooks (Qmenu_bar_update_hook);
11232
11233 hooks_run = 1;
11234 }
11235
11236 XSETFRAME (Vmenu_updating_frame, f);
11237 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11238
11239 /* Redisplay the menu bar in case we changed it. */
11240 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11241 || defined (HAVE_NS) || defined (USE_GTK)
11242 if (FRAME_WINDOW_P (f))
11243 {
11244 #if defined (HAVE_NS)
11245 /* All frames on Mac OS share the same menubar. So only
11246 the selected frame should be allowed to set it. */
11247 if (f == SELECTED_FRAME ())
11248 #endif
11249 set_frame_menubar (f, 0, 0);
11250 }
11251 else
11252 /* On a terminal screen, the menu bar is an ordinary screen
11253 line, and this makes it get updated. */
11254 w->update_mode_line = 1;
11255 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11256 /* In the non-toolkit version, the menu bar is an ordinary screen
11257 line, and this makes it get updated. */
11258 w->update_mode_line = 1;
11259 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11260
11261 unbind_to (count, Qnil);
11262 set_buffer_internal_1 (prev);
11263 }
11264 }
11265
11266 return hooks_run;
11267 }
11268
11269
11270 \f
11271 /***********************************************************************
11272 Output Cursor
11273 ***********************************************************************/
11274
11275 #ifdef HAVE_WINDOW_SYSTEM
11276
11277 /* EXPORT:
11278 Nominal cursor position -- where to draw output.
11279 HPOS and VPOS are window relative glyph matrix coordinates.
11280 X and Y are window relative pixel coordinates. */
11281
11282 struct cursor_pos output_cursor;
11283
11284
11285 /* EXPORT:
11286 Set the global variable output_cursor to CURSOR. All cursor
11287 positions are relative to updated_window. */
11288
11289 void
11290 set_output_cursor (struct cursor_pos *cursor)
11291 {
11292 output_cursor.hpos = cursor->hpos;
11293 output_cursor.vpos = cursor->vpos;
11294 output_cursor.x = cursor->x;
11295 output_cursor.y = cursor->y;
11296 }
11297
11298
11299 /* EXPORT for RIF:
11300 Set a nominal cursor position.
11301
11302 HPOS and VPOS are column/row positions in a window glyph matrix. X
11303 and Y are window text area relative pixel positions.
11304
11305 If this is done during an update, updated_window will contain the
11306 window that is being updated and the position is the future output
11307 cursor position for that window. If updated_window is null, use
11308 selected_window and display the cursor at the given position. */
11309
11310 void
11311 x_cursor_to (int vpos, int hpos, int y, int x)
11312 {
11313 struct window *w;
11314
11315 /* If updated_window is not set, work on selected_window. */
11316 if (updated_window)
11317 w = updated_window;
11318 else
11319 w = XWINDOW (selected_window);
11320
11321 /* Set the output cursor. */
11322 output_cursor.hpos = hpos;
11323 output_cursor.vpos = vpos;
11324 output_cursor.x = x;
11325 output_cursor.y = y;
11326
11327 /* If not called as part of an update, really display the cursor.
11328 This will also set the cursor position of W. */
11329 if (updated_window == NULL)
11330 {
11331 block_input ();
11332 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11333 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11334 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11335 unblock_input ();
11336 }
11337 }
11338
11339 #endif /* HAVE_WINDOW_SYSTEM */
11340
11341 \f
11342 /***********************************************************************
11343 Tool-bars
11344 ***********************************************************************/
11345
11346 #ifdef HAVE_WINDOW_SYSTEM
11347
11348 /* Where the mouse was last time we reported a mouse event. */
11349
11350 FRAME_PTR last_mouse_frame;
11351
11352 /* Tool-bar item index of the item on which a mouse button was pressed
11353 or -1. */
11354
11355 int last_tool_bar_item;
11356
11357 /* Select `frame' temporarily without running all the code in
11358 do_switch_frame.
11359 FIXME: Maybe do_switch_frame should be trimmed down similarly
11360 when `norecord' is set. */
11361 static Lisp_Object
11362 fast_set_selected_frame (Lisp_Object frame)
11363 {
11364 if (!EQ (selected_frame, frame))
11365 {
11366 selected_frame = frame;
11367 selected_window = XFRAME (frame)->selected_window;
11368 }
11369 return Qnil;
11370 }
11371
11372 /* Update the tool-bar item list for frame F. This has to be done
11373 before we start to fill in any display lines. Called from
11374 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11375 and restore it here. */
11376
11377 static void
11378 update_tool_bar (struct frame *f, int save_match_data)
11379 {
11380 #if defined (USE_GTK) || defined (HAVE_NS)
11381 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11382 #else
11383 int do_update = WINDOWP (f->tool_bar_window)
11384 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11385 #endif
11386
11387 if (do_update)
11388 {
11389 Lisp_Object window;
11390 struct window *w;
11391
11392 window = FRAME_SELECTED_WINDOW (f);
11393 w = XWINDOW (window);
11394
11395 /* If the user has switched buffers or windows, we need to
11396 recompute to reflect the new bindings. But we'll
11397 recompute when update_mode_lines is set too; that means
11398 that people can use force-mode-line-update to request
11399 that the menu bar be recomputed. The adverse effect on
11400 the rest of the redisplay algorithm is about the same as
11401 windows_or_buffers_changed anyway. */
11402 if (windows_or_buffers_changed
11403 || w->update_mode_line
11404 || update_mode_lines
11405 || window_buffer_changed (w))
11406 {
11407 struct buffer *prev = current_buffer;
11408 ptrdiff_t count = SPECPDL_INDEX ();
11409 Lisp_Object frame, new_tool_bar;
11410 int new_n_tool_bar;
11411 struct gcpro gcpro1;
11412
11413 /* Set current_buffer to the buffer of the selected
11414 window of the frame, so that we get the right local
11415 keymaps. */
11416 set_buffer_internal_1 (XBUFFER (w->buffer));
11417
11418 /* Save match data, if we must. */
11419 if (save_match_data)
11420 record_unwind_save_match_data ();
11421
11422 /* Make sure that we don't accidentally use bogus keymaps. */
11423 if (NILP (Voverriding_local_map_menu_flag))
11424 {
11425 specbind (Qoverriding_terminal_local_map, Qnil);
11426 specbind (Qoverriding_local_map, Qnil);
11427 }
11428
11429 GCPRO1 (new_tool_bar);
11430
11431 /* We must temporarily set the selected frame to this frame
11432 before calling tool_bar_items, because the calculation of
11433 the tool-bar keymap uses the selected frame (see
11434 `tool-bar-make-keymap' in tool-bar.el). */
11435 eassert (EQ (selected_window,
11436 /* Since we only explicitly preserve selected_frame,
11437 check that selected_window would be redundant. */
11438 XFRAME (selected_frame)->selected_window));
11439 record_unwind_protect (fast_set_selected_frame, selected_frame);
11440 XSETFRAME (frame, f);
11441 fast_set_selected_frame (frame);
11442
11443 /* Build desired tool-bar items from keymaps. */
11444 new_tool_bar
11445 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11446 &new_n_tool_bar);
11447
11448 /* Redisplay the tool-bar if we changed it. */
11449 if (new_n_tool_bar != f->n_tool_bar_items
11450 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11451 {
11452 /* Redisplay that happens asynchronously due to an expose event
11453 may access f->tool_bar_items. Make sure we update both
11454 variables within BLOCK_INPUT so no such event interrupts. */
11455 block_input ();
11456 fset_tool_bar_items (f, new_tool_bar);
11457 f->n_tool_bar_items = new_n_tool_bar;
11458 w->update_mode_line = 1;
11459 unblock_input ();
11460 }
11461
11462 UNGCPRO;
11463
11464 unbind_to (count, Qnil);
11465 set_buffer_internal_1 (prev);
11466 }
11467 }
11468 }
11469
11470
11471 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11472 F's desired tool-bar contents. F->tool_bar_items must have
11473 been set up previously by calling prepare_menu_bars. */
11474
11475 static void
11476 build_desired_tool_bar_string (struct frame *f)
11477 {
11478 int i, size, size_needed;
11479 struct gcpro gcpro1, gcpro2, gcpro3;
11480 Lisp_Object image, plist, props;
11481
11482 image = plist = props = Qnil;
11483 GCPRO3 (image, plist, props);
11484
11485 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11486 Otherwise, make a new string. */
11487
11488 /* The size of the string we might be able to reuse. */
11489 size = (STRINGP (f->desired_tool_bar_string)
11490 ? SCHARS (f->desired_tool_bar_string)
11491 : 0);
11492
11493 /* We need one space in the string for each image. */
11494 size_needed = f->n_tool_bar_items;
11495
11496 /* Reuse f->desired_tool_bar_string, if possible. */
11497 if (size < size_needed || NILP (f->desired_tool_bar_string))
11498 fset_desired_tool_bar_string
11499 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11500 else
11501 {
11502 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11503 Fremove_text_properties (make_number (0), make_number (size),
11504 props, f->desired_tool_bar_string);
11505 }
11506
11507 /* Put a `display' property on the string for the images to display,
11508 put a `menu_item' property on tool-bar items with a value that
11509 is the index of the item in F's tool-bar item vector. */
11510 for (i = 0; i < f->n_tool_bar_items; ++i)
11511 {
11512 #define PROP(IDX) \
11513 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11514
11515 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11516 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11517 int hmargin, vmargin, relief, idx, end;
11518
11519 /* If image is a vector, choose the image according to the
11520 button state. */
11521 image = PROP (TOOL_BAR_ITEM_IMAGES);
11522 if (VECTORP (image))
11523 {
11524 if (enabled_p)
11525 idx = (selected_p
11526 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11527 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11528 else
11529 idx = (selected_p
11530 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11531 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11532
11533 eassert (ASIZE (image) >= idx);
11534 image = AREF (image, idx);
11535 }
11536 else
11537 idx = -1;
11538
11539 /* Ignore invalid image specifications. */
11540 if (!valid_image_p (image))
11541 continue;
11542
11543 /* Display the tool-bar button pressed, or depressed. */
11544 plist = Fcopy_sequence (XCDR (image));
11545
11546 /* Compute margin and relief to draw. */
11547 relief = (tool_bar_button_relief >= 0
11548 ? tool_bar_button_relief
11549 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11550 hmargin = vmargin = relief;
11551
11552 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11553 INT_MAX - max (hmargin, vmargin)))
11554 {
11555 hmargin += XFASTINT (Vtool_bar_button_margin);
11556 vmargin += XFASTINT (Vtool_bar_button_margin);
11557 }
11558 else if (CONSP (Vtool_bar_button_margin))
11559 {
11560 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11561 INT_MAX - hmargin))
11562 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11563
11564 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11565 INT_MAX - vmargin))
11566 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11567 }
11568
11569 if (auto_raise_tool_bar_buttons_p)
11570 {
11571 /* Add a `:relief' property to the image spec if the item is
11572 selected. */
11573 if (selected_p)
11574 {
11575 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11576 hmargin -= relief;
11577 vmargin -= relief;
11578 }
11579 }
11580 else
11581 {
11582 /* If image is selected, display it pressed, i.e. with a
11583 negative relief. If it's not selected, display it with a
11584 raised relief. */
11585 plist = Fplist_put (plist, QCrelief,
11586 (selected_p
11587 ? make_number (-relief)
11588 : make_number (relief)));
11589 hmargin -= relief;
11590 vmargin -= relief;
11591 }
11592
11593 /* Put a margin around the image. */
11594 if (hmargin || vmargin)
11595 {
11596 if (hmargin == vmargin)
11597 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11598 else
11599 plist = Fplist_put (plist, QCmargin,
11600 Fcons (make_number (hmargin),
11601 make_number (vmargin)));
11602 }
11603
11604 /* If button is not enabled, and we don't have special images
11605 for the disabled state, make the image appear disabled by
11606 applying an appropriate algorithm to it. */
11607 if (!enabled_p && idx < 0)
11608 plist = Fplist_put (plist, QCconversion, Qdisabled);
11609
11610 /* Put a `display' text property on the string for the image to
11611 display. Put a `menu-item' property on the string that gives
11612 the start of this item's properties in the tool-bar items
11613 vector. */
11614 image = Fcons (Qimage, plist);
11615 props = list4 (Qdisplay, image,
11616 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11617
11618 /* Let the last image hide all remaining spaces in the tool bar
11619 string. The string can be longer than needed when we reuse a
11620 previous string. */
11621 if (i + 1 == f->n_tool_bar_items)
11622 end = SCHARS (f->desired_tool_bar_string);
11623 else
11624 end = i + 1;
11625 Fadd_text_properties (make_number (i), make_number (end),
11626 props, f->desired_tool_bar_string);
11627 #undef PROP
11628 }
11629
11630 UNGCPRO;
11631 }
11632
11633
11634 /* Display one line of the tool-bar of frame IT->f.
11635
11636 HEIGHT specifies the desired height of the tool-bar line.
11637 If the actual height of the glyph row is less than HEIGHT, the
11638 row's height is increased to HEIGHT, and the icons are centered
11639 vertically in the new height.
11640
11641 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11642 count a final empty row in case the tool-bar width exactly matches
11643 the window width.
11644 */
11645
11646 static void
11647 display_tool_bar_line (struct it *it, int height)
11648 {
11649 struct glyph_row *row = it->glyph_row;
11650 int max_x = it->last_visible_x;
11651 struct glyph *last;
11652
11653 prepare_desired_row (row);
11654 row->y = it->current_y;
11655
11656 /* Note that this isn't made use of if the face hasn't a box,
11657 so there's no need to check the face here. */
11658 it->start_of_box_run_p = 1;
11659
11660 while (it->current_x < max_x)
11661 {
11662 int x, n_glyphs_before, i, nglyphs;
11663 struct it it_before;
11664
11665 /* Get the next display element. */
11666 if (!get_next_display_element (it))
11667 {
11668 /* Don't count empty row if we are counting needed tool-bar lines. */
11669 if (height < 0 && !it->hpos)
11670 return;
11671 break;
11672 }
11673
11674 /* Produce glyphs. */
11675 n_glyphs_before = row->used[TEXT_AREA];
11676 it_before = *it;
11677
11678 PRODUCE_GLYPHS (it);
11679
11680 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11681 i = 0;
11682 x = it_before.current_x;
11683 while (i < nglyphs)
11684 {
11685 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11686
11687 if (x + glyph->pixel_width > max_x)
11688 {
11689 /* Glyph doesn't fit on line. Backtrack. */
11690 row->used[TEXT_AREA] = n_glyphs_before;
11691 *it = it_before;
11692 /* If this is the only glyph on this line, it will never fit on the
11693 tool-bar, so skip it. But ensure there is at least one glyph,
11694 so we don't accidentally disable the tool-bar. */
11695 if (n_glyphs_before == 0
11696 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11697 break;
11698 goto out;
11699 }
11700
11701 ++it->hpos;
11702 x += glyph->pixel_width;
11703 ++i;
11704 }
11705
11706 /* Stop at line end. */
11707 if (ITERATOR_AT_END_OF_LINE_P (it))
11708 break;
11709
11710 set_iterator_to_next (it, 1);
11711 }
11712
11713 out:;
11714
11715 row->displays_text_p = row->used[TEXT_AREA] != 0;
11716
11717 /* Use default face for the border below the tool bar.
11718
11719 FIXME: When auto-resize-tool-bars is grow-only, there is
11720 no additional border below the possibly empty tool-bar lines.
11721 So to make the extra empty lines look "normal", we have to
11722 use the tool-bar face for the border too. */
11723 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11724 it->face_id = DEFAULT_FACE_ID;
11725
11726 extend_face_to_end_of_line (it);
11727 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11728 last->right_box_line_p = 1;
11729 if (last == row->glyphs[TEXT_AREA])
11730 last->left_box_line_p = 1;
11731
11732 /* Make line the desired height and center it vertically. */
11733 if ((height -= it->max_ascent + it->max_descent) > 0)
11734 {
11735 /* Don't add more than one line height. */
11736 height %= FRAME_LINE_HEIGHT (it->f);
11737 it->max_ascent += height / 2;
11738 it->max_descent += (height + 1) / 2;
11739 }
11740
11741 compute_line_metrics (it);
11742
11743 /* If line is empty, make it occupy the rest of the tool-bar. */
11744 if (!row->displays_text_p)
11745 {
11746 row->height = row->phys_height = it->last_visible_y - row->y;
11747 row->visible_height = row->height;
11748 row->ascent = row->phys_ascent = 0;
11749 row->extra_line_spacing = 0;
11750 }
11751
11752 row->full_width_p = 1;
11753 row->continued_p = 0;
11754 row->truncated_on_left_p = 0;
11755 row->truncated_on_right_p = 0;
11756
11757 it->current_x = it->hpos = 0;
11758 it->current_y += row->height;
11759 ++it->vpos;
11760 ++it->glyph_row;
11761 }
11762
11763
11764 /* Max tool-bar height. */
11765
11766 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11767 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11768
11769 /* Value is the number of screen lines needed to make all tool-bar
11770 items of frame F visible. The number of actual rows needed is
11771 returned in *N_ROWS if non-NULL. */
11772
11773 static int
11774 tool_bar_lines_needed (struct frame *f, int *n_rows)
11775 {
11776 struct window *w = XWINDOW (f->tool_bar_window);
11777 struct it it;
11778 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11779 the desired matrix, so use (unused) mode-line row as temporary row to
11780 avoid destroying the first tool-bar row. */
11781 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11782
11783 /* Initialize an iterator for iteration over
11784 F->desired_tool_bar_string in the tool-bar window of frame F. */
11785 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11786 it.first_visible_x = 0;
11787 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11788 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11789 it.paragraph_embedding = L2R;
11790
11791 while (!ITERATOR_AT_END_P (&it))
11792 {
11793 clear_glyph_row (temp_row);
11794 it.glyph_row = temp_row;
11795 display_tool_bar_line (&it, -1);
11796 }
11797 clear_glyph_row (temp_row);
11798
11799 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11800 if (n_rows)
11801 *n_rows = it.vpos > 0 ? it.vpos : -1;
11802
11803 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11804 }
11805
11806
11807 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11808 0, 1, 0,
11809 doc: /* Return the number of lines occupied by the tool bar of FRAME.
11810 If FRAME is nil or omitted, use the selected frame. */)
11811 (Lisp_Object frame)
11812 {
11813 struct frame *f = decode_any_frame (frame);
11814 struct window *w;
11815 int nlines = 0;
11816
11817 if (WINDOWP (f->tool_bar_window)
11818 && (w = XWINDOW (f->tool_bar_window),
11819 WINDOW_TOTAL_LINES (w) > 0))
11820 {
11821 update_tool_bar (f, 1);
11822 if (f->n_tool_bar_items)
11823 {
11824 build_desired_tool_bar_string (f);
11825 nlines = tool_bar_lines_needed (f, NULL);
11826 }
11827 }
11828
11829 return make_number (nlines);
11830 }
11831
11832
11833 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11834 height should be changed. */
11835
11836 static int
11837 redisplay_tool_bar (struct frame *f)
11838 {
11839 struct window *w;
11840 struct it it;
11841 struct glyph_row *row;
11842
11843 #if defined (USE_GTK) || defined (HAVE_NS)
11844 if (FRAME_EXTERNAL_TOOL_BAR (f))
11845 update_frame_tool_bar (f);
11846 return 0;
11847 #endif
11848
11849 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11850 do anything. This means you must start with tool-bar-lines
11851 non-zero to get the auto-sizing effect. Or in other words, you
11852 can turn off tool-bars by specifying tool-bar-lines zero. */
11853 if (!WINDOWP (f->tool_bar_window)
11854 || (w = XWINDOW (f->tool_bar_window),
11855 WINDOW_TOTAL_LINES (w) == 0))
11856 return 0;
11857
11858 /* Set up an iterator for the tool-bar window. */
11859 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11860 it.first_visible_x = 0;
11861 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11862 row = it.glyph_row;
11863
11864 /* Build a string that represents the contents of the tool-bar. */
11865 build_desired_tool_bar_string (f);
11866 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11867 /* FIXME: This should be controlled by a user option. But it
11868 doesn't make sense to have an R2L tool bar if the menu bar cannot
11869 be drawn also R2L, and making the menu bar R2L is tricky due
11870 toolkit-specific code that implements it. If an R2L tool bar is
11871 ever supported, display_tool_bar_line should also be augmented to
11872 call unproduce_glyphs like display_line and display_string
11873 do. */
11874 it.paragraph_embedding = L2R;
11875
11876 if (f->n_tool_bar_rows == 0)
11877 {
11878 int nlines;
11879
11880 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11881 nlines != WINDOW_TOTAL_LINES (w)))
11882 {
11883 Lisp_Object frame;
11884 int old_height = WINDOW_TOTAL_LINES (w);
11885
11886 XSETFRAME (frame, f);
11887 Fmodify_frame_parameters (frame,
11888 Fcons (Fcons (Qtool_bar_lines,
11889 make_number (nlines)),
11890 Qnil));
11891 if (WINDOW_TOTAL_LINES (w) != old_height)
11892 {
11893 clear_glyph_matrix (w->desired_matrix);
11894 fonts_changed_p = 1;
11895 return 1;
11896 }
11897 }
11898 }
11899
11900 /* Display as many lines as needed to display all tool-bar items. */
11901
11902 if (f->n_tool_bar_rows > 0)
11903 {
11904 int border, rows, height, extra;
11905
11906 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
11907 border = XINT (Vtool_bar_border);
11908 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11909 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11910 else if (EQ (Vtool_bar_border, Qborder_width))
11911 border = f->border_width;
11912 else
11913 border = 0;
11914 if (border < 0)
11915 border = 0;
11916
11917 rows = f->n_tool_bar_rows;
11918 height = max (1, (it.last_visible_y - border) / rows);
11919 extra = it.last_visible_y - border - height * rows;
11920
11921 while (it.current_y < it.last_visible_y)
11922 {
11923 int h = 0;
11924 if (extra > 0 && rows-- > 0)
11925 {
11926 h = (extra + rows - 1) / rows;
11927 extra -= h;
11928 }
11929 display_tool_bar_line (&it, height + h);
11930 }
11931 }
11932 else
11933 {
11934 while (it.current_y < it.last_visible_y)
11935 display_tool_bar_line (&it, 0);
11936 }
11937
11938 /* It doesn't make much sense to try scrolling in the tool-bar
11939 window, so don't do it. */
11940 w->desired_matrix->no_scrolling_p = 1;
11941 w->must_be_updated_p = 1;
11942
11943 if (!NILP (Vauto_resize_tool_bars))
11944 {
11945 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11946 int change_height_p = 0;
11947
11948 /* If we couldn't display everything, change the tool-bar's
11949 height if there is room for more. */
11950 if (IT_STRING_CHARPOS (it) < it.end_charpos
11951 && it.current_y < max_tool_bar_height)
11952 change_height_p = 1;
11953
11954 row = it.glyph_row - 1;
11955
11956 /* If there are blank lines at the end, except for a partially
11957 visible blank line at the end that is smaller than
11958 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11959 if (!row->displays_text_p
11960 && row->height >= FRAME_LINE_HEIGHT (f))
11961 change_height_p = 1;
11962
11963 /* If row displays tool-bar items, but is partially visible,
11964 change the tool-bar's height. */
11965 if (row->displays_text_p
11966 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11967 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11968 change_height_p = 1;
11969
11970 /* Resize windows as needed by changing the `tool-bar-lines'
11971 frame parameter. */
11972 if (change_height_p)
11973 {
11974 Lisp_Object frame;
11975 int old_height = WINDOW_TOTAL_LINES (w);
11976 int nrows;
11977 int nlines = tool_bar_lines_needed (f, &nrows);
11978
11979 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11980 && !f->minimize_tool_bar_window_p)
11981 ? (nlines > old_height)
11982 : (nlines != old_height));
11983 f->minimize_tool_bar_window_p = 0;
11984
11985 if (change_height_p)
11986 {
11987 XSETFRAME (frame, f);
11988 Fmodify_frame_parameters (frame,
11989 Fcons (Fcons (Qtool_bar_lines,
11990 make_number (nlines)),
11991 Qnil));
11992 if (WINDOW_TOTAL_LINES (w) != old_height)
11993 {
11994 clear_glyph_matrix (w->desired_matrix);
11995 f->n_tool_bar_rows = nrows;
11996 fonts_changed_p = 1;
11997 return 1;
11998 }
11999 }
12000 }
12001 }
12002
12003 f->minimize_tool_bar_window_p = 0;
12004 return 0;
12005 }
12006
12007
12008 /* Get information about the tool-bar item which is displayed in GLYPH
12009 on frame F. Return in *PROP_IDX the index where tool-bar item
12010 properties start in F->tool_bar_items. Value is zero if
12011 GLYPH doesn't display a tool-bar item. */
12012
12013 static int
12014 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12015 {
12016 Lisp_Object prop;
12017 int success_p;
12018 int charpos;
12019
12020 /* This function can be called asynchronously, which means we must
12021 exclude any possibility that Fget_text_property signals an
12022 error. */
12023 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12024 charpos = max (0, charpos);
12025
12026 /* Get the text property `menu-item' at pos. The value of that
12027 property is the start index of this item's properties in
12028 F->tool_bar_items. */
12029 prop = Fget_text_property (make_number (charpos),
12030 Qmenu_item, f->current_tool_bar_string);
12031 if (INTEGERP (prop))
12032 {
12033 *prop_idx = XINT (prop);
12034 success_p = 1;
12035 }
12036 else
12037 success_p = 0;
12038
12039 return success_p;
12040 }
12041
12042 \f
12043 /* Get information about the tool-bar item at position X/Y on frame F.
12044 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12045 the current matrix of the tool-bar window of F, or NULL if not
12046 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12047 item in F->tool_bar_items. Value is
12048
12049 -1 if X/Y is not on a tool-bar item
12050 0 if X/Y is on the same item that was highlighted before.
12051 1 otherwise. */
12052
12053 static int
12054 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12055 int *hpos, int *vpos, int *prop_idx)
12056 {
12057 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12058 struct window *w = XWINDOW (f->tool_bar_window);
12059 int area;
12060
12061 /* Find the glyph under X/Y. */
12062 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12063 if (*glyph == NULL)
12064 return -1;
12065
12066 /* Get the start of this tool-bar item's properties in
12067 f->tool_bar_items. */
12068 if (!tool_bar_item_info (f, *glyph, prop_idx))
12069 return -1;
12070
12071 /* Is mouse on the highlighted item? */
12072 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12073 && *vpos >= hlinfo->mouse_face_beg_row
12074 && *vpos <= hlinfo->mouse_face_end_row
12075 && (*vpos > hlinfo->mouse_face_beg_row
12076 || *hpos >= hlinfo->mouse_face_beg_col)
12077 && (*vpos < hlinfo->mouse_face_end_row
12078 || *hpos < hlinfo->mouse_face_end_col
12079 || hlinfo->mouse_face_past_end))
12080 return 0;
12081
12082 return 1;
12083 }
12084
12085
12086 /* EXPORT:
12087 Handle mouse button event on the tool-bar of frame F, at
12088 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12089 0 for button release. MODIFIERS is event modifiers for button
12090 release. */
12091
12092 void
12093 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12094 int modifiers)
12095 {
12096 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12097 struct window *w = XWINDOW (f->tool_bar_window);
12098 int hpos, vpos, prop_idx;
12099 struct glyph *glyph;
12100 Lisp_Object enabled_p;
12101
12102 /* If not on the highlighted tool-bar item, return. */
12103 frame_to_window_pixel_xy (w, &x, &y);
12104 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12105 return;
12106
12107 /* If item is disabled, do nothing. */
12108 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12109 if (NILP (enabled_p))
12110 return;
12111
12112 if (down_p)
12113 {
12114 /* Show item in pressed state. */
12115 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12116 last_tool_bar_item = prop_idx;
12117 }
12118 else
12119 {
12120 Lisp_Object key, frame;
12121 struct input_event event;
12122 EVENT_INIT (event);
12123
12124 /* Show item in released state. */
12125 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12126
12127 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12128
12129 XSETFRAME (frame, f);
12130 event.kind = TOOL_BAR_EVENT;
12131 event.frame_or_window = frame;
12132 event.arg = frame;
12133 kbd_buffer_store_event (&event);
12134
12135 event.kind = TOOL_BAR_EVENT;
12136 event.frame_or_window = frame;
12137 event.arg = key;
12138 event.modifiers = modifiers;
12139 kbd_buffer_store_event (&event);
12140 last_tool_bar_item = -1;
12141 }
12142 }
12143
12144
12145 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12146 tool-bar window-relative coordinates X/Y. Called from
12147 note_mouse_highlight. */
12148
12149 static void
12150 note_tool_bar_highlight (struct frame *f, int x, int y)
12151 {
12152 Lisp_Object window = f->tool_bar_window;
12153 struct window *w = XWINDOW (window);
12154 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12155 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12156 int hpos, vpos;
12157 struct glyph *glyph;
12158 struct glyph_row *row;
12159 int i;
12160 Lisp_Object enabled_p;
12161 int prop_idx;
12162 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12163 int mouse_down_p, rc;
12164
12165 /* Function note_mouse_highlight is called with negative X/Y
12166 values when mouse moves outside of the frame. */
12167 if (x <= 0 || y <= 0)
12168 {
12169 clear_mouse_face (hlinfo);
12170 return;
12171 }
12172
12173 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12174 if (rc < 0)
12175 {
12176 /* Not on tool-bar item. */
12177 clear_mouse_face (hlinfo);
12178 return;
12179 }
12180 else if (rc == 0)
12181 /* On same tool-bar item as before. */
12182 goto set_help_echo;
12183
12184 clear_mouse_face (hlinfo);
12185
12186 /* Mouse is down, but on different tool-bar item? */
12187 mouse_down_p = (dpyinfo->grabbed
12188 && f == last_mouse_frame
12189 && FRAME_LIVE_P (f));
12190 if (mouse_down_p
12191 && last_tool_bar_item != prop_idx)
12192 return;
12193
12194 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12195
12196 /* If tool-bar item is not enabled, don't highlight it. */
12197 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12198 if (!NILP (enabled_p))
12199 {
12200 /* Compute the x-position of the glyph. In front and past the
12201 image is a space. We include this in the highlighted area. */
12202 row = MATRIX_ROW (w->current_matrix, vpos);
12203 for (i = x = 0; i < hpos; ++i)
12204 x += row->glyphs[TEXT_AREA][i].pixel_width;
12205
12206 /* Record this as the current active region. */
12207 hlinfo->mouse_face_beg_col = hpos;
12208 hlinfo->mouse_face_beg_row = vpos;
12209 hlinfo->mouse_face_beg_x = x;
12210 hlinfo->mouse_face_beg_y = row->y;
12211 hlinfo->mouse_face_past_end = 0;
12212
12213 hlinfo->mouse_face_end_col = hpos + 1;
12214 hlinfo->mouse_face_end_row = vpos;
12215 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12216 hlinfo->mouse_face_end_y = row->y;
12217 hlinfo->mouse_face_window = window;
12218 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12219
12220 /* Display it as active. */
12221 show_mouse_face (hlinfo, draw);
12222 }
12223
12224 set_help_echo:
12225
12226 /* Set help_echo_string to a help string to display for this tool-bar item.
12227 XTread_socket does the rest. */
12228 help_echo_object = help_echo_window = Qnil;
12229 help_echo_pos = -1;
12230 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12231 if (NILP (help_echo_string))
12232 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12233 }
12234
12235 #endif /* HAVE_WINDOW_SYSTEM */
12236
12237
12238 \f
12239 /************************************************************************
12240 Horizontal scrolling
12241 ************************************************************************/
12242
12243 static int hscroll_window_tree (Lisp_Object);
12244 static int hscroll_windows (Lisp_Object);
12245
12246 /* For all leaf windows in the window tree rooted at WINDOW, set their
12247 hscroll value so that PT is (i) visible in the window, and (ii) so
12248 that it is not within a certain margin at the window's left and
12249 right border. Value is non-zero if any window's hscroll has been
12250 changed. */
12251
12252 static int
12253 hscroll_window_tree (Lisp_Object window)
12254 {
12255 int hscrolled_p = 0;
12256 int hscroll_relative_p = FLOATP (Vhscroll_step);
12257 int hscroll_step_abs = 0;
12258 double hscroll_step_rel = 0;
12259
12260 if (hscroll_relative_p)
12261 {
12262 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12263 if (hscroll_step_rel < 0)
12264 {
12265 hscroll_relative_p = 0;
12266 hscroll_step_abs = 0;
12267 }
12268 }
12269 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12270 {
12271 hscroll_step_abs = XINT (Vhscroll_step);
12272 if (hscroll_step_abs < 0)
12273 hscroll_step_abs = 0;
12274 }
12275 else
12276 hscroll_step_abs = 0;
12277
12278 while (WINDOWP (window))
12279 {
12280 struct window *w = XWINDOW (window);
12281
12282 if (WINDOWP (w->hchild))
12283 hscrolled_p |= hscroll_window_tree (w->hchild);
12284 else if (WINDOWP (w->vchild))
12285 hscrolled_p |= hscroll_window_tree (w->vchild);
12286 else if (w->cursor.vpos >= 0)
12287 {
12288 int h_margin;
12289 int text_area_width;
12290 struct glyph_row *current_cursor_row
12291 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12292 struct glyph_row *desired_cursor_row
12293 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12294 struct glyph_row *cursor_row
12295 = (desired_cursor_row->enabled_p
12296 ? desired_cursor_row
12297 : current_cursor_row);
12298 int row_r2l_p = cursor_row->reversed_p;
12299
12300 text_area_width = window_box_width (w, TEXT_AREA);
12301
12302 /* Scroll when cursor is inside this scroll margin. */
12303 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12304
12305 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12306 /* For left-to-right rows, hscroll when cursor is either
12307 (i) inside the right hscroll margin, or (ii) if it is
12308 inside the left margin and the window is already
12309 hscrolled. */
12310 && ((!row_r2l_p
12311 && ((w->hscroll
12312 && w->cursor.x <= h_margin)
12313 || (cursor_row->enabled_p
12314 && cursor_row->truncated_on_right_p
12315 && (w->cursor.x >= text_area_width - h_margin))))
12316 /* For right-to-left rows, the logic is similar,
12317 except that rules for scrolling to left and right
12318 are reversed. E.g., if cursor.x <= h_margin, we
12319 need to hscroll "to the right" unconditionally,
12320 and that will scroll the screen to the left so as
12321 to reveal the next portion of the row. */
12322 || (row_r2l_p
12323 && ((cursor_row->enabled_p
12324 /* FIXME: It is confusing to set the
12325 truncated_on_right_p flag when R2L rows
12326 are actually truncated on the left. */
12327 && cursor_row->truncated_on_right_p
12328 && w->cursor.x <= h_margin)
12329 || (w->hscroll
12330 && (w->cursor.x >= text_area_width - h_margin))))))
12331 {
12332 struct it it;
12333 ptrdiff_t hscroll;
12334 struct buffer *saved_current_buffer;
12335 ptrdiff_t pt;
12336 int wanted_x;
12337
12338 /* Find point in a display of infinite width. */
12339 saved_current_buffer = current_buffer;
12340 current_buffer = XBUFFER (w->buffer);
12341
12342 if (w == XWINDOW (selected_window))
12343 pt = PT;
12344 else
12345 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12346
12347 /* Move iterator to pt starting at cursor_row->start in
12348 a line with infinite width. */
12349 init_to_row_start (&it, w, cursor_row);
12350 it.last_visible_x = INFINITY;
12351 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12352 current_buffer = saved_current_buffer;
12353
12354 /* Position cursor in window. */
12355 if (!hscroll_relative_p && hscroll_step_abs == 0)
12356 hscroll = max (0, (it.current_x
12357 - (ITERATOR_AT_END_OF_LINE_P (&it)
12358 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12359 : (text_area_width / 2))))
12360 / FRAME_COLUMN_WIDTH (it.f);
12361 else if ((!row_r2l_p
12362 && w->cursor.x >= text_area_width - h_margin)
12363 || (row_r2l_p && w->cursor.x <= h_margin))
12364 {
12365 if (hscroll_relative_p)
12366 wanted_x = text_area_width * (1 - hscroll_step_rel)
12367 - h_margin;
12368 else
12369 wanted_x = text_area_width
12370 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12371 - h_margin;
12372 hscroll
12373 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12374 }
12375 else
12376 {
12377 if (hscroll_relative_p)
12378 wanted_x = text_area_width * hscroll_step_rel
12379 + h_margin;
12380 else
12381 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12382 + h_margin;
12383 hscroll
12384 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12385 }
12386 hscroll = max (hscroll, w->min_hscroll);
12387
12388 /* Don't prevent redisplay optimizations if hscroll
12389 hasn't changed, as it will unnecessarily slow down
12390 redisplay. */
12391 if (w->hscroll != hscroll)
12392 {
12393 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12394 w->hscroll = hscroll;
12395 hscrolled_p = 1;
12396 }
12397 }
12398 }
12399
12400 window = w->next;
12401 }
12402
12403 /* Value is non-zero if hscroll of any leaf window has been changed. */
12404 return hscrolled_p;
12405 }
12406
12407
12408 /* Set hscroll so that cursor is visible and not inside horizontal
12409 scroll margins for all windows in the tree rooted at WINDOW. See
12410 also hscroll_window_tree above. Value is non-zero if any window's
12411 hscroll has been changed. If it has, desired matrices on the frame
12412 of WINDOW are cleared. */
12413
12414 static int
12415 hscroll_windows (Lisp_Object window)
12416 {
12417 int hscrolled_p = hscroll_window_tree (window);
12418 if (hscrolled_p)
12419 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12420 return hscrolled_p;
12421 }
12422
12423
12424 \f
12425 /************************************************************************
12426 Redisplay
12427 ************************************************************************/
12428
12429 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12430 to a non-zero value. This is sometimes handy to have in a debugger
12431 session. */
12432
12433 #ifdef GLYPH_DEBUG
12434
12435 /* First and last unchanged row for try_window_id. */
12436
12437 static int debug_first_unchanged_at_end_vpos;
12438 static int debug_last_unchanged_at_beg_vpos;
12439
12440 /* Delta vpos and y. */
12441
12442 static int debug_dvpos, debug_dy;
12443
12444 /* Delta in characters and bytes for try_window_id. */
12445
12446 static ptrdiff_t debug_delta, debug_delta_bytes;
12447
12448 /* Values of window_end_pos and window_end_vpos at the end of
12449 try_window_id. */
12450
12451 static ptrdiff_t debug_end_vpos;
12452
12453 /* Append a string to W->desired_matrix->method. FMT is a printf
12454 format string. If trace_redisplay_p is non-zero also printf the
12455 resulting string to stderr. */
12456
12457 static void debug_method_add (struct window *, char const *, ...)
12458 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12459
12460 static void
12461 debug_method_add (struct window *w, char const *fmt, ...)
12462 {
12463 char *method = w->desired_matrix->method;
12464 int len = strlen (method);
12465 int size = sizeof w->desired_matrix->method;
12466 int remaining = size - len - 1;
12467 va_list ap;
12468
12469 if (len && remaining)
12470 {
12471 method[len] = '|';
12472 --remaining, ++len;
12473 }
12474
12475 va_start (ap, fmt);
12476 vsnprintf (method + len, remaining + 1, fmt, ap);
12477 va_end (ap);
12478
12479 if (trace_redisplay_p)
12480 fprintf (stderr, "%p (%s): %s\n",
12481 w,
12482 ((BUFFERP (w->buffer)
12483 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12484 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12485 : "no buffer"),
12486 method + len);
12487 }
12488
12489 #endif /* GLYPH_DEBUG */
12490
12491
12492 /* Value is non-zero if all changes in window W, which displays
12493 current_buffer, are in the text between START and END. START is a
12494 buffer position, END is given as a distance from Z. Used in
12495 redisplay_internal for display optimization. */
12496
12497 static int
12498 text_outside_line_unchanged_p (struct window *w,
12499 ptrdiff_t start, ptrdiff_t end)
12500 {
12501 int unchanged_p = 1;
12502
12503 /* If text or overlays have changed, see where. */
12504 if (window_outdated (w))
12505 {
12506 /* Gap in the line? */
12507 if (GPT < start || Z - GPT < end)
12508 unchanged_p = 0;
12509
12510 /* Changes start in front of the line, or end after it? */
12511 if (unchanged_p
12512 && (BEG_UNCHANGED < start - 1
12513 || END_UNCHANGED < end))
12514 unchanged_p = 0;
12515
12516 /* If selective display, can't optimize if changes start at the
12517 beginning of the line. */
12518 if (unchanged_p
12519 && INTEGERP (BVAR (current_buffer, selective_display))
12520 && XINT (BVAR (current_buffer, selective_display)) > 0
12521 && (BEG_UNCHANGED < start || GPT <= start))
12522 unchanged_p = 0;
12523
12524 /* If there are overlays at the start or end of the line, these
12525 may have overlay strings with newlines in them. A change at
12526 START, for instance, may actually concern the display of such
12527 overlay strings as well, and they are displayed on different
12528 lines. So, quickly rule out this case. (For the future, it
12529 might be desirable to implement something more telling than
12530 just BEG/END_UNCHANGED.) */
12531 if (unchanged_p)
12532 {
12533 if (BEG + BEG_UNCHANGED == start
12534 && overlay_touches_p (start))
12535 unchanged_p = 0;
12536 if (END_UNCHANGED == end
12537 && overlay_touches_p (Z - end))
12538 unchanged_p = 0;
12539 }
12540
12541 /* Under bidi reordering, adding or deleting a character in the
12542 beginning of a paragraph, before the first strong directional
12543 character, can change the base direction of the paragraph (unless
12544 the buffer specifies a fixed paragraph direction), which will
12545 require to redisplay the whole paragraph. It might be worthwhile
12546 to find the paragraph limits and widen the range of redisplayed
12547 lines to that, but for now just give up this optimization. */
12548 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12549 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12550 unchanged_p = 0;
12551 }
12552
12553 return unchanged_p;
12554 }
12555
12556
12557 /* Do a frame update, taking possible shortcuts into account. This is
12558 the main external entry point for redisplay.
12559
12560 If the last redisplay displayed an echo area message and that message
12561 is no longer requested, we clear the echo area or bring back the
12562 mini-buffer if that is in use. */
12563
12564 void
12565 redisplay (void)
12566 {
12567 redisplay_internal ();
12568 }
12569
12570
12571 static Lisp_Object
12572 overlay_arrow_string_or_property (Lisp_Object var)
12573 {
12574 Lisp_Object val;
12575
12576 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12577 return val;
12578
12579 return Voverlay_arrow_string;
12580 }
12581
12582 /* Return 1 if there are any overlay-arrows in current_buffer. */
12583 static int
12584 overlay_arrow_in_current_buffer_p (void)
12585 {
12586 Lisp_Object vlist;
12587
12588 for (vlist = Voverlay_arrow_variable_list;
12589 CONSP (vlist);
12590 vlist = XCDR (vlist))
12591 {
12592 Lisp_Object var = XCAR (vlist);
12593 Lisp_Object val;
12594
12595 if (!SYMBOLP (var))
12596 continue;
12597 val = find_symbol_value (var);
12598 if (MARKERP (val)
12599 && current_buffer == XMARKER (val)->buffer)
12600 return 1;
12601 }
12602 return 0;
12603 }
12604
12605
12606 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12607 has changed. */
12608
12609 static int
12610 overlay_arrows_changed_p (void)
12611 {
12612 Lisp_Object vlist;
12613
12614 for (vlist = Voverlay_arrow_variable_list;
12615 CONSP (vlist);
12616 vlist = XCDR (vlist))
12617 {
12618 Lisp_Object var = XCAR (vlist);
12619 Lisp_Object val, pstr;
12620
12621 if (!SYMBOLP (var))
12622 continue;
12623 val = find_symbol_value (var);
12624 if (!MARKERP (val))
12625 continue;
12626 if (! EQ (COERCE_MARKER (val),
12627 Fget (var, Qlast_arrow_position))
12628 || ! (pstr = overlay_arrow_string_or_property (var),
12629 EQ (pstr, Fget (var, Qlast_arrow_string))))
12630 return 1;
12631 }
12632 return 0;
12633 }
12634
12635 /* Mark overlay arrows to be updated on next redisplay. */
12636
12637 static void
12638 update_overlay_arrows (int up_to_date)
12639 {
12640 Lisp_Object vlist;
12641
12642 for (vlist = Voverlay_arrow_variable_list;
12643 CONSP (vlist);
12644 vlist = XCDR (vlist))
12645 {
12646 Lisp_Object var = XCAR (vlist);
12647
12648 if (!SYMBOLP (var))
12649 continue;
12650
12651 if (up_to_date > 0)
12652 {
12653 Lisp_Object val = find_symbol_value (var);
12654 Fput (var, Qlast_arrow_position,
12655 COERCE_MARKER (val));
12656 Fput (var, Qlast_arrow_string,
12657 overlay_arrow_string_or_property (var));
12658 }
12659 else if (up_to_date < 0
12660 || !NILP (Fget (var, Qlast_arrow_position)))
12661 {
12662 Fput (var, Qlast_arrow_position, Qt);
12663 Fput (var, Qlast_arrow_string, Qt);
12664 }
12665 }
12666 }
12667
12668
12669 /* Return overlay arrow string to display at row.
12670 Return integer (bitmap number) for arrow bitmap in left fringe.
12671 Return nil if no overlay arrow. */
12672
12673 static Lisp_Object
12674 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12675 {
12676 Lisp_Object vlist;
12677
12678 for (vlist = Voverlay_arrow_variable_list;
12679 CONSP (vlist);
12680 vlist = XCDR (vlist))
12681 {
12682 Lisp_Object var = XCAR (vlist);
12683 Lisp_Object val;
12684
12685 if (!SYMBOLP (var))
12686 continue;
12687
12688 val = find_symbol_value (var);
12689
12690 if (MARKERP (val)
12691 && current_buffer == XMARKER (val)->buffer
12692 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12693 {
12694 if (FRAME_WINDOW_P (it->f)
12695 /* FIXME: if ROW->reversed_p is set, this should test
12696 the right fringe, not the left one. */
12697 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12698 {
12699 #ifdef HAVE_WINDOW_SYSTEM
12700 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12701 {
12702 int fringe_bitmap;
12703 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12704 return make_number (fringe_bitmap);
12705 }
12706 #endif
12707 return make_number (-1); /* Use default arrow bitmap. */
12708 }
12709 return overlay_arrow_string_or_property (var);
12710 }
12711 }
12712
12713 return Qnil;
12714 }
12715
12716 /* Return 1 if point moved out of or into a composition. Otherwise
12717 return 0. PREV_BUF and PREV_PT are the last point buffer and
12718 position. BUF and PT are the current point buffer and position. */
12719
12720 static int
12721 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12722 struct buffer *buf, ptrdiff_t pt)
12723 {
12724 ptrdiff_t start, end;
12725 Lisp_Object prop;
12726 Lisp_Object buffer;
12727
12728 XSETBUFFER (buffer, buf);
12729 /* Check a composition at the last point if point moved within the
12730 same buffer. */
12731 if (prev_buf == buf)
12732 {
12733 if (prev_pt == pt)
12734 /* Point didn't move. */
12735 return 0;
12736
12737 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12738 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12739 && COMPOSITION_VALID_P (start, end, prop)
12740 && start < prev_pt && end > prev_pt)
12741 /* The last point was within the composition. Return 1 iff
12742 point moved out of the composition. */
12743 return (pt <= start || pt >= end);
12744 }
12745
12746 /* Check a composition at the current point. */
12747 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12748 && find_composition (pt, -1, &start, &end, &prop, buffer)
12749 && COMPOSITION_VALID_P (start, end, prop)
12750 && start < pt && end > pt);
12751 }
12752
12753
12754 /* Reconsider the setting of B->clip_changed which is displayed
12755 in window W. */
12756
12757 static void
12758 reconsider_clip_changes (struct window *w, struct buffer *b)
12759 {
12760 if (b->clip_changed
12761 && w->window_end_valid
12762 && w->current_matrix->buffer == b
12763 && w->current_matrix->zv == BUF_ZV (b)
12764 && w->current_matrix->begv == BUF_BEGV (b))
12765 b->clip_changed = 0;
12766
12767 /* If display wasn't paused, and W is not a tool bar window, see if
12768 point has been moved into or out of a composition. In that case,
12769 we set b->clip_changed to 1 to force updating the screen. If
12770 b->clip_changed has already been set to 1, we can skip this
12771 check. */
12772 if (!b->clip_changed && BUFFERP (w->buffer) && w->window_end_valid)
12773 {
12774 ptrdiff_t pt;
12775
12776 if (w == XWINDOW (selected_window))
12777 pt = PT;
12778 else
12779 pt = marker_position (w->pointm);
12780
12781 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12782 || pt != w->last_point)
12783 && check_point_in_composition (w->current_matrix->buffer,
12784 w->last_point,
12785 XBUFFER (w->buffer), pt))
12786 b->clip_changed = 1;
12787 }
12788 }
12789 \f
12790
12791 #define STOP_POLLING \
12792 do { if (! polling_stopped_here) stop_polling (); \
12793 polling_stopped_here = 1; } while (0)
12794
12795 #define RESUME_POLLING \
12796 do { if (polling_stopped_here) start_polling (); \
12797 polling_stopped_here = 0; } while (0)
12798
12799
12800 /* Perhaps in the future avoid recentering windows if it
12801 is not necessary; currently that causes some problems. */
12802
12803 static void
12804 redisplay_internal (void)
12805 {
12806 struct window *w = XWINDOW (selected_window);
12807 struct window *sw;
12808 struct frame *fr;
12809 int pending;
12810 int must_finish = 0;
12811 struct text_pos tlbufpos, tlendpos;
12812 int number_of_visible_frames;
12813 ptrdiff_t count, count1;
12814 struct frame *sf;
12815 int polling_stopped_here = 0;
12816 Lisp_Object tail, frame;
12817 struct backtrace backtrace;
12818
12819 /* Non-zero means redisplay has to consider all windows on all
12820 frames. Zero means, only selected_window is considered. */
12821 int consider_all_windows_p;
12822
12823 /* Non-zero means redisplay has to redisplay the miniwindow. */
12824 int update_miniwindow_p = 0;
12825
12826 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12827
12828 /* No redisplay if running in batch mode or frame is not yet fully
12829 initialized, or redisplay is explicitly turned off by setting
12830 Vinhibit_redisplay. */
12831 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12832 || !NILP (Vinhibit_redisplay))
12833 return;
12834
12835 /* Don't examine these until after testing Vinhibit_redisplay.
12836 When Emacs is shutting down, perhaps because its connection to
12837 X has dropped, we should not look at them at all. */
12838 fr = XFRAME (w->frame);
12839 sf = SELECTED_FRAME ();
12840
12841 if (!fr->glyphs_initialized_p)
12842 return;
12843
12844 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12845 if (popup_activated ())
12846 return;
12847 #endif
12848
12849 /* I don't think this happens but let's be paranoid. */
12850 if (redisplaying_p)
12851 return;
12852
12853 /* Record a function that clears redisplaying_p
12854 when we leave this function. */
12855 count = SPECPDL_INDEX ();
12856 record_unwind_protect (unwind_redisplay, selected_frame);
12857 redisplaying_p = 1;
12858 specbind (Qinhibit_free_realized_faces, Qnil);
12859
12860 /* Record this function, so it appears on the profiler's backtraces. */
12861 backtrace.next = backtrace_list;
12862 backtrace.function = Qredisplay_internal;
12863 backtrace.args = &Qnil;
12864 backtrace.nargs = 0;
12865 backtrace.debug_on_exit = 0;
12866 backtrace_list = &backtrace;
12867
12868 FOR_EACH_FRAME (tail, frame)
12869 XFRAME (frame)->already_hscrolled_p = 0;
12870
12871 retry:
12872 /* Remember the currently selected window. */
12873 sw = w;
12874
12875 pending = 0;
12876 reconsider_clip_changes (w, current_buffer);
12877 last_escape_glyph_frame = NULL;
12878 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12879 last_glyphless_glyph_frame = NULL;
12880 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12881
12882 /* If new fonts have been loaded that make a glyph matrix adjustment
12883 necessary, do it. */
12884 if (fonts_changed_p)
12885 {
12886 adjust_glyphs (NULL);
12887 ++windows_or_buffers_changed;
12888 fonts_changed_p = 0;
12889 }
12890
12891 /* If face_change_count is non-zero, init_iterator will free all
12892 realized faces, which includes the faces referenced from current
12893 matrices. So, we can't reuse current matrices in this case. */
12894 if (face_change_count)
12895 ++windows_or_buffers_changed;
12896
12897 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12898 && FRAME_TTY (sf)->previous_frame != sf)
12899 {
12900 /* Since frames on a single ASCII terminal share the same
12901 display area, displaying a different frame means redisplay
12902 the whole thing. */
12903 windows_or_buffers_changed++;
12904 SET_FRAME_GARBAGED (sf);
12905 #ifndef DOS_NT
12906 set_tty_color_mode (FRAME_TTY (sf), sf);
12907 #endif
12908 FRAME_TTY (sf)->previous_frame = sf;
12909 }
12910
12911 /* Set the visible flags for all frames. Do this before checking for
12912 resized or garbaged frames; they want to know if their frames are
12913 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
12914 number_of_visible_frames = 0;
12915
12916 FOR_EACH_FRAME (tail, frame)
12917 {
12918 struct frame *f = XFRAME (frame);
12919
12920 if (FRAME_VISIBLE_P (f))
12921 ++number_of_visible_frames;
12922 clear_desired_matrices (f);
12923 }
12924
12925 /* Notice any pending interrupt request to change frame size. */
12926 do_pending_window_change (1);
12927
12928 /* do_pending_window_change could change the selected_window due to
12929 frame resizing which makes the selected window too small. */
12930 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12931 {
12932 sw = w;
12933 reconsider_clip_changes (w, current_buffer);
12934 }
12935
12936 /* Clear frames marked as garbaged. */
12937 clear_garbaged_frames ();
12938
12939 /* Build menubar and tool-bar items. */
12940 if (NILP (Vmemory_full))
12941 prepare_menu_bars ();
12942
12943 if (windows_or_buffers_changed)
12944 update_mode_lines++;
12945
12946 /* Detect case that we need to write or remove a star in the mode line. */
12947 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
12948 {
12949 w->update_mode_line = 1;
12950 if (buffer_shared_and_changed ())
12951 update_mode_lines++;
12952 }
12953
12954 /* Avoid invocation of point motion hooks by `current_column' below. */
12955 count1 = SPECPDL_INDEX ();
12956 specbind (Qinhibit_point_motion_hooks, Qt);
12957
12958 if (mode_line_update_needed (w))
12959 w->update_mode_line = 1;
12960
12961 unbind_to (count1, Qnil);
12962
12963 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12964
12965 consider_all_windows_p = (update_mode_lines
12966 || buffer_shared_and_changed ()
12967 || cursor_type_changed);
12968
12969 /* If specs for an arrow have changed, do thorough redisplay
12970 to ensure we remove any arrow that should no longer exist. */
12971 if (overlay_arrows_changed_p ())
12972 consider_all_windows_p = windows_or_buffers_changed = 1;
12973
12974 /* Normally the message* functions will have already displayed and
12975 updated the echo area, but the frame may have been trashed, or
12976 the update may have been preempted, so display the echo area
12977 again here. Checking message_cleared_p captures the case that
12978 the echo area should be cleared. */
12979 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12980 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12981 || (message_cleared_p
12982 && minibuf_level == 0
12983 /* If the mini-window is currently selected, this means the
12984 echo-area doesn't show through. */
12985 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12986 {
12987 int window_height_changed_p = echo_area_display (0);
12988
12989 if (message_cleared_p)
12990 update_miniwindow_p = 1;
12991
12992 must_finish = 1;
12993
12994 /* If we don't display the current message, don't clear the
12995 message_cleared_p flag, because, if we did, we wouldn't clear
12996 the echo area in the next redisplay which doesn't preserve
12997 the echo area. */
12998 if (!display_last_displayed_message_p)
12999 message_cleared_p = 0;
13000
13001 if (fonts_changed_p)
13002 goto retry;
13003 else if (window_height_changed_p)
13004 {
13005 consider_all_windows_p = 1;
13006 ++update_mode_lines;
13007 ++windows_or_buffers_changed;
13008
13009 /* If window configuration was changed, frames may have been
13010 marked garbaged. Clear them or we will experience
13011 surprises wrt scrolling. */
13012 clear_garbaged_frames ();
13013 }
13014 }
13015 else if (EQ (selected_window, minibuf_window)
13016 && (current_buffer->clip_changed || window_outdated (w))
13017 && resize_mini_window (w, 0))
13018 {
13019 /* Resized active mini-window to fit the size of what it is
13020 showing if its contents might have changed. */
13021 must_finish = 1;
13022 /* FIXME: this causes all frames to be updated, which seems unnecessary
13023 since only the current frame needs to be considered. This function
13024 needs to be rewritten with two variables, consider_all_windows and
13025 consider_all_frames. */
13026 consider_all_windows_p = 1;
13027 ++windows_or_buffers_changed;
13028 ++update_mode_lines;
13029
13030 /* If window configuration was changed, frames may have been
13031 marked garbaged. Clear them or we will experience
13032 surprises wrt scrolling. */
13033 clear_garbaged_frames ();
13034 }
13035
13036 /* If showing the region, and mark has changed, we must redisplay
13037 the whole window. The assignment to this_line_start_pos prevents
13038 the optimization directly below this if-statement. */
13039 if (((!NILP (Vtransient_mark_mode)
13040 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13041 != (w->region_showing > 0))
13042 || (w->region_showing
13043 && w->region_showing
13044 != XINT (Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13045 CHARPOS (this_line_start_pos) = 0;
13046
13047 /* Optimize the case that only the line containing the cursor in the
13048 selected window has changed. Variables starting with this_ are
13049 set in display_line and record information about the line
13050 containing the cursor. */
13051 tlbufpos = this_line_start_pos;
13052 tlendpos = this_line_end_pos;
13053 if (!consider_all_windows_p
13054 && CHARPOS (tlbufpos) > 0
13055 && !w->update_mode_line
13056 && !current_buffer->clip_changed
13057 && !current_buffer->prevent_redisplay_optimizations_p
13058 && FRAME_VISIBLE_P (XFRAME (w->frame))
13059 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13060 /* Make sure recorded data applies to current buffer, etc. */
13061 && this_line_buffer == current_buffer
13062 && current_buffer == XBUFFER (w->buffer)
13063 && !w->force_start
13064 && !w->optional_new_start
13065 /* Point must be on the line that we have info recorded about. */
13066 && PT >= CHARPOS (tlbufpos)
13067 && PT <= Z - CHARPOS (tlendpos)
13068 /* All text outside that line, including its final newline,
13069 must be unchanged. */
13070 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13071 CHARPOS (tlendpos)))
13072 {
13073 if (CHARPOS (tlbufpos) > BEGV
13074 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13075 && (CHARPOS (tlbufpos) == ZV
13076 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13077 /* Former continuation line has disappeared by becoming empty. */
13078 goto cancel;
13079 else if (window_outdated (w) || MINI_WINDOW_P (w))
13080 {
13081 /* We have to handle the case of continuation around a
13082 wide-column character (see the comment in indent.c around
13083 line 1340).
13084
13085 For instance, in the following case:
13086
13087 -------- Insert --------
13088 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13089 J_I_ ==> J_I_ `^^' are cursors.
13090 ^^ ^^
13091 -------- --------
13092
13093 As we have to redraw the line above, we cannot use this
13094 optimization. */
13095
13096 struct it it;
13097 int line_height_before = this_line_pixel_height;
13098
13099 /* Note that start_display will handle the case that the
13100 line starting at tlbufpos is a continuation line. */
13101 start_display (&it, w, tlbufpos);
13102
13103 /* Implementation note: It this still necessary? */
13104 if (it.current_x != this_line_start_x)
13105 goto cancel;
13106
13107 TRACE ((stderr, "trying display optimization 1\n"));
13108 w->cursor.vpos = -1;
13109 overlay_arrow_seen = 0;
13110 it.vpos = this_line_vpos;
13111 it.current_y = this_line_y;
13112 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13113 display_line (&it);
13114
13115 /* If line contains point, is not continued,
13116 and ends at same distance from eob as before, we win. */
13117 if (w->cursor.vpos >= 0
13118 /* Line is not continued, otherwise this_line_start_pos
13119 would have been set to 0 in display_line. */
13120 && CHARPOS (this_line_start_pos)
13121 /* Line ends as before. */
13122 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13123 /* Line has same height as before. Otherwise other lines
13124 would have to be shifted up or down. */
13125 && this_line_pixel_height == line_height_before)
13126 {
13127 /* If this is not the window's last line, we must adjust
13128 the charstarts of the lines below. */
13129 if (it.current_y < it.last_visible_y)
13130 {
13131 struct glyph_row *row
13132 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13133 ptrdiff_t delta, delta_bytes;
13134
13135 /* We used to distinguish between two cases here,
13136 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13137 when the line ends in a newline or the end of the
13138 buffer's accessible portion. But both cases did
13139 the same, so they were collapsed. */
13140 delta = (Z
13141 - CHARPOS (tlendpos)
13142 - MATRIX_ROW_START_CHARPOS (row));
13143 delta_bytes = (Z_BYTE
13144 - BYTEPOS (tlendpos)
13145 - MATRIX_ROW_START_BYTEPOS (row));
13146
13147 increment_matrix_positions (w->current_matrix,
13148 this_line_vpos + 1,
13149 w->current_matrix->nrows,
13150 delta, delta_bytes);
13151 }
13152
13153 /* If this row displays text now but previously didn't,
13154 or vice versa, w->window_end_vpos may have to be
13155 adjusted. */
13156 if ((it.glyph_row - 1)->displays_text_p)
13157 {
13158 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13159 wset_window_end_vpos (w, make_number (this_line_vpos));
13160 }
13161 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13162 && this_line_vpos > 0)
13163 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13164 w->window_end_valid = 0;
13165
13166 /* Update hint: No need to try to scroll in update_window. */
13167 w->desired_matrix->no_scrolling_p = 1;
13168
13169 #ifdef GLYPH_DEBUG
13170 *w->desired_matrix->method = 0;
13171 debug_method_add (w, "optimization 1");
13172 #endif
13173 #ifdef HAVE_WINDOW_SYSTEM
13174 update_window_fringes (w, 0);
13175 #endif
13176 goto update;
13177 }
13178 else
13179 goto cancel;
13180 }
13181 else if (/* Cursor position hasn't changed. */
13182 PT == w->last_point
13183 /* Make sure the cursor was last displayed
13184 in this window. Otherwise we have to reposition it. */
13185 && 0 <= w->cursor.vpos
13186 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13187 {
13188 if (!must_finish)
13189 {
13190 do_pending_window_change (1);
13191 /* If selected_window changed, redisplay again. */
13192 if (WINDOWP (selected_window)
13193 && (w = XWINDOW (selected_window)) != sw)
13194 goto retry;
13195
13196 /* We used to always goto end_of_redisplay here, but this
13197 isn't enough if we have a blinking cursor. */
13198 if (w->cursor_off_p == w->last_cursor_off_p)
13199 goto end_of_redisplay;
13200 }
13201 goto update;
13202 }
13203 /* If highlighting the region, or if the cursor is in the echo area,
13204 then we can't just move the cursor. */
13205 else if (! (!NILP (Vtransient_mark_mode)
13206 && !NILP (BVAR (current_buffer, mark_active)))
13207 && (EQ (selected_window,
13208 BVAR (current_buffer, last_selected_window))
13209 || highlight_nonselected_windows)
13210 && !w->region_showing
13211 && NILP (Vshow_trailing_whitespace)
13212 && !cursor_in_echo_area)
13213 {
13214 struct it it;
13215 struct glyph_row *row;
13216
13217 /* Skip from tlbufpos to PT and see where it is. Note that
13218 PT may be in invisible text. If so, we will end at the
13219 next visible position. */
13220 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13221 NULL, DEFAULT_FACE_ID);
13222 it.current_x = this_line_start_x;
13223 it.current_y = this_line_y;
13224 it.vpos = this_line_vpos;
13225
13226 /* The call to move_it_to stops in front of PT, but
13227 moves over before-strings. */
13228 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13229
13230 if (it.vpos == this_line_vpos
13231 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13232 row->enabled_p))
13233 {
13234 eassert (this_line_vpos == it.vpos);
13235 eassert (this_line_y == it.current_y);
13236 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13237 #ifdef GLYPH_DEBUG
13238 *w->desired_matrix->method = 0;
13239 debug_method_add (w, "optimization 3");
13240 #endif
13241 goto update;
13242 }
13243 else
13244 goto cancel;
13245 }
13246
13247 cancel:
13248 /* Text changed drastically or point moved off of line. */
13249 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13250 }
13251
13252 CHARPOS (this_line_start_pos) = 0;
13253 consider_all_windows_p |= buffer_shared_and_changed ();
13254 ++clear_face_cache_count;
13255 #ifdef HAVE_WINDOW_SYSTEM
13256 ++clear_image_cache_count;
13257 #endif
13258
13259 w->region_showing = XINT (Fmarker_position (BVAR (XBUFFER (w->buffer), mark)));
13260
13261 /* Build desired matrices, and update the display. If
13262 consider_all_windows_p is non-zero, do it for all windows on all
13263 frames. Otherwise do it for selected_window, only. */
13264
13265 if (consider_all_windows_p)
13266 {
13267 FOR_EACH_FRAME (tail, frame)
13268 XFRAME (frame)->updated_p = 0;
13269
13270 FOR_EACH_FRAME (tail, frame)
13271 {
13272 struct frame *f = XFRAME (frame);
13273
13274 /* We don't have to do anything for unselected terminal
13275 frames. */
13276 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13277 && !EQ (FRAME_TTY (f)->top_frame, frame))
13278 continue;
13279
13280 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13281 {
13282 /* Mark all the scroll bars to be removed; we'll redeem
13283 the ones we want when we redisplay their windows. */
13284 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13285 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13286
13287 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13288 redisplay_windows (FRAME_ROOT_WINDOW (f));
13289
13290 /* The X error handler may have deleted that frame. */
13291 if (!FRAME_LIVE_P (f))
13292 continue;
13293
13294 /* Any scroll bars which redisplay_windows should have
13295 nuked should now go away. */
13296 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13297 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13298
13299 /* If fonts changed, display again. */
13300 /* ??? rms: I suspect it is a mistake to jump all the way
13301 back to retry here. It should just retry this frame. */
13302 if (fonts_changed_p)
13303 goto retry;
13304
13305 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13306 {
13307 /* See if we have to hscroll. */
13308 if (!f->already_hscrolled_p)
13309 {
13310 f->already_hscrolled_p = 1;
13311 if (hscroll_windows (f->root_window))
13312 goto retry;
13313 }
13314
13315 /* Prevent various kinds of signals during display
13316 update. stdio is not robust about handling
13317 signals, which can cause an apparent I/O
13318 error. */
13319 if (interrupt_input)
13320 unrequest_sigio ();
13321 STOP_POLLING;
13322
13323 /* Update the display. */
13324 set_window_update_flags (XWINDOW (f->root_window), 1);
13325 pending |= update_frame (f, 0, 0);
13326 f->updated_p = 1;
13327 }
13328 }
13329 }
13330
13331 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13332
13333 if (!pending)
13334 {
13335 /* Do the mark_window_display_accurate after all windows have
13336 been redisplayed because this call resets flags in buffers
13337 which are needed for proper redisplay. */
13338 FOR_EACH_FRAME (tail, frame)
13339 {
13340 struct frame *f = XFRAME (frame);
13341 if (f->updated_p)
13342 {
13343 mark_window_display_accurate (f->root_window, 1);
13344 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13345 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13346 }
13347 }
13348 }
13349 }
13350 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13351 {
13352 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13353 struct frame *mini_frame;
13354
13355 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13356 /* Use list_of_error, not Qerror, so that
13357 we catch only errors and don't run the debugger. */
13358 internal_condition_case_1 (redisplay_window_1, selected_window,
13359 list_of_error,
13360 redisplay_window_error);
13361 if (update_miniwindow_p)
13362 internal_condition_case_1 (redisplay_window_1, mini_window,
13363 list_of_error,
13364 redisplay_window_error);
13365
13366 /* Compare desired and current matrices, perform output. */
13367
13368 update:
13369 /* If fonts changed, display again. */
13370 if (fonts_changed_p)
13371 goto retry;
13372
13373 /* Prevent various kinds of signals during display update.
13374 stdio is not robust about handling signals,
13375 which can cause an apparent I/O error. */
13376 if (interrupt_input)
13377 unrequest_sigio ();
13378 STOP_POLLING;
13379
13380 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13381 {
13382 if (hscroll_windows (selected_window))
13383 goto retry;
13384
13385 XWINDOW (selected_window)->must_be_updated_p = 1;
13386 pending = update_frame (sf, 0, 0);
13387 }
13388
13389 /* We may have called echo_area_display at the top of this
13390 function. If the echo area is on another frame, that may
13391 have put text on a frame other than the selected one, so the
13392 above call to update_frame would not have caught it. Catch
13393 it here. */
13394 mini_window = FRAME_MINIBUF_WINDOW (sf);
13395 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13396
13397 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13398 {
13399 XWINDOW (mini_window)->must_be_updated_p = 1;
13400 pending |= update_frame (mini_frame, 0, 0);
13401 if (!pending && hscroll_windows (mini_window))
13402 goto retry;
13403 }
13404 }
13405
13406 /* If display was paused because of pending input, make sure we do a
13407 thorough update the next time. */
13408 if (pending)
13409 {
13410 /* Prevent the optimization at the beginning of
13411 redisplay_internal that tries a single-line update of the
13412 line containing the cursor in the selected window. */
13413 CHARPOS (this_line_start_pos) = 0;
13414
13415 /* Let the overlay arrow be updated the next time. */
13416 update_overlay_arrows (0);
13417
13418 /* If we pause after scrolling, some rows in the current
13419 matrices of some windows are not valid. */
13420 if (!WINDOW_FULL_WIDTH_P (w)
13421 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13422 update_mode_lines = 1;
13423 }
13424 else
13425 {
13426 if (!consider_all_windows_p)
13427 {
13428 /* This has already been done above if
13429 consider_all_windows_p is set. */
13430 mark_window_display_accurate_1 (w, 1);
13431
13432 /* Say overlay arrows are up to date. */
13433 update_overlay_arrows (1);
13434
13435 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13436 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13437 }
13438
13439 update_mode_lines = 0;
13440 windows_or_buffers_changed = 0;
13441 cursor_type_changed = 0;
13442 }
13443
13444 /* Start SIGIO interrupts coming again. Having them off during the
13445 code above makes it less likely one will discard output, but not
13446 impossible, since there might be stuff in the system buffer here.
13447 But it is much hairier to try to do anything about that. */
13448 if (interrupt_input)
13449 request_sigio ();
13450 RESUME_POLLING;
13451
13452 /* If a frame has become visible which was not before, redisplay
13453 again, so that we display it. Expose events for such a frame
13454 (which it gets when becoming visible) don't call the parts of
13455 redisplay constructing glyphs, so simply exposing a frame won't
13456 display anything in this case. So, we have to display these
13457 frames here explicitly. */
13458 if (!pending)
13459 {
13460 int new_count = 0;
13461
13462 FOR_EACH_FRAME (tail, frame)
13463 {
13464 int this_is_visible = 0;
13465
13466 if (XFRAME (frame)->visible)
13467 this_is_visible = 1;
13468
13469 if (this_is_visible)
13470 new_count++;
13471 }
13472
13473 if (new_count != number_of_visible_frames)
13474 windows_or_buffers_changed++;
13475 }
13476
13477 /* Change frame size now if a change is pending. */
13478 do_pending_window_change (1);
13479
13480 /* If we just did a pending size change, or have additional
13481 visible frames, or selected_window changed, redisplay again. */
13482 if ((windows_or_buffers_changed && !pending)
13483 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13484 goto retry;
13485
13486 /* Clear the face and image caches.
