0d23d72dd7bfb66dfe79bea22d699f56db822170
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1215 static Lisp_Object
1216 string_from_display_spec (Lisp_Object spec)
1217 {
1218 if (CONSP (spec))
1219 {
1220 while (CONSP (spec))
1221 {
1222 if (STRINGP (XCAR (spec)))
1223 return XCAR (spec);
1224 spec = XCDR (spec);
1225 }
1226 }
1227 else if (VECTORP (spec))
1228 {
1229 ptrdiff_t i;
1230
1231 for (i = 0; i < ASIZE (spec); i++)
1232 {
1233 if (STRINGP (AREF (spec, i)))
1234 return AREF (spec, i);
1235 }
1236 return Qnil;
1237 }
1238
1239 return spec;
1240 }
1241
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1247
1248 int
1249 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1250 int *rtop, int *rbot, int *rowh, int *vpos)
1251 {
1252 struct it it;
1253 void *itdata = bidi_shelve_cache ();
1254 struct text_pos top;
1255 int visible_p = 0;
1256 struct buffer *old_buffer = NULL;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->buffer) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->buffer));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268
1269 /* Compute exact mode line heights. */
1270 if (WINDOW_WANTS_MODELINE_P (w))
1271 current_mode_line_height
1272 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1273 BVAR (current_buffer, mode_line_format));
1274
1275 if (WINDOW_WANTS_HEADER_LINE_P (w))
1276 current_header_line_height
1277 = display_mode_line (w, HEADER_LINE_FACE_ID,
1278 BVAR (current_buffer, header_line_format));
1279
1280 start_display (&it, w, top);
1281 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1282 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1283
1284 if (charpos >= 0
1285 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1286 && IT_CHARPOS (it) >= charpos)
1287 /* When scanning backwards under bidi iteration, move_it_to
1288 stops at or _before_ CHARPOS, because it stops at or to
1289 the _right_ of the character at CHARPOS. */
1290 || (it.bidi_p && it.bidi_it.scan_dir == -1
1291 && IT_CHARPOS (it) <= charpos)))
1292 {
1293 /* We have reached CHARPOS, or passed it. How the call to
1294 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1295 or covered by a display property, move_it_to stops at the end
1296 of the invisible text, to the right of CHARPOS. (ii) If
1297 CHARPOS is in a display vector, move_it_to stops on its last
1298 glyph. */
1299 int top_x = it.current_x;
1300 int top_y = it.current_y;
1301 enum it_method it_method = it.method;
1302 /* Calling line_bottom_y may change it.method, it.position, etc. */
1303 int bottom_y = (last_height = 0, line_bottom_y (&it));
1304 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1305
1306 if (top_y < window_top_y)
1307 visible_p = bottom_y > window_top_y;
1308 else if (top_y < it.last_visible_y)
1309 visible_p = 1;
1310 if (visible_p)
1311 {
1312 if (it_method == GET_FROM_DISPLAY_VECTOR)
1313 {
1314 /* We stopped on the last glyph of a display vector.
1315 Try and recompute. Hack alert! */
1316 if (charpos < 2 || top.charpos >= charpos)
1317 top_x = it.glyph_row->x;
1318 else
1319 {
1320 struct it it2;
1321 start_display (&it2, w, top);
1322 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1323 get_next_display_element (&it2);
1324 PRODUCE_GLYPHS (&it2);
1325 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1326 || it2.current_x > it2.last_visible_x)
1327 top_x = it.glyph_row->x;
1328 else
1329 {
1330 top_x = it2.current_x;
1331 top_y = it2.current_y;
1332 }
1333 }
1334 }
1335 else if (IT_CHARPOS (it) != charpos)
1336 {
1337 Lisp_Object cpos = make_number (charpos);
1338 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1339 Lisp_Object string = string_from_display_spec (spec);
1340 int newline_in_string = 0;
1341
1342 if (STRINGP (string))
1343 {
1344 const char *s = SSDATA (string);
1345 const char *e = s + SBYTES (string);
1346 while (s < e)
1347 {
1348 if (*s++ == '\n')
1349 {
1350 newline_in_string = 1;
1351 break;
1352 }
1353 }
1354 }
1355 /* The tricky code below is needed because there's a
1356 discrepancy between move_it_to and how we set cursor
1357 when the display line ends in a newline from a
1358 display string. move_it_to will stop _after_ such
1359 display strings, whereas set_cursor_from_row
1360 conspires with cursor_row_p to place the cursor on
1361 the first glyph produced from the display string. */
1362
1363 /* We have overshoot PT because it is covered by a
1364 display property whose value is a string. If the
1365 string includes embedded newlines, we are also in the
1366 wrong display line. Backtrack to the correct line,
1367 where the display string begins. */
1368 if (newline_in_string)
1369 {
1370 Lisp_Object startpos, endpos;
1371 EMACS_INT start, end;
1372 struct it it3;
1373
1374 /* Find the first and the last buffer positions
1375 covered by the display string. */
1376 endpos =
1377 Fnext_single_char_property_change (cpos, Qdisplay,
1378 Qnil, Qnil);
1379 startpos =
1380 Fprevious_single_char_property_change (endpos, Qdisplay,
1381 Qnil, Qnil);
1382 start = XFASTINT (startpos);
1383 end = XFASTINT (endpos);
1384 /* Move to the last buffer position before the
1385 display property. */
1386 start_display (&it3, w, top);
1387 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1388 /* Move forward one more line if the position before
1389 the display string is a newline or if it is the
1390 rightmost character on a line that is
1391 continued or word-wrapped. */
1392 if (it3.method == GET_FROM_BUFFER
1393 && it3.c == '\n')
1394 move_it_by_lines (&it3, 1);
1395 else if (move_it_in_display_line_to (&it3, -1,
1396 it3.current_x
1397 + it3.pixel_width,
1398 MOVE_TO_X)
1399 == MOVE_LINE_CONTINUED)
1400 {
1401 move_it_by_lines (&it3, 1);
1402 /* When we are under word-wrap, the #$@%!
1403 move_it_by_lines moves 2 lines, so we need to
1404 fix that up. */
1405 if (it3.line_wrap == WORD_WRAP)
1406 move_it_by_lines (&it3, -1);
1407 }
1408
1409 /* Record the vertical coordinate of the display
1410 line where we wound up. */
1411 top_y = it3.current_y;
1412 if (it3.bidi_p)
1413 {
1414 /* When characters are reordered for display,
1415 the character displayed to the left of the
1416 display string could be _after_ the display
1417 property in the logical order. Use the
1418 smallest vertical position of these two. */
1419 start_display (&it3, w, top);
1420 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1421 if (it3.current_y < top_y)
1422 top_y = it3.current_y;
1423 }
1424 /* Move from the top of the window to the beginning
1425 of the display line where the display string
1426 begins. */
1427 start_display (&it3, w, top);
1428 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1429 /* Finally, advance the iterator until we hit the
1430 first display element whose character position is
1431 CHARPOS, or until the first newline from the
1432 display string, which signals the end of the
1433 display line. */
1434 while (get_next_display_element (&it3))
1435 {
1436 PRODUCE_GLYPHS (&it3);
1437 if (IT_CHARPOS (it3) == charpos
1438 || ITERATOR_AT_END_OF_LINE_P (&it3))
1439 break;
1440 set_iterator_to_next (&it3, 0);
1441 }
1442 top_x = it3.current_x - it3.pixel_width;
1443 /* Normally, we would exit the above loop because we
1444 found the display element whose character
1445 position is CHARPOS. For the contingency that we
1446 didn't, and stopped at the first newline from the
1447 display string, move back over the glyphs
1448 produced from the string, until we find the
1449 rightmost glyph not from the string. */
1450 if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1451 {
1452 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1453 + it3.glyph_row->used[TEXT_AREA];
1454
1455 while (EQ ((g - 1)->object, string))
1456 {
1457 --g;
1458 top_x -= g->pixel_width;
1459 }
1460 xassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1461 + it3.glyph_row->used[TEXT_AREA]);
1462 }
1463 }
1464 }
1465
1466 *x = top_x;
1467 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1468 *rtop = max (0, window_top_y - top_y);
1469 *rbot = max (0, bottom_y - it.last_visible_y);
1470 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1471 - max (top_y, window_top_y)));
1472 *vpos = it.vpos;
1473 }
1474 }
1475 else
1476 {
1477 /* We were asked to provide info about WINDOW_END. */
1478 struct it it2;
1479 void *it2data = NULL;
1480
1481 SAVE_IT (it2, it, it2data);
1482 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1483 move_it_by_lines (&it, 1);
1484 if (charpos < IT_CHARPOS (it)
1485 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1486 {
1487 visible_p = 1;
1488 RESTORE_IT (&it2, &it2, it2data);
1489 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1490 *x = it2.current_x;
1491 *y = it2.current_y + it2.max_ascent - it2.ascent;
1492 *rtop = max (0, -it2.current_y);
1493 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1494 - it.last_visible_y));
1495 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1496 it.last_visible_y)
1497 - max (it2.current_y,
1498 WINDOW_HEADER_LINE_HEIGHT (w))));
1499 *vpos = it2.vpos;
1500 }
1501 else
1502 bidi_unshelve_cache (it2data, 1);
1503 }
1504 bidi_unshelve_cache (itdata, 0);
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR. Return in *LEN the length of
1528 the character. This is like STRING_CHAR_AND_LENGTH but never
1529 returns an invalid character. If we find one, we return a `?', but
1530 with the length of the invalid character. */
1531
1532 static inline int
1533 string_char_and_length (const unsigned char *str, int *len)
1534 {
1535 int c;
1536
1537 c = STRING_CHAR_AND_LENGTH (str, *len);
1538 if (!CHAR_VALID_P (c))
1539 /* We may not change the length here because other places in Emacs
1540 don't use this function, i.e. they silently accept invalid
1541 characters. */
1542 c = '?';
1543
1544 return c;
1545 }
1546
1547
1548
1549 /* Given a position POS containing a valid character and byte position
1550 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1551
1552 static struct text_pos
1553 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1554 {
1555 xassert (STRINGP (string) && nchars >= 0);
1556
1557 if (STRING_MULTIBYTE (string))
1558 {
1559 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1560 int len;
1561
1562 while (nchars--)
1563 {
1564 string_char_and_length (p, &len);
1565 p += len;
1566 CHARPOS (pos) += 1;
1567 BYTEPOS (pos) += len;
1568 }
1569 }
1570 else
1571 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1572
1573 return pos;
1574 }
1575
1576
1577 /* Value is the text position, i.e. character and byte position,
1578 for character position CHARPOS in STRING. */
1579
1580 static inline struct text_pos
1581 string_pos (EMACS_INT charpos, Lisp_Object string)
1582 {
1583 struct text_pos pos;
1584 xassert (STRINGP (string));
1585 xassert (charpos >= 0);
1586 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1587 return pos;
1588 }
1589
1590
1591 /* Value is a text position, i.e. character and byte position, for
1592 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1593 means recognize multibyte characters. */
1594
1595 static struct text_pos
1596 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1597 {
1598 struct text_pos pos;
1599
1600 xassert (s != NULL);
1601 xassert (charpos >= 0);
1602
1603 if (multibyte_p)
1604 {
1605 int len;
1606
1607 SET_TEXT_POS (pos, 0, 0);
1608 while (charpos--)
1609 {
1610 string_char_and_length ((const unsigned char *) s, &len);
1611 s += len;
1612 CHARPOS (pos) += 1;
1613 BYTEPOS (pos) += len;
1614 }
1615 }
1616 else
1617 SET_TEXT_POS (pos, charpos, charpos);
1618
1619 return pos;
1620 }
1621
1622
1623 /* Value is the number of characters in C string S. MULTIBYTE_P
1624 non-zero means recognize multibyte characters. */
1625
1626 static EMACS_INT
1627 number_of_chars (const char *s, int multibyte_p)
1628 {
1629 EMACS_INT nchars;
1630
1631 if (multibyte_p)
1632 {
1633 EMACS_INT rest = strlen (s);
1634 int len;
1635 const unsigned char *p = (const unsigned char *) s;
1636
1637 for (nchars = 0; rest > 0; ++nchars)
1638 {
1639 string_char_and_length (p, &len);
1640 rest -= len, p += len;
1641 }
1642 }
1643 else
1644 nchars = strlen (s);
1645
1646 return nchars;
1647 }
1648
1649
1650 /* Compute byte position NEWPOS->bytepos corresponding to
1651 NEWPOS->charpos. POS is a known position in string STRING.
1652 NEWPOS->charpos must be >= POS.charpos. */
1653
1654 static void
1655 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1656 {
1657 xassert (STRINGP (string));
1658 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1659
1660 if (STRING_MULTIBYTE (string))
1661 *newpos = string_pos_nchars_ahead (pos, string,
1662 CHARPOS (*newpos) - CHARPOS (pos));
1663 else
1664 BYTEPOS (*newpos) = CHARPOS (*newpos);
1665 }
1666
1667 /* EXPORT:
1668 Return an estimation of the pixel height of mode or header lines on
1669 frame F. FACE_ID specifies what line's height to estimate. */
1670
1671 int
1672 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1673 {
1674 #ifdef HAVE_WINDOW_SYSTEM
1675 if (FRAME_WINDOW_P (f))
1676 {
1677 int height = FONT_HEIGHT (FRAME_FONT (f));
1678
1679 /* This function is called so early when Emacs starts that the face
1680 cache and mode line face are not yet initialized. */
1681 if (FRAME_FACE_CACHE (f))
1682 {
1683 struct face *face = FACE_FROM_ID (f, face_id);
1684 if (face)
1685 {
1686 if (face->font)
1687 height = FONT_HEIGHT (face->font);
1688 if (face->box_line_width > 0)
1689 height += 2 * face->box_line_width;
1690 }
1691 }
1692
1693 return height;
1694 }
1695 #endif
1696
1697 return 1;
1698 }
1699
1700 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1701 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1702 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1703 not force the value into range. */
1704
1705 void
1706 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1707 int *x, int *y, NativeRectangle *bounds, int noclip)
1708 {
1709
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (f))
1712 {
1713 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1714 even for negative values. */
1715 if (pix_x < 0)
1716 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1717 if (pix_y < 0)
1718 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1719
1720 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1721 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1722
1723 if (bounds)
1724 STORE_NATIVE_RECT (*bounds,
1725 FRAME_COL_TO_PIXEL_X (f, pix_x),
1726 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1727 FRAME_COLUMN_WIDTH (f) - 1,
1728 FRAME_LINE_HEIGHT (f) - 1);
1729
1730 if (!noclip)
1731 {
1732 if (pix_x < 0)
1733 pix_x = 0;
1734 else if (pix_x > FRAME_TOTAL_COLS (f))
1735 pix_x = FRAME_TOTAL_COLS (f);
1736
1737 if (pix_y < 0)
1738 pix_y = 0;
1739 else if (pix_y > FRAME_LINES (f))
1740 pix_y = FRAME_LINES (f);
1741 }
1742 }
1743 #endif
1744
1745 *x = pix_x;
1746 *y = pix_y;
1747 }
1748
1749
1750 /* Find the glyph under window-relative coordinates X/Y in window W.
1751 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1752 strings. Return in *HPOS and *VPOS the row and column number of
1753 the glyph found. Return in *AREA the glyph area containing X.
1754 Value is a pointer to the glyph found or null if X/Y is not on
1755 text, or we can't tell because W's current matrix is not up to
1756 date. */
1757
1758 static
1759 struct glyph *
1760 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1761 int *dx, int *dy, int *area)
1762 {
1763 struct glyph *glyph, *end;
1764 struct glyph_row *row = NULL;
1765 int x0, i;
1766
1767 /* Find row containing Y. Give up if some row is not enabled. */
1768 for (i = 0; i < w->current_matrix->nrows; ++i)
1769 {
1770 row = MATRIX_ROW (w->current_matrix, i);
1771 if (!row->enabled_p)
1772 return NULL;
1773 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1774 break;
1775 }
1776
1777 *vpos = i;
1778 *hpos = 0;
1779
1780 /* Give up if Y is not in the window. */
1781 if (i == w->current_matrix->nrows)
1782 return NULL;
1783
1784 /* Get the glyph area containing X. */
1785 if (w->pseudo_window_p)
1786 {
1787 *area = TEXT_AREA;
1788 x0 = 0;
1789 }
1790 else
1791 {
1792 if (x < window_box_left_offset (w, TEXT_AREA))
1793 {
1794 *area = LEFT_MARGIN_AREA;
1795 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1796 }
1797 else if (x < window_box_right_offset (w, TEXT_AREA))
1798 {
1799 *area = TEXT_AREA;
1800 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1801 }
1802 else
1803 {
1804 *area = RIGHT_MARGIN_AREA;
1805 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1806 }
1807 }
1808
1809 /* Find glyph containing X. */
1810 glyph = row->glyphs[*area];
1811 end = glyph + row->used[*area];
1812 x -= x0;
1813 while (glyph < end && x >= glyph->pixel_width)
1814 {
1815 x -= glyph->pixel_width;
1816 ++glyph;
1817 }
1818
1819 if (glyph == end)
1820 return NULL;
1821
1822 if (dx)
1823 {
1824 *dx = x;
1825 *dy = y - (row->y + row->ascent - glyph->ascent);
1826 }
1827
1828 *hpos = glyph - row->glyphs[*area];
1829 return glyph;
1830 }
1831
1832 /* Convert frame-relative x/y to coordinates relative to window W.
1833 Takes pseudo-windows into account. */
1834
1835 static void
1836 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1837 {
1838 if (w->pseudo_window_p)
1839 {
1840 /* A pseudo-window is always full-width, and starts at the
1841 left edge of the frame, plus a frame border. */
1842 struct frame *f = XFRAME (w->frame);
1843 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1844 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1845 }
1846 else
1847 {
1848 *x -= WINDOW_LEFT_EDGE_X (w);
1849 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1850 }
1851 }
1852
1853 #ifdef HAVE_WINDOW_SYSTEM
1854
1855 /* EXPORT:
1856 Return in RECTS[] at most N clipping rectangles for glyph string S.
1857 Return the number of stored rectangles. */
1858
1859 int
1860 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1861 {
1862 XRectangle r;
1863
1864 if (n <= 0)
1865 return 0;
1866
1867 if (s->row->full_width_p)
1868 {
1869 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1870 r.x = WINDOW_LEFT_EDGE_X (s->w);
1871 r.width = WINDOW_TOTAL_WIDTH (s->w);
1872
1873 /* Unless displaying a mode or menu bar line, which are always
1874 fully visible, clip to the visible part of the row. */
1875 if (s->w->pseudo_window_p)
1876 r.height = s->row->visible_height;
1877 else
1878 r.height = s->height;
1879 }
1880 else
1881 {
1882 /* This is a text line that may be partially visible. */
1883 r.x = window_box_left (s->w, s->area);
1884 r.width = window_box_width (s->w, s->area);
1885 r.height = s->row->visible_height;
1886 }
1887
1888 if (s->clip_head)
1889 if (r.x < s->clip_head->x)
1890 {
1891 if (r.width >= s->clip_head->x - r.x)
1892 r.width -= s->clip_head->x - r.x;
1893 else
1894 r.width = 0;
1895 r.x = s->clip_head->x;
1896 }
1897 if (s->clip_tail)
1898 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1899 {
1900 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1901 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1902 else
1903 r.width = 0;
1904 }
1905
1906 /* If S draws overlapping rows, it's sufficient to use the top and
1907 bottom of the window for clipping because this glyph string
1908 intentionally draws over other lines. */
1909 if (s->for_overlaps)
1910 {
1911 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1912 r.height = window_text_bottom_y (s->w) - r.y;
1913
1914 /* Alas, the above simple strategy does not work for the
1915 environments with anti-aliased text: if the same text is
1916 drawn onto the same place multiple times, it gets thicker.
1917 If the overlap we are processing is for the erased cursor, we
1918 take the intersection with the rectangle of the cursor. */
1919 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1920 {
1921 XRectangle rc, r_save = r;
1922
1923 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1924 rc.y = s->w->phys_cursor.y;
1925 rc.width = s->w->phys_cursor_width;
1926 rc.height = s->w->phys_cursor_height;
1927
1928 x_intersect_rectangles (&r_save, &rc, &r);
1929 }
1930 }
1931 else
1932 {
1933 /* Don't use S->y for clipping because it doesn't take partially
1934 visible lines into account. For example, it can be negative for
1935 partially visible lines at the top of a window. */
1936 if (!s->row->full_width_p
1937 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1938 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1939 else
1940 r.y = max (0, s->row->y);
1941 }
1942
1943 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1944
1945 /* If drawing the cursor, don't let glyph draw outside its
1946 advertised boundaries. Cleartype does this under some circumstances. */
1947 if (s->hl == DRAW_CURSOR)
1948 {
1949 struct glyph *glyph = s->first_glyph;
1950 int height, max_y;
1951
1952 if (s->x > r.x)
1953 {
1954 r.width -= s->x - r.x;
1955 r.x = s->x;
1956 }
1957 r.width = min (r.width, glyph->pixel_width);
1958
1959 /* If r.y is below window bottom, ensure that we still see a cursor. */
1960 height = min (glyph->ascent + glyph->descent,
1961 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1962 max_y = window_text_bottom_y (s->w) - height;
1963 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1964 if (s->ybase - glyph->ascent > max_y)
1965 {
1966 r.y = max_y;
1967 r.height = height;
1968 }
1969 else
1970 {
1971 /* Don't draw cursor glyph taller than our actual glyph. */
1972 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1973 if (height < r.height)
1974 {
1975 max_y = r.y + r.height;
1976 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1977 r.height = min (max_y - r.y, height);
1978 }
1979 }
1980 }
1981
1982 if (s->row->clip)
1983 {
1984 XRectangle r_save = r;
1985
1986 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1987 r.width = 0;
1988 }
1989
1990 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1991 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1992 {
1993 #ifdef CONVERT_FROM_XRECT
1994 CONVERT_FROM_XRECT (r, *rects);
1995 #else
1996 *rects = r;
1997 #endif
1998 return 1;
1999 }
2000 else
2001 {
2002 /* If we are processing overlapping and allowed to return
2003 multiple clipping rectangles, we exclude the row of the glyph
2004 string from the clipping rectangle. This is to avoid drawing
2005 the same text on the environment with anti-aliasing. */
2006 #ifdef CONVERT_FROM_XRECT
2007 XRectangle rs[2];
2008 #else
2009 XRectangle *rs = rects;
2010 #endif
2011 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2012
2013 if (s->for_overlaps & OVERLAPS_PRED)
2014 {
2015 rs[i] = r;
2016 if (r.y + r.height > row_y)
2017 {
2018 if (r.y < row_y)
2019 rs[i].height = row_y - r.y;
2020 else
2021 rs[i].height = 0;
2022 }
2023 i++;
2024 }
2025 if (s->for_overlaps & OVERLAPS_SUCC)
2026 {
2027 rs[i] = r;
2028 if (r.y < row_y + s->row->visible_height)
2029 {
2030 if (r.y + r.height > row_y + s->row->visible_height)
2031 {
2032 rs[i].y = row_y + s->row->visible_height;
2033 rs[i].height = r.y + r.height - rs[i].y;
2034 }
2035 else
2036 rs[i].height = 0;
2037 }
2038 i++;
2039 }
2040
2041 n = i;
2042 #ifdef CONVERT_FROM_XRECT
2043 for (i = 0; i < n; i++)
2044 CONVERT_FROM_XRECT (rs[i], rects[i]);
2045 #endif
2046 return n;
2047 }
2048 }
2049
2050 /* EXPORT:
2051 Return in *NR the clipping rectangle for glyph string S. */
2052
2053 void
2054 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2055 {
2056 get_glyph_string_clip_rects (s, nr, 1);
2057 }
2058
2059
2060 /* EXPORT:
2061 Return the position and height of the phys cursor in window W.
2062 Set w->phys_cursor_width to width of phys cursor.
2063 */
2064
2065 void
2066 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2067 struct glyph *glyph, int *xp, int *yp, int *heightp)
2068 {
2069 struct frame *f = XFRAME (WINDOW_FRAME (w));
2070 int x, y, wd, h, h0, y0;
2071
2072 /* Compute the width of the rectangle to draw. If on a stretch
2073 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2074 rectangle as wide as the glyph, but use a canonical character
2075 width instead. */
2076 wd = glyph->pixel_width - 1;
2077 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2078 wd++; /* Why? */
2079 #endif
2080
2081 x = w->phys_cursor.x;
2082 if (x < 0)
2083 {
2084 wd += x;
2085 x = 0;
2086 }
2087
2088 if (glyph->type == STRETCH_GLYPH
2089 && !x_stretch_cursor_p)
2090 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2091 w->phys_cursor_width = wd;
2092
2093 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2094
2095 /* If y is below window bottom, ensure that we still see a cursor. */
2096 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2097
2098 h = max (h0, glyph->ascent + glyph->descent);
2099 h0 = min (h0, glyph->ascent + glyph->descent);
2100
2101 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2102 if (y < y0)
2103 {
2104 h = max (h - (y0 - y) + 1, h0);
2105 y = y0 - 1;
2106 }
2107 else
2108 {
2109 y0 = window_text_bottom_y (w) - h0;
2110 if (y > y0)
2111 {
2112 h += y - y0;
2113 y = y0;
2114 }
2115 }
2116
2117 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2118 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2119 *heightp = h;
2120 }
2121
2122 /*
2123 * Remember which glyph the mouse is over.
2124 */
2125
2126 void
2127 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2128 {
2129 Lisp_Object window;
2130 struct window *w;
2131 struct glyph_row *r, *gr, *end_row;
2132 enum window_part part;
2133 enum glyph_row_area area;
2134 int x, y, width, height;
2135
2136 /* Try to determine frame pixel position and size of the glyph under
2137 frame pixel coordinates X/Y on frame F. */
2138
2139 if (!f->glyphs_initialized_p
2140 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2141 NILP (window)))
2142 {
2143 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2144 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2145 goto virtual_glyph;
2146 }
2147
2148 w = XWINDOW (window);
2149 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2150 height = WINDOW_FRAME_LINE_HEIGHT (w);
2151
2152 x = window_relative_x_coord (w, part, gx);
2153 y = gy - WINDOW_TOP_EDGE_Y (w);
2154
2155 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2156 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2157
2158 if (w->pseudo_window_p)
2159 {
2160 area = TEXT_AREA;
2161 part = ON_MODE_LINE; /* Don't adjust margin. */
2162 goto text_glyph;
2163 }
2164
2165 switch (part)
2166 {
2167 case ON_LEFT_MARGIN:
2168 area = LEFT_MARGIN_AREA;
2169 goto text_glyph;
2170
2171 case ON_RIGHT_MARGIN:
2172 area = RIGHT_MARGIN_AREA;
2173 goto text_glyph;
2174
2175 case ON_HEADER_LINE:
2176 case ON_MODE_LINE:
2177 gr = (part == ON_HEADER_LINE
2178 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2179 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2180 gy = gr->y;
2181 area = TEXT_AREA;
2182 goto text_glyph_row_found;
2183
2184 case ON_TEXT:
2185 area = TEXT_AREA;
2186
2187 text_glyph:
2188 gr = 0; gy = 0;
2189 for (; r <= end_row && r->enabled_p; ++r)
2190 if (r->y + r->height > y)
2191 {
2192 gr = r; gy = r->y;
2193 break;
2194 }
2195
2196 text_glyph_row_found:
2197 if (gr && gy <= y)
2198 {
2199 struct glyph *g = gr->glyphs[area];
2200 struct glyph *end = g + gr->used[area];
2201
2202 height = gr->height;
2203 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2204 if (gx + g->pixel_width > x)
2205 break;
2206
2207 if (g < end)
2208 {
2209 if (g->type == IMAGE_GLYPH)
2210 {
2211 /* Don't remember when mouse is over image, as
2212 image may have hot-spots. */
2213 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2214 return;
2215 }
2216 width = g->pixel_width;
2217 }
2218 else
2219 {
2220 /* Use nominal char spacing at end of line. */
2221 x -= gx;
2222 gx += (x / width) * width;
2223 }
2224
2225 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2226 gx += window_box_left_offset (w, area);
2227 }
2228 else
2229 {
2230 /* Use nominal line height at end of window. */
2231 gx = (x / width) * width;
2232 y -= gy;
2233 gy += (y / height) * height;
2234 }
2235 break;
2236
2237 case ON_LEFT_FRINGE:
2238 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2240 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2241 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2242 goto row_glyph;
2243
2244 case ON_RIGHT_FRINGE:
2245 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2246 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2247 : window_box_right_offset (w, TEXT_AREA));
2248 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2249 goto row_glyph;
2250
2251 case ON_SCROLL_BAR:
2252 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2253 ? 0
2254 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2255 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2256 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2257 : 0)));
2258 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2259
2260 row_glyph:
2261 gr = 0, gy = 0;
2262 for (; r <= end_row && r->enabled_p; ++r)
2263 if (r->y + r->height > y)
2264 {
2265 gr = r; gy = r->y;
2266 break;
2267 }
2268
2269 if (gr && gy <= y)
2270 height = gr->height;
2271 else
2272 {
2273 /* Use nominal line height at end of window. */
2274 y -= gy;
2275 gy += (y / height) * height;
2276 }
2277 break;
2278
2279 default:
2280 ;
2281 virtual_glyph:
2282 /* If there is no glyph under the mouse, then we divide the screen
2283 into a grid of the smallest glyph in the frame, and use that
2284 as our "glyph". */
2285
2286 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2287 round down even for negative values. */
2288 if (gx < 0)
2289 gx -= width - 1;
2290 if (gy < 0)
2291 gy -= height - 1;
2292
2293 gx = (gx / width) * width;
2294 gy = (gy / height) * height;
2295
2296 goto store_rect;
2297 }
2298
2299 gx += WINDOW_LEFT_EDGE_X (w);
2300 gy += WINDOW_TOP_EDGE_Y (w);
2301
2302 store_rect:
2303 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2304
2305 /* Visible feedback for debugging. */
2306 #if 0
2307 #if HAVE_X_WINDOWS
2308 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2309 f->output_data.x->normal_gc,
2310 gx, gy, width, height);
2311 #endif
2312 #endif
2313 }
2314
2315
2316 #endif /* HAVE_WINDOW_SYSTEM */
2317
2318 \f
2319 /***********************************************************************
2320 Lisp form evaluation
2321 ***********************************************************************/
2322
2323 /* Error handler for safe_eval and safe_call. */
2324
2325 static Lisp_Object
2326 safe_eval_handler (Lisp_Object arg)
2327 {
2328 add_to_log ("Error during redisplay: %S", arg, Qnil);
2329 return Qnil;
2330 }
2331
2332
2333 /* Evaluate SEXPR and return the result, or nil if something went
2334 wrong. Prevent redisplay during the evaluation. */
2335
2336 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2337 Return the result, or nil if something went wrong. Prevent
2338 redisplay during the evaluation. */
2339
2340 Lisp_Object
2341 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2342 {
2343 Lisp_Object val;
2344
2345 if (inhibit_eval_during_redisplay)
2346 val = Qnil;
2347 else
2348 {
2349 int count = SPECPDL_INDEX ();
2350 struct gcpro gcpro1;
2351
2352 GCPRO1 (args[0]);
2353 gcpro1.nvars = nargs;
2354 specbind (Qinhibit_redisplay, Qt);
2355 /* Use Qt to ensure debugger does not run,
2356 so there is no possibility of wanting to redisplay. */
2357 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2358 safe_eval_handler);
2359 UNGCPRO;
2360 val = unbind_to (count, val);
2361 }
2362
2363 return val;
2364 }
2365
2366
2367 /* Call function FN with one argument ARG.
2368 Return the result, or nil if something went wrong. */
2369
2370 Lisp_Object
2371 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2372 {
2373 Lisp_Object args[2];
2374 args[0] = fn;
2375 args[1] = arg;
2376 return safe_call (2, args);
2377 }
2378
2379 static Lisp_Object Qeval;
2380
2381 Lisp_Object
2382 safe_eval (Lisp_Object sexpr)
2383 {
2384 return safe_call1 (Qeval, sexpr);
2385 }
2386
2387 /* Call function FN with one argument ARG.
2388 Return the result, or nil if something went wrong. */
2389
2390 Lisp_Object
2391 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2392 {
2393 Lisp_Object args[3];
2394 args[0] = fn;
2395 args[1] = arg1;
2396 args[2] = arg2;
2397 return safe_call (3, args);
2398 }
2399
2400
2401 \f
2402 /***********************************************************************
2403 Debugging
2404 ***********************************************************************/
2405
2406 #if 0
2407
2408 /* Define CHECK_IT to perform sanity checks on iterators.
2409 This is for debugging. It is too slow to do unconditionally. */
2410
2411 static void
2412 check_it (struct it *it)
2413 {
2414 if (it->method == GET_FROM_STRING)
2415 {
2416 xassert (STRINGP (it->string));
2417 xassert (IT_STRING_CHARPOS (*it) >= 0);
2418 }
2419 else
2420 {
2421 xassert (IT_STRING_CHARPOS (*it) < 0);
2422 if (it->method == GET_FROM_BUFFER)
2423 {
2424 /* Check that character and byte positions agree. */
2425 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2426 }
2427 }
2428
2429 if (it->dpvec)
2430 xassert (it->current.dpvec_index >= 0);
2431 else
2432 xassert (it->current.dpvec_index < 0);
2433 }
2434
2435 #define CHECK_IT(IT) check_it ((IT))
2436
2437 #else /* not 0 */
2438
2439 #define CHECK_IT(IT) (void) 0
2440
2441 #endif /* not 0 */
2442
2443
2444 #if GLYPH_DEBUG && XASSERTS
2445
2446 /* Check that the window end of window W is what we expect it
2447 to be---the last row in the current matrix displaying text. */
2448
2449 static void
2450 check_window_end (struct window *w)
2451 {
2452 if (!MINI_WINDOW_P (w)
2453 && !NILP (w->window_end_valid))
2454 {
2455 struct glyph_row *row;
2456 xassert ((row = MATRIX_ROW (w->current_matrix,
2457 XFASTINT (w->window_end_vpos)),
2458 !row->enabled_p
2459 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2460 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2461 }
2462 }
2463
2464 #define CHECK_WINDOW_END(W) check_window_end ((W))
2465
2466 #else
2467
2468 #define CHECK_WINDOW_END(W) (void) 0
2469
2470 #endif
2471
2472
2473 \f
2474 /***********************************************************************
2475 Iterator initialization
2476 ***********************************************************************/
2477
2478 /* Initialize IT for displaying current_buffer in window W, starting
2479 at character position CHARPOS. CHARPOS < 0 means that no buffer
2480 position is specified which is useful when the iterator is assigned
2481 a position later. BYTEPOS is the byte position corresponding to
2482 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2483
2484 If ROW is not null, calls to produce_glyphs with IT as parameter
2485 will produce glyphs in that row.
2486
2487 BASE_FACE_ID is the id of a base face to use. It must be one of
2488 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2489 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2490 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2491
2492 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2493 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2494 will be initialized to use the corresponding mode line glyph row of
2495 the desired matrix of W. */
2496
2497 void
2498 init_iterator (struct it *it, struct window *w,
2499 EMACS_INT charpos, EMACS_INT bytepos,
2500 struct glyph_row *row, enum face_id base_face_id)
2501 {
2502 int highlight_region_p;
2503 enum face_id remapped_base_face_id = base_face_id;
2504
2505 /* Some precondition checks. */
2506 xassert (w != NULL && it != NULL);
2507 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2508 && charpos <= ZV));
2509
2510 /* If face attributes have been changed since the last redisplay,
2511 free realized faces now because they depend on face definitions
2512 that might have changed. Don't free faces while there might be
2513 desired matrices pending which reference these faces. */
2514 if (face_change_count && !inhibit_free_realized_faces)
2515 {
2516 face_change_count = 0;
2517 free_all_realized_faces (Qnil);
2518 }
2519
2520 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2521 if (! NILP (Vface_remapping_alist))
2522 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2523
2524 /* Use one of the mode line rows of W's desired matrix if
2525 appropriate. */
2526 if (row == NULL)
2527 {
2528 if (base_face_id == MODE_LINE_FACE_ID
2529 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2530 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2531 else if (base_face_id == HEADER_LINE_FACE_ID)
2532 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2533 }
2534
2535 /* Clear IT. */
2536 memset (it, 0, sizeof *it);
2537 it->current.overlay_string_index = -1;
2538 it->current.dpvec_index = -1;
2539 it->base_face_id = remapped_base_face_id;
2540 it->string = Qnil;
2541 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2542 it->paragraph_embedding = L2R;
2543 it->bidi_it.string.lstring = Qnil;
2544 it->bidi_it.string.s = NULL;
2545 it->bidi_it.string.bufpos = 0;
2546
2547 /* The window in which we iterate over current_buffer: */
2548 XSETWINDOW (it->window, w);
2549 it->w = w;
2550 it->f = XFRAME (w->frame);
2551
2552 it->cmp_it.id = -1;
2553
2554 /* Extra space between lines (on window systems only). */
2555 if (base_face_id == DEFAULT_FACE_ID
2556 && FRAME_WINDOW_P (it->f))
2557 {
2558 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2559 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2560 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2561 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2562 * FRAME_LINE_HEIGHT (it->f));
2563 else if (it->f->extra_line_spacing > 0)
2564 it->extra_line_spacing = it->f->extra_line_spacing;
2565 it->max_extra_line_spacing = 0;
2566 }
2567
2568 /* If realized faces have been removed, e.g. because of face
2569 attribute changes of named faces, recompute them. When running
2570 in batch mode, the face cache of the initial frame is null. If
2571 we happen to get called, make a dummy face cache. */
2572 if (FRAME_FACE_CACHE (it->f) == NULL)
2573 init_frame_faces (it->f);
2574 if (FRAME_FACE_CACHE (it->f)->used == 0)
2575 recompute_basic_faces (it->f);
2576
2577 /* Current value of the `slice', `space-width', and 'height' properties. */
2578 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2579 it->space_width = Qnil;
2580 it->font_height = Qnil;
2581 it->override_ascent = -1;
2582
2583 /* Are control characters displayed as `^C'? */
2584 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2585
2586 /* -1 means everything between a CR and the following line end
2587 is invisible. >0 means lines indented more than this value are
2588 invisible. */
2589 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2590 ? XINT (BVAR (current_buffer, selective_display))
2591 : (!NILP (BVAR (current_buffer, selective_display))
2592 ? -1 : 0));
2593 it->selective_display_ellipsis_p
2594 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2595
2596 /* Display table to use. */
2597 it->dp = window_display_table (w);
2598
2599 /* Are multibyte characters enabled in current_buffer? */
2600 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2601
2602 /* Non-zero if we should highlight the region. */
2603 highlight_region_p
2604 = (!NILP (Vtransient_mark_mode)
2605 && !NILP (BVAR (current_buffer, mark_active))
2606 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2607
2608 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2609 start and end of a visible region in window IT->w. Set both to
2610 -1 to indicate no region. */
2611 if (highlight_region_p
2612 /* Maybe highlight only in selected window. */
2613 && (/* Either show region everywhere. */
2614 highlight_nonselected_windows
2615 /* Or show region in the selected window. */
2616 || w == XWINDOW (selected_window)
2617 /* Or show the region if we are in the mini-buffer and W is
2618 the window the mini-buffer refers to. */
2619 || (MINI_WINDOW_P (XWINDOW (selected_window))
2620 && WINDOWP (minibuf_selected_window)
2621 && w == XWINDOW (minibuf_selected_window))))
2622 {
2623 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2624 it->region_beg_charpos = min (PT, markpos);
2625 it->region_end_charpos = max (PT, markpos);
2626 }
2627 else
2628 it->region_beg_charpos = it->region_end_charpos = -1;
2629
2630 /* Get the position at which the redisplay_end_trigger hook should
2631 be run, if it is to be run at all. */
2632 if (MARKERP (w->redisplay_end_trigger)
2633 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2634 it->redisplay_end_trigger_charpos
2635 = marker_position (w->redisplay_end_trigger);
2636 else if (INTEGERP (w->redisplay_end_trigger))
2637 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2638
2639 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2640
2641 /* Are lines in the display truncated? */
2642 if (base_face_id != DEFAULT_FACE_ID
2643 || XINT (it->w->hscroll)
2644 || (! WINDOW_FULL_WIDTH_P (it->w)
2645 && ((!NILP (Vtruncate_partial_width_windows)
2646 && !INTEGERP (Vtruncate_partial_width_windows))
2647 || (INTEGERP (Vtruncate_partial_width_windows)
2648 && (WINDOW_TOTAL_COLS (it->w)
2649 < XINT (Vtruncate_partial_width_windows))))))
2650 it->line_wrap = TRUNCATE;
2651 else if (NILP (BVAR (current_buffer, truncate_lines)))
2652 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2653 ? WINDOW_WRAP : WORD_WRAP;
2654 else
2655 it->line_wrap = TRUNCATE;
2656
2657 /* Get dimensions of truncation and continuation glyphs. These are
2658 displayed as fringe bitmaps under X, so we don't need them for such
2659 frames. */
2660 if (!FRAME_WINDOW_P (it->f))
2661 {
2662 if (it->line_wrap == TRUNCATE)
2663 {
2664 /* We will need the truncation glyph. */
2665 xassert (it->glyph_row == NULL);
2666 produce_special_glyphs (it, IT_TRUNCATION);
2667 it->truncation_pixel_width = it->pixel_width;
2668 }
2669 else
2670 {
2671 /* We will need the continuation glyph. */
2672 xassert (it->glyph_row == NULL);
2673 produce_special_glyphs (it, IT_CONTINUATION);
2674 it->continuation_pixel_width = it->pixel_width;
2675 }
2676
2677 /* Reset these values to zero because the produce_special_glyphs
2678 above has changed them. */
2679 it->pixel_width = it->ascent = it->descent = 0;
2680 it->phys_ascent = it->phys_descent = 0;
2681 }
2682
2683 /* Set this after getting the dimensions of truncation and
2684 continuation glyphs, so that we don't produce glyphs when calling
2685 produce_special_glyphs, above. */
2686 it->glyph_row = row;
2687 it->area = TEXT_AREA;
2688
2689 /* Forget any previous info about this row being reversed. */
2690 if (it->glyph_row)
2691 it->glyph_row->reversed_p = 0;
2692
2693 /* Get the dimensions of the display area. The display area
2694 consists of the visible window area plus a horizontally scrolled
2695 part to the left of the window. All x-values are relative to the
2696 start of this total display area. */
2697 if (base_face_id != DEFAULT_FACE_ID)
2698 {
2699 /* Mode lines, menu bar in terminal frames. */
2700 it->first_visible_x = 0;
2701 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2702 }
2703 else
2704 {
2705 it->first_visible_x
2706 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2707 it->last_visible_x = (it->first_visible_x
2708 + window_box_width (w, TEXT_AREA));
2709
2710 /* If we truncate lines, leave room for the truncator glyph(s) at
2711 the right margin. Otherwise, leave room for the continuation
2712 glyph(s). Truncation and continuation glyphs are not inserted
2713 for window-based redisplay. */
2714 if (!FRAME_WINDOW_P (it->f))
2715 {
2716 if (it->line_wrap == TRUNCATE)
2717 it->last_visible_x -= it->truncation_pixel_width;
2718 else
2719 it->last_visible_x -= it->continuation_pixel_width;
2720 }
2721
2722 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2723 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2724 }
2725
2726 /* Leave room for a border glyph. */
2727 if (!FRAME_WINDOW_P (it->f)
2728 && !WINDOW_RIGHTMOST_P (it->w))
2729 it->last_visible_x -= 1;
2730
2731 it->last_visible_y = window_text_bottom_y (w);
2732
2733 /* For mode lines and alike, arrange for the first glyph having a
2734 left box line if the face specifies a box. */
2735 if (base_face_id != DEFAULT_FACE_ID)
2736 {
2737 struct face *face;
2738
2739 it->face_id = remapped_base_face_id;
2740
2741 /* If we have a boxed mode line, make the first character appear
2742 with a left box line. */
2743 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2744 if (face->box != FACE_NO_BOX)
2745 it->start_of_box_run_p = 1;
2746 }
2747
2748 /* If a buffer position was specified, set the iterator there,
2749 getting overlays and face properties from that position. */
2750 if (charpos >= BUF_BEG (current_buffer))
2751 {
2752 it->end_charpos = ZV;
2753 IT_CHARPOS (*it) = charpos;
2754
2755 /* We will rely on `reseat' to set this up properly, via
2756 handle_face_prop. */
2757 it->face_id = it->base_face_id;
2758
2759 /* Compute byte position if not specified. */
2760 if (bytepos < charpos)
2761 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2762 else
2763 IT_BYTEPOS (*it) = bytepos;
2764
2765 it->start = it->current;
2766 /* Do we need to reorder bidirectional text? Not if this is a
2767 unibyte buffer: by definition, none of the single-byte
2768 characters are strong R2L, so no reordering is needed. And
2769 bidi.c doesn't support unibyte buffers anyway. Also, don't
2770 reorder while we are loading loadup.el, since the tables of
2771 character properties needed for reordering are not yet
2772 available. */
2773 it->bidi_p =
2774 NILP (Vpurify_flag)
2775 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2776 && it->multibyte_p;
2777
2778 /* If we are to reorder bidirectional text, init the bidi
2779 iterator. */
2780 if (it->bidi_p)
2781 {
2782 /* Note the paragraph direction that this buffer wants to
2783 use. */
2784 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2785 Qleft_to_right))
2786 it->paragraph_embedding = L2R;
2787 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2788 Qright_to_left))
2789 it->paragraph_embedding = R2L;
2790 else
2791 it->paragraph_embedding = NEUTRAL_DIR;
2792 bidi_unshelve_cache (NULL, 0);
2793 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2794 &it->bidi_it);
2795 }
2796
2797 /* Compute faces etc. */
2798 reseat (it, it->current.pos, 1);
2799 }
2800
2801 CHECK_IT (it);
2802 }
2803
2804
2805 /* Initialize IT for the display of window W with window start POS. */
2806
2807 void
2808 start_display (struct it *it, struct window *w, struct text_pos pos)
2809 {
2810 struct glyph_row *row;
2811 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2812
2813 row = w->desired_matrix->rows + first_vpos;
2814 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2815 it->first_vpos = first_vpos;
2816
2817 /* Don't reseat to previous visible line start if current start
2818 position is in a string or image. */
2819 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2820 {
2821 int start_at_line_beg_p;
2822 int first_y = it->current_y;
2823
2824 /* If window start is not at a line start, skip forward to POS to
2825 get the correct continuation lines width. */
2826 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2827 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2828 if (!start_at_line_beg_p)
2829 {
2830 int new_x;
2831
2832 reseat_at_previous_visible_line_start (it);
2833 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2834
2835 new_x = it->current_x + it->pixel_width;
2836
2837 /* If lines are continued, this line may end in the middle
2838 of a multi-glyph character (e.g. a control character
2839 displayed as \003, or in the middle of an overlay
2840 string). In this case move_it_to above will not have
2841 taken us to the start of the continuation line but to the
2842 end of the continued line. */
2843 if (it->current_x > 0
2844 && it->line_wrap != TRUNCATE /* Lines are continued. */
2845 && (/* And glyph doesn't fit on the line. */
2846 new_x > it->last_visible_x
2847 /* Or it fits exactly and we're on a window
2848 system frame. */
2849 || (new_x == it->last_visible_x
2850 && FRAME_WINDOW_P (it->f))))
2851 {
2852 if ((it->current.dpvec_index >= 0
2853 || it->current.overlay_string_index >= 0)
2854 /* If we are on a newline from a display vector or
2855 overlay string, then we are already at the end of
2856 a screen line; no need to go to the next line in
2857 that case, as this line is not really continued.
2858 (If we do go to the next line, C-e will not DTRT.) */
2859 && it->c != '\n')
2860 {
2861 set_iterator_to_next (it, 1);
2862 move_it_in_display_line_to (it, -1, -1, 0);
2863 }
2864
2865 it->continuation_lines_width += it->current_x;
2866 }
2867 /* If the character at POS is displayed via a display
2868 vector, move_it_to above stops at the final glyph of
2869 IT->dpvec. To make the caller redisplay that character
2870 again (a.k.a. start at POS), we need to reset the
2871 dpvec_index to the beginning of IT->dpvec. */
2872 else if (it->current.dpvec_index >= 0)
2873 it->current.dpvec_index = 0;
2874
2875 /* We're starting a new display line, not affected by the
2876 height of the continued line, so clear the appropriate
2877 fields in the iterator structure. */
2878 it->max_ascent = it->max_descent = 0;
2879 it->max_phys_ascent = it->max_phys_descent = 0;
2880
2881 it->current_y = first_y;
2882 it->vpos = 0;
2883 it->current_x = it->hpos = 0;
2884 }
2885 }
2886 }
2887
2888
2889 /* Return 1 if POS is a position in ellipses displayed for invisible
2890 text. W is the window we display, for text property lookup. */
2891
2892 static int
2893 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2894 {
2895 Lisp_Object prop, window;
2896 int ellipses_p = 0;
2897 EMACS_INT charpos = CHARPOS (pos->pos);
2898
2899 /* If POS specifies a position in a display vector, this might
2900 be for an ellipsis displayed for invisible text. We won't
2901 get the iterator set up for delivering that ellipsis unless
2902 we make sure that it gets aware of the invisible text. */
2903 if (pos->dpvec_index >= 0
2904 && pos->overlay_string_index < 0
2905 && CHARPOS (pos->string_pos) < 0
2906 && charpos > BEGV
2907 && (XSETWINDOW (window, w),
2908 prop = Fget_char_property (make_number (charpos),
2909 Qinvisible, window),
2910 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2911 {
2912 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2913 window);
2914 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2915 }
2916
2917 return ellipses_p;
2918 }
2919
2920
2921 /* Initialize IT for stepping through current_buffer in window W,
2922 starting at position POS that includes overlay string and display
2923 vector/ control character translation position information. Value
2924 is zero if there are overlay strings with newlines at POS. */
2925
2926 static int
2927 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2928 {
2929 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2930 int i, overlay_strings_with_newlines = 0;
2931
2932 /* If POS specifies a position in a display vector, this might
2933 be for an ellipsis displayed for invisible text. We won't
2934 get the iterator set up for delivering that ellipsis unless
2935 we make sure that it gets aware of the invisible text. */
2936 if (in_ellipses_for_invisible_text_p (pos, w))
2937 {
2938 --charpos;
2939 bytepos = 0;
2940 }
2941
2942 /* Keep in mind: the call to reseat in init_iterator skips invisible
2943 text, so we might end up at a position different from POS. This
2944 is only a problem when POS is a row start after a newline and an
2945 overlay starts there with an after-string, and the overlay has an
2946 invisible property. Since we don't skip invisible text in
2947 display_line and elsewhere immediately after consuming the
2948 newline before the row start, such a POS will not be in a string,
2949 but the call to init_iterator below will move us to the
2950 after-string. */
2951 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2952
2953 /* This only scans the current chunk -- it should scan all chunks.
2954 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2955 to 16 in 22.1 to make this a lesser problem. */
2956 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2957 {
2958 const char *s = SSDATA (it->overlay_strings[i]);
2959 const char *e = s + SBYTES (it->overlay_strings[i]);
2960
2961 while (s < e && *s != '\n')
2962 ++s;
2963
2964 if (s < e)
2965 {
2966 overlay_strings_with_newlines = 1;
2967 break;
2968 }
2969 }
2970
2971 /* If position is within an overlay string, set up IT to the right
2972 overlay string. */
2973 if (pos->overlay_string_index >= 0)
2974 {
2975 int relative_index;
2976
2977 /* If the first overlay string happens to have a `display'
2978 property for an image, the iterator will be set up for that
2979 image, and we have to undo that setup first before we can
2980 correct the overlay string index. */
2981 if (it->method == GET_FROM_IMAGE)
2982 pop_it (it);
2983
2984 /* We already have the first chunk of overlay strings in
2985 IT->overlay_strings. Load more until the one for
2986 pos->overlay_string_index is in IT->overlay_strings. */
2987 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2988 {
2989 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2990 it->current.overlay_string_index = 0;
2991 while (n--)
2992 {
2993 load_overlay_strings (it, 0);
2994 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2995 }
2996 }
2997
2998 it->current.overlay_string_index = pos->overlay_string_index;
2999 relative_index = (it->current.overlay_string_index
3000 % OVERLAY_STRING_CHUNK_SIZE);
3001 it->string = it->overlay_strings[relative_index];
3002 xassert (STRINGP (it->string));
3003 it->current.string_pos = pos->string_pos;
3004 it->method = GET_FROM_STRING;
3005 }
3006
3007 if (CHARPOS (pos->string_pos) >= 0)
3008 {
3009 /* Recorded position is not in an overlay string, but in another
3010 string. This can only be a string from a `display' property.
3011 IT should already be filled with that string. */
3012 it->current.string_pos = pos->string_pos;
3013 xassert (STRINGP (it->string));
3014 }
3015
3016 /* Restore position in display vector translations, control
3017 character translations or ellipses. */
3018 if (pos->dpvec_index >= 0)
3019 {
3020 if (it->dpvec == NULL)
3021 get_next_display_element (it);
3022 xassert (it->dpvec && it->current.dpvec_index == 0);
3023 it->current.dpvec_index = pos->dpvec_index;
3024 }
3025
3026 CHECK_IT (it);
3027 return !overlay_strings_with_newlines;
3028 }
3029
3030
3031 /* Initialize IT for stepping through current_buffer in window W
3032 starting at ROW->start. */
3033
3034 static void
3035 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3036 {
3037 init_from_display_pos (it, w, &row->start);
3038 it->start = row->start;
3039 it->continuation_lines_width = row->continuation_lines_width;
3040 CHECK_IT (it);
3041 }
3042
3043
3044 /* Initialize IT for stepping through current_buffer in window W
3045 starting in the line following ROW, i.e. starting at ROW->end.
3046 Value is zero if there are overlay strings with newlines at ROW's
3047 end position. */
3048
3049 static int
3050 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3051 {
3052 int success = 0;
3053
3054 if (init_from_display_pos (it, w, &row->end))
3055 {
3056 if (row->continued_p)
3057 it->continuation_lines_width
3058 = row->continuation_lines_width + row->pixel_width;
3059 CHECK_IT (it);
3060 success = 1;
3061 }
3062
3063 return success;
3064 }
3065
3066
3067
3068 \f
3069 /***********************************************************************
3070 Text properties
3071 ***********************************************************************/
3072
3073 /* Called when IT reaches IT->stop_charpos. Handle text property and
3074 overlay changes. Set IT->stop_charpos to the next position where
3075 to stop. */
3076
3077 static void
3078 handle_stop (struct it *it)
3079 {
3080 enum prop_handled handled;
3081 int handle_overlay_change_p;
3082 struct props *p;
3083
3084 it->dpvec = NULL;
3085 it->current.dpvec_index = -1;
3086 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3087 it->ignore_overlay_strings_at_pos_p = 0;
3088 it->ellipsis_p = 0;
3089
3090 /* Use face of preceding text for ellipsis (if invisible) */
3091 if (it->selective_display_ellipsis_p)
3092 it->saved_face_id = it->face_id;
3093
3094 do
3095 {
3096 handled = HANDLED_NORMALLY;
3097
3098 /* Call text property handlers. */
3099 for (p = it_props; p->handler; ++p)
3100 {
3101 handled = p->handler (it);
3102
3103 if (handled == HANDLED_RECOMPUTE_PROPS)
3104 break;
3105 else if (handled == HANDLED_RETURN)
3106 {
3107 /* We still want to show before and after strings from
3108 overlays even if the actual buffer text is replaced. */
3109 if (!handle_overlay_change_p
3110 || it->sp > 1
3111 || !get_overlay_strings_1 (it, 0, 0))
3112 {
3113 if (it->ellipsis_p)
3114 setup_for_ellipsis (it, 0);
3115 /* When handling a display spec, we might load an
3116 empty string. In that case, discard it here. We
3117 used to discard it in handle_single_display_spec,
3118 but that causes get_overlay_strings_1, above, to
3119 ignore overlay strings that we must check. */
3120 if (STRINGP (it->string) && !SCHARS (it->string))
3121 pop_it (it);
3122 return;
3123 }
3124 else if (STRINGP (it->string) && !SCHARS (it->string))
3125 pop_it (it);
3126 else
3127 {
3128 it->ignore_overlay_strings_at_pos_p = 1;
3129 it->string_from_display_prop_p = 0;
3130 it->from_disp_prop_p = 0;
3131 handle_overlay_change_p = 0;
3132 }
3133 handled = HANDLED_RECOMPUTE_PROPS;
3134 break;
3135 }
3136 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3137 handle_overlay_change_p = 0;
3138 }
3139
3140 if (handled != HANDLED_RECOMPUTE_PROPS)
3141 {
3142 /* Don't check for overlay strings below when set to deliver
3143 characters from a display vector. */
3144 if (it->method == GET_FROM_DISPLAY_VECTOR)
3145 handle_overlay_change_p = 0;
3146
3147 /* Handle overlay changes.
3148 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3149 if it finds overlays. */
3150 if (handle_overlay_change_p)
3151 handled = handle_overlay_change (it);
3152 }
3153
3154 if (it->ellipsis_p)
3155 {
3156 setup_for_ellipsis (it, 0);
3157 break;
3158 }
3159 }
3160 while (handled == HANDLED_RECOMPUTE_PROPS);
3161
3162 /* Determine where to stop next. */
3163 if (handled == HANDLED_NORMALLY)
3164 compute_stop_pos (it);
3165 }
3166
3167
3168 /* Compute IT->stop_charpos from text property and overlay change
3169 information for IT's current position. */
3170
3171 static void
3172 compute_stop_pos (struct it *it)
3173 {
3174 register INTERVAL iv, next_iv;
3175 Lisp_Object object, limit, position;
3176 EMACS_INT charpos, bytepos;
3177
3178 if (STRINGP (it->string))
3179 {
3180 /* Strings are usually short, so don't limit the search for
3181 properties. */
3182 it->stop_charpos = it->end_charpos;
3183 object = it->string;
3184 limit = Qnil;
3185 charpos = IT_STRING_CHARPOS (*it);
3186 bytepos = IT_STRING_BYTEPOS (*it);
3187 }
3188 else
3189 {
3190 EMACS_INT pos;
3191
3192 /* If end_charpos is out of range for some reason, such as a
3193 misbehaving display function, rationalize it (Bug#5984). */
3194 if (it->end_charpos > ZV)
3195 it->end_charpos = ZV;
3196 it->stop_charpos = it->end_charpos;
3197
3198 /* If next overlay change is in front of the current stop pos
3199 (which is IT->end_charpos), stop there. Note: value of
3200 next_overlay_change is point-max if no overlay change
3201 follows. */
3202 charpos = IT_CHARPOS (*it);
3203 bytepos = IT_BYTEPOS (*it);
3204 pos = next_overlay_change (charpos);
3205 if (pos < it->stop_charpos)
3206 it->stop_charpos = pos;
3207
3208 /* If showing the region, we have to stop at the region
3209 start or end because the face might change there. */
3210 if (it->region_beg_charpos > 0)
3211 {
3212 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3213 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3214 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3215 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3216 }
3217
3218 /* Set up variables for computing the stop position from text
3219 property changes. */
3220 XSETBUFFER (object, current_buffer);
3221 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3222 }
3223
3224 /* Get the interval containing IT's position. Value is a null
3225 interval if there isn't such an interval. */
3226 position = make_number (charpos);
3227 iv = validate_interval_range (object, &position, &position, 0);
3228 if (!NULL_INTERVAL_P (iv))
3229 {
3230 Lisp_Object values_here[LAST_PROP_IDX];
3231 struct props *p;
3232
3233 /* Get properties here. */
3234 for (p = it_props; p->handler; ++p)
3235 values_here[p->idx] = textget (iv->plist, *p->name);
3236
3237 /* Look for an interval following iv that has different
3238 properties. */
3239 for (next_iv = next_interval (iv);
3240 (!NULL_INTERVAL_P (next_iv)
3241 && (NILP (limit)
3242 || XFASTINT (limit) > next_iv->position));
3243 next_iv = next_interval (next_iv))
3244 {
3245 for (p = it_props; p->handler; ++p)
3246 {
3247 Lisp_Object new_value;
3248
3249 new_value = textget (next_iv->plist, *p->name);
3250 if (!EQ (values_here[p->idx], new_value))
3251 break;
3252 }
3253
3254 if (p->handler)
3255 break;
3256 }
3257
3258 if (!NULL_INTERVAL_P (next_iv))
3259 {
3260 if (INTEGERP (limit)
3261 && next_iv->position >= XFASTINT (limit))
3262 /* No text property change up to limit. */
3263 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3264 else
3265 /* Text properties change in next_iv. */
3266 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3267 }
3268 }
3269
3270 if (it->cmp_it.id < 0)
3271 {
3272 EMACS_INT stoppos = it->end_charpos;
3273
3274 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3275 stoppos = -1;
3276 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3277 stoppos, it->string);
3278 }
3279
3280 xassert (STRINGP (it->string)
3281 || (it->stop_charpos >= BEGV
3282 && it->stop_charpos >= IT_CHARPOS (*it)));
3283 }
3284
3285
3286 /* Return the position of the next overlay change after POS in
3287 current_buffer. Value is point-max if no overlay change
3288 follows. This is like `next-overlay-change' but doesn't use
3289 xmalloc. */
3290
3291 static EMACS_INT
3292 next_overlay_change (EMACS_INT pos)
3293 {
3294 ptrdiff_t i, noverlays;
3295 EMACS_INT endpos;
3296 Lisp_Object *overlays;
3297
3298 /* Get all overlays at the given position. */
3299 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3300
3301 /* If any of these overlays ends before endpos,
3302 use its ending point instead. */
3303 for (i = 0; i < noverlays; ++i)
3304 {
3305 Lisp_Object oend;
3306 EMACS_INT oendpos;
3307
3308 oend = OVERLAY_END (overlays[i]);
3309 oendpos = OVERLAY_POSITION (oend);
3310 endpos = min (endpos, oendpos);
3311 }
3312
3313 return endpos;
3314 }
3315
3316 /* How many characters forward to search for a display property or
3317 display string. Searching too far forward makes the bidi display
3318 sluggish, especially in small windows. */
3319 #define MAX_DISP_SCAN 250
3320
3321 /* Return the character position of a display string at or after
3322 position specified by POSITION. If no display string exists at or
3323 after POSITION, return ZV. A display string is either an overlay
3324 with `display' property whose value is a string, or a `display'
3325 text property whose value is a string. STRING is data about the
3326 string to iterate; if STRING->lstring is nil, we are iterating a
3327 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3328 on a GUI frame. DISP_PROP is set to zero if we searched
3329 MAX_DISP_SCAN characters forward without finding any display
3330 strings, non-zero otherwise. It is set to 2 if the display string
3331 uses any kind of `(space ...)' spec that will produce a stretch of
3332 white space in the text area. */
3333 EMACS_INT
3334 compute_display_string_pos (struct text_pos *position,
3335 struct bidi_string_data *string,
3336 int frame_window_p, int *disp_prop)
3337 {
3338 /* OBJECT = nil means current buffer. */
3339 Lisp_Object object =
3340 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3341 Lisp_Object pos, spec, limpos;
3342 int string_p = (string && (STRINGP (string->lstring) || string->s));
3343 EMACS_INT eob = string_p ? string->schars : ZV;
3344 EMACS_INT begb = string_p ? 0 : BEGV;
3345 EMACS_INT bufpos, charpos = CHARPOS (*position);
3346 EMACS_INT lim =
3347 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3348 struct text_pos tpos;
3349 int rv = 0;
3350
3351 *disp_prop = 1;
3352
3353 if (charpos >= eob
3354 /* We don't support display properties whose values are strings
3355 that have display string properties. */
3356 || string->from_disp_str
3357 /* C strings cannot have display properties. */
3358 || (string->s && !STRINGP (object)))
3359 {
3360 *disp_prop = 0;
3361 return eob;
3362 }
3363
3364 /* If the character at CHARPOS is where the display string begins,
3365 return CHARPOS. */
3366 pos = make_number (charpos);
3367 if (STRINGP (object))
3368 bufpos = string->bufpos;
3369 else
3370 bufpos = charpos;
3371 tpos = *position;
3372 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3373 && (charpos <= begb
3374 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3375 object),
3376 spec))
3377 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3378 frame_window_p)))
3379 {
3380 if (rv == 2)
3381 *disp_prop = 2;
3382 return charpos;
3383 }
3384
3385 /* Look forward for the first character with a `display' property
3386 that will replace the underlying text when displayed. */
3387 limpos = make_number (lim);
3388 do {
3389 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3390 CHARPOS (tpos) = XFASTINT (pos);
3391 if (CHARPOS (tpos) >= lim)
3392 {
3393 *disp_prop = 0;
3394 break;
3395 }
3396 if (STRINGP (object))
3397 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3398 else
3399 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3400 spec = Fget_char_property (pos, Qdisplay, object);
3401 if (!STRINGP (object))
3402 bufpos = CHARPOS (tpos);
3403 } while (NILP (spec)
3404 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3405 bufpos, frame_window_p)));
3406 if (rv == 2)
3407 *disp_prop = 2;
3408
3409 return CHARPOS (tpos);
3410 }
3411
3412 /* Return the character position of the end of the display string that
3413 started at CHARPOS. If there's no display string at CHARPOS,
3414 return -1. A display string is either an overlay with `display'
3415 property whose value is a string or a `display' text property whose
3416 value is a string. */
3417 EMACS_INT
3418 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3419 {
3420 /* OBJECT = nil means current buffer. */
3421 Lisp_Object object =
3422 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3423 Lisp_Object pos = make_number (charpos);
3424 EMACS_INT eob =
3425 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3426
3427 if (charpos >= eob || (string->s && !STRINGP (object)))
3428 return eob;
3429
3430 /* It could happen that the display property or overlay was removed
3431 since we found it in compute_display_string_pos above. One way
3432 this can happen is if JIT font-lock was called (through
3433 handle_fontified_prop), and jit-lock-functions remove text
3434 properties or overlays from the portion of buffer that includes
3435 CHARPOS. Muse mode is known to do that, for example. In this
3436 case, we return -1 to the caller, to signal that no display
3437 string is actually present at CHARPOS. See bidi_fetch_char for
3438 how this is handled.
3439
3440 An alternative would be to never look for display properties past
3441 it->stop_charpos. But neither compute_display_string_pos nor
3442 bidi_fetch_char that calls it know or care where the next
3443 stop_charpos is. */
3444 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3445 return -1;
3446
3447 /* Look forward for the first character where the `display' property
3448 changes. */
3449 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3450
3451 return XFASTINT (pos);
3452 }
3453
3454
3455 \f
3456 /***********************************************************************
3457 Fontification
3458 ***********************************************************************/
3459
3460 /* Handle changes in the `fontified' property of the current buffer by
3461 calling hook functions from Qfontification_functions to fontify
3462 regions of text. */
3463
3464 static enum prop_handled
3465 handle_fontified_prop (struct it *it)
3466 {
3467 Lisp_Object prop, pos;
3468 enum prop_handled handled = HANDLED_NORMALLY;
3469
3470 if (!NILP (Vmemory_full))
3471 return handled;
3472
3473 /* Get the value of the `fontified' property at IT's current buffer
3474 position. (The `fontified' property doesn't have a special
3475 meaning in strings.) If the value is nil, call functions from
3476 Qfontification_functions. */
3477 if (!STRINGP (it->string)
3478 && it->s == NULL
3479 && !NILP (Vfontification_functions)
3480 && !NILP (Vrun_hooks)
3481 && (pos = make_number (IT_CHARPOS (*it)),
3482 prop = Fget_char_property (pos, Qfontified, Qnil),
3483 /* Ignore the special cased nil value always present at EOB since
3484 no amount of fontifying will be able to change it. */
3485 NILP (prop) && IT_CHARPOS (*it) < Z))
3486 {
3487 int count = SPECPDL_INDEX ();
3488 Lisp_Object val;
3489 struct buffer *obuf = current_buffer;
3490 int begv = BEGV, zv = ZV;
3491 int old_clip_changed = current_buffer->clip_changed;
3492
3493 val = Vfontification_functions;
3494 specbind (Qfontification_functions, Qnil);
3495
3496 xassert (it->end_charpos == ZV);
3497
3498 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3499 safe_call1 (val, pos);
3500 else
3501 {
3502 Lisp_Object fns, fn;
3503 struct gcpro gcpro1, gcpro2;
3504
3505 fns = Qnil;
3506 GCPRO2 (val, fns);
3507
3508 for (; CONSP (val); val = XCDR (val))
3509 {
3510 fn = XCAR (val);
3511
3512 if (EQ (fn, Qt))
3513 {
3514 /* A value of t indicates this hook has a local
3515 binding; it means to run the global binding too.
3516 In a global value, t should not occur. If it
3517 does, we must ignore it to avoid an endless
3518 loop. */
3519 for (fns = Fdefault_value (Qfontification_functions);
3520 CONSP (fns);
3521 fns = XCDR (fns))
3522 {
3523 fn = XCAR (fns);
3524 if (!EQ (fn, Qt))
3525 safe_call1 (fn, pos);
3526 }
3527 }
3528 else
3529 safe_call1 (fn, pos);
3530 }
3531
3532 UNGCPRO;
3533 }
3534
3535 unbind_to (count, Qnil);
3536
3537 /* Fontification functions routinely call `save-restriction'.
3538 Normally, this tags clip_changed, which can confuse redisplay
3539 (see discussion in Bug#6671). Since we don't perform any
3540 special handling of fontification changes in the case where
3541 `save-restriction' isn't called, there's no point doing so in
3542 this case either. So, if the buffer's restrictions are
3543 actually left unchanged, reset clip_changed. */
3544 if (obuf == current_buffer)
3545 {
3546 if (begv == BEGV && zv == ZV)
3547 current_buffer->clip_changed = old_clip_changed;
3548 }
3549 /* There isn't much we can reasonably do to protect against
3550 misbehaving fontification, but here's a fig leaf. */
3551 else if (!NILP (BVAR (obuf, name)))
3552 set_buffer_internal_1 (obuf);
3553
3554 /* The fontification code may have added/removed text.
3555 It could do even a lot worse, but let's at least protect against
3556 the most obvious case where only the text past `pos' gets changed',
3557 as is/was done in grep.el where some escapes sequences are turned
3558 into face properties (bug#7876). */
3559 it->end_charpos = ZV;
3560
3561 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3562 something. This avoids an endless loop if they failed to
3563 fontify the text for which reason ever. */
3564 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3565 handled = HANDLED_RECOMPUTE_PROPS;
3566 }
3567
3568 return handled;
3569 }
3570
3571
3572 \f
3573 /***********************************************************************
3574 Faces
3575 ***********************************************************************/
3576
3577 /* Set up iterator IT from face properties at its current position.
3578 Called from handle_stop. */
3579
3580 static enum prop_handled
3581 handle_face_prop (struct it *it)
3582 {
3583 int new_face_id;
3584 EMACS_INT next_stop;
3585
3586 if (!STRINGP (it->string))
3587 {
3588 new_face_id
3589 = face_at_buffer_position (it->w,
3590 IT_CHARPOS (*it),
3591 it->region_beg_charpos,
3592 it->region_end_charpos,
3593 &next_stop,
3594 (IT_CHARPOS (*it)
3595 + TEXT_PROP_DISTANCE_LIMIT),
3596 0, it->base_face_id);
3597
3598 /* Is this a start of a run of characters with box face?
3599 Caveat: this can be called for a freshly initialized
3600 iterator; face_id is -1 in this case. We know that the new
3601 face will not change until limit, i.e. if the new face has a
3602 box, all characters up to limit will have one. But, as
3603 usual, we don't know whether limit is really the end. */
3604 if (new_face_id != it->face_id)
3605 {
3606 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3607
3608 /* If new face has a box but old face has not, this is
3609 the start of a run of characters with box, i.e. it has
3610 a shadow on the left side. The value of face_id of the
3611 iterator will be -1 if this is the initial call that gets
3612 the face. In this case, we have to look in front of IT's
3613 position and see whether there is a face != new_face_id. */
3614 it->start_of_box_run_p
3615 = (new_face->box != FACE_NO_BOX
3616 && (it->face_id >= 0
3617 || IT_CHARPOS (*it) == BEG
3618 || new_face_id != face_before_it_pos (it)));
3619 it->face_box_p = new_face->box != FACE_NO_BOX;
3620 }
3621 }
3622 else
3623 {
3624 int base_face_id;
3625 EMACS_INT bufpos;
3626 int i;
3627 Lisp_Object from_overlay
3628 = (it->current.overlay_string_index >= 0
3629 ? it->string_overlays[it->current.overlay_string_index]
3630 : Qnil);
3631
3632 /* See if we got to this string directly or indirectly from
3633 an overlay property. That includes the before-string or
3634 after-string of an overlay, strings in display properties
3635 provided by an overlay, their text properties, etc.
3636
3637 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3638 if (! NILP (from_overlay))
3639 for (i = it->sp - 1; i >= 0; i--)
3640 {
3641 if (it->stack[i].current.overlay_string_index >= 0)
3642 from_overlay
3643 = it->string_overlays[it->stack[i].current.overlay_string_index];
3644 else if (! NILP (it->stack[i].from_overlay))
3645 from_overlay = it->stack[i].from_overlay;
3646
3647 if (!NILP (from_overlay))
3648 break;
3649 }
3650
3651 if (! NILP (from_overlay))
3652 {
3653 bufpos = IT_CHARPOS (*it);
3654 /* For a string from an overlay, the base face depends
3655 only on text properties and ignores overlays. */
3656 base_face_id
3657 = face_for_overlay_string (it->w,
3658 IT_CHARPOS (*it),
3659 it->region_beg_charpos,
3660 it->region_end_charpos,
3661 &next_stop,
3662 (IT_CHARPOS (*it)
3663 + TEXT_PROP_DISTANCE_LIMIT),
3664 0,
3665 from_overlay);
3666 }
3667 else
3668 {
3669 bufpos = 0;
3670
3671 /* For strings from a `display' property, use the face at
3672 IT's current buffer position as the base face to merge
3673 with, so that overlay strings appear in the same face as
3674 surrounding text, unless they specify their own
3675 faces. */
3676 base_face_id = it->string_from_prefix_prop_p
3677 ? DEFAULT_FACE_ID
3678 : underlying_face_id (it);
3679 }
3680
3681 new_face_id = face_at_string_position (it->w,
3682 it->string,
3683 IT_STRING_CHARPOS (*it),
3684 bufpos,
3685 it->region_beg_charpos,
3686 it->region_end_charpos,
3687 &next_stop,
3688 base_face_id, 0);
3689
3690 /* Is this a start of a run of characters with box? Caveat:
3691 this can be called for a freshly allocated iterator; face_id
3692 is -1 is this case. We know that the new face will not
3693 change until the next check pos, i.e. if the new face has a
3694 box, all characters up to that position will have a
3695 box. But, as usual, we don't know whether that position
3696 is really the end. */
3697 if (new_face_id != it->face_id)
3698 {
3699 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3700 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3701
3702 /* If new face has a box but old face hasn't, this is the
3703 start of a run of characters with box, i.e. it has a
3704 shadow on the left side. */
3705 it->start_of_box_run_p
3706 = new_face->box && (old_face == NULL || !old_face->box);
3707 it->face_box_p = new_face->box != FACE_NO_BOX;
3708 }
3709 }
3710
3711 it->face_id = new_face_id;
3712 return HANDLED_NORMALLY;
3713 }
3714
3715
3716 /* Return the ID of the face ``underlying'' IT's current position,
3717 which is in a string. If the iterator is associated with a
3718 buffer, return the face at IT's current buffer position.
3719 Otherwise, use the iterator's base_face_id. */
3720
3721 static int
3722 underlying_face_id (struct it *it)
3723 {
3724 int face_id = it->base_face_id, i;
3725
3726 xassert (STRINGP (it->string));
3727
3728 for (i = it->sp - 1; i >= 0; --i)
3729 if (NILP (it->stack[i].string))
3730 face_id = it->stack[i].face_id;
3731
3732 return face_id;
3733 }
3734
3735
3736 /* Compute the face one character before or after the current position
3737 of IT, in the visual order. BEFORE_P non-zero means get the face
3738 in front (to the left in L2R paragraphs, to the right in R2L
3739 paragraphs) of IT's screen position. Value is the ID of the face. */
3740
3741 static int
3742 face_before_or_after_it_pos (struct it *it, int before_p)
3743 {
3744 int face_id, limit;
3745 EMACS_INT next_check_charpos;
3746 struct it it_copy;
3747 void *it_copy_data = NULL;
3748
3749 xassert (it->s == NULL);
3750
3751 if (STRINGP (it->string))
3752 {
3753 EMACS_INT bufpos, charpos;
3754 int base_face_id;
3755
3756 /* No face change past the end of the string (for the case
3757 we are padding with spaces). No face change before the
3758 string start. */
3759 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3760 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3761 return it->face_id;
3762
3763 if (!it->bidi_p)
3764 {
3765 /* Set charpos to the position before or after IT's current
3766 position, in the logical order, which in the non-bidi
3767 case is the same as the visual order. */
3768 if (before_p)
3769 charpos = IT_STRING_CHARPOS (*it) - 1;
3770 else if (it->what == IT_COMPOSITION)
3771 /* For composition, we must check the character after the
3772 composition. */
3773 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3774 else
3775 charpos = IT_STRING_CHARPOS (*it) + 1;
3776 }
3777 else
3778 {
3779 if (before_p)
3780 {
3781 /* With bidi iteration, the character before the current
3782 in the visual order cannot be found by simple
3783 iteration, because "reverse" reordering is not
3784 supported. Instead, we need to use the move_it_*
3785 family of functions. */
3786 /* Ignore face changes before the first visible
3787 character on this display line. */
3788 if (it->current_x <= it->first_visible_x)
3789 return it->face_id;
3790 SAVE_IT (it_copy, *it, it_copy_data);
3791 /* Implementation note: Since move_it_in_display_line
3792 works in the iterator geometry, and thinks the first
3793 character is always the leftmost, even in R2L lines,
3794 we don't need to distinguish between the R2L and L2R
3795 cases here. */
3796 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3797 it_copy.current_x - 1, MOVE_TO_X);
3798 charpos = IT_STRING_CHARPOS (it_copy);
3799 RESTORE_IT (it, it, it_copy_data);
3800 }
3801 else
3802 {
3803 /* Set charpos to the string position of the character
3804 that comes after IT's current position in the visual
3805 order. */
3806 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3807
3808 it_copy = *it;
3809 while (n--)
3810 bidi_move_to_visually_next (&it_copy.bidi_it);
3811
3812 charpos = it_copy.bidi_it.charpos;
3813 }
3814 }
3815 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3816
3817 if (it->current.overlay_string_index >= 0)
3818 bufpos = IT_CHARPOS (*it);
3819 else
3820 bufpos = 0;
3821
3822 base_face_id = underlying_face_id (it);
3823
3824 /* Get the face for ASCII, or unibyte. */
3825 face_id = face_at_string_position (it->w,
3826 it->string,
3827 charpos,
3828 bufpos,
3829 it->region_beg_charpos,
3830 it->region_end_charpos,
3831 &next_check_charpos,
3832 base_face_id, 0);
3833
3834 /* Correct the face for charsets different from ASCII. Do it
3835 for the multibyte case only. The face returned above is
3836 suitable for unibyte text if IT->string is unibyte. */
3837 if (STRING_MULTIBYTE (it->string))
3838 {
3839 struct text_pos pos1 = string_pos (charpos, it->string);
3840 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3841 int c, len;
3842 struct face *face = FACE_FROM_ID (it->f, face_id);
3843
3844 c = string_char_and_length (p, &len);
3845 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3846 }
3847 }
3848 else
3849 {
3850 struct text_pos pos;
3851
3852 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3853 || (IT_CHARPOS (*it) <= BEGV && before_p))
3854 return it->face_id;
3855
3856 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3857 pos = it->current.pos;
3858
3859 if (!it->bidi_p)
3860 {
3861 if (before_p)
3862 DEC_TEXT_POS (pos, it->multibyte_p);
3863 else
3864 {
3865 if (it->what == IT_COMPOSITION)
3866 {
3867 /* For composition, we must check the position after
3868 the composition. */
3869 pos.charpos += it->cmp_it.nchars;
3870 pos.bytepos += it->len;
3871 }
3872 else
3873 INC_TEXT_POS (pos, it->multibyte_p);
3874 }
3875 }
3876 else
3877 {
3878 if (before_p)
3879 {
3880 /* With bidi iteration, the character before the current
3881 in the visual order cannot be found by simple
3882 iteration, because "reverse" reordering is not
3883 supported. Instead, we need to use the move_it_*
3884 family of functions. */
3885 /* Ignore face changes before the first visible
3886 character on this display line. */
3887 if (it->current_x <= it->first_visible_x)
3888 return it->face_id;
3889 SAVE_IT (it_copy, *it, it_copy_data);
3890 /* Implementation note: Since move_it_in_display_line
3891 works in the iterator geometry, and thinks the first
3892 character is always the leftmost, even in R2L lines,
3893 we don't need to distinguish between the R2L and L2R
3894 cases here. */
3895 move_it_in_display_line (&it_copy, ZV,
3896 it_copy.current_x - 1, MOVE_TO_X);
3897 pos = it_copy.current.pos;
3898 RESTORE_IT (it, it, it_copy_data);
3899 }
3900 else
3901 {
3902 /* Set charpos to the buffer position of the character
3903 that comes after IT's current position in the visual
3904 order. */
3905 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3906
3907 it_copy = *it;
3908 while (n--)
3909 bidi_move_to_visually_next (&it_copy.bidi_it);
3910
3911 SET_TEXT_POS (pos,
3912 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3913 }
3914 }
3915 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3916
3917 /* Determine face for CHARSET_ASCII, or unibyte. */
3918 face_id = face_at_buffer_position (it->w,
3919 CHARPOS (pos),
3920 it->region_beg_charpos,
3921 it->region_end_charpos,
3922 &next_check_charpos,
3923 limit, 0, -1);
3924
3925 /* Correct the face for charsets different from ASCII. Do it
3926 for the multibyte case only. The face returned above is
3927 suitable for unibyte text if current_buffer is unibyte. */
3928 if (it->multibyte_p)
3929 {
3930 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3931 struct face *face = FACE_FROM_ID (it->f, face_id);
3932 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3933 }
3934 }
3935
3936 return face_id;
3937 }
3938
3939
3940 \f
3941 /***********************************************************************
3942 Invisible text
3943 ***********************************************************************/
3944
3945 /* Set up iterator IT from invisible properties at its current
3946 position. Called from handle_stop. */
3947
3948 static enum prop_handled
3949 handle_invisible_prop (struct it *it)
3950 {
3951 enum prop_handled handled = HANDLED_NORMALLY;
3952
3953 if (STRINGP (it->string))
3954 {
3955 Lisp_Object prop, end_charpos, limit, charpos;
3956
3957 /* Get the value of the invisible text property at the
3958 current position. Value will be nil if there is no such
3959 property. */
3960 charpos = make_number (IT_STRING_CHARPOS (*it));
3961 prop = Fget_text_property (charpos, Qinvisible, it->string);
3962
3963 if (!NILP (prop)
3964 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3965 {
3966 EMACS_INT endpos;
3967
3968 handled = HANDLED_RECOMPUTE_PROPS;
3969
3970 /* Get the position at which the next change of the
3971 invisible text property can be found in IT->string.
3972 Value will be nil if the property value is the same for
3973 all the rest of IT->string. */
3974 XSETINT (limit, SCHARS (it->string));
3975 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3976 it->string, limit);
3977
3978 /* Text at current position is invisible. The next
3979 change in the property is at position end_charpos.
3980 Move IT's current position to that position. */
3981 if (INTEGERP (end_charpos)
3982 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3983 {
3984 struct text_pos old;
3985 EMACS_INT oldpos;
3986
3987 old = it->current.string_pos;
3988 oldpos = CHARPOS (old);
3989 if (it->bidi_p)
3990 {
3991 if (it->bidi_it.first_elt
3992 && it->bidi_it.charpos < SCHARS (it->string))
3993 bidi_paragraph_init (it->paragraph_embedding,
3994 &it->bidi_it, 1);
3995 /* Bidi-iterate out of the invisible text. */
3996 do
3997 {
3998 bidi_move_to_visually_next (&it->bidi_it);
3999 }
4000 while (oldpos <= it->bidi_it.charpos
4001 && it->bidi_it.charpos < endpos);
4002
4003 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4004 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4005 if (IT_CHARPOS (*it) >= endpos)
4006 it->prev_stop = endpos;
4007 }
4008 else
4009 {
4010 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4011 compute_string_pos (&it->current.string_pos, old, it->string);
4012 }
4013 }
4014 else
4015 {
4016 /* The rest of the string is invisible. If this is an
4017 overlay string, proceed with the next overlay string
4018 or whatever comes and return a character from there. */
4019 if (it->current.overlay_string_index >= 0)
4020 {
4021 next_overlay_string (it);
4022 /* Don't check for overlay strings when we just
4023 finished processing them. */
4024 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4025 }
4026 else
4027 {
4028 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4029 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4030 }
4031 }
4032 }
4033 }
4034 else
4035 {
4036 int invis_p;
4037 EMACS_INT newpos, next_stop, start_charpos, tem;
4038 Lisp_Object pos, prop, overlay;
4039
4040 /* First of all, is there invisible text at this position? */
4041 tem = start_charpos = IT_CHARPOS (*it);
4042 pos = make_number (tem);
4043 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4044 &overlay);
4045 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4046
4047 /* If we are on invisible text, skip over it. */
4048 if (invis_p && start_charpos < it->end_charpos)
4049 {
4050 /* Record whether we have to display an ellipsis for the
4051 invisible text. */
4052 int display_ellipsis_p = invis_p == 2;
4053
4054 handled = HANDLED_RECOMPUTE_PROPS;
4055
4056 /* Loop skipping over invisible text. The loop is left at
4057 ZV or with IT on the first char being visible again. */
4058 do
4059 {
4060 /* Try to skip some invisible text. Return value is the
4061 position reached which can be equal to where we start
4062 if there is nothing invisible there. This skips both
4063 over invisible text properties and overlays with
4064 invisible property. */
4065 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4066
4067 /* If we skipped nothing at all we weren't at invisible
4068 text in the first place. If everything to the end of
4069 the buffer was skipped, end the loop. */
4070 if (newpos == tem || newpos >= ZV)
4071 invis_p = 0;
4072 else
4073 {
4074 /* We skipped some characters but not necessarily
4075 all there are. Check if we ended up on visible
4076 text. Fget_char_property returns the property of
4077 the char before the given position, i.e. if we
4078 get invis_p = 0, this means that the char at
4079 newpos is visible. */
4080 pos = make_number (newpos);
4081 prop = Fget_char_property (pos, Qinvisible, it->window);
4082 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4083 }
4084
4085 /* If we ended up on invisible text, proceed to
4086 skip starting with next_stop. */
4087 if (invis_p)
4088 tem = next_stop;
4089
4090 /* If there are adjacent invisible texts, don't lose the
4091 second one's ellipsis. */
4092 if (invis_p == 2)
4093 display_ellipsis_p = 1;
4094 }
4095 while (invis_p);
4096
4097 /* The position newpos is now either ZV or on visible text. */
4098 if (it->bidi_p)
4099 {
4100 EMACS_INT bpos = CHAR_TO_BYTE (newpos);
4101 int on_newline =
4102 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4103 int after_newline =
4104 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4105
4106 /* If the invisible text ends on a newline or on a
4107 character after a newline, we can avoid the costly,
4108 character by character, bidi iteration to NEWPOS, and
4109 instead simply reseat the iterator there. That's
4110 because all bidi reordering information is tossed at
4111 the newline. This is a big win for modes that hide
4112 complete lines, like Outline, Org, etc. */
4113 if (on_newline || after_newline)
4114 {
4115 struct text_pos tpos;
4116 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4117
4118 SET_TEXT_POS (tpos, newpos, bpos);
4119 reseat_1 (it, tpos, 0);
4120 /* If we reseat on a newline/ZV, we need to prep the
4121 bidi iterator for advancing to the next character
4122 after the newline/EOB, keeping the current paragraph
4123 direction (so that PRODUCE_GLYPHS does TRT wrt
4124 prepending/appending glyphs to a glyph row). */
4125 if (on_newline)
4126 {
4127 it->bidi_it.first_elt = 0;
4128 it->bidi_it.paragraph_dir = pdir;
4129 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4130 it->bidi_it.nchars = 1;
4131 it->bidi_it.ch_len = 1;
4132 }
4133 }
4134 else /* Must use the slow method. */
4135 {
4136 /* With bidi iteration, the region of invisible text
4137 could start and/or end in the middle of a
4138 non-base embedding level. Therefore, we need to
4139 skip invisible text using the bidi iterator,
4140 starting at IT's current position, until we find
4141 ourselves outside of the invisible text.
4142 Skipping invisible text _after_ bidi iteration
4143 avoids affecting the visual order of the
4144 displayed text when invisible properties are
4145 added or removed. */
4146 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4147 {
4148 /* If we were `reseat'ed to a new paragraph,
4149 determine the paragraph base direction. We
4150 need to do it now because
4151 next_element_from_buffer may not have a
4152 chance to do it, if we are going to skip any
4153 text at the beginning, which resets the
4154 FIRST_ELT flag. */
4155 bidi_paragraph_init (it->paragraph_embedding,
4156 &it->bidi_it, 1);
4157 }
4158 do
4159 {
4160 bidi_move_to_visually_next (&it->bidi_it);
4161 }
4162 while (it->stop_charpos <= it->bidi_it.charpos
4163 && it->bidi_it.charpos < newpos);
4164 IT_CHARPOS (*it) = it->bidi_it.charpos;
4165 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4166 /* If we overstepped NEWPOS, record its position in
4167 the iterator, so that we skip invisible text if
4168 later the bidi iteration lands us in the
4169 invisible region again. */
4170 if (IT_CHARPOS (*it) >= newpos)
4171 it->prev_stop = newpos;
4172 }
4173 }
4174 else
4175 {
4176 IT_CHARPOS (*it) = newpos;
4177 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4178 }
4179
4180 /* If there are before-strings at the start of invisible
4181 text, and the text is invisible because of a text
4182 property, arrange to show before-strings because 20.x did
4183 it that way. (If the text is invisible because of an
4184 overlay property instead of a text property, this is
4185 already handled in the overlay code.) */
4186 if (NILP (overlay)
4187 && get_overlay_strings (it, it->stop_charpos))
4188 {
4189 handled = HANDLED_RECOMPUTE_PROPS;
4190 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4191 }
4192 else if (display_ellipsis_p)
4193 {
4194 /* Make sure that the glyphs of the ellipsis will get
4195 correct `charpos' values. If we would not update
4196 it->position here, the glyphs would belong to the
4197 last visible character _before_ the invisible
4198 text, which confuses `set_cursor_from_row'.
4199
4200 We use the last invisible position instead of the
4201 first because this way the cursor is always drawn on
4202 the first "." of the ellipsis, whenever PT is inside
4203 the invisible text. Otherwise the cursor would be
4204 placed _after_ the ellipsis when the point is after the
4205 first invisible character. */
4206 if (!STRINGP (it->object))
4207 {
4208 it->position.charpos = newpos - 1;
4209 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4210 }
4211 it->ellipsis_p = 1;
4212 /* Let the ellipsis display before
4213 considering any properties of the following char.
4214 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4215 handled = HANDLED_RETURN;
4216 }
4217 }
4218 }
4219
4220 return handled;
4221 }
4222
4223
4224 /* Make iterator IT return `...' next.
4225 Replaces LEN characters from buffer. */
4226
4227 static void
4228 setup_for_ellipsis (struct it *it, int len)
4229 {
4230 /* Use the display table definition for `...'. Invalid glyphs
4231 will be handled by the method returning elements from dpvec. */
4232 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4233 {
4234 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4235 it->dpvec = v->contents;
4236 it->dpend = v->contents + v->header.size;
4237 }
4238 else
4239 {
4240 /* Default `...'. */
4241 it->dpvec = default_invis_vector;
4242 it->dpend = default_invis_vector + 3;
4243 }
4244
4245 it->dpvec_char_len = len;
4246 it->current.dpvec_index = 0;
4247 it->dpvec_face_id = -1;
4248
4249 /* Remember the current face id in case glyphs specify faces.
4250 IT's face is restored in set_iterator_to_next.
4251 saved_face_id was set to preceding char's face in handle_stop. */
4252 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4253 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4254
4255 it->method = GET_FROM_DISPLAY_VECTOR;
4256 it->ellipsis_p = 1;
4257 }
4258
4259
4260 \f
4261 /***********************************************************************
4262 'display' property
4263 ***********************************************************************/
4264
4265 /* Set up iterator IT from `display' property at its current position.
4266 Called from handle_stop.
4267 We return HANDLED_RETURN if some part of the display property
4268 overrides the display of the buffer text itself.
4269 Otherwise we return HANDLED_NORMALLY. */
4270
4271 static enum prop_handled
4272 handle_display_prop (struct it *it)
4273 {
4274 Lisp_Object propval, object, overlay;
4275 struct text_pos *position;
4276 EMACS_INT bufpos;
4277 /* Nonzero if some property replaces the display of the text itself. */
4278 int display_replaced_p = 0;
4279
4280 if (STRINGP (it->string))
4281 {
4282 object = it->string;
4283 position = &it->current.string_pos;
4284 bufpos = CHARPOS (it->current.pos);
4285 }
4286 else
4287 {
4288 XSETWINDOW (object, it->w);
4289 position = &it->current.pos;
4290 bufpos = CHARPOS (*position);
4291 }
4292
4293 /* Reset those iterator values set from display property values. */
4294 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4295 it->space_width = Qnil;
4296 it->font_height = Qnil;
4297 it->voffset = 0;
4298
4299 /* We don't support recursive `display' properties, i.e. string
4300 values that have a string `display' property, that have a string
4301 `display' property etc. */
4302 if (!it->string_from_display_prop_p)
4303 it->area = TEXT_AREA;
4304
4305 propval = get_char_property_and_overlay (make_number (position->charpos),
4306 Qdisplay, object, &overlay);
4307 if (NILP (propval))
4308 return HANDLED_NORMALLY;
4309 /* Now OVERLAY is the overlay that gave us this property, or nil
4310 if it was a text property. */
4311
4312 if (!STRINGP (it->string))
4313 object = it->w->buffer;
4314
4315 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4316 position, bufpos,
4317 FRAME_WINDOW_P (it->f));
4318
4319 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4320 }
4321
4322 /* Subroutine of handle_display_prop. Returns non-zero if the display
4323 specification in SPEC is a replacing specification, i.e. it would
4324 replace the text covered by `display' property with something else,
4325 such as an image or a display string. If SPEC includes any kind or
4326 `(space ...) specification, the value is 2; this is used by
4327 compute_display_string_pos, which see.
4328
4329 See handle_single_display_spec for documentation of arguments.
4330 frame_window_p is non-zero if the window being redisplayed is on a
4331 GUI frame; this argument is used only if IT is NULL, see below.
4332
4333 IT can be NULL, if this is called by the bidi reordering code
4334 through compute_display_string_pos, which see. In that case, this
4335 function only examines SPEC, but does not otherwise "handle" it, in
4336 the sense that it doesn't set up members of IT from the display
4337 spec. */
4338 static int
4339 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4340 Lisp_Object overlay, struct text_pos *position,
4341 EMACS_INT bufpos, int frame_window_p)
4342 {
4343 int replacing_p = 0;
4344 int rv;
4345
4346 if (CONSP (spec)
4347 /* Simple specifications. */
4348 && !EQ (XCAR (spec), Qimage)
4349 && !EQ (XCAR (spec), Qspace)
4350 && !EQ (XCAR (spec), Qwhen)
4351 && !EQ (XCAR (spec), Qslice)
4352 && !EQ (XCAR (spec), Qspace_width)
4353 && !EQ (XCAR (spec), Qheight)
4354 && !EQ (XCAR (spec), Qraise)
4355 /* Marginal area specifications. */
4356 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4357 && !EQ (XCAR (spec), Qleft_fringe)
4358 && !EQ (XCAR (spec), Qright_fringe)
4359 && !NILP (XCAR (spec)))
4360 {
4361 for (; CONSP (spec); spec = XCDR (spec))
4362 {
4363 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4364 overlay, position, bufpos,
4365 replacing_p, frame_window_p)))
4366 {
4367 replacing_p = rv;
4368 /* If some text in a string is replaced, `position' no
4369 longer points to the position of `object'. */
4370 if (!it || STRINGP (object))
4371 break;
4372 }
4373 }
4374 }
4375 else if (VECTORP (spec))
4376 {
4377 int i;
4378 for (i = 0; i < ASIZE (spec); ++i)
4379 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4380 overlay, position, bufpos,
4381 replacing_p, frame_window_p)))
4382 {
4383 replacing_p = rv;
4384 /* If some text in a string is replaced, `position' no
4385 longer points to the position of `object'. */
4386 if (!it || STRINGP (object))
4387 break;
4388 }
4389 }
4390 else
4391 {
4392 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4393 position, bufpos, 0,
4394 frame_window_p)))
4395 replacing_p = rv;
4396 }
4397
4398 return replacing_p;
4399 }
4400
4401 /* Value is the position of the end of the `display' property starting
4402 at START_POS in OBJECT. */
4403
4404 static struct text_pos
4405 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4406 {
4407 Lisp_Object end;
4408 struct text_pos end_pos;
4409
4410 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4411 Qdisplay, object, Qnil);
4412 CHARPOS (end_pos) = XFASTINT (end);
4413 if (STRINGP (object))
4414 compute_string_pos (&end_pos, start_pos, it->string);
4415 else
4416 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4417
4418 return end_pos;
4419 }
4420
4421
4422 /* Set up IT from a single `display' property specification SPEC. OBJECT
4423 is the object in which the `display' property was found. *POSITION
4424 is the position in OBJECT at which the `display' property was found.
4425 BUFPOS is the buffer position of OBJECT (different from POSITION if
4426 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4427 previously saw a display specification which already replaced text
4428 display with something else, for example an image; we ignore such
4429 properties after the first one has been processed.
4430
4431 OVERLAY is the overlay this `display' property came from,
4432 or nil if it was a text property.
4433
4434 If SPEC is a `space' or `image' specification, and in some other
4435 cases too, set *POSITION to the position where the `display'
4436 property ends.
4437
4438 If IT is NULL, only examine the property specification in SPEC, but
4439 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4440 is intended to be displayed in a window on a GUI frame.
4441
4442 Value is non-zero if something was found which replaces the display
4443 of buffer or string text. */
4444
4445 static int
4446 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4447 Lisp_Object overlay, struct text_pos *position,
4448 EMACS_INT bufpos, int display_replaced_p,
4449 int frame_window_p)
4450 {
4451 Lisp_Object form;
4452 Lisp_Object location, value;
4453 struct text_pos start_pos = *position;
4454 int valid_p;
4455
4456 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4457 If the result is non-nil, use VALUE instead of SPEC. */
4458 form = Qt;
4459 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4460 {
4461 spec = XCDR (spec);
4462 if (!CONSP (spec))
4463 return 0;
4464 form = XCAR (spec);
4465 spec = XCDR (spec);
4466 }
4467
4468 if (!NILP (form) && !EQ (form, Qt))
4469 {
4470 int count = SPECPDL_INDEX ();
4471 struct gcpro gcpro1;
4472
4473 /* Bind `object' to the object having the `display' property, a
4474 buffer or string. Bind `position' to the position in the
4475 object where the property was found, and `buffer-position'
4476 to the current position in the buffer. */
4477
4478 if (NILP (object))
4479 XSETBUFFER (object, current_buffer);
4480 specbind (Qobject, object);
4481 specbind (Qposition, make_number (CHARPOS (*position)));
4482 specbind (Qbuffer_position, make_number (bufpos));
4483 GCPRO1 (form);
4484 form = safe_eval (form);
4485 UNGCPRO;
4486 unbind_to (count, Qnil);
4487 }
4488
4489 if (NILP (form))
4490 return 0;
4491
4492 /* Handle `(height HEIGHT)' specifications. */
4493 if (CONSP (spec)
4494 && EQ (XCAR (spec), Qheight)
4495 && CONSP (XCDR (spec)))
4496 {
4497 if (it)
4498 {
4499 if (!FRAME_WINDOW_P (it->f))
4500 return 0;
4501
4502 it->font_height = XCAR (XCDR (spec));
4503 if (!NILP (it->font_height))
4504 {
4505 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4506 int new_height = -1;
4507
4508 if (CONSP (it->font_height)
4509 && (EQ (XCAR (it->font_height), Qplus)
4510 || EQ (XCAR (it->font_height), Qminus))
4511 && CONSP (XCDR (it->font_height))
4512 && INTEGERP (XCAR (XCDR (it->font_height))))
4513 {
4514 /* `(+ N)' or `(- N)' where N is an integer. */
4515 int steps = XINT (XCAR (XCDR (it->font_height)));
4516 if (EQ (XCAR (it->font_height), Qplus))
4517 steps = - steps;
4518 it->face_id = smaller_face (it->f, it->face_id, steps);
4519 }
4520 else if (FUNCTIONP (it->font_height))
4521 {
4522 /* Call function with current height as argument.
4523 Value is the new height. */
4524 Lisp_Object height;
4525 height = safe_call1 (it->font_height,
4526 face->lface[LFACE_HEIGHT_INDEX]);
4527 if (NUMBERP (height))
4528 new_height = XFLOATINT (height);
4529 }
4530 else if (NUMBERP (it->font_height))
4531 {
4532 /* Value is a multiple of the canonical char height. */
4533 struct face *f;
4534
4535 f = FACE_FROM_ID (it->f,
4536 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4537 new_height = (XFLOATINT (it->font_height)
4538 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4539 }
4540 else
4541 {
4542 /* Evaluate IT->font_height with `height' bound to the
4543 current specified height to get the new height. */
4544 int count = SPECPDL_INDEX ();
4545
4546 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4547 value = safe_eval (it->font_height);
4548 unbind_to (count, Qnil);
4549
4550 if (NUMBERP (value))
4551 new_height = XFLOATINT (value);
4552 }
4553
4554 if (new_height > 0)
4555 it->face_id = face_with_height (it->f, it->face_id, new_height);
4556 }
4557 }
4558
4559 return 0;
4560 }
4561
4562 /* Handle `(space-width WIDTH)'. */
4563 if (CONSP (spec)
4564 && EQ (XCAR (spec), Qspace_width)
4565 && CONSP (XCDR (spec)))
4566 {
4567 if (it)
4568 {
4569 if (!FRAME_WINDOW_P (it->f))
4570 return 0;
4571
4572 value = XCAR (XCDR (spec));
4573 if (NUMBERP (value) && XFLOATINT (value) > 0)
4574 it->space_width = value;
4575 }
4576
4577 return 0;
4578 }
4579
4580 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4581 if (CONSP (spec)
4582 && EQ (XCAR (spec), Qslice))
4583 {
4584 Lisp_Object tem;
4585
4586 if (it)
4587 {
4588 if (!FRAME_WINDOW_P (it->f))
4589 return 0;
4590
4591 if (tem = XCDR (spec), CONSP (tem))
4592 {
4593 it->slice.x = XCAR (tem);
4594 if (tem = XCDR (tem), CONSP (tem))
4595 {
4596 it->slice.y = XCAR (tem);
4597 if (tem = XCDR (tem), CONSP (tem))
4598 {
4599 it->slice.width = XCAR (tem);
4600 if (tem = XCDR (tem), CONSP (tem))
4601 it->slice.height = XCAR (tem);
4602 }
4603 }
4604 }
4605 }
4606
4607 return 0;
4608 }
4609
4610 /* Handle `(raise FACTOR)'. */
4611 if (CONSP (spec)
4612 && EQ (XCAR (spec), Qraise)
4613 && CONSP (XCDR (spec)))
4614 {
4615 if (it)
4616 {
4617 if (!FRAME_WINDOW_P (it->f))
4618 return 0;
4619
4620 #ifdef HAVE_WINDOW_SYSTEM
4621 value = XCAR (XCDR (spec));
4622 if (NUMBERP (value))
4623 {
4624 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4625 it->voffset = - (XFLOATINT (value)
4626 * (FONT_HEIGHT (face->font)));
4627 }
4628 #endif /* HAVE_WINDOW_SYSTEM */
4629 }
4630
4631 return 0;
4632 }
4633
4634 /* Don't handle the other kinds of display specifications
4635 inside a string that we got from a `display' property. */
4636 if (it && it->string_from_display_prop_p)
4637 return 0;
4638
4639 /* Characters having this form of property are not displayed, so
4640 we have to find the end of the property. */
4641 if (it)
4642 {
4643 start_pos = *position;
4644 *position = display_prop_end (it, object, start_pos);
4645 }
4646 value = Qnil;
4647
4648 /* Stop the scan at that end position--we assume that all
4649 text properties change there. */
4650 if (it)
4651 it->stop_charpos = position->charpos;
4652
4653 /* Handle `(left-fringe BITMAP [FACE])'
4654 and `(right-fringe BITMAP [FACE])'. */
4655 if (CONSP (spec)
4656 && (EQ (XCAR (spec), Qleft_fringe)
4657 || EQ (XCAR (spec), Qright_fringe))
4658 && CONSP (XCDR (spec)))
4659 {
4660 int fringe_bitmap;
4661
4662 if (it)
4663 {
4664 if (!FRAME_WINDOW_P (it->f))
4665 /* If we return here, POSITION has been advanced
4666 across the text with this property. */
4667 return 0;
4668 }
4669 else if (!frame_window_p)
4670 return 0;
4671
4672 #ifdef HAVE_WINDOW_SYSTEM
4673 value = XCAR (XCDR (spec));
4674 if (!SYMBOLP (value)
4675 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4676 /* If we return here, POSITION has been advanced
4677 across the text with this property. */
4678 return 0;
4679
4680 if (it)
4681 {
4682 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4683
4684 if (CONSP (XCDR (XCDR (spec))))
4685 {
4686 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4687 int face_id2 = lookup_derived_face (it->f, face_name,
4688 FRINGE_FACE_ID, 0);
4689 if (face_id2 >= 0)
4690 face_id = face_id2;
4691 }
4692
4693 /* Save current settings of IT so that we can restore them
4694 when we are finished with the glyph property value. */
4695 push_it (it, position);
4696
4697 it->area = TEXT_AREA;
4698 it->what = IT_IMAGE;
4699 it->image_id = -1; /* no image */
4700 it->position = start_pos;
4701 it->object = NILP (object) ? it->w->buffer : object;
4702 it->method = GET_FROM_IMAGE;
4703 it->from_overlay = Qnil;
4704 it->face_id = face_id;
4705 it->from_disp_prop_p = 1;
4706
4707 /* Say that we haven't consumed the characters with
4708 `display' property yet. The call to pop_it in
4709 set_iterator_to_next will clean this up. */
4710 *position = start_pos;
4711
4712 if (EQ (XCAR (spec), Qleft_fringe))
4713 {
4714 it->left_user_fringe_bitmap = fringe_bitmap;
4715 it->left_user_fringe_face_id = face_id;
4716 }
4717 else
4718 {
4719 it->right_user_fringe_bitmap = fringe_bitmap;
4720 it->right_user_fringe_face_id = face_id;
4721 }
4722 }
4723 #endif /* HAVE_WINDOW_SYSTEM */
4724 return 1;
4725 }
4726
4727 /* Prepare to handle `((margin left-margin) ...)',
4728 `((margin right-margin) ...)' and `((margin nil) ...)'
4729 prefixes for display specifications. */
4730 location = Qunbound;
4731 if (CONSP (spec) && CONSP (XCAR (spec)))
4732 {
4733 Lisp_Object tem;
4734
4735 value = XCDR (spec);
4736 if (CONSP (value))
4737 value = XCAR (value);
4738
4739 tem = XCAR (spec);
4740 if (EQ (XCAR (tem), Qmargin)
4741 && (tem = XCDR (tem),
4742 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4743 (NILP (tem)
4744 || EQ (tem, Qleft_margin)
4745 || EQ (tem, Qright_margin))))
4746 location = tem;
4747 }
4748
4749 if (EQ (location, Qunbound))
4750 {
4751 location = Qnil;
4752 value = spec;
4753 }
4754
4755 /* After this point, VALUE is the property after any
4756 margin prefix has been stripped. It must be a string,
4757 an image specification, or `(space ...)'.
