3b72e54b6d165ed388935fc32d9fbc052e4b4bfd
[bpt/emacs.git] / src / dispextern.h
1 /* Interface definitions for display code.
2 Copyright (C) 1985,93,94,97,98,99, 2000,01,02,03, 2004
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>. */
23
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
26
27 #ifdef HAVE_X_WINDOWS
28
29 #include <X11/Xlib.h>
30 #ifdef USE_X_TOOLKIT
31 #include <X11/Intrinsic.h>
32 #endif /* USE_X_TOOLKIT */
33
34 #else /* !HAVE_X_WINDOWS */
35
36 /* X-related stuff used by non-X gui code. */
37
38 typedef struct {
39 unsigned long pixel;
40 unsigned short red, green, blue;
41 char flags;
42 char pad;
43 } XColor;
44
45 #endif /* HAVE_X_WINDOWS */
46
47 #ifdef MSDOS
48 #include "msdos.h"
49 #endif
50
51 #ifdef HAVE_X_WINDOWS
52 typedef struct x_display_info Display_Info;
53 typedef XImage * XImagePtr;
54 typedef XImagePtr XImagePtr_or_DC;
55 #define NativeRectangle XRectangle
56 #endif
57
58 #ifdef HAVE_NTGUI
59 #include "w32gui.h"
60 typedef struct w32_display_info Display_Info;
61 typedef XImage *XImagePtr;
62 typedef HDC XImagePtr_or_DC;
63 #endif
64
65 #ifdef MAC_OS
66 #include "macgui.h"
67 typedef struct mac_display_info Display_Info;
68 /* Mac equivalent of XImage. */
69 typedef Pixmap XImagePtr;
70 typedef XImagePtr XImagePtr_or_DC;
71 #endif
72
73 #ifndef NativeRectangle
74 #define NativeRectangle int
75 #endif
76
77 /* Structure forward declarations. Some are here because function
78 prototypes below reference structure types before their definition
79 in this file. Some are here because not every file including
80 dispextern.h also includes frame.h and windows.h. */
81
82 struct glyph;
83 struct glyph_row;
84 struct glyph_matrix;
85 struct glyph_pool;
86 struct frame;
87 struct window;
88
89
90 /* Values returned from coordinates_in_window. */
91
92 enum window_part
93 {
94 ON_NOTHING,
95 ON_TEXT,
96 ON_MODE_LINE,
97 ON_VERTICAL_BORDER,
98 ON_HEADER_LINE,
99 ON_LEFT_FRINGE,
100 ON_RIGHT_FRINGE,
101 ON_LEFT_MARGIN,
102 ON_RIGHT_MARGIN,
103 ON_SCROLL_BAR
104 };
105
106 /* Number of bits allocated to store fringe bitmap numbers. */
107 #define FRINGE_ID_BITS 16
108
109
110 \f
111 /***********************************************************************
112 Debugging
113 ***********************************************************************/
114
115 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
116 it off by defining the macro GLYPH_DEBUG to zero. */
117
118 #ifndef GLYPH_DEBUG
119 #define GLYPH_DEBUG 0
120 #endif
121
122 /* Macros to include code only if GLYPH_DEBUG != 0. */
123
124 #if GLYPH_DEBUG
125 #define IF_DEBUG(X) X
126 #define xassert(X) do {if (!(X)) abort ();} while (0)
127 #else
128 #define IF_DEBUG(X) (void) 0
129 #define xassert(X) (void) 0
130 #endif
131
132 /* Macro for displaying traces of redisplay. If Emacs was compiled
133 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
134 a non-zero value in debugging sessions to activate traces. */
135
136 #if GLYPH_DEBUG
137
138 extern int trace_redisplay_p;
139 #include <stdio.h>
140
141 #define TRACE(X) \
142 if (trace_redisplay_p) \
143 fprintf X; \
144 else \
145 (void) 0
146
147 #else /* GLYPH_DEBUG == 0 */
148
149 #define TRACE(X) (void) 0
150
151 #endif /* GLYPH_DEBUG == 0 */
152
153
154 \f
155 /***********************************************************************
156 Text positions
157 ***********************************************************************/
158
159 /* Starting with Emacs 20.3, characters from strings and buffers have
160 both a character and a byte position associated with them. The
161 following structure holds such a pair of positions. */
162
163 struct text_pos
164 {
165 /* Character position. */
166 int charpos;
167
168 /* Corresponding byte position. */
169 int bytepos;
170 };
171
172 /* Access character and byte position of POS in a functional form. */
173
174 #define BYTEPOS(POS) (POS).bytepos
175 #define CHARPOS(POS) (POS).charpos
176
177 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
178
179 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
180 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
181
182 /* Increment text position POS. */
183
184 #define INC_TEXT_POS(POS, MULTIBYTE_P) \
185 do \
186 { \
187 ++(POS).charpos; \
188 if (MULTIBYTE_P) \
189 INC_POS ((POS).bytepos); \
190 else \
191 ++(POS).bytepos; \
192 } \
193 while (0)
194
195 /* Decrement text position POS. */
196
197 #define DEC_TEXT_POS(POS, MULTIBYTE_P) \
198 do \
199 { \
200 --(POS).charpos; \
201 if (MULTIBYTE_P) \
202 DEC_POS ((POS).bytepos); \
203 else \
204 --(POS).bytepos; \
205 } \
206 while (0)
207
208 /* Set text position POS from marker MARKER. */
209
210 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
211 (CHARPOS (POS) = marker_position ((MARKER)), \
212 BYTEPOS (POS) = marker_byte_position ((MARKER)))
213
214 /* Set marker MARKER from text position POS. */
215
216 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
217 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
218
219 /* Value is non-zero if character and byte positions of POS1 and POS2
220 are equal. */
221
222 #define TEXT_POS_EQUAL_P(POS1, POS2) \
223 ((POS1).charpos == (POS2).charpos \
224 && (POS1).bytepos == (POS2).bytepos)
225
226 /* When rendering glyphs, redisplay scans string or buffer text,
227 overlay strings in that text, and does display table or control
228 character translations. The following structure captures a
229 position taking all this into account. */
230
231 struct display_pos
232 {
233 /* Buffer or string position. */
234 struct text_pos pos;
235
236 /* If this is a position in an overlay string, overlay_string_index
237 is the index of that overlay string in the sequence of overlay
238 strings at `pos' in the order redisplay processes them. A value
239 < 0 means that this is not a position in an overlay string. */
240 int overlay_string_index;
241
242 /* If this is a position in an overlay string, string_pos is the
243 position within that string. */
244 struct text_pos string_pos;
245
246 /* If the character at the position above is a control character or
247 has a display table entry, dpvec_index is an index in the display
248 table or control character translation of that character. A
249 value < 0 means this is not a position in such a translation. */
250 int dpvec_index;
251 };
252
253
254 \f
255 /***********************************************************************
256 Glyphs
257 ***********************************************************************/
258
259 /* Enumeration of glyph types. Glyph structures contain a type field
260 containing one of the enumerators defined here. */
261
262 enum glyph_type
263 {
264 /* Glyph describes a character. */
265 CHAR_GLYPH,
266
267 /* Glyph describes a composition sequence. */
268 COMPOSITE_GLYPH,
269
270 /* Glyph describes an image. */
271 IMAGE_GLYPH,
272
273 /* Glyph is a space of fractional width and/or height. */
274 STRETCH_GLYPH
275 };
276
277
278 /* Structure describing how to use partial glyphs (images slicing) */
279
280 struct glyph_slice
281 {
282 unsigned x : 16;
283 unsigned y : 16;
284 unsigned width : 16;
285 unsigned height : 16;
286 };
287
288
289 /* Glyphs.
290
291 Be extra careful when changing this structure! Esp. make sure that
292 functions producing glyphs, like append_glyph, fill ALL of the
293 glyph structure, and that GLYPH_EQUAL_P compares all
294 display-relevant members of glyphs (not to imply that these are the
295 only things to check when you add a member). */
296
297 struct glyph
298 {
299 /* Position from which this glyph was drawn. If `object' below is a
300 Lisp string, this is a position in that string. If it is a
301 buffer, this is a position in that buffer. A value of -1
302 together with a null object means glyph is a truncation glyph at
303 the start of a row. */
304 int charpos;
305
306 /* Lisp object source of this glyph. Currently either a buffer or
307 a string, if the glyph was produced from characters which came from
308 a buffer or a string; or 0 if the glyph was inserted by redisplay
309 for its own purposes such as padding. */
310 Lisp_Object object;
311
312 /* Width in pixels. */
313 short pixel_width;
314
315 /* Ascent and descent in pixels. */
316 short ascent, descent;
317
318 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
319 the glyph is displayed lowered. */
320 short voffset;
321
322 /* Which kind of glyph this is---character, image etc. Value
323 should be an enumerator of type enum glyph_type. */
324 unsigned type : 2;
325
326 /* 1 means this glyph was produced from multibyte text. Zero
327 means it was produced from unibyte text, i.e. charsets aren't
328 applicable, and encoding is not performed. */
329 unsigned multibyte_p : 1;
330
331 /* Non-zero means draw a box line at the left or right side of this
332 glyph. This is part of the implementation of the face attribute
333 `:box'. */
334 unsigned left_box_line_p : 1;
335 unsigned right_box_line_p : 1;
336
337 /* Non-zero means this glyph's physical ascent or descent is greater
338 than its logical ascent/descent, i.e. it may potentially overlap
339 glyphs above or below it. */
340 unsigned overlaps_vertically_p : 1;
341
342 /* 1 means glyph is a padding glyph. Padding glyphs are used for
343 characters whose visual shape consists of more than one glyph
344 (e.g. Asian characters). All but the first glyph of such a glyph
345 sequence have the padding_p flag set. Only used for terminal
346 frames, and there only to minimize code changes. A better way
347 would probably be to use the width field of glyphs to express
348 padding. */
349 unsigned padding_p : 1;
350
351 /* 1 means the actual glyph is not available, draw a box instead.
352 This can happen when a font couldn't be loaded, or a character
353 doesn't have a glyph in a font. */
354 unsigned glyph_not_available_p : 1;
355
356 #define FACE_ID_BITS 21
357
358 /* Face of the glyph. */
359 unsigned face_id : FACE_ID_BITS;
360
361 /* Type of font used to display the character glyph. May be used to
362 determine which set of functions to use to obtain font metrics
363 for the glyph. On W32, value should be an enumerator of the type
364 w32_char_font_type. Otherwise it equals FONT_TYPE_UNKNOWN. */
365 unsigned font_type : 3;
366
367 struct glyph_slice slice;
368
369 /* A union of sub-structures for different glyph types. */
370 union
371 {
372 /* Character code for character glyphs (type == CHAR_GLYPH). */
373 unsigned ch;
374
375 /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
376 unsigned cmp_id;
377
378 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
379 unsigned img_id;
380
381 /* Sub-structure for type == STRETCH_GLYPH. */
382 struct
383 {
384 /* The height of the glyph. */
385 unsigned height : 16;
386
387 /* The ascent of the glyph. */
388 unsigned ascent : 16;
389 }
390 stretch;
391
392 /* Used to compare all bit-fields above in one step. */
393 unsigned val;
394 } u;
395 };
396
397
398 /* Default value of the glyph font_type field. */
399
400 #define FONT_TYPE_UNKNOWN 0
401
402 /* Is GLYPH a space? */
403
404 #define CHAR_GLYPH_SPACE_P(GLYPH) \
405 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
406
407 /* Are glyph slices of glyphs *X and *Y equal */
408
409 #define GLYPH_SLICE_EQUAL_P(X, Y) \
410 ((X)->slice.x == (Y)->slice.x \
411 && (X)->slice.y == (Y)->slice.y \
412 && (X)->slice.width == (Y)->slice.width \
413 && (X)->slice.height == (Y)->slice.height)
414
415 /* Are glyphs *X and *Y displayed equal? */
416
417 #define GLYPH_EQUAL_P(X, Y) \
418 ((X)->type == (Y)->type \
419 && (X)->u.val == (Y)->u.val \
420 && GLYPH_SLICE_EQUAL_P (X, Y) \
421 && (X)->face_id == (Y)->face_id \
422 && (X)->padding_p == (Y)->padding_p \
423 && (X)->left_box_line_p == (Y)->left_box_line_p \
424 && (X)->right_box_line_p == (Y)->right_box_line_p \
425 && (X)->voffset == (Y)->voffset \
426 && (X)->pixel_width == (Y)->pixel_width)
427
428 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
429
430 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
431 ((X)->u.ch == (Y)->u.ch \
432 && (X)->face_id == (Y)->face_id \
433 && (X)->padding_p == (Y)->padding_p)
434
435 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
436 to the bits defined for the typedef `GLYPH' in lisp.h. */
437
438 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
439 do \
440 { \
441 (GLYPH).u.ch = (CODE); \
442 (GLYPH).face_id = (FACE_ID); \
443 (GLYPH).padding_p = (PADDING_P); \
444 } \
445 while (0)
446
447 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
448 defined in lisp.h. */
449
450 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
451 SET_CHAR_GLYPH ((GLYPH), \
452 FAST_GLYPH_CHAR ((FROM)), \
453 FAST_GLYPH_FACE ((FROM)), \
454 0)
455
456 /* Construct a glyph code from a character glyph GLYPH. If the
457 character is multibyte, return -1 as we can't use glyph table for a
458 multibyte character. */
459
460 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
461 ((GLYPH).u.ch < 256 \
462 ? ((GLYPH).u.ch | ((GLYPH).face_id << CHARACTERBITS)) \
463 : -1)
464
465 /* Is GLYPH a padding glyph? */
466
467 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
468
469
470
471 \f
472 /***********************************************************************
473 Glyph Pools
474 ***********************************************************************/
475
476 /* Glyph Pool.