13487
13488 We used to do this only if consider_all_windows_p. But the cache
13489 needs to be cleared if a timer creates images in the current
13490 buffer (e.g. the test case in Bug#6230). */
13491
13492 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13493 {
13494 clear_face_cache (0);
13495 clear_face_cache_count = 0;
13496 }
13497
13498 #ifdef HAVE_WINDOW_SYSTEM
13499 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13500 {
13501 clear_image_caches (Qnil);
13502 clear_image_cache_count = 0;
13503 }
13504 #endif /* HAVE_WINDOW_SYSTEM */
13505
13506 end_of_redisplay:
13507 backtrace_list = backtrace.next;
13508 unbind_to (count, Qnil);
13509 RESUME_POLLING;
13510 }
13511
13512
13513 /* Redisplay, but leave alone any recent echo area message unless
13514 another message has been requested in its place.
13515
13516 This is useful in situations where you need to redisplay but no
13517 user action has occurred, making it inappropriate for the message
13518 area to be cleared. See tracking_off and
13519 wait_reading_process_output for examples of these situations.
13520
13521 FROM_WHERE is an integer saying from where this function was
13522 called. This is useful for debugging. */
13523
13524 void
13525 redisplay_preserve_echo_area (int from_where)
13526 {
13527 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13528
13529 if (!NILP (echo_area_buffer[1]))
13530 {
13531 /* We have a previously displayed message, but no current
13532 message. Redisplay the previous message. */
13533 display_last_displayed_message_p = 1;
13534 redisplay_internal ();
13535 display_last_displayed_message_p = 0;
13536 }
13537 else
13538 redisplay_internal ();
13539
13540 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13541 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13542 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13543 }
13544
13545
13546 /* Function registered with record_unwind_protect in redisplay_internal.
13547 Clear redisplaying_p. Also select the previously selected frame. */
13548
13549 static Lisp_Object
13550 unwind_redisplay (Lisp_Object old_frame)
13551 {
13552 redisplaying_p = 0;
13553 return Qnil;
13554 }
13555
13556
13557 /* Mark the display of leaf window W as accurate or inaccurate.
13558 If ACCURATE_P is non-zero mark display of W as accurate. If
13559 ACCURATE_P is zero, arrange for W to be redisplayed the next
13560 time redisplay_internal is called. */
13561
13562 static void
13563 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13564 {
13565 struct buffer *b = XBUFFER (w->buffer);
13566
13567 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13568 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13569 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13570
13571 if (accurate_p)
13572 {
13573 b->clip_changed = 0;
13574 b->prevent_redisplay_optimizations_p = 0;
13575
13576 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13577 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13578 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13579 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13580
13581 w->current_matrix->buffer = b;
13582 w->current_matrix->begv = BUF_BEGV (b);
13583 w->current_matrix->zv = BUF_ZV (b);
13584
13585 w->last_cursor = w->cursor;
13586 w->last_cursor_off_p = w->cursor_off_p;
13587
13588 if (w == XWINDOW (selected_window))
13589 w->last_point = BUF_PT (b);
13590 else
13591 w->last_point = marker_position (w->pointm);
13592
13593 w->window_end_valid = 1;
13594 w->update_mode_line = 0;
13595 }
13596 }
13597
13598
13599 /* Mark the display of windows in the window tree rooted at WINDOW as
13600 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13601 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13602 be redisplayed the next time redisplay_internal is called. */
13603
13604 void
13605 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13606 {
13607 struct window *w;
13608
13609 for (; !NILP (window); window = w->next)
13610 {
13611 w = XWINDOW (window);
13612 if (!NILP (w->vchild))
13613 mark_window_display_accurate (w->vchild, accurate_p);
13614 else if (!NILP (w->hchild))
13615 mark_window_display_accurate (w->hchild, accurate_p);
13616 else if (BUFFERP (w->buffer))
13617 mark_window_display_accurate_1 (w, accurate_p);
13618 }
13619
13620 if (accurate_p)
13621 update_overlay_arrows (1);
13622 else
13623 /* Force a thorough redisplay the next time by setting
13624 last_arrow_position and last_arrow_string to t, which is
13625 unequal to any useful value of Voverlay_arrow_... */
13626 update_overlay_arrows (-1);
13627 }
13628
13629
13630 /* Return value in display table DP (Lisp_Char_Table *) for character
13631 C. Since a display table doesn't have any parent, we don't have to
13632 follow parent. Do not call this function directly but use the
13633 macro DISP_CHAR_VECTOR. */
13634
13635 Lisp_Object
13636 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13637 {
13638 Lisp_Object val;
13639
13640 if (ASCII_CHAR_P (c))
13641 {
13642 val = dp->ascii;
13643 if (SUB_CHAR_TABLE_P (val))
13644 val = XSUB_CHAR_TABLE (val)->contents[c];
13645 }
13646 else
13647 {
13648 Lisp_Object table;
13649
13650 XSETCHAR_TABLE (table, dp);
13651 val = char_table_ref (table, c);
13652 }
13653 if (NILP (val))
13654 val = dp->defalt;
13655 return val;
13656 }
13657
13658
13659 \f
13660 /***********************************************************************
13661 Window Redisplay
13662 ***********************************************************************/
13663
13664 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13665
13666 static void
13667 redisplay_windows (Lisp_Object window)
13668 {
13669 while (!NILP (window))
13670 {
13671 struct window *w = XWINDOW (window);
13672
13673 if (!NILP (w->hchild))
13674 redisplay_windows (w->hchild);
13675 else if (!NILP (w->vchild))
13676 redisplay_windows (w->vchild);
13677 else if (!NILP (w->buffer))
13678 {
13679 displayed_buffer = XBUFFER (w->buffer);
13680 /* Use list_of_error, not Qerror, so that
13681 we catch only errors and don't run the debugger. */
13682 internal_condition_case_1 (redisplay_window_0, window,
13683 list_of_error,
13684 redisplay_window_error);
13685 }
13686
13687 window = w->next;
13688 }
13689 }
13690
13691 static Lisp_Object
13692 redisplay_window_error (Lisp_Object ignore)
13693 {
13694 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13695 return Qnil;
13696 }
13697
13698 static Lisp_Object
13699 redisplay_window_0 (Lisp_Object window)
13700 {
13701 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13702 redisplay_window (window, 0);
13703 return Qnil;
13704 }
13705
13706 static Lisp_Object
13707 redisplay_window_1 (Lisp_Object window)
13708 {
13709 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13710 redisplay_window (window, 1);
13711 return Qnil;
13712 }
13713 \f
13714
13715 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13716 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13717 which positions recorded in ROW differ from current buffer
13718 positions.
13719
13720 Return 0 if cursor is not on this row, 1 otherwise. */
13721
13722 static int
13723 set_cursor_from_row (struct window *w, struct glyph_row *row,
13724 struct glyph_matrix *matrix,
13725 ptrdiff_t delta, ptrdiff_t delta_bytes,
13726 int dy, int dvpos)
13727 {
13728 struct glyph *glyph = row->glyphs[TEXT_AREA];
13729 struct glyph *end = glyph + row->used[TEXT_AREA];
13730 struct glyph *cursor = NULL;
13731 /* The last known character position in row. */
13732 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13733 int x = row->x;
13734 ptrdiff_t pt_old = PT - delta;
13735 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13736 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13737 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13738 /* A glyph beyond the edge of TEXT_AREA which we should never
13739 touch. */
13740 struct glyph *glyphs_end = end;
13741 /* Non-zero means we've found a match for cursor position, but that
13742 glyph has the avoid_cursor_p flag set. */
13743 int match_with_avoid_cursor = 0;
13744 /* Non-zero means we've seen at least one glyph that came from a
13745 display string. */
13746 int string_seen = 0;
13747 /* Largest and smallest buffer positions seen so far during scan of
13748 glyph row. */
13749 ptrdiff_t bpos_max = pos_before;
13750 ptrdiff_t bpos_min = pos_after;
13751 /* Last buffer position covered by an overlay string with an integer
13752 `cursor' property. */
13753 ptrdiff_t bpos_covered = 0;
13754 /* Non-zero means the display string on which to display the cursor
13755 comes from a text property, not from an overlay. */
13756 int string_from_text_prop = 0;
13757
13758 /* Don't even try doing anything if called for a mode-line or
13759 header-line row, since the rest of the code isn't prepared to
13760 deal with such calamities. */
13761 eassert (!row->mode_line_p);
13762 if (row->mode_line_p)
13763 return 0;
13764
13765 /* Skip over glyphs not having an object at the start and the end of
13766 the row. These are special glyphs like truncation marks on
13767 terminal frames. */
13768 if (row->displays_text_p)
13769 {
13770 if (!row->reversed_p)
13771 {
13772 while (glyph < end
13773 && INTEGERP (glyph->object)
13774 && glyph->charpos < 0)
13775 {
13776 x += glyph->pixel_width;
13777 ++glyph;
13778 }
13779 while (end > glyph
13780 && INTEGERP ((end - 1)->object)
13781 /* CHARPOS is zero for blanks and stretch glyphs
13782 inserted by extend_face_to_end_of_line. */
13783 && (end - 1)->charpos <= 0)
13784 --end;
13785 glyph_before = glyph - 1;
13786 glyph_after = end;
13787 }
13788 else
13789 {
13790 struct glyph *g;
13791
13792 /* If the glyph row is reversed, we need to process it from back
13793 to front, so swap the edge pointers. */
13794 glyphs_end = end = glyph - 1;
13795 glyph += row->used[TEXT_AREA] - 1;
13796
13797 while (glyph > end + 1
13798 && INTEGERP (glyph->object)
13799 && glyph->charpos < 0)
13800 {
13801 --glyph;
13802 x -= glyph->pixel_width;
13803 }
13804 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13805 --glyph;
13806 /* By default, in reversed rows we put the cursor on the
13807 rightmost (first in the reading order) glyph. */
13808 for (g = end + 1; g < glyph; g++)
13809 x += g->pixel_width;
13810 while (end < glyph
13811 && INTEGERP ((end + 1)->object)
13812 && (end + 1)->charpos <= 0)
13813 ++end;
13814 glyph_before = glyph + 1;
13815 glyph_after = end;
13816 }
13817 }
13818 else if (row->reversed_p)
13819 {
13820 /* In R2L rows that don't display text, put the cursor on the
13821 rightmost glyph. Case in point: an empty last line that is
13822 part of an R2L paragraph. */
13823 cursor = end - 1;
13824 /* Avoid placing the cursor on the last glyph of the row, where
13825 on terminal frames we hold the vertical border between
13826 adjacent windows. */
13827 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13828 && !WINDOW_RIGHTMOST_P (w)
13829 && cursor == row->glyphs[LAST_AREA] - 1)
13830 cursor--;
13831 x = -1; /* will be computed below, at label compute_x */
13832 }
13833
13834 /* Step 1: Try to find the glyph whose character position
13835 corresponds to point. If that's not possible, find 2 glyphs
13836 whose character positions are the closest to point, one before
13837 point, the other after it. */
13838 if (!row->reversed_p)
13839 while (/* not marched to end of glyph row */
13840 glyph < end
13841 /* glyph was not inserted by redisplay for internal purposes */
13842 && !INTEGERP (glyph->object))
13843 {
13844 if (BUFFERP (glyph->object))
13845 {
13846 ptrdiff_t dpos = glyph->charpos - pt_old;
13847
13848 if (glyph->charpos > bpos_max)
13849 bpos_max = glyph->charpos;
13850 if (glyph->charpos < bpos_min)
13851 bpos_min = glyph->charpos;
13852 if (!glyph->avoid_cursor_p)
13853 {
13854 /* If we hit point, we've found the glyph on which to
13855 display the cursor. */
13856 if (dpos == 0)
13857 {
13858 match_with_avoid_cursor = 0;
13859 break;
13860 }
13861 /* See if we've found a better approximation to
13862 POS_BEFORE or to POS_AFTER. */
13863 if (0 > dpos && dpos > pos_before - pt_old)
13864 {
13865 pos_before = glyph->charpos;
13866 glyph_before = glyph;
13867 }
13868 else if (0 < dpos && dpos < pos_after - pt_old)
13869 {
13870 pos_after = glyph->charpos;
13871 glyph_after = glyph;
13872 }
13873 }
13874 else if (dpos == 0)
13875 match_with_avoid_cursor = 1;
13876 }
13877 else if (STRINGP (glyph->object))
13878 {
13879 Lisp_Object chprop;
13880 ptrdiff_t glyph_pos = glyph->charpos;
13881
13882 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13883 glyph->object);
13884 if (!NILP (chprop))
13885 {
13886 /* If the string came from a `display' text property,
13887 look up the buffer position of that property and
13888 use that position to update bpos_max, as if we
13889 actually saw such a position in one of the row's
13890 glyphs. This helps with supporting integer values
13891 of `cursor' property on the display string in
13892 situations where most or all of the row's buffer
13893 text is completely covered by display properties,
13894 so that no glyph with valid buffer positions is
13895 ever seen in the row. */
13896 ptrdiff_t prop_pos =
13897 string_buffer_position_lim (glyph->object, pos_before,
13898 pos_after, 0);
13899
13900 if (prop_pos >= pos_before)
13901 bpos_max = prop_pos - 1;
13902 }
13903 if (INTEGERP (chprop))
13904 {
13905 bpos_covered = bpos_max + XINT (chprop);
13906 /* If the `cursor' property covers buffer positions up
13907 to and including point, we should display cursor on
13908 this glyph. Note that, if a `cursor' property on one
13909 of the string's characters has an integer value, we
13910 will break out of the loop below _before_ we get to
13911 the position match above. IOW, integer values of
13912 the `cursor' property override the "exact match for
13913 point" strategy of positioning the cursor. */
13914 /* Implementation note: bpos_max == pt_old when, e.g.,
13915 we are in an empty line, where bpos_max is set to
13916 MATRIX_ROW_START_CHARPOS, see above. */
13917 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13918 {
13919 cursor = glyph;
13920 break;
13921 }
13922 }
13923
13924 string_seen = 1;
13925 }
13926 x += glyph->pixel_width;
13927 ++glyph;
13928 }
13929 else if (glyph > end) /* row is reversed */
13930 while (!INTEGERP (glyph->object))
13931 {
13932 if (BUFFERP (glyph->object))
13933 {
13934 ptrdiff_t dpos = glyph->charpos - pt_old;
13935
13936 if (glyph->charpos > bpos_max)
13937 bpos_max = glyph->charpos;
13938 if (glyph->charpos < bpos_min)
13939 bpos_min = glyph->charpos;
13940 if (!glyph->avoid_cursor_p)
13941 {
13942 if (dpos == 0)
13943 {
13944 match_with_avoid_cursor = 0;
13945 break;
13946 }
13947 if (0 > dpos && dpos > pos_before - pt_old)
13948 {
13949 pos_before = glyph->charpos;
13950 glyph_before = glyph;
13951 }
13952 else if (0 < dpos && dpos < pos_after - pt_old)
13953 {
13954 pos_after = glyph->charpos;
13955 glyph_after = glyph;
13956 }
13957 }
13958 else if (dpos == 0)
13959 match_with_avoid_cursor = 1;
13960 }
13961 else if (STRINGP (glyph->object))
13962 {
13963 Lisp_Object chprop;
13964 ptrdiff_t glyph_pos = glyph->charpos;
13965
13966 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13967 glyph->object);
13968 if (!NILP (chprop))
13969 {
13970 ptrdiff_t prop_pos =
13971 string_buffer_position_lim (glyph->object, pos_before,
13972 pos_after, 0);
13973
13974 if (prop_pos >= pos_before)
13975 bpos_max = prop_pos - 1;
13976 }
13977 if (INTEGERP (chprop))
13978 {
13979 bpos_covered = bpos_max + XINT (chprop);
13980 /* If the `cursor' property covers buffer positions up
13981 to and including point, we should display cursor on
13982 this glyph. */
13983 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13984 {
13985 cursor = glyph;
13986 break;
13987 }
13988 }
13989 string_seen = 1;
13990 }
13991 --glyph;
13992 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13993 {
13994 x--; /* can't use any pixel_width */
13995 break;
13996 }
13997 x -= glyph->pixel_width;
13998 }
13999
14000 /* Step 2: If we didn't find an exact match for point, we need to
14001 look for a proper place to put the cursor among glyphs between
14002 GLYPH_BEFORE and GLYPH_AFTER. */
14003 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14004 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14005 && !(bpos_max < pt_old && pt_old <= bpos_covered))
14006 {
14007 /* An empty line has a single glyph whose OBJECT is zero and
14008 whose CHARPOS is the position of a newline on that line.
14009 Note that on a TTY, there are more glyphs after that, which
14010 were produced by extend_face_to_end_of_line, but their
14011 CHARPOS is zero or negative. */
14012 int empty_line_p =
14013 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14014 && INTEGERP (glyph->object) && glyph->charpos > 0
14015 /* On a TTY, continued and truncated rows also have a glyph at
14016 their end whose OBJECT is zero and whose CHARPOS is
14017 positive (the continuation and truncation glyphs), but such
14018 rows are obviously not "empty". */
14019 && !(row->continued_p || row->truncated_on_right_p);
14020
14021 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14022 {
14023 ptrdiff_t ellipsis_pos;
14024
14025 /* Scan back over the ellipsis glyphs. */
14026 if (!row->reversed_p)
14027 {
14028 ellipsis_pos = (glyph - 1)->charpos;
14029 while (glyph > row->glyphs[TEXT_AREA]
14030 && (glyph - 1)->charpos == ellipsis_pos)
14031 glyph--, x -= glyph->pixel_width;
14032 /* That loop always goes one position too far, including
14033 the glyph before the ellipsis. So scan forward over
14034 that one. */
14035 x += glyph->pixel_width;
14036 glyph++;
14037 }
14038 else /* row is reversed */
14039 {
14040 ellipsis_pos = (glyph + 1)->charpos;
14041 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14042 && (glyph + 1)->charpos == ellipsis_pos)
14043 glyph++, x += glyph->pixel_width;
14044 x -= glyph->pixel_width;
14045 glyph--;
14046 }
14047 }
14048 else if (match_with_avoid_cursor)
14049 {
14050 cursor = glyph_after;
14051 x = -1;
14052 }
14053 else if (string_seen)
14054 {
14055 int incr = row->reversed_p ? -1 : +1;
14056
14057 /* Need to find the glyph that came out of a string which is
14058 present at point. That glyph is somewhere between
14059 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14060 positioned between POS_BEFORE and POS_AFTER in the
14061 buffer. */
14062 struct glyph *start, *stop;
14063 ptrdiff_t pos = pos_before;
14064
14065 x = -1;
14066
14067 /* If the row ends in a newline from a display string,
14068 reordering could have moved the glyphs belonging to the
14069 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14070 in this case we extend the search to the last glyph in
14071 the row that was not inserted by redisplay. */
14072 if (row->ends_in_newline_from_string_p)
14073 {
14074 glyph_after = end;
14075 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14076 }
14077
14078 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14079 correspond to POS_BEFORE and POS_AFTER, respectively. We
14080 need START and STOP in the order that corresponds to the
14081 row's direction as given by its reversed_p flag. If the
14082 directionality of characters between POS_BEFORE and
14083 POS_AFTER is the opposite of the row's base direction,
14084 these characters will have been reordered for display,
14085 and we need to reverse START and STOP. */
14086 if (!row->reversed_p)
14087 {
14088 start = min (glyph_before, glyph_after);
14089 stop = max (glyph_before, glyph_after);
14090 }
14091 else
14092 {
14093 start = max (glyph_before, glyph_after);
14094 stop = min (glyph_before, glyph_after);
14095 }
14096 for (glyph = start + incr;
14097 row->reversed_p ? glyph > stop : glyph < stop; )
14098 {
14099
14100 /* Any glyphs that come from the buffer are here because
14101 of bidi reordering. Skip them, and only pay
14102 attention to glyphs that came from some string. */
14103 if (STRINGP (glyph->object))
14104 {
14105 Lisp_Object str;
14106 ptrdiff_t tem;
14107 /* If the display property covers the newline, we
14108 need to search for it one position farther. */
14109 ptrdiff_t lim = pos_after
14110 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14111
14112 string_from_text_prop = 0;
14113 str = glyph->object;
14114 tem = string_buffer_position_lim (str, pos, lim, 0);
14115 if (tem == 0 /* from overlay */
14116 || pos <= tem)
14117 {
14118 /* If the string from which this glyph came is
14119 found in the buffer at point, or at position
14120 that is closer to point than pos_after, then
14121 we've found the glyph we've been looking for.
14122 If it comes from an overlay (tem == 0), and
14123 it has the `cursor' property on one of its
14124 glyphs, record that glyph as a candidate for
14125 displaying the cursor. (As in the
14126 unidirectional version, we will display the
14127 cursor on the last candidate we find.) */
14128 if (tem == 0
14129 || tem == pt_old
14130 || (tem - pt_old > 0 && tem < pos_after))
14131 {
14132 /* The glyphs from this string could have
14133 been reordered. Find the one with the
14134 smallest string position. Or there could
14135 be a character in the string with the
14136 `cursor' property, which means display
14137 cursor on that character's glyph. */
14138 ptrdiff_t strpos = glyph->charpos;
14139
14140 if (tem)
14141 {
14142 cursor = glyph;
14143 string_from_text_prop = 1;
14144 }
14145 for ( ;
14146 (row->reversed_p ? glyph > stop : glyph < stop)
14147 && EQ (glyph->object, str);
14148 glyph += incr)
14149 {
14150 Lisp_Object cprop;
14151 ptrdiff_t gpos = glyph->charpos;
14152
14153 cprop = Fget_char_property (make_number (gpos),
14154 Qcursor,
14155 glyph->object);
14156 if (!NILP (cprop))
14157 {
14158 cursor = glyph;
14159 break;
14160 }
14161 if (tem && glyph->charpos < strpos)
14162 {
14163 strpos = glyph->charpos;
14164 cursor = glyph;
14165 }
14166 }
14167
14168 if (tem == pt_old
14169 || (tem - pt_old > 0 && tem < pos_after))
14170 goto compute_x;
14171 }
14172 if (tem)
14173 pos = tem + 1; /* don't find previous instances */
14174 }
14175 /* This string is not what we want; skip all of the
14176 glyphs that came from it. */
14177 while ((row->reversed_p ? glyph > stop : glyph < stop)
14178 && EQ (glyph->object, str))
14179 glyph += incr;
14180 }
14181 else
14182 glyph += incr;
14183 }
14184
14185 /* If we reached the end of the line, and END was from a string,
14186 the cursor is not on this line. */
14187 if (cursor == NULL
14188 && (row->reversed_p ? glyph <= end : glyph >= end)
14189 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14190 && STRINGP (end->object)
14191 && row->continued_p)
14192 return 0;
14193 }
14194 /* A truncated row may not include PT among its character positions.
14195 Setting the cursor inside the scroll margin will trigger
14196 recalculation of hscroll in hscroll_window_tree. But if a
14197 display string covers point, defer to the string-handling
14198 code below to figure this out. */
14199 else if (row->truncated_on_left_p && pt_old < bpos_min)
14200 {
14201 cursor = glyph_before;
14202 x = -1;
14203 }
14204 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14205 /* Zero-width characters produce no glyphs. */
14206 || (!empty_line_p
14207 && (row->reversed_p
14208 ? glyph_after > glyphs_end
14209 : glyph_after < glyphs_end)))
14210 {
14211 cursor = glyph_after;
14212 x = -1;
14213 }
14214 }
14215
14216 compute_x:
14217 if (cursor != NULL)
14218 glyph = cursor;
14219 else if (glyph == glyphs_end
14220 && pos_before == pos_after
14221 && STRINGP ((row->reversed_p
14222 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14223 : row->glyphs[TEXT_AREA])->object))
14224 {
14225 /* If all the glyphs of this row came from strings, put the
14226 cursor on the first glyph of the row. This avoids having the
14227 cursor outside of the text area in this very rare and hard
14228 use case. */
14229 glyph =
14230 row->reversed_p
14231 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14232 : row->glyphs[TEXT_AREA];
14233 }
14234 if (x < 0)
14235 {
14236 struct glyph *g;
14237
14238 /* Need to compute x that corresponds to GLYPH. */
14239 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14240 {
14241 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14242 emacs_abort ();
14243 x += g->pixel_width;
14244 }
14245 }
14246
14247 /* ROW could be part of a continued line, which, under bidi
14248 reordering, might have other rows whose start and end charpos
14249 occlude point. Only set w->cursor if we found a better
14250 approximation to the cursor position than we have from previously
14251 examined candidate rows belonging to the same continued line. */
14252 if (/* we already have a candidate row */
14253 w->cursor.vpos >= 0
14254 /* that candidate is not the row we are processing */
14255 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14256 /* Make sure cursor.vpos specifies a row whose start and end
14257 charpos occlude point, and it is valid candidate for being a
14258 cursor-row. This is because some callers of this function
14259 leave cursor.vpos at the row where the cursor was displayed
14260 during the last redisplay cycle. */
14261 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14262 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14263 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14264 {
14265 struct glyph *g1 =
14266 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14267
14268 /* Don't consider glyphs that are outside TEXT_AREA. */
14269 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14270 return 0;
14271 /* Keep the candidate whose buffer position is the closest to
14272 point or has the `cursor' property. */
14273 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14274 w->cursor.hpos >= 0
14275 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14276 && ((BUFFERP (g1->object)
14277 && (g1->charpos == pt_old /* an exact match always wins */
14278 || (BUFFERP (glyph->object)
14279 && eabs (g1->charpos - pt_old)
14280 < eabs (glyph->charpos - pt_old))))
14281 /* previous candidate is a glyph from a string that has
14282 a non-nil `cursor' property */
14283 || (STRINGP (g1->object)
14284 && (!NILP (Fget_char_property (make_number (g1->charpos),
14285 Qcursor, g1->object))
14286 /* previous candidate is from the same display
14287 string as this one, and the display string
14288 came from a text property */
14289 || (EQ (g1->object, glyph->object)
14290 && string_from_text_prop)
14291 /* this candidate is from newline and its
14292 position is not an exact match */
14293 || (INTEGERP (glyph->object)
14294 && glyph->charpos != pt_old)))))
14295 return 0;
14296 /* If this candidate gives an exact match, use that. */
14297 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14298 /* If this candidate is a glyph created for the
14299 terminating newline of a line, and point is on that
14300 newline, it wins because it's an exact match. */
14301 || (!row->continued_p
14302 && INTEGERP (glyph->object)
14303 && glyph->charpos == 0
14304 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14305 /* Otherwise, keep the candidate that comes from a row
14306 spanning less buffer positions. This may win when one or
14307 both candidate positions are on glyphs that came from
14308 display strings, for which we cannot compare buffer
14309 positions. */
14310 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14311 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14312 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14313 return 0;
14314 }
14315 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14316 w->cursor.x = x;
14317 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14318 w->cursor.y = row->y + dy;
14319
14320 if (w == XWINDOW (selected_window))
14321 {
14322 if (!row->continued_p
14323 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14324 && row->x == 0)
14325 {
14326 this_line_buffer = XBUFFER (w->buffer);
14327
14328 CHARPOS (this_line_start_pos)
14329 = MATRIX_ROW_START_CHARPOS (row) + delta;
14330 BYTEPOS (this_line_start_pos)
14331 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14332
14333 CHARPOS (this_line_end_pos)
14334 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14335 BYTEPOS (this_line_end_pos)
14336 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14337
14338 this_line_y = w->cursor.y;
14339 this_line_pixel_height = row->height;
14340 this_line_vpos = w->cursor.vpos;
14341 this_line_start_x = row->x;
14342 }
14343 else
14344 CHARPOS (this_line_start_pos) = 0;
14345 }
14346
14347 return 1;
14348 }
14349
14350
14351 /* Run window scroll functions, if any, for WINDOW with new window
14352 start STARTP. Sets the window start of WINDOW to that position.
14353
14354 We assume that the window's buffer is really current. */
14355
14356 static struct text_pos
14357 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14358 {
14359 struct window *w = XWINDOW (window);
14360 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14361
14362 if (current_buffer != XBUFFER (w->buffer))
14363 emacs_abort ();
14364
14365 if (!NILP (Vwindow_scroll_functions))
14366 {
14367 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14368 make_number (CHARPOS (startp)));
14369 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14370 /* In case the hook functions switch buffers. */
14371 set_buffer_internal (XBUFFER (w->buffer));
14372 }
14373
14374 return startp;
14375 }
14376
14377
14378 /* Make sure the line containing the cursor is fully visible.
14379 A value of 1 means there is nothing to be done.
14380 (Either the line is fully visible, or it cannot be made so,
14381 or we cannot tell.)
14382
14383 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14384 is higher than window.
14385
14386 A value of 0 means the caller should do scrolling
14387 as if point had gone off the screen. */
14388
14389 static int
14390 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14391 {
14392 struct glyph_matrix *matrix;
14393 struct glyph_row *row;
14394 int window_height;
14395
14396 if (!make_cursor_line_fully_visible_p)
14397 return 1;
14398
14399 /* It's not always possible to find the cursor, e.g, when a window
14400 is full of overlay strings. Don't do anything in that case. */
14401 if (w->cursor.vpos < 0)
14402 return 1;
14403
14404 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14405 row = MATRIX_ROW (matrix, w->cursor.vpos);
14406
14407 /* If the cursor row is not partially visible, there's nothing to do. */
14408 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14409 return 1;
14410
14411 /* If the row the cursor is in is taller than the window's height,
14412 it's not clear what to do, so do nothing. */
14413 window_height = window_box_height (w);
14414 if (row->height >= window_height)
14415 {
14416 if (!force_p || MINI_WINDOW_P (w)
14417 || w->vscroll || w->cursor.vpos == 0)
14418 return 1;
14419 }
14420 return 0;
14421 }
14422
14423
14424 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14425 non-zero means only WINDOW is redisplayed in redisplay_internal.
14426 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14427 in redisplay_window to bring a partially visible line into view in
14428 the case that only the cursor has moved.
14429
14430 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14431 last screen line's vertical height extends past the end of the screen.
14432
14433 Value is
14434
14435 1 if scrolling succeeded
14436
14437 0 if scrolling didn't find point.
14438
14439 -1 if new fonts have been loaded so that we must interrupt
14440 redisplay, adjust glyph matrices, and try again. */
14441
14442 enum
14443 {
14444 SCROLLING_SUCCESS,
14445 SCROLLING_FAILED,
14446 SCROLLING_NEED_LARGER_MATRICES
14447 };
14448
14449 /* If scroll-conservatively is more than this, never recenter.
14450
14451 If you change this, don't forget to update the doc string of
14452 `scroll-conservatively' and the Emacs manual. */
14453 #define SCROLL_LIMIT 100
14454
14455 static int
14456 try_scrolling (Lisp_Object window, int just_this_one_p,
14457 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14458 int temp_scroll_step, int last_line_misfit)
14459 {
14460 struct window *w = XWINDOW (window);
14461 struct frame *f = XFRAME (w->frame);
14462 struct text_pos pos, startp;
14463 struct it it;
14464 int this_scroll_margin, scroll_max, rc, height;
14465 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14466 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14467 Lisp_Object aggressive;
14468 /* We will never try scrolling more than this number of lines. */
14469 int scroll_limit = SCROLL_LIMIT;
14470
14471 #ifdef GLYPH_DEBUG
14472 debug_method_add (w, "try_scrolling");
14473 #endif
14474
14475 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14476
14477 /* Compute scroll margin height in pixels. We scroll when point is
14478 within this distance from the top or bottom of the window. */
14479 if (scroll_margin > 0)
14480 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14481 * FRAME_LINE_HEIGHT (f);
14482 else
14483 this_scroll_margin = 0;
14484
14485 /* Force arg_scroll_conservatively to have a reasonable value, to
14486 avoid scrolling too far away with slow move_it_* functions. Note
14487 that the user can supply scroll-conservatively equal to
14488 `most-positive-fixnum', which can be larger than INT_MAX. */
14489 if (arg_scroll_conservatively > scroll_limit)
14490 {
14491 arg_scroll_conservatively = scroll_limit + 1;
14492 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14493 }
14494 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14495 /* Compute how much we should try to scroll maximally to bring
14496 point into view. */
14497 scroll_max = (max (scroll_step,
14498 max (arg_scroll_conservatively, temp_scroll_step))
14499 * FRAME_LINE_HEIGHT (f));
14500 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14501 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14502 /* We're trying to scroll because of aggressive scrolling but no
14503 scroll_step is set. Choose an arbitrary one. */
14504 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14505 else
14506 scroll_max = 0;
14507
14508 too_near_end:
14509
14510 /* Decide whether to scroll down. */
14511 if (PT > CHARPOS (startp))
14512 {
14513 int scroll_margin_y;
14514
14515 /* Compute the pixel ypos of the scroll margin, then move IT to
14516 either that ypos or PT, whichever comes first. */
14517 start_display (&it, w, startp);
14518 scroll_margin_y = it.last_visible_y - this_scroll_margin
14519 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14520 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14521 (MOVE_TO_POS | MOVE_TO_Y));
14522
14523 if (PT > CHARPOS (it.current.pos))
14524 {
14525 int y0 = line_bottom_y (&it);
14526 /* Compute how many pixels below window bottom to stop searching
14527 for PT. This avoids costly search for PT that is far away if
14528 the user limited scrolling by a small number of lines, but
14529 always finds PT if scroll_conservatively is set to a large
14530 number, such as most-positive-fixnum. */
14531 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14532 int y_to_move = it.last_visible_y + slack;
14533
14534 /* Compute the distance from the scroll margin to PT or to
14535 the scroll limit, whichever comes first. This should
14536 include the height of the cursor line, to make that line
14537 fully visible. */
14538 move_it_to (&it, PT, -1, y_to_move,
14539 -1, MOVE_TO_POS | MOVE_TO_Y);
14540 dy = line_bottom_y (&it) - y0;
14541
14542 if (dy > scroll_max)
14543 return SCROLLING_FAILED;
14544
14545 if (dy > 0)
14546 scroll_down_p = 1;
14547 }
14548 }
14549
14550 if (scroll_down_p)
14551 {
14552 /* Point is in or below the bottom scroll margin, so move the
14553 window start down. If scrolling conservatively, move it just
14554 enough down to make point visible. If scroll_step is set,
14555 move it down by scroll_step. */
14556 if (arg_scroll_conservatively)
14557 amount_to_scroll
14558 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14559 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14560 else if (scroll_step || temp_scroll_step)
14561 amount_to_scroll = scroll_max;
14562 else
14563 {
14564 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14565 height = WINDOW_BOX_TEXT_HEIGHT (w);
14566 if (NUMBERP (aggressive))
14567 {
14568 double float_amount = XFLOATINT (aggressive) * height;
14569 int aggressive_scroll = float_amount;
14570 if (aggressive_scroll == 0 && float_amount > 0)
14571 aggressive_scroll = 1;
14572 /* Don't let point enter the scroll margin near top of
14573 the window. This could happen if the value of
14574 scroll_up_aggressively is too large and there are
14575 non-zero margins, because scroll_up_aggressively
14576 means put point that fraction of window height
14577 _from_the_bottom_margin_. */
14578 if (aggressive_scroll + 2*this_scroll_margin > height)
14579 aggressive_scroll = height - 2*this_scroll_margin;
14580 amount_to_scroll = dy + aggressive_scroll;
14581 }
14582 }
14583
14584 if (amount_to_scroll <= 0)
14585 return SCROLLING_FAILED;
14586
14587 start_display (&it, w, startp);
14588 if (arg_scroll_conservatively <= scroll_limit)
14589 move_it_vertically (&it, amount_to_scroll);
14590 else
14591 {
14592 /* Extra precision for users who set scroll-conservatively
14593 to a large number: make sure the amount we scroll
14594 the window start is never less than amount_to_scroll,
14595 which was computed as distance from window bottom to
14596 point. This matters when lines at window top and lines
14597 below window bottom have different height. */
14598 struct it it1;
14599 void *it1data = NULL;
14600 /* We use a temporary it1 because line_bottom_y can modify
14601 its argument, if it moves one line down; see there. */
14602 int start_y;
14603
14604 SAVE_IT (it1, it, it1data);
14605 start_y = line_bottom_y (&it1);
14606 do {
14607 RESTORE_IT (&it, &it, it1data);
14608 move_it_by_lines (&it, 1);
14609 SAVE_IT (it1, it, it1data);
14610 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14611 }
14612
14613 /* If STARTP is unchanged, move it down another screen line. */
14614 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14615 move_it_by_lines (&it, 1);
14616 startp = it.current.pos;
14617 }
14618 else
14619 {
14620 struct text_pos scroll_margin_pos = startp;
14621
14622 /* See if point is inside the scroll margin at the top of the
14623 window. */
14624 if (this_scroll_margin)
14625 {
14626 start_display (&it, w, startp);
14627 move_it_vertically (&it, this_scroll_margin);
14628 scroll_margin_pos = it.current.pos;
14629 }
14630
14631 if (PT < CHARPOS (scroll_margin_pos))
14632 {
14633 /* Point is in the scroll margin at the top of the window or
14634 above what is displayed in the window. */
14635 int y0, y_to_move;
14636
14637 /* Compute the vertical distance from PT to the scroll
14638 margin position. Move as far as scroll_max allows, or
14639 one screenful, or 10 screen lines, whichever is largest.
14640 Give up if distance is greater than scroll_max or if we
14641 didn't reach the scroll margin position. */
14642 SET_TEXT_POS (pos, PT, PT_BYTE);
14643 start_display (&it, w, pos);
14644 y0 = it.current_y;
14645 y_to_move = max (it.last_visible_y,
14646 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14647 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14648 y_to_move, -1,
14649 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14650 dy = it.current_y - y0;
14651 if (dy > scroll_max
14652 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14653 return SCROLLING_FAILED;
14654
14655 /* Compute new window start. */
14656 start_display (&it, w, startp);
14657
14658 if (arg_scroll_conservatively)
14659 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14660 max (scroll_step, temp_scroll_step));
14661 else if (scroll_step || temp_scroll_step)
14662 amount_to_scroll = scroll_max;
14663 else
14664 {
14665 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14666 height = WINDOW_BOX_TEXT_HEIGHT (w);
14667 if (NUMBERP (aggressive))
14668 {
14669 double float_amount = XFLOATINT (aggressive) * height;
14670 int aggressive_scroll = float_amount;
14671 if (aggressive_scroll == 0 && float_amount > 0)
14672 aggressive_scroll = 1;
14673 /* Don't let point enter the scroll margin near
14674 bottom of the window, if the value of
14675 scroll_down_aggressively happens to be too
14676 large. */
14677 if (aggressive_scroll + 2*this_scroll_margin > height)
14678 aggressive_scroll = height - 2*this_scroll_margin;
14679 amount_to_scroll = dy + aggressive_scroll;
14680 }
14681 }
14682
14683 if (amount_to_scroll <= 0)
14684 return SCROLLING_FAILED;
14685
14686 move_it_vertically_backward (&it, amount_to_scroll);
14687 startp = it.current.pos;
14688 }
14689 }
14690
14691 /* Run window scroll functions. */
14692 startp = run_window_scroll_functions (window, startp);
14693
14694 /* Display the window. Give up if new fonts are loaded, or if point
14695 doesn't appear. */
14696 if (!try_window (window, startp, 0))
14697 rc = SCROLLING_NEED_LARGER_MATRICES;
14698 else if (w->cursor.vpos < 0)
14699 {
14700 clear_glyph_matrix (w->desired_matrix);
14701 rc = SCROLLING_FAILED;
14702 }
14703 else
14704 {
14705 /* Maybe forget recorded base line for line number display. */
14706 if (!just_this_one_p
14707 || current_buffer->clip_changed
14708 || BEG_UNCHANGED < CHARPOS (startp))
14709 w->base_line_number = 0;
14710
14711 /* If cursor ends up on a partially visible line,
14712 treat that as being off the bottom of the screen. */
14713 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14714 /* It's possible that the cursor is on the first line of the
14715 buffer, which is partially obscured due to a vscroll
14716 (Bug#7537). In that case, avoid looping forever . */
14717 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14718 {
14719 clear_glyph_matrix (w->desired_matrix);
14720 ++extra_scroll_margin_lines;
14721 goto too_near_end;
14722 }
14723 rc = SCROLLING_SUCCESS;
14724 }
14725
14726 return rc;
14727 }
14728
14729
14730 /* Compute a suitable window start for window W if display of W starts
14731 on a continuation line. Value is non-zero if a new window start
14732 was computed.
14733
14734 The new window start will be computed, based on W's width, starting
14735 from the start of the continued line. It is the start of the
14736 screen line with the minimum distance from the old start W->start. */
14737
14738 static int
14739 compute_window_start_on_continuation_line (struct window *w)
14740 {
14741 struct text_pos pos, start_pos;
14742 int window_start_changed_p = 0;
14743
14744 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14745
14746 /* If window start is on a continuation line... Window start may be
14747 < BEGV in case there's invisible text at the start of the
14748 buffer (M-x rmail, for example). */
14749 if (CHARPOS (start_pos) > BEGV
14750 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14751 {
14752 struct it it;
14753 struct glyph_row *row;
14754
14755 /* Handle the case that the window start is out of range. */
14756 if (CHARPOS (start_pos) < BEGV)
14757 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14758 else if (CHARPOS (start_pos) > ZV)
14759 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14760
14761 /* Find the start of the continued line. This should be fast
14762 because scan_buffer is fast (newline cache). */
14763 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14764 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14765 row, DEFAULT_FACE_ID);
14766 reseat_at_previous_visible_line_start (&it);
14767
14768 /* If the line start is "too far" away from the window start,
14769 say it takes too much time to compute a new window start. */
14770 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14771 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14772 {
14773 int min_distance, distance;
14774
14775 /* Move forward by display lines to find the new window
14776 start. If window width was enlarged, the new start can
14777 be expected to be > the old start. If window width was
14778 decreased, the new window start will be < the old start.
14779 So, we're looking for the display line start with the
14780 minimum distance from the old window start. */
14781 pos = it.current.pos;
14782 min_distance = INFINITY;
14783 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14784 distance < min_distance)
14785 {
14786 min_distance = distance;
14787 pos = it.current.pos;
14788 move_it_by_lines (&it, 1);
14789 }
14790
14791 /* Set the window start there. */
14792 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14793 window_start_changed_p = 1;
14794 }
14795 }
14796
14797 return window_start_changed_p;
14798 }
14799
14800
14801 /* Try cursor movement in case text has not changed in window WINDOW,
14802 with window start STARTP. Value is
14803
14804 CURSOR_MOVEMENT_SUCCESS if successful
14805
14806 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14807
14808 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14809 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14810 we want to scroll as if scroll-step were set to 1. See the code.
14811
14812 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14813 which case we have to abort this redisplay, and adjust matrices
14814 first. */
14815
14816 enum
14817 {
14818 CURSOR_MOVEMENT_SUCCESS,
14819 CURSOR_MOVEMENT_CANNOT_BE_USED,
14820 CURSOR_MOVEMENT_MUST_SCROLL,
14821 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14822 };
14823
14824 static int
14825 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14826 {
14827 struct window *w = XWINDOW (window);
14828 struct frame *f = XFRAME (w->frame);
14829 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14830
14831 #ifdef GLYPH_DEBUG
14832 if (inhibit_try_cursor_movement)
14833 return rc;
14834 #endif
14835
14836 /* Previously, there was a check for Lisp integer in the
14837 if-statement below. Now, this field is converted to
14838 ptrdiff_t, thus zero means invalid position in a buffer. */
14839 eassert (w->last_point > 0);
14840
14841 /* Handle case where text has not changed, only point, and it has
14842 not moved off the frame. */
14843 if (/* Point may be in this window. */
14844 PT >= CHARPOS (startp)
14845 /* Selective display hasn't changed. */
14846 && !current_buffer->clip_changed
14847 /* Function force-mode-line-update is used to force a thorough
14848 redisplay. It sets either windows_or_buffers_changed or
14849 update_mode_lines. So don't take a shortcut here for these
14850 cases. */
14851 && !update_mode_lines
14852 && !windows_or_buffers_changed
14853 && !cursor_type_changed
14854 /* Can't use this case if highlighting a region. When a
14855 region exists, cursor movement has to do more than just
14856 set the cursor. */
14857 && markpos_of_region () < 0
14858 && !w->region_showing
14859 && NILP (Vshow_trailing_whitespace)
14860 /* This code is not used for mini-buffer for the sake of the case
14861 of redisplaying to replace an echo area message; since in
14862 that case the mini-buffer contents per se are usually
14863 unchanged. This code is of no real use in the mini-buffer
14864 since the handling of this_line_start_pos, etc., in redisplay
14865 handles the same cases. */
14866 && !EQ (window, minibuf_window)
14867 /* When splitting windows or for new windows, it happens that
14868 redisplay is called with a nil window_end_vpos or one being
14869 larger than the window. This should really be fixed in
14870 window.c. I don't have this on my list, now, so we do
14871 approximately the same as the old redisplay code. --gerd. */
14872 && INTEGERP (w->window_end_vpos)
14873 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14874 && (FRAME_WINDOW_P (f)
14875 || !overlay_arrow_in_current_buffer_p ()))
14876 {
14877 int this_scroll_margin, top_scroll_margin;
14878 struct glyph_row *row = NULL;
14879
14880 #ifdef GLYPH_DEBUG
14881 debug_method_add (w, "cursor movement");
14882 #endif
14883
14884 /* Scroll if point within this distance from the top or bottom
14885 of the window. This is a pixel value. */
14886 if (scroll_margin > 0)
14887 {
14888 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14889 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14890 }
14891 else
14892 this_scroll_margin = 0;
14893
14894 top_scroll_margin = this_scroll_margin;
14895 if (WINDOW_WANTS_HEADER_LINE_P (w))
14896 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14897
14898 /* Start with the row the cursor was displayed during the last
14899 not paused redisplay. Give up if that row is not valid. */
14900 if (w->last_cursor.vpos < 0
14901 || w->last_cursor.vpos >= w->current_matrix->nrows)
14902 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14903 else
14904 {
14905 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14906 if (row->mode_line_p)
14907 ++row;
14908 if (!row->enabled_p)
14909 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14910 }
14911
14912 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14913 {
14914 int scroll_p = 0, must_scroll = 0;
14915 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14916
14917 if (PT > w->last_point)
14918 {
14919 /* Point has moved forward. */
14920 while (MATRIX_ROW_END_CHARPOS (row) < PT
14921 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14922 {
14923 eassert (row->enabled_p);
14924 ++row;
14925 }
14926
14927 /* If the end position of a row equals the start
14928 position of the next row, and PT is at that position,
14929 we would rather display cursor in the next line. */
14930 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14931 && MATRIX_ROW_END_CHARPOS (row) == PT
14932 && row < w->current_matrix->rows
14933 + w->current_matrix->nrows - 1
14934 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14935 && !cursor_row_p (row))
14936 ++row;
14937
14938 /* If within the scroll margin, scroll. Note that
14939 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14940 the next line would be drawn, and that
14941 this_scroll_margin can be zero. */
14942 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14943 || PT > MATRIX_ROW_END_CHARPOS (row)
14944 /* Line is completely visible last line in window
14945 and PT is to be set in the next line. */
14946 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14947 && PT == MATRIX_ROW_END_CHARPOS (row)
14948 && !row->ends_at_zv_p
14949 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14950 scroll_p = 1;
14951 }
14952 else if (PT < w->last_point)
14953 {
14954 /* Cursor has to be moved backward. Note that PT >=
14955 CHARPOS (startp) because of the outer if-statement. */
14956 while (!row->mode_line_p
14957 && (MATRIX_ROW_START_CHARPOS (row) > PT
14958 || (MATRIX_ROW_START_CHARPOS (row) == PT
14959 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14960 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14961 row > w->current_matrix->rows
14962 && (row-1)->ends_in_newline_from_string_p))))
14963 && (row->y > top_scroll_margin
14964 || CHARPOS (startp) == BEGV))
14965 {
14966 eassert (row->enabled_p);
14967 --row;
14968 }
14969
14970 /* Consider the following case: Window starts at BEGV,
14971 there is invisible, intangible text at BEGV, so that
14972 display starts at some point START > BEGV. It can
14973 happen that we are called with PT somewhere between
14974 BEGV and START. Try to handle that case. */
14975 if (row < w->current_matrix->rows
14976 || row->mode_line_p)
14977 {
14978 row = w->current_matrix->rows;
14979 if (row->mode_line_p)
14980 ++row;
14981 }
14982
14983 /* Due to newlines in overlay strings, we may have to
14984 skip forward over overlay strings. */
14985 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14986 && MATRIX_ROW_END_CHARPOS (row) == PT
14987 && !cursor_row_p (row))
14988 ++row;
14989
14990 /* If within the scroll margin, scroll. */
14991 if (row->y < top_scroll_margin
14992 && CHARPOS (startp) != BEGV)
14993 scroll_p = 1;
14994 }
14995 else
14996 {
14997 /* Cursor did not move. So don't scroll even if cursor line
14998 is partially visible, as it was so before. */
14999 rc = CURSOR_MOVEMENT_SUCCESS;
15000 }
15001
15002 if (PT < MATRIX_ROW_START_CHARPOS (row)
15003 || PT > MATRIX_ROW_END_CHARPOS (row))
15004 {
15005 /* if PT is not in the glyph row, give up. */
15006 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15007 must_scroll = 1;
15008 }
15009 else if (rc != CURSOR_MOVEMENT_SUCCESS
15010 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15011 {
15012 struct glyph_row *row1;
15013
15014 /* If rows are bidi-reordered and point moved, back up
15015 until we find a row that does not belong to a
15016 continuation line. This is because we must consider
15017 all rows of a continued line as candidates for the
15018 new cursor positioning, since row start and end
15019 positions change non-linearly with vertical position
15020 in such rows. */
15021 /* FIXME: Revisit this when glyph ``spilling'' in
15022 continuation lines' rows is implemented for
15023 bidi-reordered rows. */
15024 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15025 MATRIX_ROW_CONTINUATION_LINE_P (row);
15026 --row)
15027 {
15028 /* If we hit the beginning of the displayed portion
15029 without finding the first row of a continued
15030 line, give up. */
15031 if (row <= row1)
15032 {
15033 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15034 break;
15035 }
15036 eassert (row->enabled_p);
15037 }
15038 }
15039 if (must_scroll)
15040 ;
15041 else if (rc != CURSOR_MOVEMENT_SUCCESS
15042 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15043 /* Make sure this isn't a header line by any chance, since
15044 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15045 && !row->mode_line_p
15046 && make_cursor_line_fully_visible_p)
15047 {
15048 if (PT == MATRIX_ROW_END_CHARPOS (row)
15049 && !row->ends_at_zv_p
15050 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15051 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15052 else if (row->height > window_box_height (w))
15053 {
15054 /* If we end up in a partially visible line, let's
15055 make it fully visible, except when it's taller
15056 than the window, in which case we can't do much
15057 about it. */
15058 *scroll_step = 1;
15059 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15060 }
15061 else
15062 {
15063 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15064 if (!cursor_row_fully_visible_p (w, 0, 1))
15065 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15066 else
15067 rc = CURSOR_MOVEMENT_SUCCESS;
15068 }
15069 }
15070 else if (scroll_p)
15071 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15072 else if (rc != CURSOR_MOVEMENT_SUCCESS
15073 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15074 {
15075 /* With bidi-reordered rows, there could be more than
15076 one candidate row whose start and end positions
15077 occlude point. We need to let set_cursor_from_row
15078 find the best candidate. */
15079 /* FIXME: Revisit this when glyph ``spilling'' in
15080 continuation lines' rows is implemented for
15081 bidi-reordered rows. */
15082 int rv = 0;
15083
15084 do
15085 {
15086 int at_zv_p = 0, exact_match_p = 0;
15087
15088 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15089 && PT <= MATRIX_ROW_END_CHARPOS (row)
15090 && cursor_row_p (row))
15091 rv |= set_cursor_from_row (w, row, w->current_matrix,
15092 0, 0, 0, 0);
15093 /* As soon as we've found the exact match for point,
15094 or the first suitable row whose ends_at_zv_p flag
15095 is set, we are done. */
15096 at_zv_p =
15097 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15098 if (rv && !at_zv_p
15099 && w->cursor.hpos >= 0
15100 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15101 w->cursor.vpos))
15102 {
15103 struct glyph_row *candidate =
15104 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15105 struct glyph *g =
15106 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15107 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15108
15109 exact_match_p =
15110 (BUFFERP (g->object) && g->charpos == PT)
15111 || (INTEGERP (g->object)
15112 && (g->charpos == PT
15113 || (g->charpos == 0 && endpos - 1 == PT)));
15114 }
15115 if (rv && (at_zv_p || exact_match_p))
15116 {
15117 rc = CURSOR_MOVEMENT_SUCCESS;
15118 break;
15119 }
15120 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15121 break;
15122 ++row;
15123 }
15124 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15125 || row->continued_p)
15126 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15127 || (MATRIX_ROW_START_CHARPOS (row) == PT
15128 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15129 /* If we didn't find any candidate rows, or exited the
15130 loop before all the candidates were examined, signal
15131 to the caller that this method failed. */
15132 if (rc != CURSOR_MOVEMENT_SUCCESS
15133 && !(rv
15134 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15135 && !row->continued_p))
15136 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15137 else if (rv)
15138 rc = CURSOR_MOVEMENT_SUCCESS;
15139 }
15140 else
15141 {
15142 do
15143 {
15144 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15145 {
15146 rc = CURSOR_MOVEMENT_SUCCESS;
15147 break;
15148 }
15149 ++row;
15150 }
15151 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15152 && MATRIX_ROW_START_CHARPOS (row) == PT
15153 && cursor_row_p (row));
15154 }
15155 }
15156 }
15157
15158 return rc;
15159 }
15160
15161 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15162 static
15163 #endif
15164 void
15165 set_vertical_scroll_bar (struct window *w)
15166 {
15167 ptrdiff_t start, end, whole;
15168
15169 /* Calculate the start and end positions for the current window.
15170 At some point, it would be nice to choose between scrollbars
15171 which reflect the whole buffer size, with special markers
15172 indicating narrowing, and scrollbars which reflect only the
15173 visible region.
15174
15175 Note that mini-buffers sometimes aren't displaying any text. */
15176 if (!MINI_WINDOW_P (w)
15177 || (w == XWINDOW (minibuf_window)
15178 && NILP (echo_area_buffer[0])))
15179 {
15180 struct buffer *buf = XBUFFER (w->buffer);
15181 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15182 start = marker_position (w->start) - BUF_BEGV (buf);
15183 /* I don't think this is guaranteed to be right. For the
15184 moment, we'll pretend it is. */
15185 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15186
15187 if (end < start)
15188 end = start;
15189 if (whole < (end - start))
15190 whole = end - start;
15191 }
15192 else
15193 start = end = whole = 0;
15194
15195 /* Indicate what this scroll bar ought to be displaying now. */
15196 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15197 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15198 (w, end - start, whole, start);
15199 }
15200
15201
15202 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15203 selected_window is redisplayed.
15204
15205 We can return without actually redisplaying the window if
15206 fonts_changed_p. In that case, redisplay_internal will
15207 retry. */
15208
15209 static void
15210 redisplay_window (Lisp_Object window, int just_this_one_p)
15211 {
15212 struct window *w = XWINDOW (window);
15213 struct frame *f = XFRAME (w->frame);
15214 struct buffer *buffer = XBUFFER (w->buffer);
15215 struct buffer *old = current_buffer;
15216 struct text_pos lpoint, opoint, startp;
15217 int update_mode_line;
15218 int tem;
15219 struct it it;
15220 /* Record it now because it's overwritten. */
15221 int current_matrix_up_to_date_p = 0;
15222 int used_current_matrix_p = 0;
15223 /* This is less strict than current_matrix_up_to_date_p.
15224 It indicates that the buffer contents and narrowing are unchanged. */
15225 int buffer_unchanged_p = 0;
15226 int temp_scroll_step = 0;
15227 ptrdiff_t count = SPECPDL_INDEX ();
15228 int rc;
15229 int centering_position = -1;
15230 int last_line_misfit = 0;
15231 ptrdiff_t beg_unchanged, end_unchanged;
15232
15233 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15234 opoint = lpoint;
15235
15236 /* W must be a leaf window here. */
15237 eassert (!NILP (w->buffer));
15238 #ifdef GLYPH_DEBUG
15239 *w->desired_matrix->method = 0;
15240 #endif
15241
15242 restart:
15243 reconsider_clip_changes (w, buffer);
15244
15245 /* Has the mode line to be updated? */
15246 update_mode_line = (w->update_mode_line
15247 || update_mode_lines
15248 || buffer->clip_changed
15249 || buffer->prevent_redisplay_optimizations_p);
15250
15251 if (MINI_WINDOW_P (w))
15252 {
15253 if (w == XWINDOW (echo_area_window)
15254 && !NILP (echo_area_buffer[0]))
15255 {
15256 if (update_mode_line)
15257 /* We may have to update a tty frame's menu bar or a
15258 tool-bar. Example `M-x C-h C-h C-g'. */
15259 goto finish_menu_bars;
15260 else
15261 /* We've already displayed the echo area glyphs in this window. */
15262 goto finish_scroll_bars;
15263 }
15264 else if ((w != XWINDOW (minibuf_window)
15265 || minibuf_level == 0)
15266 /* When buffer is nonempty, redisplay window normally. */
15267 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15268 /* Quail displays non-mini buffers in minibuffer window.
15269 In that case, redisplay the window normally. */
15270 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15271 {
15272 /* W is a mini-buffer window, but it's not active, so clear
15273 it. */
15274 int yb = window_text_bottom_y (w);
15275 struct glyph_row *row;
15276 int y;
15277
15278 for (y = 0, row = w->desired_matrix->rows;
15279 y < yb;
15280 y += row->height, ++row)
15281 blank_row (w, row, y);
15282 goto finish_scroll_bars;
15283 }
15284
15285 clear_glyph_matrix (w->desired_matrix);
15286 }
15287
15288 /* Otherwise set up data on this window; select its buffer and point
15289 value. */
15290 /* Really select the buffer, for the sake of buffer-local
15291 variables. */
15292 set_buffer_internal_1 (XBUFFER (w->buffer));
15293
15294 current_matrix_up_to_date_p
15295 = (w->window_end_valid
15296 && !current_buffer->clip_changed
15297 && !current_buffer->prevent_redisplay_optimizations_p
15298 && !window_outdated (w));
15299
15300 /* Run the window-bottom-change-functions
15301 if it is possible that the text on the screen has changed
15302 (either due to modification of the text, or any other reason). */
15303 if (!current_matrix_up_to_date_p
15304 && !NILP (Vwindow_text_change_functions))
15305 {
15306 safe_run_hooks (Qwindow_text_change_functions);
15307 goto restart;
15308 }
15309
15310 beg_unchanged = BEG_UNCHANGED;
15311 end_unchanged = END_UNCHANGED;
15312
15313 SET_TEXT_POS (opoint, PT, PT_BYTE);
15314
15315 specbind (Qinhibit_point_motion_hooks, Qt);
15316
15317 buffer_unchanged_p
15318 = (w->window_end_valid
15319 && !current_buffer->clip_changed
15320 && !window_outdated (w));
15321
15322 /* When windows_or_buffers_changed is non-zero, we can't rely on
15323 the window end being valid, so set it to nil there. */
15324 if (windows_or_buffers_changed)
15325 {
15326 /* If window starts on a continuation line, maybe adjust the
15327 window start in case the window's width changed. */
15328 if (XMARKER (w->start)->buffer == current_buffer)
15329 compute_window_start_on_continuation_line (w);
15330
15331 w->window_end_valid = 0;
15332 }
15333
15334 /* Some sanity checks. */
15335 CHECK_WINDOW_END (w);
15336 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15337 emacs_abort ();
15338 if (BYTEPOS (opoint) < CHARPOS (opoint))
15339 emacs_abort ();
15340
15341 if (mode_line_update_needed (w))
15342 update_mode_line = 1;
15343
15344 /* Point refers normally to the selected window. For any other
15345 window, set up appropriate value. */
15346 if (!EQ (window, selected_window))
15347 {
15348 ptrdiff_t new_pt = marker_position (w->pointm);
15349 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15350 if (new_pt < BEGV)
15351 {
15352 new_pt = BEGV;
15353 new_pt_byte = BEGV_BYTE;
15354 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15355 }
15356 else if (new_pt > (ZV - 1))
15357 {
15358 new_pt = ZV;
15359 new_pt_byte = ZV_BYTE;
15360 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15361 }
15362
15363 /* We don't use SET_PT so that the point-motion hooks don't run. */
15364 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15365 }
15366
15367 /* If any of the character widths specified in the display table
15368 have changed, invalidate the width run cache. It's true that
15369 this may be a bit late to catch such changes, but the rest of
15370 redisplay goes (non-fatally) haywire when the display table is
15371 changed, so why should we worry about doing any better? */
15372 if (current_buffer->width_run_cache)
15373 {
15374 struct Lisp_Char_Table *disptab = buffer_display_table ();
15375
15376 if (! disptab_matches_widthtab
15377 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15378 {
15379 invalidate_region_cache (current_buffer,
15380 current_buffer->width_run_cache,
15381 BEG, Z);
15382 recompute_width_table (current_buffer, disptab);
15383 }
15384 }
15385
15386 /* If window-start is screwed up, choose a new one. */
15387 if (XMARKER (w->start)->buffer != current_buffer)
15388 goto recenter;
15389
15390 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15391
15392 /* If someone specified a new starting point but did not insist,
15393 check whether it can be used. */
15394 if (w->optional_new_start
15395 && CHARPOS (startp) >= BEGV
15396 && CHARPOS (startp) <= ZV)
15397 {
15398 w->optional_new_start = 0;
15399 start_display (&it, w, startp);
15400 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15401 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15402 if (IT_CHARPOS (it) == PT)
15403 w->force_start = 1;
15404 /* IT may overshoot PT if text at PT is invisible. */
15405 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15406 w->force_start = 1;
15407 }
15408
15409 force_start:
15410
15411 /* Handle case where place to start displaying has been specified,
15412 unless the specified location is outside the accessible range. */
15413 if (w->force_start || w->frozen_window_start_p)
15414 {
15415 /* We set this later on if we have to adjust point. */
15416 int new_vpos = -1;
15417
15418 w->force_start = 0;
15419 w->vscroll = 0;
15420 w->window_end_valid = 0;
15421
15422 /* Forget any recorded base line for line number display. */
15423 if (!buffer_unchanged_p)
15424 w->base_line_number = 0;
15425
15426 /* Redisplay the mode line. Select the buffer properly for that.
15427 Also, run the hook window-scroll-functions
15428 because we have scrolled. */
15429 /* Note, we do this after clearing force_start because
15430 if there's an error, it is better to forget about force_start
15431 than to get into an infinite loop calling the hook functions
15432 and having them get more errors. */
15433 if (!update_mode_line
15434 || ! NILP (Vwindow_scroll_functions))
15435 {
15436 update_mode_line = 1;
15437 w->update_mode_line = 1;
15438 startp = run_window_scroll_functions (window, startp);
15439 }
15440
15441 w->last_modified = 0;
15442 w->last_overlay_modified = 0;
15443 if (CHARPOS (startp) < BEGV)
15444 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15445 else if (CHARPOS (startp) > ZV)
15446 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15447
15448 /* Redisplay, then check if cursor has been set during the
15449 redisplay. Give up if new fonts were loaded. */
15450 /* We used to issue a CHECK_MARGINS argument to try_window here,
15451 but this causes scrolling to fail when point begins inside
15452 the scroll margin (bug#148) -- cyd */
15453 if (!try_window (window, startp, 0))
15454 {
15455 w->force_start = 1;
15456 clear_glyph_matrix (w->desired_matrix);
15457 goto need_larger_matrices;
15458 }
15459
15460 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15461 {
15462 /* If point does not appear, try to move point so it does
15463 appear. The desired matrix has been built above, so we
15464 can use it here. */
15465 new_vpos = window_box_height (w) / 2;
15466 }
15467
15468 if (!cursor_row_fully_visible_p (w, 0, 0))
15469 {
15470 /* Point does appear, but on a line partly visible at end of window.
15471 Move it back to a fully-visible line. */
15472 new_vpos = window_box_height (w);
15473 }
15474 else if (w->cursor.vpos >=0)
15475 {
15476 /* Some people insist on not letting point enter the scroll
15477 margin, even though this part handles windows that didn't
15478 scroll at all. */
15479 int margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15480 int pixel_margin = margin * FRAME_LINE_HEIGHT (f);
15481 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15482
15483 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15484 below, which finds the row to move point to, advances by
15485 the Y coordinate of the _next_ row, see the definition of
15486 MATRIX_ROW_BOTTOM_Y. */
15487 if (w->cursor.vpos < margin + header_line)
15488 new_vpos
15489 = pixel_margin + (header_line
15490 ? CURRENT_HEADER_LINE_HEIGHT (w)
15491 : 0) + FRAME_LINE_HEIGHT (f);
15492 else
15493 {
15494 int window_height = window_box_height (w);
15495
15496 if (header_line)
15497 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15498 if (w->cursor.y >= window_height - pixel_margin)
15499 new_vpos = window_height - pixel_margin;
15500 }
15501 }
15502
15503 /* If we need to move point for either of the above reasons,
15504 now actually do it. */
15505 if (new_vpos >= 0)
15506 {
15507 struct glyph_row *row;
15508
15509 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15510 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15511 ++row;
15512
15513 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15514 MATRIX_ROW_START_BYTEPOS (row));
15515
15516 if (w != XWINDOW (selected_window))
15517 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15518 else if (current_buffer == old)
15519 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15520
15521 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15522
15523 /* If we are highlighting the region, then we just changed
15524 the region, so redisplay to show it. */
15525 if (0 <= markpos_of_region ())
15526 {
15527 clear_glyph_matrix (w->desired_matrix);
15528 if (!try_window (window, startp, 0))
15529 goto need_larger_matrices;
15530 }
15531 }
15532
15533 #ifdef GLYPH_DEBUG
15534 debug_method_add (w, "forced window start");
15535 #endif
15536 goto done;
15537 }
15538
15539 /* Handle case where text has not changed, only point, and it has
15540 not moved off the frame, and we are not retrying after hscroll.
15541 (current_matrix_up_to_date_p is nonzero when retrying.) */
15542 if (current_matrix_up_to_date_p
15543 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15544 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15545 {
15546 switch (rc)
15547 {
15548 case CURSOR_MOVEMENT_SUCCESS:
15549 used_current_matrix_p = 1;
15550 goto done;
15551
15552 case CURSOR_MOVEMENT_MUST_SCROLL:
15553 goto try_to_scroll;
15554
15555 default:
15556 emacs_abort ();
15557 }
15558 }
15559 /* If current starting point was originally the beginning of a line
15560 but no longer is, find a new starting point. */
15561 else if (w->start_at_line_beg
15562 && !(CHARPOS (startp) <= BEGV
15563 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15564 {
15565 #ifdef GLYPH_DEBUG
15566 debug_method_add (w, "recenter 1");
15567 #endif
15568 goto recenter;
15569 }
15570
15571 /* Try scrolling with try_window_id. Value is > 0 if update has
15572 been done, it is -1 if we know that the same window start will
15573 not work. It is 0 if unsuccessful for some other reason. */
15574 else if ((tem = try_window_id (w)) != 0)
15575 {
15576 #ifdef GLYPH_DEBUG
15577 debug_method_add (w, "try_window_id %d", tem);
15578 #endif
15579
15580 if (fonts_changed_p)
15581 goto need_larger_matrices;
15582 if (tem > 0)
15583 goto done;
15584
15585 /* Otherwise try_window_id has returned -1 which means that we
15586 don't want the alternative below this comment to execute. */
15587 }
15588 else if (CHARPOS (startp) >= BEGV
15589 && CHARPOS (startp) <= ZV
15590 && PT >= CHARPOS (startp)
15591 && (CHARPOS (startp) < ZV
15592 /* Avoid starting at end of buffer. */
15593 || CHARPOS (startp) == BEGV
15594 || !window_outdated (w)))
15595 {
15596 int d1, d2, d3, d4, d5, d6;
15597
15598 /* If first window line is a continuation line, and window start
15599 is inside the modified region, but the first change is before
15600 current window start, we must select a new window start.
15601
15602 However, if this is the result of a down-mouse event (e.g. by
15603 extending the mouse-drag-overlay), we don't want to select a
15604 new window start, since that would change the position under
15605 the mouse, resulting in an unwanted mouse-movement rather
15606 than a simple mouse-click. */
15607 if (!w->start_at_line_beg
15608 && NILP (do_mouse_tracking)
15609 && CHARPOS (startp) > BEGV
15610 && CHARPOS (startp) > BEG + beg_unchanged
15611 && CHARPOS (startp) <= Z - end_unchanged
15612 /* Even if w->start_at_line_beg is nil, a new window may
15613 start at a line_beg, since that's how set_buffer_window
15614 sets it. So, we need to check the return value of
15615 compute_window_start_on_continuation_line. (See also
15616 bug#197). */
15617 && XMARKER (w->start)->buffer == current_buffer
15618 && compute_window_start_on_continuation_line (w)
15619 /* It doesn't make sense to force the window start like we
15620 do at label force_start if it is already known that point
15621 will not be visible in the resulting window, because
15622 doing so will move point from its correct position
15623 instead of scrolling the window to bring point into view.
15624 See bug#9324. */
15625 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15626 {
15627 w->force_start = 1;
15628 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15629 goto force_start;
15630 }
15631
15632 #ifdef GLYPH_DEBUG
15633 debug_method_add (w, "same window start");
15634 #endif
15635
15636 /* Try to redisplay starting at same place as before.
15637 If point has not moved off frame, accept the results. */
15638 if (!current_matrix_up_to_date_p
15639 /* Don't use try_window_reusing_current_matrix in this case
15640 because a window scroll function can have changed the
15641 buffer. */
15642 || !NILP (Vwindow_scroll_functions)
15643 || MINI_WINDOW_P (w)
15644 || !(used_current_matrix_p
15645 = try_window_reusing_current_matrix (w)))
15646 {
15647 IF_DEBUG (debug_method_add (w, "1"));
15648 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15649 /* -1 means we need to scroll.