4758
4759 LOCATION specifies where to display: `left-margin',
4760 `right-margin' or nil. */
4761
4762 valid_p = (STRINGP (value)
4763 #ifdef HAVE_WINDOW_SYSTEM
4764 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4765 && valid_image_p (value))
4766 #endif /* not HAVE_WINDOW_SYSTEM */
4767 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4768
4769 if (valid_p && !display_replaced_p)
4770 {
4771 int retval = 1;
4772
4773 if (!it)
4774 {
4775 /* Callers need to know whether the display spec is any kind
4776 of `(space ...)' spec that is about to affect text-area
4777 display. */
4778 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4779 retval = 2;
4780 return retval;
4781 }
4782
4783 /* Save current settings of IT so that we can restore them
4784 when we are finished with the glyph property value. */
4785 push_it (it, position);
4786 it->from_overlay = overlay;
4787 it->from_disp_prop_p = 1;
4788
4789 if (NILP (location))
4790 it->area = TEXT_AREA;
4791 else if (EQ (location, Qleft_margin))
4792 it->area = LEFT_MARGIN_AREA;
4793 else
4794 it->area = RIGHT_MARGIN_AREA;
4795
4796 if (STRINGP (value))
4797 {
4798 it->string = value;
4799 it->multibyte_p = STRING_MULTIBYTE (it->string);
4800 it->current.overlay_string_index = -1;
4801 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4802 it->end_charpos = it->string_nchars = SCHARS (it->string);
4803 it->method = GET_FROM_STRING;
4804 it->stop_charpos = 0;
4805 it->prev_stop = 0;
4806 it->base_level_stop = 0;
4807 it->string_from_display_prop_p = 1;
4808 /* Say that we haven't consumed the characters with
4809 `display' property yet. The call to pop_it in
4810 set_iterator_to_next will clean this up. */
4811 if (BUFFERP (object))
4812 *position = start_pos;
4813
4814 /* Force paragraph direction to be that of the parent
4815 object. If the parent object's paragraph direction is
4816 not yet determined, default to L2R. */
4817 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4818 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4819 else
4820 it->paragraph_embedding = L2R;
4821
4822 /* Set up the bidi iterator for this display string. */
4823 if (it->bidi_p)
4824 {
4825 it->bidi_it.string.lstring = it->string;
4826 it->bidi_it.string.s = NULL;
4827 it->bidi_it.string.schars = it->end_charpos;
4828 it->bidi_it.string.bufpos = bufpos;
4829 it->bidi_it.string.from_disp_str = 1;
4830 it->bidi_it.string.unibyte = !it->multibyte_p;
4831 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4832 }
4833 }
4834 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4835 {
4836 it->method = GET_FROM_STRETCH;
4837 it->object = value;
4838 *position = it->position = start_pos;
4839 retval = 1 + (it->area == TEXT_AREA);
4840 }
4841 #ifdef HAVE_WINDOW_SYSTEM
4842 else
4843 {
4844 it->what = IT_IMAGE;
4845 it->image_id = lookup_image (it->f, value);
4846 it->position = start_pos;
4847 it->object = NILP (object) ? it->w->buffer : object;
4848 it->method = GET_FROM_IMAGE;
4849
4850 /* Say that we haven't consumed the characters with
4851 `display' property yet. The call to pop_it in
4852 set_iterator_to_next will clean this up. */
4853 *position = start_pos;
4854 }
4855 #endif /* HAVE_WINDOW_SYSTEM */
4856
4857 return retval;
4858 }
4859
4860 /* Invalid property or property not supported. Restore
4861 POSITION to what it was before. */
4862 *position = start_pos;
4863 return 0;
4864 }
4865
4866 /* Check if PROP is a display property value whose text should be
4867 treated as intangible. OVERLAY is the overlay from which PROP
4868 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4869 specify the buffer position covered by PROP. */
4870
4871 int
4872 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4873 EMACS_INT charpos, EMACS_INT bytepos)
4874 {
4875 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4876 struct text_pos position;
4877
4878 SET_TEXT_POS (position, charpos, bytepos);
4879 return handle_display_spec (NULL, prop, Qnil, overlay,
4880 &position, charpos, frame_window_p);
4881 }
4882
4883
4884 /* Return 1 if PROP is a display sub-property value containing STRING.
4885
4886 Implementation note: this and the following function are really
4887 special cases of handle_display_spec and
4888 handle_single_display_spec, and should ideally use the same code.
4889 Until they do, these two pairs must be consistent and must be
4890 modified in sync. */
4891
4892 static int
4893 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4894 {
4895 if (EQ (string, prop))
4896 return 1;
4897
4898 /* Skip over `when FORM'. */
4899 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4900 {
4901 prop = XCDR (prop);
4902 if (!CONSP (prop))
4903 return 0;
4904 /* Actually, the condition following `when' should be eval'ed,
4905 like handle_single_display_spec does, and we should return
4906 zero if it evaluates to nil. However, this function is
4907 called only when the buffer was already displayed and some
4908 glyph in the glyph matrix was found to come from a display
4909 string. Therefore, the condition was already evaluated, and
4910 the result was non-nil, otherwise the display string wouldn't
4911 have been displayed and we would have never been called for
4912 this property. Thus, we can skip the evaluation and assume
4913 its result is non-nil. */
4914 prop = XCDR (prop);
4915 }
4916
4917 if (CONSP (prop))
4918 /* Skip over `margin LOCATION'. */
4919 if (EQ (XCAR (prop), Qmargin))
4920 {
4921 prop = XCDR (prop);
4922 if (!CONSP (prop))
4923 return 0;
4924
4925 prop = XCDR (prop);
4926 if (!CONSP (prop))
4927 return 0;
4928 }
4929
4930 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4931 }
4932
4933
4934 /* Return 1 if STRING appears in the `display' property PROP. */
4935
4936 static int
4937 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4938 {
4939 if (CONSP (prop)
4940 && !EQ (XCAR (prop), Qwhen)
4941 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4942 {
4943 /* A list of sub-properties. */
4944 while (CONSP (prop))
4945 {
4946 if (single_display_spec_string_p (XCAR (prop), string))
4947 return 1;
4948 prop = XCDR (prop);
4949 }
4950 }
4951 else if (VECTORP (prop))
4952 {
4953 /* A vector of sub-properties. */
4954 int i;
4955 for (i = 0; i < ASIZE (prop); ++i)
4956 if (single_display_spec_string_p (AREF (prop, i), string))
4957 return 1;
4958 }
4959 else
4960 return single_display_spec_string_p (prop, string);
4961
4962 return 0;
4963 }
4964
4965 /* Look for STRING in overlays and text properties in the current
4966 buffer, between character positions FROM and TO (excluding TO).
4967 BACK_P non-zero means look back (in this case, TO is supposed to be
4968 less than FROM).
4969 Value is the first character position where STRING was found, or
4970 zero if it wasn't found before hitting TO.
4971
4972 This function may only use code that doesn't eval because it is
4973 called asynchronously from note_mouse_highlight. */
4974
4975 static EMACS_INT
4976 string_buffer_position_lim (Lisp_Object string,
4977 EMACS_INT from, EMACS_INT to, int back_p)
4978 {
4979 Lisp_Object limit, prop, pos;
4980 int found = 0;
4981
4982 pos = make_number (from);
4983
4984 if (!back_p) /* looking forward */
4985 {
4986 limit = make_number (min (to, ZV));
4987 while (!found && !EQ (pos, limit))
4988 {
4989 prop = Fget_char_property (pos, Qdisplay, Qnil);
4990 if (!NILP (prop) && display_prop_string_p (prop, string))
4991 found = 1;
4992 else
4993 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4994 limit);
4995 }
4996 }
4997 else /* looking back */
4998 {
4999 limit = make_number (max (to, BEGV));
5000 while (!found && !EQ (pos, limit))
5001 {
5002 prop = Fget_char_property (pos, Qdisplay, Qnil);
5003 if (!NILP (prop) && display_prop_string_p (prop, string))
5004 found = 1;
5005 else
5006 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5007 limit);
5008 }
5009 }
5010
5011 return found ? XINT (pos) : 0;
5012 }
5013
5014 /* Determine which buffer position in current buffer STRING comes from.
5015 AROUND_CHARPOS is an approximate position where it could come from.
5016 Value is the buffer position or 0 if it couldn't be determined.
5017
5018 This function is necessary because we don't record buffer positions
5019 in glyphs generated from strings (to keep struct glyph small).
5020 This function may only use code that doesn't eval because it is
5021 called asynchronously from note_mouse_highlight. */
5022
5023 static EMACS_INT
5024 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
5025 {
5026 const int MAX_DISTANCE = 1000;
5027 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
5028 around_charpos + MAX_DISTANCE,
5029 0);
5030
5031 if (!found)
5032 found = string_buffer_position_lim (string, around_charpos,
5033 around_charpos - MAX_DISTANCE, 1);
5034 return found;
5035 }
5036
5037
5038 \f
5039 /***********************************************************************
5040 `composition' property
5041 ***********************************************************************/
5042
5043 /* Set up iterator IT from `composition' property at its current
5044 position. Called from handle_stop. */
5045
5046 static enum prop_handled
5047 handle_composition_prop (struct it *it)
5048 {
5049 Lisp_Object prop, string;
5050 EMACS_INT pos, pos_byte, start, end;
5051
5052 if (STRINGP (it->string))
5053 {
5054 unsigned char *s;
5055
5056 pos = IT_STRING_CHARPOS (*it);
5057 pos_byte = IT_STRING_BYTEPOS (*it);
5058 string = it->string;
5059 s = SDATA (string) + pos_byte;
5060 it->c = STRING_CHAR (s);
5061 }
5062 else
5063 {
5064 pos = IT_CHARPOS (*it);
5065 pos_byte = IT_BYTEPOS (*it);
5066 string = Qnil;
5067 it->c = FETCH_CHAR (pos_byte);
5068 }
5069
5070 /* If there's a valid composition and point is not inside of the
5071 composition (in the case that the composition is from the current
5072 buffer), draw a glyph composed from the composition components. */
5073 if (find_composition (pos, -1, &start, &end, &prop, string)
5074 && COMPOSITION_VALID_P (start, end, prop)
5075 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5076 {
5077 if (start < pos)
5078 /* As we can't handle this situation (perhaps font-lock added
5079 a new composition), we just return here hoping that next
5080 redisplay will detect this composition much earlier. */
5081 return HANDLED_NORMALLY;
5082 if (start != pos)
5083 {
5084 if (STRINGP (it->string))
5085 pos_byte = string_char_to_byte (it->string, start);
5086 else
5087 pos_byte = CHAR_TO_BYTE (start);
5088 }
5089 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5090 prop, string);
5091
5092 if (it->cmp_it.id >= 0)
5093 {
5094 it->cmp_it.ch = -1;
5095 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5096 it->cmp_it.nglyphs = -1;
5097 }
5098 }
5099
5100 return HANDLED_NORMALLY;
5101 }
5102
5103
5104 \f
5105 /***********************************************************************
5106 Overlay strings
5107 ***********************************************************************/
5108
5109 /* The following structure is used to record overlay strings for
5110 later sorting in load_overlay_strings. */
5111
5112 struct overlay_entry
5113 {
5114 Lisp_Object overlay;
5115 Lisp_Object string;
5116 int priority;
5117 int after_string_p;
5118 };
5119
5120
5121 /* Set up iterator IT from overlay strings at its current position.
5122 Called from handle_stop. */
5123
5124 static enum prop_handled
5125 handle_overlay_change (struct it *it)
5126 {
5127 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5128 return HANDLED_RECOMPUTE_PROPS;
5129 else
5130 return HANDLED_NORMALLY;
5131 }
5132
5133
5134 /* Set up the next overlay string for delivery by IT, if there is an
5135 overlay string to deliver. Called by set_iterator_to_next when the
5136 end of the current overlay string is reached. If there are more
5137 overlay strings to display, IT->string and
5138 IT->current.overlay_string_index are set appropriately here.
5139 Otherwise IT->string is set to nil. */
5140
5141 static void
5142 next_overlay_string (struct it *it)
5143 {
5144 ++it->current.overlay_string_index;
5145 if (it->current.overlay_string_index == it->n_overlay_strings)
5146 {
5147 /* No more overlay strings. Restore IT's settings to what
5148 they were before overlay strings were processed, and
5149 continue to deliver from current_buffer. */
5150
5151 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5152 pop_it (it);
5153 xassert (it->sp > 0
5154 || (NILP (it->string)
5155 && it->method == GET_FROM_BUFFER
5156 && it->stop_charpos >= BEGV
5157 && it->stop_charpos <= it->end_charpos));
5158 it->current.overlay_string_index = -1;
5159 it->n_overlay_strings = 0;
5160 it->overlay_strings_charpos = -1;
5161 /* If there's an empty display string on the stack, pop the
5162 stack, to resync the bidi iterator with IT's position. Such
5163 empty strings are pushed onto the stack in
5164 get_overlay_strings_1. */
5165 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5166 pop_it (it);
5167
5168 /* If we're at the end of the buffer, record that we have
5169 processed the overlay strings there already, so that
5170 next_element_from_buffer doesn't try it again. */
5171 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5172 it->overlay_strings_at_end_processed_p = 1;
5173 }
5174 else
5175 {
5176 /* There are more overlay strings to process. If
5177 IT->current.overlay_string_index has advanced to a position
5178 where we must load IT->overlay_strings with more strings, do
5179 it. We must load at the IT->overlay_strings_charpos where
5180 IT->n_overlay_strings was originally computed; when invisible
5181 text is present, this might not be IT_CHARPOS (Bug#7016). */
5182 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5183
5184 if (it->current.overlay_string_index && i == 0)
5185 load_overlay_strings (it, it->overlay_strings_charpos);
5186
5187 /* Initialize IT to deliver display elements from the overlay
5188 string. */
5189 it->string = it->overlay_strings[i];
5190 it->multibyte_p = STRING_MULTIBYTE (it->string);
5191 SET_TEXT_POS (it->current.string_pos, 0, 0);
5192 it->method = GET_FROM_STRING;
5193 it->stop_charpos = 0;
5194 if (it->cmp_it.stop_pos >= 0)
5195 it->cmp_it.stop_pos = 0;
5196 it->prev_stop = 0;
5197 it->base_level_stop = 0;
5198
5199 /* Set up the bidi iterator for this overlay string. */
5200 if (it->bidi_p)
5201 {
5202 it->bidi_it.string.lstring = it->string;
5203 it->bidi_it.string.s = NULL;
5204 it->bidi_it.string.schars = SCHARS (it->string);
5205 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5206 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5207 it->bidi_it.string.unibyte = !it->multibyte_p;
5208 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5209 }
5210 }
5211
5212 CHECK_IT (it);
5213 }
5214
5215
5216 /* Compare two overlay_entry structures E1 and E2. Used as a
5217 comparison function for qsort in load_overlay_strings. Overlay
5218 strings for the same position are sorted so that
5219
5220 1. All after-strings come in front of before-strings, except
5221 when they come from the same overlay.
5222
5223 2. Within after-strings, strings are sorted so that overlay strings
5224 from overlays with higher priorities come first.
5225
5226 2. Within before-strings, strings are sorted so that overlay
5227 strings from overlays with higher priorities come last.
5228
5229 Value is analogous to strcmp. */
5230
5231
5232 static int
5233 compare_overlay_entries (const void *e1, const void *e2)
5234 {
5235 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5236 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5237 int result;
5238
5239 if (entry1->after_string_p != entry2->after_string_p)
5240 {
5241 /* Let after-strings appear in front of before-strings if
5242 they come from different overlays. */
5243 if (EQ (entry1->overlay, entry2->overlay))
5244 result = entry1->after_string_p ? 1 : -1;
5245 else
5246 result = entry1->after_string_p ? -1 : 1;
5247 }
5248 else if (entry1->after_string_p)
5249 /* After-strings sorted in order of decreasing priority. */
5250 result = entry2->priority - entry1->priority;
5251 else
5252 /* Before-strings sorted in order of increasing priority. */
5253 result = entry1->priority - entry2->priority;
5254
5255 return result;
5256 }
5257
5258
5259 /* Load the vector IT->overlay_strings with overlay strings from IT's
5260 current buffer position, or from CHARPOS if that is > 0. Set
5261 IT->n_overlays to the total number of overlay strings found.
5262
5263 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5264 a time. On entry into load_overlay_strings,
5265 IT->current.overlay_string_index gives the number of overlay
5266 strings that have already been loaded by previous calls to this
5267 function.
5268
5269 IT->add_overlay_start contains an additional overlay start
5270 position to consider for taking overlay strings from, if non-zero.
5271 This position comes into play when the overlay has an `invisible'
5272 property, and both before and after-strings. When we've skipped to
5273 the end of the overlay, because of its `invisible' property, we
5274 nevertheless want its before-string to appear.
5275 IT->add_overlay_start will contain the overlay start position
5276 in this case.
5277
5278 Overlay strings are sorted so that after-string strings come in
5279 front of before-string strings. Within before and after-strings,
5280 strings are sorted by overlay priority. See also function
5281 compare_overlay_entries. */
5282
5283 static void
5284 load_overlay_strings (struct it *it, EMACS_INT charpos)
5285 {
5286 Lisp_Object overlay, window, str, invisible;
5287 struct Lisp_Overlay *ov;
5288 EMACS_INT start, end;
5289 int size = 20;
5290 int n = 0, i, j, invis_p;
5291 struct overlay_entry *entries
5292 = (struct overlay_entry *) alloca (size * sizeof *entries);
5293
5294 if (charpos <= 0)
5295 charpos = IT_CHARPOS (*it);
5296
5297 /* Append the overlay string STRING of overlay OVERLAY to vector
5298 `entries' which has size `size' and currently contains `n'
5299 elements. AFTER_P non-zero means STRING is an after-string of
5300 OVERLAY. */
5301 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5302 do \
5303 { \
5304 Lisp_Object priority; \
5305 \
5306 if (n == size) \
5307 { \
5308 int new_size = 2 * size; \
5309 struct overlay_entry *old = entries; \
5310 entries = \
5311 (struct overlay_entry *) alloca (new_size \
5312 * sizeof *entries); \
5313 memcpy (entries, old, size * sizeof *entries); \
5314 size = new_size; \
5315 } \
5316 \
5317 entries[n].string = (STRING); \
5318 entries[n].overlay = (OVERLAY); \
5319 priority = Foverlay_get ((OVERLAY), Qpriority); \
5320 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5321 entries[n].after_string_p = (AFTER_P); \
5322 ++n; \
5323 } \
5324 while (0)
5325
5326 /* Process overlay before the overlay center. */
5327 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5328 {
5329 XSETMISC (overlay, ov);
5330 xassert (OVERLAYP (overlay));
5331 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5332 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5333
5334 if (end < charpos)
5335 break;
5336
5337 /* Skip this overlay if it doesn't start or end at IT's current
5338 position. */
5339 if (end != charpos && start != charpos)
5340 continue;
5341
5342 /* Skip this overlay if it doesn't apply to IT->w. */
5343 window = Foverlay_get (overlay, Qwindow);
5344 if (WINDOWP (window) && XWINDOW (window) != it->w)
5345 continue;
5346
5347 /* If the text ``under'' the overlay is invisible, both before-
5348 and after-strings from this overlay are visible; start and
5349 end position are indistinguishable. */
5350 invisible = Foverlay_get (overlay, Qinvisible);
5351 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5352
5353 /* If overlay has a non-empty before-string, record it. */
5354 if ((start == charpos || (end == charpos && invis_p))
5355 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5356 && SCHARS (str))
5357 RECORD_OVERLAY_STRING (overlay, str, 0);
5358
5359 /* If overlay has a non-empty after-string, record it. */
5360 if ((end == charpos || (start == charpos && invis_p))
5361 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5362 && SCHARS (str))
5363 RECORD_OVERLAY_STRING (overlay, str, 1);
5364 }
5365
5366 /* Process overlays after the overlay center. */
5367 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5368 {
5369 XSETMISC (overlay, ov);
5370 xassert (OVERLAYP (overlay));
5371 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5372 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5373
5374 if (start > charpos)
5375 break;
5376
5377 /* Skip this overlay if it doesn't start or end at IT's current
5378 position. */
5379 if (end != charpos && start != charpos)
5380 continue;
5381
5382 /* Skip this overlay if it doesn't apply to IT->w. */
5383 window = Foverlay_get (overlay, Qwindow);
5384 if (WINDOWP (window) && XWINDOW (window) != it->w)
5385 continue;
5386
5387 /* If the text ``under'' the overlay is invisible, it has a zero
5388 dimension, and both before- and after-strings apply. */
5389 invisible = Foverlay_get (overlay, Qinvisible);
5390 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5391
5392 /* If overlay has a non-empty before-string, record it. */
5393 if ((start == charpos || (end == charpos && invis_p))
5394 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5395 && SCHARS (str))
5396 RECORD_OVERLAY_STRING (overlay, str, 0);
5397
5398 /* If overlay has a non-empty after-string, record it. */
5399 if ((end == charpos || (start == charpos && invis_p))
5400 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5401 && SCHARS (str))
5402 RECORD_OVERLAY_STRING (overlay, str, 1);
5403 }
5404
5405 #undef RECORD_OVERLAY_STRING
5406
5407 /* Sort entries. */
5408 if (n > 1)
5409 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5410
5411 /* Record number of overlay strings, and where we computed it. */
5412 it->n_overlay_strings = n;
5413 it->overlay_strings_charpos = charpos;
5414
5415 /* IT->current.overlay_string_index is the number of overlay strings
5416 that have already been consumed by IT. Copy some of the
5417 remaining overlay strings to IT->overlay_strings. */
5418 i = 0;
5419 j = it->current.overlay_string_index;
5420 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5421 {
5422 it->overlay_strings[i] = entries[j].string;
5423 it->string_overlays[i++] = entries[j++].overlay;
5424 }
5425
5426 CHECK_IT (it);
5427 }
5428
5429
5430 /* Get the first chunk of overlay strings at IT's current buffer
5431 position, or at CHARPOS if that is > 0. Value is non-zero if at
5432 least one overlay string was found. */
5433
5434 static int
5435 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5436 {
5437 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5438 process. This fills IT->overlay_strings with strings, and sets
5439 IT->n_overlay_strings to the total number of strings to process.
5440 IT->pos.overlay_string_index has to be set temporarily to zero
5441 because load_overlay_strings needs this; it must be set to -1
5442 when no overlay strings are found because a zero value would
5443 indicate a position in the first overlay string. */
5444 it->current.overlay_string_index = 0;
5445 load_overlay_strings (it, charpos);
5446
5447 /* If we found overlay strings, set up IT to deliver display
5448 elements from the first one. Otherwise set up IT to deliver
5449 from current_buffer. */
5450 if (it->n_overlay_strings)
5451 {
5452 /* Make sure we know settings in current_buffer, so that we can
5453 restore meaningful values when we're done with the overlay
5454 strings. */
5455 if (compute_stop_p)
5456 compute_stop_pos (it);
5457 xassert (it->face_id >= 0);
5458
5459 /* Save IT's settings. They are restored after all overlay
5460 strings have been processed. */
5461 xassert (!compute_stop_p || it->sp == 0);
5462
5463 /* When called from handle_stop, there might be an empty display
5464 string loaded. In that case, don't bother saving it. But
5465 don't use this optimization with the bidi iterator, since we
5466 need the corresponding pop_it call to resync the bidi
5467 iterator's position with IT's position, after we are done
5468 with the overlay strings. (The corresponding call to pop_it
5469 in case of an empty display string is in
5470 next_overlay_string.) */
5471 if (!(!it->bidi_p
5472 && STRINGP (it->string) && !SCHARS (it->string)))
5473 push_it (it, NULL);
5474
5475 /* Set up IT to deliver display elements from the first overlay
5476 string. */
5477 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5478 it->string = it->overlay_strings[0];
5479 it->from_overlay = Qnil;
5480 it->stop_charpos = 0;
5481 xassert (STRINGP (it->string));
5482 it->end_charpos = SCHARS (it->string);
5483 it->prev_stop = 0;
5484 it->base_level_stop = 0;
5485 it->multibyte_p = STRING_MULTIBYTE (it->string);
5486 it->method = GET_FROM_STRING;
5487 it->from_disp_prop_p = 0;
5488
5489 /* Force paragraph direction to be that of the parent
5490 buffer. */
5491 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5492 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5493 else
5494 it->paragraph_embedding = L2R;
5495
5496 /* Set up the bidi iterator for this overlay string. */
5497 if (it->bidi_p)
5498 {
5499 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5500
5501 it->bidi_it.string.lstring = it->string;
5502 it->bidi_it.string.s = NULL;
5503 it->bidi_it.string.schars = SCHARS (it->string);
5504 it->bidi_it.string.bufpos = pos;
5505 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5506 it->bidi_it.string.unibyte = !it->multibyte_p;
5507 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5508 }
5509 return 1;
5510 }
5511
5512 it->current.overlay_string_index = -1;
5513 return 0;
5514 }
5515
5516 static int
5517 get_overlay_strings (struct it *it, EMACS_INT charpos)
5518 {
5519 it->string = Qnil;
5520 it->method = GET_FROM_BUFFER;
5521
5522 (void) get_overlay_strings_1 (it, charpos, 1);
5523
5524 CHECK_IT (it);
5525
5526 /* Value is non-zero if we found at least one overlay string. */
5527 return STRINGP (it->string);
5528 }
5529
5530
5531 \f
5532 /***********************************************************************
5533 Saving and restoring state
5534 ***********************************************************************/
5535
5536 /* Save current settings of IT on IT->stack. Called, for example,
5537 before setting up IT for an overlay string, to be able to restore
5538 IT's settings to what they were after the overlay string has been
5539 processed. If POSITION is non-NULL, it is the position to save on
5540 the stack instead of IT->position. */
5541
5542 static void
5543 push_it (struct it *it, struct text_pos *position)
5544 {
5545 struct iterator_stack_entry *p;
5546
5547 xassert (it->sp < IT_STACK_SIZE);
5548 p = it->stack + it->sp;
5549
5550 p->stop_charpos = it->stop_charpos;
5551 p->prev_stop = it->prev_stop;
5552 p->base_level_stop = it->base_level_stop;
5553 p->cmp_it = it->cmp_it;
5554 xassert (it->face_id >= 0);
5555 p->face_id = it->face_id;
5556 p->string = it->string;
5557 p->method = it->method;
5558 p->from_overlay = it->from_overlay;
5559 switch (p->method)
5560 {
5561 case GET_FROM_IMAGE:
5562 p->u.image.object = it->object;
5563 p->u.image.image_id = it->image_id;
5564 p->u.image.slice = it->slice;
5565 break;
5566 case GET_FROM_STRETCH:
5567 p->u.stretch.object = it->object;
5568 break;
5569 }
5570 p->position = position ? *position : it->position;
5571 p->current = it->current;
5572 p->end_charpos = it->end_charpos;
5573 p->string_nchars = it->string_nchars;
5574 p->area = it->area;
5575 p->multibyte_p = it->multibyte_p;
5576 p->avoid_cursor_p = it->avoid_cursor_p;
5577 p->space_width = it->space_width;
5578 p->font_height = it->font_height;
5579 p->voffset = it->voffset;
5580 p->string_from_display_prop_p = it->string_from_display_prop_p;
5581 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5582 p->display_ellipsis_p = 0;
5583 p->line_wrap = it->line_wrap;
5584 p->bidi_p = it->bidi_p;
5585 p->paragraph_embedding = it->paragraph_embedding;
5586 p->from_disp_prop_p = it->from_disp_prop_p;
5587 ++it->sp;
5588
5589 /* Save the state of the bidi iterator as well. */
5590 if (it->bidi_p)
5591 bidi_push_it (&it->bidi_it);
5592 }
5593
5594 static void
5595 iterate_out_of_display_property (struct it *it)
5596 {
5597 int buffer_p = BUFFERP (it->object);
5598 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5599 EMACS_INT bob = (buffer_p ? BEGV : 0);
5600
5601 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5602
5603 /* Maybe initialize paragraph direction. If we are at the beginning
5604 of a new paragraph, next_element_from_buffer may not have a
5605 chance to do that. */
5606 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5607 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5608 /* prev_stop can be zero, so check against BEGV as well. */
5609 while (it->bidi_it.charpos >= bob
5610 && it->prev_stop <= it->bidi_it.charpos
5611 && it->bidi_it.charpos < CHARPOS (it->position)
5612 && it->bidi_it.charpos < eob)
5613 bidi_move_to_visually_next (&it->bidi_it);
5614 /* Record the stop_pos we just crossed, for when we cross it
5615 back, maybe. */
5616 if (it->bidi_it.charpos > CHARPOS (it->position))
5617 it->prev_stop = CHARPOS (it->position);
5618 /* If we ended up not where pop_it put us, resync IT's
5619 positional members with the bidi iterator. */
5620 if (it->bidi_it.charpos != CHARPOS (it->position))
5621 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5622 if (buffer_p)
5623 it->current.pos = it->position;
5624 else
5625 it->current.string_pos = it->position;
5626 }
5627
5628 /* Restore IT's settings from IT->stack. Called, for example, when no
5629 more overlay strings must be processed, and we return to delivering
5630 display elements from a buffer, or when the end of a string from a
5631 `display' property is reached and we return to delivering display
5632 elements from an overlay string, or from a buffer. */
5633
5634 static void
5635 pop_it (struct it *it)
5636 {
5637 struct iterator_stack_entry *p;
5638 int from_display_prop = it->from_disp_prop_p;
5639
5640 xassert (it->sp > 0);
5641 --it->sp;
5642 p = it->stack + it->sp;
5643 it->stop_charpos = p->stop_charpos;
5644 it->prev_stop = p->prev_stop;
5645 it->base_level_stop = p->base_level_stop;
5646 it->cmp_it = p->cmp_it;
5647 it->face_id = p->face_id;
5648 it->current = p->current;
5649 it->position = p->position;
5650 it->string = p->string;
5651 it->from_overlay = p->from_overlay;
5652 if (NILP (it->string))
5653 SET_TEXT_POS (it->current.string_pos, -1, -1);
5654 it->method = p->method;
5655 switch (it->method)
5656 {
5657 case GET_FROM_IMAGE:
5658 it->image_id = p->u.image.image_id;
5659 it->object = p->u.image.object;
5660 it->slice = p->u.image.slice;
5661 break;
5662 case GET_FROM_STRETCH:
5663 it->object = p->u.stretch.object;
5664 break;
5665 case GET_FROM_BUFFER:
5666 it->object = it->w->buffer;
5667 break;
5668 case GET_FROM_STRING:
5669 it->object = it->string;
5670 break;
5671 case GET_FROM_DISPLAY_VECTOR:
5672 if (it->s)
5673 it->method = GET_FROM_C_STRING;
5674 else if (STRINGP (it->string))
5675 it->method = GET_FROM_STRING;
5676 else
5677 {
5678 it->method = GET_FROM_BUFFER;
5679 it->object = it->w->buffer;
5680 }
5681 }
5682 it->end_charpos = p->end_charpos;
5683 it->string_nchars = p->string_nchars;
5684 it->area = p->area;
5685 it->multibyte_p = p->multibyte_p;
5686 it->avoid_cursor_p = p->avoid_cursor_p;
5687 it->space_width = p->space_width;
5688 it->font_height = p->font_height;
5689 it->voffset = p->voffset;
5690 it->string_from_display_prop_p = p->string_from_display_prop_p;
5691 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5692 it->line_wrap = p->line_wrap;
5693 it->bidi_p = p->bidi_p;
5694 it->paragraph_embedding = p->paragraph_embedding;
5695 it->from_disp_prop_p = p->from_disp_prop_p;
5696 if (it->bidi_p)
5697 {
5698 bidi_pop_it (&it->bidi_it);
5699 /* Bidi-iterate until we get out of the portion of text, if any,
5700 covered by a `display' text property or by an overlay with
5701 `display' property. (We cannot just jump there, because the
5702 internal coherency of the bidi iterator state can not be
5703 preserved across such jumps.) We also must determine the
5704 paragraph base direction if the overlay we just processed is
5705 at the beginning of a new paragraph. */
5706 if (from_display_prop
5707 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5708 iterate_out_of_display_property (it);
5709
5710 xassert ((BUFFERP (it->object)
5711 && IT_CHARPOS (*it) == it->bidi_it.charpos
5712 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5713 || (STRINGP (it->object)
5714 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5715 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5716 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5717 }
5718 }
5719
5720
5721 \f
5722 /***********************************************************************
5723 Moving over lines
5724 ***********************************************************************/
5725
5726 /* Set IT's current position to the previous line start. */
5727
5728 static void
5729 back_to_previous_line_start (struct it *it)
5730 {
5731 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5732 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5733 }
5734
5735
5736 /* Move IT to the next line start.
5737
5738 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5739 we skipped over part of the text (as opposed to moving the iterator
5740 continuously over the text). Otherwise, don't change the value
5741 of *SKIPPED_P.
5742
5743 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5744 iterator on the newline, if it was found.
5745
5746 Newlines may come from buffer text, overlay strings, or strings
5747 displayed via the `display' property. That's the reason we can't
5748 simply use find_next_newline_no_quit.
5749
5750 Note that this function may not skip over invisible text that is so
5751 because of text properties and immediately follows a newline. If
5752 it would, function reseat_at_next_visible_line_start, when called
5753 from set_iterator_to_next, would effectively make invisible
5754 characters following a newline part of the wrong glyph row, which
5755 leads to wrong cursor motion. */
5756
5757 static int
5758 forward_to_next_line_start (struct it *it, int *skipped_p,
5759 struct bidi_it *bidi_it_prev)
5760 {
5761 EMACS_INT old_selective;
5762 int newline_found_p, n;
5763 const int MAX_NEWLINE_DISTANCE = 500;
5764
5765 /* If already on a newline, just consume it to avoid unintended
5766 skipping over invisible text below. */
5767 if (it->what == IT_CHARACTER
5768 && it->c == '\n'
5769 && CHARPOS (it->position) == IT_CHARPOS (*it))
5770 {
5771 if (it->bidi_p && bidi_it_prev)
5772 *bidi_it_prev = it->bidi_it;
5773 set_iterator_to_next (it, 0);
5774 it->c = 0;
5775 return 1;
5776 }
5777
5778 /* Don't handle selective display in the following. It's (a)
5779 unnecessary because it's done by the caller, and (b) leads to an
5780 infinite recursion because next_element_from_ellipsis indirectly
5781 calls this function. */
5782 old_selective = it->selective;
5783 it->selective = 0;
5784
5785 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5786 from buffer text. */
5787 for (n = newline_found_p = 0;
5788 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5789 n += STRINGP (it->string) ? 0 : 1)
5790 {
5791 if (!get_next_display_element (it))
5792 return 0;
5793 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5794 if (newline_found_p && it->bidi_p && bidi_it_prev)
5795 *bidi_it_prev = it->bidi_it;
5796 set_iterator_to_next (it, 0);
5797 }
5798
5799 /* If we didn't find a newline near enough, see if we can use a
5800 short-cut. */
5801 if (!newline_found_p)
5802 {
5803 EMACS_INT start = IT_CHARPOS (*it);
5804 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5805 Lisp_Object pos;
5806
5807 xassert (!STRINGP (it->string));
5808
5809 /* If there isn't any `display' property in sight, and no
5810 overlays, we can just use the position of the newline in
5811 buffer text. */
5812 if (it->stop_charpos >= limit
5813 || ((pos = Fnext_single_property_change (make_number (start),
5814 Qdisplay, Qnil,
5815 make_number (limit)),
5816 NILP (pos))
5817 && next_overlay_change (start) == ZV))
5818 {
5819 if (!it->bidi_p)
5820 {
5821 IT_CHARPOS (*it) = limit;
5822 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5823 }
5824 else
5825 {
5826 struct bidi_it bprev;
5827
5828 /* Help bidi.c avoid expensive searches for display
5829 properties and overlays, by telling it that there are
5830 none up to `limit'. */
5831 if (it->bidi_it.disp_pos < limit)
5832 {
5833 it->bidi_it.disp_pos = limit;
5834 it->bidi_it.disp_prop = 0;
5835 }
5836 do {
5837 bprev = it->bidi_it;
5838 bidi_move_to_visually_next (&it->bidi_it);
5839 } while (it->bidi_it.charpos != limit);
5840 IT_CHARPOS (*it) = limit;
5841 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5842 if (bidi_it_prev)
5843 *bidi_it_prev = bprev;
5844 }
5845 *skipped_p = newline_found_p = 1;
5846 }
5847 else
5848 {
5849 while (get_next_display_element (it)
5850 && !newline_found_p)
5851 {
5852 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5853 if (newline_found_p && it->bidi_p && bidi_it_prev)
5854 *bidi_it_prev = it->bidi_it;
5855 set_iterator_to_next (it, 0);
5856 }
5857 }
5858 }
5859
5860 it->selective = old_selective;
5861 return newline_found_p;
5862 }
5863
5864
5865 /* Set IT's current position to the previous visible line start. Skip
5866 invisible text that is so either due to text properties or due to
5867 selective display. Caution: this does not change IT->current_x and
5868 IT->hpos. */
5869
5870 static void
5871 back_to_previous_visible_line_start (struct it *it)
5872 {
5873 while (IT_CHARPOS (*it) > BEGV)
5874 {
5875 back_to_previous_line_start (it);
5876
5877 if (IT_CHARPOS (*it) <= BEGV)
5878 break;
5879
5880 /* If selective > 0, then lines indented more than its value are
5881 invisible. */
5882 if (it->selective > 0
5883 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5884 it->selective))
5885 continue;
5886
5887 /* Check the newline before point for invisibility. */
5888 {
5889 Lisp_Object prop;
5890 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5891 Qinvisible, it->window);
5892 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5893 continue;
5894 }
5895
5896 if (IT_CHARPOS (*it) <= BEGV)
5897 break;
5898
5899 {
5900 struct it it2;
5901 void *it2data = NULL;
5902 EMACS_INT pos;
5903 EMACS_INT beg, end;
5904 Lisp_Object val, overlay;
5905
5906 SAVE_IT (it2, *it, it2data);
5907
5908 /* If newline is part of a composition, continue from start of composition */
5909 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5910 && beg < IT_CHARPOS (*it))
5911 goto replaced;
5912
5913 /* If newline is replaced by a display property, find start of overlay
5914 or interval and continue search from that point. */
5915 pos = --IT_CHARPOS (it2);
5916 --IT_BYTEPOS (it2);
5917 it2.sp = 0;
5918 bidi_unshelve_cache (NULL, 0);
5919 it2.string_from_display_prop_p = 0;
5920 it2.from_disp_prop_p = 0;
5921 if (handle_display_prop (&it2) == HANDLED_RETURN
5922 && !NILP (val = get_char_property_and_overlay
5923 (make_number (pos), Qdisplay, Qnil, &overlay))
5924 && (OVERLAYP (overlay)
5925 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5926 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5927 {
5928 RESTORE_IT (it, it, it2data);
5929 goto replaced;
5930 }
5931
5932 /* Newline is not replaced by anything -- so we are done. */
5933 RESTORE_IT (it, it, it2data);
5934 break;
5935
5936 replaced:
5937 if (beg < BEGV)
5938 beg = BEGV;
5939 IT_CHARPOS (*it) = beg;
5940 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5941 }
5942 }
5943
5944 it->continuation_lines_width = 0;
5945
5946 xassert (IT_CHARPOS (*it) >= BEGV);
5947 xassert (IT_CHARPOS (*it) == BEGV
5948 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5949 CHECK_IT (it);
5950 }
5951
5952
5953 /* Reseat iterator IT at the previous visible line start. Skip
5954 invisible text that is so either due to text properties or due to
5955 selective display. At the end, update IT's overlay information,
5956 face information etc. */
5957
5958 void
5959 reseat_at_previous_visible_line_start (struct it *it)
5960 {
5961 back_to_previous_visible_line_start (it);
5962 reseat (it, it->current.pos, 1);
5963 CHECK_IT (it);
5964 }
5965
5966
5967 /* Reseat iterator IT on the next visible line start in the current
5968 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5969 preceding the line start. Skip over invisible text that is so
5970 because of selective display. Compute faces, overlays etc at the
5971 new position. Note that this function does not skip over text that
5972 is invisible because of text properties. */
5973
5974 static void
5975 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5976 {
5977 int newline_found_p, skipped_p = 0;
5978 struct bidi_it bidi_it_prev;
5979
5980 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5981
5982 /* Skip over lines that are invisible because they are indented
5983 more than the value of IT->selective. */
5984 if (it->selective > 0)
5985 while (IT_CHARPOS (*it) < ZV
5986 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5987 it->selective))
5988 {
5989 xassert (IT_BYTEPOS (*it) == BEGV
5990 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5991 newline_found_p =
5992 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5993 }
5994
5995 /* Position on the newline if that's what's requested. */
5996 if (on_newline_p && newline_found_p)
5997 {
5998 if (STRINGP (it->string))
5999 {
6000 if (IT_STRING_CHARPOS (*it) > 0)
6001 {
6002 if (!it->bidi_p)
6003 {
6004 --IT_STRING_CHARPOS (*it);
6005 --IT_STRING_BYTEPOS (*it);
6006 }
6007 else
6008 {
6009 /* We need to restore the bidi iterator to the state
6010 it had on the newline, and resync the IT's
6011 position with that. */
6012 it->bidi_it = bidi_it_prev;
6013 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6014 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6015 }
6016 }
6017 }
6018 else if (IT_CHARPOS (*it) > BEGV)
6019 {
6020 if (!it->bidi_p)
6021 {
6022 --IT_CHARPOS (*it);
6023 --IT_BYTEPOS (*it);
6024 }
6025 else
6026 {
6027 /* We need to restore the bidi iterator to the state it
6028 had on the newline and resync IT with that. */
6029 it->bidi_it = bidi_it_prev;
6030 IT_CHARPOS (*it) = it->bidi_it.charpos;
6031 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6032 }
6033 reseat (it, it->current.pos, 0);
6034 }
6035 }
6036 else if (skipped_p)
6037 reseat (it, it->current.pos, 0);
6038
6039 CHECK_IT (it);
6040 }
6041
6042
6043 \f
6044 /***********************************************************************
6045 Changing an iterator's position
6046 ***********************************************************************/
6047
6048 /* Change IT's current position to POS in current_buffer. If FORCE_P
6049 is non-zero, always check for text properties at the new position.
6050 Otherwise, text properties are only looked up if POS >=
6051 IT->check_charpos of a property. */
6052
6053 static void
6054 reseat (struct it *it, struct text_pos pos, int force_p)
6055 {
6056 EMACS_INT original_pos = IT_CHARPOS (*it);
6057
6058 reseat_1 (it, pos, 0);
6059
6060 /* Determine where to check text properties. Avoid doing it
6061 where possible because text property lookup is very expensive. */
6062 if (force_p
6063 || CHARPOS (pos) > it->stop_charpos
6064 || CHARPOS (pos) < original_pos)
6065 {
6066 if (it->bidi_p)
6067 {
6068 /* For bidi iteration, we need to prime prev_stop and
6069 base_level_stop with our best estimations. */
6070 /* Implementation note: Of course, POS is not necessarily a
6071 stop position, so assigning prev_pos to it is a lie; we
6072 should have called compute_stop_backwards. However, if
6073 the current buffer does not include any R2L characters,
6074 that call would be a waste of cycles, because the
6075 iterator will never move back, and thus never cross this
6076 "fake" stop position. So we delay that backward search
6077 until the time we really need it, in next_element_from_buffer. */
6078 if (CHARPOS (pos) != it->prev_stop)
6079 it->prev_stop = CHARPOS (pos);
6080 if (CHARPOS (pos) < it->base_level_stop)
6081 it->base_level_stop = 0; /* meaning it's unknown */
6082 handle_stop (it);
6083 }
6084 else
6085 {
6086 handle_stop (it);
6087 it->prev_stop = it->base_level_stop = 0;
6088 }
6089
6090 }
6091
6092 CHECK_IT (it);
6093 }
6094
6095
6096 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6097 IT->stop_pos to POS, also. */
6098
6099 static void
6100 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6101 {
6102 /* Don't call this function when scanning a C string. */
6103 xassert (it->s == NULL);
6104
6105 /* POS must be a reasonable value. */
6106 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6107
6108 it->current.pos = it->position = pos;
6109 it->end_charpos = ZV;
6110 it->dpvec = NULL;
6111 it->current.dpvec_index = -1;
6112 it->current.overlay_string_index = -1;
6113 IT_STRING_CHARPOS (*it) = -1;
6114 IT_STRING_BYTEPOS (*it) = -1;
6115 it->string = Qnil;
6116 it->method = GET_FROM_BUFFER;
6117 it->object = it->w->buffer;
6118 it->area = TEXT_AREA;
6119 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6120 it->sp = 0;
6121 it->string_from_display_prop_p = 0;
6122 it->string_from_prefix_prop_p = 0;
6123
6124 it->from_disp_prop_p = 0;
6125 it->face_before_selective_p = 0;
6126 if (it->bidi_p)
6127 {
6128 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6129 &it->bidi_it);
6130 bidi_unshelve_cache (NULL, 0);
6131 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6132 it->bidi_it.string.s = NULL;
6133 it->bidi_it.string.lstring = Qnil;
6134 it->bidi_it.string.bufpos = 0;
6135 it->bidi_it.string.unibyte = 0;
6136 }
6137
6138 if (set_stop_p)
6139 {
6140 it->stop_charpos = CHARPOS (pos);
6141 it->base_level_stop = CHARPOS (pos);
6142 }
6143 }
6144
6145
6146 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6147 If S is non-null, it is a C string to iterate over. Otherwise,
6148 STRING gives a Lisp string to iterate over.
6149
6150 If PRECISION > 0, don't return more then PRECISION number of
6151 characters from the string.
6152
6153 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6154 characters have been returned. FIELD_WIDTH < 0 means an infinite
6155 field width.
6156
6157 MULTIBYTE = 0 means disable processing of multibyte characters,
6158 MULTIBYTE > 0 means enable it,
6159 MULTIBYTE < 0 means use IT->multibyte_p.
6160
6161 IT must be initialized via a prior call to init_iterator before
6162 calling this function. */
6163
6164 static void
6165 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6166 EMACS_INT charpos, EMACS_INT precision, int field_width,
6167 int multibyte)
6168 {
6169 /* No region in strings. */
6170 it->region_beg_charpos = it->region_end_charpos = -1;
6171
6172 /* No text property checks performed by default, but see below. */
6173 it->stop_charpos = -1;
6174
6175 /* Set iterator position and end position. */
6176 memset (&it->current, 0, sizeof it->current);
6177 it->current.overlay_string_index = -1;
6178 it->current.dpvec_index = -1;
6179 xassert (charpos >= 0);
6180
6181 /* If STRING is specified, use its multibyteness, otherwise use the
6182 setting of MULTIBYTE, if specified. */
6183 if (multibyte >= 0)
6184 it->multibyte_p = multibyte > 0;
6185
6186 /* Bidirectional reordering of strings is controlled by the default
6187 value of bidi-display-reordering. Don't try to reorder while
6188 loading loadup.el, as the necessary character property tables are
6189 not yet available. */
6190 it->bidi_p =
6191 NILP (Vpurify_flag)
6192 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6193
6194 if (s == NULL)
6195 {
6196 xassert (STRINGP (string));
6197 it->string = string;
6198 it->s = NULL;
6199 it->end_charpos = it->string_nchars = SCHARS (string);
6200 it->method = GET_FROM_STRING;
6201 it->current.string_pos = string_pos (charpos, string);
6202
6203 if (it->bidi_p)
6204 {
6205 it->bidi_it.string.lstring = string;
6206 it->bidi_it.string.s = NULL;
6207 it->bidi_it.string.schars = it->end_charpos;
6208 it->bidi_it.string.bufpos = 0;
6209 it->bidi_it.string.from_disp_str = 0;
6210 it->bidi_it.string.unibyte = !it->multibyte_p;
6211 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6212 FRAME_WINDOW_P (it->f), &it->bidi_it);
6213 }
6214 }
6215 else
6216 {
6217 it->s = (const unsigned char *) s;
6218 it->string = Qnil;
6219
6220 /* Note that we use IT->current.pos, not it->current.string_pos,
6221 for displaying C strings. */
6222 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6223 if (it->multibyte_p)
6224 {
6225 it->current.pos = c_string_pos (charpos, s, 1);
6226 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6227 }
6228 else
6229 {
6230 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6231 it->end_charpos = it->string_nchars = strlen (s);
6232 }
6233
6234 if (it->bidi_p)
6235 {
6236 it->bidi_it.string.lstring = Qnil;
6237 it->bidi_it.string.s = (const unsigned char *) s;
6238 it->bidi_it.string.schars = it->end_charpos;
6239 it->bidi_it.string.bufpos = 0;
6240 it->bidi_it.string.from_disp_str = 0;
6241 it->bidi_it.string.unibyte = !it->multibyte_p;
6242 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6243 &it->bidi_it);
6244 }
6245 it->method = GET_FROM_C_STRING;
6246 }
6247
6248 /* PRECISION > 0 means don't return more than PRECISION characters
6249 from the string. */
6250 if (precision > 0 && it->end_charpos - charpos > precision)
6251 {
6252 it->end_charpos = it->string_nchars = charpos + precision;
6253 if (it->bidi_p)
6254 it->bidi_it.string.schars = it->end_charpos;
6255 }
6256
6257 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6258 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6259 FIELD_WIDTH < 0 means infinite field width. This is useful for
6260 padding with `-' at the end of a mode line. */
6261 if (field_width < 0)
6262 field_width = INFINITY;
6263 /* Implementation note: We deliberately don't enlarge
6264 it->bidi_it.string.schars here to fit it->end_charpos, because
6265 the bidi iterator cannot produce characters out of thin air. */
6266 if (field_width > it->end_charpos - charpos)
6267 it->end_charpos = charpos + field_width;
6268
6269 /* Use the standard display table for displaying strings. */
6270 if (DISP_TABLE_P (Vstandard_display_table))
6271 it->dp = XCHAR_TABLE (Vstandard_display_table);
6272
6273 it->stop_charpos = charpos;
6274 it->prev_stop = charpos;
6275 it->base_level_stop = 0;
6276 if (it->bidi_p)
6277 {
6278 it->bidi_it.first_elt = 1;
6279 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6280 it->bidi_it.disp_pos = -1;
6281 }
6282 if (s == NULL && it->multibyte_p)
6283 {
6284 EMACS_INT endpos = SCHARS (it->string);
6285 if (endpos > it->end_charpos)
6286 endpos = it->end_charpos;
6287 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6288 it->string);
6289 }
6290 CHECK_IT (it);
6291 }
6292
6293
6294 \f
6295 /***********************************************************************
6296 Iteration
6297 ***********************************************************************/
6298
6299 /* Map enum it_method value to corresponding next_element_from_* function. */
6300
6301 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6302 {
6303 next_element_from_buffer,
6304 next_element_from_display_vector,
6305 next_element_from_string,
6306 next_element_from_c_string,
6307 next_element_from_image,
6308 next_element_from_stretch
6309 };
6310
6311 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6312
6313
6314 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6315 (possibly with the following characters). */
6316
6317 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6318 ((IT)->cmp_it.id >= 0 \
6319 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6320 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6321 END_CHARPOS, (IT)->w, \
6322 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6323 (IT)->string)))
6324
6325
6326 /* Lookup the char-table Vglyphless_char_display for character C (-1
6327 if we want information for no-font case), and return the display
6328 method symbol. By side-effect, update it->what and
6329 it->glyphless_method. This function is called from
6330 get_next_display_element for each character element, and from
6331 x_produce_glyphs when no suitable font was found. */
6332
6333 Lisp_Object
6334 lookup_glyphless_char_display (int c, struct it *it)
6335 {
6336 Lisp_Object glyphless_method = Qnil;
6337
6338 if (CHAR_TABLE_P (Vglyphless_char_display)
6339 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6340 {
6341 if (c >= 0)
6342 {
6343 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6344 if (CONSP (glyphless_method))
6345 glyphless_method = FRAME_WINDOW_P (it->f)
6346 ? XCAR (glyphless_method)
6347 : XCDR (glyphless_method);
6348 }
6349 else
6350 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6351 }
6352
6353 retry:
6354 if (NILP (glyphless_method))
6355 {
6356 if (c >= 0)
6357 /* The default is to display the character by a proper font. */
6358 return Qnil;
6359 /* The default for the no-font case is to display an empty box. */
6360 glyphless_method = Qempty_box;
6361 }
6362 if (EQ (glyphless_method, Qzero_width))
6363 {
6364 if (c >= 0)
6365 return glyphless_method;
6366 /* This method can't be used for the no-font case. */
6367 glyphless_method = Qempty_box;
6368 }
6369 if (EQ (glyphless_method, Qthin_space))
6370 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6371 else if (EQ (glyphless_method, Qempty_box))
6372 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6373 else if (EQ (glyphless_method, Qhex_code))
6374 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6375 else if (STRINGP (glyphless_method))
6376 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6377 else
6378 {
6379 /* Invalid value. We use the default method. */
6380 glyphless_method = Qnil;
6381 goto retry;
6382 }
6383 it->what = IT_GLYPHLESS;
6384 return glyphless_method;
6385 }
6386
6387 /* Load IT's display element fields with information about the next
6388 display element from the current position of IT. Value is zero if
6389 end of buffer (or C string) is reached. */
6390
6391 static struct frame *last_escape_glyph_frame = NULL;
6392 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6393 static int last_escape_glyph_merged_face_id = 0;
6394
6395 struct frame *last_glyphless_glyph_frame = NULL;
6396 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6397 int last_glyphless_glyph_merged_face_id = 0;
6398
6399 static int
6400 get_next_display_element (struct it *it)
6401 {
6402 /* Non-zero means that we found a display element. Zero means that
6403 we hit the end of what we iterate over. Performance note: the
6404 function pointer `method' used here turns out to be faster than
6405 using a sequence of if-statements. */
6406 int success_p;
6407
6408 get_next:
6409 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6410
6411 if (it->what == IT_CHARACTER)
6412 {
6413 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6414 and only if (a) the resolved directionality of that character
6415 is R..." */
6416 /* FIXME: Do we need an exception for characters from display
6417 tables? */
6418 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6419 it->c = bidi_mirror_char (it->c);
6420 /* Map via display table or translate control characters.
6421 IT->c, IT->len etc. have been set to the next character by
6422 the function call above. If we have a display table, and it
6423 contains an entry for IT->c, translate it. Don't do this if
6424 IT->c itself comes from a display table, otherwise we could
6425 end up in an infinite recursion. (An alternative could be to
6426 count the recursion depth of this function and signal an
6427 error when a certain maximum depth is reached.) Is it worth
6428 it? */
6429 if (success_p && it->dpvec == NULL)
6430 {
6431 Lisp_Object dv;
6432 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6433 int nonascii_space_p = 0;
6434 int nonascii_hyphen_p = 0;
6435 int c = it->c; /* This is the character to display. */
6436
6437 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6438 {
6439 xassert (SINGLE_BYTE_CHAR_P (c));
6440 if (unibyte_display_via_language_environment)
6441 {
6442 c = DECODE_CHAR (unibyte, c);
6443 if (c < 0)
6444 c = BYTE8_TO_CHAR (it->c);
6445 }
6446 else
6447 c = BYTE8_TO_CHAR (it->c);
6448 }
6449
6450 if (it->dp
6451 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6452 VECTORP (dv)))
6453 {
6454 struct Lisp_Vector *v = XVECTOR (dv);
6455
6456 /* Return the first character from the display table
6457 entry, if not empty. If empty, don't display the
6458 current character. */
6459 if (v->header.size)
6460 {
6461 it->dpvec_char_len = it->len;
6462 it->dpvec = v->contents;
6463 it->dpend = v->contents + v->header.size;
6464 it->current.dpvec_index = 0;
6465 it->dpvec_face_id = -1;
6466 it->saved_face_id = it->face_id;
6467 it->method = GET_FROM_DISPLAY_VECTOR;
6468 it->ellipsis_p = 0;
6469 }
6470 else
6471 {
6472 set_iterator_to_next (it, 0);
6473 }
6474 goto get_next;
6475 }
6476
6477 if (! NILP (lookup_glyphless_char_display (c, it)))
6478 {
6479 if (it->what == IT_GLYPHLESS)
6480 goto done;
6481 /* Don't display this character. */
6482 set_iterator_to_next (it, 0);
6483 goto get_next;
6484 }
6485
6486 /* If `nobreak-char-display' is non-nil, we display
6487 non-ASCII spaces and hyphens specially. */
6488 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6489 {
6490 if (c == 0xA0)
6491 nonascii_space_p = 1;
6492 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6493 nonascii_hyphen_p = 1;
6494 }
6495
6496 /* Translate control characters into `\003' or `^C' form.
6497 Control characters coming from a display table entry are
6498 currently not translated because we use IT->dpvec to hold
6499 the translation. This could easily be changed but I
6500 don't believe that it is worth doing.
6501
6502 The characters handled by `nobreak-char-display' must be
6503 translated too.
6504
6505 Non-printable characters and raw-byte characters are also
6506 translated to octal form. */
6507 if (((c < ' ' || c == 127) /* ASCII control chars */
6508 ? (it->area != TEXT_AREA
6509 /* In mode line, treat \n, \t like other crl chars. */
6510 || (c != '\t'
6511 && it->glyph_row
6512 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6513 || (c != '\n' && c != '\t'))
6514 : (nonascii_space_p
6515 || nonascii_hyphen_p
6516 || CHAR_BYTE8_P (c)
6517 || ! CHAR_PRINTABLE_P (c))))
6518 {
6519 /* C is a control character, non-ASCII space/hyphen,
6520 raw-byte, or a non-printable character which must be
6521 displayed either as '\003' or as `^C' where the '\\'
6522 and '^' can be defined in the display table. Fill
6523 IT->ctl_chars with glyphs for what we have to
6524 display. Then, set IT->dpvec to these glyphs. */
6525 Lisp_Object gc;
6526 int ctl_len;
6527 int face_id;
6528 EMACS_INT lface_id = 0;
6529 int escape_glyph;
6530
6531 /* Handle control characters with ^. */
6532
6533 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6534 {
6535 int g;
6536
6537 g = '^'; /* default glyph for Control */
6538 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6539 if (it->dp
6540 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6541 && GLYPH_CODE_CHAR_VALID_P (gc))
6542 {
6543 g = GLYPH_CODE_CHAR (gc);
6544 lface_id = GLYPH_CODE_FACE (gc);
6545 }
6546 if (lface_id)
6547 {
6548 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6549 }
6550 else if (it->f == last_escape_glyph_frame
6551 && it->face_id == last_escape_glyph_face_id)
6552 {
6553 face_id = last_escape_glyph_merged_face_id;
6554 }
6555 else
6556 {
6557 /* Merge the escape-glyph face into the current face. */
6558 face_id = merge_faces (it->f, Qescape_glyph, 0,
6559 it->face_id);
6560 last_escape_glyph_frame = it->f;
6561 last_escape_glyph_face_id = it->face_id;
6562 last_escape_glyph_merged_face_id = face_id;
6563 }
6564
6565 XSETINT (it->ctl_chars[0], g);
6566 XSETINT (it->ctl_chars[1], c ^ 0100);
6567 ctl_len = 2;
6568 goto display_control;
6569 }
6570
6571 /* Handle non-ascii space in the mode where it only gets
6572 highlighting. */
6573
6574 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6575 {
6576 /* Merge `nobreak-space' into the current face. */
6577 face_id = merge_faces (it->f, Qnobreak_space, 0,
6578 it->face_id);
6579 XSETINT (it->ctl_chars[0], ' ');
6580 ctl_len = 1;
6581 goto display_control;
6582 }
6583
6584 /* Handle sequences that start with the "escape glyph". */
6585
6586 /* the default escape glyph is \. */
6587 escape_glyph = '\\';
6588
6589 if (it->dp
6590 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6591 && GLYPH_CODE_CHAR_VALID_P (gc))
6592 {
6593 escape_glyph = GLYPH_CODE_CHAR (gc);
6594 lface_id = GLYPH_CODE_FACE (gc);
6595 }
6596 if (lface_id)
6597 {
6598 /* The display table specified a face.
6599 Merge it into face_id and also into escape_glyph. */
6600 face_id = merge_faces (it->f, Qt, lface_id,
6601 it->face_id);
6602 }
6603 else if (it->f == last_escape_glyph_frame
6604 && it->face_id == last_escape_glyph_face_id)
6605 {
6606 face_id = last_escape_glyph_merged_face_id;
6607 }
6608 else
6609 {
6610 /* Merge the escape-glyph face into the current face. */
6611 face_id = merge_faces (it->f, Qescape_glyph, 0,
6612 it->face_id);
6613 last_escape_glyph_frame = it->f;
6614 last_escape_glyph_face_id = it->face_id;
6615 last_escape_glyph_merged_face_id = face_id;
6616 }
6617
6618 /* Draw non-ASCII hyphen with just highlighting: */
6619
6620 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6621 {
6622 XSETINT (it->ctl_chars[0], '-');
6623 ctl_len = 1;
6624 goto display_control;
6625 }
6626
6627 /* Draw non-ASCII space/hyphen with escape glyph: */
6628
6629 if (nonascii_space_p || nonascii_hyphen_p)
6630 {
6631 XSETINT (it->ctl_chars[0], escape_glyph);
6632 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6633 ctl_len = 2;
6634 goto display_control;
6635 }
6636
6637 {
6638 char str[10];
6639 int len, i;
6640
6641 if (CHAR_BYTE8_P (c))
6642 /* Display \200 instead of \17777600. */
6643 c = CHAR_TO_BYTE8 (c);
6644 len = sprintf (str, "%03o", c);
6645
6646 XSETINT (it->ctl_chars[0], escape_glyph);
6647 for (i = 0; i < len; i++)
6648 XSETINT (it->ctl_chars[i + 1], str[i]);
6649 ctl_len = len + 1;
6650 }
6651
6652 display_control:
6653 /* Set up IT->dpvec and return first character from it. */
6654 it->dpvec_char_len = it->len;
6655 it->dpvec = it->ctl_chars;
6656 it->dpend = it->dpvec + ctl_len;
6657 it->current.dpvec_index = 0;
6658 it->dpvec_face_id = face_id;
6659 it->saved_face_id = it->face_id;
6660 it->method = GET_FROM_DISPLAY_VECTOR;
6661 it->ellipsis_p = 0;
6662 goto get_next;
6663 }
6664 it->char_to_display = c;
6665 }
6666 else if (success_p)
6667 {
6668 it->char_to_display = it->c;
6669 }
6670 }
6671
6672 /* Adjust face id for a multibyte character. There are no multibyte
6673 character in unibyte text. */
6674 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6675 && it->multibyte_p
6676 && success_p
6677 && FRAME_WINDOW_P (it->f))
6678 {
6679 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6680
6681 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6682 {
6683 /* Automatic composition with glyph-string. */
6684 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6685
6686 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6687 }
6688 else
6689 {
6690 EMACS_INT pos = (it->s ? -1
6691 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6692 : IT_CHARPOS (*it));
6693 int c;
6694
6695 if (it->what == IT_CHARACTER)
6696 c = it->char_to_display;
6697 else
6698 {
6699 struct composition *cmp = composition_table[it->cmp_it.id];
6700 int i;
6701
6702 c = ' ';
6703 for (i = 0; i < cmp->glyph_len; i++)
6704 /* TAB in a composition means display glyphs with
6705 padding space on the left or right. */
6706 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6707 break;
6708 }
6709 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6710 }
6711 }
6712
6713 done:
6714 /* Is this character the last one of a run of characters with
6715 box? If yes, set IT->end_of_box_run_p to 1. */
6716 if (it->face_box_p
6717 && it->s == NULL)
6718 {
6719 if (it->method == GET_FROM_STRING && it->sp)
6720 {
6721 int face_id = underlying_face_id (it);
6722 struct face *face = FACE_FROM_ID (it->f, face_id);
6723
6724 if (face)
6725 {
6726 if (face->box == FACE_NO_BOX)
6727 {
6728 /* If the box comes from face properties in a
6729 display string, check faces in that string. */
6730 int string_face_id = face_after_it_pos (it);
6731 it->end_of_box_run_p
6732 = (FACE_FROM_ID (it->f, string_face_id)->box
6733 == FACE_NO_BOX);
6734 }
6735 /* Otherwise, the box comes from the underlying face.
6736 If this is the last string character displayed, check
6737 the next buffer location. */
6738 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6739 && (it->current.overlay_string_index
6740 == it->n_overlay_strings - 1))
6741 {
6742 EMACS_INT ignore;
6743 int next_face_id;
6744 struct text_pos pos = it->current.pos;
6745 INC_TEXT_POS (pos, it->multibyte_p);
6746
6747 next_face_id = face_at_buffer_position
6748 (it->w, CHARPOS (pos), it->region_beg_charpos,
6749 it->region_end_charpos, &ignore,
6750 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6751 -1);
6752 it->end_of_box_run_p
6753 = (FACE_FROM_ID (it->f, next_face_id)->box
6754 == FACE_NO_BOX);
6755 }
6756 }
6757 }
6758 else
6759 {
6760 int face_id = face_after_it_pos (it);
6761 it->end_of_box_run_p
6762 = (face_id != it->face_id
6763 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6764 }
6765 }
6766
6767 /* Value is 0 if end of buffer or string reached. */
6768 return success_p;
6769 }
6770
6771
6772 /* Move IT to the next display element.
6773
6774 RESEAT_P non-zero means if called on a newline in buffer text,
6775 skip to the next visible line start.
6776
6777 Functions get_next_display_element and set_iterator_to_next are
6778 separate because I find this arrangement easier to handle than a
6779 get_next_display_element function that also increments IT's
6780 position. The way it is we can first look at an iterator's current
6781 display element, decide whether it fits on a line, and if it does,
6782 increment the iterator position. The other way around we probably
6783 would either need a flag indicating whether the iterator has to be
6784 incremented the next time, or we would have to implement a
6785 decrement position function which would not be easy to write. */
6786
6787 void
6788 set_iterator_to_next (struct it *it, int reseat_p)
6789 {
6790 /* Reset flags indicating start and end of a sequence of characters
6791 with box. Reset them at the start of this function because
6792 moving the iterator to a new position might set them. */
6793 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6794
6795 switch (it->method)
6796 {
6797 case GET_FROM_BUFFER:
6798 /* The current display element of IT is a character from
6799 current_buffer. Advance in the buffer, and maybe skip over
6800 invisible lines that are so because of selective display. */
6801 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6802 reseat_at_next_visible_line_start (it, 0);
6803 else if (it->cmp_it.id >= 0)
6804 {
6805 /* We are currently getting glyphs from a composition. */
6806 int i;
6807
6808 if (! it->bidi_p)
6809 {
6810 IT_CHARPOS (*it) += it->cmp_it.nchars;
6811 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6812 if (it->cmp_it.to < it->cmp_it.nglyphs)
6813 {
6814 it->cmp_it.from = it->cmp_it.to;
6815 }
6816 else
6817 {
6818 it->cmp_it.id = -1;
6819 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6820 IT_BYTEPOS (*it),
6821 it->end_charpos, Qnil);
6822 }
6823 }
6824 else if (! it->cmp_it.reversed_p)
6825 {
6826 /* Composition created while scanning forward. */
6827 /* Update IT's char/byte positions to point to the first
6828 character of the next grapheme cluster, or to the
6829 character visually after the current composition. */
6830 for (i = 0; i < it->cmp_it.nchars; i++)
6831 bidi_move_to_visually_next (&it->bidi_it);
6832 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6833 IT_CHARPOS (*it) = it->bidi_it.charpos;
6834
6835 if (it->cmp_it.to < it->cmp_it.nglyphs)
6836 {
6837 /* Proceed to the next grapheme cluster. */
6838 it->cmp_it.from = it->cmp_it.to;
6839 }
6840 else
6841 {
6842 /* No more grapheme clusters in this composition.
6843 Find the next stop position. */
6844 EMACS_INT stop = it->end_charpos;
6845 if (it->bidi_it.scan_dir < 0)
6846 /* Now we are scanning backward and don't know
6847 where to stop. */
6848 stop = -1;
6849 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6850 IT_BYTEPOS (*it), stop, Qnil);
6851 }
6852 }
6853 else
6854 {
6855 /* Composition created while scanning backward. */
6856 /* Update IT's char/byte positions to point to the last
6857 character of the previous grapheme cluster, or the
6858 character visually after the current composition. */
6859 for (i = 0; i < it->cmp_it.nchars; i++)
6860 bidi_move_to_visually_next (&it->bidi_it);
6861 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6862 IT_CHARPOS (*it) = it->bidi_it.charpos;
6863 if (it->cmp_it.from > 0)
6864 {
6865 /* Proceed to the previous grapheme cluster. */
6866 it->cmp_it.to = it->cmp_it.from;
6867 }
6868 else
6869 {
6870 /* No more grapheme clusters in this composition.
6871 Find the next stop position. */
6872 EMACS_INT stop = it->end_charpos;
6873 if (it->bidi_it.scan_dir < 0)
6874 /* Now we are scanning backward and don't know
6875 where to stop. */
6876 stop = -1;
6877 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6878 IT_BYTEPOS (*it), stop, Qnil);
6879 }
6880 }
6881 }
6882 else
6883 {
6884 xassert (it->len != 0);
6885
6886 if (!it->bidi_p)
6887 {
6888 IT_BYTEPOS (*it) += it->len;
6889 IT_CHARPOS (*it) += 1;
6890 }
6891 else
6892 {
6893 int prev_scan_dir = it->bidi_it.scan_dir;
6894 /* If this is a new paragraph, determine its base
6895 direction (a.k.a. its base embedding level). */
6896 if (it->bidi_it.new_paragraph)
6897 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6898 bidi_move_to_visually_next (&it->bidi_it);
6899 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6900 IT_CHARPOS (*it) = it->bidi_it.charpos;
6901 if (prev_scan_dir != it->bidi_it.scan_dir)
6902 {
6903 /* As the scan direction was changed, we must
6904 re-compute the stop position for composition. */
6905 EMACS_INT stop = it->end_charpos;
6906 if (it->bidi_it.scan_dir < 0)
6907 stop = -1;
6908 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6909 IT_BYTEPOS (*it), stop, Qnil);
6910 }
6911 }
6912 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6913 }
6914 break;
6915
6916 case GET_FROM_C_STRING:
6917 /* Current display element of IT is from a C string. */
6918 if (!it->bidi_p
6919 /* If the string position is beyond string's end, it means
6920 next_element_from_c_string is padding the string with
6921 blanks, in which case we bypass the bidi iterator,
6922 because it cannot deal with such virtual characters. */
6923 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6924 {
6925 IT_BYTEPOS (*it) += it->len;
6926 IT_CHARPOS (*it) += 1;
6927 }
6928 else
6929 {
6930 bidi_move_to_visually_next (&it->bidi_it);
6931 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6932 IT_CHARPOS (*it) = it->bidi_it.charpos;
6933 }
6934 break;
6935
6936 case GET_FROM_DISPLAY_VECTOR:
6937 /* Current display element of IT is from a display table entry.
6938 Advance in the display table definition. Reset it to null if
6939 end reached, and continue with characters from buffers/
6940 strings. */
6941 ++it->current.dpvec_index;
6942
6943 /* Restore face of the iterator to what they were before the
6944 display vector entry (these entries may contain faces). */
6945 it->face_id = it->saved_face_id;
6946
6947 if (it->dpvec + it->current.dpvec_index == it->dpend)
6948 {
6949 int recheck_faces = it->ellipsis_p;
6950
6951 if (it->s)
6952 it->method = GET_FROM_C_STRING;
6953 else if (STRINGP (it->string))
6954 it->method = GET_FROM_STRING;
6955 else
6956 {
6957 it->method = GET_FROM_BUFFER;
6958 it->object = it->w->buffer;
6959 }
6960
6961 it->dpvec = NULL;
6962 it->current.dpvec_index = -1;
6963
6964 /* Skip over characters which were displayed via IT->dpvec. */
6965 if (it->dpvec_char_len < 0)
6966 reseat_at_next_visible_line_start (it, 1);
6967 else if (it->dpvec_char_len > 0)
6968 {
6969 if (it->method == GET_FROM_STRING
6970 && it->n_overlay_strings > 0)
6971 it->ignore_overlay_strings_at_pos_p = 1;
6972 it->len = it->dpvec_char_len;
6973 set_iterator_to_next (it, reseat_p);
6974 }
6975
6976 /* Maybe recheck faces after display vector */
6977 if (recheck_faces)
6978 it->stop_charpos = IT_CHARPOS (*it);
6979 }
6980 break;
6981
6982 case GET_FROM_STRING:
6983 /* Current display element is a character from a Lisp string. */
6984 xassert (it->s == NULL && STRINGP (it->string));
6985 if (it->cmp_it.id >= 0)
6986 {
6987 int i;
6988
6989 if (! it->bidi_p)
6990 {
6991 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6992 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6993 if (it->cmp_it.to < it->cmp_it.nglyphs)
6994 it->cmp_it.from = it->cmp_it.to;
6995 else
6996 {
6997 it->cmp_it.id = -1;
6998 composition_compute_stop_pos (&it->cmp_it,
6999 IT_STRING_CHARPOS (*it),
7000 IT_STRING_BYTEPOS (*it),
7001 it->end_charpos, it->string);
7002 }
7003 }
7004 else if (! it->cmp_it.reversed_p)
7005 {
7006 for (i = 0; i < it->cmp_it.nchars; i++)
7007 bidi_move_to_visually_next (&it->bidi_it);
7008 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7009 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7010
7011 if (it->cmp_it.to < it->cmp_it.nglyphs)
7012 it->cmp_it.from = it->cmp_it.to;
7013 else
7014 {
7015 EMACS_INT stop = it->end_charpos;
7016 if (it->bidi_it.scan_dir < 0)
7017 stop = -1;
7018 composition_compute_stop_pos (&it->cmp_it,
7019 IT_STRING_CHARPOS (*it),
7020 IT_STRING_BYTEPOS (*it), stop,
7021 it->string);
7022 }
7023 }
7024 else
7025 {
7026 for (i = 0; i < it->cmp_it.nchars; i++)
7027 bidi_move_to_visually_next (&it->bidi_it);
7028 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7029 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7030 if (it->cmp_it.from > 0)
7031 it->cmp_it.to = it->cmp_it.from;
7032 else
7033 {
7034 EMACS_INT stop = it->end_charpos;
7035 if (it->bidi_it.scan_dir < 0)
7036 stop = -1;
7037 composition_compute_stop_pos (&it->cmp_it,
7038 IT_STRING_CHARPOS (*it),
7039 IT_STRING_BYTEPOS (*it), stop,
7040 it->string);
7041 }
7042 }
7043 }
7044 else
7045 {
7046 if (!it->bidi_p
7047 /* If the string position is beyond string's end, it
7048 means next_element_from_string is padding the string
7049 with blanks, in which case we bypass the bidi
7050 iterator, because it cannot deal with such virtual
7051 characters. */
7052 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7053 {
7054 IT_STRING_BYTEPOS (*it) += it->len;
7055 IT_STRING_CHARPOS (*it) += 1;
7056 }
7057 else
7058 {
7059 int prev_scan_dir = it->bidi_it.scan_dir;
7060
7061 bidi_move_to_visually_next (&it->bidi_it);
7062 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7063 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7064 if (prev_scan_dir != it->bidi_it.scan_dir)
7065 {
7066 EMACS_INT stop = it->end_charpos;
7067
7068 if (it->bidi_it.scan_dir < 0)
7069 stop = -1;
7070 composition_compute_stop_pos (&it->cmp_it,
7071 IT_STRING_CHARPOS (*it),
7072 IT_STRING_BYTEPOS (*it), stop,
7073 it->string);
7074 }
7075 }
7076 }
7077
7078 consider_string_end:
7079
7080 if (it->current.overlay_string_index >= 0)
7081 {
7082 /* IT->string is an overlay string. Advance to the
7083 next, if there is one. */
7084 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7085 {
7086 it->ellipsis_p = 0;
7087 next_overlay_string (it);
7088 if (it->ellipsis_p)
7089 setup_for_ellipsis (it, 0);
7090 }
7091 }
7092 else
7093 {
7094 /* IT->string is not an overlay string. If we reached
7095 its end, and there is something on IT->stack, proceed
7096 with what is on the stack. This can be either another
7097 string, this time an overlay string, or a buffer. */
7098 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7099 && it->sp > 0)
7100 {
7101 pop_it (it);
7102 if (it->method == GET_FROM_STRING)
7103 goto consider_string_end;
7104 }
7105 }
7106 break;
7107
7108 case GET_FROM_IMAGE:
7109 case GET_FROM_STRETCH:
7110 /* The position etc with which we have to proceed are on
7111 the stack. The position may be at the end of a string,
7112 if the `display' property takes up the whole string. */
7113 xassert (it->sp > 0);
7114 pop_it (it);
7115 if (it->method == GET_FROM_STRING)
7116 goto consider_string_end;
7117 break;
7118
7119 default:
7120 /* There are no other methods defined, so this should be a bug. */
7121 abort ();
7122 }
7123
7124 xassert (it->method != GET_FROM_STRING
7125 || (STRINGP (it->string)
7126 && IT_STRING_CHARPOS (*it) >= 0));
7127 }
7128
7129 /* Load IT's display element fields with information about the next
7130 display element which comes from a display table entry or from the
7131 result of translating a control character to one of the forms `^C'
7132 or `\003'.
7133
7134 IT->dpvec holds the glyphs to return as characters.
7135 IT->saved_face_id holds the face id before the display vector--it
7136 is restored into IT->face_id in set_iterator_to_next. */
7137
7138 static int
7139 next_element_from_display_vector (struct it *it)
7140 {
7141 Lisp_Object gc;
7142
7143 /* Precondition. */
7144 xassert (it->dpvec && it->current.dpvec_index >= 0);
7145
7146 it->face_id = it->saved_face_id;
7147
7148 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7149 That seemed totally bogus - so I changed it... */
7150 gc = it->dpvec[it->current.dpvec_index];
7151
7152 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
7153 {
7154 it->c = GLYPH_CODE_CHAR (gc);
7155 it->len = CHAR_BYTES (it->c);
7156
7157 /* The entry may contain a face id to use. Such a face id is
7158 the id of a Lisp face, not a realized face. A face id of
7159 zero means no face is specified. */
7160 if (it->dpvec_face_id >= 0)
7161 it->face_id = it->dpvec_face_id;
7162 else
7163 {
7164 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
7165 if (lface_id > 0)
7166 it->face_id = merge_faces (it->f, Qt, lface_id,
7167 it->saved_face_id);
7168 }
7169 }
7170 else
7171 /* Display table entry is invalid. Return a space. */
7172 it->c = ' ', it->len = 1;
7173
7174 /* Don't change position and object of the iterator here. They are
7175 still the values of the character that had this display table
7176 entry or was translated, and that's what we want. */
7177 it->what = IT_CHARACTER;
7178 return 1;
7179 }
7180
7181 /* Get the first element of string/buffer in the visual order, after
7182 being reseated to a new position in a string or a buffer. */
7183 static void
7184 get_visually_first_element (struct it *it)
7185 {
7186 int string_p = STRINGP (it->string) || it->s;
7187 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
7188 EMACS_INT bob = (string_p ? 0 : BEGV);
7189
7190 if (STRINGP (it->string))
7191 {
7192 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7193 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7194 }
7195 else
7196 {
7197 it->bidi_it.charpos = IT_CHARPOS (*it);
7198 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7199 }
7200
7201 if (it->bidi_it.charpos == eob)
7202 {
7203 /* Nothing to do, but reset the FIRST_ELT flag, like
7204 bidi_paragraph_init does, because we are not going to
7205 call it. */
7206 it->bidi_it.first_elt = 0;
7207 }
7208 else if (it->bidi_it.charpos == bob
7209 || (!string_p
7210 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7211 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7212 {
7213 /* If we are at the beginning of a line/string, we can produce
7214 the next element right away. */
7215 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7216 bidi_move_to_visually_next (&it->bidi_it);
7217 }
7218 else
7219 {
7220 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7221
7222 /* We need to prime the bidi iterator starting at the line's or
7223 string's beginning, before we will be able to produce the
7224 next element. */
7225 if (string_p)
7226 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7227 else
7228 {
7229 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7230 -1);
7231 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7232 }
7233 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7234 do
7235 {
7236 /* Now return to buffer/string position where we were asked
7237 to get the next display element, and produce that. */
7238 bidi_move_to_visually_next (&it->bidi_it);
7239 }
7240 while (it->bidi_it.bytepos != orig_bytepos
7241 && it->bidi_it.charpos < eob);
7242 }
7243
7244 /* Adjust IT's position information to where we ended up. */
7245 if (STRINGP (it->string))
7246 {
7247 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7248 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7249 }
7250 else
7251 {
7252 IT_CHARPOS (*it) = it->bidi_it.charpos;
7253 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7254 }
7255
7256 if (STRINGP (it->string) || !it->s)
7257 {
7258 EMACS_INT stop, charpos, bytepos;
7259
7260 if (STRINGP (it->string))
7261 {
7262 xassert (!it->s);
7263 stop = SCHARS (it->string);
7264 if (stop > it->end_charpos)
7265 stop = it->end_charpos;
7266 charpos = IT_STRING_CHARPOS (*it);
7267 bytepos = IT_STRING_BYTEPOS (*it);
7268 }
7269 else
7270 {
7271 stop = it->end_charpos;
7272 charpos = IT_CHARPOS (*it);
7273 bytepos = IT_BYTEPOS (*it);
7274 }
7275 if (it->bidi_it.scan_dir < 0)
7276 stop = -1;
7277 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7278 it->string);
7279 }
7280 }
7281
7282 /* Load IT with the next display element from Lisp string IT->string.
7283 IT->current.string_pos is the current position within the string.
7284 If IT->current.overlay_string_index >= 0, the Lisp string is an
7285 overlay string. */
7286
7287 static int
7288 next_element_from_string (struct it *it)
7289 {
7290 struct text_pos position;
7291
7292 xassert (STRINGP (it->string));
7293 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7294 xassert (IT_STRING_CHARPOS (*it) >= 0);
7295 position = it->current.string_pos;
7296
7297 /* With bidi reordering, the character to display might not be the
7298 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7299 that we were reseat()ed to a new string, whose paragraph
7300 direction is not known. */
7301 if (it->bidi_p && it->bidi_it.first_elt)
7302 {
7303 get_visually_first_element (it);
7304 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7305 }
7306
7307 /* Time to check for invisible text? */
7308 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7309 {
7310 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7311 {
7312 if (!(!it->bidi_p
7313 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7314 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7315 {
7316 /* With bidi non-linear iteration, we could find
7317 ourselves far beyond the last computed stop_charpos,
7318 with several other stop positions in between that we
7319 missed. Scan them all now, in buffer's logical
7320 order, until we find and handle the last stop_charpos
7321 that precedes our current position. */
7322 handle_stop_backwards (it, it->stop_charpos);
7323 return GET_NEXT_DISPLAY_ELEMENT (it);
7324 }
7325 else
7326 {
7327 if (it->bidi_p)
7328 {
7329 /* Take note of the stop position we just moved
7330 across, for when we will move back across it. */
7331 it->prev_stop = it->stop_charpos;
7332 /* If we are at base paragraph embedding level, take
7333 note of the last stop position seen at this
7334 level. */
7335 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7336 it->base_level_stop = it->stop_charpos;
7337 }
7338 handle_stop (it);
7339
7340 /* Since a handler may have changed IT->method, we must
7341 recurse here. */
7342 return GET_NEXT_DISPLAY_ELEMENT (it);
7343 }
7344 }
7345 else if (it->bidi_p
7346 /* If we are before prev_stop, we may have overstepped
7347 on our way backwards a stop_pos, and if so, we need
7348 to handle that stop_pos. */
7349 && IT_STRING_CHARPOS (*it) < it->prev_stop
7350 /* We can sometimes back up for reasons that have nothing
7351 to do with bidi reordering. E.g., compositions. The
7352 code below is only needed when we are above the base
7353 embedding level, so test for that explicitly. */
7354 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7355 {
7356 /* If we lost track of base_level_stop, we have no better
7357 place for handle_stop_backwards to start from than string
7358 beginning. This happens, e.g., when we were reseated to
7359 the previous screenful of text by vertical-motion. */
7360 if (it->base_level_stop <= 0
7361 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7362 it->base_level_stop = 0;
7363 handle_stop_backwards (it, it->base_level_stop);
7364 return GET_NEXT_DISPLAY_ELEMENT (it);
7365 }
7366 }
7367
7368 if (it->current.overlay_string_index >= 0)
7369 {
7370 /* Get the next character from an overlay string. In overlay
7371 strings, there is no field width or padding with spaces to
7372 do. */
7373 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7374 {
7375 it->what = IT_EOB;
7376 return 0;
7377 }
7378 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7379 IT_STRING_BYTEPOS (*it),
7380 it->bidi_it.scan_dir < 0
7381 ? -1
7382 : SCHARS (it->string))
7383 && next_element_from_composition (it))
7384 {
7385 return 1;
7386 }
7387 else if (STRING_MULTIBYTE (it->string))
7388 {
7389 const unsigned char *s = (SDATA (it->string)
7390 + IT_STRING_BYTEPOS (*it));
7391 it->c = string_char_and_length (s, &it->len);
7392 }
7393 else
7394 {
7395 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7396 it->len = 1;
7397 }
7398 }
7399 else
7400 {
7401 /* Get the next character from a Lisp string that is not an
7402 overlay string. Such strings come from the mode line, for
7403 example. We may have to pad with spaces, or truncate the
7404 string. See also next_element_from_c_string. */
7405 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7406 {
7407 it->what = IT_EOB;
7408 return 0;
7409 }
7410 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7411 {
7412 /* Pad with spaces. */
7413 it->c = ' ', it->len = 1;
7414 CHARPOS (position) = BYTEPOS (position) = -1;
7415 }
7416 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7417 IT_STRING_BYTEPOS (*it),
7418 it->bidi_it.scan_dir < 0
7419 ? -1
7420 : it->string_nchars)
7421 && next_element_from_composition (it))
7422 {
7423 return 1;
7424 }
7425 else if (STRING_MULTIBYTE (it->string))
7426 {
7427 const unsigned char *s = (SDATA (it->string)
7428 + IT_STRING_BYTEPOS (*it));
7429 it->c = string_char_and_length (s, &it->len);
7430 }
7431 else
7432 {
7433 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7434 it->len = 1;
7435 }
7436 }
7437
7438 /* Record what we have and where it came from. */
7439 it->what = IT_CHARACTER;
7440 it->object = it->string;
7441 it->position = position;
7442 return 1;
7443 }
7444
7445
7446 /* Load IT with next display element from C string IT->s.
7447 IT->string_nchars is the maximum number of characters to return
7448 from the string. IT->end_charpos may be greater than
7449 IT->string_nchars when this function is called, in which case we
7450 may have to return padding spaces. Value is zero if end of string
7451 reached, including padding spaces. */
7452
7453 static int
7454 next_element_from_c_string (struct it *it)
7455 {
7456 int success_p = 1;
7457
7458 xassert (it->s);
7459 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7460 it->what = IT_CHARACTER;
7461 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7462 it->object = Qnil;
7463
7464 /* With bidi reordering, the character to display might not be the
7465 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7466 we were reseated to a new string, whose paragraph direction is
7467 not known. */
7468 if (it->bidi_p && it->bidi_it.first_elt)
7469 get_visually_first_element (it);
7470
7471 /* IT's position can be greater than IT->string_nchars in case a
7472 field width or precision has been specified when the iterator was
7473 initialized. */
7474 if (IT_CHARPOS (*it) >= it->end_charpos)
7475 {
7476 /* End of the game. */
7477 it->what = IT_EOB;
7478 success_p = 0;
7479 }
7480 else if (IT_CHARPOS (*it) >= it->string_nchars)
7481 {
7482 /* Pad with spaces. */
7483 it->c = ' ', it->len = 1;
7484 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7485 }
7486 else if (it->multibyte_p)
7487 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7488 else
7489 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7490
7491 return success_p;
7492 }
7493
7494
7495 /* Set up IT to return characters from an ellipsis, if appropriate.
7496 The definition of the ellipsis glyphs may come from a display table
7497 entry. This function fills IT with the first glyph from the
7498 ellipsis if an ellipsis is to be displayed. */
7499
7500 static int
7501 next_element_from_ellipsis (struct it *it)
7502 {
7503 if (it->selective_display_ellipsis_p)
7504 setup_for_ellipsis (it, it->len);
7505 else
7506 {
7507 /* The face at the current position may be different from the
7508 face we find after the invisible text. Remember what it
7509 was in IT->saved_face_id, and signal that it's there by
7510 setting face_before_selective_p. */
7511 it->saved_face_id = it->face_id;
7512 it->method = GET_FROM_BUFFER;
7513 it->object = it->w->buffer;
7514 reseat_at_next_visible_line_start (it, 1);
7515 it->face_before_selective_p = 1;
7516 }
7517
7518 return GET_NEXT_DISPLAY_ELEMENT (it);
7519 }
7520
7521
7522 /* Deliver an image display element. The iterator IT is already
7523 filled with image information (done in handle_display_prop). Value
7524 is always 1. */
7525
7526
7527 static int
7528 next_element_from_image (struct it *it)
7529 {
7530 it->what = IT_IMAGE;
7531 it->ignore_overlay_strings_at_pos_p = 0;
7532 return 1;
7533 }
7534
7535
7536 /* Fill iterator IT with next display element from a stretch glyph
7537 property. IT->object is the value of the text property. Value is
7538 always 1. */
7539
7540 static int
7541 next_element_from_stretch (struct it *it)
7542 {
7543 it->what = IT_STRETCH;
7544 return 1;
7545 }
7546
7547 /* Scan backwards from IT's current position until we find a stop
7548 position, or until BEGV. This is called when we find ourself
7549 before both the last known prev_stop and base_level_stop while
7550 reordering bidirectional text. */
7551
7552 static void
7553 compute_stop_pos_backwards (struct it *it)
7554 {
7555 const int SCAN_BACK_LIMIT = 1000;
7556 struct text_pos pos;
7557 struct display_pos save_current = it->current;
7558 struct text_pos save_position = it->position;
7559 EMACS_INT charpos = IT_CHARPOS (*it);
7560 EMACS_INT where_we_are = charpos;
7561 EMACS_INT save_stop_pos = it->stop_charpos;
7562 EMACS_INT save_end_pos = it->end_charpos;
7563
7564 xassert (NILP (it->string) && !it->s);
7565 xassert (it->bidi_p);
7566 it->bidi_p = 0;
7567 do
7568 {
7569 it->end_charpos = min (charpos + 1, ZV);
7570 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7571 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7572 reseat_1 (it, pos, 0);
7573 compute_stop_pos (it);
7574 /* We must advance forward, right? */
7575 if (it->stop_charpos <= charpos)
7576 abort ();
7577 }
7578 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7579
7580 if (it->stop_charpos <= where_we_are)
7581 it->prev_stop = it->stop_charpos;
7582 else
7583 it->prev_stop = BEGV;
7584 it->bidi_p = 1;
7585 it->current = save_current;
7586 it->position = save_position;
7587 it->stop_charpos = save_stop_pos;
7588 it->end_charpos = save_end_pos;
7589 }
7590
7591 /* Scan forward from CHARPOS in the current buffer/string, until we
7592 find a stop position > current IT's position. Then handle the stop
7593 position before that. This is called when we bump into a stop
7594 position while reordering bidirectional text. CHARPOS should be
7595 the last previously processed stop_pos (or BEGV/0, if none were
7596 processed yet) whose position is less that IT's current
7597 position. */
7598
7599 static void
7600 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7601 {
7602 int bufp = !STRINGP (it->string);
7603 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7604 struct display_pos save_current = it->current;
7605 struct text_pos save_position = it->position;
7606 struct text_pos pos1;
7607 EMACS_INT next_stop;
7608
7609 /* Scan in strict logical order. */
7610 xassert (it->bidi_p);
7611 it->bidi_p = 0;
7612 do
7613 {
7614 it->prev_stop = charpos;
7615 if (bufp)
7616 {
7617 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7618 reseat_1 (it, pos1, 0);
7619 }
7620 else
7621 it->current.string_pos = string_pos (charpos, it->string);
7622 compute_stop_pos (it);
7623 /* We must advance forward, right? */
7624 if (it->stop_charpos <= it->prev_stop)
7625 abort ();
7626 charpos = it->stop_charpos;
7627 }
7628 while (charpos <= where_we_are);
7629
7630 it->bidi_p = 1;
7631 it->current = save_current;
7632 it->position = save_position;
7633 next_stop = it->stop_charpos;
7634 it->stop_charpos = it->prev_stop;
7635 handle_stop (it);
7636 it->stop_charpos = next_stop;
7637 }
7638
7639 /* Load IT with the next display element from current_buffer. Value
7640 is zero if end of buffer reached. IT->stop_charpos is the next
7641 position at which to stop and check for text properties or buffer
7642 end. */
7643
7644 static int
7645 next_element_from_buffer (struct it *it)
7646 {
7647 int success_p = 1;
7648
7649 xassert (IT_CHARPOS (*it) >= BEGV);
7650 xassert (NILP (it->string) && !it->s);
7651 xassert (!it->bidi_p
7652 || (EQ (it->bidi_it.string.lstring, Qnil)
7653 && it->bidi_it.string.s == NULL));
7654
7655 /* With bidi reordering, the character to display might not be the
7656 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7657 we were reseat()ed to a new buffer position, which is potentially
7658 a different paragraph. */
7659 if (it->bidi_p && it->bidi_it.first_elt)
7660 {
7661 get_visually_first_element (it);
7662 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7663 }
7664
7665 if (IT_CHARPOS (*it) >= it->stop_charpos)
7666 {
7667 if (IT_CHARPOS (*it) >= it->end_charpos)
7668 {
7669 int overlay_strings_follow_p;
7670
7671 /* End of the game, except when overlay strings follow that
7672 haven't been returned yet. */
7673 if (it->overlay_strings_at_end_processed_p)
7674 overlay_strings_follow_p = 0;
7675 else
7676 {
7677 it->overlay_strings_at_end_processed_p = 1;
7678 overlay_strings_follow_p = get_overlay_strings (it, 0);
7679 }
7680
7681 if (overlay_strings_follow_p)
7682 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7683 else
7684 {
7685 it->what = IT_EOB;
7686 it->position = it->current.pos;
7687 success_p = 0;
7688 }
7689 }
7690 else if (!(!it->bidi_p
7691 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7692 || IT_CHARPOS (*it) == it->stop_charpos))
7693 {
7694 /* With bidi non-linear iteration, we could find ourselves
7695 far beyond the last computed stop_charpos, with several
7696 other stop positions in between that we missed. Scan
7697 them all now, in buffer's logical order, until we find
7698 and handle the last stop_charpos that precedes our
7699 current position. */
7700 handle_stop_backwards (it, it->stop_charpos);
7701 return GET_NEXT_DISPLAY_ELEMENT (it);
7702 }
7703 else
7704 {
7705 if (it->bidi_p)
7706 {
7707 /* Take note of the stop position we just moved across,
7708 for when we will move back across it. */
7709 it->prev_stop = it->stop_charpos;
7710 /* If we are at base paragraph embedding level, take
7711 note of the last stop position seen at this
7712 level. */
7713 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7714 it->base_level_stop = it->stop_charpos;
7715 }
7716 handle_stop (it);
7717 return GET_NEXT_DISPLAY_ELEMENT (it);
7718 }
7719 }
7720 else if (it->bidi_p
7721 /* If we are before prev_stop, we may have overstepped on
7722 our way backwards a stop_pos, and if so, we need to
7723 handle that stop_pos. */
7724 && IT_CHARPOS (*it) < it->prev_stop
7725 /* We can sometimes back up for reasons that have nothing
7726 to do with bidi reordering. E.g., compositions. The
7727 code below is only needed when we are above the base
7728 embedding level, so test for that explicitly. */
7729 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7730 {
7731 if (it->base_level_stop <= 0
7732 || IT_CHARPOS (*it) < it->base_level_stop)
7733 {
7734 /* If we lost track of base_level_stop, we need to find
7735 prev_stop by looking backwards. This happens, e.g., when
7736 we were reseated to the previous screenful of text by
7737 vertical-motion. */
7738 it->base_level_stop = BEGV;
7739 compute_stop_pos_backwards (it);
7740 handle_stop_backwards (it, it->prev_stop);
7741 }
7742 else
7743 handle_stop_backwards (it, it->base_level_stop);
7744 return GET_NEXT_DISPLAY_ELEMENT (it);
7745 }
7746 else
7747 {
7748 /* No face changes, overlays etc. in sight, so just return a
7749 character from current_buffer. */
7750 unsigned char *p;
7751 EMACS_INT stop;
7752
7753 /* Maybe run the redisplay end trigger hook. Performance note:
7754 This doesn't seem to cost measurable time. */
7755 if (it->redisplay_end_trigger_charpos
7756 && it->glyph_row
7757 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7758 run_redisplay_end_trigger_hook (it);
7759
7760 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7761 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7762 stop)
7763 && next_element_from_composition (it))
7764 {
7765 return 1;
7766 }
7767
7768 /* Get the next character, maybe multibyte. */
7769 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7770 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7771 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7772 else
7773 it->c = *p, it->len = 1;
7774
7775 /* Record what we have and where it came from. */
7776 it->what = IT_CHARACTER;
7777 it->object = it->w->buffer;
7778 it->position = it->current.pos;
7779
7780 /* Normally we return the character found above, except when we
7781 really want to return an ellipsis for selective display. */
7782 if (it->selective)
7783 {
7784 if (it->c == '\n')
7785 {
7786 /* A value of selective > 0 means hide lines indented more
7787 than that number of columns. */
7788 if (it->selective > 0
7789 && IT_CHARPOS (*it) + 1 < ZV
7790 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7791 IT_BYTEPOS (*it) + 1,
7792 it->selective))
7793 {
7794 success_p = next_element_from_ellipsis (it);
7795 it->dpvec_char_len = -1;
7796 }
7797 }
7798 else if (it->c == '\r' && it->selective == -1)
7799 {
7800 /* A value of selective == -1 means that everything from the
7801 CR to the end of the line is invisible, with maybe an
7802 ellipsis displayed for it. */
7803 success_p = next_element_from_ellipsis (it);
7804 it->dpvec_char_len = -1;
7805 }
7806 }
7807 }
7808
7809 /* Value is zero if end of buffer reached. */
7810 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7811 return success_p;
7812 }
7813
7814
7815 /* Run the redisplay end trigger hook for IT. */
7816
7817 static void
7818 run_redisplay_end_trigger_hook (struct it *it)
7819 {
7820 Lisp_Object args[3];
7821
7822 /* IT->glyph_row should be non-null, i.e. we should be actually
7823 displaying something, or otherwise we should not run the hook. */
7824 xassert (it->glyph_row);
7825
7826 /* Set up hook arguments. */
7827 args[0] = Qredisplay_end_trigger_functions;
7828 args[1] = it->window;
7829 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7830 it->redisplay_end_trigger_charpos = 0;
7831
7832 /* Since we are *trying* to run these functions, don't try to run
7833 them again, even if they get an error. */
7834 it->w->redisplay_end_trigger = Qnil;
7835 Frun_hook_with_args (3, args);
7836
7837 /* Notice if it changed the face of the character we are on. */
7838 handle_face_prop (it);
7839 }
7840
7841
7842 /* Deliver a composition display element. Unlike the other
7843 next_element_from_XXX, this function is not registered in the array
7844 get_next_element[]. It is called from next_element_from_buffer and
7845 next_element_from_string when necessary. */
7846
7847 static int
7848 next_element_from_composition (struct it *it)
7849 {
7850 it->what = IT_COMPOSITION;
7851 it->len = it->cmp_it.nbytes;
7852 if (STRINGP (it->string))
7853 {
7854 if (it->c < 0)
7855 {
7856 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7857 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7858 return 0;
7859 }
7860 it->position = it->current.string_pos;
7861 it->object = it->string;
7862 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7863 IT_STRING_BYTEPOS (*it), it->string);
7864 }
7865 else
7866 {
7867 if (it->c < 0)
7868 {
7869 IT_CHARPOS (*it) += it->cmp_it.nchars;
7870 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7871 if (it->bidi_p)
7872 {
7873 if (it->bidi_it.new_paragraph)
7874 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7875 /* Resync the bidi iterator with IT's new position.
7876 FIXME: this doesn't support bidirectional text. */
7877 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7878 bidi_move_to_visually_next (&it->bidi_it);
7879 }
7880 return 0;
7881 }
7882 it->position = it->current.pos;
7883 it->object = it->w->buffer;
7884 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7885 IT_BYTEPOS (*it), Qnil);
7886 }
7887 return 1;
7888 }
7889
7890
7891 \f
7892 /***********************************************************************
7893 Moving an iterator without producing glyphs
7894 ***********************************************************************/
7895
7896 /* Check if iterator is at a position corresponding to a valid buffer
7897 position after some move_it_ call. */
7898
7899 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7900 ((it)->method == GET_FROM_STRING \
7901 ? IT_STRING_CHARPOS (*it) == 0 \
7902 : 1)
7903
7904
7905 /* Move iterator IT to a specified buffer or X position within one
7906 line on the display without producing glyphs.
7907
7908 OP should be a bit mask including some or all of these bits:
7909 MOVE_TO_X: Stop upon reaching x-position TO_X.
7910 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7911 Regardless of OP's value, stop upon reaching the end of the display line.
7912
7913 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7914 This means, in particular, that TO_X includes window's horizontal
7915 scroll amount.
7916
7917 The return value has several possible values that
7918 say what condition caused the scan to stop:
7919
7920 MOVE_POS_MATCH_OR_ZV
7921 - when TO_POS or ZV was reached.
7922
7923 MOVE_X_REACHED
7924 -when TO_X was reached before TO_POS or ZV were reached.
7925
7926 MOVE_LINE_CONTINUED
7927 - when we reached the end of the display area and the line must
7928 be continued.
7929
7930 MOVE_LINE_TRUNCATED
7931 - when we reached the end of the display area and the line is
7932 truncated.
7933
7934 MOVE_NEWLINE_OR_CR
7935 - when we stopped at a line end, i.e. a newline or a CR and selective
7936 display is on. */
7937
7938 static enum move_it_result
7939 move_it_in_display_line_to (struct it *it,
7940 EMACS_INT to_charpos, int to_x,
7941 enum move_operation_enum op)
7942 {
7943 enum move_it_result result = MOVE_UNDEFINED;
7944 struct glyph_row *saved_glyph_row;
7945 struct it wrap_it, atpos_it, atx_it, ppos_it;
7946 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7947 void *ppos_data = NULL;
7948 int may_wrap = 0;
7949 enum it_method prev_method = it->method;
7950 EMACS_INT prev_pos = IT_CHARPOS (*it);
7951 int saw_smaller_pos = prev_pos < to_charpos;
7952
7953 /* Don't produce glyphs in produce_glyphs. */
7954 saved_glyph_row = it->glyph_row;
7955 it->glyph_row = NULL;
7956
7957 /* Use wrap_it to save a copy of IT wherever a word wrap could
7958 occur. Use atpos_it to save a copy of IT at the desired buffer
7959 position, if found, so that we can scan ahead and check if the
7960 word later overshoots the window edge. Use atx_it similarly, for
7961 pixel positions. */
7962 wrap_it.sp = -1;
7963 atpos_it.sp = -1;
7964 atx_it.sp = -1;
7965
7966 /* Use ppos_it under bidi reordering to save a copy of IT for the
7967 position > CHARPOS that is the closest to CHARPOS. We restore
7968 that position in IT when we have scanned the entire display line
7969 without finding a match for CHARPOS and all the character
7970 positions are greater than CHARPOS. */
7971 if (it->bidi_p)
7972 {
7973 SAVE_IT (ppos_it, *it, ppos_data);
7974 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7975 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7976 SAVE_IT (ppos_it, *it, ppos_data);
7977 }
7978
7979 #define BUFFER_POS_REACHED_P() \
7980 ((op & MOVE_TO_POS) != 0 \
7981 && BUFFERP (it->object) \
7982 && (IT_CHARPOS (*it) == to_charpos \
7983 || ((!it->bidi_p \
7984 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7985 && IT_CHARPOS (*it) > to_charpos) \
7986 || (it->what == IT_COMPOSITION \
7987 && ((IT_CHARPOS (*it) > to_charpos \
7988 && to_charpos >= it->cmp_it.charpos) \
7989 || (IT_CHARPOS (*it) < to_charpos \
7990 && to_charpos <= it->cmp_it.charpos)))) \
7991 && (it->method == GET_FROM_BUFFER \
7992 || (it->method == GET_FROM_DISPLAY_VECTOR \
7993 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7994
7995 /* If there's a line-/wrap-prefix, handle it. */
7996 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7997 && it->current_y < it->last_visible_y)
7998 handle_line_prefix (it);
7999
8000 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8001 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8002
8003 while (1)
8004 {
8005 int x, i, ascent = 0, descent = 0;
8006
8007 /* Utility macro to reset an iterator with x, ascent, and descent. */
8008 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8009 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8010 (IT)->max_descent = descent)
8011
8012 /* Stop if we move beyond TO_CHARPOS (after an image or a
8013 display string or stretch glyph). */
8014 if ((op & MOVE_TO_POS) != 0
8015 && BUFFERP (it->object)
8016 && it->method == GET_FROM_BUFFER
8017 && (((!it->bidi_p
8018 /* When the iterator is at base embedding level, we
8019 are guaranteed that characters are delivered for
8020 display in strictly increasing order of their
8021 buffer positions. */
8022 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8023 && IT_CHARPOS (*it) > to_charpos)
8024 || (it->bidi_p
8025 && (prev_method == GET_FROM_IMAGE
8026 || prev_method == GET_FROM_STRETCH
8027 || prev_method == GET_FROM_STRING)
8028 /* Passed TO_CHARPOS from left to right. */
8029 && ((prev_pos < to_charpos
8030 && IT_CHARPOS (*it) > to_charpos)
8031 /* Passed TO_CHARPOS from right to left. */
8032 || (prev_pos > to_charpos
8033 && IT_CHARPOS (*it) < to_charpos)))))
8034 {
8035 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8036 {
8037 result = MOVE_POS_MATCH_OR_ZV;
8038 break;
8039 }
8040 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8041 /* If wrap_it is valid, the current position might be in a
8042 word that is wrapped. So, save the iterator in
8043 atpos_it and continue to see if wrapping happens. */
8044 SAVE_IT (atpos_it, *it, atpos_data);
8045 }
8046
8047 /* Stop when ZV reached.
8048 We used to stop here when TO_CHARPOS reached as well, but that is
8049 too soon if this glyph does not fit on this line. So we handle it
8050 explicitly below. */
8051 if (!get_next_display_element (it))
8052 {
8053 result = MOVE_POS_MATCH_OR_ZV;
8054 break;
8055 }
8056
8057 if (it->line_wrap == TRUNCATE)
8058 {
8059 if (BUFFER_POS_REACHED_P ())
8060 {
8061 result = MOVE_POS_MATCH_OR_ZV;
8062 break;
8063 }
8064 }
8065 else
8066 {
8067 if (it->line_wrap == WORD_WRAP)
8068 {
8069 if (IT_DISPLAYING_WHITESPACE (it))
8070 may_wrap = 1;
8071 else if (may_wrap)
8072 {
8073 /* We have reached a glyph that follows one or more
8074 whitespace characters. If the position is
8075 already found, we are done. */
8076 if (atpos_it.sp >= 0)
8077 {
8078 RESTORE_IT (it, &atpos_it, atpos_data);
8079 result = MOVE_POS_MATCH_OR_ZV;
8080 goto done;
8081 }
8082 if (atx_it.sp >= 0)
8083 {
8084 RESTORE_IT (it, &atx_it, atx_data);
8085 result = MOVE_X_REACHED;
8086 goto done;
8087 }
8088 /* Otherwise, we can wrap here. */
8089 SAVE_IT (wrap_it, *it, wrap_data);
8090 may_wrap = 0;
8091 }
8092 }
8093 }
8094
8095 /* Remember the line height for the current line, in case
8096 the next element doesn't fit on the line. */
8097 ascent = it->max_ascent;
8098 descent = it->max_descent;
8099
8100 /* The call to produce_glyphs will get the metrics of the
8101 display element IT is loaded with. Record the x-position
8102 before this display element, in case it doesn't fit on the
8103 line. */
8104 x = it->current_x;
8105
8106 PRODUCE_GLYPHS (it);
8107
8108 if (it->area != TEXT_AREA)
8109 {
8110 prev_method = it->method;
8111 if (it->method == GET_FROM_BUFFER)
8112 prev_pos = IT_CHARPOS (*it);
8113 set_iterator_to_next (it, 1);
8114 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8115 SET_TEXT_POS (this_line_min_pos,
8116 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8117 if (it->bidi_p
8118 && (op & MOVE_TO_POS)
8119 && IT_CHARPOS (*it) > to_charpos
8120 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8121 SAVE_IT (ppos_it, *it, ppos_data);
8122 continue;
8123 }
8124
8125 /* The number of glyphs we get back in IT->nglyphs will normally
8126 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8127 character on a terminal frame, or (iii) a line end. For the
8128 second case, IT->nglyphs - 1 padding glyphs will be present.
8129 (On X frames, there is only one glyph produced for a
8130 composite character.)
8131
8132 The behavior implemented below means, for continuation lines,
8133 that as many spaces of a TAB as fit on the current line are
8134 displayed there. For terminal frames, as many glyphs of a
8135 multi-glyph character are displayed in the current line, too.
8136 This is what the old redisplay code did, and we keep it that
8137 way. Under X, the whole shape of a complex character must
8138 fit on the line or it will be completely displayed in the
8139 next line.