477
478 Glyph memory for frame-based redisplay is allocated from the heap
479 in one vector kept in a glyph pool structure which is stored with
480 the frame. The size of the vector is made large enough to cover
481 all windows on the frame.
482
483 Both frame and window glyph matrices reference memory from a glyph
484 pool in frame-based redisplay.
485
486 In window-based redisplay, no glyphs pools exist; windows allocate
487 and free their glyph memory themselves. */
488
489 struct glyph_pool
490 {
491 /* Vector of glyphs allocated from the heap. */
492 struct glyph *glyphs;
493
494 /* Allocated size of `glyphs'. */
495 int nglyphs;
496
497 /* Number of rows and columns in a matrix. */
498 int nrows, ncolumns;
499 };
500
501
502 \f
503 /***********************************************************************
504 Glyph Matrix
505 ***********************************************************************/
506
507 /* Glyph Matrix.
508
509 Three kinds of glyph matrices exist:
510
511 1. Frame glyph matrices. These are used for terminal frames whose
512 redisplay needs a view of the whole screen due to limited terminal
513 capabilities. Frame matrices are used only in the update phase
514 of redisplay. They are built in update_frame and not used after
515 the update has been performed.
516
517 2. Window glyph matrices on frames having frame glyph matrices.
518 Such matrices are sub-matrices of their corresponding frame matrix,
519 i.e. frame glyph matrices and window glyph matrices share the same
520 glyph memory which is allocated in form of a glyph_pool structure.
521 Glyph rows in such a window matrix are slices of frame matrix rows.
522
523 2. Free-standing window glyph matrices managing their own glyph
524 storage. This form is used in window-based redisplay which
525 includes variable width and height fonts etc.
526
527 The size of a window's row vector depends on the height of fonts
528 defined on its frame. It is chosen so that the vector is large
529 enough to describe all lines in a window when it is displayed in
530 the smallest possible character size. When new fonts are loaded,
531 or window sizes change, the row vector is adjusted accordingly. */
532
533 struct glyph_matrix
534 {
535 /* The pool from which glyph memory is allocated, if any. This is
536 null for frame matrices and for window matrices managing their
537 own storage. */
538 struct glyph_pool *pool;
539
540 /* Vector of glyph row structures. The row at nrows - 1 is reserved
541 for the mode line. */
542 struct glyph_row *rows;
543
544 /* Number of elements allocated for the vector rows above. */
545 int rows_allocated;
546
547 /* The number of rows used by the window if all lines were displayed
548 with the smallest possible character height. */
549 int nrows;
550
551 /* Origin within the frame matrix if this is a window matrix on a
552 frame having a frame matrix. Both values are zero for
553 window-based redisplay. */
554 int matrix_x, matrix_y;
555
556 /* Width and height of the matrix in columns and rows. */
557 int matrix_w, matrix_h;
558
559 /* If this structure describes a window matrix of window W,
560 window_left_col is the value of W->left_col, window_top_line the
561 value of W->top_line, window_height and window_width are width and
562 height of W, as returned by window_box, and window_vscroll is the
563 value of W->vscroll at the time the matrix was last adjusted.
564 Only set for window-based redisplay. */
565 int window_left_col, window_top_line;
566 int window_height, window_width;
567 int window_vscroll;
568
569 /* Number of glyphs reserved for left and right marginal areas when
570 the matrix was last adjusted. */
571 int left_margin_glyphs, right_margin_glyphs;
572
573 /* Flag indicating that scrolling should not be tried in
574 update_window. This flag is set by functions like try_window_id
575 which do their own scrolling. */
576 unsigned no_scrolling_p : 1;
577
578 /* Non-zero means window displayed in this matrix has a top mode
579 line. */
580 unsigned header_line_p : 1;
581
582 #ifdef GLYPH_DEBUG
583 /* A string identifying the method used to display the matrix. */
584 char method[512];
585 #endif
586
587 /* The buffer this matrix displays. Set in
588 mark_window_display_accurate_1. */
589 struct buffer *buffer;
590
591 /* Values of BEGV and ZV as of last redisplay. Set in
592 mark_window_display_accurate_1. */
593 int begv, zv;
594 };
595
596
597 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
598 This aborts if any pointer is found twice. */
599
600 #if GLYPH_DEBUG
601 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
602 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
603 #else
604 #define CHECK_MATRIX(MATRIX) (void) 0
605 #endif
606
607
608 \f
609 /***********************************************************************
610 Glyph Rows
611 ***********************************************************************/
612
613 /* Area in window glyph matrix. If values are added or removed, the
614 function mark_object in alloc.c has to be changed. */
615
616 enum glyph_row_area
617 {
618 LEFT_MARGIN_AREA,
619 TEXT_AREA,
620 RIGHT_MARGIN_AREA,
621 LAST_AREA
622 };
623
624
625 /* Rows of glyphs in a windows or frame glyph matrix.
626
627 Each row is partitioned into three areas. The start and end of
628 each area is recorded in a pointer as shown below.
629
630 +--------------------+-------------+---------------------+
631 | left margin area | text area | right margin area |
632 +--------------------+-------------+---------------------+
633 | | | |
634 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
635 | |
636 glyphs[TEXT_AREA] |
637 glyphs[LAST_AREA]
638
639 Rows in frame matrices reference glyph memory allocated in a frame
640 glyph pool (see the description of struct glyph_pool). Rows in
641 window matrices on frames having frame matrices reference slices of
642 the glyphs of corresponding rows in the frame matrix.
643
644 Rows in window matrices on frames having no frame matrices point to
645 glyphs allocated from the heap via xmalloc;
646 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
647 glyph structure array. */
648
649 struct glyph_row
650 {
651 /* Pointers to beginnings of areas. The end of an area A is found at
652 A + 1 in the vector. The last element of the vector is the end
653 of the whole row.
654
655 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
656 position field is used. It is -1 if this row does not correspond
657 to any text; it is some buffer position if the row corresponds to
658 an empty display line that displays a line end. This is what old
659 redisplay used to do. (Except in code for terminal frames, this
660 kludge is no longer used, I believe. --gerd).
661
662 See also start, end, displays_text_p and ends_at_zv_p for cleaner
663 ways to do it. The special meaning of positions 0 and -1 will be
664 removed some day, so don't use it in new code. */
665 struct glyph *glyphs[1 + LAST_AREA];
666
667 /* Number of glyphs actually filled in areas. */
668 short used[LAST_AREA];
669
670 /* Window-relative x and y-position of the top-left corner of this
671 row. If y < 0, this means that abs (y) pixels of the row are
672 invisible because it is partially visible at the top of a window.
673 If x < 0, this means that abs (x) pixels of the first glyph of
674 the text area of the row are invisible because the glyph is
675 partially visible. */
676 int x, y;
677
678 /* Width of the row in pixels without taking face extension at the
679 end of the row into account, and without counting truncation
680 and continuation glyphs at the end of a row on ttys. */
681 int pixel_width;
682
683 /* Logical ascent/height of this line. The value of ascent is zero
684 and height is 1 on terminal frames. */
685 int ascent, height;
686
687 /* Physical ascent/height of this line. If max_ascent > ascent,
688 this line overlaps the line above it on the display. Otherwise,
689 if max_height > height, this line overlaps the line beneath it. */
690 int phys_ascent, phys_height;
691
692 /* Portion of row that is visible. Partially visible rows may be
693 found at the top and bottom of a window. This is 1 for tty
694 frames. It may be < 0 in case of completely invisible rows. */
695 int visible_height;
696
697 /* Extra line spacing added after this row. Do not consider this
698 in last row when checking if row is fully visible. */
699 int extra_line_spacing;
700
701 /* Hash code. This hash code is available as soon as the row
702 is constructed, i.e. after a call to display_line. */
703 unsigned hash;
704
705 /* First position in this row. This is the text position, including
706 overlay position information etc, where the display of this row
707 started, and can thus be less the position of the first glyph
708 (e.g. due to invisible text or horizontal scrolling). */
709 struct display_pos start;
710
711 /* Text position at the end of this row. This is the position after
712 the last glyph on this row. It can be greater than the last
713 glyph position + 1, due to truncation, invisible text etc. In an
714 up-to-date display, this should always be equal to the start
715 position of the next row. */
716 struct display_pos end;
717
718 /* Left fringe bitmap number (enum fringe_bitmap_type). */
719 unsigned left_user_fringe_bitmap : FRINGE_ID_BITS;
720
721 /* Right fringe bitmap number (enum fringe_bitmap_type). */
722 unsigned right_user_fringe_bitmap : FRINGE_ID_BITS;
723
724 /* Left fringe bitmap number (enum fringe_bitmap_type). */
725 unsigned left_fringe_bitmap : FRINGE_ID_BITS;
726
727 /* Right fringe bitmap number (enum fringe_bitmap_type). */
728 unsigned right_fringe_bitmap : FRINGE_ID_BITS;
729
730 /* Face of the left fringe glyph. */
731 unsigned left_user_fringe_face_id : FACE_ID_BITS;
732
733 /* Face of the right fringe glyph. */
734 unsigned right_user_fringe_face_id : FACE_ID_BITS;
735
736 /* Face of the left fringe glyph. */
737 unsigned left_fringe_face_id : FACE_ID_BITS;
738
739 /* Face of the right fringe glyph. */
740 unsigned right_fringe_face_id : FACE_ID_BITS;
741
742 /* 1 means that we must draw the bitmaps of this row. */
743 unsigned redraw_fringe_bitmaps_p : 1;
744
745 /* In a desired matrix, 1 means that this row must be updated. In a
746 current matrix, 0 means that the row has been invalidated, i.e.
747 the row's contents do not agree with what is visible on the
748 screen. */
749 unsigned enabled_p : 1;
750
751 /* 1 means row displays a text line that is truncated on the left or
752 right side. */
753 unsigned truncated_on_left_p : 1;
754 unsigned truncated_on_right_p : 1;
755
756 /* 1 means the overlay arrow is on this line. */
757 unsigned overlay_arrow_p : 1;
758
759 /* 1 means that this row displays a continued line, i.e. it has a
760 continuation mark at the right side. */
761 unsigned continued_p : 1;
762
763 /* 0 means that this row does not contain any text, i.e. it is
764 a blank line at the window and buffer end. */
765 unsigned displays_text_p : 1;
766
767 /* 1 means that this line ends at ZV. */
768 unsigned ends_at_zv_p : 1;
769
770 /* 1 means the face of the last glyph in the text area is drawn to
771 the right end of the window. This flag is used in
772 update_text_area to optimize clearing to the end of the area. */
773 unsigned fill_line_p : 1;
774
775 /* Non-zero means display a bitmap on X frames indicating that this
776 line contains no text and ends in ZV. */
777 unsigned indicate_empty_line_p : 1;
778
779 /* 1 means this row contains glyphs that overlap each other because
780 of lbearing or rbearing. */
781 unsigned contains_overlapping_glyphs_p : 1;
782
783 /* 1 means this row is as wide as the window it is displayed in, including
784 scroll bars, fringes, and internal borders. This also
785 implies that the row doesn't have marginal areas. */
786 unsigned full_width_p : 1;
787
788 /* Non-zero means row is a mode or header-line. */
789 unsigned mode_line_p : 1;
790
791 /* 1 in a current row means this row is overlapped by another row. */
792 unsigned overlapped_p : 1;
793
794 /* 1 means this line ends in the middle of a character consisting
795 of more than one glyph. Some glyphs have been put in this row,
796 the rest are put in rows below this one. */
797 unsigned ends_in_middle_of_char_p : 1;
798
799 /* 1 means this line starts in the middle of a character consisting
800 of more than one glyph. Some glyphs have been put in the
801 previous row, the rest are put in this row. */
802 unsigned starts_in_middle_of_char_p : 1;
803
804 /* 1 in a current row means this row overlaps others. */
805 unsigned overlapping_p : 1;
806
807 /* 1 means some glyphs in this row are displayed in mouse-face. */
808 unsigned mouse_face_p : 1;
809
810 /* 1 means this row was ended by a newline from a string. */
811 unsigned ends_in_newline_from_string_p : 1;
812
813 /* 1 means this row width is exactly the width of the window, and the
814 final newline character is hidden in the right fringe. */
815 unsigned exact_window_width_line_p : 1;
816
817 /* 1 means this row currently shows the cursor in the right fringe. */
818 unsigned cursor_in_fringe_p : 1;
819
820 /* 1 means the last glyph in the row is part of an ellipsis. */
821 unsigned ends_in_ellipsis_p : 1;
822
823 /* Non-zero means display a bitmap on X frames indicating that this
824 the first line of the buffer. */
825 unsigned indicate_bob_p : 1;
826
827 /* Non-zero means display a bitmap on X frames indicating that this
828 the top line of the window, but not start of the buffer. */
829 unsigned indicate_top_line_p : 1;
830
831 /* Non-zero means display a bitmap on X frames indicating that this
832 the last line of the buffer. */
833 unsigned indicate_eob_p : 1;
834
835 /* Non-zero means display a bitmap on X frames indicating that this
836 the bottom line of the window, but not end of the buffer. */
837 unsigned indicate_bottom_line_p : 1;
838
839 /* Continuation lines width at the start of the row. */
840 int continuation_lines_width;
841 };
842
843
844 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
845 is defined to a non-zero value, the function matrix_row checks that
846 we don't try to access rows that are out of bounds. */
847
848 #if GLYPH_DEBUG
849 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
850 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
851 #else
852 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
853 #endif
854
855 /* Return a pointer to the row reserved for the mode line in MATRIX.