15650 0 means we need new matrices, but fonts_changed_p
15651 is set in that case, so we will detect it below. */
15652 goto try_to_scroll;
15653 }
15654
15655 if (fonts_changed_p)
15656 goto need_larger_matrices;
15657
15658 if (w->cursor.vpos >= 0)
15659 {
15660 if (!just_this_one_p
15661 || current_buffer->clip_changed
15662 || BEG_UNCHANGED < CHARPOS (startp))
15663 /* Forget any recorded base line for line number display. */
15664 w->base_line_number = 0;
15665
15666 if (!cursor_row_fully_visible_p (w, 1, 0))
15667 {
15668 clear_glyph_matrix (w->desired_matrix);
15669 last_line_misfit = 1;
15670 }
15671 /* Drop through and scroll. */
15672 else
15673 goto done;
15674 }
15675 else
15676 clear_glyph_matrix (w->desired_matrix);
15677 }
15678
15679 try_to_scroll:
15680
15681 w->last_modified = 0;
15682 w->last_overlay_modified = 0;
15683
15684 /* Redisplay the mode line. Select the buffer properly for that. */
15685 if (!update_mode_line)
15686 {
15687 update_mode_line = 1;
15688 w->update_mode_line = 1;
15689 }
15690
15691 /* Try to scroll by specified few lines. */
15692 if ((scroll_conservatively
15693 || emacs_scroll_step
15694 || temp_scroll_step
15695 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15696 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15697 && CHARPOS (startp) >= BEGV
15698 && CHARPOS (startp) <= ZV)
15699 {
15700 /* The function returns -1 if new fonts were loaded, 1 if
15701 successful, 0 if not successful. */
15702 int ss = try_scrolling (window, just_this_one_p,
15703 scroll_conservatively,
15704 emacs_scroll_step,
15705 temp_scroll_step, last_line_misfit);
15706 switch (ss)
15707 {
15708 case SCROLLING_SUCCESS:
15709 goto done;
15710
15711 case SCROLLING_NEED_LARGER_MATRICES:
15712 goto need_larger_matrices;
15713
15714 case SCROLLING_FAILED:
15715 break;
15716
15717 default:
15718 emacs_abort ();
15719 }
15720 }
15721
15722 /* Finally, just choose a place to start which positions point
15723 according to user preferences. */
15724
15725 recenter:
15726
15727 #ifdef GLYPH_DEBUG
15728 debug_method_add (w, "recenter");
15729 #endif
15730
15731 /* Forget any previously recorded base line for line number display. */
15732 if (!buffer_unchanged_p)
15733 w->base_line_number = 0;
15734
15735 /* Determine the window start relative to point. */
15736 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15737 it.current_y = it.last_visible_y;
15738 if (centering_position < 0)
15739 {
15740 int margin =
15741 scroll_margin > 0
15742 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15743 : 0;
15744 ptrdiff_t margin_pos = CHARPOS (startp);
15745 Lisp_Object aggressive;
15746 int scrolling_up;
15747
15748 /* If there is a scroll margin at the top of the window, find
15749 its character position. */
15750 if (margin
15751 /* Cannot call start_display if startp is not in the
15752 accessible region of the buffer. This can happen when we
15753 have just switched to a different buffer and/or changed
15754 its restriction. In that case, startp is initialized to
15755 the character position 1 (BEGV) because we did not yet
15756 have chance to display the buffer even once. */
15757 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15758 {
15759 struct it it1;
15760 void *it1data = NULL;
15761
15762 SAVE_IT (it1, it, it1data);
15763 start_display (&it1, w, startp);
15764 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15765 margin_pos = IT_CHARPOS (it1);
15766 RESTORE_IT (&it, &it, it1data);
15767 }
15768 scrolling_up = PT > margin_pos;
15769 aggressive =
15770 scrolling_up
15771 ? BVAR (current_buffer, scroll_up_aggressively)
15772 : BVAR (current_buffer, scroll_down_aggressively);
15773
15774 if (!MINI_WINDOW_P (w)
15775 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15776 {
15777 int pt_offset = 0;
15778
15779 /* Setting scroll-conservatively overrides
15780 scroll-*-aggressively. */
15781 if (!scroll_conservatively && NUMBERP (aggressive))
15782 {
15783 double float_amount = XFLOATINT (aggressive);
15784
15785 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15786 if (pt_offset == 0 && float_amount > 0)
15787 pt_offset = 1;
15788 if (pt_offset && margin > 0)
15789 margin -= 1;
15790 }
15791 /* Compute how much to move the window start backward from
15792 point so that point will be displayed where the user
15793 wants it. */
15794 if (scrolling_up)
15795 {
15796 centering_position = it.last_visible_y;
15797 if (pt_offset)
15798 centering_position -= pt_offset;
15799 centering_position -=
15800 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15801 + WINDOW_HEADER_LINE_HEIGHT (w);
15802 /* Don't let point enter the scroll margin near top of
15803 the window. */
15804 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15805 centering_position = margin * FRAME_LINE_HEIGHT (f);
15806 }
15807 else
15808 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15809 }
15810 else
15811 /* Set the window start half the height of the window backward
15812 from point. */
15813 centering_position = window_box_height (w) / 2;
15814 }
15815 move_it_vertically_backward (&it, centering_position);
15816
15817 eassert (IT_CHARPOS (it) >= BEGV);
15818
15819 /* The function move_it_vertically_backward may move over more
15820 than the specified y-distance. If it->w is small, e.g. a
15821 mini-buffer window, we may end up in front of the window's
15822 display area. Start displaying at the start of the line
15823 containing PT in this case. */
15824 if (it.current_y <= 0)
15825 {
15826 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15827 move_it_vertically_backward (&it, 0);
15828 it.current_y = 0;
15829 }
15830
15831 it.current_x = it.hpos = 0;
15832
15833 /* Set the window start position here explicitly, to avoid an
15834 infinite loop in case the functions in window-scroll-functions
15835 get errors. */
15836 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15837
15838 /* Run scroll hooks. */
15839 startp = run_window_scroll_functions (window, it.current.pos);
15840
15841 /* Redisplay the window. */
15842 if (!current_matrix_up_to_date_p
15843 || windows_or_buffers_changed
15844 || cursor_type_changed
15845 /* Don't use try_window_reusing_current_matrix in this case
15846 because it can have changed the buffer. */
15847 || !NILP (Vwindow_scroll_functions)
15848 || !just_this_one_p
15849 || MINI_WINDOW_P (w)
15850 || !(used_current_matrix_p
15851 = try_window_reusing_current_matrix (w)))
15852 try_window (window, startp, 0);
15853
15854 /* If new fonts have been loaded (due to fontsets), give up. We
15855 have to start a new redisplay since we need to re-adjust glyph
15856 matrices. */
15857 if (fonts_changed_p)
15858 goto need_larger_matrices;
15859
15860 /* If cursor did not appear assume that the middle of the window is
15861 in the first line of the window. Do it again with the next line.
15862 (Imagine a window of height 100, displaying two lines of height
15863 60. Moving back 50 from it->last_visible_y will end in the first
15864 line.) */
15865 if (w->cursor.vpos < 0)
15866 {
15867 if (w->window_end_valid && PT >= Z - XFASTINT (w->window_end_pos))
15868 {
15869 clear_glyph_matrix (w->desired_matrix);
15870 move_it_by_lines (&it, 1);
15871 try_window (window, it.current.pos, 0);
15872 }
15873 else if (PT < IT_CHARPOS (it))
15874 {
15875 clear_glyph_matrix (w->desired_matrix);
15876 move_it_by_lines (&it, -1);
15877 try_window (window, it.current.pos, 0);
15878 }
15879 else
15880 {
15881 /* Not much we can do about it. */
15882 }
15883 }
15884
15885 /* Consider the following case: Window starts at BEGV, there is
15886 invisible, intangible text at BEGV, so that display starts at
15887 some point START > BEGV. It can happen that we are called with
15888 PT somewhere between BEGV and START. Try to handle that case. */
15889 if (w->cursor.vpos < 0)
15890 {
15891 struct glyph_row *row = w->current_matrix->rows;
15892 if (row->mode_line_p)
15893 ++row;
15894 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15895 }
15896
15897 if (!cursor_row_fully_visible_p (w, 0, 0))
15898 {
15899 /* If vscroll is enabled, disable it and try again. */
15900 if (w->vscroll)
15901 {
15902 w->vscroll = 0;
15903 clear_glyph_matrix (w->desired_matrix);
15904 goto recenter;
15905 }
15906
15907 /* Users who set scroll-conservatively to a large number want
15908 point just above/below the scroll margin. If we ended up
15909 with point's row partially visible, move the window start to
15910 make that row fully visible and out of the margin. */
15911 if (scroll_conservatively > SCROLL_LIMIT)
15912 {
15913 int margin =
15914 scroll_margin > 0
15915 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15916 : 0;
15917 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
15918
15919 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
15920 clear_glyph_matrix (w->desired_matrix);
15921 if (1 == try_window (window, it.current.pos,
15922 TRY_WINDOW_CHECK_MARGINS))
15923 goto done;
15924 }
15925
15926 /* If centering point failed to make the whole line visible,
15927 put point at the top instead. That has to make the whole line
15928 visible, if it can be done. */
15929 if (centering_position == 0)
15930 goto done;
15931
15932 clear_glyph_matrix (w->desired_matrix);
15933 centering_position = 0;
15934 goto recenter;
15935 }
15936
15937 done:
15938
15939 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15940 w->start_at_line_beg = (CHARPOS (startp) == BEGV
15941 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
15942
15943 /* Display the mode line, if we must. */
15944 if ((update_mode_line
15945 /* If window not full width, must redo its mode line
15946 if (a) the window to its side is being redone and
15947 (b) we do a frame-based redisplay. This is a consequence
15948 of how inverted lines are drawn in frame-based redisplay. */
15949 || (!just_this_one_p
15950 && !FRAME_WINDOW_P (f)
15951 && !WINDOW_FULL_WIDTH_P (w))
15952 /* Line number to display. */
15953 || w->base_line_pos > 0
15954 /* Column number is displayed and different from the one displayed. */
15955 || (w->column_number_displayed != -1
15956 && (w->column_number_displayed != current_column ())))
15957 /* This means that the window has a mode line. */
15958 && (WINDOW_WANTS_MODELINE_P (w)
15959 || WINDOW_WANTS_HEADER_LINE_P (w)))
15960 {
15961 display_mode_lines (w);
15962
15963 /* If mode line height has changed, arrange for a thorough
15964 immediate redisplay using the correct mode line height. */
15965 if (WINDOW_WANTS_MODELINE_P (w)
15966 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15967 {
15968 fonts_changed_p = 1;
15969 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15970 = DESIRED_MODE_LINE_HEIGHT (w);
15971 }
15972
15973 /* If header line height has changed, arrange for a thorough
15974 immediate redisplay using the correct header line height. */
15975 if (WINDOW_WANTS_HEADER_LINE_P (w)
15976 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15977 {
15978 fonts_changed_p = 1;
15979 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15980 = DESIRED_HEADER_LINE_HEIGHT (w);
15981 }
15982
15983 if (fonts_changed_p)
15984 goto need_larger_matrices;
15985 }
15986
15987 if (!line_number_displayed && w->base_line_pos != -1)
15988 {
15989 w->base_line_pos = 0;
15990 w->base_line_number = 0;
15991 }
15992
15993 finish_menu_bars:
15994
15995 /* When we reach a frame's selected window, redo the frame's menu bar. */
15996 if (update_mode_line
15997 && EQ (FRAME_SELECTED_WINDOW (f), window))
15998 {
15999 int redisplay_menu_p = 0;
16000
16001 if (FRAME_WINDOW_P (f))
16002 {
16003 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16004 || defined (HAVE_NS) || defined (USE_GTK)
16005 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16006 #else
16007 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16008 #endif
16009 }
16010 else
16011 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16012
16013 if (redisplay_menu_p)
16014 display_menu_bar (w);
16015
16016 #ifdef HAVE_WINDOW_SYSTEM
16017 if (FRAME_WINDOW_P (f))
16018 {
16019 #if defined (USE_GTK) || defined (HAVE_NS)
16020 if (FRAME_EXTERNAL_TOOL_BAR (f))
16021 redisplay_tool_bar (f);
16022 #else
16023 if (WINDOWP (f->tool_bar_window)
16024 && (FRAME_TOOL_BAR_LINES (f) > 0
16025 || !NILP (Vauto_resize_tool_bars))
16026 && redisplay_tool_bar (f))
16027 ignore_mouse_drag_p = 1;
16028 #endif
16029 }
16030 #endif
16031 }
16032
16033 #ifdef HAVE_WINDOW_SYSTEM
16034 if (FRAME_WINDOW_P (f)
16035 && update_window_fringes (w, (just_this_one_p
16036 || (!used_current_matrix_p && !overlay_arrow_seen)
16037 || w->pseudo_window_p)))
16038 {
16039 update_begin (f);
16040 block_input ();
16041 if (draw_window_fringes (w, 1))
16042 x_draw_vertical_border (w);
16043 unblock_input ();
16044 update_end (f);
16045 }
16046 #endif /* HAVE_WINDOW_SYSTEM */
16047
16048 /* We go to this label, with fonts_changed_p set,
16049 if it is necessary to try again using larger glyph matrices.
16050 We have to redeem the scroll bar even in this case,
16051 because the loop in redisplay_internal expects that. */
16052 need_larger_matrices:
16053 ;
16054 finish_scroll_bars:
16055
16056 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16057 {
16058 /* Set the thumb's position and size. */
16059 set_vertical_scroll_bar (w);
16060
16061 /* Note that we actually used the scroll bar attached to this
16062 window, so it shouldn't be deleted at the end of redisplay. */
16063 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16064 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16065 }
16066
16067 /* Restore current_buffer and value of point in it. The window
16068 update may have changed the buffer, so first make sure `opoint'
16069 is still valid (Bug#6177). */
16070 if (CHARPOS (opoint) < BEGV)
16071 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16072 else if (CHARPOS (opoint) > ZV)
16073 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16074 else
16075 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16076
16077 set_buffer_internal_1 (old);
16078 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16079 shorter. This can be caused by log truncation in *Messages*. */
16080 if (CHARPOS (lpoint) <= ZV)
16081 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16082
16083 unbind_to (count, Qnil);
16084 }
16085
16086
16087 /* Build the complete desired matrix of WINDOW with a window start
16088 buffer position POS.
16089
16090 Value is 1 if successful. It is zero if fonts were loaded during
16091 redisplay which makes re-adjusting glyph matrices necessary, and -1
16092 if point would appear in the scroll margins.
16093 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16094 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16095 set in FLAGS.) */
16096
16097 int
16098 try_window (Lisp_Object window, struct text_pos pos, int flags)
16099 {
16100 struct window *w = XWINDOW (window);
16101 struct it it;
16102 struct glyph_row *last_text_row = NULL;
16103 struct frame *f = XFRAME (w->frame);
16104
16105 /* Make POS the new window start. */
16106 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16107
16108 /* Mark cursor position as unknown. No overlay arrow seen. */
16109 w->cursor.vpos = -1;
16110 overlay_arrow_seen = 0;
16111
16112 /* Initialize iterator and info to start at POS. */
16113 start_display (&it, w, pos);
16114
16115 /* Display all lines of W. */
16116 while (it.current_y < it.last_visible_y)
16117 {
16118 if (display_line (&it))
16119 last_text_row = it.glyph_row - 1;
16120 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16121 return 0;
16122 }
16123
16124 /* Don't let the cursor end in the scroll margins. */
16125 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16126 && !MINI_WINDOW_P (w))
16127 {
16128 int this_scroll_margin;
16129
16130 if (scroll_margin > 0)
16131 {
16132 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16133 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16134 }
16135 else
16136 this_scroll_margin = 0;
16137
16138 if ((w->cursor.y >= 0 /* not vscrolled */
16139 && w->cursor.y < this_scroll_margin
16140 && CHARPOS (pos) > BEGV
16141 && IT_CHARPOS (it) < ZV)
16142 /* rms: considering make_cursor_line_fully_visible_p here
16143 seems to give wrong results. We don't want to recenter
16144 when the last line is partly visible, we want to allow
16145 that case to be handled in the usual way. */
16146 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16147 {
16148 w->cursor.vpos = -1;
16149 clear_glyph_matrix (w->desired_matrix);
16150 return -1;
16151 }
16152 }
16153
16154 /* If bottom moved off end of frame, change mode line percentage. */
16155 if (XFASTINT (w->window_end_pos) <= 0
16156 && Z != IT_CHARPOS (it))
16157 w->update_mode_line = 1;
16158
16159 /* Set window_end_pos to the offset of the last character displayed
16160 on the window from the end of current_buffer. Set
16161 window_end_vpos to its row number. */
16162 if (last_text_row)
16163 {
16164 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16165 w->window_end_bytepos
16166 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16167 wset_window_end_pos
16168 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16169 wset_window_end_vpos
16170 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16171 eassert
16172 (MATRIX_ROW (w->desired_matrix,
16173 XFASTINT (w->window_end_vpos))->displays_text_p);
16174 }
16175 else
16176 {
16177 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16178 wset_window_end_pos (w, make_number (Z - ZV));
16179 wset_window_end_vpos (w, make_number (0));
16180 }
16181
16182 /* But that is not valid info until redisplay finishes. */
16183 w->window_end_valid = 0;
16184 return 1;
16185 }
16186
16187
16188 \f
16189 /************************************************************************
16190 Window redisplay reusing current matrix when buffer has not changed
16191 ************************************************************************/
16192
16193 /* Try redisplay of window W showing an unchanged buffer with a
16194 different window start than the last time it was displayed by
16195 reusing its current matrix. Value is non-zero if successful.
16196 W->start is the new window start. */
16197
16198 static int
16199 try_window_reusing_current_matrix (struct window *w)
16200 {
16201 struct frame *f = XFRAME (w->frame);
16202 struct glyph_row *bottom_row;
16203 struct it it;
16204 struct run run;
16205 struct text_pos start, new_start;
16206 int nrows_scrolled, i;
16207 struct glyph_row *last_text_row;
16208 struct glyph_row *last_reused_text_row;
16209 struct glyph_row *start_row;
16210 int start_vpos, min_y, max_y;
16211
16212 #ifdef GLYPH_DEBUG
16213 if (inhibit_try_window_reusing)
16214 return 0;
16215 #endif
16216
16217 if (/* This function doesn't handle terminal frames. */
16218 !FRAME_WINDOW_P (f)
16219 /* Don't try to reuse the display if windows have been split
16220 or such. */
16221 || windows_or_buffers_changed
16222 || cursor_type_changed)
16223 return 0;
16224
16225 /* Can't do this if region may have changed. */
16226 if (0 <= markpos_of_region ()
16227 || w->region_showing
16228 || !NILP (Vshow_trailing_whitespace))
16229 return 0;
16230
16231 /* If top-line visibility has changed, give up. */
16232 if (WINDOW_WANTS_HEADER_LINE_P (w)
16233 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16234 return 0;
16235
16236 /* Give up if old or new display is scrolled vertically. We could
16237 make this function handle this, but right now it doesn't. */
16238 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16239 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16240 return 0;
16241
16242 /* The variable new_start now holds the new window start. The old
16243 start `start' can be determined from the current matrix. */
16244 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16245 start = start_row->minpos;
16246 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16247
16248 /* Clear the desired matrix for the display below. */
16249 clear_glyph_matrix (w->desired_matrix);
16250
16251 if (CHARPOS (new_start) <= CHARPOS (start))
16252 {
16253 /* Don't use this method if the display starts with an ellipsis
16254 displayed for invisible text. It's not easy to handle that case
16255 below, and it's certainly not worth the effort since this is
16256 not a frequent case. */
16257 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16258 return 0;
16259
16260 IF_DEBUG (debug_method_add (w, "twu1"));
16261
16262 /* Display up to a row that can be reused. The variable
16263 last_text_row is set to the last row displayed that displays
16264 text. Note that it.vpos == 0 if or if not there is a
16265 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16266 start_display (&it, w, new_start);
16267 w->cursor.vpos = -1;
16268 last_text_row = last_reused_text_row = NULL;
16269
16270 while (it.current_y < it.last_visible_y
16271 && !fonts_changed_p)
16272 {
16273 /* If we have reached into the characters in the START row,
16274 that means the line boundaries have changed. So we
16275 can't start copying with the row START. Maybe it will
16276 work to start copying with the following row. */
16277 while (IT_CHARPOS (it) > CHARPOS (start))
16278 {
16279 /* Advance to the next row as the "start". */
16280 start_row++;
16281 start = start_row->minpos;
16282 /* If there are no more rows to try, or just one, give up. */
16283 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16284 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16285 || CHARPOS (start) == ZV)
16286 {
16287 clear_glyph_matrix (w->desired_matrix);
16288 return 0;
16289 }
16290
16291 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16292 }
16293 /* If we have reached alignment, we can copy the rest of the
16294 rows. */
16295 if (IT_CHARPOS (it) == CHARPOS (start)
16296 /* Don't accept "alignment" inside a display vector,
16297 since start_row could have started in the middle of
16298 that same display vector (thus their character
16299 positions match), and we have no way of telling if
16300 that is the case. */
16301 && it.current.dpvec_index < 0)
16302 break;
16303
16304 if (display_line (&it))
16305 last_text_row = it.glyph_row - 1;
16306
16307 }
16308
16309 /* A value of current_y < last_visible_y means that we stopped
16310 at the previous window start, which in turn means that we
16311 have at least one reusable row. */
16312 if (it.current_y < it.last_visible_y)
16313 {
16314 struct glyph_row *row;
16315
16316 /* IT.vpos always starts from 0; it counts text lines. */
16317 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16318
16319 /* Find PT if not already found in the lines displayed. */
16320 if (w->cursor.vpos < 0)
16321 {
16322 int dy = it.current_y - start_row->y;
16323
16324 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16325 row = row_containing_pos (w, PT, row, NULL, dy);
16326 if (row)
16327 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16328 dy, nrows_scrolled);
16329 else
16330 {
16331 clear_glyph_matrix (w->desired_matrix);
16332 return 0;
16333 }
16334 }
16335
16336 /* Scroll the display. Do it before the current matrix is
16337 changed. The problem here is that update has not yet
16338 run, i.e. part of the current matrix is not up to date.
16339 scroll_run_hook will clear the cursor, and use the
16340 current matrix to get the height of the row the cursor is
16341 in. */
16342 run.current_y = start_row->y;
16343 run.desired_y = it.current_y;
16344 run.height = it.last_visible_y - it.current_y;
16345
16346 if (run.height > 0 && run.current_y != run.desired_y)
16347 {
16348 update_begin (f);
16349 FRAME_RIF (f)->update_window_begin_hook (w);
16350 FRAME_RIF (f)->clear_window_mouse_face (w);
16351 FRAME_RIF (f)->scroll_run_hook (w, &run);
16352 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16353 update_end (f);
16354 }
16355
16356 /* Shift current matrix down by nrows_scrolled lines. */
16357 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16358 rotate_matrix (w->current_matrix,
16359 start_vpos,
16360 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16361 nrows_scrolled);
16362
16363 /* Disable lines that must be updated. */
16364 for (i = 0; i < nrows_scrolled; ++i)
16365 (start_row + i)->enabled_p = 0;
16366
16367 /* Re-compute Y positions. */
16368 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16369 max_y = it.last_visible_y;
16370 for (row = start_row + nrows_scrolled;
16371 row < bottom_row;
16372 ++row)
16373 {
16374 row->y = it.current_y;
16375 row->visible_height = row->height;
16376
16377 if (row->y < min_y)
16378 row->visible_height -= min_y - row->y;
16379 if (row->y + row->height > max_y)
16380 row->visible_height -= row->y + row->height - max_y;
16381 if (row->fringe_bitmap_periodic_p)
16382 row->redraw_fringe_bitmaps_p = 1;
16383
16384 it.current_y += row->height;
16385
16386 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16387 last_reused_text_row = row;
16388 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16389 break;
16390 }
16391
16392 /* Disable lines in the current matrix which are now
16393 below the window. */
16394 for (++row; row < bottom_row; ++row)
16395 row->enabled_p = row->mode_line_p = 0;
16396 }
16397
16398 /* Update window_end_pos etc.; last_reused_text_row is the last
16399 reused row from the current matrix containing text, if any.
16400 The value of last_text_row is the last displayed line
16401 containing text. */
16402 if (last_reused_text_row)
16403 {
16404 w->window_end_bytepos
16405 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16406 wset_window_end_pos
16407 (w, make_number (Z
16408 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16409 wset_window_end_vpos
16410 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16411 w->current_matrix)));
16412 }
16413 else if (last_text_row)
16414 {
16415 w->window_end_bytepos
16416 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16417 wset_window_end_pos
16418 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16419 wset_window_end_vpos
16420 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16421 w->desired_matrix)));
16422 }
16423 else
16424 {
16425 /* This window must be completely empty. */
16426 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16427 wset_window_end_pos (w, make_number (Z - ZV));
16428 wset_window_end_vpos (w, make_number (0));
16429 }
16430 w->window_end_valid = 0;
16431
16432 /* Update hint: don't try scrolling again in update_window. */
16433 w->desired_matrix->no_scrolling_p = 1;
16434
16435 #ifdef GLYPH_DEBUG
16436 debug_method_add (w, "try_window_reusing_current_matrix 1");
16437 #endif
16438 return 1;
16439 }
16440 else if (CHARPOS (new_start) > CHARPOS (start))
16441 {
16442 struct glyph_row *pt_row, *row;
16443 struct glyph_row *first_reusable_row;
16444 struct glyph_row *first_row_to_display;
16445 int dy;
16446 int yb = window_text_bottom_y (w);
16447
16448 /* Find the row starting at new_start, if there is one. Don't
16449 reuse a partially visible line at the end. */
16450 first_reusable_row = start_row;
16451 while (first_reusable_row->enabled_p
16452 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16453 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16454 < CHARPOS (new_start)))
16455 ++first_reusable_row;
16456
16457 /* Give up if there is no row to reuse. */
16458 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16459 || !first_reusable_row->enabled_p
16460 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16461 != CHARPOS (new_start)))
16462 return 0;
16463
16464 /* We can reuse fully visible rows beginning with
16465 first_reusable_row to the end of the window. Set
16466 first_row_to_display to the first row that cannot be reused.
16467 Set pt_row to the row containing point, if there is any. */
16468 pt_row = NULL;
16469 for (first_row_to_display = first_reusable_row;
16470 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16471 ++first_row_to_display)
16472 {
16473 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16474 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16475 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16476 && first_row_to_display->ends_at_zv_p
16477 && pt_row == NULL)))
16478 pt_row = first_row_to_display;
16479 }
16480
16481 /* Start displaying at the start of first_row_to_display. */
16482 eassert (first_row_to_display->y < yb);
16483 init_to_row_start (&it, w, first_row_to_display);
16484
16485 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16486 - start_vpos);
16487 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16488 - nrows_scrolled);
16489 it.current_y = (first_row_to_display->y - first_reusable_row->y
16490 + WINDOW_HEADER_LINE_HEIGHT (w));
16491
16492 /* Display lines beginning with first_row_to_display in the
16493 desired matrix. Set last_text_row to the last row displayed
16494 that displays text. */
16495 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16496 if (pt_row == NULL)
16497 w->cursor.vpos = -1;
16498 last_text_row = NULL;
16499 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16500 if (display_line (&it))
16501 last_text_row = it.glyph_row - 1;
16502
16503 /* If point is in a reused row, adjust y and vpos of the cursor
16504 position. */
16505 if (pt_row)
16506 {
16507 w->cursor.vpos -= nrows_scrolled;
16508 w->cursor.y -= first_reusable_row->y - start_row->y;
16509 }
16510
16511 /* Give up if point isn't in a row displayed or reused. (This
16512 also handles the case where w->cursor.vpos < nrows_scrolled
16513 after the calls to display_line, which can happen with scroll
16514 margins. See bug#1295.) */
16515 if (w->cursor.vpos < 0)
16516 {
16517 clear_glyph_matrix (w->desired_matrix);
16518 return 0;
16519 }
16520
16521 /* Scroll the display. */
16522 run.current_y = first_reusable_row->y;
16523 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16524 run.height = it.last_visible_y - run.current_y;
16525 dy = run.current_y - run.desired_y;
16526
16527 if (run.height)
16528 {
16529 update_begin (f);
16530 FRAME_RIF (f)->update_window_begin_hook (w);
16531 FRAME_RIF (f)->clear_window_mouse_face (w);
16532 FRAME_RIF (f)->scroll_run_hook (w, &run);
16533 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16534 update_end (f);
16535 }
16536
16537 /* Adjust Y positions of reused rows. */
16538 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16539 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16540 max_y = it.last_visible_y;
16541 for (row = first_reusable_row; row < first_row_to_display; ++row)
16542 {
16543 row->y -= dy;
16544 row->visible_height = row->height;
16545 if (row->y < min_y)
16546 row->visible_height -= min_y - row->y;
16547 if (row->y + row->height > max_y)
16548 row->visible_height -= row->y + row->height - max_y;
16549 if (row->fringe_bitmap_periodic_p)
16550 row->redraw_fringe_bitmaps_p = 1;
16551 }
16552
16553 /* Scroll the current matrix. */
16554 eassert (nrows_scrolled > 0);
16555 rotate_matrix (w->current_matrix,
16556 start_vpos,
16557 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16558 -nrows_scrolled);
16559
16560 /* Disable rows not reused. */
16561 for (row -= nrows_scrolled; row < bottom_row; ++row)
16562 row->enabled_p = 0;
16563
16564 /* Point may have moved to a different line, so we cannot assume that
16565 the previous cursor position is valid; locate the correct row. */
16566 if (pt_row)
16567 {
16568 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16569 row < bottom_row
16570 && PT >= MATRIX_ROW_END_CHARPOS (row)
16571 && !row->ends_at_zv_p;
16572 row++)
16573 {
16574 w->cursor.vpos++;
16575 w->cursor.y = row->y;
16576 }
16577 if (row < bottom_row)
16578 {
16579 /* Can't simply scan the row for point with
16580 bidi-reordered glyph rows. Let set_cursor_from_row
16581 figure out where to put the cursor, and if it fails,
16582 give up. */
16583 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16584 {
16585 if (!set_cursor_from_row (w, row, w->current_matrix,
16586 0, 0, 0, 0))
16587 {
16588 clear_glyph_matrix (w->desired_matrix);
16589 return 0;
16590 }
16591 }
16592 else
16593 {
16594 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16595 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16596
16597 for (; glyph < end
16598 && (!BUFFERP (glyph->object)
16599 || glyph->charpos < PT);
16600 glyph++)
16601 {
16602 w->cursor.hpos++;
16603 w->cursor.x += glyph->pixel_width;
16604 }
16605 }
16606 }
16607 }
16608
16609 /* Adjust window end. A null value of last_text_row means that
16610 the window end is in reused rows which in turn means that
16611 only its vpos can have changed. */
16612 if (last_text_row)
16613 {
16614 w->window_end_bytepos
16615 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16616 wset_window_end_pos
16617 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16618 wset_window_end_vpos
16619 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16620 w->desired_matrix)));
16621 }
16622 else
16623 {
16624 wset_window_end_vpos
16625 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16626 }
16627
16628 w->window_end_valid = 0;
16629 w->desired_matrix->no_scrolling_p = 1;
16630
16631 #ifdef GLYPH_DEBUG
16632 debug_method_add (w, "try_window_reusing_current_matrix 2");
16633 #endif
16634 return 1;
16635 }
16636
16637 return 0;
16638 }
16639
16640
16641 \f
16642 /************************************************************************
16643 Window redisplay reusing current matrix when buffer has changed
16644 ************************************************************************/
16645
16646 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16647 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16648 ptrdiff_t *, ptrdiff_t *);
16649 static struct glyph_row *
16650 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16651 struct glyph_row *);
16652
16653
16654 /* Return the last row in MATRIX displaying text. If row START is
16655 non-null, start searching with that row. IT gives the dimensions
16656 of the display. Value is null if matrix is empty; otherwise it is
16657 a pointer to the row found. */
16658
16659 static struct glyph_row *
16660 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16661 struct glyph_row *start)
16662 {
16663 struct glyph_row *row, *row_found;
16664
16665 /* Set row_found to the last row in IT->w's current matrix
16666 displaying text. The loop looks funny but think of partially
16667 visible lines. */
16668 row_found = NULL;
16669 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16670 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16671 {
16672 eassert (row->enabled_p);
16673 row_found = row;
16674 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16675 break;
16676 ++row;
16677 }
16678
16679 return row_found;
16680 }
16681
16682
16683 /* Return the last row in the current matrix of W that is not affected
16684 by changes at the start of current_buffer that occurred since W's
16685 current matrix was built. Value is null if no such row exists.
16686
16687 BEG_UNCHANGED us the number of characters unchanged at the start of
16688 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16689 first changed character in current_buffer. Characters at positions <
16690 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16691 when the current matrix was built. */
16692
16693 static struct glyph_row *
16694 find_last_unchanged_at_beg_row (struct window *w)
16695 {
16696 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16697 struct glyph_row *row;
16698 struct glyph_row *row_found = NULL;
16699 int yb = window_text_bottom_y (w);
16700
16701 /* Find the last row displaying unchanged text. */
16702 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16703 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16704 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16705 ++row)
16706 {
16707 if (/* If row ends before first_changed_pos, it is unchanged,
16708 except in some case. */
16709 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16710 /* When row ends in ZV and we write at ZV it is not
16711 unchanged. */
16712 && !row->ends_at_zv_p
16713 /* When first_changed_pos is the end of a continued line,
16714 row is not unchanged because it may be no longer
16715 continued. */
16716 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16717 && (row->continued_p
16718 || row->exact_window_width_line_p))
16719 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16720 needs to be recomputed, so don't consider this row as
16721 unchanged. This happens when the last line was
16722 bidi-reordered and was killed immediately before this
16723 redisplay cycle. In that case, ROW->end stores the
16724 buffer position of the first visual-order character of
16725 the killed text, which is now beyond ZV. */
16726 && CHARPOS (row->end.pos) <= ZV)
16727 row_found = row;
16728
16729 /* Stop if last visible row. */
16730 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16731 break;
16732 }
16733
16734 return row_found;
16735 }
16736
16737
16738 /* Find the first glyph row in the current matrix of W that is not
16739 affected by changes at the end of current_buffer since the
16740 time W's current matrix was built.
16741
16742 Return in *DELTA the number of chars by which buffer positions in
16743 unchanged text at the end of current_buffer must be adjusted.
16744
16745 Return in *DELTA_BYTES the corresponding number of bytes.
16746
16747 Value is null if no such row exists, i.e. all rows are affected by
16748 changes. */
16749
16750 static struct glyph_row *
16751 find_first_unchanged_at_end_row (struct window *w,
16752 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16753 {
16754 struct glyph_row *row;
16755 struct glyph_row *row_found = NULL;
16756
16757 *delta = *delta_bytes = 0;
16758
16759 /* Display must not have been paused, otherwise the current matrix
16760 is not up to date. */
16761 eassert (w->window_end_valid);
16762
16763 /* A value of window_end_pos >= END_UNCHANGED means that the window
16764 end is in the range of changed text. If so, there is no
16765 unchanged row at the end of W's current matrix. */
16766 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16767 return NULL;
16768
16769 /* Set row to the last row in W's current matrix displaying text. */
16770 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16771
16772 /* If matrix is entirely empty, no unchanged row exists. */
16773 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16774 {
16775 /* The value of row is the last glyph row in the matrix having a
16776 meaningful buffer position in it. The end position of row
16777 corresponds to window_end_pos. This allows us to translate
16778 buffer positions in the current matrix to current buffer
16779 positions for characters not in changed text. */
16780 ptrdiff_t Z_old =
16781 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16782 ptrdiff_t Z_BYTE_old =
16783 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16784 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16785 struct glyph_row *first_text_row
16786 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16787
16788 *delta = Z - Z_old;
16789 *delta_bytes = Z_BYTE - Z_BYTE_old;
16790
16791 /* Set last_unchanged_pos to the buffer position of the last
16792 character in the buffer that has not been changed. Z is the
16793 index + 1 of the last character in current_buffer, i.e. by
16794 subtracting END_UNCHANGED we get the index of the last
16795 unchanged character, and we have to add BEG to get its buffer
16796 position. */
16797 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16798 last_unchanged_pos_old = last_unchanged_pos - *delta;
16799
16800 /* Search backward from ROW for a row displaying a line that
16801 starts at a minimum position >= last_unchanged_pos_old. */
16802 for (; row > first_text_row; --row)
16803 {
16804 /* This used to abort, but it can happen.
16805 It is ok to just stop the search instead here. KFS. */
16806 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16807 break;
16808
16809 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16810 row_found = row;
16811 }
16812 }
16813
16814 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16815
16816 return row_found;
16817 }
16818
16819
16820 /* Make sure that glyph rows in the current matrix of window W
16821 reference the same glyph memory as corresponding rows in the
16822 frame's frame matrix. This function is called after scrolling W's
16823 current matrix on a terminal frame in try_window_id and
16824 try_window_reusing_current_matrix. */
16825
16826 static void
16827 sync_frame_with_window_matrix_rows (struct window *w)
16828 {
16829 struct frame *f = XFRAME (w->frame);
16830 struct glyph_row *window_row, *window_row_end, *frame_row;
16831
16832 /* Preconditions: W must be a leaf window and full-width. Its frame
16833 must have a frame matrix. */
16834 eassert (NILP (w->hchild) && NILP (w->vchild));
16835 eassert (WINDOW_FULL_WIDTH_P (w));
16836 eassert (!FRAME_WINDOW_P (f));
16837
16838 /* If W is a full-width window, glyph pointers in W's current matrix
16839 have, by definition, to be the same as glyph pointers in the
16840 corresponding frame matrix. Note that frame matrices have no
16841 marginal areas (see build_frame_matrix). */
16842 window_row = w->current_matrix->rows;
16843 window_row_end = window_row + w->current_matrix->nrows;
16844 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16845 while (window_row < window_row_end)
16846 {
16847 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16848 struct glyph *end = window_row->glyphs[LAST_AREA];
16849
16850 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16851 frame_row->glyphs[TEXT_AREA] = start;
16852 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16853 frame_row->glyphs[LAST_AREA] = end;
16854
16855 /* Disable frame rows whose corresponding window rows have
16856 been disabled in try_window_id. */
16857 if (!window_row->enabled_p)
16858 frame_row->enabled_p = 0;
16859
16860 ++window_row, ++frame_row;
16861 }
16862 }
16863
16864
16865 /* Find the glyph row in window W containing CHARPOS. Consider all
16866 rows between START and END (not inclusive). END null means search
16867 all rows to the end of the display area of W. Value is the row
16868 containing CHARPOS or null. */
16869
16870 struct glyph_row *
16871 row_containing_pos (struct window *w, ptrdiff_t charpos,
16872 struct glyph_row *start, struct glyph_row *end, int dy)
16873 {
16874 struct glyph_row *row = start;
16875 struct glyph_row *best_row = NULL;
16876 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16877 int last_y;
16878
16879 /* If we happen to start on a header-line, skip that. */
16880 if (row->mode_line_p)
16881 ++row;
16882
16883 if ((end && row >= end) || !row->enabled_p)
16884 return NULL;
16885
16886 last_y = window_text_bottom_y (w) - dy;
16887
16888 while (1)
16889 {
16890 /* Give up if we have gone too far. */
16891 if (end && row >= end)
16892 return NULL;
16893 /* This formerly returned if they were equal.
16894 I think that both quantities are of a "last plus one" type;
16895 if so, when they are equal, the row is within the screen. -- rms. */
16896 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16897 return NULL;
16898
16899 /* If it is in this row, return this row. */
16900 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16901 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16902 /* The end position of a row equals the start
16903 position of the next row. If CHARPOS is there, we
16904 would rather display it in the next line, except
16905 when this line ends in ZV. */
16906 && !row->ends_at_zv_p
16907 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16908 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16909 {
16910 struct glyph *g;
16911
16912 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16913 || (!best_row && !row->continued_p))
16914 return row;
16915 /* In bidi-reordered rows, there could be several rows
16916 occluding point, all of them belonging to the same
16917 continued line. We need to find the row which fits
16918 CHARPOS the best. */
16919 for (g = row->glyphs[TEXT_AREA];
16920 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16921 g++)
16922 {
16923 if (!STRINGP (g->object))
16924 {
16925 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16926 {
16927 mindif = eabs (g->charpos - charpos);
16928 best_row = row;
16929 /* Exact match always wins. */
16930 if (mindif == 0)
16931 return best_row;
16932 }
16933 }
16934 }
16935 }
16936 else if (best_row && !row->continued_p)
16937 return best_row;
16938 ++row;
16939 }
16940 }
16941
16942
16943 /* Try to redisplay window W by reusing its existing display. W's
16944 current matrix must be up to date when this function is called,
16945 i.e. window_end_valid must be nonzero.
16946
16947 Value is
16948
16949 1 if display has been updated
16950 0 if otherwise unsuccessful
16951 -1 if redisplay with same window start is known not to succeed
16952
16953 The following steps are performed:
16954
16955 1. Find the last row in the current matrix of W that is not
16956 affected by changes at the start of current_buffer. If no such row
16957 is found, give up.
16958
16959 2. Find the first row in W's current matrix that is not affected by
16960 changes at the end of current_buffer. Maybe there is no such row.
16961
16962 3. Display lines beginning with the row + 1 found in step 1 to the
16963 row found in step 2 or, if step 2 didn't find a row, to the end of
16964 the window.
16965
16966 4. If cursor is not known to appear on the window, give up.
16967
16968 5. If display stopped at the row found in step 2, scroll the
16969 display and current matrix as needed.
16970
16971 6. Maybe display some lines at the end of W, if we must. This can
16972 happen under various circumstances, like a partially visible line
16973 becoming fully visible, or because newly displayed lines are displayed
16974 in smaller font sizes.
16975
16976 7. Update W's window end information. */
16977
16978 static int
16979 try_window_id (struct window *w)
16980 {
16981 struct frame *f = XFRAME (w->frame);
16982 struct glyph_matrix *current_matrix = w->current_matrix;
16983 struct glyph_matrix *desired_matrix = w->desired_matrix;
16984 struct glyph_row *last_unchanged_at_beg_row;
16985 struct glyph_row *first_unchanged_at_end_row;
16986 struct glyph_row *row;
16987 struct glyph_row *bottom_row;
16988 int bottom_vpos;
16989 struct it it;
16990 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
16991 int dvpos, dy;
16992 struct text_pos start_pos;
16993 struct run run;
16994 int first_unchanged_at_end_vpos = 0;
16995 struct glyph_row *last_text_row, *last_text_row_at_end;
16996 struct text_pos start;
16997 ptrdiff_t first_changed_charpos, last_changed_charpos;
16998
16999 #ifdef GLYPH_DEBUG
17000 if (inhibit_try_window_id)
17001 return 0;
17002 #endif
17003
17004 /* This is handy for debugging. */
17005 #if 0
17006 #define GIVE_UP(X) \
17007 do { \
17008 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17009 return 0; \
17010 } while (0)
17011 #else
17012 #define GIVE_UP(X) return 0
17013 #endif
17014
17015 SET_TEXT_POS_FROM_MARKER (start, w->start);
17016
17017 /* Don't use this for mini-windows because these can show
17018 messages and mini-buffers, and we don't handle that here. */
17019 if (MINI_WINDOW_P (w))
17020 GIVE_UP (1);
17021
17022 /* This flag is used to prevent redisplay optimizations. */
17023 if (windows_or_buffers_changed || cursor_type_changed)
17024 GIVE_UP (2);
17025
17026 /* Verify that narrowing has not changed.
17027 Also verify that we were not told to prevent redisplay optimizations.
17028 It would be nice to further
17029 reduce the number of cases where this prevents try_window_id. */
17030 if (current_buffer->clip_changed
17031 || current_buffer->prevent_redisplay_optimizations_p)
17032 GIVE_UP (3);
17033
17034 /* Window must either use window-based redisplay or be full width. */
17035 if (!FRAME_WINDOW_P (f)
17036 && (!FRAME_LINE_INS_DEL_OK (f)
17037 || !WINDOW_FULL_WIDTH_P (w)))
17038 GIVE_UP (4);
17039
17040 /* Give up if point is known NOT to appear in W. */
17041 if (PT < CHARPOS (start))
17042 GIVE_UP (5);
17043
17044 /* Another way to prevent redisplay optimizations. */
17045 if (w->last_modified == 0)
17046 GIVE_UP (6);
17047
17048 /* Verify that window is not hscrolled. */
17049 if (w->hscroll != 0)
17050 GIVE_UP (7);
17051
17052 /* Verify that display wasn't paused. */
17053 if (!w->window_end_valid)
17054 GIVE_UP (8);
17055
17056 /* Can't use this if highlighting a region because a cursor movement
17057 will do more than just set the cursor. */
17058 if (0 <= markpos_of_region ())
17059 GIVE_UP (9);
17060
17061 /* Likewise if highlighting trailing whitespace. */
17062 if (!NILP (Vshow_trailing_whitespace))
17063 GIVE_UP (11);
17064
17065 /* Likewise if showing a region. */
17066 if (w->region_showing)
17067 GIVE_UP (10);
17068
17069 /* Can't use this if overlay arrow position and/or string have
17070 changed. */
17071 if (overlay_arrows_changed_p ())
17072 GIVE_UP (12);
17073
17074 /* When word-wrap is on, adding a space to the first word of a
17075 wrapped line can change the wrap position, altering the line
17076 above it. It might be worthwhile to handle this more
17077 intelligently, but for now just redisplay from scratch. */
17078 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17079 GIVE_UP (21);
17080
17081 /* Under bidi reordering, adding or deleting a character in the
17082 beginning of a paragraph, before the first strong directional
17083 character, can change the base direction of the paragraph (unless
17084 the buffer specifies a fixed paragraph direction), which will
17085 require to redisplay the whole paragraph. It might be worthwhile
17086 to find the paragraph limits and widen the range of redisplayed
17087 lines to that, but for now just give up this optimization and
17088 redisplay from scratch. */
17089 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17090 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17091 GIVE_UP (22);
17092
17093 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17094 only if buffer has really changed. The reason is that the gap is
17095 initially at Z for freshly visited files. The code below would
17096 set end_unchanged to 0 in that case. */
17097 if (MODIFF > SAVE_MODIFF
17098 /* This seems to happen sometimes after saving a buffer. */
17099 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17100 {
17101 if (GPT - BEG < BEG_UNCHANGED)
17102 BEG_UNCHANGED = GPT - BEG;
17103 if (Z - GPT < END_UNCHANGED)
17104 END_UNCHANGED = Z - GPT;
17105 }
17106
17107 /* The position of the first and last character that has been changed. */
17108 first_changed_charpos = BEG + BEG_UNCHANGED;
17109 last_changed_charpos = Z - END_UNCHANGED;
17110
17111 /* If window starts after a line end, and the last change is in
17112 front of that newline, then changes don't affect the display.
17113 This case happens with stealth-fontification. Note that although
17114 the display is unchanged, glyph positions in the matrix have to
17115 be adjusted, of course. */
17116 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17117 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17118 && ((last_changed_charpos < CHARPOS (start)
17119 && CHARPOS (start) == BEGV)
17120 || (last_changed_charpos < CHARPOS (start) - 1
17121 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17122 {
17123 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17124 struct glyph_row *r0;
17125
17126 /* Compute how many chars/bytes have been added to or removed
17127 from the buffer. */
17128 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17129 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17130 Z_delta = Z - Z_old;
17131 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17132
17133 /* Give up if PT is not in the window. Note that it already has
17134 been checked at the start of try_window_id that PT is not in
17135 front of the window start. */
17136 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17137 GIVE_UP (13);
17138
17139 /* If window start is unchanged, we can reuse the whole matrix
17140 as is, after adjusting glyph positions. No need to compute
17141 the window end again, since its offset from Z hasn't changed. */
17142 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17143 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17144 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17145 /* PT must not be in a partially visible line. */
17146 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17147 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17148 {
17149 /* Adjust positions in the glyph matrix. */
17150 if (Z_delta || Z_delta_bytes)
17151 {
17152 struct glyph_row *r1
17153 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17154 increment_matrix_positions (w->current_matrix,
17155 MATRIX_ROW_VPOS (r0, current_matrix),
17156 MATRIX_ROW_VPOS (r1, current_matrix),
17157 Z_delta, Z_delta_bytes);
17158 }
17159
17160 /* Set the cursor. */
17161 row = row_containing_pos (w, PT, r0, NULL, 0);
17162 if (row)
17163 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17164 else
17165 emacs_abort ();
17166 return 1;
17167 }
17168 }
17169
17170 /* Handle the case that changes are all below what is displayed in
17171 the window, and that PT is in the window. This shortcut cannot
17172 be taken if ZV is visible in the window, and text has been added
17173 there that is visible in the window. */
17174 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17175 /* ZV is not visible in the window, or there are no
17176 changes at ZV, actually. */
17177 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17178 || first_changed_charpos == last_changed_charpos))
17179 {
17180 struct glyph_row *r0;
17181
17182 /* Give up if PT is not in the window. Note that it already has
17183 been checked at the start of try_window_id that PT is not in
17184 front of the window start. */
17185 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17186 GIVE_UP (14);
17187
17188 /* If window start is unchanged, we can reuse the whole matrix
17189 as is, without changing glyph positions since no text has
17190 been added/removed in front of the window end. */
17191 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17192 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17193 /* PT must not be in a partially visible line. */
17194 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17195 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17196 {
17197 /* We have to compute the window end anew since text
17198 could have been added/removed after it. */
17199 wset_window_end_pos
17200 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17201 w->window_end_bytepos
17202 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17203
17204 /* Set the cursor. */
17205 row = row_containing_pos (w, PT, r0, NULL, 0);
17206 if (row)
17207 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17208 else
17209 emacs_abort ();
17210 return 2;
17211 }
17212 }
17213
17214 /* Give up if window start is in the changed area.
17215
17216 The condition used to read
17217
17218 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17219
17220 but why that was tested escapes me at the moment. */
17221 if (CHARPOS (start) >= first_changed_charpos
17222 && CHARPOS (start) <= last_changed_charpos)
17223 GIVE_UP (15);
17224
17225 /* Check that window start agrees with the start of the first glyph
17226 row in its current matrix. Check this after we know the window
17227 start is not in changed text, otherwise positions would not be
17228 comparable. */
17229 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17230 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17231 GIVE_UP (16);
17232
17233 /* Give up if the window ends in strings. Overlay strings
17234 at the end are difficult to handle, so don't try. */
17235 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17236 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17237 GIVE_UP (20);
17238
17239 /* Compute the position at which we have to start displaying new
17240 lines. Some of the lines at the top of the window might be
17241 reusable because they are not displaying changed text. Find the
17242 last row in W's current matrix not affected by changes at the
17243 start of current_buffer. Value is null if changes start in the
17244 first line of window. */
17245 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17246 if (last_unchanged_at_beg_row)
17247 {
17248 /* Avoid starting to display in the middle of a character, a TAB
17249 for instance. This is easier than to set up the iterator
17250 exactly, and it's not a frequent case, so the additional
17251 effort wouldn't really pay off. */
17252 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17253 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17254 && last_unchanged_at_beg_row > w->current_matrix->rows)
17255 --last_unchanged_at_beg_row;
17256
17257 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17258 GIVE_UP (17);
17259
17260 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17261 GIVE_UP (18);
17262 start_pos = it.current.pos;
17263
17264 /* Start displaying new lines in the desired matrix at the same
17265 vpos we would use in the current matrix, i.e. below
17266 last_unchanged_at_beg_row. */
17267 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17268 current_matrix);
17269 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17270 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17271
17272 eassert (it.hpos == 0 && it.current_x == 0);
17273 }
17274 else
17275 {
17276 /* There are no reusable lines at the start of the window.
17277 Start displaying in the first text line. */
17278 start_display (&it, w, start);
17279 it.vpos = it.first_vpos;
17280 start_pos = it.current.pos;
17281 }
17282
17283 /* Find the first row that is not affected by changes at the end of
17284 the buffer. Value will be null if there is no unchanged row, in
17285 which case we must redisplay to the end of the window. delta
17286 will be set to the value by which buffer positions beginning with
17287 first_unchanged_at_end_row have to be adjusted due to text
17288 changes. */
17289 first_unchanged_at_end_row
17290 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17291 IF_DEBUG (debug_delta = delta);
17292 IF_DEBUG (debug_delta_bytes = delta_bytes);
17293
17294 /* Set stop_pos to the buffer position up to which we will have to
17295 display new lines. If first_unchanged_at_end_row != NULL, this
17296 is the buffer position of the start of the line displayed in that
17297 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17298 that we don't stop at a buffer position. */
17299 stop_pos = 0;
17300 if (first_unchanged_at_end_row)
17301 {
17302 eassert (last_unchanged_at_beg_row == NULL
17303 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17304
17305 /* If this is a continuation line, move forward to the next one
17306 that isn't. Changes in lines above affect this line.
17307 Caution: this may move first_unchanged_at_end_row to a row
17308 not displaying text. */
17309 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17310 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17311 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17312 < it.last_visible_y))
17313 ++first_unchanged_at_end_row;
17314
17315 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17316 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17317 >= it.last_visible_y))
17318 first_unchanged_at_end_row = NULL;
17319 else
17320 {
17321 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17322 + delta);
17323 first_unchanged_at_end_vpos
17324 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17325 eassert (stop_pos >= Z - END_UNCHANGED);
17326 }
17327 }
17328 else if (last_unchanged_at_beg_row == NULL)
17329 GIVE_UP (19);
17330
17331
17332 #ifdef GLYPH_DEBUG
17333
17334 /* Either there is no unchanged row at the end, or the one we have
17335 now displays text. This is a necessary condition for the window
17336 end pos calculation at the end of this function. */
17337 eassert (first_unchanged_at_end_row == NULL
17338 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17339
17340 debug_last_unchanged_at_beg_vpos
17341 = (last_unchanged_at_beg_row
17342 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17343 : -1);
17344 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17345
17346 #endif /* GLYPH_DEBUG */
17347
17348
17349 /* Display new lines. Set last_text_row to the last new line
17350 displayed which has text on it, i.e. might end up as being the
17351 line where the window_end_vpos is. */
17352 w->cursor.vpos = -1;
17353 last_text_row = NULL;
17354 overlay_arrow_seen = 0;
17355 while (it.current_y < it.last_visible_y
17356 && !fonts_changed_p
17357 && (first_unchanged_at_end_row == NULL
17358 || IT_CHARPOS (it) < stop_pos))
17359 {
17360 if (display_line (&it))
17361 last_text_row = it.glyph_row - 1;
17362 }
17363
17364 if (fonts_changed_p)
17365 return -1;
17366
17367
17368 /* Compute differences in buffer positions, y-positions etc. for
17369 lines reused at the bottom of the window. Compute what we can
17370 scroll. */
17371 if (first_unchanged_at_end_row
17372 /* No lines reused because we displayed everything up to the
17373 bottom of the window. */
17374 && it.current_y < it.last_visible_y)
17375 {
17376 dvpos = (it.vpos
17377 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17378 current_matrix));
17379 dy = it.current_y - first_unchanged_at_end_row->y;
17380 run.current_y = first_unchanged_at_end_row->y;
17381 run.desired_y = run.current_y + dy;
17382 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17383 }
17384 else
17385 {
17386 delta = delta_bytes = dvpos = dy
17387 = run.current_y = run.desired_y = run.height = 0;
17388 first_unchanged_at_end_row = NULL;
17389 }
17390 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17391
17392
17393 /* Find the cursor if not already found. We have to decide whether
17394 PT will appear on this window (it sometimes doesn't, but this is
17395 not a very frequent case.) This decision has to be made before
17396 the current matrix is altered. A value of cursor.vpos < 0 means
17397 that PT is either in one of the lines beginning at
17398 first_unchanged_at_end_row or below the window. Don't care for
17399 lines that might be displayed later at the window end; as
17400 mentioned, this is not a frequent case. */
17401 if (w->cursor.vpos < 0)
17402 {
17403 /* Cursor in unchanged rows at the top? */
17404 if (PT < CHARPOS (start_pos)
17405 && last_unchanged_at_beg_row)
17406 {
17407 row = row_containing_pos (w, PT,
17408 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17409 last_unchanged_at_beg_row + 1, 0);
17410 if (row)
17411 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17412 }
17413
17414 /* Start from first_unchanged_at_end_row looking for PT. */
17415 else if (first_unchanged_at_end_row)
17416 {
17417 row = row_containing_pos (w, PT - delta,
17418 first_unchanged_at_end_row, NULL, 0);
17419 if (row)
17420 set_cursor_from_row (w, row, w->current_matrix, delta,
17421 delta_bytes, dy, dvpos);
17422 }
17423
17424 /* Give up if cursor was not found. */
17425 if (w->cursor.vpos < 0)
17426 {
17427 clear_glyph_matrix (w->desired_matrix);
17428 return -1;
17429 }
17430 }
17431
17432 /* Don't let the cursor end in the scroll margins. */
17433 {
17434 int this_scroll_margin, cursor_height;
17435
17436 this_scroll_margin =
17437 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17438 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17439 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17440
17441 if ((w->cursor.y < this_scroll_margin
17442 && CHARPOS (start) > BEGV)
17443 /* Old redisplay didn't take scroll margin into account at the bottom,
17444 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17445 || (w->cursor.y + (make_cursor_line_fully_visible_p
17446 ? cursor_height + this_scroll_margin
17447 : 1)) > it.last_visible_y)
17448 {
17449 w->cursor.vpos = -1;
17450 clear_glyph_matrix (w->desired_matrix);
17451 return -1;
17452 }
17453 }
17454
17455 /* Scroll the display. Do it before changing the current matrix so
17456 that xterm.c doesn't get confused about where the cursor glyph is
17457 found. */
17458 if (dy && run.height)
17459 {
17460 update_begin (f);
17461
17462 if (FRAME_WINDOW_P (f))
17463 {
17464 FRAME_RIF (f)->update_window_begin_hook (w);
17465 FRAME_RIF (f)->clear_window_mouse_face (w);
17466 FRAME_RIF (f)->scroll_run_hook (w, &run);
17467 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17468 }
17469 else
17470 {
17471 /* Terminal frame. In this case, dvpos gives the number of
17472 lines to scroll by; dvpos < 0 means scroll up. */
17473 int from_vpos
17474 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17475 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17476 int end = (WINDOW_TOP_EDGE_LINE (w)
17477 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17478 + window_internal_height (w));
17479
17480 #if defined (HAVE_GPM) || defined (MSDOS)
17481 x_clear_window_mouse_face (w);
17482 #endif
17483 /* Perform the operation on the screen. */
17484 if (dvpos > 0)
17485 {
17486 /* Scroll last_unchanged_at_beg_row to the end of the
17487 window down dvpos lines. */
17488 set_terminal_window (f, end);
17489
17490 /* On dumb terminals delete dvpos lines at the end
17491 before inserting dvpos empty lines. */
17492 if (!FRAME_SCROLL_REGION_OK (f))
17493 ins_del_lines (f, end - dvpos, -dvpos);
17494
17495 /* Insert dvpos empty lines in front of
17496 last_unchanged_at_beg_row. */
17497 ins_del_lines (f, from, dvpos);
17498 }
17499 else if (dvpos < 0)
17500 {
17501 /* Scroll up last_unchanged_at_beg_vpos to the end of
17502 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17503 set_terminal_window (f, end);
17504
17505 /* Delete dvpos lines in front of
17506 last_unchanged_at_beg_vpos. ins_del_lines will set
17507 the cursor to the given vpos and emit |dvpos| delete
17508 line sequences. */
17509 ins_del_lines (f, from + dvpos, dvpos);
17510
17511 /* On a dumb terminal insert dvpos empty lines at the
17512 end. */
17513 if (!FRAME_SCROLL_REGION_OK (f))
17514 ins_del_lines (f, end + dvpos, -dvpos);
17515 }
17516
17517 set_terminal_window (f, 0);
17518 }
17519
17520 update_end (f);
17521 }
17522
17523 /* Shift reused rows of the current matrix to the right position.
17524 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17525 text. */
17526 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17527 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17528 if (dvpos < 0)
17529 {
17530 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17531 bottom_vpos, dvpos);
17532 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17533 bottom_vpos);
17534 }
17535 else if (dvpos > 0)
17536 {
17537 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17538 bottom_vpos, dvpos);
17539 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17540 first_unchanged_at_end_vpos + dvpos);
17541 }
17542
17543 /* For frame-based redisplay, make sure that current frame and window
17544 matrix are in sync with respect to glyph memory. */
17545 if (!FRAME_WINDOW_P (f))
17546 sync_frame_with_window_matrix_rows (w);
17547
17548 /* Adjust buffer positions in reused rows. */
17549 if (delta || delta_bytes)
17550 increment_matrix_positions (current_matrix,
17551 first_unchanged_at_end_vpos + dvpos,
17552 bottom_vpos, delta, delta_bytes);
17553
17554 /* Adjust Y positions. */
17555 if (dy)
17556 shift_glyph_matrix (w, current_matrix,
17557 first_unchanged_at_end_vpos + dvpos,
17558 bottom_vpos, dy);
17559
17560 if (first_unchanged_at_end_row)
17561 {
17562 first_unchanged_at_end_row += dvpos;
17563 if (first_unchanged_at_end_row->y >= it.last_visible_y
17564 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17565 first_unchanged_at_end_row = NULL;
17566 }
17567
17568 /* If scrolling up, there may be some lines to display at the end of
17569 the window. */
17570 last_text_row_at_end = NULL;
17571 if (dy < 0)
17572 {
17573 /* Scrolling up can leave for example a partially visible line
17574 at the end of the window to be redisplayed. */
17575 /* Set last_row to the glyph row in the current matrix where the
17576 window end line is found. It has been moved up or down in
17577 the matrix by dvpos. */
17578 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17579 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17580
17581 /* If last_row is the window end line, it should display text. */
17582 eassert (last_row->displays_text_p);
17583
17584 /* If window end line was partially visible before, begin
17585 displaying at that line. Otherwise begin displaying with the
17586 line following it. */
17587 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17588 {
17589 init_to_row_start (&it, w, last_row);
17590 it.vpos = last_vpos;
17591 it.current_y = last_row->y;
17592 }
17593 else
17594 {
17595 init_to_row_end (&it, w, last_row);
17596 it.vpos = 1 + last_vpos;
17597 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17598 ++last_row;
17599 }
17600
17601 /* We may start in a continuation line. If so, we have to
17602 get the right continuation_lines_width and current_x. */
17603 it.continuation_lines_width = last_row->continuation_lines_width;
17604 it.hpos = it.current_x = 0;
17605
17606 /* Display the rest of the lines at the window end. */
17607 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17608 while (it.current_y < it.last_visible_y
17609 && !fonts_changed_p)
17610 {
17611 /* Is it always sure that the display agrees with lines in
17612 the current matrix? I don't think so, so we mark rows
17613 displayed invalid in the current matrix by setting their
17614 enabled_p flag to zero. */
17615 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17616 if (display_line (&it))
17617 last_text_row_at_end = it.glyph_row - 1;
17618 }
17619 }
17620
17621 /* Update window_end_pos and window_end_vpos. */
17622 if (first_unchanged_at_end_row
17623 && !last_text_row_at_end)
17624 {
17625 /* Window end line if one of the preserved rows from the current
17626 matrix. Set row to the last row displaying text in current
17627 matrix starting at first_unchanged_at_end_row, after
17628 scrolling. */
17629 eassert (first_unchanged_at_end_row->displays_text_p);
17630 row = find_last_row_displaying_text (w->current_matrix, &it,
17631 first_unchanged_at_end_row);
17632 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17633
17634 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17635 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17636 wset_window_end_vpos
17637 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17638 eassert (w->window_end_bytepos >= 0);
17639 IF_DEBUG (debug_method_add (w, "A"));
17640 }
17641 else if (last_text_row_at_end)
17642 {
17643 wset_window_end_pos
17644 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17645 w->window_end_bytepos
17646 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17647 wset_window_end_vpos
17648 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17649 desired_matrix)));
17650 eassert (w->window_end_bytepos >= 0);
17651 IF_DEBUG (debug_method_add (w, "B"));
17652 }
17653 else if (last_text_row)
17654 {
17655 /* We have displayed either to the end of the window or at the
17656 end of the window, i.e. the last row with text is to be found
17657 in the desired matrix. */
17658 wset_window_end_pos
17659 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17660 w->window_end_bytepos
17661 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17662 wset_window_end_vpos
17663 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17664 eassert (w->window_end_bytepos >= 0);
17665 }
17666 else if (first_unchanged_at_end_row == NULL
17667 && last_text_row == NULL
17668 && last_text_row_at_end == NULL)
17669 {
17670 /* Displayed to end of window, but no line containing text was
17671 displayed. Lines were deleted at the end of the window. */
17672 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17673 int vpos = XFASTINT (w->window_end_vpos);
17674 struct glyph_row *current_row = current_matrix->rows + vpos;
17675 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17676
17677 for (row = NULL;
17678 row == NULL && vpos >= first_vpos;
17679 --vpos, --current_row, --desired_row)
17680 {
17681 if (desired_row->enabled_p)
17682 {
17683 if (desired_row->displays_text_p)
17684 row = desired_row;
17685 }
17686 else if (current_row->displays_text_p)
17687 row = current_row;
17688 }
17689
17690 eassert (row != NULL);
17691 wset_window_end_vpos (w, make_number (vpos + 1));
17692 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17693 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17694 eassert (w->window_end_bytepos >= 0);
17695 IF_DEBUG (debug_method_add (w, "C"));
17696 }
17697 else
17698 emacs_abort ();
17699
17700 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17701 debug_end_vpos = XFASTINT (w->window_end_vpos));
17702
17703 /* Record that display has not been completed. */
17704 w->window_end_valid = 0;
17705 w->desired_matrix->no_scrolling_p = 1;
17706 return 3;
17707
17708 #undef GIVE_UP
17709 }
17710
17711
17712 \f
17713 /***********************************************************************
17714 More debugging support
17715 ***********************************************************************/
17716
17717 #ifdef GLYPH_DEBUG
17718
17719 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17720 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17721 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17722
17723
17724 /* Dump the contents of glyph matrix MATRIX on stderr.
17725
17726 GLYPHS 0 means don't show glyph contents.
17727 GLYPHS 1 means show glyphs in short form
17728 GLYPHS > 1 means show glyphs in long form. */
17729
17730 void
17731 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17732 {
17733 int i;
17734 for (i = 0; i < matrix->nrows; ++i)
17735 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17736 }
17737
17738
17739 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17740 the glyph row and area where the glyph comes from. */
17741
17742 void
17743 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17744 {
17745 if (glyph->type == CHAR_GLYPH
17746 || glyph->type == GLYPHLESS_GLYPH)
17747 {
17748 fprintf (stderr,
17749 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17750 glyph - row->glyphs[TEXT_AREA],
17751 (glyph->type == CHAR_GLYPH
17752 ? 'C'
17753 : 'G'),
17754 glyph->charpos,
17755 (BUFFERP (glyph->object)
17756 ? 'B'
17757 : (STRINGP (glyph->object)
17758 ? 'S'
17759 : (INTEGERP (glyph->object)
17760 ? '0'
17761 : '-'))),
17762 glyph->pixel_width,
17763 glyph->u.ch,
17764 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17765 ? glyph->u.ch
17766 : '.'),
17767 glyph->face_id,
17768 glyph->left_box_line_p,
17769 glyph->right_box_line_p);
17770 }
17771 else if (glyph->type == STRETCH_GLYPH)
17772 {
17773 fprintf (stderr,
17774 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17775 glyph - row->glyphs[TEXT_AREA],
17776 'S',
17777 glyph->charpos,
17778 (BUFFERP (glyph->object)
17779 ? 'B'
17780 : (STRINGP (glyph->object)
17781 ? 'S'
17782 : (INTEGERP (glyph->object)
17783 ? '0'
17784 : '-'))),
17785 glyph->pixel_width,
17786 0,
17787 ' ',
17788 glyph->face_id,
17789 glyph->left_box_line_p,
17790 glyph->right_box_line_p);
17791 }
17792 else if (glyph->type == IMAGE_GLYPH)
17793 {
17794 fprintf (stderr,
17795 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17796 glyph - row->glyphs[TEXT_AREA],
17797 'I',
17798 glyph->charpos,
17799 (BUFFERP (glyph->object)
17800 ? 'B'
17801 : (STRINGP (glyph->object)
17802 ? 'S'
17803 : (INTEGERP (glyph->object)
17804 ? '0'
17805 : '-'))),
17806 glyph->pixel_width,
17807 glyph->u.img_id,
17808 '.',
17809 glyph->face_id,
17810 glyph->left_box_line_p,
17811 glyph->right_box_line_p);
17812 }
17813 else if (glyph->type == COMPOSITE_GLYPH)
17814 {
17815 fprintf (stderr,
17816 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
17817 glyph - row->glyphs[TEXT_AREA],
17818 '+',
17819 glyph->charpos,
17820 (BUFFERP (glyph->object)
17821 ? 'B'
17822 : (STRINGP (glyph->object)
17823 ? 'S'
17824 : (INTEGERP (glyph->object)
17825 ? '0'
17826 : '-'))),
17827 glyph->pixel_width,
17828 glyph->u.cmp.id);
17829 if (glyph->u.cmp.automatic)
17830 fprintf (stderr,
17831 "[%d-%d]",
17832 glyph->slice.cmp.from, glyph->slice.cmp.to);
17833 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17834 glyph->face_id,
17835 glyph->left_box_line_p,
17836 glyph->right_box_line_p);
17837 }
17838 }
17839
17840
17841 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17842 GLYPHS 0 means don't show glyph contents.
17843 GLYPHS 1 means show glyphs in short form
17844 GLYPHS > 1 means show glyphs in long form. */
17845
17846 void
17847 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17848 {
17849 if (glyphs != 1)
17850 {
17851 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17852 fprintf (stderr, "==============================================================================\n");
17853
17854 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17855 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17856 vpos,
17857 MATRIX_ROW_START_CHARPOS (row),
17858 MATRIX_ROW_END_CHARPOS (row),
17859 row->used[TEXT_AREA],
17860 row->contains_overlapping_glyphs_p,
17861 row->enabled_p,
17862 row->truncated_on_left_p,
17863 row->truncated_on_right_p,
17864 row->continued_p,
17865 MATRIX_ROW_CONTINUATION_LINE_P (row),
17866 row->displays_text_p,
17867 row->ends_at_zv_p,
17868 row->fill_line_p,
17869 row->ends_in_middle_of_char_p,
17870 row->starts_in_middle_of_char_p,
17871 row->mouse_face_p,
17872 row->x,
17873 row->y,
17874 row->pixel_width,
17875 row->height,
17876 row->visible_height,
17877 row->ascent,
17878 row->phys_ascent);
17879 /* The next 3 lines should align to "Start" in the header. */
17880 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
17881 row->end.overlay_string_index,
17882 row->continuation_lines_width);
17883 fprintf (stderr, " %9"pI"d %9"pI"d\n",
17884 CHARPOS (row->start.string_pos),
17885 CHARPOS (row->end.string_pos));
17886 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
17887 row->end.dpvec_index);
17888 }
17889
17890 if (glyphs > 1)
17891 {
17892 int area;
17893
17894 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17895 {
17896 struct glyph *glyph = row->glyphs[area];
17897 struct glyph *glyph_end = glyph + row->used[area];
17898
17899 /* Glyph for a line end in text. */
17900 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17901 ++glyph_end;
17902
17903 if (glyph < glyph_end)
17904 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
17905
17906 for (; glyph < glyph_end; ++glyph)
17907 dump_glyph (row, glyph, area);
17908 }
17909 }
17910 else if (glyphs == 1)
17911 {
17912 int area;
17913
17914 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17915 {
17916 char *s = alloca (row->used[area] + 4);
17917 int i;
17918
17919 for (i = 0; i < row->used[area]; ++i)
17920 {
17921 struct glyph *glyph = row->glyphs[area] + i;
17922 if (i == row->used[area] - 1
17923 && area == TEXT_AREA
17924 && INTEGERP (glyph->object)
17925 && glyph->type == CHAR_GLYPH
17926 && glyph->u.ch == ' ')
17927 {
17928 strcpy (&s[i], "[\\n]");
17929 i += 4;
17930 }
17931 else if (glyph->type == CHAR_GLYPH
17932 && glyph->u.ch < 0x80
17933 && glyph->u.ch >= ' ')
17934 s[i] = glyph->u.ch;
17935 else
17936 s[i] = '.';
17937 }
17938
17939 s[i] = '\0';
17940 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17941 }
17942 }
17943 }
17944
17945
17946 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17947 Sdump_glyph_matrix, 0, 1, "p",
17948 doc: /* Dump the current matrix of the selected window to stderr.
17949 Shows contents of glyph row structures. With non-nil
17950 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17951 glyphs in short form, otherwise show glyphs in long form. */)
17952 (Lisp_Object glyphs)
17953 {
17954 struct window *w = XWINDOW (selected_window);
17955 struct buffer *buffer = XBUFFER (w->buffer);
17956
17957 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17958 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17959 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17960 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17961 fprintf (stderr, "=============================================\n");
17962 dump_glyph_matrix (w->current_matrix,
17963 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
17964 return Qnil;
17965 }
17966
17967
17968 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17969 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17970 (void)
17971 {
17972 struct frame *f = XFRAME (selected_frame);
17973 dump_glyph_matrix (f->current_matrix, 1);
17974 return Qnil;
17975 }
17976
17977
17978 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17979 doc: /* Dump glyph row ROW to stderr.