8140
8141 Note that both for tabs and padding glyphs, all glyphs have
8142 the same width. */
8143 if (it->nglyphs)
8144 {
8145 /* More than one glyph or glyph doesn't fit on line. All
8146 glyphs have the same width. */
8147 int single_glyph_width = it->pixel_width / it->nglyphs;
8148 int new_x;
8149 int x_before_this_char = x;
8150 int hpos_before_this_char = it->hpos;
8151
8152 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8153 {
8154 new_x = x + single_glyph_width;
8155
8156 /* We want to leave anything reaching TO_X to the caller. */
8157 if ((op & MOVE_TO_X) && new_x > to_x)
8158 {
8159 if (BUFFER_POS_REACHED_P ())
8160 {
8161 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8162 goto buffer_pos_reached;
8163 if (atpos_it.sp < 0)
8164 {
8165 SAVE_IT (atpos_it, *it, atpos_data);
8166 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8167 }
8168 }
8169 else
8170 {
8171 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8172 {
8173 it->current_x = x;
8174 result = MOVE_X_REACHED;
8175 break;
8176 }
8177 if (atx_it.sp < 0)
8178 {
8179 SAVE_IT (atx_it, *it, atx_data);
8180 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8181 }
8182 }
8183 }
8184
8185 if (/* Lines are continued. */
8186 it->line_wrap != TRUNCATE
8187 && (/* And glyph doesn't fit on the line. */
8188 new_x > it->last_visible_x
8189 /* Or it fits exactly and we're on a window
8190 system frame. */
8191 || (new_x == it->last_visible_x
8192 && FRAME_WINDOW_P (it->f))))
8193 {
8194 if (/* IT->hpos == 0 means the very first glyph
8195 doesn't fit on the line, e.g. a wide image. */
8196 it->hpos == 0
8197 || (new_x == it->last_visible_x
8198 && FRAME_WINDOW_P (it->f)))
8199 {
8200 ++it->hpos;
8201 it->current_x = new_x;
8202
8203 /* The character's last glyph just barely fits
8204 in this row. */
8205 if (i == it->nglyphs - 1)
8206 {
8207 /* If this is the destination position,
8208 return a position *before* it in this row,
8209 now that we know it fits in this row. */
8210 if (BUFFER_POS_REACHED_P ())
8211 {
8212 if (it->line_wrap != WORD_WRAP
8213 || wrap_it.sp < 0)
8214 {
8215 it->hpos = hpos_before_this_char;
8216 it->current_x = x_before_this_char;
8217 result = MOVE_POS_MATCH_OR_ZV;
8218 break;
8219 }
8220 if (it->line_wrap == WORD_WRAP
8221 && atpos_it.sp < 0)
8222 {
8223 SAVE_IT (atpos_it, *it, atpos_data);
8224 atpos_it.current_x = x_before_this_char;
8225 atpos_it.hpos = hpos_before_this_char;
8226 }
8227 }
8228
8229 prev_method = it->method;
8230 if (it->method == GET_FROM_BUFFER)
8231 prev_pos = IT_CHARPOS (*it);
8232 set_iterator_to_next (it, 1);
8233 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8234 SET_TEXT_POS (this_line_min_pos,
8235 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8236 /* On graphical terminals, newlines may
8237 "overflow" into the fringe if
8238 overflow-newline-into-fringe is non-nil.
8239 On text-only terminals, newlines may
8240 overflow into the last glyph on the
8241 display line.*/
8242 if (!FRAME_WINDOW_P (it->f)
8243 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8244 {
8245 if (!get_next_display_element (it))
8246 {
8247 result = MOVE_POS_MATCH_OR_ZV;
8248 break;
8249 }
8250 if (BUFFER_POS_REACHED_P ())
8251 {
8252 if (ITERATOR_AT_END_OF_LINE_P (it))
8253 result = MOVE_POS_MATCH_OR_ZV;
8254 else
8255 result = MOVE_LINE_CONTINUED;
8256 break;
8257 }
8258 if (ITERATOR_AT_END_OF_LINE_P (it))
8259 {
8260 result = MOVE_NEWLINE_OR_CR;
8261 break;
8262 }
8263 }
8264 }
8265 }
8266 else
8267 IT_RESET_X_ASCENT_DESCENT (it);
8268
8269 if (wrap_it.sp >= 0)
8270 {
8271 RESTORE_IT (it, &wrap_it, wrap_data);
8272 atpos_it.sp = -1;
8273 atx_it.sp = -1;
8274 }
8275
8276 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8277 IT_CHARPOS (*it)));
8278 result = MOVE_LINE_CONTINUED;
8279 break;
8280 }
8281
8282 if (BUFFER_POS_REACHED_P ())
8283 {
8284 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8285 goto buffer_pos_reached;
8286 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8287 {
8288 SAVE_IT (atpos_it, *it, atpos_data);
8289 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8290 }
8291 }
8292
8293 if (new_x > it->first_visible_x)
8294 {
8295 /* Glyph is visible. Increment number of glyphs that
8296 would be displayed. */
8297 ++it->hpos;
8298 }
8299 }
8300
8301 if (result != MOVE_UNDEFINED)
8302 break;
8303 }
8304 else if (BUFFER_POS_REACHED_P ())
8305 {
8306 buffer_pos_reached:
8307 IT_RESET_X_ASCENT_DESCENT (it);
8308 result = MOVE_POS_MATCH_OR_ZV;
8309 break;
8310 }
8311 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8312 {
8313 /* Stop when TO_X specified and reached. This check is
8314 necessary here because of lines consisting of a line end,
8315 only. The line end will not produce any glyphs and we
8316 would never get MOVE_X_REACHED. */
8317 xassert (it->nglyphs == 0);
8318 result = MOVE_X_REACHED;
8319 break;
8320 }
8321
8322 /* Is this a line end? If yes, we're done. */
8323 if (ITERATOR_AT_END_OF_LINE_P (it))
8324 {
8325 /* If we are past TO_CHARPOS, but never saw any character
8326 positions smaller than TO_CHARPOS, return
8327 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8328 did. */
8329 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8330 {
8331 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8332 {
8333 if (IT_CHARPOS (ppos_it) < ZV)
8334 {
8335 RESTORE_IT (it, &ppos_it, ppos_data);
8336 result = MOVE_POS_MATCH_OR_ZV;
8337 }
8338 else
8339 goto buffer_pos_reached;
8340 }
8341 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8342 && IT_CHARPOS (*it) > to_charpos)
8343 goto buffer_pos_reached;
8344 else
8345 result = MOVE_NEWLINE_OR_CR;
8346 }
8347 else
8348 result = MOVE_NEWLINE_OR_CR;
8349 break;
8350 }
8351
8352 prev_method = it->method;
8353 if (it->method == GET_FROM_BUFFER)
8354 prev_pos = IT_CHARPOS (*it);
8355 /* The current display element has been consumed. Advance
8356 to the next. */
8357 set_iterator_to_next (it, 1);
8358 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8359 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8360 if (IT_CHARPOS (*it) < to_charpos)
8361 saw_smaller_pos = 1;
8362 if (it->bidi_p
8363 && (op & MOVE_TO_POS)
8364 && IT_CHARPOS (*it) >= to_charpos
8365 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8366 SAVE_IT (ppos_it, *it, ppos_data);
8367
8368 /* Stop if lines are truncated and IT's current x-position is
8369 past the right edge of the window now. */
8370 if (it->line_wrap == TRUNCATE
8371 && it->current_x >= it->last_visible_x)
8372 {
8373 if (!FRAME_WINDOW_P (it->f)
8374 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8375 {
8376 int at_eob_p = 0;
8377
8378 if ((at_eob_p = !get_next_display_element (it))
8379 || BUFFER_POS_REACHED_P ()
8380 /* If we are past TO_CHARPOS, but never saw any
8381 character positions smaller than TO_CHARPOS,
8382 return MOVE_POS_MATCH_OR_ZV, like the
8383 unidirectional display did. */
8384 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8385 && !saw_smaller_pos
8386 && IT_CHARPOS (*it) > to_charpos))
8387 {
8388 if (it->bidi_p
8389 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8390 RESTORE_IT (it, &ppos_it, ppos_data);
8391 result = MOVE_POS_MATCH_OR_ZV;
8392 break;
8393 }
8394 if (ITERATOR_AT_END_OF_LINE_P (it))
8395 {
8396 result = MOVE_NEWLINE_OR_CR;
8397 break;
8398 }
8399 }
8400 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8401 && !saw_smaller_pos
8402 && IT_CHARPOS (*it) > to_charpos)
8403 {
8404 if (IT_CHARPOS (ppos_it) < ZV)
8405 RESTORE_IT (it, &ppos_it, ppos_data);
8406 result = MOVE_POS_MATCH_OR_ZV;
8407 break;
8408 }
8409 result = MOVE_LINE_TRUNCATED;
8410 break;
8411 }
8412 #undef IT_RESET_X_ASCENT_DESCENT
8413 }
8414
8415 #undef BUFFER_POS_REACHED_P
8416
8417 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8418 restore the saved iterator. */
8419 if (atpos_it.sp >= 0)
8420 RESTORE_IT (it, &atpos_it, atpos_data);
8421 else if (atx_it.sp >= 0)
8422 RESTORE_IT (it, &atx_it, atx_data);
8423
8424 done:
8425
8426 if (atpos_data)
8427 bidi_unshelve_cache (atpos_data, 1);
8428 if (atx_data)
8429 bidi_unshelve_cache (atx_data, 1);
8430 if (wrap_data)
8431 bidi_unshelve_cache (wrap_data, 1);
8432 if (ppos_data)
8433 bidi_unshelve_cache (ppos_data, 1);
8434
8435 /* Restore the iterator settings altered at the beginning of this
8436 function. */
8437 it->glyph_row = saved_glyph_row;
8438 return result;
8439 }
8440
8441 /* For external use. */
8442 void
8443 move_it_in_display_line (struct it *it,
8444 EMACS_INT to_charpos, int to_x,
8445 enum move_operation_enum op)
8446 {
8447 if (it->line_wrap == WORD_WRAP
8448 && (op & MOVE_TO_X))
8449 {
8450 struct it save_it;
8451 void *save_data = NULL;
8452 int skip;
8453
8454 SAVE_IT (save_it, *it, save_data);
8455 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8456 /* When word-wrap is on, TO_X may lie past the end
8457 of a wrapped line. Then it->current is the
8458 character on the next line, so backtrack to the
8459 space before the wrap point. */
8460 if (skip == MOVE_LINE_CONTINUED)
8461 {
8462 int prev_x = max (it->current_x - 1, 0);
8463 RESTORE_IT (it, &save_it, save_data);
8464 move_it_in_display_line_to
8465 (it, -1, prev_x, MOVE_TO_X);
8466 }
8467 else
8468 bidi_unshelve_cache (save_data, 1);
8469 }
8470 else
8471 move_it_in_display_line_to (it, to_charpos, to_x, op);
8472 }
8473
8474
8475 /* Move IT forward until it satisfies one or more of the criteria in
8476 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8477
8478 OP is a bit-mask that specifies where to stop, and in particular,
8479 which of those four position arguments makes a difference. See the
8480 description of enum move_operation_enum.
8481
8482 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8483 screen line, this function will set IT to the next position that is
8484 displayed to the right of TO_CHARPOS on the screen. */
8485
8486 void
8487 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8488 {
8489 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8490 int line_height, line_start_x = 0, reached = 0;
8491 void *backup_data = NULL;
8492
8493 for (;;)
8494 {
8495 if (op & MOVE_TO_VPOS)
8496 {
8497 /* If no TO_CHARPOS and no TO_X specified, stop at the
8498 start of the line TO_VPOS. */
8499 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8500 {
8501 if (it->vpos == to_vpos)
8502 {
8503 reached = 1;
8504 break;
8505 }
8506 else
8507 skip = move_it_in_display_line_to (it, -1, -1, 0);
8508 }
8509 else
8510 {
8511 /* TO_VPOS >= 0 means stop at TO_X in the line at
8512 TO_VPOS, or at TO_POS, whichever comes first. */
8513 if (it->vpos == to_vpos)
8514 {
8515 reached = 2;
8516 break;
8517 }
8518
8519 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8520
8521 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8522 {
8523 reached = 3;
8524 break;
8525 }
8526 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8527 {
8528 /* We have reached TO_X but not in the line we want. */
8529 skip = move_it_in_display_line_to (it, to_charpos,
8530 -1, MOVE_TO_POS);
8531 if (skip == MOVE_POS_MATCH_OR_ZV)
8532 {
8533 reached = 4;
8534 break;
8535 }
8536 }
8537 }
8538 }
8539 else if (op & MOVE_TO_Y)
8540 {
8541 struct it it_backup;
8542
8543 if (it->line_wrap == WORD_WRAP)
8544 SAVE_IT (it_backup, *it, backup_data);
8545
8546 /* TO_Y specified means stop at TO_X in the line containing
8547 TO_Y---or at TO_CHARPOS if this is reached first. The
8548 problem is that we can't really tell whether the line
8549 contains TO_Y before we have completely scanned it, and
8550 this may skip past TO_X. What we do is to first scan to
8551 TO_X.
8552
8553 If TO_X is not specified, use a TO_X of zero. The reason
8554 is to make the outcome of this function more predictable.
8555 If we didn't use TO_X == 0, we would stop at the end of
8556 the line which is probably not what a caller would expect
8557 to happen. */
8558 skip = move_it_in_display_line_to
8559 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8560 (MOVE_TO_X | (op & MOVE_TO_POS)));
8561
8562 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8563 if (skip == MOVE_POS_MATCH_OR_ZV)
8564 reached = 5;
8565 else if (skip == MOVE_X_REACHED)
8566 {
8567 /* If TO_X was reached, we want to know whether TO_Y is
8568 in the line. We know this is the case if the already
8569 scanned glyphs make the line tall enough. Otherwise,
8570 we must check by scanning the rest of the line. */
8571 line_height = it->max_ascent + it->max_descent;
8572 if (to_y >= it->current_y
8573 && to_y < it->current_y + line_height)
8574 {
8575 reached = 6;
8576 break;
8577 }
8578 SAVE_IT (it_backup, *it, backup_data);
8579 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8580 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8581 op & MOVE_TO_POS);
8582 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8583 line_height = it->max_ascent + it->max_descent;
8584 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8585
8586 if (to_y >= it->current_y
8587 && to_y < it->current_y + line_height)
8588 {
8589 /* If TO_Y is in this line and TO_X was reached
8590 above, we scanned too far. We have to restore
8591 IT's settings to the ones before skipping. */
8592 RESTORE_IT (it, &it_backup, backup_data);
8593 reached = 6;
8594 }
8595 else
8596 {
8597 skip = skip2;
8598 if (skip == MOVE_POS_MATCH_OR_ZV)
8599 reached = 7;
8600 }
8601 }
8602 else
8603 {
8604 /* Check whether TO_Y is in this line. */
8605 line_height = it->max_ascent + it->max_descent;
8606 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8607
8608 if (to_y >= it->current_y
8609 && to_y < it->current_y + line_height)
8610 {
8611 /* When word-wrap is on, TO_X may lie past the end
8612 of a wrapped line. Then it->current is the
8613 character on the next line, so backtrack to the
8614 space before the wrap point. */
8615 if (skip == MOVE_LINE_CONTINUED
8616 && it->line_wrap == WORD_WRAP)
8617 {
8618 int prev_x = max (it->current_x - 1, 0);
8619 RESTORE_IT (it, &it_backup, backup_data);
8620 skip = move_it_in_display_line_to
8621 (it, -1, prev_x, MOVE_TO_X);
8622 }
8623 reached = 6;
8624 }
8625 }
8626
8627 if (reached)
8628 break;
8629 }
8630 else if (BUFFERP (it->object)
8631 && (it->method == GET_FROM_BUFFER
8632 || it->method == GET_FROM_STRETCH)
8633 && IT_CHARPOS (*it) >= to_charpos
8634 /* Under bidi iteration, a call to set_iterator_to_next
8635 can scan far beyond to_charpos if the initial
8636 portion of the next line needs to be reordered. In
8637 that case, give move_it_in_display_line_to another
8638 chance below. */
8639 && !(it->bidi_p
8640 && it->bidi_it.scan_dir == -1))
8641 skip = MOVE_POS_MATCH_OR_ZV;
8642 else
8643 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8644
8645 switch (skip)
8646 {
8647 case MOVE_POS_MATCH_OR_ZV:
8648 reached = 8;
8649 goto out;
8650
8651 case MOVE_NEWLINE_OR_CR:
8652 set_iterator_to_next (it, 1);
8653 it->continuation_lines_width = 0;
8654 break;
8655
8656 case MOVE_LINE_TRUNCATED:
8657 it->continuation_lines_width = 0;
8658 reseat_at_next_visible_line_start (it, 0);
8659 if ((op & MOVE_TO_POS) != 0
8660 && IT_CHARPOS (*it) > to_charpos)
8661 {
8662 reached = 9;
8663 goto out;
8664 }
8665 break;
8666
8667 case MOVE_LINE_CONTINUED:
8668 /* For continued lines ending in a tab, some of the glyphs
8669 associated with the tab are displayed on the current
8670 line. Since it->current_x does not include these glyphs,
8671 we use it->last_visible_x instead. */
8672 if (it->c == '\t')
8673 {
8674 it->continuation_lines_width += it->last_visible_x;
8675 /* When moving by vpos, ensure that the iterator really
8676 advances to the next line (bug#847, bug#969). Fixme:
8677 do we need to do this in other circumstances? */
8678 if (it->current_x != it->last_visible_x
8679 && (op & MOVE_TO_VPOS)
8680 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8681 {
8682 line_start_x = it->current_x + it->pixel_width
8683 - it->last_visible_x;
8684 set_iterator_to_next (it, 0);
8685 }
8686 }
8687 else
8688 it->continuation_lines_width += it->current_x;
8689 break;
8690
8691 default:
8692 abort ();
8693 }
8694
8695 /* Reset/increment for the next run. */
8696 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8697 it->current_x = line_start_x;
8698 line_start_x = 0;
8699 it->hpos = 0;
8700 it->current_y += it->max_ascent + it->max_descent;
8701 ++it->vpos;
8702 last_height = it->max_ascent + it->max_descent;
8703 last_max_ascent = it->max_ascent;
8704 it->max_ascent = it->max_descent = 0;
8705 }
8706
8707 out:
8708
8709 /* On text terminals, we may stop at the end of a line in the middle
8710 of a multi-character glyph. If the glyph itself is continued,
8711 i.e. it is actually displayed on the next line, don't treat this
8712 stopping point as valid; move to the next line instead (unless
8713 that brings us offscreen). */
8714 if (!FRAME_WINDOW_P (it->f)
8715 && op & MOVE_TO_POS
8716 && IT_CHARPOS (*it) == to_charpos
8717 && it->what == IT_CHARACTER
8718 && it->nglyphs > 1
8719 && it->line_wrap == WINDOW_WRAP
8720 && it->current_x == it->last_visible_x - 1
8721 && it->c != '\n'
8722 && it->c != '\t'
8723 && it->vpos < XFASTINT (it->w->window_end_vpos))
8724 {
8725 it->continuation_lines_width += it->current_x;
8726 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8727 it->current_y += it->max_ascent + it->max_descent;
8728 ++it->vpos;
8729 last_height = it->max_ascent + it->max_descent;
8730 last_max_ascent = it->max_ascent;
8731 }
8732
8733 if (backup_data)
8734 bidi_unshelve_cache (backup_data, 1);
8735
8736 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8737 }
8738
8739
8740 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8741
8742 If DY > 0, move IT backward at least that many pixels. DY = 0
8743 means move IT backward to the preceding line start or BEGV. This
8744 function may move over more than DY pixels if IT->current_y - DY
8745 ends up in the middle of a line; in this case IT->current_y will be
8746 set to the top of the line moved to. */
8747
8748 void
8749 move_it_vertically_backward (struct it *it, int dy)
8750 {
8751 int nlines, h;
8752 struct it it2, it3;
8753 void *it2data = NULL, *it3data = NULL;
8754 EMACS_INT start_pos;
8755
8756 move_further_back:
8757 xassert (dy >= 0);
8758
8759 start_pos = IT_CHARPOS (*it);
8760
8761 /* Estimate how many newlines we must move back. */
8762 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8763
8764 /* Set the iterator's position that many lines back. */
8765 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8766 back_to_previous_visible_line_start (it);
8767
8768 /* Reseat the iterator here. When moving backward, we don't want
8769 reseat to skip forward over invisible text, set up the iterator
8770 to deliver from overlay strings at the new position etc. So,
8771 use reseat_1 here. */
8772 reseat_1 (it, it->current.pos, 1);
8773
8774 /* We are now surely at a line start. */
8775 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8776 reordering is in effect. */
8777 it->continuation_lines_width = 0;
8778
8779 /* Move forward and see what y-distance we moved. First move to the
8780 start of the next line so that we get its height. We need this
8781 height to be able to tell whether we reached the specified
8782 y-distance. */
8783 SAVE_IT (it2, *it, it2data);
8784 it2.max_ascent = it2.max_descent = 0;
8785 do
8786 {
8787 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8788 MOVE_TO_POS | MOVE_TO_VPOS);
8789 }
8790 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8791 /* If we are in a display string which starts at START_POS,
8792 and that display string includes a newline, and we are
8793 right after that newline (i.e. at the beginning of a
8794 display line), exit the loop, because otherwise we will
8795 infloop, since move_it_to will see that it is already at
8796 START_POS and will not move. */
8797 || (it2.method == GET_FROM_STRING
8798 && IT_CHARPOS (it2) == start_pos
8799 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8800 xassert (IT_CHARPOS (*it) >= BEGV);
8801 SAVE_IT (it3, it2, it3data);
8802
8803 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8804 xassert (IT_CHARPOS (*it) >= BEGV);
8805 /* H is the actual vertical distance from the position in *IT
8806 and the starting position. */
8807 h = it2.current_y - it->current_y;
8808 /* NLINES is the distance in number of lines. */
8809 nlines = it2.vpos - it->vpos;
8810
8811 /* Correct IT's y and vpos position
8812 so that they are relative to the starting point. */
8813 it->vpos -= nlines;
8814 it->current_y -= h;
8815
8816 if (dy == 0)
8817 {
8818 /* DY == 0 means move to the start of the screen line. The
8819 value of nlines is > 0 if continuation lines were involved,
8820 or if the original IT position was at start of a line. */
8821 RESTORE_IT (it, it, it2data);
8822 if (nlines > 0)
8823 move_it_by_lines (it, nlines);
8824 /* The above code moves us to some position NLINES down,
8825 usually to its first glyph (leftmost in an L2R line), but
8826 that's not necessarily the start of the line, under bidi
8827 reordering. We want to get to the character position
8828 that is immediately after the newline of the previous
8829 line. */
8830 if (it->bidi_p
8831 && !it->continuation_lines_width
8832 && !STRINGP (it->string)
8833 && IT_CHARPOS (*it) > BEGV
8834 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8835 {
8836 EMACS_INT nl_pos =
8837 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8838
8839 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8840 }
8841 bidi_unshelve_cache (it3data, 1);
8842 }
8843 else
8844 {
8845 /* The y-position we try to reach, relative to *IT.
8846 Note that H has been subtracted in front of the if-statement. */
8847 int target_y = it->current_y + h - dy;
8848 int y0 = it3.current_y;
8849 int y1;
8850 int line_height;
8851
8852 RESTORE_IT (&it3, &it3, it3data);
8853 y1 = line_bottom_y (&it3);
8854 line_height = y1 - y0;
8855 RESTORE_IT (it, it, it2data);
8856 /* If we did not reach target_y, try to move further backward if
8857 we can. If we moved too far backward, try to move forward. */
8858 if (target_y < it->current_y
8859 /* This is heuristic. In a window that's 3 lines high, with
8860 a line height of 13 pixels each, recentering with point
8861 on the bottom line will try to move -39/2 = 19 pixels
8862 backward. Try to avoid moving into the first line. */
8863 && (it->current_y - target_y
8864 > min (window_box_height (it->w), line_height * 2 / 3))
8865 && IT_CHARPOS (*it) > BEGV)
8866 {
8867 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8868 target_y - it->current_y));
8869 dy = it->current_y - target_y;
8870 goto move_further_back;
8871 }
8872 else if (target_y >= it->current_y + line_height
8873 && IT_CHARPOS (*it) < ZV)
8874 {
8875 /* Should move forward by at least one line, maybe more.
8876
8877 Note: Calling move_it_by_lines can be expensive on
8878 terminal frames, where compute_motion is used (via
8879 vmotion) to do the job, when there are very long lines
8880 and truncate-lines is nil. That's the reason for
8881 treating terminal frames specially here. */
8882
8883 if (!FRAME_WINDOW_P (it->f))
8884 move_it_vertically (it, target_y - (it->current_y + line_height));
8885 else
8886 {
8887 do
8888 {
8889 move_it_by_lines (it, 1);
8890 }
8891 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8892 }
8893 }
8894 }
8895 }
8896
8897
8898 /* Move IT by a specified amount of pixel lines DY. DY negative means
8899 move backwards. DY = 0 means move to start of screen line. At the
8900 end, IT will be on the start of a screen line. */
8901
8902 void
8903 move_it_vertically (struct it *it, int dy)
8904 {
8905 if (dy <= 0)
8906 move_it_vertically_backward (it, -dy);
8907 else
8908 {
8909 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8910 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8911 MOVE_TO_POS | MOVE_TO_Y);
8912 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8913
8914 /* If buffer ends in ZV without a newline, move to the start of
8915 the line to satisfy the post-condition. */
8916 if (IT_CHARPOS (*it) == ZV
8917 && ZV > BEGV
8918 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8919 move_it_by_lines (it, 0);
8920 }
8921 }
8922
8923
8924 /* Move iterator IT past the end of the text line it is in. */
8925
8926 void
8927 move_it_past_eol (struct it *it)
8928 {
8929 enum move_it_result rc;
8930
8931 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8932 if (rc == MOVE_NEWLINE_OR_CR)
8933 set_iterator_to_next (it, 0);
8934 }
8935
8936
8937 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8938 negative means move up. DVPOS == 0 means move to the start of the
8939 screen line.
8940
8941 Optimization idea: If we would know that IT->f doesn't use
8942 a face with proportional font, we could be faster for
8943 truncate-lines nil. */
8944
8945 void
8946 move_it_by_lines (struct it *it, int dvpos)
8947 {
8948
8949 /* The commented-out optimization uses vmotion on terminals. This
8950 gives bad results, because elements like it->what, on which
8951 callers such as pos_visible_p rely, aren't updated. */
8952 /* struct position pos;
8953 if (!FRAME_WINDOW_P (it->f))
8954 {
8955 struct text_pos textpos;
8956
8957 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8958 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8959 reseat (it, textpos, 1);
8960 it->vpos += pos.vpos;
8961 it->current_y += pos.vpos;
8962 }
8963 else */
8964
8965 if (dvpos == 0)
8966 {
8967 /* DVPOS == 0 means move to the start of the screen line. */
8968 move_it_vertically_backward (it, 0);
8969 xassert (it->current_x == 0 && it->hpos == 0);
8970 /* Let next call to line_bottom_y calculate real line height */
8971 last_height = 0;
8972 }
8973 else if (dvpos > 0)
8974 {
8975 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8976 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8977 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8978 }
8979 else
8980 {
8981 struct it it2;
8982 void *it2data = NULL;
8983 EMACS_INT start_charpos, i;
8984
8985 /* Start at the beginning of the screen line containing IT's
8986 position. This may actually move vertically backwards,
8987 in case of overlays, so adjust dvpos accordingly. */
8988 dvpos += it->vpos;
8989 move_it_vertically_backward (it, 0);
8990 dvpos -= it->vpos;
8991
8992 /* Go back -DVPOS visible lines and reseat the iterator there. */
8993 start_charpos = IT_CHARPOS (*it);
8994 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8995 back_to_previous_visible_line_start (it);
8996 reseat (it, it->current.pos, 1);
8997
8998 /* Move further back if we end up in a string or an image. */
8999 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9000 {
9001 /* First try to move to start of display line. */
9002 dvpos += it->vpos;
9003 move_it_vertically_backward (it, 0);
9004 dvpos -= it->vpos;
9005 if (IT_POS_VALID_AFTER_MOVE_P (it))
9006 break;
9007 /* If start of line is still in string or image,
9008 move further back. */
9009 back_to_previous_visible_line_start (it);
9010 reseat (it, it->current.pos, 1);
9011 dvpos--;
9012 }
9013
9014 it->current_x = it->hpos = 0;
9015
9016 /* Above call may have moved too far if continuation lines
9017 are involved. Scan forward and see if it did. */
9018 SAVE_IT (it2, *it, it2data);
9019 it2.vpos = it2.current_y = 0;
9020 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9021 it->vpos -= it2.vpos;
9022 it->current_y -= it2.current_y;
9023 it->current_x = it->hpos = 0;
9024
9025 /* If we moved too far back, move IT some lines forward. */
9026 if (it2.vpos > -dvpos)
9027 {
9028 int delta = it2.vpos + dvpos;
9029
9030 RESTORE_IT (&it2, &it2, it2data);
9031 SAVE_IT (it2, *it, it2data);
9032 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9033 /* Move back again if we got too far ahead. */
9034 if (IT_CHARPOS (*it) >= start_charpos)
9035 RESTORE_IT (it, &it2, it2data);
9036 else
9037 bidi_unshelve_cache (it2data, 1);
9038 }
9039 else
9040 RESTORE_IT (it, it, it2data);
9041 }
9042 }
9043
9044 /* Return 1 if IT points into the middle of a display vector. */
9045
9046 int
9047 in_display_vector_p (struct it *it)
9048 {
9049 return (it->method == GET_FROM_DISPLAY_VECTOR
9050 && it->current.dpvec_index > 0
9051 && it->dpvec + it->current.dpvec_index != it->dpend);
9052 }
9053
9054 \f
9055 /***********************************************************************
9056 Messages
9057 ***********************************************************************/
9058
9059
9060 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9061 to *Messages*. */
9062
9063 void
9064 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9065 {
9066 Lisp_Object args[3];
9067 Lisp_Object msg, fmt;
9068 char *buffer;
9069 EMACS_INT len;
9070 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9071 USE_SAFE_ALLOCA;
9072
9073 /* Do nothing if called asynchronously. Inserting text into
9074 a buffer may call after-change-functions and alike and
9075 that would means running Lisp asynchronously. */
9076 if (handling_signal)
9077 return;
9078
9079 fmt = msg = Qnil;
9080 GCPRO4 (fmt, msg, arg1, arg2);
9081
9082 args[0] = fmt = build_string (format);
9083 args[1] = arg1;
9084 args[2] = arg2;
9085 msg = Fformat (3, args);
9086
9087 len = SBYTES (msg) + 1;
9088 SAFE_ALLOCA (buffer, char *, len);
9089 memcpy (buffer, SDATA (msg), len);
9090
9091 message_dolog (buffer, len - 1, 1, 0);
9092 SAFE_FREE ();
9093
9094 UNGCPRO;
9095 }
9096
9097
9098 /* Output a newline in the *Messages* buffer if "needs" one. */
9099
9100 void
9101 message_log_maybe_newline (void)
9102 {
9103 if (message_log_need_newline)
9104 message_dolog ("", 0, 1, 0);
9105 }
9106
9107
9108 /* Add a string M of length NBYTES to the message log, optionally
9109 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9110 nonzero, means interpret the contents of M as multibyte. This
9111 function calls low-level routines in order to bypass text property
9112 hooks, etc. which might not be safe to run.
9113
9114 This may GC (insert may run before/after change hooks),
9115 so the buffer M must NOT point to a Lisp string. */
9116
9117 void
9118 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
9119 {
9120 const unsigned char *msg = (const unsigned char *) m;
9121
9122 if (!NILP (Vmemory_full))
9123 return;
9124
9125 if (!NILP (Vmessage_log_max))
9126 {
9127 struct buffer *oldbuf;
9128 Lisp_Object oldpoint, oldbegv, oldzv;
9129 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9130 EMACS_INT point_at_end = 0;
9131 EMACS_INT zv_at_end = 0;
9132 Lisp_Object old_deactivate_mark, tem;
9133 struct gcpro gcpro1;
9134
9135 old_deactivate_mark = Vdeactivate_mark;
9136 oldbuf = current_buffer;
9137 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9138 BVAR (current_buffer, undo_list) = Qt;
9139
9140 oldpoint = message_dolog_marker1;
9141 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9142 oldbegv = message_dolog_marker2;
9143 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9144 oldzv = message_dolog_marker3;
9145 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9146 GCPRO1 (old_deactivate_mark);
9147
9148 if (PT == Z)
9149 point_at_end = 1;
9150 if (ZV == Z)
9151 zv_at_end = 1;
9152
9153 BEGV = BEG;
9154 BEGV_BYTE = BEG_BYTE;
9155 ZV = Z;
9156 ZV_BYTE = Z_BYTE;
9157 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9158
9159 /* Insert the string--maybe converting multibyte to single byte
9160 or vice versa, so that all the text fits the buffer. */
9161 if (multibyte
9162 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9163 {
9164 EMACS_INT i;
9165 int c, char_bytes;
9166 char work[1];
9167
9168 /* Convert a multibyte string to single-byte
9169 for the *Message* buffer. */
9170 for (i = 0; i < nbytes; i += char_bytes)
9171 {
9172 c = string_char_and_length (msg + i, &char_bytes);
9173 work[0] = (ASCII_CHAR_P (c)
9174 ? c
9175 : multibyte_char_to_unibyte (c));
9176 insert_1_both (work, 1, 1, 1, 0, 0);
9177 }
9178 }
9179 else if (! multibyte
9180 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9181 {
9182 EMACS_INT i;
9183 int c, char_bytes;
9184 unsigned char str[MAX_MULTIBYTE_LENGTH];
9185 /* Convert a single-byte string to multibyte
9186 for the *Message* buffer. */
9187 for (i = 0; i < nbytes; i++)
9188 {
9189 c = msg[i];
9190 MAKE_CHAR_MULTIBYTE (c);
9191 char_bytes = CHAR_STRING (c, str);
9192 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9193 }
9194 }
9195 else if (nbytes)
9196 insert_1 (m, nbytes, 1, 0, 0);
9197
9198 if (nlflag)
9199 {
9200 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9201 printmax_t dups;
9202 insert_1 ("\n", 1, 1, 0, 0);
9203
9204 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9205 this_bol = PT;
9206 this_bol_byte = PT_BYTE;
9207
9208 /* See if this line duplicates the previous one.
9209 If so, combine duplicates. */
9210 if (this_bol > BEG)
9211 {
9212 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9213 prev_bol = PT;
9214 prev_bol_byte = PT_BYTE;
9215
9216 dups = message_log_check_duplicate (prev_bol_byte,
9217 this_bol_byte);
9218 if (dups)
9219 {
9220 del_range_both (prev_bol, prev_bol_byte,
9221 this_bol, this_bol_byte, 0);
9222 if (dups > 1)
9223 {
9224 char dupstr[sizeof " [ times]"
9225 + INT_STRLEN_BOUND (printmax_t)];
9226 int duplen;
9227
9228 /* If you change this format, don't forget to also
9229 change message_log_check_duplicate. */
9230 sprintf (dupstr, " [%"pMd" times]", dups);
9231 duplen = strlen (dupstr);
9232 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9233 insert_1 (dupstr, duplen, 1, 0, 1);
9234 }
9235 }
9236 }
9237
9238 /* If we have more than the desired maximum number of lines
9239 in the *Messages* buffer now, delete the oldest ones.
9240 This is safe because we don't have undo in this buffer. */
9241
9242 if (NATNUMP (Vmessage_log_max))
9243 {
9244 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9245 -XFASTINT (Vmessage_log_max) - 1, 0);
9246 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9247 }
9248 }
9249 BEGV = XMARKER (oldbegv)->charpos;
9250 BEGV_BYTE = marker_byte_position (oldbegv);
9251
9252 if (zv_at_end)
9253 {
9254 ZV = Z;
9255 ZV_BYTE = Z_BYTE;
9256 }
9257 else
9258 {
9259 ZV = XMARKER (oldzv)->charpos;
9260 ZV_BYTE = marker_byte_position (oldzv);
9261 }
9262
9263 if (point_at_end)
9264 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9265 else
9266 /* We can't do Fgoto_char (oldpoint) because it will run some
9267 Lisp code. */
9268 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9269 XMARKER (oldpoint)->bytepos);
9270
9271 UNGCPRO;
9272 unchain_marker (XMARKER (oldpoint));
9273 unchain_marker (XMARKER (oldbegv));
9274 unchain_marker (XMARKER (oldzv));
9275
9276 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9277 set_buffer_internal (oldbuf);
9278 if (NILP (tem))
9279 windows_or_buffers_changed = old_windows_or_buffers_changed;
9280 message_log_need_newline = !nlflag;
9281 Vdeactivate_mark = old_deactivate_mark;
9282 }
9283 }
9284
9285
9286 /* We are at the end of the buffer after just having inserted a newline.
9287 (Note: We depend on the fact we won't be crossing the gap.)
9288 Check to see if the most recent message looks a lot like the previous one.
9289 Return 0 if different, 1 if the new one should just replace it, or a
9290 value N > 1 if we should also append " [N times]". */
9291
9292 static intmax_t
9293 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9294 {
9295 EMACS_INT i;
9296 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9297 int seen_dots = 0;
9298 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9299 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9300
9301 for (i = 0; i < len; i++)
9302 {
9303 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9304 seen_dots = 1;
9305 if (p1[i] != p2[i])
9306 return seen_dots;
9307 }
9308 p1 += len;
9309 if (*p1 == '\n')
9310 return 2;
9311 if (*p1++ == ' ' && *p1++ == '[')
9312 {
9313 char *pend;
9314 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9315 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9316 return n+1;
9317 }
9318 return 0;
9319 }
9320 \f
9321
9322 /* Display an echo area message M with a specified length of NBYTES
9323 bytes. The string may include null characters. If M is 0, clear
9324 out any existing message, and let the mini-buffer text show
9325 through.
9326
9327 This may GC, so the buffer M must NOT point to a Lisp string. */
9328
9329 void
9330 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9331 {
9332 /* First flush out any partial line written with print. */
9333 message_log_maybe_newline ();
9334 if (m)
9335 message_dolog (m, nbytes, 1, multibyte);
9336 message2_nolog (m, nbytes, multibyte);
9337 }
9338
9339
9340 /* The non-logging counterpart of message2. */
9341
9342 void
9343 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9344 {
9345 struct frame *sf = SELECTED_FRAME ();
9346 message_enable_multibyte = multibyte;
9347
9348 if (FRAME_INITIAL_P (sf))
9349 {
9350 if (noninteractive_need_newline)
9351 putc ('\n', stderr);
9352 noninteractive_need_newline = 0;
9353 if (m)
9354 fwrite (m, nbytes, 1, stderr);
9355 if (cursor_in_echo_area == 0)
9356 fprintf (stderr, "\n");
9357 fflush (stderr);
9358 }
9359 /* A null message buffer means that the frame hasn't really been
9360 initialized yet. Error messages get reported properly by
9361 cmd_error, so this must be just an informative message; toss it. */
9362 else if (INTERACTIVE
9363 && sf->glyphs_initialized_p
9364 && FRAME_MESSAGE_BUF (sf))
9365 {
9366 Lisp_Object mini_window;
9367 struct frame *f;
9368
9369 /* Get the frame containing the mini-buffer
9370 that the selected frame is using. */
9371 mini_window = FRAME_MINIBUF_WINDOW (sf);
9372 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9373
9374 FRAME_SAMPLE_VISIBILITY (f);
9375 if (FRAME_VISIBLE_P (sf)
9376 && ! FRAME_VISIBLE_P (f))
9377 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9378
9379 if (m)
9380 {
9381 set_message (m, Qnil, nbytes, multibyte);
9382 if (minibuffer_auto_raise)
9383 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9384 }
9385 else
9386 clear_message (1, 1);
9387
9388 do_pending_window_change (0);
9389 echo_area_display (1);
9390 do_pending_window_change (0);
9391 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9392 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9393 }
9394 }
9395
9396
9397 /* Display an echo area message M with a specified length of NBYTES
9398 bytes. The string may include null characters. If M is not a
9399 string, clear out any existing message, and let the mini-buffer
9400 text show through.
9401
9402 This function cancels echoing. */
9403
9404 void
9405 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9406 {
9407 struct gcpro gcpro1;
9408
9409 GCPRO1 (m);
9410 clear_message (1,1);
9411 cancel_echoing ();
9412
9413 /* First flush out any partial line written with print. */
9414 message_log_maybe_newline ();
9415 if (STRINGP (m))
9416 {
9417 char *buffer;
9418 USE_SAFE_ALLOCA;
9419
9420 SAFE_ALLOCA (buffer, char *, nbytes);
9421 memcpy (buffer, SDATA (m), nbytes);
9422 message_dolog (buffer, nbytes, 1, multibyte);
9423 SAFE_FREE ();
9424 }
9425 message3_nolog (m, nbytes, multibyte);
9426
9427 UNGCPRO;
9428 }
9429
9430
9431 /* The non-logging version of message3.
9432 This does not cancel echoing, because it is used for echoing.
9433 Perhaps we need to make a separate function for echoing
9434 and make this cancel echoing. */
9435
9436 void
9437 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9438 {
9439 struct frame *sf = SELECTED_FRAME ();
9440 message_enable_multibyte = multibyte;
9441
9442 if (FRAME_INITIAL_P (sf))
9443 {
9444 if (noninteractive_need_newline)
9445 putc ('\n', stderr);
9446 noninteractive_need_newline = 0;
9447 if (STRINGP (m))
9448 fwrite (SDATA (m), nbytes, 1, stderr);
9449 if (cursor_in_echo_area == 0)
9450 fprintf (stderr, "\n");
9451 fflush (stderr);
9452 }
9453 /* A null message buffer means that the frame hasn't really been
9454 initialized yet. Error messages get reported properly by
9455 cmd_error, so this must be just an informative message; toss it. */
9456 else if (INTERACTIVE
9457 && sf->glyphs_initialized_p
9458 && FRAME_MESSAGE_BUF (sf))
9459 {
9460 Lisp_Object mini_window;
9461 Lisp_Object frame;
9462 struct frame *f;
9463
9464 /* Get the frame containing the mini-buffer
9465 that the selected frame is using. */
9466 mini_window = FRAME_MINIBUF_WINDOW (sf);
9467 frame = XWINDOW (mini_window)->frame;
9468 f = XFRAME (frame);
9469
9470 FRAME_SAMPLE_VISIBILITY (f);
9471 if (FRAME_VISIBLE_P (sf)
9472 && !FRAME_VISIBLE_P (f))
9473 Fmake_frame_visible (frame);
9474
9475 if (STRINGP (m) && SCHARS (m) > 0)
9476 {
9477 set_message (NULL, m, nbytes, multibyte);
9478 if (minibuffer_auto_raise)
9479 Fraise_frame (frame);
9480 /* Assume we are not echoing.
9481 (If we are, echo_now will override this.) */
9482 echo_message_buffer = Qnil;
9483 }
9484 else
9485 clear_message (1, 1);
9486
9487 do_pending_window_change (0);
9488 echo_area_display (1);
9489 do_pending_window_change (0);
9490 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9491 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9492 }
9493 }
9494
9495
9496 /* Display a null-terminated echo area message M. If M is 0, clear
9497 out any existing message, and let the mini-buffer text show through.
9498
9499 The buffer M must continue to exist until after the echo area gets
9500 cleared or some other message gets displayed there. Do not pass
9501 text that is stored in a Lisp string. Do not pass text in a buffer
9502 that was alloca'd. */
9503
9504 void
9505 message1 (const char *m)
9506 {
9507 message2 (m, (m ? strlen (m) : 0), 0);
9508 }
9509
9510
9511 /* The non-logging counterpart of message1. */
9512
9513 void
9514 message1_nolog (const char *m)
9515 {
9516 message2_nolog (m, (m ? strlen (m) : 0), 0);
9517 }
9518
9519 /* Display a message M which contains a single %s
9520 which gets replaced with STRING. */
9521
9522 void
9523 message_with_string (const char *m, Lisp_Object string, int log)
9524 {
9525 CHECK_STRING (string);
9526
9527 if (noninteractive)
9528 {
9529 if (m)
9530 {
9531 if (noninteractive_need_newline)
9532 putc ('\n', stderr);
9533 noninteractive_need_newline = 0;
9534 fprintf (stderr, m, SDATA (string));
9535 if (!cursor_in_echo_area)
9536 fprintf (stderr, "\n");
9537 fflush (stderr);
9538 }
9539 }
9540 else if (INTERACTIVE)
9541 {
9542 /* The frame whose minibuffer we're going to display the message on.
9543 It may be larger than the selected frame, so we need
9544 to use its buffer, not the selected frame's buffer. */
9545 Lisp_Object mini_window;
9546 struct frame *f, *sf = SELECTED_FRAME ();
9547
9548 /* Get the frame containing the minibuffer
9549 that the selected frame is using. */
9550 mini_window = FRAME_MINIBUF_WINDOW (sf);
9551 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9552
9553 /* A null message buffer means that the frame hasn't really been
9554 initialized yet. Error messages get reported properly by
9555 cmd_error, so this must be just an informative message; toss it. */
9556 if (FRAME_MESSAGE_BUF (f))
9557 {
9558 Lisp_Object args[2], msg;
9559 struct gcpro gcpro1, gcpro2;
9560
9561 args[0] = build_string (m);
9562 args[1] = msg = string;
9563 GCPRO2 (args[0], msg);
9564 gcpro1.nvars = 2;
9565
9566 msg = Fformat (2, args);
9567
9568 if (log)
9569 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9570 else
9571 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9572
9573 UNGCPRO;
9574
9575 /* Print should start at the beginning of the message
9576 buffer next time. */
9577 message_buf_print = 0;
9578 }
9579 }
9580 }
9581
9582
9583 /* Dump an informative message to the minibuf. If M is 0, clear out
9584 any existing message, and let the mini-buffer text show through. */
9585
9586 static void
9587 vmessage (const char *m, va_list ap)
9588 {
9589 if (noninteractive)
9590 {
9591 if (m)
9592 {
9593 if (noninteractive_need_newline)
9594 putc ('\n', stderr);
9595 noninteractive_need_newline = 0;
9596 vfprintf (stderr, m, ap);
9597 if (cursor_in_echo_area == 0)
9598 fprintf (stderr, "\n");
9599 fflush (stderr);
9600 }
9601 }
9602 else if (INTERACTIVE)
9603 {
9604 /* The frame whose mini-buffer we're going to display the message
9605 on. It may be larger than the selected frame, so we need to
9606 use its buffer, not the selected frame's buffer. */
9607 Lisp_Object mini_window;
9608 struct frame *f, *sf = SELECTED_FRAME ();
9609
9610 /* Get the frame containing the mini-buffer
9611 that the selected frame is using. */
9612 mini_window = FRAME_MINIBUF_WINDOW (sf);
9613 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9614
9615 /* A null message buffer means that the frame hasn't really been
9616 initialized yet. Error messages get reported properly by
9617 cmd_error, so this must be just an informative message; toss
9618 it. */
9619 if (FRAME_MESSAGE_BUF (f))
9620 {
9621 if (m)
9622 {
9623 ptrdiff_t len;
9624
9625 len = doprnt (FRAME_MESSAGE_BUF (f),
9626 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9627
9628 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9629 }
9630 else
9631 message1 (0);
9632
9633 /* Print should start at the beginning of the message
9634 buffer next time. */
9635 message_buf_print = 0;
9636 }
9637 }
9638 }
9639
9640 void
9641 message (const char *m, ...)
9642 {
9643 va_list ap;
9644 va_start (ap, m);
9645 vmessage (m, ap);
9646 va_end (ap);
9647 }
9648
9649
9650 #if 0
9651 /* The non-logging version of message. */
9652
9653 void
9654 message_nolog (const char *m, ...)
9655 {
9656 Lisp_Object old_log_max;
9657 va_list ap;
9658 va_start (ap, m);
9659 old_log_max = Vmessage_log_max;
9660 Vmessage_log_max = Qnil;
9661 vmessage (m, ap);
9662 Vmessage_log_max = old_log_max;
9663 va_end (ap);
9664 }
9665 #endif
9666
9667
9668 /* Display the current message in the current mini-buffer. This is
9669 only called from error handlers in process.c, and is not time
9670 critical. */
9671
9672 void
9673 update_echo_area (void)
9674 {
9675 if (!NILP (echo_area_buffer[0]))
9676 {
9677 Lisp_Object string;
9678 string = Fcurrent_message ();
9679 message3 (string, SBYTES (string),
9680 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9681 }
9682 }
9683
9684
9685 /* Make sure echo area buffers in `echo_buffers' are live.
9686 If they aren't, make new ones. */
9687
9688 static void
9689 ensure_echo_area_buffers (void)
9690 {
9691 int i;
9692
9693 for (i = 0; i < 2; ++i)
9694 if (!BUFFERP (echo_buffer[i])
9695 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9696 {
9697 char name[30];
9698 Lisp_Object old_buffer;
9699 int j;
9700
9701 old_buffer = echo_buffer[i];
9702 sprintf (name, " *Echo Area %d*", i);
9703 echo_buffer[i] = Fget_buffer_create (build_string (name));
9704 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9705 /* to force word wrap in echo area -
9706 it was decided to postpone this*/
9707 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9708
9709 for (j = 0; j < 2; ++j)
9710 if (EQ (old_buffer, echo_area_buffer[j]))
9711 echo_area_buffer[j] = echo_buffer[i];
9712 }
9713 }
9714
9715
9716 /* Call FN with args A1..A4 with either the current or last displayed
9717 echo_area_buffer as current buffer.
9718
9719 WHICH zero means use the current message buffer
9720 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9721 from echo_buffer[] and clear it.
9722
9723 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9724 suitable buffer from echo_buffer[] and clear it.
9725
9726 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9727 that the current message becomes the last displayed one, make
9728 choose a suitable buffer for echo_area_buffer[0], and clear it.
9729
9730 Value is what FN returns. */
9731
9732 static int
9733 with_echo_area_buffer (struct window *w, int which,
9734 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9735 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9736 {
9737 Lisp_Object buffer;
9738 int this_one, the_other, clear_buffer_p, rc;
9739 int count = SPECPDL_INDEX ();
9740
9741 /* If buffers aren't live, make new ones. */
9742 ensure_echo_area_buffers ();
9743
9744 clear_buffer_p = 0;
9745
9746 if (which == 0)
9747 this_one = 0, the_other = 1;
9748 else if (which > 0)
9749 this_one = 1, the_other = 0;
9750 else
9751 {
9752 this_one = 0, the_other = 1;
9753 clear_buffer_p = 1;
9754
9755 /* We need a fresh one in case the current echo buffer equals
9756 the one containing the last displayed echo area message. */
9757 if (!NILP (echo_area_buffer[this_one])
9758 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9759 echo_area_buffer[this_one] = Qnil;
9760 }
9761
9762 /* Choose a suitable buffer from echo_buffer[] is we don't
9763 have one. */
9764 if (NILP (echo_area_buffer[this_one]))
9765 {
9766 echo_area_buffer[this_one]
9767 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9768 ? echo_buffer[the_other]
9769 : echo_buffer[this_one]);
9770 clear_buffer_p = 1;
9771 }
9772
9773 buffer = echo_area_buffer[this_one];
9774
9775 /* Don't get confused by reusing the buffer used for echoing
9776 for a different purpose. */
9777 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9778 cancel_echoing ();
9779
9780 record_unwind_protect (unwind_with_echo_area_buffer,
9781 with_echo_area_buffer_unwind_data (w));
9782
9783 /* Make the echo area buffer current. Note that for display
9784 purposes, it is not necessary that the displayed window's buffer
9785 == current_buffer, except for text property lookup. So, let's
9786 only set that buffer temporarily here without doing a full
9787 Fset_window_buffer. We must also change w->pointm, though,
9788 because otherwise an assertions in unshow_buffer fails, and Emacs
9789 aborts. */
9790 set_buffer_internal_1 (XBUFFER (buffer));
9791 if (w)
9792 {
9793 w->buffer = buffer;
9794 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9795 }
9796
9797 BVAR (current_buffer, undo_list) = Qt;
9798 BVAR (current_buffer, read_only) = Qnil;
9799 specbind (Qinhibit_read_only, Qt);
9800 specbind (Qinhibit_modification_hooks, Qt);
9801
9802 if (clear_buffer_p && Z > BEG)
9803 del_range (BEG, Z);
9804
9805 xassert (BEGV >= BEG);
9806 xassert (ZV <= Z && ZV >= BEGV);
9807
9808 rc = fn (a1, a2, a3, a4);
9809
9810 xassert (BEGV >= BEG);
9811 xassert (ZV <= Z && ZV >= BEGV);
9812
9813 unbind_to (count, Qnil);
9814 return rc;
9815 }
9816
9817
9818 /* Save state that should be preserved around the call to the function
9819 FN called in with_echo_area_buffer. */
9820
9821 static Lisp_Object
9822 with_echo_area_buffer_unwind_data (struct window *w)
9823 {
9824 int i = 0;
9825 Lisp_Object vector, tmp;
9826
9827 /* Reduce consing by keeping one vector in
9828 Vwith_echo_area_save_vector. */
9829 vector = Vwith_echo_area_save_vector;
9830 Vwith_echo_area_save_vector = Qnil;
9831
9832 if (NILP (vector))
9833 vector = Fmake_vector (make_number (7), Qnil);
9834
9835 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9836 ASET (vector, i, Vdeactivate_mark); ++i;
9837 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9838
9839 if (w)
9840 {
9841 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9842 ASET (vector, i, w->buffer); ++i;
9843 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9844 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9845 }
9846 else
9847 {
9848 int end = i + 4;
9849 for (; i < end; ++i)
9850 ASET (vector, i, Qnil);
9851 }
9852
9853 xassert (i == ASIZE (vector));
9854 return vector;
9855 }
9856
9857
9858 /* Restore global state from VECTOR which was created by
9859 with_echo_area_buffer_unwind_data. */
9860
9861 static Lisp_Object
9862 unwind_with_echo_area_buffer (Lisp_Object vector)
9863 {
9864 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9865 Vdeactivate_mark = AREF (vector, 1);
9866 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9867
9868 if (WINDOWP (AREF (vector, 3)))
9869 {
9870 struct window *w;
9871 Lisp_Object buffer, charpos, bytepos;
9872
9873 w = XWINDOW (AREF (vector, 3));
9874 buffer = AREF (vector, 4);
9875 charpos = AREF (vector, 5);
9876 bytepos = AREF (vector, 6);
9877
9878 w->buffer = buffer;
9879 set_marker_both (w->pointm, buffer,
9880 XFASTINT (charpos), XFASTINT (bytepos));
9881 }
9882
9883 Vwith_echo_area_save_vector = vector;
9884 return Qnil;
9885 }
9886
9887
9888 /* Set up the echo area for use by print functions. MULTIBYTE_P
9889 non-zero means we will print multibyte. */
9890
9891 void
9892 setup_echo_area_for_printing (int multibyte_p)
9893 {
9894 /* If we can't find an echo area any more, exit. */
9895 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9896 Fkill_emacs (Qnil);
9897
9898 ensure_echo_area_buffers ();
9899
9900 if (!message_buf_print)
9901 {
9902 /* A message has been output since the last time we printed.
9903 Choose a fresh echo area buffer. */
9904 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9905 echo_area_buffer[0] = echo_buffer[1];
9906 else
9907 echo_area_buffer[0] = echo_buffer[0];
9908
9909 /* Switch to that buffer and clear it. */
9910 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9911 BVAR (current_buffer, truncate_lines) = Qnil;
9912
9913 if (Z > BEG)
9914 {
9915 int count = SPECPDL_INDEX ();
9916 specbind (Qinhibit_read_only, Qt);
9917 /* Note that undo recording is always disabled. */
9918 del_range (BEG, Z);
9919 unbind_to (count, Qnil);
9920 }
9921 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9922
9923 /* Set up the buffer for the multibyteness we need. */
9924 if (multibyte_p
9925 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9926 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9927
9928 /* Raise the frame containing the echo area. */
9929 if (minibuffer_auto_raise)
9930 {
9931 struct frame *sf = SELECTED_FRAME ();
9932 Lisp_Object mini_window;
9933 mini_window = FRAME_MINIBUF_WINDOW (sf);
9934 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9935 }
9936
9937 message_log_maybe_newline ();
9938 message_buf_print = 1;
9939 }
9940 else
9941 {
9942 if (NILP (echo_area_buffer[0]))
9943 {
9944 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9945 echo_area_buffer[0] = echo_buffer[1];
9946 else
9947 echo_area_buffer[0] = echo_buffer[0];
9948 }
9949
9950 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9951 {
9952 /* Someone switched buffers between print requests. */
9953 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9954 BVAR (current_buffer, truncate_lines) = Qnil;
9955 }
9956 }
9957 }
9958
9959
9960 /* Display an echo area message in window W. Value is non-zero if W's
9961 height is changed. If display_last_displayed_message_p is
9962 non-zero, display the message that was last displayed, otherwise
9963 display the current message. */
9964
9965 static int
9966 display_echo_area (struct window *w)
9967 {
9968 int i, no_message_p, window_height_changed_p, count;
9969
9970 /* Temporarily disable garbage collections while displaying the echo
9971 area. This is done because a GC can print a message itself.
9972 That message would modify the echo area buffer's contents while a
9973 redisplay of the buffer is going on, and seriously confuse
9974 redisplay. */
9975 count = inhibit_garbage_collection ();
9976
9977 /* If there is no message, we must call display_echo_area_1
9978 nevertheless because it resizes the window. But we will have to
9979 reset the echo_area_buffer in question to nil at the end because
9980 with_echo_area_buffer will sets it to an empty buffer. */
9981 i = display_last_displayed_message_p ? 1 : 0;
9982 no_message_p = NILP (echo_area_buffer[i]);
9983
9984 window_height_changed_p
9985 = with_echo_area_buffer (w, display_last_displayed_message_p,
9986 display_echo_area_1,
9987 (intptr_t) w, Qnil, 0, 0);
9988
9989 if (no_message_p)
9990 echo_area_buffer[i] = Qnil;
9991
9992 unbind_to (count, Qnil);
9993 return window_height_changed_p;
9994 }
9995
9996
9997 /* Helper for display_echo_area. Display the current buffer which
9998 contains the current echo area message in window W, a mini-window,
9999 a pointer to which is passed in A1. A2..A4 are currently not used.
10000 Change the height of W so that all of the message is displayed.
10001 Value is non-zero if height of W was changed. */
10002
10003 static int
10004 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10005 {
10006 intptr_t i1 = a1;
10007 struct window *w = (struct window *) i1;
10008 Lisp_Object window;
10009 struct text_pos start;
10010 int window_height_changed_p = 0;
10011
10012 /* Do this before displaying, so that we have a large enough glyph
10013 matrix for the display. If we can't get enough space for the
10014 whole text, display the last N lines. That works by setting w->start. */
10015 window_height_changed_p = resize_mini_window (w, 0);
10016
10017 /* Use the starting position chosen by resize_mini_window. */
10018 SET_TEXT_POS_FROM_MARKER (start, w->start);
10019
10020 /* Display. */
10021 clear_glyph_matrix (w->desired_matrix);
10022 XSETWINDOW (window, w);
10023 try_window (window, start, 0);
10024
10025 return window_height_changed_p;
10026 }
10027
10028
10029 /* Resize the echo area window to exactly the size needed for the
10030 currently displayed message, if there is one. If a mini-buffer
10031 is active, don't shrink it. */
10032
10033 void
10034 resize_echo_area_exactly (void)
10035 {
10036 if (BUFFERP (echo_area_buffer[0])
10037 && WINDOWP (echo_area_window))
10038 {
10039 struct window *w = XWINDOW (echo_area_window);
10040 int resized_p;
10041 Lisp_Object resize_exactly;
10042
10043 if (minibuf_level == 0)
10044 resize_exactly = Qt;
10045 else
10046 resize_exactly = Qnil;
10047
10048 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10049 (intptr_t) w, resize_exactly,
10050 0, 0);
10051 if (resized_p)
10052 {
10053 ++windows_or_buffers_changed;
10054 ++update_mode_lines;
10055 redisplay_internal ();
10056 }
10057 }
10058 }
10059
10060
10061 /* Callback function for with_echo_area_buffer, when used from
10062 resize_echo_area_exactly. A1 contains a pointer to the window to
10063 resize, EXACTLY non-nil means resize the mini-window exactly to the
10064 size of the text displayed. A3 and A4 are not used. Value is what
10065 resize_mini_window returns. */
10066
10067 static int
10068 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
10069 {
10070 intptr_t i1 = a1;
10071 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10072 }
10073
10074
10075 /* Resize mini-window W to fit the size of its contents. EXACT_P
10076 means size the window exactly to the size needed. Otherwise, it's
10077 only enlarged until W's buffer is empty.
10078
10079 Set W->start to the right place to begin display. If the whole
10080 contents fit, start at the beginning. Otherwise, start so as
10081 to make the end of the contents appear. This is particularly
10082 important for y-or-n-p, but seems desirable generally.
10083
10084 Value is non-zero if the window height has been changed. */
10085
10086 int
10087 resize_mini_window (struct window *w, int exact_p)
10088 {
10089 struct frame *f = XFRAME (w->frame);
10090 int window_height_changed_p = 0;
10091
10092 xassert (MINI_WINDOW_P (w));
10093
10094 /* By default, start display at the beginning. */
10095 set_marker_both (w->start, w->buffer,
10096 BUF_BEGV (XBUFFER (w->buffer)),
10097 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10098
10099 /* Don't resize windows while redisplaying a window; it would
10100 confuse redisplay functions when the size of the window they are
10101 displaying changes from under them. Such a resizing can happen,
10102 for instance, when which-func prints a long message while
10103 we are running fontification-functions. We're running these
10104 functions with safe_call which binds inhibit-redisplay to t. */
10105 if (!NILP (Vinhibit_redisplay))
10106 return 0;
10107
10108 /* Nil means don't try to resize. */
10109 if (NILP (Vresize_mini_windows)
10110 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10111 return 0;
10112
10113 if (!FRAME_MINIBUF_ONLY_P (f))
10114 {
10115 struct it it;
10116 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10117 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10118 int height, max_height;
10119 int unit = FRAME_LINE_HEIGHT (f);
10120 struct text_pos start;
10121 struct buffer *old_current_buffer = NULL;
10122
10123 if (current_buffer != XBUFFER (w->buffer))
10124 {
10125 old_current_buffer = current_buffer;
10126 set_buffer_internal (XBUFFER (w->buffer));
10127 }
10128
10129 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10130
10131 /* Compute the max. number of lines specified by the user. */
10132 if (FLOATP (Vmax_mini_window_height))
10133 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10134 else if (INTEGERP (Vmax_mini_window_height))
10135 max_height = XINT (Vmax_mini_window_height);
10136 else
10137 max_height = total_height / 4;
10138
10139 /* Correct that max. height if it's bogus. */
10140 max_height = max (1, max_height);
10141 max_height = min (total_height, max_height);
10142
10143 /* Find out the height of the text in the window. */
10144 if (it.line_wrap == TRUNCATE)
10145 height = 1;
10146 else
10147 {
10148 last_height = 0;
10149 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10150 if (it.max_ascent == 0 && it.max_descent == 0)
10151 height = it.current_y + last_height;
10152 else
10153 height = it.current_y + it.max_ascent + it.max_descent;
10154 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10155 height = (height + unit - 1) / unit;
10156 }
10157
10158 /* Compute a suitable window start. */
10159 if (height > max_height)
10160 {
10161 height = max_height;
10162 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10163 move_it_vertically_backward (&it, (height - 1) * unit);
10164 start = it.current.pos;
10165 }
10166 else
10167 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10168 SET_MARKER_FROM_TEXT_POS (w->start, start);
10169
10170 if (EQ (Vresize_mini_windows, Qgrow_only))
10171 {
10172 /* Let it grow only, until we display an empty message, in which
10173 case the window shrinks again. */
10174 if (height > WINDOW_TOTAL_LINES (w))
10175 {
10176 int old_height = WINDOW_TOTAL_LINES (w);
10177 freeze_window_starts (f, 1);
10178 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10179 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10180 }
10181 else if (height < WINDOW_TOTAL_LINES (w)
10182 && (exact_p || BEGV == ZV))
10183 {
10184 int old_height = WINDOW_TOTAL_LINES (w);
10185 freeze_window_starts (f, 0);
10186 shrink_mini_window (w);
10187 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10188 }
10189 }
10190 else
10191 {
10192 /* Always resize to exact size needed. */
10193 if (height > WINDOW_TOTAL_LINES (w))
10194 {
10195 int old_height = WINDOW_TOTAL_LINES (w);
10196 freeze_window_starts (f, 1);
10197 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10198 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10199 }
10200 else if (height < WINDOW_TOTAL_LINES (w))
10201 {
10202 int old_height = WINDOW_TOTAL_LINES (w);
10203 freeze_window_starts (f, 0);
10204 shrink_mini_window (w);
10205
10206 if (height)
10207 {
10208 freeze_window_starts (f, 1);
10209 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10210 }
10211
10212 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10213 }
10214 }
10215
10216 if (old_current_buffer)
10217 set_buffer_internal (old_current_buffer);
10218 }
10219
10220 return window_height_changed_p;
10221 }
10222
10223
10224 /* Value is the current message, a string, or nil if there is no
10225 current message. */
10226
10227 Lisp_Object
10228 current_message (void)
10229 {
10230 Lisp_Object msg;
10231
10232 if (!BUFFERP (echo_area_buffer[0]))
10233 msg = Qnil;
10234 else
10235 {
10236 with_echo_area_buffer (0, 0, current_message_1,
10237 (intptr_t) &msg, Qnil, 0, 0);
10238 if (NILP (msg))
10239 echo_area_buffer[0] = Qnil;
10240 }
10241
10242 return msg;
10243 }
10244
10245
10246 static int
10247 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10248 {
10249 intptr_t i1 = a1;
10250 Lisp_Object *msg = (Lisp_Object *) i1;
10251
10252 if (Z > BEG)
10253 *msg = make_buffer_string (BEG, Z, 1);
10254 else
10255 *msg = Qnil;
10256 return 0;
10257 }
10258
10259
10260 /* Push the current message on Vmessage_stack for later restoration
10261 by restore_message. Value is non-zero if the current message isn't
10262 empty. This is a relatively infrequent operation, so it's not
10263 worth optimizing. */
10264
10265 int
10266 push_message (void)
10267 {
10268 Lisp_Object msg;
10269 msg = current_message ();
10270 Vmessage_stack = Fcons (msg, Vmessage_stack);
10271 return STRINGP (msg);
10272 }
10273
10274
10275 /* Restore message display from the top of Vmessage_stack. */
10276
10277 void
10278 restore_message (void)
10279 {
10280 Lisp_Object msg;
10281
10282 xassert (CONSP (Vmessage_stack));
10283 msg = XCAR (Vmessage_stack);
10284 if (STRINGP (msg))
10285 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10286 else
10287 message3_nolog (msg, 0, 0);
10288 }
10289
10290
10291 /* Handler for record_unwind_protect calling pop_message. */
10292
10293 Lisp_Object
10294 pop_message_unwind (Lisp_Object dummy)
10295 {
10296 pop_message ();
10297 return Qnil;
10298 }
10299
10300 /* Pop the top-most entry off Vmessage_stack. */
10301
10302 static void
10303 pop_message (void)
10304 {
10305 xassert (CONSP (Vmessage_stack));
10306 Vmessage_stack = XCDR (Vmessage_stack);
10307 }
10308
10309
10310 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10311 exits. If the stack is not empty, we have a missing pop_message
10312 somewhere. */
10313
10314 void
10315 check_message_stack (void)
10316 {
10317 if (!NILP (Vmessage_stack))
10318 abort ();
10319 }
10320
10321
10322 /* Truncate to NCHARS what will be displayed in the echo area the next
10323 time we display it---but don't redisplay it now. */
10324
10325 void
10326 truncate_echo_area (EMACS_INT nchars)
10327 {
10328 if (nchars == 0)
10329 echo_area_buffer[0] = Qnil;
10330 /* A null message buffer means that the frame hasn't really been
10331 initialized yet. Error messages get reported properly by
10332 cmd_error, so this must be just an informative message; toss it. */
10333 else if (!noninteractive
10334 && INTERACTIVE
10335 && !NILP (echo_area_buffer[0]))
10336 {
10337 struct frame *sf = SELECTED_FRAME ();
10338 if (FRAME_MESSAGE_BUF (sf))
10339 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10340 }
10341 }
10342
10343
10344 /* Helper function for truncate_echo_area. Truncate the current
10345 message to at most NCHARS characters. */
10346
10347 static int
10348 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10349 {
10350 if (BEG + nchars < Z)
10351 del_range (BEG + nchars, Z);
10352 if (Z == BEG)
10353 echo_area_buffer[0] = Qnil;
10354 return 0;
10355 }
10356
10357
10358 /* Set the current message to a substring of S or STRING.
10359
10360 If STRING is a Lisp string, set the message to the first NBYTES
10361 bytes from STRING. NBYTES zero means use the whole string. If
10362 STRING is multibyte, the message will be displayed multibyte.
10363
10364 If S is not null, set the message to the first LEN bytes of S. LEN
10365 zero means use the whole string. MULTIBYTE_P non-zero means S is
10366 multibyte. Display the message multibyte in that case.
10367
10368 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10369 to t before calling set_message_1 (which calls insert).
10370 */
10371
10372 static void
10373 set_message (const char *s, Lisp_Object string,
10374 EMACS_INT nbytes, int multibyte_p)
10375 {
10376 message_enable_multibyte
10377 = ((s && multibyte_p)
10378 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10379
10380 with_echo_area_buffer (0, -1, set_message_1,
10381 (intptr_t) s, string, nbytes, multibyte_p);
10382 message_buf_print = 0;
10383 help_echo_showing_p = 0;
10384 }
10385
10386
10387 /* Helper function for set_message. Arguments have the same meaning
10388 as there, with A1 corresponding to S and A2 corresponding to STRING
10389 This function is called with the echo area buffer being
10390 current. */
10391
10392 static int
10393 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10394 {
10395 intptr_t i1 = a1;
10396 const char *s = (const char *) i1;
10397 const unsigned char *msg = (const unsigned char *) s;
10398 Lisp_Object string = a2;
10399
10400 /* Change multibyteness of the echo buffer appropriately. */
10401 if (message_enable_multibyte
10402 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10403 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10404
10405 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10406 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10407 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10408
10409 /* Insert new message at BEG. */
10410 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10411
10412 if (STRINGP (string))
10413 {
10414 EMACS_INT nchars;
10415
10416 if (nbytes == 0)
10417 nbytes = SBYTES (string);
10418 nchars = string_byte_to_char (string, nbytes);
10419
10420 /* This function takes care of single/multibyte conversion. We
10421 just have to ensure that the echo area buffer has the right
10422 setting of enable_multibyte_characters. */
10423 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10424 }
10425 else if (s)
10426 {
10427 if (nbytes == 0)
10428 nbytes = strlen (s);
10429
10430 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10431 {
10432 /* Convert from multi-byte to single-byte. */
10433 EMACS_INT i;
10434 int c, n;
10435 char work[1];
10436
10437 /* Convert a multibyte string to single-byte. */
10438 for (i = 0; i < nbytes; i += n)
10439 {
10440 c = string_char_and_length (msg + i, &n);
10441 work[0] = (ASCII_CHAR_P (c)
10442 ? c
10443 : multibyte_char_to_unibyte (c));
10444 insert_1_both (work, 1, 1, 1, 0, 0);
10445 }
10446 }
10447 else if (!multibyte_p
10448 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10449 {
10450 /* Convert from single-byte to multi-byte. */
10451 EMACS_INT i;
10452 int c, n;
10453 unsigned char str[MAX_MULTIBYTE_LENGTH];
10454
10455 /* Convert a single-byte string to multibyte. */
10456 for (i = 0; i < nbytes; i++)
10457 {
10458 c = msg[i];
10459 MAKE_CHAR_MULTIBYTE (c);
10460 n = CHAR_STRING (c, str);
10461 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10462 }
10463 }
10464 else
10465 insert_1 (s, nbytes, 1, 0, 0);
10466 }
10467
10468 return 0;
10469 }
10470
10471
10472 /* Clear messages. CURRENT_P non-zero means clear the current
10473 message. LAST_DISPLAYED_P non-zero means clear the message
10474 last displayed. */
10475
10476 void
10477 clear_message (int current_p, int last_displayed_p)
10478 {
10479 if (current_p)
10480 {
10481 echo_area_buffer[0] = Qnil;
10482 message_cleared_p = 1;
10483 }
10484
10485 if (last_displayed_p)
10486 echo_area_buffer[1] = Qnil;
10487
10488 message_buf_print = 0;
10489 }
10490
10491 /* Clear garbaged frames.
10492
10493 This function is used where the old redisplay called
10494 redraw_garbaged_frames which in turn called redraw_frame which in
10495 turn called clear_frame. The call to clear_frame was a source of
10496 flickering. I believe a clear_frame is not necessary. It should
10497 suffice in the new redisplay to invalidate all current matrices,
10498 and ensure a complete redisplay of all windows. */
10499
10500 static void
10501 clear_garbaged_frames (void)
10502 {
10503 if (frame_garbaged)
10504 {
10505 Lisp_Object tail, frame;
10506 int changed_count = 0;
10507
10508 FOR_EACH_FRAME (tail, frame)
10509 {
10510 struct frame *f = XFRAME (frame);
10511
10512 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10513 {
10514 if (f->resized_p)
10515 {
10516 Fredraw_frame (frame);
10517 f->force_flush_display_p = 1;
10518 }
10519 clear_current_matrices (f);
10520 changed_count++;
10521 f->garbaged = 0;
10522 f->resized_p = 0;
10523 }
10524 }
10525
10526 frame_garbaged = 0;
10527 if (changed_count)
10528 ++windows_or_buffers_changed;
10529 }
10530 }
10531
10532
10533 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10534 is non-zero update selected_frame. Value is non-zero if the
10535 mini-windows height has been changed. */
10536
10537 static int
10538 echo_area_display (int update_frame_p)
10539 {
10540 Lisp_Object mini_window;
10541 struct window *w;
10542 struct frame *f;
10543 int window_height_changed_p = 0;
10544 struct frame *sf = SELECTED_FRAME ();
10545
10546 mini_window = FRAME_MINIBUF_WINDOW (sf);
10547 w = XWINDOW (mini_window);
10548 f = XFRAME (WINDOW_FRAME (w));
10549
10550 /* Don't display if frame is invisible or not yet initialized. */
10551 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10552 return 0;
10553
10554 #ifdef HAVE_WINDOW_SYSTEM
10555 /* When Emacs starts, selected_frame may be the initial terminal
10556 frame. If we let this through, a message would be displayed on
10557 the terminal. */
10558 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10559 return 0;
10560 #endif /* HAVE_WINDOW_SYSTEM */
10561
10562 /* Redraw garbaged frames. */
10563 if (frame_garbaged)
10564 clear_garbaged_frames ();
10565
10566 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10567 {
10568 echo_area_window = mini_window;
10569 window_height_changed_p = display_echo_area (w);
10570 w->must_be_updated_p = 1;
10571
10572 /* Update the display, unless called from redisplay_internal.
10573 Also don't update the screen during redisplay itself. The
10574 update will happen at the end of redisplay, and an update
10575 here could cause confusion. */
10576 if (update_frame_p && !redisplaying_p)
10577 {
10578 int n = 0;
10579
10580 /* If the display update has been interrupted by pending
10581 input, update mode lines in the frame. Due to the
10582 pending input, it might have been that redisplay hasn't
10583 been called, so that mode lines above the echo area are
10584 garbaged. This looks odd, so we prevent it here. */
10585 if (!display_completed)
10586 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10587
10588 if (window_height_changed_p
10589 /* Don't do this if Emacs is shutting down. Redisplay
10590 needs to run hooks. */
10591 && !NILP (Vrun_hooks))
10592 {
10593 /* Must update other windows. Likewise as in other
10594 cases, don't let this update be interrupted by
10595 pending input. */
10596 int count = SPECPDL_INDEX ();
10597 specbind (Qredisplay_dont_pause, Qt);
10598 windows_or_buffers_changed = 1;
10599 redisplay_internal ();
10600 unbind_to (count, Qnil);
10601 }
10602 else if (FRAME_WINDOW_P (f) && n == 0)
10603 {
10604 /* Window configuration is the same as before.
10605 Can do with a display update of the echo area,
10606 unless we displayed some mode lines. */
10607 update_single_window (w, 1);
10608 FRAME_RIF (f)->flush_display (f);
10609 }
10610 else
10611 update_frame (f, 1, 1);
10612
10613 /* If cursor is in the echo area, make sure that the next
10614 redisplay displays the minibuffer, so that the cursor will
10615 be replaced with what the minibuffer wants. */
10616 if (cursor_in_echo_area)
10617 ++windows_or_buffers_changed;
10618 }
10619 }
10620 else if (!EQ (mini_window, selected_window))
10621 windows_or_buffers_changed++;
10622
10623 /* Last displayed message is now the current message. */
10624 echo_area_buffer[1] = echo_area_buffer[0];
10625 /* Inform read_char that we're not echoing. */
10626 echo_message_buffer = Qnil;
10627
10628 /* Prevent redisplay optimization in redisplay_internal by resetting
10629 this_line_start_pos. This is done because the mini-buffer now
10630 displays the message instead of its buffer text. */
10631 if (EQ (mini_window, selected_window))
10632 CHARPOS (this_line_start_pos) = 0;
10633
10634 return window_height_changed_p;
10635 }
10636
10637
10638 \f
10639 /***********************************************************************
10640 Mode Lines and Frame Titles
10641 ***********************************************************************/
10642
10643 /* A buffer for constructing non-propertized mode-line strings and
10644 frame titles in it; allocated from the heap in init_xdisp and
10645 resized as needed in store_mode_line_noprop_char. */
10646
10647 static char *mode_line_noprop_buf;
10648
10649 /* The buffer's end, and a current output position in it. */
10650
10651 static char *mode_line_noprop_buf_end;
10652 static char *mode_line_noprop_ptr;
10653
10654 #define MODE_LINE_NOPROP_LEN(start) \
10655 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10656
10657 static enum {
10658 MODE_LINE_DISPLAY = 0,
10659 MODE_LINE_TITLE,
10660 MODE_LINE_NOPROP,
10661 MODE_LINE_STRING
10662 } mode_line_target;
10663
10664 /* Alist that caches the results of :propertize.
10665 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10666 static Lisp_Object mode_line_proptrans_alist;
10667
10668 /* List of strings making up the mode-line. */
10669 static Lisp_Object mode_line_string_list;
10670
10671 /* Base face property when building propertized mode line string. */
10672 static Lisp_Object mode_line_string_face;
10673 static Lisp_Object mode_line_string_face_prop;
10674
10675
10676 /* Unwind data for mode line strings */
10677
10678 static Lisp_Object Vmode_line_unwind_vector;
10679
10680 static Lisp_Object
10681 format_mode_line_unwind_data (struct buffer *obuf,
10682 Lisp_Object owin,
10683 int save_proptrans)
10684 {
10685 Lisp_Object vector, tmp;
10686
10687 /* Reduce consing by keeping one vector in
10688 Vwith_echo_area_save_vector. */
10689 vector = Vmode_line_unwind_vector;
10690 Vmode_line_unwind_vector = Qnil;
10691
10692 if (NILP (vector))
10693 vector = Fmake_vector (make_number (8), Qnil);
10694
10695 ASET (vector, 0, make_number (mode_line_target));
10696 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10697 ASET (vector, 2, mode_line_string_list);
10698 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10699 ASET (vector, 4, mode_line_string_face);
10700 ASET (vector, 5, mode_line_string_face_prop);
10701
10702 if (obuf)
10703 XSETBUFFER (tmp, obuf);
10704 else
10705 tmp = Qnil;
10706 ASET (vector, 6, tmp);
10707 ASET (vector, 7, owin);
10708
10709 return vector;
10710 }
10711
10712 static Lisp_Object
10713 unwind_format_mode_line (Lisp_Object vector)
10714 {
10715 mode_line_target = XINT (AREF (vector, 0));
10716 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10717 mode_line_string_list = AREF (vector, 2);
10718 if (! EQ (AREF (vector, 3), Qt))
10719 mode_line_proptrans_alist = AREF (vector, 3);
10720 mode_line_string_face = AREF (vector, 4);
10721 mode_line_string_face_prop = AREF (vector, 5);
10722
10723 if (!NILP (AREF (vector, 7)))
10724 /* Select window before buffer, since it may change the buffer. */
10725 Fselect_window (AREF (vector, 7), Qt);
10726
10727 if (!NILP (AREF (vector, 6)))
10728 {
10729 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10730 ASET (vector, 6, Qnil);
10731 }
10732
10733 Vmode_line_unwind_vector = vector;
10734 return Qnil;
10735 }
10736
10737
10738 /* Store a single character C for the frame title in mode_line_noprop_buf.
10739 Re-allocate mode_line_noprop_buf if necessary. */
10740
10741 static void
10742 store_mode_line_noprop_char (char c)
10743 {
10744 /* If output position has reached the end of the allocated buffer,
10745 increase the buffer's size. */
10746 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10747 {
10748 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10749 ptrdiff_t size = len;
10750 mode_line_noprop_buf =
10751 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10752 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10753 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10754 }
10755
10756 *mode_line_noprop_ptr++ = c;
10757 }
10758
10759
10760 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10761 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10762 characters that yield more columns than PRECISION; PRECISION <= 0
10763 means copy the whole string. Pad with spaces until FIELD_WIDTH
10764 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10765 pad. Called from display_mode_element when it is used to build a
10766 frame title. */
10767
10768 static int
10769 store_mode_line_noprop (const char *string, int field_width, int precision)
10770 {
10771 const unsigned char *str = (const unsigned char *) string;
10772 int n = 0;
10773 EMACS_INT dummy, nbytes;
10774
10775 /* Copy at most PRECISION chars from STR. */
10776 nbytes = strlen (string);
10777 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10778 while (nbytes--)
10779 store_mode_line_noprop_char (*str++);
10780
10781 /* Fill up with spaces until FIELD_WIDTH reached. */
10782 while (field_width > 0
10783 && n < field_width)
10784 {
10785 store_mode_line_noprop_char (' ');
10786 ++n;
10787 }
10788
10789 return n;
10790 }
10791
10792 /***********************************************************************
10793 Frame Titles
10794 ***********************************************************************/
10795
10796 #ifdef HAVE_WINDOW_SYSTEM
10797
10798 /* Set the title of FRAME, if it has changed. The title format is
10799 Vicon_title_format if FRAME is iconified, otherwise it is
10800 frame_title_format. */
10801
10802 static void
10803 x_consider_frame_title (Lisp_Object frame)
10804 {
10805 struct frame *f = XFRAME (frame);
10806
10807 if (FRAME_WINDOW_P (f)
10808 || FRAME_MINIBUF_ONLY_P (f)
10809 || f->explicit_name)
10810 {
10811 /* Do we have more than one visible frame on this X display? */
10812 Lisp_Object tail;
10813 Lisp_Object fmt;
10814 ptrdiff_t title_start;
10815 char *title;
10816 ptrdiff_t len;
10817 struct it it;
10818 int count = SPECPDL_INDEX ();
10819
10820 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10821 {
10822 Lisp_Object other_frame = XCAR (tail);
10823 struct frame *tf = XFRAME (other_frame);
10824
10825 if (tf != f
10826 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10827 && !FRAME_MINIBUF_ONLY_P (tf)
10828 && !EQ (other_frame, tip_frame)
10829 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10830 break;
10831 }
10832
10833 /* Set global variable indicating that multiple frames exist. */
10834 multiple_frames = CONSP (tail);
10835
10836 /* Switch to the buffer of selected window of the frame. Set up
10837 mode_line_target so that display_mode_element will output into
10838 mode_line_noprop_buf; then display the title. */
10839 record_unwind_protect (unwind_format_mode_line,
10840 format_mode_line_unwind_data
10841 (current_buffer, selected_window, 0));
10842
10843 Fselect_window (f->selected_window, Qt);
10844 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10845 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10846
10847 mode_line_target = MODE_LINE_TITLE;
10848 title_start = MODE_LINE_NOPROP_LEN (0);
10849 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10850 NULL, DEFAULT_FACE_ID);
10851 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10852 len = MODE_LINE_NOPROP_LEN (title_start);
10853 title = mode_line_noprop_buf + title_start;
10854 unbind_to (count, Qnil);
10855
10856 /* Set the title only if it's changed. This avoids consing in
10857 the common case where it hasn't. (If it turns out that we've
10858 already wasted too much time by walking through the list with
10859 display_mode_element, then we might need to optimize at a
10860 higher level than this.) */
10861 if (! STRINGP (f->name)
10862 || SBYTES (f->name) != len
10863 || memcmp (title, SDATA (f->name), len) != 0)
10864 x_implicitly_set_name (f, make_string (title, len), Qnil);
10865 }
10866 }
10867
10868 #endif /* not HAVE_WINDOW_SYSTEM */
10869
10870
10871
10872 \f
10873 /***********************************************************************
10874 Menu Bars
10875 ***********************************************************************/
10876
10877
10878 /* Prepare for redisplay by updating menu-bar item lists when
10879 appropriate. This can call eval. */
10880
10881 void
10882 prepare_menu_bars (void)
10883 {
10884 int all_windows;
10885 struct gcpro gcpro1, gcpro2;
10886 struct frame *f;
10887 Lisp_Object tooltip_frame;
10888
10889 #ifdef HAVE_WINDOW_SYSTEM
10890 tooltip_frame = tip_frame;
10891 #else
10892 tooltip_frame = Qnil;
10893 #endif
10894
10895 /* Update all frame titles based on their buffer names, etc. We do
10896 this before the menu bars so that the buffer-menu will show the
10897 up-to-date frame titles. */
10898 #ifdef HAVE_WINDOW_SYSTEM
10899 if (windows_or_buffers_changed || update_mode_lines)
10900 {
10901 Lisp_Object tail, frame;
10902
10903 FOR_EACH_FRAME (tail, frame)
10904 {
10905 f = XFRAME (frame);
10906 if (!EQ (frame, tooltip_frame)
10907 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10908 x_consider_frame_title (frame);
10909 }
10910 }
10911 #endif /* HAVE_WINDOW_SYSTEM */
10912
10913 /* Update the menu bar item lists, if appropriate. This has to be
10914 done before any actual redisplay or generation of display lines. */
10915 all_windows = (update_mode_lines
10916 || buffer_shared > 1
10917 || windows_or_buffers_changed);
10918 if (all_windows)
10919 {
10920 Lisp_Object tail, frame;
10921 int count = SPECPDL_INDEX ();
10922 /* 1 means that update_menu_bar has run its hooks
10923 so any further calls to update_menu_bar shouldn't do so again. */
10924 int menu_bar_hooks_run = 0;
10925
10926 record_unwind_save_match_data ();
10927
10928 FOR_EACH_FRAME (tail, frame)
10929 {
10930 f = XFRAME (frame);
10931
10932 /* Ignore tooltip frame. */
10933 if (EQ (frame, tooltip_frame))
10934 continue;
10935
10936 /* If a window on this frame changed size, report that to
10937 the user and clear the size-change flag. */
10938 if (FRAME_WINDOW_SIZES_CHANGED (f))
10939 {
10940 Lisp_Object functions;
10941
10942 /* Clear flag first in case we get an error below. */
10943 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10944 functions = Vwindow_size_change_functions;
10945 GCPRO2 (tail, functions);
10946
10947 while (CONSP (functions))
10948 {
10949 if (!EQ (XCAR (functions), Qt))
10950 call1 (XCAR (functions), frame);
10951 functions = XCDR (functions);
10952 }
10953 UNGCPRO;
10954 }
10955
10956 GCPRO1 (tail);
10957 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10958 #ifdef HAVE_WINDOW_SYSTEM
10959 update_tool_bar (f, 0);
10960 #endif
10961 #ifdef HAVE_NS
10962 if (windows_or_buffers_changed
10963 && FRAME_NS_P (f))
10964 ns_set_doc_edited (f, Fbuffer_modified_p
10965 (XWINDOW (f->selected_window)->buffer));
10966 #endif
10967 UNGCPRO;
10968 }
10969
10970 unbind_to (count, Qnil);
10971 }
10972 else
10973 {
10974 struct frame *sf = SELECTED_FRAME ();
10975 update_menu_bar (sf, 1, 0);
10976 #ifdef HAVE_WINDOW_SYSTEM
10977 update_tool_bar (sf, 1);
10978 #endif
10979 }
10980 }
10981
10982
10983 /* Update the menu bar item list for frame F. This has to be done
10984 before we start to fill in any display lines, because it can call
10985 eval.
10986
10987 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10988
10989 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10990 already ran the menu bar hooks for this redisplay, so there
10991 is no need to run them again. The return value is the
10992 updated value of this flag, to pass to the next call. */
10993
10994 static int
10995 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10996 {
10997 Lisp_Object window;
10998 register struct window *w;
10999
11000 /* If called recursively during a menu update, do nothing. This can
11001 happen when, for instance, an activate-menubar-hook causes a
11002 redisplay. */
11003 if (inhibit_menubar_update)
11004 return hooks_run;
11005
11006 window = FRAME_SELECTED_WINDOW (f);
11007 w = XWINDOW (window);
11008
11009 if (FRAME_WINDOW_P (f)
11010 ?
11011 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11012 || defined (HAVE_NS) || defined (USE_GTK)
11013 FRAME_EXTERNAL_MENU_BAR (f)
11014 #else
11015 FRAME_MENU_BAR_LINES (f) > 0
11016 #endif
11017 : FRAME_MENU_BAR_LINES (f) > 0)
11018 {
11019 /* If the user has switched buffers or windows, we need to
11020 recompute to reflect the new bindings. But we'll
11021 recompute when update_mode_lines is set too; that means
11022 that people can use force-mode-line-update to request
11023 that the menu bar be recomputed. The adverse effect on
11024 the rest of the redisplay algorithm is about the same as
11025 windows_or_buffers_changed anyway. */
11026 if (windows_or_buffers_changed
11027 /* This used to test w->update_mode_line, but we believe
11028 there is no need to recompute the menu in that case. */
11029 || update_mode_lines
11030 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11031 < BUF_MODIFF (XBUFFER (w->buffer)))
11032 != !NILP (w->last_had_star))
11033 || ((!NILP (Vtransient_mark_mode)
11034 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11035 != !NILP (w->region_showing)))
11036 {
11037 struct buffer *prev = current_buffer;
11038 int count = SPECPDL_INDEX ();
11039
11040 specbind (Qinhibit_menubar_update, Qt);
11041
11042 set_buffer_internal_1 (XBUFFER (w->buffer));
11043 if (save_match_data)
11044 record_unwind_save_match_data ();
11045 if (NILP (Voverriding_local_map_menu_flag))
11046 {
11047 specbind (Qoverriding_terminal_local_map, Qnil);
11048 specbind (Qoverriding_local_map, Qnil);
11049 }
11050
11051 if (!hooks_run)
11052 {
11053 /* Run the Lucid hook. */
11054 safe_run_hooks (Qactivate_menubar_hook);
11055
11056 /* If it has changed current-menubar from previous value,
11057 really recompute the menu-bar from the value. */
11058 if (! NILP (Vlucid_menu_bar_dirty_flag))
11059 call0 (Qrecompute_lucid_menubar);
11060
11061 safe_run_hooks (Qmenu_bar_update_hook);
11062
11063 hooks_run = 1;
11064 }
11065
11066 XSETFRAME (Vmenu_updating_frame, f);
11067 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11068
11069 /* Redisplay the menu bar in case we changed it. */
11070 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11071 || defined (HAVE_NS) || defined (USE_GTK)
11072 if (FRAME_WINDOW_P (f))
11073 {
11074 #if defined (HAVE_NS)
11075 /* All frames on Mac OS share the same menubar. So only
11076 the selected frame should be allowed to set it. */
11077 if (f == SELECTED_FRAME ())
11078 #endif
11079 set_frame_menubar (f, 0, 0);
11080 }
11081 else
11082 /* On a terminal screen, the menu bar is an ordinary screen
11083 line, and this makes it get updated. */
11084 w->update_mode_line = Qt;
11085 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11086 /* In the non-toolkit version, the menu bar is an ordinary screen
11087 line, and this makes it get updated. */
11088 w->update_mode_line = Qt;
11089 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11090
11091 unbind_to (count, Qnil);
11092 set_buffer_internal_1 (prev);
11093 }
11094 }
11095
11096 return hooks_run;
11097 }
11098
11099
11100 \f
11101 /***********************************************************************
11102 Output Cursor
11103 ***********************************************************************/
11104
11105 #ifdef HAVE_WINDOW_SYSTEM
11106
11107 /* EXPORT:
11108 Nominal cursor position -- where to draw output.
11109 HPOS and VPOS are window relative glyph matrix coordinates.
11110 X and Y are window relative pixel coordinates. */
11111
11112 struct cursor_pos output_cursor;
11113
11114
11115 /* EXPORT:
11116 Set the global variable output_cursor to CURSOR. All cursor
11117 positions are relative to updated_window. */
11118
11119 void
11120 set_output_cursor (struct cursor_pos *cursor)
11121 {
11122 output_cursor.hpos = cursor->hpos;
11123 output_cursor.vpos = cursor->vpos;
11124 output_cursor.x = cursor->x;
11125 output_cursor.y = cursor->y;
11126 }
11127
11128
11129 /* EXPORT for RIF:
11130 Set a nominal cursor position.
11131
11132 HPOS and VPOS are column/row positions in a window glyph matrix. X
11133 and Y are window text area relative pixel positions.
11134
11135 If this is done during an update, updated_window will contain the
11136 window that is being updated and the position is the future output
11137 cursor position for that window. If updated_window is null, use
11138 selected_window and display the cursor at the given position. */
11139
11140 void
11141 x_cursor_to (int vpos, int hpos, int y, int x)
11142 {
11143 struct window *w;
11144
11145 /* If updated_window is not set, work on selected_window. */
11146 if (updated_window)
11147 w = updated_window;
11148 else
11149 w = XWINDOW (selected_window);
11150
11151 /* Set the output cursor. */
11152 output_cursor.hpos = hpos;
11153 output_cursor.vpos = vpos;
11154 output_cursor.x = x;
11155 output_cursor.y = y;
11156
11157 /* If not called as part of an update, really display the cursor.
11158 This will also set the cursor position of W. */
11159 if (updated_window == NULL)
11160 {
11161 BLOCK_INPUT;
11162 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11163 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11164 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11165 UNBLOCK_INPUT;
11166 }
11167 }
11168
11169 #endif /* HAVE_WINDOW_SYSTEM */
11170
11171 \f
11172 /***********************************************************************
11173 Tool-bars
11174 ***********************************************************************/
11175
11176 #ifdef HAVE_WINDOW_SYSTEM
11177
11178 /* Where the mouse was last time we reported a mouse event. */
11179
11180 FRAME_PTR last_mouse_frame;
11181
11182 /* Tool-bar item index of the item on which a mouse button was pressed
11183 or -1. */
11184
11185 int last_tool_bar_item;
11186
11187
11188 static Lisp_Object
11189 update_tool_bar_unwind (Lisp_Object frame)
11190 {
11191 selected_frame = frame;
11192 return Qnil;
11193 }
11194
11195 /* Update the tool-bar item list for frame F. This has to be done
11196 before we start to fill in any display lines. Called from
11197 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11198 and restore it here. */
11199
11200 static void
11201 update_tool_bar (struct frame *f, int save_match_data)
11202 {
11203 #if defined (USE_GTK) || defined (HAVE_NS)
11204 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11205 #else
11206 int do_update = WINDOWP (f->tool_bar_window)
11207 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11208 #endif
11209
11210 if (do_update)
11211 {
11212 Lisp_Object window;
11213 struct window *w;
11214
11215 window = FRAME_SELECTED_WINDOW (f);
11216 w = XWINDOW (window);
11217
11218 /* If the user has switched buffers or windows, we need to
11219 recompute to reflect the new bindings. But we'll
11220 recompute when update_mode_lines is set too; that means
11221 that people can use force-mode-line-update to request
11222 that the menu bar be recomputed. The adverse effect on
11223 the rest of the redisplay algorithm is about the same as
11224 windows_or_buffers_changed anyway. */
11225 if (windows_or_buffers_changed
11226 || !NILP (w->update_mode_line)
11227 || update_mode_lines
11228 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11229 < BUF_MODIFF (XBUFFER (w->buffer)))
11230 != !NILP (w->last_had_star))
11231 || ((!NILP (Vtransient_mark_mode)
11232 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11233 != !NILP (w->region_showing)))
11234 {
11235 struct buffer *prev = current_buffer;
11236 int count = SPECPDL_INDEX ();
11237 Lisp_Object frame, new_tool_bar;
11238 int new_n_tool_bar;
11239 struct gcpro gcpro1;
11240
11241 /* Set current_buffer to the buffer of the selected
11242 window of the frame, so that we get the right local
11243 keymaps. */
11244 set_buffer_internal_1 (XBUFFER (w->buffer));
11245
11246 /* Save match data, if we must. */
11247 if (save_match_data)
11248 record_unwind_save_match_data ();
11249
11250 /* Make sure that we don't accidentally use bogus keymaps. */
11251 if (NILP (Voverriding_local_map_menu_flag))
11252 {
11253 specbind (Qoverriding_terminal_local_map, Qnil);
11254 specbind (Qoverriding_local_map, Qnil);
11255 }
11256
11257 GCPRO1 (new_tool_bar);
11258
11259 /* We must temporarily set the selected frame to this frame
11260 before calling tool_bar_items, because the calculation of
11261 the tool-bar keymap uses the selected frame (see
11262 `tool-bar-make-keymap' in tool-bar.el). */
11263 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11264 XSETFRAME (frame, f);
11265 selected_frame = frame;
11266
11267 /* Build desired tool-bar items from keymaps. */
11268 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11269 &new_n_tool_bar);
11270
11271 /* Redisplay the tool-bar if we changed it. */
11272 if (new_n_tool_bar != f->n_tool_bar_items
11273 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11274 {
11275 /* Redisplay that happens asynchronously due to an expose event
11276 may access f->tool_bar_items. Make sure we update both
11277 variables within BLOCK_INPUT so no such event interrupts. */
11278 BLOCK_INPUT;
11279 f->tool_bar_items = new_tool_bar;
11280 f->n_tool_bar_items = new_n_tool_bar;
11281 w->update_mode_line = Qt;
11282 UNBLOCK_INPUT;
11283 }
11284
11285 UNGCPRO;
11286
11287 unbind_to (count, Qnil);
11288 set_buffer_internal_1 (prev);
11289 }
11290 }
11291 }
11292
11293
11294 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11295 F's desired tool-bar contents. F->tool_bar_items must have
11296 been set up previously by calling prepare_menu_bars. */
11297
11298 static void
11299 build_desired_tool_bar_string (struct frame *f)
11300 {
11301 int i, size, size_needed;
11302 struct gcpro gcpro1, gcpro2, gcpro3;
11303 Lisp_Object image, plist, props;
11304
11305 image = plist = props = Qnil;
11306 GCPRO3 (image, plist, props);
11307
11308 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11309 Otherwise, make a new string. */
11310
11311 /* The size of the string we might be able to reuse. */
11312 size = (STRINGP (f->desired_tool_bar_string)
11313 ? SCHARS (f->desired_tool_bar_string)
11314 : 0);
11315
11316 /* We need one space in the string for each image. */
11317 size_needed = f->n_tool_bar_items;
11318
11319 /* Reuse f->desired_tool_bar_string, if possible. */
11320 if (size < size_needed || NILP (f->desired_tool_bar_string))
11321 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11322 make_number (' '));
11323 else
11324 {
11325 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11326 Fremove_text_properties (make_number (0), make_number (size),
11327 props, f->desired_tool_bar_string);
11328 }
11329
11330 /* Put a `display' property on the string for the images to display,
11331 put a `menu_item' property on tool-bar items with a value that
11332 is the index of the item in F's tool-bar item vector. */
11333 for (i = 0; i < f->n_tool_bar_items; ++i)
11334 {
11335 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11336
11337 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11338 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11339 int hmargin, vmargin, relief, idx, end;
11340
11341 /* If image is a vector, choose the image according to the
11342 button state. */
11343 image = PROP (TOOL_BAR_ITEM_IMAGES);
11344 if (VECTORP (image))
11345 {
11346 if (enabled_p)
11347 idx = (selected_p
11348 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11349 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11350 else
11351 idx = (selected_p
11352 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11353 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11354
11355 xassert (ASIZE (image) >= idx);
11356 image = AREF (image, idx);
11357 }
11358 else
11359 idx = -1;
11360
11361 /* Ignore invalid image specifications. */
11362 if (!valid_image_p (image))
11363 continue;
11364
11365 /* Display the tool-bar button pressed, or depressed. */
11366 plist = Fcopy_sequence (XCDR (image));
11367
11368 /* Compute margin and relief to draw. */
11369 relief = (tool_bar_button_relief >= 0
11370 ? tool_bar_button_relief
11371 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11372 hmargin = vmargin = relief;
11373
11374 if (INTEGERP (Vtool_bar_button_margin)
11375 && XINT (Vtool_bar_button_margin) > 0)
11376 {
11377 hmargin += XFASTINT (Vtool_bar_button_margin);
11378 vmargin += XFASTINT (Vtool_bar_button_margin);
11379 }
11380 else if (CONSP (Vtool_bar_button_margin))
11381 {
11382 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11383 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11384 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11385
11386 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11387 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11388 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11389 }
11390
11391 if (auto_raise_tool_bar_buttons_p)
11392 {
11393 /* Add a `:relief' property to the image spec if the item is
11394 selected. */
11395 if (selected_p)
11396 {
11397 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11398 hmargin -= relief;
11399 vmargin -= relief;
11400 }
11401 }
11402 else
11403 {
11404 /* If image is selected, display it pressed, i.e. with a
11405 negative relief. If it's not selected, display it with a
11406 raised relief. */
11407 plist = Fplist_put (plist, QCrelief,
11408 (selected_p
11409 ? make_number (-relief)
11410 : make_number (relief)));
11411 hmargin -= relief;
11412 vmargin -= relief;
11413 }
11414
11415 /* Put a margin around the image. */
11416 if (hmargin || vmargin)
11417 {
11418 if (hmargin == vmargin)
11419 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11420 else
11421 plist = Fplist_put (plist, QCmargin,
11422 Fcons (make_number (hmargin),
11423 make_number (vmargin)));
11424 }
11425
11426 /* If button is not enabled, and we don't have special images
11427 for the disabled state, make the image appear disabled by
11428 applying an appropriate algorithm to it. */
11429 if (!enabled_p && idx < 0)
11430 plist = Fplist_put (plist, QCconversion, Qdisabled);
11431
11432 /* Put a `display' text property on the string for the image to
11433 display. Put a `menu-item' property on the string that gives
11434 the start of this item's properties in the tool-bar items
11435 vector. */
11436 image = Fcons (Qimage, plist);
11437 props = list4 (Qdisplay, image,
11438 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11439
11440 /* Let the last image hide all remaining spaces in the tool bar
11441 string. The string can be longer than needed when we reuse a
11442 previous string. */
11443 if (i + 1 == f->n_tool_bar_items)
11444 end = SCHARS (f->desired_tool_bar_string);
11445 else
11446 end = i + 1;
11447 Fadd_text_properties (make_number (i), make_number (end),
11448 props, f->desired_tool_bar_string);
11449 #undef PROP
11450 }
11451
11452 UNGCPRO;
11453 }
11454
11455
11456 /* Display one line of the tool-bar of frame IT->f.
11457
11458 HEIGHT specifies the desired height of the tool-bar line.
11459 If the actual height of the glyph row is less than HEIGHT, the
11460 row's height is increased to HEIGHT, and the icons are centered
11461 vertically in the new height.
11462
11463 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11464 count a final empty row in case the tool-bar width exactly matches
11465 the window width.
11466 */
11467
11468 static void
11469 display_tool_bar_line (struct it *it, int height)
11470 {
11471 struct glyph_row *row = it->glyph_row;
11472 int max_x = it->last_visible_x;
11473 struct glyph *last;
11474
11475 prepare_desired_row (row);
11476 row->y = it->current_y;
11477
11478 /* Note that this isn't made use of if the face hasn't a box,
11479 so there's no need to check the face here. */
11480 it->start_of_box_run_p = 1;
11481
11482 while (it->current_x < max_x)
11483 {
11484 int x, n_glyphs_before, i, nglyphs;
11485 struct it it_before;
11486
11487 /* Get the next display element. */
11488 if (!get_next_display_element (it))
11489 {
11490 /* Don't count empty row if we are counting needed tool-bar lines. */
11491 if (height < 0 && !it->hpos)
11492 return;
11493 break;
11494 }
11495
11496 /* Produce glyphs. */
11497 n_glyphs_before = row->used[TEXT_AREA];
11498 it_before = *it;
11499
11500 PRODUCE_GLYPHS (it);
11501
11502 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11503 i = 0;
11504 x = it_before.current_x;
11505 while (i < nglyphs)
11506 {
11507 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11508
11509 if (x + glyph->pixel_width > max_x)
11510 {
11511 /* Glyph doesn't fit on line. Backtrack. */
11512 row->used[TEXT_AREA] = n_glyphs_before;
11513 *it = it_before;
11514 /* If this is the only glyph on this line, it will never fit on the
11515 tool-bar, so skip it. But ensure there is at least one glyph,
11516 so we don't accidentally disable the tool-bar. */
11517 if (n_glyphs_before == 0
11518 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11519 break;
11520 goto out;
11521 }
11522
11523 ++it->hpos;
11524 x += glyph->pixel_width;
11525 ++i;
11526 }
11527
11528 /* Stop at line end. */
11529 if (ITERATOR_AT_END_OF_LINE_P (it))
11530 break;
11531
11532 set_iterator_to_next (it, 1);
11533 }
11534
11535 out:;
11536
11537 row->displays_text_p = row->used[TEXT_AREA] != 0;
11538
11539 /* Use default face for the border below the tool bar.
11540
11541 FIXME: When auto-resize-tool-bars is grow-only, there is
11542 no additional border below the possibly empty tool-bar lines.