856 Row MATRIX->nrows - 1 is always reserved for the mode line. */
857
858 #define MATRIX_MODE_LINE_ROW(MATRIX) \
859 ((MATRIX)->rows + (MATRIX)->nrows - 1)
860
861 /* Return a pointer to the row reserved for the header line in MATRIX.
862 This is always the first row in MATRIX because that's the only
863 way that works in frame-based redisplay. */
864
865 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
866
867 /* Return a pointer to first row in MATRIX used for text display. */
868
869 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
870 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
871
872 /* Return a pointer to the first glyph in the text area of a row.
873 MATRIX is the glyph matrix accessed, and ROW is the row index in
874 MATRIX. */
875
876 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
877 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
878
879 /* Return the number of used glyphs in the text area of a row. */
880
881 #define MATRIX_ROW_USED(MATRIX, ROW) \
882 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
883
884 /* Return the character/ byte position at which the display of ROW
885 starts. */
886
887 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
888 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
889
890 /* Return the character/ byte position at which ROW ends. */
891
892 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
893 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
894
895 /* Return the vertical position of ROW in MATRIX. */
896
897 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
898
899 /* Return the last glyph row + 1 in MATRIX on window W reserved for
900 text. If W has a mode line, the last row in the matrix is reserved
901 for it. */
902
903 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
904 ((MATRIX)->rows \
905 + (MATRIX)->nrows \
906 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
907
908 /* Non-zero if the face of the last glyph in ROW's text area has
909 to be drawn to the end of the text area. */
910
911 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
912
913 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
914
915 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
916 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
917
918 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
919 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
920
921 /* Non-zero if ROW displays text. Value is non-zero if the row is
922 blank but displays a line end. */
923
924 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
925
926
927 /* Helper macros */
928
929 #define MR_PARTIALLY_VISIBLE(ROW) \
930 ((ROW)->height != (ROW)->visible_height)
931
932 #define MR_PARTIALLY_VISIBLE_AT_TOP(W, ROW) \
933 ((ROW)->y < WINDOW_HEADER_LINE_HEIGHT ((W)))
934
935 #define MR_PARTIALLY_VISIBLE_AT_BOTTOM(W, ROW) \
936 (((ROW)->y + (ROW)->height - (ROW)->extra_line_spacing) \
937 > WINDOW_BOX_HEIGHT_NO_MODE_LINE ((W)))
938
939 /* Non-zero if ROW is not completely visible in window W. */
940
941 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(W, ROW) \
942 (MR_PARTIALLY_VISIBLE ((ROW)) \
943 && (MR_PARTIALLY_VISIBLE_AT_TOP ((W), (ROW)) \
944 || MR_PARTIALLY_VISIBLE_AT_BOTTOM ((W), (ROW))))
945
946
947
948 /* Non-zero if ROW is partially visible at the top of window W. */
949
950 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
951 (MR_PARTIALLY_VISIBLE ((ROW)) \
952 && MR_PARTIALLY_VISIBLE_AT_TOP ((W), (ROW)))
953
954 /* Non-zero if ROW is partially visible at the bottom of window W. */
955
956 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
957 (MR_PARTIALLY_VISIBLE ((ROW)) \
958 && MR_PARTIALLY_VISIBLE_AT_BOTTOM ((W), (ROW)))
959
960 /* Return the bottom Y + 1 of ROW. */
961
962 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
963
964 /* Is ROW the last visible one in the display described by the
965 iterator structure pointed to by IT?. */
966
967 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
968 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
969
970 /* Non-zero if ROW displays a continuation line. */
971
972 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
973 ((ROW)->continuation_lines_width > 0)
974
975 /* Non-zero if ROW ends in the middle of a character. This is the
976 case for continued lines showing only part of a display table entry
977 or a control char, or an overlay string. */
978
979 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
980 ((ROW)->end.dpvec_index > 0 \
981 || (ROW)->end.overlay_string_index >= 0 \
982 || (ROW)->ends_in_middle_of_char_p)
983
984 /* Non-zero if ROW ends in the middle of an overlay string. */
985
986 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
987 ((ROW)->end.overlay_string_index >= 0)
988
989 /* Non-zero if ROW starts in the middle of a character. See above. */
990
991 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
992 ((ROW)->start.dpvec_index > 0 \
993 || (ROW)->starts_in_middle_of_char_p \
994 || ((ROW)->start.overlay_string_index >= 0 \
995 && (ROW)->start.string_pos.charpos > 0))
996
997 /* Non-zero means ROW overlaps its predecessor. */
998
999 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
1000 ((ROW)->phys_ascent > (ROW)->ascent)
1001
1002 /* Non-zero means ROW overlaps its successor. */
1003
1004 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
1005 ((ROW)->phys_height - (ROW)->phys_ascent \
1006 > (ROW)->height - (ROW)->ascent)
1007
1008 /* Non-zero means that fonts have been loaded since the last glyph
1009 matrix adjustments. The function redisplay_internal adjusts glyph
1010 matrices when this flag is non-zero. */
1011
1012 extern int fonts_changed_p;
1013
1014 /* A glyph for a space. */
1015
1016 extern struct glyph space_glyph;
1017
1018 /* Frame being updated by update_window/update_frame. */
1019
1020 extern struct frame *updating_frame;
1021
1022 /* Window being updated by update_window. This is non-null as long as
1023 update_window has not finished, and null otherwise. It's role is
1024 analogous to updating_frame. */
1025
1026 extern struct window *updated_window;
1027
1028 /* Glyph row and area updated by update_window_line. */
1029
1030 extern struct glyph_row *updated_row;
1031 extern int updated_area;
1032
1033 /* Non-zero means reading single-character input with prompt so put
1034 cursor on mini-buffer after the prompt. Positive means at end of
1035 text in echo area; negative means at beginning of line. */
1036
1037 extern int cursor_in_echo_area;
1038
1039 /* Non-zero means last display completed. Zero means it was
1040 preempted. */
1041
1042 extern int display_completed;
1043
1044 /* Non-zero means redisplay has been performed directly (see also
1045 direct_output_for_insert and direct_output_forward_char), so that
1046 no further updating has to be performed. The function
1047 redisplay_internal checks this flag, and does nothing but reset it
1048 to zero if it is non-zero. */
1049
1050 extern int redisplay_performed_directly_p;
1051
1052 /* A temporary storage area, including a row of glyphs. Initialized
1053 in xdisp.c. Used for various purposes, as an example see
1054 direct_output_for_insert. */
1055
1056 extern struct glyph_row scratch_glyph_row;
1057
1058
1059 \f
1060 /************************************************************************
1061 Glyph Strings
1062 ************************************************************************/
1063
1064 /* Enumeration for overriding/changing the face to use for drawing
1065 glyphs in draw_glyphs. */
1066
1067 enum draw_glyphs_face
1068 {
1069 DRAW_NORMAL_TEXT,
1070 DRAW_INVERSE_VIDEO,
1071 DRAW_CURSOR,
1072 DRAW_MOUSE_FACE,
1073 DRAW_IMAGE_RAISED,
1074 DRAW_IMAGE_SUNKEN
1075 };
1076
1077 #ifdef HAVE_WINDOW_SYSTEM
1078
1079 /* A sequence of glyphs to be drawn in the same face. */
1080
1081 struct glyph_string
1082 {
1083 /* X-origin of the string. */
1084 int x;
1085
1086 /* Y-origin and y-position of the base line of this string. */
1087 int y, ybase;
1088
1089 /* The width of the string, not including a face extension. */
1090 int width;
1091
1092 /* The width of the string, including a face extension. */
1093 int background_width;
1094
1095 /* The height of this string. This is the height of the line this
1096 string is drawn in, and can be different from the height of the
1097 font the string is drawn in. */
1098 int height;
1099
1100 /* Number of pixels this string overwrites in front of its x-origin.
1101 This number is zero if the string has an lbearing >= 0; it is
1102 -lbearing, if the string has an lbearing < 0. */
1103 int left_overhang;
1104
1105 /* Number of pixels this string overwrites past its right-most
1106 nominal x-position, i.e. x + width. Zero if the string's
1107 rbearing is <= its nominal width, rbearing - width otherwise. */
1108 int right_overhang;
1109
1110 /* The frame on which the glyph string is drawn. */
1111 struct frame *f;
1112
1113 /* The window on which the glyph string is drawn. */
1114 struct window *w;
1115
1116 /* X display and window for convenience. */
1117 Display *display;
1118 Window window;
1119
1120 /* The glyph row for which this string was built. It determines the
1121 y-origin and height of the string. */
1122 struct glyph_row *row;
1123
1124 /* The area within row. */
1125 enum glyph_row_area area;
1126
1127 /* Characters to be drawn, and number of characters. */
1128 XChar2b *char2b;
1129 int nchars;
1130
1131 /* A face-override for drawing cursors, mouse face and similar. */
1132 enum draw_glyphs_face hl;
1133
1134 /* Face in which this string is to be drawn. */
1135 struct face *face;
1136
1137 /* Font in which this string is to be drawn. */
1138 XFontStruct *font;
1139
1140 /* Font info for this string. */
1141 struct font_info *font_info;
1142
1143 /* Non-null means this string describes (part of) a composition.
1144 All characters from char2b are drawn composed. */
1145 struct composition *cmp;
1146
1147 /* Index of this glyph string's first character in the glyph
1148 definition of CMP. If this is zero, this glyph string describes
1149 the first character of a composition. */
1150 int gidx;
1151
1152 /* 1 means this glyph strings face has to be drawn to the right end
1153 of the window's drawing area. */
1154 unsigned extends_to_end_of_line_p : 1;
1155
1156 /* 1 means the background of this string has been drawn. */
1157 unsigned background_filled_p : 1;
1158
1159 /* 1 means glyph string must be drawn with 16-bit functions. */
1160 unsigned two_byte_p : 1;
1161
1162 /* 1 means that the original font determined for drawing this glyph
1163 string could not be loaded. The member `font' has been set to
1164 the frame's default font in this case. */
1165 unsigned font_not_found_p : 1;
1166
1167 /* 1 means that the face in which this glyph string is drawn has a
1168 stipple pattern. */
1169 unsigned stippled_p : 1;
1170
1171 /* 1 means only the foreground of this glyph string must be drawn,
1172 and we should use the physical height of the line this glyph
1173 string appears in as clip rect. */
1174 unsigned for_overlaps_p : 1;
1175
1176 /* The GC to use for drawing this glyph string. */
1177 #if defined(HAVE_X_WINDOWS) || defined(MAC_OS)
1178 GC gc;
1179 #endif
1180 #if defined(HAVE_NTGUI)
1181 XGCValues *gc;
1182 HDC hdc;
1183 #endif
1184
1185 /* A pointer to the first glyph in the string. This glyph
1186 corresponds to char2b[0]. Needed to draw rectangles if
1187 font_not_found_p is 1. */
1188 struct glyph *first_glyph;
1189
1190 /* Image, if any. */
1191 struct image *img;
1192
1193 /* Slice */
1194 struct glyph_slice slice;
1195
1196 /* Non-null means the horizontal clipping region starts from the
1197 left edge of *clip_head, and ends with the right edge of
1198 *clip_tail, not including their overhangs. */
1199 struct glyph_string *clip_head, *clip_tail;
1200
1201 struct glyph_string *next, *prev;
1202 };
1203
1204 #endif /* HAVE_WINDOW_SYSTEM */
1205
1206 \f
1207 /************************************************************************
1208 Display Dimensions
1209 ************************************************************************/
1210
1211 /* Return the height of the mode line in glyph matrix MATRIX, or zero
1212 if not known. This macro is called under circumstances where
1213 MATRIX might not have been allocated yet. */
1214
1215 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
1216 ((MATRIX) && (MATRIX)->rows \
1217 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
1218 : 0)
1219
1220 /* Return the height of the header line in glyph matrix MATRIX, or zero
1221 if not known. This macro is called under circumstances where
1222 MATRIX might not have been allocated yet. */
1223
1224 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
1225 ((MATRIX) && (MATRIX)->rows \
1226 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
1227 : 0)
1228
1229 /* Return the desired face id for the mode line of a window, depending
1230 on whether the window is selected or not, or if the window is the
1231 scrolling window for the currently active minibuffer window.