17980 GLYPH 0 means don't dump glyphs.
17981 GLYPH 1 means dump glyphs in short form.
17982 GLYPH > 1 or omitted means dump glyphs in long form. */)
17983 (Lisp_Object row, Lisp_Object glyphs)
17984 {
17985 struct glyph_matrix *matrix;
17986 EMACS_INT vpos;
17987
17988 CHECK_NUMBER (row);
17989 matrix = XWINDOW (selected_window)->current_matrix;
17990 vpos = XINT (row);
17991 if (vpos >= 0 && vpos < matrix->nrows)
17992 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17993 vpos,
17994 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
17995 return Qnil;
17996 }
17997
17998
17999 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18000 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18001 GLYPH 0 means don't dump glyphs.
18002 GLYPH 1 means dump glyphs in short form.
18003 GLYPH > 1 or omitted means dump glyphs in long form. */)
18004 (Lisp_Object row, Lisp_Object glyphs)
18005 {
18006 struct frame *sf = SELECTED_FRAME ();
18007 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18008 EMACS_INT vpos;
18009
18010 CHECK_NUMBER (row);
18011 vpos = XINT (row);
18012 if (vpos >= 0 && vpos < m->nrows)
18013 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18014 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18015 return Qnil;
18016 }
18017
18018
18019 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18020 doc: /* Toggle tracing of redisplay.
18021 With ARG, turn tracing on if and only if ARG is positive. */)
18022 (Lisp_Object arg)
18023 {
18024 if (NILP (arg))
18025 trace_redisplay_p = !trace_redisplay_p;
18026 else
18027 {
18028 arg = Fprefix_numeric_value (arg);
18029 trace_redisplay_p = XINT (arg) > 0;
18030 }
18031
18032 return Qnil;
18033 }
18034
18035
18036 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18037 doc: /* Like `format', but print result to stderr.
18038 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18039 (ptrdiff_t nargs, Lisp_Object *args)
18040 {
18041 Lisp_Object s = Fformat (nargs, args);
18042 fprintf (stderr, "%s", SDATA (s));
18043 return Qnil;
18044 }
18045
18046 #endif /* GLYPH_DEBUG */
18047
18048
18049 \f
18050 /***********************************************************************
18051 Building Desired Matrix Rows
18052 ***********************************************************************/
18053
18054 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18055 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18056
18057 static struct glyph_row *
18058 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18059 {
18060 struct frame *f = XFRAME (WINDOW_FRAME (w));
18061 struct buffer *buffer = XBUFFER (w->buffer);
18062 struct buffer *old = current_buffer;
18063 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18064 int arrow_len = SCHARS (overlay_arrow_string);
18065 const unsigned char *arrow_end = arrow_string + arrow_len;
18066 const unsigned char *p;
18067 struct it it;
18068 int multibyte_p;
18069 int n_glyphs_before;
18070
18071 set_buffer_temp (buffer);
18072 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18073 it.glyph_row->used[TEXT_AREA] = 0;
18074 SET_TEXT_POS (it.position, 0, 0);
18075
18076 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18077 p = arrow_string;
18078 while (p < arrow_end)
18079 {
18080 Lisp_Object face, ilisp;
18081
18082 /* Get the next character. */
18083 if (multibyte_p)
18084 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18085 else
18086 {
18087 it.c = it.char_to_display = *p, it.len = 1;
18088 if (! ASCII_CHAR_P (it.c))
18089 it.char_to_display = BYTE8_TO_CHAR (it.c);
18090 }
18091 p += it.len;
18092
18093 /* Get its face. */
18094 ilisp = make_number (p - arrow_string);
18095 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18096 it.face_id = compute_char_face (f, it.char_to_display, face);
18097
18098 /* Compute its width, get its glyphs. */
18099 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18100 SET_TEXT_POS (it.position, -1, -1);
18101 PRODUCE_GLYPHS (&it);
18102
18103 /* If this character doesn't fit any more in the line, we have
18104 to remove some glyphs. */
18105 if (it.current_x > it.last_visible_x)
18106 {
18107 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18108 break;
18109 }
18110 }
18111
18112 set_buffer_temp (old);
18113 return it.glyph_row;
18114 }
18115
18116
18117 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18118 glyphs to insert is determined by produce_special_glyphs. */
18119
18120 static void
18121 insert_left_trunc_glyphs (struct it *it)
18122 {
18123 struct it truncate_it;
18124 struct glyph *from, *end, *to, *toend;
18125
18126 eassert (!FRAME_WINDOW_P (it->f)
18127 || (!it->glyph_row->reversed_p
18128 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18129 || (it->glyph_row->reversed_p
18130 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18131
18132 /* Get the truncation glyphs. */
18133 truncate_it = *it;
18134 truncate_it.current_x = 0;
18135 truncate_it.face_id = DEFAULT_FACE_ID;
18136 truncate_it.glyph_row = &scratch_glyph_row;
18137 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18138 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18139 truncate_it.object = make_number (0);
18140 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18141
18142 /* Overwrite glyphs from IT with truncation glyphs. */
18143 if (!it->glyph_row->reversed_p)
18144 {
18145 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18146
18147 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18148 end = from + tused;
18149 to = it->glyph_row->glyphs[TEXT_AREA];
18150 toend = to + it->glyph_row->used[TEXT_AREA];
18151 if (FRAME_WINDOW_P (it->f))
18152 {
18153 /* On GUI frames, when variable-size fonts are displayed,
18154 the truncation glyphs may need more pixels than the row's
18155 glyphs they overwrite. We overwrite more glyphs to free
18156 enough screen real estate, and enlarge the stretch glyph
18157 on the right (see display_line), if there is one, to
18158 preserve the screen position of the truncation glyphs on
18159 the right. */
18160 int w = 0;
18161 struct glyph *g = to;
18162 short used;
18163
18164 /* The first glyph could be partially visible, in which case
18165 it->glyph_row->x will be negative. But we want the left
18166 truncation glyphs to be aligned at the left margin of the
18167 window, so we override the x coordinate at which the row
18168 will begin. */
18169 it->glyph_row->x = 0;
18170 while (g < toend && w < it->truncation_pixel_width)
18171 {
18172 w += g->pixel_width;
18173 ++g;
18174 }
18175 if (g - to - tused > 0)
18176 {
18177 memmove (to + tused, g, (toend - g) * sizeof(*g));
18178 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18179 }
18180 used = it->glyph_row->used[TEXT_AREA];
18181 if (it->glyph_row->truncated_on_right_p
18182 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18183 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18184 == STRETCH_GLYPH)
18185 {
18186 int extra = w - it->truncation_pixel_width;
18187
18188 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18189 }
18190 }
18191
18192 while (from < end)
18193 *to++ = *from++;
18194
18195 /* There may be padding glyphs left over. Overwrite them too. */
18196 if (!FRAME_WINDOW_P (it->f))
18197 {
18198 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18199 {
18200 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18201 while (from < end)
18202 *to++ = *from++;
18203 }
18204 }
18205
18206 if (to > toend)
18207 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18208 }
18209 else
18210 {
18211 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18212
18213 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18214 that back to front. */
18215 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18216 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18217 toend = it->glyph_row->glyphs[TEXT_AREA];
18218 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18219 if (FRAME_WINDOW_P (it->f))
18220 {
18221 int w = 0;
18222 struct glyph *g = to;
18223
18224 while (g >= toend && w < it->truncation_pixel_width)
18225 {
18226 w += g->pixel_width;
18227 --g;
18228 }
18229 if (to - g - tused > 0)
18230 to = g + tused;
18231 if (it->glyph_row->truncated_on_right_p
18232 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18233 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18234 {
18235 int extra = w - it->truncation_pixel_width;
18236
18237 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18238 }
18239 }
18240
18241 while (from >= end && to >= toend)
18242 *to-- = *from--;
18243 if (!FRAME_WINDOW_P (it->f))
18244 {
18245 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18246 {
18247 from =
18248 truncate_it.glyph_row->glyphs[TEXT_AREA]
18249 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18250 while (from >= end && to >= toend)
18251 *to-- = *from--;
18252 }
18253 }
18254 if (from >= end)
18255 {
18256 /* Need to free some room before prepending additional
18257 glyphs. */
18258 int move_by = from - end + 1;
18259 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18260 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18261
18262 for ( ; g >= g0; g--)
18263 g[move_by] = *g;
18264 while (from >= end)
18265 *to-- = *from--;
18266 it->glyph_row->used[TEXT_AREA] += move_by;
18267 }
18268 }
18269 }
18270
18271 /* Compute the hash code for ROW. */
18272 unsigned
18273 row_hash (struct glyph_row *row)
18274 {
18275 int area, k;
18276 unsigned hashval = 0;
18277
18278 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18279 for (k = 0; k < row->used[area]; ++k)
18280 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18281 + row->glyphs[area][k].u.val
18282 + row->glyphs[area][k].face_id
18283 + row->glyphs[area][k].padding_p
18284 + (row->glyphs[area][k].type << 2));
18285
18286 return hashval;
18287 }
18288
18289 /* Compute the pixel height and width of IT->glyph_row.
18290
18291 Most of the time, ascent and height of a display line will be equal
18292 to the max_ascent and max_height values of the display iterator
18293 structure. This is not the case if
18294
18295 1. We hit ZV without displaying anything. In this case, max_ascent
18296 and max_height will be zero.
18297
18298 2. We have some glyphs that don't contribute to the line height.
18299 (The glyph row flag contributes_to_line_height_p is for future
18300 pixmap extensions).
18301
18302 The first case is easily covered by using default values because in
18303 these cases, the line height does not really matter, except that it
18304 must not be zero. */
18305
18306 static void
18307 compute_line_metrics (struct it *it)
18308 {
18309 struct glyph_row *row = it->glyph_row;
18310
18311 if (FRAME_WINDOW_P (it->f))
18312 {
18313 int i, min_y, max_y;
18314
18315 /* The line may consist of one space only, that was added to
18316 place the cursor on it. If so, the row's height hasn't been
18317 computed yet. */
18318 if (row->height == 0)
18319 {
18320 if (it->max_ascent + it->max_descent == 0)
18321 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18322 row->ascent = it->max_ascent;
18323 row->height = it->max_ascent + it->max_descent;
18324 row->phys_ascent = it->max_phys_ascent;
18325 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18326 row->extra_line_spacing = it->max_extra_line_spacing;
18327 }
18328
18329 /* Compute the width of this line. */
18330 row->pixel_width = row->x;
18331 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18332 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18333
18334 eassert (row->pixel_width >= 0);
18335 eassert (row->ascent >= 0 && row->height > 0);
18336
18337 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18338 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18339
18340 /* If first line's physical ascent is larger than its logical
18341 ascent, use the physical ascent, and make the row taller.
18342 This makes accented characters fully visible. */
18343 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18344 && row->phys_ascent > row->ascent)
18345 {
18346 row->height += row->phys_ascent - row->ascent;
18347 row->ascent = row->phys_ascent;
18348 }
18349
18350 /* Compute how much of the line is visible. */
18351 row->visible_height = row->height;
18352
18353 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18354 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18355
18356 if (row->y < min_y)
18357 row->visible_height -= min_y - row->y;
18358 if (row->y + row->height > max_y)
18359 row->visible_height -= row->y + row->height - max_y;
18360 }
18361 else
18362 {
18363 row->pixel_width = row->used[TEXT_AREA];
18364 if (row->continued_p)
18365 row->pixel_width -= it->continuation_pixel_width;
18366 else if (row->truncated_on_right_p)
18367 row->pixel_width -= it->truncation_pixel_width;
18368 row->ascent = row->phys_ascent = 0;
18369 row->height = row->phys_height = row->visible_height = 1;
18370 row->extra_line_spacing = 0;
18371 }
18372
18373 /* Compute a hash code for this row. */
18374 row->hash = row_hash (row);
18375
18376 it->max_ascent = it->max_descent = 0;
18377 it->max_phys_ascent = it->max_phys_descent = 0;
18378 }
18379
18380
18381 /* Append one space to the glyph row of iterator IT if doing a
18382 window-based redisplay. The space has the same face as
18383 IT->face_id. Value is non-zero if a space was added.
18384
18385 This function is called to make sure that there is always one glyph
18386 at the end of a glyph row that the cursor can be set on under
18387 window-systems. (If there weren't such a glyph we would not know
18388 how wide and tall a box cursor should be displayed).
18389
18390 At the same time this space let's a nicely handle clearing to the
18391 end of the line if the row ends in italic text. */
18392
18393 static int
18394 append_space_for_newline (struct it *it, int default_face_p)
18395 {
18396 if (FRAME_WINDOW_P (it->f))
18397 {
18398 int n = it->glyph_row->used[TEXT_AREA];
18399
18400 if (it->glyph_row->glyphs[TEXT_AREA] + n
18401 < it->glyph_row->glyphs[1 + TEXT_AREA])
18402 {
18403 /* Save some values that must not be changed.
18404 Must save IT->c and IT->len because otherwise
18405 ITERATOR_AT_END_P wouldn't work anymore after
18406 append_space_for_newline has been called. */
18407 enum display_element_type saved_what = it->what;
18408 int saved_c = it->c, saved_len = it->len;
18409 int saved_char_to_display = it->char_to_display;
18410 int saved_x = it->current_x;
18411 int saved_face_id = it->face_id;
18412 int saved_box_end = it->end_of_box_run_p;
18413 struct text_pos saved_pos;
18414 Lisp_Object saved_object;
18415 struct face *face;
18416
18417 saved_object = it->object;
18418 saved_pos = it->position;
18419
18420 it->what = IT_CHARACTER;
18421 memset (&it->position, 0, sizeof it->position);
18422 it->object = make_number (0);
18423 it->c = it->char_to_display = ' ';
18424 it->len = 1;
18425
18426 /* If the default face was remapped, be sure to use the
18427 remapped face for the appended newline. */
18428 if (default_face_p)
18429 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18430 else if (it->face_before_selective_p)
18431 it->face_id = it->saved_face_id;
18432 face = FACE_FROM_ID (it->f, it->face_id);
18433 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18434 /* In R2L rows, we will prepend a stretch glyph that will
18435 have the end_of_box_run_p flag set for it, so there's no
18436 need for the appended newline glyph to have that flag
18437 set. */
18438 if (it->glyph_row->reversed_p
18439 /* But if the appended newline glyph goes all the way to
18440 the end of the row, there will be no stretch glyph,
18441 so leave the box flag set. */
18442 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18443 it->end_of_box_run_p = 0;
18444
18445 PRODUCE_GLYPHS (it);
18446
18447 it->override_ascent = -1;
18448 it->constrain_row_ascent_descent_p = 0;
18449 it->current_x = saved_x;
18450 it->object = saved_object;
18451 it->position = saved_pos;
18452 it->what = saved_what;
18453 it->face_id = saved_face_id;
18454 it->len = saved_len;
18455 it->c = saved_c;
18456 it->char_to_display = saved_char_to_display;
18457 it->end_of_box_run_p = saved_box_end;
18458 return 1;
18459 }
18460 }
18461
18462 return 0;
18463 }
18464
18465
18466 /* Extend the face of the last glyph in the text area of IT->glyph_row
18467 to the end of the display line. Called from display_line. If the
18468 glyph row is empty, add a space glyph to it so that we know the
18469 face to draw. Set the glyph row flag fill_line_p. If the glyph
18470 row is R2L, prepend a stretch glyph to cover the empty space to the
18471 left of the leftmost glyph. */
18472
18473 static void
18474 extend_face_to_end_of_line (struct it *it)
18475 {
18476 struct face *face, *default_face;
18477 struct frame *f = it->f;
18478
18479 /* If line is already filled, do nothing. Non window-system frames
18480 get a grace of one more ``pixel'' because their characters are
18481 1-``pixel'' wide, so they hit the equality too early. This grace
18482 is needed only for R2L rows that are not continued, to produce
18483 one extra blank where we could display the cursor. */
18484 if (it->current_x >= it->last_visible_x
18485 + (!FRAME_WINDOW_P (f)
18486 && it->glyph_row->reversed_p
18487 && !it->glyph_row->continued_p))
18488 return;
18489
18490 /* The default face, possibly remapped. */
18491 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18492
18493 /* Face extension extends the background and box of IT->face_id
18494 to the end of the line. If the background equals the background
18495 of the frame, we don't have to do anything. */
18496 if (it->face_before_selective_p)
18497 face = FACE_FROM_ID (f, it->saved_face_id);
18498 else
18499 face = FACE_FROM_ID (f, it->face_id);
18500
18501 if (FRAME_WINDOW_P (f)
18502 && it->glyph_row->displays_text_p
18503 && face->box == FACE_NO_BOX
18504 && face->background == FRAME_BACKGROUND_PIXEL (f)
18505 && !face->stipple
18506 && !it->glyph_row->reversed_p)
18507 return;
18508
18509 /* Set the glyph row flag indicating that the face of the last glyph
18510 in the text area has to be drawn to the end of the text area. */
18511 it->glyph_row->fill_line_p = 1;
18512
18513 /* If current character of IT is not ASCII, make sure we have the
18514 ASCII face. This will be automatically undone the next time
18515 get_next_display_element returns a multibyte character. Note
18516 that the character will always be single byte in unibyte
18517 text. */
18518 if (!ASCII_CHAR_P (it->c))
18519 {
18520 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18521 }
18522
18523 if (FRAME_WINDOW_P (f))
18524 {
18525 /* If the row is empty, add a space with the current face of IT,
18526 so that we know which face to draw. */
18527 if (it->glyph_row->used[TEXT_AREA] == 0)
18528 {
18529 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18530 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18531 it->glyph_row->used[TEXT_AREA] = 1;
18532 }
18533 #ifdef HAVE_WINDOW_SYSTEM
18534 if (it->glyph_row->reversed_p)
18535 {
18536 /* Prepend a stretch glyph to the row, such that the
18537 rightmost glyph will be drawn flushed all the way to the
18538 right margin of the window. The stretch glyph that will
18539 occupy the empty space, if any, to the left of the
18540 glyphs. */
18541 struct font *font = face->font ? face->font : FRAME_FONT (f);
18542 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18543 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18544 struct glyph *g;
18545 int row_width, stretch_ascent, stretch_width;
18546 struct text_pos saved_pos;
18547 int saved_face_id, saved_avoid_cursor, saved_box_start;
18548
18549 for (row_width = 0, g = row_start; g < row_end; g++)
18550 row_width += g->pixel_width;
18551 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18552 if (stretch_width > 0)
18553 {
18554 stretch_ascent =
18555 (((it->ascent + it->descent)
18556 * FONT_BASE (font)) / FONT_HEIGHT (font));
18557 saved_pos = it->position;
18558 memset (&it->position, 0, sizeof it->position);
18559 saved_avoid_cursor = it->avoid_cursor_p;
18560 it->avoid_cursor_p = 1;
18561 saved_face_id = it->face_id;
18562 saved_box_start = it->start_of_box_run_p;
18563 /* The last row's stretch glyph should get the default
18564 face, to avoid painting the rest of the window with
18565 the region face, if the region ends at ZV. */
18566 if (it->glyph_row->ends_at_zv_p)
18567 it->face_id = default_face->id;
18568 else
18569 it->face_id = face->id;
18570 it->start_of_box_run_p = 0;
18571 append_stretch_glyph (it, make_number (0), stretch_width,
18572 it->ascent + it->descent, stretch_ascent);
18573 it->position = saved_pos;
18574 it->avoid_cursor_p = saved_avoid_cursor;
18575 it->face_id = saved_face_id;
18576 it->start_of_box_run_p = saved_box_start;
18577 }
18578 }
18579 #endif /* HAVE_WINDOW_SYSTEM */
18580 }
18581 else
18582 {
18583 /* Save some values that must not be changed. */
18584 int saved_x = it->current_x;
18585 struct text_pos saved_pos;
18586 Lisp_Object saved_object;
18587 enum display_element_type saved_what = it->what;
18588 int saved_face_id = it->face_id;
18589
18590 saved_object = it->object;
18591 saved_pos = it->position;
18592
18593 it->what = IT_CHARACTER;
18594 memset (&it->position, 0, sizeof it->position);
18595 it->object = make_number (0);
18596 it->c = it->char_to_display = ' ';
18597 it->len = 1;
18598 /* The last row's blank glyphs should get the default face, to
18599 avoid painting the rest of the window with the region face,
18600 if the region ends at ZV. */
18601 if (it->glyph_row->ends_at_zv_p)
18602 it->face_id = default_face->id;
18603 else
18604 it->face_id = face->id;
18605
18606 PRODUCE_GLYPHS (it);
18607
18608 while (it->current_x <= it->last_visible_x)
18609 PRODUCE_GLYPHS (it);
18610
18611 /* Don't count these blanks really. It would let us insert a left
18612 truncation glyph below and make us set the cursor on them, maybe. */
18613 it->current_x = saved_x;
18614 it->object = saved_object;
18615 it->position = saved_pos;
18616 it->what = saved_what;
18617 it->face_id = saved_face_id;
18618 }
18619 }
18620
18621
18622 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18623 trailing whitespace. */
18624
18625 static int
18626 trailing_whitespace_p (ptrdiff_t charpos)
18627 {
18628 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18629 int c = 0;
18630
18631 while (bytepos < ZV_BYTE
18632 && (c = FETCH_CHAR (bytepos),
18633 c == ' ' || c == '\t'))
18634 ++bytepos;
18635
18636 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18637 {
18638 if (bytepos != PT_BYTE)
18639 return 1;
18640 }
18641 return 0;
18642 }
18643
18644
18645 /* Highlight trailing whitespace, if any, in ROW. */
18646
18647 static void
18648 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18649 {
18650 int used = row->used[TEXT_AREA];
18651
18652 if (used)
18653 {
18654 struct glyph *start = row->glyphs[TEXT_AREA];
18655 struct glyph *glyph = start + used - 1;
18656
18657 if (row->reversed_p)
18658 {
18659 /* Right-to-left rows need to be processed in the opposite
18660 direction, so swap the edge pointers. */
18661 glyph = start;
18662 start = row->glyphs[TEXT_AREA] + used - 1;
18663 }
18664
18665 /* Skip over glyphs inserted to display the cursor at the
18666 end of a line, for extending the face of the last glyph
18667 to the end of the line on terminals, and for truncation
18668 and continuation glyphs. */
18669 if (!row->reversed_p)
18670 {
18671 while (glyph >= start
18672 && glyph->type == CHAR_GLYPH
18673 && INTEGERP (glyph->object))
18674 --glyph;
18675 }
18676 else
18677 {
18678 while (glyph <= start
18679 && glyph->type == CHAR_GLYPH
18680 && INTEGERP (glyph->object))
18681 ++glyph;
18682 }
18683
18684 /* If last glyph is a space or stretch, and it's trailing
18685 whitespace, set the face of all trailing whitespace glyphs in
18686 IT->glyph_row to `trailing-whitespace'. */
18687 if ((row->reversed_p ? glyph <= start : glyph >= start)
18688 && BUFFERP (glyph->object)
18689 && (glyph->type == STRETCH_GLYPH
18690 || (glyph->type == CHAR_GLYPH
18691 && glyph->u.ch == ' '))
18692 && trailing_whitespace_p (glyph->charpos))
18693 {
18694 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18695 if (face_id < 0)
18696 return;
18697
18698 if (!row->reversed_p)
18699 {
18700 while (glyph >= start
18701 && BUFFERP (glyph->object)
18702 && (glyph->type == STRETCH_GLYPH
18703 || (glyph->type == CHAR_GLYPH
18704 && glyph->u.ch == ' ')))
18705 (glyph--)->face_id = face_id;
18706 }
18707 else
18708 {
18709 while (glyph <= start
18710 && BUFFERP (glyph->object)
18711 && (glyph->type == STRETCH_GLYPH
18712 || (glyph->type == CHAR_GLYPH
18713 && glyph->u.ch == ' ')))
18714 (glyph++)->face_id = face_id;
18715 }
18716 }
18717 }
18718 }
18719
18720
18721 /* Value is non-zero if glyph row ROW should be
18722 used to hold the cursor. */
18723
18724 static int
18725 cursor_row_p (struct glyph_row *row)
18726 {
18727 int result = 1;
18728
18729 if (PT == CHARPOS (row->end.pos)
18730 || PT == MATRIX_ROW_END_CHARPOS (row))
18731 {
18732 /* Suppose the row ends on a string.
18733 Unless the row is continued, that means it ends on a newline
18734 in the string. If it's anything other than a display string
18735 (e.g., a before-string from an overlay), we don't want the
18736 cursor there. (This heuristic seems to give the optimal
18737 behavior for the various types of multi-line strings.)
18738 One exception: if the string has `cursor' property on one of
18739 its characters, we _do_ want the cursor there. */
18740 if (CHARPOS (row->end.string_pos) >= 0)
18741 {
18742 if (row->continued_p)
18743 result = 1;
18744 else
18745 {
18746 /* Check for `display' property. */
18747 struct glyph *beg = row->glyphs[TEXT_AREA];
18748 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18749 struct glyph *glyph;
18750
18751 result = 0;
18752 for (glyph = end; glyph >= beg; --glyph)
18753 if (STRINGP (glyph->object))
18754 {
18755 Lisp_Object prop
18756 = Fget_char_property (make_number (PT),
18757 Qdisplay, Qnil);
18758 result =
18759 (!NILP (prop)
18760 && display_prop_string_p (prop, glyph->object));
18761 /* If there's a `cursor' property on one of the
18762 string's characters, this row is a cursor row,
18763 even though this is not a display string. */
18764 if (!result)
18765 {
18766 Lisp_Object s = glyph->object;
18767
18768 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18769 {
18770 ptrdiff_t gpos = glyph->charpos;
18771
18772 if (!NILP (Fget_char_property (make_number (gpos),
18773 Qcursor, s)))
18774 {
18775 result = 1;
18776 break;
18777 }
18778 }
18779 }
18780 break;
18781 }
18782 }
18783 }
18784 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18785 {
18786 /* If the row ends in middle of a real character,
18787 and the line is continued, we want the cursor here.
18788 That's because CHARPOS (ROW->end.pos) would equal
18789 PT if PT is before the character. */
18790 if (!row->ends_in_ellipsis_p)
18791 result = row->continued_p;
18792 else
18793 /* If the row ends in an ellipsis, then
18794 CHARPOS (ROW->end.pos) will equal point after the
18795 invisible text. We want that position to be displayed
18796 after the ellipsis. */
18797 result = 0;
18798 }
18799 /* If the row ends at ZV, display the cursor at the end of that
18800 row instead of at the start of the row below. */
18801 else if (row->ends_at_zv_p)
18802 result = 1;
18803 else
18804 result = 0;
18805 }
18806
18807 return result;
18808 }
18809
18810 \f
18811
18812 /* Push the property PROP so that it will be rendered at the current
18813 position in IT. Return 1 if PROP was successfully pushed, 0
18814 otherwise. Called from handle_line_prefix to handle the
18815 `line-prefix' and `wrap-prefix' properties. */
18816
18817 static int
18818 push_prefix_prop (struct it *it, Lisp_Object prop)
18819 {
18820 struct text_pos pos =
18821 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18822
18823 eassert (it->method == GET_FROM_BUFFER
18824 || it->method == GET_FROM_DISPLAY_VECTOR
18825 || it->method == GET_FROM_STRING);
18826
18827 /* We need to save the current buffer/string position, so it will be
18828 restored by pop_it, because iterate_out_of_display_property
18829 depends on that being set correctly, but some situations leave
18830 it->position not yet set when this function is called. */
18831 push_it (it, &pos);
18832
18833 if (STRINGP (prop))
18834 {
18835 if (SCHARS (prop) == 0)
18836 {
18837 pop_it (it);
18838 return 0;
18839 }
18840
18841 it->string = prop;
18842 it->string_from_prefix_prop_p = 1;
18843 it->multibyte_p = STRING_MULTIBYTE (it->string);
18844 it->current.overlay_string_index = -1;
18845 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18846 it->end_charpos = it->string_nchars = SCHARS (it->string);
18847 it->method = GET_FROM_STRING;
18848 it->stop_charpos = 0;
18849 it->prev_stop = 0;
18850 it->base_level_stop = 0;
18851
18852 /* Force paragraph direction to be that of the parent
18853 buffer/string. */
18854 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18855 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18856 else
18857 it->paragraph_embedding = L2R;
18858
18859 /* Set up the bidi iterator for this display string. */
18860 if (it->bidi_p)
18861 {
18862 it->bidi_it.string.lstring = it->string;
18863 it->bidi_it.string.s = NULL;
18864 it->bidi_it.string.schars = it->end_charpos;
18865 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18866 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18867 it->bidi_it.string.unibyte = !it->multibyte_p;
18868 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18869 }
18870 }
18871 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18872 {
18873 it->method = GET_FROM_STRETCH;
18874 it->object = prop;
18875 }
18876 #ifdef HAVE_WINDOW_SYSTEM
18877 else if (IMAGEP (prop))
18878 {
18879 it->what = IT_IMAGE;
18880 it->image_id = lookup_image (it->f, prop);
18881 it->method = GET_FROM_IMAGE;
18882 }
18883 #endif /* HAVE_WINDOW_SYSTEM */
18884 else
18885 {
18886 pop_it (it); /* bogus display property, give up */
18887 return 0;
18888 }
18889
18890 return 1;
18891 }
18892
18893 /* Return the character-property PROP at the current position in IT. */
18894
18895 static Lisp_Object
18896 get_it_property (struct it *it, Lisp_Object prop)
18897 {
18898 Lisp_Object position;
18899
18900 if (STRINGP (it->object))
18901 position = make_number (IT_STRING_CHARPOS (*it));
18902 else if (BUFFERP (it->object))
18903 position = make_number (IT_CHARPOS (*it));
18904 else
18905 return Qnil;
18906
18907 return Fget_char_property (position, prop, it->object);
18908 }
18909
18910 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18911
18912 static void
18913 handle_line_prefix (struct it *it)
18914 {
18915 Lisp_Object prefix;
18916
18917 if (it->continuation_lines_width > 0)
18918 {
18919 prefix = get_it_property (it, Qwrap_prefix);
18920 if (NILP (prefix))
18921 prefix = Vwrap_prefix;
18922 }
18923 else
18924 {
18925 prefix = get_it_property (it, Qline_prefix);
18926 if (NILP (prefix))
18927 prefix = Vline_prefix;
18928 }
18929 if (! NILP (prefix) && push_prefix_prop (it, prefix))
18930 {
18931 /* If the prefix is wider than the window, and we try to wrap
18932 it, it would acquire its own wrap prefix, and so on till the
18933 iterator stack overflows. So, don't wrap the prefix. */
18934 it->line_wrap = TRUNCATE;
18935 it->avoid_cursor_p = 1;
18936 }
18937 }
18938
18939 \f
18940
18941 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18942 only for R2L lines from display_line and display_string, when they
18943 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18944 the line/string needs to be continued on the next glyph row. */
18945 static void
18946 unproduce_glyphs (struct it *it, int n)
18947 {
18948 struct glyph *glyph, *end;
18949
18950 eassert (it->glyph_row);
18951 eassert (it->glyph_row->reversed_p);
18952 eassert (it->area == TEXT_AREA);
18953 eassert (n <= it->glyph_row->used[TEXT_AREA]);
18954
18955 if (n > it->glyph_row->used[TEXT_AREA])
18956 n = it->glyph_row->used[TEXT_AREA];
18957 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18958 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18959 for ( ; glyph < end; glyph++)
18960 glyph[-n] = *glyph;
18961 }
18962
18963 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18964 and ROW->maxpos. */
18965 static void
18966 find_row_edges (struct it *it, struct glyph_row *row,
18967 ptrdiff_t min_pos, ptrdiff_t min_bpos,
18968 ptrdiff_t max_pos, ptrdiff_t max_bpos)
18969 {
18970 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18971 lines' rows is implemented for bidi-reordered rows. */
18972
18973 /* ROW->minpos is the value of min_pos, the minimal buffer position
18974 we have in ROW, or ROW->start.pos if that is smaller. */
18975 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18976 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18977 else
18978 /* We didn't find buffer positions smaller than ROW->start, or
18979 didn't find _any_ valid buffer positions in any of the glyphs,
18980 so we must trust the iterator's computed positions. */
18981 row->minpos = row->start.pos;
18982 if (max_pos <= 0)
18983 {
18984 max_pos = CHARPOS (it->current.pos);
18985 max_bpos = BYTEPOS (it->current.pos);
18986 }
18987
18988 /* Here are the various use-cases for ending the row, and the
18989 corresponding values for ROW->maxpos:
18990
18991 Line ends in a newline from buffer eol_pos + 1
18992 Line is continued from buffer max_pos + 1
18993 Line is truncated on right it->current.pos
18994 Line ends in a newline from string max_pos + 1(*)
18995 (*) + 1 only when line ends in a forward scan
18996 Line is continued from string max_pos
18997 Line is continued from display vector max_pos
18998 Line is entirely from a string min_pos == max_pos
18999 Line is entirely from a display vector min_pos == max_pos
19000 Line that ends at ZV ZV
19001
19002 If you discover other use-cases, please add them here as
19003 appropriate. */
19004 if (row->ends_at_zv_p)
19005 row->maxpos = it->current.pos;
19006 else if (row->used[TEXT_AREA])
19007 {
19008 int seen_this_string = 0;
19009 struct glyph_row *r1 = row - 1;
19010
19011 /* Did we see the same display string on the previous row? */
19012 if (STRINGP (it->object)
19013 /* this is not the first row */
19014 && row > it->w->desired_matrix->rows
19015 /* previous row is not the header line */
19016 && !r1->mode_line_p
19017 /* previous row also ends in a newline from a string */
19018 && r1->ends_in_newline_from_string_p)
19019 {
19020 struct glyph *start, *end;
19021
19022 /* Search for the last glyph of the previous row that came
19023 from buffer or string. Depending on whether the row is
19024 L2R or R2L, we need to process it front to back or the
19025 other way round. */
19026 if (!r1->reversed_p)
19027 {
19028 start = r1->glyphs[TEXT_AREA];
19029 end = start + r1->used[TEXT_AREA];
19030 /* Glyphs inserted by redisplay have an integer (zero)
19031 as their object. */
19032 while (end > start
19033 && INTEGERP ((end - 1)->object)
19034 && (end - 1)->charpos <= 0)
19035 --end;
19036 if (end > start)
19037 {
19038 if (EQ ((end - 1)->object, it->object))
19039 seen_this_string = 1;
19040 }
19041 else
19042 /* If all the glyphs of the previous row were inserted
19043 by redisplay, it means the previous row was
19044 produced from a single newline, which is only
19045 possible if that newline came from the same string
19046 as the one which produced this ROW. */
19047 seen_this_string = 1;
19048 }
19049 else
19050 {
19051 end = r1->glyphs[TEXT_AREA] - 1;
19052 start = end + r1->used[TEXT_AREA];
19053 while (end < start
19054 && INTEGERP ((end + 1)->object)
19055 && (end + 1)->charpos <= 0)
19056 ++end;
19057 if (end < start)
19058 {
19059 if (EQ ((end + 1)->object, it->object))
19060 seen_this_string = 1;
19061 }
19062 else
19063 seen_this_string = 1;
19064 }
19065 }
19066 /* Take note of each display string that covers a newline only
19067 once, the first time we see it. This is for when a display
19068 string includes more than one newline in it. */
19069 if (row->ends_in_newline_from_string_p && !seen_this_string)
19070 {
19071 /* If we were scanning the buffer forward when we displayed
19072 the string, we want to account for at least one buffer
19073 position that belongs to this row (position covered by
19074 the display string), so that cursor positioning will
19075 consider this row as a candidate when point is at the end
19076 of the visual line represented by this row. This is not
19077 required when scanning back, because max_pos will already
19078 have a much larger value. */
19079 if (CHARPOS (row->end.pos) > max_pos)
19080 INC_BOTH (max_pos, max_bpos);
19081 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19082 }
19083 else if (CHARPOS (it->eol_pos) > 0)
19084 SET_TEXT_POS (row->maxpos,
19085 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19086 else if (row->continued_p)
19087 {
19088 /* If max_pos is different from IT's current position, it
19089 means IT->method does not belong to the display element
19090 at max_pos. However, it also means that the display
19091 element at max_pos was displayed in its entirety on this
19092 line, which is equivalent to saying that the next line
19093 starts at the next buffer position. */
19094 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19095 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19096 else
19097 {
19098 INC_BOTH (max_pos, max_bpos);
19099 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19100 }
19101 }
19102 else if (row->truncated_on_right_p)
19103 /* display_line already called reseat_at_next_visible_line_start,
19104 which puts the iterator at the beginning of the next line, in
19105 the logical order. */
19106 row->maxpos = it->current.pos;
19107 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19108 /* A line that is entirely from a string/image/stretch... */
19109 row->maxpos = row->minpos;
19110 else
19111 emacs_abort ();
19112 }
19113 else
19114 row->maxpos = it->current.pos;
19115 }
19116
19117 /* Construct the glyph row IT->glyph_row in the desired matrix of
19118 IT->w from text at the current position of IT. See dispextern.h
19119 for an overview of struct it. Value is non-zero if
19120 IT->glyph_row displays text, as opposed to a line displaying ZV
19121 only. */
19122
19123 static int
19124 display_line (struct it *it)
19125 {
19126 struct glyph_row *row = it->glyph_row;
19127 Lisp_Object overlay_arrow_string;
19128 struct it wrap_it;
19129 void *wrap_data = NULL;
19130 int may_wrap = 0, wrap_x IF_LINT (= 0);
19131 int wrap_row_used = -1;
19132 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19133 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19134 int wrap_row_extra_line_spacing IF_LINT (= 0);
19135 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19136 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19137 int cvpos;
19138 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19139 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19140
19141 /* We always start displaying at hpos zero even if hscrolled. */
19142 eassert (it->hpos == 0 && it->current_x == 0);
19143
19144 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19145 >= it->w->desired_matrix->nrows)
19146 {
19147 it->w->nrows_scale_factor++;
19148 fonts_changed_p = 1;
19149 return 0;
19150 }
19151
19152 /* Is IT->w showing the region? */
19153 it->w->region_showing = it->region_beg_charpos > 0 ? -1 : 0;
19154
19155 /* Clear the result glyph row and enable it. */
19156 prepare_desired_row (row);
19157
19158 row->y = it->current_y;
19159 row->start = it->start;
19160 row->continuation_lines_width = it->continuation_lines_width;
19161 row->displays_text_p = 1;
19162 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19163 it->starts_in_middle_of_char_p = 0;
19164
19165 /* Arrange the overlays nicely for our purposes. Usually, we call
19166 display_line on only one line at a time, in which case this
19167 can't really hurt too much, or we call it on lines which appear
19168 one after another in the buffer, in which case all calls to
19169 recenter_overlay_lists but the first will be pretty cheap. */
19170 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19171
19172 /* Move over display elements that are not visible because we are
19173 hscrolled. This may stop at an x-position < IT->first_visible_x
19174 if the first glyph is partially visible or if we hit a line end. */
19175 if (it->current_x < it->first_visible_x)
19176 {
19177 enum move_it_result move_result;
19178
19179 this_line_min_pos = row->start.pos;
19180 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19181 MOVE_TO_POS | MOVE_TO_X);
19182 /* If we are under a large hscroll, move_it_in_display_line_to
19183 could hit the end of the line without reaching
19184 it->first_visible_x. Pretend that we did reach it. This is
19185 especially important on a TTY, where we will call
19186 extend_face_to_end_of_line, which needs to know how many
19187 blank glyphs to produce. */
19188 if (it->current_x < it->first_visible_x
19189 && (move_result == MOVE_NEWLINE_OR_CR
19190 || move_result == MOVE_POS_MATCH_OR_ZV))
19191 it->current_x = it->first_visible_x;
19192
19193 /* Record the smallest positions seen while we moved over
19194 display elements that are not visible. This is needed by
19195 redisplay_internal for optimizing the case where the cursor
19196 stays inside the same line. The rest of this function only
19197 considers positions that are actually displayed, so
19198 RECORD_MAX_MIN_POS will not otherwise record positions that
19199 are hscrolled to the left of the left edge of the window. */
19200 min_pos = CHARPOS (this_line_min_pos);
19201 min_bpos = BYTEPOS (this_line_min_pos);
19202 }
19203 else
19204 {
19205 /* We only do this when not calling `move_it_in_display_line_to'
19206 above, because move_it_in_display_line_to calls
19207 handle_line_prefix itself. */
19208 handle_line_prefix (it);
19209 }
19210
19211 /* Get the initial row height. This is either the height of the
19212 text hscrolled, if there is any, or zero. */
19213 row->ascent = it->max_ascent;
19214 row->height = it->max_ascent + it->max_descent;
19215 row->phys_ascent = it->max_phys_ascent;
19216 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19217 row->extra_line_spacing = it->max_extra_line_spacing;
19218
19219 /* Utility macro to record max and min buffer positions seen until now. */
19220 #define RECORD_MAX_MIN_POS(IT) \
19221 do \
19222 { \
19223 int composition_p = !STRINGP ((IT)->string) \
19224 && ((IT)->what == IT_COMPOSITION); \
19225 ptrdiff_t current_pos = \
19226 composition_p ? (IT)->cmp_it.charpos \
19227 : IT_CHARPOS (*(IT)); \
19228 ptrdiff_t current_bpos = \
19229 composition_p ? CHAR_TO_BYTE (current_pos) \
19230 : IT_BYTEPOS (*(IT)); \
19231 if (current_pos < min_pos) \
19232 { \
19233 min_pos = current_pos; \
19234 min_bpos = current_bpos; \
19235 } \
19236 if (IT_CHARPOS (*it) > max_pos) \
19237 { \
19238 max_pos = IT_CHARPOS (*it); \
19239 max_bpos = IT_BYTEPOS (*it); \
19240 } \
19241 } \
19242 while (0)
19243
19244 /* Loop generating characters. The loop is left with IT on the next
19245 character to display. */
19246 while (1)
19247 {
19248 int n_glyphs_before, hpos_before, x_before;
19249 int x, nglyphs;
19250 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19251
19252 /* Retrieve the next thing to display. Value is zero if end of
19253 buffer reached. */
19254 if (!get_next_display_element (it))
19255 {
19256 /* Maybe add a space at the end of this line that is used to
19257 display the cursor there under X. Set the charpos of the
19258 first glyph of blank lines not corresponding to any text
19259 to -1. */
19260 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19261 row->exact_window_width_line_p = 1;
19262 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19263 || row->used[TEXT_AREA] == 0)
19264 {
19265 row->glyphs[TEXT_AREA]->charpos = -1;
19266 row->displays_text_p = 0;
19267
19268 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19269 && (!MINI_WINDOW_P (it->w)
19270 || (minibuf_level && EQ (it->window, minibuf_window))))
19271 row->indicate_empty_line_p = 1;
19272 }
19273
19274 it->continuation_lines_width = 0;
19275 row->ends_at_zv_p = 1;
19276 /* A row that displays right-to-left text must always have
19277 its last face extended all the way to the end of line,
19278 even if this row ends in ZV, because we still write to
19279 the screen left to right. We also need to extend the
19280 last face if the default face is remapped to some
19281 different face, otherwise the functions that clear
19282 portions of the screen will clear with the default face's
19283 background color. */
19284 if (row->reversed_p
19285 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19286 extend_face_to_end_of_line (it);
19287 break;
19288 }
19289
19290 /* Now, get the metrics of what we want to display. This also
19291 generates glyphs in `row' (which is IT->glyph_row). */
19292 n_glyphs_before = row->used[TEXT_AREA];
19293 x = it->current_x;
19294
19295 /* Remember the line height so far in case the next element doesn't
19296 fit on the line. */
19297 if (it->line_wrap != TRUNCATE)
19298 {
19299 ascent = it->max_ascent;
19300 descent = it->max_descent;
19301 phys_ascent = it->max_phys_ascent;
19302 phys_descent = it->max_phys_descent;
19303
19304 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19305 {
19306 if (IT_DISPLAYING_WHITESPACE (it))
19307 may_wrap = 1;
19308 else if (may_wrap)
19309 {
19310 SAVE_IT (wrap_it, *it, wrap_data);
19311 wrap_x = x;
19312 wrap_row_used = row->used[TEXT_AREA];
19313 wrap_row_ascent = row->ascent;
19314 wrap_row_height = row->height;
19315 wrap_row_phys_ascent = row->phys_ascent;
19316 wrap_row_phys_height = row->phys_height;
19317 wrap_row_extra_line_spacing = row->extra_line_spacing;
19318 wrap_row_min_pos = min_pos;
19319 wrap_row_min_bpos = min_bpos;
19320 wrap_row_max_pos = max_pos;
19321 wrap_row_max_bpos = max_bpos;
19322 may_wrap = 0;
19323 }
19324 }
19325 }
19326
19327 PRODUCE_GLYPHS (it);
19328
19329 /* If this display element was in marginal areas, continue with
19330 the next one. */
19331 if (it->area != TEXT_AREA)
19332 {
19333 row->ascent = max (row->ascent, it->max_ascent);
19334 row->height = max (row->height, it->max_ascent + it->max_descent);
19335 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19336 row->phys_height = max (row->phys_height,
19337 it->max_phys_ascent + it->max_phys_descent);
19338 row->extra_line_spacing = max (row->extra_line_spacing,
19339 it->max_extra_line_spacing);
19340 set_iterator_to_next (it, 1);
19341 continue;
19342 }
19343
19344 /* Does the display element fit on the line? If we truncate
19345 lines, we should draw past the right edge of the window. If
19346 we don't truncate, we want to stop so that we can display the
19347 continuation glyph before the right margin. If lines are
19348 continued, there are two possible strategies for characters
19349 resulting in more than 1 glyph (e.g. tabs): Display as many
19350 glyphs as possible in this line and leave the rest for the
19351 continuation line, or display the whole element in the next
19352 line. Original redisplay did the former, so we do it also. */
19353 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19354 hpos_before = it->hpos;
19355 x_before = x;
19356
19357 if (/* Not a newline. */
19358 nglyphs > 0
19359 /* Glyphs produced fit entirely in the line. */
19360 && it->current_x < it->last_visible_x)
19361 {
19362 it->hpos += nglyphs;
19363 row->ascent = max (row->ascent, it->max_ascent);
19364 row->height = max (row->height, it->max_ascent + it->max_descent);
19365 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19366 row->phys_height = max (row->phys_height,
19367 it->max_phys_ascent + it->max_phys_descent);
19368 row->extra_line_spacing = max (row->extra_line_spacing,
19369 it->max_extra_line_spacing);
19370 if (it->current_x - it->pixel_width < it->first_visible_x)
19371 row->x = x - it->first_visible_x;
19372 /* Record the maximum and minimum buffer positions seen so
19373 far in glyphs that will be displayed by this row. */
19374 if (it->bidi_p)
19375 RECORD_MAX_MIN_POS (it);
19376 }
19377 else
19378 {
19379 int i, new_x;
19380 struct glyph *glyph;
19381
19382 for (i = 0; i < nglyphs; ++i, x = new_x)
19383 {
19384 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19385 new_x = x + glyph->pixel_width;
19386
19387 if (/* Lines are continued. */
19388 it->line_wrap != TRUNCATE
19389 && (/* Glyph doesn't fit on the line. */
19390 new_x > it->last_visible_x
19391 /* Or it fits exactly on a window system frame. */
19392 || (new_x == it->last_visible_x
19393 && FRAME_WINDOW_P (it->f)
19394 && (row->reversed_p
19395 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19396 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19397 {
19398 /* End of a continued line. */
19399
19400 if (it->hpos == 0
19401 || (new_x == it->last_visible_x
19402 && FRAME_WINDOW_P (it->f)
19403 && (row->reversed_p
19404 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19405 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19406 {
19407 /* Current glyph is the only one on the line or
19408 fits exactly on the line. We must continue
19409 the line because we can't draw the cursor
19410 after the glyph. */
19411 row->continued_p = 1;
19412 it->current_x = new_x;
19413 it->continuation_lines_width += new_x;
19414 ++it->hpos;
19415 if (i == nglyphs - 1)
19416 {
19417 /* If line-wrap is on, check if a previous
19418 wrap point was found. */
19419 if (wrap_row_used > 0
19420 /* Even if there is a previous wrap
19421 point, continue the line here as
19422 usual, if (i) the previous character
19423 was a space or tab AND (ii) the
19424 current character is not. */
19425 && (!may_wrap
19426 || IT_DISPLAYING_WHITESPACE (it)))
19427 goto back_to_wrap;
19428
19429 /* Record the maximum and minimum buffer
19430 positions seen so far in glyphs that will be
19431 displayed by this row. */
19432 if (it->bidi_p)
19433 RECORD_MAX_MIN_POS (it);
19434 set_iterator_to_next (it, 1);
19435 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19436 {
19437 if (!get_next_display_element (it))
19438 {
19439 row->exact_window_width_line_p = 1;
19440 it->continuation_lines_width = 0;
19441 row->continued_p = 0;
19442 row->ends_at_zv_p = 1;
19443 }
19444 else if (ITERATOR_AT_END_OF_LINE_P (it))
19445 {
19446 row->continued_p = 0;
19447 row->exact_window_width_line_p = 1;
19448 }
19449 }
19450 }
19451 else if (it->bidi_p)
19452 RECORD_MAX_MIN_POS (it);
19453 }
19454 else if (CHAR_GLYPH_PADDING_P (*glyph)
19455 && !FRAME_WINDOW_P (it->f))
19456 {
19457 /* A padding glyph that doesn't fit on this line.
19458 This means the whole character doesn't fit
19459 on the line. */
19460 if (row->reversed_p)
19461 unproduce_glyphs (it, row->used[TEXT_AREA]
19462 - n_glyphs_before);
19463 row->used[TEXT_AREA] = n_glyphs_before;
19464
19465 /* Fill the rest of the row with continuation
19466 glyphs like in 20.x. */
19467 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19468 < row->glyphs[1 + TEXT_AREA])
19469 produce_special_glyphs (it, IT_CONTINUATION);
19470
19471 row->continued_p = 1;
19472 it->current_x = x_before;
19473 it->continuation_lines_width += x_before;
19474
19475 /* Restore the height to what it was before the
19476 element not fitting on the line. */
19477 it->max_ascent = ascent;
19478 it->max_descent = descent;
19479 it->max_phys_ascent = phys_ascent;
19480 it->max_phys_descent = phys_descent;
19481 }
19482 else if (wrap_row_used > 0)
19483 {
19484 back_to_wrap:
19485 if (row->reversed_p)
19486 unproduce_glyphs (it,
19487 row->used[TEXT_AREA] - wrap_row_used);
19488 RESTORE_IT (it, &wrap_it, wrap_data);
19489 it->continuation_lines_width += wrap_x;
19490 row->used[TEXT_AREA] = wrap_row_used;
19491 row->ascent = wrap_row_ascent;
19492 row->height = wrap_row_height;
19493 row->phys_ascent = wrap_row_phys_ascent;
19494 row->phys_height = wrap_row_phys_height;
19495 row->extra_line_spacing = wrap_row_extra_line_spacing;
19496 min_pos = wrap_row_min_pos;
19497 min_bpos = wrap_row_min_bpos;
19498 max_pos = wrap_row_max_pos;
19499 max_bpos = wrap_row_max_bpos;
19500 row->continued_p = 1;
19501 row->ends_at_zv_p = 0;
19502 row->exact_window_width_line_p = 0;
19503 it->continuation_lines_width += x;
19504
19505 /* Make sure that a non-default face is extended
19506 up to the right margin of the window. */
19507 extend_face_to_end_of_line (it);
19508 }
19509 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19510 {
19511 /* A TAB that extends past the right edge of the
19512 window. This produces a single glyph on
19513 window system frames. We leave the glyph in
19514 this row and let it fill the row, but don't
19515 consume the TAB. */
19516 if ((row->reversed_p
19517 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19518 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19519 produce_special_glyphs (it, IT_CONTINUATION);
19520 it->continuation_lines_width += it->last_visible_x;
19521 row->ends_in_middle_of_char_p = 1;
19522 row->continued_p = 1;
19523 glyph->pixel_width = it->last_visible_x - x;
19524 it->starts_in_middle_of_char_p = 1;
19525 }
19526 else
19527 {
19528 /* Something other than a TAB that draws past
19529 the right edge of the window. Restore
19530 positions to values before the element. */
19531 if (row->reversed_p)
19532 unproduce_glyphs (it, row->used[TEXT_AREA]
19533 - (n_glyphs_before + i));
19534 row->used[TEXT_AREA] = n_glyphs_before + i;
19535
19536 /* Display continuation glyphs. */
19537 it->current_x = x_before;
19538 it->continuation_lines_width += x;
19539 if (!FRAME_WINDOW_P (it->f)
19540 || (row->reversed_p
19541 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19542 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19543 produce_special_glyphs (it, IT_CONTINUATION);
19544 row->continued_p = 1;
19545
19546 extend_face_to_end_of_line (it);
19547
19548 if (nglyphs > 1 && i > 0)
19549 {
19550 row->ends_in_middle_of_char_p = 1;
19551 it->starts_in_middle_of_char_p = 1;
19552 }
19553
19554 /* Restore the height to what it was before the
19555 element not fitting on the line. */
19556 it->max_ascent = ascent;
19557 it->max_descent = descent;
19558 it->max_phys_ascent = phys_ascent;
19559 it->max_phys_descent = phys_descent;
19560 }
19561
19562 break;
19563 }
19564 else if (new_x > it->first_visible_x)
19565 {
19566 /* Increment number of glyphs actually displayed. */
19567 ++it->hpos;
19568
19569 /* Record the maximum and minimum buffer positions
19570 seen so far in glyphs that will be displayed by
19571 this row. */
19572 if (it->bidi_p)
19573 RECORD_MAX_MIN_POS (it);
19574
19575 if (x < it->first_visible_x)
19576 /* Glyph is partially visible, i.e. row starts at
19577 negative X position. */
19578 row->x = x - it->first_visible_x;
19579 }
19580 else
19581 {
19582 /* Glyph is completely off the left margin of the
19583 window. This should not happen because of the
19584 move_it_in_display_line at the start of this
19585 function, unless the text display area of the
19586 window is empty. */
19587 eassert (it->first_visible_x <= it->last_visible_x);
19588 }
19589 }
19590 /* Even if this display element produced no glyphs at all,
19591 we want to record its position. */
19592 if (it->bidi_p && nglyphs == 0)
19593 RECORD_MAX_MIN_POS (it);
19594
19595 row->ascent = max (row->ascent, it->max_ascent);
19596 row->height = max (row->height, it->max_ascent + it->max_descent);
19597 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19598 row->phys_height = max (row->phys_height,
19599 it->max_phys_ascent + it->max_phys_descent);
19600 row->extra_line_spacing = max (row->extra_line_spacing,
19601 it->max_extra_line_spacing);
19602
19603 /* End of this display line if row is continued. */
19604 if (row->continued_p || row->ends_at_zv_p)
19605 break;
19606 }
19607
19608 at_end_of_line:
19609 /* Is this a line end? If yes, we're also done, after making
19610 sure that a non-default face is extended up to the right
19611 margin of the window. */
19612 if (ITERATOR_AT_END_OF_LINE_P (it))
19613 {
19614 int used_before = row->used[TEXT_AREA];
19615
19616 row->ends_in_newline_from_string_p = STRINGP (it->object);
19617
19618 /* Add a space at the end of the line that is used to
19619 display the cursor there. */
19620 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19621 append_space_for_newline (it, 0);
19622
19623 /* Extend the face to the end of the line. */
19624 extend_face_to_end_of_line (it);
19625
19626 /* Make sure we have the position. */
19627 if (used_before == 0)
19628 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19629
19630 /* Record the position of the newline, for use in
19631 find_row_edges. */
19632 it->eol_pos = it->current.pos;
19633
19634 /* Consume the line end. This skips over invisible lines. */
19635 set_iterator_to_next (it, 1);
19636 it->continuation_lines_width = 0;
19637 break;
19638 }
19639
19640 /* Proceed with next display element. Note that this skips
19641 over lines invisible because of selective display. */
19642 set_iterator_to_next (it, 1);
19643
19644 /* If we truncate lines, we are done when the last displayed
19645 glyphs reach past the right margin of the window. */
19646 if (it->line_wrap == TRUNCATE
19647 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19648 ? (it->current_x >= it->last_visible_x)
19649 : (it->current_x > it->last_visible_x)))
19650 {
19651 /* Maybe add truncation glyphs. */
19652 if (!FRAME_WINDOW_P (it->f)
19653 || (row->reversed_p
19654 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19655 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19656 {
19657 int i, n;
19658
19659 if (!row->reversed_p)
19660 {
19661 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19662 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19663 break;
19664 }
19665 else
19666 {
19667 for (i = 0; i < row->used[TEXT_AREA]; i++)
19668 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19669 break;
19670 /* Remove any padding glyphs at the front of ROW, to
19671 make room for the truncation glyphs we will be
19672 adding below. The loop below always inserts at
19673 least one truncation glyph, so also remove the
19674 last glyph added to ROW. */
19675 unproduce_glyphs (it, i + 1);
19676 /* Adjust i for the loop below. */
19677 i = row->used[TEXT_AREA] - (i + 1);
19678 }
19679
19680 it->current_x = x_before;
19681 if (!FRAME_WINDOW_P (it->f))
19682 {
19683 for (n = row->used[TEXT_AREA]; i < n; ++i)
19684 {
19685 row->used[TEXT_AREA] = i;
19686 produce_special_glyphs (it, IT_TRUNCATION);
19687 }
19688 }
19689 else
19690 {
19691 row->used[TEXT_AREA] = i;
19692 produce_special_glyphs (it, IT_TRUNCATION);
19693 }
19694 }
19695 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19696 {
19697 /* Don't truncate if we can overflow newline into fringe. */
19698 if (!get_next_display_element (it))
19699 {
19700 it->continuation_lines_width = 0;
19701 row->ends_at_zv_p = 1;
19702 row->exact_window_width_line_p = 1;
19703 break;
19704 }
19705 if (ITERATOR_AT_END_OF_LINE_P (it))
19706 {
19707 row->exact_window_width_line_p = 1;
19708 goto at_end_of_line;
19709 }
19710 it->current_x = x_before;
19711 }
19712
19713 row->truncated_on_right_p = 1;
19714 it->continuation_lines_width = 0;
19715 reseat_at_next_visible_line_start (it, 0);
19716 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19717 it->hpos = hpos_before;
19718 break;
19719 }
19720 }
19721
19722 if (wrap_data)
19723 bidi_unshelve_cache (wrap_data, 1);
19724
19725 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19726 at the left window margin. */
19727 if (it->first_visible_x
19728 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19729 {
19730 if (!FRAME_WINDOW_P (it->f)
19731 || (row->reversed_p
19732 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19733 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19734 insert_left_trunc_glyphs (it);
19735 row->truncated_on_left_p = 1;
19736 }
19737
19738 /* Remember the position at which this line ends.
19739
19740 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19741 cannot be before the call to find_row_edges below, since that is
19742 where these positions are determined. */
19743 row->end = it->current;
19744 if (!it->bidi_p)
19745 {
19746 row->minpos = row->start.pos;
19747 row->maxpos = row->end.pos;
19748 }
19749 else
19750 {
19751 /* ROW->minpos and ROW->maxpos must be the smallest and
19752 `1 + the largest' buffer positions in ROW. But if ROW was
19753 bidi-reordered, these two positions can be anywhere in the
19754 row, so we must determine them now. */
19755 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19756 }
19757
19758 /* If the start of this line is the overlay arrow-position, then
19759 mark this glyph row as the one containing the overlay arrow.
19760 This is clearly a mess with variable size fonts. It would be
19761 better to let it be displayed like cursors under X. */
19762 if ((row->displays_text_p || !overlay_arrow_seen)
19763 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19764 !NILP (overlay_arrow_string)))
19765 {
19766 /* Overlay arrow in window redisplay is a fringe bitmap. */
19767 if (STRINGP (overlay_arrow_string))
19768 {
19769 struct glyph_row *arrow_row
19770 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19771 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19772 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19773 struct glyph *p = row->glyphs[TEXT_AREA];
19774 struct glyph *p2, *end;
19775
19776 /* Copy the arrow glyphs. */
19777 while (glyph < arrow_end)
19778 *p++ = *glyph++;
19779
19780 /* Throw away padding glyphs. */
19781 p2 = p;
19782 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19783 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19784 ++p2;
19785 if (p2 > p)
19786 {
19787 while (p2 < end)
19788 *p++ = *p2++;
19789 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19790 }
19791 }
19792 else
19793 {
19794 eassert (INTEGERP (overlay_arrow_string));
19795 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19796 }
19797 overlay_arrow_seen = 1;
19798 }
19799
19800 /* Highlight trailing whitespace. */
19801 if (!NILP (Vshow_trailing_whitespace))
19802 highlight_trailing_whitespace (it->f, it->glyph_row);
19803
19804 /* Compute pixel dimensions of this line. */
19805 compute_line_metrics (it);
19806
19807 /* Implementation note: No changes in the glyphs of ROW or in their
19808 faces can be done past this point, because compute_line_metrics
19809 computes ROW's hash value and stores it within the glyph_row
19810 structure. */
19811
19812 /* Record whether this row ends inside an ellipsis. */
19813 row->ends_in_ellipsis_p
19814 = (it->method == GET_FROM_DISPLAY_VECTOR
19815 && it->ellipsis_p);
19816
19817 /* Save fringe bitmaps in this row. */
19818 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19819 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19820 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19821 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19822
19823 it->left_user_fringe_bitmap = 0;
19824 it->left_user_fringe_face_id = 0;
19825 it->right_user_fringe_bitmap = 0;
19826 it->right_user_fringe_face_id = 0;
19827
19828 /* Maybe set the cursor. */
19829 cvpos = it->w->cursor.vpos;
19830 if ((cvpos < 0
19831 /* In bidi-reordered rows, keep checking for proper cursor
19832 position even if one has been found already, because buffer
19833 positions in such rows change non-linearly with ROW->VPOS,
19834 when a line is continued. One exception: when we are at ZV,
19835 display cursor on the first suitable glyph row, since all
19836 the empty rows after that also have their position set to ZV. */
19837 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19838 lines' rows is implemented for bidi-reordered rows. */
19839 || (it->bidi_p
19840 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19841 && PT >= MATRIX_ROW_START_CHARPOS (row)
19842 && PT <= MATRIX_ROW_END_CHARPOS (row)
19843 && cursor_row_p (row))
19844 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19845
19846 /* Prepare for the next line. This line starts horizontally at (X
19847 HPOS) = (0 0). Vertical positions are incremented. As a
19848 convenience for the caller, IT->glyph_row is set to the next
19849 row to be used. */
19850 it->current_x = it->hpos = 0;
19851 it->current_y += row->height;
19852 SET_TEXT_POS (it->eol_pos, 0, 0);
19853 ++it->vpos;
19854 ++it->glyph_row;
19855 /* The next row should by default use the same value of the
19856 reversed_p flag as this one. set_iterator_to_next decides when
19857 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19858 the flag accordingly. */
19859 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19860 it->glyph_row->reversed_p = row->reversed_p;
19861 it->start = row->end;
19862 return row->displays_text_p;
19863
19864 #undef RECORD_MAX_MIN_POS
19865 }
19866
19867 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19868 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19869 doc: /* Return paragraph direction at point in BUFFER.
19870 Value is either `left-to-right' or `right-to-left'.
19871 If BUFFER is omitted or nil, it defaults to the current buffer.
19872
19873 Paragraph direction determines how the text in the paragraph is displayed.
19874 In left-to-right paragraphs, text begins at the left margin of the window
19875 and the reading direction is generally left to right. In right-to-left
19876 paragraphs, text begins at the right margin and is read from right to left.
19877
19878 See also `bidi-paragraph-direction'. */)
19879 (Lisp_Object buffer)
19880 {
19881 struct buffer *buf = current_buffer;
19882 struct buffer *old = buf;
19883
19884 if (! NILP (buffer))
19885 {
19886 CHECK_BUFFER (buffer);
19887 buf = XBUFFER (buffer);
19888 }
19889
19890 if (NILP (BVAR (buf, bidi_display_reordering))
19891 || NILP (BVAR (buf, enable_multibyte_characters))
19892 /* When we are loading loadup.el, the character property tables
19893 needed for bidi iteration are not yet available. */
19894 || !NILP (Vpurify_flag))
19895 return Qleft_to_right;
19896 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19897 return BVAR (buf, bidi_paragraph_direction);
19898 else
19899 {
19900 /* Determine the direction from buffer text. We could try to
19901 use current_matrix if it is up to date, but this seems fast
19902 enough as it is. */
19903 struct bidi_it itb;
19904 ptrdiff_t pos = BUF_PT (buf);
19905 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
19906 int c;
19907 void *itb_data = bidi_shelve_cache ();
19908
19909 set_buffer_temp (buf);
19910 /* bidi_paragraph_init finds the base direction of the paragraph
19911 by searching forward from paragraph start. We need the base
19912 direction of the current or _previous_ paragraph, so we need
19913 to make sure we are within that paragraph. To that end, find
19914 the previous non-empty line. */
19915 if (pos >= ZV && pos > BEGV)
19916 {
19917 pos--;
19918 bytepos = CHAR_TO_BYTE (pos);
19919 }
19920 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19921 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19922 {
19923 while ((c = FETCH_BYTE (bytepos)) == '\n'
19924 || c == ' ' || c == '\t' || c == '\f')
19925 {
19926 if (bytepos <= BEGV_BYTE)
19927 break;
19928 bytepos--;
19929 pos--;
19930 }
19931 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19932 bytepos--;
19933 }
19934 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19935 itb.paragraph_dir = NEUTRAL_DIR;
19936 itb.string.s = NULL;
19937 itb.string.lstring = Qnil;
19938 itb.string.bufpos = 0;
19939 itb.string.unibyte = 0;
19940 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19941 bidi_unshelve_cache (itb_data, 0);
19942 set_buffer_temp (old);
19943 switch (itb.paragraph_dir)
19944 {
19945 case L2R:
19946 return Qleft_to_right;
19947 break;
19948 case R2L:
19949 return Qright_to_left;
19950 break;
19951 default:
19952 emacs_abort ();
19953 }
19954 }
19955 }
19956
19957
19958 \f
19959 /***********************************************************************
19960 Menu Bar
19961 ***********************************************************************/
19962
19963 /* Redisplay the menu bar in the frame for window W.
19964
19965 The menu bar of X frames that don't have X toolkit support is
19966 displayed in a special window W->frame->menu_bar_window.
19967
19968 The menu bar of terminal frames is treated specially as far as
19969 glyph matrices are concerned. Menu bar lines are not part of
19970 windows, so the update is done directly on the frame matrix rows
19971 for the menu bar. */
19972
19973 static void
19974 display_menu_bar (struct window *w)
19975 {
19976 struct frame *f = XFRAME (WINDOW_FRAME (w));
19977 struct it it;
19978 Lisp_Object items;
19979 int i;
19980
19981 /* Don't do all this for graphical frames. */
19982 #ifdef HAVE_NTGUI
19983 if (FRAME_W32_P (f))
19984 return;
19985 #endif
19986 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19987 if (FRAME_X_P (f))
19988 return;
19989 #endif
19990
19991 #ifdef HAVE_NS
19992 if (FRAME_NS_P (f))
19993 return;
19994 #endif /* HAVE_NS */
19995
19996 #ifdef USE_X_TOOLKIT
19997 eassert (!FRAME_WINDOW_P (f));
19998 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19999 it.first_visible_x = 0;
20000 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20001 #else /* not USE_X_TOOLKIT */
20002 if (FRAME_WINDOW_P (f))
20003 {
20004 /* Menu bar lines are displayed in the desired matrix of the
20005 dummy window menu_bar_window. */
20006 struct window *menu_w;
20007 eassert (WINDOWP (f->menu_bar_window));
20008 menu_w = XWINDOW (f->menu_bar_window);
20009 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20010 MENU_FACE_ID);
20011 it.first_visible_x = 0;
20012 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20013 }
20014 else
20015 {
20016 /* This is a TTY frame, i.e. character hpos/vpos are used as
20017 pixel x/y. */
20018 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20019 MENU_FACE_ID);
20020 it.first_visible_x = 0;
20021 it.last_visible_x = FRAME_COLS (f);
20022 }
20023 #endif /* not USE_X_TOOLKIT */
20024
20025 /* FIXME: This should be controlled by a user option. See the
20026 comments in redisplay_tool_bar and display_mode_line about
20027 this. */
20028 it.paragraph_embedding = L2R;
20029
20030 /* Clear all rows of the menu bar. */
20031 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20032 {
20033 struct glyph_row *row = it.glyph_row + i;
20034 clear_glyph_row (row);
20035 row->enabled_p = 1;
20036 row->full_width_p = 1;
20037 }
20038
20039 /* Display all items of the menu bar. */
20040 items = FRAME_MENU_BAR_ITEMS (it.f);
20041 for (i = 0; i < ASIZE (items); i += 4)
20042 {
20043 Lisp_Object string;
20044
20045 /* Stop at nil string. */
20046 string = AREF (items, i + 1);
20047 if (NILP (string))
20048 break;
20049
20050 /* Remember where item was displayed. */
20051 ASET (items, i + 3, make_number (it.hpos));
20052
20053 /* Display the item, pad with one space. */
20054 if (it.current_x < it.last_visible_x)
20055 display_string (NULL, string, Qnil, 0, 0, &it,
20056 SCHARS (string) + 1, 0, 0, -1);
20057 }
20058
20059 /* Fill out the line with spaces. */
20060 if (it.current_x < it.last_visible_x)
20061 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20062
20063 /* Compute the total height of the lines. */
20064 compute_line_metrics (&it);
20065 }
20066
20067
20068 \f
20069 /***********************************************************************
20070 Mode Line
20071 ***********************************************************************/
20072
20073 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20074 FORCE is non-zero, redisplay mode lines unconditionally.
20075 Otherwise, redisplay only mode lines that are garbaged. Value is
20076 the number of windows whose mode lines were redisplayed. */
20077
20078 static int
20079 redisplay_mode_lines (Lisp_Object window, int force)
20080 {
20081 int nwindows = 0;
20082
20083 while (!NILP (window))
20084 {
20085 struct window *w = XWINDOW (window);
20086
20087 if (WINDOWP (w->hchild))
20088 nwindows += redisplay_mode_lines (w->hchild, force);
20089 else if (WINDOWP (w->vchild))
20090 nwindows += redisplay_mode_lines (w->vchild, force);
20091 else if (force
20092 || FRAME_GARBAGED_P (XFRAME (w->frame))
20093 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20094 {
20095 struct text_pos lpoint;
20096 struct buffer *old = current_buffer;
20097
20098 /* Set the window's buffer for the mode line display. */
20099 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20100 set_buffer_internal_1 (XBUFFER (w->buffer));
20101
20102 /* Point refers normally to the selected window. For any
20103 other window, set up appropriate value. */
20104 if (!EQ (window, selected_window))
20105 {
20106 struct text_pos pt;
20107
20108 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20109 if (CHARPOS (pt) < BEGV)
20110 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20111 else if (CHARPOS (pt) > (ZV - 1))
20112 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20113 else
20114 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20115 }
20116
20117 /* Display mode lines. */
20118 clear_glyph_matrix (w->desired_matrix);
20119 if (display_mode_lines (w))
20120 {
20121 ++nwindows;
20122 w->must_be_updated_p = 1;
20123 }
20124
20125 /* Restore old settings. */
20126 set_buffer_internal_1 (old);
20127 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20128 }
20129
20130 window = w->next;
20131 }
20132
20133 return nwindows;
20134 }
20135
20136
20137 /* Display the mode and/or header line of window W. Value is the
20138 sum number of mode lines and header lines displayed. */
20139
20140 static int
20141 display_mode_lines (struct window *w)
20142 {
20143 Lisp_Object old_selected_window = selected_window;
20144 Lisp_Object old_selected_frame = selected_frame;
20145 Lisp_Object new_frame = w->frame;
20146 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
20147 int n = 0;
20148
20149 selected_frame = new_frame;
20150 /* FIXME: If we were to allow the mode-line's computation changing the buffer
20151 or window's point, then we'd need select_window_1 here as well. */
20152 XSETWINDOW (selected_window, w);
20153 XFRAME (new_frame)->selected_window = selected_window;
20154
20155 /* These will be set while the mode line specs are processed. */
20156 line_number_displayed = 0;
20157 w->column_number_displayed = -1;
20158
20159 if (WINDOW_WANTS_MODELINE_P (w))
20160 {
20161 struct window *sel_w = XWINDOW (old_selected_window);
20162
20163 /* Select mode line face based on the real selected window. */
20164 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20165 BVAR (current_buffer, mode_line_format));
20166 ++n;
20167 }
20168
20169 if (WINDOW_WANTS_HEADER_LINE_P (w))
20170 {
20171 display_mode_line (w, HEADER_LINE_FACE_ID,
20172 BVAR (current_buffer, header_line_format));
20173 ++n;
20174 }
20175
20176 XFRAME (new_frame)->selected_window = old_frame_selected_window;
20177 selected_frame = old_selected_frame;
20178 selected_window = old_selected_window;
20179 return n;
20180 }
20181
20182
20183 /* Display mode or header line of window W. FACE_ID specifies which
20184 line to display; it is either MODE_LINE_FACE_ID or
20185 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20186 display. Value is the pixel height of the mode/header line
20187 displayed. */
20188
20189 static int
20190 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20191 {
20192 struct it it;
20193 struct face *face;
20194 ptrdiff_t count = SPECPDL_INDEX ();
20195
20196 init_iterator (&it, w, -1, -1, NULL, face_id);
20197 /* Don't extend on a previously drawn mode-line.