11543 So to make the extra empty lines look "normal", we have to
11544 use the tool-bar face for the border too. */
11545 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11546 it->face_id = DEFAULT_FACE_ID;
11547
11548 extend_face_to_end_of_line (it);
11549 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11550 last->right_box_line_p = 1;
11551 if (last == row->glyphs[TEXT_AREA])
11552 last->left_box_line_p = 1;
11553
11554 /* Make line the desired height and center it vertically. */
11555 if ((height -= it->max_ascent + it->max_descent) > 0)
11556 {
11557 /* Don't add more than one line height. */
11558 height %= FRAME_LINE_HEIGHT (it->f);
11559 it->max_ascent += height / 2;
11560 it->max_descent += (height + 1) / 2;
11561 }
11562
11563 compute_line_metrics (it);
11564
11565 /* If line is empty, make it occupy the rest of the tool-bar. */
11566 if (!row->displays_text_p)
11567 {
11568 row->height = row->phys_height = it->last_visible_y - row->y;
11569 row->visible_height = row->height;
11570 row->ascent = row->phys_ascent = 0;
11571 row->extra_line_spacing = 0;
11572 }
11573
11574 row->full_width_p = 1;
11575 row->continued_p = 0;
11576 row->truncated_on_left_p = 0;
11577 row->truncated_on_right_p = 0;
11578
11579 it->current_x = it->hpos = 0;
11580 it->current_y += row->height;
11581 ++it->vpos;
11582 ++it->glyph_row;
11583 }
11584
11585
11586 /* Max tool-bar height. */
11587
11588 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11589 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11590
11591 /* Value is the number of screen lines needed to make all tool-bar
11592 items of frame F visible. The number of actual rows needed is
11593 returned in *N_ROWS if non-NULL. */
11594
11595 static int
11596 tool_bar_lines_needed (struct frame *f, int *n_rows)
11597 {
11598 struct window *w = XWINDOW (f->tool_bar_window);
11599 struct it it;
11600 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11601 the desired matrix, so use (unused) mode-line row as temporary row to
11602 avoid destroying the first tool-bar row. */
11603 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11604
11605 /* Initialize an iterator for iteration over
11606 F->desired_tool_bar_string in the tool-bar window of frame F. */
11607 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11608 it.first_visible_x = 0;
11609 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11610 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11611 it.paragraph_embedding = L2R;
11612
11613 while (!ITERATOR_AT_END_P (&it))
11614 {
11615 clear_glyph_row (temp_row);
11616 it.glyph_row = temp_row;
11617 display_tool_bar_line (&it, -1);
11618 }
11619 clear_glyph_row (temp_row);
11620
11621 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11622 if (n_rows)
11623 *n_rows = it.vpos > 0 ? it.vpos : -1;
11624
11625 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11626 }
11627
11628
11629 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11630 0, 1, 0,
11631 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11632 (Lisp_Object frame)
11633 {
11634 struct frame *f;
11635 struct window *w;
11636 int nlines = 0;
11637
11638 if (NILP (frame))
11639 frame = selected_frame;
11640 else
11641 CHECK_FRAME (frame);
11642 f = XFRAME (frame);
11643
11644 if (WINDOWP (f->tool_bar_window)
11645 && (w = XWINDOW (f->tool_bar_window),
11646 WINDOW_TOTAL_LINES (w) > 0))
11647 {
11648 update_tool_bar (f, 1);
11649 if (f->n_tool_bar_items)
11650 {
11651 build_desired_tool_bar_string (f);
11652 nlines = tool_bar_lines_needed (f, NULL);
11653 }
11654 }
11655
11656 return make_number (nlines);
11657 }
11658
11659
11660 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11661 height should be changed. */
11662
11663 static int
11664 redisplay_tool_bar (struct frame *f)
11665 {
11666 struct window *w;
11667 struct it it;
11668 struct glyph_row *row;
11669
11670 #if defined (USE_GTK) || defined (HAVE_NS)
11671 if (FRAME_EXTERNAL_TOOL_BAR (f))
11672 update_frame_tool_bar (f);
11673 return 0;
11674 #endif
11675
11676 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11677 do anything. This means you must start with tool-bar-lines
11678 non-zero to get the auto-sizing effect. Or in other words, you
11679 can turn off tool-bars by specifying tool-bar-lines zero. */
11680 if (!WINDOWP (f->tool_bar_window)
11681 || (w = XWINDOW (f->tool_bar_window),
11682 WINDOW_TOTAL_LINES (w) == 0))
11683 return 0;
11684
11685 /* Set up an iterator for the tool-bar window. */
11686 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11687 it.first_visible_x = 0;
11688 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11689 row = it.glyph_row;
11690
11691 /* Build a string that represents the contents of the tool-bar. */
11692 build_desired_tool_bar_string (f);
11693 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11694 /* FIXME: This should be controlled by a user option. But it
11695 doesn't make sense to have an R2L tool bar if the menu bar cannot
11696 be drawn also R2L, and making the menu bar R2L is tricky due
11697 toolkit-specific code that implements it. If an R2L tool bar is
11698 ever supported, display_tool_bar_line should also be augmented to
11699 call unproduce_glyphs like display_line and display_string
11700 do. */
11701 it.paragraph_embedding = L2R;
11702
11703 if (f->n_tool_bar_rows == 0)
11704 {
11705 int nlines;
11706
11707 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11708 nlines != WINDOW_TOTAL_LINES (w)))
11709 {
11710 Lisp_Object frame;
11711 int old_height = WINDOW_TOTAL_LINES (w);
11712
11713 XSETFRAME (frame, f);
11714 Fmodify_frame_parameters (frame,
11715 Fcons (Fcons (Qtool_bar_lines,
11716 make_number (nlines)),
11717 Qnil));
11718 if (WINDOW_TOTAL_LINES (w) != old_height)
11719 {
11720 clear_glyph_matrix (w->desired_matrix);
11721 fonts_changed_p = 1;
11722 return 1;
11723 }
11724 }
11725 }
11726
11727 /* Display as many lines as needed to display all tool-bar items. */
11728
11729 if (f->n_tool_bar_rows > 0)
11730 {
11731 int border, rows, height, extra;
11732
11733 if (INTEGERP (Vtool_bar_border))
11734 border = XINT (Vtool_bar_border);
11735 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11736 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11737 else if (EQ (Vtool_bar_border, Qborder_width))
11738 border = f->border_width;
11739 else
11740 border = 0;
11741 if (border < 0)
11742 border = 0;
11743
11744 rows = f->n_tool_bar_rows;
11745 height = max (1, (it.last_visible_y - border) / rows);
11746 extra = it.last_visible_y - border - height * rows;
11747
11748 while (it.current_y < it.last_visible_y)
11749 {
11750 int h = 0;
11751 if (extra > 0 && rows-- > 0)
11752 {
11753 h = (extra + rows - 1) / rows;
11754 extra -= h;
11755 }
11756 display_tool_bar_line (&it, height + h);
11757 }
11758 }
11759 else
11760 {
11761 while (it.current_y < it.last_visible_y)
11762 display_tool_bar_line (&it, 0);
11763 }
11764
11765 /* It doesn't make much sense to try scrolling in the tool-bar
11766 window, so don't do it. */
11767 w->desired_matrix->no_scrolling_p = 1;
11768 w->must_be_updated_p = 1;
11769
11770 if (!NILP (Vauto_resize_tool_bars))
11771 {
11772 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11773 int change_height_p = 0;
11774
11775 /* If we couldn't display everything, change the tool-bar's
11776 height if there is room for more. */
11777 if (IT_STRING_CHARPOS (it) < it.end_charpos
11778 && it.current_y < max_tool_bar_height)
11779 change_height_p = 1;
11780
11781 row = it.glyph_row - 1;
11782
11783 /* If there are blank lines at the end, except for a partially
11784 visible blank line at the end that is smaller than
11785 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11786 if (!row->displays_text_p
11787 && row->height >= FRAME_LINE_HEIGHT (f))
11788 change_height_p = 1;
11789
11790 /* If row displays tool-bar items, but is partially visible,
11791 change the tool-bar's height. */
11792 if (row->displays_text_p
11793 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11794 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11795 change_height_p = 1;
11796
11797 /* Resize windows as needed by changing the `tool-bar-lines'
11798 frame parameter. */
11799 if (change_height_p)
11800 {
11801 Lisp_Object frame;
11802 int old_height = WINDOW_TOTAL_LINES (w);
11803 int nrows;
11804 int nlines = tool_bar_lines_needed (f, &nrows);
11805
11806 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11807 && !f->minimize_tool_bar_window_p)
11808 ? (nlines > old_height)
11809 : (nlines != old_height));
11810 f->minimize_tool_bar_window_p = 0;
11811
11812 if (change_height_p)
11813 {
11814 XSETFRAME (frame, f);
11815 Fmodify_frame_parameters (frame,
11816 Fcons (Fcons (Qtool_bar_lines,
11817 make_number (nlines)),
11818 Qnil));
11819 if (WINDOW_TOTAL_LINES (w) != old_height)
11820 {
11821 clear_glyph_matrix (w->desired_matrix);
11822 f->n_tool_bar_rows = nrows;
11823 fonts_changed_p = 1;
11824 return 1;
11825 }
11826 }
11827 }
11828 }
11829
11830 f->minimize_tool_bar_window_p = 0;
11831 return 0;
11832 }
11833
11834
11835 /* Get information about the tool-bar item which is displayed in GLYPH
11836 on frame F. Return in *PROP_IDX the index where tool-bar item
11837 properties start in F->tool_bar_items. Value is zero if
11838 GLYPH doesn't display a tool-bar item. */
11839
11840 static int
11841 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11842 {
11843 Lisp_Object prop;
11844 int success_p;
11845 int charpos;
11846
11847 /* This function can be called asynchronously, which means we must
11848 exclude any possibility that Fget_text_property signals an
11849 error. */
11850 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11851 charpos = max (0, charpos);
11852
11853 /* Get the text property `menu-item' at pos. The value of that
11854 property is the start index of this item's properties in
11855 F->tool_bar_items. */
11856 prop = Fget_text_property (make_number (charpos),
11857 Qmenu_item, f->current_tool_bar_string);
11858 if (INTEGERP (prop))
11859 {
11860 *prop_idx = XINT (prop);
11861 success_p = 1;
11862 }
11863 else
11864 success_p = 0;
11865
11866 return success_p;
11867 }
11868
11869 \f
11870 /* Get information about the tool-bar item at position X/Y on frame F.
11871 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11872 the current matrix of the tool-bar window of F, or NULL if not
11873 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11874 item in F->tool_bar_items. Value is
11875
11876 -1 if X/Y is not on a tool-bar item
11877 0 if X/Y is on the same item that was highlighted before.
11878 1 otherwise. */
11879
11880 static int
11881 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11882 int *hpos, int *vpos, int *prop_idx)
11883 {
11884 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11885 struct window *w = XWINDOW (f->tool_bar_window);
11886 int area;
11887
11888 /* Find the glyph under X/Y. */
11889 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11890 if (*glyph == NULL)
11891 return -1;
11892
11893 /* Get the start of this tool-bar item's properties in
11894 f->tool_bar_items. */
11895 if (!tool_bar_item_info (f, *glyph, prop_idx))
11896 return -1;
11897
11898 /* Is mouse on the highlighted item? */
11899 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11900 && *vpos >= hlinfo->mouse_face_beg_row
11901 && *vpos <= hlinfo->mouse_face_end_row
11902 && (*vpos > hlinfo->mouse_face_beg_row
11903 || *hpos >= hlinfo->mouse_face_beg_col)
11904 && (*vpos < hlinfo->mouse_face_end_row
11905 || *hpos < hlinfo->mouse_face_end_col
11906 || hlinfo->mouse_face_past_end))
11907 return 0;
11908
11909 return 1;
11910 }
11911
11912
11913 /* EXPORT:
11914 Handle mouse button event on the tool-bar of frame F, at
11915 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11916 0 for button release. MODIFIERS is event modifiers for button
11917 release. */
11918
11919 void
11920 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11921 unsigned int modifiers)
11922 {
11923 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11924 struct window *w = XWINDOW (f->tool_bar_window);
11925 int hpos, vpos, prop_idx;
11926 struct glyph *glyph;
11927 Lisp_Object enabled_p;
11928
11929 /* If not on the highlighted tool-bar item, return. */
11930 frame_to_window_pixel_xy (w, &x, &y);
11931 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11932 return;
11933
11934 /* If item is disabled, do nothing. */
11935 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11936 if (NILP (enabled_p))
11937 return;
11938
11939 if (down_p)
11940 {
11941 /* Show item in pressed state. */
11942 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11943 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11944 last_tool_bar_item = prop_idx;
11945 }
11946 else
11947 {
11948 Lisp_Object key, frame;
11949 struct input_event event;
11950 EVENT_INIT (event);
11951
11952 /* Show item in released state. */
11953 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11954 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11955
11956 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11957
11958 XSETFRAME (frame, f);
11959 event.kind = TOOL_BAR_EVENT;
11960 event.frame_or_window = frame;
11961 event.arg = frame;
11962 kbd_buffer_store_event (&event);
11963
11964 event.kind = TOOL_BAR_EVENT;
11965 event.frame_or_window = frame;
11966 event.arg = key;
11967 event.modifiers = modifiers;
11968 kbd_buffer_store_event (&event);
11969 last_tool_bar_item = -1;
11970 }
11971 }
11972
11973
11974 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11975 tool-bar window-relative coordinates X/Y. Called from
11976 note_mouse_highlight. */
11977
11978 static void
11979 note_tool_bar_highlight (struct frame *f, int x, int y)
11980 {
11981 Lisp_Object window = f->tool_bar_window;
11982 struct window *w = XWINDOW (window);
11983 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11984 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11985 int hpos, vpos;
11986 struct glyph *glyph;
11987 struct glyph_row *row;
11988 int i;
11989 Lisp_Object enabled_p;
11990 int prop_idx;
11991 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11992 int mouse_down_p, rc;
11993
11994 /* Function note_mouse_highlight is called with negative X/Y
11995 values when mouse moves outside of the frame. */
11996 if (x <= 0 || y <= 0)
11997 {
11998 clear_mouse_face (hlinfo);
11999 return;
12000 }
12001
12002 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12003 if (rc < 0)
12004 {
12005 /* Not on tool-bar item. */
12006 clear_mouse_face (hlinfo);
12007 return;
12008 }
12009 else if (rc == 0)
12010 /* On same tool-bar item as before. */
12011 goto set_help_echo;
12012
12013 clear_mouse_face (hlinfo);
12014
12015 /* Mouse is down, but on different tool-bar item? */
12016 mouse_down_p = (dpyinfo->grabbed
12017 && f == last_mouse_frame
12018 && FRAME_LIVE_P (f));
12019 if (mouse_down_p
12020 && last_tool_bar_item != prop_idx)
12021 return;
12022
12023 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12024 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12025
12026 /* If tool-bar item is not enabled, don't highlight it. */
12027 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12028 if (!NILP (enabled_p))
12029 {
12030 /* Compute the x-position of the glyph. In front and past the
12031 image is a space. We include this in the highlighted area. */
12032 row = MATRIX_ROW (w->current_matrix, vpos);
12033 for (i = x = 0; i < hpos; ++i)
12034 x += row->glyphs[TEXT_AREA][i].pixel_width;
12035
12036 /* Record this as the current active region. */
12037 hlinfo->mouse_face_beg_col = hpos;
12038 hlinfo->mouse_face_beg_row = vpos;
12039 hlinfo->mouse_face_beg_x = x;
12040 hlinfo->mouse_face_beg_y = row->y;
12041 hlinfo->mouse_face_past_end = 0;
12042
12043 hlinfo->mouse_face_end_col = hpos + 1;
12044 hlinfo->mouse_face_end_row = vpos;
12045 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12046 hlinfo->mouse_face_end_y = row->y;
12047 hlinfo->mouse_face_window = window;
12048 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12049
12050 /* Display it as active. */
12051 show_mouse_face (hlinfo, draw);
12052 hlinfo->mouse_face_image_state = draw;
12053 }
12054
12055 set_help_echo:
12056
12057 /* Set help_echo_string to a help string to display for this tool-bar item.
12058 XTread_socket does the rest. */
12059 help_echo_object = help_echo_window = Qnil;
12060 help_echo_pos = -1;
12061 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12062 if (NILP (help_echo_string))
12063 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12064 }
12065
12066 #endif /* HAVE_WINDOW_SYSTEM */
12067
12068
12069 \f
12070 /************************************************************************
12071 Horizontal scrolling
12072 ************************************************************************/
12073
12074 static int hscroll_window_tree (Lisp_Object);
12075 static int hscroll_windows (Lisp_Object);
12076
12077 /* For all leaf windows in the window tree rooted at WINDOW, set their
12078 hscroll value so that PT is (i) visible in the window, and (ii) so
12079 that it is not within a certain margin at the window's left and
12080 right border. Value is non-zero if any window's hscroll has been
12081 changed. */
12082
12083 static int
12084 hscroll_window_tree (Lisp_Object window)
12085 {
12086 int hscrolled_p = 0;
12087 int hscroll_relative_p = FLOATP (Vhscroll_step);
12088 int hscroll_step_abs = 0;
12089 double hscroll_step_rel = 0;
12090
12091 if (hscroll_relative_p)
12092 {
12093 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12094 if (hscroll_step_rel < 0)
12095 {
12096 hscroll_relative_p = 0;
12097 hscroll_step_abs = 0;
12098 }
12099 }
12100 else if (INTEGERP (Vhscroll_step))
12101 {
12102 hscroll_step_abs = XINT (Vhscroll_step);
12103 if (hscroll_step_abs < 0)
12104 hscroll_step_abs = 0;
12105 }
12106 else
12107 hscroll_step_abs = 0;
12108
12109 while (WINDOWP (window))
12110 {
12111 struct window *w = XWINDOW (window);
12112
12113 if (WINDOWP (w->hchild))
12114 hscrolled_p |= hscroll_window_tree (w->hchild);
12115 else if (WINDOWP (w->vchild))
12116 hscrolled_p |= hscroll_window_tree (w->vchild);
12117 else if (w->cursor.vpos >= 0)
12118 {
12119 int h_margin;
12120 int text_area_width;
12121 struct glyph_row *current_cursor_row
12122 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12123 struct glyph_row *desired_cursor_row
12124 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12125 struct glyph_row *cursor_row
12126 = (desired_cursor_row->enabled_p
12127 ? desired_cursor_row
12128 : current_cursor_row);
12129 int row_r2l_p = cursor_row->reversed_p;
12130
12131 text_area_width = window_box_width (w, TEXT_AREA);
12132
12133 /* Scroll when cursor is inside this scroll margin. */
12134 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12135
12136 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12137 /* For left-to-right rows, hscroll when cursor is either
12138 (i) inside the right hscroll margin, or (ii) if it is
12139 inside the left margin and the window is already
12140 hscrolled. */
12141 && ((!row_r2l_p
12142 && ((XFASTINT (w->hscroll)
12143 && w->cursor.x <= h_margin)
12144 || (cursor_row->enabled_p
12145 && cursor_row->truncated_on_right_p
12146 && (w->cursor.x >= text_area_width - h_margin))))
12147 /* For right-to-left rows, the logic is similar,
12148 except that rules for scrolling to left and right
12149 are reversed. E.g., if cursor.x <= h_margin, we
12150 need to hscroll "to the right" unconditionally,
12151 and that will scroll the screen to the left so as
12152 to reveal the next portion of the row. */
12153 || (row_r2l_p
12154 && ((cursor_row->enabled_p
12155 /* FIXME: It is confusing to set the
12156 truncated_on_right_p flag when R2L rows
12157 are actually truncated on the left. */
12158 && cursor_row->truncated_on_right_p
12159 && w->cursor.x <= h_margin)
12160 || (XFASTINT (w->hscroll)
12161 && (w->cursor.x >= text_area_width - h_margin))))))
12162 {
12163 struct it it;
12164 int hscroll;
12165 struct buffer *saved_current_buffer;
12166 EMACS_INT pt;
12167 int wanted_x;
12168
12169 /* Find point in a display of infinite width. */
12170 saved_current_buffer = current_buffer;
12171 current_buffer = XBUFFER (w->buffer);
12172
12173 if (w == XWINDOW (selected_window))
12174 pt = PT;
12175 else
12176 {
12177 pt = marker_position (w->pointm);
12178 pt = max (BEGV, pt);
12179 pt = min (ZV, pt);
12180 }
12181
12182 /* Move iterator to pt starting at cursor_row->start in
12183 a line with infinite width. */
12184 init_to_row_start (&it, w, cursor_row);
12185 it.last_visible_x = INFINITY;
12186 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12187 current_buffer = saved_current_buffer;
12188
12189 /* Position cursor in window. */
12190 if (!hscroll_relative_p && hscroll_step_abs == 0)
12191 hscroll = max (0, (it.current_x
12192 - (ITERATOR_AT_END_OF_LINE_P (&it)
12193 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12194 : (text_area_width / 2))))
12195 / FRAME_COLUMN_WIDTH (it.f);
12196 else if ((!row_r2l_p
12197 && w->cursor.x >= text_area_width - h_margin)
12198 || (row_r2l_p && w->cursor.x <= h_margin))
12199 {
12200 if (hscroll_relative_p)
12201 wanted_x = text_area_width * (1 - hscroll_step_rel)
12202 - h_margin;
12203 else
12204 wanted_x = text_area_width
12205 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12206 - h_margin;
12207 hscroll
12208 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12209 }
12210 else
12211 {
12212 if (hscroll_relative_p)
12213 wanted_x = text_area_width * hscroll_step_rel
12214 + h_margin;
12215 else
12216 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12217 + h_margin;
12218 hscroll
12219 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12220 }
12221 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12222
12223 /* Don't prevent redisplay optimizations if hscroll
12224 hasn't changed, as it will unnecessarily slow down
12225 redisplay. */
12226 if (XFASTINT (w->hscroll) != hscroll)
12227 {
12228 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12229 w->hscroll = make_number (hscroll);
12230 hscrolled_p = 1;
12231 }
12232 }
12233 }
12234
12235 window = w->next;
12236 }
12237
12238 /* Value is non-zero if hscroll of any leaf window has been changed. */
12239 return hscrolled_p;
12240 }
12241
12242
12243 /* Set hscroll so that cursor is visible and not inside horizontal
12244 scroll margins for all windows in the tree rooted at WINDOW. See
12245 also hscroll_window_tree above. Value is non-zero if any window's
12246 hscroll has been changed. If it has, desired matrices on the frame
12247 of WINDOW are cleared. */
12248
12249 static int
12250 hscroll_windows (Lisp_Object window)
12251 {
12252 int hscrolled_p = hscroll_window_tree (window);
12253 if (hscrolled_p)
12254 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12255 return hscrolled_p;
12256 }
12257
12258
12259 \f
12260 /************************************************************************
12261 Redisplay
12262 ************************************************************************/
12263
12264 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12265 to a non-zero value. This is sometimes handy to have in a debugger
12266 session. */
12267
12268 #if GLYPH_DEBUG
12269
12270 /* First and last unchanged row for try_window_id. */
12271
12272 static int debug_first_unchanged_at_end_vpos;
12273 static int debug_last_unchanged_at_beg_vpos;
12274
12275 /* Delta vpos and y. */
12276
12277 static int debug_dvpos, debug_dy;
12278
12279 /* Delta in characters and bytes for try_window_id. */
12280
12281 static EMACS_INT debug_delta, debug_delta_bytes;
12282
12283 /* Values of window_end_pos and window_end_vpos at the end of
12284 try_window_id. */
12285
12286 static EMACS_INT debug_end_vpos;
12287
12288 /* Append a string to W->desired_matrix->method. FMT is a printf
12289 format string. If trace_redisplay_p is non-zero also printf the
12290 resulting string to stderr. */
12291
12292 static void debug_method_add (struct window *, char const *, ...)
12293 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12294
12295 static void
12296 debug_method_add (struct window *w, char const *fmt, ...)
12297 {
12298 char buffer[512];
12299 char *method = w->desired_matrix->method;
12300 int len = strlen (method);
12301 int size = sizeof w->desired_matrix->method;
12302 int remaining = size - len - 1;
12303 va_list ap;
12304
12305 va_start (ap, fmt);
12306 vsprintf (buffer, fmt, ap);
12307 va_end (ap);
12308 if (len && remaining)
12309 {
12310 method[len] = '|';
12311 --remaining, ++len;
12312 }
12313
12314 strncpy (method + len, buffer, remaining);
12315
12316 if (trace_redisplay_p)
12317 fprintf (stderr, "%p (%s): %s\n",
12318 w,
12319 ((BUFFERP (w->buffer)
12320 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12321 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12322 : "no buffer"),
12323 buffer);
12324 }
12325
12326 #endif /* GLYPH_DEBUG */
12327
12328
12329 /* Value is non-zero if all changes in window W, which displays
12330 current_buffer, are in the text between START and END. START is a
12331 buffer position, END is given as a distance from Z. Used in
12332 redisplay_internal for display optimization. */
12333
12334 static inline int
12335 text_outside_line_unchanged_p (struct window *w,
12336 EMACS_INT start, EMACS_INT end)
12337 {
12338 int unchanged_p = 1;
12339
12340 /* If text or overlays have changed, see where. */
12341 if (XFASTINT (w->last_modified) < MODIFF
12342 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12343 {
12344 /* Gap in the line? */
12345 if (GPT < start || Z - GPT < end)
12346 unchanged_p = 0;
12347
12348 /* Changes start in front of the line, or end after it? */
12349 if (unchanged_p
12350 && (BEG_UNCHANGED < start - 1
12351 || END_UNCHANGED < end))
12352 unchanged_p = 0;
12353
12354 /* If selective display, can't optimize if changes start at the
12355 beginning of the line. */
12356 if (unchanged_p
12357 && INTEGERP (BVAR (current_buffer, selective_display))
12358 && XINT (BVAR (current_buffer, selective_display)) > 0
12359 && (BEG_UNCHANGED < start || GPT <= start))
12360 unchanged_p = 0;
12361
12362 /* If there are overlays at the start or end of the line, these
12363 may have overlay strings with newlines in them. A change at
12364 START, for instance, may actually concern the display of such
12365 overlay strings as well, and they are displayed on different
12366 lines. So, quickly rule out this case. (For the future, it
12367 might be desirable to implement something more telling than
12368 just BEG/END_UNCHANGED.) */
12369 if (unchanged_p)
12370 {
12371 if (BEG + BEG_UNCHANGED == start
12372 && overlay_touches_p (start))
12373 unchanged_p = 0;
12374 if (END_UNCHANGED == end
12375 && overlay_touches_p (Z - end))
12376 unchanged_p = 0;
12377 }
12378
12379 /* Under bidi reordering, adding or deleting a character in the
12380 beginning of a paragraph, before the first strong directional
12381 character, can change the base direction of the paragraph (unless
12382 the buffer specifies a fixed paragraph direction), which will
12383 require to redisplay the whole paragraph. It might be worthwhile
12384 to find the paragraph limits and widen the range of redisplayed
12385 lines to that, but for now just give up this optimization. */
12386 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12387 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12388 unchanged_p = 0;
12389 }
12390
12391 return unchanged_p;
12392 }
12393
12394
12395 /* Do a frame update, taking possible shortcuts into account. This is
12396 the main external entry point for redisplay.
12397
12398 If the last redisplay displayed an echo area message and that message
12399 is no longer requested, we clear the echo area or bring back the
12400 mini-buffer if that is in use. */
12401
12402 void
12403 redisplay (void)
12404 {
12405 redisplay_internal ();
12406 }
12407
12408
12409 static Lisp_Object
12410 overlay_arrow_string_or_property (Lisp_Object var)
12411 {
12412 Lisp_Object val;
12413
12414 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12415 return val;
12416
12417 return Voverlay_arrow_string;
12418 }
12419
12420 /* Return 1 if there are any overlay-arrows in current_buffer. */
12421 static int
12422 overlay_arrow_in_current_buffer_p (void)
12423 {
12424 Lisp_Object vlist;
12425
12426 for (vlist = Voverlay_arrow_variable_list;
12427 CONSP (vlist);
12428 vlist = XCDR (vlist))
12429 {
12430 Lisp_Object var = XCAR (vlist);
12431 Lisp_Object val;
12432
12433 if (!SYMBOLP (var))
12434 continue;
12435 val = find_symbol_value (var);
12436 if (MARKERP (val)
12437 && current_buffer == XMARKER (val)->buffer)
12438 return 1;
12439 }
12440 return 0;
12441 }
12442
12443
12444 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12445 has changed. */
12446
12447 static int
12448 overlay_arrows_changed_p (void)
12449 {
12450 Lisp_Object vlist;
12451
12452 for (vlist = Voverlay_arrow_variable_list;
12453 CONSP (vlist);
12454 vlist = XCDR (vlist))
12455 {
12456 Lisp_Object var = XCAR (vlist);
12457 Lisp_Object val, pstr;
12458
12459 if (!SYMBOLP (var))
12460 continue;
12461 val = find_symbol_value (var);
12462 if (!MARKERP (val))
12463 continue;
12464 if (! EQ (COERCE_MARKER (val),
12465 Fget (var, Qlast_arrow_position))
12466 || ! (pstr = overlay_arrow_string_or_property (var),
12467 EQ (pstr, Fget (var, Qlast_arrow_string))))
12468 return 1;
12469 }
12470 return 0;
12471 }
12472
12473 /* Mark overlay arrows to be updated on next redisplay. */
12474
12475 static void
12476 update_overlay_arrows (int up_to_date)
12477 {
12478 Lisp_Object vlist;
12479
12480 for (vlist = Voverlay_arrow_variable_list;
12481 CONSP (vlist);
12482 vlist = XCDR (vlist))
12483 {
12484 Lisp_Object var = XCAR (vlist);
12485
12486 if (!SYMBOLP (var))
12487 continue;
12488
12489 if (up_to_date > 0)
12490 {
12491 Lisp_Object val = find_symbol_value (var);
12492 Fput (var, Qlast_arrow_position,
12493 COERCE_MARKER (val));
12494 Fput (var, Qlast_arrow_string,
12495 overlay_arrow_string_or_property (var));
12496 }
12497 else if (up_to_date < 0
12498 || !NILP (Fget (var, Qlast_arrow_position)))
12499 {
12500 Fput (var, Qlast_arrow_position, Qt);
12501 Fput (var, Qlast_arrow_string, Qt);
12502 }
12503 }
12504 }
12505
12506
12507 /* Return overlay arrow string to display at row.
12508 Return integer (bitmap number) for arrow bitmap in left fringe.
12509 Return nil if no overlay arrow. */
12510
12511 static Lisp_Object
12512 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12513 {
12514 Lisp_Object vlist;
12515
12516 for (vlist = Voverlay_arrow_variable_list;
12517 CONSP (vlist);
12518 vlist = XCDR (vlist))
12519 {
12520 Lisp_Object var = XCAR (vlist);
12521 Lisp_Object val;
12522
12523 if (!SYMBOLP (var))
12524 continue;
12525
12526 val = find_symbol_value (var);
12527
12528 if (MARKERP (val)
12529 && current_buffer == XMARKER (val)->buffer
12530 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12531 {
12532 if (FRAME_WINDOW_P (it->f)
12533 /* FIXME: if ROW->reversed_p is set, this should test
12534 the right fringe, not the left one. */
12535 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12536 {
12537 #ifdef HAVE_WINDOW_SYSTEM
12538 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12539 {
12540 int fringe_bitmap;
12541 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12542 return make_number (fringe_bitmap);
12543 }
12544 #endif
12545 return make_number (-1); /* Use default arrow bitmap */
12546 }
12547 return overlay_arrow_string_or_property (var);
12548 }
12549 }
12550
12551 return Qnil;
12552 }
12553
12554 /* Return 1 if point moved out of or into a composition. Otherwise
12555 return 0. PREV_BUF and PREV_PT are the last point buffer and
12556 position. BUF and PT are the current point buffer and position. */
12557
12558 static int
12559 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12560 struct buffer *buf, EMACS_INT pt)
12561 {
12562 EMACS_INT start, end;
12563 Lisp_Object prop;
12564 Lisp_Object buffer;
12565
12566 XSETBUFFER (buffer, buf);
12567 /* Check a composition at the last point if point moved within the
12568 same buffer. */
12569 if (prev_buf == buf)
12570 {
12571 if (prev_pt == pt)
12572 /* Point didn't move. */
12573 return 0;
12574
12575 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12576 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12577 && COMPOSITION_VALID_P (start, end, prop)
12578 && start < prev_pt && end > prev_pt)
12579 /* The last point was within the composition. Return 1 iff
12580 point moved out of the composition. */
12581 return (pt <= start || pt >= end);
12582 }
12583
12584 /* Check a composition at the current point. */
12585 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12586 && find_composition (pt, -1, &start, &end, &prop, buffer)
12587 && COMPOSITION_VALID_P (start, end, prop)
12588 && start < pt && end > pt);
12589 }
12590
12591
12592 /* Reconsider the setting of B->clip_changed which is displayed
12593 in window W. */
12594
12595 static inline void
12596 reconsider_clip_changes (struct window *w, struct buffer *b)
12597 {
12598 if (b->clip_changed
12599 && !NILP (w->window_end_valid)
12600 && w->current_matrix->buffer == b
12601 && w->current_matrix->zv == BUF_ZV (b)
12602 && w->current_matrix->begv == BUF_BEGV (b))
12603 b->clip_changed = 0;
12604
12605 /* If display wasn't paused, and W is not a tool bar window, see if
12606 point has been moved into or out of a composition. In that case,
12607 we set b->clip_changed to 1 to force updating the screen. If
12608 b->clip_changed has already been set to 1, we can skip this
12609 check. */
12610 if (!b->clip_changed
12611 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12612 {
12613 EMACS_INT pt;
12614
12615 if (w == XWINDOW (selected_window))
12616 pt = PT;
12617 else
12618 pt = marker_position (w->pointm);
12619
12620 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12621 || pt != XINT (w->last_point))
12622 && check_point_in_composition (w->current_matrix->buffer,
12623 XINT (w->last_point),
12624 XBUFFER (w->buffer), pt))
12625 b->clip_changed = 1;
12626 }
12627 }
12628 \f
12629
12630 /* Select FRAME to forward the values of frame-local variables into C
12631 variables so that the redisplay routines can access those values
12632 directly. */
12633
12634 static void
12635 select_frame_for_redisplay (Lisp_Object frame)
12636 {
12637 Lisp_Object tail, tem;
12638 Lisp_Object old = selected_frame;
12639 struct Lisp_Symbol *sym;
12640
12641 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12642
12643 selected_frame = frame;
12644
12645 do {
12646 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12647 if (CONSP (XCAR (tail))
12648 && (tem = XCAR (XCAR (tail)),
12649 SYMBOLP (tem))
12650 && (sym = indirect_variable (XSYMBOL (tem)),
12651 sym->redirect == SYMBOL_LOCALIZED)
12652 && sym->val.blv->frame_local)
12653 /* Use find_symbol_value rather than Fsymbol_value
12654 to avoid an error if it is void. */
12655 find_symbol_value (tem);
12656 } while (!EQ (frame, old) && (frame = old, 1));
12657 }
12658
12659
12660 #define STOP_POLLING \
12661 do { if (! polling_stopped_here) stop_polling (); \
12662 polling_stopped_here = 1; } while (0)
12663
12664 #define RESUME_POLLING \
12665 do { if (polling_stopped_here) start_polling (); \
12666 polling_stopped_here = 0; } while (0)
12667
12668
12669 /* Perhaps in the future avoid recentering windows if it
12670 is not necessary; currently that causes some problems. */
12671
12672 static void
12673 redisplay_internal (void)
12674 {
12675 struct window *w = XWINDOW (selected_window);
12676 struct window *sw;
12677 struct frame *fr;
12678 int pending;
12679 int must_finish = 0;
12680 struct text_pos tlbufpos, tlendpos;
12681 int number_of_visible_frames;
12682 int count, count1;
12683 struct frame *sf;
12684 int polling_stopped_here = 0;
12685 Lisp_Object old_frame = selected_frame;
12686
12687 /* Non-zero means redisplay has to consider all windows on all
12688 frames. Zero means, only selected_window is considered. */
12689 int consider_all_windows_p;
12690
12691 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12692
12693 /* No redisplay if running in batch mode or frame is not yet fully
12694 initialized, or redisplay is explicitly turned off by setting
12695 Vinhibit_redisplay. */
12696 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12697 || !NILP (Vinhibit_redisplay))
12698 return;
12699
12700 /* Don't examine these until after testing Vinhibit_redisplay.
12701 When Emacs is shutting down, perhaps because its connection to
12702 X has dropped, we should not look at them at all. */
12703 fr = XFRAME (w->frame);
12704 sf = SELECTED_FRAME ();
12705
12706 if (!fr->glyphs_initialized_p)
12707 return;
12708
12709 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12710 if (popup_activated ())
12711 return;
12712 #endif
12713
12714 /* I don't think this happens but let's be paranoid. */
12715 if (redisplaying_p)
12716 return;
12717
12718 /* Record a function that resets redisplaying_p to its old value
12719 when we leave this function. */
12720 count = SPECPDL_INDEX ();
12721 record_unwind_protect (unwind_redisplay,
12722 Fcons (make_number (redisplaying_p), selected_frame));
12723 ++redisplaying_p;
12724 specbind (Qinhibit_free_realized_faces, Qnil);
12725
12726 {
12727 Lisp_Object tail, frame;
12728
12729 FOR_EACH_FRAME (tail, frame)
12730 {
12731 struct frame *f = XFRAME (frame);
12732 f->already_hscrolled_p = 0;
12733 }
12734 }
12735
12736 retry:
12737 /* Remember the currently selected window. */
12738 sw = w;
12739
12740 if (!EQ (old_frame, selected_frame)
12741 && FRAME_LIVE_P (XFRAME (old_frame)))
12742 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12743 selected_frame and selected_window to be temporarily out-of-sync so
12744 when we come back here via `goto retry', we need to resync because we
12745 may need to run Elisp code (via prepare_menu_bars). */
12746 select_frame_for_redisplay (old_frame);
12747
12748 pending = 0;
12749 reconsider_clip_changes (w, current_buffer);
12750 last_escape_glyph_frame = NULL;
12751 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12752 last_glyphless_glyph_frame = NULL;
12753 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12754
12755 /* If new fonts have been loaded that make a glyph matrix adjustment
12756 necessary, do it. */
12757 if (fonts_changed_p)
12758 {
12759 adjust_glyphs (NULL);
12760 ++windows_or_buffers_changed;
12761 fonts_changed_p = 0;
12762 }
12763
12764 /* If face_change_count is non-zero, init_iterator will free all
12765 realized faces, which includes the faces referenced from current
12766 matrices. So, we can't reuse current matrices in this case. */
12767 if (face_change_count)
12768 ++windows_or_buffers_changed;
12769
12770 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12771 && FRAME_TTY (sf)->previous_frame != sf)
12772 {
12773 /* Since frames on a single ASCII terminal share the same
12774 display area, displaying a different frame means redisplay
12775 the whole thing. */
12776 windows_or_buffers_changed++;
12777 SET_FRAME_GARBAGED (sf);
12778 #ifndef DOS_NT
12779 set_tty_color_mode (FRAME_TTY (sf), sf);
12780 #endif
12781 FRAME_TTY (sf)->previous_frame = sf;
12782 }
12783
12784 /* Set the visible flags for all frames. Do this before checking
12785 for resized or garbaged frames; they want to know if their frames
12786 are visible. See the comment in frame.h for
12787 FRAME_SAMPLE_VISIBILITY. */
12788 {
12789 Lisp_Object tail, frame;
12790
12791 number_of_visible_frames = 0;
12792
12793 FOR_EACH_FRAME (tail, frame)
12794 {
12795 struct frame *f = XFRAME (frame);
12796
12797 FRAME_SAMPLE_VISIBILITY (f);
12798 if (FRAME_VISIBLE_P (f))
12799 ++number_of_visible_frames;
12800 clear_desired_matrices (f);
12801 }
12802 }
12803
12804 /* Notice any pending interrupt request to change frame size. */
12805 do_pending_window_change (1);
12806
12807 /* do_pending_window_change could change the selected_window due to
12808 frame resizing which makes the selected window too small. */
12809 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12810 {
12811 sw = w;
12812 reconsider_clip_changes (w, current_buffer);
12813 }
12814
12815 /* Clear frames marked as garbaged. */
12816 if (frame_garbaged)
12817 clear_garbaged_frames ();
12818
12819 /* Build menubar and tool-bar items. */
12820 if (NILP (Vmemory_full))
12821 prepare_menu_bars ();
12822
12823 if (windows_or_buffers_changed)
12824 update_mode_lines++;
12825
12826 /* Detect case that we need to write or remove a star in the mode line. */
12827 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12828 {
12829 w->update_mode_line = Qt;
12830 if (buffer_shared > 1)
12831 update_mode_lines++;
12832 }
12833
12834 /* Avoid invocation of point motion hooks by `current_column' below. */
12835 count1 = SPECPDL_INDEX ();
12836 specbind (Qinhibit_point_motion_hooks, Qt);
12837
12838 /* If %c is in the mode line, update it if needed. */
12839 if (!NILP (w->column_number_displayed)
12840 /* This alternative quickly identifies a common case
12841 where no change is needed. */
12842 && !(PT == XFASTINT (w->last_point)
12843 && XFASTINT (w->last_modified) >= MODIFF
12844 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12845 && (XFASTINT (w->column_number_displayed) != current_column ()))
12846 w->update_mode_line = Qt;
12847
12848 unbind_to (count1, Qnil);
12849
12850 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12851
12852 /* The variable buffer_shared is set in redisplay_window and
12853 indicates that we redisplay a buffer in different windows. See
12854 there. */
12855 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12856 || cursor_type_changed);
12857
12858 /* If specs for an arrow have changed, do thorough redisplay
12859 to ensure we remove any arrow that should no longer exist. */
12860 if (overlay_arrows_changed_p ())
12861 consider_all_windows_p = windows_or_buffers_changed = 1;
12862
12863 /* Normally the message* functions will have already displayed and
12864 updated the echo area, but the frame may have been trashed, or
12865 the update may have been preempted, so display the echo area
12866 again here. Checking message_cleared_p captures the case that
12867 the echo area should be cleared. */
12868 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12869 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12870 || (message_cleared_p
12871 && minibuf_level == 0
12872 /* If the mini-window is currently selected, this means the
12873 echo-area doesn't show through. */
12874 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12875 {
12876 int window_height_changed_p = echo_area_display (0);
12877 must_finish = 1;
12878
12879 /* If we don't display the current message, don't clear the
12880 message_cleared_p flag, because, if we did, we wouldn't clear
12881 the echo area in the next redisplay which doesn't preserve
12882 the echo area. */
12883 if (!display_last_displayed_message_p)
12884 message_cleared_p = 0;
12885
12886 if (fonts_changed_p)
12887 goto retry;
12888 else if (window_height_changed_p)
12889 {
12890 consider_all_windows_p = 1;
12891 ++update_mode_lines;
12892 ++windows_or_buffers_changed;
12893
12894 /* If window configuration was changed, frames may have been
12895 marked garbaged. Clear them or we will experience
12896 surprises wrt scrolling. */
12897 if (frame_garbaged)
12898 clear_garbaged_frames ();
12899 }
12900 }
12901 else if (EQ (selected_window, minibuf_window)
12902 && (current_buffer->clip_changed
12903 || XFASTINT (w->last_modified) < MODIFF
12904 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12905 && resize_mini_window (w, 0))
12906 {
12907 /* Resized active mini-window to fit the size of what it is
12908 showing if its contents might have changed. */
12909 must_finish = 1;
12910 /* FIXME: this causes all frames to be updated, which seems unnecessary
12911 since only the current frame needs to be considered. This function needs
12912 to be rewritten with two variables, consider_all_windows and
12913 consider_all_frames. */
12914 consider_all_windows_p = 1;
12915 ++windows_or_buffers_changed;
12916 ++update_mode_lines;
12917
12918 /* If window configuration was changed, frames may have been
12919 marked garbaged. Clear them or we will experience
12920 surprises wrt scrolling. */
12921 if (frame_garbaged)
12922 clear_garbaged_frames ();
12923 }
12924
12925
12926 /* If showing the region, and mark has changed, we must redisplay
12927 the whole window. The assignment to this_line_start_pos prevents
12928 the optimization directly below this if-statement. */
12929 if (((!NILP (Vtransient_mark_mode)
12930 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12931 != !NILP (w->region_showing))
12932 || (!NILP (w->region_showing)
12933 && !EQ (w->region_showing,
12934 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12935 CHARPOS (this_line_start_pos) = 0;
12936
12937 /* Optimize the case that only the line containing the cursor in the
12938 selected window has changed. Variables starting with this_ are
12939 set in display_line and record information about the line
12940 containing the cursor. */
12941 tlbufpos = this_line_start_pos;
12942 tlendpos = this_line_end_pos;
12943 if (!consider_all_windows_p
12944 && CHARPOS (tlbufpos) > 0
12945 && NILP (w->update_mode_line)
12946 && !current_buffer->clip_changed
12947 && !current_buffer->prevent_redisplay_optimizations_p
12948 && FRAME_VISIBLE_P (XFRAME (w->frame))
12949 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12950 /* Make sure recorded data applies to current buffer, etc. */
12951 && this_line_buffer == current_buffer
12952 && current_buffer == XBUFFER (w->buffer)
12953 && NILP (w->force_start)
12954 && NILP (w->optional_new_start)
12955 /* Point must be on the line that we have info recorded about. */
12956 && PT >= CHARPOS (tlbufpos)
12957 && PT <= Z - CHARPOS (tlendpos)
12958 /* All text outside that line, including its final newline,
12959 must be unchanged. */
12960 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12961 CHARPOS (tlendpos)))
12962 {
12963 if (CHARPOS (tlbufpos) > BEGV
12964 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12965 && (CHARPOS (tlbufpos) == ZV
12966 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12967 /* Former continuation line has disappeared by becoming empty. */
12968 goto cancel;
12969 else if (XFASTINT (w->last_modified) < MODIFF
12970 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12971 || MINI_WINDOW_P (w))
12972 {
12973 /* We have to handle the case of continuation around a
12974 wide-column character (see the comment in indent.c around
12975 line 1340).
12976
12977 For instance, in the following case:
12978
12979 -------- Insert --------
12980 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12981 J_I_ ==> J_I_ `^^' are cursors.
12982 ^^ ^^
12983 -------- --------
12984
12985 As we have to redraw the line above, we cannot use this
12986 optimization. */
12987
12988 struct it it;
12989 int line_height_before = this_line_pixel_height;
12990
12991 /* Note that start_display will handle the case that the
12992 line starting at tlbufpos is a continuation line. */
12993 start_display (&it, w, tlbufpos);
12994
12995 /* Implementation note: It this still necessary? */
12996 if (it.current_x != this_line_start_x)
12997 goto cancel;
12998
12999 TRACE ((stderr, "trying display optimization 1\n"));
13000 w->cursor.vpos = -1;
13001 overlay_arrow_seen = 0;
13002 it.vpos = this_line_vpos;
13003 it.current_y = this_line_y;
13004 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13005 display_line (&it);
13006
13007 /* If line contains point, is not continued,
13008 and ends at same distance from eob as before, we win. */
13009 if (w->cursor.vpos >= 0
13010 /* Line is not continued, otherwise this_line_start_pos
13011 would have been set to 0 in display_line. */
13012 && CHARPOS (this_line_start_pos)
13013 /* Line ends as before. */
13014 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13015 /* Line has same height as before. Otherwise other lines
13016 would have to be shifted up or down. */
13017 && this_line_pixel_height == line_height_before)
13018 {
13019 /* If this is not the window's last line, we must adjust
13020 the charstarts of the lines below. */
13021 if (it.current_y < it.last_visible_y)
13022 {
13023 struct glyph_row *row
13024 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13025 EMACS_INT delta, delta_bytes;
13026
13027 /* We used to distinguish between two cases here,
13028 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13029 when the line ends in a newline or the end of the
13030 buffer's accessible portion. But both cases did
13031 the same, so they were collapsed. */
13032 delta = (Z
13033 - CHARPOS (tlendpos)
13034 - MATRIX_ROW_START_CHARPOS (row));
13035 delta_bytes = (Z_BYTE
13036 - BYTEPOS (tlendpos)
13037 - MATRIX_ROW_START_BYTEPOS (row));
13038
13039 increment_matrix_positions (w->current_matrix,
13040 this_line_vpos + 1,
13041 w->current_matrix->nrows,
13042 delta, delta_bytes);
13043 }
13044
13045 /* If this row displays text now but previously didn't,
13046 or vice versa, w->window_end_vpos may have to be
13047 adjusted. */
13048 if ((it.glyph_row - 1)->displays_text_p)
13049 {
13050 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13051 XSETINT (w->window_end_vpos, this_line_vpos);
13052 }
13053 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13054 && this_line_vpos > 0)
13055 XSETINT (w->window_end_vpos, this_line_vpos - 1);
13056 w->window_end_valid = Qnil;
13057
13058 /* Update hint: No need to try to scroll in update_window. */
13059 w->desired_matrix->no_scrolling_p = 1;
13060
13061 #if GLYPH_DEBUG
13062 *w->desired_matrix->method = 0;
13063 debug_method_add (w, "optimization 1");
13064 #endif
13065 #ifdef HAVE_WINDOW_SYSTEM
13066 update_window_fringes (w, 0);
13067 #endif
13068 goto update;
13069 }
13070 else
13071 goto cancel;
13072 }
13073 else if (/* Cursor position hasn't changed. */
13074 PT == XFASTINT (w->last_point)
13075 /* Make sure the cursor was last displayed
13076 in this window. Otherwise we have to reposition it. */
13077 && 0 <= w->cursor.vpos
13078 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13079 {
13080 if (!must_finish)
13081 {
13082 do_pending_window_change (1);
13083 /* If selected_window changed, redisplay again. */
13084 if (WINDOWP (selected_window)
13085 && (w = XWINDOW (selected_window)) != sw)
13086 goto retry;
13087
13088 /* We used to always goto end_of_redisplay here, but this
13089 isn't enough if we have a blinking cursor. */
13090 if (w->cursor_off_p == w->last_cursor_off_p)
13091 goto end_of_redisplay;
13092 }
13093 goto update;
13094 }
13095 /* If highlighting the region, or if the cursor is in the echo area,
13096 then we can't just move the cursor. */
13097 else if (! (!NILP (Vtransient_mark_mode)
13098 && !NILP (BVAR (current_buffer, mark_active)))
13099 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
13100 || highlight_nonselected_windows)
13101 && NILP (w->region_showing)
13102 && NILP (Vshow_trailing_whitespace)
13103 && !cursor_in_echo_area)
13104 {
13105 struct it it;
13106 struct glyph_row *row;
13107
13108 /* Skip from tlbufpos to PT and see where it is. Note that
13109 PT may be in invisible text. If so, we will end at the
13110 next visible position. */
13111 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13112 NULL, DEFAULT_FACE_ID);
13113 it.current_x = this_line_start_x;
13114 it.current_y = this_line_y;
13115 it.vpos = this_line_vpos;
13116
13117 /* The call to move_it_to stops in front of PT, but
13118 moves over before-strings. */
13119 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13120
13121 if (it.vpos == this_line_vpos
13122 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13123 row->enabled_p))
13124 {
13125 xassert (this_line_vpos == it.vpos);
13126 xassert (this_line_y == it.current_y);
13127 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13128 #if GLYPH_DEBUG
13129 *w->desired_matrix->method = 0;
13130 debug_method_add (w, "optimization 3");
13131 #endif
13132 goto update;
13133 }
13134 else
13135 goto cancel;
13136 }
13137
13138 cancel:
13139 /* Text changed drastically or point moved off of line. */
13140 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13141 }
13142
13143 CHARPOS (this_line_start_pos) = 0;
13144 consider_all_windows_p |= buffer_shared > 1;
13145 ++clear_face_cache_count;
13146 #ifdef HAVE_WINDOW_SYSTEM
13147 ++clear_image_cache_count;
13148 #endif
13149
13150 /* Build desired matrices, and update the display. If
13151 consider_all_windows_p is non-zero, do it for all windows on all
13152 frames. Otherwise do it for selected_window, only. */
13153
13154 if (consider_all_windows_p)
13155 {
13156 Lisp_Object tail, frame;
13157
13158 FOR_EACH_FRAME (tail, frame)
13159 XFRAME (frame)->updated_p = 0;
13160
13161 /* Recompute # windows showing selected buffer. This will be
13162 incremented each time such a window is displayed. */
13163 buffer_shared = 0;
13164
13165 FOR_EACH_FRAME (tail, frame)
13166 {
13167 struct frame *f = XFRAME (frame);
13168
13169 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13170 {
13171 if (! EQ (frame, selected_frame))
13172 /* Select the frame, for the sake of frame-local
13173 variables. */
13174 select_frame_for_redisplay (frame);
13175
13176 /* Mark all the scroll bars to be removed; we'll redeem
13177 the ones we want when we redisplay their windows. */
13178 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13179 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13180
13181 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13182 redisplay_windows (FRAME_ROOT_WINDOW (f));
13183
13184 /* The X error handler may have deleted that frame. */
13185 if (!FRAME_LIVE_P (f))
13186 continue;
13187
13188 /* Any scroll bars which redisplay_windows should have
13189 nuked should now go away. */
13190 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13191 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13192
13193 /* If fonts changed, display again. */
13194 /* ??? rms: I suspect it is a mistake to jump all the way
13195 back to retry here. It should just retry this frame. */
13196 if (fonts_changed_p)
13197 goto retry;
13198
13199 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13200 {
13201 /* See if we have to hscroll. */
13202 if (!f->already_hscrolled_p)
13203 {
13204 f->already_hscrolled_p = 1;
13205 if (hscroll_windows (f->root_window))
13206 goto retry;
13207 }
13208
13209 /* Prevent various kinds of signals during display
13210 update. stdio is not robust about handling
13211 signals, which can cause an apparent I/O
13212 error. */
13213 if (interrupt_input)
13214 unrequest_sigio ();
13215 STOP_POLLING;
13216
13217 /* Update the display. */
13218 set_window_update_flags (XWINDOW (f->root_window), 1);
13219 pending |= update_frame (f, 0, 0);
13220 f->updated_p = 1;
13221 }
13222 }
13223 }
13224
13225 if (!EQ (old_frame, selected_frame)
13226 && FRAME_LIVE_P (XFRAME (old_frame)))
13227 /* We played a bit fast-and-loose above and allowed selected_frame
13228 and selected_window to be temporarily out-of-sync but let's make
13229 sure this stays contained. */
13230 select_frame_for_redisplay (old_frame);
13231 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13232
13233 if (!pending)
13234 {
13235 /* Do the mark_window_display_accurate after all windows have
13236 been redisplayed because this call resets flags in buffers
13237 which are needed for proper redisplay. */
13238 FOR_EACH_FRAME (tail, frame)
13239 {
13240 struct frame *f = XFRAME (frame);
13241 if (f->updated_p)
13242 {
13243 mark_window_display_accurate (f->root_window, 1);
13244 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13245 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13246 }
13247 }
13248 }
13249 }
13250 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13251 {
13252 Lisp_Object mini_window;
13253 struct frame *mini_frame;
13254
13255 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13256 /* Use list_of_error, not Qerror, so that
13257 we catch only errors and don't run the debugger. */
13258 internal_condition_case_1 (redisplay_window_1, selected_window,
13259 list_of_error,
13260 redisplay_window_error);
13261
13262 /* Compare desired and current matrices, perform output. */
13263
13264 update:
13265 /* If fonts changed, display again. */
13266 if (fonts_changed_p)
13267 goto retry;
13268
13269 /* Prevent various kinds of signals during display update.
13270 stdio is not robust about handling signals,
13271 which can cause an apparent I/O error. */
13272 if (interrupt_input)
13273 unrequest_sigio ();
13274 STOP_POLLING;
13275
13276 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13277 {
13278 if (hscroll_windows (selected_window))
13279 goto retry;
13280
13281 XWINDOW (selected_window)->must_be_updated_p = 1;
13282 pending = update_frame (sf, 0, 0);
13283 }
13284
13285 /* We may have called echo_area_display at the top of this
13286 function. If the echo area is on another frame, that may
13287 have put text on a frame other than the selected one, so the
13288 above call to update_frame would not have caught it. Catch
13289 it here. */
13290 mini_window = FRAME_MINIBUF_WINDOW (sf);
13291 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13292
13293 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13294 {
13295 XWINDOW (mini_window)->must_be_updated_p = 1;
13296 pending |= update_frame (mini_frame, 0, 0);
13297 if (!pending && hscroll_windows (mini_window))
13298 goto retry;
13299 }
13300 }
13301
13302 /* If display was paused because of pending input, make sure we do a
13303 thorough update the next time. */
13304 if (pending)
13305 {
13306 /* Prevent the optimization at the beginning of
13307 redisplay_internal that tries a single-line update of the
13308 line containing the cursor in the selected window. */
13309 CHARPOS (this_line_start_pos) = 0;
13310
13311 /* Let the overlay arrow be updated the next time. */
13312 update_overlay_arrows (0);
13313
13314 /* If we pause after scrolling, some rows in the current
13315 matrices of some windows are not valid. */
13316 if (!WINDOW_FULL_WIDTH_P (w)
13317 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13318 update_mode_lines = 1;
13319 }
13320 else
13321 {
13322 if (!consider_all_windows_p)
13323 {
13324 /* This has already been done above if
13325 consider_all_windows_p is set. */
13326 mark_window_display_accurate_1 (w, 1);
13327
13328 /* Say overlay arrows are up to date. */
13329 update_overlay_arrows (1);
13330
13331 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13332 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13333 }
13334
13335 update_mode_lines = 0;
13336 windows_or_buffers_changed = 0;
13337 cursor_type_changed = 0;
13338 }
13339
13340 /* Start SIGIO interrupts coming again. Having them off during the
13341 code above makes it less likely one will discard output, but not
13342 impossible, since there might be stuff in the system buffer here.
13343 But it is much hairier to try to do anything about that. */
13344 if (interrupt_input)
13345 request_sigio ();
13346 RESUME_POLLING;
13347
13348 /* If a frame has become visible which was not before, redisplay
13349 again, so that we display it. Expose events for such a frame
13350 (which it gets when becoming visible) don't call the parts of
13351 redisplay constructing glyphs, so simply exposing a frame won't
13352 display anything in this case. So, we have to display these
13353 frames here explicitly. */
13354 if (!pending)
13355 {
13356 Lisp_Object tail, frame;
13357 int new_count = 0;
13358
13359 FOR_EACH_FRAME (tail, frame)
13360 {
13361 int this_is_visible = 0;
13362
13363 if (XFRAME (frame)->visible)
13364 this_is_visible = 1;
13365 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13366 if (XFRAME (frame)->visible)
13367 this_is_visible = 1;
13368
13369 if (this_is_visible)
13370 new_count++;
13371 }
13372
13373 if (new_count != number_of_visible_frames)
13374 windows_or_buffers_changed++;
13375 }
13376
13377 /* Change frame size now if a change is pending. */
13378 do_pending_window_change (1);
13379
13380 /* If we just did a pending size change, or have additional
13381 visible frames, or selected_window changed, redisplay again. */
13382 if ((windows_or_buffers_changed && !pending)
13383 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13384 goto retry;
13385
13386 /* Clear the face and image caches.
13387
13388 We used to do this only if consider_all_windows_p. But the cache
13389 needs to be cleared if a timer creates images in the current
13390 buffer (e.g. the test case in Bug#6230). */
13391
13392 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13393 {
13394 clear_face_cache (0);
13395 clear_face_cache_count = 0;
13396 }
13397
13398 #ifdef HAVE_WINDOW_SYSTEM
13399 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13400 {
13401 clear_image_caches (Qnil);
13402 clear_image_cache_count = 0;
13403 }
13404 #endif /* HAVE_WINDOW_SYSTEM */
13405
13406 end_of_redisplay:
13407 unbind_to (count, Qnil);
13408 RESUME_POLLING;
13409 }
13410
13411
13412 /* Redisplay, but leave alone any recent echo area message unless
13413 another message has been requested in its place.
13414
13415 This is useful in situations where you need to redisplay but no
13416 user action has occurred, making it inappropriate for the message
13417 area to be cleared. See tracking_off and
13418 wait_reading_process_output for examples of these situations.
13419
13420 FROM_WHERE is an integer saying from where this function was
13421 called. This is useful for debugging. */
13422
13423 void
13424 redisplay_preserve_echo_area (int from_where)
13425 {
13426 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13427
13428 if (!NILP (echo_area_buffer[1]))
13429 {
13430 /* We have a previously displayed message, but no current
13431 message. Redisplay the previous message. */
13432 display_last_displayed_message_p = 1;
13433 redisplay_internal ();
13434 display_last_displayed_message_p = 0;
13435 }
13436 else
13437 redisplay_internal ();
13438
13439 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13440 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13441 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13442 }
13443
13444
13445 /* Function registered with record_unwind_protect in
13446 redisplay_internal. Reset redisplaying_p to the value it had
13447 before redisplay_internal was called, and clear
13448 prevent_freeing_realized_faces_p. It also selects the previously
13449 selected frame, unless it has been deleted (by an X connection
13450 failure during redisplay, for example). */
13451
13452 static Lisp_Object
13453 unwind_redisplay (Lisp_Object val)
13454 {
13455 Lisp_Object old_redisplaying_p, old_frame;
13456
13457 old_redisplaying_p = XCAR (val);
13458 redisplaying_p = XFASTINT (old_redisplaying_p);
13459 old_frame = XCDR (val);
13460 if (! EQ (old_frame, selected_frame)
13461 && FRAME_LIVE_P (XFRAME (old_frame)))
13462 select_frame_for_redisplay (old_frame);
13463 return Qnil;
13464 }
13465
13466
13467 /* Mark the display of window W as accurate or inaccurate. If
13468 ACCURATE_P is non-zero mark display of W as accurate. If
13469 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13470 redisplay_internal is called. */
13471
13472 static void
13473 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13474 {
13475 if (BUFFERP (w->buffer))
13476 {
13477 struct buffer *b = XBUFFER (w->buffer);
13478
13479 w->last_modified
13480 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13481 w->last_overlay_modified
13482 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13483 w->last_had_star
13484 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13485
13486 if (accurate_p)
13487 {
13488 b->clip_changed = 0;
13489 b->prevent_redisplay_optimizations_p = 0;
13490
13491 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13492 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13493 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13494 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13495
13496 w->current_matrix->buffer = b;
13497 w->current_matrix->begv = BUF_BEGV (b);
13498 w->current_matrix->zv = BUF_ZV (b);
13499
13500 w->last_cursor = w->cursor;
13501 w->last_cursor_off_p = w->cursor_off_p;
13502
13503 if (w == XWINDOW (selected_window))
13504 w->last_point = make_number (BUF_PT (b));
13505 else
13506 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13507 }
13508 }
13509
13510 if (accurate_p)
13511 {
13512 w->window_end_valid = w->buffer;
13513 w->update_mode_line = Qnil;
13514 }
13515 }
13516
13517
13518 /* Mark the display of windows in the window tree rooted at WINDOW as
13519 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13520 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13521 be redisplayed the next time redisplay_internal is called. */
13522
13523 void
13524 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13525 {
13526 struct window *w;
13527
13528 for (; !NILP (window); window = w->next)
13529 {
13530 w = XWINDOW (window);
13531 mark_window_display_accurate_1 (w, accurate_p);
13532
13533 if (!NILP (w->vchild))
13534 mark_window_display_accurate (w->vchild, accurate_p);
13535 if (!NILP (w->hchild))
13536 mark_window_display_accurate (w->hchild, accurate_p);
13537 }
13538
13539 if (accurate_p)
13540 {
13541 update_overlay_arrows (1);
13542 }
13543 else
13544 {
13545 /* Force a thorough redisplay the next time by setting
13546 last_arrow_position and last_arrow_string to t, which is
13547 unequal to any useful value of Voverlay_arrow_... */
13548 update_overlay_arrows (-1);
13549 }
13550 }
13551
13552
13553 /* Return value in display table DP (Lisp_Char_Table *) for character
13554 C. Since a display table doesn't have any parent, we don't have to
13555 follow parent. Do not call this function directly but use the
13556 macro DISP_CHAR_VECTOR. */
13557
13558 Lisp_Object
13559 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13560 {
13561 Lisp_Object val;
13562
13563 if (ASCII_CHAR_P (c))
13564 {
13565 val = dp->ascii;
13566 if (SUB_CHAR_TABLE_P (val))
13567 val = XSUB_CHAR_TABLE (val)->contents[c];
13568 }
13569 else
13570 {
13571 Lisp_Object table;
13572
13573 XSETCHAR_TABLE (table, dp);
13574 val = char_table_ref (table, c);
13575 }
13576 if (NILP (val))
13577 val = dp->defalt;
13578 return val;
13579 }
13580
13581
13582 \f
13583 /***********************************************************************
13584 Window Redisplay
13585 ***********************************************************************/
13586
13587 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13588
13589 static void
13590 redisplay_windows (Lisp_Object window)
13591 {
13592 while (!NILP (window))
13593 {
13594 struct window *w = XWINDOW (window);
13595
13596 if (!NILP (w->hchild))
13597 redisplay_windows (w->hchild);
13598 else if (!NILP (w->vchild))
13599 redisplay_windows (w->vchild);
13600 else if (!NILP (w->buffer))
13601 {
13602 displayed_buffer = XBUFFER (w->buffer);
13603 /* Use list_of_error, not Qerror, so that
13604 we catch only errors and don't run the debugger. */
13605 internal_condition_case_1 (redisplay_window_0, window,
13606 list_of_error,
13607 redisplay_window_error);
13608 }
13609
13610 window = w->next;
13611 }
13612 }
13613
13614 static Lisp_Object
13615 redisplay_window_error (Lisp_Object ignore)
13616 {
13617 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13618 return Qnil;
13619 }
13620
13621 static Lisp_Object
13622 redisplay_window_0 (Lisp_Object window)
13623 {
13624 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13625 redisplay_window (window, 0);
13626 return Qnil;
13627 }
13628
13629 static Lisp_Object
13630 redisplay_window_1 (Lisp_Object window)
13631 {
13632 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13633 redisplay_window (window, 1);
13634 return Qnil;
13635 }
13636 \f
13637
13638 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13639 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13640 which positions recorded in ROW differ from current buffer
13641 positions.
13642
13643 Return 0 if cursor is not on this row, 1 otherwise. */
13644
13645 static int
13646 set_cursor_from_row (struct window *w, struct glyph_row *row,
13647 struct glyph_matrix *matrix,
13648 EMACS_INT delta, EMACS_INT delta_bytes,
13649 int dy, int dvpos)
13650 {
13651 struct glyph *glyph = row->glyphs[TEXT_AREA];
13652 struct glyph *end = glyph + row->used[TEXT_AREA];
13653 struct glyph *cursor = NULL;
13654 /* The last known character position in row. */
13655 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13656 int x = row->x;
13657 EMACS_INT pt_old = PT - delta;
13658 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13659 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13660 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13661 /* A glyph beyond the edge of TEXT_AREA which we should never
13662 touch. */
13663 struct glyph *glyphs_end = end;
13664 /* Non-zero means we've found a match for cursor position, but that
13665 glyph has the avoid_cursor_p flag set. */
13666 int match_with_avoid_cursor = 0;
13667 /* Non-zero means we've seen at least one glyph that came from a
13668 display string. */
13669 int string_seen = 0;
13670 /* Largest and smallest buffer positions seen so far during scan of
13671 glyph row. */
13672 EMACS_INT bpos_max = pos_before;
13673 EMACS_INT bpos_min = pos_after;
13674 /* Last buffer position covered by an overlay string with an integer
13675 `cursor' property. */
13676 EMACS_INT bpos_covered = 0;
13677 /* Non-zero means the display string on which to display the cursor
13678 comes from a text property, not from an overlay. */
13679 int string_from_text_prop = 0;
13680
13681 /* Skip over glyphs not having an object at the start and the end of
13682 the row. These are special glyphs like truncation marks on
13683 terminal frames. */
13684 if (row->displays_text_p)
13685 {
13686 if (!row->reversed_p)
13687 {
13688 while (glyph < end
13689 && INTEGERP (glyph->object)
13690 && glyph->charpos < 0)
13691 {
13692 x += glyph->pixel_width;
13693 ++glyph;
13694 }
13695 while (end > glyph
13696 && INTEGERP ((end - 1)->object)
13697 /* CHARPOS is zero for blanks and stretch glyphs
13698 inserted by extend_face_to_end_of_line. */
13699 && (end - 1)->charpos <= 0)
13700 --end;
13701 glyph_before = glyph - 1;
13702 glyph_after = end;
13703 }
13704 else
13705 {
13706 struct glyph *g;
13707
13708 /* If the glyph row is reversed, we need to process it from back
13709 to front, so swap the edge pointers. */
13710 glyphs_end = end = glyph - 1;
13711 glyph += row->used[TEXT_AREA] - 1;
13712
13713 while (glyph > end + 1
13714 && INTEGERP (glyph->object)
13715 && glyph->charpos < 0)
13716 {
13717 --glyph;
13718 x -= glyph->pixel_width;
13719 }
13720 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13721 --glyph;
13722 /* By default, in reversed rows we put the cursor on the
13723 rightmost (first in the reading order) glyph. */
13724 for (g = end + 1; g < glyph; g++)
13725 x += g->pixel_width;
13726 while (end < glyph
13727 && INTEGERP ((end + 1)->object)
13728 && (end + 1)->charpos <= 0)
13729 ++end;
13730 glyph_before = glyph + 1;
13731 glyph_after = end;
13732 }
13733 }
13734 else if (row->reversed_p)
13735 {
13736 /* In R2L rows that don't display text, put the cursor on the
13737 rightmost glyph. Case in point: an empty last line that is
13738 part of an R2L paragraph. */
13739 cursor = end - 1;
13740 /* Avoid placing the cursor on the last glyph of the row, where
13741 on terminal frames we hold the vertical border between
13742 adjacent windows. */
13743 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13744 && !WINDOW_RIGHTMOST_P (w)
13745 && cursor == row->glyphs[LAST_AREA] - 1)
13746 cursor--;
13747 x = -1; /* will be computed below, at label compute_x */
13748 }
13749
13750 /* Step 1: Try to find the glyph whose character position
13751 corresponds to point. If that's not possible, find 2 glyphs
13752 whose character positions are the closest to point, one before
13753 point, the other after it. */
13754 if (!row->reversed_p)
13755 while (/* not marched to end of glyph row */
13756 glyph < end
13757 /* glyph was not inserted by redisplay for internal purposes */
13758 && !INTEGERP (glyph->object))
13759 {
13760 if (BUFFERP (glyph->object))
13761 {
13762 EMACS_INT dpos = glyph->charpos - pt_old;
13763
13764 if (glyph->charpos > bpos_max)
13765 bpos_max = glyph->charpos;
13766 if (glyph->charpos < bpos_min)
13767 bpos_min = glyph->charpos;
13768 if (!glyph->avoid_cursor_p)
13769 {
13770 /* If we hit point, we've found the glyph on which to
13771 display the cursor. */
13772 if (dpos == 0)
13773 {
13774 match_with_avoid_cursor = 0;
13775 break;
13776 }
13777 /* See if we've found a better approximation to
13778 POS_BEFORE or to POS_AFTER. Note that we want the
13779 first (leftmost) glyph of all those that are the
13780 closest from below, and the last (rightmost) of all
13781 those from above. */
13782 if (0 > dpos && dpos > pos_before - pt_old)
13783 {
13784 pos_before = glyph->charpos;
13785 glyph_before = glyph;
13786 }
13787 else if (0 < dpos && dpos <= pos_after - pt_old)
13788 {
13789 pos_after = glyph->charpos;
13790 glyph_after = glyph;
13791 }
13792 }
13793 else if (dpos == 0)
13794 match_with_avoid_cursor = 1;
13795 }
13796 else if (STRINGP (glyph->object))
13797 {
13798 Lisp_Object chprop;
13799 EMACS_INT glyph_pos = glyph->charpos;
13800
13801 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13802 glyph->object);
13803 if (INTEGERP (chprop))
13804 {
13805 bpos_covered = bpos_max + XINT (chprop);
13806 /* If the `cursor' property covers buffer positions up
13807 to and including point, we should display cursor on
13808 this glyph. Note that overlays and text properties
13809 with string values stop bidi reordering, so every
13810 buffer position to the left of the string is always
13811 smaller than any position to the right of the
13812 string. Therefore, if a `cursor' property on one
13813 of the string's characters has an integer value, we
13814 will break out of the loop below _before_ we get to
13815 the position match above. IOW, integer values of
13816 the `cursor' property override the "exact match for
13817 point" strategy of positioning the cursor. */
13818 /* Implementation note: bpos_max == pt_old when, e.g.,
13819 we are in an empty line, where bpos_max is set to
13820 MATRIX_ROW_START_CHARPOS, see above. */
13821 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13822 {
13823 cursor = glyph;
13824 break;
13825 }
13826 }
13827
13828 string_seen = 1;
13829 }
13830 x += glyph->pixel_width;
13831 ++glyph;
13832 }
13833 else if (glyph > end) /* row is reversed */
13834 while (!INTEGERP (glyph->object))
13835 {
13836 if (BUFFERP (glyph->object))
13837 {
13838 EMACS_INT dpos = glyph->charpos - pt_old;
13839
13840 if (glyph->charpos > bpos_max)
13841 bpos_max = glyph->charpos;
13842 if (glyph->charpos < bpos_min)
13843 bpos_min = glyph->charpos;
13844 if (!glyph->avoid_cursor_p)
13845 {
13846 if (dpos == 0)
13847 {
13848 match_with_avoid_cursor = 0;
13849 break;
13850 }
13851 if (0 > dpos && dpos > pos_before - pt_old)
13852 {
13853 pos_before = glyph->charpos;
13854 glyph_before = glyph;
13855 }
13856 else if (0 < dpos && dpos <= pos_after - pt_old)
13857 {
13858 pos_after = glyph->charpos;
13859 glyph_after = glyph;
13860 }
13861 }
13862 else if (dpos == 0)
13863 match_with_avoid_cursor = 1;
13864 }
13865 else if (STRINGP (glyph->object))
13866 {
13867 Lisp_Object chprop;
13868 EMACS_INT glyph_pos = glyph->charpos;
13869
13870 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13871 glyph->object);
13872 if (INTEGERP (chprop))
13873 {
13874 bpos_covered = bpos_max + XINT (chprop);
13875 /* If the `cursor' property covers buffer positions up
13876 to and including point, we should display cursor on
13877 this glyph. */
13878 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13879 {
13880 cursor = glyph;
13881 break;
13882 }
13883 }
13884 string_seen = 1;
13885 }
13886 --glyph;
13887 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13888 {
13889 x--; /* can't use any pixel_width */
13890 break;
13891 }
13892 x -= glyph->pixel_width;
13893 }
13894
13895 /* Step 2: If we didn't find an exact match for point, we need to
13896 look for a proper place to put the cursor among glyphs between
13897 GLYPH_BEFORE and GLYPH_AFTER. */
13898 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13899 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13900 && bpos_covered < pt_old)
13901 {
13902 /* An empty line has a single glyph whose OBJECT is zero and
13903 whose CHARPOS is the position of a newline on that line.
13904 Note that on a TTY, there are more glyphs after that, which
13905 were produced by extend_face_to_end_of_line, but their
13906 CHARPOS is zero or negative. */
13907 int empty_line_p =
13908 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13909 && INTEGERP (glyph->object) && glyph->charpos > 0;
13910
13911 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13912 {
13913 EMACS_INT ellipsis_pos;
13914
13915 /* Scan back over the ellipsis glyphs. */
13916 if (!row->reversed_p)
13917 {
13918 ellipsis_pos = (glyph - 1)->charpos;
13919 while (glyph > row->glyphs[TEXT_AREA]
13920 && (glyph - 1)->charpos == ellipsis_pos)
13921 glyph--, x -= glyph->pixel_width;
13922 /* That loop always goes one position too far, including
13923 the glyph before the ellipsis. So scan forward over
13924 that one. */
13925 x += glyph->pixel_width;
13926 glyph++;
13927 }
13928 else /* row is reversed */
13929 {
13930 ellipsis_pos = (glyph + 1)->charpos;
13931 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13932 && (glyph + 1)->charpos == ellipsis_pos)
13933 glyph++, x += glyph->pixel_width;
13934 x -= glyph->pixel_width;
13935 glyph--;
13936 }
13937 }
13938 else if (match_with_avoid_cursor)
13939 {
13940 cursor = glyph_after;
13941 x = -1;
13942 }
13943 else if (string_seen)
13944 {
13945 int incr = row->reversed_p ? -1 : +1;
13946
13947 /* Need to find the glyph that came out of a string which is
13948 present at point. That glyph is somewhere between
13949 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13950 positioned between POS_BEFORE and POS_AFTER in the
13951 buffer. */
13952 struct glyph *start, *stop;
13953 EMACS_INT pos = pos_before;
13954
13955 x = -1;
13956
13957 /* If the row ends in a newline from a display string,
13958 reordering could have moved the glyphs belonging to the
13959 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13960 in this case we extend the search to the last glyph in
13961 the row that was not inserted by redisplay. */
13962 if (row->ends_in_newline_from_string_p)
13963 {
13964 glyph_after = end;
13965 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13966 }
13967
13968 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13969 correspond to POS_BEFORE and POS_AFTER, respectively. We
13970 need START and STOP in the order that corresponds to the
13971 row's direction as given by its reversed_p flag. If the
13972 directionality of characters between POS_BEFORE and
13973 POS_AFTER is the opposite of the row's base direction,
13974 these characters will have been reordered for display,
13975 and we need to reverse START and STOP. */
13976 if (!row->reversed_p)
13977 {
13978 start = min (glyph_before, glyph_after);
13979 stop = max (glyph_before, glyph_after);
13980 }
13981 else
13982 {
13983 start = max (glyph_before, glyph_after);
13984 stop = min (glyph_before, glyph_after);
13985 }
13986 for (glyph = start + incr;
13987 row->reversed_p ? glyph > stop : glyph < stop; )
13988 {
13989
13990 /* Any glyphs that come from the buffer are here because
13991 of bidi reordering. Skip them, and only pay
13992 attention to glyphs that came from some string. */
13993 if (STRINGP (glyph->object))
13994 {
13995 Lisp_Object str;
13996 EMACS_INT tem;
13997 /* If the display property covers the newline, we
13998 need to search for it one position farther. */
13999 EMACS_INT lim = pos_after
14000 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14001
14002 string_from_text_prop = 0;
14003 str = glyph->object;
14004 tem = string_buffer_position_lim (str, pos, lim, 0);
14005 if (tem == 0 /* from overlay */
14006 || pos <= tem)
14007 {
14008 /* If the string from which this glyph came is
14009 found in the buffer at point, then we've
14010 found the glyph we've been looking for. If
14011 it comes from an overlay (tem == 0), and it
14012 has the `cursor' property on one of its
14013 glyphs, record that glyph as a candidate for
14014 displaying the cursor. (As in the
14015 unidirectional version, we will display the
14016 cursor on the last candidate we find.) */
14017 if (tem == 0 || tem == pt_old)
14018 {
14019 /* The glyphs from this string could have
14020 been reordered. Find the one with the
14021 smallest string position. Or there could
14022 be a character in the string with the
14023 `cursor' property, which means display
14024 cursor on that character's glyph. */
14025 EMACS_INT strpos = glyph->charpos;
14026
14027 if (tem)
14028 {
14029 cursor = glyph;
14030 string_from_text_prop = 1;
14031 }
14032 for ( ;
14033 (row->reversed_p ? glyph > stop : glyph < stop)
14034 && EQ (glyph->object, str);
14035 glyph += incr)
14036 {
14037 Lisp_Object cprop;
14038 EMACS_INT gpos = glyph->charpos;
14039
14040 cprop = Fget_char_property (make_number (gpos),
14041 Qcursor,
14042 glyph->object);
14043 if (!NILP (cprop))
14044 {
14045 cursor = glyph;
14046 break;
14047 }
14048 if (tem && glyph->charpos < strpos)
14049 {
14050 strpos = glyph->charpos;
14051 cursor = glyph;
14052 }
14053 }
14054
14055 if (tem == pt_old)
14056 goto compute_x;
14057 }
14058 if (tem)
14059 pos = tem + 1; /* don't find previous instances */
14060 }
14061 /* This string is not what we want; skip all of the
14062 glyphs that came from it. */
14063 while ((row->reversed_p ? glyph > stop : glyph < stop)
14064 && EQ (glyph->object, str))
14065 glyph += incr;
14066 }
14067 else
14068 glyph += incr;
14069 }
14070
14071 /* If we reached the end of the line, and END was from a string,
14072 the cursor is not on this line. */
14073 if (cursor == NULL
14074 && (row->reversed_p ? glyph <= end : glyph >= end)
14075 && STRINGP (end->object)
14076 && row->continued_p)
14077 return 0;
14078 }
14079 /* A truncated row may not include PT among its character positions.
14080 Setting the cursor inside the scroll margin will trigger
14081 recalculation of hscroll in hscroll_window_tree. But if a
14082 display string covers point, defer to the string-handling
14083 code below to figure this out. */
14084 else if (row->truncated_on_left_p && pt_old < bpos_min)
14085 {
14086 cursor = glyph_before;
14087 x = -1;
14088 }
14089 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14090 /* Zero-width characters produce no glyphs. */
14091 || (!empty_line_p
14092 && (row->reversed_p
14093 ? glyph_after > glyphs_end
14094 : glyph_after < glyphs_end)))
14095 {
14096 cursor = glyph_after;
14097 x = -1;
14098 }
14099 }
14100
14101 compute_x:
14102 if (cursor != NULL)
14103 glyph = cursor;
14104 if (x < 0)
14105 {
14106 struct glyph *g;
14107
14108 /* Need to compute x that corresponds to GLYPH. */
14109 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14110 {
14111 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14112 abort ();
14113 x += g->pixel_width;
14114 }
14115 }
14116
14117 /* ROW could be part of a continued line, which, under bidi
14118 reordering, might have other rows whose start and end charpos
14119 occlude point. Only set w->cursor if we found a better
14120 approximation to the cursor position than we have from previously
14121 examined candidate rows belonging to the same continued line. */
14122 if (/* we already have a candidate row */
14123 w->cursor.vpos >= 0
14124 /* that candidate is not the row we are processing */
14125 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14126 /* Make sure cursor.vpos specifies a row whose start and end
14127 charpos occlude point, and it is valid candidate for being a
14128 cursor-row. This is because some callers of this function
14129 leave cursor.vpos at the row where the cursor was displayed
14130 during the last redisplay cycle. */
14131 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14132 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14133 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14134 {
14135 struct glyph *g1 =
14136 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14137
14138 /* Don't consider glyphs that are outside TEXT_AREA. */
14139 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14140 return 0;
14141 /* Keep the candidate whose buffer position is the closest to
14142 point or has the `cursor' property. */
14143 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14144 w->cursor.hpos >= 0
14145 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14146 && ((BUFFERP (g1->object)
14147 && (g1->charpos == pt_old /* an exact match always wins */
14148 || (BUFFERP (glyph->object)
14149 && eabs (g1->charpos - pt_old)
14150 < eabs (glyph->charpos - pt_old))))
14151 /* previous candidate is a glyph from a string that has
14152 a non-nil `cursor' property */
14153 || (STRINGP (g1->object)
14154 && (!NILP (Fget_char_property (make_number (g1->charpos),
14155 Qcursor, g1->object))
14156 /* previous candidate is from the same display
14157 string as this one, and the display string
14158 came from a text property */
14159 || (EQ (g1->object, glyph->object)
14160 && string_from_text_prop)
14161 /* this candidate is from newline and its
14162 position is not an exact match */
14163 || (INTEGERP (glyph->object)
14164 && glyph->charpos != pt_old)))))
14165 return 0;
14166 /* If this candidate gives an exact match, use that. */
14167 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14168 /* If this candidate is a glyph created for the
14169 terminating newline of a line, and point is on that
14170 newline, it wins because it's an exact match. */
14171 || (!row->continued_p
14172 && INTEGERP (glyph->object)
14173 && glyph->charpos == 0
14174 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14175 /* Otherwise, keep the candidate that comes from a row
14176 spanning less buffer positions. This may win when one or
14177 both candidate positions are on glyphs that came from
14178 display strings, for which we cannot compare buffer
14179 positions. */
14180 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14181 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14182 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14183 return 0;
14184 }
14185 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14186 w->cursor.x = x;
14187 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14188 w->cursor.y = row->y + dy;
14189
14190 if (w == XWINDOW (selected_window))
14191 {
14192 if (!row->continued_p
14193 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14194 && row->x == 0)
14195 {
14196 this_line_buffer = XBUFFER (w->buffer);
14197
14198 CHARPOS (this_line_start_pos)
14199 = MATRIX_ROW_START_CHARPOS (row) + delta;
14200 BYTEPOS (this_line_start_pos)
14201 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14202
14203 CHARPOS (this_line_end_pos)
14204 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14205 BYTEPOS (this_line_end_pos)
14206 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14207
14208 this_line_y = w->cursor.y;
14209 this_line_pixel_height = row->height;
14210 this_line_vpos = w->cursor.vpos;
14211 this_line_start_x = row->x;
14212 }
14213 else
14214 CHARPOS (this_line_start_pos) = 0;
14215 }
14216
14217 return 1;
14218 }
14219
14220
14221 /* Run window scroll functions, if any, for WINDOW with new window
14222 start STARTP. Sets the window start of WINDOW to that position.
14223
14224 We assume that the window's buffer is really current. */
14225
14226 static inline struct text_pos
14227 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14228 {
14229 struct window *w = XWINDOW (window);
14230 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14231
14232 if (current_buffer != XBUFFER (w->buffer))
14233 abort ();
14234
14235 if (!NILP (Vwindow_scroll_functions))
14236 {
14237 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14238 make_number (CHARPOS (startp)));
14239 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14240 /* In case the hook functions switch buffers. */
14241 if (current_buffer != XBUFFER (w->buffer))
14242 set_buffer_internal_1 (XBUFFER (w->buffer));
14243 }
14244
14245 return startp;
14246 }
14247
14248
14249 /* Make sure the line containing the cursor is fully visible.
14250 A value of 1 means there is nothing to be done.
14251 (Either the line is fully visible, or it cannot be made so,
14252 or we cannot tell.)
14253
14254 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14255 is higher than window.
14256
14257 A value of 0 means the caller should do scrolling
14258 as if point had gone off the screen. */
14259
14260 static int
14261 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14262 {
14263 struct glyph_matrix *matrix;
14264 struct glyph_row *row;
14265 int window_height;
14266
14267 if (!make_cursor_line_fully_visible_p)
14268 return 1;
14269
14270 /* It's not always possible to find the cursor, e.g, when a window
14271 is full of overlay strings. Don't do anything in that case. */
14272 if (w->cursor.vpos < 0)
14273 return 1;
14274
14275 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14276 row = MATRIX_ROW (matrix, w->cursor.vpos);
14277
14278 /* If the cursor row is not partially visible, there's nothing to do. */
14279 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14280 return 1;
14281
14282 /* If the row the cursor is in is taller than the window's height,
14283 it's not clear what to do, so do nothing. */
14284 window_height = window_box_height (w);
14285 if (row->height >= window_height)
14286 {
14287 if (!force_p || MINI_WINDOW_P (w)
14288 || w->vscroll || w->cursor.vpos == 0)
14289 return 1;
14290 }
14291 return 0;
14292 }
14293
14294
14295 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14296 non-zero means only WINDOW is redisplayed in redisplay_internal.
14297 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14298 in redisplay_window to bring a partially visible line into view in
14299 the case that only the cursor has moved.
14300
14301 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14302 last screen line's vertical height extends past the end of the screen.
14303
14304 Value is
14305
14306 1 if scrolling succeeded
14307
14308 0 if scrolling didn't find point.
14309
14310 -1 if new fonts have been loaded so that we must interrupt
14311 redisplay, adjust glyph matrices, and try again. */
14312
14313 enum
14314 {
14315 SCROLLING_SUCCESS,
14316 SCROLLING_FAILED,
14317 SCROLLING_NEED_LARGER_MATRICES
14318 };
14319
14320 /* If scroll-conservatively is more than this, never recenter.
14321
14322 If you change this, don't forget to update the doc string of
14323 `scroll-conservatively' and the Emacs manual. */
14324 #define SCROLL_LIMIT 100
14325
14326 static int
14327 try_scrolling (Lisp_Object window, int just_this_one_p,
14328 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14329 int temp_scroll_step, int last_line_misfit)
14330 {
14331 struct window *w = XWINDOW (window);
14332 struct frame *f = XFRAME (w->frame);
14333 struct text_pos pos, startp;
14334 struct it it;
14335 int this_scroll_margin, scroll_max, rc, height;
14336 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14337 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14338 Lisp_Object aggressive;
14339 /* We will never try scrolling more than this number of lines. */
14340 int scroll_limit = SCROLL_LIMIT;
14341
14342 #if GLYPH_DEBUG
14343 debug_method_add (w, "try_scrolling");
14344 #endif
14345
14346 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14347
14348 /* Compute scroll margin height in pixels. We scroll when point is
14349 within this distance from the top or bottom of the window. */
14350 if (scroll_margin > 0)
14351 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14352 * FRAME_LINE_HEIGHT (f);
14353 else
14354 this_scroll_margin = 0;
14355
14356 /* Force arg_scroll_conservatively to have a reasonable value, to
14357 avoid scrolling too far away with slow move_it_* functions. Note
14358 that the user can supply scroll-conservatively equal to
14359 `most-positive-fixnum', which can be larger than INT_MAX. */
14360 if (arg_scroll_conservatively > scroll_limit)
14361 {
14362 arg_scroll_conservatively = scroll_limit + 1;
14363 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14364 }
14365 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14366 /* Compute how much we should try to scroll maximally to bring
14367 point into view. */
14368 scroll_max = (max (scroll_step,
14369 max (arg_scroll_conservatively, temp_scroll_step))
14370 * FRAME_LINE_HEIGHT (f));
14371 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14372 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14373 /* We're trying to scroll because of aggressive scrolling but no
14374 scroll_step is set. Choose an arbitrary one. */
14375 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14376 else
14377 scroll_max = 0;
14378
14379 too_near_end:
14380
14381 /* Decide whether to scroll down. */
14382 if (PT > CHARPOS (startp))
14383 {
14384 int scroll_margin_y;
14385
14386 /* Compute the pixel ypos of the scroll margin, then move IT to
14387 either that ypos or PT, whichever comes first. */
14388 start_display (&it, w, startp);
14389 scroll_margin_y = it.last_visible_y - this_scroll_margin
14390 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14391 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14392 (MOVE_TO_POS | MOVE_TO_Y));
14393
14394 if (PT > CHARPOS (it.current.pos))
14395 {
14396 int y0 = line_bottom_y (&it);
14397 /* Compute how many pixels below window bottom to stop searching
14398 for PT. This avoids costly search for PT that is far away if
14399 the user limited scrolling by a small number of lines, but
14400 always finds PT if scroll_conservatively is set to a large
14401 number, such as most-positive-fixnum. */
14402 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14403 int y_to_move = it.last_visible_y + slack;
14404
14405 /* Compute the distance from the scroll margin to PT or to
14406 the scroll limit, whichever comes first. This should
14407 include the height of the cursor line, to make that line
14408 fully visible. */
14409 move_it_to (&it, PT, -1, y_to_move,
14410 -1, MOVE_TO_POS | MOVE_TO_Y);
14411 dy = line_bottom_y (&it) - y0;
14412
14413 if (dy > scroll_max)
14414 return SCROLLING_FAILED;
14415
14416 if (dy > 0)
14417 scroll_down_p = 1;
14418 }
14419 }
14420
14421 if (scroll_down_p)
14422 {
14423 /* Point is in or below the bottom scroll margin, so move the
14424 window start down. If scrolling conservatively, move it just
14425 enough down to make point visible. If scroll_step is set,
14426 move it down by scroll_step. */
14427 if (arg_scroll_conservatively)
14428 amount_to_scroll
14429 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14430 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14431 else if (scroll_step || temp_scroll_step)
14432 amount_to_scroll = scroll_max;
14433 else
14434 {
14435 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14436 height = WINDOW_BOX_TEXT_HEIGHT (w);
14437 if (NUMBERP (aggressive))
14438 {
14439 double float_amount = XFLOATINT (aggressive) * height;
14440 amount_to_scroll = float_amount;
14441 if (amount_to_scroll == 0 && float_amount > 0)
14442 amount_to_scroll = 1;
14443 /* Don't let point enter the scroll margin near top of
14444 the window. */
14445 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14446 amount_to_scroll = height - 2*this_scroll_margin + dy;
14447 }
14448 }
14449
14450 if (amount_to_scroll <= 0)
14451 return SCROLLING_FAILED;
14452
14453 start_display (&it, w, startp);
14454 if (arg_scroll_conservatively <= scroll_limit)
14455 move_it_vertically (&it, amount_to_scroll);
14456 else
14457 {
14458 /* Extra precision for users who set scroll-conservatively
14459 to a large number: make sure the amount we scroll
14460 the window start is never less than amount_to_scroll,
14461 which was computed as distance from window bottom to
14462 point. This matters when lines at window top and lines
14463 below window bottom have different height. */
14464 struct it it1;
14465 void *it1data = NULL;
14466 /* We use a temporary it1 because line_bottom_y can modify
14467 its argument, if it moves one line down; see there. */
14468 int start_y;
14469
14470 SAVE_IT (it1, it, it1data);
14471 start_y = line_bottom_y (&it1);
14472 do {
14473 RESTORE_IT (&it, &it, it1data);
14474 move_it_by_lines (&it, 1);
14475 SAVE_IT (it1, it, it1data);
14476 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14477 }
14478
14479 /* If STARTP is unchanged, move it down another screen line. */
14480 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14481 move_it_by_lines (&it, 1);
14482 startp = it.current.pos;
14483 }
14484 else
14485 {
14486 struct text_pos scroll_margin_pos = startp;
14487
14488 /* See if point is inside the scroll margin at the top of the
14489 window. */
14490 if (this_scroll_margin)
14491 {
14492 start_display (&it, w, startp);
14493 move_it_vertically (&it, this_scroll_margin);
14494 scroll_margin_pos = it.current.pos;
14495 }
14496
14497 if (PT < CHARPOS (scroll_margin_pos))
14498 {
14499 /* Point is in the scroll margin at the top of the window or
14500 above what is displayed in the window. */
14501 int y0, y_to_move;
14502
14503 /* Compute the vertical distance from PT to the scroll
14504 margin position. Move as far as scroll_max allows, or
14505 one screenful, or 10 screen lines, whichever is largest.
14506 Give up if distance is greater than scroll_max. */
14507 SET_TEXT_POS (pos, PT, PT_BYTE);
14508 start_display (&it, w, pos);
14509 y0 = it.current_y;
14510 y_to_move = max (it.last_visible_y,
14511 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14512 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14513 y_to_move, -1,
14514 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14515 dy = it.current_y - y0;
14516 if (dy > scroll_max)
14517 return SCROLLING_FAILED;
14518
14519 /* Compute new window start. */
14520 start_display (&it, w, startp);
14521
14522 if (arg_scroll_conservatively)
14523 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14524 max (scroll_step, temp_scroll_step));
14525 else if (scroll_step || temp_scroll_step)
14526 amount_to_scroll = scroll_max;
14527 else
14528 {
14529 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14530 height = WINDOW_BOX_TEXT_HEIGHT (w);
14531 if (NUMBERP (aggressive))
14532 {
14533 double float_amount = XFLOATINT (aggressive) * height;
14534 amount_to_scroll = float_amount;
14535 if (amount_to_scroll == 0 && float_amount > 0)
14536 amount_to_scroll = 1;
14537 amount_to_scroll -=
14538 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14539 /* Don't let point enter the scroll margin near
14540 bottom of the window. */
14541 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14542 amount_to_scroll = height - 2*this_scroll_margin + dy;
14543 }
14544 }
14545
14546 if (amount_to_scroll <= 0)
14547 return SCROLLING_FAILED;
14548
14549 move_it_vertically_backward (&it, amount_to_scroll);
14550 startp = it.current.pos;
14551 }
14552 }
14553
14554 /* Run window scroll functions. */
14555 startp = run_window_scroll_functions (window, startp);
14556
14557 /* Display the window. Give up if new fonts are loaded, or if point
14558 doesn't appear. */
14559 if (!try_window (window, startp, 0))
14560 rc = SCROLLING_NEED_LARGER_MATRICES;
14561 else if (w->cursor.vpos < 0)
14562 {
14563 clear_glyph_matrix (w->desired_matrix);
14564 rc = SCROLLING_FAILED;
14565 }
14566 else
14567 {
14568 /* Maybe forget recorded base line for line number display. */
14569 if (!just_this_one_p
14570 || current_buffer->clip_changed
14571 || BEG_UNCHANGED < CHARPOS (startp))
14572 w->base_line_number = Qnil;
14573
14574 /* If cursor ends up on a partially visible line,
14575 treat that as being off the bottom of the screen. */
14576 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14577 /* It's possible that the cursor is on the first line of the
14578 buffer, which is partially obscured due to a vscroll
14579 (Bug#7537). In that case, avoid looping forever . */
14580 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14581 {
14582 clear_glyph_matrix (w->desired_matrix);
14583 ++extra_scroll_margin_lines;
14584 goto too_near_end;
14585 }
14586 rc = SCROLLING_SUCCESS;
14587 }
14588
14589 return rc;
14590 }
14591
14592
14593 /* Compute a suitable window start for window W if display of W starts
14594 on a continuation line. Value is non-zero if a new window start
14595 was computed.
14596
14597 The new window start will be computed, based on W's width, starting
14598 from the start of the continued line. It is the start of the
14599 screen line with the minimum distance from the old start W->start. */
14600
14601 static int
14602 compute_window_start_on_continuation_line (struct window *w)
14603 {
14604 struct text_pos pos, start_pos;
14605 int window_start_changed_p = 0;
14606
14607 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14608
14609 /* If window start is on a continuation line... Window start may be
14610 < BEGV in case there's invisible text at the start of the
14611 buffer (M-x rmail, for example). */
14612 if (CHARPOS (start_pos) > BEGV
14613 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14614 {
14615 struct it it;
14616 struct glyph_row *row;
14617
14618 /* Handle the case that the window start is out of range. */
14619 if (CHARPOS (start_pos) < BEGV)
14620 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14621 else if (CHARPOS (start_pos) > ZV)
14622 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14623
14624 /* Find the start of the continued line. This should be fast
14625 because scan_buffer is fast (newline cache). */
14626 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14627 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14628 row, DEFAULT_FACE_ID);
14629 reseat_at_previous_visible_line_start (&it);
14630
14631 /* If the line start is "too far" away from the window start,
14632 say it takes too much time to compute a new window start. */
14633 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14634 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14635 {
14636 int min_distance, distance;
14637
14638 /* Move forward by display lines to find the new window
14639 start. If window width was enlarged, the new start can
14640 be expected to be > the old start. If window width was
14641 decreased, the new window start will be < the old start.
14642 So, we're looking for the display line start with the
14643 minimum distance from the old window start. */
14644 pos = it.current.pos;
14645 min_distance = INFINITY;
14646 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14647 distance < min_distance)
14648 {
14649 min_distance = distance;
14650 pos = it.current.pos;
14651 move_it_by_lines (&it, 1);
14652 }
14653
14654 /* Set the window start there. */
14655 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14656 window_start_changed_p = 1;
14657 }
14658 }
14659
14660 return window_start_changed_p;
14661 }
14662
14663
14664 /* Try cursor movement in case text has not changed in window WINDOW,
14665 with window start STARTP. Value is
14666
14667 CURSOR_MOVEMENT_SUCCESS if successful
14668
14669 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14670
14671 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14672 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14673 we want to scroll as if scroll-step were set to 1. See the code.
14674
14675 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14676 which case we have to abort this redisplay, and adjust matrices
14677 first. */
14678
14679 enum
14680 {
14681 CURSOR_MOVEMENT_SUCCESS,
14682 CURSOR_MOVEMENT_CANNOT_BE_USED,
14683 CURSOR_MOVEMENT_MUST_SCROLL,
14684 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14685 };
14686
14687 static int
14688 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14689 {
14690 struct window *w = XWINDOW (window);
14691 struct frame *f = XFRAME (w->frame);
14692 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14693
14694 #if GLYPH_DEBUG
14695 if (inhibit_try_cursor_movement)
14696 return rc;
14697 #endif
14698
14699 /* Handle case where text has not changed, only point, and it has
14700 not moved off the frame. */
14701 if (/* Point may be in this window. */
14702 PT >= CHARPOS (startp)
14703 /* Selective display hasn't changed. */
14704 && !current_buffer->clip_changed
14705 /* Function force-mode-line-update is used to force a thorough
14706 redisplay. It sets either windows_or_buffers_changed or
14707 update_mode_lines. So don't take a shortcut here for these
14708 cases. */
14709 && !update_mode_lines
14710 && !windows_or_buffers_changed
14711 && !cursor_type_changed
14712 /* Can't use this case if highlighting a region. When a
14713 region exists, cursor movement has to do more than just
14714 set the cursor. */
14715 && !(!NILP (Vtransient_mark_mode)
14716 && !NILP (BVAR (current_buffer, mark_active)))
14717 && NILP (w->region_showing)
14718 && NILP (Vshow_trailing_whitespace)
14719 /* Right after splitting windows, last_point may be nil. */
14720 && INTEGERP (w->last_point)
14721 /* This code is not used for mini-buffer for the sake of the case
14722 of redisplaying to replace an echo area message; since in
14723 that case the mini-buffer contents per se are usually
14724 unchanged. This code is of no real use in the mini-buffer
14725 since the handling of this_line_start_pos, etc., in redisplay
14726 handles the same cases. */
14727 && !EQ (window, minibuf_window)
14728 /* When splitting windows or for new windows, it happens that
14729 redisplay is called with a nil window_end_vpos or one being
14730 larger than the window. This should really be fixed in
14731 window.c. I don't have this on my list, now, so we do
14732 approximately the same as the old redisplay code. --gerd. */
14733 && INTEGERP (w->window_end_vpos)
14734 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14735 && (FRAME_WINDOW_P (f)
14736 || !overlay_arrow_in_current_buffer_p ()))
14737 {
14738 int this_scroll_margin, top_scroll_margin;
14739 struct glyph_row *row = NULL;
14740
14741 #if GLYPH_DEBUG
14742 debug_method_add (w, "cursor movement");
14743 #endif
14744
14745 /* Scroll if point within this distance from the top or bottom
14746 of the window. This is a pixel value. */
14747 if (scroll_margin > 0)
14748 {
14749 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14750 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14751 }
14752 else
14753 this_scroll_margin = 0;
14754
14755 top_scroll_margin = this_scroll_margin;
14756 if (WINDOW_WANTS_HEADER_LINE_P (w))
14757 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14758
14759 /* Start with the row the cursor was displayed during the last
14760 not paused redisplay. Give up if that row is not valid. */
14761 if (w->last_cursor.vpos < 0
14762 || w->last_cursor.vpos >= w->current_matrix->nrows)
14763 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14764 else
14765 {
14766 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14767 if (row->mode_line_p)
14768 ++row;
14769 if (!row->enabled_p)
14770 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14771 }
14772
14773 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14774 {
14775 int scroll_p = 0, must_scroll = 0;
14776 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14777
14778 if (PT > XFASTINT (w->last_point))
14779 {
14780 /* Point has moved forward. */
14781 while (MATRIX_ROW_END_CHARPOS (row) < PT
14782 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14783 {
14784 xassert (row->enabled_p);
14785 ++row;
14786 }
14787
14788 /* If the end position of a row equals the start
14789 position of the next row, and PT is at that position,
14790 we would rather display cursor in the next line. */
14791 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14792 && MATRIX_ROW_END_CHARPOS (row) == PT
14793 && row < w->current_matrix->rows
14794 + w->current_matrix->nrows - 1
14795 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14796 && !cursor_row_p (row))
14797 ++row;
14798
14799 /* If within the scroll margin, scroll. Note that
14800 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14801 the next line would be drawn, and that
14802 this_scroll_margin can be zero. */
14803 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14804 || PT > MATRIX_ROW_END_CHARPOS (row)
14805 /* Line is completely visible last line in window
14806 and PT is to be set in the next line. */
14807 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14808 && PT == MATRIX_ROW_END_CHARPOS (row)
14809 && !row->ends_at_zv_p
14810 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14811 scroll_p = 1;
14812 }
14813 else if (PT < XFASTINT (w->last_point))
14814 {
14815 /* Cursor has to be moved backward. Note that PT >=
14816 CHARPOS (startp) because of the outer if-statement. */
14817 while (!row->mode_line_p
14818 && (MATRIX_ROW_START_CHARPOS (row) > PT
14819 || (MATRIX_ROW_START_CHARPOS (row) == PT
14820 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14821 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14822 row > w->current_matrix->rows
14823 && (row-1)->ends_in_newline_from_string_p))))
14824 && (row->y > top_scroll_margin
14825 || CHARPOS (startp) == BEGV))
14826 {
14827 xassert (row->enabled_p);
14828 --row;
14829 }
14830
14831 /* Consider the following case: Window starts at BEGV,
14832 there is invisible, intangible text at BEGV, so that
14833 display starts at some point START > BEGV. It can
14834 happen that we are called with PT somewhere between
14835 BEGV and START. Try to handle that case. */
14836 if (row < w->current_matrix->rows
14837 || row->mode_line_p)
14838 {
14839 row = w->current_matrix->rows;
14840 if (row->mode_line_p)
14841 ++row;
14842 }
14843
14844 /* Due to newlines in overlay strings, we may have to
14845 skip forward over overlay strings. */
14846 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14847 && MATRIX_ROW_END_CHARPOS (row) == PT
14848 && !cursor_row_p (row))
14849 ++row;
14850
14851 /* If within the scroll margin, scroll. */
14852 if (row->y < top_scroll_margin
14853 && CHARPOS (startp) != BEGV)
14854 scroll_p = 1;
14855 }
14856 else
14857 {
14858 /* Cursor did not move. So don't scroll even if cursor line
14859 is partially visible, as it was so before. */
14860 rc = CURSOR_MOVEMENT_SUCCESS;
14861 }
14862
14863 if (PT < MATRIX_ROW_START_CHARPOS (row)
14864 || PT > MATRIX_ROW_END_CHARPOS (row))
14865 {
14866 /* if PT is not in the glyph row, give up. */
14867 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14868 must_scroll = 1;
14869 }
14870 else if (rc != CURSOR_MOVEMENT_SUCCESS
14871 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14872 {
14873 /* If rows are bidi-reordered and point moved, back up
14874 until we find a row that does not belong to a
14875 continuation line. This is because we must consider
14876 all rows of a continued line as candidates for the
14877 new cursor positioning, since row start and end
14878 positions change non-linearly with vertical position
14879 in such rows. */
14880 /* FIXME: Revisit this when glyph ``spilling'' in
14881 continuation lines' rows is implemented for
14882 bidi-reordered rows. */
14883 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14884 {
14885 /* If we hit the beginning of the displayed portion
14886 without finding the first row of a continued
14887 line, give up. */
14888 if (row <= w->current_matrix->rows)
14889 {
14890 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14891 break;
14892 }
14893 xassert (row->enabled_p);
14894 --row;
14895 }
14896 }
14897 if (must_scroll)
14898 ;
14899 else if (rc != CURSOR_MOVEMENT_SUCCESS
14900 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14901 && make_cursor_line_fully_visible_p)
14902 {
14903 if (PT == MATRIX_ROW_END_CHARPOS (row)
14904 && !row->ends_at_zv_p
14905 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14906 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14907 else if (row->height > window_box_height (w))
14908 {
14909 /* If we end up in a partially visible line, let's
14910 make it fully visible, except when it's taller
14911 than the window, in which case we can't do much
14912 about it. */
14913 *scroll_step = 1;
14914 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14915 }
14916 else
14917 {
14918 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14919 if (!cursor_row_fully_visible_p (w, 0, 1))
14920 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14921 else
14922 rc = CURSOR_MOVEMENT_SUCCESS;
14923 }
14924 }
14925 else if (scroll_p)
14926 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14927 else if (rc != CURSOR_MOVEMENT_SUCCESS
14928 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14929 {
14930 /* With bidi-reordered rows, there could be more than
14931 one candidate row whose start and end positions
14932 occlude point. We need to let set_cursor_from_row
14933 find the best candidate. */
14934 /* FIXME: Revisit this when glyph ``spilling'' in
14935 continuation lines' rows is implemented for
14936 bidi-reordered rows. */
14937 int rv = 0;
14938
14939 do
14940 {
14941 int at_zv_p = 0, exact_match_p = 0;
14942
14943 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14944 && PT <= MATRIX_ROW_END_CHARPOS (row)
14945 && cursor_row_p (row))
14946 rv |= set_cursor_from_row (w, row, w->current_matrix,
14947 0, 0, 0, 0);
14948 /* As soon as we've found the exact match for point,
14949 or the first suitable row whose ends_at_zv_p flag
14950 is set, we are done. */
14951 at_zv_p =
14952 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14953 if (rv && !at_zv_p
14954 && w->cursor.hpos >= 0
14955 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14956 w->cursor.vpos))
14957 {
14958 struct glyph_row *candidate =
14959 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14960 struct glyph *g =
14961 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14962 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14963
14964 exact_match_p =
14965 (BUFFERP (g->object) && g->charpos == PT)
14966 || (INTEGERP (g->object)
14967 && (g->charpos == PT
14968 || (g->charpos == 0 && endpos - 1 == PT)));
14969 }
14970 if (rv && (at_zv_p || exact_match_p))
14971 {
14972 rc = CURSOR_MOVEMENT_SUCCESS;
14973 break;
14974 }
14975 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14976 break;
14977 ++row;
14978 }
14979 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14980 || row->continued_p)
14981 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14982 || (MATRIX_ROW_START_CHARPOS (row) == PT
14983 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14984 /* If we didn't find any candidate rows, or exited the
14985 loop before all the candidates were examined, signal
14986 to the caller that this method failed. */
14987 if (rc != CURSOR_MOVEMENT_SUCCESS
14988 && !(rv
14989 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14990 && !row->continued_p))
14991 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14992 else if (rv)
14993 rc = CURSOR_MOVEMENT_SUCCESS;
14994 }
14995 else
14996 {
14997 do
14998 {
14999 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15000 {
15001 rc = CURSOR_MOVEMENT_SUCCESS;
15002 break;
15003 }
15004 ++row;
15005 }
15006 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15007 && MATRIX_ROW_START_CHARPOS (row) == PT
15008 && cursor_row_p (row));
15009 }
15010 }
15011 }
15012
15013 return rc;
15014 }
15015
15016 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15017 static
15018 #endif
15019 void
15020 set_vertical_scroll_bar (struct window *w)
15021 {
15022 EMACS_INT start, end, whole;
15023
15024 /* Calculate the start and end positions for the current window.
15025 At some point, it would be nice to choose between scrollbars
15026 which reflect the whole buffer size, with special markers
15027 indicating narrowing, and scrollbars which reflect only the
15028 visible region.
15029
15030 Note that mini-buffers sometimes aren't displaying any text. */
15031 if (!MINI_WINDOW_P (w)
15032 || (w == XWINDOW (minibuf_window)
15033 && NILP (echo_area_buffer[0])))
15034 {
15035 struct buffer *buf = XBUFFER (w->buffer);
15036 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15037 start = marker_position (w->start) - BUF_BEGV (buf);
15038 /* I don't think this is guaranteed to be right. For the
15039 moment, we'll pretend it is. */
15040 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15041
15042 if (end < start)
15043 end = start;
15044 if (whole < (end - start))
15045 whole = end - start;
15046 }
15047 else
15048 start = end = whole = 0;
15049
15050 /* Indicate what this scroll bar ought to be displaying now. */
15051 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15052 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15053 (w, end - start, whole, start);
15054 }
15055
15056
15057 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15058 selected_window is redisplayed.
15059
15060 We can return without actually redisplaying the window if
15061 fonts_changed_p is nonzero. In that case, redisplay_internal will
15062 retry. */
15063
15064 static void
15065 redisplay_window (Lisp_Object window, int just_this_one_p)
15066 {
15067 struct window *w = XWINDOW (window);
15068 struct frame *f = XFRAME (w->frame);
15069 struct buffer *buffer = XBUFFER (w->buffer);
15070 struct buffer *old = current_buffer;
15071 struct text_pos lpoint, opoint, startp;
15072 int update_mode_line;
15073 int tem;
15074 struct it it;
15075 /* Record it now because it's overwritten. */
15076 int current_matrix_up_to_date_p = 0;
15077 int used_current_matrix_p = 0;
15078 /* This is less strict than current_matrix_up_to_date_p.