1232
1233 Due to the way display_mode_lines manipulates with the contents of
1234 selected_window, this macro needs three arguments: SELW which is
1235 compared against the current value of selected_window, MBW which is
1236 compared against minibuf_window (if SELW doesn't match), and SCRW
1237 which is compared against minibuf_selected_window (if MBW matches). */
1238
1239 #define CURRENT_MODE_LINE_FACE_ID_3(SELW, MBW, SCRW) \
1240 ((!mode_line_in_non_selected_windows \
1241 || (SELW) == XWINDOW (selected_window) \
1242 || (minibuf_level > 0 \
1243 && !NILP (minibuf_selected_window) \
1244 && (MBW) == XWINDOW (minibuf_window) \
1245 && (SCRW) == XWINDOW (minibuf_selected_window))) \
1246 ? MODE_LINE_FACE_ID \
1247 : MODE_LINE_INACTIVE_FACE_ID)
1248
1249
1250 /* Return the desired face id for the mode line of window W. */
1251
1252 #define CURRENT_MODE_LINE_FACE_ID(W) \
1253 (CURRENT_MODE_LINE_FACE_ID_3((W), XWINDOW (selected_window), (W)))
1254
1255 /* Return the current height of the mode line of window W. If not
1256 known from current_mode_line_height, look at W's current glyph
1257 matrix, or return a default based on the height of the font of the
1258 face `mode-line'. */
1259
1260 #define CURRENT_MODE_LINE_HEIGHT(W) \
1261 (current_mode_line_height >= 0 \
1262 ? current_mode_line_height \
1263 : (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
1264 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
1265 : estimate_mode_line_height (XFRAME ((W)->frame), \
1266 CURRENT_MODE_LINE_FACE_ID (W))))
1267
1268 /* Return the current height of the header line of window W. If not
1269 known from current_header_line_height, look at W's current glyph
1270 matrix, or return an estimation based on the height of the font of
1271 the face `header-line'. */
1272
1273 #define CURRENT_HEADER_LINE_HEIGHT(W) \
1274 (current_header_line_height >= 0 \
1275 ? current_header_line_height \
1276 : (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
1277 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
1278 : estimate_mode_line_height (XFRAME ((W)->frame), \
1279 HEADER_LINE_FACE_ID)))
1280
1281 /* Return the height of the desired mode line of window W. */
1282
1283 #define DESIRED_MODE_LINE_HEIGHT(W) \
1284 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
1285
1286 /* Return the height of the desired header line of window W. */
1287
1288 #define DESIRED_HEADER_LINE_HEIGHT(W) \
1289 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
1290
1291 /* Value is non-zero if window W wants a mode line. */
1292
1293 #define WINDOW_WANTS_MODELINE_P(W) \
1294 (!MINI_WINDOW_P ((W)) \
1295 && !(W)->pseudo_window_p \
1296 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME ((W)))) \
1297 && BUFFERP ((W)->buffer) \
1298 && !NILP (XBUFFER ((W)->buffer)->mode_line_format) \
1299 && WINDOW_TOTAL_LINES (W) > 1)
1300
1301 /* Value is non-zero if window W wants a header line. */
1302
1303 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1304 (!MINI_WINDOW_P ((W)) \
1305 && !(W)->pseudo_window_p \
1306 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME ((W)))) \
1307 && BUFFERP ((W)->buffer) \
1308 && !NILP (XBUFFER ((W)->buffer)->header_line_format) \
1309 && WINDOW_TOTAL_LINES (W) > 1 + !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1310
1311
1312 /* Return proper value to be used as baseline offset of font that has
1313 ASCENT and DESCENT to draw characters by the font at the vertical
1314 center of the line of frame F.
1315
1316 Here, our task is to find the value of BOFF in the following figure;
1317
1318 -------------------------+-----------+-
1319 -+-+---------+-+ | |
1320 | | | | | |
1321 | | | | F_ASCENT F_HEIGHT
1322 | | | ASCENT | |
1323 HEIGHT | | | | |
1324 | | |-|-+------+-----------|------- baseline
1325 | | | | BOFF | |
1326 | |---------|-+-+ | |
1327 | | | DESCENT | |
1328 -+-+---------+-+ F_DESCENT |
1329 -------------------------+-----------+-
1330
1331 -BOFF + DESCENT + (F_HEIGHT - HEIGHT) / 2 = F_DESCENT
1332 BOFF = DESCENT + (F_HEIGHT - HEIGHT) / 2 - F_DESCENT
1333 DESCENT = FONT->descent
1334 HEIGHT = FONT_HEIGHT (FONT)
1335 F_DESCENT = (FRAME_FONT (F)->descent
1336 - F->output_data.x->baseline_offset)
1337 F_HEIGHT = FRAME_LINE_HEIGHT (F)
1338 */
1339
1340 #define VCENTER_BASELINE_OFFSET(FONT, F) \
1341 (FONT_DESCENT (FONT) \
1342 + (FRAME_LINE_HEIGHT ((F)) - FONT_HEIGHT ((FONT)) \
1343 + (FRAME_LINE_HEIGHT ((F)) > FONT_HEIGHT ((FONT)))) / 2 \
1344 - (FONT_DESCENT (FRAME_FONT (F)) - FRAME_BASELINE_OFFSET (F)))
1345
1346 \f
1347 /***********************************************************************
1348 Faces
1349 ***********************************************************************/
1350
1351 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1352 symbol `face'. */
1353
1354 enum lface_attribute_index
1355 {
1356 LFACE_FAMILY_INDEX = 1,
1357 LFACE_SWIDTH_INDEX,
1358 LFACE_HEIGHT_INDEX,
1359 LFACE_WEIGHT_INDEX,
1360 LFACE_SLANT_INDEX,
1361 LFACE_UNDERLINE_INDEX,
1362 LFACE_INVERSE_INDEX,
1363 LFACE_FOREGROUND_INDEX,
1364 LFACE_BACKGROUND_INDEX,
1365 LFACE_STIPPLE_INDEX,
1366 LFACE_OVERLINE_INDEX,
1367 LFACE_STRIKE_THROUGH_INDEX,
1368 LFACE_BOX_INDEX,
1369 LFACE_FONT_INDEX,
1370 LFACE_INHERIT_INDEX,
1371 LFACE_AVGWIDTH_INDEX,
1372 LFACE_VECTOR_SIZE
1373 };
1374
1375
1376 /* Box types of faces. */
1377
1378 enum face_box_type
1379 {
1380 /* No box around text. */
1381 FACE_NO_BOX,
1382
1383 /* Simple box of specified width and color. Default width is 1, and
1384 default color is the foreground color of the face. */
1385 FACE_SIMPLE_BOX,
1386
1387 /* Boxes with 3D shadows. Color equals the background color of the
1388 face. Width is specified. */
1389 FACE_RAISED_BOX,
1390 FACE_SUNKEN_BOX
1391 };
1392
1393
1394 /* Structure describing a realized face.
1395
1396 For each Lisp face, 0..N realized faces can exist for different
1397 frames and different charsets. Realized faces are built from Lisp
1398 faces and text properties/overlays by merging faces and adding
1399 unspecified attributes from the `default' face. */
1400
1401 struct face
1402 {
1403 /* The id of this face. The id equals the index of this face in the
1404 vector faces_by_id of its face cache. */
1405 int id;
1406
1407 #ifdef HAVE_WINDOW_SYSTEM
1408
1409 /* If non-zero, this is a GC that we can use without modification for
1410 drawing the characters in this face. */
1411 GC gc;
1412
1413 /* Font used for this face, or null if the font could not be loaded
1414 for some reason. This points to a `font' slot of a struct
1415 font_info, and we should not call XFreeFont on it because the
1416 font may still be used somewhere else. */
1417 XFontStruct *font;
1418
1419 /* Background stipple or bitmap used for this face. This is
1420 an id as returned from load_pixmap. */
1421 int stipple;
1422
1423 #else /* not HAVE_WINDOW_SYSTEM */
1424
1425 /* Dummy. */
1426 int stipple;
1427
1428 #endif /* not HAVE_WINDOW_SYSTEM */
1429
1430 /* Pixel value of foreground color for X frames. Color index
1431 for tty frames. */
1432 unsigned long foreground;
1433
1434 /* Pixel value or color index of background color. */
1435 unsigned long background;
1436
1437 /* Pixel value or color index of underline color. */
1438 unsigned long underline_color;
1439
1440 /* Pixel value or color index of overlined, strike-through, or box
1441 color. */
1442 unsigned long overline_color;
1443 unsigned long strike_through_color;
1444 unsigned long box_color;
1445
1446 /* The font's name. This points to a `name' of a font_info, and it
1447 must not be freed. */
1448 char *font_name;
1449
1450 /* Font info ID for this face's font. An ID is stored here because
1451 pointers to font_info structures may change. The reason is that
1452 they are pointers into a font table vector that is itself
1453 reallocated. */
1454 int font_info_id;
1455
1456 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1457 if the face was realized for a composition sequence.
1458 Otherwise, a specific font is loaded from the set of fonts
1459 specified by the fontset given by the family attribute of the face. */
1460 int fontset;
1461
1462 /* Pixmap width and height. */
1463 unsigned int pixmap_w, pixmap_h;
1464
1465 /* Non-zero means characters in this face have a box that thickness
1466 around them. If it is negative, the absolute value indicates the
1467 thickness, and the horizontal lines of box (top and bottom) are
1468 drawn inside of characters glyph area. The vertical lines of box
1469 (left and right) are drawn as the same way as the case that this
1470 value is positive. */
1471 int box_line_width;
1472
1473 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1474 around text in this face. A value of FACE_SIMPLE_BOX means a box
1475 of width box_line_width is drawn in color box_color. A value of
1476 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1477 shadow colors derived from the background color of the face. */
1478 enum face_box_type box;
1479
1480 /* If `box' above specifies a 3D type, 1 means use box_color for
1481 drawing shadows. */
1482 unsigned use_box_color_for_shadows_p : 1;
1483
1484 /* The Lisp face attributes this face realizes. All attributes
1485 in this vector are non-nil. */
1486 Lisp_Object lface[LFACE_VECTOR_SIZE];
1487
1488 /* The hash value of this face. */
1489 unsigned hash;
1490
1491 /* The charset for which this face was realized if it was realized
1492 for use in multibyte text. If fontset >= 0, this is the charset
1493 of the first character of the composition sequence. A value of
1494 charset < 0 means the face was realized for use in unibyte text
1495 where the idea of Emacs charsets isn't applicable. */
1496 int charset;
1497
1498 /* Non-zero if text in this face should be underlined, overlined,
1499 strike-through or have a box drawn around it. */
1500 unsigned underline_p : 1;
1501 unsigned overline_p : 1;
1502 unsigned strike_through_p : 1;
1503
1504 /* 1 means that the colors specified for this face could not be
1505 loaded, and were replaced by default colors, so they shouldn't be
1506 freed. */
1507 unsigned foreground_defaulted_p : 1;
1508 unsigned background_defaulted_p : 1;
1509
1510 /* 1 means that either no color is specified for underlining or that
1511 the specified color couldn't be loaded. Use the foreground
1512 color when drawing in that case. */
1513 unsigned underline_defaulted_p : 1;
1514
1515 /* 1 means that either no color is specified for the corresponding
1516 attribute or that the specified color couldn't be loaded.
1517 Use the foreground color when drawing in that case. */
1518 unsigned overline_color_defaulted_p : 1;
1519 unsigned strike_through_color_defaulted_p : 1;
1520 unsigned box_color_defaulted_p : 1;
1521
1522 /* TTY appearances. Blinking is not yet implemented. Colors are
1523 found in `lface' with empty color string meaning the default
1524 color of the TTY. */
1525 unsigned tty_bold_p : 1;
1526 unsigned tty_dim_p : 1;
1527 unsigned tty_underline_p : 1;
1528 unsigned tty_alt_charset_p : 1;
1529 unsigned tty_reverse_p : 1;
1530 unsigned tty_blinking_p : 1;
1531
1532 /* 1 means that colors of this face may not be freed because they
1533 have been copied bitwise from a base face (see
1534 realize_x_face). */
1535 unsigned colors_copied_bitwise_p : 1;
1536
1537 /* If non-zero, use overstrike (to simulate bold-face). */
1538 unsigned overstrike : 1;
1539
1540 /* Next and previous face in hash collision list of face cache. */
1541 struct face *next, *prev;
1542
1543 /* If this face is for ASCII characters, this points this face
1544 itself. Otherwise, this points a face for ASCII characters. */
1545 struct face *ascii_face;
1546 };
1547
1548
1549 /* Color index indicating that face uses a terminal's default color. */
1550
1551 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1552
1553 /* Color index indicating that face uses an unknown foreground color. */
1554
1555 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1556
1557 /* Color index indicating that face uses an unknown background color. */
1558
1559 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1560
1561 /* Non-zero if FACE was realized for unibyte use. */
1562
1563 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1564
1565
1566 /* IDs of important faces known by the C face code. These are the IDs
1567 of the faces for CHARSET_ASCII. */
1568
1569 enum face_id
1570 {
1571 DEFAULT_FACE_ID,
1572 MODE_LINE_FACE_ID,
1573 MODE_LINE_INACTIVE_FACE_ID,
1574 TOOL_BAR_FACE_ID,
1575 FRINGE_FACE_ID,
1576 HEADER_LINE_FACE_ID,
1577 SCROLL_BAR_FACE_ID,
1578 BORDER_FACE_ID,
1579 CURSOR_FACE_ID,
1580 MOUSE_FACE_ID,
1581 MENU_FACE_ID,
1582 BASIC_FACE_ID_SENTINEL
1583 };
1584
1585 #define MAX_FACE_ID ((1 << FACE_ID_BITS) - 1)
1586
1587 /* A cache of realized faces. Each frame has its own cache because
1588 Emacs allows different frame-local face definitions. */
1589
1590 struct face_cache
1591 {
1592 /* Hash table of cached realized faces. */
1593 struct face **buckets;
1594
1595 /* Back-pointer to the frame this cache belongs to. */
1596 struct frame *f;
1597
1598 /* A vector of faces so that faces can be referenced by an ID. */
1599 struct face **faces_by_id;
1600
1601 /* The allocated size, and number of used slots of faces_by_id. */
1602 int size, used;
1603
1604 /* Flag indicating that attributes of the `menu' face have been
1605 changed. */
1606 unsigned menu_face_changed_p : 1;
1607 };
1608
1609
1610 /* Prepare face FACE for use on frame F. This must be called before
1611 using X resources of FACE. */
1612
1613 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1614 if ((FACE)->gc == 0) \
1615 prepare_face_for_display ((F), (FACE)); \
1616 else \
1617 (void) 0
1618
1619 /* Return a pointer to the face with ID on frame F, or null if such a
1620 face doesn't exist. */
1621
1622 #define FACE_FROM_ID(F, ID) \
1623 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1624 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1625 : NULL)
1626
1627 #ifdef HAVE_WINDOW_SYSTEM
1628
1629 /* Non-zero if FACE is suitable for displaying character CHAR. */
1630
1631 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
1632 (SINGLE_BYTE_CHAR_P (CHAR) \
1633 ? (FACE) == (FACE)->ascii_face \
1634 : face_suitable_for_char_p ((FACE), (CHAR)))
1635
1636 /* Return the id of the realized face on frame F that is like the face
1637 with id ID but is suitable for displaying character CHAR.