20198 This may happen if called from pos_visible_p. */
20199 it.glyph_row->enabled_p = 0;
20200 prepare_desired_row (it.glyph_row);
20201
20202 it.glyph_row->mode_line_p = 1;
20203
20204 /* FIXME: This should be controlled by a user option. But
20205 supporting such an option is not trivial, since the mode line is
20206 made up of many separate strings. */
20207 it.paragraph_embedding = L2R;
20208
20209 record_unwind_protect (unwind_format_mode_line,
20210 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20211
20212 mode_line_target = MODE_LINE_DISPLAY;
20213
20214 /* Temporarily make frame's keyboard the current kboard so that
20215 kboard-local variables in the mode_line_format will get the right
20216 values. */
20217 push_kboard (FRAME_KBOARD (it.f));
20218 record_unwind_save_match_data ();
20219 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20220 pop_kboard ();
20221
20222 unbind_to (count, Qnil);
20223
20224 /* Fill up with spaces. */
20225 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20226
20227 compute_line_metrics (&it);
20228 it.glyph_row->full_width_p = 1;
20229 it.glyph_row->continued_p = 0;
20230 it.glyph_row->truncated_on_left_p = 0;
20231 it.glyph_row->truncated_on_right_p = 0;
20232
20233 /* Make a 3D mode-line have a shadow at its right end. */
20234 face = FACE_FROM_ID (it.f, face_id);
20235 extend_face_to_end_of_line (&it);
20236 if (face->box != FACE_NO_BOX)
20237 {
20238 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20239 + it.glyph_row->used[TEXT_AREA] - 1);
20240 last->right_box_line_p = 1;
20241 }
20242
20243 return it.glyph_row->height;
20244 }
20245
20246 /* Move element ELT in LIST to the front of LIST.
20247 Return the updated list. */
20248
20249 static Lisp_Object
20250 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20251 {
20252 register Lisp_Object tail, prev;
20253 register Lisp_Object tem;
20254
20255 tail = list;
20256 prev = Qnil;
20257 while (CONSP (tail))
20258 {
20259 tem = XCAR (tail);
20260
20261 if (EQ (elt, tem))
20262 {
20263 /* Splice out the link TAIL. */
20264 if (NILP (prev))
20265 list = XCDR (tail);
20266 else
20267 Fsetcdr (prev, XCDR (tail));
20268
20269 /* Now make it the first. */
20270 Fsetcdr (tail, list);
20271 return tail;
20272 }
20273 else
20274 prev = tail;
20275 tail = XCDR (tail);
20276 QUIT;
20277 }
20278
20279 /* Not found--return unchanged LIST. */
20280 return list;
20281 }
20282
20283 /* Contribute ELT to the mode line for window IT->w. How it
20284 translates into text depends on its data type.
20285
20286 IT describes the display environment in which we display, as usual.
20287
20288 DEPTH is the depth in recursion. It is used to prevent
20289 infinite recursion here.
20290
20291 FIELD_WIDTH is the number of characters the display of ELT should
20292 occupy in the mode line, and PRECISION is the maximum number of
20293 characters to display from ELT's representation. See
20294 display_string for details.
20295
20296 Returns the hpos of the end of the text generated by ELT.
20297
20298 PROPS is a property list to add to any string we encounter.
20299
20300 If RISKY is nonzero, remove (disregard) any properties in any string
20301 we encounter, and ignore :eval and :propertize.
20302
20303 The global variable `mode_line_target' determines whether the
20304 output is passed to `store_mode_line_noprop',
20305 `store_mode_line_string', or `display_string'. */
20306
20307 static int
20308 display_mode_element (struct it *it, int depth, int field_width, int precision,
20309 Lisp_Object elt, Lisp_Object props, int risky)
20310 {
20311 int n = 0, field, prec;
20312 int literal = 0;
20313
20314 tail_recurse:
20315 if (depth > 100)
20316 elt = build_string ("*too-deep*");
20317
20318 depth++;
20319
20320 switch (XTYPE (elt))
20321 {
20322 case Lisp_String:
20323 {
20324 /* A string: output it and check for %-constructs within it. */
20325 unsigned char c;
20326 ptrdiff_t offset = 0;
20327
20328 if (SCHARS (elt) > 0
20329 && (!NILP (props) || risky))
20330 {
20331 Lisp_Object oprops, aelt;
20332 oprops = Ftext_properties_at (make_number (0), elt);
20333
20334 /* If the starting string's properties are not what
20335 we want, translate the string. Also, if the string
20336 is risky, do that anyway. */
20337
20338 if (NILP (Fequal (props, oprops)) || risky)
20339 {
20340 /* If the starting string has properties,
20341 merge the specified ones onto the existing ones. */
20342 if (! NILP (oprops) && !risky)
20343 {
20344 Lisp_Object tem;
20345
20346 oprops = Fcopy_sequence (oprops);
20347 tem = props;
20348 while (CONSP (tem))
20349 {
20350 oprops = Fplist_put (oprops, XCAR (tem),
20351 XCAR (XCDR (tem)));
20352 tem = XCDR (XCDR (tem));
20353 }
20354 props = oprops;
20355 }
20356
20357 aelt = Fassoc (elt, mode_line_proptrans_alist);
20358 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20359 {
20360 /* AELT is what we want. Move it to the front
20361 without consing. */
20362 elt = XCAR (aelt);
20363 mode_line_proptrans_alist
20364 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20365 }
20366 else
20367 {
20368 Lisp_Object tem;
20369
20370 /* If AELT has the wrong props, it is useless.
20371 so get rid of it. */
20372 if (! NILP (aelt))
20373 mode_line_proptrans_alist
20374 = Fdelq (aelt, mode_line_proptrans_alist);
20375
20376 elt = Fcopy_sequence (elt);
20377 Fset_text_properties (make_number (0), Flength (elt),
20378 props, elt);
20379 /* Add this item to mode_line_proptrans_alist. */
20380 mode_line_proptrans_alist
20381 = Fcons (Fcons (elt, props),
20382 mode_line_proptrans_alist);
20383 /* Truncate mode_line_proptrans_alist
20384 to at most 50 elements. */
20385 tem = Fnthcdr (make_number (50),
20386 mode_line_proptrans_alist);
20387 if (! NILP (tem))
20388 XSETCDR (tem, Qnil);
20389 }
20390 }
20391 }
20392
20393 offset = 0;
20394
20395 if (literal)
20396 {
20397 prec = precision - n;
20398 switch (mode_line_target)
20399 {
20400 case MODE_LINE_NOPROP:
20401 case MODE_LINE_TITLE:
20402 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20403 break;
20404 case MODE_LINE_STRING:
20405 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20406 break;
20407 case MODE_LINE_DISPLAY:
20408 n += display_string (NULL, elt, Qnil, 0, 0, it,
20409 0, prec, 0, STRING_MULTIBYTE (elt));
20410 break;
20411 }
20412
20413 break;
20414 }
20415
20416 /* Handle the non-literal case. */
20417
20418 while ((precision <= 0 || n < precision)
20419 && SREF (elt, offset) != 0
20420 && (mode_line_target != MODE_LINE_DISPLAY
20421 || it->current_x < it->last_visible_x))
20422 {
20423 ptrdiff_t last_offset = offset;
20424
20425 /* Advance to end of string or next format specifier. */
20426 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20427 ;
20428
20429 if (offset - 1 != last_offset)
20430 {
20431 ptrdiff_t nchars, nbytes;
20432
20433 /* Output to end of string or up to '%'. Field width
20434 is length of string. Don't output more than
20435 PRECISION allows us. */
20436 offset--;
20437
20438 prec = c_string_width (SDATA (elt) + last_offset,
20439 offset - last_offset, precision - n,
20440 &nchars, &nbytes);
20441
20442 switch (mode_line_target)
20443 {
20444 case MODE_LINE_NOPROP:
20445 case MODE_LINE_TITLE:
20446 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20447 break;
20448 case MODE_LINE_STRING:
20449 {
20450 ptrdiff_t bytepos = last_offset;
20451 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20452 ptrdiff_t endpos = (precision <= 0
20453 ? string_byte_to_char (elt, offset)
20454 : charpos + nchars);
20455
20456 n += store_mode_line_string (NULL,
20457 Fsubstring (elt, make_number (charpos),
20458 make_number (endpos)),
20459 0, 0, 0, Qnil);
20460 }
20461 break;
20462 case MODE_LINE_DISPLAY:
20463 {
20464 ptrdiff_t bytepos = last_offset;
20465 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20466
20467 if (precision <= 0)
20468 nchars = string_byte_to_char (elt, offset) - charpos;
20469 n += display_string (NULL, elt, Qnil, 0, charpos,
20470 it, 0, nchars, 0,
20471 STRING_MULTIBYTE (elt));
20472 }
20473 break;
20474 }
20475 }
20476 else /* c == '%' */
20477 {
20478 ptrdiff_t percent_position = offset;
20479
20480 /* Get the specified minimum width. Zero means
20481 don't pad. */
20482 field = 0;
20483 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20484 field = field * 10 + c - '0';
20485
20486 /* Don't pad beyond the total padding allowed. */
20487 if (field_width - n > 0 && field > field_width - n)
20488 field = field_width - n;
20489
20490 /* Note that either PRECISION <= 0 or N < PRECISION. */
20491 prec = precision - n;
20492
20493 if (c == 'M')
20494 n += display_mode_element (it, depth, field, prec,
20495 Vglobal_mode_string, props,
20496 risky);
20497 else if (c != 0)
20498 {
20499 int multibyte;
20500 ptrdiff_t bytepos, charpos;
20501 const char *spec;
20502 Lisp_Object string;
20503
20504 bytepos = percent_position;
20505 charpos = (STRING_MULTIBYTE (elt)
20506 ? string_byte_to_char (elt, bytepos)
20507 : bytepos);
20508 spec = decode_mode_spec (it->w, c, field, &string);
20509 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20510
20511 switch (mode_line_target)
20512 {
20513 case MODE_LINE_NOPROP:
20514 case MODE_LINE_TITLE:
20515 n += store_mode_line_noprop (spec, field, prec);
20516 break;
20517 case MODE_LINE_STRING:
20518 {
20519 Lisp_Object tem = build_string (spec);
20520 props = Ftext_properties_at (make_number (charpos), elt);
20521 /* Should only keep face property in props */
20522 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20523 }
20524 break;
20525 case MODE_LINE_DISPLAY:
20526 {
20527 int nglyphs_before, nwritten;
20528
20529 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20530 nwritten = display_string (spec, string, elt,
20531 charpos, 0, it,
20532 field, prec, 0,
20533 multibyte);
20534
20535 /* Assign to the glyphs written above the
20536 string where the `%x' came from, position
20537 of the `%'. */
20538 if (nwritten > 0)
20539 {
20540 struct glyph *glyph
20541 = (it->glyph_row->glyphs[TEXT_AREA]
20542 + nglyphs_before);
20543 int i;
20544
20545 for (i = 0; i < nwritten; ++i)
20546 {
20547 glyph[i].object = elt;
20548 glyph[i].charpos = charpos;
20549 }
20550
20551 n += nwritten;
20552 }
20553 }
20554 break;
20555 }
20556 }
20557 else /* c == 0 */
20558 break;
20559 }
20560 }
20561 }
20562 break;
20563
20564 case Lisp_Symbol:
20565 /* A symbol: process the value of the symbol recursively
20566 as if it appeared here directly. Avoid error if symbol void.
20567 Special case: if value of symbol is a string, output the string
20568 literally. */
20569 {
20570 register Lisp_Object tem;
20571
20572 /* If the variable is not marked as risky to set
20573 then its contents are risky to use. */
20574 if (NILP (Fget (elt, Qrisky_local_variable)))
20575 risky = 1;
20576
20577 tem = Fboundp (elt);
20578 if (!NILP (tem))
20579 {
20580 tem = Fsymbol_value (elt);
20581 /* If value is a string, output that string literally:
20582 don't check for % within it. */
20583 if (STRINGP (tem))
20584 literal = 1;
20585
20586 if (!EQ (tem, elt))
20587 {
20588 /* Give up right away for nil or t. */
20589 elt = tem;
20590 goto tail_recurse;
20591 }
20592 }
20593 }
20594 break;
20595
20596 case Lisp_Cons:
20597 {
20598 register Lisp_Object car, tem;
20599
20600 /* A cons cell: five distinct cases.
20601 If first element is :eval or :propertize, do something special.
20602 If first element is a string or a cons, process all the elements
20603 and effectively concatenate them.
20604 If first element is a negative number, truncate displaying cdr to
20605 at most that many characters. If positive, pad (with spaces)
20606 to at least that many characters.
20607 If first element is a symbol, process the cadr or caddr recursively
20608 according to whether the symbol's value is non-nil or nil. */
20609 car = XCAR (elt);
20610 if (EQ (car, QCeval))
20611 {
20612 /* An element of the form (:eval FORM) means evaluate FORM
20613 and use the result as mode line elements. */
20614
20615 if (risky)
20616 break;
20617
20618 if (CONSP (XCDR (elt)))
20619 {
20620 Lisp_Object spec;
20621 spec = safe_eval (XCAR (XCDR (elt)));
20622 n += display_mode_element (it, depth, field_width - n,
20623 precision - n, spec, props,
20624 risky);
20625 }
20626 }
20627 else if (EQ (car, QCpropertize))
20628 {
20629 /* An element of the form (:propertize ELT PROPS...)
20630 means display ELT but applying properties PROPS. */
20631
20632 if (risky)
20633 break;
20634
20635 if (CONSP (XCDR (elt)))
20636 n += display_mode_element (it, depth, field_width - n,
20637 precision - n, XCAR (XCDR (elt)),
20638 XCDR (XCDR (elt)), risky);
20639 }
20640 else if (SYMBOLP (car))
20641 {
20642 tem = Fboundp (car);
20643 elt = XCDR (elt);
20644 if (!CONSP (elt))
20645 goto invalid;
20646 /* elt is now the cdr, and we know it is a cons cell.
20647 Use its car if CAR has a non-nil value. */
20648 if (!NILP (tem))
20649 {
20650 tem = Fsymbol_value (car);
20651 if (!NILP (tem))
20652 {
20653 elt = XCAR (elt);
20654 goto tail_recurse;
20655 }
20656 }
20657 /* Symbol's value is nil (or symbol is unbound)
20658 Get the cddr of the original list
20659 and if possible find the caddr and use that. */
20660 elt = XCDR (elt);
20661 if (NILP (elt))
20662 break;
20663 else if (!CONSP (elt))
20664 goto invalid;
20665 elt = XCAR (elt);
20666 goto tail_recurse;
20667 }
20668 else if (INTEGERP (car))
20669 {
20670 register int lim = XINT (car);
20671 elt = XCDR (elt);
20672 if (lim < 0)
20673 {
20674 /* Negative int means reduce maximum width. */
20675 if (precision <= 0)
20676 precision = -lim;
20677 else
20678 precision = min (precision, -lim);
20679 }
20680 else if (lim > 0)
20681 {
20682 /* Padding specified. Don't let it be more than
20683 current maximum. */
20684 if (precision > 0)
20685 lim = min (precision, lim);
20686
20687 /* If that's more padding than already wanted, queue it.
20688 But don't reduce padding already specified even if
20689 that is beyond the current truncation point. */
20690 field_width = max (lim, field_width);
20691 }
20692 goto tail_recurse;
20693 }
20694 else if (STRINGP (car) || CONSP (car))
20695 {
20696 Lisp_Object halftail = elt;
20697 int len = 0;
20698
20699 while (CONSP (elt)
20700 && (precision <= 0 || n < precision))
20701 {
20702 n += display_mode_element (it, depth,
20703 /* Do padding only after the last
20704 element in the list. */
20705 (! CONSP (XCDR (elt))
20706 ? field_width - n
20707 : 0),
20708 precision - n, XCAR (elt),
20709 props, risky);
20710 elt = XCDR (elt);
20711 len++;
20712 if ((len & 1) == 0)
20713 halftail = XCDR (halftail);
20714 /* Check for cycle. */
20715 if (EQ (halftail, elt))
20716 break;
20717 }
20718 }
20719 }
20720 break;
20721
20722 default:
20723 invalid:
20724 elt = build_string ("*invalid*");
20725 goto tail_recurse;
20726 }
20727
20728 /* Pad to FIELD_WIDTH. */
20729 if (field_width > 0 && n < field_width)
20730 {
20731 switch (mode_line_target)
20732 {
20733 case MODE_LINE_NOPROP:
20734 case MODE_LINE_TITLE:
20735 n += store_mode_line_noprop ("", field_width - n, 0);
20736 break;
20737 case MODE_LINE_STRING:
20738 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20739 break;
20740 case MODE_LINE_DISPLAY:
20741 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20742 0, 0, 0);
20743 break;
20744 }
20745 }
20746
20747 return n;
20748 }
20749
20750 /* Store a mode-line string element in mode_line_string_list.
20751
20752 If STRING is non-null, display that C string. Otherwise, the Lisp
20753 string LISP_STRING is displayed.
20754
20755 FIELD_WIDTH is the minimum number of output glyphs to produce.
20756 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20757 with spaces. FIELD_WIDTH <= 0 means don't pad.
20758
20759 PRECISION is the maximum number of characters to output from
20760 STRING. PRECISION <= 0 means don't truncate the string.
20761
20762 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20763 properties to the string.
20764
20765 PROPS are the properties to add to the string.
20766 The mode_line_string_face face property is always added to the string.
20767 */
20768
20769 static int
20770 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20771 int field_width, int precision, Lisp_Object props)
20772 {
20773 ptrdiff_t len;
20774 int n = 0;
20775
20776 if (string != NULL)
20777 {
20778 len = strlen (string);
20779 if (precision > 0 && len > precision)
20780 len = precision;
20781 lisp_string = make_string (string, len);
20782 if (NILP (props))
20783 props = mode_line_string_face_prop;
20784 else if (!NILP (mode_line_string_face))
20785 {
20786 Lisp_Object face = Fplist_get (props, Qface);
20787 props = Fcopy_sequence (props);
20788 if (NILP (face))
20789 face = mode_line_string_face;
20790 else
20791 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20792 props = Fplist_put (props, Qface, face);
20793 }
20794 Fadd_text_properties (make_number (0), make_number (len),
20795 props, lisp_string);
20796 }
20797 else
20798 {
20799 len = XFASTINT (Flength (lisp_string));
20800 if (precision > 0 && len > precision)
20801 {
20802 len = precision;
20803 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20804 precision = -1;
20805 }
20806 if (!NILP (mode_line_string_face))
20807 {
20808 Lisp_Object face;
20809 if (NILP (props))
20810 props = Ftext_properties_at (make_number (0), lisp_string);
20811 face = Fplist_get (props, Qface);
20812 if (NILP (face))
20813 face = mode_line_string_face;
20814 else
20815 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20816 props = Fcons (Qface, Fcons (face, Qnil));
20817 if (copy_string)
20818 lisp_string = Fcopy_sequence (lisp_string);
20819 }
20820 if (!NILP (props))
20821 Fadd_text_properties (make_number (0), make_number (len),
20822 props, lisp_string);
20823 }
20824
20825 if (len > 0)
20826 {
20827 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20828 n += len;
20829 }
20830
20831 if (field_width > len)
20832 {
20833 field_width -= len;
20834 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20835 if (!NILP (props))
20836 Fadd_text_properties (make_number (0), make_number (field_width),
20837 props, lisp_string);
20838 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20839 n += field_width;
20840 }
20841
20842 return n;
20843 }
20844
20845
20846 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20847 1, 4, 0,
20848 doc: /* Format a string out of a mode line format specification.
20849 First arg FORMAT specifies the mode line format (see `mode-line-format'
20850 for details) to use.
20851
20852 By default, the format is evaluated for the currently selected window.
20853
20854 Optional second arg FACE specifies the face property to put on all
20855 characters for which no face is specified. The value nil means the
20856 default face. The value t means whatever face the window's mode line
20857 currently uses (either `mode-line' or `mode-line-inactive',
20858 depending on whether the window is the selected window or not).
20859 An integer value means the value string has no text
20860 properties.
20861
20862 Optional third and fourth args WINDOW and BUFFER specify the window
20863 and buffer to use as the context for the formatting (defaults
20864 are the selected window and the WINDOW's buffer). */)
20865 (Lisp_Object format, Lisp_Object face,
20866 Lisp_Object window, Lisp_Object buffer)
20867 {
20868 struct it it;
20869 int len;
20870 struct window *w;
20871 struct buffer *old_buffer = NULL;
20872 int face_id;
20873 int no_props = INTEGERP (face);
20874 ptrdiff_t count = SPECPDL_INDEX ();
20875 Lisp_Object str;
20876 int string_start = 0;
20877
20878 w = decode_any_window (window);
20879 XSETWINDOW (window, w);
20880
20881 if (NILP (buffer))
20882 buffer = w->buffer;
20883 CHECK_BUFFER (buffer);
20884
20885 /* Make formatting the modeline a non-op when noninteractive, otherwise
20886 there will be problems later caused by a partially initialized frame. */
20887 if (NILP (format) || noninteractive)
20888 return empty_unibyte_string;
20889
20890 if (no_props)
20891 face = Qnil;
20892
20893 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20894 : EQ (face, Qt) ? (EQ (window, selected_window)
20895 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20896 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20897 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20898 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20899 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20900 : DEFAULT_FACE_ID;
20901
20902 old_buffer = current_buffer;
20903
20904 /* Save things including mode_line_proptrans_alist,
20905 and set that to nil so that we don't alter the outer value. */
20906 record_unwind_protect (unwind_format_mode_line,
20907 format_mode_line_unwind_data
20908 (XFRAME (WINDOW_FRAME (w)),
20909 old_buffer, selected_window, 1));
20910 mode_line_proptrans_alist = Qnil;
20911
20912 Fselect_window (window, Qt);
20913 set_buffer_internal_1 (XBUFFER (buffer));
20914
20915 init_iterator (&it, w, -1, -1, NULL, face_id);
20916
20917 if (no_props)
20918 {
20919 mode_line_target = MODE_LINE_NOPROP;
20920 mode_line_string_face_prop = Qnil;
20921 mode_line_string_list = Qnil;
20922 string_start = MODE_LINE_NOPROP_LEN (0);
20923 }
20924 else
20925 {
20926 mode_line_target = MODE_LINE_STRING;
20927 mode_line_string_list = Qnil;
20928 mode_line_string_face = face;
20929 mode_line_string_face_prop
20930 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20931 }
20932
20933 push_kboard (FRAME_KBOARD (it.f));
20934 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20935 pop_kboard ();
20936
20937 if (no_props)
20938 {
20939 len = MODE_LINE_NOPROP_LEN (string_start);
20940 str = make_string (mode_line_noprop_buf + string_start, len);
20941 }
20942 else
20943 {
20944 mode_line_string_list = Fnreverse (mode_line_string_list);
20945 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20946 empty_unibyte_string);
20947 }
20948
20949 unbind_to (count, Qnil);
20950 return str;
20951 }
20952
20953 /* Write a null-terminated, right justified decimal representation of
20954 the positive integer D to BUF using a minimal field width WIDTH. */
20955
20956 static void
20957 pint2str (register char *buf, register int width, register ptrdiff_t d)
20958 {
20959 register char *p = buf;
20960
20961 if (d <= 0)
20962 *p++ = '0';
20963 else
20964 {
20965 while (d > 0)
20966 {
20967 *p++ = d % 10 + '0';
20968 d /= 10;
20969 }
20970 }
20971
20972 for (width -= (int) (p - buf); width > 0; --width)
20973 *p++ = ' ';
20974 *p-- = '\0';
20975 while (p > buf)
20976 {
20977 d = *buf;
20978 *buf++ = *p;
20979 *p-- = d;
20980 }
20981 }
20982
20983 /* Write a null-terminated, right justified decimal and "human
20984 readable" representation of the nonnegative integer D to BUF using
20985 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20986
20987 static const char power_letter[] =
20988 {
20989 0, /* no letter */
20990 'k', /* kilo */
20991 'M', /* mega */
20992 'G', /* giga */
20993 'T', /* tera */
20994 'P', /* peta */
20995 'E', /* exa */
20996 'Z', /* zetta */
20997 'Y' /* yotta */
20998 };
20999
21000 static void
21001 pint2hrstr (char *buf, int width, ptrdiff_t d)
21002 {
21003 /* We aim to represent the nonnegative integer D as
21004 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21005 ptrdiff_t quotient = d;
21006 int remainder = 0;
21007 /* -1 means: do not use TENTHS. */
21008 int tenths = -1;
21009 int exponent = 0;
21010
21011 /* Length of QUOTIENT.TENTHS as a string. */
21012 int length;
21013
21014 char * psuffix;
21015 char * p;
21016
21017 if (1000 <= quotient)
21018 {
21019 /* Scale to the appropriate EXPONENT. */
21020 do
21021 {
21022 remainder = quotient % 1000;
21023 quotient /= 1000;
21024 exponent++;
21025 }
21026 while (1000 <= quotient);
21027
21028 /* Round to nearest and decide whether to use TENTHS or not. */
21029 if (quotient <= 9)
21030 {
21031 tenths = remainder / 100;
21032 if (50 <= remainder % 100)
21033 {
21034 if (tenths < 9)
21035 tenths++;
21036 else
21037 {
21038 quotient++;
21039 if (quotient == 10)
21040 tenths = -1;
21041 else
21042 tenths = 0;
21043 }
21044 }
21045 }
21046 else
21047 if (500 <= remainder)
21048 {
21049 if (quotient < 999)
21050 quotient++;
21051 else
21052 {
21053 quotient = 1;
21054 exponent++;
21055 tenths = 0;
21056 }
21057 }
21058 }
21059
21060 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21061 if (tenths == -1 && quotient <= 99)
21062 if (quotient <= 9)
21063 length = 1;
21064 else
21065 length = 2;
21066 else
21067 length = 3;
21068 p = psuffix = buf + max (width, length);
21069
21070 /* Print EXPONENT. */
21071 *psuffix++ = power_letter[exponent];
21072 *psuffix = '\0';
21073
21074 /* Print TENTHS. */
21075 if (tenths >= 0)
21076 {
21077 *--p = '0' + tenths;
21078 *--p = '.';
21079 }
21080
21081 /* Print QUOTIENT. */
21082 do
21083 {
21084 int digit = quotient % 10;
21085 *--p = '0' + digit;
21086 }
21087 while ((quotient /= 10) != 0);
21088
21089 /* Print leading spaces. */
21090 while (buf < p)
21091 *--p = ' ';
21092 }
21093
21094 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21095 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21096 type of CODING_SYSTEM. Return updated pointer into BUF. */
21097
21098 static unsigned char invalid_eol_type[] = "(*invalid*)";
21099
21100 static char *
21101 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21102 {
21103 Lisp_Object val;
21104 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21105 const unsigned char *eol_str;
21106 int eol_str_len;
21107 /* The EOL conversion we are using. */
21108 Lisp_Object eoltype;
21109
21110 val = CODING_SYSTEM_SPEC (coding_system);
21111 eoltype = Qnil;
21112
21113 if (!VECTORP (val)) /* Not yet decided. */
21114 {
21115 *buf++ = multibyte ? '-' : ' ';
21116 if (eol_flag)
21117 eoltype = eol_mnemonic_undecided;
21118 /* Don't mention EOL conversion if it isn't decided. */
21119 }
21120 else
21121 {
21122 Lisp_Object attrs;
21123 Lisp_Object eolvalue;
21124
21125 attrs = AREF (val, 0);
21126 eolvalue = AREF (val, 2);
21127
21128 *buf++ = multibyte
21129 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21130 : ' ';
21131
21132 if (eol_flag)
21133 {
21134 /* The EOL conversion that is normal on this system. */
21135
21136 if (NILP (eolvalue)) /* Not yet decided. */
21137 eoltype = eol_mnemonic_undecided;
21138 else if (VECTORP (eolvalue)) /* Not yet decided. */
21139 eoltype = eol_mnemonic_undecided;
21140 else /* eolvalue is Qunix, Qdos, or Qmac. */
21141 eoltype = (EQ (eolvalue, Qunix)
21142 ? eol_mnemonic_unix
21143 : (EQ (eolvalue, Qdos) == 1
21144 ? eol_mnemonic_dos : eol_mnemonic_mac));
21145 }
21146 }
21147
21148 if (eol_flag)
21149 {
21150 /* Mention the EOL conversion if it is not the usual one. */
21151 if (STRINGP (eoltype))
21152 {
21153 eol_str = SDATA (eoltype);
21154 eol_str_len = SBYTES (eoltype);
21155 }
21156 else if (CHARACTERP (eoltype))
21157 {
21158 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21159 int c = XFASTINT (eoltype);
21160 eol_str_len = CHAR_STRING (c, tmp);
21161 eol_str = tmp;
21162 }
21163 else
21164 {
21165 eol_str = invalid_eol_type;
21166 eol_str_len = sizeof (invalid_eol_type) - 1;
21167 }
21168 memcpy (buf, eol_str, eol_str_len);
21169 buf += eol_str_len;
21170 }
21171
21172 return buf;
21173 }
21174
21175 /* Return a string for the output of a mode line %-spec for window W,
21176 generated by character C. FIELD_WIDTH > 0 means pad the string
21177 returned with spaces to that value. Return a Lisp string in
21178 *STRING if the resulting string is taken from that Lisp string.
21179
21180 Note we operate on the current buffer for most purposes. */
21181
21182 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21183
21184 static const char *
21185 decode_mode_spec (struct window *w, register int c, int field_width,
21186 Lisp_Object *string)
21187 {
21188 Lisp_Object obj;
21189 struct frame *f = XFRAME (WINDOW_FRAME (w));
21190 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21191 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21192 produce strings from numerical values, so limit preposterously
21193 large values of FIELD_WIDTH to avoid overrunning the buffer's
21194 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21195 bytes plus the terminating null. */
21196 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21197 struct buffer *b = current_buffer;
21198
21199 obj = Qnil;
21200 *string = Qnil;
21201
21202 switch (c)
21203 {
21204 case '*':
21205 if (!NILP (BVAR (b, read_only)))
21206 return "%";
21207 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21208 return "*";
21209 return "-";
21210
21211 case '+':
21212 /* This differs from %* only for a modified read-only buffer. */
21213 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21214 return "*";
21215 if (!NILP (BVAR (b, read_only)))
21216 return "%";
21217 return "-";
21218
21219 case '&':
21220 /* This differs from %* in ignoring read-only-ness. */
21221 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21222 return "*";
21223 return "-";
21224
21225 case '%':
21226 return "%";
21227
21228 case '[':
21229 {
21230 int i;
21231 char *p;
21232
21233 if (command_loop_level > 5)
21234 return "[[[... ";
21235 p = decode_mode_spec_buf;
21236 for (i = 0; i < command_loop_level; i++)
21237 *p++ = '[';
21238 *p = 0;
21239 return decode_mode_spec_buf;
21240 }
21241
21242 case ']':
21243 {
21244 int i;
21245 char *p;
21246
21247 if (command_loop_level > 5)
21248 return " ...]]]";
21249 p = decode_mode_spec_buf;
21250 for (i = 0; i < command_loop_level; i++)
21251 *p++ = ']';
21252 *p = 0;
21253 return decode_mode_spec_buf;
21254 }
21255
21256 case '-':
21257 {
21258 register int i;
21259
21260 /* Let lots_of_dashes be a string of infinite length. */
21261 if (mode_line_target == MODE_LINE_NOPROP
21262 || mode_line_target == MODE_LINE_STRING)
21263 return "--";
21264 if (field_width <= 0
21265 || field_width > sizeof (lots_of_dashes))
21266 {
21267 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21268 decode_mode_spec_buf[i] = '-';
21269 decode_mode_spec_buf[i] = '\0';
21270 return decode_mode_spec_buf;
21271 }
21272 else
21273 return lots_of_dashes;
21274 }
21275
21276 case 'b':
21277 obj = BVAR (b, name);
21278 break;
21279
21280 case 'c':
21281 /* %c and %l are ignored in `frame-title-format'.
21282 (In redisplay_internal, the frame title is drawn _before_ the
21283 windows are updated, so the stuff which depends on actual
21284 window contents (such as %l) may fail to render properly, or
21285 even crash emacs.) */
21286 if (mode_line_target == MODE_LINE_TITLE)
21287 return "";
21288 else
21289 {
21290 ptrdiff_t col = current_column ();
21291 w->column_number_displayed = col;
21292 pint2str (decode_mode_spec_buf, width, col);
21293 return decode_mode_spec_buf;
21294 }
21295
21296 case 'e':
21297 #ifndef SYSTEM_MALLOC
21298 {
21299 if (NILP (Vmemory_full))
21300 return "";
21301 else
21302 return "!MEM FULL! ";
21303 }
21304 #else
21305 return "";
21306 #endif
21307
21308 case 'F':
21309 /* %F displays the frame name. */
21310 if (!NILP (f->title))
21311 return SSDATA (f->title);
21312 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21313 return SSDATA (f->name);
21314 return "Emacs";
21315
21316 case 'f':
21317 obj = BVAR (b, filename);
21318 break;
21319
21320 case 'i':
21321 {
21322 ptrdiff_t size = ZV - BEGV;
21323 pint2str (decode_mode_spec_buf, width, size);
21324 return decode_mode_spec_buf;
21325 }
21326
21327 case 'I':
21328 {
21329 ptrdiff_t size = ZV - BEGV;
21330 pint2hrstr (decode_mode_spec_buf, width, size);
21331 return decode_mode_spec_buf;
21332 }
21333
21334 case 'l':
21335 {
21336 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21337 ptrdiff_t topline, nlines, height;
21338 ptrdiff_t junk;
21339
21340 /* %c and %l are ignored in `frame-title-format'. */
21341 if (mode_line_target == MODE_LINE_TITLE)
21342 return "";
21343
21344 startpos = marker_position (w->start);
21345 startpos_byte = marker_byte_position (w->start);
21346 height = WINDOW_TOTAL_LINES (w);
21347
21348 /* If we decided that this buffer isn't suitable for line numbers,
21349 don't forget that too fast. */
21350 if (w->base_line_pos == -1)
21351 goto no_value;
21352
21353 /* If the buffer is very big, don't waste time. */
21354 if (INTEGERP (Vline_number_display_limit)
21355 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21356 {
21357 w->base_line_pos = 0;
21358 w->base_line_number = 0;
21359 goto no_value;
21360 }
21361
21362 if (w->base_line_number > 0
21363 && w->base_line_pos > 0
21364 && w->base_line_pos <= startpos)
21365 {
21366 line = w->base_line_number;
21367 linepos = w->base_line_pos;
21368 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21369 }
21370 else
21371 {
21372 line = 1;
21373 linepos = BUF_BEGV (b);
21374 linepos_byte = BUF_BEGV_BYTE (b);
21375 }
21376
21377 /* Count lines from base line to window start position. */
21378 nlines = display_count_lines (linepos_byte,
21379 startpos_byte,
21380 startpos, &junk);
21381
21382 topline = nlines + line;
21383
21384 /* Determine a new base line, if the old one is too close
21385 or too far away, or if we did not have one.
21386 "Too close" means it's plausible a scroll-down would
21387 go back past it. */
21388 if (startpos == BUF_BEGV (b))
21389 {
21390 w->base_line_number = topline;
21391 w->base_line_pos = BUF_BEGV (b);
21392 }
21393 else if (nlines < height + 25 || nlines > height * 3 + 50
21394 || linepos == BUF_BEGV (b))
21395 {
21396 ptrdiff_t limit = BUF_BEGV (b);
21397 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21398 ptrdiff_t position;
21399 ptrdiff_t distance =
21400 (height * 2 + 30) * line_number_display_limit_width;
21401
21402 if (startpos - distance > limit)
21403 {
21404 limit = startpos - distance;
21405 limit_byte = CHAR_TO_BYTE (limit);
21406 }
21407
21408 nlines = display_count_lines (startpos_byte,
21409 limit_byte,
21410 - (height * 2 + 30),
21411 &position);
21412 /* If we couldn't find the lines we wanted within
21413 line_number_display_limit_width chars per line,
21414 give up on line numbers for this window. */
21415 if (position == limit_byte && limit == startpos - distance)
21416 {
21417 w->base_line_pos = -1;
21418 w->base_line_number = 0;
21419 goto no_value;
21420 }
21421
21422 w->base_line_number = topline - nlines;
21423 w->base_line_pos = BYTE_TO_CHAR (position);
21424 }
21425
21426 /* Now count lines from the start pos to point. */
21427 nlines = display_count_lines (startpos_byte,
21428 PT_BYTE, PT, &junk);
21429
21430 /* Record that we did display the line number. */
21431 line_number_displayed = 1;
21432
21433 /* Make the string to show. */
21434 pint2str (decode_mode_spec_buf, width, topline + nlines);
21435 return decode_mode_spec_buf;
21436 no_value:
21437 {
21438 char* p = decode_mode_spec_buf;
21439 int pad = width - 2;
21440 while (pad-- > 0)
21441 *p++ = ' ';
21442 *p++ = '?';
21443 *p++ = '?';
21444 *p = '\0';
21445 return decode_mode_spec_buf;
21446 }
21447 }
21448 break;
21449
21450 case 'm':
21451 obj = BVAR (b, mode_name);
21452 break;
21453
21454 case 'n':
21455 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21456 return " Narrow";
21457 break;
21458
21459 case 'p':
21460 {
21461 ptrdiff_t pos = marker_position (w->start);
21462 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21463
21464 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21465 {
21466 if (pos <= BUF_BEGV (b))
21467 return "All";
21468 else
21469 return "Bottom";
21470 }
21471 else if (pos <= BUF_BEGV (b))
21472 return "Top";
21473 else
21474 {
21475 if (total > 1000000)
21476 /* Do it differently for a large value, to avoid overflow. */
21477 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21478 else
21479 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21480 /* We can't normally display a 3-digit number,
21481 so get us a 2-digit number that is close. */
21482 if (total == 100)
21483 total = 99;
21484 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21485 return decode_mode_spec_buf;
21486 }
21487 }
21488
21489 /* Display percentage of size above the bottom of the screen. */
21490 case 'P':
21491 {
21492 ptrdiff_t toppos = marker_position (w->start);
21493 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21494 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21495
21496 if (botpos >= BUF_ZV (b))
21497 {
21498 if (toppos <= BUF_BEGV (b))
21499 return "All";
21500 else
21501 return "Bottom";
21502 }
21503 else
21504 {
21505 if (total > 1000000)
21506 /* Do it differently for a large value, to avoid overflow. */
21507 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21508 else
21509 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21510 /* We can't normally display a 3-digit number,
21511 so get us a 2-digit number that is close. */
21512 if (total == 100)
21513 total = 99;
21514 if (toppos <= BUF_BEGV (b))
21515 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21516 else
21517 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21518 return decode_mode_spec_buf;
21519 }
21520 }
21521
21522 case 's':
21523 /* status of process */
21524 obj = Fget_buffer_process (Fcurrent_buffer ());
21525 if (NILP (obj))
21526 return "no process";
21527 #ifndef MSDOS
21528 obj = Fsymbol_name (Fprocess_status (obj));
21529 #endif
21530 break;
21531
21532 case '@':
21533 {
21534 ptrdiff_t count = inhibit_garbage_collection ();
21535 Lisp_Object val = call1 (intern ("file-remote-p"),
21536 BVAR (current_buffer, directory));
21537 unbind_to (count, Qnil);
21538
21539 if (NILP (val))
21540 return "-";
21541 else
21542 return "@";
21543 }
21544
21545 case 'z':
21546 /* coding-system (not including end-of-line format) */
21547 case 'Z':
21548 /* coding-system (including end-of-line type) */
21549 {
21550 int eol_flag = (c == 'Z');
21551 char *p = decode_mode_spec_buf;
21552
21553 if (! FRAME_WINDOW_P (f))
21554 {
21555 /* No need to mention EOL here--the terminal never needs
21556 to do EOL conversion. */
21557 p = decode_mode_spec_coding (CODING_ID_NAME
21558 (FRAME_KEYBOARD_CODING (f)->id),
21559 p, 0);
21560 p = decode_mode_spec_coding (CODING_ID_NAME
21561 (FRAME_TERMINAL_CODING (f)->id),
21562 p, 0);
21563 }
21564 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21565 p, eol_flag);
21566
21567 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21568 #ifdef subprocesses
21569 obj = Fget_buffer_process (Fcurrent_buffer ());
21570 if (PROCESSP (obj))
21571 {
21572 p = decode_mode_spec_coding
21573 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21574 p = decode_mode_spec_coding
21575 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21576 }
21577 #endif /* subprocesses */
21578 #endif /* 0 */
21579 *p = 0;
21580 return decode_mode_spec_buf;
21581 }
21582 }
21583
21584 if (STRINGP (obj))
21585 {
21586 *string = obj;
21587 return SSDATA (obj);
21588 }
21589 else
21590 return "";
21591 }
21592
21593
21594 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
21595 means count lines back from START_BYTE. But don't go beyond
21596 LIMIT_BYTE. Return the number of lines thus found (always
21597 nonnegative).
21598
21599 Set *BYTE_POS_PTR to the byte position where we stopped. This is
21600 either the position COUNT lines after/before START_BYTE, if we
21601 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
21602 COUNT lines. */
21603
21604 static ptrdiff_t
21605 display_count_lines (ptrdiff_t start_byte,
21606 ptrdiff_t limit_byte, ptrdiff_t count,
21607 ptrdiff_t *byte_pos_ptr)
21608 {
21609 register unsigned char *cursor;
21610 unsigned char *base;
21611
21612 register ptrdiff_t ceiling;
21613 register unsigned char *ceiling_addr;
21614 ptrdiff_t orig_count = count;
21615
21616 /* If we are not in selective display mode,
21617 check only for newlines. */
21618 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21619 && !INTEGERP (BVAR (current_buffer, selective_display)));
21620
21621 if (count > 0)
21622 {
21623 while (start_byte < limit_byte)
21624 {
21625 ceiling = BUFFER_CEILING_OF (start_byte);
21626 ceiling = min (limit_byte - 1, ceiling);
21627 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21628 base = (cursor = BYTE_POS_ADDR (start_byte));
21629 while (1)
21630 {
21631 if (selective_display)
21632 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21633 ;
21634 else
21635 while (*cursor != '\n' && ++cursor != ceiling_addr)
21636 ;
21637
21638 if (cursor != ceiling_addr)
21639 {
21640 if (--count == 0)
21641 {
21642 start_byte += cursor - base + 1;
21643 *byte_pos_ptr = start_byte;
21644 return orig_count;
21645 }
21646 else
21647 if (++cursor == ceiling_addr)
21648 break;
21649 }
21650 else
21651 break;
21652 }
21653 start_byte += cursor - base;
21654 }
21655 }
21656 else
21657 {
21658 while (start_byte > limit_byte)
21659 {
21660 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21661 ceiling = max (limit_byte, ceiling);
21662 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21663 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21664 while (1)
21665 {
21666 if (selective_display)
21667 while (--cursor != ceiling_addr
21668 && *cursor != '\n' && *cursor != 015)
21669 ;
21670 else
21671 while (--cursor != ceiling_addr && *cursor != '\n')
21672 ;
21673
21674 if (cursor != ceiling_addr)
21675 {
21676 if (++count == 0)
21677 {
21678 start_byte += cursor - base + 1;
21679 *byte_pos_ptr = start_byte;
21680 /* When scanning backwards, we should
21681 not count the newline posterior to which we stop. */
21682 return - orig_count - 1;
21683 }
21684 }
21685 else
21686 break;
21687 }
21688 /* Here we add 1 to compensate for the last decrement
21689 of CURSOR, which took it past the valid range. */
21690 start_byte += cursor - base + 1;
21691 }
21692 }
21693
21694 *byte_pos_ptr = limit_byte;
21695
21696 if (count < 0)
21697 return - orig_count + count;
21698 return orig_count - count;
21699
21700 }
21701
21702
21703 \f
21704 /***********************************************************************
21705 Displaying strings
21706 ***********************************************************************/
21707
21708 /* Display a NUL-terminated string, starting with index START.
21709
21710 If STRING is non-null, display that C string. Otherwise, the Lisp
21711 string LISP_STRING is displayed. There's a case that STRING is
21712 non-null and LISP_STRING is not nil. It means STRING is a string
21713 data of LISP_STRING. In that case, we display LISP_STRING while
21714 ignoring its text properties.
21715
21716 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21717 FACE_STRING. Display STRING or LISP_STRING with the face at
21718 FACE_STRING_POS in FACE_STRING:
21719
21720 Display the string in the environment given by IT, but use the
21721 standard display table, temporarily.
21722
21723 FIELD_WIDTH is the minimum number of output glyphs to produce.
21724 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21725 with spaces. If STRING has more characters, more than FIELD_WIDTH
21726 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21727
21728 PRECISION is the maximum number of characters to output from
21729 STRING. PRECISION < 0 means don't truncate the string.
21730
21731 This is roughly equivalent to printf format specifiers:
21732
21733 FIELD_WIDTH PRECISION PRINTF
21734 ----------------------------------------
21735 -1 -1 %s
21736 -1 10 %.10s
21737 10 -1 %10s
21738 20 10 %20.10s
21739
21740 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21741 display them, and < 0 means obey the current buffer's value of
21742 enable_multibyte_characters.
21743
21744 Value is the number of columns displayed. */
21745
21746 static int
21747 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21748 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21749 int field_width, int precision, int max_x, int multibyte)
21750 {
21751 int hpos_at_start = it->hpos;
21752 int saved_face_id = it->face_id;
21753 struct glyph_row *row = it->glyph_row;
21754 ptrdiff_t it_charpos;
21755
21756 /* Initialize the iterator IT for iteration over STRING beginning
21757 with index START. */
21758 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21759 precision, field_width, multibyte);
21760 if (string && STRINGP (lisp_string))
21761 /* LISP_STRING is the one returned by decode_mode_spec. We should
21762 ignore its text properties. */
21763 it->stop_charpos = it->end_charpos;
21764
21765 /* If displaying STRING, set up the face of the iterator from
21766 FACE_STRING, if that's given. */
21767 if (STRINGP (face_string))
21768 {
21769 ptrdiff_t endptr;
21770 struct face *face;
21771
21772 it->face_id
21773 = face_at_string_position (it->w, face_string, face_string_pos,
21774 0, it->region_beg_charpos,
21775 it->region_end_charpos,
21776 &endptr, it->base_face_id, 0);
21777 face = FACE_FROM_ID (it->f, it->face_id);
21778 it->face_box_p = face->box != FACE_NO_BOX;
21779 }
21780
21781 /* Set max_x to the maximum allowed X position. Don't let it go
21782 beyond the right edge of the window. */
21783 if (max_x <= 0)
21784 max_x = it->last_visible_x;
21785 else
21786 max_x = min (max_x, it->last_visible_x);
21787
21788 /* Skip over display elements that are not visible. because IT->w is
21789 hscrolled. */
21790 if (it->current_x < it->first_visible_x)
21791 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21792 MOVE_TO_POS | MOVE_TO_X);
21793
21794 row->ascent = it->max_ascent;
21795 row->height = it->max_ascent + it->max_descent;
21796 row->phys_ascent = it->max_phys_ascent;
21797 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21798 row->extra_line_spacing = it->max_extra_line_spacing;
21799
21800 if (STRINGP (it->string))
21801 it_charpos = IT_STRING_CHARPOS (*it);
21802 else
21803 it_charpos = IT_CHARPOS (*it);
21804
21805 /* This condition is for the case that we are called with current_x
21806 past last_visible_x. */
21807 while (it->current_x < max_x)
21808 {
21809 int x_before, x, n_glyphs_before, i, nglyphs;
21810
21811 /* Get the next display element. */
21812 if (!get_next_display_element (it))
21813 break;
21814
21815 /* Produce glyphs. */
21816 x_before = it->current_x;
21817 n_glyphs_before = row->used[TEXT_AREA];
21818 PRODUCE_GLYPHS (it);
21819
21820 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21821 i = 0;
21822 x = x_before;
21823 while (i < nglyphs)
21824 {
21825 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21826
21827 if (it->line_wrap != TRUNCATE
21828 && x + glyph->pixel_width > max_x)
21829 {
21830 /* End of continued line or max_x reached. */
21831 if (CHAR_GLYPH_PADDING_P (*glyph))
21832 {
21833 /* A wide character is unbreakable. */
21834 if (row->reversed_p)
21835 unproduce_glyphs (it, row->used[TEXT_AREA]
21836 - n_glyphs_before);
21837 row->used[TEXT_AREA] = n_glyphs_before;
21838 it->current_x = x_before;
21839 }
21840 else
21841 {
21842 if (row->reversed_p)
21843 unproduce_glyphs (it, row->used[TEXT_AREA]
21844 - (n_glyphs_before + i));
21845 row->used[TEXT_AREA] = n_glyphs_before + i;
21846 it->current_x = x;
21847 }
21848 break;
21849 }
21850 else if (x + glyph->pixel_width >= it->first_visible_x)
21851 {
21852 /* Glyph is at least partially visible. */
21853 ++it->hpos;
21854 if (x < it->first_visible_x)
21855 row->x = x - it->first_visible_x;
21856 }
21857 else
21858 {
21859 /* Glyph is off the left margin of the display area.
21860 Should not happen. */
21861 emacs_abort ();
21862 }
21863
21864 row->ascent = max (row->ascent, it->max_ascent);
21865 row->height = max (row->height, it->max_ascent + it->max_descent);
21866 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21867 row->phys_height = max (row->phys_height,
21868 it->max_phys_ascent + it->max_phys_descent);
21869 row->extra_line_spacing = max (row->extra_line_spacing,
21870 it->max_extra_line_spacing);
21871 x += glyph->pixel_width;
21872 ++i;
21873 }
21874
21875 /* Stop if max_x reached. */
21876 if (i < nglyphs)
21877 break;
21878
21879 /* Stop at line ends. */
21880 if (ITERATOR_AT_END_OF_LINE_P (it))
21881 {
21882 it->continuation_lines_width = 0;
21883 break;
21884 }
21885
21886 set_iterator_to_next (it, 1);
21887 if (STRINGP (it->string))
21888 it_charpos = IT_STRING_CHARPOS (*it);
21889 else
21890 it_charpos = IT_CHARPOS (*it);
21891
21892 /* Stop if truncating at the right edge. */
21893 if (it->line_wrap == TRUNCATE
21894 && it->current_x >= it->last_visible_x)
21895 {
21896 /* Add truncation mark, but don't do it if the line is
21897 truncated at a padding space. */
21898 if (it_charpos < it->string_nchars)
21899 {
21900 if (!FRAME_WINDOW_P (it->f))
21901 {
21902 int ii, n;
21903
21904 if (it->current_x > it->last_visible_x)
21905 {
21906 if (!row->reversed_p)
21907 {
21908 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21909 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21910 break;
21911 }
21912 else
21913 {
21914 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21915 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21916 break;
21917 unproduce_glyphs (it, ii + 1);
21918 ii = row->used[TEXT_AREA] - (ii + 1);
21919 }
21920 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21921 {
21922 row->used[TEXT_AREA] = ii;
21923 produce_special_glyphs (it, IT_TRUNCATION);
21924 }
21925 }
21926 produce_special_glyphs (it, IT_TRUNCATION);
21927 }
21928 row->truncated_on_right_p = 1;
21929 }
21930 break;
21931 }
21932 }
21933
21934 /* Maybe insert a truncation at the left. */
21935 if (it->first_visible_x
21936 && it_charpos > 0)
21937 {
21938 if (!FRAME_WINDOW_P (it->f)
21939 || (row->reversed_p
21940 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21941 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21942 insert_left_trunc_glyphs (it);
21943 row->truncated_on_left_p = 1;
21944 }
21945
21946 it->face_id = saved_face_id;
21947
21948 /* Value is number of columns displayed. */
21949 return it->hpos - hpos_at_start;
21950 }
21951
21952
21953 \f
21954 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21955 appears as an element of LIST or as the car of an element of LIST.
21956 If PROPVAL is a list, compare each element against LIST in that
21957 way, and return 1/2 if any element of PROPVAL is found in LIST.
21958 Otherwise return 0. This function cannot quit.
21959 The return value is 2 if the text is invisible but with an ellipsis
21960 and 1 if it's invisible and without an ellipsis. */
21961
21962 int
21963 invisible_p (register Lisp_Object propval, Lisp_Object list)
21964 {
21965 register Lisp_Object tail, proptail;
21966
21967 for (tail = list; CONSP (tail); tail = XCDR (tail))
21968 {
21969 register Lisp_Object tem;
21970 tem = XCAR (tail);
21971 if (EQ (propval, tem))
21972 return 1;
21973 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21974 return NILP (XCDR (tem)) ? 1 : 2;
21975 }
21976
21977 if (CONSP (propval))
21978 {
21979 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21980 {
21981 Lisp_Object propelt;
21982 propelt = XCAR (proptail);
21983 for (tail = list; CONSP (tail); tail = XCDR (tail))
21984 {
21985 register Lisp_Object tem;
21986 tem = XCAR (tail);
21987 if (EQ (propelt, tem))
21988 return 1;
21989 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21990 return NILP (XCDR (tem)) ? 1 : 2;
21991 }
21992 }
21993 }
21994
21995 return 0;
21996 }
21997
21998 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21999 doc: /* Non-nil if the property makes the text invisible.
22000 POS-OR-PROP can be a marker or number, in which case it is taken to be
22001 a position in the current buffer and the value of the `invisible' property
22002 is checked; or it can be some other value, which is then presumed to be the
22003 value of the `invisible' property of the text of interest.
22004 The non-nil value returned can be t for truly invisible text or something
22005 else if the text is replaced by an ellipsis. */)
22006 (Lisp_Object pos_or_prop)
22007 {
22008 Lisp_Object prop
22009 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22010 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22011 : pos_or_prop);
22012 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22013 return (invis == 0 ? Qnil
22014 : invis == 1 ? Qt
22015 : make_number (invis));
22016 }
22017
22018 /* Calculate a width or height in pixels from a specification using
22019 the following elements:
22020
22021 SPEC ::=
22022 NUM - a (fractional) multiple of the default font width/height
22023 (NUM) - specifies exactly NUM pixels
22024 UNIT - a fixed number of pixels, see below.
22025 ELEMENT - size of a display element in pixels, see below.
22026 (NUM . SPEC) - equals NUM * SPEC
22027 (+ SPEC SPEC ...) - add pixel values
22028 (- SPEC SPEC ...) - subtract pixel values
22029 (- SPEC) - negate pixel value
22030
22031 NUM ::=
22032 INT or FLOAT - a number constant
22033 SYMBOL - use symbol's (buffer local) variable binding.
22034
22035 UNIT ::=
22036 in - pixels per inch *)
22037 mm - pixels per 1/1000 meter *)
22038 cm - pixels per 1/100 meter *)
22039 width - width of current font in pixels.
22040 height - height of current font in pixels.
22041
22042 *) using the ratio(s) defined in display-pixels-per-inch.
22043
22044 ELEMENT ::=
22045
22046 left-fringe - left fringe width in pixels
22047 right-fringe - right fringe width in pixels
22048
22049 left-margin - left margin width in pixels
22050 right-margin - right margin width in pixels
22051
22052 scroll-bar - scroll-bar area width in pixels
22053
22054 Examples:
22055
22056 Pixels corresponding to 5 inches:
22057 (5 . in)
22058
22059 Total width of non-text areas on left side of window (if scroll-bar is on left):
22060 '(space :width (+ left-fringe left-margin scroll-bar))
22061
22062 Align to first text column (in header line):
22063 '(space :align-to 0)
22064
22065 Align to middle of text area minus half the width of variable `my-image'
22066 containing a loaded image:
22067 '(space :align-to (0.5 . (- text my-image)))
22068
22069 Width of left margin minus width of 1 character in the default font:
22070 '(space :width (- left-margin 1))
22071
22072 Width of left margin minus width of 2 characters in the current font:
22073 '(space :width (- left-margin (2 . width)))
22074
22075 Center 1 character over left-margin (in header line):
22076 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22077
22078 Different ways to express width of left fringe plus left margin minus one pixel:
22079 '(space :width (- (+ left-fringe left-margin) (1)))
22080 '(space :width (+ left-fringe left-margin (- (1))))
22081 '(space :width (+ left-fringe left-margin (-1)))
22082
22083 */
22084
22085 #define NUMVAL(X) \
22086 ((INTEGERP (X) || FLOATP (X)) \
22087 ? XFLOATINT (X) \
22088 : - 1)
22089
22090 static int
22091 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22092 struct font *font, int width_p, int *align_to)
22093 {
22094 double pixels;
22095
22096 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22097 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22098
22099 if (NILP (prop))
22100 return OK_PIXELS (0);
22101
22102 eassert (FRAME_LIVE_P (it->f));
22103
22104 if (SYMBOLP (prop))
22105 {
22106 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22107 {
22108 char *unit = SSDATA (SYMBOL_NAME (prop));
22109
22110 if (unit[0] == 'i' && unit[1] == 'n')
22111 pixels = 1.0;
22112 else if (unit[0] == 'm' && unit[1] == 'm')
22113 pixels = 25.4;
22114 else if (unit[0] == 'c' && unit[1] == 'm')
22115 pixels = 2.54;
22116 else
22117 pixels = 0;
22118 if (pixels > 0)
22119 {
22120 double ppi;
22121 #ifdef HAVE_WINDOW_SYSTEM
22122 if (FRAME_WINDOW_P (it->f)
22123 && (ppi = (width_p
22124 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22125 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22126 ppi > 0))
22127 return OK_PIXELS (ppi / pixels);
22128 #endif
22129
22130 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22131 || (CONSP (Vdisplay_pixels_per_inch)
22132 && (ppi = (width_p
22133 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22134 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22135 ppi > 0)))
22136 return OK_PIXELS (ppi / pixels);
22137
22138 return 0;
22139 }
22140 }
22141
22142 #ifdef HAVE_WINDOW_SYSTEM
22143 if (EQ (prop, Qheight))
22144 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22145 if (EQ (prop, Qwidth))
22146 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22147 #else
22148 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22149 return OK_PIXELS (1);
22150 #endif
22151
22152 if (EQ (prop, Qtext))
22153 return OK_PIXELS (width_p
22154 ? window_box_width (it->w, TEXT_AREA)
22155 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22156
22157 if (align_to && *align_to < 0)
22158 {
22159 *res = 0;
22160 if (EQ (prop, Qleft))
22161 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22162 if (EQ (prop, Qright))
22163 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22164 if (EQ (prop, Qcenter))
22165 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22166 + window_box_width (it->w, TEXT_AREA) / 2);
22167 if (EQ (prop, Qleft_fringe))
22168 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22169 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22170 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22171 if (EQ (prop, Qright_fringe))
22172 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22173 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22174 : window_box_right_offset (it->w, TEXT_AREA));
22175 if (EQ (prop, Qleft_margin))
22176 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22177 if (EQ (prop, Qright_margin))
22178 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22179 if (EQ (prop, Qscroll_bar))
22180 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22181 ? 0
22182 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22183 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22184 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22185 : 0)));
22186 }
22187 else
22188 {
22189 if (EQ (prop, Qleft_fringe))
22190 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22191 if (EQ (prop, Qright_fringe))
22192 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22193 if (EQ (prop, Qleft_margin))
22194 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22195 if (EQ (prop, Qright_margin))
22196 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22197 if (EQ (prop, Qscroll_bar))
22198 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22199 }
22200
22201 prop = buffer_local_value_1 (prop, it->w->buffer);
22202 if (EQ (prop, Qunbound))
22203 prop = Qnil;
22204 }
22205
22206 if (INTEGERP (prop) || FLOATP (prop))
22207 {
22208 int base_unit = (width_p
22209 ? FRAME_COLUMN_WIDTH (it->f)
22210 : FRAME_LINE_HEIGHT (it->f));
22211 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22212 }
22213
22214 if (CONSP (prop))
22215 {
22216 Lisp_Object car = XCAR (prop);
22217 Lisp_Object cdr = XCDR (prop);
22218
22219 if (SYMBOLP (car))
22220 {
22221 #ifdef HAVE_WINDOW_SYSTEM
22222 if (FRAME_WINDOW_P (it->f)
22223 && valid_image_p (prop))
22224 {
22225 ptrdiff_t id = lookup_image (it->f, prop);
22226 struct image *img = IMAGE_FROM_ID (it->f, id);
22227
22228 return OK_PIXELS (width_p ? img->width : img->height);
22229 }
22230 #endif
22231 if (EQ (car, Qplus) || EQ (car, Qminus))
22232 {
22233 int first = 1;
22234 double px;
22235
22236 pixels = 0;
22237 while (CONSP (cdr))
22238 {
22239 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22240 font, width_p, align_to))
22241 return 0;
22242 if (first)
22243 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22244 else
22245 pixels += px;
22246 cdr = XCDR (cdr);
22247 }
22248 if (EQ (car, Qminus))
22249 pixels = -pixels;
22250 return OK_PIXELS (pixels);
22251 }
22252
22253 car = buffer_local_value_1 (car, it->w->buffer);
22254 if (EQ (car, Qunbound))
22255 car = Qnil;
22256 }
22257
22258 if (INTEGERP (car) || FLOATP (car))
22259 {
22260 double fact;
22261 pixels = XFLOATINT (car);
22262 if (NILP (cdr))
22263 return OK_PIXELS (pixels);
22264 if (calc_pixel_width_or_height (&fact, it, cdr,
22265 font, width_p, align_to))
22266 return OK_PIXELS (pixels * fact);
22267 return 0;
22268 }
22269
22270 return 0;
22271 }
22272
22273 return 0;
22274 }
22275
22276 \f
22277 /***********************************************************************
22278 Glyph Display
22279 ***********************************************************************/
22280
22281 #ifdef HAVE_WINDOW_SYSTEM
22282
22283 #ifdef GLYPH_DEBUG
22284
22285 void
22286 dump_glyph_string (struct glyph_string *s)
22287 {
22288 fprintf (stderr, "glyph string\n");
22289 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22290 s->x, s->y, s->width, s->height);
22291 fprintf (stderr, " ybase = %d\n", s->ybase);
22292 fprintf (stderr, " hl = %d\n", s->hl);
22293 fprintf (stderr, " left overhang = %d, right = %d\n",
22294 s->left_overhang, s->right_overhang);
22295 fprintf (stderr, " nchars = %d\n", s->nchars);
22296 fprintf (stderr, " extends to end of line = %d\n",
22297 s->extends_to_end_of_line_p);
22298 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22299 fprintf (stderr, " bg width = %d\n", s->background_width);
22300 }
22301
22302 #endif /* GLYPH_DEBUG */
22303
22304 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22305 of XChar2b structures for S; it can't be allocated in
22306 init_glyph_string because it must be allocated via `alloca'. W
22307 is the window on which S is drawn. ROW and AREA are the glyph row
22308 and area within the row from which S is constructed. START is the
22309 index of the first glyph structure covered by S. HL is a
22310 face-override for drawing S. */
22311
22312 #ifdef HAVE_NTGUI
22313 #define OPTIONAL_HDC(hdc) HDC hdc,
22314 #define DECLARE_HDC(hdc) HDC hdc;
22315 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22316 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22317 #endif
22318
22319 #ifndef OPTIONAL_HDC
22320 #define OPTIONAL_HDC(hdc)
22321 #define DECLARE_HDC(hdc)
22322 #define ALLOCATE_HDC(hdc, f)
22323 #define RELEASE_HDC(hdc, f)
22324 #endif
22325
22326 static void
22327 init_glyph_string (struct glyph_string *s,
22328 OPTIONAL_HDC (hdc)
22329 XChar2b *char2b, struct window *w, struct glyph_row *row,
22330 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22331 {
22332 memset (s, 0, sizeof *s);
22333 s->w = w;
22334 s->f = XFRAME (w->frame);
22335 #ifdef HAVE_NTGUI
22336 s->hdc = hdc;
22337 #endif
22338 s->display = FRAME_X_DISPLAY (s->f);
22339 s->window = FRAME_X_WINDOW (s->f);
22340 s->char2b = char2b;
22341 s->hl = hl;
22342 s->row = row;
22343 s->area = area;
22344 s->first_glyph = row->glyphs[area] + start;
22345 s->height = row->height;
22346 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22347 s->ybase = s->y + row->ascent;
22348 }
22349
22350
22351 /* Append the list of glyph strings with head H and tail T to the list
22352 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22353
22354 static void
22355 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22356 struct glyph_string *h, struct glyph_string *t)
22357 {
22358 if (h)
22359 {
22360 if (*head)
22361 (*tail)->next = h;
22362 else
22363 *head = h;
22364 h->prev = *tail;
22365 *tail = t;
22366 }
22367 }
22368
22369
22370 /* Prepend the list of glyph strings with head H and tail T to the
22371 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22372 result. */
22373
22374 static void
22375 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22376 struct glyph_string *h, struct glyph_string *t)
22377 {
22378 if (h)
22379 {
22380 if (*head)
22381 (*head)->prev = t;
22382 else
22383 *tail = t;
22384 t->next = *head;
22385 *head = h;
22386 }
22387 }
22388
22389
22390 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22391 Set *HEAD and *TAIL to the resulting list. */
22392
22393 static void
22394 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22395 struct glyph_string *s)
22396 {
22397 s->next = s->prev = NULL;
22398 append_glyph_string_lists (head, tail, s, s);
22399 }
22400
22401
22402 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22403 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22404 make sure that X resources for the face returned are allocated.
22405 Value is a pointer to a realized face that is ready for display if
22406 DISPLAY_P is non-zero. */
22407
22408 static struct face *
22409 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22410 XChar2b *char2b, int display_p)
22411 {
22412 struct face *face = FACE_FROM_ID (f, face_id);
22413
22414 if (face->font)
22415 {
22416 unsigned code = face->font->driver->encode_char (face->font, c);
22417
22418 if (code != FONT_INVALID_CODE)
22419 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22420 else
22421 STORE_XCHAR2B (char2b, 0, 0);
22422 }
22423
22424 /* Make sure X resources of the face are allocated. */
22425 #ifdef HAVE_X_WINDOWS
22426 if (display_p)
22427 #endif
22428 {
22429 eassert (face != NULL);
22430 PREPARE_FACE_FOR_DISPLAY (f, face);
22431 }
22432
22433 return face;
22434 }
22435
22436
22437 /* Get face and two-byte form of character glyph GLYPH on frame F.
22438 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22439 a pointer to a realized face that is ready for display. */
22440
22441 static struct face *
22442 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22443 XChar2b *char2b, int *two_byte_p)
22444 {
22445 struct face *face;
22446
22447 eassert (glyph->type == CHAR_GLYPH);
22448 face = FACE_FROM_ID (f, glyph->face_id);
22449
22450 if (two_byte_p)
22451 *two_byte_p = 0;
22452
22453 if (face->font)
22454 {
22455 unsigned code;
22456
22457 if (CHAR_BYTE8_P (glyph->u.ch))
22458 code = CHAR_TO_BYTE8 (glyph->u.ch);
22459 else
22460 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22461
22462 if (code != FONT_INVALID_CODE)
22463 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22464 else
22465 STORE_XCHAR2B (char2b, 0, 0);
22466 }
22467
22468 /* Make sure X resources of the face are allocated. */
22469 eassert (face != NULL);
22470 PREPARE_FACE_FOR_DISPLAY (f, face);
22471 return face;
22472 }
22473
22474
22475 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22476 Return 1 if FONT has a glyph for C, otherwise return 0. */
22477
22478 static int
22479 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22480 {
22481 unsigned code;
22482
22483 if (CHAR_BYTE8_P (c))
22484 code = CHAR_TO_BYTE8 (c);
22485 else
22486 code = font->driver->encode_char (font, c);
22487
22488 if (code == FONT_INVALID_CODE)
22489 return 0;
22490 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22491 return 1;
22492 }
22493
22494
22495 /* Fill glyph string S with composition components specified by S->cmp.
22496
22497 BASE_FACE is the base face of the composition.
22498 S->cmp_from is the index of the first component for S.
22499
22500 OVERLAPS non-zero means S should draw the foreground only, and use
22501 its physical height for clipping. See also draw_glyphs.
22502
22503 Value is the index of a component not in S. */
22504
22505 static int
22506 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22507 int overlaps)
22508 {
22509 int i;
22510 /* For all glyphs of this composition, starting at the offset
22511 S->cmp_from, until we reach the end of the definition or encounter a
22512 glyph that requires the different face, add it to S. */
22513 struct face *face;
22514
22515 eassert (s);
22516
22517 s->for_overlaps = overlaps;
22518 s->face = NULL;
22519 s->font = NULL;
22520 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22521 {
22522 int c = COMPOSITION_GLYPH (s->cmp, i);
22523
22524 /* TAB in a composition means display glyphs with padding space
22525 on the left or right. */
22526 if (c != '\t')
22527 {
22528 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22529 -1, Qnil);
22530
22531 face = get_char_face_and_encoding (s->f, c, face_id,
22532 s->char2b + i, 1);
22533 if (face)
22534 {
22535 if (! s->face)
22536 {
22537 s->face = face;
22538 s->font = s->face->font;
22539 }
22540 else if (s->face != face)
22541 break;
22542 }
22543 }
22544 ++s->nchars;
22545 }
22546 s->cmp_to = i;
22547
22548 if (s->face == NULL)
22549 {
22550 s->face = base_face->ascii_face;
22551 s->font = s->face->font;
22552 }
22553
22554 /* All glyph strings for the same composition has the same width,
22555 i.e. the width set for the first component of the composition. */
22556 s->width = s->first_glyph->pixel_width;
22557
22558 /* If the specified font could not be loaded, use the frame's
22559 default font, but record the fact that we couldn't load it in
22560 the glyph string so that we can draw rectangles for the
22561 characters of the glyph string. */
22562 if (s->font == NULL)
22563 {
22564 s->font_not_found_p = 1;
22565 s->font = FRAME_FONT (s->f);
22566 }
22567
22568 /* Adjust base line for subscript/superscript text. */
22569 s->ybase += s->first_glyph->voffset;
22570
22571 /* This glyph string must always be drawn with 16-bit functions. */
22572 s->two_byte_p = 1;
22573
22574 return s->cmp_to;
22575 }
22576
22577 static int
22578 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22579 int start, int end, int overlaps)
22580 {
22581 struct glyph *glyph, *last;
22582 Lisp_Object lgstring;
22583 int i;
22584
22585 s->for_overlaps = overlaps;
22586 glyph = s->row->glyphs[s->area] + start;
22587 last = s->row->glyphs[s->area] + end;
22588 s->cmp_id = glyph->u.cmp.id;
22589 s->cmp_from = glyph->slice.cmp.from;
22590 s->cmp_to = glyph->slice.cmp.to + 1;
22591 s->face = FACE_FROM_ID (s->f, face_id);
22592 lgstring = composition_gstring_from_id (s->cmp_id);
22593 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22594 glyph++;
22595 while (glyph < last
22596 && glyph->u.cmp.automatic
22597 && glyph->u.cmp.id == s->cmp_id
22598 && s->cmp_to == glyph->slice.cmp.from)
22599 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22600
22601 for (i = s->cmp_from; i < s->cmp_to; i++)
22602 {
22603 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22604 unsigned code = LGLYPH_CODE (lglyph);
22605
22606 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22607 }
22608 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22609 return glyph - s->row->glyphs[s->area];
22610 }
22611
22612
22613 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22614 See the comment of fill_glyph_string for arguments.