15079 It indicates that the buffer contents and narrowing are unchanged. */
15080 int buffer_unchanged_p = 0;
15081 int temp_scroll_step = 0;
15082 int count = SPECPDL_INDEX ();
15083 int rc;
15084 int centering_position = -1;
15085 int last_line_misfit = 0;
15086 EMACS_INT beg_unchanged, end_unchanged;
15087
15088 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15089 opoint = lpoint;
15090
15091 /* W must be a leaf window here. */
15092 xassert (!NILP (w->buffer));
15093 #if GLYPH_DEBUG
15094 *w->desired_matrix->method = 0;
15095 #endif
15096
15097 restart:
15098 reconsider_clip_changes (w, buffer);
15099
15100 /* Has the mode line to be updated? */
15101 update_mode_line = (!NILP (w->update_mode_line)
15102 || update_mode_lines
15103 || buffer->clip_changed
15104 || buffer->prevent_redisplay_optimizations_p);
15105
15106 if (MINI_WINDOW_P (w))
15107 {
15108 if (w == XWINDOW (echo_area_window)
15109 && !NILP (echo_area_buffer[0]))
15110 {
15111 if (update_mode_line)
15112 /* We may have to update a tty frame's menu bar or a
15113 tool-bar. Example `M-x C-h C-h C-g'. */
15114 goto finish_menu_bars;
15115 else
15116 /* We've already displayed the echo area glyphs in this window. */
15117 goto finish_scroll_bars;
15118 }
15119 else if ((w != XWINDOW (minibuf_window)
15120 || minibuf_level == 0)
15121 /* When buffer is nonempty, redisplay window normally. */
15122 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15123 /* Quail displays non-mini buffers in minibuffer window.
15124 In that case, redisplay the window normally. */
15125 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15126 {
15127 /* W is a mini-buffer window, but it's not active, so clear
15128 it. */
15129 int yb = window_text_bottom_y (w);
15130 struct glyph_row *row;
15131 int y;
15132
15133 for (y = 0, row = w->desired_matrix->rows;
15134 y < yb;
15135 y += row->height, ++row)
15136 blank_row (w, row, y);
15137 goto finish_scroll_bars;
15138 }
15139
15140 clear_glyph_matrix (w->desired_matrix);
15141 }
15142
15143 /* Otherwise set up data on this window; select its buffer and point
15144 value. */
15145 /* Really select the buffer, for the sake of buffer-local
15146 variables. */
15147 set_buffer_internal_1 (XBUFFER (w->buffer));
15148
15149 current_matrix_up_to_date_p
15150 = (!NILP (w->window_end_valid)
15151 && !current_buffer->clip_changed
15152 && !current_buffer->prevent_redisplay_optimizations_p
15153 && XFASTINT (w->last_modified) >= MODIFF
15154 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15155
15156 /* Run the window-bottom-change-functions
15157 if it is possible that the text on the screen has changed
15158 (either due to modification of the text, or any other reason). */
15159 if (!current_matrix_up_to_date_p
15160 && !NILP (Vwindow_text_change_functions))
15161 {
15162 safe_run_hooks (Qwindow_text_change_functions);
15163 goto restart;
15164 }
15165
15166 beg_unchanged = BEG_UNCHANGED;
15167 end_unchanged = END_UNCHANGED;
15168
15169 SET_TEXT_POS (opoint, PT, PT_BYTE);
15170
15171 specbind (Qinhibit_point_motion_hooks, Qt);
15172
15173 buffer_unchanged_p
15174 = (!NILP (w->window_end_valid)
15175 && !current_buffer->clip_changed
15176 && XFASTINT (w->last_modified) >= MODIFF
15177 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15178
15179 /* When windows_or_buffers_changed is non-zero, we can't rely on
15180 the window end being valid, so set it to nil there. */
15181 if (windows_or_buffers_changed)
15182 {
15183 /* If window starts on a continuation line, maybe adjust the
15184 window start in case the window's width changed. */
15185 if (XMARKER (w->start)->buffer == current_buffer)
15186 compute_window_start_on_continuation_line (w);
15187
15188 w->window_end_valid = Qnil;
15189 }
15190
15191 /* Some sanity checks. */
15192 CHECK_WINDOW_END (w);
15193 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15194 abort ();
15195 if (BYTEPOS (opoint) < CHARPOS (opoint))
15196 abort ();
15197
15198 /* If %c is in mode line, update it if needed. */
15199 if (!NILP (w->column_number_displayed)
15200 /* This alternative quickly identifies a common case
15201 where no change is needed. */
15202 && !(PT == XFASTINT (w->last_point)
15203 && XFASTINT (w->last_modified) >= MODIFF
15204 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15205 && (XFASTINT (w->column_number_displayed) != current_column ()))
15206 update_mode_line = 1;
15207
15208 /* Count number of windows showing the selected buffer. An indirect
15209 buffer counts as its base buffer. */
15210 if (!just_this_one_p)
15211 {
15212 struct buffer *current_base, *window_base;
15213 current_base = current_buffer;
15214 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15215 if (current_base->base_buffer)
15216 current_base = current_base->base_buffer;
15217 if (window_base->base_buffer)
15218 window_base = window_base->base_buffer;
15219 if (current_base == window_base)
15220 buffer_shared++;
15221 }
15222
15223 /* Point refers normally to the selected window. For any other
15224 window, set up appropriate value. */
15225 if (!EQ (window, selected_window))
15226 {
15227 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
15228 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
15229 if (new_pt < BEGV)
15230 {
15231 new_pt = BEGV;
15232 new_pt_byte = BEGV_BYTE;
15233 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15234 }
15235 else if (new_pt > (ZV - 1))
15236 {
15237 new_pt = ZV;
15238 new_pt_byte = ZV_BYTE;
15239 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15240 }
15241
15242 /* We don't use SET_PT so that the point-motion hooks don't run. */
15243 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15244 }
15245
15246 /* If any of the character widths specified in the display table
15247 have changed, invalidate the width run cache. It's true that
15248 this may be a bit late to catch such changes, but the rest of
15249 redisplay goes (non-fatally) haywire when the display table is
15250 changed, so why should we worry about doing any better? */
15251 if (current_buffer->width_run_cache)
15252 {
15253 struct Lisp_Char_Table *disptab = buffer_display_table ();
15254
15255 if (! disptab_matches_widthtab (disptab,
15256 XVECTOR (BVAR (current_buffer, width_table))))
15257 {
15258 invalidate_region_cache (current_buffer,
15259 current_buffer->width_run_cache,
15260 BEG, Z);
15261 recompute_width_table (current_buffer, disptab);
15262 }
15263 }
15264
15265 /* If window-start is screwed up, choose a new one. */
15266 if (XMARKER (w->start)->buffer != current_buffer)
15267 goto recenter;
15268
15269 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15270
15271 /* If someone specified a new starting point but did not insist,
15272 check whether it can be used. */
15273 if (!NILP (w->optional_new_start)
15274 && CHARPOS (startp) >= BEGV
15275 && CHARPOS (startp) <= ZV)
15276 {
15277 w->optional_new_start = Qnil;
15278 start_display (&it, w, startp);
15279 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15280 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15281 if (IT_CHARPOS (it) == PT)
15282 w->force_start = Qt;
15283 /* IT may overshoot PT if text at PT is invisible. */
15284 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15285 w->force_start = Qt;
15286 }
15287
15288 force_start:
15289
15290 /* Handle case where place to start displaying has been specified,
15291 unless the specified location is outside the accessible range. */
15292 if (!NILP (w->force_start)
15293 || w->frozen_window_start_p)
15294 {
15295 /* We set this later on if we have to adjust point. */
15296 int new_vpos = -1;
15297
15298 w->force_start = Qnil;
15299 w->vscroll = 0;
15300 w->window_end_valid = Qnil;
15301
15302 /* Forget any recorded base line for line number display. */
15303 if (!buffer_unchanged_p)
15304 w->base_line_number = Qnil;
15305
15306 /* Redisplay the mode line. Select the buffer properly for that.
15307 Also, run the hook window-scroll-functions
15308 because we have scrolled. */
15309 /* Note, we do this after clearing force_start because
15310 if there's an error, it is better to forget about force_start
15311 than to get into an infinite loop calling the hook functions
15312 and having them get more errors. */
15313 if (!update_mode_line
15314 || ! NILP (Vwindow_scroll_functions))
15315 {
15316 update_mode_line = 1;
15317 w->update_mode_line = Qt;
15318 startp = run_window_scroll_functions (window, startp);
15319 }
15320
15321 w->last_modified = make_number (0);
15322 w->last_overlay_modified = make_number (0);
15323 if (CHARPOS (startp) < BEGV)
15324 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15325 else if (CHARPOS (startp) > ZV)
15326 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15327
15328 /* Redisplay, then check if cursor has been set during the
15329 redisplay. Give up if new fonts were loaded. */
15330 /* We used to issue a CHECK_MARGINS argument to try_window here,
15331 but this causes scrolling to fail when point begins inside
15332 the scroll margin (bug#148) -- cyd */
15333 if (!try_window (window, startp, 0))
15334 {
15335 w->force_start = Qt;
15336 clear_glyph_matrix (w->desired_matrix);
15337 goto need_larger_matrices;
15338 }
15339
15340 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15341 {
15342 /* If point does not appear, try to move point so it does
15343 appear. The desired matrix has been built above, so we
15344 can use it here. */
15345 new_vpos = window_box_height (w) / 2;
15346 }
15347
15348 if (!cursor_row_fully_visible_p (w, 0, 0))
15349 {
15350 /* Point does appear, but on a line partly visible at end of window.
15351 Move it back to a fully-visible line. */
15352 new_vpos = window_box_height (w);
15353 }
15354
15355 /* If we need to move point for either of the above reasons,
15356 now actually do it. */
15357 if (new_vpos >= 0)
15358 {
15359 struct glyph_row *row;
15360
15361 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15362 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15363 ++row;
15364
15365 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15366 MATRIX_ROW_START_BYTEPOS (row));
15367
15368 if (w != XWINDOW (selected_window))
15369 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15370 else if (current_buffer == old)
15371 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15372
15373 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15374
15375 /* If we are highlighting the region, then we just changed
15376 the region, so redisplay to show it. */
15377 if (!NILP (Vtransient_mark_mode)
15378 && !NILP (BVAR (current_buffer, mark_active)))
15379 {
15380 clear_glyph_matrix (w->desired_matrix);
15381 if (!try_window (window, startp, 0))
15382 goto need_larger_matrices;
15383 }
15384 }
15385
15386 #if GLYPH_DEBUG
15387 debug_method_add (w, "forced window start");
15388 #endif
15389 goto done;
15390 }
15391
15392 /* Handle case where text has not changed, only point, and it has
15393 not moved off the frame, and we are not retrying after hscroll.
15394 (current_matrix_up_to_date_p is nonzero when retrying.) */
15395 if (current_matrix_up_to_date_p
15396 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15397 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15398 {
15399 switch (rc)
15400 {
15401 case CURSOR_MOVEMENT_SUCCESS:
15402 used_current_matrix_p = 1;
15403 goto done;
15404
15405 case CURSOR_MOVEMENT_MUST_SCROLL:
15406 goto try_to_scroll;
15407
15408 default:
15409 abort ();
15410 }
15411 }
15412 /* If current starting point was originally the beginning of a line
15413 but no longer is, find a new starting point. */
15414 else if (!NILP (w->start_at_line_beg)
15415 && !(CHARPOS (startp) <= BEGV
15416 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15417 {
15418 #if GLYPH_DEBUG
15419 debug_method_add (w, "recenter 1");
15420 #endif
15421 goto recenter;
15422 }
15423
15424 /* Try scrolling with try_window_id. Value is > 0 if update has
15425 been done, it is -1 if we know that the same window start will
15426 not work. It is 0 if unsuccessful for some other reason. */
15427 else if ((tem = try_window_id (w)) != 0)
15428 {
15429 #if GLYPH_DEBUG
15430 debug_method_add (w, "try_window_id %d", tem);
15431 #endif
15432
15433 if (fonts_changed_p)
15434 goto need_larger_matrices;
15435 if (tem > 0)
15436 goto done;
15437
15438 /* Otherwise try_window_id has returned -1 which means that we
15439 don't want the alternative below this comment to execute. */
15440 }
15441 else if (CHARPOS (startp) >= BEGV
15442 && CHARPOS (startp) <= ZV
15443 && PT >= CHARPOS (startp)
15444 && (CHARPOS (startp) < ZV
15445 /* Avoid starting at end of buffer. */
15446 || CHARPOS (startp) == BEGV
15447 || (XFASTINT (w->last_modified) >= MODIFF
15448 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15449 {
15450 int d1, d2, d3, d4, d5, d6;
15451
15452 /* If first window line is a continuation line, and window start
15453 is inside the modified region, but the first change is before
15454 current window start, we must select a new window start.
15455
15456 However, if this is the result of a down-mouse event (e.g. by
15457 extending the mouse-drag-overlay), we don't want to select a
15458 new window start, since that would change the position under
15459 the mouse, resulting in an unwanted mouse-movement rather
15460 than a simple mouse-click. */
15461 if (NILP (w->start_at_line_beg)
15462 && NILP (do_mouse_tracking)
15463 && CHARPOS (startp) > BEGV
15464 && CHARPOS (startp) > BEG + beg_unchanged
15465 && CHARPOS (startp) <= Z - end_unchanged
15466 /* Even if w->start_at_line_beg is nil, a new window may
15467 start at a line_beg, since that's how set_buffer_window
15468 sets it. So, we need to check the return value of
15469 compute_window_start_on_continuation_line. (See also
15470 bug#197). */
15471 && XMARKER (w->start)->buffer == current_buffer
15472 && compute_window_start_on_continuation_line (w)
15473 /* It doesn't make sense to force the window start like we
15474 do at label force_start if it is already known that point
15475 will not be visible in the resulting window, because
15476 doing so will move point from its correct position
15477 instead of scrolling the window to bring point into view.
15478 See bug#9324. */
15479 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15480 {
15481 w->force_start = Qt;
15482 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15483 goto force_start;
15484 }
15485
15486 #if GLYPH_DEBUG
15487 debug_method_add (w, "same window start");
15488 #endif
15489
15490 /* Try to redisplay starting at same place as before.
15491 If point has not moved off frame, accept the results. */
15492 if (!current_matrix_up_to_date_p
15493 /* Don't use try_window_reusing_current_matrix in this case
15494 because a window scroll function can have changed the
15495 buffer. */
15496 || !NILP (Vwindow_scroll_functions)
15497 || MINI_WINDOW_P (w)
15498 || !(used_current_matrix_p
15499 = try_window_reusing_current_matrix (w)))
15500 {
15501 IF_DEBUG (debug_method_add (w, "1"));
15502 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15503 /* -1 means we need to scroll.
15504 0 means we need new matrices, but fonts_changed_p
15505 is set in that case, so we will detect it below. */
15506 goto try_to_scroll;
15507 }
15508
15509 if (fonts_changed_p)
15510 goto need_larger_matrices;
15511
15512 if (w->cursor.vpos >= 0)
15513 {
15514 if (!just_this_one_p
15515 || current_buffer->clip_changed
15516 || BEG_UNCHANGED < CHARPOS (startp))
15517 /* Forget any recorded base line for line number display. */
15518 w->base_line_number = Qnil;
15519
15520 if (!cursor_row_fully_visible_p (w, 1, 0))
15521 {
15522 clear_glyph_matrix (w->desired_matrix);
15523 last_line_misfit = 1;
15524 }
15525 /* Drop through and scroll. */
15526 else
15527 goto done;
15528 }
15529 else
15530 clear_glyph_matrix (w->desired_matrix);
15531 }
15532
15533 try_to_scroll:
15534
15535 w->last_modified = make_number (0);
15536 w->last_overlay_modified = make_number (0);
15537
15538 /* Redisplay the mode line. Select the buffer properly for that. */
15539 if (!update_mode_line)
15540 {
15541 update_mode_line = 1;
15542 w->update_mode_line = Qt;
15543 }
15544
15545 /* Try to scroll by specified few lines. */
15546 if ((scroll_conservatively
15547 || emacs_scroll_step
15548 || temp_scroll_step
15549 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15550 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15551 && CHARPOS (startp) >= BEGV
15552 && CHARPOS (startp) <= ZV)
15553 {
15554 /* The function returns -1 if new fonts were loaded, 1 if
15555 successful, 0 if not successful. */
15556 int ss = try_scrolling (window, just_this_one_p,
15557 scroll_conservatively,
15558 emacs_scroll_step,
15559 temp_scroll_step, last_line_misfit);
15560 switch (ss)
15561 {
15562 case SCROLLING_SUCCESS:
15563 goto done;
15564
15565 case SCROLLING_NEED_LARGER_MATRICES:
15566 goto need_larger_matrices;
15567
15568 case SCROLLING_FAILED:
15569 break;
15570
15571 default:
15572 abort ();
15573 }
15574 }
15575
15576 /* Finally, just choose a place to start which positions point
15577 according to user preferences. */
15578
15579 recenter:
15580
15581 #if GLYPH_DEBUG
15582 debug_method_add (w, "recenter");
15583 #endif
15584
15585 /* w->vscroll = 0; */
15586
15587 /* Forget any previously recorded base line for line number display. */
15588 if (!buffer_unchanged_p)
15589 w->base_line_number = Qnil;
15590
15591 /* Determine the window start relative to point. */
15592 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15593 it.current_y = it.last_visible_y;
15594 if (centering_position < 0)
15595 {
15596 int margin =
15597 scroll_margin > 0
15598 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15599 : 0;
15600 EMACS_INT margin_pos = CHARPOS (startp);
15601 Lisp_Object aggressive;
15602 int scrolling_up;
15603
15604 /* If there is a scroll margin at the top of the window, find
15605 its character position. */
15606 if (margin
15607 /* Cannot call start_display if startp is not in the
15608 accessible region of the buffer. This can happen when we
15609 have just switched to a different buffer and/or changed
15610 its restriction. In that case, startp is initialized to
15611 the character position 1 (BEGV) because we did not yet
15612 have chance to display the buffer even once. */
15613 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15614 {
15615 struct it it1;
15616 void *it1data = NULL;
15617
15618 SAVE_IT (it1, it, it1data);
15619 start_display (&it1, w, startp);
15620 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15621 margin_pos = IT_CHARPOS (it1);
15622 RESTORE_IT (&it, &it, it1data);
15623 }
15624 scrolling_up = PT > margin_pos;
15625 aggressive =
15626 scrolling_up
15627 ? BVAR (current_buffer, scroll_up_aggressively)
15628 : BVAR (current_buffer, scroll_down_aggressively);
15629
15630 if (!MINI_WINDOW_P (w)
15631 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15632 {
15633 int pt_offset = 0;
15634
15635 /* Setting scroll-conservatively overrides
15636 scroll-*-aggressively. */
15637 if (!scroll_conservatively && NUMBERP (aggressive))
15638 {
15639 double float_amount = XFLOATINT (aggressive);
15640
15641 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15642 if (pt_offset == 0 && float_amount > 0)
15643 pt_offset = 1;
15644 if (pt_offset && margin > 0)
15645 margin -= 1;
15646 }
15647 /* Compute how much to move the window start backward from
15648 point so that point will be displayed where the user
15649 wants it. */
15650 if (scrolling_up)
15651 {
15652 centering_position = it.last_visible_y;
15653 if (pt_offset)
15654 centering_position -= pt_offset;
15655 centering_position -=
15656 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15657 + WINDOW_HEADER_LINE_HEIGHT (w);
15658 /* Don't let point enter the scroll margin near top of
15659 the window. */
15660 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15661 centering_position = margin * FRAME_LINE_HEIGHT (f);
15662 }
15663 else
15664 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15665 }
15666 else
15667 /* Set the window start half the height of the window backward
15668 from point. */
15669 centering_position = window_box_height (w) / 2;
15670 }
15671 move_it_vertically_backward (&it, centering_position);
15672
15673 xassert (IT_CHARPOS (it) >= BEGV);
15674
15675 /* The function move_it_vertically_backward may move over more
15676 than the specified y-distance. If it->w is small, e.g. a
15677 mini-buffer window, we may end up in front of the window's
15678 display area. Start displaying at the start of the line
15679 containing PT in this case. */
15680 if (it.current_y <= 0)
15681 {
15682 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15683 move_it_vertically_backward (&it, 0);
15684 it.current_y = 0;
15685 }
15686
15687 it.current_x = it.hpos = 0;
15688
15689 /* Set the window start position here explicitly, to avoid an
15690 infinite loop in case the functions in window-scroll-functions
15691 get errors. */
15692 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15693
15694 /* Run scroll hooks. */
15695 startp = run_window_scroll_functions (window, it.current.pos);
15696
15697 /* Redisplay the window. */
15698 if (!current_matrix_up_to_date_p
15699 || windows_or_buffers_changed
15700 || cursor_type_changed
15701 /* Don't use try_window_reusing_current_matrix in this case
15702 because it can have changed the buffer. */
15703 || !NILP (Vwindow_scroll_functions)
15704 || !just_this_one_p
15705 || MINI_WINDOW_P (w)
15706 || !(used_current_matrix_p
15707 = try_window_reusing_current_matrix (w)))
15708 try_window (window, startp, 0);
15709
15710 /* If new fonts have been loaded (due to fontsets), give up. We
15711 have to start a new redisplay since we need to re-adjust glyph
15712 matrices. */
15713 if (fonts_changed_p)
15714 goto need_larger_matrices;
15715
15716 /* If cursor did not appear assume that the middle of the window is
15717 in the first line of the window. Do it again with the next line.
15718 (Imagine a window of height 100, displaying two lines of height
15719 60. Moving back 50 from it->last_visible_y will end in the first
15720 line.) */
15721 if (w->cursor.vpos < 0)
15722 {
15723 if (!NILP (w->window_end_valid)
15724 && PT >= Z - XFASTINT (w->window_end_pos))
15725 {
15726 clear_glyph_matrix (w->desired_matrix);
15727 move_it_by_lines (&it, 1);
15728 try_window (window, it.current.pos, 0);
15729 }
15730 else if (PT < IT_CHARPOS (it))
15731 {
15732 clear_glyph_matrix (w->desired_matrix);
15733 move_it_by_lines (&it, -1);
15734 try_window (window, it.current.pos, 0);
15735 }
15736 else
15737 {
15738 /* Not much we can do about it. */
15739 }
15740 }
15741
15742 /* Consider the following case: Window starts at BEGV, there is
15743 invisible, intangible text at BEGV, so that display starts at
15744 some point START > BEGV. It can happen that we are called with
15745 PT somewhere between BEGV and START. Try to handle that case. */
15746 if (w->cursor.vpos < 0)
15747 {
15748 struct glyph_row *row = w->current_matrix->rows;
15749 if (row->mode_line_p)
15750 ++row;
15751 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15752 }
15753
15754 if (!cursor_row_fully_visible_p (w, 0, 0))
15755 {
15756 /* If vscroll is enabled, disable it and try again. */
15757 if (w->vscroll)
15758 {
15759 w->vscroll = 0;
15760 clear_glyph_matrix (w->desired_matrix);
15761 goto recenter;
15762 }
15763
15764 /* Users who set scroll-conservatively to a large number want
15765 point just above/below the scroll margin. If we ended up
15766 with point's row partially visible, move the window start to
15767 make that row fully visible and out of the margin. */
15768 if (scroll_conservatively > SCROLL_LIMIT)
15769 {
15770 int margin =
15771 scroll_margin > 0
15772 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15773 : 0;
15774 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
15775
15776 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
15777 clear_glyph_matrix (w->desired_matrix);
15778 if (1 == try_window (window, it.current.pos,
15779 TRY_WINDOW_CHECK_MARGINS))
15780 goto done;
15781 }
15782
15783 /* If centering point failed to make the whole line visible,
15784 put point at the top instead. That has to make the whole line
15785 visible, if it can be done. */
15786 if (centering_position == 0)
15787 goto done;
15788
15789 clear_glyph_matrix (w->desired_matrix);
15790 centering_position = 0;
15791 goto recenter;
15792 }
15793
15794 done:
15795
15796 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15797 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15798 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15799 ? Qt : Qnil);
15800
15801 /* Display the mode line, if we must. */
15802 if ((update_mode_line
15803 /* If window not full width, must redo its mode line
15804 if (a) the window to its side is being redone and
15805 (b) we do a frame-based redisplay. This is a consequence
15806 of how inverted lines are drawn in frame-based redisplay. */
15807 || (!just_this_one_p
15808 && !FRAME_WINDOW_P (f)
15809 && !WINDOW_FULL_WIDTH_P (w))
15810 /* Line number to display. */
15811 || INTEGERP (w->base_line_pos)
15812 /* Column number is displayed and different from the one displayed. */
15813 || (!NILP (w->column_number_displayed)
15814 && (XFASTINT (w->column_number_displayed) != current_column ())))
15815 /* This means that the window has a mode line. */
15816 && (WINDOW_WANTS_MODELINE_P (w)
15817 || WINDOW_WANTS_HEADER_LINE_P (w)))
15818 {
15819 display_mode_lines (w);
15820
15821 /* If mode line height has changed, arrange for a thorough
15822 immediate redisplay using the correct mode line height. */
15823 if (WINDOW_WANTS_MODELINE_P (w)
15824 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15825 {
15826 fonts_changed_p = 1;
15827 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15828 = DESIRED_MODE_LINE_HEIGHT (w);
15829 }
15830
15831 /* If header line height has changed, arrange for a thorough
15832 immediate redisplay using the correct header line height. */
15833 if (WINDOW_WANTS_HEADER_LINE_P (w)
15834 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15835 {
15836 fonts_changed_p = 1;
15837 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15838 = DESIRED_HEADER_LINE_HEIGHT (w);
15839 }
15840
15841 if (fonts_changed_p)
15842 goto need_larger_matrices;
15843 }
15844
15845 if (!line_number_displayed
15846 && !BUFFERP (w->base_line_pos))
15847 {
15848 w->base_line_pos = Qnil;
15849 w->base_line_number = Qnil;
15850 }
15851
15852 finish_menu_bars:
15853
15854 /* When we reach a frame's selected window, redo the frame's menu bar. */
15855 if (update_mode_line
15856 && EQ (FRAME_SELECTED_WINDOW (f), window))
15857 {
15858 int redisplay_menu_p = 0;
15859
15860 if (FRAME_WINDOW_P (f))
15861 {
15862 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15863 || defined (HAVE_NS) || defined (USE_GTK)
15864 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15865 #else
15866 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15867 #endif
15868 }
15869 else
15870 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15871
15872 if (redisplay_menu_p)
15873 display_menu_bar (w);
15874
15875 #ifdef HAVE_WINDOW_SYSTEM
15876 if (FRAME_WINDOW_P (f))
15877 {
15878 #if defined (USE_GTK) || defined (HAVE_NS)
15879 if (FRAME_EXTERNAL_TOOL_BAR (f))
15880 redisplay_tool_bar (f);
15881 #else
15882 if (WINDOWP (f->tool_bar_window)
15883 && (FRAME_TOOL_BAR_LINES (f) > 0
15884 || !NILP (Vauto_resize_tool_bars))
15885 && redisplay_tool_bar (f))
15886 ignore_mouse_drag_p = 1;
15887 #endif
15888 }
15889 #endif
15890 }
15891
15892 #ifdef HAVE_WINDOW_SYSTEM
15893 if (FRAME_WINDOW_P (f)
15894 && update_window_fringes (w, (just_this_one_p
15895 || (!used_current_matrix_p && !overlay_arrow_seen)
15896 || w->pseudo_window_p)))
15897 {
15898 update_begin (f);
15899 BLOCK_INPUT;
15900 if (draw_window_fringes (w, 1))
15901 x_draw_vertical_border (w);
15902 UNBLOCK_INPUT;
15903 update_end (f);
15904 }
15905 #endif /* HAVE_WINDOW_SYSTEM */
15906
15907 /* We go to this label, with fonts_changed_p nonzero,
15908 if it is necessary to try again using larger glyph matrices.
15909 We have to redeem the scroll bar even in this case,
15910 because the loop in redisplay_internal expects that. */
15911 need_larger_matrices:
15912 ;
15913 finish_scroll_bars:
15914
15915 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15916 {
15917 /* Set the thumb's position and size. */
15918 set_vertical_scroll_bar (w);
15919
15920 /* Note that we actually used the scroll bar attached to this
15921 window, so it shouldn't be deleted at the end of redisplay. */
15922 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15923 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15924 }
15925
15926 /* Restore current_buffer and value of point in it. The window
15927 update may have changed the buffer, so first make sure `opoint'
15928 is still valid (Bug#6177). */
15929 if (CHARPOS (opoint) < BEGV)
15930 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15931 else if (CHARPOS (opoint) > ZV)
15932 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15933 else
15934 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15935
15936 set_buffer_internal_1 (old);
15937 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15938 shorter. This can be caused by log truncation in *Messages*. */
15939 if (CHARPOS (lpoint) <= ZV)
15940 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15941
15942 unbind_to (count, Qnil);
15943 }
15944
15945
15946 /* Build the complete desired matrix of WINDOW with a window start
15947 buffer position POS.
15948
15949 Value is 1 if successful. It is zero if fonts were loaded during
15950 redisplay which makes re-adjusting glyph matrices necessary, and -1
15951 if point would appear in the scroll margins.
15952 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15953 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15954 set in FLAGS.) */
15955
15956 int
15957 try_window (Lisp_Object window, struct text_pos pos, int flags)
15958 {
15959 struct window *w = XWINDOW (window);
15960 struct it it;
15961 struct glyph_row *last_text_row = NULL;
15962 struct frame *f = XFRAME (w->frame);
15963
15964 /* Make POS the new window start. */
15965 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15966
15967 /* Mark cursor position as unknown. No overlay arrow seen. */
15968 w->cursor.vpos = -1;
15969 overlay_arrow_seen = 0;
15970
15971 /* Initialize iterator and info to start at POS. */
15972 start_display (&it, w, pos);
15973
15974 /* Display all lines of W. */
15975 while (it.current_y < it.last_visible_y)
15976 {
15977 if (display_line (&it))
15978 last_text_row = it.glyph_row - 1;
15979 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15980 return 0;
15981 }
15982
15983 /* Don't let the cursor end in the scroll margins. */
15984 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15985 && !MINI_WINDOW_P (w))
15986 {
15987 int this_scroll_margin;
15988
15989 if (scroll_margin > 0)
15990 {
15991 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15992 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15993 }
15994 else
15995 this_scroll_margin = 0;
15996
15997 if ((w->cursor.y >= 0 /* not vscrolled */
15998 && w->cursor.y < this_scroll_margin
15999 && CHARPOS (pos) > BEGV
16000 && IT_CHARPOS (it) < ZV)
16001 /* rms: considering make_cursor_line_fully_visible_p here
16002 seems to give wrong results. We don't want to recenter
16003 when the last line is partly visible, we want to allow
16004 that case to be handled in the usual way. */
16005 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16006 {
16007 w->cursor.vpos = -1;
16008 clear_glyph_matrix (w->desired_matrix);
16009 return -1;
16010 }
16011 }
16012
16013 /* If bottom moved off end of frame, change mode line percentage. */
16014 if (XFASTINT (w->window_end_pos) <= 0
16015 && Z != IT_CHARPOS (it))
16016 w->update_mode_line = Qt;
16017
16018 /* Set window_end_pos to the offset of the last character displayed
16019 on the window from the end of current_buffer. Set
16020 window_end_vpos to its row number. */
16021 if (last_text_row)
16022 {
16023 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16024 w->window_end_bytepos
16025 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16026 w->window_end_pos
16027 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16028 w->window_end_vpos
16029 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16030 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
16031 ->displays_text_p);
16032 }
16033 else
16034 {
16035 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16036 w->window_end_pos = make_number (Z - ZV);
16037 w->window_end_vpos = make_number (0);
16038 }
16039
16040 /* But that is not valid info until redisplay finishes. */
16041 w->window_end_valid = Qnil;
16042 return 1;
16043 }
16044
16045
16046 \f
16047 /************************************************************************
16048 Window redisplay reusing current matrix when buffer has not changed
16049 ************************************************************************/
16050
16051 /* Try redisplay of window W showing an unchanged buffer with a
16052 different window start than the last time it was displayed by
16053 reusing its current matrix. Value is non-zero if successful.
16054 W->start is the new window start. */
16055
16056 static int
16057 try_window_reusing_current_matrix (struct window *w)
16058 {
16059 struct frame *f = XFRAME (w->frame);
16060 struct glyph_row *bottom_row;
16061 struct it it;
16062 struct run run;
16063 struct text_pos start, new_start;
16064 int nrows_scrolled, i;
16065 struct glyph_row *last_text_row;
16066 struct glyph_row *last_reused_text_row;
16067 struct glyph_row *start_row;
16068 int start_vpos, min_y, max_y;
16069
16070 #if GLYPH_DEBUG
16071 if (inhibit_try_window_reusing)
16072 return 0;
16073 #endif
16074
16075 if (/* This function doesn't handle terminal frames. */
16076 !FRAME_WINDOW_P (f)
16077 /* Don't try to reuse the display if windows have been split
16078 or such. */
16079 || windows_or_buffers_changed
16080 || cursor_type_changed)
16081 return 0;
16082
16083 /* Can't do this if region may have changed. */
16084 if ((!NILP (Vtransient_mark_mode)
16085 && !NILP (BVAR (current_buffer, mark_active)))
16086 || !NILP (w->region_showing)
16087 || !NILP (Vshow_trailing_whitespace))
16088 return 0;
16089
16090 /* If top-line visibility has changed, give up. */
16091 if (WINDOW_WANTS_HEADER_LINE_P (w)
16092 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16093 return 0;
16094
16095 /* Give up if old or new display is scrolled vertically. We could
16096 make this function handle this, but right now it doesn't. */
16097 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16098 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16099 return 0;
16100
16101 /* The variable new_start now holds the new window start. The old
16102 start `start' can be determined from the current matrix. */
16103 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16104 start = start_row->minpos;
16105 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16106
16107 /* Clear the desired matrix for the display below. */
16108 clear_glyph_matrix (w->desired_matrix);
16109
16110 if (CHARPOS (new_start) <= CHARPOS (start))
16111 {
16112 /* Don't use this method if the display starts with an ellipsis
16113 displayed for invisible text. It's not easy to handle that case
16114 below, and it's certainly not worth the effort since this is
16115 not a frequent case. */
16116 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16117 return 0;
16118
16119 IF_DEBUG (debug_method_add (w, "twu1"));
16120
16121 /* Display up to a row that can be reused. The variable
16122 last_text_row is set to the last row displayed that displays
16123 text. Note that it.vpos == 0 if or if not there is a
16124 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16125 start_display (&it, w, new_start);
16126 w->cursor.vpos = -1;
16127 last_text_row = last_reused_text_row = NULL;
16128
16129 while (it.current_y < it.last_visible_y
16130 && !fonts_changed_p)
16131 {
16132 /* If we have reached into the characters in the START row,
16133 that means the line boundaries have changed. So we
16134 can't start copying with the row START. Maybe it will
16135 work to start copying with the following row. */
16136 while (IT_CHARPOS (it) > CHARPOS (start))
16137 {
16138 /* Advance to the next row as the "start". */
16139 start_row++;
16140 start = start_row->minpos;
16141 /* If there are no more rows to try, or just one, give up. */
16142 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16143 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16144 || CHARPOS (start) == ZV)
16145 {
16146 clear_glyph_matrix (w->desired_matrix);
16147 return 0;
16148 }
16149
16150 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16151 }
16152 /* If we have reached alignment, we can copy the rest of the
16153 rows. */
16154 if (IT_CHARPOS (it) == CHARPOS (start)
16155 /* Don't accept "alignment" inside a display vector,
16156 since start_row could have started in the middle of
16157 that same display vector (thus their character
16158 positions match), and we have no way of telling if
16159 that is the case. */
16160 && it.current.dpvec_index < 0)
16161 break;
16162
16163 if (display_line (&it))
16164 last_text_row = it.glyph_row - 1;
16165
16166 }
16167
16168 /* A value of current_y < last_visible_y means that we stopped
16169 at the previous window start, which in turn means that we
16170 have at least one reusable row. */
16171 if (it.current_y < it.last_visible_y)
16172 {
16173 struct glyph_row *row;
16174
16175 /* IT.vpos always starts from 0; it counts text lines. */
16176 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16177
16178 /* Find PT if not already found in the lines displayed. */
16179 if (w->cursor.vpos < 0)
16180 {
16181 int dy = it.current_y - start_row->y;
16182
16183 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16184 row = row_containing_pos (w, PT, row, NULL, dy);
16185 if (row)
16186 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16187 dy, nrows_scrolled);
16188 else
16189 {
16190 clear_glyph_matrix (w->desired_matrix);
16191 return 0;
16192 }
16193 }
16194
16195 /* Scroll the display. Do it before the current matrix is
16196 changed. The problem here is that update has not yet
16197 run, i.e. part of the current matrix is not up to date.
16198 scroll_run_hook will clear the cursor, and use the
16199 current matrix to get the height of the row the cursor is
16200 in. */
16201 run.current_y = start_row->y;
16202 run.desired_y = it.current_y;
16203 run.height = it.last_visible_y - it.current_y;
16204
16205 if (run.height > 0 && run.current_y != run.desired_y)
16206 {
16207 update_begin (f);
16208 FRAME_RIF (f)->update_window_begin_hook (w);
16209 FRAME_RIF (f)->clear_window_mouse_face (w);
16210 FRAME_RIF (f)->scroll_run_hook (w, &run);
16211 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16212 update_end (f);
16213 }
16214
16215 /* Shift current matrix down by nrows_scrolled lines. */
16216 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16217 rotate_matrix (w->current_matrix,
16218 start_vpos,
16219 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16220 nrows_scrolled);
16221
16222 /* Disable lines that must be updated. */
16223 for (i = 0; i < nrows_scrolled; ++i)
16224 (start_row + i)->enabled_p = 0;
16225
16226 /* Re-compute Y positions. */
16227 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16228 max_y = it.last_visible_y;
16229 for (row = start_row + nrows_scrolled;
16230 row < bottom_row;
16231 ++row)
16232 {
16233 row->y = it.current_y;
16234 row->visible_height = row->height;
16235
16236 if (row->y < min_y)
16237 row->visible_height -= min_y - row->y;
16238 if (row->y + row->height > max_y)
16239 row->visible_height -= row->y + row->height - max_y;
16240 if (row->fringe_bitmap_periodic_p)
16241 row->redraw_fringe_bitmaps_p = 1;
16242
16243 it.current_y += row->height;
16244
16245 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16246 last_reused_text_row = row;
16247 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16248 break;
16249 }
16250
16251 /* Disable lines in the current matrix which are now
16252 below the window. */
16253 for (++row; row < bottom_row; ++row)
16254 row->enabled_p = row->mode_line_p = 0;
16255 }
16256
16257 /* Update window_end_pos etc.; last_reused_text_row is the last
16258 reused row from the current matrix containing text, if any.
16259 The value of last_text_row is the last displayed line
16260 containing text. */
16261 if (last_reused_text_row)
16262 {
16263 w->window_end_bytepos
16264 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16265 w->window_end_pos
16266 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16267 w->window_end_vpos
16268 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16269 w->current_matrix));
16270 }
16271 else if (last_text_row)
16272 {
16273 w->window_end_bytepos
16274 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16275 w->window_end_pos
16276 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16277 w->window_end_vpos
16278 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16279 }
16280 else
16281 {
16282 /* This window must be completely empty. */
16283 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16284 w->window_end_pos = make_number (Z - ZV);
16285 w->window_end_vpos = make_number (0);
16286 }
16287 w->window_end_valid = Qnil;
16288
16289 /* Update hint: don't try scrolling again in update_window. */
16290 w->desired_matrix->no_scrolling_p = 1;
16291
16292 #if GLYPH_DEBUG
16293 debug_method_add (w, "try_window_reusing_current_matrix 1");
16294 #endif
16295 return 1;
16296 }
16297 else if (CHARPOS (new_start) > CHARPOS (start))
16298 {
16299 struct glyph_row *pt_row, *row;
16300 struct glyph_row *first_reusable_row;
16301 struct glyph_row *first_row_to_display;
16302 int dy;
16303 int yb = window_text_bottom_y (w);
16304
16305 /* Find the row starting at new_start, if there is one. Don't
16306 reuse a partially visible line at the end. */
16307 first_reusable_row = start_row;
16308 while (first_reusable_row->enabled_p
16309 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16310 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16311 < CHARPOS (new_start)))
16312 ++first_reusable_row;
16313
16314 /* Give up if there is no row to reuse. */
16315 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16316 || !first_reusable_row->enabled_p
16317 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16318 != CHARPOS (new_start)))
16319 return 0;
16320
16321 /* We can reuse fully visible rows beginning with
16322 first_reusable_row to the end of the window. Set
16323 first_row_to_display to the first row that cannot be reused.
16324 Set pt_row to the row containing point, if there is any. */
16325 pt_row = NULL;
16326 for (first_row_to_display = first_reusable_row;
16327 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16328 ++first_row_to_display)
16329 {
16330 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16331 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16332 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16333 && first_row_to_display->ends_at_zv_p
16334 && pt_row == NULL)))
16335 pt_row = first_row_to_display;
16336 }
16337
16338 /* Start displaying at the start of first_row_to_display. */
16339 xassert (first_row_to_display->y < yb);
16340 init_to_row_start (&it, w, first_row_to_display);
16341
16342 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16343 - start_vpos);
16344 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16345 - nrows_scrolled);
16346 it.current_y = (first_row_to_display->y - first_reusable_row->y
16347 + WINDOW_HEADER_LINE_HEIGHT (w));
16348
16349 /* Display lines beginning with first_row_to_display in the
16350 desired matrix. Set last_text_row to the last row displayed
16351 that displays text. */
16352 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16353 if (pt_row == NULL)
16354 w->cursor.vpos = -1;
16355 last_text_row = NULL;
16356 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16357 if (display_line (&it))
16358 last_text_row = it.glyph_row - 1;
16359
16360 /* If point is in a reused row, adjust y and vpos of the cursor
16361 position. */
16362 if (pt_row)
16363 {
16364 w->cursor.vpos -= nrows_scrolled;
16365 w->cursor.y -= first_reusable_row->y - start_row->y;
16366 }
16367
16368 /* Give up if point isn't in a row displayed or reused. (This
16369 also handles the case where w->cursor.vpos < nrows_scrolled
16370 after the calls to display_line, which can happen with scroll
16371 margins. See bug#1295.) */
16372 if (w->cursor.vpos < 0)
16373 {
16374 clear_glyph_matrix (w->desired_matrix);
16375 return 0;
16376 }
16377
16378 /* Scroll the display. */
16379 run.current_y = first_reusable_row->y;
16380 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16381 run.height = it.last_visible_y - run.current_y;
16382 dy = run.current_y - run.desired_y;
16383
16384 if (run.height)
16385 {
16386 update_begin (f);
16387 FRAME_RIF (f)->update_window_begin_hook (w);
16388 FRAME_RIF (f)->clear_window_mouse_face (w);
16389 FRAME_RIF (f)->scroll_run_hook (w, &run);
16390 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16391 update_end (f);
16392 }
16393
16394 /* Adjust Y positions of reused rows. */
16395 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16396 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16397 max_y = it.last_visible_y;
16398 for (row = first_reusable_row; row < first_row_to_display; ++row)
16399 {
16400 row->y -= dy;
16401 row->visible_height = row->height;
16402 if (row->y < min_y)
16403 row->visible_height -= min_y - row->y;
16404 if (row->y + row->height > max_y)
16405 row->visible_height -= row->y + row->height - max_y;
16406 if (row->fringe_bitmap_periodic_p)
16407 row->redraw_fringe_bitmaps_p = 1;
16408 }
16409
16410 /* Scroll the current matrix. */
16411 xassert (nrows_scrolled > 0);
16412 rotate_matrix (w->current_matrix,
16413 start_vpos,
16414 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16415 -nrows_scrolled);
16416
16417 /* Disable rows not reused. */
16418 for (row -= nrows_scrolled; row < bottom_row; ++row)
16419 row->enabled_p = 0;
16420
16421 /* Point may have moved to a different line, so we cannot assume that
16422 the previous cursor position is valid; locate the correct row. */
16423 if (pt_row)
16424 {
16425 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16426 row < bottom_row
16427 && PT >= MATRIX_ROW_END_CHARPOS (row)
16428 && !row->ends_at_zv_p;
16429 row++)
16430 {
16431 w->cursor.vpos++;
16432 w->cursor.y = row->y;
16433 }
16434 if (row < bottom_row)
16435 {
16436 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16437 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16438
16439 /* Can't use this optimization with bidi-reordered glyph
16440 rows, unless cursor is already at point. */
16441 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16442 {
16443 if (!(w->cursor.hpos >= 0
16444 && w->cursor.hpos < row->used[TEXT_AREA]
16445 && BUFFERP (glyph->object)
16446 && glyph->charpos == PT))
16447 return 0;
16448 }
16449 else
16450 for (; glyph < end
16451 && (!BUFFERP (glyph->object)
16452 || glyph->charpos < PT);
16453 glyph++)
16454 {
16455 w->cursor.hpos++;
16456 w->cursor.x += glyph->pixel_width;
16457 }
16458 }
16459 }
16460
16461 /* Adjust window end. A null value of last_text_row means that
16462 the window end is in reused rows which in turn means that
16463 only its vpos can have changed. */
16464 if (last_text_row)
16465 {
16466 w->window_end_bytepos
16467 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16468 w->window_end_pos
16469 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16470 w->window_end_vpos
16471 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16472 }
16473 else
16474 {
16475 w->window_end_vpos
16476 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16477 }
16478
16479 w->window_end_valid = Qnil;
16480 w->desired_matrix->no_scrolling_p = 1;
16481
16482 #if GLYPH_DEBUG
16483 debug_method_add (w, "try_window_reusing_current_matrix 2");
16484 #endif
16485 return 1;
16486 }
16487
16488 return 0;
16489 }
16490
16491
16492 \f
16493 /************************************************************************
16494 Window redisplay reusing current matrix when buffer has changed
16495 ************************************************************************/
16496
16497 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16498 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16499 EMACS_INT *, EMACS_INT *);
16500 static struct glyph_row *
16501 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16502 struct glyph_row *);
16503
16504
16505 /* Return the last row in MATRIX displaying text. If row START is
16506 non-null, start searching with that row. IT gives the dimensions
16507 of the display. Value is null if matrix is empty; otherwise it is
16508 a pointer to the row found. */
16509
16510 static struct glyph_row *
16511 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16512 struct glyph_row *start)
16513 {
16514 struct glyph_row *row, *row_found;
16515
16516 /* Set row_found to the last row in IT->w's current matrix
16517 displaying text. The loop looks funny but think of partially
16518 visible lines. */
16519 row_found = NULL;
16520 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16521 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16522 {
16523 xassert (row->enabled_p);
16524 row_found = row;
16525 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16526 break;
16527 ++row;
16528 }
16529
16530 return row_found;
16531 }
16532
16533
16534 /* Return the last row in the current matrix of W that is not affected
16535 by changes at the start of current_buffer that occurred since W's
16536 current matrix was built. Value is null if no such row exists.
16537
16538 BEG_UNCHANGED us the number of characters unchanged at the start of
16539 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16540 first changed character in current_buffer. Characters at positions <
16541 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16542 when the current matrix was built. */
16543
16544 static struct glyph_row *
16545 find_last_unchanged_at_beg_row (struct window *w)
16546 {
16547 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16548 struct glyph_row *row;
16549 struct glyph_row *row_found = NULL;
16550 int yb = window_text_bottom_y (w);
16551
16552 /* Find the last row displaying unchanged text. */
16553 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16554 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16555 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16556 ++row)
16557 {
16558 if (/* If row ends before first_changed_pos, it is unchanged,
16559 except in some case. */
16560 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16561 /* When row ends in ZV and we write at ZV it is not
16562 unchanged. */
16563 && !row->ends_at_zv_p
16564 /* When first_changed_pos is the end of a continued line,
16565 row is not unchanged because it may be no longer
16566 continued. */
16567 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16568 && (row->continued_p
16569 || row->exact_window_width_line_p)))
16570 row_found = row;
16571
16572 /* Stop if last visible row. */
16573 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16574 break;
16575 }
16576
16577 return row_found;
16578 }
16579
16580
16581 /* Find the first glyph row in the current matrix of W that is not
16582 affected by changes at the end of current_buffer since the
16583 time W's current matrix was built.
16584
16585 Return in *DELTA the number of chars by which buffer positions in
16586 unchanged text at the end of current_buffer must be adjusted.
16587
16588 Return in *DELTA_BYTES the corresponding number of bytes.
16589
16590 Value is null if no such row exists, i.e. all rows are affected by
16591 changes. */
16592
16593 static struct glyph_row *
16594 find_first_unchanged_at_end_row (struct window *w,
16595 EMACS_INT *delta, EMACS_INT *delta_bytes)
16596 {
16597 struct glyph_row *row;
16598 struct glyph_row *row_found = NULL;
16599
16600 *delta = *delta_bytes = 0;
16601
16602 /* Display must not have been paused, otherwise the current matrix
16603 is not up to date. */
16604 eassert (!NILP (w->window_end_valid));
16605
16606 /* A value of window_end_pos >= END_UNCHANGED means that the window
16607 end is in the range of changed text. If so, there is no
16608 unchanged row at the end of W's current matrix. */
16609 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16610 return NULL;
16611
16612 /* Set row to the last row in W's current matrix displaying text. */
16613 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16614
16615 /* If matrix is entirely empty, no unchanged row exists. */
16616 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16617 {
16618 /* The value of row is the last glyph row in the matrix having a
16619 meaningful buffer position in it. The end position of row
16620 corresponds to window_end_pos. This allows us to translate
16621 buffer positions in the current matrix to current buffer
16622 positions for characters not in changed text. */
16623 EMACS_INT Z_old =
16624 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16625 EMACS_INT Z_BYTE_old =
16626 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16627 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16628 struct glyph_row *first_text_row
16629 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16630
16631 *delta = Z - Z_old;
16632 *delta_bytes = Z_BYTE - Z_BYTE_old;
16633
16634 /* Set last_unchanged_pos to the buffer position of the last
16635 character in the buffer that has not been changed. Z is the
16636 index + 1 of the last character in current_buffer, i.e. by
16637 subtracting END_UNCHANGED we get the index of the last
16638 unchanged character, and we have to add BEG to get its buffer
16639 position. */
16640 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16641 last_unchanged_pos_old = last_unchanged_pos - *delta;
16642
16643 /* Search backward from ROW for a row displaying a line that
16644 starts at a minimum position >= last_unchanged_pos_old. */
16645 for (; row > first_text_row; --row)
16646 {
16647 /* This used to abort, but it can happen.
16648 It is ok to just stop the search instead here. KFS. */
16649 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16650 break;
16651
16652 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16653 row_found = row;
16654 }
16655 }
16656
16657 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16658
16659 return row_found;
16660 }
16661
16662
16663 /* Make sure that glyph rows in the current matrix of window W
16664 reference the same glyph memory as corresponding rows in the
16665 frame's frame matrix. This function is called after scrolling W's
16666 current matrix on a terminal frame in try_window_id and
16667 try_window_reusing_current_matrix. */
16668
16669 static void
16670 sync_frame_with_window_matrix_rows (struct window *w)
16671 {
16672 struct frame *f = XFRAME (w->frame);
16673 struct glyph_row *window_row, *window_row_end, *frame_row;
16674
16675 /* Preconditions: W must be a leaf window and full-width. Its frame
16676 must have a frame matrix. */
16677 xassert (NILP (w->hchild) && NILP (w->vchild));
16678 xassert (WINDOW_FULL_WIDTH_P (w));
16679 xassert (!FRAME_WINDOW_P (f));
16680
16681 /* If W is a full-width window, glyph pointers in W's current matrix
16682 have, by definition, to be the same as glyph pointers in the
16683 corresponding frame matrix. Note that frame matrices have no
16684 marginal areas (see build_frame_matrix). */
16685 window_row = w->current_matrix->rows;
16686 window_row_end = window_row + w->current_matrix->nrows;
16687 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16688 while (window_row < window_row_end)
16689 {
16690 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16691 struct glyph *end = window_row->glyphs[LAST_AREA];
16692
16693 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16694 frame_row->glyphs[TEXT_AREA] = start;
16695 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16696 frame_row->glyphs[LAST_AREA] = end;
16697
16698 /* Disable frame rows whose corresponding window rows have
16699 been disabled in try_window_id. */
16700 if (!window_row->enabled_p)
16701 frame_row->enabled_p = 0;
16702
16703 ++window_row, ++frame_row;
16704 }
16705 }
16706
16707
16708 /* Find the glyph row in window W containing CHARPOS. Consider all
16709 rows between START and END (not inclusive). END null means search
16710 all rows to the end of the display area of W. Value is the row
16711 containing CHARPOS or null. */
16712
16713 struct glyph_row *
16714 row_containing_pos (struct window *w, EMACS_INT charpos,
16715 struct glyph_row *start, struct glyph_row *end, int dy)
16716 {
16717 struct glyph_row *row = start;
16718 struct glyph_row *best_row = NULL;
16719 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16720 int last_y;
16721
16722 /* If we happen to start on a header-line, skip that. */
16723 if (row->mode_line_p)
16724 ++row;
16725
16726 if ((end && row >= end) || !row->enabled_p)
16727 return NULL;
16728
16729 last_y = window_text_bottom_y (w) - dy;
16730
16731 while (1)
16732 {
16733 /* Give up if we have gone too far. */
16734 if (end && row >= end)
16735 return NULL;
16736 /* This formerly returned if they were equal.
16737 I think that both quantities are of a "last plus one" type;
16738 if so, when they are equal, the row is within the screen. -- rms. */
16739 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16740 return NULL;
16741
16742 /* If it is in this row, return this row. */
16743 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16744 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16745 /* The end position of a row equals the start
16746 position of the next row. If CHARPOS is there, we
16747 would rather display it in the next line, except
16748 when this line ends in ZV. */
16749 && !row->ends_at_zv_p
16750 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16751 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16752 {
16753 struct glyph *g;
16754
16755 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16756 || (!best_row && !row->continued_p))
16757 return row;
16758 /* In bidi-reordered rows, there could be several rows
16759 occluding point, all of them belonging to the same
16760 continued line. We need to find the row which fits
16761 CHARPOS the best. */
16762 for (g = row->glyphs[TEXT_AREA];
16763 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16764 g++)
16765 {
16766 if (!STRINGP (g->object))
16767 {
16768 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16769 {
16770 mindif = eabs (g->charpos - charpos);
16771 best_row = row;
16772 /* Exact match always wins. */
16773 if (mindif == 0)
16774 return best_row;
16775 }
16776 }
16777 }
16778 }
16779 else if (best_row && !row->continued_p)
16780 return best_row;
16781 ++row;
16782 }
16783 }
16784
16785
16786 /* Try to redisplay window W by reusing its existing display. W's
16787 current matrix must be up to date when this function is called,
16788 i.e. window_end_valid must not be nil.
16789
16790 Value is
16791
16792 1 if display has been updated
16793 0 if otherwise unsuccessful
16794 -1 if redisplay with same window start is known not to succeed
16795
16796 The following steps are performed:
16797
16798 1. Find the last row in the current matrix of W that is not
16799 affected by changes at the start of current_buffer. If no such row
16800 is found, give up.
16801
16802 2. Find the first row in W's current matrix that is not affected by
16803 changes at the end of current_buffer. Maybe there is no such row.
16804
16805 3. Display lines beginning with the row + 1 found in step 1 to the
16806 row found in step 2 or, if step 2 didn't find a row, to the end of
16807 the window.
16808
16809 4. If cursor is not known to appear on the window, give up.
16810
16811 5. If display stopped at the row found in step 2, scroll the
16812 display and current matrix as needed.
16813
16814 6. Maybe display some lines at the end of W, if we must. This can
16815 happen under various circumstances, like a partially visible line
16816 becoming fully visible, or because newly displayed lines are displayed
16817 in smaller font sizes.
16818
16819 7. Update W's window end information. */
16820
16821 static int
16822 try_window_id (struct window *w)
16823 {
16824 struct frame *f = XFRAME (w->frame);
16825 struct glyph_matrix *current_matrix = w->current_matrix;
16826 struct glyph_matrix *desired_matrix = w->desired_matrix;
16827 struct glyph_row *last_unchanged_at_beg_row;
16828 struct glyph_row *first_unchanged_at_end_row;
16829 struct glyph_row *row;
16830 struct glyph_row *bottom_row;
16831 int bottom_vpos;
16832 struct it it;
16833 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16834 int dvpos, dy;
16835 struct text_pos start_pos;
16836 struct run run;
16837 int first_unchanged_at_end_vpos = 0;
16838 struct glyph_row *last_text_row, *last_text_row_at_end;
16839 struct text_pos start;
16840 EMACS_INT first_changed_charpos, last_changed_charpos;
16841
16842 #if GLYPH_DEBUG
16843 if (inhibit_try_window_id)
16844 return 0;
16845 #endif
16846
16847 /* This is handy for debugging. */
16848 #if 0
16849 #define GIVE_UP(X) \
16850 do { \
16851 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16852 return 0; \
16853 } while (0)
16854 #else
16855 #define GIVE_UP(X) return 0
16856 #endif
16857
16858 SET_TEXT_POS_FROM_MARKER (start, w->start);
16859
16860 /* Don't use this for mini-windows because these can show
16861 messages and mini-buffers, and we don't handle that here. */
16862 if (MINI_WINDOW_P (w))
16863 GIVE_UP (1);
16864
16865 /* This flag is used to prevent redisplay optimizations. */
16866 if (windows_or_buffers_changed || cursor_type_changed)
16867 GIVE_UP (2);
16868
16869 /* Verify that narrowing has not changed.
16870 Also verify that we were not told to prevent redisplay optimizations.
16871 It would be nice to further
16872 reduce the number of cases where this prevents try_window_id. */
16873 if (current_buffer->clip_changed
16874 || current_buffer->prevent_redisplay_optimizations_p)
16875 GIVE_UP (3);
16876
16877 /* Window must either use window-based redisplay or be full width. */
16878 if (!FRAME_WINDOW_P (f)
16879 && (!FRAME_LINE_INS_DEL_OK (f)
16880 || !WINDOW_FULL_WIDTH_P (w)))
16881 GIVE_UP (4);
16882
16883 /* Give up if point is known NOT to appear in W. */
16884 if (PT < CHARPOS (start))
16885 GIVE_UP (5);
16886
16887 /* Another way to prevent redisplay optimizations. */
16888 if (XFASTINT (w->last_modified) == 0)
16889 GIVE_UP (6);
16890
16891 /* Verify that window is not hscrolled. */
16892 if (XFASTINT (w->hscroll) != 0)
16893 GIVE_UP (7);
16894
16895 /* Verify that display wasn't paused. */
16896 if (NILP (w->window_end_valid))
16897 GIVE_UP (8);
16898
16899 /* Can't use this if highlighting a region because a cursor movement
16900 will do more than just set the cursor. */
16901 if (!NILP (Vtransient_mark_mode)
16902 && !NILP (BVAR (current_buffer, mark_active)))
16903 GIVE_UP (9);
16904
16905 /* Likewise if highlighting trailing whitespace. */
16906 if (!NILP (Vshow_trailing_whitespace))
16907 GIVE_UP (11);
16908
16909 /* Likewise if showing a region. */
16910 if (!NILP (w->region_showing))
16911 GIVE_UP (10);
16912
16913 /* Can't use this if overlay arrow position and/or string have
16914 changed. */
16915 if (overlay_arrows_changed_p ())
16916 GIVE_UP (12);
16917
16918 /* When word-wrap is on, adding a space to the first word of a
16919 wrapped line can change the wrap position, altering the line
16920 above it. It might be worthwhile to handle this more
16921 intelligently, but for now just redisplay from scratch. */
16922 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16923 GIVE_UP (21);
16924
16925 /* Under bidi reordering, adding or deleting a character in the
16926 beginning of a paragraph, before the first strong directional
16927 character, can change the base direction of the paragraph (unless
16928 the buffer specifies a fixed paragraph direction), which will
16929 require to redisplay the whole paragraph. It might be worthwhile
16930 to find the paragraph limits and widen the range of redisplayed
16931 lines to that, but for now just give up this optimization and
16932 redisplay from scratch. */
16933 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16934 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16935 GIVE_UP (22);
16936
16937 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16938 only if buffer has really changed. The reason is that the gap is
16939 initially at Z for freshly visited files. The code below would
16940 set end_unchanged to 0 in that case. */
16941 if (MODIFF > SAVE_MODIFF
16942 /* This seems to happen sometimes after saving a buffer. */
16943 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16944 {
16945 if (GPT - BEG < BEG_UNCHANGED)
16946 BEG_UNCHANGED = GPT - BEG;
16947 if (Z - GPT < END_UNCHANGED)
16948 END_UNCHANGED = Z - GPT;
16949 }
16950
16951 /* The position of the first and last character that has been changed. */
16952 first_changed_charpos = BEG + BEG_UNCHANGED;
16953 last_changed_charpos = Z - END_UNCHANGED;
16954
16955 /* If window starts after a line end, and the last change is in
16956 front of that newline, then changes don't affect the display.
16957 This case happens with stealth-fontification. Note that although
16958 the display is unchanged, glyph positions in the matrix have to
16959 be adjusted, of course. */
16960 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16961 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16962 && ((last_changed_charpos < CHARPOS (start)
16963 && CHARPOS (start) == BEGV)
16964 || (last_changed_charpos < CHARPOS (start) - 1
16965 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16966 {
16967 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16968 struct glyph_row *r0;
16969
16970 /* Compute how many chars/bytes have been added to or removed
16971 from the buffer. */
16972 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16973 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16974 Z_delta = Z - Z_old;
16975 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16976
16977 /* Give up if PT is not in the window. Note that it already has
16978 been checked at the start of try_window_id that PT is not in
16979 front of the window start. */
16980 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16981 GIVE_UP (13);
16982
16983 /* If window start is unchanged, we can reuse the whole matrix
16984 as is, after adjusting glyph positions. No need to compute
16985 the window end again, since its offset from Z hasn't changed. */
16986 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16987 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16988 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16989 /* PT must not be in a partially visible line. */
16990 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16991 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16992 {
16993 /* Adjust positions in the glyph matrix. */
16994 if (Z_delta || Z_delta_bytes)
16995 {
16996 struct glyph_row *r1
16997 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16998 increment_matrix_positions (w->current_matrix,
16999 MATRIX_ROW_VPOS (r0, current_matrix),
17000 MATRIX_ROW_VPOS (r1, current_matrix),
17001 Z_delta, Z_delta_bytes);
17002 }
17003
17004 /* Set the cursor. */
17005 row = row_containing_pos (w, PT, r0, NULL, 0);
17006 if (row)
17007 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17008 else
17009 abort ();
17010 return 1;
17011 }
17012 }
17013
17014 /* Handle the case that changes are all below what is displayed in
17015 the window, and that PT is in the window. This shortcut cannot
17016 be taken if ZV is visible in the window, and text has been added
17017 there that is visible in the window. */
17018 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17019 /* ZV is not visible in the window, or there are no
17020 changes at ZV, actually. */
17021 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17022 || first_changed_charpos == last_changed_charpos))
17023 {
17024 struct glyph_row *r0;
17025
17026 /* Give up if PT is not in the window. Note that it already has
17027 been checked at the start of try_window_id that PT is not in
17028 front of the window start. */
17029 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17030 GIVE_UP (14);
17031
17032 /* If window start is unchanged, we can reuse the whole matrix
17033 as is, without changing glyph positions since no text has
17034 been added/removed in front of the window end. */
17035 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17036 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17037 /* PT must not be in a partially visible line. */
17038 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17039 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17040 {
17041 /* We have to compute the window end anew since text
17042 could have been added/removed after it. */
17043 w->window_end_pos
17044 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17045 w->window_end_bytepos
17046 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17047
17048 /* Set the cursor. */
17049 row = row_containing_pos (w, PT, r0, NULL, 0);
17050 if (row)
17051 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17052 else
17053 abort ();
17054 return 2;
17055 }
17056 }
17057
17058 /* Give up if window start is in the changed area.
17059
17060 The condition used to read
17061
17062 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17063
17064 but why that was tested escapes me at the moment. */
17065 if (CHARPOS (start) >= first_changed_charpos
17066 && CHARPOS (start) <= last_changed_charpos)
17067 GIVE_UP (15);
17068
17069 /* Check that window start agrees with the start of the first glyph
17070 row in its current matrix. Check this after we know the window
17071 start is not in changed text, otherwise positions would not be
17072 comparable. */
17073 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17074 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17075 GIVE_UP (16);
17076
17077 /* Give up if the window ends in strings. Overlay strings
17078 at the end are difficult to handle, so don't try. */
17079 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17080 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17081 GIVE_UP (20);
17082
17083 /* Compute the position at which we have to start displaying new
17084 lines. Some of the lines at the top of the window might be
17085 reusable because they are not displaying changed text. Find the
17086 last row in W's current matrix not affected by changes at the
17087 start of current_buffer. Value is null if changes start in the
17088 first line of window. */
17089 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17090 if (last_unchanged_at_beg_row)
17091 {
17092 /* Avoid starting to display in the middle of a character, a TAB
17093 for instance. This is easier than to set up the iterator
17094 exactly, and it's not a frequent case, so the additional
17095 effort wouldn't really pay off. */
17096 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17097 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17098 && last_unchanged_at_beg_row > w->current_matrix->rows)
17099 --last_unchanged_at_beg_row;
17100
17101 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17102 GIVE_UP (17);
17103
17104 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17105 GIVE_UP (18);
17106 start_pos = it.current.pos;
17107
17108 /* Start displaying new lines in the desired matrix at the same
17109 vpos we would use in the current matrix, i.e. below
17110 last_unchanged_at_beg_row. */
17111 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17112 current_matrix);
17113 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17114 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17115
17116 xassert (it.hpos == 0 && it.current_x == 0);
17117 }
17118 else
17119 {
17120 /* There are no reusable lines at the start of the window.
17121 Start displaying in the first text line. */
17122 start_display (&it, w, start);
17123 it.vpos = it.first_vpos;
17124 start_pos = it.current.pos;
17125 }
17126
17127 /* Find the first row that is not affected by changes at the end of
17128 the buffer. Value will be null if there is no unchanged row, in
17129 which case we must redisplay to the end of the window. delta
17130 will be set to the value by which buffer positions beginning with
17131 first_unchanged_at_end_row have to be adjusted due to text
17132 changes. */
17133 first_unchanged_at_end_row
17134 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17135 IF_DEBUG (debug_delta = delta);
17136 IF_DEBUG (debug_delta_bytes = delta_bytes);
17137
17138 /* Set stop_pos to the buffer position up to which we will have to
17139 display new lines. If first_unchanged_at_end_row != NULL, this
17140 is the buffer position of the start of the line displayed in that
17141 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17142 that we don't stop at a buffer position. */
17143 stop_pos = 0;
17144 if (first_unchanged_at_end_row)
17145 {
17146 xassert (last_unchanged_at_beg_row == NULL
17147 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17148
17149 /* If this is a continuation line, move forward to the next one
17150 that isn't. Changes in lines above affect this line.
17151 Caution: this may move first_unchanged_at_end_row to a row
17152 not displaying text. */
17153 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17154 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17155 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17156 < it.last_visible_y))
17157 ++first_unchanged_at_end_row;
17158
17159 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17160 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17161 >= it.last_visible_y))
17162 first_unchanged_at_end_row = NULL;
17163 else
17164 {
17165 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17166 + delta);
17167 first_unchanged_at_end_vpos
17168 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17169 xassert (stop_pos >= Z - END_UNCHANGED);
17170 }
17171 }
17172 else if (last_unchanged_at_beg_row == NULL)
17173 GIVE_UP (19);
17174
17175
17176 #if GLYPH_DEBUG
17177
17178 /* Either there is no unchanged row at the end, or the one we have
17179 now displays text. This is a necessary condition for the window
17180 end pos calculation at the end of this function. */
17181 xassert (first_unchanged_at_end_row == NULL
17182 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17183
17184 debug_last_unchanged_at_beg_vpos
17185 = (last_unchanged_at_beg_row
17186 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17187 : -1);
17188 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17189
17190 #endif /* GLYPH_DEBUG != 0 */
17191
17192
17193 /* Display new lines. Set last_text_row to the last new line
17194 displayed which has text on it, i.e. might end up as being the
17195 line where the window_end_vpos is. */
17196 w->cursor.vpos = -1;
17197 last_text_row = NULL;
17198 overlay_arrow_seen = 0;
17199 while (it.current_y < it.last_visible_y
17200 && !fonts_changed_p
17201 && (first_unchanged_at_end_row == NULL
17202 || IT_CHARPOS (it) < stop_pos))
17203 {
17204 if (display_line (&it))
17205 last_text_row = it.glyph_row - 1;
17206 }
17207
17208 if (fonts_changed_p)
17209 return -1;
17210
17211
17212 /* Compute differences in buffer positions, y-positions etc. for
17213 lines reused at the bottom of the window. Compute what we can
17214 scroll. */
17215 if (first_unchanged_at_end_row
17216 /* No lines reused because we displayed everything up to the
17217 bottom of the window. */
17218 && it.current_y < it.last_visible_y)
17219 {
17220 dvpos = (it.vpos
17221 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17222 current_matrix));
17223 dy = it.current_y - first_unchanged_at_end_row->y;
17224 run.current_y = first_unchanged_at_end_row->y;
17225 run.desired_y = run.current_y + dy;
17226 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17227 }
17228 else
17229 {
17230 delta = delta_bytes = dvpos = dy
17231 = run.current_y = run.desired_y = run.height = 0;
17232 first_unchanged_at_end_row = NULL;
17233 }
17234 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17235
17236
17237 /* Find the cursor if not already found. We have to decide whether
17238 PT will appear on this window (it sometimes doesn't, but this is
17239 not a very frequent case.) This decision has to be made before
17240 the current matrix is altered. A value of cursor.vpos < 0 means
17241 that PT is either in one of the lines beginning at
17242 first_unchanged_at_end_row or below the window. Don't care for
17243 lines that might be displayed later at the window end; as
17244 mentioned, this is not a frequent case. */
17245 if (w->cursor.vpos < 0)
17246 {
17247 /* Cursor in unchanged rows at the top? */
17248 if (PT < CHARPOS (start_pos)
17249 && last_unchanged_at_beg_row)
17250 {
17251 row = row_containing_pos (w, PT,
17252 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17253 last_unchanged_at_beg_row + 1, 0);
17254 if (row)
17255 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17256 }
17257
17258 /* Start from first_unchanged_at_end_row looking for PT. */
17259 else if (first_unchanged_at_end_row)
17260 {
17261 row = row_containing_pos (w, PT - delta,
17262 first_unchanged_at_end_row, NULL, 0);
17263 if (row)
17264 set_cursor_from_row (w, row, w->current_matrix, delta,
17265 delta_bytes, dy, dvpos);
17266 }
17267
17268 /* Give up if cursor was not found. */
17269 if (w->cursor.vpos < 0)
17270 {
17271 clear_glyph_matrix (w->desired_matrix);
17272 return -1;
17273 }
17274 }
17275
17276 /* Don't let the cursor end in the scroll margins. */
17277 {
17278 int this_scroll_margin, cursor_height;
17279
17280 this_scroll_margin =
17281 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17282 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17283 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17284
17285 if ((w->cursor.y < this_scroll_margin
17286 && CHARPOS (start) > BEGV)
17287 /* Old redisplay didn't take scroll margin into account at the bottom,
17288 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17289 || (w->cursor.y + (make_cursor_line_fully_visible_p
17290 ? cursor_height + this_scroll_margin
17291 : 1)) > it.last_visible_y)
17292 {
17293 w->cursor.vpos = -1;
17294 clear_glyph_matrix (w->desired_matrix);
17295 return -1;
17296 }
17297 }
17298
17299 /* Scroll the display. Do it before changing the current matrix so
17300 that xterm.c doesn't get confused about where the cursor glyph is
17301 found. */
17302 if (dy && run.height)
17303 {
17304 update_begin (f);
17305
17306 if (FRAME_WINDOW_P (f))
17307 {
17308 FRAME_RIF (f)->update_window_begin_hook (w);
17309 FRAME_RIF (f)->clear_window_mouse_face (w);
17310 FRAME_RIF (f)->scroll_run_hook (w, &run);
17311 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17312 }
17313 else
17314 {
17315 /* Terminal frame. In this case, dvpos gives the number of
17316 lines to scroll by; dvpos < 0 means scroll up. */
17317 int from_vpos
17318 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17319 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17320 int end = (WINDOW_TOP_EDGE_LINE (w)
17321 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17322 + window_internal_height (w));
17323
17324 #if defined (HAVE_GPM) || defined (MSDOS)
17325 x_clear_window_mouse_face (w);
17326 #endif
17327 /* Perform the operation on the screen. */
17328 if (dvpos > 0)
17329 {
17330 /* Scroll last_unchanged_at_beg_row to the end of the
17331 window down dvpos lines. */
17332 set_terminal_window (f, end);
17333
17334 /* On dumb terminals delete dvpos lines at the end
17335 before inserting dvpos empty lines. */
17336 if (!FRAME_SCROLL_REGION_OK (f))
17337 ins_del_lines (f, end - dvpos, -dvpos);
17338
17339 /* Insert dvpos empty lines in front of
17340 last_unchanged_at_beg_row. */
17341 ins_del_lines (f, from, dvpos);
17342 }
17343 else if (dvpos < 0)
17344 {
17345 /* Scroll up last_unchanged_at_beg_vpos to the end of
17346 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17347 set_terminal_window (f, end);
17348
17349 /* Delete dvpos lines in front of
17350 last_unchanged_at_beg_vpos. ins_del_lines will set
17351 the cursor to the given vpos and emit |dvpos| delete
17352 line sequences. */
17353 ins_del_lines (f, from + dvpos, dvpos);
17354
17355 /* On a dumb terminal insert dvpos empty lines at the
17356 end. */
17357 if (!FRAME_SCROLL_REGION_OK (f))
17358 ins_del_lines (f, end + dvpos, -dvpos);
17359 }
17360
17361 set_terminal_window (f, 0);
17362 }
17363
17364 update_end (f);
17365 }
17366
17367 /* Shift reused rows of the current matrix to the right position.
17368 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17369 text. */
17370 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17371 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17372 if (dvpos < 0)
17373 {
17374 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17375 bottom_vpos, dvpos);
17376 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17377 bottom_vpos, 0);
17378 }
17379 else if (dvpos > 0)
17380 {
17381 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17382 bottom_vpos, dvpos);
17383 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17384 first_unchanged_at_end_vpos + dvpos, 0);
17385 }
17386
17387 /* For frame-based redisplay, make sure that current frame and window
17388 matrix are in sync with respect to glyph memory. */
17389 if (!FRAME_WINDOW_P (f))
17390 sync_frame_with_window_matrix_rows (w);
17391
17392 /* Adjust buffer positions in reused rows. */
17393 if (delta || delta_bytes)
17394 increment_matrix_positions (current_matrix,
17395 first_unchanged_at_end_vpos + dvpos,
17396 bottom_vpos, delta, delta_bytes);
17397
17398 /* Adjust Y positions. */
17399 if (dy)
17400 shift_glyph_matrix (w, current_matrix,
17401 first_unchanged_at_end_vpos + dvpos,
17402 bottom_vpos, dy);
17403
17404 if (first_unchanged_at_end_row)
17405 {
17406 first_unchanged_at_end_row += dvpos;
17407 if (first_unchanged_at_end_row->y >= it.last_visible_y
17408 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17409 first_unchanged_at_end_row = NULL;
17410 }
17411
17412 /* If scrolling up, there may be some lines to display at the end of
17413 the window. */
17414 last_text_row_at_end = NULL;
17415 if (dy < 0)
17416 {
17417 /* Scrolling up can leave for example a partially visible line
17418 at the end of the window to be redisplayed. */
17419 /* Set last_row to the glyph row in the current matrix where the
17420 window end line is found. It has been moved up or down in
17421 the matrix by dvpos. */
17422 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17423 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17424
17425 /* If last_row is the window end line, it should display text. */
17426 xassert (last_row->displays_text_p);
17427
17428 /* If window end line was partially visible before, begin
17429 displaying at that line. Otherwise begin displaying with the
17430 line following it. */
17431 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17432 {
17433 init_to_row_start (&it, w, last_row);
17434 it.vpos = last_vpos;
17435 it.current_y = last_row->y;
17436 }
17437 else
17438 {
17439 init_to_row_end (&it, w, last_row);
17440 it.vpos = 1 + last_vpos;
17441 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17442 ++last_row;
17443 }
17444
17445 /* We may start in a continuation line. If so, we have to
17446 get the right continuation_lines_width and current_x. */
17447 it.continuation_lines_width = last_row->continuation_lines_width;
17448 it.hpos = it.current_x = 0;
17449
17450 /* Display the rest of the lines at the window end. */
17451 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17452 while (it.current_y < it.last_visible_y
17453 && !fonts_changed_p)
17454 {
17455 /* Is it always sure that the display agrees with lines in
17456 the current matrix? I don't think so, so we mark rows
17457 displayed invalid in the current matrix by setting their
17458 enabled_p flag to zero. */
17459 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17460 if (display_line (&it))
17461 last_text_row_at_end = it.glyph_row - 1;
17462 }
17463 }
17464
17465 /* Update window_end_pos and window_end_vpos. */
17466 if (first_unchanged_at_end_row
17467 && !last_text_row_at_end)
17468 {
17469 /* Window end line if one of the preserved rows from the current
17470 matrix. Set row to the last row displaying text in current
17471 matrix starting at first_unchanged_at_end_row, after
17472 scrolling. */
17473 xassert (first_unchanged_at_end_row->displays_text_p);
17474 row = find_last_row_displaying_text (w->current_matrix, &it,
17475 first_unchanged_at_end_row);
17476 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17477
17478 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17479 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17480 w->window_end_vpos
17481 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17482 xassert (w->window_end_bytepos >= 0);
17483 IF_DEBUG (debug_method_add (w, "A"));
17484 }
17485 else if (last_text_row_at_end)
17486 {
17487 w->window_end_pos
17488 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17489 w->window_end_bytepos
17490 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17491 w->window_end_vpos
17492 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17493 xassert (w->window_end_bytepos >= 0);
17494 IF_DEBUG (debug_method_add (w, "B"));
17495 }
17496 else if (last_text_row)
17497 {
17498 /* We have displayed either to the end of the window or at the
17499 end of the window, i.e. the last row with text is to be found
17500 in the desired matrix. */
17501 w->window_end_pos
17502 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17503 w->window_end_bytepos
17504 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17505 w->window_end_vpos
17506 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17507 xassert (w->window_end_bytepos >= 0);
17508 }
17509 else if (first_unchanged_at_end_row == NULL
17510 && last_text_row == NULL
17511 && last_text_row_at_end == NULL)
17512 {
17513 /* Displayed to end of window, but no line containing text was
17514 displayed. Lines were deleted at the end of the window. */
17515 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17516 int vpos = XFASTINT (w->window_end_vpos);
17517 struct glyph_row *current_row = current_matrix->rows + vpos;
17518 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17519
17520 for (row = NULL;
17521 row == NULL && vpos >= first_vpos;
17522 --vpos, --current_row, --desired_row)
17523 {
17524 if (desired_row->enabled_p)
17525 {
17526 if (desired_row->displays_text_p)
17527 row = desired_row;
17528 }
17529 else if (current_row->displays_text_p)
17530 row = current_row;
17531 }
17532
17533 xassert (row != NULL);
17534 w->window_end_vpos = make_number (vpos + 1);
17535 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17536 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17537 xassert (w->window_end_bytepos >= 0);
17538 IF_DEBUG (debug_method_add (w, "C"));
17539 }
17540 else
17541 abort ();
17542
17543 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17544 debug_end_vpos = XFASTINT (w->window_end_vpos));
17545
17546 /* Record that display has not been completed. */
17547 w->window_end_valid = Qnil;
17548 w->desired_matrix->no_scrolling_p = 1;
17549 return 3;
17550
17551 #undef GIVE_UP
17552 }
17553
17554
17555 \f
17556 /***********************************************************************
17557 More debugging support
17558 ***********************************************************************/
17559
17560 #if GLYPH_DEBUG
17561
17562 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17563 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17564 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17565
17566
17567 /* Dump the contents of glyph matrix MATRIX on stderr.
17568
17569 GLYPHS 0 means don't show glyph contents.
17570 GLYPHS 1 means show glyphs in short form
17571 GLYPHS > 1 means show glyphs in long form. */
17572
17573 void
17574 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17575 {
17576 int i;
17577 for (i = 0; i < matrix->nrows; ++i)
17578 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17579 }
17580
17581
17582 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17583 the glyph row and area where the glyph comes from. */
17584
17585 void
17586 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17587 {
17588 if (glyph->type == CHAR_GLYPH)
17589 {
17590 fprintf (stderr,
17591 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17592 glyph - row->glyphs[TEXT_AREA],
17593 'C',
17594 glyph->charpos,
17595 (BUFFERP (glyph->object)
17596 ? 'B'
17597 : (STRINGP (glyph->object)
17598 ? 'S'
17599 : '-')),
17600 glyph->pixel_width,
17601 glyph->u.ch,
17602 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17603 ? glyph->u.ch
17604 : '.'),
17605 glyph->face_id,
17606 glyph->left_box_line_p,
17607 glyph->right_box_line_p);
17608 }
17609 else if (glyph->type == STRETCH_GLYPH)
17610 {
17611 fprintf (stderr,
17612 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17613 glyph - row->glyphs[TEXT_AREA],
17614 'S',
17615 glyph->charpos,
17616 (BUFFERP (glyph->object)
17617 ? 'B'
17618 : (STRINGP (glyph->object)
17619 ? 'S'
17620 : '-')),
17621 glyph->pixel_width,
17622 0,
17623 '.',
17624 glyph->face_id,
17625 glyph->left_box_line_p,
17626 glyph->right_box_line_p);
17627 }
17628 else if (glyph->type == IMAGE_GLYPH)
17629 {
17630 fprintf (stderr,
17631 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17632 glyph - row->glyphs[TEXT_AREA],
17633 'I',
17634 glyph->charpos,
17635 (BUFFERP (glyph->object)
17636 ? 'B'
17637 : (STRINGP (glyph->object)
17638 ? 'S'
17639 : '-')),
17640 glyph->pixel_width,
17641 glyph->u.img_id,
17642 '.',
17643 glyph->face_id,
17644 glyph->left_box_line_p,
17645 glyph->right_box_line_p);
17646 }
17647 else if (glyph->type == COMPOSITE_GLYPH)
17648 {
17649 fprintf (stderr,
17650 " %5td %4c %6"pI"d %c %3d 0x%05x",
17651 glyph - row->glyphs[TEXT_AREA],
17652 '+',
17653 glyph->charpos,
17654 (BUFFERP (glyph->object)
17655 ? 'B'
17656 : (STRINGP (glyph->object)
17657 ? 'S'
17658 : '-')),
17659 glyph->pixel_width,
17660 glyph->u.cmp.id);
17661 if (glyph->u.cmp.automatic)
17662 fprintf (stderr,
17663 "[%d-%d]",
17664 glyph->slice.cmp.from, glyph->slice.cmp.to);
17665 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17666 glyph->face_id,
17667 glyph->left_box_line_p,
17668 glyph->right_box_line_p);
17669 }
17670 }
17671
17672
17673 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17674 GLYPHS 0 means don't show glyph contents.
17675 GLYPHS 1 means show glyphs in short form
17676 GLYPHS > 1 means show glyphs in long form. */
17677
17678 void
17679 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17680 {
17681 if (glyphs != 1)
17682 {
17683 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17684 fprintf (stderr, "======================================================================\n");
17685
17686 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17687 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17688 vpos,
17689 MATRIX_ROW_START_CHARPOS (row),
17690 MATRIX_ROW_END_CHARPOS (row),
17691 row->used[TEXT_AREA],
17692 row->contains_overlapping_glyphs_p,
17693 row->enabled_p,
17694 row->truncated_on_left_p,
17695 row->truncated_on_right_p,
17696 row->continued_p,
17697 MATRIX_ROW_CONTINUATION_LINE_P (row),
17698 row->displays_text_p,
17699 row->ends_at_zv_p,
17700 row->fill_line_p,
17701 row->ends_in_middle_of_char_p,
17702 row->starts_in_middle_of_char_p,
17703 row->mouse_face_p,
17704 row->x,
17705 row->y,
17706 row->pixel_width,
17707 row->height,
17708 row->visible_height,
17709 row->ascent,
17710 row->phys_ascent);
17711 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17712 row->end.overlay_string_index,
17713 row->continuation_lines_width);
17714 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17715 CHARPOS (row->start.string_pos),
17716 CHARPOS (row->end.string_pos));
17717 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17718 row->end.dpvec_index);
17719 }
17720
17721 if (glyphs > 1)
17722 {
17723 int area;
17724
17725 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17726 {
17727 struct glyph *glyph = row->glyphs[area];
17728 struct glyph *glyph_end = glyph + row->used[area];
17729
17730 /* Glyph for a line end in text. */
17731 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17732 ++glyph_end;
17733
17734 if (glyph < glyph_end)
17735 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17736
17737 for (; glyph < glyph_end; ++glyph)
17738 dump_glyph (row, glyph, area);
17739 }
17740 }
17741 else if (glyphs == 1)
17742 {
17743 int area;
17744
17745 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17746 {
17747 char *s = (char *) alloca (row->used[area] + 1);
17748 int i;
17749
17750 for (i = 0; i < row->used[area]; ++i)
17751 {
17752 struct glyph *glyph = row->glyphs[area] + i;
17753 if (glyph->type == CHAR_GLYPH
17754 && glyph->u.ch < 0x80
17755 && glyph->u.ch >= ' ')
17756 s[i] = glyph->u.ch;
17757 else
17758 s[i] = '.';
17759 }
17760
17761 s[i] = '\0';
17762 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17763 }
17764 }
17765 }
17766
17767
17768 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17769 Sdump_glyph_matrix, 0, 1, "p",
17770 doc: /* Dump the current matrix of the selected window to stderr.
17771 Shows contents of glyph row structures. With non-nil
17772 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17773 glyphs in short form, otherwise show glyphs in long form. */)
17774 (Lisp_Object glyphs)
17775 {
17776 struct window *w = XWINDOW (selected_window);
17777 struct buffer *buffer = XBUFFER (w->buffer);
17778
17779 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17780 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17781 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17782 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17783 fprintf (stderr, "=============================================\n");
17784 dump_glyph_matrix (w->current_matrix,
17785 NILP (glyphs) ? 0 : XINT (glyphs));
17786 return Qnil;
17787 }
17788
17789
17790 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17791 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17792 (void)
17793 {
17794 struct frame *f = XFRAME (selected_frame);
17795 dump_glyph_matrix (f->current_matrix, 1);
17796 return Qnil;
17797 }
17798
17799
17800 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17801 doc: /* Dump glyph row ROW to stderr.
17802 GLYPH 0 means don't dump glyphs.
17803 GLYPH 1 means dump glyphs in short form.
17804 GLYPH > 1 or omitted means dump glyphs in long form. */)
17805 (Lisp_Object row, Lisp_Object glyphs)
17806 {
17807 struct glyph_matrix *matrix;
17808 int vpos;
17809
17810 CHECK_NUMBER (row);
17811 matrix = XWINDOW (selected_window)->current_matrix;
17812 vpos = XINT (row);
17813 if (vpos >= 0 && vpos < matrix->nrows)
17814 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17815 vpos,
17816 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17817 return Qnil;
17818 }
17819
17820
17821 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17822 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17823 GLYPH 0 means don't dump glyphs.
17824 GLYPH 1 means dump glyphs in short form.
17825 GLYPH > 1 or omitted means dump glyphs in long form. */)
17826 (Lisp_Object row, Lisp_Object glyphs)
17827 {
17828 struct frame *sf = SELECTED_FRAME ();
17829 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17830 int vpos;
17831
17832 CHECK_NUMBER (row);
17833 vpos = XINT (row);
17834 if (vpos >= 0 && vpos < m->nrows)
17835 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17836 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17837 return Qnil;
17838 }
17839
17840
17841 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17842 doc: /* Toggle tracing of redisplay.
17843 With ARG, turn tracing on if and only if ARG is positive. */)
17844 (Lisp_Object arg)
17845 {
17846 if (NILP (arg))
17847 trace_redisplay_p = !trace_redisplay_p;
17848 else
17849 {
17850 arg = Fprefix_numeric_value (arg);
17851 trace_redisplay_p = XINT (arg) > 0;
17852 }
17853
17854 return Qnil;
17855 }
17856
17857
17858 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17859 doc: /* Like `format', but print result to stderr.
17860 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17861 (ptrdiff_t nargs, Lisp_Object *args)
17862 {
17863 Lisp_Object s = Fformat (nargs, args);
17864 fprintf (stderr, "%s", SDATA (s));
17865 return Qnil;
17866 }
17867
17868 #endif /* GLYPH_DEBUG */
17869
17870
17871 \f
17872 /***********************************************************************
17873 Building Desired Matrix Rows
17874 ***********************************************************************/
17875
17876 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17877 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17878
17879 static struct glyph_row *
17880 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17881 {
17882 struct frame *f = XFRAME (WINDOW_FRAME (w));
17883 struct buffer *buffer = XBUFFER (w->buffer);
17884 struct buffer *old = current_buffer;
17885 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17886 int arrow_len = SCHARS (overlay_arrow_string);
17887 const unsigned char *arrow_end = arrow_string + arrow_len;
17888 const unsigned char *p;
17889 struct it it;
17890 int multibyte_p;
17891 int n_glyphs_before;
17892
17893 set_buffer_temp (buffer);
17894 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17895 it.glyph_row->used[TEXT_AREA] = 0;
17896 SET_TEXT_POS (it.position, 0, 0);
17897
17898 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17899 p = arrow_string;
17900 while (p < arrow_end)
17901 {
17902 Lisp_Object face, ilisp;
17903
17904 /* Get the next character. */
17905 if (multibyte_p)
17906 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17907 else
17908 {
17909 it.c = it.char_to_display = *p, it.len = 1;
17910 if (! ASCII_CHAR_P (it.c))
17911 it.char_to_display = BYTE8_TO_CHAR (it.c);
17912 }
17913 p += it.len;
17914
17915 /* Get its face. */
17916 ilisp = make_number (p - arrow_string);
17917 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17918 it.face_id = compute_char_face (f, it.char_to_display, face);
17919
17920 /* Compute its width, get its glyphs. */
17921 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17922 SET_TEXT_POS (it.position, -1, -1);
17923 PRODUCE_GLYPHS (&it);
17924
17925 /* If this character doesn't fit any more in the line, we have
17926 to remove some glyphs. */
17927 if (it.current_x > it.last_visible_x)
17928 {
17929 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17930 break;
17931 }
17932 }
17933
17934 set_buffer_temp (old);
17935 return it.glyph_row;
17936 }
17937
17938
17939 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17940 glyphs are only inserted for terminal frames since we can't really
17941 win with truncation glyphs when partially visible glyphs are
17942 involved. Which glyphs to insert is determined by
17943 produce_special_glyphs. */
17944
17945 static void
17946 insert_left_trunc_glyphs (struct it *it)
17947 {
17948 struct it truncate_it;
17949 struct glyph *from, *end, *to, *toend;
17950
17951 xassert (!FRAME_WINDOW_P (it->f));
17952
17953 /* Get the truncation glyphs. */
17954 truncate_it = *it;
17955 truncate_it.current_x = 0;
17956 truncate_it.face_id = DEFAULT_FACE_ID;
17957 truncate_it.glyph_row = &scratch_glyph_row;
17958 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17959 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17960 truncate_it.object = make_number (0);
17961 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17962
17963 /* Overwrite glyphs from IT with truncation glyphs. */
17964 if (!it->glyph_row->reversed_p)
17965 {
17966 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17967 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17968 to = it->glyph_row->glyphs[TEXT_AREA];
17969 toend = to + it->glyph_row->used[TEXT_AREA];
17970
17971 while (from < end)
17972 *to++ = *from++;
17973
17974 /* There may be padding glyphs left over. Overwrite them too. */
17975 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17976 {
17977 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17978 while (from < end)
17979 *to++ = *from++;
17980 }
17981
17982 if (to > toend)
17983 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17984 }
17985 else
17986 {
17987 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17988 that back to front. */
17989 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17990 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17991 toend = it->glyph_row->glyphs[TEXT_AREA];
17992 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17993
17994 while (from >= end && to >= toend)
17995 *to-- = *from--;
17996 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17997 {
17998 from =
17999 truncate_it.glyph_row->glyphs[TEXT_AREA]
18000 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18001 while (from >= end && to >= toend)
18002 *to-- = *from--;
18003 }
18004 if (from >= end)
18005 {
18006 /* Need to free some room before prepending additional
18007 glyphs. */
18008 int move_by = from - end + 1;
18009 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18010 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18011
18012 for ( ; g >= g0; g--)
18013 g[move_by] = *g;
18014 while (from >= end)
18015 *to-- = *from--;
18016 it->glyph_row->used[TEXT_AREA] += move_by;
18017 }
18018 }
18019 }
18020
18021 /* Compute the hash code for ROW. */
18022 unsigned
18023 row_hash (struct glyph_row *row)
18024 {
18025 int area, k;
18026 unsigned hashval = 0;
18027
18028 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18029 for (k = 0; k < row->used[area]; ++k)
18030 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18031 + row->glyphs[area][k].u.val
18032 + row->glyphs[area][k].face_id
18033 + row->glyphs[area][k].padding_p
18034 + (row->glyphs[area][k].type << 2));
18035
18036 return hashval;
18037 }
18038
18039 /* Compute the pixel height and width of IT->glyph_row.
18040
18041 Most of the time, ascent and height of a display line will be equal
18042 to the max_ascent and max_height values of the display iterator
18043 structure. This is not the case if
18044
18045 1. We hit ZV without displaying anything. In this case, max_ascent
18046 and max_height will be zero.
18047
18048 2. We have some glyphs that don't contribute to the line height.
18049 (The glyph row flag contributes_to_line_height_p is for future
18050 pixmap extensions).
18051
18052 The first case is easily covered by using default values because in
18053 these cases, the line height does not really matter, except that it
18054 must not be zero. */
18055
18056 static void
18057 compute_line_metrics (struct it *it)
18058 {
18059 struct glyph_row *row = it->glyph_row;
18060
18061 if (FRAME_WINDOW_P (it->f))
18062 {
18063 int i, min_y, max_y;
18064
18065 /* The line may consist of one space only, that was added to
18066 place the cursor on it. If so, the row's height hasn't been
18067 computed yet. */
18068 if (row->height == 0)
18069 {
18070 if (it->max_ascent + it->max_descent == 0)
18071 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18072 row->ascent = it->max_ascent;
18073 row->height = it->max_ascent + it->max_descent;
18074 row->phys_ascent = it->max_phys_ascent;
18075 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18076 row->extra_line_spacing = it->max_extra_line_spacing;
18077 }
18078
18079 /* Compute the width of this line. */
18080 row->pixel_width = row->x;
18081 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18082 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18083
18084 xassert (row->pixel_width >= 0);
18085 xassert (row->ascent >= 0 && row->height > 0);
18086
18087 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18088 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18089
18090 /* If first line's physical ascent is larger than its logical
18091 ascent, use the physical ascent, and make the row taller.
18092 This makes accented characters fully visible. */
18093 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18094 && row->phys_ascent > row->ascent)
18095 {
18096 row->height += row->phys_ascent - row->ascent;
18097 row->ascent = row->phys_ascent;
18098 }
18099
18100 /* Compute how much of the line is visible. */
18101 row->visible_height = row->height;
18102
18103 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18104 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18105
18106 if (row->y < min_y)
18107 row->visible_height -= min_y - row->y;
18108 if (row->y + row->height > max_y)
18109 row->visible_height -= row->y + row->height - max_y;
18110 }
18111 else
18112 {
18113 row->pixel_width = row->used[TEXT_AREA];
18114 if (row->continued_p)
18115 row->pixel_width -= it->continuation_pixel_width;
18116 else if (row->truncated_on_right_p)
18117 row->pixel_width -= it->truncation_pixel_width;
18118 row->ascent = row->phys_ascent = 0;
18119 row->height = row->phys_height = row->visible_height = 1;
18120 row->extra_line_spacing = 0;
18121 }
18122
18123 /* Compute a hash code for this row. */
18124 row->hash = row_hash (row);
18125
18126 it->max_ascent = it->max_descent = 0;
18127 it->max_phys_ascent = it->max_phys_descent = 0;
18128 }
18129
18130
18131 /* Append one space to the glyph row of iterator IT if doing a
18132 window-based redisplay. The space has the same face as
18133 IT->face_id. Value is non-zero if a space was added.
18134
18135 This function is called to make sure that there is always one glyph
18136 at the end of a glyph row that the cursor can be set on under
18137 window-systems. (If there weren't such a glyph we would not know
18138 how wide and tall a box cursor should be displayed).
18139
18140 At the same time this space let's a nicely handle clearing to the
18141 end of the line if the row ends in italic text. */
18142
18143 static int
18144 append_space_for_newline (struct it *it, int default_face_p)
18145 {
18146 if (FRAME_WINDOW_P (it->f))
18147 {
18148 int n = it->glyph_row->used[TEXT_AREA];
18149
18150 if (it->glyph_row->glyphs[TEXT_AREA] + n
18151 < it->glyph_row->glyphs[1 + TEXT_AREA])
18152 {
18153 /* Save some values that must not be changed.
18154 Must save IT->c and IT->len because otherwise
18155 ITERATOR_AT_END_P wouldn't work anymore after
18156 append_space_for_newline has been called. */
18157 enum display_element_type saved_what = it->what;
18158 int saved_c = it->c, saved_len = it->len;
18159 int saved_char_to_display = it->char_to_display;
18160 int saved_x = it->current_x;
18161 int saved_face_id = it->face_id;
18162 struct text_pos saved_pos;
18163 Lisp_Object saved_object;
18164 struct face *face;
18165
18166 saved_object = it->object;
18167 saved_pos = it->position;
18168
18169 it->what = IT_CHARACTER;
18170 memset (&it->position, 0, sizeof it->position);
18171 it->object = make_number (0);
18172 it->c = it->char_to_display = ' ';
18173 it->len = 1;
18174
18175 if (default_face_p)
18176 it->face_id = DEFAULT_FACE_ID;
18177 else if (it->face_before_selective_p)
18178 it->face_id = it->saved_face_id;
18179 face = FACE_FROM_ID (it->f, it->face_id);
18180 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18181
18182 PRODUCE_GLYPHS (it);
18183
18184 it->override_ascent = -1;
18185 it->constrain_row_ascent_descent_p = 0;
18186 it->current_x = saved_x;
18187 it->object = saved_object;
18188 it->position = saved_pos;
18189 it->what = saved_what;
18190 it->face_id = saved_face_id;
18191 it->len = saved_len;
18192 it->c = saved_c;
18193 it->char_to_display = saved_char_to_display;
18194 return 1;
18195 }
18196 }
18197
18198 return 0;
18199 }
18200
18201
18202 /* Extend the face of the last glyph in the text area of IT->glyph_row
18203 to the end of the display line. Called from display_line. If the
18204 glyph row is empty, add a space glyph to it so that we know the
18205 face to draw. Set the glyph row flag fill_line_p. If the glyph
18206 row is R2L, prepend a stretch glyph to cover the empty space to the
18207 left of the leftmost glyph. */
18208
18209 static void
18210 extend_face_to_end_of_line (struct it *it)
18211 {
18212 struct face *face;
18213 struct frame *f = it->f;
18214
18215 /* If line is already filled, do nothing. Non window-system frames
18216 get a grace of one more ``pixel'' because their characters are
18217 1-``pixel'' wide, so they hit the equality too early. This grace
18218 is needed only for R2L rows that are not continued, to produce
18219 one extra blank where we could display the cursor. */
18220 if (it->current_x >= it->last_visible_x
18221 + (!FRAME_WINDOW_P (f)
18222 && it->glyph_row->reversed_p
18223 && !it->glyph_row->continued_p))
18224 return;
18225
18226 /* Face extension extends the background and box of IT->face_id
18227 to the end of the line. If the background equals the background
18228 of the frame, we don't have to do anything. */
18229 if (it->face_before_selective_p)
18230 face = FACE_FROM_ID (f, it->saved_face_id);
18231 else
18232 face = FACE_FROM_ID (f, it->face_id);
18233
18234 if (FRAME_WINDOW_P (f)
18235 && it->glyph_row->displays_text_p
18236 && face->box == FACE_NO_BOX
18237 && face->background == FRAME_BACKGROUND_PIXEL (f)
18238 && !face->stipple
18239 && !it->glyph_row->reversed_p)
18240 return;
18241
18242 /* Set the glyph row flag indicating that the face of the last glyph
18243 in the text area has to be drawn to the end of the text area. */
18244 it->glyph_row->fill_line_p = 1;
18245
18246 /* If current character of IT is not ASCII, make sure we have the
18247 ASCII face. This will be automatically undone the next time
18248 get_next_display_element returns a multibyte character. Note
18249 that the character will always be single byte in unibyte
18250 text. */
18251 if (!ASCII_CHAR_P (it->c))
18252 {
18253 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18254 }
18255
18256 if (FRAME_WINDOW_P (f))
18257 {
18258 /* If the row is empty, add a space with the current face of IT,
18259 so that we know which face to draw. */
18260 if (it->glyph_row->used[TEXT_AREA] == 0)
18261 {
18262 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18263 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
18264 it->glyph_row->used[TEXT_AREA] = 1;
18265 }
18266 #ifdef HAVE_WINDOW_SYSTEM
18267 if (it->glyph_row->reversed_p)
18268 {
18269 /* Prepend a stretch glyph to the row, such that the
18270 rightmost glyph will be drawn flushed all the way to the
18271 right margin of the window. The stretch glyph that will
18272 occupy the empty space, if any, to the left of the
18273 glyphs. */
18274 struct font *font = face->font ? face->font : FRAME_FONT (f);
18275 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18276 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18277 struct glyph *g;
18278 int row_width, stretch_ascent, stretch_width;
18279 struct text_pos saved_pos;
18280 int saved_face_id, saved_avoid_cursor;
18281
18282 for (row_width = 0, g = row_start; g < row_end; g++)
18283 row_width += g->pixel_width;
18284 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18285 if (stretch_width > 0)
18286 {
18287 stretch_ascent =
18288 (((it->ascent + it->descent)
18289 * FONT_BASE (font)) / FONT_HEIGHT (font));
18290 saved_pos = it->position;
18291 memset (&it->position, 0, sizeof it->position);
18292 saved_avoid_cursor = it->avoid_cursor_p;
18293 it->avoid_cursor_p = 1;
18294 saved_face_id = it->face_id;
18295 /* The last row's stretch glyph should get the default
18296 face, to avoid painting the rest of the window with
18297 the region face, if the region ends at ZV. */
18298 if (it->glyph_row->ends_at_zv_p)
18299 it->face_id = DEFAULT_FACE_ID;
18300 else
18301 it->face_id = face->id;
18302 append_stretch_glyph (it, make_number (0), stretch_width,
18303 it->ascent + it->descent, stretch_ascent);
18304 it->position = saved_pos;
18305 it->avoid_cursor_p = saved_avoid_cursor;
18306 it->face_id = saved_face_id;
18307 }
18308 }
18309 #endif /* HAVE_WINDOW_SYSTEM */
18310 }
18311 else
18312 {
18313 /* Save some values that must not be changed. */
18314 int saved_x = it->current_x;
18315 struct text_pos saved_pos;
18316 Lisp_Object saved_object;
18317 enum display_element_type saved_what = it->what;
18318 int saved_face_id = it->face_id;
18319
18320 saved_object = it->object;
18321 saved_pos = it->position;
18322
18323 it->what = IT_CHARACTER;
18324 memset (&it->position, 0, sizeof it->position);
18325 it->object = make_number (0);
18326 it->c = it->char_to_display = ' ';
18327 it->len = 1;
18328 /* The last row's blank glyphs should get the default face, to
18329 avoid painting the rest of the window with the region face,
18330 if the region ends at ZV. */
18331 if (it->glyph_row->ends_at_zv_p)
18332 it->face_id = DEFAULT_FACE_ID;
18333 else
18334 it->face_id = face->id;
18335
18336 PRODUCE_GLYPHS (it);
18337
18338 while (it->current_x <= it->last_visible_x)
18339 PRODUCE_GLYPHS (it);
18340
18341 /* Don't count these blanks really. It would let us insert a left
18342 truncation glyph below and make us set the cursor on them, maybe. */
18343 it->current_x = saved_x;
18344 it->object = saved_object;
18345 it->position = saved_pos;
18346 it->what = saved_what;
18347 it->face_id = saved_face_id;
18348 }
18349 }
18350
18351
18352 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18353 trailing whitespace. */
18354
18355 static int
18356 trailing_whitespace_p (EMACS_INT charpos)
18357 {
18358 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18359 int c = 0;
18360
18361 while (bytepos < ZV_BYTE
18362 && (c = FETCH_CHAR (bytepos),
18363 c == ' ' || c == '\t'))
18364 ++bytepos;
18365
18366 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18367 {
18368 if (bytepos != PT_BYTE)
18369 return 1;
18370 }
18371 return 0;
18372 }
18373
18374
18375 /* Highlight trailing whitespace, if any, in ROW. */
18376
18377 static void
18378 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18379 {
18380 int used = row->used[TEXT_AREA];
18381
18382 if (used)
18383 {
18384 struct glyph *start = row->glyphs[TEXT_AREA];
18385 struct glyph *glyph = start + used - 1;
18386
18387 if (row->reversed_p)
18388 {
18389 /* Right-to-left rows need to be processed in the opposite
18390 direction, so swap the edge pointers. */
18391 glyph = start;
18392 start = row->glyphs[TEXT_AREA] + used - 1;
18393 }
18394
18395 /* Skip over glyphs inserted to display the cursor at the
18396 end of a line, for extending the face of the last glyph
18397 to the end of the line on terminals, and for truncation
18398 and continuation glyphs. */
18399 if (!row->reversed_p)
18400 {
18401 while (glyph >= start
18402 && glyph->type == CHAR_GLYPH
18403 && INTEGERP (glyph->object))
18404 --glyph;
18405 }
18406 else
18407 {
18408 while (glyph <= start
18409 && glyph->type == CHAR_GLYPH
18410 && INTEGERP (glyph->object))
18411 ++glyph;
18412 }
18413
18414 /* If last glyph is a space or stretch, and it's trailing
18415 whitespace, set the face of all trailing whitespace glyphs in
18416 IT->glyph_row to `trailing-whitespace'. */
18417 if ((row->reversed_p ? glyph <= start : glyph >= start)
18418 && BUFFERP (glyph->object)
18419 && (glyph->type == STRETCH_GLYPH
18420 || (glyph->type == CHAR_GLYPH
18421 && glyph->u.ch == ' '))
18422 && trailing_whitespace_p (glyph->charpos))
18423 {
18424 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18425 if (face_id < 0)
18426 return;
18427
18428 if (!row->reversed_p)
18429 {
18430 while (glyph >= start
18431 && BUFFERP (glyph->object)
18432 && (glyph->type == STRETCH_GLYPH
18433 || (glyph->type == CHAR_GLYPH
18434 && glyph->u.ch == ' ')))
18435 (glyph--)->face_id = face_id;
18436 }
18437 else
18438 {
18439 while (glyph <= start
18440 && BUFFERP (glyph->object)
18441 && (glyph->type == STRETCH_GLYPH
18442 || (glyph->type == CHAR_GLYPH
18443 && glyph->u.ch == ' ')))
18444 (glyph++)->face_id = face_id;
18445 }
18446 }
18447 }
18448 }
18449
18450
18451 /* Value is non-zero if glyph row ROW should be
18452 used to hold the cursor. */
18453
18454 static int
18455 cursor_row_p (struct glyph_row *row)
18456 {
18457 int result = 1;
18458
18459 if (PT == CHARPOS (row->end.pos)
18460 || PT == MATRIX_ROW_END_CHARPOS (row))
18461 {
18462 /* Suppose the row ends on a string.
18463 Unless the row is continued, that means it ends on a newline
18464 in the string. If it's anything other than a display string
18465 (e.g., a before-string from an overlay), we don't want the
18466 cursor there. (This heuristic seems to give the optimal
18467 behavior for the various types of multi-line strings.)