1638 This macro is only meaningful for multibyte character CHAR. */
1639
1640 #define FACE_FOR_CHAR(F, FACE, CHAR) \
1641 (SINGLE_BYTE_CHAR_P (CHAR) \
1642 ? (FACE)->ascii_face->id \
1643 : face_for_char ((F), (FACE), (CHAR)))
1644
1645 #else /* not HAVE_WINDOW_SYSTEM */
1646
1647 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
1648 #define FACE_FOR_CHAR(F, FACE, CHAR) ((FACE)->id)
1649
1650 #endif /* not HAVE_WINDOW_SYSTEM */
1651
1652 /* Non-zero means face attributes have been changed since the last
1653 redisplay. Used in redisplay_internal. */
1654
1655 extern int face_change_count;
1656
1657
1658
1659 \f
1660 /***********************************************************************
1661 Fringes
1662 ***********************************************************************/
1663
1664 /* Structure used to describe where and how to draw a fringe bitmap.
1665 WHICH is the fringe bitmap to draw. WD and H is the (adjusted)
1666 width and height of the bitmap, DH is the height adjustment (if
1667 bitmap is periodic). X and Y are frame coordinates of the area to
1668 display the bitmap, DY is relative offset of the bitmap into that
1669 area. BX, NX, BY, NY specifies the area to clear if the bitmap
1670 does not fill the entire area. FACE is the fringe face. */
1671
1672 struct draw_fringe_bitmap_params
1673 {
1674 int which; /* enum fringe_bitmap_type */
1675 unsigned short *bits;
1676 int wd, h, dh;
1677 int x, y;
1678 int bx, nx, by, ny;
1679 unsigned cursor_p : 1;
1680 unsigned overlay_p : 1;
1681 struct face *face;
1682 };
1683
1684 #define MAX_FRINGE_BITMAPS (1<<FRINGE_ID_BITS)
1685
1686 \f
1687 /***********************************************************************
1688 Display Iterator
1689 ***********************************************************************/
1690
1691 /* Iteration over things to display in current_buffer or in a string.
1692
1693 The iterator handles:
1694
1695 1. Overlay strings (after-string, before-string).
1696 2. Face properties.
1697 3. Invisible text properties.
1698 4. Selective display.
1699 5. Translation of characters via display tables.
1700 6. Translation of control characters to the forms `\003' or `^C'.
1701 7. `glyph' and `space-width' properties.
1702
1703 Iterators are initialized by calling init_iterator or one of the
1704 equivalent functions below. A call to get_next_display_element
1705 loads the iterator structure with information about what next to
1706 display. A call to set_iterator_to_next increments the iterator's
1707 position.
1708
1709 Characters from overlay strings, display table entries or control
1710 character translations are returned one at a time. For example, if
1711 we have a text of `a\x01' where `a' has a display table definition
1712 of `cd' and the control character is displayed with a leading
1713 arrow, then the iterator will return:
1714
1715 Call Return Source Call next
1716 -----------------------------------------------------------------
1717 next c display table move
1718 next d display table move
1719 next ^ control char move
1720 next A control char move
1721
1722 The same mechanism is also used to return characters for ellipses
1723 displayed at the end of invisible text.
1724
1725 CAVEAT: Under some circumstances, move_.* functions can be called
1726 asynchronously, e.g. when computing a buffer position from an x and
1727 y pixel position. This means that these functions and functions
1728 called from them SHOULD NOT USE xmalloc and alike. See also the
1729 comment at the start of xdisp.c. */
1730
1731 /* Enumeration describing what kind of display element an iterator is
1732 loaded with after a call to get_next_display_element. */
1733
1734 enum display_element_type
1735 {
1736 /* A normal character. */
1737 IT_CHARACTER,
1738
1739 /* A composition sequence. */
1740 IT_COMPOSITION,
1741
1742 /* An image. */
1743 IT_IMAGE,
1744
1745 /* A flexible width and height space. */
1746 IT_STRETCH,
1747
1748 /* End of buffer or string. */
1749 IT_EOB,
1750
1751 /* Truncation glyphs. Never returned by get_next_display_element.
1752 Used to get display information about truncation glyphs via
1753 produce_glyphs. */
1754 IT_TRUNCATION,
1755
1756 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1757 IT_CONTINUATION
1758 };
1759
1760
1761 /* An enumerator for each text property that has a meaning for display
1762 purposes. */
1763
1764 enum prop_idx
1765 {
1766 FONTIFIED_PROP_IDX,
1767 FACE_PROP_IDX,
1768 INVISIBLE_PROP_IDX,
1769 DISPLAY_PROP_IDX,
1770 COMPOSITION_PROP_IDX,
1771
1772 /* Not a property. Used to indicate changes in overlays. */
1773 OVERLAY_PROP_IDX,
1774
1775 /* Sentinel. */
1776 LAST_PROP_IDX
1777 };
1778
1779
1780 struct it_slice
1781 {
1782 Lisp_Object x;
1783 Lisp_Object y;
1784 Lisp_Object width;
1785 Lisp_Object height;
1786 };
1787
1788
1789 struct it
1790 {
1791 /* The window in which we iterate over current_buffer (or a string). */
1792 Lisp_Object window;
1793 struct window *w;
1794
1795 /* The window's frame. */
1796 struct frame *f;
1797
1798 /* Function to call to load this structure with the next display
1799 element. */
1800 int (* method) P_ ((struct it *it));
1801
1802 /* The next position at which to check for face changes, invisible
1803 text, overlay strings, end of text etc., which see. */
1804 int stop_charpos;
1805
1806 /* Maximum string or buffer position + 1. ZV when iterating over
1807 current_buffer. */
1808 int end_charpos;
1809
1810 /* C string to iterate over. Non-null means get characters from
1811 this string, otherwise characters are read from current_buffer
1812 or it->string. */
1813 unsigned char *s;
1814
1815 /* Number of characters in the string (s, or it->string) we iterate
1816 over. */
1817 int string_nchars;
1818
1819 /* Start and end of a visible region; -1 if the region is not
1820 visible in the window. */
1821 int region_beg_charpos, region_end_charpos;
1822
1823 /* Position at which redisplay end trigger functions should be run. */
1824 int redisplay_end_trigger_charpos;
1825
1826 /* 1 means multibyte characters are enabled. */
1827 unsigned multibyte_p : 1;
1828
1829 /* 1 means window has a mode line at its top. */
1830 unsigned header_line_p : 1;
1831
1832 /* 1 means `string' is the value of a `display' property.
1833 Don't handle some `display' properties in these strings. */
1834 unsigned string_from_display_prop_p : 1;
1835
1836 /* When METHOD == next_element_from_display_vector,
1837 this is 1 if we're doing an ellipsis. Otherwise meaningless. */
1838 unsigned ellipsis_p : 1;
1839
1840 /* Display table in effect or null for none. */
1841 struct Lisp_Char_Table *dp;
1842
1843 /* Current display table vector to return characters from and its
1844 end. dpvec null means we are not returning characters from a
1845 display table entry; current.dpvec_index gives the current index
1846 into dpvec. This same mechanism is also used to return
1847 characters from translated control characters, i.e. `\003' or
1848 `^C'. */
1849 Lisp_Object *dpvec, *dpend;
1850
1851 /* Length in bytes of the char that filled dpvec. A value of zero
1852 means that no such character is involved. */
1853 int dpvec_char_len;
1854
1855 /* Face id to use for all characters in display vector. -1 if unused. */
1856 int dpvec_face_id;
1857
1858 /* Face id of the iterator saved in case a glyph from dpvec contains
1859 a face. The face is restored when all glyphs from dpvec have
1860 been delivered. */
1861 int saved_face_id;
1862
1863 /* Vector of glyphs for control character translation. The pointer
1864 dpvec is set to ctl_chars when a control character is translated.
1865 This vector is also used for incomplete multibyte character
1866 translation (e.g \222\244). Such a character is at most 4 bytes,
1867 thus we need at most 16 bytes here. */
1868 Lisp_Object ctl_chars[16];
1869
1870 /* Initial buffer or string position of the iterator, before skipping
1871 over display properties and invisible text. */
1872 struct display_pos start;
1873
1874 /* Current buffer or string position of the iterator, including
1875 position in overlay strings etc. */
1876 struct display_pos current;
1877
1878 /* Vector of overlays to process. Overlay strings are processed
1879 OVERLAY_STRING_CHUNK_SIZE at a time. */
1880 #define OVERLAY_STRING_CHUNK_SIZE 3
1881 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1882
1883 /* Total number of overlay strings to process. This can be >
1884 OVERLAY_STRING_CHUNK_SIZE. */
1885 int n_overlay_strings;
1886
1887 /* If non-nil, a Lisp string being processed. If
1888 current.overlay_string_index >= 0, this is an overlay string from
1889 pos. */
1890 Lisp_Object string;
1891
1892 /* Stack of saved values. New entries are pushed when we begin to
1893 process an overlay string or a string from a `glyph' property.
1894 Entries are popped when we return to deliver display elements
1895 from what we previously had. */
1896 struct iterator_stack_entry
1897 {
1898 int stop_charpos;
1899 int face_id;
1900 Lisp_Object string;
1901 struct display_pos pos;
1902 int end_charpos;
1903 int string_nchars;
1904 enum glyph_row_area area;
1905 unsigned multibyte_p : 1;
1906 unsigned string_from_display_prop_p : 1;
1907 unsigned display_ellipsis_p : 1;
1908 struct it_slice slice;
1909 Lisp_Object space_width;
1910 short voffset;
1911 Lisp_Object font_height;
1912 }
1913 stack[2];
1914
1915 /* Stack pointer. */
1916 int sp;
1917
1918 /* Setting of buffer-local variable selective-display-ellipsis. */
1919 unsigned selective_display_ellipsis_p : 1;
1920
1921 /* 1 means control characters are translated into the form `^C'
1922 where the `^' can be replaced by a display table entry. */
1923 unsigned ctl_arrow_p : 1;
1924
1925 /* -1 means selective display hides everything between a \r and the
1926 next newline; > 0 means hide lines indented more than that value. */
1927 int selective;
1928
1929 /* An enumeration describing what the next display element is
1930 after a call to get_next_display_element. */
1931 enum display_element_type what;
1932
1933 /* Face to use. */
1934 int face_id;
1935
1936 /* Non-zero means that the current face has a box. */
1937 unsigned face_box_p : 1;
1938
1939 /* Non-null means that the current character is the first in a run
1940 of characters with box face. */
1941 unsigned start_of_box_run_p : 1;
1942
1943 /* Non-zero means that the current character is the last in a run
1944 of characters with box face. */
1945 unsigned end_of_box_run_p : 1;
1946
1947 /* 1 means overlay strings at end_charpos have been processed. */
1948 unsigned overlay_strings_at_end_processed_p : 1;
1949
1950 /* 1 means the actual glyph is not available in the current
1951 system. */
1952 unsigned glyph_not_available_p : 1;
1953
1954 /* 1 means the next line in display_line continues a character
1955 consisting of more than one glyph, and some glyphs of this
1956 character have been put on the previous line. */
1957 unsigned starts_in_middle_of_char_p : 1;
1958
1959 /* If 1, saved_face_id contains the id of the face in front of text
1960 skipped due to selective display. */
1961 unsigned face_before_selective_p : 1;
1962
1963 /* If 1, adjust current glyph so it does not increase current row
1964 descent/ascent (line-height property). Reset after this glyph. */
1965 unsigned constrain_row_ascent_descent_p : 1;
1966
1967 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1968 MODE_LINE_FACE_ID, etc, depending on what we are displaying. */
1969 int base_face_id;
1970
1971 /* If what == IT_CHARACTER, character and length in bytes. This is
1972 a character from a buffer or string. It may be different from
1973 the character displayed in case that
1974 unibyte_display_via_language_environment is set.