22615 Value is the index of the first glyph not in S. */
22616
22617
22618 static int
22619 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22620 int start, int end, int overlaps)
22621 {
22622 struct glyph *glyph, *last;
22623 int voffset;
22624
22625 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22626 s->for_overlaps = overlaps;
22627 glyph = s->row->glyphs[s->area] + start;
22628 last = s->row->glyphs[s->area] + end;
22629 voffset = glyph->voffset;
22630 s->face = FACE_FROM_ID (s->f, face_id);
22631 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22632 s->nchars = 1;
22633 s->width = glyph->pixel_width;
22634 glyph++;
22635 while (glyph < last
22636 && glyph->type == GLYPHLESS_GLYPH
22637 && glyph->voffset == voffset
22638 && glyph->face_id == face_id)
22639 {
22640 s->nchars++;
22641 s->width += glyph->pixel_width;
22642 glyph++;
22643 }
22644 s->ybase += voffset;
22645 return glyph - s->row->glyphs[s->area];
22646 }
22647
22648
22649 /* Fill glyph string S from a sequence of character glyphs.
22650
22651 FACE_ID is the face id of the string. START is the index of the
22652 first glyph to consider, END is the index of the last + 1.
22653 OVERLAPS non-zero means S should draw the foreground only, and use
22654 its physical height for clipping. See also draw_glyphs.
22655
22656 Value is the index of the first glyph not in S. */
22657
22658 static int
22659 fill_glyph_string (struct glyph_string *s, int face_id,
22660 int start, int end, int overlaps)
22661 {
22662 struct glyph *glyph, *last;
22663 int voffset;
22664 int glyph_not_available_p;
22665
22666 eassert (s->f == XFRAME (s->w->frame));
22667 eassert (s->nchars == 0);
22668 eassert (start >= 0 && end > start);
22669
22670 s->for_overlaps = overlaps;
22671 glyph = s->row->glyphs[s->area] + start;
22672 last = s->row->glyphs[s->area] + end;
22673 voffset = glyph->voffset;
22674 s->padding_p = glyph->padding_p;
22675 glyph_not_available_p = glyph->glyph_not_available_p;
22676
22677 while (glyph < last
22678 && glyph->type == CHAR_GLYPH
22679 && glyph->voffset == voffset
22680 /* Same face id implies same font, nowadays. */
22681 && glyph->face_id == face_id
22682 && glyph->glyph_not_available_p == glyph_not_available_p)
22683 {
22684 int two_byte_p;
22685
22686 s->face = get_glyph_face_and_encoding (s->f, glyph,
22687 s->char2b + s->nchars,
22688 &two_byte_p);
22689 s->two_byte_p = two_byte_p;
22690 ++s->nchars;
22691 eassert (s->nchars <= end - start);
22692 s->width += glyph->pixel_width;
22693 if (glyph++->padding_p != s->padding_p)
22694 break;
22695 }
22696
22697 s->font = s->face->font;
22698
22699 /* If the specified font could not be loaded, use the frame's font,
22700 but record the fact that we couldn't load it in
22701 S->font_not_found_p so that we can draw rectangles for the
22702 characters of the glyph string. */
22703 if (s->font == NULL || glyph_not_available_p)
22704 {
22705 s->font_not_found_p = 1;
22706 s->font = FRAME_FONT (s->f);
22707 }
22708
22709 /* Adjust base line for subscript/superscript text. */
22710 s->ybase += voffset;
22711
22712 eassert (s->face && s->face->gc);
22713 return glyph - s->row->glyphs[s->area];
22714 }
22715
22716
22717 /* Fill glyph string S from image glyph S->first_glyph. */
22718
22719 static void
22720 fill_image_glyph_string (struct glyph_string *s)
22721 {
22722 eassert (s->first_glyph->type == IMAGE_GLYPH);
22723 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22724 eassert (s->img);
22725 s->slice = s->first_glyph->slice.img;
22726 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22727 s->font = s->face->font;
22728 s->width = s->first_glyph->pixel_width;
22729
22730 /* Adjust base line for subscript/superscript text. */
22731 s->ybase += s->first_glyph->voffset;
22732 }
22733
22734
22735 /* Fill glyph string S from a sequence of stretch glyphs.
22736
22737 START is the index of the first glyph to consider,
22738 END is the index of the last + 1.
22739
22740 Value is the index of the first glyph not in S. */
22741
22742 static int
22743 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22744 {
22745 struct glyph *glyph, *last;
22746 int voffset, face_id;
22747
22748 eassert (s->first_glyph->type == STRETCH_GLYPH);
22749
22750 glyph = s->row->glyphs[s->area] + start;
22751 last = s->row->glyphs[s->area] + end;
22752 face_id = glyph->face_id;
22753 s->face = FACE_FROM_ID (s->f, face_id);
22754 s->font = s->face->font;
22755 s->width = glyph->pixel_width;
22756 s->nchars = 1;
22757 voffset = glyph->voffset;
22758
22759 for (++glyph;
22760 (glyph < last
22761 && glyph->type == STRETCH_GLYPH
22762 && glyph->voffset == voffset
22763 && glyph->face_id == face_id);
22764 ++glyph)
22765 s->width += glyph->pixel_width;
22766
22767 /* Adjust base line for subscript/superscript text. */
22768 s->ybase += voffset;
22769
22770 /* The case that face->gc == 0 is handled when drawing the glyph
22771 string by calling PREPARE_FACE_FOR_DISPLAY. */
22772 eassert (s->face);
22773 return glyph - s->row->glyphs[s->area];
22774 }
22775
22776 static struct font_metrics *
22777 get_per_char_metric (struct font *font, XChar2b *char2b)
22778 {
22779 static struct font_metrics metrics;
22780 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22781
22782 if (! font || code == FONT_INVALID_CODE)
22783 return NULL;
22784 font->driver->text_extents (font, &code, 1, &metrics);
22785 return &metrics;
22786 }
22787
22788 /* EXPORT for RIF:
22789 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22790 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22791 assumed to be zero. */
22792
22793 void
22794 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22795 {
22796 *left = *right = 0;
22797
22798 if (glyph->type == CHAR_GLYPH)
22799 {
22800 struct face *face;
22801 XChar2b char2b;
22802 struct font_metrics *pcm;
22803
22804 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22805 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22806 {
22807 if (pcm->rbearing > pcm->width)
22808 *right = pcm->rbearing - pcm->width;
22809 if (pcm->lbearing < 0)
22810 *left = -pcm->lbearing;
22811 }
22812 }
22813 else if (glyph->type == COMPOSITE_GLYPH)
22814 {
22815 if (! glyph->u.cmp.automatic)
22816 {
22817 struct composition *cmp = composition_table[glyph->u.cmp.id];
22818
22819 if (cmp->rbearing > cmp->pixel_width)
22820 *right = cmp->rbearing - cmp->pixel_width;
22821 if (cmp->lbearing < 0)
22822 *left = - cmp->lbearing;
22823 }
22824 else
22825 {
22826 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22827 struct font_metrics metrics;
22828
22829 composition_gstring_width (gstring, glyph->slice.cmp.from,
22830 glyph->slice.cmp.to + 1, &metrics);
22831 if (metrics.rbearing > metrics.width)
22832 *right = metrics.rbearing - metrics.width;
22833 if (metrics.lbearing < 0)
22834 *left = - metrics.lbearing;
22835 }
22836 }
22837 }
22838
22839
22840 /* Return the index of the first glyph preceding glyph string S that
22841 is overwritten by S because of S's left overhang. Value is -1
22842 if no glyphs are overwritten. */
22843
22844 static int
22845 left_overwritten (struct glyph_string *s)
22846 {
22847 int k;
22848
22849 if (s->left_overhang)
22850 {
22851 int x = 0, i;
22852 struct glyph *glyphs = s->row->glyphs[s->area];
22853 int first = s->first_glyph - glyphs;
22854
22855 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22856 x -= glyphs[i].pixel_width;
22857
22858 k = i + 1;
22859 }
22860 else
22861 k = -1;
22862
22863 return k;
22864 }
22865
22866
22867 /* Return the index of the first glyph preceding glyph string S that
22868 is overwriting S because of its right overhang. Value is -1 if no
22869 glyph in front of S overwrites S. */
22870
22871 static int
22872 left_overwriting (struct glyph_string *s)
22873 {
22874 int i, k, x;
22875 struct glyph *glyphs = s->row->glyphs[s->area];
22876 int first = s->first_glyph - glyphs;
22877
22878 k = -1;
22879 x = 0;
22880 for (i = first - 1; i >= 0; --i)
22881 {
22882 int left, right;
22883 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22884 if (x + right > 0)
22885 k = i;
22886 x -= glyphs[i].pixel_width;
22887 }
22888
22889 return k;
22890 }
22891
22892
22893 /* Return the index of the last glyph following glyph string S that is
22894 overwritten by S because of S's right overhang. Value is -1 if
22895 no such glyph is found. */
22896
22897 static int
22898 right_overwritten (struct glyph_string *s)
22899 {
22900 int k = -1;
22901
22902 if (s->right_overhang)
22903 {
22904 int x = 0, i;
22905 struct glyph *glyphs = s->row->glyphs[s->area];
22906 int first = (s->first_glyph - glyphs
22907 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
22908 int end = s->row->used[s->area];
22909
22910 for (i = first; i < end && s->right_overhang > x; ++i)
22911 x += glyphs[i].pixel_width;
22912
22913 k = i;
22914 }
22915
22916 return k;
22917 }
22918
22919
22920 /* Return the index of the last glyph following glyph string S that
22921 overwrites S because of its left overhang. Value is negative
22922 if no such glyph is found. */
22923
22924 static int
22925 right_overwriting (struct glyph_string *s)
22926 {
22927 int i, k, x;
22928 int end = s->row->used[s->area];
22929 struct glyph *glyphs = s->row->glyphs[s->area];
22930 int first = (s->first_glyph - glyphs
22931 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
22932
22933 k = -1;
22934 x = 0;
22935 for (i = first; i < end; ++i)
22936 {
22937 int left, right;
22938 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22939 if (x - left < 0)
22940 k = i;
22941 x += glyphs[i].pixel_width;
22942 }
22943
22944 return k;
22945 }
22946
22947
22948 /* Set background width of glyph string S. START is the index of the
22949 first glyph following S. LAST_X is the right-most x-position + 1
22950 in the drawing area. */
22951
22952 static void
22953 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22954 {
22955 /* If the face of this glyph string has to be drawn to the end of
22956 the drawing area, set S->extends_to_end_of_line_p. */
22957
22958 if (start == s->row->used[s->area]
22959 && s->area == TEXT_AREA
22960 && ((s->row->fill_line_p
22961 && (s->hl == DRAW_NORMAL_TEXT
22962 || s->hl == DRAW_IMAGE_RAISED
22963 || s->hl == DRAW_IMAGE_SUNKEN))
22964 || s->hl == DRAW_MOUSE_FACE))
22965 s->extends_to_end_of_line_p = 1;
22966
22967 /* If S extends its face to the end of the line, set its
22968 background_width to the distance to the right edge of the drawing
22969 area. */
22970 if (s->extends_to_end_of_line_p)
22971 s->background_width = last_x - s->x + 1;
22972 else
22973 s->background_width = s->width;
22974 }
22975
22976
22977 /* Compute overhangs and x-positions for glyph string S and its
22978 predecessors, or successors. X is the starting x-position for S.
22979 BACKWARD_P non-zero means process predecessors. */
22980
22981 static void
22982 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22983 {
22984 if (backward_p)
22985 {
22986 while (s)
22987 {
22988 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22989 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22990 x -= s->width;
22991 s->x = x;
22992 s = s->prev;
22993 }
22994 }
22995 else
22996 {
22997 while (s)
22998 {
22999 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23000 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23001 s->x = x;
23002 x += s->width;
23003 s = s->next;
23004 }
23005 }
23006 }
23007
23008
23009
23010 /* The following macros are only called from draw_glyphs below.
23011 They reference the following parameters of that function directly:
23012 `w', `row', `area', and `overlap_p'
23013 as well as the following local variables:
23014 `s', `f', and `hdc' (in W32) */
23015
23016 #ifdef HAVE_NTGUI
23017 /* On W32, silently add local `hdc' variable to argument list of
23018 init_glyph_string. */
23019 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23020 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23021 #else
23022 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23023 init_glyph_string (s, char2b, w, row, area, start, hl)
23024 #endif
23025
23026 /* Add a glyph string for a stretch glyph to the list of strings
23027 between HEAD and TAIL. START is the index of the stretch glyph in
23028 row area AREA of glyph row ROW. END is the index of the last glyph
23029 in that glyph row area. X is the current output position assigned
23030 to the new glyph string constructed. HL overrides that face of the
23031 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23032 is the right-most x-position of the drawing area. */
23033
23034 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23035 and below -- keep them on one line. */
23036 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23037 do \
23038 { \
23039 s = alloca (sizeof *s); \
23040 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23041 START = fill_stretch_glyph_string (s, START, END); \
23042 append_glyph_string (&HEAD, &TAIL, s); \
23043 s->x = (X); \
23044 } \
23045 while (0)
23046
23047
23048 /* Add a glyph string for an image glyph to the list of strings
23049 between HEAD and TAIL. START is the index of the image glyph in
23050 row area AREA of glyph row ROW. END is the index of the last glyph
23051 in that glyph row area. X is the current output position assigned
23052 to the new glyph string constructed. HL overrides that face of the
23053 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23054 is the right-most x-position of the drawing area. */
23055
23056 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23057 do \
23058 { \
23059 s = alloca (sizeof *s); \
23060 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23061 fill_image_glyph_string (s); \
23062 append_glyph_string (&HEAD, &TAIL, s); \
23063 ++START; \
23064 s->x = (X); \
23065 } \
23066 while (0)
23067
23068
23069 /* Add a glyph string for a sequence of character glyphs to the list
23070 of strings between HEAD and TAIL. START is the index of the first
23071 glyph in row area AREA of glyph row ROW that is part of the new
23072 glyph string. END is the index of the last glyph in that glyph row
23073 area. X is the current output position assigned to the new glyph
23074 string constructed. HL overrides that face of the glyph; e.g. it
23075 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23076 right-most x-position of the drawing area. */
23077
23078 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23079 do \
23080 { \
23081 int face_id; \
23082 XChar2b *char2b; \
23083 \
23084 face_id = (row)->glyphs[area][START].face_id; \
23085 \
23086 s = alloca (sizeof *s); \
23087 char2b = alloca ((END - START) * sizeof *char2b); \
23088 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23089 append_glyph_string (&HEAD, &TAIL, s); \
23090 s->x = (X); \
23091 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23092 } \
23093 while (0)
23094
23095
23096 /* Add a glyph string for a composite sequence to the list of strings
23097 between HEAD and TAIL. START is the index of the first glyph in
23098 row area AREA of glyph row ROW that is part of the new glyph
23099 string. END is the index of the last glyph in that glyph row area.
23100 X is the current output position assigned to the new glyph string
23101 constructed. HL overrides that face of the glyph; e.g. it is
23102 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23103 x-position of the drawing area. */
23104
23105 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23106 do { \
23107 int face_id = (row)->glyphs[area][START].face_id; \
23108 struct face *base_face = FACE_FROM_ID (f, face_id); \
23109 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23110 struct composition *cmp = composition_table[cmp_id]; \
23111 XChar2b *char2b; \
23112 struct glyph_string *first_s = NULL; \
23113 int n; \
23114 \
23115 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23116 \
23117 /* Make glyph_strings for each glyph sequence that is drawable by \
23118 the same face, and append them to HEAD/TAIL. */ \
23119 for (n = 0; n < cmp->glyph_len;) \
23120 { \
23121 s = alloca (sizeof *s); \
23122 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23123 append_glyph_string (&(HEAD), &(TAIL), s); \
23124 s->cmp = cmp; \
23125 s->cmp_from = n; \
23126 s->x = (X); \
23127 if (n == 0) \
23128 first_s = s; \
23129 n = fill_composite_glyph_string (s, base_face, overlaps); \
23130 } \
23131 \
23132 ++START; \
23133 s = first_s; \
23134 } while (0)
23135
23136
23137 /* Add a glyph string for a glyph-string sequence to the list of strings
23138 between HEAD and TAIL. */
23139
23140 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23141 do { \
23142 int face_id; \
23143 XChar2b *char2b; \
23144 Lisp_Object gstring; \
23145 \
23146 face_id = (row)->glyphs[area][START].face_id; \
23147 gstring = (composition_gstring_from_id \
23148 ((row)->glyphs[area][START].u.cmp.id)); \
23149 s = alloca (sizeof *s); \
23150 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23151 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23152 append_glyph_string (&(HEAD), &(TAIL), s); \
23153 s->x = (X); \
23154 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23155 } while (0)
23156
23157
23158 /* Add a glyph string for a sequence of glyphless character's glyphs
23159 to the list of strings between HEAD and TAIL. The meanings of
23160 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23161
23162 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23163 do \
23164 { \
23165 int face_id; \
23166 \
23167 face_id = (row)->glyphs[area][START].face_id; \
23168 \
23169 s = alloca (sizeof *s); \
23170 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23171 append_glyph_string (&HEAD, &TAIL, s); \
23172 s->x = (X); \
23173 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23174 overlaps); \
23175 } \
23176 while (0)
23177
23178
23179 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23180 of AREA of glyph row ROW on window W between indices START and END.
23181 HL overrides the face for drawing glyph strings, e.g. it is
23182 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23183 x-positions of the drawing area.
23184
23185 This is an ugly monster macro construct because we must use alloca
23186 to allocate glyph strings (because draw_glyphs can be called
23187 asynchronously). */
23188
23189 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23190 do \
23191 { \
23192 HEAD = TAIL = NULL; \
23193 while (START < END) \
23194 { \
23195 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23196 switch (first_glyph->type) \
23197 { \
23198 case CHAR_GLYPH: \
23199 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23200 HL, X, LAST_X); \
23201 break; \
23202 \
23203 case COMPOSITE_GLYPH: \
23204 if (first_glyph->u.cmp.automatic) \
23205 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23206 HL, X, LAST_X); \
23207 else \
23208 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23209 HL, X, LAST_X); \
23210 break; \
23211 \
23212 case STRETCH_GLYPH: \
23213 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23214 HL, X, LAST_X); \
23215 break; \
23216 \
23217 case IMAGE_GLYPH: \
23218 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23219 HL, X, LAST_X); \
23220 break; \
23221 \
23222 case GLYPHLESS_GLYPH: \
23223 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23224 HL, X, LAST_X); \
23225 break; \
23226 \
23227 default: \
23228 emacs_abort (); \
23229 } \
23230 \
23231 if (s) \
23232 { \
23233 set_glyph_string_background_width (s, START, LAST_X); \
23234 (X) += s->width; \
23235 } \
23236 } \
23237 } while (0)
23238
23239
23240 /* Draw glyphs between START and END in AREA of ROW on window W,
23241 starting at x-position X. X is relative to AREA in W. HL is a
23242 face-override with the following meaning:
23243
23244 DRAW_NORMAL_TEXT draw normally
23245 DRAW_CURSOR draw in cursor face
23246 DRAW_MOUSE_FACE draw in mouse face.
23247 DRAW_INVERSE_VIDEO draw in mode line face
23248 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23249 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23250
23251 If OVERLAPS is non-zero, draw only the foreground of characters and
23252 clip to the physical height of ROW. Non-zero value also defines
23253 the overlapping part to be drawn:
23254
23255 OVERLAPS_PRED overlap with preceding rows
23256 OVERLAPS_SUCC overlap with succeeding rows
23257 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23258 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23259
23260 Value is the x-position reached, relative to AREA of W. */
23261
23262 static int
23263 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23264 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23265 enum draw_glyphs_face hl, int overlaps)
23266 {
23267 struct glyph_string *head, *tail;
23268 struct glyph_string *s;
23269 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23270 int i, j, x_reached, last_x, area_left = 0;
23271 struct frame *f = XFRAME (WINDOW_FRAME (w));
23272 DECLARE_HDC (hdc);
23273
23274 ALLOCATE_HDC (hdc, f);
23275
23276 /* Let's rather be paranoid than getting a SEGV. */
23277 end = min (end, row->used[area]);
23278 start = clip_to_bounds (0, start, end);
23279
23280 /* Translate X to frame coordinates. Set last_x to the right
23281 end of the drawing area. */
23282 if (row->full_width_p)
23283 {
23284 /* X is relative to the left edge of W, without scroll bars
23285 or fringes. */
23286 area_left = WINDOW_LEFT_EDGE_X (w);
23287 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23288 }
23289 else
23290 {
23291 area_left = window_box_left (w, area);
23292 last_x = area_left + window_box_width (w, area);
23293 }
23294 x += area_left;
23295
23296 /* Build a doubly-linked list of glyph_string structures between
23297 head and tail from what we have to draw. Note that the macro
23298 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23299 the reason we use a separate variable `i'. */
23300 i = start;
23301 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23302 if (tail)
23303 x_reached = tail->x + tail->background_width;
23304 else
23305 x_reached = x;
23306
23307 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23308 the row, redraw some glyphs in front or following the glyph
23309 strings built above. */
23310 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23311 {
23312 struct glyph_string *h, *t;
23313 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23314 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23315 int check_mouse_face = 0;
23316 int dummy_x = 0;
23317
23318 /* If mouse highlighting is on, we may need to draw adjacent
23319 glyphs using mouse-face highlighting. */
23320 if (area == TEXT_AREA && row->mouse_face_p
23321 && hlinfo->mouse_face_beg_row >= 0
23322 && hlinfo->mouse_face_end_row >= 0)
23323 {
23324 struct glyph_row *mouse_beg_row, *mouse_end_row;
23325
23326 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23327 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23328
23329 if (row >= mouse_beg_row && row <= mouse_end_row)
23330 {
23331 check_mouse_face = 1;
23332 mouse_beg_col = (row == mouse_beg_row)
23333 ? hlinfo->mouse_face_beg_col : 0;
23334 mouse_end_col = (row == mouse_end_row)
23335 ? hlinfo->mouse_face_end_col
23336 : row->used[TEXT_AREA];
23337 }
23338 }
23339
23340 /* Compute overhangs for all glyph strings. */
23341 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23342 for (s = head; s; s = s->next)
23343 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23344
23345 /* Prepend glyph strings for glyphs in front of the first glyph
23346 string that are overwritten because of the first glyph
23347 string's left overhang. The background of all strings
23348 prepended must be drawn because the first glyph string
23349 draws over it. */
23350 i = left_overwritten (head);
23351 if (i >= 0)
23352 {
23353 enum draw_glyphs_face overlap_hl;
23354
23355 /* If this row contains mouse highlighting, attempt to draw
23356 the overlapped glyphs with the correct highlight. This
23357 code fails if the overlap encompasses more than one glyph
23358 and mouse-highlight spans only some of these glyphs.
23359 However, making it work perfectly involves a lot more
23360 code, and I don't know if the pathological case occurs in
23361 practice, so we'll stick to this for now. --- cyd */
23362 if (check_mouse_face
23363 && mouse_beg_col < start && mouse_end_col > i)
23364 overlap_hl = DRAW_MOUSE_FACE;
23365 else
23366 overlap_hl = DRAW_NORMAL_TEXT;
23367
23368 j = i;
23369 BUILD_GLYPH_STRINGS (j, start, h, t,
23370 overlap_hl, dummy_x, last_x);
23371 start = i;
23372 compute_overhangs_and_x (t, head->x, 1);
23373 prepend_glyph_string_lists (&head, &tail, h, t);
23374 clip_head = head;
23375 }
23376
23377 /* Prepend glyph strings for glyphs in front of the first glyph
23378 string that overwrite that glyph string because of their
23379 right overhang. For these strings, only the foreground must
23380 be drawn, because it draws over the glyph string at `head'.
23381 The background must not be drawn because this would overwrite
23382 right overhangs of preceding glyphs for which no glyph
23383 strings exist. */
23384 i = left_overwriting (head);
23385 if (i >= 0)
23386 {
23387 enum draw_glyphs_face overlap_hl;
23388
23389 if (check_mouse_face
23390 && mouse_beg_col < start && mouse_end_col > i)
23391 overlap_hl = DRAW_MOUSE_FACE;
23392 else
23393 overlap_hl = DRAW_NORMAL_TEXT;
23394
23395 clip_head = head;
23396 BUILD_GLYPH_STRINGS (i, start, h, t,
23397 overlap_hl, dummy_x, last_x);
23398 for (s = h; s; s = s->next)
23399 s->background_filled_p = 1;
23400 compute_overhangs_and_x (t, head->x, 1);
23401 prepend_glyph_string_lists (&head, &tail, h, t);
23402 }
23403
23404 /* Append glyphs strings for glyphs following the last glyph
23405 string tail that are overwritten by tail. The background of
23406 these strings has to be drawn because tail's foreground draws
23407 over it. */
23408 i = right_overwritten (tail);
23409 if (i >= 0)
23410 {
23411 enum draw_glyphs_face overlap_hl;
23412
23413 if (check_mouse_face
23414 && mouse_beg_col < i && mouse_end_col > end)
23415 overlap_hl = DRAW_MOUSE_FACE;
23416 else
23417 overlap_hl = DRAW_NORMAL_TEXT;
23418
23419 BUILD_GLYPH_STRINGS (end, i, h, t,
23420 overlap_hl, x, last_x);
23421 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23422 we don't have `end = i;' here. */
23423 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23424 append_glyph_string_lists (&head, &tail, h, t);
23425 clip_tail = tail;
23426 }
23427
23428 /* Append glyph strings for glyphs following the last glyph
23429 string tail that overwrite tail. The foreground of such
23430 glyphs has to be drawn because it writes into the background
23431 of tail. The background must not be drawn because it could
23432 paint over the foreground of following glyphs. */
23433 i = right_overwriting (tail);
23434 if (i >= 0)
23435 {
23436 enum draw_glyphs_face overlap_hl;
23437 if (check_mouse_face
23438 && mouse_beg_col < i && mouse_end_col > end)
23439 overlap_hl = DRAW_MOUSE_FACE;
23440 else
23441 overlap_hl = DRAW_NORMAL_TEXT;
23442
23443 clip_tail = tail;
23444 i++; /* We must include the Ith glyph. */
23445 BUILD_GLYPH_STRINGS (end, i, h, t,
23446 overlap_hl, x, last_x);
23447 for (s = h; s; s = s->next)
23448 s->background_filled_p = 1;
23449 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23450 append_glyph_string_lists (&head, &tail, h, t);
23451 }
23452 if (clip_head || clip_tail)
23453 for (s = head; s; s = s->next)
23454 {
23455 s->clip_head = clip_head;
23456 s->clip_tail = clip_tail;
23457 }
23458 }
23459
23460 /* Draw all strings. */
23461 for (s = head; s; s = s->next)
23462 FRAME_RIF (f)->draw_glyph_string (s);
23463
23464 #ifndef HAVE_NS
23465 /* When focus a sole frame and move horizontally, this sets on_p to 0
23466 causing a failure to erase prev cursor position. */
23467 if (area == TEXT_AREA
23468 && !row->full_width_p
23469 /* When drawing overlapping rows, only the glyph strings'
23470 foreground is drawn, which doesn't erase a cursor
23471 completely. */
23472 && !overlaps)
23473 {
23474 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23475 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23476 : (tail ? tail->x + tail->background_width : x));
23477 x0 -= area_left;
23478 x1 -= area_left;
23479
23480 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23481 row->y, MATRIX_ROW_BOTTOM_Y (row));
23482 }
23483 #endif
23484
23485 /* Value is the x-position up to which drawn, relative to AREA of W.
23486 This doesn't include parts drawn because of overhangs. */
23487 if (row->full_width_p)
23488 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23489 else
23490 x_reached -= area_left;
23491
23492 RELEASE_HDC (hdc, f);
23493
23494 return x_reached;
23495 }
23496
23497 /* Expand row matrix if too narrow. Don't expand if area
23498 is not present. */
23499
23500 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23501 { \
23502 if (!fonts_changed_p \
23503 && (it->glyph_row->glyphs[area] \
23504 < it->glyph_row->glyphs[area + 1])) \
23505 { \
23506 it->w->ncols_scale_factor++; \
23507 fonts_changed_p = 1; \
23508 } \
23509 }
23510
23511 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23512 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23513
23514 static void
23515 append_glyph (struct it *it)
23516 {
23517 struct glyph *glyph;
23518 enum glyph_row_area area = it->area;
23519
23520 eassert (it->glyph_row);
23521 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23522
23523 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23524 if (glyph < it->glyph_row->glyphs[area + 1])
23525 {
23526 /* If the glyph row is reversed, we need to prepend the glyph
23527 rather than append it. */
23528 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23529 {
23530 struct glyph *g;
23531
23532 /* Make room for the additional glyph. */
23533 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23534 g[1] = *g;
23535 glyph = it->glyph_row->glyphs[area];
23536 }
23537 glyph->charpos = CHARPOS (it->position);
23538 glyph->object = it->object;
23539 if (it->pixel_width > 0)
23540 {
23541 glyph->pixel_width = it->pixel_width;
23542 glyph->padding_p = 0;
23543 }
23544 else
23545 {
23546 /* Assure at least 1-pixel width. Otherwise, cursor can't
23547 be displayed correctly. */
23548 glyph->pixel_width = 1;
23549 glyph->padding_p = 1;
23550 }
23551 glyph->ascent = it->ascent;
23552 glyph->descent = it->descent;
23553 glyph->voffset = it->voffset;
23554 glyph->type = CHAR_GLYPH;
23555 glyph->avoid_cursor_p = it->avoid_cursor_p;
23556 glyph->multibyte_p = it->multibyte_p;
23557 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23558 {
23559 /* In R2L rows, the left and the right box edges need to be
23560 drawn in reverse direction. */
23561 glyph->right_box_line_p = it->start_of_box_run_p;
23562 glyph->left_box_line_p = it->end_of_box_run_p;
23563 }
23564 else
23565 {
23566 glyph->left_box_line_p = it->start_of_box_run_p;
23567 glyph->right_box_line_p = it->end_of_box_run_p;
23568 }
23569 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23570 || it->phys_descent > it->descent);
23571 glyph->glyph_not_available_p = it->glyph_not_available_p;
23572 glyph->face_id = it->face_id;
23573 glyph->u.ch = it->char_to_display;
23574 glyph->slice.img = null_glyph_slice;
23575 glyph->font_type = FONT_TYPE_UNKNOWN;
23576 if (it->bidi_p)
23577 {
23578 glyph->resolved_level = it->bidi_it.resolved_level;
23579 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23580 emacs_abort ();
23581 glyph->bidi_type = it->bidi_it.type;
23582 }
23583 else
23584 {
23585 glyph->resolved_level = 0;
23586 glyph->bidi_type = UNKNOWN_BT;
23587 }
23588 ++it->glyph_row->used[area];
23589 }
23590 else
23591 IT_EXPAND_MATRIX_WIDTH (it, area);
23592 }
23593
23594 /* Store one glyph for the composition IT->cmp_it.id in
23595 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23596 non-null. */
23597
23598 static void
23599 append_composite_glyph (struct it *it)
23600 {
23601 struct glyph *glyph;
23602 enum glyph_row_area area = it->area;
23603
23604 eassert (it->glyph_row);
23605
23606 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23607 if (glyph < it->glyph_row->glyphs[area + 1])
23608 {
23609 /* If the glyph row is reversed, we need to prepend the glyph
23610 rather than append it. */
23611 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23612 {
23613 struct glyph *g;
23614
23615 /* Make room for the new glyph. */
23616 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23617 g[1] = *g;
23618 glyph = it->glyph_row->glyphs[it->area];
23619 }
23620 glyph->charpos = it->cmp_it.charpos;
23621 glyph->object = it->object;
23622 glyph->pixel_width = it->pixel_width;
23623 glyph->ascent = it->ascent;
23624 glyph->descent = it->descent;
23625 glyph->voffset = it->voffset;
23626 glyph->type = COMPOSITE_GLYPH;
23627 if (it->cmp_it.ch < 0)
23628 {
23629 glyph->u.cmp.automatic = 0;
23630 glyph->u.cmp.id = it->cmp_it.id;
23631 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23632 }
23633 else
23634 {
23635 glyph->u.cmp.automatic = 1;
23636 glyph->u.cmp.id = it->cmp_it.id;
23637 glyph->slice.cmp.from = it->cmp_it.from;
23638 glyph->slice.cmp.to = it->cmp_it.to - 1;
23639 }
23640 glyph->avoid_cursor_p = it->avoid_cursor_p;
23641 glyph->multibyte_p = it->multibyte_p;
23642 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23643 {
23644 /* In R2L rows, the left and the right box edges need to be
23645 drawn in reverse direction. */
23646 glyph->right_box_line_p = it->start_of_box_run_p;
23647 glyph->left_box_line_p = it->end_of_box_run_p;
23648 }
23649 else
23650 {
23651 glyph->left_box_line_p = it->start_of_box_run_p;
23652 glyph->right_box_line_p = it->end_of_box_run_p;
23653 }
23654 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23655 || it->phys_descent > it->descent);
23656 glyph->padding_p = 0;
23657 glyph->glyph_not_available_p = 0;
23658 glyph->face_id = it->face_id;
23659 glyph->font_type = FONT_TYPE_UNKNOWN;
23660 if (it->bidi_p)
23661 {
23662 glyph->resolved_level = it->bidi_it.resolved_level;
23663 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23664 emacs_abort ();
23665 glyph->bidi_type = it->bidi_it.type;
23666 }
23667 ++it->glyph_row->used[area];
23668 }
23669 else
23670 IT_EXPAND_MATRIX_WIDTH (it, area);
23671 }
23672
23673
23674 /* Change IT->ascent and IT->height according to the setting of
23675 IT->voffset. */
23676
23677 static void
23678 take_vertical_position_into_account (struct it *it)
23679 {
23680 if (it->voffset)
23681 {
23682 if (it->voffset < 0)
23683 /* Increase the ascent so that we can display the text higher
23684 in the line. */
23685 it->ascent -= it->voffset;
23686 else
23687 /* Increase the descent so that we can display the text lower
23688 in the line. */
23689 it->descent += it->voffset;
23690 }
23691 }
23692
23693
23694 /* Produce glyphs/get display metrics for the image IT is loaded with.
23695 See the description of struct display_iterator in dispextern.h for
23696 an overview of struct display_iterator. */
23697
23698 static void
23699 produce_image_glyph (struct it *it)
23700 {
23701 struct image *img;
23702 struct face *face;
23703 int glyph_ascent, crop;
23704 struct glyph_slice slice;
23705
23706 eassert (it->what == IT_IMAGE);
23707
23708 face = FACE_FROM_ID (it->f, it->face_id);
23709 eassert (face);
23710 /* Make sure X resources of the face is loaded. */
23711 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23712
23713 if (it->image_id < 0)
23714 {
23715 /* Fringe bitmap. */
23716 it->ascent = it->phys_ascent = 0;
23717 it->descent = it->phys_descent = 0;
23718 it->pixel_width = 0;
23719 it->nglyphs = 0;
23720 return;
23721 }
23722
23723 img = IMAGE_FROM_ID (it->f, it->image_id);
23724 eassert (img);
23725 /* Make sure X resources of the image is loaded. */
23726 prepare_image_for_display (it->f, img);
23727
23728 slice.x = slice.y = 0;
23729 slice.width = img->width;
23730 slice.height = img->height;
23731
23732 if (INTEGERP (it->slice.x))
23733 slice.x = XINT (it->slice.x);
23734 else if (FLOATP (it->slice.x))
23735 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23736
23737 if (INTEGERP (it->slice.y))
23738 slice.y = XINT (it->slice.y);
23739 else if (FLOATP (it->slice.y))
23740 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23741
23742 if (INTEGERP (it->slice.width))
23743 slice.width = XINT (it->slice.width);
23744 else if (FLOATP (it->slice.width))
23745 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23746
23747 if (INTEGERP (it->slice.height))
23748 slice.height = XINT (it->slice.height);
23749 else if (FLOATP (it->slice.height))
23750 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23751
23752 if (slice.x >= img->width)
23753 slice.x = img->width;
23754 if (slice.y >= img->height)
23755 slice.y = img->height;
23756 if (slice.x + slice.width >= img->width)
23757 slice.width = img->width - slice.x;
23758 if (slice.y + slice.height > img->height)
23759 slice.height = img->height - slice.y;
23760
23761 if (slice.width == 0 || slice.height == 0)
23762 return;
23763
23764 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23765
23766 it->descent = slice.height - glyph_ascent;
23767 if (slice.y == 0)
23768 it->descent += img->vmargin;
23769 if (slice.y + slice.height == img->height)
23770 it->descent += img->vmargin;
23771 it->phys_descent = it->descent;
23772
23773 it->pixel_width = slice.width;
23774 if (slice.x == 0)
23775 it->pixel_width += img->hmargin;
23776 if (slice.x + slice.width == img->width)
23777 it->pixel_width += img->hmargin;
23778
23779 /* It's quite possible for images to have an ascent greater than
23780 their height, so don't get confused in that case. */
23781 if (it->descent < 0)
23782 it->descent = 0;
23783
23784 it->nglyphs = 1;
23785
23786 if (face->box != FACE_NO_BOX)
23787 {
23788 if (face->box_line_width > 0)
23789 {
23790 if (slice.y == 0)
23791 it->ascent += face->box_line_width;
23792 if (slice.y + slice.height == img->height)
23793 it->descent += face->box_line_width;
23794 }
23795
23796 if (it->start_of_box_run_p && slice.x == 0)
23797 it->pixel_width += eabs (face->box_line_width);
23798 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23799 it->pixel_width += eabs (face->box_line_width);
23800 }
23801
23802 take_vertical_position_into_account (it);
23803
23804 /* Automatically crop wide image glyphs at right edge so we can
23805 draw the cursor on same display row. */
23806 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23807 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23808 {
23809 it->pixel_width -= crop;
23810 slice.width -= crop;
23811 }
23812
23813 if (it->glyph_row)
23814 {
23815 struct glyph *glyph;
23816 enum glyph_row_area area = it->area;
23817
23818 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23819 if (glyph < it->glyph_row->glyphs[area + 1])
23820 {
23821 glyph->charpos = CHARPOS (it->position);
23822 glyph->object = it->object;
23823 glyph->pixel_width = it->pixel_width;
23824 glyph->ascent = glyph_ascent;
23825 glyph->descent = it->descent;
23826 glyph->voffset = it->voffset;
23827 glyph->type = IMAGE_GLYPH;
23828 glyph->avoid_cursor_p = it->avoid_cursor_p;
23829 glyph->multibyte_p = it->multibyte_p;
23830 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23831 {
23832 /* In R2L rows, the left and the right box edges need to be
23833 drawn in reverse direction. */
23834 glyph->right_box_line_p = it->start_of_box_run_p;
23835 glyph->left_box_line_p = it->end_of_box_run_p;
23836 }
23837 else
23838 {
23839 glyph->left_box_line_p = it->start_of_box_run_p;
23840 glyph->right_box_line_p = it->end_of_box_run_p;
23841 }
23842 glyph->overlaps_vertically_p = 0;
23843 glyph->padding_p = 0;
23844 glyph->glyph_not_available_p = 0;
23845 glyph->face_id = it->face_id;
23846 glyph->u.img_id = img->id;
23847 glyph->slice.img = slice;
23848 glyph->font_type = FONT_TYPE_UNKNOWN;
23849 if (it->bidi_p)
23850 {
23851 glyph->resolved_level = it->bidi_it.resolved_level;
23852 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23853 emacs_abort ();
23854 glyph->bidi_type = it->bidi_it.type;
23855 }
23856 ++it->glyph_row->used[area];
23857 }
23858 else
23859 IT_EXPAND_MATRIX_WIDTH (it, area);
23860 }
23861 }
23862
23863
23864 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23865 of the glyph, WIDTH and HEIGHT are the width and height of the
23866 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23867
23868 static void
23869 append_stretch_glyph (struct it *it, Lisp_Object object,
23870 int width, int height, int ascent)
23871 {
23872 struct glyph *glyph;
23873 enum glyph_row_area area = it->area;
23874
23875 eassert (ascent >= 0 && ascent <= height);
23876
23877 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23878 if (glyph < it->glyph_row->glyphs[area + 1])
23879 {
23880 /* If the glyph row is reversed, we need to prepend the glyph
23881 rather than append it. */
23882 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23883 {
23884 struct glyph *g;
23885
23886 /* Make room for the additional glyph. */
23887 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23888 g[1] = *g;
23889 glyph = it->glyph_row->glyphs[area];
23890 }
23891 glyph->charpos = CHARPOS (it->position);
23892 glyph->object = object;
23893 glyph->pixel_width = width;
23894 glyph->ascent = ascent;
23895 glyph->descent = height - ascent;
23896 glyph->voffset = it->voffset;
23897 glyph->type = STRETCH_GLYPH;
23898 glyph->avoid_cursor_p = it->avoid_cursor_p;
23899 glyph->multibyte_p = it->multibyte_p;
23900 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23901 {
23902 /* In R2L rows, the left and the right box edges need to be
23903 drawn in reverse direction. */
23904 glyph->right_box_line_p = it->start_of_box_run_p;
23905 glyph->left_box_line_p = it->end_of_box_run_p;
23906 }
23907 else
23908 {
23909 glyph->left_box_line_p = it->start_of_box_run_p;
23910 glyph->right_box_line_p = it->end_of_box_run_p;
23911 }
23912 glyph->overlaps_vertically_p = 0;
23913 glyph->padding_p = 0;
23914 glyph->glyph_not_available_p = 0;
23915 glyph->face_id = it->face_id;
23916 glyph->u.stretch.ascent = ascent;
23917 glyph->u.stretch.height = height;
23918 glyph->slice.img = null_glyph_slice;
23919 glyph->font_type = FONT_TYPE_UNKNOWN;
23920 if (it->bidi_p)
23921 {
23922 glyph->resolved_level = it->bidi_it.resolved_level;
23923 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23924 emacs_abort ();
23925 glyph->bidi_type = it->bidi_it.type;
23926 }
23927 else
23928 {
23929 glyph->resolved_level = 0;
23930 glyph->bidi_type = UNKNOWN_BT;
23931 }
23932 ++it->glyph_row->used[area];
23933 }
23934 else
23935 IT_EXPAND_MATRIX_WIDTH (it, area);
23936 }
23937
23938 #endif /* HAVE_WINDOW_SYSTEM */
23939
23940 /* Produce a stretch glyph for iterator IT. IT->object is the value
23941 of the glyph property displayed. The value must be a list
23942 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23943 being recognized:
23944
23945 1. `:width WIDTH' specifies that the space should be WIDTH *
23946 canonical char width wide. WIDTH may be an integer or floating
23947 point number.
23948
23949 2. `:relative-width FACTOR' specifies that the width of the stretch
23950 should be computed from the width of the first character having the
23951 `glyph' property, and should be FACTOR times that width.
23952
23953 3. `:align-to HPOS' specifies that the space should be wide enough
23954 to reach HPOS, a value in canonical character units.
23955
23956 Exactly one of the above pairs must be present.
23957
23958 4. `:height HEIGHT' specifies that the height of the stretch produced
23959 should be HEIGHT, measured in canonical character units.
23960
23961 5. `:relative-height FACTOR' specifies that the height of the
23962 stretch should be FACTOR times the height of the characters having
23963 the glyph property.
23964
23965 Either none or exactly one of 4 or 5 must be present.
23966
23967 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23968 of the stretch should be used for the ascent of the stretch.
23969 ASCENT must be in the range 0 <= ASCENT <= 100. */
23970
23971 void
23972 produce_stretch_glyph (struct it *it)
23973 {
23974 /* (space :width WIDTH :height HEIGHT ...) */
23975 Lisp_Object prop, plist;
23976 int width = 0, height = 0, align_to = -1;
23977 int zero_width_ok_p = 0;
23978 double tem;
23979 struct font *font = NULL;
23980
23981 #ifdef HAVE_WINDOW_SYSTEM
23982 int ascent = 0;
23983 int zero_height_ok_p = 0;
23984
23985 if (FRAME_WINDOW_P (it->f))
23986 {
23987 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23988 font = face->font ? face->font : FRAME_FONT (it->f);
23989 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23990 }
23991 #endif
23992
23993 /* List should start with `space'. */
23994 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23995 plist = XCDR (it->object);
23996
23997 /* Compute the width of the stretch. */
23998 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23999 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24000 {
24001 /* Absolute width `:width WIDTH' specified and valid. */
24002 zero_width_ok_p = 1;
24003 width = (int)tem;
24004 }
24005 #ifdef HAVE_WINDOW_SYSTEM
24006 else if (FRAME_WINDOW_P (it->f)
24007 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24008 {
24009 /* Relative width `:relative-width FACTOR' specified and valid.
24010 Compute the width of the characters having the `glyph'
24011 property. */
24012 struct it it2;
24013 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24014
24015 it2 = *it;
24016 if (it->multibyte_p)
24017 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24018 else
24019 {
24020 it2.c = it2.char_to_display = *p, it2.len = 1;
24021 if (! ASCII_CHAR_P (it2.c))
24022 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24023 }
24024
24025 it2.glyph_row = NULL;
24026 it2.what = IT_CHARACTER;
24027 x_produce_glyphs (&it2);
24028 width = NUMVAL (prop) * it2.pixel_width;
24029 }
24030 #endif /* HAVE_WINDOW_SYSTEM */
24031 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24032 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24033 {
24034 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24035 align_to = (align_to < 0
24036 ? 0
24037 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24038 else if (align_to < 0)
24039 align_to = window_box_left_offset (it->w, TEXT_AREA);
24040 width = max (0, (int)tem + align_to - it->current_x);
24041 zero_width_ok_p = 1;
24042 }
24043 else
24044 /* Nothing specified -> width defaults to canonical char width. */
24045 width = FRAME_COLUMN_WIDTH (it->f);
24046
24047 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24048 width = 1;
24049
24050 #ifdef HAVE_WINDOW_SYSTEM
24051 /* Compute height. */
24052 if (FRAME_WINDOW_P (it->f))
24053 {
24054 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24055 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24056 {
24057 height = (int)tem;
24058 zero_height_ok_p = 1;
24059 }
24060 else if (prop = Fplist_get (plist, QCrelative_height),
24061 NUMVAL (prop) > 0)
24062 height = FONT_HEIGHT (font) * NUMVAL (prop);
24063 else
24064 height = FONT_HEIGHT (font);
24065
24066 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24067 height = 1;
24068
24069 /* Compute percentage of height used for ascent. If
24070 `:ascent ASCENT' is present and valid, use that. Otherwise,
24071 derive the ascent from the font in use. */
24072 if (prop = Fplist_get (plist, QCascent),
24073 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24074 ascent = height * NUMVAL (prop) / 100.0;
24075 else if (!NILP (prop)
24076 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24077 ascent = min (max (0, (int)tem), height);
24078 else
24079 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24080 }
24081 else
24082 #endif /* HAVE_WINDOW_SYSTEM */
24083 height = 1;
24084
24085 if (width > 0 && it->line_wrap != TRUNCATE
24086 && it->current_x + width > it->last_visible_x)
24087 {
24088 width = it->last_visible_x - it->current_x;
24089 #ifdef HAVE_WINDOW_SYSTEM
24090 /* Subtract one more pixel from the stretch width, but only on
24091 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24092 width -= FRAME_WINDOW_P (it->f);
24093 #endif
24094 }
24095
24096 if (width > 0 && height > 0 && it->glyph_row)
24097 {
24098 Lisp_Object o_object = it->object;
24099 Lisp_Object object = it->stack[it->sp - 1].string;
24100 int n = width;
24101
24102 if (!STRINGP (object))
24103 object = it->w->buffer;
24104 #ifdef HAVE_WINDOW_SYSTEM
24105 if (FRAME_WINDOW_P (it->f))
24106 append_stretch_glyph (it, object, width, height, ascent);
24107 else
24108 #endif
24109 {
24110 it->object = object;
24111 it->char_to_display = ' ';
24112 it->pixel_width = it->len = 1;
24113 while (n--)
24114 tty_append_glyph (it);
24115 it->object = o_object;
24116 }
24117 }
24118
24119 it->pixel_width = width;
24120 #ifdef HAVE_WINDOW_SYSTEM
24121 if (FRAME_WINDOW_P (it->f))
24122 {
24123 it->ascent = it->phys_ascent = ascent;
24124 it->descent = it->phys_descent = height - it->ascent;
24125 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24126 take_vertical_position_into_account (it);
24127 }
24128 else
24129 #endif
24130 it->nglyphs = width;
24131 }
24132
24133 /* Get information about special display element WHAT in an
24134 environment described by IT. WHAT is one of IT_TRUNCATION or
24135 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24136 non-null glyph_row member. This function ensures that fields like
24137 face_id, c, len of IT are left untouched. */
24138
24139 static void
24140 produce_special_glyphs (struct it *it, enum display_element_type what)
24141 {
24142 struct it temp_it;
24143 Lisp_Object gc;
24144 GLYPH glyph;
24145
24146 temp_it = *it;
24147 temp_it.object = make_number (0);
24148 memset (&temp_it.current, 0, sizeof temp_it.current);
24149
24150 if (what == IT_CONTINUATION)
24151 {
24152 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24153 if (it->bidi_it.paragraph_dir == R2L)
24154 SET_GLYPH_FROM_CHAR (glyph, '/');
24155 else
24156 SET_GLYPH_FROM_CHAR (glyph, '\\');
24157 if (it->dp
24158 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24159 {
24160 /* FIXME: Should we mirror GC for R2L lines? */
24161 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24162 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24163 }
24164 }
24165 else if (what == IT_TRUNCATION)
24166 {
24167 /* Truncation glyph. */
24168 SET_GLYPH_FROM_CHAR (glyph, '$');
24169 if (it->dp
24170 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24171 {
24172 /* FIXME: Should we mirror GC for R2L lines? */
24173 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24174 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24175 }
24176 }
24177 else
24178 emacs_abort ();
24179
24180 #ifdef HAVE_WINDOW_SYSTEM
24181 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24182 is turned off, we precede the truncation/continuation glyphs by a
24183 stretch glyph whose width is computed such that these special
24184 glyphs are aligned at the window margin, even when very different
24185 fonts are used in different glyph rows. */
24186 if (FRAME_WINDOW_P (temp_it.f)
24187 /* init_iterator calls this with it->glyph_row == NULL, and it
24188 wants only the pixel width of the truncation/continuation
24189 glyphs. */
24190 && temp_it.glyph_row
24191 /* insert_left_trunc_glyphs calls us at the beginning of the
24192 row, and it has its own calculation of the stretch glyph
24193 width. */
24194 && temp_it.glyph_row->used[TEXT_AREA] > 0
24195 && (temp_it.glyph_row->reversed_p
24196 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24197 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24198 {
24199 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24200
24201 if (stretch_width > 0)
24202 {
24203 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24204 struct font *font =
24205 face->font ? face->font : FRAME_FONT (temp_it.f);
24206 int stretch_ascent =
24207 (((temp_it.ascent + temp_it.descent)
24208 * FONT_BASE (font)) / FONT_HEIGHT (font));
24209
24210 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24211 temp_it.ascent + temp_it.descent,
24212 stretch_ascent);
24213 }
24214 }
24215 #endif
24216
24217 temp_it.dp = NULL;
24218 temp_it.what = IT_CHARACTER;
24219 temp_it.len = 1;
24220 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24221 temp_it.face_id = GLYPH_FACE (glyph);
24222 temp_it.len = CHAR_BYTES (temp_it.c);
24223
24224 PRODUCE_GLYPHS (&temp_it);
24225 it->pixel_width = temp_it.pixel_width;
24226 it->nglyphs = temp_it.pixel_width;
24227 }
24228
24229 #ifdef HAVE_WINDOW_SYSTEM
24230
24231 /* Calculate line-height and line-spacing properties.
24232 An integer value specifies explicit pixel value.
24233 A float value specifies relative value to current face height.
24234 A cons (float . face-name) specifies relative value to
24235 height of specified face font.
24236
24237 Returns height in pixels, or nil. */
24238
24239
24240 static Lisp_Object
24241 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24242 int boff, int override)
24243 {
24244 Lisp_Object face_name = Qnil;
24245 int ascent, descent, height;
24246
24247 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24248 return val;
24249
24250 if (CONSP (val))
24251 {
24252 face_name = XCAR (val);
24253 val = XCDR (val);
24254 if (!NUMBERP (val))
24255 val = make_number (1);
24256 if (NILP (face_name))
24257 {
24258 height = it->ascent + it->descent;
24259 goto scale;
24260 }
24261 }
24262
24263 if (NILP (face_name))
24264 {
24265 font = FRAME_FONT (it->f);
24266 boff = FRAME_BASELINE_OFFSET (it->f);
24267 }
24268 else if (EQ (face_name, Qt))
24269 {
24270 override = 0;
24271 }
24272 else
24273 {
24274 int face_id;
24275 struct face *face;
24276
24277 face_id = lookup_named_face (it->f, face_name, 0);
24278 if (face_id < 0)
24279 return make_number (-1);
24280
24281 face = FACE_FROM_ID (it->f, face_id);
24282 font = face->font;
24283 if (font == NULL)
24284 return make_number (-1);
24285 boff = font->baseline_offset;
24286 if (font->vertical_centering)
24287 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24288 }
24289
24290 ascent = FONT_BASE (font) + boff;
24291 descent = FONT_DESCENT (font) - boff;
24292
24293 if (override)
24294 {
24295 it->override_ascent = ascent;
24296 it->override_descent = descent;
24297 it->override_boff = boff;
24298 }
24299
24300 height = ascent + descent;
24301
24302 scale:
24303 if (FLOATP (val))
24304 height = (int)(XFLOAT_DATA (val) * height);
24305 else if (INTEGERP (val))
24306 height *= XINT (val);
24307
24308 return make_number (height);
24309 }
24310
24311
24312 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24313 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24314 and only if this is for a character for which no font was found.
24315
24316 If the display method (it->glyphless_method) is
24317 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24318 length of the acronym or the hexadecimal string, UPPER_XOFF and
24319 UPPER_YOFF are pixel offsets for the upper part of the string,
24320 LOWER_XOFF and LOWER_YOFF are for the lower part.
24321
24322 For the other display methods, LEN through LOWER_YOFF are zero. */
24323
24324 static void
24325 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24326 short upper_xoff, short upper_yoff,
24327 short lower_xoff, short lower_yoff)
24328 {
24329 struct glyph *glyph;
24330 enum glyph_row_area area = it->area;
24331
24332 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24333 if (glyph < it->glyph_row->glyphs[area + 1])
24334 {
24335 /* If the glyph row is reversed, we need to prepend the glyph
24336 rather than append it. */
24337 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24338 {
24339 struct glyph *g;
24340
24341 /* Make room for the additional glyph. */
24342 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24343 g[1] = *g;
24344 glyph = it->glyph_row->glyphs[area];
24345 }
24346 glyph->charpos = CHARPOS (it->position);
24347 glyph->object = it->object;
24348 glyph->pixel_width = it->pixel_width;
24349 glyph->ascent = it->ascent;
24350 glyph->descent = it->descent;
24351 glyph->voffset = it->voffset;
24352 glyph->type = GLYPHLESS_GLYPH;
24353 glyph->u.glyphless.method = it->glyphless_method;
24354 glyph->u.glyphless.for_no_font = for_no_font;
24355 glyph->u.glyphless.len = len;
24356 glyph->u.glyphless.ch = it->c;
24357 glyph->slice.glyphless.upper_xoff = upper_xoff;
24358 glyph->slice.glyphless.upper_yoff = upper_yoff;
24359 glyph->slice.glyphless.lower_xoff = lower_xoff;
24360 glyph->slice.glyphless.lower_yoff = lower_yoff;
24361 glyph->avoid_cursor_p = it->avoid_cursor_p;
24362 glyph->multibyte_p = it->multibyte_p;
24363 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24364 {
24365 /* In R2L rows, the left and the right box edges need to be
24366 drawn in reverse direction. */
24367 glyph->right_box_line_p = it->start_of_box_run_p;
24368 glyph->left_box_line_p = it->end_of_box_run_p;
24369 }
24370 else
24371 {
24372 glyph->left_box_line_p = it->start_of_box_run_p;
24373 glyph->right_box_line_p = it->end_of_box_run_p;
24374 }
24375 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24376 || it->phys_descent > it->descent);
24377 glyph->padding_p = 0;
24378 glyph->glyph_not_available_p = 0;
24379 glyph->face_id = face_id;
24380 glyph->font_type = FONT_TYPE_UNKNOWN;
24381 if (it->bidi_p)
24382 {
24383 glyph->resolved_level = it->bidi_it.resolved_level;
24384 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24385 emacs_abort ();
24386 glyph->bidi_type = it->bidi_it.type;
24387 }
24388 ++it->glyph_row->used[area];
24389 }
24390 else
24391 IT_EXPAND_MATRIX_WIDTH (it, area);
24392 }
24393
24394
24395 /* Produce a glyph for a glyphless character for iterator IT.
24396 IT->glyphless_method specifies which method to use for displaying
24397 the character. See the description of enum
24398 glyphless_display_method in dispextern.h for the detail.
24399
24400 FOR_NO_FONT is nonzero if and only if this is for a character for
24401 which no font was found. ACRONYM, if non-nil, is an acronym string
24402 for the character. */
24403
24404 static void
24405 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24406 {
24407 int face_id;
24408 struct face *face;
24409 struct font *font;
24410 int base_width, base_height, width, height;
24411 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24412 int len;
24413
24414 /* Get the metrics of the base font. We always refer to the current
24415 ASCII face. */
24416 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24417 font = face->font ? face->font : FRAME_FONT (it->f);
24418 it->ascent = FONT_BASE (font) + font->baseline_offset;
24419 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24420 base_height = it->ascent + it->descent;
24421 base_width = font->average_width;
24422
24423 /* Get a face ID for the glyph by utilizing a cache (the same way as
24424 done for `escape-glyph' in get_next_display_element). */
24425 if (it->f == last_glyphless_glyph_frame
24426 && it->face_id == last_glyphless_glyph_face_id)
24427 {
24428 face_id = last_glyphless_glyph_merged_face_id;
24429 }
24430 else
24431 {
24432 /* Merge the `glyphless-char' face into the current face. */
24433 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24434 last_glyphless_glyph_frame = it->f;
24435 last_glyphless_glyph_face_id = it->face_id;
24436 last_glyphless_glyph_merged_face_id = face_id;
24437 }
24438
24439 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24440 {
24441 it->pixel_width = THIN_SPACE_WIDTH;
24442 len = 0;
24443 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24444 }
24445 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24446 {
24447 width = CHAR_WIDTH (it->c);
24448 if (width == 0)
24449 width = 1;
24450 else if (width > 4)
24451 width = 4;
24452 it->pixel_width = base_width * width;
24453 len = 0;
24454 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24455 }
24456 else
24457 {
24458 char buf[7];
24459 const char *str;
24460 unsigned int code[6];
24461 int upper_len;
24462 int ascent, descent;
24463 struct font_metrics metrics_upper, metrics_lower;
24464
24465 face = FACE_FROM_ID (it->f, face_id);
24466 font = face->font ? face->font : FRAME_FONT (it->f);
24467 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24468
24469 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24470 {
24471 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24472 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24473 if (CONSP (acronym))
24474 acronym = XCAR (acronym);
24475 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24476 }
24477 else
24478 {
24479 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24480 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24481 str = buf;
24482 }
24483 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24484 code[len] = font->driver->encode_char (font, str[len]);
24485 upper_len = (len + 1) / 2;
24486 font->driver->text_extents (font, code, upper_len,
24487 &metrics_upper);
24488 font->driver->text_extents (font, code + upper_len, len - upper_len,
24489 &metrics_lower);
24490
24491
24492
24493 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24494 width = max (metrics_upper.width, metrics_lower.width) + 4;
24495 upper_xoff = upper_yoff = 2; /* the typical case */
24496 if (base_width >= width)
24497 {
24498 /* Align the upper to the left, the lower to the right. */
24499 it->pixel_width = base_width;
24500 lower_xoff = base_width - 2 - metrics_lower.width;
24501 }
24502 else
24503 {
24504 /* Center the shorter one. */
24505 it->pixel_width = width;
24506 if (metrics_upper.width >= metrics_lower.width)
24507 lower_xoff = (width - metrics_lower.width) / 2;
24508 else
24509 {
24510 /* FIXME: This code doesn't look right. It formerly was
24511 missing the "lower_xoff = 0;", which couldn't have
24512 been right since it left lower_xoff uninitialized. */
24513 lower_xoff = 0;
24514 upper_xoff = (width - metrics_upper.width) / 2;
24515 }
24516 }
24517
24518 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24519 top, bottom, and between upper and lower strings. */
24520 height = (metrics_upper.ascent + metrics_upper.descent
24521 + metrics_lower.ascent + metrics_lower.descent) + 5;
24522 /* Center vertically.
24523 H:base_height, D:base_descent
24524 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24525
24526 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24527 descent = D - H/2 + h/2;
24528 lower_yoff = descent - 2 - ld;
24529 upper_yoff = lower_yoff - la - 1 - ud; */
24530 ascent = - (it->descent - (base_height + height + 1) / 2);
24531 descent = it->descent - (base_height - height) / 2;
24532 lower_yoff = descent - 2 - metrics_lower.descent;
24533 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24534 - metrics_upper.descent);
24535 /* Don't make the height shorter than the base height. */
24536 if (height > base_height)
24537 {
24538 it->ascent = ascent;
24539 it->descent = descent;
24540 }
24541 }
24542
24543 it->phys_ascent = it->ascent;
24544 it->phys_descent = it->descent;
24545 if (it->glyph_row)
24546 append_glyphless_glyph (it, face_id, for_no_font, len,
24547 upper_xoff, upper_yoff,
24548 lower_xoff, lower_yoff);
24549 it->nglyphs = 1;
24550 take_vertical_position_into_account (it);
24551 }
24552
24553
24554 /* RIF:
24555 Produce glyphs/get display metrics for the display element IT is
24556 loaded with. See the description of struct it in dispextern.h
24557 for an overview of struct it. */
24558
24559 void
24560 x_produce_glyphs (struct it *it)
24561 {
24562 int extra_line_spacing = it->extra_line_spacing;
24563
24564 it->glyph_not_available_p = 0;
24565
24566 if (it->what == IT_CHARACTER)
24567 {
24568 XChar2b char2b;
24569 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24570 struct font *font = face->font;
24571 struct font_metrics *pcm = NULL;
24572 int boff; /* baseline offset */
24573
24574 if (font == NULL)
24575 {
24576 /* When no suitable font is found, display this character by
24577 the method specified in the first extra slot of
24578 Vglyphless_char_display. */
24579 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24580
24581 eassert (it->what == IT_GLYPHLESS);
24582 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24583 goto done;
24584 }
24585
24586 boff = font->baseline_offset;
24587 if (font->vertical_centering)
24588 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24589
24590 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24591 {
24592 int stretched_p;
24593
24594 it->nglyphs = 1;
24595
24596 if (it->override_ascent >= 0)
24597 {
24598 it->ascent = it->override_ascent;
24599 it->descent = it->override_descent;
24600 boff = it->override_boff;
24601 }
24602 else
24603 {
24604 it->ascent = FONT_BASE (font) + boff;
24605 it->descent = FONT_DESCENT (font) - boff;
24606 }
24607
24608 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24609 {
24610 pcm = get_per_char_metric (font, &char2b);
24611 if (pcm->width == 0
24612 && pcm->rbearing == 0 && pcm->lbearing == 0)
24613 pcm = NULL;
24614 }
24615
24616 if (pcm)
24617 {
24618 it->phys_ascent = pcm->ascent + boff;
24619 it->phys_descent = pcm->descent - boff;
24620 it->pixel_width = pcm->width;
24621 }
24622 else
24623 {
24624 it->glyph_not_available_p = 1;
24625 it->phys_ascent = it->ascent;
24626 it->phys_descent = it->descent;
24627 it->pixel_width = font->space_width;
24628 }
24629
24630 if (it->constrain_row_ascent_descent_p)
24631 {
24632 if (it->descent > it->max_descent)
24633 {
24634 it->ascent += it->descent - it->max_descent;
24635 it->descent = it->max_descent;
24636 }
24637 if (it->ascent > it->max_ascent)
24638 {
24639 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24640 it->ascent = it->max_ascent;
24641 }
24642 it->phys_ascent = min (it->phys_ascent, it->ascent);
24643 it->phys_descent = min (it->phys_descent, it->descent);
24644 extra_line_spacing = 0;
24645 }
24646
24647 /* If this is a space inside a region of text with
24648 `space-width' property, change its width. */
24649 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24650 if (stretched_p)
24651 it->pixel_width *= XFLOATINT (it->space_width);
24652
24653 /* If face has a box, add the box thickness to the character
24654 height. If character has a box line to the left and/or
24655 right, add the box line width to the character's width. */
24656 if (face->box != FACE_NO_BOX)
24657 {
24658 int thick = face->box_line_width;
24659
24660 if (thick > 0)
24661 {
24662 it->ascent += thick;
24663 it->descent += thick;
24664 }
24665 else
24666 thick = -thick;
24667
24668 if (it->start_of_box_run_p)
24669 it->pixel_width += thick;
24670 if (it->end_of_box_run_p)
24671 it->pixel_width += thick;
24672 }
24673
24674 /* If face has an overline, add the height of the overline
24675 (1 pixel) and a 1 pixel margin to the character height. */
24676 if (face->overline_p)
24677 it->ascent += overline_margin;
24678
24679 if (it->constrain_row_ascent_descent_p)
24680 {
24681 if (it->ascent > it->max_ascent)
24682 it->ascent = it->max_ascent;
24683 if (it->descent > it->max_descent)
24684 it->descent = it->max_descent;
24685 }
24686
24687 take_vertical_position_into_account (it);
24688
24689 /* If we have to actually produce glyphs, do it. */
24690 if (it->glyph_row)
24691 {
24692 if (stretched_p)
24693 {
24694 /* Translate a space with a `space-width' property
24695 into a stretch glyph. */
24696 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24697 / FONT_HEIGHT (font));
24698 append_stretch_glyph (it, it->object, it->pixel_width,
24699 it->ascent + it->descent, ascent);
24700 }
24701 else
24702 append_glyph (it);
24703
24704 /* If characters with lbearing or rbearing are displayed
24705 in this line, record that fact in a flag of the
24706 glyph row. This is used to optimize X output code. */
24707 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24708 it->glyph_row->contains_overlapping_glyphs_p = 1;
24709 }
24710 if (! stretched_p && it->pixel_width == 0)
24711 /* We assure that all visible glyphs have at least 1-pixel
24712 width. */
24713 it->pixel_width = 1;
24714 }
24715 else if (it->char_to_display == '\n')
24716 {
24717 /* A newline has no width, but we need the height of the
24718 line. But if previous part of the line sets a height,
24719 don't increase that height */
24720
24721 Lisp_Object height;
24722 Lisp_Object total_height = Qnil;
24723
24724 it->override_ascent = -1;
24725 it->pixel_width = 0;
24726 it->nglyphs = 0;
24727
24728 height = get_it_property (it, Qline_height);
24729 /* Split (line-height total-height) list */
24730 if (CONSP (height)
24731 && CONSP (XCDR (height))
24732 && NILP (XCDR (XCDR (height))))
24733 {
24734 total_height = XCAR (XCDR (height));
24735 height = XCAR (height);
24736 }
24737 height = calc_line_height_property (it, height, font, boff, 1);
24738
24739 if (it->override_ascent >= 0)
24740 {
24741 it->ascent = it->override_ascent;
24742 it->descent = it->override_descent;
24743 boff = it->override_boff;
24744 }
24745 else
24746 {
24747 it->ascent = FONT_BASE (font) + boff;
24748 it->descent = FONT_DESCENT (font) - boff;
24749 }
24750
24751 if (EQ (height, Qt))
24752 {
24753 if (it->descent > it->max_descent)
24754 {
24755 it->ascent += it->descent - it->max_descent;
24756 it->descent = it->max_descent;
24757 }
24758 if (it->ascent > it->max_ascent)
24759 {
24760 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24761 it->ascent = it->max_ascent;
24762 }
24763 it->phys_ascent = min (it->phys_ascent, it->ascent);
24764 it->phys_descent = min (it->phys_descent, it->descent);
24765 it->constrain_row_ascent_descent_p = 1;
24766 extra_line_spacing = 0;
24767 }
24768 else
24769 {
24770 Lisp_Object spacing;
24771
24772 it->phys_ascent = it->ascent;
24773 it->phys_descent = it->descent;
24774
24775 if ((it->max_ascent > 0 || it->max_descent > 0)
24776 && face->box != FACE_NO_BOX
24777 && face->box_line_width > 0)
24778 {
24779 it->ascent += face->box_line_width;
24780 it->descent += face->box_line_width;
24781 }
24782 if (!NILP (height)
24783 && XINT (height) > it->ascent + it->descent)
24784 it->ascent = XINT (height) - it->descent;
24785
24786 if (!NILP (total_height))
24787 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24788 else
24789 {
24790 spacing = get_it_property (it, Qline_spacing);
24791 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24792 }
24793 if (INTEGERP (spacing))
24794 {
24795 extra_line_spacing = XINT (spacing);
24796 if (!NILP (total_height))
24797 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24798 }
24799 }
24800 }
24801 else /* i.e. (it->char_to_display == '\t') */
24802 {
24803 if (font->space_width > 0)
24804 {
24805 int tab_width = it->tab_width * font->space_width;
24806 int x = it->current_x + it->continuation_lines_width;
24807 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24808
24809 /* If the distance from the current position to the next tab
24810 stop is less than a space character width, use the
24811 tab stop after that. */
24812 if (next_tab_x - x < font->space_width)
24813 next_tab_x += tab_width;
24814
24815 it->pixel_width = next_tab_x - x;
24816 it->nglyphs = 1;
24817 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24818 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24819
24820 if (it->glyph_row)
24821 {
24822 append_stretch_glyph (it, it->object, it->pixel_width,
24823 it->ascent + it->descent, it->ascent);
24824 }
24825 }
24826 else
24827 {
24828 it->pixel_width = 0;
24829 it->nglyphs = 1;
24830 }
24831 }
24832 }
24833 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24834 {
24835 /* A static composition.
24836
24837 Note: A composition is represented as one glyph in the
24838 glyph matrix. There are no padding glyphs.