18468 One exception: if the string has `cursor' property on one of
18469 its characters, we _do_ want the cursor there. */
18470 if (CHARPOS (row->end.string_pos) >= 0)
18471 {
18472 if (row->continued_p)
18473 result = 1;
18474 else
18475 {
18476 /* Check for `display' property. */
18477 struct glyph *beg = row->glyphs[TEXT_AREA];
18478 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18479 struct glyph *glyph;
18480
18481 result = 0;
18482 for (glyph = end; glyph >= beg; --glyph)
18483 if (STRINGP (glyph->object))
18484 {
18485 Lisp_Object prop
18486 = Fget_char_property (make_number (PT),
18487 Qdisplay, Qnil);
18488 result =
18489 (!NILP (prop)
18490 && display_prop_string_p (prop, glyph->object));
18491 /* If there's a `cursor' property on one of the
18492 string's characters, this row is a cursor row,
18493 even though this is not a display string. */
18494 if (!result)
18495 {
18496 Lisp_Object s = glyph->object;
18497
18498 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18499 {
18500 EMACS_INT gpos = glyph->charpos;
18501
18502 if (!NILP (Fget_char_property (make_number (gpos),
18503 Qcursor, s)))
18504 {
18505 result = 1;
18506 break;
18507 }
18508 }
18509 }
18510 break;
18511 }
18512 }
18513 }
18514 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18515 {
18516 /* If the row ends in middle of a real character,
18517 and the line is continued, we want the cursor here.
18518 That's because CHARPOS (ROW->end.pos) would equal
18519 PT if PT is before the character. */
18520 if (!row->ends_in_ellipsis_p)
18521 result = row->continued_p;
18522 else
18523 /* If the row ends in an ellipsis, then
18524 CHARPOS (ROW->end.pos) will equal point after the
18525 invisible text. We want that position to be displayed
18526 after the ellipsis. */
18527 result = 0;
18528 }
18529 /* If the row ends at ZV, display the cursor at the end of that
18530 row instead of at the start of the row below. */
18531 else if (row->ends_at_zv_p)
18532 result = 1;
18533 else
18534 result = 0;
18535 }
18536
18537 return result;
18538 }
18539
18540 \f
18541
18542 /* Push the property PROP so that it will be rendered at the current
18543 position in IT. Return 1 if PROP was successfully pushed, 0
18544 otherwise. Called from handle_line_prefix to handle the
18545 `line-prefix' and `wrap-prefix' properties. */
18546
18547 static int
18548 push_prefix_prop (struct it *it, Lisp_Object prop)
18549 {
18550 struct text_pos pos =
18551 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18552
18553 xassert (it->method == GET_FROM_BUFFER
18554 || it->method == GET_FROM_DISPLAY_VECTOR
18555 || it->method == GET_FROM_STRING);
18556
18557 /* We need to save the current buffer/string position, so it will be
18558 restored by pop_it, because iterate_out_of_display_property
18559 depends on that being set correctly, but some situations leave
18560 it->position not yet set when this function is called. */
18561 push_it (it, &pos);
18562
18563 if (STRINGP (prop))
18564 {
18565 if (SCHARS (prop) == 0)
18566 {
18567 pop_it (it);
18568 return 0;
18569 }
18570
18571 it->string = prop;
18572 it->string_from_prefix_prop_p = 1;
18573 it->multibyte_p = STRING_MULTIBYTE (it->string);
18574 it->current.overlay_string_index = -1;
18575 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18576 it->end_charpos = it->string_nchars = SCHARS (it->string);
18577 it->method = GET_FROM_STRING;
18578 it->stop_charpos = 0;
18579 it->prev_stop = 0;
18580 it->base_level_stop = 0;
18581
18582 /* Force paragraph direction to be that of the parent
18583 buffer/string. */
18584 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18585 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18586 else
18587 it->paragraph_embedding = L2R;
18588
18589 /* Set up the bidi iterator for this display string. */
18590 if (it->bidi_p)
18591 {
18592 it->bidi_it.string.lstring = it->string;
18593 it->bidi_it.string.s = NULL;
18594 it->bidi_it.string.schars = it->end_charpos;
18595 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18596 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18597 it->bidi_it.string.unibyte = !it->multibyte_p;
18598 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18599 }
18600 }
18601 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18602 {
18603 it->method = GET_FROM_STRETCH;
18604 it->object = prop;
18605 }
18606 #ifdef HAVE_WINDOW_SYSTEM
18607 else if (IMAGEP (prop))
18608 {
18609 it->what = IT_IMAGE;
18610 it->image_id = lookup_image (it->f, prop);
18611 it->method = GET_FROM_IMAGE;
18612 }
18613 #endif /* HAVE_WINDOW_SYSTEM */
18614 else
18615 {
18616 pop_it (it); /* bogus display property, give up */
18617 return 0;
18618 }
18619
18620 return 1;
18621 }
18622
18623 /* Return the character-property PROP at the current position in IT. */
18624
18625 static Lisp_Object
18626 get_it_property (struct it *it, Lisp_Object prop)
18627 {
18628 Lisp_Object position;
18629
18630 if (STRINGP (it->object))
18631 position = make_number (IT_STRING_CHARPOS (*it));
18632 else if (BUFFERP (it->object))
18633 position = make_number (IT_CHARPOS (*it));
18634 else
18635 return Qnil;
18636
18637 return Fget_char_property (position, prop, it->object);
18638 }
18639
18640 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18641
18642 static void
18643 handle_line_prefix (struct it *it)
18644 {
18645 Lisp_Object prefix;
18646
18647 if (it->continuation_lines_width > 0)
18648 {
18649 prefix = get_it_property (it, Qwrap_prefix);
18650 if (NILP (prefix))
18651 prefix = Vwrap_prefix;
18652 }
18653 else
18654 {
18655 prefix = get_it_property (it, Qline_prefix);
18656 if (NILP (prefix))
18657 prefix = Vline_prefix;
18658 }
18659 if (! NILP (prefix) && push_prefix_prop (it, prefix))
18660 {
18661 /* If the prefix is wider than the window, and we try to wrap
18662 it, it would acquire its own wrap prefix, and so on till the
18663 iterator stack overflows. So, don't wrap the prefix. */
18664 it->line_wrap = TRUNCATE;
18665 it->avoid_cursor_p = 1;
18666 }
18667 }
18668
18669 \f
18670
18671 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18672 only for R2L lines from display_line and display_string, when they
18673 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18674 the line/string needs to be continued on the next glyph row. */
18675 static void
18676 unproduce_glyphs (struct it *it, int n)
18677 {
18678 struct glyph *glyph, *end;
18679
18680 xassert (it->glyph_row);
18681 xassert (it->glyph_row->reversed_p);
18682 xassert (it->area == TEXT_AREA);
18683 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18684
18685 if (n > it->glyph_row->used[TEXT_AREA])
18686 n = it->glyph_row->used[TEXT_AREA];
18687 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18688 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18689 for ( ; glyph < end; glyph++)
18690 glyph[-n] = *glyph;
18691 }
18692
18693 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18694 and ROW->maxpos. */
18695 static void
18696 find_row_edges (struct it *it, struct glyph_row *row,
18697 EMACS_INT min_pos, EMACS_INT min_bpos,
18698 EMACS_INT max_pos, EMACS_INT max_bpos)
18699 {
18700 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18701 lines' rows is implemented for bidi-reordered rows. */
18702
18703 /* ROW->minpos is the value of min_pos, the minimal buffer position
18704 we have in ROW, or ROW->start.pos if that is smaller. */
18705 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18706 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18707 else
18708 /* We didn't find buffer positions smaller than ROW->start, or
18709 didn't find _any_ valid buffer positions in any of the glyphs,
18710 so we must trust the iterator's computed positions. */
18711 row->minpos = row->start.pos;
18712 if (max_pos <= 0)
18713 {
18714 max_pos = CHARPOS (it->current.pos);
18715 max_bpos = BYTEPOS (it->current.pos);
18716 }
18717
18718 /* Here are the various use-cases for ending the row, and the
18719 corresponding values for ROW->maxpos:
18720
18721 Line ends in a newline from buffer eol_pos + 1
18722 Line is continued from buffer max_pos + 1
18723 Line is truncated on right it->current.pos
18724 Line ends in a newline from string max_pos + 1(*)
18725 (*) + 1 only when line ends in a forward scan
18726 Line is continued from string max_pos
18727 Line is continued from display vector max_pos
18728 Line is entirely from a string min_pos == max_pos
18729 Line is entirely from a display vector min_pos == max_pos
18730 Line that ends at ZV ZV
18731
18732 If you discover other use-cases, please add them here as
18733 appropriate. */
18734 if (row->ends_at_zv_p)
18735 row->maxpos = it->current.pos;
18736 else if (row->used[TEXT_AREA])
18737 {
18738 int seen_this_string = 0;
18739 struct glyph_row *r1 = row - 1;
18740
18741 /* Did we see the same display string on the previous row? */
18742 if (STRINGP (it->object)
18743 /* this is not the first row */
18744 && row > it->w->desired_matrix->rows
18745 /* previous row is not the header line */
18746 && !r1->mode_line_p
18747 /* previous row also ends in a newline from a string */
18748 && r1->ends_in_newline_from_string_p)
18749 {
18750 struct glyph *start, *end;
18751
18752 /* Search for the last glyph of the previous row that came
18753 from buffer or string. Depending on whether the row is
18754 L2R or R2L, we need to process it front to back or the
18755 other way round. */
18756 if (!r1->reversed_p)
18757 {
18758 start = r1->glyphs[TEXT_AREA];
18759 end = start + r1->used[TEXT_AREA];
18760 /* Glyphs inserted by redisplay have an integer (zero)
18761 as their object. */
18762 while (end > start
18763 && INTEGERP ((end - 1)->object)
18764 && (end - 1)->charpos <= 0)
18765 --end;
18766 if (end > start)
18767 {
18768 if (EQ ((end - 1)->object, it->object))
18769 seen_this_string = 1;
18770 }
18771 else
18772 /* If all the glyphs of the previous row were inserted
18773 by redisplay, it means the previous row was
18774 produced from a single newline, which is only
18775 possible if that newline came from the same string
18776 as the one which produced this ROW. */
18777 seen_this_string = 1;
18778 }
18779 else
18780 {
18781 end = r1->glyphs[TEXT_AREA] - 1;
18782 start = end + r1->used[TEXT_AREA];
18783 while (end < start
18784 && INTEGERP ((end + 1)->object)
18785 && (end + 1)->charpos <= 0)
18786 ++end;
18787 if (end < start)
18788 {
18789 if (EQ ((end + 1)->object, it->object))
18790 seen_this_string = 1;
18791 }
18792 else
18793 seen_this_string = 1;
18794 }
18795 }
18796 /* Take note of each display string that covers a newline only
18797 once, the first time we see it. This is for when a display
18798 string includes more than one newline in it. */
18799 if (row->ends_in_newline_from_string_p && !seen_this_string)
18800 {
18801 /* If we were scanning the buffer forward when we displayed
18802 the string, we want to account for at least one buffer
18803 position that belongs to this row (position covered by
18804 the display string), so that cursor positioning will
18805 consider this row as a candidate when point is at the end
18806 of the visual line represented by this row. This is not
18807 required when scanning back, because max_pos will already
18808 have a much larger value. */
18809 if (CHARPOS (row->end.pos) > max_pos)
18810 INC_BOTH (max_pos, max_bpos);
18811 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18812 }
18813 else if (CHARPOS (it->eol_pos) > 0)
18814 SET_TEXT_POS (row->maxpos,
18815 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18816 else if (row->continued_p)
18817 {
18818 /* If max_pos is different from IT's current position, it
18819 means IT->method does not belong to the display element
18820 at max_pos. However, it also means that the display
18821 element at max_pos was displayed in its entirety on this
18822 line, which is equivalent to saying that the next line
18823 starts at the next buffer position. */
18824 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18825 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18826 else
18827 {
18828 INC_BOTH (max_pos, max_bpos);
18829 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18830 }
18831 }
18832 else if (row->truncated_on_right_p)
18833 /* display_line already called reseat_at_next_visible_line_start,
18834 which puts the iterator at the beginning of the next line, in
18835 the logical order. */
18836 row->maxpos = it->current.pos;
18837 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18838 /* A line that is entirely from a string/image/stretch... */
18839 row->maxpos = row->minpos;
18840 else
18841 abort ();
18842 }
18843 else
18844 row->maxpos = it->current.pos;
18845 }
18846
18847 /* Construct the glyph row IT->glyph_row in the desired matrix of
18848 IT->w from text at the current position of IT. See dispextern.h
18849 for an overview of struct it. Value is non-zero if
18850 IT->glyph_row displays text, as opposed to a line displaying ZV
18851 only. */
18852
18853 static int
18854 display_line (struct it *it)
18855 {
18856 struct glyph_row *row = it->glyph_row;
18857 Lisp_Object overlay_arrow_string;
18858 struct it wrap_it;
18859 void *wrap_data = NULL;
18860 int may_wrap = 0, wrap_x IF_LINT (= 0);
18861 int wrap_row_used = -1;
18862 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18863 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18864 int wrap_row_extra_line_spacing IF_LINT (= 0);
18865 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18866 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18867 int cvpos;
18868 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18869 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18870
18871 /* We always start displaying at hpos zero even if hscrolled. */
18872 xassert (it->hpos == 0 && it->current_x == 0);
18873
18874 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18875 >= it->w->desired_matrix->nrows)
18876 {
18877 it->w->nrows_scale_factor++;
18878 fonts_changed_p = 1;
18879 return 0;
18880 }
18881
18882 /* Is IT->w showing the region? */
18883 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18884
18885 /* Clear the result glyph row and enable it. */
18886 prepare_desired_row (row);
18887
18888 row->y = it->current_y;
18889 row->start = it->start;
18890 row->continuation_lines_width = it->continuation_lines_width;
18891 row->displays_text_p = 1;
18892 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18893 it->starts_in_middle_of_char_p = 0;
18894
18895 /* Arrange the overlays nicely for our purposes. Usually, we call
18896 display_line on only one line at a time, in which case this
18897 can't really hurt too much, or we call it on lines which appear
18898 one after another in the buffer, in which case all calls to
18899 recenter_overlay_lists but the first will be pretty cheap. */
18900 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18901
18902 /* Move over display elements that are not visible because we are
18903 hscrolled. This may stop at an x-position < IT->first_visible_x
18904 if the first glyph is partially visible or if we hit a line end. */
18905 if (it->current_x < it->first_visible_x)
18906 {
18907 this_line_min_pos = row->start.pos;
18908 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18909 MOVE_TO_POS | MOVE_TO_X);
18910 /* Record the smallest positions seen while we moved over
18911 display elements that are not visible. This is needed by
18912 redisplay_internal for optimizing the case where the cursor
18913 stays inside the same line. The rest of this function only
18914 considers positions that are actually displayed, so
18915 RECORD_MAX_MIN_POS will not otherwise record positions that
18916 are hscrolled to the left of the left edge of the window. */
18917 min_pos = CHARPOS (this_line_min_pos);
18918 min_bpos = BYTEPOS (this_line_min_pos);
18919 }
18920 else
18921 {
18922 /* We only do this when not calling `move_it_in_display_line_to'
18923 above, because move_it_in_display_line_to calls
18924 handle_line_prefix itself. */
18925 handle_line_prefix (it);
18926 }
18927
18928 /* Get the initial row height. This is either the height of the
18929 text hscrolled, if there is any, or zero. */
18930 row->ascent = it->max_ascent;
18931 row->height = it->max_ascent + it->max_descent;
18932 row->phys_ascent = it->max_phys_ascent;
18933 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18934 row->extra_line_spacing = it->max_extra_line_spacing;
18935
18936 /* Utility macro to record max and min buffer positions seen until now. */
18937 #define RECORD_MAX_MIN_POS(IT) \
18938 do \
18939 { \
18940 int composition_p = !STRINGP ((IT)->string) \
18941 && ((IT)->what == IT_COMPOSITION); \
18942 EMACS_INT current_pos = \
18943 composition_p ? (IT)->cmp_it.charpos \
18944 : IT_CHARPOS (*(IT)); \
18945 EMACS_INT current_bpos = \
18946 composition_p ? CHAR_TO_BYTE (current_pos) \
18947 : IT_BYTEPOS (*(IT)); \
18948 if (current_pos < min_pos) \
18949 { \
18950 min_pos = current_pos; \
18951 min_bpos = current_bpos; \
18952 } \
18953 if (IT_CHARPOS (*it) > max_pos) \
18954 { \
18955 max_pos = IT_CHARPOS (*it); \
18956 max_bpos = IT_BYTEPOS (*it); \
18957 } \
18958 } \
18959 while (0)
18960
18961 /* Loop generating characters. The loop is left with IT on the next
18962 character to display. */
18963 while (1)
18964 {
18965 int n_glyphs_before, hpos_before, x_before;
18966 int x, nglyphs;
18967 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18968
18969 /* Retrieve the next thing to display. Value is zero if end of
18970 buffer reached. */
18971 if (!get_next_display_element (it))
18972 {
18973 /* Maybe add a space at the end of this line that is used to
18974 display the cursor there under X. Set the charpos of the
18975 first glyph of blank lines not corresponding to any text
18976 to -1. */
18977 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18978 row->exact_window_width_line_p = 1;
18979 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18980 || row->used[TEXT_AREA] == 0)
18981 {
18982 row->glyphs[TEXT_AREA]->charpos = -1;
18983 row->displays_text_p = 0;
18984
18985 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18986 && (!MINI_WINDOW_P (it->w)
18987 || (minibuf_level && EQ (it->window, minibuf_window))))
18988 row->indicate_empty_line_p = 1;
18989 }
18990
18991 it->continuation_lines_width = 0;
18992 row->ends_at_zv_p = 1;
18993 /* A row that displays right-to-left text must always have
18994 its last face extended all the way to the end of line,
18995 even if this row ends in ZV, because we still write to
18996 the screen left to right. */
18997 if (row->reversed_p)
18998 extend_face_to_end_of_line (it);
18999 break;
19000 }
19001
19002 /* Now, get the metrics of what we want to display. This also
19003 generates glyphs in `row' (which is IT->glyph_row). */
19004 n_glyphs_before = row->used[TEXT_AREA];
19005 x = it->current_x;
19006
19007 /* Remember the line height so far in case the next element doesn't
19008 fit on the line. */
19009 if (it->line_wrap != TRUNCATE)
19010 {
19011 ascent = it->max_ascent;
19012 descent = it->max_descent;
19013 phys_ascent = it->max_phys_ascent;
19014 phys_descent = it->max_phys_descent;
19015
19016 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19017 {
19018 if (IT_DISPLAYING_WHITESPACE (it))
19019 may_wrap = 1;
19020 else if (may_wrap)
19021 {
19022 SAVE_IT (wrap_it, *it, wrap_data);
19023 wrap_x = x;
19024 wrap_row_used = row->used[TEXT_AREA];
19025 wrap_row_ascent = row->ascent;
19026 wrap_row_height = row->height;
19027 wrap_row_phys_ascent = row->phys_ascent;
19028 wrap_row_phys_height = row->phys_height;
19029 wrap_row_extra_line_spacing = row->extra_line_spacing;
19030 wrap_row_min_pos = min_pos;
19031 wrap_row_min_bpos = min_bpos;
19032 wrap_row_max_pos = max_pos;
19033 wrap_row_max_bpos = max_bpos;
19034 may_wrap = 0;
19035 }
19036 }
19037 }
19038
19039 PRODUCE_GLYPHS (it);
19040
19041 /* If this display element was in marginal areas, continue with
19042 the next one. */
19043 if (it->area != TEXT_AREA)
19044 {
19045 row->ascent = max (row->ascent, it->max_ascent);
19046 row->height = max (row->height, it->max_ascent + it->max_descent);
19047 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19048 row->phys_height = max (row->phys_height,
19049 it->max_phys_ascent + it->max_phys_descent);
19050 row->extra_line_spacing = max (row->extra_line_spacing,
19051 it->max_extra_line_spacing);
19052 set_iterator_to_next (it, 1);
19053 continue;
19054 }
19055
19056 /* Does the display element fit on the line? If we truncate
19057 lines, we should draw past the right edge of the window. If
19058 we don't truncate, we want to stop so that we can display the
19059 continuation glyph before the right margin. If lines are
19060 continued, there are two possible strategies for characters
19061 resulting in more than 1 glyph (e.g. tabs): Display as many
19062 glyphs as possible in this line and leave the rest for the
19063 continuation line, or display the whole element in the next
19064 line. Original redisplay did the former, so we do it also. */
19065 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19066 hpos_before = it->hpos;
19067 x_before = x;
19068
19069 if (/* Not a newline. */
19070 nglyphs > 0
19071 /* Glyphs produced fit entirely in the line. */
19072 && it->current_x < it->last_visible_x)
19073 {
19074 it->hpos += nglyphs;
19075 row->ascent = max (row->ascent, it->max_ascent);
19076 row->height = max (row->height, it->max_ascent + it->max_descent);
19077 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19078 row->phys_height = max (row->phys_height,
19079 it->max_phys_ascent + it->max_phys_descent);
19080 row->extra_line_spacing = max (row->extra_line_spacing,
19081 it->max_extra_line_spacing);
19082 if (it->current_x - it->pixel_width < it->first_visible_x)
19083 row->x = x - it->first_visible_x;
19084 /* Record the maximum and minimum buffer positions seen so
19085 far in glyphs that will be displayed by this row. */
19086 if (it->bidi_p)
19087 RECORD_MAX_MIN_POS (it);
19088 }
19089 else
19090 {
19091 int i, new_x;
19092 struct glyph *glyph;
19093
19094 for (i = 0; i < nglyphs; ++i, x = new_x)
19095 {
19096 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19097 new_x = x + glyph->pixel_width;
19098
19099 if (/* Lines are continued. */
19100 it->line_wrap != TRUNCATE
19101 && (/* Glyph doesn't fit on the line. */
19102 new_x > it->last_visible_x
19103 /* Or it fits exactly on a window system frame. */
19104 || (new_x == it->last_visible_x
19105 && FRAME_WINDOW_P (it->f))))
19106 {
19107 /* End of a continued line. */
19108
19109 if (it->hpos == 0
19110 || (new_x == it->last_visible_x
19111 && FRAME_WINDOW_P (it->f)))
19112 {
19113 /* Current glyph is the only one on the line or
19114 fits exactly on the line. We must continue
19115 the line because we can't draw the cursor
19116 after the glyph. */
19117 row->continued_p = 1;
19118 it->current_x = new_x;
19119 it->continuation_lines_width += new_x;
19120 ++it->hpos;
19121 if (i == nglyphs - 1)
19122 {
19123 /* If line-wrap is on, check if a previous
19124 wrap point was found. */
19125 if (wrap_row_used > 0
19126 /* Even if there is a previous wrap
19127 point, continue the line here as
19128 usual, if (i) the previous character
19129 was a space or tab AND (ii) the
19130 current character is not. */
19131 && (!may_wrap
19132 || IT_DISPLAYING_WHITESPACE (it)))
19133 goto back_to_wrap;
19134
19135 /* Record the maximum and minimum buffer
19136 positions seen so far in glyphs that will be
19137 displayed by this row. */
19138 if (it->bidi_p)
19139 RECORD_MAX_MIN_POS (it);
19140 set_iterator_to_next (it, 1);
19141 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19142 {
19143 if (!get_next_display_element (it))
19144 {
19145 row->exact_window_width_line_p = 1;
19146 it->continuation_lines_width = 0;
19147 row->continued_p = 0;
19148 row->ends_at_zv_p = 1;
19149 }
19150 else if (ITERATOR_AT_END_OF_LINE_P (it))
19151 {
19152 row->continued_p = 0;
19153 row->exact_window_width_line_p = 1;
19154 }
19155 }
19156 }
19157 else if (it->bidi_p)
19158 RECORD_MAX_MIN_POS (it);
19159 }
19160 else if (CHAR_GLYPH_PADDING_P (*glyph)
19161 && !FRAME_WINDOW_P (it->f))
19162 {
19163 /* A padding glyph that doesn't fit on this line.
19164 This means the whole character doesn't fit
19165 on the line. */
19166 if (row->reversed_p)
19167 unproduce_glyphs (it, row->used[TEXT_AREA]
19168 - n_glyphs_before);
19169 row->used[TEXT_AREA] = n_glyphs_before;
19170
19171 /* Fill the rest of the row with continuation
19172 glyphs like in 20.x. */
19173 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19174 < row->glyphs[1 + TEXT_AREA])
19175 produce_special_glyphs (it, IT_CONTINUATION);
19176
19177 row->continued_p = 1;
19178 it->current_x = x_before;
19179 it->continuation_lines_width += x_before;
19180
19181 /* Restore the height to what it was before the
19182 element not fitting on the line. */
19183 it->max_ascent = ascent;
19184 it->max_descent = descent;
19185 it->max_phys_ascent = phys_ascent;
19186 it->max_phys_descent = phys_descent;
19187 }
19188 else if (wrap_row_used > 0)
19189 {
19190 back_to_wrap:
19191 if (row->reversed_p)
19192 unproduce_glyphs (it,
19193 row->used[TEXT_AREA] - wrap_row_used);
19194 RESTORE_IT (it, &wrap_it, wrap_data);
19195 it->continuation_lines_width += wrap_x;
19196 row->used[TEXT_AREA] = wrap_row_used;
19197 row->ascent = wrap_row_ascent;
19198 row->height = wrap_row_height;
19199 row->phys_ascent = wrap_row_phys_ascent;
19200 row->phys_height = wrap_row_phys_height;
19201 row->extra_line_spacing = wrap_row_extra_line_spacing;
19202 min_pos = wrap_row_min_pos;
19203 min_bpos = wrap_row_min_bpos;
19204 max_pos = wrap_row_max_pos;
19205 max_bpos = wrap_row_max_bpos;
19206 row->continued_p = 1;
19207 row->ends_at_zv_p = 0;
19208 row->exact_window_width_line_p = 0;
19209 it->continuation_lines_width += x;
19210
19211 /* Make sure that a non-default face is extended
19212 up to the right margin of the window. */
19213 extend_face_to_end_of_line (it);
19214 }
19215 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19216 {
19217 /* A TAB that extends past the right edge of the
19218 window. This produces a single glyph on
19219 window system frames. We leave the glyph in
19220 this row and let it fill the row, but don't
19221 consume the TAB. */
19222 it->continuation_lines_width += it->last_visible_x;
19223 row->ends_in_middle_of_char_p = 1;
19224 row->continued_p = 1;
19225 glyph->pixel_width = it->last_visible_x - x;
19226 it->starts_in_middle_of_char_p = 1;
19227 }
19228 else
19229 {
19230 /* Something other than a TAB that draws past
19231 the right edge of the window. Restore
19232 positions to values before the element. */
19233 if (row->reversed_p)
19234 unproduce_glyphs (it, row->used[TEXT_AREA]
19235 - (n_glyphs_before + i));
19236 row->used[TEXT_AREA] = n_glyphs_before + i;
19237
19238 /* Display continuation glyphs. */
19239 if (!FRAME_WINDOW_P (it->f))
19240 produce_special_glyphs (it, IT_CONTINUATION);
19241 row->continued_p = 1;
19242
19243 it->current_x = x_before;
19244 it->continuation_lines_width += x;
19245 extend_face_to_end_of_line (it);
19246
19247 if (nglyphs > 1 && i > 0)
19248 {
19249 row->ends_in_middle_of_char_p = 1;
19250 it->starts_in_middle_of_char_p = 1;
19251 }
19252
19253 /* Restore the height to what it was before the
19254 element not fitting on the line. */
19255 it->max_ascent = ascent;
19256 it->max_descent = descent;
19257 it->max_phys_ascent = phys_ascent;
19258 it->max_phys_descent = phys_descent;
19259 }
19260
19261 break;
19262 }
19263 else if (new_x > it->first_visible_x)
19264 {
19265 /* Increment number of glyphs actually displayed. */
19266 ++it->hpos;
19267
19268 /* Record the maximum and minimum buffer positions
19269 seen so far in glyphs that will be displayed by
19270 this row. */
19271 if (it->bidi_p)
19272 RECORD_MAX_MIN_POS (it);
19273
19274 if (x < it->first_visible_x)
19275 /* Glyph is partially visible, i.e. row starts at
19276 negative X position. */
19277 row->x = x - it->first_visible_x;
19278 }
19279 else
19280 {
19281 /* Glyph is completely off the left margin of the
19282 window. This should not happen because of the
19283 move_it_in_display_line at the start of this
19284 function, unless the text display area of the
19285 window is empty. */
19286 xassert (it->first_visible_x <= it->last_visible_x);
19287 }
19288 }
19289 /* Even if this display element produced no glyphs at all,
19290 we want to record its position. */
19291 if (it->bidi_p && nglyphs == 0)
19292 RECORD_MAX_MIN_POS (it);
19293
19294 row->ascent = max (row->ascent, it->max_ascent);
19295 row->height = max (row->height, it->max_ascent + it->max_descent);
19296 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19297 row->phys_height = max (row->phys_height,
19298 it->max_phys_ascent + it->max_phys_descent);
19299 row->extra_line_spacing = max (row->extra_line_spacing,
19300 it->max_extra_line_spacing);
19301
19302 /* End of this display line if row is continued. */
19303 if (row->continued_p || row->ends_at_zv_p)
19304 break;
19305 }
19306
19307 at_end_of_line:
19308 /* Is this a line end? If yes, we're also done, after making
19309 sure that a non-default face is extended up to the right
19310 margin of the window. */
19311 if (ITERATOR_AT_END_OF_LINE_P (it))
19312 {
19313 int used_before = row->used[TEXT_AREA];
19314
19315 row->ends_in_newline_from_string_p = STRINGP (it->object);
19316
19317 /* Add a space at the end of the line that is used to
19318 display the cursor there. */
19319 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19320 append_space_for_newline (it, 0);
19321
19322 /* Extend the face to the end of the line. */
19323 extend_face_to_end_of_line (it);
19324
19325 /* Make sure we have the position. */
19326 if (used_before == 0)
19327 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19328
19329 /* Record the position of the newline, for use in
19330 find_row_edges. */
19331 it->eol_pos = it->current.pos;
19332
19333 /* Consume the line end. This skips over invisible lines. */
19334 set_iterator_to_next (it, 1);
19335 it->continuation_lines_width = 0;
19336 break;
19337 }
19338
19339 /* Proceed with next display element. Note that this skips
19340 over lines invisible because of selective display. */
19341 set_iterator_to_next (it, 1);
19342
19343 /* If we truncate lines, we are done when the last displayed
19344 glyphs reach past the right margin of the window. */
19345 if (it->line_wrap == TRUNCATE
19346 && (FRAME_WINDOW_P (it->f)
19347 ? (it->current_x >= it->last_visible_x)
19348 : (it->current_x > it->last_visible_x)))
19349 {
19350 /* Maybe add truncation glyphs. */
19351 if (!FRAME_WINDOW_P (it->f))
19352 {
19353 int i, n;
19354
19355 if (!row->reversed_p)
19356 {
19357 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19358 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19359 break;
19360 }
19361 else
19362 {
19363 for (i = 0; i < row->used[TEXT_AREA]; i++)
19364 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19365 break;
19366 /* Remove any padding glyphs at the front of ROW, to
19367 make room for the truncation glyphs we will be
19368 adding below. The loop below always inserts at
19369 least one truncation glyph, so also remove the
19370 last glyph added to ROW. */
19371 unproduce_glyphs (it, i + 1);
19372 /* Adjust i for the loop below. */
19373 i = row->used[TEXT_AREA] - (i + 1);
19374 }
19375
19376 for (n = row->used[TEXT_AREA]; i < n; ++i)
19377 {
19378 row->used[TEXT_AREA] = i;
19379 produce_special_glyphs (it, IT_TRUNCATION);
19380 }
19381 }
19382 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19383 {
19384 /* Don't truncate if we can overflow newline into fringe. */
19385 if (!get_next_display_element (it))
19386 {
19387 it->continuation_lines_width = 0;
19388 row->ends_at_zv_p = 1;
19389 row->exact_window_width_line_p = 1;
19390 break;
19391 }
19392 if (ITERATOR_AT_END_OF_LINE_P (it))
19393 {
19394 row->exact_window_width_line_p = 1;
19395 goto at_end_of_line;
19396 }
19397 }
19398
19399 row->truncated_on_right_p = 1;
19400 it->continuation_lines_width = 0;
19401 reseat_at_next_visible_line_start (it, 0);
19402 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19403 it->hpos = hpos_before;
19404 it->current_x = x_before;
19405 break;
19406 }
19407 }
19408
19409 if (wrap_data)
19410 bidi_unshelve_cache (wrap_data, 1);
19411
19412 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19413 at the left window margin. */
19414 if (it->first_visible_x
19415 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19416 {
19417 if (!FRAME_WINDOW_P (it->f))
19418 insert_left_trunc_glyphs (it);
19419 row->truncated_on_left_p = 1;
19420 }
19421
19422 /* Remember the position at which this line ends.
19423
19424 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19425 cannot be before the call to find_row_edges below, since that is
19426 where these positions are determined. */
19427 row->end = it->current;
19428 if (!it->bidi_p)
19429 {
19430 row->minpos = row->start.pos;
19431 row->maxpos = row->end.pos;
19432 }
19433 else
19434 {
19435 /* ROW->minpos and ROW->maxpos must be the smallest and
19436 `1 + the largest' buffer positions in ROW. But if ROW was
19437 bidi-reordered, these two positions can be anywhere in the
19438 row, so we must determine them now. */
19439 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19440 }
19441
19442 /* If the start of this line is the overlay arrow-position, then
19443 mark this glyph row as the one containing the overlay arrow.
19444 This is clearly a mess with variable size fonts. It would be
19445 better to let it be displayed like cursors under X. */
19446 if ((row->displays_text_p || !overlay_arrow_seen)
19447 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19448 !NILP (overlay_arrow_string)))
19449 {
19450 /* Overlay arrow in window redisplay is a fringe bitmap. */
19451 if (STRINGP (overlay_arrow_string))
19452 {
19453 struct glyph_row *arrow_row
19454 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19455 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19456 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19457 struct glyph *p = row->glyphs[TEXT_AREA];
19458 struct glyph *p2, *end;
19459
19460 /* Copy the arrow glyphs. */
19461 while (glyph < arrow_end)
19462 *p++ = *glyph++;
19463
19464 /* Throw away padding glyphs. */
19465 p2 = p;
19466 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19467 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19468 ++p2;
19469 if (p2 > p)
19470 {
19471 while (p2 < end)
19472 *p++ = *p2++;
19473 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19474 }
19475 }
19476 else
19477 {
19478 xassert (INTEGERP (overlay_arrow_string));
19479 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19480 }
19481 overlay_arrow_seen = 1;
19482 }
19483
19484 /* Highlight trailing whitespace. */
19485 if (!NILP (Vshow_trailing_whitespace))
19486 highlight_trailing_whitespace (it->f, it->glyph_row);
19487
19488 /* Compute pixel dimensions of this line. */
19489 compute_line_metrics (it);
19490
19491 /* Implementation note: No changes in the glyphs of ROW or in their
19492 faces can be done past this point, because compute_line_metrics
19493 computes ROW's hash value and stores it within the glyph_row
19494 structure. */
19495
19496 /* Record whether this row ends inside an ellipsis. */
19497 row->ends_in_ellipsis_p
19498 = (it->method == GET_FROM_DISPLAY_VECTOR
19499 && it->ellipsis_p);
19500
19501 /* Save fringe bitmaps in this row. */
19502 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19503 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19504 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19505 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19506
19507 it->left_user_fringe_bitmap = 0;
19508 it->left_user_fringe_face_id = 0;
19509 it->right_user_fringe_bitmap = 0;
19510 it->right_user_fringe_face_id = 0;
19511
19512 /* Maybe set the cursor. */
19513 cvpos = it->w->cursor.vpos;
19514 if ((cvpos < 0
19515 /* In bidi-reordered rows, keep checking for proper cursor
19516 position even if one has been found already, because buffer
19517 positions in such rows change non-linearly with ROW->VPOS,
19518 when a line is continued. One exception: when we are at ZV,
19519 display cursor on the first suitable glyph row, since all
19520 the empty rows after that also have their position set to ZV. */
19521 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19522 lines' rows is implemented for bidi-reordered rows. */
19523 || (it->bidi_p
19524 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19525 && PT >= MATRIX_ROW_START_CHARPOS (row)
19526 && PT <= MATRIX_ROW_END_CHARPOS (row)
19527 && cursor_row_p (row))
19528 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19529
19530 /* Prepare for the next line. This line starts horizontally at (X
19531 HPOS) = (0 0). Vertical positions are incremented. As a
19532 convenience for the caller, IT->glyph_row is set to the next
19533 row to be used. */
19534 it->current_x = it->hpos = 0;
19535 it->current_y += row->height;
19536 SET_TEXT_POS (it->eol_pos, 0, 0);
19537 ++it->vpos;
19538 ++it->glyph_row;
19539 /* The next row should by default use the same value of the
19540 reversed_p flag as this one. set_iterator_to_next decides when
19541 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19542 the flag accordingly. */
19543 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19544 it->glyph_row->reversed_p = row->reversed_p;
19545 it->start = row->end;
19546 return row->displays_text_p;
19547
19548 #undef RECORD_MAX_MIN_POS
19549 }
19550
19551 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19552 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19553 doc: /* Return paragraph direction at point in BUFFER.
19554 Value is either `left-to-right' or `right-to-left'.
19555 If BUFFER is omitted or nil, it defaults to the current buffer.
19556
19557 Paragraph direction determines how the text in the paragraph is displayed.
19558 In left-to-right paragraphs, text begins at the left margin of the window
19559 and the reading direction is generally left to right. In right-to-left
19560 paragraphs, text begins at the right margin and is read from right to left.
19561
19562 See also `bidi-paragraph-direction'. */)
19563 (Lisp_Object buffer)
19564 {
19565 struct buffer *buf = current_buffer;
19566 struct buffer *old = buf;
19567
19568 if (! NILP (buffer))
19569 {
19570 CHECK_BUFFER (buffer);
19571 buf = XBUFFER (buffer);
19572 }
19573
19574 if (NILP (BVAR (buf, bidi_display_reordering))
19575 || NILP (BVAR (buf, enable_multibyte_characters))
19576 /* When we are loading loadup.el, the character property tables
19577 needed for bidi iteration are not yet available. */
19578 || !NILP (Vpurify_flag))
19579 return Qleft_to_right;
19580 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19581 return BVAR (buf, bidi_paragraph_direction);
19582 else
19583 {
19584 /* Determine the direction from buffer text. We could try to
19585 use current_matrix if it is up to date, but this seems fast
19586 enough as it is. */
19587 struct bidi_it itb;
19588 EMACS_INT pos = BUF_PT (buf);
19589 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19590 int c;
19591 void *itb_data = bidi_shelve_cache ();
19592
19593 set_buffer_temp (buf);
19594 /* bidi_paragraph_init finds the base direction of the paragraph
19595 by searching forward from paragraph start. We need the base
19596 direction of the current or _previous_ paragraph, so we need
19597 to make sure we are within that paragraph. To that end, find
19598 the previous non-empty line. */
19599 if (pos >= ZV && pos > BEGV)
19600 {
19601 pos--;
19602 bytepos = CHAR_TO_BYTE (pos);
19603 }
19604 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19605 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19606 {
19607 while ((c = FETCH_BYTE (bytepos)) == '\n'
19608 || c == ' ' || c == '\t' || c == '\f')
19609 {
19610 if (bytepos <= BEGV_BYTE)
19611 break;
19612 bytepos--;
19613 pos--;
19614 }
19615 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19616 bytepos--;
19617 }
19618 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19619 itb.paragraph_dir = NEUTRAL_DIR;
19620 itb.string.s = NULL;
19621 itb.string.lstring = Qnil;
19622 itb.string.bufpos = 0;
19623 itb.string.unibyte = 0;
19624 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19625 bidi_unshelve_cache (itb_data, 0);
19626 set_buffer_temp (old);
19627 switch (itb.paragraph_dir)
19628 {
19629 case L2R:
19630 return Qleft_to_right;
19631 break;
19632 case R2L:
19633 return Qright_to_left;
19634 break;
19635 default:
19636 abort ();
19637 }
19638 }
19639 }
19640
19641
19642 \f
19643 /***********************************************************************
19644 Menu Bar
19645 ***********************************************************************/
19646
19647 /* Redisplay the menu bar in the frame for window W.
19648
19649 The menu bar of X frames that don't have X toolkit support is
19650 displayed in a special window W->frame->menu_bar_window.
19651
19652 The menu bar of terminal frames is treated specially as far as
19653 glyph matrices are concerned. Menu bar lines are not part of
19654 windows, so the update is done directly on the frame matrix rows
19655 for the menu bar. */
19656
19657 static void
19658 display_menu_bar (struct window *w)
19659 {
19660 struct frame *f = XFRAME (WINDOW_FRAME (w));
19661 struct it it;
19662 Lisp_Object items;
19663 int i;
19664
19665 /* Don't do all this for graphical frames. */
19666 #ifdef HAVE_NTGUI
19667 if (FRAME_W32_P (f))
19668 return;
19669 #endif
19670 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19671 if (FRAME_X_P (f))
19672 return;
19673 #endif
19674
19675 #ifdef HAVE_NS
19676 if (FRAME_NS_P (f))
19677 return;
19678 #endif /* HAVE_NS */
19679
19680 #ifdef USE_X_TOOLKIT
19681 xassert (!FRAME_WINDOW_P (f));
19682 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19683 it.first_visible_x = 0;
19684 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19685 #else /* not USE_X_TOOLKIT */
19686 if (FRAME_WINDOW_P (f))
19687 {
19688 /* Menu bar lines are displayed in the desired matrix of the
19689 dummy window menu_bar_window. */
19690 struct window *menu_w;
19691 xassert (WINDOWP (f->menu_bar_window));
19692 menu_w = XWINDOW (f->menu_bar_window);
19693 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19694 MENU_FACE_ID);
19695 it.first_visible_x = 0;
19696 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19697 }
19698 else
19699 {
19700 /* This is a TTY frame, i.e. character hpos/vpos are used as
19701 pixel x/y. */
19702 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19703 MENU_FACE_ID);
19704 it.first_visible_x = 0;
19705 it.last_visible_x = FRAME_COLS (f);
19706 }
19707 #endif /* not USE_X_TOOLKIT */
19708
19709 /* FIXME: This should be controlled by a user option. See the
19710 comments in redisplay_tool_bar and display_mode_line about
19711 this. */
19712 it.paragraph_embedding = L2R;
19713
19714 if (! mode_line_inverse_video)
19715 /* Force the menu-bar to be displayed in the default face. */
19716 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19717
19718 /* Clear all rows of the menu bar. */
19719 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19720 {
19721 struct glyph_row *row = it.glyph_row + i;
19722 clear_glyph_row (row);
19723 row->enabled_p = 1;
19724 row->full_width_p = 1;
19725 }
19726
19727 /* Display all items of the menu bar. */
19728 items = FRAME_MENU_BAR_ITEMS (it.f);
19729 for (i = 0; i < ASIZE (items); i += 4)
19730 {
19731 Lisp_Object string;
19732
19733 /* Stop at nil string. */
19734 string = AREF (items, i + 1);
19735 if (NILP (string))
19736 break;
19737
19738 /* Remember where item was displayed. */
19739 ASET (items, i + 3, make_number (it.hpos));
19740
19741 /* Display the item, pad with one space. */
19742 if (it.current_x < it.last_visible_x)
19743 display_string (NULL, string, Qnil, 0, 0, &it,
19744 SCHARS (string) + 1, 0, 0, -1);
19745 }
19746
19747 /* Fill out the line with spaces. */
19748 if (it.current_x < it.last_visible_x)
19749 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19750
19751 /* Compute the total height of the lines. */
19752 compute_line_metrics (&it);
19753 }
19754
19755
19756 \f
19757 /***********************************************************************
19758 Mode Line
19759 ***********************************************************************/
19760
19761 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19762 FORCE is non-zero, redisplay mode lines unconditionally.
19763 Otherwise, redisplay only mode lines that are garbaged. Value is
19764 the number of windows whose mode lines were redisplayed. */
19765
19766 static int
19767 redisplay_mode_lines (Lisp_Object window, int force)
19768 {
19769 int nwindows = 0;
19770
19771 while (!NILP (window))
19772 {
19773 struct window *w = XWINDOW (window);
19774
19775 if (WINDOWP (w->hchild))
19776 nwindows += redisplay_mode_lines (w->hchild, force);
19777 else if (WINDOWP (w->vchild))
19778 nwindows += redisplay_mode_lines (w->vchild, force);
19779 else if (force
19780 || FRAME_GARBAGED_P (XFRAME (w->frame))
19781 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19782 {
19783 struct text_pos lpoint;
19784 struct buffer *old = current_buffer;
19785
19786 /* Set the window's buffer for the mode line display. */
19787 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19788 set_buffer_internal_1 (XBUFFER (w->buffer));
19789
19790 /* Point refers normally to the selected window. For any
19791 other window, set up appropriate value. */
19792 if (!EQ (window, selected_window))
19793 {
19794 struct text_pos pt;
19795
19796 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19797 if (CHARPOS (pt) < BEGV)
19798 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19799 else if (CHARPOS (pt) > (ZV - 1))
19800 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19801 else
19802 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19803 }
19804
19805 /* Display mode lines. */
19806 clear_glyph_matrix (w->desired_matrix);
19807 if (display_mode_lines (w))
19808 {
19809 ++nwindows;
19810 w->must_be_updated_p = 1;
19811 }
19812
19813 /* Restore old settings. */
19814 set_buffer_internal_1 (old);
19815 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19816 }
19817
19818 window = w->next;
19819 }
19820
19821 return nwindows;
19822 }
19823
19824
19825 /* Display the mode and/or header line of window W. Value is the
19826 sum number of mode lines and header lines displayed. */
19827
19828 static int
19829 display_mode_lines (struct window *w)
19830 {
19831 Lisp_Object old_selected_window, old_selected_frame;
19832 int n = 0;
19833
19834 old_selected_frame = selected_frame;
19835 selected_frame = w->frame;
19836 old_selected_window = selected_window;
19837 XSETWINDOW (selected_window, w);
19838
19839 /* These will be set while the mode line specs are processed. */
19840 line_number_displayed = 0;
19841 w->column_number_displayed = Qnil;
19842
19843 if (WINDOW_WANTS_MODELINE_P (w))
19844 {
19845 struct window *sel_w = XWINDOW (old_selected_window);
19846
19847 /* Select mode line face based on the real selected window. */
19848 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19849 BVAR (current_buffer, mode_line_format));
19850 ++n;
19851 }
19852
19853 if (WINDOW_WANTS_HEADER_LINE_P (w))
19854 {
19855 display_mode_line (w, HEADER_LINE_FACE_ID,
19856 BVAR (current_buffer, header_line_format));
19857 ++n;
19858 }
19859
19860 selected_frame = old_selected_frame;
19861 selected_window = old_selected_window;
19862 return n;
19863 }
19864
19865
19866 /* Display mode or header line of window W. FACE_ID specifies which
19867 line to display; it is either MODE_LINE_FACE_ID or
19868 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19869 display. Value is the pixel height of the mode/header line
19870 displayed. */
19871
19872 static int
19873 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19874 {
19875 struct it it;
19876 struct face *face;
19877 int count = SPECPDL_INDEX ();
19878
19879 init_iterator (&it, w, -1, -1, NULL, face_id);
19880 /* Don't extend on a previously drawn mode-line.
19881 This may happen if called from pos_visible_p. */
19882 it.glyph_row->enabled_p = 0;
19883 prepare_desired_row (it.glyph_row);
19884
19885 it.glyph_row->mode_line_p = 1;
19886
19887 if (! mode_line_inverse_video)
19888 /* Force the mode-line to be displayed in the default face. */
19889 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19890
19891 /* FIXME: This should be controlled by a user option. But
19892 supporting such an option is not trivial, since the mode line is
19893 made up of many separate strings. */
19894 it.paragraph_embedding = L2R;
19895
19896 record_unwind_protect (unwind_format_mode_line,
19897 format_mode_line_unwind_data (NULL, Qnil, 0));
19898
19899 mode_line_target = MODE_LINE_DISPLAY;
19900
19901 /* Temporarily make frame's keyboard the current kboard so that
19902 kboard-local variables in the mode_line_format will get the right
19903 values. */
19904 push_kboard (FRAME_KBOARD (it.f));
19905 record_unwind_save_match_data ();
19906 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19907 pop_kboard ();
19908
19909 unbind_to (count, Qnil);
19910
19911 /* Fill up with spaces. */
19912 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19913
19914 compute_line_metrics (&it);
19915 it.glyph_row->full_width_p = 1;
19916 it.glyph_row->continued_p = 0;
19917 it.glyph_row->truncated_on_left_p = 0;
19918 it.glyph_row->truncated_on_right_p = 0;
19919
19920 /* Make a 3D mode-line have a shadow at its right end. */
19921 face = FACE_FROM_ID (it.f, face_id);
19922 extend_face_to_end_of_line (&it);
19923 if (face->box != FACE_NO_BOX)
19924 {
19925 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19926 + it.glyph_row->used[TEXT_AREA] - 1);
19927 last->right_box_line_p = 1;
19928 }
19929
19930 return it.glyph_row->height;
19931 }
19932
19933 /* Move element ELT in LIST to the front of LIST.
19934 Return the updated list. */
19935
19936 static Lisp_Object
19937 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19938 {
19939 register Lisp_Object tail, prev;
19940 register Lisp_Object tem;
19941
19942 tail = list;
19943 prev = Qnil;
19944 while (CONSP (tail))
19945 {
19946 tem = XCAR (tail);
19947
19948 if (EQ (elt, tem))
19949 {
19950 /* Splice out the link TAIL. */
19951 if (NILP (prev))
19952 list = XCDR (tail);
19953 else
19954 Fsetcdr (prev, XCDR (tail));
19955
19956 /* Now make it the first. */
19957 Fsetcdr (tail, list);
19958 return tail;
19959 }
19960 else
19961 prev = tail;
19962 tail = XCDR (tail);
19963 QUIT;
19964 }
19965
19966 /* Not found--return unchanged LIST. */
19967 return list;
19968 }
19969
19970 /* Contribute ELT to the mode line for window IT->w. How it
19971 translates into text depends on its data type.
19972
19973 IT describes the display environment in which we display, as usual.
19974
19975 DEPTH is the depth in recursion. It is used to prevent
19976 infinite recursion here.
19977
19978 FIELD_WIDTH is the number of characters the display of ELT should
19979 occupy in the mode line, and PRECISION is the maximum number of
19980 characters to display from ELT's representation. See
19981 display_string for details.
19982
19983 Returns the hpos of the end of the text generated by ELT.
19984
19985 PROPS is a property list to add to any string we encounter.
19986
19987 If RISKY is nonzero, remove (disregard) any properties in any string
19988 we encounter, and ignore :eval and :propertize.
19989
19990 The global variable `mode_line_target' determines whether the
19991 output is passed to `store_mode_line_noprop',
19992 `store_mode_line_string', or `display_string'. */
19993
19994 static int
19995 display_mode_element (struct it *it, int depth, int field_width, int precision,
19996 Lisp_Object elt, Lisp_Object props, int risky)
19997 {
19998 int n = 0, field, prec;
19999 int literal = 0;
20000
20001 tail_recurse:
20002 if (depth > 100)
20003 elt = build_string ("*too-deep*");
20004
20005 depth++;
20006
20007 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
20008 {
20009 case Lisp_String:
20010 {
20011 /* A string: output it and check for %-constructs within it. */
20012 unsigned char c;
20013 EMACS_INT offset = 0;
20014
20015 if (SCHARS (elt) > 0
20016 && (!NILP (props) || risky))
20017 {
20018 Lisp_Object oprops, aelt;
20019 oprops = Ftext_properties_at (make_number (0), elt);
20020
20021 /* If the starting string's properties are not what
20022 we want, translate the string. Also, if the string
20023 is risky, do that anyway. */
20024
20025 if (NILP (Fequal (props, oprops)) || risky)
20026 {
20027 /* If the starting string has properties,
20028 merge the specified ones onto the existing ones. */
20029 if (! NILP (oprops) && !risky)
20030 {
20031 Lisp_Object tem;
20032
20033 oprops = Fcopy_sequence (oprops);
20034 tem = props;
20035 while (CONSP (tem))
20036 {
20037 oprops = Fplist_put (oprops, XCAR (tem),
20038 XCAR (XCDR (tem)));
20039 tem = XCDR (XCDR (tem));
20040 }
20041 props = oprops;
20042 }
20043
20044 aelt = Fassoc (elt, mode_line_proptrans_alist);
20045 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20046 {
20047 /* AELT is what we want. Move it to the front
20048 without consing. */
20049 elt = XCAR (aelt);
20050 mode_line_proptrans_alist
20051 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20052 }
20053 else
20054 {
20055 Lisp_Object tem;
20056
20057 /* If AELT has the wrong props, it is useless.
20058 so get rid of it. */
20059 if (! NILP (aelt))
20060 mode_line_proptrans_alist
20061 = Fdelq (aelt, mode_line_proptrans_alist);
20062
20063 elt = Fcopy_sequence (elt);
20064 Fset_text_properties (make_number (0), Flength (elt),
20065 props, elt);
20066 /* Add this item to mode_line_proptrans_alist. */
20067 mode_line_proptrans_alist
20068 = Fcons (Fcons (elt, props),
20069 mode_line_proptrans_alist);
20070 /* Truncate mode_line_proptrans_alist
20071 to at most 50 elements. */
20072 tem = Fnthcdr (make_number (50),
20073 mode_line_proptrans_alist);
20074 if (! NILP (tem))
20075 XSETCDR (tem, Qnil);
20076 }
20077 }
20078 }
20079
20080 offset = 0;
20081
20082 if (literal)
20083 {
20084 prec = precision - n;
20085 switch (mode_line_target)
20086 {
20087 case MODE_LINE_NOPROP:
20088 case MODE_LINE_TITLE:
20089 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20090 break;
20091 case MODE_LINE_STRING:
20092 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20093 break;
20094 case MODE_LINE_DISPLAY:
20095 n += display_string (NULL, elt, Qnil, 0, 0, it,
20096 0, prec, 0, STRING_MULTIBYTE (elt));
20097 break;
20098 }
20099
20100 break;
20101 }
20102
20103 /* Handle the non-literal case. */
20104
20105 while ((precision <= 0 || n < precision)
20106 && SREF (elt, offset) != 0
20107 && (mode_line_target != MODE_LINE_DISPLAY
20108 || it->current_x < it->last_visible_x))
20109 {
20110 EMACS_INT last_offset = offset;
20111
20112 /* Advance to end of string or next format specifier. */
20113 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20114 ;
20115
20116 if (offset - 1 != last_offset)
20117 {
20118 EMACS_INT nchars, nbytes;
20119
20120 /* Output to end of string or up to '%'. Field width
20121 is length of string. Don't output more than
20122 PRECISION allows us. */
20123 offset--;
20124
20125 prec = c_string_width (SDATA (elt) + last_offset,
20126 offset - last_offset, precision - n,
20127 &nchars, &nbytes);
20128
20129 switch (mode_line_target)
20130 {
20131 case MODE_LINE_NOPROP:
20132 case MODE_LINE_TITLE:
20133 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20134 break;
20135 case MODE_LINE_STRING:
20136 {
20137 EMACS_INT bytepos = last_offset;
20138 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20139 EMACS_INT endpos = (precision <= 0
20140 ? string_byte_to_char (elt, offset)
20141 : charpos + nchars);
20142
20143 n += store_mode_line_string (NULL,
20144 Fsubstring (elt, make_number (charpos),
20145 make_number (endpos)),
20146 0, 0, 0, Qnil);
20147 }
20148 break;
20149 case MODE_LINE_DISPLAY:
20150 {
20151 EMACS_INT bytepos = last_offset;
20152 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20153
20154 if (precision <= 0)
20155 nchars = string_byte_to_char (elt, offset) - charpos;
20156 n += display_string (NULL, elt, Qnil, 0, charpos,
20157 it, 0, nchars, 0,
20158 STRING_MULTIBYTE (elt));
20159 }
20160 break;
20161 }
20162 }
20163 else /* c == '%' */
20164 {
20165 EMACS_INT percent_position = offset;
20166
20167 /* Get the specified minimum width. Zero means
20168 don't pad. */
20169 field = 0;
20170 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20171 field = field * 10 + c - '0';
20172
20173 /* Don't pad beyond the total padding allowed. */
20174 if (field_width - n > 0 && field > field_width - n)
20175 field = field_width - n;
20176
20177 /* Note that either PRECISION <= 0 or N < PRECISION. */
20178 prec = precision - n;
20179
20180 if (c == 'M')
20181 n += display_mode_element (it, depth, field, prec,
20182 Vglobal_mode_string, props,
20183 risky);
20184 else if (c != 0)
20185 {
20186 int multibyte;
20187 EMACS_INT bytepos, charpos;
20188 const char *spec;
20189 Lisp_Object string;
20190
20191 bytepos = percent_position;
20192 charpos = (STRING_MULTIBYTE (elt)
20193 ? string_byte_to_char (elt, bytepos)
20194 : bytepos);
20195 spec = decode_mode_spec (it->w, c, field, &string);
20196 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20197
20198 switch (mode_line_target)
20199 {
20200 case MODE_LINE_NOPROP:
20201 case MODE_LINE_TITLE:
20202 n += store_mode_line_noprop (spec, field, prec);
20203 break;
20204 case MODE_LINE_STRING:
20205 {
20206 Lisp_Object tem = build_string (spec);
20207 props = Ftext_properties_at (make_number (charpos), elt);
20208 /* Should only keep face property in props */
20209 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20210 }
20211 break;
20212 case MODE_LINE_DISPLAY:
20213 {
20214 int nglyphs_before, nwritten;
20215
20216 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20217 nwritten = display_string (spec, string, elt,
20218 charpos, 0, it,
20219 field, prec, 0,
20220 multibyte);
20221
20222 /* Assign to the glyphs written above the
20223 string where the `%x' came from, position
20224 of the `%'. */
20225 if (nwritten > 0)
20226 {
20227 struct glyph *glyph
20228 = (it->glyph_row->glyphs[TEXT_AREA]
20229 + nglyphs_before);
20230 int i;
20231
20232 for (i = 0; i < nwritten; ++i)
20233 {
20234 glyph[i].object = elt;
20235 glyph[i].charpos = charpos;
20236 }
20237
20238 n += nwritten;
20239 }
20240 }
20241 break;
20242 }
20243 }
20244 else /* c == 0 */
20245 break;
20246 }
20247 }
20248 }
20249 break;
20250
20251 case Lisp_Symbol:
20252 /* A symbol: process the value of the symbol recursively
20253 as if it appeared here directly. Avoid error if symbol void.
20254 Special case: if value of symbol is a string, output the string
20255 literally. */
20256 {
20257 register Lisp_Object tem;
20258
20259 /* If the variable is not marked as risky to set
20260 then its contents are risky to use. */
20261 if (NILP (Fget (elt, Qrisky_local_variable)))
20262 risky = 1;
20263
20264 tem = Fboundp (elt);
20265 if (!NILP (tem))
20266 {
20267 tem = Fsymbol_value (elt);
20268 /* If value is a string, output that string literally:
20269 don't check for % within it. */
20270 if (STRINGP (tem))
20271 literal = 1;
20272
20273 if (!EQ (tem, elt))
20274 {
20275 /* Give up right away for nil or t. */
20276 elt = tem;
20277 goto tail_recurse;
20278 }
20279 }
20280 }
20281 break;
20282
20283 case Lisp_Cons:
20284 {
20285 register Lisp_Object car, tem;
20286
20287 /* A cons cell: five distinct cases.
20288 If first element is :eval or :propertize, do something special.
20289 If first element is a string or a cons, process all the elements
20290 and effectively concatenate them.
20291 If first element is a negative number, truncate displaying cdr to
20292 at most that many characters. If positive, pad (with spaces)
20293 to at least that many characters.
20294 If first element is a symbol, process the cadr or caddr recursively
20295 according to whether the symbol's value is non-nil or nil. */
20296 car = XCAR (elt);
20297 if (EQ (car, QCeval))
20298 {
20299 /* An element of the form (:eval FORM) means evaluate FORM
20300 and use the result as mode line elements. */
20301
20302 if (risky)
20303 break;
20304
20305 if (CONSP (XCDR (elt)))
20306 {
20307 Lisp_Object spec;
20308 spec = safe_eval (XCAR (XCDR (elt)));
20309 n += display_mode_element (it, depth, field_width - n,
20310 precision - n, spec, props,
20311 risky);
20312 }
20313 }
20314 else if (EQ (car, QCpropertize))
20315 {
20316 /* An element of the form (:propertize ELT PROPS...)
20317 means display ELT but applying properties PROPS. */
20318
20319 if (risky)
20320 break;
20321
20322 if (CONSP (XCDR (elt)))
20323 n += display_mode_element (it, depth, field_width - n,
20324 precision - n, XCAR (XCDR (elt)),
20325 XCDR (XCDR (elt)), risky);
20326 }
20327 else if (SYMBOLP (car))
20328 {
20329 tem = Fboundp (car);
20330 elt = XCDR (elt);
20331 if (!CONSP (elt))
20332 goto invalid;
20333 /* elt is now the cdr, and we know it is a cons cell.
20334 Use its car if CAR has a non-nil value. */
20335 if (!NILP (tem))
20336 {
20337 tem = Fsymbol_value (car);
20338 if (!NILP (tem))
20339 {
20340 elt = XCAR (elt);
20341 goto tail_recurse;
20342 }
20343 }
20344 /* Symbol's value is nil (or symbol is unbound)
20345 Get the cddr of the original list
20346 and if possible find the caddr and use that. */
20347 elt = XCDR (elt);
20348 if (NILP (elt))
20349 break;
20350 else if (!CONSP (elt))
20351 goto invalid;
20352 elt = XCAR (elt);
20353 goto tail_recurse;
20354 }
20355 else if (INTEGERP (car))
20356 {
20357 register int lim = XINT (car);
20358 elt = XCDR (elt);
20359 if (lim < 0)
20360 {
20361 /* Negative int means reduce maximum width. */
20362 if (precision <= 0)
20363 precision = -lim;
20364 else
20365 precision = min (precision, -lim);
20366 }
20367 else if (lim > 0)
20368 {
20369 /* Padding specified. Don't let it be more than
20370 current maximum. */
20371 if (precision > 0)
20372 lim = min (precision, lim);
20373
20374 /* If that's more padding than already wanted, queue it.
20375 But don't reduce padding already specified even if
20376 that is beyond the current truncation point. */
20377 field_width = max (lim, field_width);
20378 }
20379 goto tail_recurse;
20380 }
20381 else if (STRINGP (car) || CONSP (car))
20382 {
20383 Lisp_Object halftail = elt;
20384 int len = 0;
20385
20386 while (CONSP (elt)
20387 && (precision <= 0 || n < precision))
20388 {
20389 n += display_mode_element (it, depth,
20390 /* Do padding only after the last
20391 element in the list. */
20392 (! CONSP (XCDR (elt))
20393 ? field_width - n
20394 : 0),
20395 precision - n, XCAR (elt),
20396 props, risky);
20397 elt = XCDR (elt);
20398 len++;
20399 if ((len & 1) == 0)
20400 halftail = XCDR (halftail);
20401 /* Check for cycle. */
20402 if (EQ (halftail, elt))
20403 break;
20404 }
20405 }
20406 }
20407 break;
20408
20409 default:
20410 invalid:
20411 elt = build_string ("*invalid*");
20412 goto tail_recurse;
20413 }
20414
20415 /* Pad to FIELD_WIDTH. */
20416 if (field_width > 0 && n < field_width)
20417 {
20418 switch (mode_line_target)
20419 {
20420 case MODE_LINE_NOPROP:
20421 case MODE_LINE_TITLE:
20422 n += store_mode_line_noprop ("", field_width - n, 0);
20423 break;
20424 case MODE_LINE_STRING:
20425 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20426 break;
20427 case MODE_LINE_DISPLAY:
20428 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20429 0, 0, 0);
20430 break;
20431 }
20432 }
20433
20434 return n;
20435 }
20436
20437 /* Store a mode-line string element in mode_line_string_list.
20438
20439 If STRING is non-null, display that C string. Otherwise, the Lisp
20440 string LISP_STRING is displayed.
20441
20442 FIELD_WIDTH is the minimum number of output glyphs to produce.
20443 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20444 with spaces. FIELD_WIDTH <= 0 means don't pad.
20445
20446 PRECISION is the maximum number of characters to output from
20447 STRING. PRECISION <= 0 means don't truncate the string.
20448
20449 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20450 properties to the string.
20451
20452 PROPS are the properties to add to the string.
20453 The mode_line_string_face face property is always added to the string.
20454 */
20455
20456 static int
20457 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20458 int field_width, int precision, Lisp_Object props)
20459 {
20460 EMACS_INT len;
20461 int n = 0;
20462
20463 if (string != NULL)
20464 {
20465 len = strlen (string);
20466 if (precision > 0 && len > precision)
20467 len = precision;
20468 lisp_string = make_string (string, len);
20469 if (NILP (props))
20470 props = mode_line_string_face_prop;
20471 else if (!NILP (mode_line_string_face))
20472 {
20473 Lisp_Object face = Fplist_get (props, Qface);
20474 props = Fcopy_sequence (props);
20475 if (NILP (face))
20476 face = mode_line_string_face;
20477 else
20478 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20479 props = Fplist_put (props, Qface, face);
20480 }
20481 Fadd_text_properties (make_number (0), make_number (len),
20482 props, lisp_string);
20483 }
20484 else
20485 {
20486 len = XFASTINT (Flength (lisp_string));
20487 if (precision > 0 && len > precision)
20488 {
20489 len = precision;
20490 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20491 precision = -1;
20492 }
20493 if (!NILP (mode_line_string_face))
20494 {
20495 Lisp_Object face;
20496 if (NILP (props))
20497 props = Ftext_properties_at (make_number (0), lisp_string);
20498 face = Fplist_get (props, Qface);
20499 if (NILP (face))
20500 face = mode_line_string_face;
20501 else
20502 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20503 props = Fcons (Qface, Fcons (face, Qnil));
20504 if (copy_string)
20505 lisp_string = Fcopy_sequence (lisp_string);
20506 }
20507 if (!NILP (props))
20508 Fadd_text_properties (make_number (0), make_number (len),
20509 props, lisp_string);
20510 }
20511
20512 if (len > 0)
20513 {
20514 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20515 n += len;
20516 }
20517
20518 if (field_width > len)
20519 {
20520 field_width -= len;
20521 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20522 if (!NILP (props))
20523 Fadd_text_properties (make_number (0), make_number (field_width),
20524 props, lisp_string);
20525 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20526 n += field_width;
20527 }
20528
20529 return n;
20530 }
20531
20532
20533 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20534 1, 4, 0,
20535 doc: /* Format a string out of a mode line format specification.
20536 First arg FORMAT specifies the mode line format (see `mode-line-format'
20537 for details) to use.
20538
20539 By default, the format is evaluated for the currently selected window.
20540
20541 Optional second arg FACE specifies the face property to put on all
20542 characters for which no face is specified. The value nil means the
20543 default face. The value t means whatever face the window's mode line
20544 currently uses (either `mode-line' or `mode-line-inactive',
20545 depending on whether the window is the selected window or not).
20546 An integer value means the value string has no text
20547 properties.
20548
20549 Optional third and fourth args WINDOW and BUFFER specify the window
20550 and buffer to use as the context for the formatting (defaults
20551 are the selected window and the WINDOW's buffer). */)
20552 (Lisp_Object format, Lisp_Object face,
20553 Lisp_Object window, Lisp_Object buffer)
20554 {
20555 struct it it;
20556 int len;
20557 struct window *w;
20558 struct buffer *old_buffer = NULL;
20559 int face_id;
20560 int no_props = INTEGERP (face);
20561 int count = SPECPDL_INDEX ();
20562 Lisp_Object str;
20563 int string_start = 0;
20564
20565 if (NILP (window))
20566 window = selected_window;
20567 CHECK_WINDOW (window);
20568 w = XWINDOW (window);
20569
20570 if (NILP (buffer))
20571 buffer = w->buffer;
20572 CHECK_BUFFER (buffer);
20573
20574 /* Make formatting the modeline a non-op when noninteractive, otherwise
20575 there will be problems later caused by a partially initialized frame. */
20576 if (NILP (format) || noninteractive)
20577 return empty_unibyte_string;
20578
20579 if (no_props)
20580 face = Qnil;
20581
20582 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20583 : EQ (face, Qt) ? (EQ (window, selected_window)
20584 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20585 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20586 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20587 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20588 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20589 : DEFAULT_FACE_ID;
20590
20591 if (XBUFFER (buffer) != current_buffer)
20592 old_buffer = current_buffer;
20593
20594 /* Save things including mode_line_proptrans_alist,
20595 and set that to nil so that we don't alter the outer value. */
20596 record_unwind_protect (unwind_format_mode_line,
20597 format_mode_line_unwind_data
20598 (old_buffer, selected_window, 1));
20599 mode_line_proptrans_alist = Qnil;
20600
20601 Fselect_window (window, Qt);
20602 if (old_buffer)
20603 set_buffer_internal_1 (XBUFFER (buffer));
20604
20605 init_iterator (&it, w, -1, -1, NULL, face_id);
20606
20607 if (no_props)
20608 {
20609 mode_line_target = MODE_LINE_NOPROP;
20610 mode_line_string_face_prop = Qnil;
20611 mode_line_string_list = Qnil;
20612 string_start = MODE_LINE_NOPROP_LEN (0);
20613 }
20614 else
20615 {
20616 mode_line_target = MODE_LINE_STRING;
20617 mode_line_string_list = Qnil;
20618 mode_line_string_face = face;
20619 mode_line_string_face_prop
20620 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20621 }
20622
20623 push_kboard (FRAME_KBOARD (it.f));
20624 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20625 pop_kboard ();
20626
20627 if (no_props)
20628 {
20629 len = MODE_LINE_NOPROP_LEN (string_start);
20630 str = make_string (mode_line_noprop_buf + string_start, len);
20631 }
20632 else
20633 {
20634 mode_line_string_list = Fnreverse (mode_line_string_list);
20635 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20636 empty_unibyte_string);
20637 }
20638
20639 unbind_to (count, Qnil);
20640 return str;
20641 }
20642
20643 /* Write a null-terminated, right justified decimal representation of
20644 the positive integer D to BUF using a minimal field width WIDTH. */
20645
20646 static void
20647 pint2str (register char *buf, register int width, register EMACS_INT d)
20648 {
20649 register char *p = buf;
20650
20651 if (d <= 0)
20652 *p++ = '0';
20653 else
20654 {
20655 while (d > 0)
20656 {
20657 *p++ = d % 10 + '0';
20658 d /= 10;
20659 }
20660 }
20661
20662 for (width -= (int) (p - buf); width > 0; --width)
20663 *p++ = ' ';
20664 *p-- = '\0';
20665 while (p > buf)
20666 {
20667 d = *buf;
20668 *buf++ = *p;
20669 *p-- = d;
20670 }
20671 }
20672
20673 /* Write a null-terminated, right justified decimal and "human
20674 readable" representation of the nonnegative integer D to BUF using
20675 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20676
20677 static const char power_letter[] =
20678 {
20679 0, /* no letter */
20680 'k', /* kilo */
20681 'M', /* mega */
20682 'G', /* giga */
20683 'T', /* tera */
20684 'P', /* peta */
20685 'E', /* exa */
20686 'Z', /* zetta */
20687 'Y' /* yotta */
20688 };
20689
20690 static void
20691 pint2hrstr (char *buf, int width, EMACS_INT d)
20692 {
20693 /* We aim to represent the nonnegative integer D as
20694 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20695 EMACS_INT quotient = d;
20696 int remainder = 0;
20697 /* -1 means: do not use TENTHS. */
20698 int tenths = -1;
20699 int exponent = 0;
20700
20701 /* Length of QUOTIENT.TENTHS as a string. */
20702 int length;
20703
20704 char * psuffix;
20705 char * p;
20706
20707 if (1000 <= quotient)
20708 {
20709 /* Scale to the appropriate EXPONENT. */
20710 do
20711 {
20712 remainder = quotient % 1000;
20713 quotient /= 1000;
20714 exponent++;
20715 }
20716 while (1000 <= quotient);
20717
20718 /* Round to nearest and decide whether to use TENTHS or not. */
20719 if (quotient <= 9)
20720 {
20721 tenths = remainder / 100;
20722 if (50 <= remainder % 100)
20723 {
20724 if (tenths < 9)
20725 tenths++;
20726 else
20727 {
20728 quotient++;
20729 if (quotient == 10)
20730 tenths = -1;
20731 else
20732 tenths = 0;
20733 }
20734 }
20735 }
20736 else
20737 if (500 <= remainder)
20738 {
20739 if (quotient < 999)
20740 quotient++;
20741 else
20742 {
20743 quotient = 1;
20744 exponent++;
20745 tenths = 0;
20746 }
20747 }
20748 }
20749
20750 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20751 if (tenths == -1 && quotient <= 99)
20752 if (quotient <= 9)
20753 length = 1;
20754 else
20755 length = 2;
20756 else
20757 length = 3;
20758 p = psuffix = buf + max (width, length);
20759
20760 /* Print EXPONENT. */
20761 *psuffix++ = power_letter[exponent];
20762 *psuffix = '\0';
20763
20764 /* Print TENTHS. */
20765 if (tenths >= 0)
20766 {
20767 *--p = '0' + tenths;
20768 *--p = '.';
20769 }
20770
20771 /* Print QUOTIENT. */
20772 do
20773 {
20774 int digit = quotient % 10;
20775 *--p = '0' + digit;
20776 }
20777 while ((quotient /= 10) != 0);
20778
20779 /* Print leading spaces. */
20780 while (buf < p)
20781 *--p = ' ';
20782 }
20783
20784 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20785 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20786 type of CODING_SYSTEM. Return updated pointer into BUF. */
20787
20788 static unsigned char invalid_eol_type[] = "(*invalid*)";
20789
20790 static char *
20791 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20792 {
20793 Lisp_Object val;
20794 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20795 const unsigned char *eol_str;
20796 int eol_str_len;
20797 /* The EOL conversion we are using. */
20798 Lisp_Object eoltype;
20799
20800 val = CODING_SYSTEM_SPEC (coding_system);
20801 eoltype = Qnil;
20802
20803 if (!VECTORP (val)) /* Not yet decided. */
20804 {
20805 if (multibyte)
20806 *buf++ = '-';
20807 if (eol_flag)
20808 eoltype = eol_mnemonic_undecided;
20809 /* Don't mention EOL conversion if it isn't decided. */
20810 }
20811 else
20812 {
20813 Lisp_Object attrs;
20814 Lisp_Object eolvalue;
20815
20816 attrs = AREF (val, 0);
20817 eolvalue = AREF (val, 2);
20818
20819 if (multibyte)
20820 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20821
20822 if (eol_flag)
20823 {
20824 /* The EOL conversion that is normal on this system. */
20825
20826 if (NILP (eolvalue)) /* Not yet decided. */
20827 eoltype = eol_mnemonic_undecided;
20828 else if (VECTORP (eolvalue)) /* Not yet decided. */
20829 eoltype = eol_mnemonic_undecided;
20830 else /* eolvalue is Qunix, Qdos, or Qmac. */
20831 eoltype = (EQ (eolvalue, Qunix)
20832 ? eol_mnemonic_unix
20833 : (EQ (eolvalue, Qdos) == 1
20834 ? eol_mnemonic_dos : eol_mnemonic_mac));
20835 }
20836 }
20837
20838 if (eol_flag)
20839 {
20840 /* Mention the EOL conversion if it is not the usual one. */
20841 if (STRINGP (eoltype))
20842 {
20843 eol_str = SDATA (eoltype);
20844 eol_str_len = SBYTES (eoltype);
20845 }
20846 else if (CHARACTERP (eoltype))
20847 {
20848 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20849 int c = XFASTINT (eoltype);
20850 eol_str_len = CHAR_STRING (c, tmp);
20851 eol_str = tmp;
20852 }
20853 else
20854 {
20855 eol_str = invalid_eol_type;
20856 eol_str_len = sizeof (invalid_eol_type) - 1;
20857 }
20858 memcpy (buf, eol_str, eol_str_len);
20859 buf += eol_str_len;
20860 }
20861
20862 return buf;
20863 }
20864
20865 /* Return a string for the output of a mode line %-spec for window W,
20866 generated by character C. FIELD_WIDTH > 0 means pad the string
20867 returned with spaces to that value. Return a Lisp string in
20868 *STRING if the resulting string is taken from that Lisp string.
20869
20870 Note we operate on the current buffer for most purposes,
20871 the exception being w->base_line_pos. */
20872
20873 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20874
20875 static const char *
20876 decode_mode_spec (struct window *w, register int c, int field_width,
20877 Lisp_Object *string)
20878 {
20879 Lisp_Object obj;
20880 struct frame *f = XFRAME (WINDOW_FRAME (w));
20881 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20882 struct buffer *b = current_buffer;
20883
20884 obj = Qnil;
20885 *string = Qnil;
20886
20887 switch (c)
20888 {
20889 case '*':
20890 if (!NILP (BVAR (b, read_only)))
20891 return "%";
20892 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20893 return "*";
20894 return "-";
20895
20896 case '+':
20897 /* This differs from %* only for a modified read-only buffer. */
20898 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20899 return "*";
20900 if (!NILP (BVAR (b, read_only)))
20901 return "%";
20902 return "-";
20903
20904 case '&':
20905 /* This differs from %* in ignoring read-only-ness. */
20906 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20907 return "*";
20908 return "-";
20909
20910 case '%':
20911 return "%";
20912
20913 case '[':
20914 {
20915 int i;
20916 char *p;
20917
20918 if (command_loop_level > 5)
20919 return "[[[... ";
20920 p = decode_mode_spec_buf;
20921 for (i = 0; i < command_loop_level; i++)
20922 *p++ = '[';
20923 *p = 0;
20924 return decode_mode_spec_buf;
20925 }
20926
20927 case ']':
20928 {
20929 int i;
20930 char *p;
20931
20932 if (command_loop_level > 5)
20933 return " ...]]]";
20934 p = decode_mode_spec_buf;
20935 for (i = 0; i < command_loop_level; i++)
20936 *p++ = ']';
20937 *p = 0;
20938 return decode_mode_spec_buf;
20939 }
20940
20941 case '-':
20942 {
20943 register int i;
20944
20945 /* Let lots_of_dashes be a string of infinite length. */
20946 if (mode_line_target == MODE_LINE_NOPROP ||
20947 mode_line_target == MODE_LINE_STRING)
20948 return "--";
20949 if (field_width <= 0
20950 || field_width > sizeof (lots_of_dashes))
20951 {
20952 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20953 decode_mode_spec_buf[i] = '-';
20954 decode_mode_spec_buf[i] = '\0';
20955 return decode_mode_spec_buf;
20956 }
20957 else
20958 return lots_of_dashes;
20959 }
20960
20961 case 'b':
20962 obj = BVAR (b, name);
20963 break;
20964
20965 case 'c':
20966 /* %c and %l are ignored in `frame-title-format'.
20967 (In redisplay_internal, the frame title is drawn _before_ the
20968 windows are updated, so the stuff which depends on actual
20969 window contents (such as %l) may fail to render properly, or
20970 even crash emacs.) */
20971 if (mode_line_target == MODE_LINE_TITLE)
20972 return "";
20973 else
20974 {
20975 EMACS_INT col = current_column ();
20976 w->column_number_displayed = make_number (col);
20977 pint2str (decode_mode_spec_buf, field_width, col);
20978 return decode_mode_spec_buf;
20979 }
20980
20981 case 'e':
20982 #ifndef SYSTEM_MALLOC
20983 {
20984 if (NILP (Vmemory_full))
20985 return "";
20986 else
20987 return "!MEM FULL! ";
20988 }
20989 #else
20990 return "";
20991 #endif
20992
20993 case 'F':
20994 /* %F displays the frame name. */
20995 if (!NILP (f->title))
20996 return SSDATA (f->title);
20997 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20998 return SSDATA (f->name);
20999 return "Emacs";
21000
21001 case 'f':
21002 obj = BVAR (b, filename);
21003 break;
21004
21005 case 'i':
21006 {
21007 EMACS_INT size = ZV - BEGV;
21008 pint2str (decode_mode_spec_buf, field_width, size);
21009 return decode_mode_spec_buf;
21010 }
21011
21012 case 'I':
21013 {
21014 EMACS_INT size = ZV - BEGV;
21015 pint2hrstr (decode_mode_spec_buf, field_width, size);
21016 return decode_mode_spec_buf;
21017 }
21018
21019 case 'l':
21020 {
21021 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
21022 EMACS_INT topline, nlines, height;
21023 EMACS_INT junk;
21024
21025 /* %c and %l are ignored in `frame-title-format'. */
21026 if (mode_line_target == MODE_LINE_TITLE)
21027 return "";
21028
21029 startpos = XMARKER (w->start)->charpos;
21030 startpos_byte = marker_byte_position (w->start);
21031 height = WINDOW_TOTAL_LINES (w);
21032
21033 /* If we decided that this buffer isn't suitable for line numbers,
21034 don't forget that too fast. */
21035 if (EQ (w->base_line_pos, w->buffer))
21036 goto no_value;
21037 /* But do forget it, if the window shows a different buffer now. */
21038 else if (BUFFERP (w->base_line_pos))
21039 w->base_line_pos = Qnil;
21040
21041 /* If the buffer is very big, don't waste time. */
21042 if (INTEGERP (Vline_number_display_limit)
21043 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21044 {
21045 w->base_line_pos = Qnil;
21046 w->base_line_number = Qnil;
21047 goto no_value;
21048 }
21049
21050 if (INTEGERP (w->base_line_number)
21051 && INTEGERP (w->base_line_pos)
21052 && XFASTINT (w->base_line_pos) <= startpos)
21053 {
21054 line = XFASTINT (w->base_line_number);
21055 linepos = XFASTINT (w->base_line_pos);
21056 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21057 }
21058 else
21059 {
21060 line = 1;
21061 linepos = BUF_BEGV (b);
21062 linepos_byte = BUF_BEGV_BYTE (b);
21063 }
21064
21065 /* Count lines from base line to window start position. */
21066 nlines = display_count_lines (linepos_byte,
21067 startpos_byte,
21068 startpos, &junk);
21069
21070 topline = nlines + line;
21071
21072 /* Determine a new base line, if the old one is too close
21073 or too far away, or if we did not have one.
21074 "Too close" means it's plausible a scroll-down would
21075 go back past it. */
21076 if (startpos == BUF_BEGV (b))
21077 {
21078 w->base_line_number = make_number (topline);
21079 w->base_line_pos = make_number (BUF_BEGV (b));
21080 }
21081 else if (nlines < height + 25 || nlines > height * 3 + 50
21082 || linepos == BUF_BEGV (b))
21083 {
21084 EMACS_INT limit = BUF_BEGV (b);
21085 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
21086 EMACS_INT position;
21087 EMACS_INT distance =
21088 (height * 2 + 30) * line_number_display_limit_width;
21089
21090 if (startpos - distance > limit)
21091 {
21092 limit = startpos - distance;
21093 limit_byte = CHAR_TO_BYTE (limit);
21094 }
21095
21096 nlines = display_count_lines (startpos_byte,
21097 limit_byte,
21098 - (height * 2 + 30),
21099 &position);
21100 /* If we couldn't find the lines we wanted within
21101 line_number_display_limit_width chars per line,
21102 give up on line numbers for this window. */
21103 if (position == limit_byte && limit == startpos - distance)
21104 {
21105 w->base_line_pos = w->buffer;
21106 w->base_line_number = Qnil;
21107 goto no_value;
21108 }
21109
21110 w->base_line_number = make_number (topline - nlines);
21111 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
21112 }
21113
21114 /* Now count lines from the start pos to point. */
21115 nlines = display_count_lines (startpos_byte,
21116 PT_BYTE, PT, &junk);
21117
21118 /* Record that we did display the line number. */
21119 line_number_displayed = 1;
21120
21121 /* Make the string to show. */
21122 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21123 return decode_mode_spec_buf;
21124 no_value:
21125 {
21126 char* p = decode_mode_spec_buf;
21127 int pad = field_width - 2;
21128 while (pad-- > 0)
21129 *p++ = ' ';
21130 *p++ = '?';
21131 *p++ = '?';
21132 *p = '\0';
21133 return decode_mode_spec_buf;
21134 }
21135 }
21136 break;
21137
21138 case 'm':
21139 obj = BVAR (b, mode_name);
21140 break;
21141
21142 case 'n':
21143 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21144 return " Narrow";
21145 break;
21146
21147 case 'p':
21148 {
21149 EMACS_INT pos = marker_position (w->start);
21150 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21151
21152 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21153 {
21154 if (pos <= BUF_BEGV (b))
21155 return "All";
21156 else
21157 return "Bottom";
21158 }
21159 else if (pos <= BUF_BEGV (b))
21160 return "Top";
21161 else
21162 {
21163 if (total > 1000000)
21164 /* Do it differently for a large value, to avoid overflow. */
21165 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21166 else
21167 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21168 /* We can't normally display a 3-digit number,
21169 so get us a 2-digit number that is close. */
21170 if (total == 100)
21171 total = 99;
21172 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21173 return decode_mode_spec_buf;
21174 }
21175 }
21176
21177 /* Display percentage of size above the bottom of the screen. */
21178 case 'P':
21179 {
21180 EMACS_INT toppos = marker_position (w->start);
21181 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21182 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21183
21184 if (botpos >= BUF_ZV (b))
21185 {
21186 if (toppos <= BUF_BEGV (b))
21187 return "All";
21188 else
21189 return "Bottom";
21190 }
21191 else
21192 {
21193 if (total > 1000000)
21194 /* Do it differently for a large value, to avoid overflow. */
21195 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21196 else
21197 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21198 /* We can't normally display a 3-digit number,
21199 so get us a 2-digit number that is close. */
21200 if (total == 100)
21201 total = 99;
21202 if (toppos <= BUF_BEGV (b))
21203 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
21204 else
21205 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21206 return decode_mode_spec_buf;
21207 }
21208 }
21209
21210 case 's':
21211 /* status of process */
21212 obj = Fget_buffer_process (Fcurrent_buffer ());
21213 if (NILP (obj))
21214 return "no process";
21215 #ifndef MSDOS
21216 obj = Fsymbol_name (Fprocess_status (obj));
21217 #endif
21218 break;
21219
21220 case '@':
21221 {
21222 int count = inhibit_garbage_collection ();
21223 Lisp_Object val = call1 (intern ("file-remote-p"),
21224 BVAR (current_buffer, directory));
21225 unbind_to (count, Qnil);
21226
21227 if (NILP (val))
21228 return "-";
21229 else
21230 return "@";
21231 }
21232
21233 case 't': /* indicate TEXT or BINARY */
21234 return "T";
21235
21236 case 'z':
21237 /* coding-system (not including end-of-line format) */
21238 case 'Z':
21239 /* coding-system (including end-of-line type) */
21240 {
21241 int eol_flag = (c == 'Z');
21242 char *p = decode_mode_spec_buf;
21243
21244 if (! FRAME_WINDOW_P (f))
21245 {
21246 /* No need to mention EOL here--the terminal never needs
21247 to do EOL conversion. */
21248 p = decode_mode_spec_coding (CODING_ID_NAME
21249 (FRAME_KEYBOARD_CODING (f)->id),
21250 p, 0);
21251 p = decode_mode_spec_coding (CODING_ID_NAME
21252 (FRAME_TERMINAL_CODING (f)->id),
21253 p, 0);
21254 }
21255 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21256 p, eol_flag);
21257
21258 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21259 #ifdef subprocesses
21260 obj = Fget_buffer_process (Fcurrent_buffer ());
21261 if (PROCESSP (obj))
21262 {
21263 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21264 p, eol_flag);
21265 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21266 p, eol_flag);
21267 }
21268 #endif /* subprocesses */
21269 #endif /* 0 */
21270 *p = 0;
21271 return decode_mode_spec_buf;
21272 }
21273 }
21274
21275 if (STRINGP (obj))
21276 {
21277 *string = obj;
21278 return SSDATA (obj);
21279 }
21280 else
21281 return "";
21282 }
21283
21284
21285 /* Count up to COUNT lines starting from START_BYTE.
21286 But don't go beyond LIMIT_BYTE.
21287 Return the number of lines thus found (always nonnegative).
21288
21289 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21290
21291 static EMACS_INT
21292 display_count_lines (EMACS_INT start_byte,
21293 EMACS_INT limit_byte, EMACS_INT count,
21294 EMACS_INT *byte_pos_ptr)
21295 {
21296 register unsigned char *cursor;
21297 unsigned char *base;
21298
21299 register EMACS_INT ceiling;
21300 register unsigned char *ceiling_addr;
21301 EMACS_INT orig_count = count;
21302
21303 /* If we are not in selective display mode,
21304 check only for newlines. */
21305 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21306 && !INTEGERP (BVAR (current_buffer, selective_display)));
21307
21308 if (count > 0)
21309 {
21310 while (start_byte < limit_byte)
21311 {
21312 ceiling = BUFFER_CEILING_OF (start_byte);
21313 ceiling = min (limit_byte - 1, ceiling);
21314 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21315 base = (cursor = BYTE_POS_ADDR (start_byte));
21316 while (1)
21317 {
21318 if (selective_display)
21319 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21320 ;
21321 else
21322 while (*cursor != '\n' && ++cursor != ceiling_addr)
21323 ;
21324
21325 if (cursor != ceiling_addr)
21326 {
21327 if (--count == 0)
21328 {
21329 start_byte += cursor - base + 1;
21330 *byte_pos_ptr = start_byte;
21331 return orig_count;
21332 }
21333 else
21334 if (++cursor == ceiling_addr)
21335 break;
21336 }
21337 else
21338 break;
21339 }
21340 start_byte += cursor - base;
21341 }
21342 }
21343 else
21344 {
21345 while (start_byte > limit_byte)
21346 {
21347 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21348 ceiling = max (limit_byte, ceiling);
21349 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21350 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21351 while (1)
21352 {
21353 if (selective_display)
21354 while (--cursor != ceiling_addr
21355 && *cursor != '\n' && *cursor != 015)
21356 ;
21357 else
21358 while (--cursor != ceiling_addr && *cursor != '\n')
21359 ;
21360
21361 if (cursor != ceiling_addr)
21362 {
21363 if (++count == 0)
21364 {
21365 start_byte += cursor - base + 1;
21366 *byte_pos_ptr = start_byte;
21367 /* When scanning backwards, we should
21368 not count the newline posterior to which we stop. */
21369 return - orig_count - 1;
21370 }
21371 }
21372 else
21373 break;
21374 }
21375 /* Here we add 1 to compensate for the last decrement
21376 of CURSOR, which took it past the valid range. */
21377 start_byte += cursor - base + 1;
21378 }
21379 }
21380
21381 *byte_pos_ptr = limit_byte;
21382
21383 if (count < 0)
21384 return - orig_count + count;
21385 return orig_count - count;
21386
21387 }
21388
21389
21390 \f
21391 /***********************************************************************
21392 Displaying strings
21393 ***********************************************************************/
21394
21395 /* Display a NUL-terminated string, starting with index START.
21396
21397 If STRING is non-null, display that C string. Otherwise, the Lisp
21398 string LISP_STRING is displayed. There's a case that STRING is
21399 non-null and LISP_STRING is not nil. It means STRING is a string
21400 data of LISP_STRING. In that case, we display LISP_STRING while
21401 ignoring its text properties.
21402
21403 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21404 FACE_STRING. Display STRING or LISP_STRING with the face at
21405 FACE_STRING_POS in FACE_STRING:
21406
21407 Display the string in the environment given by IT, but use the
21408 standard display table, temporarily.
21409
21410 FIELD_WIDTH is the minimum number of output glyphs to produce.
21411 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21412 with spaces. If STRING has more characters, more than FIELD_WIDTH
21413 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21414
21415 PRECISION is the maximum number of characters to output from
21416 STRING. PRECISION < 0 means don't truncate the string.
21417
21418 This is roughly equivalent to printf format specifiers:
21419
21420 FIELD_WIDTH PRECISION PRINTF
21421 ----------------------------------------
21422 -1 -1 %s
21423 -1 10 %.10s
21424 10 -1 %10s
21425 20 10 %20.10s
21426
21427 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21428 display them, and < 0 means obey the current buffer's value of
21429 enable_multibyte_characters.
21430
21431 Value is the number of columns displayed. */
21432
21433 static int
21434 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21435 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21436 int field_width, int precision, int max_x, int multibyte)
21437 {
21438 int hpos_at_start = it->hpos;
21439 int saved_face_id = it->face_id;
21440 struct glyph_row *row = it->glyph_row;
21441 EMACS_INT it_charpos;
21442
21443 /* Initialize the iterator IT for iteration over STRING beginning
21444 with index START. */
21445 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21446 precision, field_width, multibyte);
21447 if (string && STRINGP (lisp_string))
21448 /* LISP_STRING is the one returned by decode_mode_spec. We should
21449 ignore its text properties. */
21450 it->stop_charpos = it->end_charpos;
21451
21452 /* If displaying STRING, set up the face of the iterator from
21453 FACE_STRING, if that's given. */
21454 if (STRINGP (face_string))
21455 {
21456 EMACS_INT endptr;
21457 struct face *face;
21458
21459 it->face_id
21460 = face_at_string_position (it->w, face_string, face_string_pos,
21461 0, it->region_beg_charpos,
21462 it->region_end_charpos,
21463 &endptr, it->base_face_id, 0);
21464 face = FACE_FROM_ID (it->f, it->face_id);
21465 it->face_box_p = face->box != FACE_NO_BOX;
21466 }
21467
21468 /* Set max_x to the maximum allowed X position. Don't let it go
21469 beyond the right edge of the window. */
21470 if (max_x <= 0)
21471 max_x = it->last_visible_x;
21472 else
21473 max_x = min (max_x, it->last_visible_x);
21474
21475 /* Skip over display elements that are not visible. because IT->w is
21476 hscrolled. */
21477 if (it->current_x < it->first_visible_x)
21478 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21479 MOVE_TO_POS | MOVE_TO_X);
21480
21481 row->ascent = it->max_ascent;
21482 row->height = it->max_ascent + it->max_descent;
21483 row->phys_ascent = it->max_phys_ascent;
21484 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21485 row->extra_line_spacing = it->max_extra_line_spacing;
21486
21487 if (STRINGP (it->string))
21488 it_charpos = IT_STRING_CHARPOS (*it);
21489 else
21490 it_charpos = IT_CHARPOS (*it);
21491
21492 /* This condition is for the case that we are called with current_x
21493 past last_visible_x. */
21494 while (it->current_x < max_x)
21495 {
21496 int x_before, x, n_glyphs_before, i, nglyphs;
21497
21498 /* Get the next display element. */
21499 if (!get_next_display_element (it))
21500 break;
21501
21502 /* Produce glyphs. */
21503 x_before = it->current_x;
21504 n_glyphs_before = row->used[TEXT_AREA];
21505 PRODUCE_GLYPHS (it);
21506
21507 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21508 i = 0;
21509 x = x_before;
21510 while (i < nglyphs)
21511 {
21512 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21513
21514 if (it->line_wrap != TRUNCATE
21515 && x + glyph->pixel_width > max_x)
21516 {
21517 /* End of continued line or max_x reached. */
21518 if (CHAR_GLYPH_PADDING_P (*glyph))
21519 {
21520 /* A wide character is unbreakable. */
21521 if (row->reversed_p)
21522 unproduce_glyphs (it, row->used[TEXT_AREA]
21523 - n_glyphs_before);
21524 row->used[TEXT_AREA] = n_glyphs_before;
21525 it->current_x = x_before;
21526 }
21527 else
21528 {
21529 if (row->reversed_p)
21530 unproduce_glyphs (it, row->used[TEXT_AREA]
21531 - (n_glyphs_before + i));
21532 row->used[TEXT_AREA] = n_glyphs_before + i;
21533 it->current_x = x;
21534 }
21535 break;
21536 }
21537 else if (x + glyph->pixel_width >= it->first_visible_x)
21538 {
21539 /* Glyph is at least partially visible. */
21540 ++it->hpos;
21541 if (x < it->first_visible_x)
21542 row->x = x - it->first_visible_x;
21543 }
21544 else
21545 {
21546 /* Glyph is off the left margin of the display area.
21547 Should not happen. */
21548 abort ();
21549 }
21550
21551 row->ascent = max (row->ascent, it->max_ascent);
21552 row->height = max (row->height, it->max_ascent + it->max_descent);
21553 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21554 row->phys_height = max (row->phys_height,
21555 it->max_phys_ascent + it->max_phys_descent);
21556 row->extra_line_spacing = max (row->extra_line_spacing,
21557 it->max_extra_line_spacing);
21558 x += glyph->pixel_width;
21559 ++i;
21560 }
21561
21562 /* Stop if max_x reached. */
21563 if (i < nglyphs)
21564 break;
21565
21566 /* Stop at line ends. */
21567 if (ITERATOR_AT_END_OF_LINE_P (it))
21568 {
21569 it->continuation_lines_width = 0;
21570 break;
21571 }
21572
21573 set_iterator_to_next (it, 1);
21574 if (STRINGP (it->string))
21575 it_charpos = IT_STRING_CHARPOS (*it);
21576 else
21577 it_charpos = IT_CHARPOS (*it);
21578
21579 /* Stop if truncating at the right edge. */
21580 if (it->line_wrap == TRUNCATE
21581 && it->current_x >= it->last_visible_x)
21582 {
21583 /* Add truncation mark, but don't do it if the line is
21584 truncated at a padding space. */
21585 if (it_charpos < it->string_nchars)
21586 {
21587 if (!FRAME_WINDOW_P (it->f))
21588 {
21589 int ii, n;
21590
21591 if (it->current_x > it->last_visible_x)
21592 {
21593 if (!row->reversed_p)
21594 {
21595 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21596 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21597 break;
21598 }
21599 else
21600 {
21601 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21602 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21603 break;
21604 unproduce_glyphs (it, ii + 1);
21605 ii = row->used[TEXT_AREA] - (ii + 1);
21606 }
21607 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21608 {
21609 row->used[TEXT_AREA] = ii;
21610 produce_special_glyphs (it, IT_TRUNCATION);
21611 }
21612 }
21613 produce_special_glyphs (it, IT_TRUNCATION);
21614 }
21615 row->truncated_on_right_p = 1;
21616 }
21617 break;
21618 }
21619 }
21620
21621 /* Maybe insert a truncation at the left. */
21622 if (it->first_visible_x
21623 && it_charpos > 0)
21624 {
21625 if (!FRAME_WINDOW_P (it->f))
21626 insert_left_trunc_glyphs (it);
21627 row->truncated_on_left_p = 1;
21628 }
21629
21630 it->face_id = saved_face_id;
21631
21632 /* Value is number of columns displayed. */
21633 return it->hpos - hpos_at_start;
21634 }
21635
21636
21637 \f
21638 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21639 appears as an element of LIST or as the car of an element of LIST.
21640 If PROPVAL is a list, compare each element against LIST in that
21641 way, and return 1/2 if any element of PROPVAL is found in LIST.
21642 Otherwise return 0. This function cannot quit.
21643 The return value is 2 if the text is invisible but with an ellipsis
21644 and 1 if it's invisible and without an ellipsis. */
21645
21646 int
21647 invisible_p (register Lisp_Object propval, Lisp_Object list)
21648 {
21649 register Lisp_Object tail, proptail;
21650
21651 for (tail = list; CONSP (tail); tail = XCDR (tail))
21652 {
21653 register Lisp_Object tem;
21654 tem = XCAR (tail);
21655 if (EQ (propval, tem))
21656 return 1;
21657 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21658 return NILP (XCDR (tem)) ? 1 : 2;
21659 }
21660
21661 if (CONSP (propval))
21662 {
21663 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21664 {
21665 Lisp_Object propelt;
21666 propelt = XCAR (proptail);
21667 for (tail = list; CONSP (tail); tail = XCDR (tail))
21668 {
21669 register Lisp_Object tem;
21670 tem = XCAR (tail);
21671 if (EQ (propelt, tem))
21672 return 1;
21673 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21674 return NILP (XCDR (tem)) ? 1 : 2;
21675 }
21676 }
21677 }
21678
21679 return 0;
21680 }
21681
21682 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21683 doc: /* Non-nil if the property makes the text invisible.
21684 POS-OR-PROP can be a marker or number, in which case it is taken to be
21685 a position in the current buffer and the value of the `invisible' property
21686 is checked; or it can be some other value, which is then presumed to be the
21687 value of the `invisible' property of the text of interest.
21688 The non-nil value returned can be t for truly invisible text or something
21689 else if the text is replaced by an ellipsis. */)
21690 (Lisp_Object pos_or_prop)
21691 {
21692 Lisp_Object prop
21693 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21694 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21695 : pos_or_prop);
21696 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21697 return (invis == 0 ? Qnil
21698 : invis == 1 ? Qt
21699 : make_number (invis));
21700 }
21701
21702 /* Calculate a width or height in pixels from a specification using
21703 the following elements:
21704
21705 SPEC ::=
21706 NUM - a (fractional) multiple of the default font width/height
21707 (NUM) - specifies exactly NUM pixels
21708 UNIT - a fixed number of pixels, see below.
21709 ELEMENT - size of a display element in pixels, see below.
21710 (NUM . SPEC) - equals NUM * SPEC
21711 (+ SPEC SPEC ...) - add pixel values
21712 (- SPEC SPEC ...) - subtract pixel values
21713 (- SPEC) - negate pixel value
21714
21715 NUM ::=
21716 INT or FLOAT - a number constant
21717 SYMBOL - use symbol's (buffer local) variable binding.
21718
21719 UNIT ::=
21720 in - pixels per inch *)
21721 mm - pixels per 1/1000 meter *)
21722 cm - pixels per 1/100 meter *)
21723 width - width of current font in pixels.
21724 height - height of current font in pixels.
21725
21726 *) using the ratio(s) defined in display-pixels-per-inch.
21727
21728 ELEMENT ::=
21729
21730 left-fringe - left fringe width in pixels
21731 right-fringe - right fringe width in pixels
21732
21733 left-margin - left margin width in pixels
21734 right-margin - right margin width in pixels
21735
21736 scroll-bar - scroll-bar area width in pixels
21737
21738 Examples:
21739
21740 Pixels corresponding to 5 inches:
21741 (5 . in)
21742
21743 Total width of non-text areas on left side of window (if scroll-bar is on left):
21744 '(space :width (+ left-fringe left-margin scroll-bar))
21745
21746 Align to first text column (in header line):
21747 '(space :align-to 0)
21748
21749 Align to middle of text area minus half the width of variable `my-image'
21750 containing a loaded image:
21751 '(space :align-to (0.5 . (- text my-image)))
21752
21753 Width of left margin minus width of 1 character in the default font:
21754 '(space :width (- left-margin 1))
21755
21756 Width of left margin minus width of 2 characters in the current font:
21757 '(space :width (- left-margin (2 . width)))
21758
21759 Center 1 character over left-margin (in header line):
21760 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21761
21762 Different ways to express width of left fringe plus left margin minus one pixel:
21763 '(space :width (- (+ left-fringe left-margin) (1)))
21764 '(space :width (+ left-fringe left-margin (- (1))))
21765 '(space :width (+ left-fringe left-margin (-1)))
21766
21767 */
21768
21769 #define NUMVAL(X) \
21770 ((INTEGERP (X) || FLOATP (X)) \
21771 ? XFLOATINT (X) \
21772 : - 1)
21773
21774 static int
21775 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21776 struct font *font, int width_p, int *align_to)
21777 {
21778 double pixels;
21779
21780 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21781 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21782
21783 if (NILP (prop))
21784 return OK_PIXELS (0);
21785
21786 xassert (FRAME_LIVE_P (it->f));
21787
21788 if (SYMBOLP (prop))
21789 {
21790 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21791 {
21792 char *unit = SSDATA (SYMBOL_NAME (prop));
21793
21794 if (unit[0] == 'i' && unit[1] == 'n')
21795 pixels = 1.0;
21796 else if (unit[0] == 'm' && unit[1] == 'm')
21797 pixels = 25.4;
21798 else if (unit[0] == 'c' && unit[1] == 'm')
21799 pixels = 2.54;
21800 else
21801 pixels = 0;
21802 if (pixels > 0)
21803 {
21804 double ppi;
21805 #ifdef HAVE_WINDOW_SYSTEM
21806 if (FRAME_WINDOW_P (it->f)
21807 && (ppi = (width_p
21808 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21809 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21810 ppi > 0))
21811 return OK_PIXELS (ppi / pixels);
21812 #endif
21813
21814 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21815 || (CONSP (Vdisplay_pixels_per_inch)
21816 && (ppi = (width_p
21817 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21818 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21819 ppi > 0)))
21820 return OK_PIXELS (ppi / pixels);
21821
21822 return 0;
21823 }
21824 }
21825
21826 #ifdef HAVE_WINDOW_SYSTEM
21827 if (EQ (prop, Qheight))
21828 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21829 if (EQ (prop, Qwidth))
21830 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21831 #else
21832 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21833 return OK_PIXELS (1);
21834 #endif
21835
21836 if (EQ (prop, Qtext))
21837 return OK_PIXELS (width_p
21838 ? window_box_width (it->w, TEXT_AREA)
21839 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21840
21841 if (align_to && *align_to < 0)
21842 {
21843 *res = 0;
21844 if (EQ (prop, Qleft))
21845 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21846 if (EQ (prop, Qright))
21847 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21848 if (EQ (prop, Qcenter))
21849 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21850 + window_box_width (it->w, TEXT_AREA) / 2);
21851 if (EQ (prop, Qleft_fringe))
21852 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21853 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21854 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21855 if (EQ (prop, Qright_fringe))
21856 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21857 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21858 : window_box_right_offset (it->w, TEXT_AREA));
21859 if (EQ (prop, Qleft_margin))
21860 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21861 if (EQ (prop, Qright_margin))
21862 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21863 if (EQ (prop, Qscroll_bar))
21864 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21865 ? 0
21866 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21867 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21868 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21869 : 0)));
21870 }
21871 else
21872 {
21873 if (EQ (prop, Qleft_fringe))
21874 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21875 if (EQ (prop, Qright_fringe))
21876 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21877 if (EQ (prop, Qleft_margin))
21878 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21879 if (EQ (prop, Qright_margin))
21880 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21881 if (EQ (prop, Qscroll_bar))
21882 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21883 }
21884
21885 prop = Fbuffer_local_value (prop, it->w->buffer);
21886 }
21887
21888 if (INTEGERP (prop) || FLOATP (prop))
21889 {
21890 int base_unit = (width_p
21891 ? FRAME_COLUMN_WIDTH (it->f)
21892 : FRAME_LINE_HEIGHT (it->f));
21893 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21894 }
21895
21896 if (CONSP (prop))
21897 {
21898 Lisp_Object car = XCAR (prop);
21899 Lisp_Object cdr = XCDR (prop);
21900
21901 if (SYMBOLP (car))
21902 {
21903 #ifdef HAVE_WINDOW_SYSTEM
21904 if (FRAME_WINDOW_P (it->f)
21905 && valid_image_p (prop))
21906 {
21907 ptrdiff_t id = lookup_image (it->f, prop);
21908 struct image *img = IMAGE_FROM_ID (it->f, id);
21909
21910 return OK_PIXELS (width_p ? img->width : img->height);
21911 }
21912 #endif
21913 if (EQ (car, Qplus) || EQ (car, Qminus))
21914 {
21915 int first = 1;
21916 double px;
21917
21918 pixels = 0;
21919 while (CONSP (cdr))
21920 {
21921 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21922 font, width_p, align_to))
21923 return 0;
21924 if (first)
21925 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21926 else
21927 pixels += px;
21928 cdr = XCDR (cdr);
21929 }
21930 if (EQ (car, Qminus))
21931 pixels = -pixels;
21932 return OK_PIXELS (pixels);
21933 }
21934
21935 car = Fbuffer_local_value (car, it->w->buffer);
21936 }
21937
21938 if (INTEGERP (car) || FLOATP (car))
21939 {
21940 double fact;
21941 pixels = XFLOATINT (car);
21942 if (NILP (cdr))
21943 return OK_PIXELS (pixels);
21944 if (calc_pixel_width_or_height (&fact, it, cdr,
21945 font, width_p, align_to))
21946 return OK_PIXELS (pixels * fact);
21947 return 0;
21948 }
21949
21950 return 0;
21951 }
21952
21953 return 0;
21954 }
21955
21956 \f
21957 /***********************************************************************
21958 Glyph Display
21959 ***********************************************************************/
21960
21961 #ifdef HAVE_WINDOW_SYSTEM
21962
21963 #if GLYPH_DEBUG
21964
21965 void
21966 dump_glyph_string (struct glyph_string *s)
21967 {
21968 fprintf (stderr, "glyph string\n");
21969 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21970 s->x, s->y, s->width, s->height);
21971 fprintf (stderr, " ybase = %d\n", s->ybase);
21972 fprintf (stderr, " hl = %d\n", s->hl);
21973 fprintf (stderr, " left overhang = %d, right = %d\n",
21974 s->left_overhang, s->right_overhang);
21975 fprintf (stderr, " nchars = %d\n", s->nchars);
21976 fprintf (stderr, " extends to end of line = %d\n",
21977 s->extends_to_end_of_line_p);
21978 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21979 fprintf (stderr, " bg width = %d\n", s->background_width);
21980 }
21981
21982 #endif /* GLYPH_DEBUG */
21983
21984 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21985 of XChar2b structures for S; it can't be allocated in
21986 init_glyph_string because it must be allocated via `alloca'. W
21987 is the window on which S is drawn. ROW and AREA are the glyph row
21988 and area within the row from which S is constructed. START is the
21989 index of the first glyph structure covered by S. HL is a
21990 face-override for drawing S. */
21991
21992 #ifdef HAVE_NTGUI
21993 #define OPTIONAL_HDC(hdc) HDC hdc,
21994 #define DECLARE_HDC(hdc) HDC hdc;
21995 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21996 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21997 #endif
21998
21999 #ifndef OPTIONAL_HDC
22000 #define OPTIONAL_HDC(hdc)
22001 #define DECLARE_HDC(hdc)
22002 #define ALLOCATE_HDC(hdc, f)
22003 #define RELEASE_HDC(hdc, f)
22004 #endif
22005
22006 static void
22007 init_glyph_string (struct glyph_string *s,
22008 OPTIONAL_HDC (hdc)
22009 XChar2b *char2b, struct window *w, struct glyph_row *row,
22010 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22011 {
22012 memset (s, 0, sizeof *s);
22013 s->w = w;
22014 s->f = XFRAME (w->frame);
22015 #ifdef HAVE_NTGUI
22016 s->hdc = hdc;
22017 #endif
22018 s->display = FRAME_X_DISPLAY (s->f);
22019 s->window = FRAME_X_WINDOW (s->f);
22020 s->char2b = char2b;
22021 s->hl = hl;
22022 s->row = row;
22023 s->area = area;
22024 s->first_glyph = row->glyphs[area] + start;
22025 s->height = row->height;
22026 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22027 s->ybase = s->y + row->ascent;
22028 }
22029
22030
22031 /* Append the list of glyph strings with head H and tail T to the list
22032 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22033
22034 static inline void
22035 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22036 struct glyph_string *h, struct glyph_string *t)
22037 {
22038 if (h)
22039 {
22040 if (*head)
22041 (*tail)->next = h;
22042 else
22043 *head = h;
22044 h->prev = *tail;
22045 *tail = t;
22046 }
22047 }
22048
22049
22050 /* Prepend the list of glyph strings with head H and tail T to the
22051 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22052 result. */
22053
22054 static inline void
22055 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22056 struct glyph_string *h, struct glyph_string *t)
22057 {
22058 if (h)
22059 {
22060 if (*head)
22061 (*head)->prev = t;
22062 else
22063 *tail = t;
22064 t->next = *head;
22065 *head = h;
22066 }
22067 }
22068
22069
22070 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22071 Set *HEAD and *TAIL to the resulting list. */
22072
22073 static inline void
22074 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22075 struct glyph_string *s)
22076 {
22077 s->next = s->prev = NULL;
22078 append_glyph_string_lists (head, tail, s, s);
22079 }
22080
22081
22082 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22083 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22084 make sure that X resources for the face returned are allocated.