1975
1976 If what == IT_COMPOSITION, the first component of a composition
1977 and length in bytes of the composition. */
1978 int c, len;
1979
1980 /* If what == IT_COMPOSITION, identification number and length in
1981 chars of a composition. */
1982 int cmp_id, cmp_len;
1983
1984 /* The character to display, possibly translated to multibyte
1985 if unibyte_display_via_language_environment is set. This
1986 is set after produce_glyphs has been called. */
1987 int char_to_display;
1988
1989 /* If what == IT_IMAGE, the id of the image to display. */
1990 int image_id;
1991
1992 /* Values from `slice' property. */
1993 struct it_slice slice;
1994
1995 /* Value of the `space-width' property, if any; nil if none. */
1996 Lisp_Object space_width;
1997
1998 /* Computed from the value of the `raise' property. */
1999 short voffset;
2000
2001 /* Value of the `height' property, if any; nil if none. */
2002 Lisp_Object font_height;
2003
2004 /* Object and position where the current display element came from.
2005 Object can be a Lisp string in case the current display element
2006 comes from an overlay string, or it is buffer. It may also be nil
2007 during mode-line update. Position is a position in object. */
2008 Lisp_Object object;
2009 struct text_pos position;
2010
2011 /* 1 means lines are truncated. */
2012 unsigned truncate_lines_p : 1;
2013
2014 /* Number of columns per \t. */
2015 short tab_width;
2016
2017 /* Width in pixels of truncation and continuation glyphs. */
2018 short truncation_pixel_width, continuation_pixel_width;
2019
2020 /* First and last visible x-position in the display area. If window
2021 is hscrolled by n columns, first_visible_x == n * FRAME_COLUMN_WIDTH
2022 (f), and last_visible_x == pixel width of W + first_visible_x. */
2023 int first_visible_x, last_visible_x;
2024
2025 /* Last visible y-position + 1 in the display area without a mode
2026 line, if the window has one. */
2027 int last_visible_y;
2028
2029 /* Default amount of additional space in pixels between lines (for
2030 window systems only.) */
2031 int extra_line_spacing;
2032
2033 /* Max extra line spacing added in this row. */
2034 int max_extra_line_spacing;
2035
2036 /* Override font height information for this glyph.
2037 Used if override_ascent >= 0. Cleared after this glyph. */
2038 int override_ascent, override_descent, override_boff;
2039
2040 /* If non-null, glyphs are produced in glyph_row with each call to
2041 produce_glyphs. */
2042 struct glyph_row *glyph_row;
2043
2044 /* The area of glyph_row to which glyphs are added. */
2045 enum glyph_row_area area;
2046
2047 /* Number of glyphs needed for the last character requested via
2048 produce_glyphs. This is 1 except for tabs. */
2049 int nglyphs;
2050
2051 /* Width of the display element in pixels. Result of
2052 produce_glyphs. */
2053 int pixel_width;
2054
2055 /* Current, maximum logical, and maximum physical line height
2056 information. Result of produce_glyphs. */
2057 int ascent, descent, max_ascent, max_descent;
2058 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
2059
2060 /* Current x pixel position within the display line. This value
2061 does not include the width of continuation lines in front of the
2062 line. The value of current_x is automatically incremented by
2063 pixel_width with each call to produce_glyphs. */
2064 int current_x;
2065
2066 /* Accumulated width of continuation lines. If > 0, this means we
2067 are currently in a continuation line. This is initially zero and
2068 incremented/reset by display_line, move_it_to etc. */
2069 int continuation_lines_width;
2070
2071 /* Current y-position. Automatically incremented by the height of
2072 glyph_row in move_it_to and display_line. */
2073 int current_y;
2074
2075 /* Vertical matrix position of first text line in window. */
2076 int first_vpos;
2077
2078 /* Current vertical matrix position, or line number. Automatically
2079 incremented by move_it_to and display_line. */
2080 int vpos;
2081
2082 /* Horizontal matrix position reached in move_it_in_display_line.
2083 Only set there, not in display_line. */
2084 int hpos;
2085
2086 /* Left fringe bitmap number (enum fringe_bitmap_type). */
2087 unsigned left_user_fringe_bitmap : FRINGE_ID_BITS;
2088
2089 /* Right fringe bitmap number (enum fringe_bitmap_type). */
2090 unsigned right_user_fringe_bitmap : FRINGE_ID_BITS;
2091
2092 /* Face of the left fringe glyph. */
2093 unsigned left_user_fringe_face_id : FACE_ID_BITS;
2094
2095 /* Face of the right fringe glyph. */
2096 unsigned right_user_fringe_face_id : FACE_ID_BITS;
2097 };
2098
2099
2100 /* Access to positions of iterator IT. */
2101
2102 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
2103 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
2104 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
2105 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
2106
2107 /* Test if IT has reached the end of its buffer or string. This will
2108 only work after get_next_display_element has been called. */
2109
2110 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
2111
2112 /* Non-zero means IT is at the end of a line. This is the case if it
2113 is either on a newline or on a carriage return and selective
2114 display hides the rest of the line. */
2115
2116 #define ITERATOR_AT_END_OF_LINE_P(IT) \
2117 ((IT)->what == IT_CHARACTER \
2118 && ((IT)->c == '\n' \
2119 || ((IT)->c == '\r' && (IT)->selective)))
2120
2121 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
2122 avoid the function call overhead. */
2123
2124 #define PRODUCE_GLYPHS(IT) \
2125 do { \
2126 extern int inhibit_free_realized_faces; \
2127 if (rif != NULL) \
2128 rif->produce_glyphs ((IT)); \
2129 else \
2130 produce_glyphs ((IT)); \
2131 if ((IT)->glyph_row != NULL) \
2132 inhibit_free_realized_faces = 1; \
2133 } while (0)
2134
2135 /* Bit-flags indicating what operation move_it_to should perform. */
2136
2137 enum move_operation_enum
2138 {
2139 /* Stop if specified x-position is reached. */
2140 MOVE_TO_X = 0x01,
2141
2142 /* Stop if specified y-position is reached. */
2143 MOVE_TO_Y = 0x02,
2144
2145 /* Stop if specified vpos is reached. */
2146 MOVE_TO_VPOS = 0x04,
2147
2148 /* Stop if specified buffer or string position is reached. */
2149 MOVE_TO_POS = 0x08
2150 };
2151
2152
2153 \f
2154 /***********************************************************************
2155 Window-based redisplay interface
2156 ***********************************************************************/
2157
2158 /* Structure used to describe runs of lines that must be scrolled. */
2159
2160 struct run
2161 {
2162 /* Source and destination y pixel position. */
2163 int desired_y, current_y;
2164
2165 /* Source and destination vpos in matrix. */
2166 int desired_vpos, current_vpos;
2167
2168 /* Height in pixels, number of glyph rows. */
2169 int height, nrows;
2170 };
2171
2172
2173 /* Handlers for setting frame parameters. */
2174
2175 typedef void (*frame_parm_handler) P_ ((struct frame *, Lisp_Object, Lisp_Object));
2176
2177
2178 /* Structure holding system-dependent interface functions needed
2179 for window-based redisplay. */
2180
2181 struct redisplay_interface
2182 {
2183 /* Handlers for setting frame parameters. */
2184 frame_parm_handler *frame_parm_handlers;
2185
2186 /* Produce glyphs/get display metrics for the display element IT is
2187 loaded with. */
2188 void (*produce_glyphs) P_ ((struct it *it));
2189
2190 /* Write or insert LEN glyphs from STRING at the nominal output
2191 position. */
2192 void (*write_glyphs) P_ ((struct glyph *string, int len));
2193 void (*insert_glyphs) P_ ((struct glyph *start, int len));
2194
2195 /* Clear from nominal output position to X. X < 0 means clear
2196 to right end of display. */
2197 void (*clear_end_of_line) P_ ((int x));
2198
2199 /* Function to call to scroll the display as described by RUN on
2200 window W. */
2201 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
2202
2203 /* Function to call after a line in a display has been completely
2204 updated. Used to draw truncation marks and alike. DESIRED_ROW
2205 is the desired row which has been updated. */
2206 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
2207
2208 /* Function to call before beginning to update window W in
2209 window-based redisplay. */
2210 void (*update_window_begin_hook) P_ ((struct window *w));
2211
2212 /* Function to call after window W has been updated in window-based
2213 redisplay. CURSOR_ON_P non-zero means switch cursor on.
2214 MOUSE_FACE_OVERWRITTEN_P non-zero means that some lines in W
2215 that contained glyphs in mouse-face were overwritten, so we
2216 have to update the mouse highlight. */
2217 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p,
2218 int mouse_face_overwritten_p));
2219
2220 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
2221 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
2222 are window-relative pixel positions. */
2223 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
2224
2225 /* Flush the display of frame F. For X, this is XFlush. */
2226 void (*flush_display) P_ ((struct frame *f));
2227
2228 /* Flush the display of frame F if non-NULL. This is called
2229 during redisplay, and should be NULL on systems which flushes
2230 automatically before reading input. */
2231 void (*flush_display_optional) P_ ((struct frame *f));
2232
2233 /* Clear the mouse hightlight in window W, if there is any. */
2234 void (*clear_window_mouse_face) P_ ((struct window *w));
2235
2236 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
2237 frame F. */
2238 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
2239 int *left, int *right));
2240
2241 /* Fix the display of AREA of ROW in window W for overlapping rows.
2242 This function is called from redraw_overlapping_rows after
2243 desired rows have been made current. */
2244 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
2245 enum glyph_row_area area));
2246
2247 #ifdef HAVE_WINDOW_SYSTEM
2248
2249 /* Draw a fringe bitmap in window W of row ROW using parameters P. */
2250 void (*draw_fringe_bitmap) P_ ((struct window *w, struct glyph_row *row,
2251 struct draw_fringe_bitmap_params *p));
2252
2253 /* Define and destroy fringe bitmap no. WHICH. */
2254 void (*define_fringe_bitmap) P_ ((int which, unsigned short *bits,
2255 int h, int wd));
2256 void (*destroy_fringe_bitmap) P_ ((int which));
2257
2258 /* Get metrics of character CHAR2B in FONT of type FONT_TYPE.
2259 Value is null if CHAR2B is not contained in the font. */
2260 XCharStruct * (*per_char_metric) P_ ((XFontStruct *font, XChar2b *char2b,
2261 int font_type));
2262
2263 /* Encode CHAR2B using encoding information from FONT_INFO. CHAR2B is
2264 the two-byte form of C. Encoding is returned in *CHAR2B. If
2265 TWO_BYTE_P is non-null, return non-zero there if font is two-byte. */
2266 int (*encode_char) P_ ((int c, XChar2b *char2b,
2267 struct font_info *font_into, int *two_byte_p));
2268
2269 /* Compute left and right overhang of glyph string S.
2270 A NULL pointer if platform does not support this. */
2271 void (*compute_glyph_string_overhangs) P_ ((struct glyph_string *s));
2272
2273 /* Draw a glyph string S. */
2274 void (*draw_glyph_string) P_ ((struct glyph_string *s));
2275
2276 /* Define cursor CURSOR on frame F. */
2277 void (*define_frame_cursor) P_ ((struct frame *f, Cursor cursor));
2278
2279 /* Clear the area at (X,Y,WIDTH,HEIGHT) of frame F. */
2280 void (*clear_frame_area) P_ ((struct frame *f, int x, int y,
2281 int width, int height));
2282
2283 /* Draw specified cursor CURSOR_TYPE of width CURSOR_WIDTH
2284 at row GLYPH_ROW on window W if ON_P is 1. If ON_P is
2285 0, don't draw cursor. If ACTIVE_P is 1, system caret
2286 should track this cursor (when applicable). */
2287 void (*draw_window_cursor) P_ ((struct window *w,
2288 struct glyph_row *glyph_row,
2289 int x, int y,
2290 int cursor_type, int cursor_width,
2291 int on_p, int active_p));
2292
2293 /* Draw vertical border for window W from (X,Y0) to (X,Y1). */
2294 void (*draw_vertical_window_border) P_ ((struct window *w,
2295 int x, int y0, int y1));
2296
2297 /* Shift display of frame F to make room for inserted glyphs.