24839
24840 Important note: pixel_width, ascent, and descent are the
24841 values of what is drawn by draw_glyphs (i.e. the values of
24842 the overall glyphs composed). */
24843 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24844 int boff; /* baseline offset */
24845 struct composition *cmp = composition_table[it->cmp_it.id];
24846 int glyph_len = cmp->glyph_len;
24847 struct font *font = face->font;
24848
24849 it->nglyphs = 1;
24850
24851 /* If we have not yet calculated pixel size data of glyphs of
24852 the composition for the current face font, calculate them
24853 now. Theoretically, we have to check all fonts for the
24854 glyphs, but that requires much time and memory space. So,
24855 here we check only the font of the first glyph. This may
24856 lead to incorrect display, but it's very rare, and C-l
24857 (recenter-top-bottom) can correct the display anyway. */
24858 if (! cmp->font || cmp->font != font)
24859 {
24860 /* Ascent and descent of the font of the first character
24861 of this composition (adjusted by baseline offset).
24862 Ascent and descent of overall glyphs should not be less
24863 than these, respectively. */
24864 int font_ascent, font_descent, font_height;
24865 /* Bounding box of the overall glyphs. */
24866 int leftmost, rightmost, lowest, highest;
24867 int lbearing, rbearing;
24868 int i, width, ascent, descent;
24869 int left_padded = 0, right_padded = 0;
24870 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24871 XChar2b char2b;
24872 struct font_metrics *pcm;
24873 int font_not_found_p;
24874 ptrdiff_t pos;
24875
24876 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24877 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24878 break;
24879 if (glyph_len < cmp->glyph_len)
24880 right_padded = 1;
24881 for (i = 0; i < glyph_len; i++)
24882 {
24883 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24884 break;
24885 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24886 }
24887 if (i > 0)
24888 left_padded = 1;
24889
24890 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24891 : IT_CHARPOS (*it));
24892 /* If no suitable font is found, use the default font. */
24893 font_not_found_p = font == NULL;
24894 if (font_not_found_p)
24895 {
24896 face = face->ascii_face;
24897 font = face->font;
24898 }
24899 boff = font->baseline_offset;
24900 if (font->vertical_centering)
24901 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24902 font_ascent = FONT_BASE (font) + boff;
24903 font_descent = FONT_DESCENT (font) - boff;
24904 font_height = FONT_HEIGHT (font);
24905
24906 cmp->font = font;
24907
24908 pcm = NULL;
24909 if (! font_not_found_p)
24910 {
24911 get_char_face_and_encoding (it->f, c, it->face_id,
24912 &char2b, 0);
24913 pcm = get_per_char_metric (font, &char2b);
24914 }
24915
24916 /* Initialize the bounding box. */
24917 if (pcm)
24918 {
24919 width = cmp->glyph_len > 0 ? pcm->width : 0;
24920 ascent = pcm->ascent;
24921 descent = pcm->descent;
24922 lbearing = pcm->lbearing;
24923 rbearing = pcm->rbearing;
24924 }
24925 else
24926 {
24927 width = cmp->glyph_len > 0 ? font->space_width : 0;
24928 ascent = FONT_BASE (font);
24929 descent = FONT_DESCENT (font);
24930 lbearing = 0;
24931 rbearing = width;
24932 }
24933
24934 rightmost = width;
24935 leftmost = 0;
24936 lowest = - descent + boff;
24937 highest = ascent + boff;
24938
24939 if (! font_not_found_p
24940 && font->default_ascent
24941 && CHAR_TABLE_P (Vuse_default_ascent)
24942 && !NILP (Faref (Vuse_default_ascent,
24943 make_number (it->char_to_display))))
24944 highest = font->default_ascent + boff;
24945
24946 /* Draw the first glyph at the normal position. It may be
24947 shifted to right later if some other glyphs are drawn
24948 at the left. */
24949 cmp->offsets[i * 2] = 0;
24950 cmp->offsets[i * 2 + 1] = boff;
24951 cmp->lbearing = lbearing;
24952 cmp->rbearing = rbearing;
24953
24954 /* Set cmp->offsets for the remaining glyphs. */
24955 for (i++; i < glyph_len; i++)
24956 {
24957 int left, right, btm, top;
24958 int ch = COMPOSITION_GLYPH (cmp, i);
24959 int face_id;
24960 struct face *this_face;
24961
24962 if (ch == '\t')
24963 ch = ' ';
24964 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24965 this_face = FACE_FROM_ID (it->f, face_id);
24966 font = this_face->font;
24967
24968 if (font == NULL)
24969 pcm = NULL;
24970 else
24971 {
24972 get_char_face_and_encoding (it->f, ch, face_id,
24973 &char2b, 0);
24974 pcm = get_per_char_metric (font, &char2b);
24975 }
24976 if (! pcm)
24977 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24978 else
24979 {
24980 width = pcm->width;
24981 ascent = pcm->ascent;
24982 descent = pcm->descent;
24983 lbearing = pcm->lbearing;
24984 rbearing = pcm->rbearing;
24985 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24986 {
24987 /* Relative composition with or without
24988 alternate chars. */
24989 left = (leftmost + rightmost - width) / 2;
24990 btm = - descent + boff;
24991 if (font->relative_compose
24992 && (! CHAR_TABLE_P (Vignore_relative_composition)
24993 || NILP (Faref (Vignore_relative_composition,
24994 make_number (ch)))))
24995 {
24996
24997 if (- descent >= font->relative_compose)
24998 /* One extra pixel between two glyphs. */
24999 btm = highest + 1;
25000 else if (ascent <= 0)
25001 /* One extra pixel between two glyphs. */
25002 btm = lowest - 1 - ascent - descent;
25003 }
25004 }
25005 else
25006 {
25007 /* A composition rule is specified by an integer
25008 value that encodes global and new reference
25009 points (GREF and NREF). GREF and NREF are
25010 specified by numbers as below:
25011
25012 0---1---2 -- ascent
25013 | |
25014 | |
25015 | |
25016 9--10--11 -- center
25017 | |
25018 ---3---4---5--- baseline
25019 | |
25020 6---7---8 -- descent
25021 */
25022 int rule = COMPOSITION_RULE (cmp, i);
25023 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25024
25025 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25026 grefx = gref % 3, nrefx = nref % 3;
25027 grefy = gref / 3, nrefy = nref / 3;
25028 if (xoff)
25029 xoff = font_height * (xoff - 128) / 256;
25030 if (yoff)
25031 yoff = font_height * (yoff - 128) / 256;
25032
25033 left = (leftmost
25034 + grefx * (rightmost - leftmost) / 2
25035 - nrefx * width / 2
25036 + xoff);
25037
25038 btm = ((grefy == 0 ? highest
25039 : grefy == 1 ? 0
25040 : grefy == 2 ? lowest
25041 : (highest + lowest) / 2)
25042 - (nrefy == 0 ? ascent + descent
25043 : nrefy == 1 ? descent - boff
25044 : nrefy == 2 ? 0
25045 : (ascent + descent) / 2)
25046 + yoff);
25047 }
25048
25049 cmp->offsets[i * 2] = left;
25050 cmp->offsets[i * 2 + 1] = btm + descent;
25051
25052 /* Update the bounding box of the overall glyphs. */
25053 if (width > 0)
25054 {
25055 right = left + width;
25056 if (left < leftmost)
25057 leftmost = left;
25058 if (right > rightmost)
25059 rightmost = right;
25060 }
25061 top = btm + descent + ascent;
25062 if (top > highest)
25063 highest = top;
25064 if (btm < lowest)
25065 lowest = btm;
25066
25067 if (cmp->lbearing > left + lbearing)
25068 cmp->lbearing = left + lbearing;
25069 if (cmp->rbearing < left + rbearing)
25070 cmp->rbearing = left + rbearing;
25071 }
25072 }
25073
25074 /* If there are glyphs whose x-offsets are negative,
25075 shift all glyphs to the right and make all x-offsets
25076 non-negative. */
25077 if (leftmost < 0)
25078 {
25079 for (i = 0; i < cmp->glyph_len; i++)
25080 cmp->offsets[i * 2] -= leftmost;
25081 rightmost -= leftmost;
25082 cmp->lbearing -= leftmost;
25083 cmp->rbearing -= leftmost;
25084 }
25085
25086 if (left_padded && cmp->lbearing < 0)
25087 {
25088 for (i = 0; i < cmp->glyph_len; i++)
25089 cmp->offsets[i * 2] -= cmp->lbearing;
25090 rightmost -= cmp->lbearing;
25091 cmp->rbearing -= cmp->lbearing;
25092 cmp->lbearing = 0;
25093 }
25094 if (right_padded && rightmost < cmp->rbearing)
25095 {
25096 rightmost = cmp->rbearing;
25097 }
25098
25099 cmp->pixel_width = rightmost;
25100 cmp->ascent = highest;
25101 cmp->descent = - lowest;
25102 if (cmp->ascent < font_ascent)
25103 cmp->ascent = font_ascent;
25104 if (cmp->descent < font_descent)
25105 cmp->descent = font_descent;
25106 }
25107
25108 if (it->glyph_row
25109 && (cmp->lbearing < 0
25110 || cmp->rbearing > cmp->pixel_width))
25111 it->glyph_row->contains_overlapping_glyphs_p = 1;
25112
25113 it->pixel_width = cmp->pixel_width;
25114 it->ascent = it->phys_ascent = cmp->ascent;
25115 it->descent = it->phys_descent = cmp->descent;
25116 if (face->box != FACE_NO_BOX)
25117 {
25118 int thick = face->box_line_width;
25119
25120 if (thick > 0)
25121 {
25122 it->ascent += thick;
25123 it->descent += thick;
25124 }
25125 else
25126 thick = - thick;
25127
25128 if (it->start_of_box_run_p)
25129 it->pixel_width += thick;
25130 if (it->end_of_box_run_p)
25131 it->pixel_width += thick;
25132 }
25133
25134 /* If face has an overline, add the height of the overline
25135 (1 pixel) and a 1 pixel margin to the character height. */
25136 if (face->overline_p)
25137 it->ascent += overline_margin;
25138
25139 take_vertical_position_into_account (it);
25140 if (it->ascent < 0)
25141 it->ascent = 0;
25142 if (it->descent < 0)
25143 it->descent = 0;
25144
25145 if (it->glyph_row && cmp->glyph_len > 0)
25146 append_composite_glyph (it);
25147 }
25148 else if (it->what == IT_COMPOSITION)
25149 {
25150 /* A dynamic (automatic) composition. */
25151 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25152 Lisp_Object gstring;
25153 struct font_metrics metrics;
25154
25155 it->nglyphs = 1;
25156
25157 gstring = composition_gstring_from_id (it->cmp_it.id);
25158 it->pixel_width
25159 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25160 &metrics);
25161 if (it->glyph_row
25162 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25163 it->glyph_row->contains_overlapping_glyphs_p = 1;
25164 it->ascent = it->phys_ascent = metrics.ascent;
25165 it->descent = it->phys_descent = metrics.descent;
25166 if (face->box != FACE_NO_BOX)
25167 {
25168 int thick = face->box_line_width;
25169
25170 if (thick > 0)
25171 {
25172 it->ascent += thick;
25173 it->descent += thick;
25174 }
25175 else
25176 thick = - thick;
25177
25178 if (it->start_of_box_run_p)
25179 it->pixel_width += thick;
25180 if (it->end_of_box_run_p)
25181 it->pixel_width += thick;
25182 }
25183 /* If face has an overline, add the height of the overline
25184 (1 pixel) and a 1 pixel margin to the character height. */
25185 if (face->overline_p)
25186 it->ascent += overline_margin;
25187 take_vertical_position_into_account (it);
25188 if (it->ascent < 0)
25189 it->ascent = 0;
25190 if (it->descent < 0)
25191 it->descent = 0;
25192
25193 if (it->glyph_row)
25194 append_composite_glyph (it);
25195 }
25196 else if (it->what == IT_GLYPHLESS)
25197 produce_glyphless_glyph (it, 0, Qnil);
25198 else if (it->what == IT_IMAGE)
25199 produce_image_glyph (it);
25200 else if (it->what == IT_STRETCH)
25201 produce_stretch_glyph (it);
25202
25203 done:
25204 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25205 because this isn't true for images with `:ascent 100'. */
25206 eassert (it->ascent >= 0 && it->descent >= 0);
25207 if (it->area == TEXT_AREA)
25208 it->current_x += it->pixel_width;
25209
25210 if (extra_line_spacing > 0)
25211 {
25212 it->descent += extra_line_spacing;
25213 if (extra_line_spacing > it->max_extra_line_spacing)
25214 it->max_extra_line_spacing = extra_line_spacing;
25215 }
25216
25217 it->max_ascent = max (it->max_ascent, it->ascent);
25218 it->max_descent = max (it->max_descent, it->descent);
25219 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25220 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25221 }
25222
25223 /* EXPORT for RIF:
25224 Output LEN glyphs starting at START at the nominal cursor position.
25225 Advance the nominal cursor over the text. The global variable
25226 updated_window contains the window being updated, updated_row is
25227 the glyph row being updated, and updated_area is the area of that
25228 row being updated. */
25229
25230 void
25231 x_write_glyphs (struct glyph *start, int len)
25232 {
25233 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25234
25235 eassert (updated_window && updated_row);
25236 /* When the window is hscrolled, cursor hpos can legitimately be out
25237 of bounds, but we draw the cursor at the corresponding window
25238 margin in that case. */
25239 if (!updated_row->reversed_p && chpos < 0)
25240 chpos = 0;
25241 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25242 chpos = updated_row->used[TEXT_AREA] - 1;
25243
25244 block_input ();
25245
25246 /* Write glyphs. */
25247
25248 hpos = start - updated_row->glyphs[updated_area];
25249 x = draw_glyphs (updated_window, output_cursor.x,
25250 updated_row, updated_area,
25251 hpos, hpos + len,
25252 DRAW_NORMAL_TEXT, 0);
25253
25254 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25255 if (updated_area == TEXT_AREA
25256 && updated_window->phys_cursor_on_p
25257 && updated_window->phys_cursor.vpos == output_cursor.vpos
25258 && chpos >= hpos
25259 && chpos < hpos + len)
25260 updated_window->phys_cursor_on_p = 0;
25261
25262 unblock_input ();
25263
25264 /* Advance the output cursor. */
25265 output_cursor.hpos += len;
25266 output_cursor.x = x;
25267 }
25268
25269
25270 /* EXPORT for RIF:
25271 Insert LEN glyphs from START at the nominal cursor position. */
25272
25273 void
25274 x_insert_glyphs (struct glyph *start, int len)
25275 {
25276 struct frame *f;
25277 struct window *w;
25278 int line_height, shift_by_width, shifted_region_width;
25279 struct glyph_row *row;
25280 struct glyph *glyph;
25281 int frame_x, frame_y;
25282 ptrdiff_t hpos;
25283
25284 eassert (updated_window && updated_row);
25285 block_input ();
25286 w = updated_window;
25287 f = XFRAME (WINDOW_FRAME (w));
25288
25289 /* Get the height of the line we are in. */
25290 row = updated_row;
25291 line_height = row->height;
25292
25293 /* Get the width of the glyphs to insert. */
25294 shift_by_width = 0;
25295 for (glyph = start; glyph < start + len; ++glyph)
25296 shift_by_width += glyph->pixel_width;
25297
25298 /* Get the width of the region to shift right. */
25299 shifted_region_width = (window_box_width (w, updated_area)
25300 - output_cursor.x
25301 - shift_by_width);
25302
25303 /* Shift right. */
25304 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25305 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25306
25307 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25308 line_height, shift_by_width);
25309
25310 /* Write the glyphs. */
25311 hpos = start - row->glyphs[updated_area];
25312 draw_glyphs (w, output_cursor.x, row, updated_area,
25313 hpos, hpos + len,
25314 DRAW_NORMAL_TEXT, 0);
25315
25316 /* Advance the output cursor. */
25317 output_cursor.hpos += len;
25318 output_cursor.x += shift_by_width;
25319 unblock_input ();
25320 }
25321
25322
25323 /* EXPORT for RIF:
25324 Erase the current text line from the nominal cursor position
25325 (inclusive) to pixel column TO_X (exclusive). The idea is that
25326 everything from TO_X onward is already erased.
25327
25328 TO_X is a pixel position relative to updated_area of
25329 updated_window. TO_X == -1 means clear to the end of this area. */
25330
25331 void
25332 x_clear_end_of_line (int to_x)
25333 {
25334 struct frame *f;
25335 struct window *w = updated_window;
25336 int max_x, min_y, max_y;
25337 int from_x, from_y, to_y;
25338
25339 eassert (updated_window && updated_row);
25340 f = XFRAME (w->frame);
25341
25342 if (updated_row->full_width_p)
25343 max_x = WINDOW_TOTAL_WIDTH (w);
25344 else
25345 max_x = window_box_width (w, updated_area);
25346 max_y = window_text_bottom_y (w);
25347
25348 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25349 of window. For TO_X > 0, truncate to end of drawing area. */
25350 if (to_x == 0)
25351 return;
25352 else if (to_x < 0)
25353 to_x = max_x;
25354 else
25355 to_x = min (to_x, max_x);
25356
25357 to_y = min (max_y, output_cursor.y + updated_row->height);
25358
25359 /* Notice if the cursor will be cleared by this operation. */
25360 if (!updated_row->full_width_p)
25361 notice_overwritten_cursor (w, updated_area,
25362 output_cursor.x, -1,
25363 updated_row->y,
25364 MATRIX_ROW_BOTTOM_Y (updated_row));
25365
25366 from_x = output_cursor.x;
25367
25368 /* Translate to frame coordinates. */
25369 if (updated_row->full_width_p)
25370 {
25371 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25372 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25373 }
25374 else
25375 {
25376 int area_left = window_box_left (w, updated_area);
25377 from_x += area_left;
25378 to_x += area_left;
25379 }
25380
25381 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25382 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25383 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25384
25385 /* Prevent inadvertently clearing to end of the X window. */
25386 if (to_x > from_x && to_y > from_y)
25387 {
25388 block_input ();
25389 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25390 to_x - from_x, to_y - from_y);
25391 unblock_input ();
25392 }
25393 }
25394
25395 #endif /* HAVE_WINDOW_SYSTEM */
25396
25397
25398 \f
25399 /***********************************************************************
25400 Cursor types
25401 ***********************************************************************/
25402
25403 /* Value is the internal representation of the specified cursor type
25404 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25405 of the bar cursor. */
25406
25407 static enum text_cursor_kinds
25408 get_specified_cursor_type (Lisp_Object arg, int *width)
25409 {
25410 enum text_cursor_kinds type;
25411
25412 if (NILP (arg))
25413 return NO_CURSOR;
25414
25415 if (EQ (arg, Qbox))
25416 return FILLED_BOX_CURSOR;
25417
25418 if (EQ (arg, Qhollow))
25419 return HOLLOW_BOX_CURSOR;
25420
25421 if (EQ (arg, Qbar))
25422 {
25423 *width = 2;
25424 return BAR_CURSOR;
25425 }
25426
25427 if (CONSP (arg)
25428 && EQ (XCAR (arg), Qbar)
25429 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25430 {
25431 *width = XINT (XCDR (arg));
25432 return BAR_CURSOR;
25433 }
25434
25435 if (EQ (arg, Qhbar))
25436 {
25437 *width = 2;
25438 return HBAR_CURSOR;
25439 }
25440
25441 if (CONSP (arg)
25442 && EQ (XCAR (arg), Qhbar)
25443 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25444 {
25445 *width = XINT (XCDR (arg));
25446 return HBAR_CURSOR;
25447 }
25448
25449 /* Treat anything unknown as "hollow box cursor".
25450 It was bad to signal an error; people have trouble fixing
25451 .Xdefaults with Emacs, when it has something bad in it. */
25452 type = HOLLOW_BOX_CURSOR;
25453
25454 return type;
25455 }
25456
25457 /* Set the default cursor types for specified frame. */
25458 void
25459 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25460 {
25461 int width = 1;
25462 Lisp_Object tem;
25463
25464 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25465 FRAME_CURSOR_WIDTH (f) = width;
25466
25467 /* By default, set up the blink-off state depending on the on-state. */
25468
25469 tem = Fassoc (arg, Vblink_cursor_alist);
25470 if (!NILP (tem))
25471 {
25472 FRAME_BLINK_OFF_CURSOR (f)
25473 = get_specified_cursor_type (XCDR (tem), &width);
25474 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25475 }
25476 else
25477 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25478 }
25479
25480
25481 #ifdef HAVE_WINDOW_SYSTEM
25482
25483 /* Return the cursor we want to be displayed in window W. Return
25484 width of bar/hbar cursor through WIDTH arg. Return with
25485 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25486 (i.e. if the `system caret' should track this cursor).
25487
25488 In a mini-buffer window, we want the cursor only to appear if we
25489 are reading input from this window. For the selected window, we
25490 want the cursor type given by the frame parameter or buffer local
25491 setting of cursor-type. If explicitly marked off, draw no cursor.
25492 In all other cases, we want a hollow box cursor. */
25493
25494 static enum text_cursor_kinds
25495 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25496 int *active_cursor)
25497 {
25498 struct frame *f = XFRAME (w->frame);
25499 struct buffer *b = XBUFFER (w->buffer);
25500 int cursor_type = DEFAULT_CURSOR;
25501 Lisp_Object alt_cursor;
25502 int non_selected = 0;
25503
25504 *active_cursor = 1;
25505
25506 /* Echo area */
25507 if (cursor_in_echo_area
25508 && FRAME_HAS_MINIBUF_P (f)
25509 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25510 {
25511 if (w == XWINDOW (echo_area_window))
25512 {
25513 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25514 {
25515 *width = FRAME_CURSOR_WIDTH (f);
25516 return FRAME_DESIRED_CURSOR (f);
25517 }
25518 else
25519 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25520 }
25521
25522 *active_cursor = 0;
25523 non_selected = 1;
25524 }
25525
25526 /* Detect a nonselected window or nonselected frame. */
25527 else if (w != XWINDOW (f->selected_window)
25528 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25529 {
25530 *active_cursor = 0;
25531
25532 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25533 return NO_CURSOR;
25534
25535 non_selected = 1;
25536 }
25537
25538 /* Never display a cursor in a window in which cursor-type is nil. */
25539 if (NILP (BVAR (b, cursor_type)))
25540 return NO_CURSOR;
25541
25542 /* Get the normal cursor type for this window. */
25543 if (EQ (BVAR (b, cursor_type), Qt))
25544 {
25545 cursor_type = FRAME_DESIRED_CURSOR (f);
25546 *width = FRAME_CURSOR_WIDTH (f);
25547 }
25548 else
25549 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25550
25551 /* Use cursor-in-non-selected-windows instead
25552 for non-selected window or frame. */
25553 if (non_selected)
25554 {
25555 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25556 if (!EQ (Qt, alt_cursor))
25557 return get_specified_cursor_type (alt_cursor, width);
25558 /* t means modify the normal cursor type. */
25559 if (cursor_type == FILLED_BOX_CURSOR)
25560 cursor_type = HOLLOW_BOX_CURSOR;
25561 else if (cursor_type == BAR_CURSOR && *width > 1)
25562 --*width;
25563 return cursor_type;
25564 }
25565
25566 /* Use normal cursor if not blinked off. */
25567 if (!w->cursor_off_p)
25568 {
25569 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25570 {
25571 if (cursor_type == FILLED_BOX_CURSOR)
25572 {
25573 /* Using a block cursor on large images can be very annoying.
25574 So use a hollow cursor for "large" images.
25575 If image is not transparent (no mask), also use hollow cursor. */
25576 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25577 if (img != NULL && IMAGEP (img->spec))
25578 {
25579 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25580 where N = size of default frame font size.
25581 This should cover most of the "tiny" icons people may use. */
25582 if (!img->mask
25583 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25584 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25585 cursor_type = HOLLOW_BOX_CURSOR;
25586 }
25587 }
25588 else if (cursor_type != NO_CURSOR)
25589 {
25590 /* Display current only supports BOX and HOLLOW cursors for images.
25591 So for now, unconditionally use a HOLLOW cursor when cursor is
25592 not a solid box cursor. */
25593 cursor_type = HOLLOW_BOX_CURSOR;
25594 }
25595 }
25596 return cursor_type;
25597 }
25598
25599 /* Cursor is blinked off, so determine how to "toggle" it. */
25600
25601 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25602 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25603 return get_specified_cursor_type (XCDR (alt_cursor), width);
25604
25605 /* Then see if frame has specified a specific blink off cursor type. */
25606 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25607 {
25608 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25609 return FRAME_BLINK_OFF_CURSOR (f);
25610 }
25611
25612 #if 0
25613 /* Some people liked having a permanently visible blinking cursor,
25614 while others had very strong opinions against it. So it was
25615 decided to remove it. KFS 2003-09-03 */
25616
25617 /* Finally perform built-in cursor blinking:
25618 filled box <-> hollow box
25619 wide [h]bar <-> narrow [h]bar
25620 narrow [h]bar <-> no cursor
25621 other type <-> no cursor */
25622
25623 if (cursor_type == FILLED_BOX_CURSOR)
25624 return HOLLOW_BOX_CURSOR;
25625
25626 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25627 {
25628 *width = 1;
25629 return cursor_type;
25630 }
25631 #endif
25632
25633 return NO_CURSOR;
25634 }
25635
25636
25637 /* Notice when the text cursor of window W has been completely
25638 overwritten by a drawing operation that outputs glyphs in AREA
25639 starting at X0 and ending at X1 in the line starting at Y0 and
25640 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25641 the rest of the line after X0 has been written. Y coordinates
25642 are window-relative. */
25643
25644 static void
25645 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25646 int x0, int x1, int y0, int y1)
25647 {
25648 int cx0, cx1, cy0, cy1;
25649 struct glyph_row *row;
25650
25651 if (!w->phys_cursor_on_p)
25652 return;
25653 if (area != TEXT_AREA)
25654 return;
25655
25656 if (w->phys_cursor.vpos < 0
25657 || w->phys_cursor.vpos >= w->current_matrix->nrows
25658 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25659 !(row->enabled_p && row->displays_text_p)))
25660 return;
25661
25662 if (row->cursor_in_fringe_p)
25663 {
25664 row->cursor_in_fringe_p = 0;
25665 draw_fringe_bitmap (w, row, row->reversed_p);
25666 w->phys_cursor_on_p = 0;
25667 return;
25668 }
25669
25670 cx0 = w->phys_cursor.x;
25671 cx1 = cx0 + w->phys_cursor_width;
25672 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25673 return;
25674
25675 /* The cursor image will be completely removed from the
25676 screen if the output area intersects the cursor area in
25677 y-direction. When we draw in [y0 y1[, and some part of
25678 the cursor is at y < y0, that part must have been drawn
25679 before. When scrolling, the cursor is erased before
25680 actually scrolling, so we don't come here. When not
25681 scrolling, the rows above the old cursor row must have
25682 changed, and in this case these rows must have written
25683 over the cursor image.
25684
25685 Likewise if part of the cursor is below y1, with the
25686 exception of the cursor being in the first blank row at
25687 the buffer and window end because update_text_area
25688 doesn't draw that row. (Except when it does, but
25689 that's handled in update_text_area.) */
25690
25691 cy0 = w->phys_cursor.y;
25692 cy1 = cy0 + w->phys_cursor_height;
25693 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25694 return;
25695
25696 w->phys_cursor_on_p = 0;
25697 }
25698
25699 #endif /* HAVE_WINDOW_SYSTEM */
25700
25701 \f
25702 /************************************************************************
25703 Mouse Face
25704 ************************************************************************/
25705
25706 #ifdef HAVE_WINDOW_SYSTEM
25707
25708 /* EXPORT for RIF:
25709 Fix the display of area AREA of overlapping row ROW in window W
25710 with respect to the overlapping part OVERLAPS. */
25711
25712 void
25713 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25714 enum glyph_row_area area, int overlaps)
25715 {
25716 int i, x;
25717
25718 block_input ();
25719
25720 x = 0;
25721 for (i = 0; i < row->used[area];)
25722 {
25723 if (row->glyphs[area][i].overlaps_vertically_p)
25724 {
25725 int start = i, start_x = x;
25726
25727 do
25728 {
25729 x += row->glyphs[area][i].pixel_width;
25730 ++i;
25731 }
25732 while (i < row->used[area]
25733 && row->glyphs[area][i].overlaps_vertically_p);
25734
25735 draw_glyphs (w, start_x, row, area,
25736 start, i,
25737 DRAW_NORMAL_TEXT, overlaps);
25738 }
25739 else
25740 {
25741 x += row->glyphs[area][i].pixel_width;
25742 ++i;
25743 }
25744 }
25745
25746 unblock_input ();
25747 }
25748
25749
25750 /* EXPORT:
25751 Draw the cursor glyph of window W in glyph row ROW. See the
25752 comment of draw_glyphs for the meaning of HL. */
25753
25754 void
25755 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25756 enum draw_glyphs_face hl)
25757 {
25758 /* If cursor hpos is out of bounds, don't draw garbage. This can
25759 happen in mini-buffer windows when switching between echo area
25760 glyphs and mini-buffer. */
25761 if ((row->reversed_p
25762 ? (w->phys_cursor.hpos >= 0)
25763 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25764 {
25765 int on_p = w->phys_cursor_on_p;
25766 int x1;
25767 int hpos = w->phys_cursor.hpos;
25768
25769 /* When the window is hscrolled, cursor hpos can legitimately be
25770 out of bounds, but we draw the cursor at the corresponding
25771 window margin in that case. */
25772 if (!row->reversed_p && hpos < 0)
25773 hpos = 0;
25774 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25775 hpos = row->used[TEXT_AREA] - 1;
25776
25777 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25778 hl, 0);
25779 w->phys_cursor_on_p = on_p;
25780
25781 if (hl == DRAW_CURSOR)
25782 w->phys_cursor_width = x1 - w->phys_cursor.x;
25783 /* When we erase the cursor, and ROW is overlapped by other
25784 rows, make sure that these overlapping parts of other rows
25785 are redrawn. */
25786 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25787 {
25788 w->phys_cursor_width = x1 - w->phys_cursor.x;
25789
25790 if (row > w->current_matrix->rows
25791 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25792 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25793 OVERLAPS_ERASED_CURSOR);
25794
25795 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25796 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25797 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25798 OVERLAPS_ERASED_CURSOR);
25799 }
25800 }
25801 }
25802
25803
25804 /* EXPORT:
25805 Erase the image of a cursor of window W from the screen. */
25806
25807 void
25808 erase_phys_cursor (struct window *w)
25809 {
25810 struct frame *f = XFRAME (w->frame);
25811 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25812 int hpos = w->phys_cursor.hpos;
25813 int vpos = w->phys_cursor.vpos;
25814 int mouse_face_here_p = 0;
25815 struct glyph_matrix *active_glyphs = w->current_matrix;
25816 struct glyph_row *cursor_row;
25817 struct glyph *cursor_glyph;
25818 enum draw_glyphs_face hl;
25819
25820 /* No cursor displayed or row invalidated => nothing to do on the
25821 screen. */
25822 if (w->phys_cursor_type == NO_CURSOR)
25823 goto mark_cursor_off;
25824
25825 /* VPOS >= active_glyphs->nrows means that window has been resized.
25826 Don't bother to erase the cursor. */
25827 if (vpos >= active_glyphs->nrows)
25828 goto mark_cursor_off;
25829
25830 /* If row containing cursor is marked invalid, there is nothing we
25831 can do. */
25832 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25833 if (!cursor_row->enabled_p)
25834 goto mark_cursor_off;
25835
25836 /* If line spacing is > 0, old cursor may only be partially visible in
25837 window after split-window. So adjust visible height. */
25838 cursor_row->visible_height = min (cursor_row->visible_height,
25839 window_text_bottom_y (w) - cursor_row->y);
25840
25841 /* If row is completely invisible, don't attempt to delete a cursor which
25842 isn't there. This can happen if cursor is at top of a window, and
25843 we switch to a buffer with a header line in that window. */
25844 if (cursor_row->visible_height <= 0)
25845 goto mark_cursor_off;
25846
25847 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25848 if (cursor_row->cursor_in_fringe_p)
25849 {
25850 cursor_row->cursor_in_fringe_p = 0;
25851 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25852 goto mark_cursor_off;
25853 }
25854
25855 /* This can happen when the new row is shorter than the old one.
25856 In this case, either draw_glyphs or clear_end_of_line
25857 should have cleared the cursor. Note that we wouldn't be
25858 able to erase the cursor in this case because we don't have a
25859 cursor glyph at hand. */
25860 if ((cursor_row->reversed_p
25861 ? (w->phys_cursor.hpos < 0)
25862 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25863 goto mark_cursor_off;
25864
25865 /* When the window is hscrolled, cursor hpos can legitimately be out
25866 of bounds, but we draw the cursor at the corresponding window
25867 margin in that case. */
25868 if (!cursor_row->reversed_p && hpos < 0)
25869 hpos = 0;
25870 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25871 hpos = cursor_row->used[TEXT_AREA] - 1;
25872
25873 /* If the cursor is in the mouse face area, redisplay that when
25874 we clear the cursor. */
25875 if (! NILP (hlinfo->mouse_face_window)
25876 && coords_in_mouse_face_p (w, hpos, vpos)
25877 /* Don't redraw the cursor's spot in mouse face if it is at the
25878 end of a line (on a newline). The cursor appears there, but
25879 mouse highlighting does not. */
25880 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25881 mouse_face_here_p = 1;
25882
25883 /* Maybe clear the display under the cursor. */
25884 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25885 {
25886 int x, y, left_x;
25887 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25888 int width;
25889
25890 cursor_glyph = get_phys_cursor_glyph (w);
25891 if (cursor_glyph == NULL)
25892 goto mark_cursor_off;
25893
25894 width = cursor_glyph->pixel_width;
25895 left_x = window_box_left_offset (w, TEXT_AREA);
25896 x = w->phys_cursor.x;
25897 if (x < left_x)
25898 width -= left_x - x;
25899 width = min (width, window_box_width (w, TEXT_AREA) - x);
25900 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25901 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25902
25903 if (width > 0)
25904 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25905 }
25906
25907 /* Erase the cursor by redrawing the character underneath it. */
25908 if (mouse_face_here_p)
25909 hl = DRAW_MOUSE_FACE;
25910 else
25911 hl = DRAW_NORMAL_TEXT;
25912 draw_phys_cursor_glyph (w, cursor_row, hl);
25913
25914 mark_cursor_off:
25915 w->phys_cursor_on_p = 0;
25916 w->phys_cursor_type = NO_CURSOR;
25917 }
25918
25919
25920 /* EXPORT:
25921 Display or clear cursor of window W. If ON is zero, clear the
25922 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25923 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25924
25925 void
25926 display_and_set_cursor (struct window *w, int on,
25927 int hpos, int vpos, int x, int y)
25928 {
25929 struct frame *f = XFRAME (w->frame);
25930 int new_cursor_type;
25931 int new_cursor_width;
25932 int active_cursor;
25933 struct glyph_row *glyph_row;
25934 struct glyph *glyph;
25935
25936 /* This is pointless on invisible frames, and dangerous on garbaged
25937 windows and frames; in the latter case, the frame or window may
25938 be in the midst of changing its size, and x and y may be off the
25939 window. */
25940 if (! FRAME_VISIBLE_P (f)
25941 || FRAME_GARBAGED_P (f)
25942 || vpos >= w->current_matrix->nrows
25943 || hpos >= w->current_matrix->matrix_w)
25944 return;
25945
25946 /* If cursor is off and we want it off, return quickly. */
25947 if (!on && !w->phys_cursor_on_p)
25948 return;
25949
25950 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25951 /* If cursor row is not enabled, we don't really know where to
25952 display the cursor. */
25953 if (!glyph_row->enabled_p)
25954 {
25955 w->phys_cursor_on_p = 0;
25956 return;
25957 }
25958
25959 glyph = NULL;
25960 if (!glyph_row->exact_window_width_line_p
25961 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25962 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25963
25964 eassert (input_blocked_p ());
25965
25966 /* Set new_cursor_type to the cursor we want to be displayed. */
25967 new_cursor_type = get_window_cursor_type (w, glyph,
25968 &new_cursor_width, &active_cursor);
25969
25970 /* If cursor is currently being shown and we don't want it to be or
25971 it is in the wrong place, or the cursor type is not what we want,
25972 erase it. */
25973 if (w->phys_cursor_on_p
25974 && (!on
25975 || w->phys_cursor.x != x
25976 || w->phys_cursor.y != y
25977 || new_cursor_type != w->phys_cursor_type
25978 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25979 && new_cursor_width != w->phys_cursor_width)))
25980 erase_phys_cursor (w);
25981
25982 /* Don't check phys_cursor_on_p here because that flag is only set
25983 to zero in some cases where we know that the cursor has been
25984 completely erased, to avoid the extra work of erasing the cursor
25985 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25986 still not be visible, or it has only been partly erased. */
25987 if (on)
25988 {
25989 w->phys_cursor_ascent = glyph_row->ascent;
25990 w->phys_cursor_height = glyph_row->height;
25991
25992 /* Set phys_cursor_.* before x_draw_.* is called because some
25993 of them may need the information. */
25994 w->phys_cursor.x = x;
25995 w->phys_cursor.y = glyph_row->y;
25996 w->phys_cursor.hpos = hpos;
25997 w->phys_cursor.vpos = vpos;
25998 }
25999
26000 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26001 new_cursor_type, new_cursor_width,
26002 on, active_cursor);
26003 }
26004
26005
26006 /* Switch the display of W's cursor on or off, according to the value
26007 of ON. */
26008
26009 static void
26010 update_window_cursor (struct window *w, int on)
26011 {
26012 /* Don't update cursor in windows whose frame is in the process
26013 of being deleted. */
26014 if (w->current_matrix)
26015 {
26016 int hpos = w->phys_cursor.hpos;
26017 int vpos = w->phys_cursor.vpos;
26018 struct glyph_row *row;
26019
26020 if (vpos >= w->current_matrix->nrows
26021 || hpos >= w->current_matrix->matrix_w)
26022 return;
26023
26024 row = MATRIX_ROW (w->current_matrix, vpos);
26025
26026 /* When the window is hscrolled, cursor hpos can legitimately be
26027 out of bounds, but we draw the cursor at the corresponding
26028 window margin in that case. */
26029 if (!row->reversed_p && hpos < 0)
26030 hpos = 0;
26031 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26032 hpos = row->used[TEXT_AREA] - 1;
26033
26034 block_input ();
26035 display_and_set_cursor (w, on, hpos, vpos,
26036 w->phys_cursor.x, w->phys_cursor.y);
26037 unblock_input ();
26038 }
26039 }
26040
26041
26042 /* Call update_window_cursor with parameter ON_P on all leaf windows
26043 in the window tree rooted at W. */
26044
26045 static void
26046 update_cursor_in_window_tree (struct window *w, int on_p)
26047 {
26048 while (w)
26049 {
26050 if (!NILP (w->hchild))
26051 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26052 else if (!NILP (w->vchild))
26053 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26054 else
26055 update_window_cursor (w, on_p);
26056
26057 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26058 }
26059 }
26060
26061
26062 /* EXPORT:
26063 Display the cursor on window W, or clear it, according to ON_P.
26064 Don't change the cursor's position. */
26065
26066 void
26067 x_update_cursor (struct frame *f, int on_p)
26068 {
26069 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26070 }
26071
26072
26073 /* EXPORT:
26074 Clear the cursor of window W to background color, and mark the
26075 cursor as not shown. This is used when the text where the cursor
26076 is about to be rewritten. */
26077
26078 void
26079 x_clear_cursor (struct window *w)
26080 {
26081 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26082 update_window_cursor (w, 0);
26083 }
26084
26085 #endif /* HAVE_WINDOW_SYSTEM */
26086
26087 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26088 and MSDOS. */
26089 static void
26090 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26091 int start_hpos, int end_hpos,
26092 enum draw_glyphs_face draw)
26093 {
26094 #ifdef HAVE_WINDOW_SYSTEM
26095 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26096 {
26097 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26098 return;
26099 }
26100 #endif
26101 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26102 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26103 #endif
26104 }
26105
26106 /* Display the active region described by mouse_face_* according to DRAW. */
26107
26108 static void
26109 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26110 {
26111 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26112 struct frame *f = XFRAME (WINDOW_FRAME (w));
26113
26114 if (/* If window is in the process of being destroyed, don't bother
26115 to do anything. */
26116 w->current_matrix != NULL
26117 /* Don't update mouse highlight if hidden */
26118 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26119 /* Recognize when we are called to operate on rows that don't exist
26120 anymore. This can happen when a window is split. */
26121 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26122 {
26123 int phys_cursor_on_p = w->phys_cursor_on_p;
26124 struct glyph_row *row, *first, *last;
26125
26126 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26127 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26128
26129 for (row = first; row <= last && row->enabled_p; ++row)
26130 {
26131 int start_hpos, end_hpos, start_x;
26132
26133 /* For all but the first row, the highlight starts at column 0. */
26134 if (row == first)
26135 {
26136 /* R2L rows have BEG and END in reversed order, but the
26137 screen drawing geometry is always left to right. So
26138 we need to mirror the beginning and end of the
26139 highlighted area in R2L rows. */
26140 if (!row->reversed_p)
26141 {
26142 start_hpos = hlinfo->mouse_face_beg_col;
26143 start_x = hlinfo->mouse_face_beg_x;
26144 }
26145 else if (row == last)
26146 {
26147 start_hpos = hlinfo->mouse_face_end_col;
26148 start_x = hlinfo->mouse_face_end_x;
26149 }
26150 else
26151 {
26152 start_hpos = 0;
26153 start_x = 0;
26154 }
26155 }
26156 else if (row->reversed_p && row == last)
26157 {
26158 start_hpos = hlinfo->mouse_face_end_col;
26159 start_x = hlinfo->mouse_face_end_x;
26160 }
26161 else
26162 {
26163 start_hpos = 0;
26164 start_x = 0;
26165 }
26166
26167 if (row == last)
26168 {
26169 if (!row->reversed_p)
26170 end_hpos = hlinfo->mouse_face_end_col;
26171 else if (row == first)
26172 end_hpos = hlinfo->mouse_face_beg_col;
26173 else
26174 {
26175 end_hpos = row->used[TEXT_AREA];
26176 if (draw == DRAW_NORMAL_TEXT)
26177 row->fill_line_p = 1; /* Clear to end of line */
26178 }
26179 }
26180 else if (row->reversed_p && row == first)
26181 end_hpos = hlinfo->mouse_face_beg_col;
26182 else
26183 {
26184 end_hpos = row->used[TEXT_AREA];
26185 if (draw == DRAW_NORMAL_TEXT)
26186 row->fill_line_p = 1; /* Clear to end of line */
26187 }
26188
26189 if (end_hpos > start_hpos)
26190 {
26191 draw_row_with_mouse_face (w, start_x, row,
26192 start_hpos, end_hpos, draw);
26193
26194 row->mouse_face_p
26195 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26196 }
26197 }
26198
26199 #ifdef HAVE_WINDOW_SYSTEM
26200 /* When we've written over the cursor, arrange for it to
26201 be displayed again. */
26202 if (FRAME_WINDOW_P (f)
26203 && phys_cursor_on_p && !w->phys_cursor_on_p)
26204 {
26205 int hpos = w->phys_cursor.hpos;
26206
26207 /* When the window is hscrolled, cursor hpos can legitimately be
26208 out of bounds, but we draw the cursor at the corresponding
26209 window margin in that case. */
26210 if (!row->reversed_p && hpos < 0)
26211 hpos = 0;
26212 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26213 hpos = row->used[TEXT_AREA] - 1;
26214
26215 block_input ();
26216 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26217 w->phys_cursor.x, w->phys_cursor.y);
26218 unblock_input ();
26219 }
26220 #endif /* HAVE_WINDOW_SYSTEM */
26221 }
26222
26223 #ifdef HAVE_WINDOW_SYSTEM
26224 /* Change the mouse cursor. */
26225 if (FRAME_WINDOW_P (f))
26226 {
26227 if (draw == DRAW_NORMAL_TEXT
26228 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26229 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26230 else if (draw == DRAW_MOUSE_FACE)
26231 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26232 else
26233 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26234 }
26235 #endif /* HAVE_WINDOW_SYSTEM */
26236 }
26237
26238 /* EXPORT:
26239 Clear out the mouse-highlighted active region.
26240 Redraw it un-highlighted first. Value is non-zero if mouse
26241 face was actually drawn unhighlighted. */
26242
26243 int
26244 clear_mouse_face (Mouse_HLInfo *hlinfo)
26245 {
26246 int cleared = 0;
26247
26248 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26249 {
26250 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26251 cleared = 1;
26252 }
26253
26254 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26255 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26256 hlinfo->mouse_face_window = Qnil;
26257 hlinfo->mouse_face_overlay = Qnil;
26258 return cleared;
26259 }
26260
26261 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26262 within the mouse face on that window. */
26263 static int
26264 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26265 {
26266 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26267
26268 /* Quickly resolve the easy cases. */
26269 if (!(WINDOWP (hlinfo->mouse_face_window)
26270 && XWINDOW (hlinfo->mouse_face_window) == w))
26271 return 0;
26272 if (vpos < hlinfo->mouse_face_beg_row
26273 || vpos > hlinfo->mouse_face_end_row)
26274 return 0;
26275 if (vpos > hlinfo->mouse_face_beg_row
26276 && vpos < hlinfo->mouse_face_end_row)
26277 return 1;
26278
26279 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26280 {
26281 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26282 {
26283 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26284 return 1;
26285 }
26286 else if ((vpos == hlinfo->mouse_face_beg_row
26287 && hpos >= hlinfo->mouse_face_beg_col)
26288 || (vpos == hlinfo->mouse_face_end_row
26289 && hpos < hlinfo->mouse_face_end_col))
26290 return 1;
26291 }
26292 else
26293 {
26294 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26295 {
26296 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26297 return 1;
26298 }
26299 else if ((vpos == hlinfo->mouse_face_beg_row
26300 && hpos <= hlinfo->mouse_face_beg_col)
26301 || (vpos == hlinfo->mouse_face_end_row
26302 && hpos > hlinfo->mouse_face_end_col))
26303 return 1;
26304 }
26305 return 0;
26306 }
26307
26308
26309 /* EXPORT:
26310 Non-zero if physical cursor of window W is within mouse face. */
26311
26312 int
26313 cursor_in_mouse_face_p (struct window *w)
26314 {
26315 int hpos = w->phys_cursor.hpos;
26316 int vpos = w->phys_cursor.vpos;
26317 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26318
26319 /* When the window is hscrolled, cursor hpos can legitimately be out
26320 of bounds, but we draw the cursor at the corresponding window
26321 margin in that case. */
26322 if (!row->reversed_p && hpos < 0)
26323 hpos = 0;
26324 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26325 hpos = row->used[TEXT_AREA] - 1;
26326
26327 return coords_in_mouse_face_p (w, hpos, vpos);
26328 }
26329
26330
26331 \f
26332 /* Find the glyph rows START_ROW and END_ROW of window W that display
26333 characters between buffer positions START_CHARPOS and END_CHARPOS
26334 (excluding END_CHARPOS). DISP_STRING is a display string that
26335 covers these buffer positions. This is similar to
26336 row_containing_pos, but is more accurate when bidi reordering makes
26337 buffer positions change non-linearly with glyph rows. */
26338 static void
26339 rows_from_pos_range (struct window *w,
26340 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26341 Lisp_Object disp_string,
26342 struct glyph_row **start, struct glyph_row **end)
26343 {
26344 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26345 int last_y = window_text_bottom_y (w);
26346 struct glyph_row *row;
26347
26348 *start = NULL;
26349 *end = NULL;
26350
26351 while (!first->enabled_p
26352 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26353 first++;
26354
26355 /* Find the START row. */
26356 for (row = first;
26357 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26358 row++)
26359 {
26360 /* A row can potentially be the START row if the range of the
26361 characters it displays intersects the range
26362 [START_CHARPOS..END_CHARPOS). */
26363 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26364 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26365 /* See the commentary in row_containing_pos, for the
26366 explanation of the complicated way to check whether
26367 some position is beyond the end of the characters
26368 displayed by a row. */
26369 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26370 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26371 && !row->ends_at_zv_p
26372 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26373 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26374 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26375 && !row->ends_at_zv_p
26376 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26377 {
26378 /* Found a candidate row. Now make sure at least one of the
26379 glyphs it displays has a charpos from the range
26380 [START_CHARPOS..END_CHARPOS).
26381
26382 This is not obvious because bidi reordering could make
26383 buffer positions of a row be 1,2,3,102,101,100, and if we
26384 want to highlight characters in [50..60), we don't want
26385 this row, even though [50..60) does intersect [1..103),
26386 the range of character positions given by the row's start
26387 and end positions. */
26388 struct glyph *g = row->glyphs[TEXT_AREA];
26389 struct glyph *e = g + row->used[TEXT_AREA];
26390
26391 while (g < e)
26392 {
26393 if (((BUFFERP (g->object) || INTEGERP (g->object))
26394 && start_charpos <= g->charpos && g->charpos < end_charpos)
26395 /* A glyph that comes from DISP_STRING is by
26396 definition to be highlighted. */
26397 || EQ (g->object, disp_string))
26398 *start = row;
26399 g++;
26400 }
26401 if (*start)
26402 break;
26403 }
26404 }
26405
26406 /* Find the END row. */
26407 if (!*start
26408 /* If the last row is partially visible, start looking for END
26409 from that row, instead of starting from FIRST. */
26410 && !(row->enabled_p
26411 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26412 row = first;
26413 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26414 {
26415 struct glyph_row *next = row + 1;
26416 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26417
26418 if (!next->enabled_p
26419 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26420 /* The first row >= START whose range of displayed characters
26421 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26422 is the row END + 1. */
26423 || (start_charpos < next_start
26424 && end_charpos < next_start)
26425 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26426 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26427 && !next->ends_at_zv_p
26428 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26429 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26430 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26431 && !next->ends_at_zv_p
26432 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26433 {
26434 *end = row;
26435 break;
26436 }
26437 else
26438 {
26439 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26440 but none of the characters it displays are in the range, it is
26441 also END + 1. */
26442 struct glyph *g = next->glyphs[TEXT_AREA];
26443 struct glyph *s = g;
26444 struct glyph *e = g + next->used[TEXT_AREA];
26445
26446 while (g < e)
26447 {
26448 if (((BUFFERP (g->object) || INTEGERP (g->object))
26449 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26450 /* If the buffer position of the first glyph in
26451 the row is equal to END_CHARPOS, it means
26452 the last character to be highlighted is the
26453 newline of ROW, and we must consider NEXT as
26454 END, not END+1. */
26455 || (((!next->reversed_p && g == s)
26456 || (next->reversed_p && g == e - 1))
26457 && (g->charpos == end_charpos
26458 /* Special case for when NEXT is an
26459 empty line at ZV. */
26460 || (g->charpos == -1
26461 && !row->ends_at_zv_p
26462 && next_start == end_charpos)))))
26463 /* A glyph that comes from DISP_STRING is by
26464 definition to be highlighted. */
26465 || EQ (g->object, disp_string))
26466 break;
26467 g++;
26468 }
26469 if (g == e)
26470 {
26471 *end = row;
26472 break;
26473 }
26474 /* The first row that ends at ZV must be the last to be
26475 highlighted. */
26476 else if (next->ends_at_zv_p)
26477 {
26478 *end = next;
26479 break;
26480 }
26481 }
26482 }
26483 }
26484
26485 /* This function sets the mouse_face_* elements of HLINFO, assuming
26486 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26487 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26488 for the overlay or run of text properties specifying the mouse
26489 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26490 before-string and after-string that must also be highlighted.
26491 DISP_STRING, if non-nil, is a display string that may cover some
26492 or all of the highlighted text. */
26493
26494 static void
26495 mouse_face_from_buffer_pos (Lisp_Object window,
26496 Mouse_HLInfo *hlinfo,
26497 ptrdiff_t mouse_charpos,
26498 ptrdiff_t start_charpos,
26499 ptrdiff_t end_charpos,
26500 Lisp_Object before_string,
26501 Lisp_Object after_string,
26502 Lisp_Object disp_string)
26503 {
26504 struct window *w = XWINDOW (window);
26505 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26506 struct glyph_row *r1, *r2;
26507 struct glyph *glyph, *end;
26508 ptrdiff_t ignore, pos;
26509 int x;
26510
26511 eassert (NILP (disp_string) || STRINGP (disp_string));
26512 eassert (NILP (before_string) || STRINGP (before_string));
26513 eassert (NILP (after_string) || STRINGP (after_string));
26514
26515 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26516 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26517 if (r1 == NULL)
26518 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26519 /* If the before-string or display-string contains newlines,
26520 rows_from_pos_range skips to its last row. Move back. */
26521 if (!NILP (before_string) || !NILP (disp_string))
26522 {
26523 struct glyph_row *prev;
26524 while ((prev = r1 - 1, prev >= first)
26525 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26526 && prev->used[TEXT_AREA] > 0)
26527 {
26528 struct glyph *beg = prev->glyphs[TEXT_AREA];
26529 glyph = beg + prev->used[TEXT_AREA];
26530 while (--glyph >= beg && INTEGERP (glyph->object));
26531 if (glyph < beg
26532 || !(EQ (glyph->object, before_string)
26533 || EQ (glyph->object, disp_string)))
26534 break;
26535 r1 = prev;
26536 }
26537 }
26538 if (r2 == NULL)
26539 {
26540 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26541 hlinfo->mouse_face_past_end = 1;
26542 }
26543 else if (!NILP (after_string))
26544 {
26545 /* If the after-string has newlines, advance to its last row. */
26546 struct glyph_row *next;
26547 struct glyph_row *last
26548 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26549
26550 for (next = r2 + 1;
26551 next <= last
26552 && next->used[TEXT_AREA] > 0
26553 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26554 ++next)
26555 r2 = next;
26556 }
26557 /* The rest of the display engine assumes that mouse_face_beg_row is
26558 either above mouse_face_end_row or identical to it. But with
26559 bidi-reordered continued lines, the row for START_CHARPOS could
26560 be below the row for END_CHARPOS. If so, swap the rows and store
26561 them in correct order. */
26562 if (r1->y > r2->y)
26563 {
26564 struct glyph_row *tem = r2;
26565
26566 r2 = r1;
26567 r1 = tem;
26568 }
26569
26570 hlinfo->mouse_face_beg_y = r1->y;
26571 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26572 hlinfo->mouse_face_end_y = r2->y;
26573 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26574
26575 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26576 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26577 could be anywhere in the row and in any order. The strategy
26578 below is to find the leftmost and the rightmost glyph that
26579 belongs to either of these 3 strings, or whose position is
26580 between START_CHARPOS and END_CHARPOS, and highlight all the
26581 glyphs between those two. This may cover more than just the text
26582 between START_CHARPOS and END_CHARPOS if the range of characters
26583 strides the bidi level boundary, e.g. if the beginning is in R2L
26584 text while the end is in L2R text or vice versa. */
26585 if (!r1->reversed_p)
26586 {
26587 /* This row is in a left to right paragraph. Scan it left to
26588 right. */
26589 glyph = r1->glyphs[TEXT_AREA];
26590 end = glyph + r1->used[TEXT_AREA];
26591 x = r1->x;
26592
26593 /* Skip truncation glyphs at the start of the glyph row. */
26594 if (r1->displays_text_p)
26595 for (; glyph < end
26596 && INTEGERP (glyph->object)
26597 && glyph->charpos < 0;
26598 ++glyph)
26599 x += glyph->pixel_width;
26600
26601 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26602 or DISP_STRING, and the first glyph from buffer whose
26603 position is between START_CHARPOS and END_CHARPOS. */
26604 for (; glyph < end
26605 && !INTEGERP (glyph->object)
26606 && !EQ (glyph->object, disp_string)
26607 && !(BUFFERP (glyph->object)
26608 && (glyph->charpos >= start_charpos
26609 && glyph->charpos < end_charpos));
26610 ++glyph)
26611 {
26612 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26613 are present at buffer positions between START_CHARPOS and
26614 END_CHARPOS, or if they come from an overlay. */
26615 if (EQ (glyph->object, before_string))
26616 {
26617 pos = string_buffer_position (before_string,
26618 start_charpos);
26619 /* If pos == 0, it means before_string came from an
26620 overlay, not from a buffer position. */
26621 if (!pos || (pos >= start_charpos && pos < end_charpos))
26622 break;
26623 }
26624 else if (EQ (glyph->object, after_string))
26625 {
26626 pos = string_buffer_position (after_string, end_charpos);
26627 if (!pos || (pos >= start_charpos && pos < end_charpos))
26628 break;
26629 }
26630 x += glyph->pixel_width;
26631 }
26632 hlinfo->mouse_face_beg_x = x;
26633 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26634 }
26635 else
26636 {
26637 /* This row is in a right to left paragraph. Scan it right to
26638 left. */
26639 struct glyph *g;
26640
26641 end = r1->glyphs[TEXT_AREA] - 1;
26642 glyph = end + r1->used[TEXT_AREA];
26643
26644 /* Skip truncation glyphs at the start of the glyph row. */
26645 if (r1->displays_text_p)
26646 for (; glyph > end
26647 && INTEGERP (glyph->object)
26648 && glyph->charpos < 0;
26649 --glyph)
26650 ;
26651
26652 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26653 or DISP_STRING, and the first glyph from buffer whose
26654 position is between START_CHARPOS and END_CHARPOS. */
26655 for (; glyph > end
26656 && !INTEGERP (glyph->object)
26657 && !EQ (glyph->object, disp_string)
26658 && !(BUFFERP (glyph->object)
26659 && (glyph->charpos >= start_charpos
26660 && glyph->charpos < end_charpos));
26661 --glyph)
26662 {
26663 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26664 are present at buffer positions between START_CHARPOS and
26665 END_CHARPOS, or if they come from an overlay. */
26666 if (EQ (glyph->object, before_string))
26667 {
26668 pos = string_buffer_position (before_string, start_charpos);
26669 /* If pos == 0, it means before_string came from an
26670 overlay, not from a buffer position. */
26671 if (!pos || (pos >= start_charpos && pos < end_charpos))
26672 break;
26673 }
26674 else if (EQ (glyph->object, after_string))
26675 {
26676 pos = string_buffer_position (after_string, end_charpos);
26677 if (!pos || (pos >= start_charpos && pos < end_charpos))
26678 break;
26679 }
26680 }
26681
26682 glyph++; /* first glyph to the right of the highlighted area */
26683 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26684 x += g->pixel_width;
26685 hlinfo->mouse_face_beg_x = x;
26686 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26687 }
26688
26689 /* If the highlight ends in a different row, compute GLYPH and END
26690 for the end row. Otherwise, reuse the values computed above for
26691 the row where the highlight begins. */
26692 if (r2 != r1)
26693 {
26694 if (!r2->reversed_p)
26695 {
26696 glyph = r2->glyphs[TEXT_AREA];
26697 end = glyph + r2->used[TEXT_AREA];
26698 x = r2->x;
26699 }
26700 else
26701 {
26702 end = r2->glyphs[TEXT_AREA] - 1;
26703 glyph = end + r2->used[TEXT_AREA];
26704 }
26705 }
26706
26707 if (!r2->reversed_p)
26708 {
26709 /* Skip truncation and continuation glyphs near the end of the
26710 row, and also blanks and stretch glyphs inserted by
26711 extend_face_to_end_of_line. */
26712 while (end > glyph
26713 && INTEGERP ((end - 1)->object))
26714 --end;
26715 /* Scan the rest of the glyph row from the end, looking for the
26716 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26717 DISP_STRING, or whose position is between START_CHARPOS
26718 and END_CHARPOS */
26719 for (--end;
26720 end > glyph
26721 && !INTEGERP (end->object)
26722 && !EQ (end->object, disp_string)
26723 && !(BUFFERP (end->object)
26724 && (end->charpos >= start_charpos
26725 && end->charpos < end_charpos));
26726 --end)
26727 {
26728 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26729 are present at buffer positions between START_CHARPOS and
26730 END_CHARPOS, or if they come from an overlay. */
26731 if (EQ (end->object, before_string))
26732 {
26733 pos = string_buffer_position (before_string, start_charpos);
26734 if (!pos || (pos >= start_charpos && pos < end_charpos))
26735 break;
26736 }
26737 else if (EQ (end->object, after_string))
26738 {
26739 pos = string_buffer_position (after_string, end_charpos);
26740 if (!pos || (pos >= start_charpos && pos < end_charpos))
26741 break;
26742 }
26743 }
26744 /* Find the X coordinate of the last glyph to be highlighted. */
26745 for (; glyph <= end; ++glyph)
26746 x += glyph->pixel_width;
26747
26748 hlinfo->mouse_face_end_x = x;
26749 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26750 }
26751 else
26752 {
26753 /* Skip truncation and continuation glyphs near the end of the
26754 row, and also blanks and stretch glyphs inserted by
26755 extend_face_to_end_of_line. */
26756 x = r2->x;
26757 end++;
26758 while (end < glyph
26759 && INTEGERP (end->object))
26760 {
26761 x += end->pixel_width;
26762 ++end;
26763 }
26764 /* Scan the rest of the glyph row from the end, looking for the
26765 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26766 DISP_STRING, or whose position is between START_CHARPOS
26767 and END_CHARPOS */
26768 for ( ;
26769 end < glyph
26770 && !INTEGERP (end->object)
26771 && !EQ (end->object, disp_string)
26772 && !(BUFFERP (end->object)
26773 && (end->charpos >= start_charpos
26774 && end->charpos < end_charpos));
26775 ++end)
26776 {
26777 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26778 are present at buffer positions between START_CHARPOS and
26779 END_CHARPOS, or if they come from an overlay. */
26780 if (EQ (end->object, before_string))
26781 {
26782 pos = string_buffer_position (before_string, start_charpos);
26783 if (!pos || (pos >= start_charpos && pos < end_charpos))
26784 break;
26785 }
26786 else if (EQ (end->object, after_string))
26787 {
26788 pos = string_buffer_position (after_string, end_charpos);
26789 if (!pos || (pos >= start_charpos && pos < end_charpos))
26790 break;
26791 }
26792 x += end->pixel_width;
26793 }
26794 /* If we exited the above loop because we arrived at the last
26795 glyph of the row, and its buffer position is still not in
26796 range, it means the last character in range is the preceding
26797 newline. Bump the end column and x values to get past the
26798 last glyph. */
26799 if (end == glyph
26800 && BUFFERP (end->object)
26801 && (end->charpos < start_charpos
26802 || end->charpos >= end_charpos))
26803 {
26804 x += end->pixel_width;
26805 ++end;
26806 }
26807 hlinfo->mouse_face_end_x = x;
26808 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26809 }
26810
26811 hlinfo->mouse_face_window = window;
26812 hlinfo->mouse_face_face_id
26813 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26814 mouse_charpos + 1,
26815 !hlinfo->mouse_face_hidden, -1);
26816 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26817 }
26818
26819 /* The following function is not used anymore (replaced with
26820 mouse_face_from_string_pos), but I leave it here for the time
26821 being, in case someone would. */
26822
26823 #if 0 /* not used */
26824
26825 /* Find the position of the glyph for position POS in OBJECT in
26826 window W's current matrix, and return in *X, *Y the pixel
26827 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26828
26829 RIGHT_P non-zero means return the position of the right edge of the
26830 glyph, RIGHT_P zero means return the left edge position.
26831
26832 If no glyph for POS exists in the matrix, return the position of
26833 the glyph with the next smaller position that is in the matrix, if
26834 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26835 exists in the matrix, return the position of the glyph with the
26836 next larger position in OBJECT.
26837
26838 Value is non-zero if a glyph was found. */
26839
26840 static int
26841 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
26842 int *hpos, int *vpos, int *x, int *y, int right_p)
26843 {
26844 int yb = window_text_bottom_y (w);
26845 struct glyph_row *r;
26846 struct glyph *best_glyph = NULL;
26847 struct glyph_row *best_row = NULL;
26848 int best_x = 0;
26849
26850 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26851 r->enabled_p && r->y < yb;
26852 ++r)
26853 {
26854 struct glyph *g = r->glyphs[TEXT_AREA];
26855 struct glyph *e = g + r->used[TEXT_AREA];
26856 int gx;
26857
26858 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26859 if (EQ (g->object, object))
26860 {
26861 if (g->charpos == pos)
26862 {
26863 best_glyph = g;
26864 best_x = gx;
26865 best_row = r;
26866 goto found;
26867 }
26868 else if (best_glyph == NULL
26869 || ((eabs (g->charpos - pos)
26870 < eabs (best_glyph->charpos - pos))
26871 && (right_p
26872 ? g->charpos < pos
26873 : g->charpos > pos)))
26874 {
26875 best_glyph = g;
26876 best_x = gx;
26877 best_row = r;
26878 }
26879 }
26880 }
26881
26882 found:
26883
26884 if (best_glyph)
26885 {
26886 *x = best_x;
26887 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26888
26889 if (right_p)
26890 {
26891 *x += best_glyph->pixel_width;
26892 ++*hpos;
26893 }
26894
26895 *y = best_row->y;
26896 *vpos = best_row - w->current_matrix->rows;
26897 }
26898
26899 return best_glyph != NULL;
26900 }
26901 #endif /* not used */
26902
26903 /* Find the positions of the first and the last glyphs in window W's
26904 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26905 (assumed to be a string), and return in HLINFO's mouse_face_*
26906 members the pixel and column/row coordinates of those glyphs. */
26907
26908 static void
26909 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26910 Lisp_Object object,
26911 ptrdiff_t startpos, ptrdiff_t endpos)
26912 {
26913 int yb = window_text_bottom_y (w);
26914 struct glyph_row *r;
26915 struct glyph *g, *e;
26916 int gx;
26917 int found = 0;
26918
26919 /* Find the glyph row with at least one position in the range
26920 [STARTPOS..ENDPOS], and the first glyph in that row whose
26921 position belongs to that range. */
26922 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26923 r->enabled_p && r->y < yb;
26924 ++r)
26925 {
26926 if (!r->reversed_p)
26927 {
26928 g = r->glyphs[TEXT_AREA];
26929 e = g + r->used[TEXT_AREA];
26930 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26931 if (EQ (g->object, object)
26932 && startpos <= g->charpos && g->charpos <= endpos)
26933 {
26934 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26935 hlinfo->mouse_face_beg_y = r->y;
26936 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26937 hlinfo->mouse_face_beg_x = gx;
26938 found = 1;
26939 break;
26940 }
26941 }
26942 else
26943 {
26944 struct glyph *g1;
26945
26946 e = r->glyphs[TEXT_AREA];
26947 g = e + r->used[TEXT_AREA];
26948 for ( ; g > e; --g)
26949 if (EQ ((g-1)->object, object)
26950 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26951 {
26952 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26953 hlinfo->mouse_face_beg_y = r->y;
26954 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26955 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26956 gx += g1->pixel_width;
26957 hlinfo->mouse_face_beg_x = gx;
26958 found = 1;
26959 break;
26960 }
26961 }
26962 if (found)
26963 break;
26964 }
26965
26966 if (!found)
26967 return;
26968
26969 /* Starting with the next row, look for the first row which does NOT
26970 include any glyphs whose positions are in the range. */
26971 for (++r; r->enabled_p && r->y < yb; ++r)
26972 {
26973 g = r->glyphs[TEXT_AREA];
26974 e = g + r->used[TEXT_AREA];
26975 found = 0;
26976 for ( ; g < e; ++g)
26977 if (EQ (g->object, object)
26978 && startpos <= g->charpos && g->charpos <= endpos)
26979 {
26980 found = 1;
26981 break;
26982 }
26983 if (!found)
26984 break;
26985 }
26986
26987 /* The highlighted region ends on the previous row. */
26988 r--;
26989
26990 /* Set the end row and its vertical pixel coordinate. */
26991 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26992 hlinfo->mouse_face_end_y = r->y;
26993
26994 /* Compute and set the end column and the end column's horizontal
26995 pixel coordinate. */
26996 if (!r->reversed_p)
26997 {
26998 g = r->glyphs[TEXT_AREA];
26999 e = g + r->used[TEXT_AREA];
27000 for ( ; e > g; --e)
27001 if (EQ ((e-1)->object, object)
27002 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27003 break;
27004 hlinfo->mouse_face_end_col = e - g;
27005
27006 for (gx = r->x; g < e; ++g)
27007 gx += g->pixel_width;
27008 hlinfo->mouse_face_end_x = gx;
27009 }
27010 else
27011 {
27012 e = r->glyphs[TEXT_AREA];
27013 g = e + r->used[TEXT_AREA];
27014 for (gx = r->x ; e < g; ++e)
27015 {
27016 if (EQ (e->object, object)
27017 && startpos <= e->charpos && e->charpos <= endpos)
27018 break;
27019 gx += e->pixel_width;
27020 }
27021 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27022 hlinfo->mouse_face_end_x = gx;
27023 }
27024 }
27025
27026 #ifdef HAVE_WINDOW_SYSTEM
27027
27028 /* See if position X, Y is within a hot-spot of an image. */
27029
27030 static int
27031 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27032 {
27033 if (!CONSP (hot_spot))
27034 return 0;
27035
27036 if (EQ (XCAR (hot_spot), Qrect))
27037 {
27038 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27039 Lisp_Object rect = XCDR (hot_spot);
27040 Lisp_Object tem;
27041 if (!CONSP (rect))
27042 return 0;
27043 if (!CONSP (XCAR (rect)))
27044 return 0;
27045 if (!CONSP (XCDR (rect)))
27046 return 0;
27047 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27048 return 0;
27049 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27050 return 0;
27051 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27052 return 0;
27053 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27054 return 0;
27055 return 1;
27056 }
27057 else if (EQ (XCAR (hot_spot), Qcircle))
27058 {
27059 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27060 Lisp_Object circ = XCDR (hot_spot);
27061 Lisp_Object lr, lx0, ly0;
27062 if (CONSP (circ)
27063 && CONSP (XCAR (circ))
27064 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27065 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27066 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27067 {
27068 double r = XFLOATINT (lr);
27069 double dx = XINT (lx0) - x;
27070 double dy = XINT (ly0) - y;
27071 return (dx * dx + dy * dy <= r * r);
27072 }
27073 }
27074 else if (EQ (XCAR (hot_spot), Qpoly))
27075 {
27076 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27077 if (VECTORP (XCDR (hot_spot)))
27078 {
27079 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27080 Lisp_Object *poly = v->contents;
27081 ptrdiff_t n = v->header.size;
27082 ptrdiff_t i;
27083 int inside = 0;
27084 Lisp_Object lx, ly;
27085 int x0, y0;
27086
27087 /* Need an even number of coordinates, and at least 3 edges. */
27088 if (n < 6 || n & 1)
27089 return 0;
27090
27091 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27092 If count is odd, we are inside polygon. Pixels on edges
27093 may or may not be included depending on actual geometry of the
27094 polygon. */
27095 if ((lx = poly[n-2], !INTEGERP (lx))
27096 || (ly = poly[n-1], !INTEGERP (lx)))
27097 return 0;
27098 x0 = XINT (lx), y0 = XINT (ly);
27099 for (i = 0; i < n; i += 2)
27100 {
27101 int x1 = x0, y1 = y0;
27102 if ((lx = poly[i], !INTEGERP (lx))
27103 || (ly = poly[i+1], !INTEGERP (ly)))
27104 return 0;
27105 x0 = XINT (lx), y0 = XINT (ly);
27106
27107 /* Does this segment cross the X line? */
27108 if (x0 >= x)
27109 {
27110 if (x1 >= x)
27111 continue;
27112 }
27113 else if (x1 < x)
27114 continue;
27115 if (y > y0 && y > y1)
27116 continue;
27117 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27118 inside = !inside;
27119 }
27120 return inside;
27121 }
27122 }
27123 return 0;
27124 }
27125
27126 Lisp_Object
27127 find_hot_spot (Lisp_Object map, int x, int y)
27128 {
27129 while (CONSP (map))
27130 {
27131 if (CONSP (XCAR (map))
27132 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27133 return XCAR (map);
27134 map = XCDR (map);
27135 }
27136
27137 return Qnil;
27138 }
27139
27140 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27141 3, 3, 0,
27142 doc: /* Lookup in image map MAP coordinates X and Y.