22085 Value is a pointer to a realized face that is ready for display if
22086 DISPLAY_P is non-zero. */
22087
22088 static inline struct face *
22089 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22090 XChar2b *char2b, int display_p)
22091 {
22092 struct face *face = FACE_FROM_ID (f, face_id);
22093
22094 if (face->font)
22095 {
22096 unsigned code = face->font->driver->encode_char (face->font, c);
22097
22098 if (code != FONT_INVALID_CODE)
22099 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22100 else
22101 STORE_XCHAR2B (char2b, 0, 0);
22102 }
22103
22104 /* Make sure X resources of the face are allocated. */
22105 #ifdef HAVE_X_WINDOWS
22106 if (display_p)
22107 #endif
22108 {
22109 xassert (face != NULL);
22110 PREPARE_FACE_FOR_DISPLAY (f, face);
22111 }
22112
22113 return face;
22114 }
22115
22116
22117 /* Get face and two-byte form of character glyph GLYPH on frame F.
22118 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22119 a pointer to a realized face that is ready for display. */
22120
22121 static inline struct face *
22122 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22123 XChar2b *char2b, int *two_byte_p)
22124 {
22125 struct face *face;
22126
22127 xassert (glyph->type == CHAR_GLYPH);
22128 face = FACE_FROM_ID (f, glyph->face_id);
22129
22130 if (two_byte_p)
22131 *two_byte_p = 0;
22132
22133 if (face->font)
22134 {
22135 unsigned code;
22136
22137 if (CHAR_BYTE8_P (glyph->u.ch))
22138 code = CHAR_TO_BYTE8 (glyph->u.ch);
22139 else
22140 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22141
22142 if (code != FONT_INVALID_CODE)
22143 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22144 else
22145 STORE_XCHAR2B (char2b, 0, 0);
22146 }
22147
22148 /* Make sure X resources of the face are allocated. */
22149 xassert (face != NULL);
22150 PREPARE_FACE_FOR_DISPLAY (f, face);
22151 return face;
22152 }
22153
22154
22155 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22156 Return 1 if FONT has a glyph for C, otherwise return 0. */
22157
22158 static inline int
22159 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22160 {
22161 unsigned code;
22162
22163 if (CHAR_BYTE8_P (c))
22164 code = CHAR_TO_BYTE8 (c);
22165 else
22166 code = font->driver->encode_char (font, c);
22167
22168 if (code == FONT_INVALID_CODE)
22169 return 0;
22170 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22171 return 1;
22172 }
22173
22174
22175 /* Fill glyph string S with composition components specified by S->cmp.
22176
22177 BASE_FACE is the base face of the composition.
22178 S->cmp_from is the index of the first component for S.
22179
22180 OVERLAPS non-zero means S should draw the foreground only, and use
22181 its physical height for clipping. See also draw_glyphs.
22182
22183 Value is the index of a component not in S. */
22184
22185 static int
22186 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22187 int overlaps)
22188 {
22189 int i;
22190 /* For all glyphs of this composition, starting at the offset
22191 S->cmp_from, until we reach the end of the definition or encounter a
22192 glyph that requires the different face, add it to S. */
22193 struct face *face;
22194
22195 xassert (s);
22196
22197 s->for_overlaps = overlaps;
22198 s->face = NULL;
22199 s->font = NULL;
22200 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22201 {
22202 int c = COMPOSITION_GLYPH (s->cmp, i);
22203
22204 /* TAB in a composition means display glyphs with padding space
22205 on the left or right. */
22206 if (c != '\t')
22207 {
22208 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22209 -1, Qnil);
22210
22211 face = get_char_face_and_encoding (s->f, c, face_id,
22212 s->char2b + i, 1);
22213 if (face)
22214 {
22215 if (! s->face)
22216 {
22217 s->face = face;
22218 s->font = s->face->font;
22219 }
22220 else if (s->face != face)
22221 break;
22222 }
22223 }
22224 ++s->nchars;
22225 }
22226 s->cmp_to = i;
22227
22228 if (s->face == NULL)
22229 {
22230 s->face = base_face->ascii_face;
22231 s->font = s->face->font;
22232 }
22233
22234 /* All glyph strings for the same composition has the same width,
22235 i.e. the width set for the first component of the composition. */
22236 s->width = s->first_glyph->pixel_width;
22237
22238 /* If the specified font could not be loaded, use the frame's
22239 default font, but record the fact that we couldn't load it in
22240 the glyph string so that we can draw rectangles for the
22241 characters of the glyph string. */
22242 if (s->font == NULL)
22243 {
22244 s->font_not_found_p = 1;
22245 s->font = FRAME_FONT (s->f);
22246 }
22247
22248 /* Adjust base line for subscript/superscript text. */
22249 s->ybase += s->first_glyph->voffset;
22250
22251 /* This glyph string must always be drawn with 16-bit functions. */
22252 s->two_byte_p = 1;
22253
22254 return s->cmp_to;
22255 }
22256
22257 static int
22258 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22259 int start, int end, int overlaps)
22260 {
22261 struct glyph *glyph, *last;
22262 Lisp_Object lgstring;
22263 int i;
22264
22265 s->for_overlaps = overlaps;
22266 glyph = s->row->glyphs[s->area] + start;
22267 last = s->row->glyphs[s->area] + end;
22268 s->cmp_id = glyph->u.cmp.id;
22269 s->cmp_from = glyph->slice.cmp.from;
22270 s->cmp_to = glyph->slice.cmp.to + 1;
22271 s->face = FACE_FROM_ID (s->f, face_id);
22272 lgstring = composition_gstring_from_id (s->cmp_id);
22273 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22274 glyph++;
22275 while (glyph < last
22276 && glyph->u.cmp.automatic
22277 && glyph->u.cmp.id == s->cmp_id
22278 && s->cmp_to == glyph->slice.cmp.from)
22279 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22280
22281 for (i = s->cmp_from; i < s->cmp_to; i++)
22282 {
22283 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22284 unsigned code = LGLYPH_CODE (lglyph);
22285
22286 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22287 }
22288 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22289 return glyph - s->row->glyphs[s->area];
22290 }
22291
22292
22293 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22294 See the comment of fill_glyph_string for arguments.
22295 Value is the index of the first glyph not in S. */
22296
22297
22298 static int
22299 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22300 int start, int end, int overlaps)
22301 {
22302 struct glyph *glyph, *last;
22303 int voffset;
22304
22305 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22306 s->for_overlaps = overlaps;
22307 glyph = s->row->glyphs[s->area] + start;
22308 last = s->row->glyphs[s->area] + end;
22309 voffset = glyph->voffset;
22310 s->face = FACE_FROM_ID (s->f, face_id);
22311 s->font = s->face->font;
22312 s->nchars = 1;
22313 s->width = glyph->pixel_width;
22314 glyph++;
22315 while (glyph < last
22316 && glyph->type == GLYPHLESS_GLYPH
22317 && glyph->voffset == voffset
22318 && glyph->face_id == face_id)
22319 {
22320 s->nchars++;
22321 s->width += glyph->pixel_width;
22322 glyph++;
22323 }
22324 s->ybase += voffset;
22325 return glyph - s->row->glyphs[s->area];
22326 }
22327
22328
22329 /* Fill glyph string S from a sequence of character glyphs.
22330
22331 FACE_ID is the face id of the string. START is the index of the
22332 first glyph to consider, END is the index of the last + 1.
22333 OVERLAPS non-zero means S should draw the foreground only, and use
22334 its physical height for clipping. See also draw_glyphs.
22335
22336 Value is the index of the first glyph not in S. */
22337
22338 static int
22339 fill_glyph_string (struct glyph_string *s, int face_id,
22340 int start, int end, int overlaps)
22341 {
22342 struct glyph *glyph, *last;
22343 int voffset;
22344 int glyph_not_available_p;
22345
22346 xassert (s->f == XFRAME (s->w->frame));
22347 xassert (s->nchars == 0);
22348 xassert (start >= 0 && end > start);
22349
22350 s->for_overlaps = overlaps;
22351 glyph = s->row->glyphs[s->area] + start;
22352 last = s->row->glyphs[s->area] + end;
22353 voffset = glyph->voffset;
22354 s->padding_p = glyph->padding_p;
22355 glyph_not_available_p = glyph->glyph_not_available_p;
22356
22357 while (glyph < last
22358 && glyph->type == CHAR_GLYPH
22359 && glyph->voffset == voffset
22360 /* Same face id implies same font, nowadays. */
22361 && glyph->face_id == face_id
22362 && glyph->glyph_not_available_p == glyph_not_available_p)
22363 {
22364 int two_byte_p;
22365
22366 s->face = get_glyph_face_and_encoding (s->f, glyph,
22367 s->char2b + s->nchars,
22368 &two_byte_p);
22369 s->two_byte_p = two_byte_p;
22370 ++s->nchars;
22371 xassert (s->nchars <= end - start);
22372 s->width += glyph->pixel_width;
22373 if (glyph++->padding_p != s->padding_p)
22374 break;
22375 }
22376
22377 s->font = s->face->font;
22378
22379 /* If the specified font could not be loaded, use the frame's font,
22380 but record the fact that we couldn't load it in
22381 S->font_not_found_p so that we can draw rectangles for the
22382 characters of the glyph string. */
22383 if (s->font == NULL || glyph_not_available_p)
22384 {
22385 s->font_not_found_p = 1;
22386 s->font = FRAME_FONT (s->f);
22387 }
22388
22389 /* Adjust base line for subscript/superscript text. */
22390 s->ybase += voffset;
22391
22392 xassert (s->face && s->face->gc);
22393 return glyph - s->row->glyphs[s->area];
22394 }
22395
22396
22397 /* Fill glyph string S from image glyph S->first_glyph. */
22398
22399 static void
22400 fill_image_glyph_string (struct glyph_string *s)
22401 {
22402 xassert (s->first_glyph->type == IMAGE_GLYPH);
22403 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22404 xassert (s->img);
22405 s->slice = s->first_glyph->slice.img;
22406 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22407 s->font = s->face->font;
22408 s->width = s->first_glyph->pixel_width;
22409
22410 /* Adjust base line for subscript/superscript text. */
22411 s->ybase += s->first_glyph->voffset;
22412 }
22413
22414
22415 /* Fill glyph string S from a sequence of stretch glyphs.
22416
22417 START is the index of the first glyph to consider,
22418 END is the index of the last + 1.
22419
22420 Value is the index of the first glyph not in S. */
22421
22422 static int
22423 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22424 {
22425 struct glyph *glyph, *last;
22426 int voffset, face_id;
22427
22428 xassert (s->first_glyph->type == STRETCH_GLYPH);
22429
22430 glyph = s->row->glyphs[s->area] + start;
22431 last = s->row->glyphs[s->area] + end;
22432 face_id = glyph->face_id;
22433 s->face = FACE_FROM_ID (s->f, face_id);
22434 s->font = s->face->font;
22435 s->width = glyph->pixel_width;
22436 s->nchars = 1;
22437 voffset = glyph->voffset;
22438
22439 for (++glyph;
22440 (glyph < last
22441 && glyph->type == STRETCH_GLYPH
22442 && glyph->voffset == voffset
22443 && glyph->face_id == face_id);
22444 ++glyph)
22445 s->width += glyph->pixel_width;
22446
22447 /* Adjust base line for subscript/superscript text. */
22448 s->ybase += voffset;
22449
22450 /* The case that face->gc == 0 is handled when drawing the glyph
22451 string by calling PREPARE_FACE_FOR_DISPLAY. */
22452 xassert (s->face);
22453 return glyph - s->row->glyphs[s->area];
22454 }
22455
22456 static struct font_metrics *
22457 get_per_char_metric (struct font *font, XChar2b *char2b)
22458 {
22459 static struct font_metrics metrics;
22460 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22461
22462 if (! font || code == FONT_INVALID_CODE)
22463 return NULL;
22464 font->driver->text_extents (font, &code, 1, &metrics);
22465 return &metrics;
22466 }
22467
22468 /* EXPORT for RIF:
22469 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22470 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22471 assumed to be zero. */
22472
22473 void
22474 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22475 {
22476 *left = *right = 0;
22477
22478 if (glyph->type == CHAR_GLYPH)
22479 {
22480 struct face *face;
22481 XChar2b char2b;
22482 struct font_metrics *pcm;
22483
22484 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22485 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22486 {
22487 if (pcm->rbearing > pcm->width)
22488 *right = pcm->rbearing - pcm->width;
22489 if (pcm->lbearing < 0)
22490 *left = -pcm->lbearing;
22491 }
22492 }
22493 else if (glyph->type == COMPOSITE_GLYPH)
22494 {
22495 if (! glyph->u.cmp.automatic)
22496 {
22497 struct composition *cmp = composition_table[glyph->u.cmp.id];
22498
22499 if (cmp->rbearing > cmp->pixel_width)
22500 *right = cmp->rbearing - cmp->pixel_width;
22501 if (cmp->lbearing < 0)
22502 *left = - cmp->lbearing;
22503 }
22504 else
22505 {
22506 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22507 struct font_metrics metrics;
22508
22509 composition_gstring_width (gstring, glyph->slice.cmp.from,
22510 glyph->slice.cmp.to + 1, &metrics);
22511 if (metrics.rbearing > metrics.width)
22512 *right = metrics.rbearing - metrics.width;
22513 if (metrics.lbearing < 0)
22514 *left = - metrics.lbearing;
22515 }
22516 }
22517 }
22518
22519
22520 /* Return the index of the first glyph preceding glyph string S that
22521 is overwritten by S because of S's left overhang. Value is -1
22522 if no glyphs are overwritten. */
22523
22524 static int
22525 left_overwritten (struct glyph_string *s)
22526 {
22527 int k;
22528
22529 if (s->left_overhang)
22530 {
22531 int x = 0, i;
22532 struct glyph *glyphs = s->row->glyphs[s->area];
22533 int first = s->first_glyph - glyphs;
22534
22535 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22536 x -= glyphs[i].pixel_width;
22537
22538 k = i + 1;
22539 }
22540 else
22541 k = -1;
22542
22543 return k;
22544 }
22545
22546
22547 /* Return the index of the first glyph preceding glyph string S that
22548 is overwriting S because of its right overhang. Value is -1 if no
22549 glyph in front of S overwrites S. */
22550
22551 static int
22552 left_overwriting (struct glyph_string *s)
22553 {
22554 int i, k, x;
22555 struct glyph *glyphs = s->row->glyphs[s->area];
22556 int first = s->first_glyph - glyphs;
22557
22558 k = -1;
22559 x = 0;
22560 for (i = first - 1; i >= 0; --i)
22561 {
22562 int left, right;
22563 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22564 if (x + right > 0)
22565 k = i;
22566 x -= glyphs[i].pixel_width;
22567 }
22568
22569 return k;
22570 }
22571
22572
22573 /* Return the index of the last glyph following glyph string S that is
22574 overwritten by S because of S's right overhang. Value is -1 if
22575 no such glyph is found. */
22576
22577 static int
22578 right_overwritten (struct glyph_string *s)
22579 {
22580 int k = -1;
22581
22582 if (s->right_overhang)
22583 {
22584 int x = 0, i;
22585 struct glyph *glyphs = s->row->glyphs[s->area];
22586 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22587 int end = s->row->used[s->area];
22588
22589 for (i = first; i < end && s->right_overhang > x; ++i)
22590 x += glyphs[i].pixel_width;
22591
22592 k = i;
22593 }
22594
22595 return k;
22596 }
22597
22598
22599 /* Return the index of the last glyph following glyph string S that
22600 overwrites S because of its left overhang. Value is negative
22601 if no such glyph is found. */
22602
22603 static int
22604 right_overwriting (struct glyph_string *s)
22605 {
22606 int i, k, x;
22607 int end = s->row->used[s->area];
22608 struct glyph *glyphs = s->row->glyphs[s->area];
22609 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22610
22611 k = -1;
22612 x = 0;
22613 for (i = first; i < end; ++i)
22614 {
22615 int left, right;
22616 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22617 if (x - left < 0)
22618 k = i;
22619 x += glyphs[i].pixel_width;
22620 }
22621
22622 return k;
22623 }
22624
22625
22626 /* Set background width of glyph string S. START is the index of the
22627 first glyph following S. LAST_X is the right-most x-position + 1
22628 in the drawing area. */
22629
22630 static inline void
22631 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22632 {
22633 /* If the face of this glyph string has to be drawn to the end of
22634 the drawing area, set S->extends_to_end_of_line_p. */
22635
22636 if (start == s->row->used[s->area]
22637 && s->area == TEXT_AREA
22638 && ((s->row->fill_line_p
22639 && (s->hl == DRAW_NORMAL_TEXT
22640 || s->hl == DRAW_IMAGE_RAISED
22641 || s->hl == DRAW_IMAGE_SUNKEN))
22642 || s->hl == DRAW_MOUSE_FACE))
22643 s->extends_to_end_of_line_p = 1;
22644
22645 /* If S extends its face to the end of the line, set its
22646 background_width to the distance to the right edge of the drawing
22647 area. */
22648 if (s->extends_to_end_of_line_p)
22649 s->background_width = last_x - s->x + 1;
22650 else
22651 s->background_width = s->width;
22652 }
22653
22654
22655 /* Compute overhangs and x-positions for glyph string S and its
22656 predecessors, or successors. X is the starting x-position for S.
22657 BACKWARD_P non-zero means process predecessors. */
22658
22659 static void
22660 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22661 {
22662 if (backward_p)
22663 {
22664 while (s)
22665 {
22666 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22667 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22668 x -= s->width;
22669 s->x = x;
22670 s = s->prev;
22671 }
22672 }
22673 else
22674 {
22675 while (s)
22676 {
22677 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22678 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22679 s->x = x;
22680 x += s->width;
22681 s = s->next;
22682 }
22683 }
22684 }
22685
22686
22687
22688 /* The following macros are only called from draw_glyphs below.
22689 They reference the following parameters of that function directly:
22690 `w', `row', `area', and `overlap_p'
22691 as well as the following local variables:
22692 `s', `f', and `hdc' (in W32) */
22693
22694 #ifdef HAVE_NTGUI
22695 /* On W32, silently add local `hdc' variable to argument list of
22696 init_glyph_string. */
22697 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22698 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22699 #else
22700 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22701 init_glyph_string (s, char2b, w, row, area, start, hl)
22702 #endif
22703
22704 /* Add a glyph string for a stretch glyph to the list of strings
22705 between HEAD and TAIL. START is the index of the stretch glyph in
22706 row area AREA of glyph row ROW. END is the index of the last glyph
22707 in that glyph row area. X is the current output position assigned
22708 to the new glyph string constructed. HL overrides that face of the
22709 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22710 is the right-most x-position of the drawing area. */
22711
22712 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22713 and below -- keep them on one line. */
22714 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22715 do \
22716 { \
22717 s = (struct glyph_string *) alloca (sizeof *s); \
22718 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22719 START = fill_stretch_glyph_string (s, START, END); \
22720 append_glyph_string (&HEAD, &TAIL, s); \
22721 s->x = (X); \
22722 } \
22723 while (0)
22724
22725
22726 /* Add a glyph string for an image glyph to the list of strings
22727 between HEAD and TAIL. START is the index of the image glyph in
22728 row area AREA of glyph row ROW. END is the index of the last glyph
22729 in that glyph row area. X is the current output position assigned
22730 to the new glyph string constructed. HL overrides that face of the
22731 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22732 is the right-most x-position of the drawing area. */
22733
22734 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22735 do \
22736 { \
22737 s = (struct glyph_string *) alloca (sizeof *s); \
22738 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22739 fill_image_glyph_string (s); \
22740 append_glyph_string (&HEAD, &TAIL, s); \
22741 ++START; \
22742 s->x = (X); \
22743 } \
22744 while (0)
22745
22746
22747 /* Add a glyph string for a sequence of character glyphs to the list
22748 of strings between HEAD and TAIL. START is the index of the first
22749 glyph in row area AREA of glyph row ROW that is part of the new
22750 glyph string. END is the index of the last glyph in that glyph row
22751 area. X is the current output position assigned to the new glyph
22752 string constructed. HL overrides that face of the glyph; e.g. it
22753 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22754 right-most x-position of the drawing area. */
22755
22756 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22757 do \
22758 { \
22759 int face_id; \
22760 XChar2b *char2b; \
22761 \
22762 face_id = (row)->glyphs[area][START].face_id; \
22763 \
22764 s = (struct glyph_string *) alloca (sizeof *s); \
22765 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22766 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22767 append_glyph_string (&HEAD, &TAIL, s); \
22768 s->x = (X); \
22769 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22770 } \
22771 while (0)
22772
22773
22774 /* Add a glyph string for a composite sequence to the list of strings
22775 between HEAD and TAIL. START is the index of the first glyph in
22776 row area AREA of glyph row ROW that is part of the new glyph
22777 string. END is the index of the last glyph in that glyph row area.
22778 X is the current output position assigned to the new glyph string
22779 constructed. HL overrides that face of the glyph; e.g. it is
22780 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22781 x-position of the drawing area. */
22782
22783 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22784 do { \
22785 int face_id = (row)->glyphs[area][START].face_id; \
22786 struct face *base_face = FACE_FROM_ID (f, face_id); \
22787 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22788 struct composition *cmp = composition_table[cmp_id]; \
22789 XChar2b *char2b; \
22790 struct glyph_string *first_s = NULL; \
22791 int n; \
22792 \
22793 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22794 \
22795 /* Make glyph_strings for each glyph sequence that is drawable by \
22796 the same face, and append them to HEAD/TAIL. */ \
22797 for (n = 0; n < cmp->glyph_len;) \
22798 { \
22799 s = (struct glyph_string *) alloca (sizeof *s); \
22800 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22801 append_glyph_string (&(HEAD), &(TAIL), s); \
22802 s->cmp = cmp; \
22803 s->cmp_from = n; \
22804 s->x = (X); \
22805 if (n == 0) \
22806 first_s = s; \
22807 n = fill_composite_glyph_string (s, base_face, overlaps); \
22808 } \
22809 \
22810 ++START; \
22811 s = first_s; \
22812 } while (0)
22813
22814
22815 /* Add a glyph string for a glyph-string sequence to the list of strings
22816 between HEAD and TAIL. */
22817
22818 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22819 do { \
22820 int face_id; \
22821 XChar2b *char2b; \
22822 Lisp_Object gstring; \
22823 \
22824 face_id = (row)->glyphs[area][START].face_id; \
22825 gstring = (composition_gstring_from_id \
22826 ((row)->glyphs[area][START].u.cmp.id)); \
22827 s = (struct glyph_string *) alloca (sizeof *s); \
22828 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22829 * LGSTRING_GLYPH_LEN (gstring)); \
22830 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22831 append_glyph_string (&(HEAD), &(TAIL), s); \
22832 s->x = (X); \
22833 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22834 } while (0)
22835
22836
22837 /* Add a glyph string for a sequence of glyphless character's glyphs
22838 to the list of strings between HEAD and TAIL. The meanings of
22839 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22840
22841 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22842 do \
22843 { \
22844 int face_id; \
22845 \
22846 face_id = (row)->glyphs[area][START].face_id; \
22847 \
22848 s = (struct glyph_string *) alloca (sizeof *s); \
22849 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22850 append_glyph_string (&HEAD, &TAIL, s); \
22851 s->x = (X); \
22852 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22853 overlaps); \
22854 } \
22855 while (0)
22856
22857
22858 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22859 of AREA of glyph row ROW on window W between indices START and END.
22860 HL overrides the face for drawing glyph strings, e.g. it is
22861 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22862 x-positions of the drawing area.
22863
22864 This is an ugly monster macro construct because we must use alloca
22865 to allocate glyph strings (because draw_glyphs can be called
22866 asynchronously). */
22867
22868 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22869 do \
22870 { \
22871 HEAD = TAIL = NULL; \
22872 while (START < END) \
22873 { \
22874 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22875 switch (first_glyph->type) \
22876 { \
22877 case CHAR_GLYPH: \
22878 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22879 HL, X, LAST_X); \
22880 break; \
22881 \
22882 case COMPOSITE_GLYPH: \
22883 if (first_glyph->u.cmp.automatic) \
22884 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22885 HL, X, LAST_X); \
22886 else \
22887 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22888 HL, X, LAST_X); \
22889 break; \
22890 \
22891 case STRETCH_GLYPH: \
22892 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22893 HL, X, LAST_X); \
22894 break; \
22895 \
22896 case IMAGE_GLYPH: \
22897 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22898 HL, X, LAST_X); \
22899 break; \
22900 \
22901 case GLYPHLESS_GLYPH: \
22902 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22903 HL, X, LAST_X); \
22904 break; \
22905 \
22906 default: \
22907 abort (); \
22908 } \
22909 \
22910 if (s) \
22911 { \
22912 set_glyph_string_background_width (s, START, LAST_X); \
22913 (X) += s->width; \
22914 } \
22915 } \
22916 } while (0)
22917
22918
22919 /* Draw glyphs between START and END in AREA of ROW on window W,
22920 starting at x-position X. X is relative to AREA in W. HL is a
22921 face-override with the following meaning:
22922
22923 DRAW_NORMAL_TEXT draw normally
22924 DRAW_CURSOR draw in cursor face
22925 DRAW_MOUSE_FACE draw in mouse face.
22926 DRAW_INVERSE_VIDEO draw in mode line face
22927 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22928 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22929
22930 If OVERLAPS is non-zero, draw only the foreground of characters and
22931 clip to the physical height of ROW. Non-zero value also defines
22932 the overlapping part to be drawn:
22933
22934 OVERLAPS_PRED overlap with preceding rows
22935 OVERLAPS_SUCC overlap with succeeding rows
22936 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22937 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22938
22939 Value is the x-position reached, relative to AREA of W. */
22940
22941 static int
22942 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22943 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22944 enum draw_glyphs_face hl, int overlaps)
22945 {
22946 struct glyph_string *head, *tail;
22947 struct glyph_string *s;
22948 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22949 int i, j, x_reached, last_x, area_left = 0;
22950 struct frame *f = XFRAME (WINDOW_FRAME (w));
22951 DECLARE_HDC (hdc);
22952
22953 ALLOCATE_HDC (hdc, f);
22954
22955 /* Let's rather be paranoid than getting a SEGV. */
22956 end = min (end, row->used[area]);
22957 start = max (0, start);
22958 start = min (end, start);
22959
22960 /* Translate X to frame coordinates. Set last_x to the right
22961 end of the drawing area. */
22962 if (row->full_width_p)
22963 {
22964 /* X is relative to the left edge of W, without scroll bars
22965 or fringes. */
22966 area_left = WINDOW_LEFT_EDGE_X (w);
22967 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22968 }
22969 else
22970 {
22971 area_left = window_box_left (w, area);
22972 last_x = area_left + window_box_width (w, area);
22973 }
22974 x += area_left;
22975
22976 /* Build a doubly-linked list of glyph_string structures between
22977 head and tail from what we have to draw. Note that the macro
22978 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22979 the reason we use a separate variable `i'. */
22980 i = start;
22981 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22982 if (tail)
22983 x_reached = tail->x + tail->background_width;
22984 else
22985 x_reached = x;
22986
22987 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22988 the row, redraw some glyphs in front or following the glyph
22989 strings built above. */
22990 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22991 {
22992 struct glyph_string *h, *t;
22993 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22994 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22995 int check_mouse_face = 0;
22996 int dummy_x = 0;
22997
22998 /* If mouse highlighting is on, we may need to draw adjacent
22999 glyphs using mouse-face highlighting. */
23000 if (area == TEXT_AREA && row->mouse_face_p)
23001 {
23002 struct glyph_row *mouse_beg_row, *mouse_end_row;
23003
23004 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23005 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23006
23007 if (row >= mouse_beg_row && row <= mouse_end_row)
23008 {
23009 check_mouse_face = 1;
23010 mouse_beg_col = (row == mouse_beg_row)
23011 ? hlinfo->mouse_face_beg_col : 0;
23012 mouse_end_col = (row == mouse_end_row)
23013 ? hlinfo->mouse_face_end_col
23014 : row->used[TEXT_AREA];
23015 }
23016 }
23017
23018 /* Compute overhangs for all glyph strings. */
23019 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23020 for (s = head; s; s = s->next)
23021 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23022
23023 /* Prepend glyph strings for glyphs in front of the first glyph
23024 string that are overwritten because of the first glyph
23025 string's left overhang. The background of all strings
23026 prepended must be drawn because the first glyph string
23027 draws over it. */
23028 i = left_overwritten (head);
23029 if (i >= 0)
23030 {
23031 enum draw_glyphs_face overlap_hl;
23032
23033 /* If this row contains mouse highlighting, attempt to draw
23034 the overlapped glyphs with the correct highlight. This
23035 code fails if the overlap encompasses more than one glyph
23036 and mouse-highlight spans only some of these glyphs.
23037 However, making it work perfectly involves a lot more
23038 code, and I don't know if the pathological case occurs in
23039 practice, so we'll stick to this for now. --- cyd */
23040 if (check_mouse_face
23041 && mouse_beg_col < start && mouse_end_col > i)
23042 overlap_hl = DRAW_MOUSE_FACE;
23043 else
23044 overlap_hl = DRAW_NORMAL_TEXT;
23045
23046 j = i;
23047 BUILD_GLYPH_STRINGS (j, start, h, t,
23048 overlap_hl, dummy_x, last_x);
23049 start = i;
23050 compute_overhangs_and_x (t, head->x, 1);
23051 prepend_glyph_string_lists (&head, &tail, h, t);
23052 clip_head = head;
23053 }
23054
23055 /* Prepend glyph strings for glyphs in front of the first glyph
23056 string that overwrite that glyph string because of their
23057 right overhang. For these strings, only the foreground must
23058 be drawn, because it draws over the glyph string at `head'.
23059 The background must not be drawn because this would overwrite
23060 right overhangs of preceding glyphs for which no glyph
23061 strings exist. */
23062 i = left_overwriting (head);
23063 if (i >= 0)
23064 {
23065 enum draw_glyphs_face overlap_hl;
23066
23067 if (check_mouse_face
23068 && mouse_beg_col < start && mouse_end_col > i)
23069 overlap_hl = DRAW_MOUSE_FACE;
23070 else
23071 overlap_hl = DRAW_NORMAL_TEXT;
23072
23073 clip_head = head;
23074 BUILD_GLYPH_STRINGS (i, start, h, t,
23075 overlap_hl, dummy_x, last_x);
23076 for (s = h; s; s = s->next)
23077 s->background_filled_p = 1;
23078 compute_overhangs_and_x (t, head->x, 1);
23079 prepend_glyph_string_lists (&head, &tail, h, t);
23080 }
23081
23082 /* Append glyphs strings for glyphs following the last glyph
23083 string tail that are overwritten by tail. The background of
23084 these strings has to be drawn because tail's foreground draws
23085 over it. */
23086 i = right_overwritten (tail);
23087 if (i >= 0)
23088 {
23089 enum draw_glyphs_face overlap_hl;
23090
23091 if (check_mouse_face
23092 && mouse_beg_col < i && mouse_end_col > end)
23093 overlap_hl = DRAW_MOUSE_FACE;
23094 else
23095 overlap_hl = DRAW_NORMAL_TEXT;
23096
23097 BUILD_GLYPH_STRINGS (end, i, h, t,
23098 overlap_hl, x, last_x);
23099 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23100 we don't have `end = i;' here. */
23101 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23102 append_glyph_string_lists (&head, &tail, h, t);
23103 clip_tail = tail;
23104 }
23105
23106 /* Append glyph strings for glyphs following the last glyph
23107 string tail that overwrite tail. The foreground of such
23108 glyphs has to be drawn because it writes into the background
23109 of tail. The background must not be drawn because it could
23110 paint over the foreground of following glyphs. */
23111 i = right_overwriting (tail);
23112 if (i >= 0)
23113 {
23114 enum draw_glyphs_face overlap_hl;
23115 if (check_mouse_face
23116 && mouse_beg_col < i && mouse_end_col > end)
23117 overlap_hl = DRAW_MOUSE_FACE;
23118 else
23119 overlap_hl = DRAW_NORMAL_TEXT;
23120
23121 clip_tail = tail;
23122 i++; /* We must include the Ith glyph. */
23123 BUILD_GLYPH_STRINGS (end, i, h, t,
23124 overlap_hl, x, last_x);
23125 for (s = h; s; s = s->next)
23126 s->background_filled_p = 1;
23127 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23128 append_glyph_string_lists (&head, &tail, h, t);
23129 }
23130 if (clip_head || clip_tail)
23131 for (s = head; s; s = s->next)
23132 {
23133 s->clip_head = clip_head;
23134 s->clip_tail = clip_tail;
23135 }
23136 }
23137
23138 /* Draw all strings. */
23139 for (s = head; s; s = s->next)
23140 FRAME_RIF (f)->draw_glyph_string (s);
23141
23142 #ifndef HAVE_NS
23143 /* When focus a sole frame and move horizontally, this sets on_p to 0
23144 causing a failure to erase prev cursor position. */
23145 if (area == TEXT_AREA
23146 && !row->full_width_p
23147 /* When drawing overlapping rows, only the glyph strings'
23148 foreground is drawn, which doesn't erase a cursor
23149 completely. */
23150 && !overlaps)
23151 {
23152 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23153 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23154 : (tail ? tail->x + tail->background_width : x));
23155 x0 -= area_left;
23156 x1 -= area_left;
23157
23158 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23159 row->y, MATRIX_ROW_BOTTOM_Y (row));
23160 }
23161 #endif
23162
23163 /* Value is the x-position up to which drawn, relative to AREA of W.
23164 This doesn't include parts drawn because of overhangs. */
23165 if (row->full_width_p)
23166 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23167 else
23168 x_reached -= area_left;
23169
23170 RELEASE_HDC (hdc, f);
23171
23172 return x_reached;
23173 }
23174
23175 /* Expand row matrix if too narrow. Don't expand if area
23176 is not present. */
23177
23178 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23179 { \
23180 if (!fonts_changed_p \
23181 && (it->glyph_row->glyphs[area] \
23182 < it->glyph_row->glyphs[area + 1])) \
23183 { \
23184 it->w->ncols_scale_factor++; \
23185 fonts_changed_p = 1; \
23186 } \
23187 }
23188
23189 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23190 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23191
23192 static inline void
23193 append_glyph (struct it *it)
23194 {
23195 struct glyph *glyph;
23196 enum glyph_row_area area = it->area;
23197
23198 xassert (it->glyph_row);
23199 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23200
23201 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23202 if (glyph < it->glyph_row->glyphs[area + 1])
23203 {
23204 /* If the glyph row is reversed, we need to prepend the glyph
23205 rather than append it. */
23206 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23207 {
23208 struct glyph *g;
23209
23210 /* Make room for the additional glyph. */
23211 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23212 g[1] = *g;
23213 glyph = it->glyph_row->glyphs[area];
23214 }
23215 glyph->charpos = CHARPOS (it->position);
23216 glyph->object = it->object;
23217 if (it->pixel_width > 0)
23218 {
23219 glyph->pixel_width = it->pixel_width;
23220 glyph->padding_p = 0;
23221 }
23222 else
23223 {
23224 /* Assure at least 1-pixel width. Otherwise, cursor can't
23225 be displayed correctly. */
23226 glyph->pixel_width = 1;
23227 glyph->padding_p = 1;
23228 }
23229 glyph->ascent = it->ascent;
23230 glyph->descent = it->descent;
23231 glyph->voffset = it->voffset;
23232 glyph->type = CHAR_GLYPH;
23233 glyph->avoid_cursor_p = it->avoid_cursor_p;
23234 glyph->multibyte_p = it->multibyte_p;
23235 glyph->left_box_line_p = it->start_of_box_run_p;
23236 glyph->right_box_line_p = it->end_of_box_run_p;
23237 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23238 || it->phys_descent > it->descent);
23239 glyph->glyph_not_available_p = it->glyph_not_available_p;
23240 glyph->face_id = it->face_id;
23241 glyph->u.ch = it->char_to_display;
23242 glyph->slice.img = null_glyph_slice;
23243 glyph->font_type = FONT_TYPE_UNKNOWN;
23244 if (it->bidi_p)
23245 {
23246 glyph->resolved_level = it->bidi_it.resolved_level;
23247 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23248 abort ();
23249 glyph->bidi_type = it->bidi_it.type;
23250 }
23251 else
23252 {
23253 glyph->resolved_level = 0;
23254 glyph->bidi_type = UNKNOWN_BT;
23255 }
23256 ++it->glyph_row->used[area];
23257 }
23258 else
23259 IT_EXPAND_MATRIX_WIDTH (it, area);
23260 }
23261
23262 /* Store one glyph for the composition IT->cmp_it.id in
23263 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23264 non-null. */
23265
23266 static inline void
23267 append_composite_glyph (struct it *it)
23268 {
23269 struct glyph *glyph;
23270 enum glyph_row_area area = it->area;
23271
23272 xassert (it->glyph_row);
23273
23274 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23275 if (glyph < it->glyph_row->glyphs[area + 1])
23276 {
23277 /* If the glyph row is reversed, we need to prepend the glyph
23278 rather than append it. */
23279 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23280 {
23281 struct glyph *g;
23282
23283 /* Make room for the new glyph. */
23284 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23285 g[1] = *g;
23286 glyph = it->glyph_row->glyphs[it->area];
23287 }
23288 glyph->charpos = it->cmp_it.charpos;
23289 glyph->object = it->object;
23290 glyph->pixel_width = it->pixel_width;
23291 glyph->ascent = it->ascent;
23292 glyph->descent = it->descent;
23293 glyph->voffset = it->voffset;
23294 glyph->type = COMPOSITE_GLYPH;
23295 if (it->cmp_it.ch < 0)
23296 {
23297 glyph->u.cmp.automatic = 0;
23298 glyph->u.cmp.id = it->cmp_it.id;
23299 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23300 }
23301 else
23302 {
23303 glyph->u.cmp.automatic = 1;
23304 glyph->u.cmp.id = it->cmp_it.id;
23305 glyph->slice.cmp.from = it->cmp_it.from;
23306 glyph->slice.cmp.to = it->cmp_it.to - 1;
23307 }
23308 glyph->avoid_cursor_p = it->avoid_cursor_p;
23309 glyph->multibyte_p = it->multibyte_p;
23310 glyph->left_box_line_p = it->start_of_box_run_p;
23311 glyph->right_box_line_p = it->end_of_box_run_p;
23312 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23313 || it->phys_descent > it->descent);
23314 glyph->padding_p = 0;
23315 glyph->glyph_not_available_p = 0;
23316 glyph->face_id = it->face_id;
23317 glyph->font_type = FONT_TYPE_UNKNOWN;
23318 if (it->bidi_p)
23319 {
23320 glyph->resolved_level = it->bidi_it.resolved_level;
23321 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23322 abort ();
23323 glyph->bidi_type = it->bidi_it.type;
23324 }
23325 ++it->glyph_row->used[area];
23326 }
23327 else
23328 IT_EXPAND_MATRIX_WIDTH (it, area);
23329 }
23330
23331
23332 /* Change IT->ascent and IT->height according to the setting of
23333 IT->voffset. */
23334
23335 static inline void
23336 take_vertical_position_into_account (struct it *it)
23337 {
23338 if (it->voffset)
23339 {
23340 if (it->voffset < 0)
23341 /* Increase the ascent so that we can display the text higher
23342 in the line. */
23343 it->ascent -= it->voffset;
23344 else
23345 /* Increase the descent so that we can display the text lower
23346 in the line. */
23347 it->descent += it->voffset;
23348 }
23349 }
23350
23351
23352 /* Produce glyphs/get display metrics for the image IT is loaded with.
23353 See the description of struct display_iterator in dispextern.h for
23354 an overview of struct display_iterator. */
23355
23356 static void
23357 produce_image_glyph (struct it *it)
23358 {
23359 struct image *img;
23360 struct face *face;
23361 int glyph_ascent, crop;
23362 struct glyph_slice slice;
23363
23364 xassert (it->what == IT_IMAGE);
23365
23366 face = FACE_FROM_ID (it->f, it->face_id);
23367 xassert (face);
23368 /* Make sure X resources of the face is loaded. */
23369 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23370
23371 if (it->image_id < 0)
23372 {
23373 /* Fringe bitmap. */
23374 it->ascent = it->phys_ascent = 0;
23375 it->descent = it->phys_descent = 0;
23376 it->pixel_width = 0;
23377 it->nglyphs = 0;
23378 return;
23379 }
23380
23381 img = IMAGE_FROM_ID (it->f, it->image_id);
23382 xassert (img);
23383 /* Make sure X resources of the image is loaded. */
23384 prepare_image_for_display (it->f, img);
23385
23386 slice.x = slice.y = 0;
23387 slice.width = img->width;
23388 slice.height = img->height;
23389
23390 if (INTEGERP (it->slice.x))
23391 slice.x = XINT (it->slice.x);
23392 else if (FLOATP (it->slice.x))
23393 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23394
23395 if (INTEGERP (it->slice.y))
23396 slice.y = XINT (it->slice.y);
23397 else if (FLOATP (it->slice.y))
23398 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23399
23400 if (INTEGERP (it->slice.width))
23401 slice.width = XINT (it->slice.width);
23402 else if (FLOATP (it->slice.width))
23403 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23404
23405 if (INTEGERP (it->slice.height))
23406 slice.height = XINT (it->slice.height);
23407 else if (FLOATP (it->slice.height))
23408 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23409
23410 if (slice.x >= img->width)
23411 slice.x = img->width;
23412 if (slice.y >= img->height)
23413 slice.y = img->height;
23414 if (slice.x + slice.width >= img->width)
23415 slice.width = img->width - slice.x;
23416 if (slice.y + slice.height > img->height)
23417 slice.height = img->height - slice.y;
23418
23419 if (slice.width == 0 || slice.height == 0)
23420 return;
23421
23422 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23423
23424 it->descent = slice.height - glyph_ascent;
23425 if (slice.y == 0)
23426 it->descent += img->vmargin;
23427 if (slice.y + slice.height == img->height)
23428 it->descent += img->vmargin;
23429 it->phys_descent = it->descent;
23430
23431 it->pixel_width = slice.width;
23432 if (slice.x == 0)
23433 it->pixel_width += img->hmargin;
23434 if (slice.x + slice.width == img->width)
23435 it->pixel_width += img->hmargin;
23436
23437 /* It's quite possible for images to have an ascent greater than
23438 their height, so don't get confused in that case. */
23439 if (it->descent < 0)
23440 it->descent = 0;
23441
23442 it->nglyphs = 1;
23443
23444 if (face->box != FACE_NO_BOX)
23445 {
23446 if (face->box_line_width > 0)
23447 {
23448 if (slice.y == 0)
23449 it->ascent += face->box_line_width;
23450 if (slice.y + slice.height == img->height)
23451 it->descent += face->box_line_width;
23452 }
23453
23454 if (it->start_of_box_run_p && slice.x == 0)
23455 it->pixel_width += eabs (face->box_line_width);
23456 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23457 it->pixel_width += eabs (face->box_line_width);
23458 }
23459
23460 take_vertical_position_into_account (it);
23461
23462 /* Automatically crop wide image glyphs at right edge so we can
23463 draw the cursor on same display row. */
23464 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23465 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23466 {
23467 it->pixel_width -= crop;
23468 slice.width -= crop;
23469 }
23470
23471 if (it->glyph_row)
23472 {
23473 struct glyph *glyph;
23474 enum glyph_row_area area = it->area;
23475
23476 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23477 if (glyph < it->glyph_row->glyphs[area + 1])
23478 {
23479 glyph->charpos = CHARPOS (it->position);
23480 glyph->object = it->object;
23481 glyph->pixel_width = it->pixel_width;
23482 glyph->ascent = glyph_ascent;
23483 glyph->descent = it->descent;
23484 glyph->voffset = it->voffset;
23485 glyph->type = IMAGE_GLYPH;
23486 glyph->avoid_cursor_p = it->avoid_cursor_p;
23487 glyph->multibyte_p = it->multibyte_p;
23488 glyph->left_box_line_p = it->start_of_box_run_p;
23489 glyph->right_box_line_p = it->end_of_box_run_p;
23490 glyph->overlaps_vertically_p = 0;
23491 glyph->padding_p = 0;
23492 glyph->glyph_not_available_p = 0;
23493 glyph->face_id = it->face_id;
23494 glyph->u.img_id = img->id;
23495 glyph->slice.img = slice;
23496 glyph->font_type = FONT_TYPE_UNKNOWN;
23497 if (it->bidi_p)
23498 {
23499 glyph->resolved_level = it->bidi_it.resolved_level;
23500 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23501 abort ();
23502 glyph->bidi_type = it->bidi_it.type;
23503 }
23504 ++it->glyph_row->used[area];
23505 }
23506 else
23507 IT_EXPAND_MATRIX_WIDTH (it, area);
23508 }
23509 }
23510
23511
23512 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23513 of the glyph, WIDTH and HEIGHT are the width and height of the
23514 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23515
23516 static void
23517 append_stretch_glyph (struct it *it, Lisp_Object object,
23518 int width, int height, int ascent)
23519 {
23520 struct glyph *glyph;
23521 enum glyph_row_area area = it->area;
23522
23523 xassert (ascent >= 0 && ascent <= height);
23524
23525 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23526 if (glyph < it->glyph_row->glyphs[area + 1])
23527 {
23528 /* If the glyph row is reversed, we need to prepend the glyph
23529 rather than append it. */
23530 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23531 {
23532 struct glyph *g;
23533
23534 /* Make room for the additional glyph. */
23535 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23536 g[1] = *g;
23537 glyph = it->glyph_row->glyphs[area];
23538 }
23539 glyph->charpos = CHARPOS (it->position);
23540 glyph->object = object;
23541 glyph->pixel_width = width;
23542 glyph->ascent = ascent;
23543 glyph->descent = height - ascent;
23544 glyph->voffset = it->voffset;
23545 glyph->type = STRETCH_GLYPH;
23546 glyph->avoid_cursor_p = it->avoid_cursor_p;
23547 glyph->multibyte_p = it->multibyte_p;
23548 glyph->left_box_line_p = it->start_of_box_run_p;
23549 glyph->right_box_line_p = it->end_of_box_run_p;
23550 glyph->overlaps_vertically_p = 0;
23551 glyph->padding_p = 0;
23552 glyph->glyph_not_available_p = 0;
23553 glyph->face_id = it->face_id;
23554 glyph->u.stretch.ascent = ascent;
23555 glyph->u.stretch.height = height;
23556 glyph->slice.img = null_glyph_slice;
23557 glyph->font_type = FONT_TYPE_UNKNOWN;
23558 if (it->bidi_p)
23559 {
23560 glyph->resolved_level = it->bidi_it.resolved_level;
23561 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23562 abort ();
23563 glyph->bidi_type = it->bidi_it.type;
23564 }
23565 else
23566 {
23567 glyph->resolved_level = 0;
23568 glyph->bidi_type = UNKNOWN_BT;
23569 }
23570 ++it->glyph_row->used[area];
23571 }
23572 else
23573 IT_EXPAND_MATRIX_WIDTH (it, area);
23574 }
23575
23576 #endif /* HAVE_WINDOW_SYSTEM */
23577
23578 /* Produce a stretch glyph for iterator IT. IT->object is the value
23579 of the glyph property displayed. The value must be a list
23580 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23581 being recognized:
23582
23583 1. `:width WIDTH' specifies that the space should be WIDTH *
23584 canonical char width wide. WIDTH may be an integer or floating
23585 point number.
23586
23587 2. `:relative-width FACTOR' specifies that the width of the stretch
23588 should be computed from the width of the first character having the
23589 `glyph' property, and should be FACTOR times that width.
23590
23591 3. `:align-to HPOS' specifies that the space should be wide enough
23592 to reach HPOS, a value in canonical character units.
23593
23594 Exactly one of the above pairs must be present.
23595
23596 4. `:height HEIGHT' specifies that the height of the stretch produced
23597 should be HEIGHT, measured in canonical character units.
23598
23599 5. `:relative-height FACTOR' specifies that the height of the
23600 stretch should be FACTOR times the height of the characters having
23601 the glyph property.
23602
23603 Either none or exactly one of 4 or 5 must be present.
23604
23605 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23606 of the stretch should be used for the ascent of the stretch.
23607 ASCENT must be in the range 0 <= ASCENT <= 100. */
23608
23609 void
23610 produce_stretch_glyph (struct it *it)
23611 {
23612 /* (space :width WIDTH :height HEIGHT ...) */
23613 Lisp_Object prop, plist;
23614 int width = 0, height = 0, align_to = -1;
23615 int zero_width_ok_p = 0;
23616 int ascent = 0;
23617 double tem;
23618 struct face *face = NULL;
23619 struct font *font = NULL;
23620
23621 #ifdef HAVE_WINDOW_SYSTEM
23622 int zero_height_ok_p = 0;
23623
23624 if (FRAME_WINDOW_P (it->f))
23625 {
23626 face = FACE_FROM_ID (it->f, it->face_id);
23627 font = face->font ? face->font : FRAME_FONT (it->f);
23628 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23629 }
23630 #endif
23631
23632 /* List should start with `space'. */
23633 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23634 plist = XCDR (it->object);
23635
23636 /* Compute the width of the stretch. */
23637 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23638 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23639 {
23640 /* Absolute width `:width WIDTH' specified and valid. */
23641 zero_width_ok_p = 1;
23642 width = (int)tem;
23643 }
23644 #ifdef HAVE_WINDOW_SYSTEM
23645 else if (FRAME_WINDOW_P (it->f)
23646 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23647 {
23648 /* Relative width `:relative-width FACTOR' specified and valid.
23649 Compute the width of the characters having the `glyph'
23650 property. */
23651 struct it it2;
23652 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23653
23654 it2 = *it;
23655 if (it->multibyte_p)
23656 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23657 else
23658 {
23659 it2.c = it2.char_to_display = *p, it2.len = 1;
23660 if (! ASCII_CHAR_P (it2.c))
23661 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23662 }
23663
23664 it2.glyph_row = NULL;
23665 it2.what = IT_CHARACTER;
23666 x_produce_glyphs (&it2);
23667 width = NUMVAL (prop) * it2.pixel_width;
23668 }
23669 #endif /* HAVE_WINDOW_SYSTEM */
23670 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23671 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23672 {
23673 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23674 align_to = (align_to < 0
23675 ? 0
23676 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23677 else if (align_to < 0)
23678 align_to = window_box_left_offset (it->w, TEXT_AREA);
23679 width = max (0, (int)tem + align_to - it->current_x);
23680 zero_width_ok_p = 1;
23681 }
23682 else
23683 /* Nothing specified -> width defaults to canonical char width. */
23684 width = FRAME_COLUMN_WIDTH (it->f);
23685
23686 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23687 width = 1;
23688
23689 #ifdef HAVE_WINDOW_SYSTEM
23690 /* Compute height. */
23691 if (FRAME_WINDOW_P (it->f))
23692 {
23693 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23694 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23695 {
23696 height = (int)tem;
23697 zero_height_ok_p = 1;
23698 }
23699 else if (prop = Fplist_get (plist, QCrelative_height),
23700 NUMVAL (prop) > 0)
23701 height = FONT_HEIGHT (font) * NUMVAL (prop);
23702 else
23703 height = FONT_HEIGHT (font);
23704
23705 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23706 height = 1;
23707
23708 /* Compute percentage of height used for ascent. If
23709 `:ascent ASCENT' is present and valid, use that. Otherwise,
23710 derive the ascent from the font in use. */
23711 if (prop = Fplist_get (plist, QCascent),
23712 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23713 ascent = height * NUMVAL (prop) / 100.0;
23714 else if (!NILP (prop)
23715 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23716 ascent = min (max (0, (int)tem), height);
23717 else
23718 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23719 }
23720 else
23721 #endif /* HAVE_WINDOW_SYSTEM */
23722 height = 1;
23723
23724 if (width > 0 && it->line_wrap != TRUNCATE
23725 && it->current_x + width > it->last_visible_x)
23726 {
23727 width = it->last_visible_x - it->current_x;
23728 #ifdef HAVE_WINDOW_SYSTEM
23729 /* Subtract one more pixel from the stretch width, but only on
23730 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23731 width -= FRAME_WINDOW_P (it->f);
23732 #endif
23733 }
23734
23735 if (width > 0 && height > 0 && it->glyph_row)
23736 {
23737 Lisp_Object o_object = it->object;
23738 Lisp_Object object = it->stack[it->sp - 1].string;
23739 int n = width;
23740
23741 if (!STRINGP (object))
23742 object = it->w->buffer;
23743 #ifdef HAVE_WINDOW_SYSTEM
23744 if (FRAME_WINDOW_P (it->f))
23745 append_stretch_glyph (it, object, width, height, ascent);
23746 else
23747 #endif
23748 {
23749 it->object = object;
23750 it->char_to_display = ' ';
23751 it->pixel_width = it->len = 1;
23752 while (n--)
23753 tty_append_glyph (it);
23754 it->object = o_object;
23755 }
23756 }
23757
23758 it->pixel_width = width;
23759 #ifdef HAVE_WINDOW_SYSTEM
23760 if (FRAME_WINDOW_P (it->f))
23761 {
23762 it->ascent = it->phys_ascent = ascent;
23763 it->descent = it->phys_descent = height - it->ascent;
23764 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23765 take_vertical_position_into_account (it);
23766 }
23767 else
23768 #endif
23769 it->nglyphs = width;
23770 }
23771
23772 #ifdef HAVE_WINDOW_SYSTEM
23773
23774 /* Calculate line-height and line-spacing properties.
23775 An integer value specifies explicit pixel value.
23776 A float value specifies relative value to current face height.
23777 A cons (float . face-name) specifies relative value to
23778 height of specified face font.
23779
23780 Returns height in pixels, or nil. */
23781
23782
23783 static Lisp_Object
23784 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23785 int boff, int override)
23786 {
23787 Lisp_Object face_name = Qnil;
23788 int ascent, descent, height;
23789
23790 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23791 return val;
23792
23793 if (CONSP (val))
23794 {
23795 face_name = XCAR (val);
23796 val = XCDR (val);
23797 if (!NUMBERP (val))
23798 val = make_number (1);
23799 if (NILP (face_name))
23800 {
23801 height = it->ascent + it->descent;
23802 goto scale;
23803 }
23804 }
23805
23806 if (NILP (face_name))
23807 {
23808 font = FRAME_FONT (it->f);
23809 boff = FRAME_BASELINE_OFFSET (it->f);
23810 }
23811 else if (EQ (face_name, Qt))
23812 {
23813 override = 0;
23814 }
23815 else
23816 {
23817 int face_id;
23818 struct face *face;
23819
23820 face_id = lookup_named_face (it->f, face_name, 0);
23821 if (face_id < 0)
23822 return make_number (-1);
23823
23824 face = FACE_FROM_ID (it->f, face_id);
23825 font = face->font;
23826 if (font == NULL)
23827 return make_number (-1);
23828 boff = font->baseline_offset;
23829 if (font->vertical_centering)
23830 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23831 }
23832
23833 ascent = FONT_BASE (font) + boff;
23834 descent = FONT_DESCENT (font) - boff;
23835
23836 if (override)
23837 {
23838 it->override_ascent = ascent;
23839 it->override_descent = descent;
23840 it->override_boff = boff;
23841 }
23842
23843 height = ascent + descent;
23844
23845 scale:
23846 if (FLOATP (val))
23847 height = (int)(XFLOAT_DATA (val) * height);
23848 else if (INTEGERP (val))
23849 height *= XINT (val);
23850
23851 return make_number (height);
23852 }
23853
23854
23855 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23856 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23857 and only if this is for a character for which no font was found.
23858
23859 If the display method (it->glyphless_method) is
23860 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23861 length of the acronym or the hexadecimal string, UPPER_XOFF and
23862 UPPER_YOFF are pixel offsets for the upper part of the string,
23863 LOWER_XOFF and LOWER_YOFF are for the lower part.
23864
23865 For the other display methods, LEN through LOWER_YOFF are zero. */
23866
23867 static void
23868 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23869 short upper_xoff, short upper_yoff,
23870 short lower_xoff, short lower_yoff)
23871 {
23872 struct glyph *glyph;
23873 enum glyph_row_area area = it->area;
23874
23875 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23876 if (glyph < it->glyph_row->glyphs[area + 1])
23877 {
23878 /* If the glyph row is reversed, we need to prepend the glyph
23879 rather than append it. */
23880 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23881 {
23882 struct glyph *g;
23883
23884 /* Make room for the additional glyph. */
23885 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23886 g[1] = *g;
23887 glyph = it->glyph_row->glyphs[area];
23888 }
23889 glyph->charpos = CHARPOS (it->position);
23890 glyph->object = it->object;
23891 glyph->pixel_width = it->pixel_width;
23892 glyph->ascent = it->ascent;
23893 glyph->descent = it->descent;
23894 glyph->voffset = it->voffset;
23895 glyph->type = GLYPHLESS_GLYPH;
23896 glyph->u.glyphless.method = it->glyphless_method;
23897 glyph->u.glyphless.for_no_font = for_no_font;
23898 glyph->u.glyphless.len = len;
23899 glyph->u.glyphless.ch = it->c;
23900 glyph->slice.glyphless.upper_xoff = upper_xoff;
23901 glyph->slice.glyphless.upper_yoff = upper_yoff;
23902 glyph->slice.glyphless.lower_xoff = lower_xoff;
23903 glyph->slice.glyphless.lower_yoff = lower_yoff;
23904 glyph->avoid_cursor_p = it->avoid_cursor_p;
23905 glyph->multibyte_p = it->multibyte_p;
23906 glyph->left_box_line_p = it->start_of_box_run_p;
23907 glyph->right_box_line_p = it->end_of_box_run_p;
23908 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23909 || it->phys_descent > it->descent);
23910 glyph->padding_p = 0;
23911 glyph->glyph_not_available_p = 0;
23912 glyph->face_id = face_id;
23913 glyph->font_type = FONT_TYPE_UNKNOWN;
23914 if (it->bidi_p)
23915 {
23916 glyph->resolved_level = it->bidi_it.resolved_level;
23917 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23918 abort ();
23919 glyph->bidi_type = it->bidi_it.type;
23920 }
23921 ++it->glyph_row->used[area];
23922 }
23923 else
23924 IT_EXPAND_MATRIX_WIDTH (it, area);
23925 }
23926
23927
23928 /* Produce a glyph for a glyphless character for iterator IT.
23929 IT->glyphless_method specifies which method to use for displaying
23930 the character. See the description of enum
23931 glyphless_display_method in dispextern.h for the detail.
23932
23933 FOR_NO_FONT is nonzero if and only if this is for a character for
23934 which no font was found. ACRONYM, if non-nil, is an acronym string
23935 for the character. */
23936
23937 static void
23938 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23939 {
23940 int face_id;
23941 struct face *face;
23942 struct font *font;
23943 int base_width, base_height, width, height;
23944 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23945 int len;
23946
23947 /* Get the metrics of the base font. We always refer to the current
23948 ASCII face. */
23949 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23950 font = face->font ? face->font : FRAME_FONT (it->f);
23951 it->ascent = FONT_BASE (font) + font->baseline_offset;
23952 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23953 base_height = it->ascent + it->descent;
23954 base_width = font->average_width;
23955
23956 /* Get a face ID for the glyph by utilizing a cache (the same way as
23957 done for `escape-glyph' in get_next_display_element). */
23958 if (it->f == last_glyphless_glyph_frame
23959 && it->face_id == last_glyphless_glyph_face_id)
23960 {
23961 face_id = last_glyphless_glyph_merged_face_id;
23962 }
23963 else
23964 {
23965 /* Merge the `glyphless-char' face into the current face. */
23966 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23967 last_glyphless_glyph_frame = it->f;
23968 last_glyphless_glyph_face_id = it->face_id;
23969 last_glyphless_glyph_merged_face_id = face_id;
23970 }
23971
23972 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23973 {
23974 it->pixel_width = THIN_SPACE_WIDTH;
23975 len = 0;
23976 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23977 }
23978 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23979 {
23980 width = CHAR_WIDTH (it->c);
23981 if (width == 0)
23982 width = 1;
23983 else if (width > 4)
23984 width = 4;
23985 it->pixel_width = base_width * width;
23986 len = 0;
23987 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23988 }
23989 else
23990 {
23991 char buf[7];
23992 const char *str;
23993 unsigned int code[6];
23994 int upper_len;
23995 int ascent, descent;
23996 struct font_metrics metrics_upper, metrics_lower;
23997
23998 face = FACE_FROM_ID (it->f, face_id);
23999 font = face->font ? face->font : FRAME_FONT (it->f);
24000 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24001
24002 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24003 {
24004 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24005 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24006 if (CONSP (acronym))
24007 acronym = XCAR (acronym);
24008 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24009 }
24010 else
24011 {
24012 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24013 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24014 str = buf;
24015 }
24016 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
24017 code[len] = font->driver->encode_char (font, str[len]);
24018 upper_len = (len + 1) / 2;
24019 font->driver->text_extents (font, code, upper_len,
24020 &metrics_upper);
24021 font->driver->text_extents (font, code + upper_len, len - upper_len,
24022 &metrics_lower);
24023
24024
24025
24026 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24027 width = max (metrics_upper.width, metrics_lower.width) + 4;
24028 upper_xoff = upper_yoff = 2; /* the typical case */
24029 if (base_width >= width)
24030 {
24031 /* Align the upper to the left, the lower to the right. */
24032 it->pixel_width = base_width;
24033 lower_xoff = base_width - 2 - metrics_lower.width;
24034 }
24035 else
24036 {
24037 /* Center the shorter one. */
24038 it->pixel_width = width;
24039 if (metrics_upper.width >= metrics_lower.width)
24040 lower_xoff = (width - metrics_lower.width) / 2;
24041 else
24042 {
24043 /* FIXME: This code doesn't look right. It formerly was
24044 missing the "lower_xoff = 0;", which couldn't have
24045 been right since it left lower_xoff uninitialized. */
24046 lower_xoff = 0;
24047 upper_xoff = (width - metrics_upper.width) / 2;
24048 }
24049 }
24050
24051 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24052 top, bottom, and between upper and lower strings. */
24053 height = (metrics_upper.ascent + metrics_upper.descent
24054 + metrics_lower.ascent + metrics_lower.descent) + 5;
24055 /* Center vertically.
24056 H:base_height, D:base_descent
24057 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24058
24059 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24060 descent = D - H/2 + h/2;
24061 lower_yoff = descent - 2 - ld;
24062 upper_yoff = lower_yoff - la - 1 - ud; */
24063 ascent = - (it->descent - (base_height + height + 1) / 2);
24064 descent = it->descent - (base_height - height) / 2;
24065 lower_yoff = descent - 2 - metrics_lower.descent;
24066 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24067 - metrics_upper.descent);
24068 /* Don't make the height shorter than the base height. */
24069 if (height > base_height)
24070 {
24071 it->ascent = ascent;
24072 it->descent = descent;
24073 }
24074 }
24075
24076 it->phys_ascent = it->ascent;
24077 it->phys_descent = it->descent;
24078 if (it->glyph_row)
24079 append_glyphless_glyph (it, face_id, for_no_font, len,
24080 upper_xoff, upper_yoff,
24081 lower_xoff, lower_yoff);
24082 it->nglyphs = 1;
24083 take_vertical_position_into_account (it);
24084 }
24085
24086
24087 /* RIF:
24088 Produce glyphs/get display metrics for the display element IT is
24089 loaded with. See the description of struct it in dispextern.h
24090 for an overview of struct it. */
24091
24092 void
24093 x_produce_glyphs (struct it *it)
24094 {
24095 int extra_line_spacing = it->extra_line_spacing;
24096
24097 it->glyph_not_available_p = 0;
24098
24099 if (it->what == IT_CHARACTER)
24100 {
24101 XChar2b char2b;
24102 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24103 struct font *font = face->font;
24104 struct font_metrics *pcm = NULL;
24105 int boff; /* baseline offset */
24106
24107 if (font == NULL)
24108 {
24109 /* When no suitable font is found, display this character by
24110 the method specified in the first extra slot of
24111 Vglyphless_char_display. */
24112 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24113
24114 xassert (it->what == IT_GLYPHLESS);
24115 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24116 goto done;
24117 }
24118
24119 boff = font->baseline_offset;
24120 if (font->vertical_centering)
24121 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24122
24123 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24124 {
24125 int stretched_p;
24126
24127 it->nglyphs = 1;
24128
24129 if (it->override_ascent >= 0)
24130 {
24131 it->ascent = it->override_ascent;
24132 it->descent = it->override_descent;
24133 boff = it->override_boff;
24134 }
24135 else
24136 {
24137 it->ascent = FONT_BASE (font) + boff;
24138 it->descent = FONT_DESCENT (font) - boff;
24139 }
24140
24141 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24142 {
24143 pcm = get_per_char_metric (font, &char2b);
24144 if (pcm->width == 0
24145 && pcm->rbearing == 0 && pcm->lbearing == 0)
24146 pcm = NULL;
24147 }
24148
24149 if (pcm)
24150 {
24151 it->phys_ascent = pcm->ascent + boff;
24152 it->phys_descent = pcm->descent - boff;
24153 it->pixel_width = pcm->width;
24154 }
24155 else
24156 {
24157 it->glyph_not_available_p = 1;
24158 it->phys_ascent = it->ascent;
24159 it->phys_descent = it->descent;
24160 it->pixel_width = font->space_width;
24161 }
24162
24163 if (it->constrain_row_ascent_descent_p)
24164 {
24165 if (it->descent > it->max_descent)
24166 {
24167 it->ascent += it->descent - it->max_descent;
24168 it->descent = it->max_descent;
24169 }
24170 if (it->ascent > it->max_ascent)
24171 {
24172 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24173 it->ascent = it->max_ascent;
24174 }
24175 it->phys_ascent = min (it->phys_ascent, it->ascent);
24176 it->phys_descent = min (it->phys_descent, it->descent);
24177 extra_line_spacing = 0;
24178 }
24179
24180 /* If this is a space inside a region of text with
24181 `space-width' property, change its width. */
24182 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24183 if (stretched_p)
24184 it->pixel_width *= XFLOATINT (it->space_width);
24185
24186 /* If face has a box, add the box thickness to the character
24187 height. If character has a box line to the left and/or
24188 right, add the box line width to the character's width. */
24189 if (face->box != FACE_NO_BOX)
24190 {
24191 int thick = face->box_line_width;
24192
24193 if (thick > 0)
24194 {
24195 it->ascent += thick;
24196 it->descent += thick;
24197 }
24198 else
24199 thick = -thick;
24200
24201 if (it->start_of_box_run_p)
24202 it->pixel_width += thick;
24203 if (it->end_of_box_run_p)
24204 it->pixel_width += thick;
24205 }
24206
24207 /* If face has an overline, add the height of the overline
24208 (1 pixel) and a 1 pixel margin to the character height. */
24209 if (face->overline_p)
24210 it->ascent += overline_margin;
24211
24212 if (it->constrain_row_ascent_descent_p)
24213 {
24214 if (it->ascent > it->max_ascent)
24215 it->ascent = it->max_ascent;
24216 if (it->descent > it->max_descent)
24217 it->descent = it->max_descent;
24218 }
24219
24220 take_vertical_position_into_account (it);
24221
24222 /* If we have to actually produce glyphs, do it. */
24223 if (it->glyph_row)
24224 {
24225 if (stretched_p)
24226 {
24227 /* Translate a space with a `space-width' property
24228 into a stretch glyph. */
24229 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24230 / FONT_HEIGHT (font));
24231 append_stretch_glyph (it, it->object, it->pixel_width,
24232 it->ascent + it->descent, ascent);
24233 }
24234 else
24235 append_glyph (it);
24236
24237 /* If characters with lbearing or rbearing are displayed
24238 in this line, record that fact in a flag of the
24239 glyph row. This is used to optimize X output code. */
24240 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24241 it->glyph_row->contains_overlapping_glyphs_p = 1;
24242 }
24243 if (! stretched_p && it->pixel_width == 0)
24244 /* We assure that all visible glyphs have at least 1-pixel
24245 width. */
24246 it->pixel_width = 1;
24247 }
24248 else if (it->char_to_display == '\n')
24249 {
24250 /* A newline has no width, but we need the height of the
24251 line. But if previous part of the line sets a height,
24252 don't increase that height */
24253
24254 Lisp_Object height;
24255 Lisp_Object total_height = Qnil;
24256
24257 it->override_ascent = -1;
24258 it->pixel_width = 0;
24259 it->nglyphs = 0;
24260
24261 height = get_it_property (it, Qline_height);
24262 /* Split (line-height total-height) list */
24263 if (CONSP (height)
24264 && CONSP (XCDR (height))
24265 && NILP (XCDR (XCDR (height))))
24266 {
24267 total_height = XCAR (XCDR (height));
24268 height = XCAR (height);
24269 }
24270 height = calc_line_height_property (it, height, font, boff, 1);
24271
24272 if (it->override_ascent >= 0)
24273 {
24274 it->ascent = it->override_ascent;
24275 it->descent = it->override_descent;
24276 boff = it->override_boff;
24277 }
24278 else
24279 {
24280 it->ascent = FONT_BASE (font) + boff;
24281 it->descent = FONT_DESCENT (font) - boff;
24282 }
24283
24284 if (EQ (height, Qt))
24285 {
24286 if (it->descent > it->max_descent)
24287 {
24288 it->ascent += it->descent - it->max_descent;
24289 it->descent = it->max_descent;
24290 }
24291 if (it->ascent > it->max_ascent)
24292 {
24293 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24294 it->ascent = it->max_ascent;
24295 }
24296 it->phys_ascent = min (it->phys_ascent, it->ascent);
24297 it->phys_descent = min (it->phys_descent, it->descent);
24298 it->constrain_row_ascent_descent_p = 1;
24299 extra_line_spacing = 0;
24300 }
24301 else
24302 {
24303 Lisp_Object spacing;
24304
24305 it->phys_ascent = it->ascent;
24306 it->phys_descent = it->descent;
24307
24308 if ((it->max_ascent > 0 || it->max_descent > 0)
24309 && face->box != FACE_NO_BOX
24310 && face->box_line_width > 0)
24311 {
24312 it->ascent += face->box_line_width;
24313 it->descent += face->box_line_width;
24314 }
24315 if (!NILP (height)
24316 && XINT (height) > it->ascent + it->descent)
24317 it->ascent = XINT (height) - it->descent;
24318
24319 if (!NILP (total_height))
24320 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24321 else
24322 {
24323 spacing = get_it_property (it, Qline_spacing);
24324 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24325 }
24326 if (INTEGERP (spacing))
24327 {
24328 extra_line_spacing = XINT (spacing);
24329 if (!NILP (total_height))
24330 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24331 }
24332 }
24333 }
24334 else /* i.e. (it->char_to_display == '\t') */
24335 {
24336 if (font->space_width > 0)
24337 {
24338 int tab_width = it->tab_width * font->space_width;
24339 int x = it->current_x + it->continuation_lines_width;
24340 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24341
24342 /* If the distance from the current position to the next tab
24343 stop is less than a space character width, use the
24344 tab stop after that. */
24345 if (next_tab_x - x < font->space_width)
24346 next_tab_x += tab_width;
24347
24348 it->pixel_width = next_tab_x - x;
24349 it->nglyphs = 1;
24350 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24351 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24352
24353 if (it->glyph_row)
24354 {
24355 append_stretch_glyph (it, it->object, it->pixel_width,
24356 it->ascent + it->descent, it->ascent);
24357 }
24358 }
24359 else
24360 {
24361 it->pixel_width = 0;
24362 it->nglyphs = 1;
24363 }
24364 }
24365 }
24366 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24367 {
24368 /* A static composition.
24369
24370 Note: A composition is represented as one glyph in the
24371 glyph matrix. There are no padding glyphs.
24372
24373 Important note: pixel_width, ascent, and descent are the
24374 values of what is drawn by draw_glyphs (i.e. the values of
24375 the overall glyphs composed). */
24376 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24377 int boff; /* baseline offset */
24378 struct composition *cmp = composition_table[it->cmp_it.id];
24379 int glyph_len = cmp->glyph_len;
24380 struct font *font = face->font;
24381
24382 it->nglyphs = 1;
24383
24384 /* If we have not yet calculated pixel size data of glyphs of
24385 the composition for the current face font, calculate them
24386 now. Theoretically, we have to check all fonts for the
24387 glyphs, but that requires much time and memory space. So,
24388 here we check only the font of the first glyph. This may
24389 lead to incorrect display, but it's very rare, and C-l
24390 (recenter-top-bottom) can correct the display anyway. */
24391 if (! cmp->font || cmp->font != font)
24392 {
24393 /* Ascent and descent of the font of the first character
24394 of this composition (adjusted by baseline offset).
24395 Ascent and descent of overall glyphs should not be less
24396 than these, respectively. */
24397 int font_ascent, font_descent, font_height;
24398 /* Bounding box of the overall glyphs. */
24399 int leftmost, rightmost, lowest, highest;
24400 int lbearing, rbearing;
24401 int i, width, ascent, descent;
24402 int left_padded = 0, right_padded = 0;
24403 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24404 XChar2b char2b;
24405 struct font_metrics *pcm;
24406 int font_not_found_p;
24407 EMACS_INT pos;
24408
24409 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24410 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24411 break;
24412 if (glyph_len < cmp->glyph_len)
24413 right_padded = 1;
24414 for (i = 0; i < glyph_len; i++)
24415 {
24416 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24417 break;
24418 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24419 }
24420 if (i > 0)
24421 left_padded = 1;
24422
24423 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24424 : IT_CHARPOS (*it));
24425 /* If no suitable font is found, use the default font. */
24426 font_not_found_p = font == NULL;
24427 if (font_not_found_p)
24428 {
24429 face = face->ascii_face;
24430 font = face->font;
24431 }
24432 boff = font->baseline_offset;
24433 if (font->vertical_centering)
24434 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24435 font_ascent = FONT_BASE (font) + boff;
24436 font_descent = FONT_DESCENT (font) - boff;
24437 font_height = FONT_HEIGHT (font);
24438
24439 cmp->font = (void *) font;
24440
24441 pcm = NULL;
24442 if (! font_not_found_p)
24443 {
24444 get_char_face_and_encoding (it->f, c, it->face_id,
24445 &char2b, 0);
24446 pcm = get_per_char_metric (font, &char2b);
24447 }
24448
24449 /* Initialize the bounding box. */
24450 if (pcm)
24451 {
24452 width = cmp->glyph_len > 0 ? pcm->width : 0;
24453 ascent = pcm->ascent;
24454 descent = pcm->descent;
24455 lbearing = pcm->lbearing;
24456 rbearing = pcm->rbearing;
24457 }
24458 else
24459 {
24460 width = cmp->glyph_len > 0 ? font->space_width : 0;
24461 ascent = FONT_BASE (font);
24462 descent = FONT_DESCENT (font);
24463 lbearing = 0;
24464 rbearing = width;
24465 }
24466
24467 rightmost = width;
24468 leftmost = 0;
24469 lowest = - descent + boff;
24470 highest = ascent + boff;
24471
24472 if (! font_not_found_p
24473 && font->default_ascent
24474 && CHAR_TABLE_P (Vuse_default_ascent)
24475 && !NILP (Faref (Vuse_default_ascent,
24476 make_number (it->char_to_display))))
24477 highest = font->default_ascent + boff;
24478
24479 /* Draw the first glyph at the normal position. It may be
24480 shifted to right later if some other glyphs are drawn
24481 at the left. */
24482 cmp->offsets[i * 2] = 0;
24483 cmp->offsets[i * 2 + 1] = boff;
24484 cmp->lbearing = lbearing;
24485 cmp->rbearing = rbearing;
24486
24487 /* Set cmp->offsets for the remaining glyphs. */
24488 for (i++; i < glyph_len; i++)
24489 {
24490 int left, right, btm, top;
24491 int ch = COMPOSITION_GLYPH (cmp, i);
24492 int face_id;
24493 struct face *this_face;
24494
24495 if (ch == '\t')
24496 ch = ' ';
24497 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24498 this_face = FACE_FROM_ID (it->f, face_id);
24499 font = this_face->font;
24500
24501 if (font == NULL)
24502 pcm = NULL;
24503 else
24504 {
24505 get_char_face_and_encoding (it->f, ch, face_id,
24506 &char2b, 0);
24507 pcm = get_per_char_metric (font, &char2b);
24508 }
24509 if (! pcm)
24510 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24511 else
24512 {
24513 width = pcm->width;
24514 ascent = pcm->ascent;
24515 descent = pcm->descent;
24516 lbearing = pcm->lbearing;
24517 rbearing = pcm->rbearing;
24518 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24519 {
24520 /* Relative composition with or without
24521 alternate chars. */
24522 left = (leftmost + rightmost - width) / 2;
24523 btm = - descent + boff;
24524 if (font->relative_compose
24525 && (! CHAR_TABLE_P (Vignore_relative_composition)
24526 || NILP (Faref (Vignore_relative_composition,
24527 make_number (ch)))))
24528 {
24529
24530 if (- descent >= font->relative_compose)
24531 /* One extra pixel between two glyphs. */
24532 btm = highest + 1;
24533 else if (ascent <= 0)
24534 /* One extra pixel between two glyphs. */
24535 btm = lowest - 1 - ascent - descent;
24536 }
24537 }
24538 else
24539 {
24540 /* A composition rule is specified by an integer
24541 value that encodes global and new reference
24542 points (GREF and NREF). GREF and NREF are
24543 specified by numbers as below:
24544
24545 0---1---2 -- ascent
24546 | |
24547 | |
24548 | |
24549 9--10--11 -- center
24550 | |
24551 ---3---4---5--- baseline
24552 | |
24553 6---7---8 -- descent
24554 */
24555 int rule = COMPOSITION_RULE (cmp, i);
24556 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24557
24558 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24559 grefx = gref % 3, nrefx = nref % 3;
24560 grefy = gref / 3, nrefy = nref / 3;
24561 if (xoff)
24562 xoff = font_height * (xoff - 128) / 256;
24563 if (yoff)
24564 yoff = font_height * (yoff - 128) / 256;
24565
24566 left = (leftmost
24567 + grefx * (rightmost - leftmost) / 2
24568 - nrefx * width / 2
24569 + xoff);
24570
24571 btm = ((grefy == 0 ? highest
24572 : grefy == 1 ? 0
24573 : grefy == 2 ? lowest
24574 : (highest + lowest) / 2)
24575 - (nrefy == 0 ? ascent + descent
24576 : nrefy == 1 ? descent - boff
24577 : nrefy == 2 ? 0
24578 : (ascent + descent) / 2)
24579 + yoff);
24580 }
24581
24582 cmp->offsets[i * 2] = left;
24583 cmp->offsets[i * 2 + 1] = btm + descent;
24584
24585 /* Update the bounding box of the overall glyphs. */
24586 if (width > 0)
24587 {
24588 right = left + width;
24589 if (left < leftmost)
24590 leftmost = left;
24591 if (right > rightmost)
24592 rightmost = right;
24593 }
24594 top = btm + descent + ascent;
24595 if (top > highest)
24596 highest = top;
24597 if (btm < lowest)
24598 lowest = btm;
24599
24600 if (cmp->lbearing > left + lbearing)
24601 cmp->lbearing = left + lbearing;
24602 if (cmp->rbearing < left + rbearing)
24603 cmp->rbearing = left + rbearing;
24604 }
24605 }
24606
24607 /* If there are glyphs whose x-offsets are negative,
24608 shift all glyphs to the right and make all x-offsets
24609 non-negative. */
24610 if (leftmost < 0)
24611 {
24612 for (i = 0; i < cmp->glyph_len; i++)
24613 cmp->offsets[i * 2] -= leftmost;
24614 rightmost -= leftmost;
24615 cmp->lbearing -= leftmost;
24616 cmp->rbearing -= leftmost;
24617 }
24618
24619 if (left_padded && cmp->lbearing < 0)
24620 {
24621 for (i = 0; i < cmp->glyph_len; i++)
24622 cmp->offsets[i * 2] -= cmp->lbearing;
24623 rightmost -= cmp->lbearing;
24624 cmp->rbearing -= cmp->lbearing;
24625 cmp->lbearing = 0;
24626 }
24627 if (right_padded && rightmost < cmp->rbearing)
24628 {
24629 rightmost = cmp->rbearing;
24630 }
24631
24632 cmp->pixel_width = rightmost;
24633 cmp->ascent = highest;
24634 cmp->descent = - lowest;
24635 if (cmp->ascent < font_ascent)
24636 cmp->ascent = font_ascent;
24637 if (cmp->descent < font_descent)
24638 cmp->descent = font_descent;
24639 }
24640
24641 if (it->glyph_row
24642 && (cmp->lbearing < 0
24643 || cmp->rbearing > cmp->pixel_width))
24644 it->glyph_row->contains_overlapping_glyphs_p = 1;
24645
24646 it->pixel_width = cmp->pixel_width;
24647 it->ascent = it->phys_ascent = cmp->ascent;
24648 it->descent = it->phys_descent = cmp->descent;
24649 if (face->box != FACE_NO_BOX)
24650 {
24651 int thick = face->box_line_width;
24652
24653 if (thick > 0)
24654 {
24655 it->ascent += thick;
24656 it->descent += thick;
24657 }
24658 else
24659 thick = - thick;
24660
24661 if (it->start_of_box_run_p)
24662 it->pixel_width += thick;
24663 if (it->end_of_box_run_p)
24664 it->pixel_width += thick;
24665 }
24666
24667 /* If face has an overline, add the height of the overline
24668 (1 pixel) and a 1 pixel margin to the character height. */
24669 if (face->overline_p)
24670 it->ascent += overline_margin;
24671
24672 take_vertical_position_into_account (it);
24673 if (it->ascent < 0)
24674 it->ascent = 0;
24675 if (it->descent < 0)
24676 it->descent = 0;
24677
24678 if (it->glyph_row && cmp->glyph_len > 0)
24679 append_composite_glyph (it);
24680 }
24681 else if (it->what == IT_COMPOSITION)
24682 {
24683 /* A dynamic (automatic) composition. */
24684 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24685 Lisp_Object gstring;
24686 struct font_metrics metrics;
24687
24688 it->nglyphs = 1;
24689
24690 gstring = composition_gstring_from_id (it->cmp_it.id);
24691 it->pixel_width
24692 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24693 &metrics);
24694 if (it->glyph_row
24695 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24696 it->glyph_row->contains_overlapping_glyphs_p = 1;
24697 it->ascent = it->phys_ascent = metrics.ascent;
24698 it->descent = it->phys_descent = metrics.descent;
24699 if (face->box != FACE_NO_BOX)
24700 {
24701 int thick = face->box_line_width;
24702
24703 if (thick > 0)
24704 {
24705 it->ascent += thick;
24706 it->descent += thick;
24707 }
24708 else
24709 thick = - thick;
24710
24711 if (it->start_of_box_run_p)
24712 it->pixel_width += thick;
24713 if (it->end_of_box_run_p)
24714 it->pixel_width += thick;
24715 }
24716 /* If face has an overline, add the height of the overline
24717 (1 pixel) and a 1 pixel margin to the character height. */
24718 if (face->overline_p)
24719 it->ascent += overline_margin;
24720 take_vertical_position_into_account (it);
24721 if (it->ascent < 0)
24722 it->ascent = 0;
24723 if (it->descent < 0)
24724 it->descent = 0;
24725
24726 if (it->glyph_row)
24727 append_composite_glyph (it);
24728 }
24729 else if (it->what == IT_GLYPHLESS)
24730 produce_glyphless_glyph (it, 0, Qnil);
24731 else if (it->what == IT_IMAGE)
24732 produce_image_glyph (it);
24733 else if (it->what == IT_STRETCH)
24734 produce_stretch_glyph (it);
24735
24736 done:
24737 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24738 because this isn't true for images with `:ascent 100'. */
24739 xassert (it->ascent >= 0 && it->descent >= 0);
24740 if (it->area == TEXT_AREA)
24741 it->current_x += it->pixel_width;
24742
24743 if (extra_line_spacing > 0)
24744 {
24745 it->descent += extra_line_spacing;
24746 if (extra_line_spacing > it->max_extra_line_spacing)
24747 it->max_extra_line_spacing = extra_line_spacing;
24748 }
24749
24750 it->max_ascent = max (it->max_ascent, it->ascent);
24751 it->max_descent = max (it->max_descent, it->descent);
24752 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24753 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24754 }
24755
24756 /* EXPORT for RIF:
24757 Output LEN glyphs starting at START at the nominal cursor position.
24758 Advance the nominal cursor over the text. The global variable
24759 updated_window contains the window being updated, updated_row is
24760 the glyph row being updated, and updated_area is the area of that
24761 row being updated. */
24762
24763 void
24764 x_write_glyphs (struct glyph *start, int len)
24765 {
24766 int x, hpos, chpos = updated_window->phys_cursor.hpos;
24767
24768 xassert (updated_window && updated_row);
24769 /* When the window is hscrolled, cursor hpos can legitimately be out
24770 of bounds, but we draw the cursor at the corresponding window
24771 margin in that case. */
24772 if (!updated_row->reversed_p && chpos < 0)
24773 chpos = 0;
24774 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
24775 chpos = updated_row->used[TEXT_AREA] - 1;
24776
24777 BLOCK_INPUT;
24778
24779 /* Write glyphs. */
24780
24781 hpos = start - updated_row->glyphs[updated_area];
24782 x = draw_glyphs (updated_window, output_cursor.x,
24783 updated_row, updated_area,
24784 hpos, hpos + len,
24785 DRAW_NORMAL_TEXT, 0);
24786
24787 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24788 if (updated_area == TEXT_AREA
24789 && updated_window->phys_cursor_on_p
24790 && updated_window->phys_cursor.vpos == output_cursor.vpos
24791 && chpos >= hpos
24792 && chpos < hpos + len)
24793 updated_window->phys_cursor_on_p = 0;
24794
24795 UNBLOCK_INPUT;
24796
24797 /* Advance the output cursor. */
24798 output_cursor.hpos += len;
24799 output_cursor.x = x;
24800 }
24801
24802
24803 /* EXPORT for RIF:
24804 Insert LEN glyphs from START at the nominal cursor position. */
24805
24806 void
24807 x_insert_glyphs (struct glyph *start, int len)
24808 {
24809 struct frame *f;
24810 struct window *w;
24811 int line_height, shift_by_width, shifted_region_width;
24812 struct glyph_row *row;
24813 struct glyph *glyph;
24814 int frame_x, frame_y;
24815 EMACS_INT hpos;
24816
24817 xassert (updated_window && updated_row);
24818 BLOCK_INPUT;
24819 w = updated_window;
24820 f = XFRAME (WINDOW_FRAME (w));
24821
24822 /* Get the height of the line we are in. */
24823 row = updated_row;
24824 line_height = row->height;
24825
24826 /* Get the width of the glyphs to insert. */
24827 shift_by_width = 0;
24828 for (glyph = start; glyph < start + len; ++glyph)
24829 shift_by_width += glyph->pixel_width;
24830
24831 /* Get the width of the region to shift right. */
24832 shifted_region_width = (window_box_width (w, updated_area)
24833 - output_cursor.x
24834 - shift_by_width);
24835
24836 /* Shift right. */
24837 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24838 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24839
24840 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24841 line_height, shift_by_width);
24842
24843 /* Write the glyphs. */
24844 hpos = start - row->glyphs[updated_area];
24845 draw_glyphs (w, output_cursor.x, row, updated_area,
24846 hpos, hpos + len,
24847 DRAW_NORMAL_TEXT, 0);
24848
24849 /* Advance the output cursor. */
24850 output_cursor.hpos += len;
24851 output_cursor.x += shift_by_width;
24852 UNBLOCK_INPUT;
24853 }
24854
24855
24856 /* EXPORT for RIF:
24857 Erase the current text line from the nominal cursor position
24858 (inclusive) to pixel column TO_X (exclusive). The idea is that
24859 everything from TO_X onward is already erased.
24860
24861 TO_X is a pixel position relative to updated_area of
24862 updated_window. TO_X == -1 means clear to the end of this area. */
24863
24864 void
24865 x_clear_end_of_line (int to_x)
24866 {
24867 struct frame *f;
24868 struct window *w = updated_window;
24869 int max_x, min_y, max_y;
24870 int from_x, from_y, to_y;
24871
24872 xassert (updated_window && updated_row);
24873 f = XFRAME (w->frame);
24874
24875 if (updated_row->full_width_p)
24876 max_x = WINDOW_TOTAL_WIDTH (w);
24877 else
24878 max_x = window_box_width (w, updated_area);
24879 max_y = window_text_bottom_y (w);
24880
24881 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24882 of window. For TO_X > 0, truncate to end of drawing area. */
24883 if (to_x == 0)
24884 return;
24885 else if (to_x < 0)
24886 to_x = max_x;
24887 else
24888 to_x = min (to_x, max_x);
24889
24890 to_y = min (max_y, output_cursor.y + updated_row->height);
24891
24892 /* Notice if the cursor will be cleared by this operation. */
24893 if (!updated_row->full_width_p)
24894 notice_overwritten_cursor (w, updated_area,
24895 output_cursor.x, -1,
24896 updated_row->y,
24897 MATRIX_ROW_BOTTOM_Y (updated_row));
24898
24899 from_x = output_cursor.x;
24900
24901 /* Translate to frame coordinates. */
24902 if (updated_row->full_width_p)
24903 {
24904 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24905 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24906 }
24907 else
24908 {
24909 int area_left = window_box_left (w, updated_area);
24910 from_x += area_left;
24911 to_x += area_left;
24912 }
24913
24914 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24915 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24916 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24917
24918 /* Prevent inadvertently clearing to end of the X window. */
24919 if (to_x > from_x && to_y > from_y)
24920 {
24921 BLOCK_INPUT;
24922 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24923 to_x - from_x, to_y - from_y);
24924 UNBLOCK_INPUT;
24925 }
24926 }
24927
24928 #endif /* HAVE_WINDOW_SYSTEM */
24929
24930
24931 \f
24932 /***********************************************************************
24933 Cursor types
24934 ***********************************************************************/
24935
24936 /* Value is the internal representation of the specified cursor type
24937 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24938 of the bar cursor. */
24939
24940 static enum text_cursor_kinds
24941 get_specified_cursor_type (Lisp_Object arg, int *width)
24942 {
24943 enum text_cursor_kinds type;
24944
24945 if (NILP (arg))
24946 return NO_CURSOR;
24947
24948 if (EQ (arg, Qbox))
24949 return FILLED_BOX_CURSOR;
24950
24951 if (EQ (arg, Qhollow))
24952 return HOLLOW_BOX_CURSOR;
24953
24954 if (EQ (arg, Qbar))
24955 {
24956 *width = 2;
24957 return BAR_CURSOR;
24958 }
24959
24960 if (CONSP (arg)
24961 && EQ (XCAR (arg), Qbar)
24962 && INTEGERP (XCDR (arg))
24963 && XINT (XCDR (arg)) >= 0)
24964 {
24965 *width = XINT (XCDR (arg));
24966 return BAR_CURSOR;
24967 }
24968
24969 if (EQ (arg, Qhbar))
24970 {
24971 *width = 2;
24972 return HBAR_CURSOR;
24973 }
24974
24975 if (CONSP (arg)
24976 && EQ (XCAR (arg), Qhbar)
24977 && INTEGERP (XCDR (arg))
24978 && XINT (XCDR (arg)) >= 0)
24979 {
24980 *width = XINT (XCDR (arg));
24981 return HBAR_CURSOR;
24982 }
24983
24984 /* Treat anything unknown as "hollow box cursor".
24985 It was bad to signal an error; people have trouble fixing
24986 .Xdefaults with Emacs, when it has something bad in it. */
24987 type = HOLLOW_BOX_CURSOR;
24988
24989 return type;
24990 }
24991
24992 /* Set the default cursor types for specified frame. */
24993 void
24994 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24995 {
24996 int width = 1;
24997 Lisp_Object tem;
24998
24999 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25000 FRAME_CURSOR_WIDTH (f) = width;
25001
25002 /* By default, set up the blink-off state depending on the on-state. */
25003
25004 tem = Fassoc (arg, Vblink_cursor_alist);
25005 if (!NILP (tem))
25006 {
25007 FRAME_BLINK_OFF_CURSOR (f)
25008 = get_specified_cursor_type (XCDR (tem), &width);
25009 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25010 }
25011 else
25012 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25013 }
25014
25015
25016 #ifdef HAVE_WINDOW_SYSTEM
25017
25018 /* Return the cursor we want to be displayed in window W. Return
25019 width of bar/hbar cursor through WIDTH arg. Return with
25020 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25021 (i.e. if the `system caret' should track this cursor).
25022
25023 In a mini-buffer window, we want the cursor only to appear if we
25024 are reading input from this window. For the selected window, we
25025 want the cursor type given by the frame parameter or buffer local
25026 setting of cursor-type. If explicitly marked off, draw no cursor.
25027 In all other cases, we want a hollow box cursor. */
25028
25029 static enum text_cursor_kinds
25030 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25031 int *active_cursor)
25032 {
25033 struct frame *f = XFRAME (w->frame);
25034 struct buffer *b = XBUFFER (w->buffer);
25035 int cursor_type = DEFAULT_CURSOR;
25036 Lisp_Object alt_cursor;
25037 int non_selected = 0;
25038
25039 *active_cursor = 1;
25040
25041 /* Echo area */
25042 if (cursor_in_echo_area
25043 && FRAME_HAS_MINIBUF_P (f)
25044 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25045 {
25046 if (w == XWINDOW (echo_area_window))
25047 {
25048 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25049 {
25050 *width = FRAME_CURSOR_WIDTH (f);
25051 return FRAME_DESIRED_CURSOR (f);
25052 }
25053 else
25054 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25055 }
25056
25057 *active_cursor = 0;
25058 non_selected = 1;
25059 }
25060
25061 /* Detect a nonselected window or nonselected frame. */
25062 else if (w != XWINDOW (f->selected_window)
25063 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25064 {
25065 *active_cursor = 0;
25066
25067 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25068 return NO_CURSOR;
25069
25070 non_selected = 1;
25071 }
25072
25073 /* Never display a cursor in a window in which cursor-type is nil. */
25074 if (NILP (BVAR (b, cursor_type)))
25075 return NO_CURSOR;
25076
25077 /* Get the normal cursor type for this window. */
25078 if (EQ (BVAR (b, cursor_type), Qt))
25079 {
25080 cursor_type = FRAME_DESIRED_CURSOR (f);
25081 *width = FRAME_CURSOR_WIDTH (f);
25082 }
25083 else
25084 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25085
25086 /* Use cursor-in-non-selected-windows instead
25087 for non-selected window or frame. */
25088 if (non_selected)
25089 {
25090 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25091 if (!EQ (Qt, alt_cursor))
25092 return get_specified_cursor_type (alt_cursor, width);
25093 /* t means modify the normal cursor type. */
25094 if (cursor_type == FILLED_BOX_CURSOR)
25095 cursor_type = HOLLOW_BOX_CURSOR;
25096 else if (cursor_type == BAR_CURSOR && *width > 1)
25097 --*width;
25098 return cursor_type;
25099 }
25100
25101 /* Use normal cursor if not blinked off. */
25102 if (!w->cursor_off_p)
25103 {
25104 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25105 {
25106 if (cursor_type == FILLED_BOX_CURSOR)
25107 {
25108 /* Using a block cursor on large images can be very annoying.
25109 So use a hollow cursor for "large" images.
25110 If image is not transparent (no mask), also use hollow cursor. */
25111 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25112 if (img != NULL && IMAGEP (img->spec))
25113 {
25114 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25115 where N = size of default frame font size.
25116 This should cover most of the "tiny" icons people may use. */
25117 if (!img->mask
25118 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25119 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25120 cursor_type = HOLLOW_BOX_CURSOR;
25121 }
25122 }
25123 else if (cursor_type != NO_CURSOR)
25124 {
25125 /* Display current only supports BOX and HOLLOW cursors for images.
25126 So for now, unconditionally use a HOLLOW cursor when cursor is
25127 not a solid box cursor. */
25128 cursor_type = HOLLOW_BOX_CURSOR;
25129 }
25130 }
25131 return cursor_type;
25132 }
25133
25134 /* Cursor is blinked off, so determine how to "toggle" it. */
25135
25136 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25137 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25138 return get_specified_cursor_type (XCDR (alt_cursor), width);
25139
25140 /* Then see if frame has specified a specific blink off cursor type. */
25141 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25142 {
25143 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25144 return FRAME_BLINK_OFF_CURSOR (f);
25145 }
25146
25147 #if 0
25148 /* Some people liked having a permanently visible blinking cursor,
25149 while others had very strong opinions against it. So it was
25150 decided to remove it. KFS 2003-09-03 */
25151
25152 /* Finally perform built-in cursor blinking:
25153 filled box <-> hollow box
25154 wide [h]bar <-> narrow [h]bar
25155 narrow [h]bar <-> no cursor
25156 other type <-> no cursor */
25157
25158 if (cursor_type == FILLED_BOX_CURSOR)
25159 return HOLLOW_BOX_CURSOR;
25160
25161 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25162 {
25163 *width = 1;
25164 return cursor_type;
25165 }
25166 #endif
25167
25168 return NO_CURSOR;
25169 }
25170
25171
25172 /* Notice when the text cursor of window W has been completely
25173 overwritten by a drawing operation that outputs glyphs in AREA
25174 starting at X0 and ending at X1 in the line starting at Y0 and
25175 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25176 the rest of the line after X0 has been written. Y coordinates
25177 are window-relative. */
25178
25179 static void
25180 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25181 int x0, int x1, int y0, int y1)
25182 {
25183 int cx0, cx1, cy0, cy1;
25184 struct glyph_row *row;
25185
25186 if (!w->phys_cursor_on_p)
25187 return;
25188 if (area != TEXT_AREA)
25189 return;
25190
25191 if (w->phys_cursor.vpos < 0
25192 || w->phys_cursor.vpos >= w->current_matrix->nrows
25193 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25194 !(row->enabled_p && row->displays_text_p)))
25195 return;
25196
25197 if (row->cursor_in_fringe_p)
25198 {
25199 row->cursor_in_fringe_p = 0;
25200 draw_fringe_bitmap (w, row, row->reversed_p);
25201 w->phys_cursor_on_p = 0;
25202 return;
25203 }
25204
25205 cx0 = w->phys_cursor.x;
25206 cx1 = cx0 + w->phys_cursor_width;
25207 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25208 return;
25209
25210 /* The cursor image will be completely removed from the
25211 screen if the output area intersects the cursor area in
25212 y-direction. When we draw in [y0 y1[, and some part of
25213 the cursor is at y < y0, that part must have been drawn
25214 before. When scrolling, the cursor is erased before
25215 actually scrolling, so we don't come here. When not
25216 scrolling, the rows above the old cursor row must have
25217 changed, and in this case these rows must have written
25218 over the cursor image.
25219
25220 Likewise if part of the cursor is below y1, with the
25221 exception of the cursor being in the first blank row at
25222 the buffer and window end because update_text_area
25223 doesn't draw that row. (Except when it does, but
25224 that's handled in update_text_area.) */
25225
25226 cy0 = w->phys_cursor.y;
25227 cy1 = cy0 + w->phys_cursor_height;
25228 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25229 return;
25230
25231 w->phys_cursor_on_p = 0;
25232 }
25233
25234 #endif /* HAVE_WINDOW_SYSTEM */
25235
25236 \f
25237 /************************************************************************
25238 Mouse Face
25239 ************************************************************************/
25240
25241 #ifdef HAVE_WINDOW_SYSTEM
25242
25243 /* EXPORT for RIF:
25244 Fix the display of area AREA of overlapping row ROW in window W
25245 with respect to the overlapping part OVERLAPS. */
25246
25247 void
25248 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25249 enum glyph_row_area area, int overlaps)
25250 {
25251 int i, x;
25252
25253 BLOCK_INPUT;
25254
25255 x = 0;
25256 for (i = 0; i < row->used[area];)
25257 {
25258 if (row->glyphs[area][i].overlaps_vertically_p)
25259 {
25260 int start = i, start_x = x;
25261
25262 do
25263 {
25264 x += row->glyphs[area][i].pixel_width;
25265 ++i;
25266 }
25267 while (i < row->used[area]
25268 && row->glyphs[area][i].overlaps_vertically_p);
25269
25270 draw_glyphs (w, start_x, row, area,
25271 start, i,
25272 DRAW_NORMAL_TEXT, overlaps);
25273 }
25274 else
25275 {
25276 x += row->glyphs[area][i].pixel_width;
25277 ++i;
25278 }
25279 }
25280
25281 UNBLOCK_INPUT;
25282 }
25283
25284
25285 /* EXPORT:
25286 Draw the cursor glyph of window W in glyph row ROW. See the
25287 comment of draw_glyphs for the meaning of HL. */
25288
25289 void
25290 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25291 enum draw_glyphs_face hl)
25292 {
25293 /* If cursor hpos is out of bounds, don't draw garbage. This can
25294 happen in mini-buffer windows when switching between echo area
25295 glyphs and mini-buffer. */
25296 if ((row->reversed_p
25297 ? (w->phys_cursor.hpos >= 0)
25298 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25299 {
25300 int on_p = w->phys_cursor_on_p;
25301 int x1;
25302 int hpos = w->phys_cursor.hpos;
25303
25304 /* When the window is hscrolled, cursor hpos can legitimately be
25305 out of bounds, but we draw the cursor at the corresponding
25306 window margin in that case. */
25307 if (!row->reversed_p && hpos < 0)
25308 hpos = 0;
25309 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25310 hpos = row->used[TEXT_AREA] - 1;
25311
25312 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25313 hl, 0);
25314 w->phys_cursor_on_p = on_p;
25315
25316 if (hl == DRAW_CURSOR)
25317 w->phys_cursor_width = x1 - w->phys_cursor.x;
25318 /* When we erase the cursor, and ROW is overlapped by other
25319 rows, make sure that these overlapping parts of other rows
25320 are redrawn. */
25321 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25322 {
25323 w->phys_cursor_width = x1 - w->phys_cursor.x;
25324
25325 if (row > w->current_matrix->rows
25326 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25327 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25328 OVERLAPS_ERASED_CURSOR);
25329
25330 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25331 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25332 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25333 OVERLAPS_ERASED_CURSOR);
25334 }
25335 }
25336 }
25337
25338
25339 /* EXPORT:
25340 Erase the image of a cursor of window W from the screen. */
25341
25342 void
25343 erase_phys_cursor (struct window *w)
25344 {
25345 struct frame *f = XFRAME (w->frame);
25346 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25347 int hpos = w->phys_cursor.hpos;
25348 int vpos = w->phys_cursor.vpos;
25349 int mouse_face_here_p = 0;
25350 struct glyph_matrix *active_glyphs = w->current_matrix;
25351 struct glyph_row *cursor_row;
25352 struct glyph *cursor_glyph;
25353 enum draw_glyphs_face hl;
25354
25355 /* No cursor displayed or row invalidated => nothing to do on the
25356 screen. */
25357 if (w->phys_cursor_type == NO_CURSOR)
25358 goto mark_cursor_off;
25359
25360 /* VPOS >= active_glyphs->nrows means that window has been resized.
25361 Don't bother to erase the cursor. */
25362 if (vpos >= active_glyphs->nrows)
25363 goto mark_cursor_off;
25364
25365 /* If row containing cursor is marked invalid, there is nothing we
25366 can do. */
25367 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25368 if (!cursor_row->enabled_p)
25369 goto mark_cursor_off;
25370
25371 /* If line spacing is > 0, old cursor may only be partially visible in
25372 window after split-window. So adjust visible height. */
25373 cursor_row->visible_height = min (cursor_row->visible_height,
25374 window_text_bottom_y (w) - cursor_row->y);
25375
25376 /* If row is completely invisible, don't attempt to delete a cursor which
25377 isn't there. This can happen if cursor is at top of a window, and
25378 we switch to a buffer with a header line in that window. */
25379 if (cursor_row->visible_height <= 0)
25380 goto mark_cursor_off;
25381
25382 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25383 if (cursor_row->cursor_in_fringe_p)
25384 {
25385 cursor_row->cursor_in_fringe_p = 0;
25386 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25387 goto mark_cursor_off;
25388 }
25389
25390 /* This can happen when the new row is shorter than the old one.