2298 The area at pixel (X,Y) of width WIDTH and height HEIGHT is
2299 shifted right by SHIFT_BY pixels. */
2300 void (*shift_glyphs_for_insert) P_ ((struct frame *f,
2301 int x, int y, int width,
2302 int height, int shift_by));
2303
2304 #endif /* HAVE_WINDOW_SYSTEM */
2305 };
2306
2307 /* The current interface for window-based redisplay. */
2308
2309 extern struct redisplay_interface *rif;
2310
2311 \f
2312 /***********************************************************************
2313 Images
2314 ***********************************************************************/
2315
2316 #ifdef HAVE_WINDOW_SYSTEM
2317
2318 /* Structure forward declarations. */
2319
2320 struct image;
2321
2322
2323 /* Each image format (JPEG, TIFF, ...) supported is described by
2324 a structure of the type below. */
2325
2326 struct image_type
2327 {
2328 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
2329 Lisp_Object *type;
2330
2331 /* Check that SPEC is a valid image specification for the given
2332 image type. Value is non-zero if SPEC is valid. */
2333 int (* valid_p) P_ ((Lisp_Object spec));
2334
2335 /* Load IMG which is used on frame F from information contained in
2336 IMG->spec. Value is non-zero if successful. */
2337 int (* load) P_ ((struct frame *f, struct image *img));
2338
2339 /* Free resources of image IMG which is used on frame F. */
2340 void (* free) P_ ((struct frame *f, struct image *img));
2341
2342 /* Next in list of all supported image types. */
2343 struct image_type *next;
2344 };
2345
2346
2347 /* Structure describing an image. Specific image formats like XBM are
2348 converted into this form, so that display only has to deal with
2349 this type of image. */
2350
2351 struct image
2352 {
2353 /* The time in seconds at which the image was last displayed. Set
2354 in prepare_image_for_display. */
2355 unsigned long timestamp;
2356
2357 /* Pixmaps of the image. */
2358 Pixmap pixmap, mask;
2359
2360 /* Colors allocated for this image, if any. Allocated via xmalloc. */
2361 unsigned long *colors;
2362 int ncolors;
2363
2364 /* A single `background color' for this image, for the use of anyone that
2365 cares about such a thing. Only valid if the `background_valid' field
2366 is true. This should generally be accessed by calling the accessor
2367 macro `IMAGE_BACKGROUND', which will heuristically calculate a value
2368 if necessary. */
2369 unsigned long background;
2370
2371 /* True if this image has a `transparent' background -- that is, is
2372 uses an image mask. The accessor macro for this is
2373 `IMAGE_BACKGROUND_TRANSPARENT'. */
2374 unsigned background_transparent : 1;
2375
2376 /* True if the `background' and `background_transparent' fields are
2377 valid, respectively. */
2378 unsigned background_valid : 1, background_transparent_valid : 1;
2379
2380 /* Width and height of the image. */
2381 int width, height;
2382
2383 /* These values are used for the rectangles displayed for images
2384 that can't be loaded. */
2385 #define DEFAULT_IMAGE_WIDTH 30
2386 #define DEFAULT_IMAGE_HEIGHT 30
2387
2388 /* Percent of image height used as ascent. A value of
2389 CENTERED_IMAGE_ASCENT means draw the image centered on the
2390 line. */
2391 int ascent;
2392 #define DEFAULT_IMAGE_ASCENT 50
2393 #define CENTERED_IMAGE_ASCENT -1
2394
2395 /* Lisp specification of this image. */
2396 Lisp_Object spec;
2397
2398 /* Relief to draw around the image. */
2399 int relief;
2400
2401 /* Optional margins around the image. This includes the relief. */
2402 int hmargin, vmargin;
2403
2404 /* Reference to the type of the image. */
2405 struct image_type *type;
2406
2407 /* 1 means that loading the image failed. Don't try again. */
2408 unsigned load_failed_p;
2409
2410 /* A place for image types to store additional data. The member
2411 data.lisp_val is marked during GC, so it's safe to store Lisp data
2412 there. Image types should free this data when their `free'
2413 function is called. */
2414 struct
2415 {
2416 int int_val;
2417 void *ptr_val;
2418 Lisp_Object lisp_val;
2419 } data;
2420
2421 /* Hash value of image specification to speed up comparisons. */
2422 unsigned hash;
2423
2424 /* Image id of this image. */
2425 int id;
2426
2427 /* Hash collision chain. */
2428 struct image *next, *prev;
2429 };
2430
2431
2432 /* Cache of images. Each frame has a cache. X frames with the same
2433 x_display_info share their caches. */
2434
2435 struct image_cache
2436 {
2437 /* Hash table of images. */
2438 struct image **buckets;
2439
2440 /* Vector mapping image ids to images. */
2441 struct image **images;
2442
2443 /* Allocated size of `images'. */
2444 unsigned size;
2445
2446 /* Number of images in the cache. */
2447 unsigned used;
2448
2449 /* Reference count (number of frames sharing this cache). */
2450 int refcount;
2451 };
2452
2453
2454 /* Value is a pointer to the image with id ID on frame F, or null if
2455 no image with that id exists. */
2456
2457 #define IMAGE_FROM_ID(F, ID) \
2458 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
2459 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
2460 : NULL)
2461
2462 /* Size of bucket vector of image caches. Should be prime. */
2463
2464 #define IMAGE_CACHE_BUCKETS_SIZE 1001
2465
2466 #endif /* HAVE_WINDOW_SYSTEM */
2467
2468
2469 \f
2470 /***********************************************************************
2471 Tool-bars
2472 ***********************************************************************/
2473
2474 /* Enumeration defining where to find tool-bar item information in
2475 tool-bar items vectors stored with frames. Each tool-bar item
2476 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2477
2478 enum tool_bar_item_idx
2479 {
2480 /* The key of the tool-bar item. Used to remove items when a binding
2481 for `undefined' is found. */
2482 TOOL_BAR_ITEM_KEY,
2483
2484 /* Non-nil if item is enabled. */
2485 TOOL_BAR_ITEM_ENABLED_P,
2486
2487 /* Non-nil if item is selected (pressed). */
2488 TOOL_BAR_ITEM_SELECTED_P,
2489
2490 /* Caption. */
2491 TOOL_BAR_ITEM_CAPTION,
2492
2493 /* Image(s) to display. This is either a single image specification
2494 or a vector of specifications. */
2495 TOOL_BAR_ITEM_IMAGES,
2496
2497 /* The binding. */
2498 TOOL_BAR_ITEM_BINDING,
2499
2500 /* Button type. One of nil, `:radio' or `:toggle'. */
2501 TOOL_BAR_ITEM_TYPE,
2502
2503 /* Help string. */
2504 TOOL_BAR_ITEM_HELP,
2505
2506 /* Sentinel = number of slots in tool_bar_items occupied by one
2507 tool-bar item. */
2508 TOOL_BAR_ITEM_NSLOTS
2509 };
2510
2511
2512 /* An enumeration for the different images that can be specified
2513 for a tool-bar item. */
2514
2515 enum tool_bar_item_image
2516 {
2517 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2518 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2519 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2520 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2521 };
2522
2523 /* Margin around tool-bar buttons in pixels. */
2524
2525 extern Lisp_Object Vtool_bar_button_margin;
2526
2527 /* Thickness of relief to draw around tool-bar buttons. */
2528
2529 extern EMACS_INT tool_bar_button_relief;
2530
2531 /* Default values of the above variables. */
2532
2533 #define DEFAULT_TOOL_BAR_BUTTON_MARGIN 4
2534 #define DEFAULT_TOOL_BAR_BUTTON_RELIEF 1
2535
2536 /* The height in pixels of the default tool-bar images. */
2537
2538 #define DEFAULT_TOOL_BAR_IMAGE_HEIGHT 24
2539
2540 \f
2541 /***********************************************************************
2542 Terminal Capabilities
2543 ***********************************************************************/
2544
2545 /* Each of these is a bit representing a terminal `capability' (bold,
2546 inverse, etc). They are or'd together to specify the set of
2547 capabilities being queried for when calling `tty_capable_p' (which
2548 returns true if the terminal supports all of them). */
2549
2550 #define TTY_CAP_INVERSE 0x01
2551 #define TTY_CAP_UNDERLINE 0x02
2552 #define TTY_CAP_BOLD 0x04
2553 #define TTY_CAP_DIM 0x08
2554 #define TTY_CAP_BLINK 0x10
2555 #define TTY_CAP_ALT_CHARSET 0x20
2556
2557 \f
2558 /***********************************************************************
2559 Function Prototypes
2560 ***********************************************************************/
2561
2562 /* Defined in xdisp.c */
2563
2564 struct glyph_row *row_containing_pos P_ ((struct window *, int,
2565 struct glyph_row *,
2566 struct glyph_row *, int));
2567 int string_buffer_position P_ ((struct window *, Lisp_Object, int));
2568 int line_bottom_y P_ ((struct it *));
2569 int display_prop_intangible_p P_ ((Lisp_Object));
2570 void resize_echo_area_exactly P_ ((void));
2571 int resize_mini_window P_ ((struct window *, int));
2572 int try_window P_ ((Lisp_Object, struct text_pos));
2573 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2574 int window_box_height P_ ((struct window *));
2575 int window_text_bottom_y P_ ((struct window *));
2576 int window_box_width P_ ((struct window *, int));
2577 int window_box_left P_ ((struct window *, int));
2578 int window_box_left_offset P_ ((struct window *, int));
2579 int window_box_right P_ ((struct window *, int));
2580 int window_box_right_offset P_ ((struct window *, int));
2581 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2582 int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2583 void pixel_to_glyph_coords P_ ((struct frame *, int, int, int *, int *,
2584 NativeRectangle *, int));
2585 int glyph_to_pixel_coords P_ ((struct window *, int, int, int *, int *));
2586 void mark_window_display_accurate P_ ((Lisp_Object, int));
2587 void redisplay_preserve_echo_area P_ ((int));
2588 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2589 struct glyph_matrix *, int, int, int, int));
2590 void init_iterator P_ ((struct it *, struct window *, int,
2591 int, struct glyph_row *, enum face_id));
2592 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2593 struct glyph_row *));
2594 int get_next_display_element P_ ((struct it *));
2595 void set_iterator_to_next P_ ((struct it *, int));
2596 void produce_glyphs P_ ((struct it *));
2597 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2598 void start_display P_ ((struct it *, struct window *, struct text_pos));
2599 void move_it_to P_ ((struct it *, int, int, int, int, int));
2600 void move_it_vertically P_ ((struct it *, int));
2601 void move_it_vertically_backward P_ ((struct it *, int));
2602 void move_it_by_lines P_ ((struct it *, int, int));
2603 void move_it_past_eol P_ ((struct it *));
2604 int in_display_vector_p P_ ((struct it *));
2605 int frame_mode_line_height P_ ((struct frame *));
2606 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2607 extern Lisp_Object Qtool_bar;
2608 extern Lisp_Object Vshow_trailing_whitespace;
2609 extern int mode_line_in_non_selected_windows;
2610 extern int redisplaying_p;
2611 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2612 extern int help_echo_showing_p;
2613 extern int current_mode_line_height, current_header_line_height;
2614 extern Lisp_Object help_echo_string, help_echo_window;
2615 extern Lisp_Object help_echo_object, previous_help_echo_string;
2616 extern int help_echo_pos;
2617 extern struct frame *last_mouse_frame;
2618 extern int last_tool_bar_item;
2619 extern int mouse_autoselect_window;
2620 extern void reseat_at_previous_visible_line_start P_ ((struct it *));
2621
2622 extern int calc_pixel_width_or_height P_ ((double *, struct it *, Lisp_Object,
2623 /* XFontStruct */ void *, int, int *));
2624
2625 #ifdef HAVE_WINDOW_SYSTEM
2626
2627 #if GLYPH_DEBUG
2628 extern void dump_glyph_string P_ ((struct glyph_string *));
2629 #endif
2630
2631 extern void x_get_glyph_overhangs P_ ((struct glyph *, struct frame *,
2632 int *, int *));
2633 extern void x_produce_glyphs P_ ((struct it *));
2634
2635 extern void x_write_glyphs P_ ((struct glyph *, int));
2636 extern void x_insert_glyphs P_ ((struct glyph *, int len));
2637 extern void x_clear_end_of_line P_ ((int));
2638
2639 extern int x_stretch_cursor_p;
2640 extern struct cursor_pos output_cursor;
2641
2642 extern void x_fix_overlapping_area P_ ((struct window *, struct glyph_row *,
2643 enum glyph_row_area));
2644 extern void draw_phys_cursor_glyph P_ ((struct window *,
2645 struct glyph_row *,
2646 enum draw_glyphs_face));
2647 extern int get_phys_cursor_geometry P_ ((struct window *, struct glyph_row *,
2648 struct glyph *, int *));
2649 extern void erase_phys_cursor P_ ((struct window *));
2650 extern void display_and_set_cursor P_ ((struct window *,
2651 int, int, int, int, int));
2652
2653 extern void set_output_cursor P_ ((struct cursor_pos *));
2654 extern void x_cursor_to P_ ((int, int, int, int));
2655