27143 An image map is an alist where each element has the format (AREA ID PLIST).
27144 An AREA is specified as either a rectangle, a circle, or a polygon:
27145 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27146 pixel coordinates of the upper left and bottom right corners.
27147 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27148 and the radius of the circle; r may be a float or integer.
27149 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27150 vector describes one corner in the polygon.
27151 Returns the alist element for the first matching AREA in MAP. */)
27152 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27153 {
27154 if (NILP (map))
27155 return Qnil;
27156
27157 CHECK_NUMBER (x);
27158 CHECK_NUMBER (y);
27159
27160 return find_hot_spot (map,
27161 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27162 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27163 }
27164
27165
27166 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27167 static void
27168 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27169 {
27170 /* Do not change cursor shape while dragging mouse. */
27171 if (!NILP (do_mouse_tracking))
27172 return;
27173
27174 if (!NILP (pointer))
27175 {
27176 if (EQ (pointer, Qarrow))
27177 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27178 else if (EQ (pointer, Qhand))
27179 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27180 else if (EQ (pointer, Qtext))
27181 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27182 else if (EQ (pointer, intern ("hdrag")))
27183 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27184 #ifdef HAVE_X_WINDOWS
27185 else if (EQ (pointer, intern ("vdrag")))
27186 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27187 #endif
27188 else if (EQ (pointer, intern ("hourglass")))
27189 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27190 else if (EQ (pointer, Qmodeline))
27191 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27192 else
27193 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27194 }
27195
27196 if (cursor != No_Cursor)
27197 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27198 }
27199
27200 #endif /* HAVE_WINDOW_SYSTEM */
27201
27202 /* Take proper action when mouse has moved to the mode or header line
27203 or marginal area AREA of window W, x-position X and y-position Y.
27204 X is relative to the start of the text display area of W, so the
27205 width of bitmap areas and scroll bars must be subtracted to get a
27206 position relative to the start of the mode line. */
27207
27208 static void
27209 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27210 enum window_part area)
27211 {
27212 struct window *w = XWINDOW (window);
27213 struct frame *f = XFRAME (w->frame);
27214 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27215 #ifdef HAVE_WINDOW_SYSTEM
27216 Display_Info *dpyinfo;
27217 #endif
27218 Cursor cursor = No_Cursor;
27219 Lisp_Object pointer = Qnil;
27220 int dx, dy, width, height;
27221 ptrdiff_t charpos;
27222 Lisp_Object string, object = Qnil;
27223 Lisp_Object pos IF_LINT (= Qnil), help;
27224
27225 Lisp_Object mouse_face;
27226 int original_x_pixel = x;
27227 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27228 struct glyph_row *row IF_LINT (= 0);
27229
27230 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27231 {
27232 int x0;
27233 struct glyph *end;
27234
27235 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27236 returns them in row/column units! */
27237 string = mode_line_string (w, area, &x, &y, &charpos,
27238 &object, &dx, &dy, &width, &height);
27239
27240 row = (area == ON_MODE_LINE
27241 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27242 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27243
27244 /* Find the glyph under the mouse pointer. */
27245 if (row->mode_line_p && row->enabled_p)
27246 {
27247 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27248 end = glyph + row->used[TEXT_AREA];
27249
27250 for (x0 = original_x_pixel;
27251 glyph < end && x0 >= glyph->pixel_width;
27252 ++glyph)
27253 x0 -= glyph->pixel_width;
27254
27255 if (glyph >= end)
27256 glyph = NULL;
27257 }
27258 }
27259 else
27260 {
27261 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27262 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27263 returns them in row/column units! */
27264 string = marginal_area_string (w, area, &x, &y, &charpos,
27265 &object, &dx, &dy, &width, &height);
27266 }
27267
27268 help = Qnil;
27269
27270 #ifdef HAVE_WINDOW_SYSTEM
27271 if (IMAGEP (object))
27272 {
27273 Lisp_Object image_map, hotspot;
27274 if ((image_map = Fplist_get (XCDR (object), QCmap),
27275 !NILP (image_map))
27276 && (hotspot = find_hot_spot (image_map, dx, dy),
27277 CONSP (hotspot))
27278 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27279 {
27280 Lisp_Object plist;
27281
27282 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27283 If so, we could look for mouse-enter, mouse-leave
27284 properties in PLIST (and do something...). */
27285 hotspot = XCDR (hotspot);
27286 if (CONSP (hotspot)
27287 && (plist = XCAR (hotspot), CONSP (plist)))
27288 {
27289 pointer = Fplist_get (plist, Qpointer);
27290 if (NILP (pointer))
27291 pointer = Qhand;
27292 help = Fplist_get (plist, Qhelp_echo);
27293 if (!NILP (help))
27294 {
27295 help_echo_string = help;
27296 XSETWINDOW (help_echo_window, w);
27297 help_echo_object = w->buffer;
27298 help_echo_pos = charpos;
27299 }
27300 }
27301 }
27302 if (NILP (pointer))
27303 pointer = Fplist_get (XCDR (object), QCpointer);
27304 }
27305 #endif /* HAVE_WINDOW_SYSTEM */
27306
27307 if (STRINGP (string))
27308 pos = make_number (charpos);
27309
27310 /* Set the help text and mouse pointer. If the mouse is on a part
27311 of the mode line without any text (e.g. past the right edge of
27312 the mode line text), use the default help text and pointer. */
27313 if (STRINGP (string) || area == ON_MODE_LINE)
27314 {
27315 /* Arrange to display the help by setting the global variables
27316 help_echo_string, help_echo_object, and help_echo_pos. */
27317 if (NILP (help))
27318 {
27319 if (STRINGP (string))
27320 help = Fget_text_property (pos, Qhelp_echo, string);
27321
27322 if (!NILP (help))
27323 {
27324 help_echo_string = help;
27325 XSETWINDOW (help_echo_window, w);
27326 help_echo_object = string;
27327 help_echo_pos = charpos;
27328 }
27329 else if (area == ON_MODE_LINE)
27330 {
27331 Lisp_Object default_help
27332 = buffer_local_value_1 (Qmode_line_default_help_echo,
27333 w->buffer);
27334
27335 if (STRINGP (default_help))
27336 {
27337 help_echo_string = default_help;
27338 XSETWINDOW (help_echo_window, w);
27339 help_echo_object = Qnil;
27340 help_echo_pos = -1;
27341 }
27342 }
27343 }
27344
27345 #ifdef HAVE_WINDOW_SYSTEM
27346 /* Change the mouse pointer according to what is under it. */
27347 if (FRAME_WINDOW_P (f))
27348 {
27349 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27350 if (STRINGP (string))
27351 {
27352 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27353
27354 if (NILP (pointer))
27355 pointer = Fget_text_property (pos, Qpointer, string);
27356
27357 /* Change the mouse pointer according to what is under X/Y. */
27358 if (NILP (pointer)
27359 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27360 {
27361 Lisp_Object map;
27362 map = Fget_text_property (pos, Qlocal_map, string);
27363 if (!KEYMAPP (map))
27364 map = Fget_text_property (pos, Qkeymap, string);
27365 if (!KEYMAPP (map))
27366 cursor = dpyinfo->vertical_scroll_bar_cursor;
27367 }
27368 }
27369 else
27370 /* Default mode-line pointer. */
27371 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27372 }
27373 #endif
27374 }
27375
27376 /* Change the mouse face according to what is under X/Y. */
27377 if (STRINGP (string))
27378 {
27379 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27380 if (!NILP (mouse_face)
27381 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27382 && glyph)
27383 {
27384 Lisp_Object b, e;
27385
27386 struct glyph * tmp_glyph;
27387
27388 int gpos;
27389 int gseq_length;
27390 int total_pixel_width;
27391 ptrdiff_t begpos, endpos, ignore;
27392
27393 int vpos, hpos;
27394
27395 b = Fprevious_single_property_change (make_number (charpos + 1),
27396 Qmouse_face, string, Qnil);
27397 if (NILP (b))
27398 begpos = 0;
27399 else
27400 begpos = XINT (b);
27401
27402 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27403 if (NILP (e))
27404 endpos = SCHARS (string);
27405 else
27406 endpos = XINT (e);
27407
27408 /* Calculate the glyph position GPOS of GLYPH in the
27409 displayed string, relative to the beginning of the
27410 highlighted part of the string.
27411
27412 Note: GPOS is different from CHARPOS. CHARPOS is the
27413 position of GLYPH in the internal string object. A mode
27414 line string format has structures which are converted to
27415 a flattened string by the Emacs Lisp interpreter. The
27416 internal string is an element of those structures. The
27417 displayed string is the flattened string. */
27418 tmp_glyph = row_start_glyph;
27419 while (tmp_glyph < glyph
27420 && (!(EQ (tmp_glyph->object, glyph->object)
27421 && begpos <= tmp_glyph->charpos
27422 && tmp_glyph->charpos < endpos)))
27423 tmp_glyph++;
27424 gpos = glyph - tmp_glyph;
27425
27426 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27427 the highlighted part of the displayed string to which
27428 GLYPH belongs. Note: GSEQ_LENGTH is different from
27429 SCHARS (STRING), because the latter returns the length of
27430 the internal string. */
27431 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27432 tmp_glyph > glyph
27433 && (!(EQ (tmp_glyph->object, glyph->object)
27434 && begpos <= tmp_glyph->charpos
27435 && tmp_glyph->charpos < endpos));
27436 tmp_glyph--)
27437 ;
27438 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27439
27440 /* Calculate the total pixel width of all the glyphs between
27441 the beginning of the highlighted area and GLYPH. */
27442 total_pixel_width = 0;
27443 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27444 total_pixel_width += tmp_glyph->pixel_width;
27445
27446 /* Pre calculation of re-rendering position. Note: X is in
27447 column units here, after the call to mode_line_string or
27448 marginal_area_string. */
27449 hpos = x - gpos;
27450 vpos = (area == ON_MODE_LINE
27451 ? (w->current_matrix)->nrows - 1
27452 : 0);
27453
27454 /* If GLYPH's position is included in the region that is
27455 already drawn in mouse face, we have nothing to do. */
27456 if ( EQ (window, hlinfo->mouse_face_window)
27457 && (!row->reversed_p
27458 ? (hlinfo->mouse_face_beg_col <= hpos
27459 && hpos < hlinfo->mouse_face_end_col)
27460 /* In R2L rows we swap BEG and END, see below. */
27461 : (hlinfo->mouse_face_end_col <= hpos
27462 && hpos < hlinfo->mouse_face_beg_col))
27463 && hlinfo->mouse_face_beg_row == vpos )
27464 return;
27465
27466 if (clear_mouse_face (hlinfo))
27467 cursor = No_Cursor;
27468
27469 if (!row->reversed_p)
27470 {
27471 hlinfo->mouse_face_beg_col = hpos;
27472 hlinfo->mouse_face_beg_x = original_x_pixel
27473 - (total_pixel_width + dx);
27474 hlinfo->mouse_face_end_col = hpos + gseq_length;
27475 hlinfo->mouse_face_end_x = 0;
27476 }
27477 else
27478 {
27479 /* In R2L rows, show_mouse_face expects BEG and END
27480 coordinates to be swapped. */
27481 hlinfo->mouse_face_end_col = hpos;
27482 hlinfo->mouse_face_end_x = original_x_pixel
27483 - (total_pixel_width + dx);
27484 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27485 hlinfo->mouse_face_beg_x = 0;
27486 }
27487
27488 hlinfo->mouse_face_beg_row = vpos;
27489 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27490 hlinfo->mouse_face_beg_y = 0;
27491 hlinfo->mouse_face_end_y = 0;
27492 hlinfo->mouse_face_past_end = 0;
27493 hlinfo->mouse_face_window = window;
27494
27495 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27496 charpos,
27497 0, 0, 0,
27498 &ignore,
27499 glyph->face_id,
27500 1);
27501 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27502
27503 if (NILP (pointer))
27504 pointer = Qhand;
27505 }
27506 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27507 clear_mouse_face (hlinfo);
27508 }
27509 #ifdef HAVE_WINDOW_SYSTEM
27510 if (FRAME_WINDOW_P (f))
27511 define_frame_cursor1 (f, cursor, pointer);
27512 #endif
27513 }
27514
27515
27516 /* EXPORT:
27517 Take proper action when the mouse has moved to position X, Y on
27518 frame F as regards highlighting characters that have mouse-face
27519 properties. Also de-highlighting chars where the mouse was before.
27520 X and Y can be negative or out of range. */
27521
27522 void
27523 note_mouse_highlight (struct frame *f, int x, int y)
27524 {
27525 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27526 enum window_part part = ON_NOTHING;
27527 Lisp_Object window;
27528 struct window *w;
27529 Cursor cursor = No_Cursor;
27530 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27531 struct buffer *b;
27532
27533 /* When a menu is active, don't highlight because this looks odd. */
27534 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27535 if (popup_activated ())
27536 return;
27537 #endif
27538
27539 if (NILP (Vmouse_highlight)
27540 || !f->glyphs_initialized_p
27541 || f->pointer_invisible)
27542 return;
27543
27544 hlinfo->mouse_face_mouse_x = x;
27545 hlinfo->mouse_face_mouse_y = y;
27546 hlinfo->mouse_face_mouse_frame = f;
27547
27548 if (hlinfo->mouse_face_defer)
27549 return;
27550
27551 /* Which window is that in? */
27552 window = window_from_coordinates (f, x, y, &part, 1);
27553
27554 /* If displaying active text in another window, clear that. */
27555 if (! EQ (window, hlinfo->mouse_face_window)
27556 /* Also clear if we move out of text area in same window. */
27557 || (!NILP (hlinfo->mouse_face_window)
27558 && !NILP (window)
27559 && part != ON_TEXT
27560 && part != ON_MODE_LINE
27561 && part != ON_HEADER_LINE))
27562 clear_mouse_face (hlinfo);
27563
27564 /* Not on a window -> return. */
27565 if (!WINDOWP (window))
27566 return;
27567
27568 /* Reset help_echo_string. It will get recomputed below. */
27569 help_echo_string = Qnil;
27570
27571 /* Convert to window-relative pixel coordinates. */
27572 w = XWINDOW (window);
27573 frame_to_window_pixel_xy (w, &x, &y);
27574
27575 #ifdef HAVE_WINDOW_SYSTEM
27576 /* Handle tool-bar window differently since it doesn't display a
27577 buffer. */
27578 if (EQ (window, f->tool_bar_window))
27579 {
27580 note_tool_bar_highlight (f, x, y);
27581 return;
27582 }
27583 #endif
27584
27585 /* Mouse is on the mode, header line or margin? */
27586 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27587 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27588 {
27589 note_mode_line_or_margin_highlight (window, x, y, part);
27590 return;
27591 }
27592
27593 #ifdef HAVE_WINDOW_SYSTEM
27594 if (part == ON_VERTICAL_BORDER)
27595 {
27596 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27597 help_echo_string = build_string ("drag-mouse-1: resize");
27598 }
27599 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27600 || part == ON_SCROLL_BAR)
27601 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27602 else
27603 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27604 #endif
27605
27606 /* Are we in a window whose display is up to date?
27607 And verify the buffer's text has not changed. */
27608 b = XBUFFER (w->buffer);
27609 if (part == ON_TEXT
27610 && w->window_end_valid
27611 && w->last_modified == BUF_MODIFF (b)
27612 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27613 {
27614 int hpos, vpos, dx, dy, area = LAST_AREA;
27615 ptrdiff_t pos;
27616 struct glyph *glyph;
27617 Lisp_Object object;
27618 Lisp_Object mouse_face = Qnil, position;
27619 Lisp_Object *overlay_vec = NULL;
27620 ptrdiff_t i, noverlays;
27621 struct buffer *obuf;
27622 ptrdiff_t obegv, ozv;
27623 int same_region;
27624
27625 /* Find the glyph under X/Y. */
27626 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27627
27628 #ifdef HAVE_WINDOW_SYSTEM
27629 /* Look for :pointer property on image. */
27630 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27631 {
27632 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27633 if (img != NULL && IMAGEP (img->spec))
27634 {
27635 Lisp_Object image_map, hotspot;
27636 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27637 !NILP (image_map))
27638 && (hotspot = find_hot_spot (image_map,
27639 glyph->slice.img.x + dx,
27640 glyph->slice.img.y + dy),
27641 CONSP (hotspot))
27642 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27643 {
27644 Lisp_Object plist;
27645
27646 /* Could check XCAR (hotspot) to see if we enter/leave
27647 this hot-spot.
27648 If so, we could look for mouse-enter, mouse-leave
27649 properties in PLIST (and do something...). */
27650 hotspot = XCDR (hotspot);
27651 if (CONSP (hotspot)
27652 && (plist = XCAR (hotspot), CONSP (plist)))
27653 {
27654 pointer = Fplist_get (plist, Qpointer);
27655 if (NILP (pointer))
27656 pointer = Qhand;
27657 help_echo_string = Fplist_get (plist, Qhelp_echo);
27658 if (!NILP (help_echo_string))
27659 {
27660 help_echo_window = window;
27661 help_echo_object = glyph->object;
27662 help_echo_pos = glyph->charpos;
27663 }
27664 }
27665 }
27666 if (NILP (pointer))
27667 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27668 }
27669 }
27670 #endif /* HAVE_WINDOW_SYSTEM */
27671
27672 /* Clear mouse face if X/Y not over text. */
27673 if (glyph == NULL
27674 || area != TEXT_AREA
27675 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27676 /* Glyph's OBJECT is an integer for glyphs inserted by the
27677 display engine for its internal purposes, like truncation
27678 and continuation glyphs and blanks beyond the end of
27679 line's text on text terminals. If we are over such a
27680 glyph, we are not over any text. */
27681 || INTEGERP (glyph->object)
27682 /* R2L rows have a stretch glyph at their front, which
27683 stands for no text, whereas L2R rows have no glyphs at
27684 all beyond the end of text. Treat such stretch glyphs
27685 like we do with NULL glyphs in L2R rows. */
27686 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27687 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27688 && glyph->type == STRETCH_GLYPH
27689 && glyph->avoid_cursor_p))
27690 {
27691 if (clear_mouse_face (hlinfo))
27692 cursor = No_Cursor;
27693 #ifdef HAVE_WINDOW_SYSTEM
27694 if (FRAME_WINDOW_P (f) && NILP (pointer))
27695 {
27696 if (area != TEXT_AREA)
27697 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27698 else
27699 pointer = Vvoid_text_area_pointer;
27700 }
27701 #endif
27702 goto set_cursor;
27703 }
27704
27705 pos = glyph->charpos;
27706 object = glyph->object;
27707 if (!STRINGP (object) && !BUFFERP (object))
27708 goto set_cursor;
27709
27710 /* If we get an out-of-range value, return now; avoid an error. */
27711 if (BUFFERP (object) && pos > BUF_Z (b))
27712 goto set_cursor;
27713
27714 /* Make the window's buffer temporarily current for
27715 overlays_at and compute_char_face. */
27716 obuf = current_buffer;
27717 current_buffer = b;
27718 obegv = BEGV;
27719 ozv = ZV;
27720 BEGV = BEG;
27721 ZV = Z;
27722
27723 /* Is this char mouse-active or does it have help-echo? */
27724 position = make_number (pos);
27725
27726 if (BUFFERP (object))
27727 {
27728 /* Put all the overlays we want in a vector in overlay_vec. */
27729 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27730 /* Sort overlays into increasing priority order. */
27731 noverlays = sort_overlays (overlay_vec, noverlays, w);
27732 }
27733 else
27734 noverlays = 0;
27735
27736 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27737
27738 if (same_region)
27739 cursor = No_Cursor;
27740
27741 /* Check mouse-face highlighting. */
27742 if (! same_region
27743 /* If there exists an overlay with mouse-face overlapping
27744 the one we are currently highlighting, we have to
27745 check if we enter the overlapping overlay, and then
27746 highlight only that. */
27747 || (OVERLAYP (hlinfo->mouse_face_overlay)
27748 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27749 {
27750 /* Find the highest priority overlay with a mouse-face. */
27751 Lisp_Object overlay = Qnil;
27752 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27753 {
27754 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27755 if (!NILP (mouse_face))
27756 overlay = overlay_vec[i];
27757 }
27758
27759 /* If we're highlighting the same overlay as before, there's
27760 no need to do that again. */
27761 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27762 goto check_help_echo;
27763 hlinfo->mouse_face_overlay = overlay;
27764
27765 /* Clear the display of the old active region, if any. */
27766 if (clear_mouse_face (hlinfo))
27767 cursor = No_Cursor;
27768
27769 /* If no overlay applies, get a text property. */
27770 if (NILP (overlay))
27771 mouse_face = Fget_text_property (position, Qmouse_face, object);
27772
27773 /* Next, compute the bounds of the mouse highlighting and
27774 display it. */
27775 if (!NILP (mouse_face) && STRINGP (object))
27776 {
27777 /* The mouse-highlighting comes from a display string
27778 with a mouse-face. */
27779 Lisp_Object s, e;
27780 ptrdiff_t ignore;
27781
27782 s = Fprevious_single_property_change
27783 (make_number (pos + 1), Qmouse_face, object, Qnil);
27784 e = Fnext_single_property_change
27785 (position, Qmouse_face, object, Qnil);
27786 if (NILP (s))
27787 s = make_number (0);
27788 if (NILP (e))
27789 e = make_number (SCHARS (object) - 1);
27790 mouse_face_from_string_pos (w, hlinfo, object,
27791 XINT (s), XINT (e));
27792 hlinfo->mouse_face_past_end = 0;
27793 hlinfo->mouse_face_window = window;
27794 hlinfo->mouse_face_face_id
27795 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27796 glyph->face_id, 1);
27797 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27798 cursor = No_Cursor;
27799 }
27800 else
27801 {
27802 /* The mouse-highlighting, if any, comes from an overlay
27803 or text property in the buffer. */
27804 Lisp_Object buffer IF_LINT (= Qnil);
27805 Lisp_Object disp_string IF_LINT (= Qnil);
27806
27807 if (STRINGP (object))
27808 {
27809 /* If we are on a display string with no mouse-face,
27810 check if the text under it has one. */
27811 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27812 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27813 pos = string_buffer_position (object, start);
27814 if (pos > 0)
27815 {
27816 mouse_face = get_char_property_and_overlay
27817 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27818 buffer = w->buffer;
27819 disp_string = object;
27820 }
27821 }
27822 else
27823 {
27824 buffer = object;
27825 disp_string = Qnil;
27826 }
27827
27828 if (!NILP (mouse_face))
27829 {
27830 Lisp_Object before, after;
27831 Lisp_Object before_string, after_string;
27832 /* To correctly find the limits of mouse highlight
27833 in a bidi-reordered buffer, we must not use the
27834 optimization of limiting the search in
27835 previous-single-property-change and
27836 next-single-property-change, because
27837 rows_from_pos_range needs the real start and end
27838 positions to DTRT in this case. That's because
27839 the first row visible in a window does not
27840 necessarily display the character whose position
27841 is the smallest. */
27842 Lisp_Object lim1 =
27843 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27844 ? Fmarker_position (w->start)
27845 : Qnil;
27846 Lisp_Object lim2 =
27847 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27848 ? make_number (BUF_Z (XBUFFER (buffer))
27849 - XFASTINT (w->window_end_pos))
27850 : Qnil;
27851
27852 if (NILP (overlay))
27853 {
27854 /* Handle the text property case. */
27855 before = Fprevious_single_property_change
27856 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27857 after = Fnext_single_property_change
27858 (make_number (pos), Qmouse_face, buffer, lim2);
27859 before_string = after_string = Qnil;
27860 }
27861 else
27862 {
27863 /* Handle the overlay case. */
27864 before = Foverlay_start (overlay);
27865 after = Foverlay_end (overlay);
27866 before_string = Foverlay_get (overlay, Qbefore_string);
27867 after_string = Foverlay_get (overlay, Qafter_string);
27868
27869 if (!STRINGP (before_string)) before_string = Qnil;
27870 if (!STRINGP (after_string)) after_string = Qnil;
27871 }
27872
27873 mouse_face_from_buffer_pos (window, hlinfo, pos,
27874 NILP (before)
27875 ? 1
27876 : XFASTINT (before),
27877 NILP (after)
27878 ? BUF_Z (XBUFFER (buffer))
27879 : XFASTINT (after),
27880 before_string, after_string,
27881 disp_string);
27882 cursor = No_Cursor;
27883 }
27884 }
27885 }
27886
27887 check_help_echo:
27888
27889 /* Look for a `help-echo' property. */
27890 if (NILP (help_echo_string)) {
27891 Lisp_Object help, overlay;
27892
27893 /* Check overlays first. */
27894 help = overlay = Qnil;
27895 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27896 {
27897 overlay = overlay_vec[i];
27898 help = Foverlay_get (overlay, Qhelp_echo);
27899 }
27900
27901 if (!NILP (help))
27902 {
27903 help_echo_string = help;
27904 help_echo_window = window;
27905 help_echo_object = overlay;
27906 help_echo_pos = pos;
27907 }
27908 else
27909 {
27910 Lisp_Object obj = glyph->object;
27911 ptrdiff_t charpos = glyph->charpos;
27912
27913 /* Try text properties. */
27914 if (STRINGP (obj)
27915 && charpos >= 0
27916 && charpos < SCHARS (obj))
27917 {
27918 help = Fget_text_property (make_number (charpos),
27919 Qhelp_echo, obj);
27920 if (NILP (help))
27921 {
27922 /* If the string itself doesn't specify a help-echo,
27923 see if the buffer text ``under'' it does. */
27924 struct glyph_row *r
27925 = MATRIX_ROW (w->current_matrix, vpos);
27926 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27927 ptrdiff_t p = string_buffer_position (obj, start);
27928 if (p > 0)
27929 {
27930 help = Fget_char_property (make_number (p),
27931 Qhelp_echo, w->buffer);
27932 if (!NILP (help))
27933 {
27934 charpos = p;
27935 obj = w->buffer;
27936 }
27937 }
27938 }
27939 }
27940 else if (BUFFERP (obj)
27941 && charpos >= BEGV
27942 && charpos < ZV)
27943 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27944 obj);
27945
27946 if (!NILP (help))
27947 {
27948 help_echo_string = help;
27949 help_echo_window = window;
27950 help_echo_object = obj;
27951 help_echo_pos = charpos;
27952 }
27953 }
27954 }
27955
27956 #ifdef HAVE_WINDOW_SYSTEM
27957 /* Look for a `pointer' property. */
27958 if (FRAME_WINDOW_P (f) && NILP (pointer))
27959 {
27960 /* Check overlays first. */
27961 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27962 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27963
27964 if (NILP (pointer))
27965 {
27966 Lisp_Object obj = glyph->object;
27967 ptrdiff_t charpos = glyph->charpos;
27968
27969 /* Try text properties. */
27970 if (STRINGP (obj)
27971 && charpos >= 0
27972 && charpos < SCHARS (obj))
27973 {
27974 pointer = Fget_text_property (make_number (charpos),
27975 Qpointer, obj);
27976 if (NILP (pointer))
27977 {
27978 /* If the string itself doesn't specify a pointer,
27979 see if the buffer text ``under'' it does. */
27980 struct glyph_row *r
27981 = MATRIX_ROW (w->current_matrix, vpos);
27982 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27983 ptrdiff_t p = string_buffer_position (obj, start);
27984 if (p > 0)
27985 pointer = Fget_char_property (make_number (p),
27986 Qpointer, w->buffer);
27987 }
27988 }
27989 else if (BUFFERP (obj)
27990 && charpos >= BEGV
27991 && charpos < ZV)
27992 pointer = Fget_text_property (make_number (charpos),
27993 Qpointer, obj);
27994 }
27995 }
27996 #endif /* HAVE_WINDOW_SYSTEM */
27997
27998 BEGV = obegv;
27999 ZV = ozv;
28000 current_buffer = obuf;
28001 }
28002
28003 set_cursor:
28004
28005 #ifdef HAVE_WINDOW_SYSTEM
28006 if (FRAME_WINDOW_P (f))
28007 define_frame_cursor1 (f, cursor, pointer);
28008 #else
28009 /* This is here to prevent a compiler error, about "label at end of
28010 compound statement". */
28011 return;
28012 #endif
28013 }
28014
28015
28016 /* EXPORT for RIF:
28017 Clear any mouse-face on window W. This function is part of the
28018 redisplay interface, and is called from try_window_id and similar
28019 functions to ensure the mouse-highlight is off. */
28020
28021 void
28022 x_clear_window_mouse_face (struct window *w)
28023 {
28024 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28025 Lisp_Object window;
28026
28027 block_input ();
28028 XSETWINDOW (window, w);
28029 if (EQ (window, hlinfo->mouse_face_window))
28030 clear_mouse_face (hlinfo);
28031 unblock_input ();
28032 }
28033
28034
28035 /* EXPORT:
28036 Just discard the mouse face information for frame F, if any.
28037 This is used when the size of F is changed. */
28038
28039 void
28040 cancel_mouse_face (struct frame *f)
28041 {
28042 Lisp_Object window;
28043 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28044
28045 window = hlinfo->mouse_face_window;
28046 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28047 {
28048 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28049 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28050 hlinfo->mouse_face_window = Qnil;
28051 }
28052 }
28053
28054
28055 \f
28056 /***********************************************************************
28057 Exposure Events
28058 ***********************************************************************/
28059
28060 #ifdef HAVE_WINDOW_SYSTEM
28061
28062 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28063 which intersects rectangle R. R is in window-relative coordinates. */
28064
28065 static void
28066 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28067 enum glyph_row_area area)
28068 {
28069 struct glyph *first = row->glyphs[area];
28070 struct glyph *end = row->glyphs[area] + row->used[area];
28071 struct glyph *last;
28072 int first_x, start_x, x;
28073
28074 if (area == TEXT_AREA && row->fill_line_p)
28075 /* If row extends face to end of line write the whole line. */
28076 draw_glyphs (w, 0, row, area,
28077 0, row->used[area],
28078 DRAW_NORMAL_TEXT, 0);
28079 else
28080 {
28081 /* Set START_X to the window-relative start position for drawing glyphs of
28082 AREA. The first glyph of the text area can be partially visible.
28083 The first glyphs of other areas cannot. */
28084 start_x = window_box_left_offset (w, area);
28085 x = start_x;
28086 if (area == TEXT_AREA)
28087 x += row->x;
28088
28089 /* Find the first glyph that must be redrawn. */
28090 while (first < end
28091 && x + first->pixel_width < r->x)
28092 {
28093 x += first->pixel_width;
28094 ++first;
28095 }
28096
28097 /* Find the last one. */
28098 last = first;
28099 first_x = x;
28100 while (last < end
28101 && x < r->x + r->width)
28102 {
28103 x += last->pixel_width;
28104 ++last;
28105 }
28106
28107 /* Repaint. */
28108 if (last > first)
28109 draw_glyphs (w, first_x - start_x, row, area,
28110 first - row->glyphs[area], last - row->glyphs[area],
28111 DRAW_NORMAL_TEXT, 0);
28112 }
28113 }
28114
28115
28116 /* Redraw the parts of the glyph row ROW on window W intersecting
28117 rectangle R. R is in window-relative coordinates. Value is
28118 non-zero if mouse-face was overwritten. */
28119
28120 static int
28121 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28122 {
28123 eassert (row->enabled_p);
28124
28125 if (row->mode_line_p || w->pseudo_window_p)
28126 draw_glyphs (w, 0, row, TEXT_AREA,
28127 0, row->used[TEXT_AREA],
28128 DRAW_NORMAL_TEXT, 0);
28129 else
28130 {
28131 if (row->used[LEFT_MARGIN_AREA])
28132 expose_area (w, row, r, LEFT_MARGIN_AREA);
28133 if (row->used[TEXT_AREA])
28134 expose_area (w, row, r, TEXT_AREA);
28135 if (row->used[RIGHT_MARGIN_AREA])
28136 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28137 draw_row_fringe_bitmaps (w, row);
28138 }
28139
28140 return row->mouse_face_p;
28141 }
28142
28143
28144 /* Redraw those parts of glyphs rows during expose event handling that
28145 overlap other rows. Redrawing of an exposed line writes over parts
28146 of lines overlapping that exposed line; this function fixes that.
28147
28148 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28149 row in W's current matrix that is exposed and overlaps other rows.
28150 LAST_OVERLAPPING_ROW is the last such row. */
28151
28152 static void
28153 expose_overlaps (struct window *w,
28154 struct glyph_row *first_overlapping_row,
28155 struct glyph_row *last_overlapping_row,
28156 XRectangle *r)
28157 {
28158 struct glyph_row *row;
28159
28160 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28161 if (row->overlapping_p)
28162 {
28163 eassert (row->enabled_p && !row->mode_line_p);
28164
28165 row->clip = r;
28166 if (row->used[LEFT_MARGIN_AREA])
28167 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28168
28169 if (row->used[TEXT_AREA])
28170 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28171
28172 if (row->used[RIGHT_MARGIN_AREA])
28173 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28174 row->clip = NULL;
28175 }
28176 }
28177
28178
28179 /* Return non-zero if W's cursor intersects rectangle R. */
28180
28181 static int
28182 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28183 {
28184 XRectangle cr, result;
28185 struct glyph *cursor_glyph;
28186 struct glyph_row *row;
28187
28188 if (w->phys_cursor.vpos >= 0
28189 && w->phys_cursor.vpos < w->current_matrix->nrows
28190 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28191 row->enabled_p)
28192 && row->cursor_in_fringe_p)
28193 {
28194 /* Cursor is in the fringe. */
28195 cr.x = window_box_right_offset (w,
28196 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28197 ? RIGHT_MARGIN_AREA
28198 : TEXT_AREA));
28199 cr.y = row->y;
28200 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28201 cr.height = row->height;
28202 return x_intersect_rectangles (&cr, r, &result);
28203 }
28204
28205 cursor_glyph = get_phys_cursor_glyph (w);
28206 if (cursor_glyph)
28207 {
28208 /* r is relative to W's box, but w->phys_cursor.x is relative
28209 to left edge of W's TEXT area. Adjust it. */
28210 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28211 cr.y = w->phys_cursor.y;
28212 cr.width = cursor_glyph->pixel_width;
28213 cr.height = w->phys_cursor_height;
28214 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28215 I assume the effect is the same -- and this is portable. */
28216 return x_intersect_rectangles (&cr, r, &result);
28217 }
28218 /* If we don't understand the format, pretend we're not in the hot-spot. */
28219 return 0;
28220 }
28221
28222
28223 /* EXPORT:
28224 Draw a vertical window border to the right of window W if W doesn't
28225 have vertical scroll bars. */
28226
28227 void
28228 x_draw_vertical_border (struct window *w)
28229 {
28230 struct frame *f = XFRAME (WINDOW_FRAME (w));
28231
28232 /* We could do better, if we knew what type of scroll-bar the adjacent
28233 windows (on either side) have... But we don't :-(
28234 However, I think this works ok. ++KFS 2003-04-25 */
28235
28236 /* Redraw borders between horizontally adjacent windows. Don't
28237 do it for frames with vertical scroll bars because either the
28238 right scroll bar of a window, or the left scroll bar of its
28239 neighbor will suffice as a border. */
28240 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28241 return;
28242
28243 if (!WINDOW_RIGHTMOST_P (w)
28244 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28245 {
28246 int x0, x1, y0, y1;
28247
28248 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28249 y1 -= 1;
28250
28251 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28252 x1 -= 1;
28253
28254 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28255 }
28256 else if (!WINDOW_LEFTMOST_P (w)
28257 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28258 {
28259 int x0, x1, y0, y1;
28260
28261 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28262 y1 -= 1;
28263
28264 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28265 x0 -= 1;
28266
28267 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28268 }
28269 }
28270
28271
28272 /* Redraw the part of window W intersection rectangle FR. Pixel
28273 coordinates in FR are frame-relative. Call this function with
28274 input blocked. Value is non-zero if the exposure overwrites
28275 mouse-face. */
28276
28277 static int
28278 expose_window (struct window *w, XRectangle *fr)
28279 {
28280 struct frame *f = XFRAME (w->frame);
28281 XRectangle wr, r;
28282 int mouse_face_overwritten_p = 0;
28283
28284 /* If window is not yet fully initialized, do nothing. This can
28285 happen when toolkit scroll bars are used and a window is split.
28286 Reconfiguring the scroll bar will generate an expose for a newly
28287 created window. */
28288 if (w->current_matrix == NULL)
28289 return 0;
28290
28291 /* When we're currently updating the window, display and current
28292 matrix usually don't agree. Arrange for a thorough display
28293 later. */
28294 if (w == updated_window)
28295 {
28296 SET_FRAME_GARBAGED (f);
28297 return 0;
28298 }
28299
28300 /* Frame-relative pixel rectangle of W. */
28301 wr.x = WINDOW_LEFT_EDGE_X (w);
28302 wr.y = WINDOW_TOP_EDGE_Y (w);
28303 wr.width = WINDOW_TOTAL_WIDTH (w);
28304 wr.height = WINDOW_TOTAL_HEIGHT (w);
28305
28306 if (x_intersect_rectangles (fr, &wr, &r))
28307 {
28308 int yb = window_text_bottom_y (w);
28309 struct glyph_row *row;
28310 int cursor_cleared_p, phys_cursor_on_p;
28311 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28312
28313 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28314 r.x, r.y, r.width, r.height));
28315
28316 /* Convert to window coordinates. */
28317 r.x -= WINDOW_LEFT_EDGE_X (w);
28318 r.y -= WINDOW_TOP_EDGE_Y (w);
28319
28320 /* Turn off the cursor. */
28321 if (!w->pseudo_window_p
28322 && phys_cursor_in_rect_p (w, &r))
28323 {
28324 x_clear_cursor (w);
28325 cursor_cleared_p = 1;
28326 }
28327 else
28328 cursor_cleared_p = 0;
28329
28330 /* If the row containing the cursor extends face to end of line,
28331 then expose_area might overwrite the cursor outside the
28332 rectangle and thus notice_overwritten_cursor might clear
28333 w->phys_cursor_on_p. We remember the original value and
28334 check later if it is changed. */
28335 phys_cursor_on_p = w->phys_cursor_on_p;
28336
28337 /* Update lines intersecting rectangle R. */
28338 first_overlapping_row = last_overlapping_row = NULL;
28339 for (row = w->current_matrix->rows;
28340 row->enabled_p;
28341 ++row)
28342 {
28343 int y0 = row->y;
28344 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28345
28346 if ((y0 >= r.y && y0 < r.y + r.height)
28347 || (y1 > r.y && y1 < r.y + r.height)
28348 || (r.y >= y0 && r.y < y1)
28349 || (r.y + r.height > y0 && r.y + r.height < y1))
28350 {
28351 /* A header line may be overlapping, but there is no need
28352 to fix overlapping areas for them. KFS 2005-02-12 */
28353 if (row->overlapping_p && !row->mode_line_p)
28354 {
28355 if (first_overlapping_row == NULL)
28356 first_overlapping_row = row;
28357 last_overlapping_row = row;
28358 }
28359
28360 row->clip = fr;
28361 if (expose_line (w, row, &r))
28362 mouse_face_overwritten_p = 1;
28363 row->clip = NULL;
28364 }
28365 else if (row->overlapping_p)
28366 {
28367 /* We must redraw a row overlapping the exposed area. */
28368 if (y0 < r.y
28369 ? y0 + row->phys_height > r.y
28370 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28371 {
28372 if (first_overlapping_row == NULL)
28373 first_overlapping_row = row;
28374 last_overlapping_row = row;
28375 }
28376 }
28377
28378 if (y1 >= yb)
28379 break;
28380 }
28381
28382 /* Display the mode line if there is one. */
28383 if (WINDOW_WANTS_MODELINE_P (w)
28384 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28385 row->enabled_p)
28386 && row->y < r.y + r.height)
28387 {
28388 if (expose_line (w, row, &r))
28389 mouse_face_overwritten_p = 1;
28390 }
28391
28392 if (!w->pseudo_window_p)
28393 {
28394 /* Fix the display of overlapping rows. */
28395 if (first_overlapping_row)
28396 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28397 fr);
28398
28399 /* Draw border between windows. */
28400 x_draw_vertical_border (w);
28401
28402 /* Turn the cursor on again. */
28403 if (cursor_cleared_p
28404 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28405 update_window_cursor (w, 1);
28406 }
28407 }
28408
28409 return mouse_face_overwritten_p;
28410 }
28411
28412
28413
28414 /* Redraw (parts) of all windows in the window tree rooted at W that
28415 intersect R. R contains frame pixel coordinates. Value is
28416 non-zero if the exposure overwrites mouse-face. */
28417
28418 static int
28419 expose_window_tree (struct window *w, XRectangle *r)
28420 {
28421 struct frame *f = XFRAME (w->frame);
28422 int mouse_face_overwritten_p = 0;
28423
28424 while (w && !FRAME_GARBAGED_P (f))
28425 {
28426 if (!NILP (w->hchild))
28427 mouse_face_overwritten_p
28428 |= expose_window_tree (XWINDOW (w->hchild), r);
28429 else if (!NILP (w->vchild))
28430 mouse_face_overwritten_p
28431 |= expose_window_tree (XWINDOW (w->vchild), r);
28432 else
28433 mouse_face_overwritten_p |= expose_window (w, r);
28434
28435 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28436 }
28437
28438 return mouse_face_overwritten_p;
28439 }
28440
28441
28442 /* EXPORT:
28443 Redisplay an exposed area of frame F. X and Y are the upper-left
28444 corner of the exposed rectangle. W and H are width and height of
28445 the exposed area. All are pixel values. W or H zero means redraw
28446 the entire frame. */
28447
28448 void
28449 expose_frame (struct frame *f, int x, int y, int w, int h)
28450 {
28451 XRectangle r;
28452 int mouse_face_overwritten_p = 0;
28453
28454 TRACE ((stderr, "expose_frame "));
28455
28456 /* No need to redraw if frame will be redrawn soon. */
28457 if (FRAME_GARBAGED_P (f))
28458 {
28459 TRACE ((stderr, " garbaged\n"));
28460 return;
28461 }
28462
28463 /* If basic faces haven't been realized yet, there is no point in
28464 trying to redraw anything. This can happen when we get an expose
28465 event while Emacs is starting, e.g. by moving another window. */
28466 if (FRAME_FACE_CACHE (f) == NULL
28467 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28468 {
28469 TRACE ((stderr, " no faces\n"));
28470 return;
28471 }
28472
28473 if (w == 0 || h == 0)
28474 {
28475 r.x = r.y = 0;
28476 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28477 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28478 }
28479 else
28480 {
28481 r.x = x;
28482 r.y = y;
28483 r.width = w;
28484 r.height = h;
28485 }
28486
28487 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28488 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28489
28490 if (WINDOWP (f->tool_bar_window))
28491 mouse_face_overwritten_p
28492 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28493
28494 #ifdef HAVE_X_WINDOWS
28495 #ifndef MSDOS
28496 #ifndef USE_X_TOOLKIT
28497 if (WINDOWP (f->menu_bar_window))
28498 mouse_face_overwritten_p
28499 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28500 #endif /* not USE_X_TOOLKIT */
28501 #endif
28502 #endif
28503
28504 /* Some window managers support a focus-follows-mouse style with
28505 delayed raising of frames. Imagine a partially obscured frame,
28506 and moving the mouse into partially obscured mouse-face on that
28507 frame. The visible part of the mouse-face will be highlighted,
28508 then the WM raises the obscured frame. With at least one WM, KDE
28509 2.1, Emacs is not getting any event for the raising of the frame
28510 (even tried with SubstructureRedirectMask), only Expose events.
28511 These expose events will draw text normally, i.e. not
28512 highlighted. Which means we must redo the highlight here.
28513 Subsume it under ``we love X''. --gerd 2001-08-15 */
28514 /* Included in Windows version because Windows most likely does not
28515 do the right thing if any third party tool offers
28516 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28517 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28518 {
28519 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28520 if (f == hlinfo->mouse_face_mouse_frame)
28521 {
28522 int mouse_x = hlinfo->mouse_face_mouse_x;
28523 int mouse_y = hlinfo->mouse_face_mouse_y;
28524 clear_mouse_face (hlinfo);
28525 note_mouse_highlight (f, mouse_x, mouse_y);
28526 }
28527 }
28528 }
28529
28530
28531 /* EXPORT:
28532 Determine the intersection of two rectangles R1 and R2. Return
28533 the intersection in *RESULT. Value is non-zero if RESULT is not
28534 empty. */
28535
28536 int
28537 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28538 {
28539 XRectangle *left, *right;
28540 XRectangle *upper, *lower;
28541 int intersection_p = 0;
28542
28543 /* Rearrange so that R1 is the left-most rectangle. */
28544 if (r1->x < r2->x)
28545 left = r1, right = r2;
28546 else
28547 left = r2, right = r1;
28548
28549 /* X0 of the intersection is right.x0, if this is inside R1,
28550 otherwise there is no intersection. */
28551 if (right->x <= left->x + left->width)
28552 {
28553 result->x = right->x;
28554
28555 /* The right end of the intersection is the minimum of
28556 the right ends of left and right. */
28557 result->width = (min (left->x + left->width, right->x + right->width)
28558 - result->x);
28559
28560 /* Same game for Y. */
28561 if (r1->y < r2->y)
28562 upper = r1, lower = r2;
28563 else
28564 upper = r2, lower = r1;
28565
28566 /* The upper end of the intersection is lower.y0, if this is inside
28567 of upper. Otherwise, there is no intersection. */
28568 if (lower->y <= upper->y + upper->height)
28569 {
28570 result->y = lower->y;
28571
28572 /* The lower end of the intersection is the minimum of the lower
28573 ends of upper and lower. */
28574 result->height = (min (lower->y + lower->height,
28575 upper->y + upper->height)
28576 - result->y);
28577 intersection_p = 1;
28578 }
28579 }
28580
28581 return intersection_p;
28582 }
28583
28584 #endif /* HAVE_WINDOW_SYSTEM */
28585
28586 \f
28587 /***********************************************************************
28588 Initialization
28589 ***********************************************************************/
28590
28591 void
28592 syms_of_xdisp (void)
28593 {
28594 Vwith_echo_area_save_vector = Qnil;
28595 staticpro (&Vwith_echo_area_save_vector);
28596
28597 Vmessage_stack = Qnil;
28598 staticpro (&Vmessage_stack);
28599
28600 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28601 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
28602
28603 message_dolog_marker1 = Fmake_marker ();
28604 staticpro (&message_dolog_marker1);
28605 message_dolog_marker2 = Fmake_marker ();
28606 staticpro (&message_dolog_marker2);
28607 message_dolog_marker3 = Fmake_marker ();
28608 staticpro (&message_dolog_marker3);
28609
28610 #ifdef GLYPH_DEBUG
28611 defsubr (&Sdump_frame_glyph_matrix);
28612 defsubr (&Sdump_glyph_matrix);
28613 defsubr (&Sdump_glyph_row);
28614 defsubr (&Sdump_tool_bar_row);
28615 defsubr (&Strace_redisplay);
28616 defsubr (&Strace_to_stderr);
28617 #endif
28618 #ifdef HAVE_WINDOW_SYSTEM
28619 defsubr (&Stool_bar_lines_needed);
28620 defsubr (&Slookup_image_map);
28621 #endif
28622 defsubr (&Sformat_mode_line);
28623 defsubr (&Sinvisible_p);
28624 defsubr (&Scurrent_bidi_paragraph_direction);
28625
28626 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28627 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28628 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28629 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28630 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28631 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28632 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28633 DEFSYM (Qeval, "eval");
28634 DEFSYM (QCdata, ":data");
28635 DEFSYM (Qdisplay, "display");
28636 DEFSYM (Qspace_width, "space-width");
28637 DEFSYM (Qraise, "raise");
28638 DEFSYM (Qslice, "slice");
28639 DEFSYM (Qspace, "space");
28640 DEFSYM (Qmargin, "margin");
28641 DEFSYM (Qpointer, "pointer");
28642 DEFSYM (Qleft_margin, "left-margin");
28643 DEFSYM (Qright_margin, "right-margin");
28644 DEFSYM (Qcenter, "center");
28645 DEFSYM (Qline_height, "line-height");
28646 DEFSYM (QCalign_to, ":align-to");
28647 DEFSYM (QCrelative_width, ":relative-width");
28648 DEFSYM (QCrelative_height, ":relative-height");
28649 DEFSYM (QCeval, ":eval");
28650 DEFSYM (QCpropertize, ":propertize");
28651 DEFSYM (QCfile, ":file");
28652 DEFSYM (Qfontified, "fontified");
28653 DEFSYM (Qfontification_functions, "fontification-functions");
28654 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28655 DEFSYM (Qescape_glyph, "escape-glyph");
28656 DEFSYM (Qnobreak_space, "nobreak-space");
28657 DEFSYM (Qimage, "image");
28658 DEFSYM (Qtext, "text");
28659 DEFSYM (Qboth, "both");
28660 DEFSYM (Qboth_horiz, "both-horiz");
28661 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28662 DEFSYM (QCmap, ":map");
28663 DEFSYM (QCpointer, ":pointer");
28664 DEFSYM (Qrect, "rect");
28665 DEFSYM (Qcircle, "circle");
28666 DEFSYM (Qpoly, "poly");
28667 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28668 DEFSYM (Qgrow_only, "grow-only");
28669 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28670 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28671 DEFSYM (Qposition, "position");
28672 DEFSYM (Qbuffer_position, "buffer-position");
28673 DEFSYM (Qobject, "object");
28674 DEFSYM (Qbar, "bar");
28675 DEFSYM (Qhbar, "hbar");
28676 DEFSYM (Qbox, "box");
28677 DEFSYM (Qhollow, "hollow");
28678 DEFSYM (Qhand, "hand");
28679 DEFSYM (Qarrow, "arrow");
28680 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28681
28682 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28683 Fcons (intern_c_string ("void-variable"), Qnil)),
28684 Qnil);
28685 staticpro (&list_of_error);
28686
28687 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28688 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28689 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28690 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28691
28692 echo_buffer[0] = echo_buffer[1] = Qnil;
28693 staticpro (&echo_buffer[0]);
28694 staticpro (&echo_buffer[1]);
28695
28696 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28697 staticpro (&echo_area_buffer[0]);
28698 staticpro (&echo_area_buffer[1]);
28699
28700 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28701 staticpro (&Vmessages_buffer_name);
28702
28703 mode_line_proptrans_alist = Qnil;
28704 staticpro (&mode_line_proptrans_alist);
28705 mode_line_string_list = Qnil;
28706 staticpro (&mode_line_string_list);
28707 mode_line_string_face = Qnil;
28708 staticpro (&mode_line_string_face);
28709 mode_line_string_face_prop = Qnil;
28710 staticpro (&mode_line_string_face_prop);
28711 Vmode_line_unwind_vector = Qnil;
28712 staticpro (&Vmode_line_unwind_vector);
28713
28714 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28715
28716 help_echo_string = Qnil;
28717 staticpro (&help_echo_string);
28718 help_echo_object = Qnil;
28719 staticpro (&help_echo_object);
28720 help_echo_window = Qnil;
28721 staticpro (&help_echo_window);
28722 previous_help_echo_string = Qnil;
28723 staticpro (&previous_help_echo_string);
28724 help_echo_pos = -1;
28725
28726 DEFSYM (Qright_to_left, "right-to-left");
28727 DEFSYM (Qleft_to_right, "left-to-right");
28728
28729 #ifdef HAVE_WINDOW_SYSTEM
28730 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28731 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28732 For example, if a block cursor is over a tab, it will be drawn as
28733 wide as that tab on the display. */);
28734 x_stretch_cursor_p = 0;
28735 #endif
28736
28737 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28738 doc: /* Non-nil means highlight trailing whitespace.
28739 The face used for trailing whitespace is `trailing-whitespace'. */);
28740 Vshow_trailing_whitespace = Qnil;
28741
28742 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28743 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28744 If the value is t, Emacs highlights non-ASCII chars which have the
28745 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28746 or `escape-glyph' face respectively.
28747
28748 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28749 U+2011 (non-breaking hyphen) are affected.
28750
28751 Any other non-nil value means to display these characters as a escape
28752 glyph followed by an ordinary space or hyphen.
28753
28754 A value of nil means no special handling of these characters. */);
28755 Vnobreak_char_display = Qt;
28756
28757 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28758 doc: /* The pointer shape to show in void text areas.
28759 A value of nil means to show the text pointer. Other options are `arrow',
28760 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28761 Vvoid_text_area_pointer = Qarrow;
28762
28763 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28764 doc: /* Non-nil means don't actually do any redisplay.
28765 This is used for internal purposes. */);
28766 Vinhibit_redisplay = Qnil;
28767
28768 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28769 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28770 Vglobal_mode_string = Qnil;
28771
28772 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28773 doc: /* Marker for where to display an arrow on top of the buffer text.
28774 This must be the beginning of a line in order to work.
28775 See also `overlay-arrow-string'. */);
28776 Voverlay_arrow_position = Qnil;
28777
28778 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28779 doc: /* String to display as an arrow in non-window frames.
28780 See also `overlay-arrow-position'. */);
28781 Voverlay_arrow_string = build_pure_c_string ("=>");
28782
28783 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28784 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28785 The symbols on this list are examined during redisplay to determine
28786 where to display overlay arrows. */);
28787 Voverlay_arrow_variable_list
28788 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28789
28790 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28791 doc: /* The number of lines to try scrolling a window by when point moves out.
28792 If that fails to bring point back on frame, point is centered instead.
28793 If this is zero, point is always centered after it moves off frame.
28794 If you want scrolling to always be a line at a time, you should set
28795 `scroll-conservatively' to a large value rather than set this to 1. */);
28796
28797 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28798 doc: /* Scroll up to this many lines, to bring point back on screen.
28799 If point moves off-screen, redisplay will scroll by up to
28800 `scroll-conservatively' lines in order to bring point just barely
28801 onto the screen again. If that cannot be done, then redisplay
28802 recenters point as usual.
28803
28804 If the value is greater than 100, redisplay will never recenter point,
28805 but will always scroll just enough text to bring point into view, even
28806 if you move far away.
28807
28808 A value of zero means always recenter point if it moves off screen. */);
28809 scroll_conservatively = 0;
28810
28811 DEFVAR_INT ("scroll-margin", scroll_margin,
28812 doc: /* Number of lines of margin at the top and bottom of a window.
28813 Recenter the window whenever point gets within this many lines
28814 of the top or bottom of the window. */);
28815 scroll_margin = 0;
28816
28817 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28818 doc: /* Pixels per inch value for non-window system displays.
28819 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28820 Vdisplay_pixels_per_inch = make_float (72.0);
28821
28822 #ifdef GLYPH_DEBUG
28823 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28824 #endif
28825
28826 DEFVAR_LISP ("truncate-partial-width-windows",
28827 Vtruncate_partial_width_windows,
28828 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28829 For an integer value, truncate lines in each window narrower than the
28830 full frame width, provided the window width is less than that integer;
28831 otherwise, respect the value of `truncate-lines'.
28832
28833 For any other non-nil value, truncate lines in all windows that do
28834 not span the full frame width.
28835
28836 A value of nil means to respect the value of `truncate-lines'.
28837
28838 If `word-wrap' is enabled, you might want to reduce this. */);
28839 Vtruncate_partial_width_windows = make_number (50);
28840
28841 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28842 doc: /* Maximum buffer size for which line number should be displayed.
28843 If the buffer is bigger than this, the line number does not appear
28844 in the mode line. A value of nil means no limit. */);
28845 Vline_number_display_limit = Qnil;
28846
28847 DEFVAR_INT ("line-number-display-limit-width",
28848 line_number_display_limit_width,
28849 doc: /* Maximum line width (in characters) for line number display.
28850 If the average length of the lines near point is bigger than this, then the
28851 line number may be omitted from the mode line. */);
28852 line_number_display_limit_width = 200;
28853
28854 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28855 doc: /* Non-nil means highlight region even in nonselected windows. */);
28856 highlight_nonselected_windows = 0;
28857
28858 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28859 doc: /* Non-nil if more than one frame is visible on this display.
28860 Minibuffer-only frames don't count, but iconified frames do.
28861 This variable is not guaranteed to be accurate except while processing
28862 `frame-title-format' and `icon-title-format'. */);
28863
28864 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28865 doc: /* Template for displaying the title bar of visible frames.
28866 \(Assuming the window manager supports this feature.)
28867
28868 This variable has the same structure as `mode-line-format', except that
28869 the %c and %l constructs are ignored. It is used only on frames for
28870 which no explicit name has been set \(see `modify-frame-parameters'). */);
28871
28872 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28873 doc: /* Template for displaying the title bar of an iconified frame.
28874 \(Assuming the window manager supports this feature.)
28875 This variable has the same structure as `mode-line-format' (which see),
28876 and is used only on frames for which no explicit name has been set
28877 \(see `modify-frame-parameters'). */);
28878 Vicon_title_format
28879 = Vframe_title_format
28880 = listn (CONSTYPE_PURE, 3,
28881 intern_c_string ("multiple-frames"),
28882 build_pure_c_string ("%b"),
28883 listn (CONSTYPE_PURE, 4,
28884 empty_unibyte_string,
28885 intern_c_string ("invocation-name"),
28886 build_pure_c_string ("@"),
28887 intern_c_string ("system-name")));
28888
28889 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28890 doc: /* Maximum number of lines to keep in the message log buffer.
28891 If nil, disable message logging. If t, log messages but don't truncate
28892 the buffer when it becomes large. */);
28893 Vmessage_log_max = make_number (1000);
28894
28895 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28896 doc: /* Functions called before redisplay, if window sizes have changed.
28897 The value should be a list of functions that take one argument.
28898 Just before redisplay, for each frame, if any of its windows have changed
28899 size since the last redisplay, or have been split or deleted,
28900 all the functions in the list are called, with the frame as argument. */);
28901 Vwindow_size_change_functions = Qnil;
28902
28903 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28904 doc: /* List of functions to call before redisplaying a window with scrolling.
28905 Each function is called with two arguments, the window and its new
28906 display-start position. Note that these functions are also called by
28907 `set-window-buffer'. Also note that the value of `window-end' is not
28908 valid when these functions are called.
28909
28910 Warning: Do not use this feature to alter the way the window
28911 is scrolled. It is not designed for that, and such use probably won't
28912 work. */);
28913 Vwindow_scroll_functions = Qnil;
28914
28915 DEFVAR_LISP ("window-text-change-functions",
28916 Vwindow_text_change_functions,
28917 doc: /* Functions to call in redisplay when text in the window might change. */);
28918 Vwindow_text_change_functions = Qnil;
28919
28920 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28921 doc: /* Functions called when redisplay of a window reaches the end trigger.
28922 Each function is called with two arguments, the window and the end trigger value.
28923 See `set-window-redisplay-end-trigger'. */);
28924 Vredisplay_end_trigger_functions = Qnil;
28925
28926 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28927 doc: /* Non-nil means autoselect window with mouse pointer.
28928 If nil, do not autoselect windows.
28929 A positive number means delay autoselection by that many seconds: a
28930 window is autoselected only after the mouse has remained in that
28931 window for the duration of the delay.
28932 A negative number has a similar effect, but causes windows to be
28933 autoselected only after the mouse has stopped moving. \(Because of
28934 the way Emacs compares mouse events, you will occasionally wait twice
28935 that time before the window gets selected.\)
28936 Any other value means to autoselect window instantaneously when the
28937 mouse pointer enters it.
28938
28939 Autoselection selects the minibuffer only if it is active, and never
28940 unselects the minibuffer if it is active.
28941
28942 When customizing this variable make sure that the actual value of
28943 `focus-follows-mouse' matches the behavior of your window manager. */);
28944 Vmouse_autoselect_window = Qnil;
28945
28946 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28947 doc: /* Non-nil means automatically resize tool-bars.
28948 This dynamically changes the tool-bar's height to the minimum height
28949 that is needed to make all tool-bar items visible.
28950 If value is `grow-only', the tool-bar's height is only increased
28951 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28952 Vauto_resize_tool_bars = Qt;
28953
28954 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28955 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28956 auto_raise_tool_bar_buttons_p = 1;
28957
28958 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28959 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28960 make_cursor_line_fully_visible_p = 1;
28961
28962 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28963 doc: /* Border below tool-bar in pixels.
28964 If an integer, use it as the height of the border.
28965 If it is one of `internal-border-width' or `border-width', use the
28966 value of the corresponding frame parameter.
28967 Otherwise, no border is added below the tool-bar. */);
28968 Vtool_bar_border = Qinternal_border_width;
28969
28970 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28971 doc: /* Margin around tool-bar buttons in pixels.
28972 If an integer, use that for both horizontal and vertical margins.
28973 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28974 HORZ specifying the horizontal margin, and VERT specifying the
28975 vertical margin. */);
28976 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28977
28978 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28979 doc: /* Relief thickness of tool-bar buttons. */);
28980 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28981
28982 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28983 doc: /* Tool bar style to use.
28984 It can be one of
28985 image - show images only
28986 text - show text only
28987 both - show both, text below image
28988 both-horiz - show text to the right of the image
28989 text-image-horiz - show text to the left of the image
28990 any other - use system default or image if no system default.
28991
28992 This variable only affects the GTK+ toolkit version of Emacs. */);
28993 Vtool_bar_style = Qnil;
28994
28995 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28996 doc: /* Maximum number of characters a label can have to be shown.
28997 The tool bar style must also show labels for this to have any effect, see
28998 `tool-bar-style'. */);
28999 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29000
29001 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29002 doc: /* List of functions to call to fontify regions of text.
29003 Each function is called with one argument POS. Functions must
29004 fontify a region starting at POS in the current buffer, and give
29005 fontified regions the property `fontified'. */);
29006 Vfontification_functions = Qnil;
29007 Fmake_variable_buffer_local (Qfontification_functions);
29008
29009 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29010 unibyte_display_via_language_environment,
29011 doc: /* Non-nil means display unibyte text according to language environment.
29012 Specifically, this means that raw bytes in the range 160-255 decimal
29013 are displayed by converting them to the equivalent multibyte characters
29014 according to the current language environment. As a result, they are
29015 displayed according to the current fontset.
29016
29017 Note that this variable affects only how these bytes are displayed,
29018 but does not change the fact they are interpreted as raw bytes. */);
29019 unibyte_display_via_language_environment = 0;
29020
29021 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29022 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29023 If a float, it specifies a fraction of the mini-window frame's height.
29024 If an integer, it specifies a number of lines. */);
29025 Vmax_mini_window_height = make_float (0.25);
29026
29027 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29028 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29029 A value of nil means don't automatically resize mini-windows.
29030 A value of t means resize them to fit the text displayed in them.
29031 A value of `grow-only', the default, means let mini-windows grow only;
29032 they return to their normal size when the minibuffer is closed, or the
29033 echo area becomes empty. */);
29034 Vresize_mini_windows = Qgrow_only;
29035
29036 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29037 doc: /* Alist specifying how to blink the cursor off.
29038 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29039 `cursor-type' frame-parameter or variable equals ON-STATE,
29040 comparing using `equal', Emacs uses OFF-STATE to specify
29041 how to blink it off. ON-STATE and OFF-STATE are values for
29042 the `cursor-type' frame parameter.
29043
29044 If a frame's ON-STATE has no entry in this list,
29045 the frame's other specifications determine how to blink the cursor off. */);
29046 Vblink_cursor_alist = Qnil;
29047
29048 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29049 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29050 If non-nil, windows are automatically scrolled horizontally to make
29051 point visible. */);
29052 automatic_hscrolling_p = 1;
29053 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29054
29055 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29056 doc: /* How many columns away from the window edge point is allowed to get
29057 before automatic hscrolling will horizontally scroll the window. */);
29058 hscroll_margin = 5;
29059
29060 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29061 doc: /* How many columns to scroll the window when point gets too close to the edge.
29062 When point is less than `hscroll-margin' columns from the window
29063 edge, automatic hscrolling will scroll the window by the amount of columns
29064 determined by this variable. If its value is a positive integer, scroll that
29065 many columns. If it's a positive floating-point number, it specifies the
29066 fraction of the window's width to scroll. If it's nil or zero, point will be
29067 centered horizontally after the scroll. Any other value, including negative
29068 numbers, are treated as if the value were zero.
29069
29070 Automatic hscrolling always moves point outside the scroll margin, so if
29071 point was more than scroll step columns inside the margin, the window will
29072 scroll more than the value given by the scroll step.
29073
29074 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29075 and `scroll-right' overrides this variable's effect. */);
29076 Vhscroll_step = make_number (0);
29077
29078 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29079 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29080 Bind this around calls to `message' to let it take effect. */);
29081 message_truncate_lines = 0;
29082
29083 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29084 doc: /* Normal hook run to update the menu bar definitions.
29085 Redisplay runs this hook before it redisplays the menu bar.
29086 This is used to update submenus such as Buffers,
29087 whose contents depend on various data. */);
29088 Vmenu_bar_update_hook = Qnil;
29089
29090 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29091 doc: /* Frame for which we are updating a menu.
29092 The enable predicate for a menu binding should check this variable. */);
29093 Vmenu_updating_frame = Qnil;
29094
29095 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29096 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29097 inhibit_menubar_update = 0;
29098
29099 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29100 doc: /* Prefix prepended to all continuation lines at display time.
29101 The value may be a string, an image, or a stretch-glyph; it is
29102 interpreted in the same way as the value of a `display' text property.
29103
29104 This variable is overridden by any `wrap-prefix' text or overlay
29105 property.
29106
29107 To add a prefix to non-continuation lines, use `line-prefix'. */);
29108 Vwrap_prefix = Qnil;
29109 DEFSYM (Qwrap_prefix, "wrap-prefix");
29110 Fmake_variable_buffer_local (Qwrap_prefix);
29111
29112 DEFVAR_LISP ("line-prefix", Vline_prefix,
29113 doc: /* Prefix prepended to all non-continuation lines at display time.
29114 The value may be a string, an image, or a stretch-glyph; it is
29115 interpreted in the same way as the value of a `display' text property.
29116
29117 This variable is overridden by any `line-prefix' text or overlay
29118 property.
29119
29120 To add a prefix to continuation lines, use `wrap-prefix'. */);
29121 Vline_prefix = Qnil;
29122 DEFSYM (Qline_prefix, "line-prefix");
29123 Fmake_variable_buffer_local (Qline_prefix);
29124
29125 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29126 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29127 inhibit_eval_during_redisplay = 0;
29128
29129 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29130 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29131 inhibit_free_realized_faces = 0;
29132
29133 #ifdef GLYPH_DEBUG
29134 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29135 doc: /* Inhibit try_window_id display optimization. */);
29136 inhibit_try_window_id = 0;
29137
29138 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29139 doc: /* Inhibit try_window_reusing display optimization. */);
29140 inhibit_try_window_reusing = 0;
29141
29142 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29143 doc: /* Inhibit try_cursor_movement display optimization. */);
29144 inhibit_try_cursor_movement = 0;
29145 #endif /* GLYPH_DEBUG */
29146
29147 DEFVAR_INT ("overline-margin", overline_margin,
29148 doc: /* Space between overline and text, in pixels.
29149 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29150 margin to the character height. */);
29151 overline_margin = 2;
29152
29153 DEFVAR_INT ("underline-minimum-offset",
29154 underline_minimum_offset,
29155 doc: /* Minimum distance between baseline and underline.
29156 This can improve legibility of underlined text at small font sizes,
29157 particularly when using variable `x-use-underline-position-properties'
29158 with fonts that specify an UNDERLINE_POSITION relatively close to the
29159 baseline. The default value is 1. */);
29160 underline_minimum_offset = 1;
29161
29162 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29163 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29164 This feature only works when on a window system that can change
29165 cursor shapes. */);
29166 display_hourglass_p = 1;
29167
29168 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29169 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29170 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29171
29172 hourglass_atimer = NULL;
29173 hourglass_shown_p = 0;
29174
29175 DEFSYM (Qglyphless_char, "glyphless-char");
29176 DEFSYM (Qhex_code, "hex-code");
29177 DEFSYM (Qempty_box, "empty-box");
29178 DEFSYM (Qthin_space, "thin-space");
29179 DEFSYM (Qzero_width, "zero-width");
29180
29181 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29182 /* Intern this now in case it isn't already done.
29183 Setting this variable twice is harmless.
29184 But don't staticpro it here--that is done in alloc.c. */
29185 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29186 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29187
29188 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29189 doc: /* Char-table defining glyphless characters.
29190 Each element, if non-nil, should be one of the following:
29191 an ASCII acronym string: display this string in a box
29192 `hex-code': display the hexadecimal code of a character in a box
29193 `empty-box': display as an empty box
29194 `thin-space': display as 1-pixel width space
29195 `zero-width': don't display
29196 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29197 display method for graphical terminals and text terminals respectively.
29198 GRAPHICAL and TEXT should each have one of the values listed above.
29199
29200 The char-table has one extra slot to control the display of a character for
29201 which no font is found. This slot only takes effect on graphical terminals.
29202 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29203 `thin-space'. The default is `empty-box'. */);
29204 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29205 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29206 Qempty_box);
29207
29208 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29209 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29210 Vdebug_on_message = Qnil;
29211 }
29212
29213
29214 /* Initialize this module when Emacs starts. */
29215
29216 void
29217 init_xdisp (void)
29218 {
29219 current_header_line_height = current_mode_line_height = -1;
29220
29221 CHARPOS (this_line_start_pos) = 0;
29222
29223 if (!noninteractive)
29224 {
29225 struct window *m = XWINDOW (minibuf_window);
29226 Lisp_Object frame = m->frame;
29227 struct frame *f = XFRAME (frame);
29228 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29229 struct window *r = XWINDOW (root);
29230 int i;
29231
29232 echo_area_window = minibuf_window;
29233
29234 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29235 wset_total_lines
29236 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29237 wset_total_cols (r, make_number (FRAME_COLS (f)));
29238 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29239 wset_total_lines (m, make_number (1));
29240 wset_total_cols (m, make_number (FRAME_COLS (f)));
29241
29242 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29243 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29244 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29245
29246 /* The default ellipsis glyphs `...'. */
29247 for (i = 0; i < 3; ++i)
29248 default_invis_vector[i] = make_number ('.');
29249 }
29250
29251 {
29252 /* Allocate the buffer for frame titles.
29253 Also used for `format-mode-line'. */
29254 int size = 100;
29255 mode_line_noprop_buf = xmalloc (size);
29256 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29257 mode_line_noprop_ptr = mode_line_noprop_buf;
29258 mode_line_target = MODE_LINE_DISPLAY;
29259 }
29260
29261 help_echo_showing_p = 0;
29262 }
29263
29264 /* Platform-independent portion of hourglass implementation. */
29265
29266 /* Cancel a currently active hourglass timer, and start a new one. */
29267 void
29268 start_hourglass (void)
29269 {
29270 #if defined (HAVE_WINDOW_SYSTEM)
29271 EMACS_TIME delay;
29272
29273 cancel_hourglass ();
29274
29275 if (INTEGERP (Vhourglass_delay)
29276 && XINT (Vhourglass_delay) > 0)
29277 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29278 TYPE_MAXIMUM (time_t)),
29279 0);
29280 else if (FLOATP (Vhourglass_delay)
29281 && XFLOAT_DATA (Vhourglass_delay) > 0)
29282 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29283 else
29284 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29285
29286 #ifdef HAVE_NTGUI
29287 {
29288 extern void w32_note_current_window (void);
29289 w32_note_current_window ();
29290 }
29291 #endif /* HAVE_NTGUI */
29292
29293 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29294 show_hourglass, NULL);
29295 #endif
29296 }
29297
29298
29299 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29300 shown. */
29301 void
29302 cancel_hourglass (void)
29303 {
29304 #if defined (HAVE_WINDOW_SYSTEM)
29305 if (hourglass_atimer)
29306 {
29307 cancel_atimer (hourglass_atimer);
29308 hourglass_atimer = NULL;
29309 }
29310
29311 if (hourglass_shown_p)
29312 hide_hourglass ();
29313 #endif
29314 }