25391 In this case, either draw_glyphs or clear_end_of_line
25392 should have cleared the cursor. Note that we wouldn't be
25393 able to erase the cursor in this case because we don't have a
25394 cursor glyph at hand. */
25395 if ((cursor_row->reversed_p
25396 ? (w->phys_cursor.hpos < 0)
25397 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25398 goto mark_cursor_off;
25399
25400 /* When the window is hscrolled, cursor hpos can legitimately be out
25401 of bounds, but we draw the cursor at the corresponding window
25402 margin in that case. */
25403 if (!cursor_row->reversed_p && hpos < 0)
25404 hpos = 0;
25405 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25406 hpos = cursor_row->used[TEXT_AREA] - 1;
25407
25408 /* If the cursor is in the mouse face area, redisplay that when
25409 we clear the cursor. */
25410 if (! NILP (hlinfo->mouse_face_window)
25411 && coords_in_mouse_face_p (w, hpos, vpos)
25412 /* Don't redraw the cursor's spot in mouse face if it is at the
25413 end of a line (on a newline). The cursor appears there, but
25414 mouse highlighting does not. */
25415 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25416 mouse_face_here_p = 1;
25417
25418 /* Maybe clear the display under the cursor. */
25419 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25420 {
25421 int x, y, left_x;
25422 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25423 int width;
25424
25425 cursor_glyph = get_phys_cursor_glyph (w);
25426 if (cursor_glyph == NULL)
25427 goto mark_cursor_off;
25428
25429 width = cursor_glyph->pixel_width;
25430 left_x = window_box_left_offset (w, TEXT_AREA);
25431 x = w->phys_cursor.x;
25432 if (x < left_x)
25433 width -= left_x - x;
25434 width = min (width, window_box_width (w, TEXT_AREA) - x);
25435 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25436 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25437
25438 if (width > 0)
25439 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25440 }
25441
25442 /* Erase the cursor by redrawing the character underneath it. */
25443 if (mouse_face_here_p)
25444 hl = DRAW_MOUSE_FACE;
25445 else
25446 hl = DRAW_NORMAL_TEXT;
25447 draw_phys_cursor_glyph (w, cursor_row, hl);
25448
25449 mark_cursor_off:
25450 w->phys_cursor_on_p = 0;
25451 w->phys_cursor_type = NO_CURSOR;
25452 }
25453
25454
25455 /* EXPORT:
25456 Display or clear cursor of window W. If ON is zero, clear the
25457 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25458 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25459
25460 void
25461 display_and_set_cursor (struct window *w, int on,
25462 int hpos, int vpos, int x, int y)
25463 {
25464 struct frame *f = XFRAME (w->frame);
25465 int new_cursor_type;
25466 int new_cursor_width;
25467 int active_cursor;
25468 struct glyph_row *glyph_row;
25469 struct glyph *glyph;
25470
25471 /* This is pointless on invisible frames, and dangerous on garbaged
25472 windows and frames; in the latter case, the frame or window may
25473 be in the midst of changing its size, and x and y may be off the
25474 window. */
25475 if (! FRAME_VISIBLE_P (f)
25476 || FRAME_GARBAGED_P (f)
25477 || vpos >= w->current_matrix->nrows
25478 || hpos >= w->current_matrix->matrix_w)
25479 return;
25480
25481 /* If cursor is off and we want it off, return quickly. */
25482 if (!on && !w->phys_cursor_on_p)
25483 return;
25484
25485 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25486 /* If cursor row is not enabled, we don't really know where to
25487 display the cursor. */
25488 if (!glyph_row->enabled_p)
25489 {
25490 w->phys_cursor_on_p = 0;
25491 return;
25492 }
25493
25494 glyph = NULL;
25495 if (!glyph_row->exact_window_width_line_p
25496 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25497 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25498
25499 xassert (interrupt_input_blocked);
25500
25501 /* Set new_cursor_type to the cursor we want to be displayed. */
25502 new_cursor_type = get_window_cursor_type (w, glyph,
25503 &new_cursor_width, &active_cursor);
25504
25505 /* If cursor is currently being shown and we don't want it to be or
25506 it is in the wrong place, or the cursor type is not what we want,
25507 erase it. */
25508 if (w->phys_cursor_on_p
25509 && (!on
25510 || w->phys_cursor.x != x
25511 || w->phys_cursor.y != y
25512 || new_cursor_type != w->phys_cursor_type
25513 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25514 && new_cursor_width != w->phys_cursor_width)))
25515 erase_phys_cursor (w);
25516
25517 /* Don't check phys_cursor_on_p here because that flag is only set
25518 to zero in some cases where we know that the cursor has been
25519 completely erased, to avoid the extra work of erasing the cursor
25520 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25521 still not be visible, or it has only been partly erased. */
25522 if (on)
25523 {
25524 w->phys_cursor_ascent = glyph_row->ascent;
25525 w->phys_cursor_height = glyph_row->height;
25526
25527 /* Set phys_cursor_.* before x_draw_.* is called because some
25528 of them may need the information. */
25529 w->phys_cursor.x = x;
25530 w->phys_cursor.y = glyph_row->y;
25531 w->phys_cursor.hpos = hpos;
25532 w->phys_cursor.vpos = vpos;
25533 }
25534
25535 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25536 new_cursor_type, new_cursor_width,
25537 on, active_cursor);
25538 }
25539
25540
25541 /* Switch the display of W's cursor on or off, according to the value
25542 of ON. */
25543
25544 static void
25545 update_window_cursor (struct window *w, int on)
25546 {
25547 /* Don't update cursor in windows whose frame is in the process
25548 of being deleted. */
25549 if (w->current_matrix)
25550 {
25551 int hpos = w->phys_cursor.hpos;
25552 int vpos = w->phys_cursor.vpos;
25553 struct glyph_row *row;
25554
25555 if (vpos >= w->current_matrix->nrows
25556 || hpos >= w->current_matrix->matrix_w)
25557 return;
25558
25559 row = MATRIX_ROW (w->current_matrix, vpos);
25560
25561 /* When the window is hscrolled, cursor hpos can legitimately be
25562 out of bounds, but we draw the cursor at the corresponding
25563 window margin in that case. */
25564 if (!row->reversed_p && hpos < 0)
25565 hpos = 0;
25566 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25567 hpos = row->used[TEXT_AREA] - 1;
25568
25569 BLOCK_INPUT;
25570 display_and_set_cursor (w, on, hpos, vpos,
25571 w->phys_cursor.x, w->phys_cursor.y);
25572 UNBLOCK_INPUT;
25573 }
25574 }
25575
25576
25577 /* Call update_window_cursor with parameter ON_P on all leaf windows
25578 in the window tree rooted at W. */
25579
25580 static void
25581 update_cursor_in_window_tree (struct window *w, int on_p)
25582 {
25583 while (w)
25584 {
25585 if (!NILP (w->hchild))
25586 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25587 else if (!NILP (w->vchild))
25588 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25589 else
25590 update_window_cursor (w, on_p);
25591
25592 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25593 }
25594 }
25595
25596
25597 /* EXPORT:
25598 Display the cursor on window W, or clear it, according to ON_P.
25599 Don't change the cursor's position. */
25600
25601 void
25602 x_update_cursor (struct frame *f, int on_p)
25603 {
25604 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25605 }
25606
25607
25608 /* EXPORT:
25609 Clear the cursor of window W to background color, and mark the
25610 cursor as not shown. This is used when the text where the cursor
25611 is about to be rewritten. */
25612
25613 void
25614 x_clear_cursor (struct window *w)
25615 {
25616 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25617 update_window_cursor (w, 0);
25618 }
25619
25620 #endif /* HAVE_WINDOW_SYSTEM */
25621
25622 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25623 and MSDOS. */
25624 static void
25625 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25626 int start_hpos, int end_hpos,
25627 enum draw_glyphs_face draw)
25628 {
25629 #ifdef HAVE_WINDOW_SYSTEM
25630 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25631 {
25632 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25633 return;
25634 }
25635 #endif
25636 #if defined (HAVE_GPM) || defined (MSDOS)
25637 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25638 #endif
25639 }
25640
25641 /* Display the active region described by mouse_face_* according to DRAW. */
25642
25643 static void
25644 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25645 {
25646 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25647 struct frame *f = XFRAME (WINDOW_FRAME (w));
25648
25649 if (/* If window is in the process of being destroyed, don't bother
25650 to do anything. */
25651 w->current_matrix != NULL
25652 /* Don't update mouse highlight if hidden */
25653 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25654 /* Recognize when we are called to operate on rows that don't exist
25655 anymore. This can happen when a window is split. */
25656 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25657 {
25658 int phys_cursor_on_p = w->phys_cursor_on_p;
25659 struct glyph_row *row, *first, *last;
25660
25661 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25662 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25663
25664 for (row = first; row <= last && row->enabled_p; ++row)
25665 {
25666 int start_hpos, end_hpos, start_x;
25667
25668 /* For all but the first row, the highlight starts at column 0. */
25669 if (row == first)
25670 {
25671 /* R2L rows have BEG and END in reversed order, but the
25672 screen drawing geometry is always left to right. So
25673 we need to mirror the beginning and end of the
25674 highlighted area in R2L rows. */
25675 if (!row->reversed_p)
25676 {
25677 start_hpos = hlinfo->mouse_face_beg_col;
25678 start_x = hlinfo->mouse_face_beg_x;
25679 }
25680 else if (row == last)
25681 {
25682 start_hpos = hlinfo->mouse_face_end_col;
25683 start_x = hlinfo->mouse_face_end_x;
25684 }
25685 else
25686 {
25687 start_hpos = 0;
25688 start_x = 0;
25689 }
25690 }
25691 else if (row->reversed_p && row == last)
25692 {
25693 start_hpos = hlinfo->mouse_face_end_col;
25694 start_x = hlinfo->mouse_face_end_x;
25695 }
25696 else
25697 {
25698 start_hpos = 0;
25699 start_x = 0;
25700 }
25701
25702 if (row == last)
25703 {
25704 if (!row->reversed_p)
25705 end_hpos = hlinfo->mouse_face_end_col;
25706 else if (row == first)
25707 end_hpos = hlinfo->mouse_face_beg_col;
25708 else
25709 {
25710 end_hpos = row->used[TEXT_AREA];
25711 if (draw == DRAW_NORMAL_TEXT)
25712 row->fill_line_p = 1; /* Clear to end of line */
25713 }
25714 }
25715 else if (row->reversed_p && row == first)
25716 end_hpos = hlinfo->mouse_face_beg_col;
25717 else
25718 {
25719 end_hpos = row->used[TEXT_AREA];
25720 if (draw == DRAW_NORMAL_TEXT)
25721 row->fill_line_p = 1; /* Clear to end of line */
25722 }
25723
25724 if (end_hpos > start_hpos)
25725 {
25726 draw_row_with_mouse_face (w, start_x, row,
25727 start_hpos, end_hpos, draw);
25728
25729 row->mouse_face_p
25730 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25731 }
25732 }
25733
25734 #ifdef HAVE_WINDOW_SYSTEM
25735 /* When we've written over the cursor, arrange for it to
25736 be displayed again. */
25737 if (FRAME_WINDOW_P (f)
25738 && phys_cursor_on_p && !w->phys_cursor_on_p)
25739 {
25740 int hpos = w->phys_cursor.hpos;
25741
25742 /* When the window is hscrolled, cursor hpos can legitimately be
25743 out of bounds, but we draw the cursor at the corresponding
25744 window margin in that case. */
25745 if (!row->reversed_p && hpos < 0)
25746 hpos = 0;
25747 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25748 hpos = row->used[TEXT_AREA] - 1;
25749
25750 BLOCK_INPUT;
25751 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
25752 w->phys_cursor.x, w->phys_cursor.y);
25753 UNBLOCK_INPUT;
25754 }
25755 #endif /* HAVE_WINDOW_SYSTEM */
25756 }
25757
25758 #ifdef HAVE_WINDOW_SYSTEM
25759 /* Change the mouse cursor. */
25760 if (FRAME_WINDOW_P (f))
25761 {
25762 if (draw == DRAW_NORMAL_TEXT
25763 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25764 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25765 else if (draw == DRAW_MOUSE_FACE)
25766 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25767 else
25768 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25769 }
25770 #endif /* HAVE_WINDOW_SYSTEM */
25771 }
25772
25773 /* EXPORT:
25774 Clear out the mouse-highlighted active region.
25775 Redraw it un-highlighted first. Value is non-zero if mouse
25776 face was actually drawn unhighlighted. */
25777
25778 int
25779 clear_mouse_face (Mouse_HLInfo *hlinfo)
25780 {
25781 int cleared = 0;
25782
25783 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25784 {
25785 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25786 cleared = 1;
25787 }
25788
25789 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25790 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25791 hlinfo->mouse_face_window = Qnil;
25792 hlinfo->mouse_face_overlay = Qnil;
25793 return cleared;
25794 }
25795
25796 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25797 within the mouse face on that window. */
25798 static int
25799 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25800 {
25801 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25802
25803 /* Quickly resolve the easy cases. */
25804 if (!(WINDOWP (hlinfo->mouse_face_window)
25805 && XWINDOW (hlinfo->mouse_face_window) == w))
25806 return 0;
25807 if (vpos < hlinfo->mouse_face_beg_row
25808 || vpos > hlinfo->mouse_face_end_row)
25809 return 0;
25810 if (vpos > hlinfo->mouse_face_beg_row
25811 && vpos < hlinfo->mouse_face_end_row)
25812 return 1;
25813
25814 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25815 {
25816 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25817 {
25818 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25819 return 1;
25820 }
25821 else if ((vpos == hlinfo->mouse_face_beg_row
25822 && hpos >= hlinfo->mouse_face_beg_col)
25823 || (vpos == hlinfo->mouse_face_end_row
25824 && hpos < hlinfo->mouse_face_end_col))
25825 return 1;
25826 }
25827 else
25828 {
25829 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25830 {
25831 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25832 return 1;
25833 }
25834 else if ((vpos == hlinfo->mouse_face_beg_row
25835 && hpos <= hlinfo->mouse_face_beg_col)
25836 || (vpos == hlinfo->mouse_face_end_row
25837 && hpos > hlinfo->mouse_face_end_col))
25838 return 1;
25839 }
25840 return 0;
25841 }
25842
25843
25844 /* EXPORT:
25845 Non-zero if physical cursor of window W is within mouse face. */
25846
25847 int
25848 cursor_in_mouse_face_p (struct window *w)
25849 {
25850 int hpos = w->phys_cursor.hpos;
25851 int vpos = w->phys_cursor.vpos;
25852 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
25853
25854 /* When the window is hscrolled, cursor hpos can legitimately be out
25855 of bounds, but we draw the cursor at the corresponding window
25856 margin in that case. */
25857 if (!row->reversed_p && hpos < 0)
25858 hpos = 0;
25859 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25860 hpos = row->used[TEXT_AREA] - 1;
25861
25862 return coords_in_mouse_face_p (w, hpos, vpos);
25863 }
25864
25865
25866 \f
25867 /* Find the glyph rows START_ROW and END_ROW of window W that display
25868 characters between buffer positions START_CHARPOS and END_CHARPOS
25869 (excluding END_CHARPOS). DISP_STRING is a display string that
25870 covers these buffer positions. This is similar to
25871 row_containing_pos, but is more accurate when bidi reordering makes
25872 buffer positions change non-linearly with glyph rows. */
25873 static void
25874 rows_from_pos_range (struct window *w,
25875 EMACS_INT start_charpos, EMACS_INT end_charpos,
25876 Lisp_Object disp_string,
25877 struct glyph_row **start, struct glyph_row **end)
25878 {
25879 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25880 int last_y = window_text_bottom_y (w);
25881 struct glyph_row *row;
25882
25883 *start = NULL;
25884 *end = NULL;
25885
25886 while (!first->enabled_p
25887 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25888 first++;
25889
25890 /* Find the START row. */
25891 for (row = first;
25892 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25893 row++)
25894 {
25895 /* A row can potentially be the START row if the range of the
25896 characters it displays intersects the range
25897 [START_CHARPOS..END_CHARPOS). */
25898 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25899 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25900 /* See the commentary in row_containing_pos, for the
25901 explanation of the complicated way to check whether
25902 some position is beyond the end of the characters
25903 displayed by a row. */
25904 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25905 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25906 && !row->ends_at_zv_p
25907 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25908 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25909 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25910 && !row->ends_at_zv_p
25911 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25912 {
25913 /* Found a candidate row. Now make sure at least one of the
25914 glyphs it displays has a charpos from the range
25915 [START_CHARPOS..END_CHARPOS).
25916
25917 This is not obvious because bidi reordering could make
25918 buffer positions of a row be 1,2,3,102,101,100, and if we
25919 want to highlight characters in [50..60), we don't want
25920 this row, even though [50..60) does intersect [1..103),
25921 the range of character positions given by the row's start
25922 and end positions. */
25923 struct glyph *g = row->glyphs[TEXT_AREA];
25924 struct glyph *e = g + row->used[TEXT_AREA];
25925
25926 while (g < e)
25927 {
25928 if (((BUFFERP (g->object) || INTEGERP (g->object))
25929 && start_charpos <= g->charpos && g->charpos < end_charpos)
25930 /* A glyph that comes from DISP_STRING is by
25931 definition to be highlighted. */
25932 || EQ (g->object, disp_string))
25933 *start = row;
25934 g++;
25935 }
25936 if (*start)
25937 break;
25938 }
25939 }
25940
25941 /* Find the END row. */
25942 if (!*start
25943 /* If the last row is partially visible, start looking for END
25944 from that row, instead of starting from FIRST. */
25945 && !(row->enabled_p
25946 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25947 row = first;
25948 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25949 {
25950 struct glyph_row *next = row + 1;
25951 EMACS_INT next_start = MATRIX_ROW_START_CHARPOS (next);
25952
25953 if (!next->enabled_p
25954 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25955 /* The first row >= START whose range of displayed characters
25956 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25957 is the row END + 1. */
25958 || (start_charpos < next_start
25959 && end_charpos < next_start)
25960 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25961 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25962 && !next->ends_at_zv_p
25963 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25964 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25965 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25966 && !next->ends_at_zv_p
25967 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25968 {
25969 *end = row;
25970 break;
25971 }
25972 else
25973 {
25974 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25975 but none of the characters it displays are in the range, it is
25976 also END + 1. */
25977 struct glyph *g = next->glyphs[TEXT_AREA];
25978 struct glyph *s = g;
25979 struct glyph *e = g + next->used[TEXT_AREA];
25980
25981 while (g < e)
25982 {
25983 if (((BUFFERP (g->object) || INTEGERP (g->object))
25984 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
25985 /* If the buffer position of the first glyph in
25986 the row is equal to END_CHARPOS, it means
25987 the last character to be highlighted is the
25988 newline of ROW, and we must consider NEXT as
25989 END, not END+1. */
25990 || (((!next->reversed_p && g == s)
25991 || (next->reversed_p && g == e - 1))
25992 && (g->charpos == end_charpos
25993 /* Special case for when NEXT is an
25994 empty line at ZV. */
25995 || (g->charpos == -1
25996 && !row->ends_at_zv_p
25997 && next_start == end_charpos)))))
25998 /* A glyph that comes from DISP_STRING is by
25999 definition to be highlighted. */
26000 || EQ (g->object, disp_string))
26001 break;
26002 g++;
26003 }
26004 if (g == e)
26005 {
26006 *end = row;
26007 break;
26008 }
26009 /* The first row that ends at ZV must be the last to be
26010 highlighted. */
26011 else if (next->ends_at_zv_p)
26012 {
26013 *end = next;
26014 break;
26015 }
26016 }
26017 }
26018 }
26019
26020 /* This function sets the mouse_face_* elements of HLINFO, assuming
26021 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26022 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26023 for the overlay or run of text properties specifying the mouse
26024 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26025 before-string and after-string that must also be highlighted.
26026 DISP_STRING, if non-nil, is a display string that may cover some
26027 or all of the highlighted text. */
26028
26029 static void
26030 mouse_face_from_buffer_pos (Lisp_Object window,
26031 Mouse_HLInfo *hlinfo,
26032 EMACS_INT mouse_charpos,
26033 EMACS_INT start_charpos,
26034 EMACS_INT end_charpos,
26035 Lisp_Object before_string,
26036 Lisp_Object after_string,
26037 Lisp_Object disp_string)
26038 {
26039 struct window *w = XWINDOW (window);
26040 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26041 struct glyph_row *r1, *r2;
26042 struct glyph *glyph, *end;
26043 EMACS_INT ignore, pos;
26044 int x;
26045
26046 xassert (NILP (disp_string) || STRINGP (disp_string));
26047 xassert (NILP (before_string) || STRINGP (before_string));
26048 xassert (NILP (after_string) || STRINGP (after_string));
26049
26050 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26051 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26052 if (r1 == NULL)
26053 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26054 /* If the before-string or display-string contains newlines,
26055 rows_from_pos_range skips to its last row. Move back. */
26056 if (!NILP (before_string) || !NILP (disp_string))
26057 {
26058 struct glyph_row *prev;
26059 while ((prev = r1 - 1, prev >= first)
26060 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26061 && prev->used[TEXT_AREA] > 0)
26062 {
26063 struct glyph *beg = prev->glyphs[TEXT_AREA];
26064 glyph = beg + prev->used[TEXT_AREA];
26065 while (--glyph >= beg && INTEGERP (glyph->object));
26066 if (glyph < beg
26067 || !(EQ (glyph->object, before_string)
26068 || EQ (glyph->object, disp_string)))
26069 break;
26070 r1 = prev;
26071 }
26072 }
26073 if (r2 == NULL)
26074 {
26075 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26076 hlinfo->mouse_face_past_end = 1;
26077 }
26078 else if (!NILP (after_string))
26079 {
26080 /* If the after-string has newlines, advance to its last row. */
26081 struct glyph_row *next;
26082 struct glyph_row *last
26083 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26084
26085 for (next = r2 + 1;
26086 next <= last
26087 && next->used[TEXT_AREA] > 0
26088 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26089 ++next)
26090 r2 = next;
26091 }
26092 /* The rest of the display engine assumes that mouse_face_beg_row is
26093 either above mouse_face_end_row or identical to it. But with
26094 bidi-reordered continued lines, the row for START_CHARPOS could
26095 be below the row for END_CHARPOS. If so, swap the rows and store
26096 them in correct order. */
26097 if (r1->y > r2->y)
26098 {
26099 struct glyph_row *tem = r2;
26100
26101 r2 = r1;
26102 r1 = tem;
26103 }
26104
26105 hlinfo->mouse_face_beg_y = r1->y;
26106 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26107 hlinfo->mouse_face_end_y = r2->y;
26108 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26109
26110 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26111 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26112 could be anywhere in the row and in any order. The strategy
26113 below is to find the leftmost and the rightmost glyph that
26114 belongs to either of these 3 strings, or whose position is
26115 between START_CHARPOS and END_CHARPOS, and highlight all the
26116 glyphs between those two. This may cover more than just the text
26117 between START_CHARPOS and END_CHARPOS if the range of characters
26118 strides the bidi level boundary, e.g. if the beginning is in R2L
26119 text while the end is in L2R text or vice versa. */
26120 if (!r1->reversed_p)
26121 {
26122 /* This row is in a left to right paragraph. Scan it left to
26123 right. */
26124 glyph = r1->glyphs[TEXT_AREA];
26125 end = glyph + r1->used[TEXT_AREA];
26126 x = r1->x;
26127
26128 /* Skip truncation glyphs at the start of the glyph row. */
26129 if (r1->displays_text_p)
26130 for (; glyph < end
26131 && INTEGERP (glyph->object)
26132 && glyph->charpos < 0;
26133 ++glyph)
26134 x += glyph->pixel_width;
26135
26136 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26137 or DISP_STRING, and the first glyph from buffer whose
26138 position is between START_CHARPOS and END_CHARPOS. */
26139 for (; glyph < end
26140 && !INTEGERP (glyph->object)
26141 && !EQ (glyph->object, disp_string)
26142 && !(BUFFERP (glyph->object)
26143 && (glyph->charpos >= start_charpos
26144 && glyph->charpos < end_charpos));
26145 ++glyph)
26146 {
26147 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26148 are present at buffer positions between START_CHARPOS and
26149 END_CHARPOS, or if they come from an overlay. */
26150 if (EQ (glyph->object, before_string))
26151 {
26152 pos = string_buffer_position (before_string,
26153 start_charpos);
26154 /* If pos == 0, it means before_string came from an
26155 overlay, not from a buffer position. */
26156 if (!pos || (pos >= start_charpos && pos < end_charpos))
26157 break;
26158 }
26159 else if (EQ (glyph->object, after_string))
26160 {
26161 pos = string_buffer_position (after_string, end_charpos);
26162 if (!pos || (pos >= start_charpos && pos < end_charpos))
26163 break;
26164 }
26165 x += glyph->pixel_width;
26166 }
26167 hlinfo->mouse_face_beg_x = x;
26168 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26169 }
26170 else
26171 {
26172 /* This row is in a right to left paragraph. Scan it right to
26173 left. */
26174 struct glyph *g;
26175
26176 end = r1->glyphs[TEXT_AREA] - 1;
26177 glyph = end + r1->used[TEXT_AREA];
26178
26179 /* Skip truncation glyphs at the start of the glyph row. */
26180 if (r1->displays_text_p)
26181 for (; glyph > end
26182 && INTEGERP (glyph->object)
26183 && glyph->charpos < 0;
26184 --glyph)
26185 ;
26186
26187 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26188 or DISP_STRING, and the first glyph from buffer whose
26189 position is between START_CHARPOS and END_CHARPOS. */
26190 for (; glyph > end
26191 && !INTEGERP (glyph->object)
26192 && !EQ (glyph->object, disp_string)
26193 && !(BUFFERP (glyph->object)
26194 && (glyph->charpos >= start_charpos
26195 && glyph->charpos < end_charpos));
26196 --glyph)
26197 {
26198 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26199 are present at buffer positions between START_CHARPOS and
26200 END_CHARPOS, or if they come from an overlay. */
26201 if (EQ (glyph->object, before_string))
26202 {
26203 pos = string_buffer_position (before_string, start_charpos);
26204 /* If pos == 0, it means before_string came from an
26205 overlay, not from a buffer position. */
26206 if (!pos || (pos >= start_charpos && pos < end_charpos))
26207 break;
26208 }
26209 else if (EQ (glyph->object, after_string))
26210 {
26211 pos = string_buffer_position (after_string, end_charpos);
26212 if (!pos || (pos >= start_charpos && pos < end_charpos))
26213 break;
26214 }
26215 }
26216
26217 glyph++; /* first glyph to the right of the highlighted area */
26218 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26219 x += g->pixel_width;
26220 hlinfo->mouse_face_beg_x = x;
26221 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26222 }
26223
26224 /* If the highlight ends in a different row, compute GLYPH and END
26225 for the end row. Otherwise, reuse the values computed above for
26226 the row where the highlight begins. */
26227 if (r2 != r1)
26228 {
26229 if (!r2->reversed_p)
26230 {
26231 glyph = r2->glyphs[TEXT_AREA];
26232 end = glyph + r2->used[TEXT_AREA];
26233 x = r2->x;
26234 }
26235 else
26236 {
26237 end = r2->glyphs[TEXT_AREA] - 1;
26238 glyph = end + r2->used[TEXT_AREA];
26239 }
26240 }
26241
26242 if (!r2->reversed_p)
26243 {
26244 /* Skip truncation and continuation glyphs near the end of the
26245 row, and also blanks and stretch glyphs inserted by
26246 extend_face_to_end_of_line. */
26247 while (end > glyph
26248 && INTEGERP ((end - 1)->object))
26249 --end;
26250 /* Scan the rest of the glyph row from the end, looking for the
26251 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26252 DISP_STRING, or whose position is between START_CHARPOS
26253 and END_CHARPOS */
26254 for (--end;
26255 end > glyph
26256 && !INTEGERP (end->object)
26257 && !EQ (end->object, disp_string)
26258 && !(BUFFERP (end->object)
26259 && (end->charpos >= start_charpos
26260 && end->charpos < end_charpos));
26261 --end)
26262 {
26263 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26264 are present at buffer positions between START_CHARPOS and
26265 END_CHARPOS, or if they come from an overlay. */
26266 if (EQ (end->object, before_string))
26267 {
26268 pos = string_buffer_position (before_string, start_charpos);
26269 if (!pos || (pos >= start_charpos && pos < end_charpos))
26270 break;
26271 }
26272 else if (EQ (end->object, after_string))
26273 {
26274 pos = string_buffer_position (after_string, end_charpos);
26275 if (!pos || (pos >= start_charpos && pos < end_charpos))
26276 break;
26277 }
26278 }
26279 /* Find the X coordinate of the last glyph to be highlighted. */
26280 for (; glyph <= end; ++glyph)
26281 x += glyph->pixel_width;
26282
26283 hlinfo->mouse_face_end_x = x;
26284 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26285 }
26286 else
26287 {
26288 /* Skip truncation and continuation glyphs near the end of the
26289 row, and also blanks and stretch glyphs inserted by
26290 extend_face_to_end_of_line. */
26291 x = r2->x;
26292 end++;
26293 while (end < glyph
26294 && INTEGERP (end->object))
26295 {
26296 x += end->pixel_width;
26297 ++end;
26298 }
26299 /* Scan the rest of the glyph row from the end, looking for the
26300 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26301 DISP_STRING, or whose position is between START_CHARPOS
26302 and END_CHARPOS */
26303 for ( ;
26304 end < glyph
26305 && !INTEGERP (end->object)
26306 && !EQ (end->object, disp_string)
26307 && !(BUFFERP (end->object)
26308 && (end->charpos >= start_charpos
26309 && end->charpos < end_charpos));
26310 ++end)
26311 {
26312 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26313 are present at buffer positions between START_CHARPOS and
26314 END_CHARPOS, or if they come from an overlay. */
26315 if (EQ (end->object, before_string))
26316 {
26317 pos = string_buffer_position (before_string, start_charpos);
26318 if (!pos || (pos >= start_charpos && pos < end_charpos))
26319 break;
26320 }
26321 else if (EQ (end->object, after_string))
26322 {
26323 pos = string_buffer_position (after_string, end_charpos);
26324 if (!pos || (pos >= start_charpos && pos < end_charpos))
26325 break;
26326 }
26327 x += end->pixel_width;
26328 }
26329 /* If we exited the above loop because we arrived at the last
26330 glyph of the row, and its buffer position is still not in
26331 range, it means the last character in range is the preceding
26332 newline. Bump the end column and x values to get past the
26333 last glyph. */
26334 if (end == glyph
26335 && BUFFERP (end->object)
26336 && (end->charpos < start_charpos
26337 || end->charpos >= end_charpos))
26338 {
26339 x += end->pixel_width;
26340 ++end;
26341 }
26342 hlinfo->mouse_face_end_x = x;
26343 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26344 }
26345
26346 hlinfo->mouse_face_window = window;
26347 hlinfo->mouse_face_face_id
26348 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26349 mouse_charpos + 1,
26350 !hlinfo->mouse_face_hidden, -1);
26351 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26352 }
26353
26354 /* The following function is not used anymore (replaced with
26355 mouse_face_from_string_pos), but I leave it here for the time
26356 being, in case someone would. */
26357
26358 #if 0 /* not used */
26359
26360 /* Find the position of the glyph for position POS in OBJECT in
26361 window W's current matrix, and return in *X, *Y the pixel
26362 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26363
26364 RIGHT_P non-zero means return the position of the right edge of the
26365 glyph, RIGHT_P zero means return the left edge position.
26366
26367 If no glyph for POS exists in the matrix, return the position of
26368 the glyph with the next smaller position that is in the matrix, if
26369 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26370 exists in the matrix, return the position of the glyph with the
26371 next larger position in OBJECT.
26372
26373 Value is non-zero if a glyph was found. */
26374
26375 static int
26376 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
26377 int *hpos, int *vpos, int *x, int *y, int right_p)
26378 {
26379 int yb = window_text_bottom_y (w);
26380 struct glyph_row *r;
26381 struct glyph *best_glyph = NULL;
26382 struct glyph_row *best_row = NULL;
26383 int best_x = 0;
26384
26385 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26386 r->enabled_p && r->y < yb;
26387 ++r)
26388 {
26389 struct glyph *g = r->glyphs[TEXT_AREA];
26390 struct glyph *e = g + r->used[TEXT_AREA];
26391 int gx;
26392
26393 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26394 if (EQ (g->object, object))
26395 {
26396 if (g->charpos == pos)
26397 {
26398 best_glyph = g;
26399 best_x = gx;
26400 best_row = r;
26401 goto found;
26402 }
26403 else if (best_glyph == NULL
26404 || ((eabs (g->charpos - pos)
26405 < eabs (best_glyph->charpos - pos))
26406 && (right_p
26407 ? g->charpos < pos
26408 : g->charpos > pos)))
26409 {
26410 best_glyph = g;
26411 best_x = gx;
26412 best_row = r;
26413 }
26414 }
26415 }
26416
26417 found:
26418
26419 if (best_glyph)
26420 {
26421 *x = best_x;
26422 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26423
26424 if (right_p)
26425 {
26426 *x += best_glyph->pixel_width;
26427 ++*hpos;
26428 }
26429
26430 *y = best_row->y;
26431 *vpos = best_row - w->current_matrix->rows;
26432 }
26433
26434 return best_glyph != NULL;
26435 }
26436 #endif /* not used */
26437
26438 /* Find the positions of the first and the last glyphs in window W's
26439 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26440 (assumed to be a string), and return in HLINFO's mouse_face_*
26441 members the pixel and column/row coordinates of those glyphs. */
26442
26443 static void
26444 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26445 Lisp_Object object,
26446 EMACS_INT startpos, EMACS_INT endpos)
26447 {
26448 int yb = window_text_bottom_y (w);
26449 struct glyph_row *r;
26450 struct glyph *g, *e;
26451 int gx;
26452 int found = 0;
26453
26454 /* Find the glyph row with at least one position in the range
26455 [STARTPOS..ENDPOS], and the first glyph in that row whose
26456 position belongs to that range. */
26457 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26458 r->enabled_p && r->y < yb;
26459 ++r)
26460 {
26461 if (!r->reversed_p)
26462 {
26463 g = r->glyphs[TEXT_AREA];
26464 e = g + r->used[TEXT_AREA];
26465 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26466 if (EQ (g->object, object)
26467 && startpos <= g->charpos && g->charpos <= endpos)
26468 {
26469 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26470 hlinfo->mouse_face_beg_y = r->y;
26471 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26472 hlinfo->mouse_face_beg_x = gx;
26473 found = 1;
26474 break;
26475 }
26476 }
26477 else
26478 {
26479 struct glyph *g1;
26480
26481 e = r->glyphs[TEXT_AREA];
26482 g = e + r->used[TEXT_AREA];
26483 for ( ; g > e; --g)
26484 if (EQ ((g-1)->object, object)
26485 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26486 {
26487 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26488 hlinfo->mouse_face_beg_y = r->y;
26489 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26490 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26491 gx += g1->pixel_width;
26492 hlinfo->mouse_face_beg_x = gx;
26493 found = 1;
26494 break;
26495 }
26496 }
26497 if (found)
26498 break;
26499 }
26500
26501 if (!found)
26502 return;
26503
26504 /* Starting with the next row, look for the first row which does NOT
26505 include any glyphs whose positions are in the range. */
26506 for (++r; r->enabled_p && r->y < yb; ++r)
26507 {
26508 g = r->glyphs[TEXT_AREA];
26509 e = g + r->used[TEXT_AREA];
26510 found = 0;
26511 for ( ; g < e; ++g)
26512 if (EQ (g->object, object)
26513 && startpos <= g->charpos && g->charpos <= endpos)
26514 {
26515 found = 1;
26516 break;
26517 }
26518 if (!found)
26519 break;
26520 }
26521
26522 /* The highlighted region ends on the previous row. */
26523 r--;
26524
26525 /* Set the end row and its vertical pixel coordinate. */
26526 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26527 hlinfo->mouse_face_end_y = r->y;
26528
26529 /* Compute and set the end column and the end column's horizontal
26530 pixel coordinate. */
26531 if (!r->reversed_p)
26532 {
26533 g = r->glyphs[TEXT_AREA];
26534 e = g + r->used[TEXT_AREA];
26535 for ( ; e > g; --e)
26536 if (EQ ((e-1)->object, object)
26537 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26538 break;
26539 hlinfo->mouse_face_end_col = e - g;
26540
26541 for (gx = r->x; g < e; ++g)
26542 gx += g->pixel_width;
26543 hlinfo->mouse_face_end_x = gx;
26544 }
26545 else
26546 {
26547 e = r->glyphs[TEXT_AREA];
26548 g = e + r->used[TEXT_AREA];
26549 for (gx = r->x ; e < g; ++e)
26550 {
26551 if (EQ (e->object, object)
26552 && startpos <= e->charpos && e->charpos <= endpos)
26553 break;
26554 gx += e->pixel_width;
26555 }
26556 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26557 hlinfo->mouse_face_end_x = gx;
26558 }
26559 }
26560
26561 #ifdef HAVE_WINDOW_SYSTEM
26562
26563 /* See if position X, Y is within a hot-spot of an image. */
26564
26565 static int
26566 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26567 {
26568 if (!CONSP (hot_spot))
26569 return 0;
26570
26571 if (EQ (XCAR (hot_spot), Qrect))
26572 {
26573 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26574 Lisp_Object rect = XCDR (hot_spot);
26575 Lisp_Object tem;
26576 if (!CONSP (rect))
26577 return 0;
26578 if (!CONSP (XCAR (rect)))
26579 return 0;
26580 if (!CONSP (XCDR (rect)))
26581 return 0;
26582 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26583 return 0;
26584 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26585 return 0;
26586 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26587 return 0;
26588 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26589 return 0;
26590 return 1;
26591 }
26592 else if (EQ (XCAR (hot_spot), Qcircle))
26593 {
26594 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26595 Lisp_Object circ = XCDR (hot_spot);
26596 Lisp_Object lr, lx0, ly0;
26597 if (CONSP (circ)
26598 && CONSP (XCAR (circ))
26599 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26600 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26601 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26602 {
26603 double r = XFLOATINT (lr);
26604 double dx = XINT (lx0) - x;
26605 double dy = XINT (ly0) - y;
26606 return (dx * dx + dy * dy <= r * r);
26607 }
26608 }
26609 else if (EQ (XCAR (hot_spot), Qpoly))
26610 {
26611 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26612 if (VECTORP (XCDR (hot_spot)))
26613 {
26614 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26615 Lisp_Object *poly = v->contents;
26616 int n = v->header.size;
26617 int i;
26618 int inside = 0;
26619 Lisp_Object lx, ly;
26620 int x0, y0;
26621
26622 /* Need an even number of coordinates, and at least 3 edges. */
26623 if (n < 6 || n & 1)
26624 return 0;
26625
26626 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26627 If count is odd, we are inside polygon. Pixels on edges
26628 may or may not be included depending on actual geometry of the
26629 polygon. */
26630 if ((lx = poly[n-2], !INTEGERP (lx))
26631 || (ly = poly[n-1], !INTEGERP (lx)))
26632 return 0;
26633 x0 = XINT (lx), y0 = XINT (ly);
26634 for (i = 0; i < n; i += 2)
26635 {
26636 int x1 = x0, y1 = y0;
26637 if ((lx = poly[i], !INTEGERP (lx))
26638 || (ly = poly[i+1], !INTEGERP (ly)))
26639 return 0;
26640 x0 = XINT (lx), y0 = XINT (ly);
26641
26642 /* Does this segment cross the X line? */
26643 if (x0 >= x)
26644 {
26645 if (x1 >= x)
26646 continue;
26647 }
26648 else if (x1 < x)
26649 continue;
26650 if (y > y0 && y > y1)
26651 continue;
26652 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26653 inside = !inside;
26654 }
26655 return inside;
26656 }
26657 }
26658 return 0;
26659 }
26660
26661 Lisp_Object
26662 find_hot_spot (Lisp_Object map, int x, int y)
26663 {
26664 while (CONSP (map))
26665 {
26666 if (CONSP (XCAR (map))
26667 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26668 return XCAR (map);
26669 map = XCDR (map);
26670 }
26671
26672 return Qnil;
26673 }
26674
26675 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26676 3, 3, 0,
26677 doc: /* Lookup in image map MAP coordinates X and Y.
26678 An image map is an alist where each element has the format (AREA ID PLIST).
26679 An AREA is specified as either a rectangle, a circle, or a polygon:
26680 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26681 pixel coordinates of the upper left and bottom right corners.
26682 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26683 and the radius of the circle; r may be a float or integer.
26684 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26685 vector describes one corner in the polygon.
26686 Returns the alist element for the first matching AREA in MAP. */)
26687 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26688 {
26689 if (NILP (map))
26690 return Qnil;
26691
26692 CHECK_NUMBER (x);
26693 CHECK_NUMBER (y);
26694
26695 return find_hot_spot (map, XINT (x), XINT (y));
26696 }
26697
26698
26699 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26700 static void
26701 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26702 {
26703 /* Do not change cursor shape while dragging mouse. */
26704 if (!NILP (do_mouse_tracking))
26705 return;
26706
26707 if (!NILP (pointer))
26708 {
26709 if (EQ (pointer, Qarrow))
26710 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26711 else if (EQ (pointer, Qhand))
26712 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26713 else if (EQ (pointer, Qtext))
26714 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26715 else if (EQ (pointer, intern ("hdrag")))
26716 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26717 #ifdef HAVE_X_WINDOWS
26718 else if (EQ (pointer, intern ("vdrag")))
26719 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26720 #endif
26721 else if (EQ (pointer, intern ("hourglass")))
26722 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26723 else if (EQ (pointer, Qmodeline))
26724 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26725 else
26726 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26727 }
26728
26729 if (cursor != No_Cursor)
26730 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26731 }
26732
26733 #endif /* HAVE_WINDOW_SYSTEM */
26734
26735 /* Take proper action when mouse has moved to the mode or header line
26736 or marginal area AREA of window W, x-position X and y-position Y.
26737 X is relative to the start of the text display area of W, so the
26738 width of bitmap areas and scroll bars must be subtracted to get a
26739 position relative to the start of the mode line. */
26740
26741 static void
26742 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26743 enum window_part area)
26744 {
26745 struct window *w = XWINDOW (window);
26746 struct frame *f = XFRAME (w->frame);
26747 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26748 #ifdef HAVE_WINDOW_SYSTEM
26749 Display_Info *dpyinfo;
26750 #endif
26751 Cursor cursor = No_Cursor;
26752 Lisp_Object pointer = Qnil;
26753 int dx, dy, width, height;
26754 EMACS_INT charpos;
26755 Lisp_Object string, object = Qnil;
26756 Lisp_Object pos, help;
26757
26758 Lisp_Object mouse_face;
26759 int original_x_pixel = x;
26760 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26761 struct glyph_row *row;
26762
26763 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26764 {
26765 int x0;
26766 struct glyph *end;
26767
26768 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26769 returns them in row/column units! */
26770 string = mode_line_string (w, area, &x, &y, &charpos,
26771 &object, &dx, &dy, &width, &height);
26772
26773 row = (area == ON_MODE_LINE
26774 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26775 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26776
26777 /* Find the glyph under the mouse pointer. */
26778 if (row->mode_line_p && row->enabled_p)
26779 {
26780 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26781 end = glyph + row->used[TEXT_AREA];
26782
26783 for (x0 = original_x_pixel;
26784 glyph < end && x0 >= glyph->pixel_width;
26785 ++glyph)
26786 x0 -= glyph->pixel_width;
26787
26788 if (glyph >= end)
26789 glyph = NULL;
26790 }
26791 }
26792 else
26793 {
26794 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26795 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26796 returns them in row/column units! */
26797 string = marginal_area_string (w, area, &x, &y, &charpos,
26798 &object, &dx, &dy, &width, &height);
26799 }
26800
26801 help = Qnil;
26802
26803 #ifdef HAVE_WINDOW_SYSTEM
26804 if (IMAGEP (object))
26805 {
26806 Lisp_Object image_map, hotspot;
26807 if ((image_map = Fplist_get (XCDR (object), QCmap),
26808 !NILP (image_map))
26809 && (hotspot = find_hot_spot (image_map, dx, dy),
26810 CONSP (hotspot))
26811 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26812 {
26813 Lisp_Object plist;
26814
26815 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26816 If so, we could look for mouse-enter, mouse-leave
26817 properties in PLIST (and do something...). */
26818 hotspot = XCDR (hotspot);
26819 if (CONSP (hotspot)
26820 && (plist = XCAR (hotspot), CONSP (plist)))
26821 {
26822 pointer = Fplist_get (plist, Qpointer);
26823 if (NILP (pointer))
26824 pointer = Qhand;
26825 help = Fplist_get (plist, Qhelp_echo);
26826 if (!NILP (help))
26827 {
26828 help_echo_string = help;
26829 /* Is this correct? ++kfs */
26830 XSETWINDOW (help_echo_window, w);
26831 help_echo_object = w->buffer;
26832 help_echo_pos = charpos;
26833 }
26834 }
26835 }
26836 if (NILP (pointer))
26837 pointer = Fplist_get (XCDR (object), QCpointer);
26838 }
26839 #endif /* HAVE_WINDOW_SYSTEM */
26840
26841 if (STRINGP (string))
26842 {
26843 pos = make_number (charpos);
26844 /* If we're on a string with `help-echo' text property, arrange
26845 for the help to be displayed. This is done by setting the
26846 global variable help_echo_string to the help string. */
26847 if (NILP (help))
26848 {
26849 help = Fget_text_property (pos, Qhelp_echo, string);
26850 if (!NILP (help))
26851 {
26852 help_echo_string = help;
26853 XSETWINDOW (help_echo_window, w);
26854 help_echo_object = string;
26855 help_echo_pos = charpos;
26856 }
26857 }
26858
26859 #ifdef HAVE_WINDOW_SYSTEM
26860 if (FRAME_WINDOW_P (f))
26861 {
26862 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26863 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26864 if (NILP (pointer))
26865 pointer = Fget_text_property (pos, Qpointer, string);
26866
26867 /* Change the mouse pointer according to what is under X/Y. */
26868 if (NILP (pointer)
26869 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26870 {
26871 Lisp_Object map;
26872 map = Fget_text_property (pos, Qlocal_map, string);
26873 if (!KEYMAPP (map))
26874 map = Fget_text_property (pos, Qkeymap, string);
26875 if (!KEYMAPP (map))
26876 cursor = dpyinfo->vertical_scroll_bar_cursor;
26877 }
26878 }
26879 #endif
26880
26881 /* Change the mouse face according to what is under X/Y. */
26882 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26883 if (!NILP (mouse_face)
26884 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26885 && glyph)
26886 {
26887 Lisp_Object b, e;
26888
26889 struct glyph * tmp_glyph;
26890
26891 int gpos;
26892 int gseq_length;
26893 int total_pixel_width;
26894 EMACS_INT begpos, endpos, ignore;
26895
26896 int vpos, hpos;
26897
26898 b = Fprevious_single_property_change (make_number (charpos + 1),
26899 Qmouse_face, string, Qnil);
26900 if (NILP (b))
26901 begpos = 0;
26902 else
26903 begpos = XINT (b);
26904
26905 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26906 if (NILP (e))
26907 endpos = SCHARS (string);
26908 else
26909 endpos = XINT (e);
26910
26911 /* Calculate the glyph position GPOS of GLYPH in the
26912 displayed string, relative to the beginning of the
26913 highlighted part of the string.
26914
26915 Note: GPOS is different from CHARPOS. CHARPOS is the
26916 position of GLYPH in the internal string object. A mode
26917 line string format has structures which are converted to
26918 a flattened string by the Emacs Lisp interpreter. The
26919 internal string is an element of those structures. The
26920 displayed string is the flattened string. */
26921 tmp_glyph = row_start_glyph;
26922 while (tmp_glyph < glyph
26923 && (!(EQ (tmp_glyph->object, glyph->object)
26924 && begpos <= tmp_glyph->charpos
26925 && tmp_glyph->charpos < endpos)))
26926 tmp_glyph++;
26927 gpos = glyph - tmp_glyph;
26928
26929 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26930 the highlighted part of the displayed string to which
26931 GLYPH belongs. Note: GSEQ_LENGTH is different from
26932 SCHARS (STRING), because the latter returns the length of
26933 the internal string. */
26934 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26935 tmp_glyph > glyph
26936 && (!(EQ (tmp_glyph->object, glyph->object)
26937 && begpos <= tmp_glyph->charpos
26938 && tmp_glyph->charpos < endpos));
26939 tmp_glyph--)
26940 ;
26941 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26942
26943 /* Calculate the total pixel width of all the glyphs between
26944 the beginning of the highlighted area and GLYPH. */
26945 total_pixel_width = 0;
26946 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26947 total_pixel_width += tmp_glyph->pixel_width;
26948
26949 /* Pre calculation of re-rendering position. Note: X is in
26950 column units here, after the call to mode_line_string or
26951 marginal_area_string. */
26952 hpos = x - gpos;
26953 vpos = (area == ON_MODE_LINE
26954 ? (w->current_matrix)->nrows - 1
26955 : 0);
26956
26957 /* If GLYPH's position is included in the region that is
26958 already drawn in mouse face, we have nothing to do. */
26959 if ( EQ (window, hlinfo->mouse_face_window)
26960 && (!row->reversed_p
26961 ? (hlinfo->mouse_face_beg_col <= hpos
26962 && hpos < hlinfo->mouse_face_end_col)
26963 /* In R2L rows we swap BEG and END, see below. */
26964 : (hlinfo->mouse_face_end_col <= hpos
26965 && hpos < hlinfo->mouse_face_beg_col))
26966 && hlinfo->mouse_face_beg_row == vpos )
26967 return;
26968
26969 if (clear_mouse_face (hlinfo))
26970 cursor = No_Cursor;
26971
26972 if (!row->reversed_p)
26973 {
26974 hlinfo->mouse_face_beg_col = hpos;
26975 hlinfo->mouse_face_beg_x = original_x_pixel
26976 - (total_pixel_width + dx);
26977 hlinfo->mouse_face_end_col = hpos + gseq_length;
26978 hlinfo->mouse_face_end_x = 0;
26979 }
26980 else
26981 {
26982 /* In R2L rows, show_mouse_face expects BEG and END
26983 coordinates to be swapped. */
26984 hlinfo->mouse_face_end_col = hpos;
26985 hlinfo->mouse_face_end_x = original_x_pixel
26986 - (total_pixel_width + dx);
26987 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26988 hlinfo->mouse_face_beg_x = 0;
26989 }
26990
26991 hlinfo->mouse_face_beg_row = vpos;
26992 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26993 hlinfo->mouse_face_beg_y = 0;
26994 hlinfo->mouse_face_end_y = 0;
26995 hlinfo->mouse_face_past_end = 0;
26996 hlinfo->mouse_face_window = window;
26997
26998 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26999 charpos,
27000 0, 0, 0,
27001 &ignore,
27002 glyph->face_id,
27003 1);
27004 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27005
27006 if (NILP (pointer))
27007 pointer = Qhand;
27008 }
27009 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27010 clear_mouse_face (hlinfo);
27011 }
27012 #ifdef HAVE_WINDOW_SYSTEM
27013 if (FRAME_WINDOW_P (f))
27014 define_frame_cursor1 (f, cursor, pointer);
27015 #endif
27016 }
27017
27018
27019 /* EXPORT:
27020 Take proper action when the mouse has moved to position X, Y on
27021 frame F as regards highlighting characters that have mouse-face
27022 properties. Also de-highlighting chars where the mouse was before.
27023 X and Y can be negative or out of range. */
27024
27025 void
27026 note_mouse_highlight (struct frame *f, int x, int y)
27027 {
27028 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27029 enum window_part part = ON_NOTHING;
27030 Lisp_Object window;
27031 struct window *w;
27032 Cursor cursor = No_Cursor;
27033 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27034 struct buffer *b;
27035
27036 /* When a menu is active, don't highlight because this looks odd. */
27037 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27038 if (popup_activated ())
27039 return;
27040 #endif
27041
27042 if (NILP (Vmouse_highlight)
27043 || !f->glyphs_initialized_p
27044 || f->pointer_invisible)
27045 return;
27046
27047 hlinfo->mouse_face_mouse_x = x;
27048 hlinfo->mouse_face_mouse_y = y;
27049 hlinfo->mouse_face_mouse_frame = f;
27050
27051 if (hlinfo->mouse_face_defer)
27052 return;
27053
27054 if (gc_in_progress)
27055 {
27056 hlinfo->mouse_face_deferred_gc = 1;
27057 return;
27058 }
27059
27060 /* Which window is that in? */
27061 window = window_from_coordinates (f, x, y, &part, 1);
27062
27063 /* If displaying active text in another window, clear that. */
27064 if (! EQ (window, hlinfo->mouse_face_window)
27065 /* Also clear if we move out of text area in same window. */
27066 || (!NILP (hlinfo->mouse_face_window)
27067 && !NILP (window)
27068 && part != ON_TEXT
27069 && part != ON_MODE_LINE
27070 && part != ON_HEADER_LINE))
27071 clear_mouse_face (hlinfo);
27072
27073 /* Not on a window -> return. */
27074 if (!WINDOWP (window))
27075 return;
27076
27077 /* Reset help_echo_string. It will get recomputed below. */
27078 help_echo_string = Qnil;
27079
27080 /* Convert to window-relative pixel coordinates. */
27081 w = XWINDOW (window);
27082 frame_to_window_pixel_xy (w, &x, &y);
27083
27084 #ifdef HAVE_WINDOW_SYSTEM
27085 /* Handle tool-bar window differently since it doesn't display a
27086 buffer. */
27087 if (EQ (window, f->tool_bar_window))
27088 {
27089 note_tool_bar_highlight (f, x, y);
27090 return;
27091 }
27092 #endif
27093
27094 /* Mouse is on the mode, header line or margin? */
27095 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27096 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27097 {
27098 note_mode_line_or_margin_highlight (window, x, y, part);
27099 return;
27100 }
27101
27102 #ifdef HAVE_WINDOW_SYSTEM
27103 if (part == ON_VERTICAL_BORDER)
27104 {
27105 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27106 help_echo_string = build_string ("drag-mouse-1: resize");
27107 }
27108 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27109 || part == ON_SCROLL_BAR)
27110 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27111 else
27112 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27113 #endif
27114
27115 /* Are we in a window whose display is up to date?
27116 And verify the buffer's text has not changed. */
27117 b = XBUFFER (w->buffer);
27118 if (part == ON_TEXT
27119 && EQ (w->window_end_valid, w->buffer)
27120 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
27121 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
27122 {
27123 int hpos, vpos, dx, dy, area = LAST_AREA;
27124 EMACS_INT pos;
27125 struct glyph *glyph;
27126 Lisp_Object object;
27127 Lisp_Object mouse_face = Qnil, position;
27128 Lisp_Object *overlay_vec = NULL;
27129 ptrdiff_t i, noverlays;
27130 struct buffer *obuf;
27131 EMACS_INT obegv, ozv;
27132 int same_region;
27133
27134 /* Find the glyph under X/Y. */
27135 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27136
27137 #ifdef HAVE_WINDOW_SYSTEM
27138 /* Look for :pointer property on image. */
27139 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27140 {
27141 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27142 if (img != NULL && IMAGEP (img->spec))
27143 {
27144 Lisp_Object image_map, hotspot;
27145 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27146 !NILP (image_map))
27147 && (hotspot = find_hot_spot (image_map,
27148 glyph->slice.img.x + dx,
27149 glyph->slice.img.y + dy),
27150 CONSP (hotspot))
27151 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27152 {
27153 Lisp_Object plist;
27154
27155 /* Could check XCAR (hotspot) to see if we enter/leave
27156 this hot-spot.
27157 If so, we could look for mouse-enter, mouse-leave
27158 properties in PLIST (and do something...). */
27159 hotspot = XCDR (hotspot);
27160 if (CONSP (hotspot)
27161 && (plist = XCAR (hotspot), CONSP (plist)))
27162 {
27163 pointer = Fplist_get (plist, Qpointer);
27164 if (NILP (pointer))
27165 pointer = Qhand;
27166 help_echo_string = Fplist_get (plist, Qhelp_echo);
27167 if (!NILP (help_echo_string))
27168 {
27169 help_echo_window = window;
27170 help_echo_object = glyph->object;
27171 help_echo_pos = glyph->charpos;
27172 }
27173 }
27174 }
27175 if (NILP (pointer))
27176 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27177 }
27178 }
27179 #endif /* HAVE_WINDOW_SYSTEM */
27180
27181 /* Clear mouse face if X/Y not over text. */
27182 if (glyph == NULL
27183 || area != TEXT_AREA
27184 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27185 /* Glyph's OBJECT is an integer for glyphs inserted by the
27186 display engine for its internal purposes, like truncation
27187 and continuation glyphs and blanks beyond the end of
27188 line's text on text terminals. If we are over such a
27189 glyph, we are not over any text. */
27190 || INTEGERP (glyph->object)
27191 /* R2L rows have a stretch glyph at their front, which
27192 stands for no text, whereas L2R rows have no glyphs at
27193 all beyond the end of text. Treat such stretch glyphs
27194 like we do with NULL glyphs in L2R rows. */
27195 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27196 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27197 && glyph->type == STRETCH_GLYPH
27198 && glyph->avoid_cursor_p))
27199 {
27200 if (clear_mouse_face (hlinfo))
27201 cursor = No_Cursor;
27202 #ifdef HAVE_WINDOW_SYSTEM
27203 if (FRAME_WINDOW_P (f) && NILP (pointer))
27204 {
27205 if (area != TEXT_AREA)
27206 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27207 else
27208 pointer = Vvoid_text_area_pointer;
27209 }
27210 #endif
27211 goto set_cursor;
27212 }
27213
27214 pos = glyph->charpos;
27215 object = glyph->object;
27216 if (!STRINGP (object) && !BUFFERP (object))
27217 goto set_cursor;
27218
27219 /* If we get an out-of-range value, return now; avoid an error. */
27220 if (BUFFERP (object) && pos > BUF_Z (b))
27221 goto set_cursor;
27222
27223 /* Make the window's buffer temporarily current for
27224 overlays_at and compute_char_face. */
27225 obuf = current_buffer;
27226 current_buffer = b;
27227 obegv = BEGV;
27228 ozv = ZV;
27229 BEGV = BEG;
27230 ZV = Z;
27231
27232 /* Is this char mouse-active or does it have help-echo? */
27233 position = make_number (pos);
27234
27235 if (BUFFERP (object))
27236 {
27237 /* Put all the overlays we want in a vector in overlay_vec. */
27238 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27239 /* Sort overlays into increasing priority order. */
27240 noverlays = sort_overlays (overlay_vec, noverlays, w);
27241 }
27242 else
27243 noverlays = 0;
27244
27245 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27246
27247 if (same_region)
27248 cursor = No_Cursor;
27249
27250 /* Check mouse-face highlighting. */
27251 if (! same_region
27252 /* If there exists an overlay with mouse-face overlapping
27253 the one we are currently highlighting, we have to
27254 check if we enter the overlapping overlay, and then
27255 highlight only that. */
27256 || (OVERLAYP (hlinfo->mouse_face_overlay)
27257 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27258 {
27259 /* Find the highest priority overlay with a mouse-face. */
27260 Lisp_Object overlay = Qnil;
27261 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27262 {
27263 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27264 if (!NILP (mouse_face))
27265 overlay = overlay_vec[i];
27266 }
27267
27268 /* If we're highlighting the same overlay as before, there's
27269 no need to do that again. */
27270 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27271 goto check_help_echo;
27272 hlinfo->mouse_face_overlay = overlay;
27273
27274 /* Clear the display of the old active region, if any. */
27275 if (clear_mouse_face (hlinfo))
27276 cursor = No_Cursor;
27277
27278 /* If no overlay applies, get a text property. */
27279 if (NILP (overlay))
27280 mouse_face = Fget_text_property (position, Qmouse_face, object);
27281
27282 /* Next, compute the bounds of the mouse highlighting and
27283 display it. */
27284 if (!NILP (mouse_face) && STRINGP (object))
27285 {
27286 /* The mouse-highlighting comes from a display string
27287 with a mouse-face. */
27288 Lisp_Object s, e;
27289 EMACS_INT ignore;
27290
27291 s = Fprevious_single_property_change
27292 (make_number (pos + 1), Qmouse_face, object, Qnil);
27293 e = Fnext_single_property_change
27294 (position, Qmouse_face, object, Qnil);
27295 if (NILP (s))
27296 s = make_number (0);
27297 if (NILP (e))
27298 e = make_number (SCHARS (object) - 1);
27299 mouse_face_from_string_pos (w, hlinfo, object,
27300 XINT (s), XINT (e));
27301 hlinfo->mouse_face_past_end = 0;
27302 hlinfo->mouse_face_window = window;
27303 hlinfo->mouse_face_face_id
27304 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27305 glyph->face_id, 1);
27306 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27307 cursor = No_Cursor;
27308 }
27309 else
27310 {
27311 /* The mouse-highlighting, if any, comes from an overlay
27312 or text property in the buffer. */
27313 Lisp_Object buffer IF_LINT (= Qnil);
27314 Lisp_Object disp_string IF_LINT (= Qnil);
27315
27316 if (STRINGP (object))
27317 {
27318 /* If we are on a display string with no mouse-face,
27319 check if the text under it has one. */
27320 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27321 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27322 pos = string_buffer_position (object, start);
27323 if (pos > 0)
27324 {
27325 mouse_face = get_char_property_and_overlay
27326 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27327 buffer = w->buffer;
27328 disp_string = object;
27329 }
27330 }
27331 else
27332 {
27333 buffer = object;
27334 disp_string = Qnil;
27335 }
27336
27337 if (!NILP (mouse_face))
27338 {
27339 Lisp_Object before, after;
27340 Lisp_Object before_string, after_string;
27341 /* To correctly find the limits of mouse highlight
27342 in a bidi-reordered buffer, we must not use the
27343 optimization of limiting the search in
27344 previous-single-property-change and
27345 next-single-property-change, because
27346 rows_from_pos_range needs the real start and end
27347 positions to DTRT in this case. That's because
27348 the first row visible in a window does not
27349 necessarily display the character whose position
27350 is the smallest. */
27351 Lisp_Object lim1 =
27352 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27353 ? Fmarker_position (w->start)
27354 : Qnil;
27355 Lisp_Object lim2 =
27356 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27357 ? make_number (BUF_Z (XBUFFER (buffer))
27358 - XFASTINT (w->window_end_pos))
27359 : Qnil;
27360
27361 if (NILP (overlay))
27362 {
27363 /* Handle the text property case. */
27364 before = Fprevious_single_property_change
27365 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27366 after = Fnext_single_property_change
27367 (make_number (pos), Qmouse_face, buffer, lim2);
27368 before_string = after_string = Qnil;
27369 }
27370 else
27371 {
27372 /* Handle the overlay case. */
27373 before = Foverlay_start (overlay);
27374 after = Foverlay_end (overlay);
27375 before_string = Foverlay_get (overlay, Qbefore_string);
27376 after_string = Foverlay_get (overlay, Qafter_string);
27377
27378 if (!STRINGP (before_string)) before_string = Qnil;
27379 if (!STRINGP (after_string)) after_string = Qnil;
27380 }
27381
27382 mouse_face_from_buffer_pos (window, hlinfo, pos,
27383 NILP (before)
27384 ? 1
27385 : XFASTINT (before),
27386 NILP (after)
27387 ? BUF_Z (XBUFFER (buffer))
27388 : XFASTINT (after),
27389 before_string, after_string,
27390 disp_string);
27391 cursor = No_Cursor;
27392 }
27393 }
27394 }
27395
27396 check_help_echo:
27397
27398 /* Look for a `help-echo' property. */
27399 if (NILP (help_echo_string)) {
27400 Lisp_Object help, overlay;
27401
27402 /* Check overlays first. */
27403 help = overlay = Qnil;
27404 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27405 {
27406 overlay = overlay_vec[i];
27407 help = Foverlay_get (overlay, Qhelp_echo);
27408 }
27409
27410 if (!NILP (help))
27411 {
27412 help_echo_string = help;
27413 help_echo_window = window;
27414 help_echo_object = overlay;
27415 help_echo_pos = pos;
27416 }
27417 else
27418 {
27419 Lisp_Object obj = glyph->object;
27420 EMACS_INT charpos = glyph->charpos;
27421
27422 /* Try text properties. */
27423 if (STRINGP (obj)
27424 && charpos >= 0
27425 && charpos < SCHARS (obj))
27426 {
27427 help = Fget_text_property (make_number (charpos),
27428 Qhelp_echo, obj);
27429 if (NILP (help))
27430 {
27431 /* If the string itself doesn't specify a help-echo,
27432 see if the buffer text ``under'' it does. */
27433 struct glyph_row *r
27434 = MATRIX_ROW (w->current_matrix, vpos);
27435 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27436 EMACS_INT p = string_buffer_position (obj, start);
27437 if (p > 0)
27438 {
27439 help = Fget_char_property (make_number (p),
27440 Qhelp_echo, w->buffer);
27441 if (!NILP (help))
27442 {
27443 charpos = p;
27444 obj = w->buffer;
27445 }
27446 }
27447 }
27448 }
27449 else if (BUFFERP (obj)
27450 && charpos >= BEGV
27451 && charpos < ZV)
27452 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27453 obj);
27454
27455 if (!NILP (help))
27456 {
27457 help_echo_string = help;
27458 help_echo_window = window;
27459 help_echo_object = obj;
27460 help_echo_pos = charpos;
27461 }
27462 }
27463 }
27464
27465 #ifdef HAVE_WINDOW_SYSTEM
27466 /* Look for a `pointer' property. */
27467 if (FRAME_WINDOW_P (f) && NILP (pointer))
27468 {
27469 /* Check overlays first. */
27470 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27471 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27472
27473 if (NILP (pointer))
27474 {
27475 Lisp_Object obj = glyph->object;
27476 EMACS_INT charpos = glyph->charpos;
27477
27478 /* Try text properties. */
27479 if (STRINGP (obj)
27480 && charpos >= 0
27481 && charpos < SCHARS (obj))
27482 {
27483 pointer = Fget_text_property (make_number (charpos),
27484 Qpointer, obj);
27485 if (NILP (pointer))
27486 {
27487 /* If the string itself doesn't specify a pointer,
27488 see if the buffer text ``under'' it does. */
27489 struct glyph_row *r
27490 = MATRIX_ROW (w->current_matrix, vpos);
27491 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27492 EMACS_INT p = string_buffer_position (obj, start);
27493 if (p > 0)
27494 pointer = Fget_char_property (make_number (p),
27495 Qpointer, w->buffer);
27496 }
27497 }
27498 else if (BUFFERP (obj)
27499 && charpos >= BEGV
27500 && charpos < ZV)
27501 pointer = Fget_text_property (make_number (charpos),
27502 Qpointer, obj);
27503 }
27504 }
27505 #endif /* HAVE_WINDOW_SYSTEM */
27506
27507 BEGV = obegv;
27508 ZV = ozv;
27509 current_buffer = obuf;
27510 }
27511
27512 set_cursor:
27513
27514 #ifdef HAVE_WINDOW_SYSTEM
27515 if (FRAME_WINDOW_P (f))
27516 define_frame_cursor1 (f, cursor, pointer);
27517 #else
27518 /* This is here to prevent a compiler error, about "label at end of
27519 compound statement". */
27520 return;
27521 #endif
27522 }
27523
27524
27525 /* EXPORT for RIF:
27526 Clear any mouse-face on window W. This function is part of the
27527 redisplay interface, and is called from try_window_id and similar
27528 functions to ensure the mouse-highlight is off. */
27529
27530 void
27531 x_clear_window_mouse_face (struct window *w)
27532 {
27533 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27534 Lisp_Object window;
27535
27536 BLOCK_INPUT;
27537 XSETWINDOW (window, w);
27538 if (EQ (window, hlinfo->mouse_face_window))
27539 clear_mouse_face (hlinfo);
27540 UNBLOCK_INPUT;
27541 }
27542
27543
27544 /* EXPORT:
27545 Just discard the mouse face information for frame F, if any.
27546 This is used when the size of F is changed. */
27547
27548 void
27549 cancel_mouse_face (struct frame *f)
27550 {
27551 Lisp_Object window;
27552 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27553
27554 window = hlinfo->mouse_face_window;
27555 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27556 {
27557 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27558 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27559 hlinfo->mouse_face_window = Qnil;
27560 }
27561 }
27562
27563
27564 \f
27565 /***********************************************************************
27566 Exposure Events
27567 ***********************************************************************/
27568
27569 #ifdef HAVE_WINDOW_SYSTEM
27570
27571 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27572 which intersects rectangle R. R is in window-relative coordinates. */
27573
27574 static void
27575 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27576 enum glyph_row_area area)
27577 {
27578 struct glyph *first = row->glyphs[area];
27579 struct glyph *end = row->glyphs[area] + row->used[area];
27580 struct glyph *last;
27581 int first_x, start_x, x;
27582
27583 if (area == TEXT_AREA && row->fill_line_p)
27584 /* If row extends face to end of line write the whole line. */
27585 draw_glyphs (w, 0, row, area,
27586 0, row->used[area],
27587 DRAW_NORMAL_TEXT, 0);
27588 else
27589 {
27590 /* Set START_X to the window-relative start position for drawing glyphs of
27591 AREA. The first glyph of the text area can be partially visible.
27592 The first glyphs of other areas cannot. */
27593 start_x = window_box_left_offset (w, area);
27594 x = start_x;
27595 if (area == TEXT_AREA)
27596 x += row->x;
27597
27598 /* Find the first glyph that must be redrawn. */
27599 while (first < end
27600 && x + first->pixel_width < r->x)
27601 {
27602 x += first->pixel_width;
27603 ++first;
27604 }
27605
27606 /* Find the last one. */
27607 last = first;
27608 first_x = x;
27609 while (last < end
27610 && x < r->x + r->width)
27611 {
27612 x += last->pixel_width;
27613 ++last;
27614 }
27615
27616 /* Repaint. */
27617 if (last > first)
27618 draw_glyphs (w, first_x - start_x, row, area,
27619 first - row->glyphs[area], last - row->glyphs[area],
27620 DRAW_NORMAL_TEXT, 0);
27621 }
27622 }
27623
27624
27625 /* Redraw the parts of the glyph row ROW on window W intersecting
27626 rectangle R. R is in window-relative coordinates. Value is
27627 non-zero if mouse-face was overwritten. */
27628
27629 static int
27630 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27631 {
27632 xassert (row->enabled_p);
27633
27634 if (row->mode_line_p || w->pseudo_window_p)
27635 draw_glyphs (w, 0, row, TEXT_AREA,
27636 0, row->used[TEXT_AREA],
27637 DRAW_NORMAL_TEXT, 0);
27638 else
27639 {
27640 if (row->used[LEFT_MARGIN_AREA])
27641 expose_area (w, row, r, LEFT_MARGIN_AREA);
27642 if (row->used[TEXT_AREA])
27643 expose_area (w, row, r, TEXT_AREA);
27644 if (row->used[RIGHT_MARGIN_AREA])
27645 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27646 draw_row_fringe_bitmaps (w, row);
27647 }
27648
27649 return row->mouse_face_p;
27650 }
27651
27652
27653 /* Redraw those parts of glyphs rows during expose event handling that
27654 overlap other rows. Redrawing of an exposed line writes over parts
27655 of lines overlapping that exposed line; this function fixes that.
27656
27657 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27658 row in W's current matrix that is exposed and overlaps other rows.
27659 LAST_OVERLAPPING_ROW is the last such row. */
27660
27661 static void
27662 expose_overlaps (struct window *w,
27663 struct glyph_row *first_overlapping_row,
27664 struct glyph_row *last_overlapping_row,
27665 XRectangle *r)
27666 {
27667 struct glyph_row *row;
27668
27669 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27670 if (row->overlapping_p)
27671 {
27672 xassert (row->enabled_p && !row->mode_line_p);
27673
27674 row->clip = r;
27675 if (row->used[LEFT_MARGIN_AREA])
27676 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27677
27678 if (row->used[TEXT_AREA])
27679 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27680
27681 if (row->used[RIGHT_MARGIN_AREA])
27682 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27683 row->clip = NULL;
27684 }
27685 }
27686
27687
27688 /* Return non-zero if W's cursor intersects rectangle R. */
27689
27690 static int
27691 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27692 {
27693 XRectangle cr, result;
27694 struct glyph *cursor_glyph;
27695 struct glyph_row *row;
27696
27697 if (w->phys_cursor.vpos >= 0
27698 && w->phys_cursor.vpos < w->current_matrix->nrows
27699 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27700 row->enabled_p)
27701 && row->cursor_in_fringe_p)
27702 {
27703 /* Cursor is in the fringe. */
27704 cr.x = window_box_right_offset (w,
27705 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27706 ? RIGHT_MARGIN_AREA
27707 : TEXT_AREA));
27708 cr.y = row->y;
27709 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27710 cr.height = row->height;
27711 return x_intersect_rectangles (&cr, r, &result);
27712 }
27713
27714 cursor_glyph = get_phys_cursor_glyph (w);
27715 if (cursor_glyph)
27716 {
27717 /* r is relative to W's box, but w->phys_cursor.x is relative
27718 to left edge of W's TEXT area. Adjust it. */
27719 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27720 cr.y = w->phys_cursor.y;
27721 cr.width = cursor_glyph->pixel_width;
27722 cr.height = w->phys_cursor_height;
27723 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27724 I assume the effect is the same -- and this is portable. */
27725 return x_intersect_rectangles (&cr, r, &result);
27726 }
27727 /* If we don't understand the format, pretend we're not in the hot-spot. */
27728 return 0;
27729 }
27730
27731
27732 /* EXPORT:
27733 Draw a vertical window border to the right of window W if W doesn't
27734 have vertical scroll bars. */
27735
27736 void
27737 x_draw_vertical_border (struct window *w)
27738 {
27739 struct frame *f = XFRAME (WINDOW_FRAME (w));
27740
27741 /* We could do better, if we knew what type of scroll-bar the adjacent
27742 windows (on either side) have... But we don't :-(
27743 However, I think this works ok. ++KFS 2003-04-25 */
27744
27745 /* Redraw borders between horizontally adjacent windows. Don't
27746 do it for frames with vertical scroll bars because either the
27747 right scroll bar of a window, or the left scroll bar of its
27748 neighbor will suffice as a border. */
27749 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27750 return;
27751
27752 if (!WINDOW_RIGHTMOST_P (w)
27753 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27754 {
27755 int x0, x1, y0, y1;
27756
27757 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27758 y1 -= 1;
27759
27760 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27761 x1 -= 1;
27762
27763 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27764 }
27765 else if (!WINDOW_LEFTMOST_P (w)
27766 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27767 {
27768 int x0, x1, y0, y1;
27769
27770 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27771 y1 -= 1;
27772
27773 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27774 x0 -= 1;
27775
27776 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27777 }
27778 }
27779
27780
27781 /* Redraw the part of window W intersection rectangle FR. Pixel
27782 coordinates in FR are frame-relative. Call this function with
27783 input blocked. Value is non-zero if the exposure overwrites
27784 mouse-face. */
27785
27786 static int
27787 expose_window (struct window *w, XRectangle *fr)
27788 {
27789 struct frame *f = XFRAME (w->frame);
27790 XRectangle wr, r;
27791 int mouse_face_overwritten_p = 0;
27792
27793 /* If window is not yet fully initialized, do nothing. This can
27794 happen when toolkit scroll bars are used and a window is split.
27795 Reconfiguring the scroll bar will generate an expose for a newly
27796 created window. */
27797 if (w->current_matrix == NULL)
27798 return 0;
27799
27800 /* When we're currently updating the window, display and current
27801 matrix usually don't agree. Arrange for a thorough display
27802 later. */
27803 if (w == updated_window)
27804 {
27805 SET_FRAME_GARBAGED (f);
27806 return 0;
27807 }
27808
27809 /* Frame-relative pixel rectangle of W. */
27810 wr.x = WINDOW_LEFT_EDGE_X (w);
27811 wr.y = WINDOW_TOP_EDGE_Y (w);
27812 wr.width = WINDOW_TOTAL_WIDTH (w);
27813 wr.height = WINDOW_TOTAL_HEIGHT (w);
27814
27815 if (x_intersect_rectangles (fr, &wr, &r))
27816 {
27817 int yb = window_text_bottom_y (w);
27818 struct glyph_row *row;
27819 int cursor_cleared_p, phys_cursor_on_p;
27820 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27821
27822 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27823 r.x, r.y, r.width, r.height));
27824
27825 /* Convert to window coordinates. */
27826 r.x -= WINDOW_LEFT_EDGE_X (w);
27827 r.y -= WINDOW_TOP_EDGE_Y (w);
27828
27829 /* Turn off the cursor. */
27830 if (!w->pseudo_window_p
27831 && phys_cursor_in_rect_p (w, &r))
27832 {
27833 x_clear_cursor (w);
27834 cursor_cleared_p = 1;
27835 }
27836 else
27837 cursor_cleared_p = 0;
27838
27839 /* If the row containing the cursor extends face to end of line,
27840 then expose_area might overwrite the cursor outside the
27841 rectangle and thus notice_overwritten_cursor might clear
27842 w->phys_cursor_on_p. We remember the original value and
27843 check later if it is changed. */
27844 phys_cursor_on_p = w->phys_cursor_on_p;
27845
27846 /* Update lines intersecting rectangle R. */
27847 first_overlapping_row = last_overlapping_row = NULL;
27848 for (row = w->current_matrix->rows;
27849 row->enabled_p;
27850 ++row)
27851 {
27852 int y0 = row->y;
27853 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27854
27855 if ((y0 >= r.y && y0 < r.y + r.height)
27856 || (y1 > r.y && y1 < r.y + r.height)
27857 || (r.y >= y0 && r.y < y1)
27858 || (r.y + r.height > y0 && r.y + r.height < y1))
27859 {
27860 /* A header line may be overlapping, but there is no need
27861 to fix overlapping areas for them. KFS 2005-02-12 */
27862 if (row->overlapping_p && !row->mode_line_p)
27863 {
27864 if (first_overlapping_row == NULL)
27865 first_overlapping_row = row;
27866 last_overlapping_row = row;
27867 }
27868
27869 row->clip = fr;
27870 if (expose_line (w, row, &r))
27871 mouse_face_overwritten_p = 1;
27872 row->clip = NULL;
27873 }
27874 else if (row->overlapping_p)
27875 {
27876 /* We must redraw a row overlapping the exposed area. */
27877 if (y0 < r.y
27878 ? y0 + row->phys_height > r.y
27879 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27880 {
27881 if (first_overlapping_row == NULL)
27882 first_overlapping_row = row;
27883 last_overlapping_row = row;
27884 }
27885 }
27886
27887 if (y1 >= yb)
27888 break;
27889 }
27890
27891 /* Display the mode line if there is one. */
27892 if (WINDOW_WANTS_MODELINE_P (w)
27893 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27894 row->enabled_p)
27895 && row->y < r.y + r.height)
27896 {
27897 if (expose_line (w, row, &r))
27898 mouse_face_overwritten_p = 1;
27899 }
27900
27901 if (!w->pseudo_window_p)
27902 {
27903 /* Fix the display of overlapping rows. */
27904 if (first_overlapping_row)
27905 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27906 fr);
27907
27908 /* Draw border between windows. */
27909 x_draw_vertical_border (w);
27910
27911 /* Turn the cursor on again. */
27912 if (cursor_cleared_p
27913 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27914 update_window_cursor (w, 1);
27915 }
27916 }
27917
27918 return mouse_face_overwritten_p;
27919 }
27920
27921
27922
27923 /* Redraw (parts) of all windows in the window tree rooted at W that
27924 intersect R. R contains frame pixel coordinates. Value is
27925 non-zero if the exposure overwrites mouse-face. */
27926
27927 static int
27928 expose_window_tree (struct window *w, XRectangle *r)
27929 {
27930 struct frame *f = XFRAME (w->frame);
27931 int mouse_face_overwritten_p = 0;
27932
27933 while (w && !FRAME_GARBAGED_P (f))
27934 {
27935 if (!NILP (w->hchild))
27936 mouse_face_overwritten_p
27937 |= expose_window_tree (XWINDOW (w->hchild), r);
27938 else if (!NILP (w->vchild))
27939 mouse_face_overwritten_p
27940 |= expose_window_tree (XWINDOW (w->vchild), r);
27941 else
27942 mouse_face_overwritten_p |= expose_window (w, r);
27943
27944 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27945 }
27946
27947 return mouse_face_overwritten_p;
27948 }
27949
27950
27951 /* EXPORT:
27952 Redisplay an exposed area of frame F. X and Y are the upper-left
27953 corner of the exposed rectangle. W and H are width and height of
27954 the exposed area. All are pixel values. W or H zero means redraw
27955 the entire frame. */
27956
27957 void
27958 expose_frame (struct frame *f, int x, int y, int w, int h)
27959 {
27960 XRectangle r;
27961 int mouse_face_overwritten_p = 0;
27962
27963 TRACE ((stderr, "expose_frame "));
27964
27965 /* No need to redraw if frame will be redrawn soon. */
27966 if (FRAME_GARBAGED_P (f))
27967 {
27968 TRACE ((stderr, " garbaged\n"));
27969 return;
27970 }
27971
27972 /* If basic faces haven't been realized yet, there is no point in
27973 trying to redraw anything. This can happen when we get an expose
27974 event while Emacs is starting, e.g. by moving another window. */
27975 if (FRAME_FACE_CACHE (f) == NULL
27976 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27977 {
27978 TRACE ((stderr, " no faces\n"));
27979 return;
27980 }
27981
27982 if (w == 0 || h == 0)
27983 {
27984 r.x = r.y = 0;
27985 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27986 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27987 }
27988 else
27989 {
27990 r.x = x;
27991 r.y = y;
27992 r.width = w;
27993 r.height = h;
27994 }
27995
27996 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27997 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27998
27999 if (WINDOWP (f->tool_bar_window))
28000 mouse_face_overwritten_p
28001 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28002
28003 #ifdef HAVE_X_WINDOWS
28004 #ifndef MSDOS
28005 #ifndef USE_X_TOOLKIT
28006 if (WINDOWP (f->menu_bar_window))
28007 mouse_face_overwritten_p
28008 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28009 #endif /* not USE_X_TOOLKIT */
28010 #endif
28011 #endif
28012
28013 /* Some window managers support a focus-follows-mouse style with
28014 delayed raising of frames. Imagine a partially obscured frame,
28015 and moving the mouse into partially obscured mouse-face on that
28016 frame. The visible part of the mouse-face will be highlighted,
28017 then the WM raises the obscured frame. With at least one WM, KDE
28018 2.1, Emacs is not getting any event for the raising of the frame
28019 (even tried with SubstructureRedirectMask), only Expose events.
28020 These expose events will draw text normally, i.e. not
28021 highlighted. Which means we must redo the highlight here.
28022 Subsume it under ``we love X''. --gerd 2001-08-15 */
28023 /* Included in Windows version because Windows most likely does not
28024 do the right thing if any third party tool offers
28025 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28026 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28027 {
28028 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28029 if (f == hlinfo->mouse_face_mouse_frame)
28030 {
28031 int mouse_x = hlinfo->mouse_face_mouse_x;
28032 int mouse_y = hlinfo->mouse_face_mouse_y;
28033 clear_mouse_face (hlinfo);
28034 note_mouse_highlight (f, mouse_x, mouse_y);
28035 }
28036 }
28037 }
28038
28039
28040 /* EXPORT:
28041 Determine the intersection of two rectangles R1 and R2. Return
28042 the intersection in *RESULT. Value is non-zero if RESULT is not
28043 empty. */
28044
28045 int
28046 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28047 {
28048 XRectangle *left, *right;
28049 XRectangle *upper, *lower;
28050 int intersection_p = 0;
28051
28052 /* Rearrange so that R1 is the left-most rectangle. */
28053 if (r1->x < r2->x)
28054 left = r1, right = r2;
28055 else
28056 left = r2, right = r1;
28057
28058 /* X0 of the intersection is right.x0, if this is inside R1,
28059 otherwise there is no intersection. */
28060 if (right->x <= left->x + left->width)
28061 {
28062 result->x = right->x;
28063
28064 /* The right end of the intersection is the minimum of
28065 the right ends of left and right. */
28066 result->width = (min (left->x + left->width, right->x + right->width)
28067 - result->x);
28068
28069 /* Same game for Y. */
28070 if (r1->y < r2->y)
28071 upper = r1, lower = r2;
28072 else
28073 upper = r2, lower = r1;
28074
28075 /* The upper end of the intersection is lower.y0, if this is inside
28076 of upper. Otherwise, there is no intersection. */
28077 if (lower->y <= upper->y + upper->height)
28078 {
28079 result->y = lower->y;
28080
28081 /* The lower end of the intersection is the minimum of the lower
28082 ends of upper and lower. */
28083 result->height = (min (lower->y + lower->height,
28084 upper->y + upper->height)
28085 - result->y);
28086 intersection_p = 1;
28087 }
28088 }
28089
28090 return intersection_p;
28091 }
28092
28093 #endif /* HAVE_WINDOW_SYSTEM */
28094
28095 \f
28096 /***********************************************************************
28097 Initialization
28098 ***********************************************************************/
28099
28100 void
28101 syms_of_xdisp (void)
28102 {
28103 Vwith_echo_area_save_vector = Qnil;
28104 staticpro (&Vwith_echo_area_save_vector);
28105
28106 Vmessage_stack = Qnil;
28107 staticpro (&Vmessage_stack);
28108
28109 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28110
28111 message_dolog_marker1 = Fmake_marker ();
28112 staticpro (&message_dolog_marker1);
28113 message_dolog_marker2 = Fmake_marker ();
28114 staticpro (&message_dolog_marker2);
28115 message_dolog_marker3 = Fmake_marker ();
28116 staticpro (&message_dolog_marker3);
28117
28118 #if GLYPH_DEBUG
28119 defsubr (&Sdump_frame_glyph_matrix);
28120 defsubr (&Sdump_glyph_matrix);
28121 defsubr (&Sdump_glyph_row);
28122 defsubr (&Sdump_tool_bar_row);
28123 defsubr (&Strace_redisplay);
28124 defsubr (&Strace_to_stderr);
28125 #endif
28126 #ifdef HAVE_WINDOW_SYSTEM
28127 defsubr (&Stool_bar_lines_needed);
28128 defsubr (&Slookup_image_map);
28129 #endif
28130 defsubr (&Sformat_mode_line);
28131 defsubr (&Sinvisible_p);
28132 defsubr (&Scurrent_bidi_paragraph_direction);
28133
28134 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28135 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28136 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28137 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28138 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28139 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28140 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28141 DEFSYM (Qeval, "eval");
28142 DEFSYM (QCdata, ":data");
28143 DEFSYM (Qdisplay, "display");
28144 DEFSYM (Qspace_width, "space-width");
28145 DEFSYM (Qraise, "raise");
28146 DEFSYM (Qslice, "slice");
28147 DEFSYM (Qspace, "space");
28148 DEFSYM (Qmargin, "margin");
28149 DEFSYM (Qpointer, "pointer");
28150 DEFSYM (Qleft_margin, "left-margin");
28151 DEFSYM (Qright_margin, "right-margin");
28152 DEFSYM (Qcenter, "center");
28153 DEFSYM (Qline_height, "line-height");
28154 DEFSYM (QCalign_to, ":align-to");
28155 DEFSYM (QCrelative_width, ":relative-width");
28156 DEFSYM (QCrelative_height, ":relative-height");
28157 DEFSYM (QCeval, ":eval");
28158 DEFSYM (QCpropertize, ":propertize");
28159 DEFSYM (QCfile, ":file");
28160 DEFSYM (Qfontified, "fontified");
28161 DEFSYM (Qfontification_functions, "fontification-functions");
28162 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28163 DEFSYM (Qescape_glyph, "escape-glyph");
28164 DEFSYM (Qnobreak_space, "nobreak-space");
28165 DEFSYM (Qimage, "image");
28166 DEFSYM (Qtext, "text");
28167 DEFSYM (Qboth, "both");
28168 DEFSYM (Qboth_horiz, "both-horiz");
28169 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28170 DEFSYM (QCmap, ":map");
28171 DEFSYM (QCpointer, ":pointer");
28172 DEFSYM (Qrect, "rect");
28173 DEFSYM (Qcircle, "circle");
28174 DEFSYM (Qpoly, "poly");
28175 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28176 DEFSYM (Qgrow_only, "grow-only");
28177 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28178 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28179 DEFSYM (Qposition, "position");
28180 DEFSYM (Qbuffer_position, "buffer-position");
28181 DEFSYM (Qobject, "object");
28182 DEFSYM (Qbar, "bar");
28183 DEFSYM (Qhbar, "hbar");
28184 DEFSYM (Qbox, "box");
28185 DEFSYM (Qhollow, "hollow");
28186 DEFSYM (Qhand, "hand");
28187 DEFSYM (Qarrow, "arrow");
28188 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28189
28190 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28191 Fcons (intern_c_string ("void-variable"), Qnil)),
28192 Qnil);
28193 staticpro (&list_of_error);
28194
28195 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28196 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28197 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28198 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28199
28200 echo_buffer[0] = echo_buffer[1] = Qnil;
28201 staticpro (&echo_buffer[0]);
28202 staticpro (&echo_buffer[1]);
28203
28204 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28205 staticpro (&echo_area_buffer[0]);
28206 staticpro (&echo_area_buffer[1]);
28207
28208 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
28209 staticpro (&Vmessages_buffer_name);
28210
28211 mode_line_proptrans_alist = Qnil;
28212 staticpro (&mode_line_proptrans_alist);
28213 mode_line_string_list = Qnil;
28214 staticpro (&mode_line_string_list);
28215 mode_line_string_face = Qnil;
28216 staticpro (&mode_line_string_face);
28217 mode_line_string_face_prop = Qnil;
28218 staticpro (&mode_line_string_face_prop);
28219 Vmode_line_unwind_vector = Qnil;
28220 staticpro (&Vmode_line_unwind_vector);
28221
28222 help_echo_string = Qnil;
28223 staticpro (&help_echo_string);
28224 help_echo_object = Qnil;
28225 staticpro (&help_echo_object);
28226 help_echo_window = Qnil;
28227 staticpro (&help_echo_window);
28228 previous_help_echo_string = Qnil;
28229 staticpro (&previous_help_echo_string);
28230 help_echo_pos = -1;
28231
28232 DEFSYM (Qright_to_left, "right-to-left");
28233 DEFSYM (Qleft_to_right, "left-to-right");
28234
28235 #ifdef HAVE_WINDOW_SYSTEM
28236 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28237 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
28238 For example, if a block cursor is over a tab, it will be drawn as
28239 wide as that tab on the display. */);
28240 x_stretch_cursor_p = 0;
28241 #endif
28242
28243 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28244 doc: /* *Non-nil means highlight trailing whitespace.
28245 The face used for trailing whitespace is `trailing-whitespace'. */);
28246 Vshow_trailing_whitespace = Qnil;
28247
28248 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28249 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28250 If the value is t, Emacs highlights non-ASCII chars which have the
28251 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28252 or `escape-glyph' face respectively.
28253
28254 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28255 U+2011 (non-breaking hyphen) are affected.
28256
28257 Any other non-nil value means to display these characters as a escape
28258 glyph followed by an ordinary space or hyphen.
28259
28260 A value of nil means no special handling of these characters. */);
28261 Vnobreak_char_display = Qt;
28262
28263 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28264 doc: /* *The pointer shape to show in void text areas.
28265 A value of nil means to show the text pointer. Other options are `arrow',
28266 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28267 Vvoid_text_area_pointer = Qarrow;
28268
28269 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28270 doc: /* Non-nil means don't actually do any redisplay.
28271 This is used for internal purposes. */);
28272 Vinhibit_redisplay = Qnil;
28273
28274 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28275 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28276 Vglobal_mode_string = Qnil;
28277
28278 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28279 doc: /* Marker for where to display an arrow on top of the buffer text.
28280 This must be the beginning of a line in order to work.
28281 See also `overlay-arrow-string'. */);
28282 Voverlay_arrow_position = Qnil;
28283
28284 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28285 doc: /* String to display as an arrow in non-window frames.
28286 See also `overlay-arrow-position'. */);
28287 Voverlay_arrow_string = make_pure_c_string ("=>");
28288
28289 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28290 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28291 The symbols on this list are examined during redisplay to determine
28292 where to display overlay arrows. */);
28293 Voverlay_arrow_variable_list
28294 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28295
28296 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28297 doc: /* *The number of lines to try scrolling a window by when point moves out.
28298 If that fails to bring point back on frame, point is centered instead.
28299 If this is zero, point is always centered after it moves off frame.
28300 If you want scrolling to always be a line at a time, you should set
28301 `scroll-conservatively' to a large value rather than set this to 1. */);
28302
28303 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28304 doc: /* *Scroll up to this many lines, to bring point back on screen.
28305 If point moves off-screen, redisplay will scroll by up to
28306 `scroll-conservatively' lines in order to bring point just barely
28307 onto the screen again. If that cannot be done, then redisplay
28308 recenters point as usual.
28309
28310 If the value is greater than 100, redisplay will never recenter point,
28311 but will always scroll just enough text to bring point into view, even
28312 if you move far away.
28313
28314 A value of zero means always recenter point if it moves off screen. */);
28315 scroll_conservatively = 0;
28316
28317 DEFVAR_INT ("scroll-margin", scroll_margin,
28318 doc: /* *Number of lines of margin at the top and bottom of a window.
28319 Recenter the window whenever point gets within this many lines
28320 of the top or bottom of the window. */);
28321 scroll_margin = 0;
28322
28323 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28324 doc: /* Pixels per inch value for non-window system displays.
28325 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28326 Vdisplay_pixels_per_inch = make_float (72.0);
28327
28328 #if GLYPH_DEBUG
28329 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28330 #endif
28331
28332 DEFVAR_LISP ("truncate-partial-width-windows",
28333 Vtruncate_partial_width_windows,
28334 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28335 For an integer value, truncate lines in each window narrower than the
28336 full frame width, provided the window width is less than that integer;
28337 otherwise, respect the value of `truncate-lines'.
28338
28339 For any other non-nil value, truncate lines in all windows that do
28340 not span the full frame width.
28341
28342 A value of nil means to respect the value of `truncate-lines'.
28343
28344 If `word-wrap' is enabled, you might want to reduce this. */);
28345 Vtruncate_partial_width_windows = make_number (50);
28346
28347 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28348 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28349 Any other value means to use the appropriate face, `mode-line',
28350 `header-line', or `menu' respectively. */);
28351 mode_line_inverse_video = 1;
28352
28353 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28354 doc: /* *Maximum buffer size for which line number should be displayed.
28355 If the buffer is bigger than this, the line number does not appear
28356 in the mode line. A value of nil means no limit. */);
28357 Vline_number_display_limit = Qnil;
28358
28359 DEFVAR_INT ("line-number-display-limit-width",
28360 line_number_display_limit_width,
28361 doc: /* *Maximum line width (in characters) for line number display.
28362 If the average length of the lines near point is bigger than this, then the
28363 line number may be omitted from the mode line. */);
28364 line_number_display_limit_width = 200;
28365
28366 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28367 doc: /* *Non-nil means highlight region even in nonselected windows. */);
28368 highlight_nonselected_windows = 0;
28369
28370 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28371 doc: /* Non-nil if more than one frame is visible on this display.
28372 Minibuffer-only frames don't count, but iconified frames do.
28373 This variable is not guaranteed to be accurate except while processing
28374 `frame-title-format' and `icon-title-format'. */);
28375
28376 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28377 doc: /* Template for displaying the title bar of visible frames.
28378 \(Assuming the window manager supports this feature.)
28379
28380 This variable has the same structure as `mode-line-format', except that
28381 the %c and %l constructs are ignored. It is used only on frames for
28382 which no explicit name has been set \(see `modify-frame-parameters'). */);
28383
28384 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28385 doc: /* Template for displaying the title bar of an iconified frame.
28386 \(Assuming the window manager supports this feature.)
28387 This variable has the same structure as `mode-line-format' (which see),
28388 and is used only on frames for which no explicit name has been set
28389 \(see `modify-frame-parameters'). */);
28390 Vicon_title_format
28391 = Vframe_title_format
28392 = pure_cons (intern_c_string ("multiple-frames"),
28393 pure_cons (make_pure_c_string ("%b"),
28394 pure_cons (pure_cons (empty_unibyte_string,
28395 pure_cons (intern_c_string ("invocation-name"),
28396 pure_cons (make_pure_c_string ("@"),
28397 pure_cons (intern_c_string ("system-name"),
28398 Qnil)))),
28399 Qnil)));
28400
28401 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28402 doc: /* Maximum number of lines to keep in the message log buffer.
28403 If nil, disable message logging. If t, log messages but don't truncate
28404 the buffer when it becomes large. */);
28405 Vmessage_log_max = make_number (100);
28406
28407 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28408 doc: /* Functions called before redisplay, if window sizes have changed.
28409 The value should be a list of functions that take one argument.
28410 Just before redisplay, for each frame, if any of its windows have changed
28411 size since the last redisplay, or have been split or deleted,
28412 all the functions in the list are called, with the frame as argument. */);
28413 Vwindow_size_change_functions = Qnil;
28414
28415 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28416 doc: /* List of functions to call before redisplaying a window with scrolling.
28417 Each function is called with two arguments, the window and its new
28418 display-start position. Note that these functions are also called by
28419 `set-window-buffer'. Also note that the value of `window-end' is not
28420 valid when these functions are called.
28421
28422 Warning: Do not use this feature to alter the way the window
28423 is scrolled. It is not designed for that, and such use probably won't
28424 work. */);
28425 Vwindow_scroll_functions = Qnil;
28426
28427 DEFVAR_LISP ("window-text-change-functions",
28428 Vwindow_text_change_functions,
28429 doc: /* Functions to call in redisplay when text in the window might change. */);
28430 Vwindow_text_change_functions = Qnil;
28431
28432 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28433 doc: /* Functions called when redisplay of a window reaches the end trigger.
28434 Each function is called with two arguments, the window and the end trigger value.
28435 See `set-window-redisplay-end-trigger'. */);
28436 Vredisplay_end_trigger_functions = Qnil;
28437
28438 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28439 doc: /* *Non-nil means autoselect window with mouse pointer.
28440 If nil, do not autoselect windows.
28441 A positive number means delay autoselection by that many seconds: a
28442 window is autoselected only after the mouse has remained in that
28443 window for the duration of the delay.
28444 A negative number has a similar effect, but causes windows to be
28445 autoselected only after the mouse has stopped moving. \(Because of
28446 the way Emacs compares mouse events, you will occasionally wait twice
28447 that time before the window gets selected.\)
28448 Any other value means to autoselect window instantaneously when the
28449 mouse pointer enters it.
28450
28451 Autoselection selects the minibuffer only if it is active, and never
28452 unselects the minibuffer if it is active.
28453
28454 When customizing this variable make sure that the actual value of
28455 `focus-follows-mouse' matches the behavior of your window manager. */);
28456 Vmouse_autoselect_window = Qnil;
28457
28458 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28459 doc: /* *Non-nil means automatically resize tool-bars.
28460 This dynamically changes the tool-bar's height to the minimum height
28461 that is needed to make all tool-bar items visible.
28462 If value is `grow-only', the tool-bar's height is only increased
28463 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28464 Vauto_resize_tool_bars = Qt;
28465
28466 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28467 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28468 auto_raise_tool_bar_buttons_p = 1;
28469
28470 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28471 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28472 make_cursor_line_fully_visible_p = 1;
28473
28474 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28475 doc: /* *Border below tool-bar in pixels.
28476 If an integer, use it as the height of the border.
28477 If it is one of `internal-border-width' or `border-width', use the
28478 value of the corresponding frame parameter.
28479 Otherwise, no border is added below the tool-bar. */);
28480 Vtool_bar_border = Qinternal_border_width;
28481
28482 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28483 doc: /* *Margin around tool-bar buttons in pixels.
28484 If an integer, use that for both horizontal and vertical margins.
28485 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28486 HORZ specifying the horizontal margin, and VERT specifying the
28487 vertical margin. */);
28488 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28489
28490 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28491 doc: /* *Relief thickness of tool-bar buttons. */);
28492 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28493
28494 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28495 doc: /* Tool bar style to use.
28496 It can be one of
28497 image - show images only
28498 text - show text only
28499 both - show both, text below image
28500 both-horiz - show text to the right of the image
28501 text-image-horiz - show text to the left of the image
28502 any other - use system default or image if no system default. */);
28503 Vtool_bar_style = Qnil;
28504
28505 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28506 doc: /* *Maximum number of characters a label can have to be shown.
28507 The tool bar style must also show labels for this to have any effect, see
28508 `tool-bar-style'. */);
28509 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28510
28511 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28512 doc: /* List of functions to call to fontify regions of text.
28513 Each function is called with one argument POS. Functions must
28514 fontify a region starting at POS in the current buffer, and give
28515 fontified regions the property `fontified'. */);
28516 Vfontification_functions = Qnil;
28517 Fmake_variable_buffer_local (Qfontification_functions);
28518
28519 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28520 unibyte_display_via_language_environment,
28521 doc: /* *Non-nil means display unibyte text according to language environment.
28522 Specifically, this means that raw bytes in the range 160-255 decimal
28523 are displayed by converting them to the equivalent multibyte characters
28524 according to the current language environment. As a result, they are
28525 displayed according to the current fontset.
28526
28527 Note that this variable affects only how these bytes are displayed,
28528 but does not change the fact they are interpreted as raw bytes. */);
28529 unibyte_display_via_language_environment = 0;
28530
28531 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28532 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28533 If a float, it specifies a fraction of the mini-window frame's height.
28534 If an integer, it specifies a number of lines. */);
28535 Vmax_mini_window_height = make_float (0.25);
28536
28537 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28538 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28539 A value of nil means don't automatically resize mini-windows.
28540 A value of t means resize them to fit the text displayed in them.
28541 A value of `grow-only', the default, means let mini-windows grow only;
28542 they return to their normal size when the minibuffer is closed, or the
28543 echo area becomes empty. */);
28544 Vresize_mini_windows = Qgrow_only;
28545
28546 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28547 doc: /* Alist specifying how to blink the cursor off.
28548 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28549 `cursor-type' frame-parameter or variable equals ON-STATE,
28550 comparing using `equal', Emacs uses OFF-STATE to specify
28551 how to blink it off. ON-STATE and OFF-STATE are values for
28552 the `cursor-type' frame parameter.
28553
28554 If a frame's ON-STATE has no entry in this list,
28555 the frame's other specifications determine how to blink the cursor off. */);
28556 Vblink_cursor_alist = Qnil;
28557
28558 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28559 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28560 If non-nil, windows are automatically scrolled horizontally to make
28561 point visible. */);
28562 automatic_hscrolling_p = 1;
28563 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28564
28565 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28566 doc: /* *How many columns away from the window edge point is allowed to get
28567 before automatic hscrolling will horizontally scroll the window. */);
28568 hscroll_margin = 5;
28569
28570 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28571 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28572 When point is less than `hscroll-margin' columns from the window
28573 edge, automatic hscrolling will scroll the window by the amount of columns
28574 determined by this variable. If its value is a positive integer, scroll that
28575 many columns. If it's a positive floating-point number, it specifies the
28576 fraction of the window's width to scroll. If it's nil or zero, point will be
28577 centered horizontally after the scroll. Any other value, including negative
28578 numbers, are treated as if the value were zero.
28579
28580 Automatic hscrolling always moves point outside the scroll margin, so if
28581 point was more than scroll step columns inside the margin, the window will
28582 scroll more than the value given by the scroll step.
28583
28584 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28585 and `scroll-right' overrides this variable's effect. */);
28586 Vhscroll_step = make_number (0);
28587
28588 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28589 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28590 Bind this around calls to `message' to let it take effect. */);
28591 message_truncate_lines = 0;
28592
28593 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28594 doc: /* Normal hook run to update the menu bar definitions.
28595 Redisplay runs this hook before it redisplays the menu bar.
28596 This is used to update submenus such as Buffers,
28597 whose contents depend on various data. */);
28598 Vmenu_bar_update_hook = Qnil;
28599
28600 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28601 doc: /* Frame for which we are updating a menu.
28602 The enable predicate for a menu binding should check this variable. */);
28603 Vmenu_updating_frame = Qnil;
28604
28605 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28606 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28607 inhibit_menubar_update = 0;
28608
28609 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28610 doc: /* Prefix prepended to all continuation lines at display time.
28611 The value may be a string, an image, or a stretch-glyph; it is
28612 interpreted in the same way as the value of a `display' text property.
28613
28614 This variable is overridden by any `wrap-prefix' text or overlay
28615 property.
28616
28617 To add a prefix to non-continuation lines, use `line-prefix'. */);
28618 Vwrap_prefix = Qnil;
28619 DEFSYM (Qwrap_prefix, "wrap-prefix");
28620 Fmake_variable_buffer_local (Qwrap_prefix);
28621
28622 DEFVAR_LISP ("line-prefix", Vline_prefix,
28623 doc: /* Prefix prepended to all non-continuation lines at display time.
28624 The value may be a string, an image, or a stretch-glyph; it is
28625 interpreted in the same way as the value of a `display' text property.
28626
28627 This variable is overridden by any `line-prefix' text or overlay
28628 property.
28629
28630 To add a prefix to continuation lines, use `wrap-prefix'. */);
28631 Vline_prefix = Qnil;
28632 DEFSYM (Qline_prefix, "line-prefix");
28633 Fmake_variable_buffer_local (Qline_prefix);
28634
28635 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28636 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28637 inhibit_eval_during_redisplay = 0;
28638
28639 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28640 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28641 inhibit_free_realized_faces = 0;
28642
28643 #if GLYPH_DEBUG
28644 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28645 doc: /* Inhibit try_window_id display optimization. */);
28646 inhibit_try_window_id = 0;
28647
28648 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28649 doc: /* Inhibit try_window_reusing display optimization. */);
28650 inhibit_try_window_reusing = 0;
28651
28652 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28653 doc: /* Inhibit try_cursor_movement display optimization. */);
28654 inhibit_try_cursor_movement = 0;
28655 #endif /* GLYPH_DEBUG */
28656
28657 DEFVAR_INT ("overline-margin", overline_margin,
28658 doc: /* *Space between overline and text, in pixels.
28659 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28660 margin to the character height. */);
28661 overline_margin = 2;
28662
28663 DEFVAR_INT ("underline-minimum-offset",
28664 underline_minimum_offset,
28665 doc: /* Minimum distance between baseline and underline.
28666 This can improve legibility of underlined text at small font sizes,
28667 particularly when using variable `x-use-underline-position-properties'
28668 with fonts that specify an UNDERLINE_POSITION relatively close to the
28669 baseline. The default value is 1. */);
28670 underline_minimum_offset = 1;
28671
28672 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28673 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28674 This feature only works when on a window system that can change
28675 cursor shapes. */);
28676 display_hourglass_p = 1;
28677
28678 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28679 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28680 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28681
28682 hourglass_atimer = NULL;
28683 hourglass_shown_p = 0;
28684
28685 DEFSYM (Qglyphless_char, "glyphless-char");
28686 DEFSYM (Qhex_code, "hex-code");
28687 DEFSYM (Qempty_box, "empty-box");
28688 DEFSYM (Qthin_space, "thin-space");
28689 DEFSYM (Qzero_width, "zero-width");
28690
28691 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28692 /* Intern this now in case it isn't already done.
28693 Setting this variable twice is harmless.
28694 But don't staticpro it here--that is done in alloc.c. */
28695 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28696 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28697
28698 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28699 doc: /* Char-table defining glyphless characters.
28700 Each element, if non-nil, should be one of the following:
28701 an ASCII acronym string: display this string in a box
28702 `hex-code': display the hexadecimal code of a character in a box
28703 `empty-box': display as an empty box
28704 `thin-space': display as 1-pixel width space
28705 `zero-width': don't display
28706 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28707 display method for graphical terminals and text terminals respectively.
28708 GRAPHICAL and TEXT should each have one of the values listed above.
28709
28710 The char-table has one extra slot to control the display of a character for
28711 which no font is found. This slot only takes effect on graphical terminals.
28712 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28713 `thin-space'. The default is `empty-box'. */);
28714 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28715 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28716 Qempty_box);
28717 }
28718
28719
28720 /* Initialize this module when Emacs starts. */
28721
28722 void
28723 init_xdisp (void)
28724 {
28725 current_header_line_height = current_mode_line_height = -1;
28726
28727 CHARPOS (this_line_start_pos) = 0;
28728
28729 if (!noninteractive)
28730 {
28731 struct window *m = XWINDOW (minibuf_window);
28732 Lisp_Object frame = m->frame;
28733 struct frame *f = XFRAME (frame);
28734 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28735 struct window *r = XWINDOW (root);
28736 int i;
28737
28738 echo_area_window = minibuf_window;
28739
28740 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28741 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28742 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28743 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28744 XSETFASTINT (m->total_lines, 1);
28745 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28746
28747 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28748 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28749 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28750
28751 /* The default ellipsis glyphs `...'. */
28752 for (i = 0; i < 3; ++i)
28753 default_invis_vector[i] = make_number ('.');
28754 }
28755
28756 {
28757 /* Allocate the buffer for frame titles.
28758 Also used for `format-mode-line'. */
28759 int size = 100;
28760 mode_line_noprop_buf = (char *) xmalloc (size);
28761 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28762 mode_line_noprop_ptr = mode_line_noprop_buf;
28763 mode_line_target = MODE_LINE_DISPLAY;
28764 }
28765
28766 help_echo_showing_p = 0;
28767 }
28768
28769 /* Since w32 does not support atimers, it defines its own implementation of
28770 the following three functions in w32fns.c. */
28771 #ifndef WINDOWSNT
28772
28773 /* Platform-independent portion of hourglass implementation. */
28774
28775 /* Return non-zero if hourglass timer has been started or hourglass is
28776 shown. */
28777 int
28778 hourglass_started (void)
28779 {
28780 return hourglass_shown_p || hourglass_atimer != NULL;
28781 }
28782
28783 /* Cancel a currently active hourglass timer, and start a new one. */
28784 void
28785 start_hourglass (void)
28786 {
28787 #if defined (HAVE_WINDOW_SYSTEM)
28788 EMACS_TIME delay;
28789 int secs, usecs = 0;
28790
28791 cancel_hourglass ();
28792
28793 if (INTEGERP (Vhourglass_delay)
28794 && XINT (Vhourglass_delay) > 0)
28795 secs = XFASTINT (Vhourglass_delay);
28796 else if (FLOATP (Vhourglass_delay)
28797 && XFLOAT_DATA (Vhourglass_delay) > 0)
28798 {
28799 Lisp_Object tem;
28800 tem = Ftruncate (Vhourglass_delay, Qnil);
28801 secs = XFASTINT (tem);
28802 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28803 }
28804 else
28805 secs = DEFAULT_HOURGLASS_DELAY;
28806
28807 EMACS_SET_SECS_USECS (delay, secs, usecs);
28808 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28809 show_hourglass, NULL);
28810 #endif
28811 }
28812
28813
28814 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28815 shown. */
28816 void
28817 cancel_hourglass (void)
28818 {
28819 #if defined (HAVE_WINDOW_SYSTEM)
28820 if (hourglass_atimer)
28821 {
28822 cancel_atimer (hourglass_atimer);
28823 hourglass_atimer = NULL;
28824 }
28825
28826 if (hourglass_shown_p)
28827 hide_hourglass ();
28828 #endif
28829 }
28830 #endif /* ! WINDOWSNT */