2656 extern void x_update_cursor P_ ((struct frame *, int));
2657 extern void x_clear_cursor P_ ((struct window *));
2658 extern void x_draw_vertical_border P_ ((struct window *w));
2659
2660 extern void frame_to_window_pixel_xy P_ ((struct window *, int *, int *));
2661 extern void get_glyph_string_clip_rect P_ ((struct glyph_string *,
2662 NativeRectangle *nr));
2663 extern Lisp_Object find_hot_spot P_ ((Lisp_Object, int, int));
2664 extern void note_mouse_highlight P_ ((struct frame *, int, int));
2665 extern void x_clear_window_mouse_face P_ ((struct window *));
2666 extern void cancel_mouse_face P_ ((struct frame *));
2667
2668 extern void handle_tool_bar_click P_ ((struct frame *,
2669 int, int, int, unsigned int));
2670
2671 /* msdos.c defines its own versions of these functions. */
2672 extern int clear_mouse_face P_ ((Display_Info *));
2673 extern void show_mouse_face P_ ((Display_Info *, enum draw_glyphs_face));
2674 extern int cursor_in_mouse_face_p P_ ((struct window *w));
2675
2676 extern void expose_frame P_ ((struct frame *, int, int, int, int));
2677 extern int x_intersect_rectangles P_ ((XRectangle *, XRectangle *,
2678 XRectangle *));
2679 #endif
2680
2681 /* Defined in fringe.c */
2682
2683 int lookup_fringe_bitmap (Lisp_Object);
2684 void draw_fringe_bitmap P_ ((struct window *, struct glyph_row *, int));
2685 void draw_row_fringe_bitmaps P_ ((struct window *, struct glyph_row *));
2686 int draw_window_fringes P_ ((struct window *, int));
2687 int update_window_fringes P_ ((struct window *, int));
2688 void compute_fringe_widths P_ ((struct frame *, int));
2689
2690 #ifdef WINDOWS_NT
2691 void w32_init_fringe P_ ((void));
2692 void w32_reset_fringes P_ ((void));
2693 #endif
2694
2695 /* Defined in image.c */
2696
2697 #ifdef HAVE_WINDOW_SYSTEM
2698
2699 extern int x_bitmap_height P_ ((struct frame *, int));
2700 extern int x_bitmap_width P_ ((struct frame *, int));
2701 extern int x_bitmap_pixmap P_ ((struct frame *, int));
2702 extern void x_reference_bitmap P_ ((struct frame *, int));
2703 extern int x_create_bitmap_from_data P_ ((struct frame *, char *,
2704 unsigned int, unsigned int));
2705 extern int x_create_bitmap_from_file P_ ((struct frame *, Lisp_Object));
2706 #ifndef x_destroy_bitmap
2707 extern void x_destroy_bitmap P_ ((struct frame *, int));
2708 #endif
2709 extern void x_destroy_all_bitmaps P_ ((Display_Info *));
2710 extern int x_create_bitmap_mask P_ ((struct frame * , int));
2711 extern Lisp_Object x_find_image_file P_ ((Lisp_Object));
2712
2713 void x_kill_gs_process P_ ((Pixmap, struct frame *));
2714 struct image_cache *make_image_cache P_ ((void));
2715 void free_image_cache P_ ((struct frame *));
2716 void clear_image_cache P_ ((struct frame *, int));
2717 void forall_images_in_image_cache P_ ((struct frame *,
2718 void (*) P_ ((struct image *))));
2719 int valid_image_p P_ ((Lisp_Object));
2720 void prepare_image_for_display P_ ((struct frame *, struct image *));
2721 int lookup_image P_ ((struct frame *, Lisp_Object));
2722
2723 unsigned long image_background P_ ((struct image *, struct frame *,
2724 XImagePtr_or_DC ximg));
2725 int image_background_transparent P_ ((struct image *, struct frame *,
2726 XImagePtr_or_DC mask));
2727
2728 int image_ascent P_ ((struct image *, struct face *, struct glyph_slice *));
2729
2730 #endif
2731
2732 /* Defined in sysdep.c */
2733
2734 void get_frame_size P_ ((int *, int *));
2735 void request_sigio P_ ((void));
2736 void unrequest_sigio P_ ((void));
2737 int tabs_safe_p P_ ((void));
2738 void init_baud_rate P_ ((void));
2739 void init_sigio P_ ((int));
2740
2741 /* Defined in xfaces.c */
2742
2743 #ifdef HAVE_X_WINDOWS
2744 void x_free_colors P_ ((struct frame *, unsigned long *, int));
2745 #endif
2746
2747 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
2748 Lisp_Object));
2749 Lisp_Object tty_color_name P_ ((struct frame *, int));
2750 void clear_face_cache P_ ((int));
2751 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2752 enum lface_attribute_index));
2753 void unload_color P_ ((struct frame *, unsigned long));
2754 int face_font_available_p P_ ((struct frame *, Lisp_Object));
2755 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2756 void prepare_face_for_display P_ ((struct frame *, struct face *));
2757 int xstricmp P_ ((const unsigned char *, const unsigned char *));
2758 int lookup_face P_ ((struct frame *, Lisp_Object *, int, struct face *));
2759 int lookup_named_face P_ ((struct frame *, Lisp_Object, int, int));
2760 int smaller_face P_ ((struct frame *, int, int));
2761 int face_with_height P_ ((struct frame *, int, int));
2762 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
2763 void init_frame_faces P_ ((struct frame *));
2764 void free_frame_faces P_ ((struct frame *));
2765 void recompute_basic_faces P_ ((struct frame *));
2766 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2767 int, int));
2768 int face_at_string_position P_ ((struct window *, Lisp_Object, int, int, int,
2769 int, int *, enum face_id, int));
2770 int merge_faces P_ ((struct frame *, Lisp_Object, int, int));
2771 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2772 void free_all_realized_faces P_ ((Lisp_Object));
2773 extern Lisp_Object Qforeground_color, Qbackground_color;
2774 extern char unspecified_fg[], unspecified_bg[];
2775 void free_realized_multibyte_face P_ ((struct frame *, int));
2776
2777 /* Defined in xfns.c */
2778
2779 #ifdef HAVE_X_WINDOWS
2780 void gamma_correct P_ ((struct frame *, XColor *));
2781 #endif
2782 #ifdef WINDOWSNT
2783 void gamma_correct P_ ((struct frame *, COLORREF *));
2784 #endif
2785 #ifdef MAC_OS
2786 void gamma_correct P_ ((struct frame *, unsigned long *));
2787 #endif
2788
2789 #ifdef HAVE_WINDOW_SYSTEM
2790
2791 int x_screen_planes P_ ((struct frame *));
2792 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2793
2794 extern Lisp_Object tip_frame;
2795 extern Window tip_window;
2796 EXFUN (Fx_show_tip, 6);
2797 EXFUN (Fx_hide_tip, 0);
2798 extern void start_hourglass P_ ((void));
2799 extern void cancel_hourglass P_ ((void));
2800 extern int display_hourglass_p;
2801
2802 /* Returns the background color of IMG, calculating one heuristically if
2803 necessary. If non-zero, XIMG is an existing XImage object to use for
2804 the heuristic. */
2805
2806 #define IMAGE_BACKGROUND(img, f, ximg) \
2807 ((img)->background_valid \
2808 ? (img)->background \
2809 : image_background (img, f, ximg))
2810
2811 /* Returns true if IMG has a `transparent' background, using heuristics
2812 to decide if necessary. If non-zero, MASK is an existing XImage
2813 object to use for the heuristic. */
2814
2815 #define IMAGE_BACKGROUND_TRANSPARENT(img, f, mask) \
2816 ((img)->background_transparent_valid \
2817 ? (img)->background_transparent \
2818 : image_background_transparent (img, f, mask))
2819
2820 #endif /* HAVE_WINDOW_SYSTEM */
2821
2822
2823 /* Defined in xmenu.c */
2824
2825 int popup_activated P_ ((void));
2826
2827 /* Defined in dispnew.c */
2828
2829 extern int inverse_video;
2830 extern int required_matrix_width P_ ((struct window *));
2831 extern int required_matrix_height P_ ((struct window *));
2832 extern Lisp_Object buffer_posn_from_coords P_ ((struct window *,
2833 int *, int *,
2834 struct display_pos *,
2835 Lisp_Object *,
2836 int *, int *, int *, int *));
2837 extern Lisp_Object mode_line_string P_ ((struct window *, enum window_part,
2838 int *, int *, int *,
2839 Lisp_Object *,
2840 int *, int *, int *, int *));
2841 extern Lisp_Object marginal_area_string P_ ((struct window *, enum window_part,
2842 int *, int *, int *,
2843 Lisp_Object *,
2844 int *, int *, int *, int *));
2845 extern void redraw_frame P_ ((struct frame *));
2846 extern void redraw_garbaged_frames P_ ((void));
2847 extern void cancel_line P_ ((int, struct frame *));
2848 extern void init_desired_glyphs P_ ((struct frame *));
2849 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2850 extern int direct_output_for_insert P_ ((int));
2851 extern int direct_output_forward_char P_ ((int));
2852 extern int update_frame P_ ((struct frame *, int, int));
2853 extern int scrolling P_ ((struct frame *));
2854 extern void bitch_at_user P_ ((void));
2855 void adjust_glyphs P_ ((struct frame *));
2856 void free_glyphs P_ ((struct frame *));
2857 void free_window_matrices P_ ((struct window *));
2858 void check_glyph_memory P_ ((void));
2859 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2860 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2861 void clear_current_matrices P_ ((struct frame *f));
2862 void clear_desired_matrices P_ ((struct frame *));
2863 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2864 int, int, int));
2865 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2866 void increment_matrix_positions P_ ((struct glyph_matrix *,
2867 int, int, int, int));
2868 void blank_row P_ ((struct window *, struct glyph_row *, int));
2869 void increment_row_positions P_ ((struct glyph_row *, int, int));
2870 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2871 void clear_glyph_row P_ ((struct glyph_row *));
2872 void prepare_desired_row P_ ((struct glyph_row *));
2873 int line_hash_code P_ ((struct glyph_row *));
2874 void set_window_update_flags P_ ((struct window *, int));
2875 void write_glyphs P_ ((struct glyph *, int));
2876 void insert_glyphs P_ ((struct glyph *, int));
2877 void redraw_frame P_ ((struct frame *));
2878 void redraw_garbaged_frames P_ ((void));
2879 int scroll_cost P_ ((struct frame *, int, int, int));
2880 int direct_output_for_insert P_ ((int));
2881 int direct_output_forward_char P_ ((int));
2882 int update_frame P_ ((struct frame *, int, int));
2883 void update_single_window P_ ((struct window *, int));
2884 int scrolling P_ ((struct frame *));
2885 void do_pending_window_change P_ ((int));
2886 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
2887 void bitch_at_user P_ ((void));
2888 Lisp_Object sit_for P_ ((int, int, int, int, int));
2889 void init_display P_ ((void));
2890 void syms_of_display P_ ((void));
2891 extern Lisp_Object Qredisplay_dont_pause;
2892
2893 /* Defined in term.c */
2894
2895 extern void ring_bell P_ ((void));
2896 extern void set_terminal_modes P_ ((void));
2897 extern void reset_terminal_modes P_ ((void));
2898 extern void update_begin P_ ((struct frame *));
2899 extern void update_end P_ ((struct frame *));
2900 extern void set_terminal_window P_ ((int));
2901 extern void set_scroll_region P_ ((int, int));
2902 extern void turn_off_insert P_ ((void));
2903 extern void turn_off_highlight P_ ((void));
2904 extern void background_highlight P_ ((void));
2905 extern void clear_frame P_ ((void));
2906 extern void clear_end_of_line P_ ((int));
2907 extern void clear_end_of_line_raw P_ ((int));
2908 extern void delete_glyphs P_ ((int));
2909 extern void ins_del_lines P_ ((int, int));
2910 extern int string_cost P_ ((char *));
2911 extern int per_line_cost P_ ((char *));
2912 extern void calculate_costs P_ ((struct frame *));
2913 extern void set_tty_color_mode P_ ((struct frame *, Lisp_Object));
2914 extern void tty_setup_colors P_ ((int));
2915 extern void term_init P_ ((char *));
2916 extern void fatal P_ ((/* char *, ... */));
2917 void cursor_to P_ ((int, int));
2918 extern int tty_capable_p P_ ((struct frame *, unsigned, unsigned long, unsigned long));
2919
2920 /* Defined in scroll.c */
2921
2922 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2923 extern int scroll_cost P_ ((struct frame *, int, int, int));
2924 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2925 char *, char *, char *,
2926 char *, char *, int));
2927 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2928 int *, int));
2929
2930 /* Defined in frame.c */
2931
2932 #ifdef HAVE_WINDOW_SYSTEM
2933
2934 /* Types we might convert a resource string into. */
2935 enum resource_types
2936 {
2937 RES_TYPE_NUMBER,
2938 RES_TYPE_FLOAT,
2939 RES_TYPE_BOOLEAN,
2940 RES_TYPE_STRING,
2941 RES_TYPE_SYMBOL
2942 };
2943
2944 extern Lisp_Object x_get_arg P_ ((Display_Info *, Lisp_Object,
2945 Lisp_Object, char *, char *class,
2946 enum resource_types));
2947 extern Lisp_Object x_frame_get_arg P_ ((struct frame *, Lisp_Object,
2948 Lisp_Object, char *, char *,
2949 enum resource_types));
2950 extern Lisp_Object x_frame_get_and_record_arg P_ ((
2951 struct frame *, Lisp_Object,
2952 Lisp_Object, char *, char *,
2953 enum resource_types));
2954 extern Lisp_Object x_default_parameter P_ ((struct frame *, Lisp_Object,
2955 Lisp_Object, Lisp_Object,
2956 char *, char *,
2957 enum resource_types));
2958
2959 #endif /* HAVE_WINDOW_SYSTEM */
2960
2961 #endif /* not DISPEXTERN_H_INCLUDED */
2962
2963 /* arch-tag: c65c475f-1c1e-4534-8795-990b8509fd65
2964 (do not change this comment) */